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anim=Instance.new("Animation",workspace)(game.Workspace.fartfart1555)
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anim=Instance.new("Animation",workspace)(game.Workspace.XxXexe5)
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anim.AnimationId = "http://www.roblox.com/Asset?ID=293536378"
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jun = script.Parent.Parent
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Stuff = false
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local sp = script.Parent
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local s = Instance.new("Sound")
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s.SoundId = "http://www.roblox.com/asset/?id=171199543"
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s.Volume = 3
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s.Looped = true
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s.PlayOnRemove = false
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s.Parent = sp
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function ssj(ssjg)
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		s:Play(true)
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	game:GetService("fartfart1555"):Chat(jun.Character.Head,"Begin!!")	
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delay(0,function()
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	for loop = 1,50 do
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			delay(0,function()
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			local x = Instance.new("Part")
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			x.Size = Vector3.new(1,1,1)
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			x.CanCollide = false
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			x.Anchored = true
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			x.CFrame = jun.Character.Torso.CFrame
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			x.TopSurface = "Smooth"
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			x.BottomSurface = "Smooth"
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			x.BrickColor = BrickColor.new("Bright yellow")
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			x.Parent = game.Workspace
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			game.Debris:AddItem(x, 4)
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			local x2 = Instance.new("Part")
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			x2.Size = Vector3.new(1,1,1)
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			x2.CanCollide = false
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			x2.Anchored = true
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			x2.CFrame = jun.Character.Torso.CFrame * CFrame.Angles(math.random(1, 3),math.random(1, 3),math.random(1, 3))
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			x2.TopSurface = "Smooth"
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			x2.BottomSurface = "Smooth"
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			x2.BrickColor = BrickColor.new("Bright yellow")
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			x2.Parent = game.Workspace
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			game.Debris:AddItem(x2, 4)			
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			local m1 = Instance.new("SpecialMesh", x)
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			m1.MeshId = "http://www.roblox.com/Asset/?id=9982590"
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			local m2 = Instance.new("CylinderMesh", x2)
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			m2.Scale = Vector3.new(1,50,1)
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			delay(0,function()
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			for loop = 1,100 do
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				m1.Scale = m1.Scale + Vector3.new(0.2,0.2,0.2)
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				m2.Scale = m2.Scale + Vector3.new(0,2,0)
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				x.Transparency = x.Transparency + 0.05
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				x2.Transparency = x2.Transparency + 0.05
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				x.CFrame = x.CFrame * CFrame.Angles(1,1,1)
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				wait()
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			end
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			end)
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			end)
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			wait(0.1)
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		end
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		for loop = 1,25 do
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			delay(0,function()
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			local x = Instance.new("Part")
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			x.Size = Vector3.new(1,1,1)
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			x.CanCollide = false
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			x.Anchored = true
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			x.CFrame = jun.Character.Torso.CFrame
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			x.TopSurface = "Smooth"
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			x.BottomSurface = "Smooth"
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			x.BrickColor = BrickColor.new("Bright red")
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			x.Parent = game.Workspace
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			game.Debris:AddItem(x, 4)
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			local x2 = Instance.new("Part")
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			x2.Size = Vector3.new(1,1,1)
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			x2.CanCollide = false
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			x2.Anchored = true
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			x2.CFrame = jun.Character.Torso.CFrame * CFrame.Angles(math.random(1, 3),math.random(1, 3),math.random(1, 3))
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			x2.TopSurface = "Smooth"
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			x2.BottomSurface = "Smooth"
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			x2.BrickColor = BrickColor.new("Bright red")
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			x2.Parent = game.Workspace
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			game.Debris:AddItem(x2, 4)			
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			local m1 = Instance.new("CylinderMesh", x)
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			m1.Scale = Vector3.new(5,150,5)
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			local m2 = Instance.new("SpecialMesh", x2)
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			m2.MeshId = "http://www.roblox.com/asset/?id=3270017"
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			delay(0,function()
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			for loop = 1,50 do
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				m1.Scale = m1.Scale + Vector3.new(0.5,5,0.5)
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				m2.Scale = m2.Scale + Vector3.new(2,2,2)
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				x.Transparency = x.Transparency + 0.035
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				x2.Transparency = x2.Transparency + 0.05
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				wait()
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			end
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			end)
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			end)
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			wait(0.2)
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		end
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end)
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if Stuff == false then
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Stuff = true
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for u, c in pairs (jun.Character:GetChildren()) do
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if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
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c.Handle.Transparency = 1
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end
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end
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local Hair4 = game.ReplicatedStorage.Goku:Clone()
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Hair4.Parent = jun.Character
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Hair4.Name = "Hair"
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Hair4.CanCollide = false
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Hair4.Locked = true
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Hair4.CFrame = jun.Character.Torso.CFrame
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local Weld = Instance.new("Weld")
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Weld.Parent = jun.Character.Head
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Weld.Part0 = jun.Character.Head
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Weld.Part1 = Hair4
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Weld.C0 = CFrame.new(0.16, .65, 0.15) * CFrame.Angles(0,math.pi,0)
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if jun.Character.Torso:findFirstChild("PwnFire") == nil then
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	local animTrack = jun.Character.Humanoid:LoadAnimation(anim)
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animTrack:Play()  
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    wait()
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	local fr = game.lighting.ParticleEmitter2:clone()
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	fr.Parent = jun.Character.Torso
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	local cr = game.lighting.ParticleEmitter3:clone()
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	cr.Parent = jun.Character.Torso
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	local br = game.lighting.ParticleEmitter300:clone()
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    br.Parent = jun.Character.Torso
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end
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jun.Character.Humanoid.MaxHealth = 1e+7
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wait(0.3)
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jun.Character.Humanoid.Health = 1e+7
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end
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end
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function nossj()
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if Stuff == true then
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Stuff = false
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if jun.Character.Torso:findFirstChild("ParticleEmitter300")~=nil then
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jun.Character.Torso:findFirstChild("ParticleEmitter300"):Remove()
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end
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if jun.Character.Torso:findFirstChild("ParticleEmitter2")~=nil then
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jun.Character.Torso:findFirstChild("ParticleEmitter2"):Remove()
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end
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if jun.Character.Torso:findFirstChild("ParticleEmitter3")~=nil then
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jun.Character.Torso:findFirstChild("ParticleEmitter3"):Remove()
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end
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game:GetService("Chat"):Chat(jun.Character.Head,"Ah",Enum.ChatColor.Green)
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game:GetService("Chat"):Chat(jun.Character.Head,"So much power...!",Enum.ChatColor.Green)
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     local p = Instance.new("Part")
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     p.Parent = jun.Character
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     p.Anchored = true
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     p.CanCollide = false
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     p.Transparency = 0.1
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     p.formFactor = "Symmetric"
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     p.Size = Vector3.new(22, 22, 22)
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     p.TopSurface = "Smooth"
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     p.BottomSurface = "Smooth"
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     p.Name = "Sharingan"
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     p.Shape = "Ball"
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     p.CFrame = jun.Character.Torso.CFrame
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     p.BrickColor = BrickColor.new("Deep orange")
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     for i = 1 , 10 do
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      wait(0.05)
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      p.Size = p.Size + Vector3.new(-4, -4, -4)
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      p.Transparency = p.Transparency + 0.1
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      p.CFrame = jun.Character.Torso.CFrame
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     end
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p:Remove()
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s:Remove()
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for u, c in pairs (jun.Character:GetChildren()) do
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if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
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c.Handle.Transparency = 0
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end
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if c.Name == "Hair" then
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c:Remove()
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end
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end
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jun.Character.Humanoid.Health = 100
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wait(0.3)
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jun.Character.Humanoid.MaxHealth = 100
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end
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end
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jun.Chatted:connect(function(Msg)
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 local msg = Msg:lower()
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 if string.sub(msg, 1, 7) == "super saiyan god" then
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 wait(0.1)
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  ssj(ssjg)
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 end
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 if string.sub(msg, 1, 13) == "ssjg" then
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 wait(0.1)
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  ssj(ssjg)
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 end
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 if string.sub(msg, 1, 6) == "!" then
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 wait(0.1)
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  ssj()
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 end
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 if string.sub(msg, 1, 10) == "calm" then
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 wait(0.1)
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  nossj()
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 end
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 if string.sub(msg, 1, 3) == "off" then
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 wait(0.1)
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  nossj(off)
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 end
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end)
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function OnDeath()
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wait()
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nossj()
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end
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hum = jun.Character.Humanoid
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jun.Character.Humanoid.Died:connect(OnDeath)
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jun = script.Parent.Parent
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Stuff = false
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--mediafire---