View difference between Paste ID: iZK2KpYi and fiJXSt8F
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1
AK:
2
    Item_Information:
3
        Item_Name: "&7<<&3AK-47&7>>"
4
        Item_Type: 417
5
        Item_Lore: "&6威力:2|&6弾速:55|&6装弾数:30”
6
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
7
    Crafting:
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        Enable: true
9
        Quantity: 1
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        Shaped: true
11
        Ingredients: 42,42,5,265,42,5,0,0,265
12
    Shooting:
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        Right_Click_To_Shoot: true
14-
        Delay_Between_Shots: 1
14+
        Delay_Between_Shots: 2
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        Recoil_Amount: 0
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        Projectile_Amount: 1
17
        Projectile_Type: snowball
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        Projectile_Speed: 55
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        Projectile_Damage: 2
20-
        Bullet_Spread: 1
20+
        Bullet_Spread: 0.7
21
        Sounds_Shoot: ENTITY_FIREWORK_ROCKET_BLAST-1-2-0,BLOCK_PISTON_EXTEND-1-2-0,BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_IRON_DOOR_CLOSE-1-2-0
22
    Sneak:
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        Enable: true
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        Bullet_Spread: 0
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    Fully_Automatic:
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        Enable: true
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        Fire_Rate: 6
28
    Custom_Death_Message:
29-
        Normal: "&7[&c<shooter>&7]==--<<&3AK-47&7>>==-->>&7[&4<victim>&7]"
29+
        Normal: "&7[&c<shooter>&7]==<<&3AK-47&7>>=->>&7[&4<victim>&7]"
30
    Ammo:
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        Enable: true
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        Ammo_Item_ID: 336
33
        Ammo_Name_Check: “&7&lマガジン&e[3.62×39mm弾]”
34-
        Sounds_Out_Of_Ammo:
34+
35-
        Sounds_Shoot_With_No_Ammo:
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        Starting_Amount: 30
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        Reload_Amount: 30
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        Take_Ammo_On_Reload: false 
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        Take_Ammo_As_Magazine: true
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        Reload_Duration: 40
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        Reload_Shoot_Delay: 5
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        Sounds_Reloading: BLOCK_IRON_DOOR_CLOSE-1-2-0
43
    Firearm_Action:
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        Type: slide
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        Open_Duration: 0
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        Close_Duration: 0
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        Close_Shoot_Delay: 0
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        Reload_Open_Delay: 10
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        Reload_Close_Delay: 10
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        Sound_Open: BLOCK_IRON_DOOR_CLOSE-1-2-0,BLOCK_IRON_TRAPDOOR_OPEN-1-1-1
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        Sound_Close: BLOCK_IRON_DOOR_CLOSE-1-2-1,BLOCK_IRON_DOOR_CLOSE-1-1-1
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    Headshot:
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        Enable: true
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        Bonus_Damage: 1
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        Sounds_Shooter: ENTITY_WITHER_BREAK_BLOCK-1-2-0
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        Sounds_Victim: ENTITY_WITHER_BREAK_BLOCK-1-2-0
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    Abilities:
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        Reset_Hit_Cooldown: true
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        Knockback: 0
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    Particles:
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        Enable: true
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        Particle_Terrain: true
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        Particle_Hit: block_break-152
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    Scope:
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        Enable: true
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        Night_Vision: false
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        Zoom_Amount: 3
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        Zoom_Bullet_Spread: 0
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        Sounds_Toggle_Zoom: BLOCK_IRON_TRAPDOOR_CLOSE-1-2-0