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| 1 | - | --//Made by Spyro |
| 1 | + | --//Edit Made By SonicSydney |
| 2 | --//Proteus | |
| 3 | --[[ | |
| 4 | ||
| 5 | =======Moves======= | |
| 6 | ===[Normal mode]=== | |
| 7 | -Q = Void's Wrath | |
| 8 | -E = Void Crush | |
| 9 | -R = Void Crash | |
| 10 | -F = Power Punch | |
| 11 | =================== | |
| 12 | ===[Power mode]==== | |
| 13 | -Q = Pure Devastation | |
| 14 | -E = Raining Pain | |
| 15 | -R = Sonic Boom | |
| 16 | -T = Controlled Devastation | |
| 17 | =================== | |
| 18 | ====[Misc Keys]==== | |
| 19 | -L = Switch between modes | |
| 20 | -K = Teleport | |
| 21 | =================== | |
| 22 | --]] | |
| 23 | UserInputService = game:GetService("UserInputService")
| |
| 24 | TweenService = game:GetService("TweenService")
| |
| 25 | Plr = game:GetService("Players").LocalPlayer
| |
| 26 | - | Colours= {BrickColor.new("Black"),BrickColor.new("Royal purple")}
|
| 26 | + | Colours= {BrickColor.new("Black"),BrickColor.new("Really red")}
|
| 27 | Mouse = Plr:GetMouse() | |
| 28 | Char = Plr.Character | |
| 29 | Motor6DClones = {}
| |
| 30 | BodyPartClones = {}
| |
| 31 | Torso = Char.Torso | |
| 32 | HRoot = Char.HumanoidRootPart | |
| 33 | LArm = Char["Left Arm"] | |
| 34 | RArm = Char["Right Arm"] | |
| 35 | LLeg = Char["Left Leg"] | |
| 36 | RLeg = Char["Right Leg"] | |
| 37 | Head = Char.Head | |
| 38 | Hrj = HRoot.RootJoint | |
| 39 | LShold = Torso["Left Shoulder"] | |
| 40 | RShold = Torso["Right Shoulder"] | |
| 41 | LHip = Torso["Left Hip"] | |
| 42 | RHip = Torso["Right Hip"] | |
| 43 | Neck = Torso.Neck | |
| 44 | Lscf = LShold.C0 | |
| 45 | Rscf = RShold.C0 | |
| 46 | Lhcf = LHip.C0 | |
| 47 | Rhcf = RHip.C0 | |
| 48 | Ncf = Neck.C0 | |
| 49 | Hrjcf = Hrj.C0 | |
| 50 | Human = Char:FindFirstChildOfClass("Humanoid")
| |
| 51 | Rad = math.rad | |
| 52 | Sin = math.sin | |
| 53 | Random = math.random | |
| 54 | Floor = math.floor | |
| 55 | Keys = {}
| |
| 56 | Attacking = false | |
| 57 | Typing = false | |
| 58 | Attacking = false | |
| 59 | SuperFly = false | |
| 60 | Flying = false | |
| 61 | Invisible = false | |
| 62 | Phase = false | |
| 63 | Anim = "Idle" | |
| 64 | Mode = "Normal" | |
| 65 | Walkspeed = 16 | |
| 66 | Char.Animate.Disabled = true | |
| 67 | Human.Animator:Destroy() | |
| 68 | Human:RemoveAccessories() | |
| 69 | Char.Sound:Destroy() | |
| 70 | Char.Animate:Destroy() | |
| 71 | pcall(function() | |
| 72 | Char["Body Colors"]:Destroy() | |
| 73 | end) | |
| 74 | wait(.05) | |
| 75 | for _,v in pairs(Char:GetChildren()) do | |
| 76 | if v:IsA('Clothing') or v:IsA('Accessory') or v:IsA('Hat') then
| |
| 77 | v:Destroy() | |
| 78 | elseif v:IsA('BasePart') then
| |
| 79 | v.BrickColor = BrickColor.new("Black")
| |
| 80 | end | |
| 81 | end | |
| 82 | function Smooth(part) | |
| 83 | part.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 84 | part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 85 | part.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 86 | part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 87 | part.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 88 | part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 89 | end | |
| 90 | function Create(Class,Parent,Name,Extra) | |
| 91 | local asd = Instance.new(Class,Parent) | |
| 92 | asd.Name = Name or Class | |
| 93 | if asd:IsA('BasePart') then
| |
| 94 | Smooth(asd) | |
| 95 | end | |
| 96 | for i,v in pairs(Extra or {}) do
| |
| 97 | asd[i] = v | |
| 98 | end | |
| 99 | return asd | |
| 100 | end | |
| 101 | function newWeld(parent, P0, P1, C0, C1) | |
| 102 | local weld = Instance.new("Motor6D", parent or P0)
| |
| 103 | weld.Part0 = P0 | |
| 104 | weld.Part1 = P1 | |
| 105 | weld.C0 = C0 or weld.C0 | |
| 106 | weld.C1 = C1 or weld.C1 | |
| 107 | return weld | |
| 108 | end | |
| 109 | - | Shirt = Create("Shirt",Char,"Shirt",{ShirtTemplate = "rbxassetid://761748165"})
|
| 109 | + | Shirt = Create("Shirt",Char,"Shirt",{ShirtTemplate = "rbxassetid://344089667"})
|
| 110 | - | Pants = Create("Pants",Char,"Pants",{PantsTemplate = "rbxassetid://222431914"})
|
| 110 | + | Pants = Create("Pants",Char,"Pants",{PantsTemplate = "rbxassetid://344084364"})
|
| 111 | Head.face.Texture = "rbxassetid://120954647" | |
| 112 | Bg = Create("BillboardGui",Head,"BG",{Size = UDim2.new(7,0,2,0),StudsOffset = Vector3.new(0,2,0)})
| |
| 113 | - | Tl = Create("TextLabel",Bg,"TL",{Size = UDim2.new(1,0,1,0),BackgroundTransparency = 1,TextColor3 = Color3.fromRGB(85,0,127),TextScaled = true,TextStrokeTransparency = 0,Font = Enum.Font.Fantasy,Text = "Proteus"})
|
| 113 | + | Tl = Create("TextLabel",Bg,"TL",{Size = UDim2.new(1,0,1,0),BackgroundTransparency = 1,TextColor3 = Color3.fromRGB(85,0,127),TextScaled = true,TextStrokeTransparency = 0,Font = Enum.Font.Fantasy,Text = "-Chara-"})
|
| 114 | Fist1 = Create("Part",Char,"Fist",{CanCollide = false,Size = Vector3.new(LArm.Size.X,LArm.Size.Y/2,LArm.Size.Z),Transparency = 1})
| |
| 115 | FistAura1 = Create("ParticleEmitter",Fist1,"PE",{
| |
| 116 | Texture = "http://www.roblox.com/asset/?id=258126401", | |
| 117 | Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(170,0,0)), | |
| 118 | LightEmission = 0.5, | |
| 119 | Size = NumberSequence.new(0.719,0), | |
| 120 | Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.025,0.6),NumberSequenceKeypoint.new(0.05,0.5),NumberSequenceKeypoint.new(0.5,0.5),NumberSequenceKeypoint.new(0.7,0.6),NumberSequenceKeypoint.new(1,1)}),
| |
| 121 | Acceleration = Vector3.new(0,0,0), | |
| 122 | EmissionDirection = "Top", | |
| 123 | Speed = NumberRange.new(0,0), | |
| 124 | Lifetime = NumberRange.new(0.6,0.8), | |
| 125 | Rate = 500, | |
| 126 | Rotation = NumberRange.new(-180,180), | |
| 127 | RotSpeed = NumberRange.new(-50,50), | |
| 128 | ZOffset = 2, | |
| 129 | LockedToPart = false, | |
| 130 | Enabled = false | |
| 131 | }) | |
| 132 | Fist1W = newWeld(LArm,Fist1,LArm,CFrame.new(0,LArm.Size.Y/2,0)) | |
| 133 | Fist2 = Create("Part",Char,"Fist",{CanCollide = false,Size = Vector3.new(RArm.Size.X,RArm.Size.Y/2,RArm.Size.Z),Transparency = 1})
| |
| 134 | FistAura2 = Create("ParticleEmitter",Fist2,"PE",{
| |
| 135 | Texture = "http://www.roblox.com/asset/?id=258126401", | |
| 136 | Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(170,0,0)), | |
| 137 | LightEmission = 0.5, | |
| 138 | Size = NumberSequence.new(0.719,0), | |
| 139 | Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.025,0.6),NumberSequenceKeypoint.new(0.05,0.5),NumberSequenceKeypoint.new(0.5,0.5),NumberSequenceKeypoint.new(0.7,0.6),NumberSequenceKeypoint.new(1,1)}),
| |
| 140 | Acceleration = Vector3.new(0,0,0), | |
| 141 | EmissionDirection = "Top", | |
| 142 | Speed = NumberRange.new(0,0), | |
| 143 | Lifetime = NumberRange.new(0.6,0.8), | |
| 144 | Rate = 500, | |
| 145 | Rotation = NumberRange.new(-180,180), | |
| 146 | RotSpeed = NumberRange.new(-50,50), | |
| 147 | ZOffset = 2, | |
| 148 | LockedToPart = false, | |
| 149 | Enabled = false | |
| 150 | }) | |
| 151 | Fist2W = newWeld(RArm,Fist2,RArm,CFrame.new(0,RArm.Size.Y/2,0)) | |
| 152 | BodyPosition = Create("BodyPosition",nil,"BP",{MaxForce = Vector3.new(0,2e8,0)})
| |
| 153 | BodyVel = Create("BodyVelocity",nil,"BV",{MaxForce = Vector3.new(2e8,2e8,2e8),Velocity = Vector3.new(0,0,0)})
| |
| 154 | function keyDown(key) | |
| 155 | if not Attacking then--For the moves | |
| 156 | if Mode == "Normal" then | |
| 157 | if key == Enum.KeyCode.Q then | |
| 158 | Attacking = true | |
| 159 | local createEffect = true | |
| 160 | coroutine.resume(coroutine.create(function() | |
| 161 | repeat | |
| 162 | local blast = Create("Part",workspace,"Part",{Anchored = true,CanCollide = false,CFrame = HRoot.CFrame * CFrame.new(0,-2,0),BrickColor = Colours[math.random(1,#Colours)]})
| |
| 163 | local mesh = Create("SpecialMesh",blast,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=20329976",Scale = Vector3.new(3,1,3)})
| |
| 164 | blast.CFrame = blast.CFrame * CFrame.Angles(Rad(0),Rad(Random(-360,360)),Rad(0)) | |
| 165 | coroutine.resume(coroutine.create(function() | |
| 166 | for i=0,1,0.1 do | |
| 167 | mesh.Scale = mesh.Scale:lerp(Vector3.new(10,2,10),i) | |
| 168 | blast.Transparency = i | |
| 169 | wait() | |
| 170 | end | |
| 171 | blast:Destroy() | |
| 172 | end)) | |
| 173 | game:GetService("Debris"):AddItem(blast,1)
| |
| 174 | wait() | |
| 175 | until not createEffect | |
| 176 | end)) | |
| 177 | coroutine.resume(coroutine.create(function() | |
| 178 | repeat | |
| 179 | local effect = Create("Part",workspace,"Part",{Material = "Neon",BrickColor = Colours[Random(1,#Colours)],Size = Vector3.new(2,2,2),CanCollide = false,Anchored = false,CFrame = HRoot.CFrame * CFrame.new(Random(-10,10),-2,Random(-10,10))})
| |
| 180 | Create("BodyVelocity",effect,"BV",{MaxForce = Vector3.new(0,2e8,0),Velocity = Vector3.new(0,10,0)})
| |
| 181 | coroutine.resume(coroutine.create(function() | |
| 182 | for i=0,1,0.1 do | |
| 183 | effect.CFrame = effect.CFrame:lerp(effect.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))),i) | |
| 184 | effect.Transparency = i | |
| 185 | wait() | |
| 186 | end | |
| 187 | effect:Destroy() | |
| 188 | end)) | |
| 189 | game:GetService("Debris"):AddItem(effect,1)
| |
| 190 | wait() | |
| 191 | until not createEffect | |
| 192 | end)) | |
| 193 | for i=0,1,0.1 do | |
| 194 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10),Rad(0),Rad(0)),i) | |
| 195 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(-10)),i) | |
| 196 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(10)),i) | |
| 197 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10),Rad(0),Rad(-20)),i) | |
| 198 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10),Rad(0),Rad(20)),i) | |
| 199 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(10),Rad(0),Rad(0)),i) | |
| 200 | wait() | |
| 201 | end | |
| 202 | wait(1) | |
| 203 | for i=0,1,0.1 do | |
| 204 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 205 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(10)),i) | |
| 206 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(-10)),i) | |
| 207 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-40),Rad(0),Rad(40)),i) | |
| 208 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-40),Rad(0),Rad(-40)),i) | |
| 209 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 210 | wait() | |
| 211 | if i>=0.8 then | |
| 212 | createEffect = false | |
| 213 | end | |
| 214 | end | |
| 215 | coroutine.resume(coroutine.create(function() | |
| 216 | for _,v in pairs(workspace:GetChildren()) do | |
| 217 | if v:IsA('Model') and v ~= Char and v:FindFirstChildOfClass("Humanoid") then
| |
| 218 | local hum = v:FindFirstChildOfClass("Humanoid")
| |
| 219 | local tor = v:FindFirstChild("Torso") or v:FindFirstChild("HumanoidRootPart")
| |
| 220 | if tor then | |
| 221 | if (tor.Position-HRoot.Position).magnitude < 20 then | |
| 222 | v:BreakJoints() | |
| 223 | elseif (tor.Position-HRoot.Position).magnitude >= 20 and (tor.Position-HRoot.Position).magnitude <= 50 then | |
| 224 | for _,b in pairs(v:GetChildren()) do | |
| 225 | if b:IsA('ForceField') then
| |
| 226 | b:Destroy() | |
| 227 | end | |
| 228 | end | |
| 229 | hum:TakeDamage(100-Floor((tor.Position-HRoot.Position).magnitude)) | |
| 230 | end | |
| 231 | end | |
| 232 | end | |
| 233 | end | |
| 234 | end)) | |
| 235 | for i=0,1,0.1 do | |
| 236 | local part = Create("Part",Char,"Effect",{Material = "Neon",Anchored = true,CanCollide = false,Size = Vector3.new(10,10,10),CFrame = HRoot.CFrame,BrickColor = Colours[Random(1,#Colours)]})
| |
| 237 | coroutine.resume(coroutine.create(function() | |
| 238 | for i=0,1,0.1 do | |
| 239 | part.Size = part.Size:lerp(Vector3.new(20,20,20),i) | |
| 240 | part.CFrame = HRoot.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))) | |
| 241 | part.Transparency = i | |
| 242 | wait() | |
| 243 | end | |
| 244 | part:Destroy() | |
| 245 | end)) | |
| 246 | wait() | |
| 247 | end | |
| 248 | Attacking = false | |
| 249 | elseif key == Enum.KeyCode.E then | |
| 250 | Attacking = true | |
| 251 | local detect = true | |
| 252 | local targ = nil | |
| 253 | local targTor = nil | |
| 254 | LArm.Touched:connect(function(h) | |
| 255 | if not detect then return end | |
| 256 | if h.Parent == nil then return end | |
| 257 | if h:IsDescendantOf(Char) then return end | |
| 258 | local hum = h.Parent:FindFirstChildOfClass("Humanoid")
| |
| 259 | local tor = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("HumanoidRootPart")
| |
| 260 | if hum and tor then | |
| 261 | targ = h.Parent | |
| 262 | targTor = tor | |
| 263 | end | |
| 264 | end) | |
| 265 | for i=0,1,0.1 do | |
| 266 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0),Rad(0),Rad(-90)),i) | |
| 267 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0),Rad(90),Rad(-90)),i) | |
| 268 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0),Rad(0),Rad(90)),i) | |
| 269 | wait() | |
| 270 | end | |
| 271 | detect = false | |
| 272 | coroutine.resume(coroutine.create(function() | |
| 273 | if targ ~= nil and targTor ~= nil then | |
| 274 | pcall(function() | |
| 275 | targTor.Anchored = true | |
| 276 | for i=0,1,0.1 do | |
| 277 | targTor.CFrame = targTor.CFrame:lerp(HRoot.CFrame * CFrame.new(0,0,-10),i) | |
| 278 | wait() | |
| 279 | end | |
| 280 | for _,v in pairs(targ:GetChildren()) do | |
| 281 | if v:IsA('BasePart') then v.Transparency = 1 end
| |
| 282 | end | |
| 283 | local orb = Create("Part",targ,"Part",{Anchored = true,CanCollide = false,Shape = "Ball",BrickColor = BrickColor.new("Black"),Size = Vector3.new(8,8,8),CFrame = targTor.CFrame})
| |
| 284 | local mesh = Create("SpecialMesh",orb,"Mesh",{MeshId = "http://www.roblox.com/Asset/?id=9982590",Scale = Vector3.new(5,5,5)})
| |
| 285 | game:GetService("Debris"):AddItem(orb,5)
| |
| 286 | for i=0,1,0.1 do | |
| 287 | local orig = orb.CFrame | |
| 288 | mesh.Scale = mesh.Scale:lerp(Vector3.new(0.05,0.05,0.05),i) | |
| 289 | orb.CFrame = orig * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))) | |
| 290 | wait() | |
| 291 | end | |
| 292 | orb:Destroy() | |
| 293 | targ:BreakJoints() | |
| 294 | game:GetService("Debris"):AddItem(targ,1)
| |
| 295 | end) | |
| 296 | end | |
| 297 | end)) | |
| 298 | Attacking = false | |
| 299 | elseif key == Enum.KeyCode.R then | |
| 300 | Attacking = true | |
| 301 | for i=0,1,0.1 do | |
| 302 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10),Rad(0),Rad(0)),i) | |
| 303 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(-10)),i) | |
| 304 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(10)),i) | |
| 305 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10),Rad(0),Rad(-20)),i) | |
| 306 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10),Rad(0),Rad(20)),i) | |
| 307 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(10),Rad(0),Rad(0)),i) | |
| 308 | wait() | |
| 309 | end | |
| 310 | for i=0,1,0.1 do | |
| 311 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 312 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-20),Rad(0),Rad(0)),i) | |
| 313 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10),Rad(0),Rad(10)),i) | |
| 314 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10),Rad(0),Rad(-10)),i) | |
| 315 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(10)),i) | |
| 316 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(-10)),i) | |
| 317 | wait() | |
| 318 | end | |
| 319 | local bv = Create("BodyVelocity",HRoot,"BV",{MaxForce = Vector3.new(2e8,2e8,2e8),Velocity = Vector3.new(0,100,0)})
| |
| 320 | wait(2) | |
| 321 | Torso.Transparency = 1 | |
| 322 | Head.Transparency = 1 | |
| 323 | LArm.Transparency = 1 | |
| 324 | RArm.Transparency = 1 | |
| 325 | LLeg.Transparency = 1 | |
| 326 | RLeg.Transparency = 1 | |
| 327 | Torso.Anchored = true | |
| 328 | bv:Destroy() | |
| 329 | local createEffect = true | |
| 330 | local proj = Create("Part",workspace,"Effect",{CanCollide = false,Transparency = 1,Size = Vector3.new(6,6,6),CFrame = HRoot.CFrame * CFrame.new(0,-6,0) * CFrame.Angles(Rad(-90),Rad(0),Rad(0))})
| |
| 331 | local vel = Create("BodyVelocity",proj,"BV",{MaxForce = Vector3.new(2e8,2e8,2e8),Velocity = proj.CFrame.lookVector * 100})
| |
| 332 | workspace.CurrentCamera.CameraSubject = proj | |
| 333 | coroutine.resume(coroutine.create(function() | |
| 334 | repeat | |
| 335 | local part = Create("Part",Char,"Effect",{Anchored = true,CanCollide = false,Material = "Neon",BrickColor = Colours[Random(1,#Colours)],Size = Vector3.new(6,6,6),CFrame = proj.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360)))})
| |
| 336 | game:GetService("Debris"):AddItem(part,1)
| |
| 337 | coroutine.resume(coroutine.create(function() | |
| 338 | local tween = TweenService:Create(part,TweenInfo.new(1),{Size = Vector3.new(12,12,12),Transparency = 1,CFrame = part.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360)))})
| |
| 339 | tween:Play() | |
| 340 | wait(1) | |
| 341 | part:Destroy() | |
| 342 | end)) | |
| 343 | game:GetService("RunService").RenderStepped:wait()
| |
| 344 | until not createEffect | |
| 345 | end)) | |
| 346 | proj.Touched:connect(function(h) | |
| 347 | if h:IsDescendantOf(Char) then return end | |
| 348 | createEffect = false | |
| 349 | proj.Anchored = true | |
| 350 | Torso.CFrame = CFrame.new((proj.CFrame * CFrame.new(0,2,0)).p) | |
| 351 | Torso.Transparency = 0 | |
| 352 | Head.Transparency = 0 | |
| 353 | LArm.Transparency = 0 | |
| 354 | RArm.Transparency = 0 | |
| 355 | LLeg.Transparency = 0 | |
| 356 | RLeg.Transparency = 0 | |
| 357 | workspace.CurrentCamera.CameraSubject = Human | |
| 358 | coroutine.resume(coroutine.create(function() | |
| 359 | for _,v in pairs(workspace:GetChildren()) do | |
| 360 | if v:IsA('Model') and v ~= Char and v:FindFirstChildOfClass("Humanoid") then
| |
| 361 | local hum = v:FindFirstChildOfClass("Humanoid")
| |
| 362 | local tor = v:FindFirstChild("Torso") or v:FindFirstChild("HumanoidRootPart")
| |
| 363 | if tor then | |
| 364 | local magni = (tor.Position-HRoot.Position).magnitude | |
| 365 | if magni <= 20 then | |
| 366 | v:BreakJoints() | |
| 367 | elseif magni > 20 and magni <= 50 then | |
| 368 | for _,b in pairs(v:GetChildren()) do | |
| 369 | if b:IsA('ForceField') then
| |
| 370 | b:Destroy() | |
| 371 | end | |
| 372 | end | |
| 373 | hum:TakeDamage(100-Floor(magni)) | |
| 374 | end | |
| 375 | end | |
| 376 | end | |
| 377 | end | |
| 378 | end)) | |
| 379 | coroutine.resume(coroutine.create(function() | |
| 380 | for i=0,1,0.1 do | |
| 381 | local part = Create("Part",Char,"Effect",{Anchored = true,CanCollide = false,Material = "Neon",Size = Vector3.new(8,8,8),BrickColor = Colours[Random(1,#Colours)],CFrame = proj.CFrame})
| |
| 382 | local ring = Create("Part",Char,"Effect",{Anchored = true,CanCollide = false,CFrame = proj.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))),BrickColor = Colours[Random(1,#Colours)]})
| |
| 383 | local mesh = Create("SpecialMesh",ring,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=3270017",Scale = Vector3.new(16,16,16)})
| |
| 384 | coroutine.resume(coroutine.create(function() | |
| 385 | --[[for i=0,1,0.1 do | |
| 386 | mesh.Scale = mesh.Scale:lerp(Vector3.new(24,24,24),i) | |
| 387 | ring.Transparency = i | |
| 388 | wait() | |
| 389 | end]] | |
| 390 | TweenService:Create(ring,TweenInfo.new(1),{Transparency = 1}):Play()
| |
| 391 | TweenService:Create(mesh,TweenInfo.new(1),{Scale = Vector3.new(24,24,24)}):Play()
| |
| 392 | wait(1) | |
| 393 | ring:Destroy() | |
| 394 | end)) | |
| 395 | coroutine.resume(coroutine.create(function() | |
| 396 | for i=0,1,0.1 do | |
| 397 | local orig = part.CFrame | |
| 398 | part.Size = part.Size:lerp(Vector3.new(16,16,16),i) | |
| 399 | part.CFrame = proj.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))) | |
| 400 | part.Transparency = i | |
| 401 | wait() | |
| 402 | end | |
| 403 | part:Destroy() | |
| 404 | end)) | |
| 405 | wait() | |
| 406 | end | |
| 407 | proj:Destroy() | |
| 408 | Attacking = false | |
| 409 | Torso.Anchored = false | |
| 410 | end)) | |
| 411 | end) | |
| 412 | elseif key == Enum.KeyCode.F then | |
| 413 | --Super punch,send them flying | |
| 414 | FistAura1.Enabled = true | |
| 415 | Attacking = true | |
| 416 | local Punching = true | |
| 417 | local cache = {}
| |
| 418 | LArm.Touched:connect(function(h) | |
| 419 | if h.Parent == nil then return end | |
| 420 | if cache[h.Parent.Name] then return end | |
| 421 | if h:IsDescendantOf(Char) then return end | |
| 422 | if not Punching then return end | |
| 423 | if h.Parent.Name:lower():find("veh") and not h.Parent.Name:lower():find("spawn") then
| |
| 424 | local bv = Create("BodyVelocity",h,"BV",{MaxForce = Vector3.new(2e8,2e8,2e8),Velocity = HRoot.CFrame.lookVector * 500})
| |
| 425 | h.Parent:BreakJoints() | |
| 426 | game:GetService("Debris"):AddItem(bv,0.5)
| |
| 427 | game:GetService("Debris"):AddItem(h.Parent,3)
| |
| 428 | return | |
| 429 | end | |
| 430 | if not h.Parent:FindFirstChildOfClass("Humanoid") then return end
| |
| 431 | Punching = false | |
| 432 | cache[h.Parent.Name] = true | |
| 433 | local hum = h.Parent:FindFirstChildOfClass("Humanoid")
| |
| 434 | if hum.MaxHealth > 2000 then | |
| 435 | hum.MaxHealth = 2000 | |
| 436 | end | |
| 437 | for _,v in pairs(h.Parent:GetChildren()) do | |
| 438 | if v:IsA('ForceField') then
| |
| 439 | v:Destroy() | |
| 440 | end | |
| 441 | end | |
| 442 | if hum.Health > (hum.MaxHealth/2) then | |
| 443 | local bv = Create("BodyVelocity",h,"BV",{MaxForce = Vector3.new(2e8,2e8,2e8),Velocity = HRoot.CFrame.lookVector * 100})
| |
| 444 | game:GetService("Debris"):AddItem(bv,1)
| |
| 445 | hum:TakeDamage(hum.MaxHealth/2) | |
| 446 | else | |
| 447 | h.Parent:BreakJoints() | |
| 448 | Torso.Anchored = true | |
| 449 | for _,v in pairs(h.Parent:GetChildren()) do | |
| 450 | if v:IsA('BasePart') then
| |
| 451 | v.CanCollide = false | |
| 452 | local bv = Create("BodyVelocity",v,"BV",{MaxForce = Vector3.new(2e8,2e8,2e8),Velocity = HRoot.CFrame.lookVector * 500})
| |
| 453 | game:GetService("Debris"):AddItem(bv,2)
| |
| 454 | end | |
| 455 | end | |
| 456 | Torso.Anchored = false | |
| 457 | end | |
| 458 | Attacking = false | |
| 459 | end) | |
| 460 | for i=0,1,0.1 do | |
| 461 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0),Rad(0),Rad(90)),i) | |
| 462 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0),Rad(0),Rad(270)),i) | |
| 463 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0),Rad(20),Rad(40)),i) | |
| 464 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0),Rad(20),Rad(-90)),i) | |
| 465 | wait() | |
| 466 | end | |
| 467 | wait(.1) | |
| 468 | for i=0,1,0.1 do | |
| 469 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0),Rad(0),Rad(270)),i) | |
| 470 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0),Rad(0),Rad(90)),i) | |
| 471 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0),Rad(-20),Rad(40)),i) | |
| 472 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0),Rad(90),Rad(-90)),i) | |
| 473 | if not Punching then | |
| 474 | break | |
| 475 | end | |
| 476 | wait() | |
| 477 | end | |
| 478 | if Punching then | |
| 479 | Punching = false | |
| 480 | Attacking = false | |
| 481 | end | |
| 482 | FistAura1.Enabled = false | |
| 483 | end | |
| 484 | else | |
| 485 | if key == Enum.KeyCode.Q then | |
| 486 | Attacking = true | |
| 487 | local createEffect = true | |
| 488 | local projFire = false | |
| 489 | coroutine.resume(coroutine.create(function() | |
| 490 | repeat | |
| 491 | local effect = Create("Part",workspace,"Part",{Material = "Neon",BrickColor = Colours[Random(1,#Colours)],Size = Vector3.new(2,2,2),CanCollide = false,Anchored = false,CFrame = HRoot.CFrame * CFrame.new(Random(-10,10),-2,Random(-10,10))})
| |
| 492 | Create("BodyVelocity",effect,"BV",{MaxForce = Vector3.new(0,2e8,0),Velocity = Vector3.new(0,10,0)})
| |
| 493 | coroutine.resume(coroutine.create(function() | |
| 494 | for i=0,1,0.1 do | |
| 495 | effect.CFrame = effect.CFrame:lerp(effect.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))),i) | |
| 496 | effect.Transparency = i | |
| 497 | wait() | |
| 498 | end | |
| 499 | effect:Destroy() | |
| 500 | end)) | |
| 501 | game:GetService("Debris"):AddItem(effect,1)
| |
| 502 | game:GetService("RunService").RenderStepped:wait()
| |
| 503 | until not createEffect | |
| 504 | end)) | |
| 505 | for i=0,1,0.1 do | |
| 506 | Hrj.C0 = Hrj.C0:lerp(Hrjcf,i) | |
| 507 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0),Rad(-70),Rad(-90)),i) | |
| 508 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0),Rad(70),Rad(90)),i) | |
| 509 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(10),Rad(0),Rad(0)),i) | |
| 510 | wait() | |
| 511 | end | |
| 512 | wait(1) | |
| 513 | for i=0,1,0.1 do | |
| 514 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0),Rad(-50),Rad(-90)),i) | |
| 515 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0),Rad(50),Rad(90)),i) | |
| 516 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 517 | if i>= 0.8 then | |
| 518 | createEffect = false | |
| 519 | end | |
| 520 | wait() | |
| 521 | end | |
| 522 | local proj = Create("Part",workspace,"Effect",{CanCollide = false,Anchored = false,Size = Vector3.new(20,40,8),CFrame = HRoot.CFrame,Transparency = 1})
| |
| 523 | Create("BodyVelocity",proj,"BV",{MaxForce = Vector3.new(2e8,2e8,2e8),Velocity = HRoot.CFrame.lookVector * 150})
| |
| 524 | game:GetService("Debris"):AddItem(proj,2)
| |
| 525 | proj.Touched:connect(function(h) | |
| 526 | if h.Parent == nil then return end | |
| 527 | if h:IsDescendantOf(Char) then return end | |
| 528 | if h.Parent.Name:lower():find("veh") then h.Parent:BreakJoints() game:GetService("Debris"):AddItem(h.Parent,3) return end
| |
| 529 | h:BreakJoints() | |
| 530 | end) | |
| 531 | projFire = true | |
| 532 | proj.CFrame = HRoot.CFrame * CFrame.new(0,0,-4) | |
| 533 | coroutine.resume(coroutine.create(function() | |
| 534 | repeat | |
| 535 | coroutine.resume(coroutine.create(function() | |
| 536 | local part = Create("Part",Char,"Effect",{Anchored = true,CanCollide = false,Material = "Neon",BrickColor = Colours[Random(1,#Colours)],Size = Vector3.new(8,8,8),CFrame = proj.CFrame})
| |
| 537 | part.CFrame = proj.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))) | |
| 538 | game:GetService("Debris"):AddItem(part,0.1)
| |
| 539 | local ring = Create("Part",Char,"Effect",{Anchored = true,CanCollide = false,CFrame = proj.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))),BrickColor = Colours[Random(1,#Colours)]})
| |
| 540 | local mesh = Create("SpecialMesh",ring,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=3270017",Scale = Vector3.new(8,8,8)})
| |
| 541 | local tween = TweenService:Create(ring,TweenInfo.new(0.5),{Transparency = 1})
| |
| 542 | local tween2 = TweenService:Create(mesh,TweenInfo.new(0.5),{Scale = Vector3.new(32,32,32)})
| |
| 543 | tween:Play() | |
| 544 | tween2:Play() | |
| 545 | wait(0.5) | |
| 546 | ring:Destroy() | |
| 547 | end)) | |
| 548 | game:GetService("RunService").RenderStepped:wait()
| |
| 549 | until not projFire | |
| 550 | end)) | |
| 551 | coroutine.resume(coroutine.create(function() | |
| 552 | wait(2) | |
| 553 | projFire = false | |
| 554 | end)) | |
| 555 | Attacking = false | |
| 556 | elseif key == Enum.KeyCode.E then | |
| 557 | Attacking = true | |
| 558 | for i=0,1,0.1 do | |
| 559 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-20),Rad(0),Rad(0)),i) | |
| 560 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 561 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0),Rad(60),Rad(-90)),i) | |
| 562 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0),Rad(-60),Rad(90)),i) | |
| 563 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(20)),i) | |
| 564 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(-20)),i) | |
| 565 | wait() | |
| 566 | end | |
| 567 | for i=0,1,0.1 do | |
| 568 | local part = Create("Part",Char,"Effect",{Anchored = true,CanCollide = false,Transparency = 1,CFrame = HRoot.CFrame * CFrame.new(Random(-50,50),-4,Random(-50,50))})
| |
| 569 | game:GetService("Debris"):AddItem(part,2)
| |
| 570 | coroutine.resume(coroutine.create(function() | |
| 571 | local createEffect = true | |
| 572 | local proj = Create("Part",workspace,"Effect",{CanCollide = false,Material = "Neon",Size = Vector3.new(4,4,4),CFrame = HRoot.CFrame * CFrame.new(0,200,0),BrickColor = Colours[Random(1,#Colours)]})
| |
| 573 | local mesh = Create("SpecialMesh",proj,"Mesh",{MeshType = "Sphere",Scale = Vector3.new(1,1,1)})
| |
| 574 | proj.CFrame = CFrame.new(proj.Position,part.Position) | |
| 575 | Create("BodyVelocity",proj,"BV",{MaxForce = Vector3.new(2e8,2e8,2e8),Velocity = proj.CFrame.lookVector * 100})
| |
| 576 | proj.Touched:connect(function(h) | |
| 577 | if h:IsDescendantOf(Char) then return end | |
| 578 | if h.Name == "Effect" then return end | |
| 579 | createEffect = false | |
| 580 | proj.Anchored = true | |
| 581 | coroutine.resume(coroutine.create(function() | |
| 582 | for _,v in pairs(workspace:GetChildren()) do | |
| 583 | if v:IsA('Model') and v ~= Char and v:FindFirstChildOfClass("Humanoid") then
| |
| 584 | local hum = v:FindFirstChildOfClass("Humanoid")
| |
| 585 | local tor = v:FindFirstChild("Torso") or v:FindFirstChild("HumanoidRootPart")
| |
| 586 | if tor then | |
| 587 | local magni = (tor.Position-proj.Position).magnitude | |
| 588 | if magni <= 20 then | |
| 589 | v:BreakJoints() | |
| 590 | elseif magni > 20 and magni <= 50 then | |
| 591 | for _,b in pairs(v:GetChildren()) do | |
| 592 | if b:IsA('ForceField') then
| |
| 593 | b:Destroy() | |
| 594 | end | |
| 595 | end | |
| 596 | hum:TakeDamage(100-Floor(magni)) | |
| 597 | end | |
| 598 | end | |
| 599 | end | |
| 600 | end | |
| 601 | end)) | |
| 602 | local tween = TweenService:Create(mesh,TweenInfo.new(2),{Scale = Vector3.new(12,12,12)})
| |
| 603 | local tween2 = TweenService:Create(proj,TweenInfo.new(2),{Transparency = 1})
| |
| 604 | tween:Play() | |
| 605 | tween2:Play() | |
| 606 | wait(2) | |
| 607 | proj:Destroy() | |
| 608 | end) | |
| 609 | coroutine.resume(coroutine.create(function() | |
| 610 | repeat | |
| 611 | coroutine.resume(coroutine.create(function() | |
| 612 | local brick = Create("Part",Char,"Effect",{Material = "Neon",Anchored = true,CanCollide = false,BrickColor = Colours[Random(1,#Colours)],Size = Vector3.new(4,4,4),CFrame = proj.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360)))})
| |
| 613 | local bmesh = Create("BlockMesh",brick,"Mesh",{})
| |
| 614 | game:GetService("Debris"):AddItem(brick,1)
| |
| 615 | local tween = TweenService:Create(brick,TweenInfo.new(1),{Transparency = 1})
| |
| 616 | local tween2 = TweenService:Create(bmesh,TweenInfo.new(1),{Scale = Vector3.new(3,3,3)})
| |
| 617 | tween:Play() | |
| 618 | tween2:Play() | |
| 619 | wait(1) | |
| 620 | --[[for i=0,1,0.1 do | |
| 621 | bmesh.Scale = bmesh.Scale:lerp(Vector3.new(3,3,3),i) | |
| 622 | brick.Transparency = i | |
| 623 | wait() | |
| 624 | end]] | |
| 625 | brick:Destroy() | |
| 626 | end)) | |
| 627 | game:GetService("RunService").RenderStepped:wait()
| |
| 628 | until not createEffect | |
| 629 | end)) | |
| 630 | end)) | |
| 631 | wait() | |
| 632 | end | |
| 633 | Attacking = false | |
| 634 | elseif key == Enum.KeyCode.R then | |
| 635 | Attacking = true | |
| 636 | for i=0,1,0.1 do | |
| 637 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 638 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(10)),i) | |
| 639 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(-10)),i) | |
| 640 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5),Rad(0),Rad(-10)),i) | |
| 641 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5),Rad(0),Rad(10)),i) | |
| 642 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 643 | wait() | |
| 644 | end | |
| 645 | for i=0,1,0.1 do | |
| 646 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10),Rad(0),Rad(0)),i) | |
| 647 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(-10)),i) | |
| 648 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(10)),i) | |
| 649 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5),Rad(0),Rad(10)),i) | |
| 650 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5),Rad(0),Rad(-10)),i) | |
| 651 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 652 | if i > 0.8 and i <= 0.9 then | |
| 653 | local proj = Create("Part",workspace,"Effect",{CanCollide = false,Anchored = false,Size = Vector3.new(20,40,8),CFrame = HRoot.CFrame,Transparency = 1})
| |
| 654 | Create("BodyVelocity",proj,"BV",{MaxForce = Vector3.new(2e8,2e8,2e8),Velocity = HRoot.CFrame.lookVector * 150})
| |
| 655 | game:GetService("Debris"):AddItem(proj,2)
| |
| 656 | proj.Touched:connect(function(h) | |
| 657 | local cf = proj.CFrame | |
| 658 | if h:IsDescendantOf(Char) then return end | |
| 659 | if h.Parent == nil then return end | |
| 660 | if h.Parent.Name:lower():find("veh") then
| |
| 661 | h.Parent:BreakJoints() | |
| 662 | game:GetService("Debris"):AddItem(h.Parent,3)
| |
| 663 | return | |
| 664 | end | |
| 665 | if h:IsDescendantOf(Char) then return end | |
| 666 | if h:IsA('BasePart') then
| |
| 667 | if h.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 668 | h.Velocity = proj.CFrame.lookVector * 100 | |
| 669 | end | |
| 670 | h:BreakJoints() | |
| 671 | end | |
| 672 | proj.CFrame = cf | |
| 673 | end) | |
| 674 | proj.CFrame = HRoot.CFrame * CFrame.new(0,0,-4) | |
| 675 | coroutine.resume(coroutine.create(function() | |
| 676 | repeat | |
| 677 | coroutine.resume(coroutine.create(function() | |
| 678 | local ring = Create("Part",Char,"Effect",{Anchored = true,CanCollide = false,CFrame = proj.CFrame,BrickColor = Colours[Random(1,#Colours)]})--proj.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360)))
| |
| 679 | local mesh = Create("SpecialMesh",ring,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=3270017",Scale = Vector3.new(8,8,8)})
| |
| 680 | local tween = TweenService:Create(ring,TweenInfo.new(0.5),{Transparency = 1})
| |
| 681 | local tween2 = TweenService:Create(mesh,TweenInfo.new(0.5),{Scale = Vector3.new(32,32,32)})
| |
| 682 | tween:Play() | |
| 683 | tween2:Play() | |
| 684 | wait(0.5) | |
| 685 | ring:Destroy() | |
| 686 | end)) | |
| 687 | game:GetService("RunService").RenderStepped:wait()
| |
| 688 | until proj.Parent == nil | |
| 689 | end)) | |
| 690 | end | |
| 691 | wait() | |
| 692 | end | |
| 693 | Attacking = false | |
| 694 | elseif key == Enum.KeyCode.T then | |
| 695 | Attacking = true | |
| 696 | for i=0,1,0.1 do | |
| 697 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(90),Rad(0),Rad(0)),i) | |
| 698 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0),Rad(0),Rad(-120)),i) | |
| 699 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0),Rad(0),Rad(120)),i) | |
| 700 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0),Rad(0),Rad(-70)),i) | |
| 701 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0),Rad(0),Rad(70)),i) | |
| 702 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(90),Rad(0),Rad(0)),i) | |
| 703 | Torso.Transparency = i | |
| 704 | LArm.Transparency = i | |
| 705 | RArm.Transparency = i | |
| 706 | LLeg.Transparency = i | |
| 707 | RLeg.Transparency = i | |
| 708 | Head.Transparency = i | |
| 709 | FistAura1.Enabled = false | |
| 710 | FistAura2.Enabled = false | |
| 711 | Tl.Visible = false | |
| 712 | Head.face.Transparency = i | |
| 713 | wait() | |
| 714 | end | |
| 715 | local createEffect = true | |
| 716 | spawn(function() | |
| 717 | local hitbox = Create("Part",Char,"Effect",{CanCollide = false,Size = Vector3.new(8,8,8),Transparency = 1,CFrame = HRoot.CFrame})
| |
| 718 | local hitWeld = newWeld(HRoot,hitbox,HRoot) | |
| 719 | BodyVel.Parent = HRoot | |
| 720 | BodyPosition.Parent = nil | |
| 721 | BodyVel.Velocity = Vector3.new(0,50,0) | |
| 722 | wait(1) | |
| 723 | hitbox.Touched:connect(function(h) | |
| 724 | if h:IsDescendantOf(Char) then return end | |
| 725 | if h.Name == "Effect" then return end | |
| 726 | if not createEffect then return end | |
| 727 | hitbox.Anchored = true | |
| 728 | hitWeld:Destroy() | |
| 729 | createEffect = false | |
| 730 | BodyVel.Velocity = Vector3.new(0,0,0) | |
| 731 | coroutine.resume(coroutine.create(function() | |
| 732 | for _,v in pairs(workspace:GetChildren()) do | |
| 733 | if v:IsA('Model') and v ~= Char and v:FindFirstChildOfClass("Humanoid") then
| |
| 734 | local hum = v:FindFirstChildOfClass("Humanoid")
| |
| 735 | local tor = v:FindFirstChild("Torso") or v:FindFirstChild("HumanoidRootPart")
| |
| 736 | if tor then | |
| 737 | local magni = (tor.Position-HRoot.Position).magnitude | |
| 738 | if magni <= 20 then | |
| 739 | v:BreakJoints() | |
| 740 | elseif magni > 20 and magni <= 50 then | |
| 741 | for _,b in pairs(v:GetChildren()) do | |
| 742 | if b:IsA('ForceField') then
| |
| 743 | b:Destroy() | |
| 744 | end | |
| 745 | end | |
| 746 | hum:TakeDamage(100-Floor(magni)) | |
| 747 | end | |
| 748 | end | |
| 749 | end | |
| 750 | end | |
| 751 | end)) | |
| 752 | coroutine.resume(coroutine.create(function() | |
| 753 | for i=0,2,0.1 do | |
| 754 | local part = Create("Part",Char,"Effect",{Anchored = true,CanCollide = false,Material = "Neon",Size = Vector3.new(8,8,8),BrickColor = Colours[Random(1,#Colours)],CFrame = hitbox.CFrame})
| |
| 755 | local bmesh = Create("BlockMesh",part,"Mesh",{})
| |
| 756 | local ring = Create("Part",Char,"Effect",{Anchored = true,CanCollide = false,CFrame = hitbox.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))),BrickColor = Colours[Random(1,#Colours)]})
| |
| 757 | local mesh = Create("SpecialMesh",ring,"Mesh",{MeshId = "http://www.roblox.com/asset/?id=3270017",Scale = Vector3.new(16,16,16)})
| |
| 758 | TweenService:Create(ring,TweenInfo.new(1),{Transparency = 1}):Play()
| |
| 759 | TweenService:Create(mesh,TweenInfo.new(1),{Scale = Vector3.new(50,50,50)}):Play()
| |
| 760 | game:GetService("Debris"):AddItem(ring,0.9)
| |
| 761 | TweenService:Create(part,TweenInfo.new(1),{Transparency = 1}):Play()
| |
| 762 | TweenService:Create(bmesh,TweenInfo.new(1),{Scale = Vector3.new(6,6,6)}):Play()
| |
| 763 | game:GetService("Debris"):AddItem(part,0.9)
| |
| 764 | coroutine.resume(coroutine.create(function() | |
| 765 | for i=0,1,0.01 do | |
| 766 | part.CFrame = hitbox.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))) | |
| 767 | ring.CFrame = hitbox.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))) | |
| 768 | wait() | |
| 769 | end | |
| 770 | end)) | |
| 771 | wait() | |
| 772 | end | |
| 773 | hitbox:Destroy() | |
| 774 | end)) | |
| 775 | for i=1,0,-0.1 do | |
| 776 | Torso.Transparency = i | |
| 777 | LArm.Transparency = i | |
| 778 | RArm.Transparency = i | |
| 779 | LLeg.Transparency = i | |
| 780 | RLeg.Transparency = i | |
| 781 | Head.Transparency = i | |
| 782 | FistAura1.Enabled = true | |
| 783 | FistAura2.Enabled = true | |
| 784 | Tl.Visible = true | |
| 785 | Head.face.Transparency = i | |
| 786 | wait() | |
| 787 | end | |
| 788 | BodyPosition.Parent = HRoot | |
| 789 | BodyVel.Parent = nil | |
| 790 | Attacking = false | |
| 791 | end) | |
| 792 | repeat | |
| 793 | spawn(function() | |
| 794 | local effect = Create("Part",Char,"Effect",{Anchored = true,Material = "Neon",CanCollide = false,BrickColor = Colours[Random(1,#Colours)],Size = Vector3.new(8,8,8),CFrame = HRoot.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360)))})
| |
| 795 | local mesh = Create("BlockMesh",effect,"Mesh",{})
| |
| 796 | game:GetService("Debris"):AddItem(effect,1)
| |
| 797 | TweenService:Create(mesh,TweenInfo.new(1),{Scale = Vector3.new(2,2,2)}):Play()
| |
| 798 | TweenService:Create(effect,TweenInfo.new(1),{Transparency = 1}):Play()
| |
| 799 | effect.CFrame = HRoot.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))) | |
| 800 | end) | |
| 801 | BodyVel.Velocity = workspace.CurrentCamera.CFrame.lookVector * 100 | |
| 802 | game:GetService("RunService").RenderStepped:wait()
| |
| 803 | until not createEffect | |
| 804 | end) | |
| 805 | end | |
| 806 | end | |
| 807 | if key == Enum.KeyCode.L then | |
| 808 | Walkspeed = 0 | |
| 809 | Attacking = true | |
| 810 | if Mode == "Normal" then | |
| 811 | Mode = "Power" | |
| 812 | Colours= {BrickColor.new("Black"),BrickColor.new("Crimson")}
| |
| 813 | local Switching = true | |
| 814 | coroutine.resume(coroutine.create(function() | |
| 815 | repeat | |
| 816 | local ball = Create("Part",workspace,"Ball",{Shape = "Ball",Size = Vector3.new(4,4,4),Anchored = true,CanCollide = false,CFrame = HRoot.CFrame,Material = "Neon",BrickColor = Colours[Random(1,#Colours)]})
| |
| 817 | game:GetService("Debris"):AddItem(ball,1)
| |
| 818 | coroutine.resume(coroutine.create(function() | |
| 819 | for i=0,1,0.1 do | |
| 820 | ball.Size = ball.Size:lerp(Vector3.new(10,10,10),0.5) | |
| 821 | ball.CFrame = HRoot.CFrame | |
| 822 | ball.Transparency = i | |
| 823 | wait() | |
| 824 | end | |
| 825 | ball:Destroy() | |
| 826 | end)) | |
| 827 | wait() | |
| 828 | until not Switching | |
| 829 | end)) | |
| 830 | local ball = Create("Part",Char,"Ball",{Transparency=1,Shape = "Ball",Size = Vector3.new(4,4,4),Anchored = true,CanCollide = false,CFrame = HRoot.CFrame,Material = "Neon",BrickColor = BrickColor.new("Black")})
| |
| 831 | for i=0,1,0.1 do | |
| 832 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 833 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(10)),i) | |
| 834 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(-10)),i) | |
| 835 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 836 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-40),Rad(0),Rad(40)),i) | |
| 837 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-40),Rad(0),Rad(-40)),i) | |
| 838 | wait() | |
| 839 | end | |
| 840 | Switching = false | |
| 841 | ball.Transparency = 0 | |
| 842 | for i=0,1,0.1 do | |
| 843 | ball.Size = ball.Size:lerp(Vector3.new(14,14,14),i) | |
| 844 | ball.CFrame = HRoot.CFrame | |
| 845 | ball.Transparency = i | |
| 846 | wait() | |
| 847 | end | |
| 848 | ball:Destroy() | |
| 849 | FistAura1.Enabled = true | |
| 850 | FistAura2.Enabled = true | |
| 851 | BodyPosition.Position = HRoot.Position + Vector3.new(0,2,0) | |
| 852 | BodyPosition.Parent = HRoot | |
| 853 | Walkspeed = 32 | |
| 854 | else | |
| 855 | Mode = "Normal" | |
| 856 | Colours= {BrickColor.new("Black"),BrickColor.new("Royal purple")}
| |
| 857 | local Switching = true | |
| 858 | coroutine.resume(coroutine.create(function() | |
| 859 | repeat | |
| 860 | local ball = Create("Part",workspace,"Ball",{Shape = "Ball",Size = Vector3.new(4,4,4),Anchored = true,CanCollide = false,CFrame = HRoot.CFrame,Material = "Neon",BrickColor = Colours[Random(1,#Colours)]})
| |
| 861 | game:GetService("Debris"):AddItem(ball,1)
| |
| 862 | coroutine.resume(coroutine.create(function() | |
| 863 | for i=0,1,0.1 do | |
| 864 | ball.Size = ball.Size:lerp(Vector3.new(10,10,10),0.5) | |
| 865 | ball.CFrame = HRoot.CFrame | |
| 866 | ball.Transparency = i | |
| 867 | wait() | |
| 868 | end | |
| 869 | ball:Destroy() | |
| 870 | end)) | |
| 871 | wait() | |
| 872 | until not Switching | |
| 873 | end)) | |
| 874 | local ball = Create("Part",Char,"Ball",{Transparency=1,Shape = "Ball",Size = Vector3.new(4,4,4),Anchored = true,CanCollide = false,CFrame = HRoot.CFrame,Material = "Neon",BrickColor = BrickColor.new("Black")})
| |
| 875 | for i=0,1,0.1 do | |
| 876 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 877 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(10)),i) | |
| 878 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(-10)),i) | |
| 879 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-10),Rad(0),Rad(0)),i) | |
| 880 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-40),Rad(0),Rad(40)),i) | |
| 881 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-40),Rad(0),Rad(-40)),i) | |
| 882 | wait() | |
| 883 | end | |
| 884 | Switching = false | |
| 885 | ball.Transparency = 0 | |
| 886 | for i=0,1,0.1 do | |
| 887 | local cf = ball.CFrame | |
| 888 | ball.Size = ball.Size:lerp(Vector3.new(14,14,14),i) | |
| 889 | ball.CFrame = cf | |
| 890 | ball.Transparency = i | |
| 891 | wait() | |
| 892 | end | |
| 893 | ball:Destroy() | |
| 894 | FistAura1.Enabled = false | |
| 895 | FistAura2.Enabled = false | |
| 896 | BodyPosition.Parent = nil | |
| 897 | Walkspeed = 16 | |
| 898 | end | |
| 899 | Attacking = false | |
| 900 | elseif key == Enum.KeyCode.K then | |
| 901 | Attacking = true | |
| 902 | for i=0,1,0.1 do | |
| 903 | Torso.Transparency = i | |
| 904 | LArm.Transparency = i | |
| 905 | RArm.Transparency = i | |
| 906 | LLeg.Transparency = i | |
| 907 | RLeg.Transparency = i | |
| 908 | Head.Transparency = i | |
| 909 | wait() | |
| 910 | end | |
| 911 | Char:MoveTo(Mouse.Hit.p + Vector3.new(0,2,0)) | |
| 912 | --Torso.CFrame = CFrame.new(Mouse.Hit.p) | |
| 913 | for i=1,0,-0.1 do | |
| 914 | Torso.Transparency = i | |
| 915 | LArm.Transparency = i | |
| 916 | RArm.Transparency = i | |
| 917 | LLeg.Transparency = i | |
| 918 | RLeg.Transparency = i | |
| 919 | Head.Transparency = i | |
| 920 | wait() | |
| 921 | end | |
| 922 | Attacking = false | |
| 923 | end | |
| 924 | end | |
| 925 | end | |
| 926 | function keyUp(key) | |
| 927 | ||
| 928 | end | |
| 929 | UserInputService.TextBoxFocused:connect(function() | |
| 930 | Typing = true | |
| 931 | end) | |
| 932 | UserInputService.TextBoxFocusReleased:connect(function() | |
| 933 | Typing = false | |
| 934 | end) | |
| 935 | if UserInputService.KeyboardEnabled and UserInputService.MouseEnabled then | |
| 936 | UserInputService.InputBegan:connect(function(inpType) | |
| 937 | if inpType.KeyCode ~= Enum.KeyCode.Unknown then | |
| 938 | if not Typing then | |
| 939 | keyDown(inpType.KeyCode) | |
| 940 | end | |
| 941 | end | |
| 942 | end) | |
| 943 | UserInputService.InputEnded:connect(function(inpType) | |
| 944 | if inpType ~= Enum.KeyCode.Unknown then | |
| 945 | if not Typing then | |
| 946 | keyUp(inpType.KeyCode) | |
| 947 | end | |
| 948 | end | |
| 949 | end) | |
| 950 | end | |
| 951 | game:GetService("RunService").RenderStepped:connect(function(step)
| |
| 952 | Human.WalkSpeed = Walkspeed | |
| 953 | Human.MaxHealth = math.huge | |
| 954 | Human.Health = Human.MaxHealth | |
| 955 | if not Attacking then | |
| 956 | if (Torso.Velocity).magnitude < 2 then | |
| 957 | Anim = "Idle" | |
| 958 | elseif (Torso.Velocity).magnitude < 20 then | |
| 959 | Anim = "Walk" | |
| 960 | elseif (Torso.Velocity).magnitude > 20 then | |
| 961 | Anim = "Run" | |
| 962 | end | |
| 963 | if Anim == "Idle" then | |
| 964 | if Mode == "Normal" then | |
| 965 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick()/1.5)),Rad(0),Rad(0)),0.2) | |
| 966 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5),Rad(0),-Rad(2 * Sin(tick()/1.5))),0.2) | |
| 967 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5),Rad(0),Rad(2 * Sin(tick()/1.5))),0.2) | |
| 968 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5),Rad(0),Rad(0)) * CFrame.Angles(Rad(2 * Sin(tick()/1.5)),Rad(0),Rad(0)),0.2) | |
| 969 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5),Rad(0),Rad(0)) * CFrame.Angles(Rad(2 * Sin(tick()/1.5)),Rad(0),Rad(0)),0.2) | |
| 970 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(2 * Sin(tick()/1.5)),Rad(5),Rad(0)),0.2) | |
| 971 | else | |
| 972 | Hrj.C0 = Hrj.C0:lerp(Hrjcf,0.2) | |
| 973 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(2 * Sin(tick()/1.5)),Rad(0),Rad(0)),0.2) | |
| 974 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(2 * Sin(tick()/1.5)),Rad(0),Rad(0)),0.2) | |
| 975 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(2 * Sin(tick()/1.5)),Rad(0),Rad(0)),0.2) | |
| 976 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-8),Rad(0),Rad(0)),0.2) | |
| 977 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-8),Rad(0),Rad(0)),0.2) | |
| 978 | end | |
| 979 | elseif Anim == "Walk" then | |
| 980 | if Mode == "Normal" then | |
| 981 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0),Rad(0),Rad(10 * Sin(tick()*4))),0.5) | |
| 982 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0),Rad(0),Rad(10 * Sin(tick()*4))),0.5) | |
| 983 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0),Rad(0),Rad(10 * Sin(tick()*4))),0.5) | |
| 984 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5),Rad(0),Rad(10 * Sin(tick()*4))),0.5) | |
| 985 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5),Rad(0),Rad(10 * Sin(tick()*4))),0.5) | |
| 986 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0),Rad(10 * Sin(tick()*4)),Rad(0)),0.5) | |
| 987 | end | |
| 988 | elseif Anim == "Run" then | |
| 989 | if Mode == "Power" then | |
| 990 | Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20),Rad(0),Rad(0)),0.5) | |
| 991 | LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10),Rad(0),Rad(20)),0.5) | |
| 992 | RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10),Rad(0),Rad(-20)),0.5) | |
| 993 | LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0),Rad(0),Rad(10)),0.5) | |
| 994 | RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0),Rad(0),Rad(-10)),0.5) | |
| 995 | Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-20),Rad(0),Rad(0)),0.5) | |
| 996 | end | |
| 997 | end | |
| 998 | end | |
| 999 | end) | |
| 1000 | spawn(function() | |
| 1001 | while game:GetService("RunService").RenderStepped:wait() do
| |
| 1002 | if Mode == "Power" and Torso.Transparency ~= 1 then | |
| 1003 | local effect1 = Create("Part",Char,"Effect",{Size = Vector3.new(LLeg.Size.Z,LLeg.Size.Y/2,LLeg.Size.Z),Anchored = true,CanCollide = false,Material = "Neon",Transparency = 0.3,BrickColor = Colours[Random(1,#Colours)],CFrame = LLeg.CFrame * CFrame.new(0,-LLeg.Size.Y/2,0)})
| |
| 1004 | local effect2 = Create("Part",Char,"Effect",{Size = Vector3.new(RLeg.Size.Z,RLeg.Size.Y/2,RLeg.Size.Z),Anchored = true,CanCollide = false,Material = "Neon",Transparency = 0.3,BrickColor = Colours[Random(1,#Colours)],CFrame = RLeg.CFrame * CFrame.new(0,-RLeg.Size.Y/2,0)})
| |
| 1005 | effect1.CFrame = effect1.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))) | |
| 1006 | effect2.CFrame = effect2.CFrame * CFrame.Angles(Rad(Random(-360,360)),Rad(Random(-360,360)),Rad(Random(-360,360))) | |
| 1007 | game:GetService("Debris"):AddItem(effect1,0.05)
| |
| 1008 | game:GetService("Debris"):AddItem(effect2,0.05)
| |
| 1009 | end | |
| 1010 | end | |
| 1011 | end) |