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1
 -- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
warn'Demon Sword/Neptunian V'
88
warn[[Absolutely.
89
90
Created by Targunz
91
----------------------------]]
92
93
print[[Set your theme by: 
94
id/
95
vol/
96
pitch/
97
You can skip through the position of theme by:
98
skipto/]]
99
100
warn("Have fun using this!")
101
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
102
103
104
--Converted with ttyyuu12345's model to script plugin v4
105
function sandbox(var,func)
106
	local env = getfenv(func)
107
	local newenv = setmetatable({},{
108
		__index = function(self,k)
109
			if k=="script" then
110
				return var
111
			else
112
				return env[k]
113
			end
114
		end,
115
	})
116
	setfenv(func,newenv)
117
	return func
118
end
119
cors = {}
120
mas = Instance.new("Model",game:GetService("Lighting"))
121
Model0 = Instance.new("Model")
122
Part1 = Instance.new("Part")
123
SpecialMesh2 = Instance.new("SpecialMesh")
124
Part3 = Instance.new("Part")
125
SpecialMesh4 = Instance.new("SpecialMesh")
126
Weld5 = Instance.new("Weld")
127
Weld6 = Instance.new("Weld")
128
Weld7 = Instance.new("Weld")
129
Weld8 = Instance.new("Weld")
130
Weld9 = Instance.new("Weld")
131
Weld10 = Instance.new("Weld")
132
Weld11 = Instance.new("Weld")
133
Weld12 = Instance.new("Weld")
134
Weld13 = Instance.new("Weld")
135
Weld14 = Instance.new("Weld")
136
Weld15 = Instance.new("Weld")
137
Weld16 = Instance.new("Weld")
138
Weld17 = Instance.new("Weld")
139
Weld18 = Instance.new("Weld")
140
Weld19 = Instance.new("Weld")
141
Weld20 = Instance.new("Weld")
142
Weld21 = Instance.new("Weld")
143
Weld22 = Instance.new("Weld")
144
Weld23 = Instance.new("Weld")
145
Weld24 = Instance.new("Weld")
146
Weld25 = Instance.new("Weld")
147
Weld26 = Instance.new("Weld")
148
Weld27 = Instance.new("Weld")
149
Weld28 = Instance.new("Weld")
150
Weld29 = Instance.new("Weld")
151
Weld30 = Instance.new("Weld")
152
Weld31 = Instance.new("Weld")
153
Weld32 = Instance.new("Weld")
154
Weld33 = Instance.new("Weld")
155
Weld34 = Instance.new("Weld")
156
Weld35 = Instance.new("Weld")
157
Weld36 = Instance.new("Weld")
158
Weld37 = Instance.new("Weld")
159
Weld38 = Instance.new("Weld")
160
Weld39 = Instance.new("Weld")
161
Weld40 = Instance.new("Weld")
162
Weld41 = Instance.new("Weld")
163
Weld42 = Instance.new("Weld")
164
Weld43 = Instance.new("Weld")
165
Weld44 = Instance.new("Weld")
166
Weld45 = Instance.new("Weld")
167
Weld46 = Instance.new("Weld")
168
Weld47 = Instance.new("Weld")
169
Weld48 = Instance.new("Weld")
170
Weld49 = Instance.new("Weld")
171
Weld50 = Instance.new("Weld")
172
Weld51 = Instance.new("Weld")
173
Weld52 = Instance.new("Weld")
174
Weld53 = Instance.new("Weld")
175
Weld54 = Instance.new("Weld")
176
Weld55 = Instance.new("Weld")
177
Weld56 = Instance.new("Weld")
178
Weld57 = Instance.new("Weld")
179
Weld58 = Instance.new("Weld")
180
Weld59 = Instance.new("Weld")
181
Weld60 = Instance.new("Weld")
182
Weld61 = Instance.new("Weld")
183
Weld62 = Instance.new("Weld")
184
Weld63 = Instance.new("Weld")
185
Weld64 = Instance.new("Weld")
186
Weld65 = Instance.new("Weld")
187
Weld66 = Instance.new("Weld")
188
Weld67 = Instance.new("Weld")
189
Weld68 = Instance.new("Weld")
190
Weld69 = Instance.new("Weld")
191
Weld70 = Instance.new("Weld")
192
Weld71 = Instance.new("Weld")
193
Weld72 = Instance.new("Weld")
194
Weld73 = Instance.new("Weld")
195
Weld74 = Instance.new("Weld")
196
Weld75 = Instance.new("Weld")
197
Weld76 = Instance.new("Weld")
198
Weld77 = Instance.new("Weld")
199
Weld78 = Instance.new("Weld")
200
Weld79 = Instance.new("Weld")
201
Weld80 = Instance.new("Weld")
202
Weld81 = Instance.new("Weld")
203
Weld82 = Instance.new("Weld")
204
Weld83 = Instance.new("Weld")
205
Weld84 = Instance.new("Weld")
206
Weld85 = Instance.new("Weld")
207
Weld86 = Instance.new("Weld")
208
Weld87 = Instance.new("Weld")
209
Weld88 = Instance.new("Weld")
210
Weld89 = Instance.new("Weld")
211
Weld90 = Instance.new("Weld")
212
Weld91 = Instance.new("Weld")
213
Weld92 = Instance.new("Weld")
214
Weld93 = Instance.new("Weld")
215
Weld94 = Instance.new("Weld")
216
Weld95 = Instance.new("Weld")
217
Weld96 = Instance.new("Weld")
218
Weld97 = Instance.new("Weld")
219
Weld98 = Instance.new("Weld")
220
Weld99 = Instance.new("Weld")
221
Weld100 = Instance.new("Weld")
222
Weld101 = Instance.new("Weld")
223
Weld102 = Instance.new("Weld")
224
Weld103 = Instance.new("Weld")
225
Weld104 = Instance.new("Weld")
226
Weld105 = Instance.new("Weld")
227
Weld106 = Instance.new("Weld")
228
Weld107 = Instance.new("Weld")
229
Weld108 = Instance.new("Weld")
230
Weld109 = Instance.new("Weld")
231
Weld110 = Instance.new("Weld")
232
Weld111 = Instance.new("Weld")
233
Weld112 = Instance.new("Weld")
234
Weld113 = Instance.new("Weld")
235
Weld114 = Instance.new("Weld")
236
Weld115 = Instance.new("Weld")
237
Weld116 = Instance.new("Weld")
238
Weld117 = Instance.new("Weld")
239
Weld118 = Instance.new("Weld")
240
Weld119 = Instance.new("Weld")
241
Weld120 = Instance.new("Weld")
242
Weld121 = Instance.new("Weld")
243
Weld122 = Instance.new("Weld")
244
Weld123 = Instance.new("Weld")
245
Weld124 = Instance.new("Weld")
246
Weld125 = Instance.new("Weld")
247
Weld126 = Instance.new("Weld")
248
Weld127 = Instance.new("Weld")
249
Weld128 = Instance.new("Weld")
250
Weld129 = Instance.new("Weld")
251
Weld130 = Instance.new("Weld")
252
Weld131 = Instance.new("Weld")
253
Weld132 = Instance.new("Weld")
254
Weld133 = Instance.new("Weld")
255
Weld134 = Instance.new("Weld")
256
Weld135 = Instance.new("Weld")
257
Weld136 = Instance.new("Weld")
258
Weld137 = Instance.new("Weld")
259
Weld138 = Instance.new("Weld")
260
Weld139 = Instance.new("Weld")
261
Weld140 = Instance.new("Weld")
262
Weld141 = Instance.new("Weld")
263
Weld142 = Instance.new("Weld")
264
Weld143 = Instance.new("Weld")
265
Weld144 = Instance.new("Weld")
266
Weld145 = Instance.new("Weld")
267
Weld146 = Instance.new("Weld")
268
Weld147 = Instance.new("Weld")
269
Weld148 = Instance.new("Weld")
270
Weld149 = Instance.new("Weld")
271
Weld150 = Instance.new("Weld")
272
Weld151 = Instance.new("Weld")
273
Weld152 = Instance.new("Weld")
274
Weld153 = Instance.new("Weld")
275
Weld154 = Instance.new("Weld")
276
Weld155 = Instance.new("Weld")
277
Weld156 = Instance.new("Weld")
278
Weld157 = Instance.new("Weld")
279
Weld158 = Instance.new("Weld")
280
Weld159 = Instance.new("Weld")
281
Weld160 = Instance.new("Weld")
282
Weld161 = Instance.new("Weld")
283
Weld162 = Instance.new("Weld")
284
Part163 = Instance.new("Part")
285
SpecialMesh164 = Instance.new("SpecialMesh")
286
Part165 = Instance.new("Part")
287
SpecialMesh166 = Instance.new("SpecialMesh")
288
Part167 = Instance.new("Part")
289
SpecialMesh168 = Instance.new("SpecialMesh")
290
Part169 = Instance.new("Part")
291
SpecialMesh170 = Instance.new("SpecialMesh")
292
Part171 = Instance.new("Part")
293
SpecialMesh172 = Instance.new("SpecialMesh")
294
Part173 = Instance.new("Part")
295
SpecialMesh174 = Instance.new("SpecialMesh")
296
Part175 = Instance.new("Part")
297
SpecialMesh176 = Instance.new("SpecialMesh")
298
Part177 = Instance.new("Part")
299
SpecialMesh178 = Instance.new("SpecialMesh")
300
Part179 = Instance.new("Part")
301
SpecialMesh180 = Instance.new("SpecialMesh")
302
Part181 = Instance.new("Part")
303
SpecialMesh182 = Instance.new("SpecialMesh")
304
Part183 = Instance.new("Part")
305
SpecialMesh184 = Instance.new("SpecialMesh")
306
Part185 = Instance.new("Part")
307
SpecialMesh186 = Instance.new("SpecialMesh")
308
Part187 = Instance.new("Part")
309
SpecialMesh188 = Instance.new("SpecialMesh")
310
Part189 = Instance.new("Part")
311
SpecialMesh190 = Instance.new("SpecialMesh")
312
Part191 = Instance.new("Part")
313
SpecialMesh192 = Instance.new("SpecialMesh")
314
Part193 = Instance.new("Part")
315
SpecialMesh194 = Instance.new("SpecialMesh")
316
Part195 = Instance.new("Part")
317
SpecialMesh196 = Instance.new("SpecialMesh")
318
Part197 = Instance.new("Part")
319
SpecialMesh198 = Instance.new("SpecialMesh")
320
Part199 = Instance.new("Part")
321
SpecialMesh200 = Instance.new("SpecialMesh")
322
Part201 = Instance.new("Part")
323
SpecialMesh202 = Instance.new("SpecialMesh")
324
Part203 = Instance.new("Part")
325
SpecialMesh204 = Instance.new("SpecialMesh")
326
Part205 = Instance.new("Part")
327
SpecialMesh206 = Instance.new("SpecialMesh")
328
Part207 = Instance.new("Part")
329
SpecialMesh208 = Instance.new("SpecialMesh")
330
Part209 = Instance.new("Part")
331
SpecialMesh210 = Instance.new("SpecialMesh")
332
Part211 = Instance.new("Part")
333
SpecialMesh212 = Instance.new("SpecialMesh")
334
Part213 = Instance.new("Part")
335
SpecialMesh214 = Instance.new("SpecialMesh")
336
Part215 = Instance.new("Part")
337
SpecialMesh216 = Instance.new("SpecialMesh")
338
Part217 = Instance.new("Part")
339
SpecialMesh218 = Instance.new("SpecialMesh")
340
Part219 = Instance.new("Part")
341
SpecialMesh220 = Instance.new("SpecialMesh")
342
Part221 = Instance.new("Part")
343
SpecialMesh222 = Instance.new("SpecialMesh")
344
Part223 = Instance.new("Part")
345
SpecialMesh224 = Instance.new("SpecialMesh")
346
Part225 = Instance.new("Part")
347
SpecialMesh226 = Instance.new("SpecialMesh")
348
Part227 = Instance.new("Part")
349
SpecialMesh228 = Instance.new("SpecialMesh")
350
Part229 = Instance.new("Part")
351
SpecialMesh230 = Instance.new("SpecialMesh")
352
Part231 = Instance.new("Part")
353
SpecialMesh232 = Instance.new("SpecialMesh")
354
Part233 = Instance.new("Part")
355
SpecialMesh234 = Instance.new("SpecialMesh")
356
Part235 = Instance.new("Part")
357
SpecialMesh236 = Instance.new("SpecialMesh")
358
Part237 = Instance.new("Part")
359
SpecialMesh238 = Instance.new("SpecialMesh")
360
Part239 = Instance.new("Part")
361
SpecialMesh240 = Instance.new("SpecialMesh")
362
Part241 = Instance.new("Part")
363
SpecialMesh242 = Instance.new("SpecialMesh")
364
Part243 = Instance.new("Part")
365
SpecialMesh244 = Instance.new("SpecialMesh")
366
Part245 = Instance.new("Part")
367
SpecialMesh246 = Instance.new("SpecialMesh")
368
Part247 = Instance.new("Part")
369
SpecialMesh248 = Instance.new("SpecialMesh")
370
Part249 = Instance.new("Part")
371
SpecialMesh250 = Instance.new("SpecialMesh")
372
Part251 = Instance.new("Part")
373
SpecialMesh252 = Instance.new("SpecialMesh")
374
Part253 = Instance.new("Part")
375
SpecialMesh254 = Instance.new("SpecialMesh")
376
Part255 = Instance.new("Part")
377
SpecialMesh256 = Instance.new("SpecialMesh")
378
Part257 = Instance.new("Part")
379
SpecialMesh258 = Instance.new("SpecialMesh")
380
Part259 = Instance.new("Part")
381
SpecialMesh260 = Instance.new("SpecialMesh")
382
Part261 = Instance.new("Part")
383
SpecialMesh262 = Instance.new("SpecialMesh")
384
Part263 = Instance.new("Part")
385
SpecialMesh264 = Instance.new("SpecialMesh")
386
Part265 = Instance.new("Part")
387
SpecialMesh266 = Instance.new("SpecialMesh")
388
Part267 = Instance.new("Part")
389
SpecialMesh268 = Instance.new("SpecialMesh")
390
Part269 = Instance.new("Part")
391
SpecialMesh270 = Instance.new("SpecialMesh")
392
Part271 = Instance.new("Part")
393
SpecialMesh272 = Instance.new("SpecialMesh")
394
Part273 = Instance.new("Part")
395
SpecialMesh274 = Instance.new("SpecialMesh")
396
Part275 = Instance.new("Part")
397
SpecialMesh276 = Instance.new("SpecialMesh")
398
Part277 = Instance.new("Part")
399
SpecialMesh278 = Instance.new("SpecialMesh")
400
Part279 = Instance.new("Part")
401
SpecialMesh280 = Instance.new("SpecialMesh")
402
Part281 = Instance.new("Part")
403
SpecialMesh282 = Instance.new("SpecialMesh")
404
Part283 = Instance.new("Part")
405
SpecialMesh284 = Instance.new("SpecialMesh")
406
Part285 = Instance.new("Part")
407
SpecialMesh286 = Instance.new("SpecialMesh")
408
Part287 = Instance.new("Part")
409
SpecialMesh288 = Instance.new("SpecialMesh")
410
Part289 = Instance.new("Part")
411
SpecialMesh290 = Instance.new("SpecialMesh")
412
Part291 = Instance.new("Part")
413
SpecialMesh292 = Instance.new("SpecialMesh")
414
Part293 = Instance.new("Part")
415
SpecialMesh294 = Instance.new("SpecialMesh")
416
Part295 = Instance.new("Part")
417
SpecialMesh296 = Instance.new("SpecialMesh")
418
Part297 = Instance.new("Part")
419
SpecialMesh298 = Instance.new("SpecialMesh")
420
Part299 = Instance.new("Part")
421
SpecialMesh300 = Instance.new("SpecialMesh")
422
Part301 = Instance.new("Part")
423
SpecialMesh302 = Instance.new("SpecialMesh")
424
Part303 = Instance.new("Part")
425
SpecialMesh304 = Instance.new("SpecialMesh")
426
Part305 = Instance.new("Part")
427
SpecialMesh306 = Instance.new("SpecialMesh")
428
Part307 = Instance.new("Part")
429
SpecialMesh308 = Instance.new("SpecialMesh")
430
Part309 = Instance.new("Part")
431
SpecialMesh310 = Instance.new("SpecialMesh")
432
Part311 = Instance.new("Part")
433
SpecialMesh312 = Instance.new("SpecialMesh")
434
Part313 = Instance.new("Part")
435
SpecialMesh314 = Instance.new("SpecialMesh")
436
Part315 = Instance.new("Part")
437
SpecialMesh316 = Instance.new("SpecialMesh")
438
Part317 = Instance.new("Part")
439
SpecialMesh318 = Instance.new("SpecialMesh")
440
Part319 = Instance.new("Part")
441
SpecialMesh320 = Instance.new("SpecialMesh")
442
Part321 = Instance.new("Part")
443
SpecialMesh322 = Instance.new("SpecialMesh")
444
Part323 = Instance.new("Part")
445
SpecialMesh324 = Instance.new("SpecialMesh")
446
Part325 = Instance.new("Part")
447
SpecialMesh326 = Instance.new("SpecialMesh")
448
Part327 = Instance.new("Part")
449
SpecialMesh328 = Instance.new("SpecialMesh")
450
Part329 = Instance.new("Part")
451
SpecialMesh330 = Instance.new("SpecialMesh")
452
Part331 = Instance.new("Part")
453
SpecialMesh332 = Instance.new("SpecialMesh")
454
Part333 = Instance.new("Part")
455
SpecialMesh334 = Instance.new("SpecialMesh")
456
Part335 = Instance.new("Part")
457
SpecialMesh336 = Instance.new("SpecialMesh")
458
Part337 = Instance.new("Part")
459
SpecialMesh338 = Instance.new("SpecialMesh")
460
Part339 = Instance.new("Part")
461
SpecialMesh340 = Instance.new("SpecialMesh")
462
Part341 = Instance.new("Part")
463
SpecialMesh342 = Instance.new("SpecialMesh")
464
Part343 = Instance.new("Part")
465
SpecialMesh344 = Instance.new("SpecialMesh")
466
Part345 = Instance.new("Part")
467
SpecialMesh346 = Instance.new("SpecialMesh")
468
Part347 = Instance.new("Part")
469
SpecialMesh348 = Instance.new("SpecialMesh")
470
Part349 = Instance.new("Part")
471
SpecialMesh350 = Instance.new("SpecialMesh")
472
Part351 = Instance.new("Part")
473
SpecialMesh352 = Instance.new("SpecialMesh")
474
Part353 = Instance.new("Part")
475
SpecialMesh354 = Instance.new("SpecialMesh")
476
Part355 = Instance.new("Part")
477
SpecialMesh356 = Instance.new("SpecialMesh")
478
Part357 = Instance.new("Part")
479
SpecialMesh358 = Instance.new("SpecialMesh")
480
Part359 = Instance.new("Part")
481
SpecialMesh360 = Instance.new("SpecialMesh")
482
Part361 = Instance.new("Part")
483
SpecialMesh362 = Instance.new("SpecialMesh")
484
Part363 = Instance.new("Part")
485
SpecialMesh364 = Instance.new("SpecialMesh")
486
Part365 = Instance.new("Part")
487
SpecialMesh366 = Instance.new("SpecialMesh")
488
Part367 = Instance.new("Part")
489
SpecialMesh368 = Instance.new("SpecialMesh")
490
Part369 = Instance.new("Part")
491
SpecialMesh370 = Instance.new("SpecialMesh")
492
Part371 = Instance.new("Part")
493
SpecialMesh372 = Instance.new("SpecialMesh")
494
Part373 = Instance.new("Part")
495
SpecialMesh374 = Instance.new("SpecialMesh")
496
Part375 = Instance.new("Part")
497
SpecialMesh376 = Instance.new("SpecialMesh")
498
Part377 = Instance.new("Part")
499
SpecialMesh378 = Instance.new("SpecialMesh")
500
Part379 = Instance.new("Part")
501
SpecialMesh380 = Instance.new("SpecialMesh")
502
Part381 = Instance.new("Part")
503
SpecialMesh382 = Instance.new("SpecialMesh")
504
Part383 = Instance.new("Part")
505
SpecialMesh384 = Instance.new("SpecialMesh")
506
Part385 = Instance.new("Part")
507
SpecialMesh386 = Instance.new("SpecialMesh")
508
Part387 = Instance.new("Part")
509
SpecialMesh388 = Instance.new("SpecialMesh")
510
Part389 = Instance.new("Part")
511
SpecialMesh390 = Instance.new("SpecialMesh")
512
Part391 = Instance.new("Part")
513
SpecialMesh392 = Instance.new("SpecialMesh")
514
Part393 = Instance.new("Part")
515
SpecialMesh394 = Instance.new("SpecialMesh")
516
Part395 = Instance.new("Part")
517
SpecialMesh396 = Instance.new("SpecialMesh")
518
Part397 = Instance.new("Part")
519
SpecialMesh398 = Instance.new("SpecialMesh")
520
Part399 = Instance.new("Part")
521
SpecialMesh400 = Instance.new("SpecialMesh")
522
Part401 = Instance.new("Part")
523
SpecialMesh402 = Instance.new("SpecialMesh")
524
Part403 = Instance.new("Part")
525
SpecialMesh404 = Instance.new("SpecialMesh")
526
Part405 = Instance.new("Part")
527
SpecialMesh406 = Instance.new("SpecialMesh")
528
Part407 = Instance.new("Part")
529
SpecialMesh408 = Instance.new("SpecialMesh")
530
Part409 = Instance.new("Part")
531
SpecialMesh410 = Instance.new("SpecialMesh")
532
Part411 = Instance.new("Part")
533
SpecialMesh412 = Instance.new("SpecialMesh")
534
Part413 = Instance.new("Part")
535
SpecialMesh414 = Instance.new("SpecialMesh")
536
Part415 = Instance.new("Part")
537
SpecialMesh416 = Instance.new("SpecialMesh")
538
Part417 = Instance.new("Part")
539
SpecialMesh418 = Instance.new("SpecialMesh")
540
Part419 = Instance.new("Part")
541
SpecialMesh420 = Instance.new("SpecialMesh")
542
Part421 = Instance.new("Part")
543
SpecialMesh422 = Instance.new("SpecialMesh")
544
Part423 = Instance.new("Part")
545
SpecialMesh424 = Instance.new("SpecialMesh")
546
Part425 = Instance.new("Part")
547
SpecialMesh426 = Instance.new("SpecialMesh")
548
Part427 = Instance.new("Part")
549
SpecialMesh428 = Instance.new("SpecialMesh")
550
Part429 = Instance.new("Part")
551
SpecialMesh430 = Instance.new("SpecialMesh")
552
Part431 = Instance.new("Part")
553
SpecialMesh432 = Instance.new("SpecialMesh")
554
Part433 = Instance.new("Part")
555
SpecialMesh434 = Instance.new("SpecialMesh")
556
Part435 = Instance.new("Part")
557
SpecialMesh436 = Instance.new("SpecialMesh")
558
Part437 = Instance.new("Part")
559
SpecialMesh438 = Instance.new("SpecialMesh")
560
Part439 = Instance.new("Part")
561
SpecialMesh440 = Instance.new("SpecialMesh")
562
Part441 = Instance.new("Part")
563
SpecialMesh442 = Instance.new("SpecialMesh")
564
Part443 = Instance.new("Part")
565
SpecialMesh444 = Instance.new("SpecialMesh")
566
Part445 = Instance.new("Part")
567
SpecialMesh446 = Instance.new("SpecialMesh")
568
Part447 = Instance.new("Part")
569
SpecialMesh448 = Instance.new("SpecialMesh")
570
Part449 = Instance.new("Part")
571
SpecialMesh450 = Instance.new("SpecialMesh")
572
Part451 = Instance.new("Part")
573
SpecialMesh452 = Instance.new("SpecialMesh")
574
Part453 = Instance.new("Part")
575
SpecialMesh454 = Instance.new("SpecialMesh")
576
Part455 = Instance.new("Part")
577
SpecialMesh456 = Instance.new("SpecialMesh")
578
Part457 = Instance.new("Part")
579
SpecialMesh458 = Instance.new("SpecialMesh")
580
Part459 = Instance.new("Part")
581
SpecialMesh460 = Instance.new("SpecialMesh")
582
Part461 = Instance.new("Part")
583
SpecialMesh462 = Instance.new("SpecialMesh")
584
Part463 = Instance.new("Part")
585
SpecialMesh464 = Instance.new("SpecialMesh")
586
Part465 = Instance.new("Part")
587
SpecialMesh466 = Instance.new("SpecialMesh")
588
Part467 = Instance.new("Part")
589
SpecialMesh468 = Instance.new("SpecialMesh")
590
Part469 = Instance.new("Part")
591
SpecialMesh470 = Instance.new("SpecialMesh")
592
Part471 = Instance.new("Part")
593
SpecialMesh472 = Instance.new("SpecialMesh")
594
Part473 = Instance.new("Part")
595
SpecialMesh474 = Instance.new("SpecialMesh")
596
Part475 = Instance.new("Part")
597
SpecialMesh476 = Instance.new("SpecialMesh")
598
Model0.Parent = mas
599
Part1.Parent = Model0
600
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
601
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
602
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
603
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
604
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
605
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
606
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
607
Part1.Anchored = true
608
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
609
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
610
Part1.BrickColor = BrickColor.new("Really black")
611
Part1.CanCollide = false
612
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
613
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
614
Part1.Material = Enum.Material.Metal
615
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
616
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
617
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
618
Part1.brickColor = BrickColor.new("Really black")
619
SpecialMesh2.Parent = Part1
620
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
621
SpecialMesh2.MeshType = Enum.MeshType.Brick
622
Part3.Parent = Model0
623
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
624
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
625
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
626
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
627
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
628
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
629
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
630
Part3.Anchored = true
631
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
632
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
633
Part3.BrickColor = BrickColor.new("Really black")
634
Part3.CanCollide = false
635
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
636
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
637
Part3.Material = Enum.Material.Glass
638
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
639
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
640
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
641
Part3.brickColor = BrickColor.new("Really black")
642
SpecialMesh4.Parent = Part3
643
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
644
SpecialMesh4.MeshType = Enum.MeshType.Wedge
645
Weld5.Name = "BTWeld"
646
Weld5.Parent = Part3
647
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
648
Weld5.Part0 = Part3
649
Weld5.Part1 = Part441
650
Weld5.part1 = Part441
651
Weld6.Name = "BTWeld"
652
Weld6.Parent = Part3
653
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
654
Weld6.Part0 = Part3
655
Weld6.Part1 = Part323
656
Weld6.part1 = Part323
657
Weld7.Name = "BTWeld"
658
Weld7.Parent = Part3
659
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
660
Weld7.Part0 = Part3
661
Weld7.Part1 = Part371
662
Weld7.part1 = Part371
663
Weld8.Name = "BTWeld"
664
Weld8.Parent = Part3
665
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
666
Weld8.Part0 = Part3
667
Weld8.Part1 = Part167
668
Weld8.part1 = Part167
669
Weld9.Name = "BTWeld"
670
Weld9.Parent = Part3
671
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
672
Weld9.Part0 = Part3
673
Weld9.Part1 = Part177
674
Weld9.part1 = Part177
675
Weld10.Name = "BTWeld"
676
Weld10.Parent = Part3
677
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
678
Weld10.Part0 = Part3
679
Weld10.Part1 = Part277
680
Weld10.part1 = Part277
681
Weld11.Name = "BTWeld"
682
Weld11.Parent = Part3
683
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
684
Weld11.Part0 = Part3
685
Weld11.Part1 = Part427
686
Weld11.part1 = Part427
687
Weld12.Name = "BTWeld"
688
Weld12.Parent = Part3
689
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
690
Weld12.Part0 = Part3
691
Weld12.Part1 = Part209
692
Weld12.part1 = Part209
693
Weld13.Name = "BTWeld"
694
Weld13.Parent = Part3
695
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
696
Weld13.Part0 = Part3
697
Weld13.Part1 = Part265
698
Weld13.part1 = Part265
699
Weld14.Name = "BTWeld"
700
Weld14.Parent = Part3
701
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
702
Weld14.Part0 = Part3
703
Weld14.Part1 = Part445
704
Weld14.part1 = Part445
705
Weld15.Name = "BTWeld"
706
Weld15.Parent = Part3
707
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
708
Weld15.Part0 = Part3
709
Weld15.Part1 = Part175
710
Weld15.part1 = Part175
711
Weld16.Name = "BTWeld"
712
Weld16.Parent = Part3
713
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
714
Weld16.Part0 = Part3
715
Weld16.Part1 = Part433
716
Weld16.part1 = Part433
717
Weld17.Name = "BTWeld"
718
Weld17.Parent = Part3
719
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
720
Weld17.Part0 = Part3
721
Weld17.Part1 = Part417
722
Weld17.part1 = Part417
723
Weld18.Name = "BTWeld"
724
Weld18.Parent = Part3
725
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
726
Weld18.Part0 = Part3
727
Weld18.Part1 = Part295
728
Weld18.part1 = Part295
729
Weld19.Name = "BTWeld"
730
Weld19.Parent = Part3
731
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
732
Weld19.Part0 = Part3
733
Weld19.Part1 = Part165
734
Weld19.part1 = Part165
735
Weld20.Name = "BTWeld"
736
Weld20.Parent = Part3
737
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
738
Weld20.Part0 = Part3
739
Weld20.Part1 = Part315
740
Weld20.part1 = Part315
741
Weld21.Name = "BTWeld"
742
Weld21.Parent = Part3
743
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
744
Weld21.Part0 = Part3
745
Weld21.Part1 = Part457
746
Weld21.part1 = Part457
747
Weld22.Name = "BTWeld"
748
Weld22.Parent = Part3
749
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
750
Weld22.Part0 = Part3
751
Weld22.Part1 = Part363
752
Weld22.part1 = Part363
753
Weld23.Name = "BTWeld"
754
Weld23.Parent = Part3
755
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
756
Weld23.Part0 = Part3
757
Weld23.Part1 = Part429
758
Weld23.part1 = Part429
759
Weld24.Name = "BTWeld"
760
Weld24.Parent = Part3
761
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
762
Weld24.Part0 = Part3
763
Weld24.Part1 = Part253
764
Weld24.part1 = Part253
765
Weld25.Name = "BTWeld"
766
Weld25.Parent = Part3
767
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
768
Weld25.Part0 = Part3
769
Weld25.Part1 = Part383
770
Weld25.part1 = Part383
771
Weld26.Name = "BTWeld"
772
Weld26.Parent = Part3
773
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
774
Weld26.Part0 = Part3
775
Weld26.Part1 = Part289
776
Weld26.part1 = Part289
777
Weld27.Name = "BTWeld"
778
Weld27.Parent = Part3
779
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
780
Weld27.Part0 = Part3
781
Weld27.Part1 = Part465
782
Weld27.part1 = Part465
783
Weld28.Name = "BTWeld"
784
Weld28.Parent = Part3
785
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
786
Weld28.Part0 = Part3
787
Weld28.Part1 = Part325
788
Weld28.part1 = Part325
789
Weld29.Name = "BTWeld"
790
Weld29.Parent = Part3
791
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
792
Weld29.Part0 = Part3
793
Weld29.Part1 = Part435
794
Weld29.part1 = Part435
795
Weld30.Name = "BTWeld"
796
Weld30.Parent = Part3
797
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
798
Weld30.Part0 = Part3
799
Weld30.Part1 = Part297
800
Weld30.part1 = Part297
801
Weld31.Name = "BTWeld"
802
Weld31.Parent = Part3
803
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
804
Weld31.Part0 = Part3
805
Weld31.Part1 = Part403
806
Weld31.part1 = Part403
807
Weld32.Name = "BTWeld"
808
Weld32.Parent = Part3
809
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
810
Weld32.Part0 = Part3
811
Weld32.Part1 = Part317
812
Weld32.part1 = Part317
813
Weld33.Name = "BTWeld"
814
Weld33.Parent = Part3
815
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
816
Weld33.Part0 = Part3
817
Weld33.Part1 = Part171
818
Weld33.part1 = Part171
819
Weld34.Name = "BTWeld"
820
Weld34.Parent = Part3
821
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
822
Weld34.Part0 = Part3
823
Weld34.Part1 = Part251
824
Weld34.part1 = Part251
825
Weld35.Name = "BTWeld"
826
Weld35.Parent = Part3
827
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
828
Weld35.Part0 = Part3
829
Weld35.Part1 = Part443
830
Weld35.part1 = Part443
831
Weld36.Name = "BTWeld"
832
Weld36.Parent = Part3
833
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
834
Weld36.Part0 = Part3
835
Weld36.Part1 = Part243
836
Weld36.part1 = Part243
837
Weld37.Name = "BTWeld"
838
Weld37.Parent = Part3
839
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
840
Weld37.Part0 = Part3
841
Weld37.Part1 = Part191
842
Weld37.part1 = Part191
843
Weld38.Name = "BTWeld"
844
Weld38.Parent = Part3
845
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
846
Weld38.Part0 = Part3
847
Weld38.Part1 = Part459
848
Weld38.part1 = Part459
849
Weld39.Name = "BTWeld"
850
Weld39.Parent = Part3
851
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
852
Weld39.Part0 = Part3
853
Weld39.Part1 = Part327
854
Weld39.part1 = Part327
855
Weld40.Name = "BTWeld"
856
Weld40.Parent = Part3
857
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
858
Weld40.Part0 = Part3
859
Weld40.Part1 = Part229
860
Weld40.part1 = Part229
861
Weld41.Name = "BTWeld"
862
Weld41.Parent = Part3
863
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
864
Weld41.Part0 = Part3
865
Weld41.Part1 = Part469
866
Weld41.part1 = Part469
867
Weld42.Name = "BTWeld"
868
Weld42.Parent = Part3
869
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
870
Weld42.Part0 = Part3
871
Weld42.Part1 = Part169
872
Weld42.part1 = Part169
873
Weld43.Name = "BTWeld"
874
Weld43.Parent = Part3
875
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
876
Weld43.Part0 = Part3
877
Weld43.Part1 = Part463
878
Weld43.part1 = Part463
879
Weld44.Name = "BTWeld"
880
Weld44.Parent = Part3
881
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
882
Weld44.Part0 = Part3
883
Weld44.Part1 = Part411
884
Weld44.part1 = Part411
885
Weld45.Name = "BTWeld"
886
Weld45.Parent = Part3
887
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
888
Weld45.Part0 = Part3
889
Weld45.Part1 = Part475
890
Weld45.part1 = Part475
891
Weld46.Name = "BTWeld"
892
Weld46.Parent = Part3
893
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
894
Weld46.Part0 = Part3
895
Weld46.Part1 = Part473
896
Weld46.part1 = Part473
897
Weld47.Name = "BTWeld"
898
Weld47.Parent = Part3
899
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
900
Weld47.Part0 = Part3
901
Weld47.Part1 = Part355
902
Weld47.part1 = Part355
903
Weld48.Name = "BTWeld"
904
Weld48.Parent = Part3
905
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
906
Weld48.Part0 = Part3
907
Weld48.Part1 = Part341
908
Weld48.part1 = Part341
909
Weld49.Name = "BTWeld"
910
Weld49.Parent = Part3
911
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
912
Weld49.Part0 = Part3
913
Weld49.Part1 = Part269
914
Weld49.part1 = Part269
915
Weld50.Name = "BTWeld"
916
Weld50.Parent = Part3
917
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
918
Weld50.Part0 = Part3
919
Weld50.Part1 = Part379
920
Weld50.part1 = Part379
921
Weld51.Name = "BTWeld"
922
Weld51.Parent = Part3
923
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
924
Weld51.Part0 = Part3
925
Weld51.Part1 = Part455
926
Weld51.part1 = Part455
927
Weld52.Name = "BTWeld"
928
Weld52.Parent = Part3
929
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
930
Weld52.Part0 = Part3
931
Weld52.Part1 = Part453
932
Weld52.part1 = Part453
933
Weld53.Name = "BTWeld"
934
Weld53.Parent = Part3
935
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
936
Weld53.Part0 = Part3
937
Weld53.Part1 = Part425
938
Weld53.part1 = Part425
939
Weld54.Name = "BTWeld"
940
Weld54.Parent = Part3
941
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
942
Weld54.Part0 = Part3
943
Weld54.Part1 = Part241
944
Weld54.part1 = Part241
945
Weld55.Name = "BTWeld"
946
Weld55.Parent = Part3
947
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
948
Weld55.Part0 = Part3
949
Weld55.Part1 = Part321
950
Weld55.part1 = Part321
951
Weld56.Name = "BTWeld"
952
Weld56.Parent = Part3
953
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
954
Weld56.Part0 = Part3
955
Weld56.Part1 = Part449
956
Weld56.part1 = Part449
957
Weld57.Name = "BTWeld"
958
Weld57.Parent = Part3
959
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
960
Weld57.Part0 = Part3
961
Weld57.Part1 = Part261
962
Weld57.part1 = Part261
963
Weld58.Name = "BTWeld"
964
Weld58.Parent = Part3
965
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
966
Weld58.Part0 = Part3
967
Weld58.Part1 = Part367
968
Weld58.part1 = Part367
969
Weld59.Name = "BTWeld"
970
Weld59.Parent = Part3
971
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
972
Weld59.Part0 = Part3
973
Weld59.Part1 = Part179
974
Weld59.part1 = Part179
975
Weld60.Name = "BTWeld"
976
Weld60.Parent = Part3
977
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
978
Weld60.Part0 = Part3
979
Weld60.Part1 = Part437
980
Weld60.part1 = Part437
981
Weld61.Name = "BTWeld"
982
Weld61.Parent = Part3
983
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
984
Weld61.Part0 = Part3
985
Weld61.Part1 = Part365
986
Weld61.part1 = Part365
987
Weld62.Name = "BTWeld"
988
Weld62.Parent = Part3
989
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
990
Weld62.Part0 = Part3
991
Weld62.Part1 = Part423
992
Weld62.part1 = Part423
993
Weld63.Name = "BTWeld"
994
Weld63.Parent = Part3
995
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
996
Weld63.Part0 = Part3
997
Weld63.Part1 = Part421
998
Weld63.part1 = Part421
999
Weld64.Name = "BTWeld"
1000
Weld64.Parent = Part3
1001
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1002
Weld64.Part0 = Part3
1003
Weld64.Part1 = Part391
1004
Weld64.part1 = Part391
1005
Weld65.Name = "BTWeld"
1006
Weld65.Parent = Part3
1007
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1008
Weld65.Part0 = Part3
1009
Weld65.Part1 = Part419
1010
Weld65.part1 = Part419
1011
Weld66.Name = "BTWeld"
1012
Weld66.Parent = Part3
1013
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1014
Weld66.Part0 = Part3
1015
Weld66.Part1 = Part415
1016
Weld66.part1 = Part415
1017
Weld67.Name = "BTWeld"
1018
Weld67.Parent = Part3
1019
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
1020
Weld67.Part0 = Part3
1021
Weld67.Part1 = Part193
1022
Weld67.part1 = Part193
1023
Weld68.Name = "BTWeld"
1024
Weld68.Parent = Part3
1025
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1026
Weld68.Part0 = Part3
1027
Weld68.Part1 = Part447
1028
Weld68.part1 = Part447
1029
Weld69.Name = "BTWeld"
1030
Weld69.Parent = Part3
1031
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1032
Weld69.Part0 = Part3
1033
Weld69.Part1 = Part329
1034
Weld69.part1 = Part329
1035
Weld70.Name = "BTWeld"
1036
Weld70.Parent = Part3
1037
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
1038
Weld70.Part0 = Part3
1039
Weld70.Part1 = Part213
1040
Weld70.part1 = Part213
1041
Weld71.Name = "BTWeld"
1042
Weld71.Parent = Part3
1043
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
1044
Weld71.Part0 = Part3
1045
Weld71.Part1 = Part257
1046
Weld71.part1 = Part257
1047
Weld72.Name = "BTWeld"
1048
Weld72.Parent = Part3
1049
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1050
Weld72.Part0 = Part3
1051
Weld72.Part1 = Part173
1052
Weld72.part1 = Part173
1053
Weld73.Name = "BTWeld"
1054
Weld73.Parent = Part3
1055
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
1056
Weld73.Part0 = Part3
1057
Weld73.Part1 = Part361
1058
Weld73.part1 = Part361
1059
Weld74.Name = "BTWeld"
1060
Weld74.Parent = Part3
1061
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
1062
Weld74.Part0 = Part3
1063
Weld74.Part1 = Part377
1064
Weld74.part1 = Part377
1065
Weld75.Name = "BTWeld"
1066
Weld75.Parent = Part3
1067
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1068
Weld75.Part0 = Part3
1069
Weld75.Part1 = Part283
1070
Weld75.part1 = Part283
1071
Weld76.Name = "BTWeld"
1072
Weld76.Parent = Part3
1073
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
1074
Weld76.Part0 = Part3
1075
Weld76.Part1 = Part291
1076
Weld76.part1 = Part291
1077
Weld77.Name = "BTWeld"
1078
Weld77.Parent = Part3
1079
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
1080
Weld77.Part0 = Part3
1081
Weld77.Part1 = Part395
1082
Weld77.part1 = Part395
1083
Weld78.Name = "BTWeld"
1084
Weld78.Parent = Part3
1085
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1086
Weld78.Part0 = Part3
1087
Weld78.Part1 = Part451
1088
Weld78.part1 = Part451
1089
Weld79.Name = "BTWeld"
1090
Weld79.Parent = Part3
1091
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1092
Weld79.Part0 = Part3
1093
Weld79.Part1 = Part203
1094
Weld79.part1 = Part203
1095
Weld80.Name = "BTWeld"
1096
Weld80.Parent = Part3
1097
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1098
Weld80.Part0 = Part3
1099
Weld80.Part1 = Part397
1100
Weld80.part1 = Part397
1101
Weld81.Name = "BTWeld"
1102
Weld81.Parent = Part3
1103
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1104
Weld81.Part0 = Part3
1105
Weld81.Part1 = Part237
1106
Weld81.part1 = Part237
1107
Weld82.Name = "BTWeld"
1108
Weld82.Parent = Part3
1109
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1110
Weld82.Part0 = Part3
1111
Weld82.Part1 = Part373
1112
Weld82.part1 = Part373
1113
Weld83.Name = "BTWeld"
1114
Weld83.Parent = Part3
1115
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1116
Weld83.Part0 = Part3
1117
Weld83.Part1 = Part163
1118
Weld83.part1 = Part163
1119
Weld84.Name = "BTWeld"
1120
Weld84.Parent = Part3
1121
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1122
Weld84.Part0 = Part3
1123
Weld84.Part1 = Part281
1124
Weld84.part1 = Part281
1125
Weld85.Name = "BTWeld"
1126
Weld85.Parent = Part3
1127
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1128
Weld85.Part0 = Part3
1129
Weld85.Part1 = Part345
1130
Weld85.part1 = Part345
1131
Weld86.Name = "BTWeld"
1132
Weld86.Parent = Part3
1133
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1134
Weld86.Part0 = Part3
1135
Weld86.Part1 = Part399
1136
Weld86.part1 = Part399
1137
Weld87.Name = "BTWeld"
1138
Weld87.Parent = Part3
1139
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1140
Weld87.Part0 = Part3
1141
Weld87.Part1 = Part199
1142
Weld87.part1 = Part199
1143
Weld88.Name = "BTWeld"
1144
Weld88.Parent = Part3
1145
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1146
Weld88.Part0 = Part3
1147
Weld88.Part1 = Part219
1148
Weld88.part1 = Part219
1149
Weld89.Name = "BTWeld"
1150
Weld89.Parent = Part3
1151
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1152
Weld89.Part0 = Part3
1153
Weld89.Part1 = Part1
1154
Weld89.part1 = Part1
1155
Weld90.Name = "BTWeld"
1156
Weld90.Parent = Part3
1157
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1158
Weld90.Part0 = Part3
1159
Weld90.Part1 = Part275
1160
Weld90.part1 = Part275
1161
Weld91.Name = "BTWeld"
1162
Weld91.Parent = Part3
1163
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1164
Weld91.Part0 = Part3
1165
Weld91.Part1 = Part233
1166
Weld91.part1 = Part233
1167
Weld92.Name = "BTWeld"
1168
Weld92.Parent = Part3
1169
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1170
Weld92.Part0 = Part3
1171
Weld92.Part1 = Part221
1172
Weld92.part1 = Part221
1173
Weld93.Name = "BTWeld"
1174
Weld93.Parent = Part3
1175
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1176
Weld93.Part0 = Part3
1177
Weld93.Part1 = Part467
1178
Weld93.part1 = Part467
1179
Weld94.Name = "BTWeld"
1180
Weld94.Parent = Part3
1181
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1182
Weld94.Part0 = Part3
1183
Weld94.Part1 = Part339
1184
Weld94.part1 = Part339
1185
Weld95.Name = "BTWeld"
1186
Weld95.Parent = Part3
1187
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1188
Weld95.Part0 = Part3
1189
Weld95.Part1 = Part401
1190
Weld95.part1 = Part401
1191
Weld96.Name = "BTWeld"
1192
Weld96.Parent = Part3
1193
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1194
Weld96.Part0 = Part3
1195
Weld96.Part1 = Part409
1196
Weld96.part1 = Part409
1197
Weld97.Name = "BTWeld"
1198
Weld97.Parent = Part3
1199
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1200
Weld97.Part0 = Part3
1201
Weld97.Part1 = Part381
1202
Weld97.part1 = Part381
1203
Weld98.Name = "BTWeld"
1204
Weld98.Parent = Part3
1205
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1206
Weld98.Part0 = Part3
1207
Weld98.Part1 = Part431
1208
Weld98.part1 = Part431
1209
Weld99.Name = "BTWeld"
1210
Weld99.Parent = Part3
1211
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1212
Weld99.Part0 = Part3
1213
Weld99.Part1 = Part215
1214
Weld99.part1 = Part215
1215
Weld100.Name = "BTWeld"
1216
Weld100.Parent = Part3
1217
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1218
Weld100.Part0 = Part3
1219
Weld100.Part1 = Part231
1220
Weld100.part1 = Part231
1221
Weld101.Name = "BTWeld"
1222
Weld101.Parent = Part3
1223
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1224
Weld101.Part0 = Part3
1225
Weld101.Part1 = Part195
1226
Weld101.part1 = Part195
1227
Weld102.Name = "BTWeld"
1228
Weld102.Parent = Part3
1229
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1230
Weld102.Part0 = Part3
1231
Weld102.Part1 = Part247
1232
Weld102.part1 = Part247
1233
Weld103.Name = "BTWeld"
1234
Weld103.Parent = Part3
1235
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1236
Weld103.Part0 = Part3
1237
Weld103.Part1 = Part307
1238
Weld103.part1 = Part307
1239
Weld104.Name = "BTWeld"
1240
Weld104.Parent = Part3
1241
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1242
Weld104.Part0 = Part3
1243
Weld104.Part1 = Part259
1244
Weld104.part1 = Part259
1245
Weld105.Name = "BTWeld"
1246
Weld105.Parent = Part3
1247
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1248
Weld105.Part0 = Part3
1249
Weld105.Part1 = Part407
1250
Weld105.part1 = Part407
1251
Weld106.Name = "BTWeld"
1252
Weld106.Parent = Part3
1253
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1254
Weld106.Part0 = Part3
1255
Weld106.Part1 = Part263
1256
Weld106.part1 = Part263
1257
Weld107.Name = "BTWeld"
1258
Weld107.Parent = Part3
1259
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1260
Weld107.Part0 = Part3
1261
Weld107.Part1 = Part351
1262
Weld107.part1 = Part351
1263
Weld108.Name = "BTWeld"
1264
Weld108.Parent = Part3
1265
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1266
Weld108.Part0 = Part3
1267
Weld108.Part1 = Part331
1268
Weld108.part1 = Part331
1269
Weld109.Name = "BTWeld"
1270
Weld109.Parent = Part3
1271
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1272
Weld109.Part0 = Part3
1273
Weld109.Part1 = Part187
1274
Weld109.part1 = Part187
1275
Weld110.Name = "BTWeld"
1276
Weld110.Parent = Part3
1277
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1278
Weld110.Part0 = Part3
1279
Weld110.Part1 = Part239
1280
Weld110.part1 = Part239
1281
Weld111.Name = "BTWeld"
1282
Weld111.Parent = Part3
1283
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1284
Weld111.Part0 = Part3
1285
Weld111.Part1 = Part293
1286
Weld111.part1 = Part293
1287
Weld112.Name = "BTWeld"
1288
Weld112.Parent = Part3
1289
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1290
Weld112.Part0 = Part3
1291
Weld112.Part1 = Part387
1292
Weld112.part1 = Part387
1293
Weld113.Name = "BTWeld"
1294
Weld113.Parent = Part3
1295
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1296
Weld113.Part0 = Part3
1297
Weld113.Part1 = Part471
1298
Weld113.part1 = Part471
1299
Weld114.Name = "BTWeld"
1300
Weld114.Parent = Part3
1301
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1302
Weld114.Part0 = Part3
1303
Weld114.Part1 = Part301
1304
Weld114.part1 = Part301
1305
Weld115.Name = "BTWeld"
1306
Weld115.Parent = Part3
1307
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1308
Weld115.Part0 = Part3
1309
Weld115.Part1 = Part389
1310
Weld115.part1 = Part389
1311
Weld116.Name = "BTWeld"
1312
Weld116.Parent = Part3
1313
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1314
Weld116.Part0 = Part3
1315
Weld116.Part1 = Part255
1316
Weld116.part1 = Part255
1317
Weld117.Name = "BTWeld"
1318
Weld117.Parent = Part3
1319
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1320
Weld117.Part0 = Part3
1321
Weld117.Part1 = Part299
1322
Weld117.part1 = Part299
1323
Weld118.Name = "BTWeld"
1324
Weld118.Parent = Part3
1325
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1326
Weld118.Part0 = Part3
1327
Weld118.Part1 = Part461
1328
Weld118.part1 = Part461
1329
Weld119.Name = "BTWeld"
1330
Weld119.Parent = Part3
1331
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1332
Weld119.Part0 = Part3
1333
Weld119.Part1 = Part349
1334
Weld119.part1 = Part349
1335
Weld120.Name = "BTWeld"
1336
Weld120.Parent = Part3
1337
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1338
Weld120.Part0 = Part3
1339
Weld120.Part1 = Part217
1340
Weld120.part1 = Part217
1341
Weld121.Name = "BTWeld"
1342
Weld121.Parent = Part3
1343
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1344
Weld121.Part0 = Part3
1345
Weld121.Part1 = Part393
1346
Weld121.part1 = Part393
1347
Weld122.Name = "BTWeld"
1348
Weld122.Parent = Part3
1349
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1350
Weld122.Part0 = Part3
1351
Weld122.Part1 = Part287
1352
Weld122.part1 = Part287
1353
Weld123.Name = "BTWeld"
1354
Weld123.Parent = Part3
1355
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1356
Weld123.Part0 = Part3
1357
Weld123.Part1 = Part235
1358
Weld123.part1 = Part235
1359
Weld124.Name = "BTWeld"
1360
Weld124.Parent = Part3
1361
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1362
Weld124.Part0 = Part3
1363
Weld124.Part1 = Part227
1364
Weld124.part1 = Part227
1365
Weld125.Name = "BTWeld"
1366
Weld125.Parent = Part3
1367
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1368
Weld125.Part0 = Part3
1369
Weld125.Part1 = Part375
1370
Weld125.part1 = Part375
1371
Weld126.Name = "BTWeld"
1372
Weld126.Parent = Part3
1373
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1374
Weld126.Part0 = Part3
1375
Weld126.Part1 = Part223
1376
Weld126.part1 = Part223
1377
Weld127.Name = "BTWeld"
1378
Weld127.Parent = Part3
1379
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1380
Weld127.Part0 = Part3
1381
Weld127.Part1 = Part347
1382
Weld127.part1 = Part347
1383
Weld128.Name = "BTWeld"
1384
Weld128.Parent = Part3
1385
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1386
Weld128.Part0 = Part3
1387
Weld128.Part1 = Part207
1388
Weld128.part1 = Part207
1389
Weld129.Name = "BTWeld"
1390
Weld129.Parent = Part3
1391
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1392
Weld129.Part0 = Part3
1393
Weld129.Part1 = Part273
1394
Weld129.part1 = Part273
1395
Weld130.Name = "BTWeld"
1396
Weld130.Parent = Part3
1397
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1398
Weld130.Part0 = Part3
1399
Weld130.Part1 = Part369
1400
Weld130.part1 = Part369
1401
Weld131.Name = "BTWeld"
1402
Weld131.Parent = Part3
1403
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1404
Weld131.Part0 = Part3
1405
Weld131.Part1 = Part285
1406
Weld131.part1 = Part285
1407
Weld132.Name = "BTWeld"
1408
Weld132.Parent = Part3
1409
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1410
Weld132.Part0 = Part3
1411
Weld132.Part1 = Part405
1412
Weld132.part1 = Part405
1413
Weld133.Name = "BTWeld"
1414
Weld133.Parent = Part3
1415
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1416
Weld133.Part0 = Part3
1417
Weld133.Part1 = Part359
1418
Weld133.part1 = Part359
1419
Weld134.Name = "BTWeld"
1420
Weld134.Parent = Part3
1421
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1422
Weld134.Part0 = Part3
1423
Weld134.Part1 = Part183
1424
Weld134.part1 = Part183
1425
Weld135.Name = "BTWeld"
1426
Weld135.Parent = Part3
1427
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1428
Weld135.Part0 = Part3
1429
Weld135.Part1 = Part225
1430
Weld135.part1 = Part225
1431
Weld136.Name = "BTWeld"
1432
Weld136.Parent = Part3
1433
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1434
Weld136.Part0 = Part3
1435
Weld136.Part1 = Part337
1436
Weld136.part1 = Part337
1437
Weld137.Name = "BTWeld"
1438
Weld137.Parent = Part3
1439
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1440
Weld137.Part0 = Part3
1441
Weld137.Part1 = Part245
1442
Weld137.part1 = Part245
1443
Weld138.Name = "BTWeld"
1444
Weld138.Parent = Part3
1445
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1446
Weld138.Part0 = Part3
1447
Weld138.Part1 = Part309
1448
Weld138.part1 = Part309
1449
Weld139.Name = "BTWeld"
1450
Weld139.Parent = Part3
1451
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1452
Weld139.Part0 = Part3
1453
Weld139.Part1 = Part181
1454
Weld139.part1 = Part181
1455
Weld140.Name = "BTWeld"
1456
Weld140.Parent = Part3
1457
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1458
Weld140.Part0 = Part3
1459
Weld140.Part1 = Part333
1460
Weld140.part1 = Part333
1461
Weld141.Name = "BTWeld"
1462
Weld141.Parent = Part3
1463
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1464
Weld141.Part0 = Part3
1465
Weld141.Part1 = Part249
1466
Weld141.part1 = Part249
1467
Weld142.Name = "BTWeld"
1468
Weld142.Parent = Part3
1469
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1470
Weld142.Part0 = Part3
1471
Weld142.Part1 = Part205
1472
Weld142.part1 = Part205
1473
Weld143.Name = "BTWeld"
1474
Weld143.Parent = Part3
1475
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1476
Weld143.Part0 = Part3
1477
Weld143.Part1 = Part385
1478
Weld143.part1 = Part385
1479
Weld144.Name = "BTWeld"
1480
Weld144.Parent = Part3
1481
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1482
Weld144.Part0 = Part3
1483
Weld144.Part1 = Part197
1484
Weld144.part1 = Part197
1485
Weld145.Name = "BTWeld"
1486
Weld145.Parent = Part3
1487
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1488
Weld145.Part0 = Part3
1489
Weld145.Part1 = Part357
1490
Weld145.part1 = Part357
1491
Weld146.Name = "BTWeld"
1492
Weld146.Parent = Part3
1493
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1494
Weld146.Part0 = Part3
1495
Weld146.Part1 = Part343
1496
Weld146.part1 = Part343
1497
Weld147.Name = "BTWeld"
1498
Weld147.Parent = Part3
1499
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1500
Weld147.Part0 = Part3
1501
Weld147.Part1 = Part353
1502
Weld147.part1 = Part353
1503
Weld148.Name = "BTWeld"
1504
Weld148.Parent = Part3
1505
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1506
Weld148.Part0 = Part3
1507
Weld148.Part1 = Part313
1508
Weld148.part1 = Part313
1509
Weld149.Name = "BTWeld"
1510
Weld149.Parent = Part3
1511
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1512
Weld149.Part0 = Part3
1513
Weld149.Part1 = Part211
1514
Weld149.part1 = Part211
1515
Weld150.Name = "BTWeld"
1516
Weld150.Parent = Part3
1517
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1518
Weld150.Part0 = Part3
1519
Weld150.Part1 = Part311
1520
Weld150.part1 = Part311
1521
Weld151.Name = "BTWeld"
1522
Weld151.Parent = Part3
1523
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1524
Weld151.Part0 = Part3
1525
Weld151.Part1 = Part319
1526
Weld151.part1 = Part319
1527
Weld152.Name = "BTWeld"
1528
Weld152.Parent = Part3
1529
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1530
Weld152.Part0 = Part3
1531
Weld152.Part1 = Part189
1532
Weld152.part1 = Part189
1533
Weld153.Name = "BTWeld"
1534
Weld153.Parent = Part3
1535
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1536
Weld153.Part0 = Part3
1537
Weld153.Part1 = Part271
1538
Weld153.part1 = Part271
1539
Weld154.Name = "BTWeld"
1540
Weld154.Parent = Part3
1541
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1542
Weld154.Part0 = Part3
1543
Weld154.Part1 = Part303
1544
Weld154.part1 = Part303
1545
Weld155.Name = "BTWeld"
1546
Weld155.Parent = Part3
1547
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1548
Weld155.Part0 = Part3
1549
Weld155.Part1 = Part305
1550
Weld155.part1 = Part305
1551
Weld156.Name = "BTWeld"
1552
Weld156.Parent = Part3
1553
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1554
Weld156.Part0 = Part3
1555
Weld156.Part1 = Part413
1556
Weld156.part1 = Part413
1557
Weld157.Name = "BTWeld"
1558
Weld157.Parent = Part3
1559
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1560
Weld157.Part0 = Part3
1561
Weld157.Part1 = Part267
1562
Weld157.part1 = Part267
1563
Weld158.Name = "BTWeld"
1564
Weld158.Parent = Part3
1565
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1566
Weld158.Part0 = Part3
1567
Weld158.Part1 = Part439
1568
Weld158.part1 = Part439
1569
Weld159.Name = "BTWeld"
1570
Weld159.Parent = Part3
1571
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1572
Weld159.Part0 = Part3
1573
Weld159.Part1 = Part201
1574
Weld159.part1 = Part201
1575
Weld160.Name = "BTWeld"
1576
Weld160.Parent = Part3
1577
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1578
Weld160.Part0 = Part3
1579
Weld160.Part1 = Part279
1580
Weld160.part1 = Part279
1581
Weld161.Name = "BTWeld"
1582
Weld161.Parent = Part3
1583
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1584
Weld161.Part0 = Part3
1585
Weld161.Part1 = Part335
1586
Weld161.part1 = Part335
1587
Weld162.Name = "BTWeld"
1588
Weld162.Parent = Part3
1589
Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
1590
Weld162.Part0 = Part3
1591
Weld162.Part1 = Part185
1592
Weld162.part1 = Part185
1593
Part163.Parent = Model0
1594
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1595
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1596
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1597
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1598
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1599
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1600
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1601
Part163.Anchored = true
1602
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1603
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1604
Part163.BrickColor = BrickColor.new("Really black")
1605
Part163.CanCollide = false
1606
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1607
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1608
Part163.Material = Enum.Material.Metal
1609
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1610
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1611
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1612
Part163.brickColor = BrickColor.new("Really black")
1613
SpecialMesh164.Parent = Part163
1614
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1615
SpecialMesh164.MeshType = Enum.MeshType.Brick
1616
Part165.Parent = Model0
1617
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1618
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1619
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1620
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1621
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1622
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1623
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1624
Part165.Anchored = true
1625
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1626
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1627
Part165.BrickColor = BrickColor.new("Really black")
1628
Part165.CanCollide = false
1629
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1630
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1631
Part165.Material = Enum.Material.Metal
1632
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1633
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1634
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1635
Part165.brickColor = BrickColor.new("Really black")
1636
SpecialMesh166.Parent = Part165
1637
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1638
SpecialMesh166.MeshType = Enum.MeshType.Brick
1639
Part167.Parent = Model0
1640
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1641
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1642
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1643
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1644
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1645
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1646
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1647
Part167.Anchored = true
1648
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1649
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1650
Part167.BrickColor = BrickColor.new("Really black")
1651
Part167.CanCollide = false
1652
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1653
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1654
Part167.Material = Enum.Material.Glass
1655
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1656
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1657
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1658
Part167.brickColor = BrickColor.new("Really black")
1659
SpecialMesh168.Parent = Part167
1660
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1661
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1662
Part169.Parent = Model0
1663
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1664
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1665
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1666
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1667
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1668
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1669
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1670
Part169.Anchored = true
1671
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1672
Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1673
Part169.BrickColor = BrickColor.new("Bright red")
1674
Part169.CanCollide = false
1675
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1676
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1677
Part169.Material = Enum.Material.Neon
1678
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1679
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1680
Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1681
Part169.brickColor = BrickColor.new("Bright red")
1682
SpecialMesh170.Parent = Part169
1683
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1684
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1685
Part171.Parent = Model0
1686
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1687
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1688
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1689
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1690
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1691
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1692
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1693
Part171.Anchored = true
1694
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1695
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1696
Part171.BrickColor = BrickColor.new("Really black")
1697
Part171.CanCollide = false
1698
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1699
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1700
Part171.Material = Enum.Material.Metal
1701
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1702
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1703
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1704
Part171.brickColor = BrickColor.new("Really black")
1705
SpecialMesh172.Parent = Part171
1706
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1707
SpecialMesh172.MeshType = Enum.MeshType.Brick
1708
Part173.Parent = Model0
1709
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1710
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1711
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1712
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1713
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1714
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1715
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1716
Part173.Anchored = true
1717
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1718
Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1719
Part173.BrickColor = BrickColor.new("Bright red")
1720
Part173.CanCollide = false
1721
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1722
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1723
Part173.Material = Enum.Material.Neon
1724
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1725
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1726
Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1727
Part173.brickColor = BrickColor.new("Bright red")
1728
SpecialMesh174.Parent = Part173
1729
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1730
SpecialMesh174.MeshType = Enum.MeshType.Brick
1731
Part175.Parent = Model0
1732
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1733
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1734
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1735
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1736
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1737
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1738
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1739
Part175.Anchored = true
1740
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1741
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1742
Part175.BrickColor = BrickColor.new("Really black")
1743
Part175.CanCollide = false
1744
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1745
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1746
Part175.Material = Enum.Material.Metal
1747
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1748
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1749
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1750
Part175.brickColor = BrickColor.new("Really black")
1751
SpecialMesh176.Parent = Part175
1752
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1753
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1754
Part177.Parent = Model0
1755
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1756
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1757
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1758
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1759
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1760
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1761
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1762
Part177.Anchored = true
1763
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1764
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1765
Part177.BrickColor = BrickColor.new("Really black")
1766
Part177.CanCollide = false
1767
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1768
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1769
Part177.Material = Enum.Material.Metal
1770
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1771
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1772
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1773
Part177.brickColor = BrickColor.new("Really black")
1774
SpecialMesh178.Parent = Part177
1775
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1776
SpecialMesh178.MeshType = Enum.MeshType.Brick
1777
Part179.Parent = Model0
1778
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
1779
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
1780
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
1781
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
1782
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1783
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
1784
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
1785
Part179.Anchored = true
1786
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1787
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1788
Part179.BrickColor = BrickColor.new("Really black")
1789
Part179.CanCollide = false
1790
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1791
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1792
Part179.Material = Enum.Material.Metal
1793
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1794
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1795
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1796
Part179.brickColor = BrickColor.new("Really black")
1797
SpecialMesh180.Parent = Part179
1798
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
1799
SpecialMesh180.MeshType = Enum.MeshType.Brick
1800
Part181.Parent = Model0
1801
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
1802
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
1803
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
1804
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
1805
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1806
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
1807
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
1808
Part181.Anchored = true
1809
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1810
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1811
Part181.BrickColor = BrickColor.new("Really black")
1812
Part181.CanCollide = false
1813
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1814
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1815
Part181.Material = Enum.Material.Metal
1816
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1817
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1818
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1819
Part181.brickColor = BrickColor.new("Really black")
1820
SpecialMesh182.Parent = Part181
1821
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1822
SpecialMesh182.MeshType = Enum.MeshType.Brick
1823
Part183.Parent = Model0
1824
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
1825
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1826
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
1827
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1828
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1829
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
1830
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
1831
Part183.Anchored = true
1832
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1833
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1834
Part183.BrickColor = BrickColor.new("Really black")
1835
Part183.CanCollide = false
1836
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1837
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1838
Part183.Material = Enum.Material.Metal
1839
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1840
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1841
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1842
Part183.brickColor = BrickColor.new("Really black")
1843
SpecialMesh184.Parent = Part183
1844
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
1845
SpecialMesh184.MeshType = Enum.MeshType.Wedge
1846
Part185.Parent = Model0
1847
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
1848
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1849
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
1850
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1851
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1852
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
1853
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
1854
Part185.Anchored = true
1855
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1856
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1857
Part185.BrickColor = BrickColor.new("Really black")
1858
Part185.CanCollide = false
1859
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1860
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1861
Part185.Material = Enum.Material.Metal
1862
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1863
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1864
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1865
Part185.brickColor = BrickColor.new("Really black")
1866
SpecialMesh186.Parent = Part185
1867
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
1868
SpecialMesh186.MeshType = Enum.MeshType.Wedge
1869
Part187.Parent = Model0
1870
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
1871
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
1872
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
1873
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
1874
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1875
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
1876
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
1877
Part187.Anchored = true
1878
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1879
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1880
Part187.BrickColor = BrickColor.new("Really black")
1881
Part187.CanCollide = false
1882
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1883
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1884
Part187.Material = Enum.Material.Metal
1885
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1886
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1887
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1888
Part187.brickColor = BrickColor.new("Really black")
1889
SpecialMesh188.Parent = Part187
1890
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
1891
SpecialMesh188.MeshType = Enum.MeshType.Brick
1892
Part189.Parent = Model0
1893
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
1894
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1895
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
1896
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1897
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1898
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
1899
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
1900
Part189.Anchored = true
1901
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1902
Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1903
Part189.BrickColor = BrickColor.new("Bright red")
1904
Part189.CanCollide = false
1905
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1906
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1907
Part189.Material = Enum.Material.Neon
1908
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1909
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1910
Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1911
Part189.brickColor = BrickColor.new("Bright red")
1912
SpecialMesh190.Parent = Part189
1913
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
1914
SpecialMesh190.MeshType = Enum.MeshType.Brick
1915
Part191.Parent = Model0
1916
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
1917
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1918
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
1919
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1920
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
1921
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
1922
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
1923
Part191.Anchored = true
1924
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1925
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1926
Part191.BrickColor = BrickColor.new("Really red")
1927
Part191.CanCollide = false
1928
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1929
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1930
Part191.Material = Enum.Material.Neon
1931
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1932
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1933
Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1934
Part191.brickColor = BrickColor.new("Really red")
1935
SpecialMesh192.Parent = Part191
1936
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
1937
SpecialMesh192.MeshType = Enum.MeshType.Wedge
1938
Part193.Parent = Model0
1939
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
1940
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
1941
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
1942
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
1943
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1944
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
1945
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
1946
Part193.Anchored = true
1947
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1948
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1949
Part193.BrickColor = BrickColor.new("Really black")
1950
Part193.CanCollide = false
1951
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1952
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1953
Part193.Material = Enum.Material.Metal
1954
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1955
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1956
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1957
Part193.brickColor = BrickColor.new("Really black")
1958
SpecialMesh194.Parent = Part193
1959
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
1960
SpecialMesh194.MeshType = Enum.MeshType.Brick
1961
Part195.Parent = Model0
1962
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
1963
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
1964
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
1965
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
1966
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
1967
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
1968
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
1969
Part195.Anchored = true
1970
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1971
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1972
Part195.BrickColor = BrickColor.new("Really red")
1973
Part195.CanCollide = false
1974
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1975
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1976
Part195.Material = Enum.Material.Neon
1977
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1978
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1979
Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1980
Part195.brickColor = BrickColor.new("Really red")
1981
SpecialMesh196.Parent = Part195
1982
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
1983
SpecialMesh196.MeshType = Enum.MeshType.Wedge
1984
Part197.Parent = Model0
1985
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
1986
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
1987
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
1988
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
1989
Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
1990
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
1991
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
1992
Part197.Anchored = true
1993
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1994
Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1995
Part197.BrickColor = BrickColor.new("Really red")
1996
Part197.CanCollide = false
1997
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1998
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1999
Part197.Material = Enum.Material.Neon
2000
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2001
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2002
Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2003
Part197.brickColor = BrickColor.new("Really red")
2004
SpecialMesh198.Parent = Part197
2005
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
2006
SpecialMesh198.MeshType = Enum.MeshType.Wedge
2007
Part199.Parent = Model0
2008
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2009
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2010
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
2011
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2012
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2013
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
2014
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
2015
Part199.Anchored = true
2016
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2017
Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2018
Part199.BrickColor = BrickColor.new("Bright red")
2019
Part199.CanCollide = false
2020
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2021
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2022
Part199.Material = Enum.Material.Neon
2023
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2024
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2025
Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2026
Part199.brickColor = BrickColor.new("Bright red")
2027
SpecialMesh200.Parent = Part199
2028
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
2029
SpecialMesh200.MeshType = Enum.MeshType.Brick
2030
Part201.Parent = Model0
2031
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2032
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2033
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
2034
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2035
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2036
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
2037
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
2038
Part201.Anchored = true
2039
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2040
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2041
Part201.BrickColor = BrickColor.new("Really black")
2042
Part201.CanCollide = false
2043
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2044
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2045
Part201.Material = Enum.Material.Metal
2046
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2047
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2048
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2049
Part201.brickColor = BrickColor.new("Really black")
2050
SpecialMesh202.Parent = Part201
2051
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
2052
SpecialMesh202.MeshType = Enum.MeshType.Wedge
2053
Part203.Parent = Model0
2054
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2055
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2056
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
2057
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2058
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2059
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
2060
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
2061
Part203.Anchored = true
2062
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2063
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2064
Part203.BrickColor = BrickColor.new("Really black")
2065
Part203.CanCollide = false
2066
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2067
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2068
Part203.Material = Enum.Material.Metal
2069
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2070
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2071
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2072
Part203.brickColor = BrickColor.new("Really black")
2073
SpecialMesh204.Parent = Part203
2074
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
2075
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2076
Part205.Parent = Model0
2077
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
2078
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2079
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
2080
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2081
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2082
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2083
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2084
Part205.Anchored = true
2085
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2086
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2087
Part205.BrickColor = BrickColor.new("Really black")
2088
Part205.CanCollide = false
2089
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2090
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2091
Part205.Material = Enum.Material.Metal
2092
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2093
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2094
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2095
Part205.brickColor = BrickColor.new("Really black")
2096
SpecialMesh206.Parent = Part205
2097
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2098
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2099
Part207.Parent = Model0
2100
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2101
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2102
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2103
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2104
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2105
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2106
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2107
Part207.Anchored = true
2108
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2109
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2110
Part207.BrickColor = BrickColor.new("Really black")
2111
Part207.CanCollide = false
2112
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2113
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2114
Part207.Material = Enum.Material.Metal
2115
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2116
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2117
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2118
Part207.brickColor = BrickColor.new("Really black")
2119
SpecialMesh208.Parent = Part207
2120
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2121
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2122
Part209.Parent = Model0
2123
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2124
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2125
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2126
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2127
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2128
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2129
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2130
Part209.Anchored = true
2131
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2132
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2133
Part209.BrickColor = BrickColor.new("Really black")
2134
Part209.CanCollide = false
2135
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2136
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2137
Part209.Material = Enum.Material.Metal
2138
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2139
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2140
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2141
Part209.brickColor = BrickColor.new("Really black")
2142
SpecialMesh210.Parent = Part209
2143
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2144
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2145
Part211.Parent = Model0
2146
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2147
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2148
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2149
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2150
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2151
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2152
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2153
Part211.Anchored = true
2154
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2155
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2156
Part211.BrickColor = BrickColor.new("Really red")
2157
Part211.CanCollide = false
2158
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2159
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2160
Part211.Material = Enum.Material.Neon
2161
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2162
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2163
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2164
Part211.brickColor = BrickColor.new("Really red")
2165
SpecialMesh212.Parent = Part211
2166
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2167
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2168
Part213.Parent = Model0
2169
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2170
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2171
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2172
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2173
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2174
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2175
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2176
Part213.Anchored = true
2177
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2178
Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2179
Part213.BrickColor = BrickColor.new("Bright red")
2180
Part213.CanCollide = false
2181
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2182
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2183
Part213.Material = Enum.Material.Neon
2184
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2185
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2186
Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2187
Part213.brickColor = BrickColor.new("Bright red")
2188
SpecialMesh214.Parent = Part213
2189
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2190
SpecialMesh214.MeshType = Enum.MeshType.Brick
2191
Part215.Parent = Model0
2192
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2193
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2194
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2195
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2196
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2197
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2198
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2199
Part215.Anchored = true
2200
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2201
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2202
Part215.BrickColor = BrickColor.new("Really black")
2203
Part215.CanCollide = false
2204
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2205
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2206
Part215.Material = Enum.Material.Metal
2207
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2208
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2209
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2210
Part215.brickColor = BrickColor.new("Really black")
2211
SpecialMesh216.Parent = Part215
2212
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2213
SpecialMesh216.MeshType = Enum.MeshType.Brick
2214
Part217.Parent = Model0
2215
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2216
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2217
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2218
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2219
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2220
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2221
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2222
Part217.Anchored = true
2223
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2224
Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2225
Part217.BrickColor = BrickColor.new("Really red")
2226
Part217.CanCollide = false
2227
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2228
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2229
Part217.Material = Enum.Material.Neon
2230
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2231
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2232
Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2233
Part217.brickColor = BrickColor.new("Really red")
2234
SpecialMesh218.Parent = Part217
2235
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2236
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2237
Part219.Parent = Model0
2238
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2239
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2240
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2241
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2242
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2243
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2244
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2245
Part219.Anchored = true
2246
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2247
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2248
Part219.BrickColor = BrickColor.new("Really black")
2249
Part219.CanCollide = false
2250
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2251
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2252
Part219.Material = Enum.Material.Metal
2253
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2254
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2255
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2256
Part219.brickColor = BrickColor.new("Really black")
2257
SpecialMesh220.Parent = Part219
2258
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2259
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2260
Part221.Parent = Model0
2261
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2262
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2263
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2264
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2265
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2266
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2267
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2268
Part221.Anchored = true
2269
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2270
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2271
Part221.BrickColor = BrickColor.new("Really black")
2272
Part221.CanCollide = false
2273
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2274
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2275
Part221.Material = Enum.Material.Glass
2276
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2277
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2278
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2279
Part221.brickColor = BrickColor.new("Really black")
2280
SpecialMesh222.Parent = Part221
2281
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2282
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2283
Part223.Parent = Model0
2284
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2285
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2286
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2287
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2288
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2289
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2290
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2291
Part223.Anchored = true
2292
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2293
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2294
Part223.BrickColor = BrickColor.new("Really black")
2295
Part223.CanCollide = false
2296
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2297
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2298
Part223.Material = Enum.Material.Glass
2299
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2300
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2301
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2302
Part223.brickColor = BrickColor.new("Really black")
2303
SpecialMesh224.Parent = Part223
2304
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2305
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2306
Part225.Parent = Model0
2307
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2308
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2309
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2310
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2311
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2312
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2313
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2314
Part225.Anchored = true
2315
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2316
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2317
Part225.BrickColor = BrickColor.new("Really black")
2318
Part225.CanCollide = false
2319
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2320
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2321
Part225.Material = Enum.Material.Metal
2322
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2323
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2324
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2325
Part225.brickColor = BrickColor.new("Really black")
2326
SpecialMesh226.Parent = Part225
2327
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2328
SpecialMesh226.MeshType = Enum.MeshType.Brick
2329
Part227.Parent = Model0
2330
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2331
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2332
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2333
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2334
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2335
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2336
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2337
Part227.Anchored = true
2338
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2339
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2340
Part227.BrickColor = BrickColor.new("Really black")
2341
Part227.CanCollide = false
2342
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2343
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2344
Part227.Material = Enum.Material.Metal
2345
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2346
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2347
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2348
Part227.brickColor = BrickColor.new("Really black")
2349
SpecialMesh228.Parent = Part227
2350
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2351
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2352
Part229.Parent = Model0
2353
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2354
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2355
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2356
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2357
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2358
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2359
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2360
Part229.Anchored = true
2361
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2362
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2363
Part229.BrickColor = BrickColor.new("Really black")
2364
Part229.CanCollide = false
2365
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2366
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2367
Part229.Material = Enum.Material.Metal
2368
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2369
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2370
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2371
Part229.brickColor = BrickColor.new("Really black")
2372
SpecialMesh230.Parent = Part229
2373
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2374
SpecialMesh230.MeshType = Enum.MeshType.Brick
2375
Part231.Parent = Model0
2376
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2377
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2378
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2379
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2380
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2381
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2382
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2383
Part231.Anchored = true
2384
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2385
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2386
Part231.BrickColor = BrickColor.new("Really black")
2387
Part231.CanCollide = false
2388
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2389
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2390
Part231.Material = Enum.Material.Glass
2391
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2392
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2393
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2394
Part231.brickColor = BrickColor.new("Really black")
2395
SpecialMesh232.Parent = Part231
2396
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2397
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2398
Part233.Parent = Model0
2399
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2400
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2401
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2402
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2403
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2404
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2405
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2406
Part233.Anchored = true
2407
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2408
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2409
Part233.BrickColor = BrickColor.new("Really black")
2410
Part233.CanCollide = false
2411
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2412
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2413
Part233.Material = Enum.Material.Metal
2414
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2415
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2416
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2417
Part233.brickColor = BrickColor.new("Really black")
2418
SpecialMesh234.Parent = Part233
2419
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2420
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2421
Part235.Parent = Model0
2422
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2423
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2424
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2425
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2426
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2427
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2428
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2429
Part235.Anchored = true
2430
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2431
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2432
Part235.BrickColor = BrickColor.new("Really black")
2433
Part235.CanCollide = false
2434
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2435
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2436
Part235.Material = Enum.Material.Metal
2437
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2438
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2439
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2440
Part235.brickColor = BrickColor.new("Really black")
2441
SpecialMesh236.Parent = Part235
2442
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2443
SpecialMesh236.MeshType = Enum.MeshType.Brick
2444
Part237.Parent = Model0
2445
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2446
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2447
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2448
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2449
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2450
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2451
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2452
Part237.Anchored = true
2453
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2454
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2455
Part237.BrickColor = BrickColor.new("Really black")
2456
Part237.CanCollide = false
2457
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2458
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2459
Part237.Material = Enum.Material.Metal
2460
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2461
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2462
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2463
Part237.brickColor = BrickColor.new("Really black")
2464
SpecialMesh238.Parent = Part237
2465
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2466
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2467
Part239.Parent = Model0
2468
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2469
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2470
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2471
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2472
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2473
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2474
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2475
Part239.Anchored = true
2476
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2477
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2478
Part239.BrickColor = BrickColor.new("Really black")
2479
Part239.CanCollide = false
2480
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2481
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2482
Part239.Material = Enum.Material.Metal
2483
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2484
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2485
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2486
Part239.brickColor = BrickColor.new("Really black")
2487
SpecialMesh240.Parent = Part239
2488
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2489
SpecialMesh240.MeshType = Enum.MeshType.Brick
2490
Part241.Parent = Model0
2491
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2492
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2493
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2494
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2495
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2496
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2497
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2498
Part241.Anchored = true
2499
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2500
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2501
Part241.BrickColor = BrickColor.new("Really black")
2502
Part241.CanCollide = false
2503
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2504
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2505
Part241.Material = Enum.Material.Metal
2506
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2507
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2508
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2509
Part241.brickColor = BrickColor.new("Really black")
2510
SpecialMesh242.Parent = Part241
2511
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2512
SpecialMesh242.MeshType = Enum.MeshType.Brick
2513
Part243.Parent = Model0
2514
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2515
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2516
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2517
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2518
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2519
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2520
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2521
Part243.Anchored = true
2522
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2523
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2524
Part243.BrickColor = BrickColor.new("Really black")
2525
Part243.CanCollide = false
2526
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2527
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2528
Part243.Material = Enum.Material.Metal
2529
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2530
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2531
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2532
Part243.brickColor = BrickColor.new("Really black")
2533
SpecialMesh244.Parent = Part243
2534
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2535
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2536
Part245.Parent = Model0
2537
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2538
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2539
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2540
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2541
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2542
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2543
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2544
Part245.Anchored = true
2545
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2546
Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2547
Part245.BrickColor = BrickColor.new("Really red")
2548
Part245.CanCollide = false
2549
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2550
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2551
Part245.Material = Enum.Material.Neon
2552
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2553
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2554
Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2555
Part245.brickColor = BrickColor.new("Really red")
2556
SpecialMesh246.Parent = Part245
2557
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2558
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2559
Part247.Parent = Model0
2560
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2561
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2562
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2563
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2564
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2565
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2566
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2567
Part247.Anchored = true
2568
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2569
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2570
Part247.BrickColor = BrickColor.new("Really black")
2571
Part247.CanCollide = false
2572
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2573
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2574
Part247.Material = Enum.Material.Metal
2575
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2576
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2577
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2578
Part247.brickColor = BrickColor.new("Really black")
2579
SpecialMesh248.Parent = Part247
2580
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2581
SpecialMesh248.MeshType = Enum.MeshType.Brick
2582
Part249.Parent = Model0
2583
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2584
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2585
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2586
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2587
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2588
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2589
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2590
Part249.Anchored = true
2591
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2592
Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2593
Part249.BrickColor = BrickColor.new("Really red")
2594
Part249.CanCollide = false
2595
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2596
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2597
Part249.Material = Enum.Material.Neon
2598
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2599
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2600
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2601
Part249.brickColor = BrickColor.new("Really red")
2602
SpecialMesh250.Parent = Part249
2603
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2604
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2605
Part251.Parent = Model0
2606
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2607
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2608
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2609
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2610
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2611
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2612
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2613
Part251.Anchored = true
2614
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2615
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2616
Part251.BrickColor = BrickColor.new("Really black")
2617
Part251.CanCollide = false
2618
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2619
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2620
Part251.Material = Enum.Material.Metal
2621
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2622
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2623
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2624
Part251.brickColor = BrickColor.new("Really black")
2625
SpecialMesh252.Parent = Part251
2626
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2627
SpecialMesh252.MeshType = Enum.MeshType.Brick
2628
Part253.Parent = Model0
2629
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2630
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2631
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2632
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2633
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2634
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2635
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2636
Part253.Anchored = true
2637
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2638
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2639
Part253.BrickColor = BrickColor.new("Really black")
2640
Part253.CanCollide = false
2641
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2642
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2643
Part253.Material = Enum.Material.Metal
2644
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2645
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2646
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2647
Part253.brickColor = BrickColor.new("Really black")
2648
SpecialMesh254.Parent = Part253
2649
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2650
SpecialMesh254.MeshType = Enum.MeshType.Brick
2651
Part255.Parent = Model0
2652
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2653
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2654
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2655
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2656
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2657
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2658
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2659
Part255.Anchored = true
2660
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2661
Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2662
Part255.BrickColor = BrickColor.new("Bright red")
2663
Part255.CanCollide = false
2664
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2665
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2666
Part255.Material = Enum.Material.Neon
2667
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2668
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2669
Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2670
Part255.brickColor = BrickColor.new("Bright red")
2671
SpecialMesh256.Parent = Part255
2672
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2673
SpecialMesh256.MeshType = Enum.MeshType.Brick
2674
Part257.Parent = Model0
2675
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2676
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2677
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2678
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2679
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2680
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2681
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2682
Part257.Anchored = true
2683
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2684
Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2685
Part257.BrickColor = BrickColor.new("Really red")
2686
Part257.CanCollide = false
2687
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2688
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2689
Part257.Material = Enum.Material.Neon
2690
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2691
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2692
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2693
Part257.brickColor = BrickColor.new("Really red")
2694
SpecialMesh258.Parent = Part257
2695
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2696
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2697
Part259.Parent = Model0
2698
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2699
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2700
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2701
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2702
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2703
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2704
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2705
Part259.Anchored = true
2706
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2707
Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2708
Part259.BrickColor = BrickColor.new("Really red")
2709
Part259.CanCollide = false
2710
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2711
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2712
Part259.Material = Enum.Material.Neon
2713
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2714
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2715
Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2716
Part259.brickColor = BrickColor.new("Really red")
2717
SpecialMesh260.Parent = Part259
2718
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2719
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2720
Part261.Parent = Model0
2721
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2722
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2723
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2724
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2725
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2726
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2727
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2728
Part261.Anchored = true
2729
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2730
Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2731
Part261.BrickColor = BrickColor.new("Really red")
2732
Part261.CanCollide = false
2733
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2734
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2735
Part261.Material = Enum.Material.Neon
2736
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2737
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2738
Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2739
Part261.brickColor = BrickColor.new("Really red")
2740
SpecialMesh262.Parent = Part261
2741
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2742
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2743
Part263.Parent = Model0
2744
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2745
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2746
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2747
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2748
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2749
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2750
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2751
Part263.Anchored = true
2752
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2753
Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2754
Part263.BrickColor = BrickColor.new("Really red")
2755
Part263.CanCollide = false
2756
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2757
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2758
Part263.Material = Enum.Material.Neon
2759
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2760
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2761
Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2762
Part263.brickColor = BrickColor.new("Really red")
2763
SpecialMesh264.Parent = Part263
2764
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2765
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2766
Part265.Parent = Model0
2767
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2768
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2769
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2770
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2771
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2772
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2773
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2774
Part265.Anchored = true
2775
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2776
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2777
Part265.BrickColor = BrickColor.new("Really black")
2778
Part265.CanCollide = false
2779
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2780
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2781
Part265.Material = Enum.Material.Glass
2782
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2783
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2784
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2785
Part265.brickColor = BrickColor.new("Really black")
2786
SpecialMesh266.Parent = Part265
2787
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2788
SpecialMesh266.MeshType = Enum.MeshType.Wedge
2789
Part267.Parent = Model0
2790
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
2791
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2792
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
2793
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2794
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2795
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
2796
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
2797
Part267.Anchored = true
2798
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2799
Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2800
Part267.BrickColor = BrickColor.new("Bright red")
2801
Part267.CanCollide = false
2802
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2803
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2804
Part267.Material = Enum.Material.Neon
2805
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2806
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2807
Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2808
Part267.brickColor = BrickColor.new("Bright red")
2809
SpecialMesh268.Parent = Part267
2810
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2811
SpecialMesh268.MeshType = Enum.MeshType.Brick
2812
Part269.Parent = Model0
2813
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
2814
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
2815
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
2816
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
2817
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2818
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
2819
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
2820
Part269.Anchored = true
2821
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2822
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2823
Part269.BrickColor = BrickColor.new("Really black")
2824
Part269.CanCollide = false
2825
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2826
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2827
Part269.Material = Enum.Material.Metal
2828
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2829
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2830
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2831
Part269.brickColor = BrickColor.new("Really black")
2832
SpecialMesh270.Parent = Part269
2833
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
2834
SpecialMesh270.MeshType = Enum.MeshType.Brick
2835
Part271.Parent = Model0
2836
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
2837
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
2838
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
2839
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
2840
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
2841
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
2842
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2843
Part271.Anchored = true
2844
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2845
Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2846
Part271.BrickColor = BrickColor.new("Really red")
2847
Part271.CanCollide = false
2848
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2849
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2850
Part271.Material = Enum.Material.Neon
2851
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2852
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2853
Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2854
Part271.brickColor = BrickColor.new("Really red")
2855
SpecialMesh272.Parent = Part271
2856
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
2857
SpecialMesh272.MeshType = Enum.MeshType.Wedge
2858
Part273.Parent = Model0
2859
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
2860
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
2861
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
2862
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
2863
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
2864
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
2865
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
2866
Part273.Anchored = true
2867
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2868
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2869
Part273.BrickColor = BrickColor.new("Really red")
2870
Part273.CanCollide = false
2871
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2872
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2873
Part273.Material = Enum.Material.Neon
2874
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2875
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2876
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2877
Part273.brickColor = BrickColor.new("Really red")
2878
SpecialMesh274.Parent = Part273
2879
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
2880
SpecialMesh274.MeshType = Enum.MeshType.Wedge
2881
Part275.Parent = Model0
2882
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2883
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2884
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
2885
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2886
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2887
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
2888
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
2889
Part275.Anchored = true
2890
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2891
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2892
Part275.BrickColor = BrickColor.new("Really black")
2893
Part275.CanCollide = false
2894
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2895
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2896
Part275.Material = Enum.Material.Metal
2897
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2898
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2899
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2900
Part275.brickColor = BrickColor.new("Really black")
2901
SpecialMesh276.Parent = Part275
2902
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
2903
SpecialMesh276.MeshType = Enum.MeshType.Wedge
2904
Part277.Parent = Model0
2905
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2906
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2907
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
2908
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2909
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2910
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
2911
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
2912
Part277.Anchored = true
2913
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2914
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2915
Part277.BrickColor = BrickColor.new("Really black")
2916
Part277.CanCollide = false
2917
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2918
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2919
Part277.Material = Enum.Material.Glass
2920
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2921
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2922
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2923
Part277.brickColor = BrickColor.new("Really black")
2924
SpecialMesh278.Parent = Part277
2925
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
2926
SpecialMesh278.MeshType = Enum.MeshType.Brick
2927
Part279.Parent = Model0
2928
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
2929
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
2930
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
2931
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
2932
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
2933
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
2934
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2935
Part279.Anchored = true
2936
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2937
Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2938
Part279.BrickColor = BrickColor.new("Really red")
2939
Part279.CanCollide = false
2940
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2941
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2942
Part279.Material = Enum.Material.Neon
2943
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2944
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2945
Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2946
Part279.brickColor = BrickColor.new("Really red")
2947
SpecialMesh280.Parent = Part279
2948
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
2949
SpecialMesh280.MeshType = Enum.MeshType.Wedge
2950
Part281.Parent = Model0
2951
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
2952
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2953
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
2954
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2955
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2956
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
2957
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
2958
Part281.Anchored = true
2959
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2960
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2961
Part281.BrickColor = BrickColor.new("Really black")
2962
Part281.CanCollide = false
2963
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2964
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2965
Part281.Material = Enum.Material.Metal
2966
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2967
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2968
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2969
Part281.brickColor = BrickColor.new("Really black")
2970
SpecialMesh282.Parent = Part281
2971
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
2972
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
2973
Part283.Parent = Model0
2974
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
2975
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
2976
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
2977
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
2978
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2979
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
2980
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
2981
Part283.Anchored = true
2982
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2983
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2984
Part283.BrickColor = BrickColor.new("Really black")
2985
Part283.CanCollide = false
2986
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2987
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2988
Part283.Material = Enum.Material.Metal
2989
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2990
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2991
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2992
Part283.brickColor = BrickColor.new("Really black")
2993
SpecialMesh284.Parent = Part283
2994
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2995
SpecialMesh284.MeshType = Enum.MeshType.Brick
2996
Part285.Parent = Model0
2997
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2998
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2999
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
3000
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3001
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3002
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
3003
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
3004
Part285.Anchored = true
3005
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3006
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3007
Part285.BrickColor = BrickColor.new("Really black")
3008
Part285.CanCollide = false
3009
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3010
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3011
Part285.Material = Enum.Material.Metal
3012
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3013
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3014
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3015
Part285.brickColor = BrickColor.new("Really black")
3016
SpecialMesh286.Parent = Part285
3017
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
3018
SpecialMesh286.MeshType = Enum.MeshType.Wedge
3019
Part287.Parent = Model0
3020
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3021
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3022
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
3023
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3024
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3025
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
3026
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
3027
Part287.Anchored = true
3028
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3029
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3030
Part287.BrickColor = BrickColor.new("Really black")
3031
Part287.CanCollide = false
3032
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3033
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3034
Part287.Material = Enum.Material.Metal
3035
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3036
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3037
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3038
Part287.brickColor = BrickColor.new("Really black")
3039
SpecialMesh288.Parent = Part287
3040
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3041
SpecialMesh288.MeshType = Enum.MeshType.Brick
3042
Part289.Parent = Model0
3043
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
3044
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
3045
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
3046
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
3047
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
3048
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
3049
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
3050
Part289.Anchored = true
3051
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3052
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3053
Part289.BrickColor = BrickColor.new("Really red")
3054
Part289.CanCollide = false
3055
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3056
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3057
Part289.Material = Enum.Material.Neon
3058
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3059
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3060
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3061
Part289.brickColor = BrickColor.new("Really red")
3062
SpecialMesh290.Parent = Part289
3063
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
3064
SpecialMesh290.MeshType = Enum.MeshType.Wedge
3065
Part291.Parent = Model0
3066
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
3067
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3068
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
3069
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3070
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
3071
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
3072
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
3073
Part291.Anchored = true
3074
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3075
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3076
Part291.BrickColor = BrickColor.new("Really black")
3077
Part291.CanCollide = false
3078
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3079
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3080
Part291.Material = Enum.Material.Metal
3081
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3082
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3083
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3084
Part291.brickColor = BrickColor.new("Really black")
3085
SpecialMesh292.Parent = Part291
3086
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3087
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3088
Part293.Parent = Model0
3089
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3090
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3091
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3092
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3093
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3094
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3095
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3096
Part293.Anchored = true
3097
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3098
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3099
Part293.BrickColor = BrickColor.new("Really red")
3100
Part293.CanCollide = false
3101
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3102
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3103
Part293.Material = Enum.Material.Neon
3104
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3105
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3106
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3107
Part293.brickColor = BrickColor.new("Really red")
3108
SpecialMesh294.Parent = Part293
3109
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3110
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3111
Part295.Parent = Model0
3112
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3113
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3114
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3115
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3116
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3117
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3118
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3119
Part295.Anchored = true
3120
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3121
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3122
Part295.BrickColor = BrickColor.new("Really black")
3123
Part295.CanCollide = false
3124
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3125
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3126
Part295.Material = Enum.Material.Glass
3127
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3128
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3129
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3130
Part295.brickColor = BrickColor.new("Really black")
3131
SpecialMesh296.Parent = Part295
3132
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3133
SpecialMesh296.MeshType = Enum.MeshType.Brick
3134
Part297.Parent = Model0
3135
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3136
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3137
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3138
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3139
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3140
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3141
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3142
Part297.Anchored = true
3143
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3144
Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3145
Part297.BrickColor = BrickColor.new("Bright red")
3146
Part297.CanCollide = false
3147
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3148
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3149
Part297.Material = Enum.Material.Neon
3150
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3151
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3152
Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3153
Part297.brickColor = BrickColor.new("Bright red")
3154
SpecialMesh298.Parent = Part297
3155
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3156
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3157
Part299.Parent = Model0
3158
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3159
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3160
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3161
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3162
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3163
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3164
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3165
Part299.Anchored = true
3166
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3167
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3168
Part299.BrickColor = BrickColor.new("Really black")
3169
Part299.CanCollide = false
3170
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3171
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3172
Part299.Material = Enum.Material.Metal
3173
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3174
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3175
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3176
Part299.brickColor = BrickColor.new("Really black")
3177
SpecialMesh300.Parent = Part299
3178
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3179
SpecialMesh300.MeshType = Enum.MeshType.Brick
3180
Part301.Parent = Model0
3181
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3182
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3183
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3184
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3185
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3186
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3187
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3188
Part301.Anchored = true
3189
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3190
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3191
Part301.BrickColor = BrickColor.new("Really black")
3192
Part301.CanCollide = false
3193
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3194
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3195
Part301.Material = Enum.Material.Metal
3196
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3197
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3198
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3199
Part301.brickColor = BrickColor.new("Really black")
3200
SpecialMesh302.Parent = Part301
3201
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3202
SpecialMesh302.MeshType = Enum.MeshType.Brick
3203
Part303.Parent = Model0
3204
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3205
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3206
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3207
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3208
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3209
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3210
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3211
Part303.Anchored = true
3212
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3213
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3214
Part303.BrickColor = BrickColor.new("Really black")
3215
Part303.CanCollide = false
3216
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3217
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3218
Part303.Material = Enum.Material.Glass
3219
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3220
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3221
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3222
Part303.brickColor = BrickColor.new("Really black")
3223
SpecialMesh304.Parent = Part303
3224
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3225
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3226
Part305.Parent = Model0
3227
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3228
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3229
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3230
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3231
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3232
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3233
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3234
Part305.Anchored = true
3235
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3236
Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3237
Part305.BrickColor = BrickColor.new("Bright red")
3238
Part305.CanCollide = false
3239
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3240
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3241
Part305.Material = Enum.Material.Neon
3242
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3243
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3244
Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3245
Part305.brickColor = BrickColor.new("Bright red")
3246
SpecialMesh306.Parent = Part305
3247
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3248
SpecialMesh306.MeshType = Enum.MeshType.Brick
3249
Part307.Parent = Model0
3250
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3251
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3252
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3253
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3254
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3255
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3256
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3257
Part307.Anchored = true
3258
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3259
Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3260
Part307.BrickColor = BrickColor.new("Really red")
3261
Part307.CanCollide = false
3262
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3263
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3264
Part307.Material = Enum.Material.Neon
3265
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3266
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3267
Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3268
Part307.brickColor = BrickColor.new("Really red")
3269
SpecialMesh308.Parent = Part307
3270
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3271
SpecialMesh308.MeshType = Enum.MeshType.Brick
3272
Part309.Parent = Model0
3273
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3274
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3275
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3276
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3277
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3278
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3279
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3280
Part309.Anchored = true
3281
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3282
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3283
Part309.BrickColor = BrickColor.new("Really black")
3284
Part309.CanCollide = false
3285
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3286
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3287
Part309.Material = Enum.Material.Glass
3288
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3289
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3290
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3291
Part309.brickColor = BrickColor.new("Really black")
3292
SpecialMesh310.Parent = Part309
3293
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3294
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3295
Part311.Parent = Model0
3296
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3297
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3298
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3299
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3300
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3301
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3302
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3303
Part311.Anchored = true
3304
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3305
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3306
Part311.BrickColor = BrickColor.new("Really black")
3307
Part311.CanCollide = false
3308
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3309
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3310
Part311.Material = Enum.Material.Metal
3311
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3312
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3313
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3314
Part311.brickColor = BrickColor.new("Really black")
3315
SpecialMesh312.Parent = Part311
3316
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3317
SpecialMesh312.MeshType = Enum.MeshType.Brick
3318
Part313.Parent = Model0
3319
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3320
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3321
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3322
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3323
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3324
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3325
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3326
Part313.Anchored = true
3327
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3328
Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3329
Part313.BrickColor = BrickColor.new("Really red")
3330
Part313.CanCollide = false
3331
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3332
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3333
Part313.Material = Enum.Material.Neon
3334
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3335
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3336
Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3337
Part313.brickColor = BrickColor.new("Really red")
3338
SpecialMesh314.Parent = Part313
3339
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3340
SpecialMesh314.MeshType = Enum.MeshType.Brick
3341
Part315.Parent = Model0
3342
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3343
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3344
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3345
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3346
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3347
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3348
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3349
Part315.Anchored = true
3350
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3351
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3352
Part315.BrickColor = BrickColor.new("Really black")
3353
Part315.CanCollide = false
3354
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3355
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3356
Part315.Material = Enum.Material.Metal
3357
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3358
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3359
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3360
Part315.brickColor = BrickColor.new("Really black")
3361
SpecialMesh316.Parent = Part315
3362
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3363
SpecialMesh316.MeshType = Enum.MeshType.Brick
3364
Part317.Parent = Model0
3365
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3366
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3367
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3368
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3369
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3370
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3371
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3372
Part317.Anchored = true
3373
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3374
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3375
Part317.BrickColor = BrickColor.new("Really black")
3376
Part317.CanCollide = false
3377
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3378
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3379
Part317.Material = Enum.Material.Metal
3380
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3381
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3382
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3383
Part317.brickColor = BrickColor.new("Really black")
3384
SpecialMesh318.Parent = Part317
3385
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3386
SpecialMesh318.MeshType = Enum.MeshType.Brick
3387
Part319.Parent = Model0
3388
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3389
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3390
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3391
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3392
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3393
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3394
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3395
Part319.Anchored = true
3396
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3397
Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3398
Part319.BrickColor = BrickColor.new("Really red")
3399
Part319.CanCollide = false
3400
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3401
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3402
Part319.Material = Enum.Material.Neon
3403
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3404
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3405
Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3406
Part319.brickColor = BrickColor.new("Really red")
3407
SpecialMesh320.Parent = Part319
3408
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3409
SpecialMesh320.MeshType = Enum.MeshType.Brick
3410
Part321.Parent = Model0
3411
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3412
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3413
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3414
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3415
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3416
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3417
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3418
Part321.Anchored = true
3419
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3420
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3421
Part321.BrickColor = BrickColor.new("Really black")
3422
Part321.CanCollide = false
3423
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3424
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3425
Part321.Material = Enum.Material.Metal
3426
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3427
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3428
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3429
Part321.brickColor = BrickColor.new("Really black")
3430
SpecialMesh322.Parent = Part321
3431
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3432
SpecialMesh322.MeshType = Enum.MeshType.Brick
3433
Part323.Parent = Model0
3434
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3435
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3436
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3437
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3438
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3439
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3440
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3441
Part323.Anchored = true
3442
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3443
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3444
Part323.BrickColor = BrickColor.new("Really black")
3445
Part323.CanCollide = false
3446
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3447
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3448
Part323.Material = Enum.Material.Metal
3449
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3450
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3451
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3452
Part323.brickColor = BrickColor.new("Really black")
3453
SpecialMesh324.Parent = Part323
3454
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3455
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3456
Part325.Parent = Model0
3457
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3458
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3459
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3460
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3461
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3462
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3463
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3464
Part325.Anchored = true
3465
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3466
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3467
Part325.BrickColor = BrickColor.new("Really black")
3468
Part325.CanCollide = false
3469
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3470
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3471
Part325.Material = Enum.Material.Metal
3472
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3473
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3474
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3475
Part325.brickColor = BrickColor.new("Really black")
3476
SpecialMesh326.Parent = Part325
3477
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3478
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3479
Part327.Parent = Model0
3480
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3481
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3482
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3483
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3484
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3485
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3486
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3487
Part327.Anchored = true
3488
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3489
Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3490
Part327.BrickColor = BrickColor.new("Bright red")
3491
Part327.CanCollide = false
3492
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3493
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3494
Part327.Material = Enum.Material.Neon
3495
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3496
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3497
Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3498
Part327.brickColor = BrickColor.new("Bright red")
3499
SpecialMesh328.Parent = Part327
3500
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3501
SpecialMesh328.MeshType = Enum.MeshType.Brick
3502
Part329.Parent = Model0
3503
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3504
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3505
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3506
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3507
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3508
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3509
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3510
Part329.Anchored = true
3511
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3512
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3513
Part329.BrickColor = BrickColor.new("Really black")
3514
Part329.CanCollide = false
3515
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3516
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3517
Part329.Material = Enum.Material.Metal
3518
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3519
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3520
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3521
Part329.brickColor = BrickColor.new("Really black")
3522
SpecialMesh330.Parent = Part329
3523
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3524
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3525
Part331.Parent = Model0
3526
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3527
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3528
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3529
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3530
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3531
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3532
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3533
Part331.Anchored = true
3534
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3535
Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3536
Part331.BrickColor = BrickColor.new("Mid gray")
3537
Part331.CanCollide = false
3538
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3539
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3540
Part331.Material = Enum.Material.Metal
3541
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3542
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3543
Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3544
Part331.brickColor = BrickColor.new("Mid gray")
3545
SpecialMesh332.Parent = Part331
3546
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3547
SpecialMesh332.MeshType = Enum.MeshType.Brick
3548
Part333.Parent = Model0
3549
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3550
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3551
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3552
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3553
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3554
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3555
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3556
Part333.Anchored = true
3557
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3558
Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3559
Part333.BrickColor = BrickColor.new("Really red")
3560
Part333.CanCollide = false
3561
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3562
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3563
Part333.Material = Enum.Material.Neon
3564
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3565
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3566
Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3567
Part333.brickColor = BrickColor.new("Really red")
3568
SpecialMesh334.Parent = Part333
3569
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3570
SpecialMesh334.MeshType = Enum.MeshType.Brick
3571
Part335.Parent = Model0
3572
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3573
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3574
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3575
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3576
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3577
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3578
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3579
Part335.Anchored = true
3580
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3581
Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3582
Part335.BrickColor = BrickColor.new("Bright red")
3583
Part335.CanCollide = false
3584
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3585
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3586
Part335.Material = Enum.Material.Neon
3587
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3588
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3589
Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3590
Part335.brickColor = BrickColor.new("Bright red")
3591
SpecialMesh336.Parent = Part335
3592
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3593
SpecialMesh336.MeshType = Enum.MeshType.Brick
3594
Part337.Parent = Model0
3595
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3596
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3597
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3598
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3599
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3600
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3601
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3602
Part337.Anchored = true
3603
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3604
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3605
Part337.BrickColor = BrickColor.new("Really black")
3606
Part337.CanCollide = false
3607
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3608
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3609
Part337.Material = Enum.Material.Glass
3610
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3611
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3612
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3613
Part337.brickColor = BrickColor.new("Really black")
3614
SpecialMesh338.Parent = Part337
3615
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3616
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3617
Part339.Parent = Model0
3618
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3619
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3620
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3621
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3622
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3623
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3624
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3625
Part339.Anchored = true
3626
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3627
Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3628
Part339.BrickColor = BrickColor.new("Bright red")
3629
Part339.CanCollide = false
3630
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3631
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3632
Part339.Material = Enum.Material.Neon
3633
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3634
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3635
Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3636
Part339.brickColor = BrickColor.new("Bright red")
3637
SpecialMesh340.Parent = Part339
3638
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3639
SpecialMesh340.MeshType = Enum.MeshType.Brick
3640
Part341.Parent = Model0
3641
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3642
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3643
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3644
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3645
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3646
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3647
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3648
Part341.Anchored = true
3649
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3650
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3651
Part341.BrickColor = BrickColor.new("Really black")
3652
Part341.CanCollide = false
3653
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3654
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3655
Part341.Material = Enum.Material.Metal
3656
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3657
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3658
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3659
Part341.brickColor = BrickColor.new("Really black")
3660
SpecialMesh342.Parent = Part341
3661
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3662
SpecialMesh342.MeshType = Enum.MeshType.Brick
3663
Part343.Parent = Model0
3664
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3665
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3666
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3667
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3668
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3669
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3670
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3671
Part343.Anchored = true
3672
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3673
Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3674
Part343.BrickColor = BrickColor.new("Really red")
3675
Part343.CanCollide = false
3676
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3677
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3678
Part343.Material = Enum.Material.Neon
3679
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3680
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3681
Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3682
Part343.brickColor = BrickColor.new("Really red")
3683
SpecialMesh344.Parent = Part343
3684
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3685
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3686
Part345.Parent = Model0
3687
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3688
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3689
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3690
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3691
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3692
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3693
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3694
Part345.Anchored = true
3695
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3696
Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3697
Part345.BrickColor = BrickColor.new("Bright red")
3698
Part345.CanCollide = false
3699
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3700
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3701
Part345.Material = Enum.Material.Neon
3702
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3703
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3704
Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3705
Part345.brickColor = BrickColor.new("Bright red")
3706
SpecialMesh346.Parent = Part345
3707
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3708
SpecialMesh346.MeshType = Enum.MeshType.Brick
3709
Part347.Parent = Model0
3710
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3711
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3712
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3713
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3714
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3715
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3716
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3717
Part347.Anchored = true
3718
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3719
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3720
Part347.BrickColor = BrickColor.new("Really black")
3721
Part347.CanCollide = false
3722
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3723
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3724
Part347.Material = Enum.Material.Metal
3725
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3726
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3727
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3728
Part347.brickColor = BrickColor.new("Really black")
3729
SpecialMesh348.Parent = Part347
3730
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3731
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3732
Part349.Parent = Model0
3733
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3734
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3735
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3736
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3737
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3738
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3739
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3740
Part349.Anchored = true
3741
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3742
Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3743
Part349.BrickColor = BrickColor.new("Bright red")
3744
Part349.CanCollide = false
3745
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3746
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3747
Part349.Material = Enum.Material.Neon
3748
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3749
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3750
Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3751
Part349.brickColor = BrickColor.new("Bright red")
3752
SpecialMesh350.Parent = Part349
3753
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3754
SpecialMesh350.MeshType = Enum.MeshType.Brick
3755
Part351.Parent = Model0
3756
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3757
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3758
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3759
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3760
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3761
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3762
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3763
Part351.Anchored = true
3764
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3765
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3766
Part351.BrickColor = BrickColor.new("Really black")
3767
Part351.CanCollide = false
3768
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3769
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3770
Part351.Material = Enum.Material.Metal
3771
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3772
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3773
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3774
Part351.brickColor = BrickColor.new("Really black")
3775
SpecialMesh352.Parent = Part351
3776
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3777
SpecialMesh352.MeshType = Enum.MeshType.Brick
3778
Part353.Parent = Model0
3779
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
3780
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
3781
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
3782
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
3783
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
3784
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
3785
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3786
Part353.Anchored = true
3787
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3788
Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3789
Part353.BrickColor = BrickColor.new("Really red")
3790
Part353.CanCollide = false
3791
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3792
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3793
Part353.Material = Enum.Material.Neon
3794
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3795
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3796
Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3797
Part353.brickColor = BrickColor.new("Really red")
3798
SpecialMesh354.Parent = Part353
3799
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
3800
SpecialMesh354.MeshType = Enum.MeshType.Wedge
3801
Part355.Parent = Model0
3802
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
3803
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
3804
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
3805
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
3806
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
3807
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
3808
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
3809
Part355.Anchored = true
3810
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3811
Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3812
Part355.BrickColor = BrickColor.new("Really red")
3813
Part355.CanCollide = false
3814
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3815
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3816
Part355.Material = Enum.Material.Neon
3817
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3818
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3819
Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3820
Part355.brickColor = BrickColor.new("Really red")
3821
SpecialMesh356.Parent = Part355
3822
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
3823
SpecialMesh356.MeshType = Enum.MeshType.Wedge
3824
Part357.Parent = Model0
3825
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
3826
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
3827
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
3828
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
3829
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3830
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
3831
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
3832
Part357.Anchored = true
3833
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3834
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3835
Part357.BrickColor = BrickColor.new("Really black")
3836
Part357.CanCollide = false
3837
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3838
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3839
Part357.Material = Enum.Material.Metal
3840
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3841
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3842
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3843
Part357.brickColor = BrickColor.new("Really black")
3844
SpecialMesh358.Parent = Part357
3845
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
3846
SpecialMesh358.MeshType = Enum.MeshType.Brick
3847
Part359.Parent = Model0
3848
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3849
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3850
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
3851
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3852
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3853
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
3854
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
3855
Part359.Anchored = true
3856
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3857
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3858
Part359.BrickColor = BrickColor.new("Really black")
3859
Part359.CanCollide = false
3860
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3861
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3862
Part359.Material = Enum.Material.Metal
3863
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3864
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3865
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3866
Part359.brickColor = BrickColor.new("Really black")
3867
SpecialMesh360.Parent = Part359
3868
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3869
SpecialMesh360.MeshType = Enum.MeshType.Brick
3870
Part361.Parent = Model0
3871
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
3872
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3873
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
3874
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3875
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3876
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
3877
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
3878
Part361.Anchored = true
3879
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3880
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3881
Part361.BrickColor = BrickColor.new("Really black")
3882
Part361.CanCollide = false
3883
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3884
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3885
Part361.Material = Enum.Material.Metal
3886
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3887
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3888
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3889
Part361.brickColor = BrickColor.new("Really black")
3890
SpecialMesh362.Parent = Part361
3891
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
3892
SpecialMesh362.MeshType = Enum.MeshType.Brick
3893
Part363.Parent = Model0
3894
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3895
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3896
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
3897
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3898
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3899
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
3900
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
3901
Part363.Anchored = true
3902
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3903
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3904
Part363.BrickColor = BrickColor.new("Really black")
3905
Part363.CanCollide = false
3906
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3907
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3908
Part363.Material = Enum.Material.Metal
3909
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3910
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3911
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3912
Part363.brickColor = BrickColor.new("Really black")
3913
SpecialMesh364.Parent = Part363
3914
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
3915
SpecialMesh364.MeshType = Enum.MeshType.Brick
3916
Part365.Parent = Model0
3917
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3918
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3919
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
3920
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3921
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3922
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
3923
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
3924
Part365.Anchored = true
3925
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3926
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3927
Part365.BrickColor = BrickColor.new("Bright red")
3928
Part365.CanCollide = false
3929
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3930
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3931
Part365.Material = Enum.Material.Neon
3932
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3933
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3934
Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3935
Part365.brickColor = BrickColor.new("Bright red")
3936
SpecialMesh366.Parent = Part365
3937
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3938
SpecialMesh366.MeshType = Enum.MeshType.Wedge
3939
Part367.Parent = Model0
3940
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
3941
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
3942
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
3943
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
3944
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3945
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
3946
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
3947
Part367.Anchored = true
3948
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3949
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3950
Part367.BrickColor = BrickColor.new("Bright red")
3951
Part367.CanCollide = false
3952
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3953
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3954
Part367.Material = Enum.Material.Neon
3955
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3956
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3957
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3958
Part367.brickColor = BrickColor.new("Bright red")
3959
SpecialMesh368.Parent = Part367
3960
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
3961
SpecialMesh368.MeshType = Enum.MeshType.Brick
3962
Part369.Parent = Model0
3963
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
3964
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3965
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
3966
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3967
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3968
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
3969
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3970
Part369.Anchored = true
3971
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3972
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3973
Part369.BrickColor = BrickColor.new("Really black")
3974
Part369.CanCollide = false
3975
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3976
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3977
Part369.Material = Enum.Material.Metal
3978
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3979
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3980
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3981
Part369.brickColor = BrickColor.new("Really black")
3982
SpecialMesh370.Parent = Part369
3983
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
3984
SpecialMesh370.MeshType = Enum.MeshType.Wedge
3985
Part371.Parent = Model0
3986
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3987
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3988
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
3989
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3990
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
3991
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
3992
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
3993
Part371.Anchored = true
3994
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3995
Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3996
Part371.BrickColor = BrickColor.new("Really red")
3997
Part371.CanCollide = false
3998
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3999
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4000
Part371.Material = Enum.Material.Neon
4001
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4002
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4003
Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4004
Part371.brickColor = BrickColor.new("Really red")
4005
SpecialMesh372.Parent = Part371
4006
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4007
SpecialMesh372.MeshType = Enum.MeshType.Brick
4008
Part373.Parent = Model0
4009
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
4010
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
4011
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
4012
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
4013
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4014
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
4015
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
4016
Part373.Anchored = true
4017
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4018
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4019
Part373.BrickColor = BrickColor.new("Bright red")
4020
Part373.CanCollide = false
4021
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4022
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4023
Part373.Material = Enum.Material.Neon
4024
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4025
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4026
Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4027
Part373.brickColor = BrickColor.new("Bright red")
4028
SpecialMesh374.Parent = Part373
4029
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
4030
SpecialMesh374.MeshType = Enum.MeshType.Brick
4031
Part375.Parent = Model0
4032
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4033
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4034
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4035
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4036
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4037
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4038
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
4039
Part375.Anchored = true
4040
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4041
Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4042
Part375.BrickColor = BrickColor.new("Bright red")
4043
Part375.CanCollide = false
4044
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4045
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4046
Part375.Material = Enum.Material.Glass
4047
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4048
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4049
Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4050
Part375.brickColor = BrickColor.new("Bright red")
4051
SpecialMesh376.Parent = Part375
4052
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
4053
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
4054
Part377.Parent = Model0
4055
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
4056
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4057
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
4058
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4059
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4060
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
4061
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
4062
Part377.Anchored = true
4063
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4064
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4065
Part377.BrickColor = BrickColor.new("Really black")
4066
Part377.CanCollide = false
4067
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4068
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4069
Part377.Material = Enum.Material.Metal
4070
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4071
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4072
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4073
Part377.brickColor = BrickColor.new("Really black")
4074
SpecialMesh378.Parent = Part377
4075
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
4076
SpecialMesh378.MeshType = Enum.MeshType.Wedge
4077
Part379.Parent = Model0
4078
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
4079
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4080
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
4081
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4082
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4083
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4084
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4085
Part379.Anchored = true
4086
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4087
Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4088
Part379.BrickColor = BrickColor.new("Really red")
4089
Part379.CanCollide = false
4090
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4091
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4092
Part379.Material = Enum.Material.Neon
4093
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4094
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4095
Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4096
Part379.brickColor = BrickColor.new("Really red")
4097
SpecialMesh380.Parent = Part379
4098
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4099
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4100
Part381.Parent = Model0
4101
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4102
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4103
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4104
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4105
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4106
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4107
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4108
Part381.Anchored = true
4109
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4110
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4111
Part381.BrickColor = BrickColor.new("Really black")
4112
Part381.CanCollide = false
4113
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4114
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4115
Part381.Material = Enum.Material.Metal
4116
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4117
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4118
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4119
Part381.brickColor = BrickColor.new("Really black")
4120
SpecialMesh382.Parent = Part381
4121
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4122
SpecialMesh382.MeshType = Enum.MeshType.Brick
4123
Part383.Parent = Model0
4124
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4125
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4126
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4127
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4128
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4129
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4130
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4131
Part383.Anchored = true
4132
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4133
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4134
Part383.BrickColor = BrickColor.new("Really black")
4135
Part383.CanCollide = false
4136
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4137
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4138
Part383.Material = Enum.Material.Metal
4139
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4140
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4141
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4142
Part383.brickColor = BrickColor.new("Really black")
4143
SpecialMesh384.Parent = Part383
4144
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4145
SpecialMesh384.MeshType = Enum.MeshType.Brick
4146
Part385.Parent = Model0
4147
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4148
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4149
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4150
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4151
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4152
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4153
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4154
Part385.Anchored = true
4155
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4156
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4157
Part385.BrickColor = BrickColor.new("Really black")
4158
Part385.CanCollide = false
4159
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4160
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4161
Part385.Material = Enum.Material.Metal
4162
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4163
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4164
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4165
Part385.brickColor = BrickColor.new("Really black")
4166
SpecialMesh386.Parent = Part385
4167
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4168
SpecialMesh386.MeshType = Enum.MeshType.Brick
4169
Part387.Parent = Model0
4170
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4171
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4172
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4173
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4174
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4175
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4176
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4177
Part387.Anchored = true
4178
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4179
Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4180
Part387.BrickColor = BrickColor.new("Bright red")
4181
Part387.CanCollide = false
4182
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4183
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4184
Part387.Material = Enum.Material.Neon
4185
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4186
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4187
Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4188
Part387.brickColor = BrickColor.new("Bright red")
4189
SpecialMesh388.Parent = Part387
4190
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4191
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4192
Part389.Parent = Model0
4193
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4194
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4195
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4196
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4197
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4198
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4199
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4200
Part389.Anchored = true
4201
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4202
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4203
Part389.BrickColor = BrickColor.new("Really black")
4204
Part389.CanCollide = false
4205
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4206
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4207
Part389.Material = Enum.Material.Metal
4208
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4209
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4210
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4211
Part389.brickColor = BrickColor.new("Really black")
4212
SpecialMesh390.Parent = Part389
4213
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4214
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4215
Part391.Parent = Model0
4216
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4217
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4218
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4219
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4220
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4221
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4222
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4223
Part391.Anchored = true
4224
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4225
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4226
Part391.BrickColor = BrickColor.new("Really black")
4227
Part391.CanCollide = false
4228
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4229
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4230
Part391.Material = Enum.Material.Metal
4231
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4232
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4233
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4234
Part391.brickColor = BrickColor.new("Really black")
4235
SpecialMesh392.Parent = Part391
4236
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4237
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4238
Part393.Parent = Model0
4239
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4240
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4241
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4242
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4243
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4244
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4245
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4246
Part393.Anchored = true
4247
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4248
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4249
Part393.BrickColor = BrickColor.new("Really black")
4250
Part393.CanCollide = false
4251
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4252
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4253
Part393.Material = Enum.Material.Metal
4254
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4255
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4256
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4257
Part393.brickColor = BrickColor.new("Really black")
4258
SpecialMesh394.Parent = Part393
4259
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4260
SpecialMesh394.MeshType = Enum.MeshType.Brick
4261
Part395.Parent = Model0
4262
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4263
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4264
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4265
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4266
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4267
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4268
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4269
Part395.Anchored = true
4270
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4271
Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4272
Part395.BrickColor = BrickColor.new("Bright red")
4273
Part395.CanCollide = false
4274
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4275
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4276
Part395.Material = Enum.Material.Neon
4277
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4278
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4279
Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4280
Part395.brickColor = BrickColor.new("Bright red")
4281
SpecialMesh396.Parent = Part395
4282
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4283
SpecialMesh396.MeshType = Enum.MeshType.Brick
4284
Part397.Parent = Model0
4285
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4286
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4287
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4288
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4289
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4290
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4291
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4292
Part397.Anchored = true
4293
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4294
Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4295
Part397.BrickColor = BrickColor.new("Really red")
4296
Part397.CanCollide = false
4297
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4298
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4299
Part397.Material = Enum.Material.Neon
4300
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4301
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4302
Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4303
Part397.brickColor = BrickColor.new("Really red")
4304
SpecialMesh398.Parent = Part397
4305
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4306
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4307
Part399.Parent = Model0
4308
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4309
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4310
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4311
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4312
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4313
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4314
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4315
Part399.Anchored = true
4316
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4317
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4318
Part399.BrickColor = BrickColor.new("Really black")
4319
Part399.CanCollide = false
4320
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4321
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4322
Part399.Material = Enum.Material.Metal
4323
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4324
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4325
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4326
Part399.brickColor = BrickColor.new("Really black")
4327
SpecialMesh400.Parent = Part399
4328
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4329
SpecialMesh400.MeshType = Enum.MeshType.Brick
4330
Part401.Parent = Model0
4331
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4332
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4333
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4334
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4335
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4336
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4337
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4338
Part401.Anchored = true
4339
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4340
Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4341
Part401.BrickColor = BrickColor.new("Really red")
4342
Part401.CanCollide = false
4343
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4344
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4345
Part401.Material = Enum.Material.Neon
4346
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4347
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4348
Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4349
Part401.brickColor = BrickColor.new("Really red")
4350
SpecialMesh402.Parent = Part401
4351
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4352
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4353
Part403.Parent = Model0
4354
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4355
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4356
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4357
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4358
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4359
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4360
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4361
Part403.Anchored = true
4362
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4363
Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4364
Part403.BrickColor = BrickColor.new("Bright red")
4365
Part403.CanCollide = false
4366
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4367
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4368
Part403.Material = Enum.Material.Neon
4369
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4370
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4371
Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4372
Part403.brickColor = BrickColor.new("Bright red")
4373
SpecialMesh404.Parent = Part403
4374
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4375
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4376
Part405.Parent = Model0
4377
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4378
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4379
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4380
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4381
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4382
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4383
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4384
Part405.Anchored = true
4385
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4386
Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4387
Part405.BrickColor = BrickColor.new("Really red")
4388
Part405.CanCollide = false
4389
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4390
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4391
Part405.Material = Enum.Material.Neon
4392
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4393
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4394
Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4395
Part405.brickColor = BrickColor.new("Really red")
4396
SpecialMesh406.Parent = Part405
4397
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4398
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4399
Part407.Parent = Model0
4400
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4401
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4402
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4403
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4404
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4405
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4406
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4407
Part407.Anchored = true
4408
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4409
Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4410
Part407.BrickColor = BrickColor.new("Bright red")
4411
Part407.CanCollide = false
4412
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4413
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4414
Part407.Material = Enum.Material.Neon
4415
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4416
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4417
Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4418
Part407.brickColor = BrickColor.new("Bright red")
4419
SpecialMesh408.Parent = Part407
4420
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4421
SpecialMesh408.MeshType = Enum.MeshType.Brick
4422
Part409.Parent = Model0
4423
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4424
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4425
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4426
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4427
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4428
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4429
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4430
Part409.Anchored = true
4431
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4432
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4433
Part409.BrickColor = BrickColor.new("Really black")
4434
Part409.CanCollide = false
4435
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4436
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4437
Part409.Material = Enum.Material.Metal
4438
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4439
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4440
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4441
Part409.brickColor = BrickColor.new("Really black")
4442
SpecialMesh410.Parent = Part409
4443
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4444
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4445
Part411.Parent = Model0
4446
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4447
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4448
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4449
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4450
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4451
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4452
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4453
Part411.Anchored = true
4454
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4455
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4456
Part411.BrickColor = BrickColor.new("Really black")
4457
Part411.CanCollide = false
4458
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4459
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4460
Part411.Material = Enum.Material.Metal
4461
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4462
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4463
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4464
Part411.brickColor = BrickColor.new("Really black")
4465
SpecialMesh412.Parent = Part411
4466
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4467
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4468
Part413.Parent = Model0
4469
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4470
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4471
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4472
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4473
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4474
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4475
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4476
Part413.Anchored = true
4477
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4478
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4479
Part413.BrickColor = BrickColor.new("Really black")
4480
Part413.CanCollide = false
4481
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4482
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4483
Part413.Material = Enum.Material.Metal
4484
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4485
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4486
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4487
Part413.brickColor = BrickColor.new("Really black")
4488
SpecialMesh414.Parent = Part413
4489
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4490
SpecialMesh414.MeshType = Enum.MeshType.Brick
4491
Part415.Parent = Model0
4492
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4493
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4494
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4495
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4496
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4497
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4498
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4499
Part415.Anchored = true
4500
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4501
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4502
Part415.BrickColor = BrickColor.new("Really black")
4503
Part415.CanCollide = false
4504
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4505
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4506
Part415.Material = Enum.Material.Metal
4507
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4508
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4509
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4510
Part415.brickColor = BrickColor.new("Really black")
4511
SpecialMesh416.Parent = Part415
4512
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4513
SpecialMesh416.MeshType = Enum.MeshType.Brick
4514
Part417.Parent = Model0
4515
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4516
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4517
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4518
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4519
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4520
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4521
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4522
Part417.Anchored = true
4523
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4524
Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4525
Part417.BrickColor = BrickColor.new("Really red")
4526
Part417.CanCollide = false
4527
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4528
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4529
Part417.Material = Enum.Material.Neon
4530
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4531
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4532
Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4533
Part417.brickColor = BrickColor.new("Really red")
4534
SpecialMesh418.Parent = Part417
4535
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4536
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4537
Part419.Parent = Model0
4538
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4539
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4540
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4541
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4542
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4543
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4544
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4545
Part419.Anchored = true
4546
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4547
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4548
Part419.BrickColor = BrickColor.new("Really black")
4549
Part419.CanCollide = false
4550
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4551
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4552
Part419.Material = Enum.Material.Metal
4553
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4554
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4555
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4556
Part419.brickColor = BrickColor.new("Really black")
4557
SpecialMesh420.Parent = Part419
4558
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4559
SpecialMesh420.MeshType = Enum.MeshType.Brick
4560
Part421.Parent = Model0
4561
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4562
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4563
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4564
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4565
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4566
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4567
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4568
Part421.Anchored = true
4569
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4570
Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4571
Part421.BrickColor = BrickColor.new("Really black")
4572
Part421.CanCollide = false
4573
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4574
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4575
Part421.Material = Enum.Material.Metal
4576
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4577
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4578
Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4579
Part421.brickColor = BrickColor.new("Really black")
4580
SpecialMesh422.Parent = Part421
4581
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4582
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4583
Part423.Parent = Model0
4584
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4585
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4586
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4587
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4588
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4589
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4590
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4591
Part423.Anchored = true
4592
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4593
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4594
Part423.BrickColor = BrickColor.new("Really black")
4595
Part423.CanCollide = false
4596
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4597
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4598
Part423.Material = Enum.Material.Metal
4599
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4600
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4601
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4602
Part423.brickColor = BrickColor.new("Really black")
4603
SpecialMesh424.Parent = Part423
4604
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4605
SpecialMesh424.MeshType = Enum.MeshType.Brick
4606
Part425.Parent = Model0
4607
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4608
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4609
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4610
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4611
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4612
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4613
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4614
Part425.Anchored = true
4615
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4616
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4617
Part425.BrickColor = BrickColor.new("Really black")
4618
Part425.CanCollide = false
4619
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4620
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4621
Part425.Material = Enum.Material.Metal
4622
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4623
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4624
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4625
Part425.brickColor = BrickColor.new("Really black")
4626
SpecialMesh426.Parent = Part425
4627
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4628
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4629
Part427.Parent = Model0
4630
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4631
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4632
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4633
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4634
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4635
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4636
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4637
Part427.Anchored = true
4638
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4639
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4640
Part427.BrickColor = BrickColor.new("Really black")
4641
Part427.CanCollide = false
4642
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4643
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4644
Part427.Material = Enum.Material.Metal
4645
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4646
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4647
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4648
Part427.brickColor = BrickColor.new("Really black")
4649
SpecialMesh428.Parent = Part427
4650
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4651
SpecialMesh428.MeshType = Enum.MeshType.Brick
4652
Part429.Parent = Model0
4653
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4654
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4655
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4656
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4657
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4658
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4659
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4660
Part429.Anchored = true
4661
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4662
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4663
Part429.BrickColor = BrickColor.new("Really black")
4664
Part429.CanCollide = false
4665
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4666
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4667
Part429.Material = Enum.Material.Metal
4668
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4669
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4670
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4671
Part429.brickColor = BrickColor.new("Really black")
4672
SpecialMesh430.Parent = Part429
4673
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4674
SpecialMesh430.MeshType = Enum.MeshType.Brick
4675
Part431.Parent = Model0
4676
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4677
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4678
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4679
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4680
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4681
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4682
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4683
Part431.Anchored = true
4684
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4685
Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4686
Part431.BrickColor = BrickColor.new("Really red")
4687
Part431.CanCollide = false
4688
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4689
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4690
Part431.Material = Enum.Material.Neon
4691
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4692
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4693
Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4694
Part431.brickColor = BrickColor.new("Really red")
4695
SpecialMesh432.Parent = Part431
4696
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4697
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4698
Part433.Parent = Model0
4699
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4700
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4701
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4702
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4703
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4704
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4705
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4706
Part433.Anchored = true
4707
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4708
Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4709
Part433.BrickColor = BrickColor.new("Really red")
4710
Part433.CanCollide = false
4711
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4712
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4713
Part433.Material = Enum.Material.Neon
4714
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4715
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4716
Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4717
Part433.brickColor = BrickColor.new("Really red")
4718
SpecialMesh434.Parent = Part433
4719
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4720
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4721
Part435.Parent = Model0
4722
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4723
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4724
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4725
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4726
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4727
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4728
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4729
Part435.Anchored = true
4730
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4731
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4732
Part435.BrickColor = BrickColor.new("Really red")
4733
Part435.CanCollide = false
4734
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4735
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4736
Part435.Material = Enum.Material.Neon
4737
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4738
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4739
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4740
Part435.brickColor = BrickColor.new("Really red")
4741
SpecialMesh436.Parent = Part435
4742
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4743
SpecialMesh436.MeshType = Enum.MeshType.Brick
4744
Part437.Parent = Model0
4745
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4746
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4747
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4748
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4749
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4750
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4751
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4752
Part437.Anchored = true
4753
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4754
Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4755
Part437.BrickColor = BrickColor.new("Really red")
4756
Part437.CanCollide = false
4757
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4758
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4759
Part437.Material = Enum.Material.Neon
4760
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4761
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4762
Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4763
Part437.brickColor = BrickColor.new("Really red")
4764
SpecialMesh438.Parent = Part437
4765
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4766
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4767
Part439.Parent = Model0
4768
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4769
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4770
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4771
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4772
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4773
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4774
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4775
Part439.Anchored = true
4776
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4777
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4778
Part439.BrickColor = BrickColor.new("Really black")
4779
Part439.CanCollide = false
4780
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4781
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4782
Part439.Material = Enum.Material.Metal
4783
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4784
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4785
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4786
Part439.brickColor = BrickColor.new("Really black")
4787
SpecialMesh440.Parent = Part439
4788
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
4789
SpecialMesh440.MeshType = Enum.MeshType.Brick
4790
Part441.Parent = Model0
4791
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4792
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4793
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
4794
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4795
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4796
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
4797
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
4798
Part441.Anchored = true
4799
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4800
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4801
Part441.BrickColor = BrickColor.new("Really black")
4802
Part441.CanCollide = false
4803
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4804
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4805
Part441.Material = Enum.Material.Metal
4806
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4807
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4808
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4809
Part441.brickColor = BrickColor.new("Really black")
4810
SpecialMesh442.Parent = Part441
4811
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
4812
SpecialMesh442.MeshType = Enum.MeshType.Wedge
4813
Part443.Parent = Model0
4814
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
4815
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
4816
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
4817
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
4818
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
4819
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
4820
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4821
Part443.Anchored = true
4822
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4823
Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4824
Part443.BrickColor = BrickColor.new("Really red")
4825
Part443.CanCollide = false
4826
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4827
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4828
Part443.Material = Enum.Material.Neon
4829
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4830
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4831
Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4832
Part443.brickColor = BrickColor.new("Really red")
4833
SpecialMesh444.Parent = Part443
4834
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
4835
SpecialMesh444.MeshType = Enum.MeshType.Wedge
4836
Part445.Parent = Model0
4837
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
4838
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
4839
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
4840
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
4841
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4842
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
4843
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
4844
Part445.Anchored = true
4845
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4846
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4847
Part445.BrickColor = BrickColor.new("Really black")
4848
Part445.CanCollide = false
4849
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4850
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4851
Part445.Material = Enum.Material.Metal
4852
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4853
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4854
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4855
Part445.brickColor = BrickColor.new("Really black")
4856
SpecialMesh446.Parent = Part445
4857
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
4858
SpecialMesh446.MeshType = Enum.MeshType.Brick
4859
Part447.Parent = Model0
4860
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4861
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4862
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
4863
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4864
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4865
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
4866
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
4867
Part447.Anchored = true
4868
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4869
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4870
Part447.BrickColor = BrickColor.new("Really black")
4871
Part447.CanCollide = false
4872
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4873
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4874
Part447.Material = Enum.Material.Metal
4875
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4876
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4877
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4878
Part447.brickColor = BrickColor.new("Really black")
4879
SpecialMesh448.Parent = Part447
4880
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
4881
SpecialMesh448.MeshType = Enum.MeshType.Brick
4882
Part449.Parent = Model0
4883
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
4884
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
4885
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
4886
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
4887
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
4888
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
4889
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4890
Part449.Anchored = true
4891
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4892
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4893
Part449.BrickColor = BrickColor.new("Really red")
4894
Part449.CanCollide = false
4895
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4896
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4897
Part449.Material = Enum.Material.Neon
4898
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4899
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4900
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4901
Part449.brickColor = BrickColor.new("Really red")
4902
SpecialMesh450.Parent = Part449
4903
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
4904
SpecialMesh450.MeshType = Enum.MeshType.Wedge
4905
Part451.Parent = Model0
4906
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
4907
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
4908
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
4909
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
4910
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4911
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
4912
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4913
Part451.Anchored = true
4914
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4915
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4916
Part451.BrickColor = BrickColor.new("Really black")
4917
Part451.CanCollide = false
4918
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4919
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4920
Part451.Material = Enum.Material.Metal
4921
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4922
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4923
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4924
Part451.brickColor = BrickColor.new("Really black")
4925
SpecialMesh452.Parent = Part451
4926
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4927
SpecialMesh452.MeshType = Enum.MeshType.Brick
4928
Part453.Parent = Model0
4929
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
4930
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
4931
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
4932
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
4933
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4934
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
4935
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4936
Part453.Anchored = true
4937
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4938
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4939
Part453.BrickColor = BrickColor.new("Really black")
4940
Part453.CanCollide = false
4941
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4942
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4943
Part453.Material = Enum.Material.Metal
4944
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4945
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4946
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4947
Part453.brickColor = BrickColor.new("Really black")
4948
SpecialMesh454.Parent = Part453
4949
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4950
SpecialMesh454.MeshType = Enum.MeshType.Brick
4951
Part455.Parent = Model0
4952
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4953
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4954
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
4955
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4956
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4957
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
4958
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
4959
Part455.Anchored = true
4960
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4961
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4962
Part455.BrickColor = BrickColor.new("Really black")
4963
Part455.CanCollide = false
4964
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4965
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4966
Part455.Material = Enum.Material.Glass
4967
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4968
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4969
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4970
Part455.brickColor = BrickColor.new("Really black")
4971
SpecialMesh456.Parent = Part455
4972
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
4973
SpecialMesh456.MeshType = Enum.MeshType.Brick
4974
Part457.Parent = Model0
4975
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
4976
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
4977
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
4978
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
4979
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
4980
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
4981
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
4982
Part457.Anchored = true
4983
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4984
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4985
Part457.BrickColor = BrickColor.new("Really red")
4986
Part457.CanCollide = false
4987
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4988
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4989
Part457.Material = Enum.Material.Neon
4990
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4991
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4992
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4993
Part457.brickColor = BrickColor.new("Really red")
4994
SpecialMesh458.Parent = Part457
4995
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
4996
SpecialMesh458.MeshType = Enum.MeshType.Wedge
4997
Part459.Parent = Model0
4998
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
4999
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
5000
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
5001
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
5002
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
5003
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
5004
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
5005
Part459.Anchored = true
5006
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5007
Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5008
Part459.BrickColor = BrickColor.new("Really red")
5009
Part459.CanCollide = false
5010
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5011
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5012
Part459.Material = Enum.Material.Neon
5013
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5014
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5015
Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5016
Part459.brickColor = BrickColor.new("Really red")
5017
SpecialMesh460.Parent = Part459
5018
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
5019
SpecialMesh460.MeshType = Enum.MeshType.Brick
5020
Part461.Parent = Model0
5021
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
5022
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
5023
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
5024
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
5025
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5026
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
5027
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
5028
Part461.Anchored = true
5029
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5030
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5031
Part461.BrickColor = BrickColor.new("Really black")
5032
Part461.CanCollide = false
5033
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5034
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5035
Part461.Material = Enum.Material.Metal
5036
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5037
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5038
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5039
Part461.brickColor = BrickColor.new("Really black")
5040
SpecialMesh462.Parent = Part461
5041
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
5042
SpecialMesh462.MeshType = Enum.MeshType.Brick
5043
Part463.Parent = Model0
5044
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
5045
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5046
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
5047
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5048
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5049
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
5050
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
5051
Part463.Anchored = true
5052
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5053
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5054
Part463.BrickColor = BrickColor.new("Really black")
5055
Part463.CanCollide = false
5056
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5057
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5058
Part463.Material = Enum.Material.Glass
5059
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5060
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5061
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5062
Part463.brickColor = BrickColor.new("Really black")
5063
SpecialMesh464.Parent = Part463
5064
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
5065
SpecialMesh464.MeshType = Enum.MeshType.Brick
5066
Part465.Parent = Model0
5067
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
5068
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
5069
Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
5070
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
5071
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
5072
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
5073
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5074
Part465.Anchored = true
5075
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5076
Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5077
Part465.BrickColor = BrickColor.new("Really red")
5078
Part465.CanCollide = false
5079
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5080
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5081
Part465.Material = Enum.Material.Neon
5082
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5083
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5084
Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5085
Part465.brickColor = BrickColor.new("Really red")
5086
SpecialMesh466.Parent = Part465
5087
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5088
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5089
Part467.Parent = Model0
5090
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5091
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5092
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5093
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5094
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5095
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5096
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5097
Part467.Anchored = true
5098
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5099
Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5100
Part467.BrickColor = BrickColor.new("Really red")
5101
Part467.CanCollide = false
5102
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5103
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5104
Part467.Material = Enum.Material.Neon
5105
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5106
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5107
Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5108
Part467.brickColor = BrickColor.new("Really red")
5109
SpecialMesh468.Parent = Part467
5110
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5111
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5112
Part469.Parent = Model0
5113
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5114
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5115
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5116
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5117
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5118
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5119
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5120
Part469.Anchored = true
5121
Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5122
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5123
Part469.BrickColor = BrickColor.new("Really black")
5124
Part469.CanCollide = false
5125
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5126
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5127
Part469.Material = Enum.Material.Glass
5128
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5129
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5130
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5131
Part469.brickColor = BrickColor.new("Really black")
5132
SpecialMesh470.Parent = Part469
5133
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5134
SpecialMesh470.MeshType = Enum.MeshType.Brick
5135
Part471.Parent = Model0
5136
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5137
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5138
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5139
Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5140
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5141
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5142
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5143
Part471.Anchored = true
5144
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5145
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5146
Part471.BrickColor = BrickColor.new("Really black")
5147
Part471.CanCollide = false
5148
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5149
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5150
Part471.Material = Enum.Material.Glass
5151
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5152
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5153
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5154
Part471.brickColor = BrickColor.new("Really black")
5155
SpecialMesh472.Parent = Part471
5156
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5157
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5158
Part473.Parent = Model0
5159
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5160
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5161
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5162
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5163
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5164
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5165
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5166
Part473.Anchored = true
5167
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5168
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5169
Part473.BrickColor = BrickColor.new("Really black")
5170
Part473.CanCollide = false
5171
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5172
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5173
Part473.Material = Enum.Material.Metal
5174
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5175
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5176
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5177
Part473.brickColor = BrickColor.new("Really black")
5178
SpecialMesh474.Parent = Part473
5179
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5180
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5181
Part475.Name = "TrueHandle"
5182
Part475.Parent = Model0
5183
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5184
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5185
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5186
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5187
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5188
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5189
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5190
Part475.Anchored = true
5191
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5192
Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5193
Part475.BrickColor = BrickColor.new("Mid gray")
5194
Part475.CanCollide = false
5195
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5196
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5197
Part475.Material = Enum.Material.Metal
5198
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5199
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5200
Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5201
Part475.brickColor = BrickColor.new("Mid gray")
5202
SpecialMesh476.Parent = Part475
5203
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5204
SpecialMesh476.MeshType = Enum.MeshType.Brick
5205
for i,v in pairs(mas:GetChildren()) do
5206-
	v.Parent = game:GetService("Players").Targunz.Character
5206+
	v.Parent = game:GetService("Players").TameDoNotClick.Character
5207
	pcall(function() v:MakeJoints() end)
5208
end
5209
mas:Destroy()
5210
for i,v in pairs(cors) do
5211
	spawn(function()
5212
		pcall(v)
5213
	end)
5214
end
5215
for i,v in pairs(Model0:GetChildren()) do
5216
	if v:IsA("Part") then
5217
                v.Locked = true
5218
		v.Anchored = false
5219
                v.CanCollide = false
5220
	end
5221
end
5222
5223
5224-
plr = game:GetService("Players").Targunz
5224+
plr = game:GetService("Players").TameDoNotClick
5225
char = plr.Character
5226
hum = char.Humanoid
5227
local cam = game.Workspace.CurrentCamera
5228
t = char.Torso
5229
h = char.Head
5230
ra = char["Right Arm"]
5231
la = char["Left Arm"]
5232
rl = char["Right Leg"]
5233
ll = char["Left Leg"]
5234
tors = char.Torso
5235
lleg = char["Left Leg"]
5236
root = char.HumanoidRootPart
5237
hed = char.Head
5238
rleg = char["Right Leg"]
5239
rarm = char["Right Arm"]
5240
larm = char["Left Arm"]
5241
it = Instance.new
5242
vt = Vector3.new
5243
bc = BrickColor.new
5244
br = BrickColor.random
5245
it = Instance.new
5246
cf = CFrame.new
5247
ceuler = CFrame.fromEulerAnglesXYZ
5248
5249
local muter = false
5250
local ORGID = 2212453220
5251
local ORVOL = 1.15
5252
local ORPIT = 1.01
5253
local kan = Instance.new("Sound",plr.PlayerGui)
5254
kan.Volume = 1.15
5255
kan.TimePosition = 0
5256
kan.PlaybackSpeed = 1.01
5257
kan.Pitch = 1.01
5258
kan.SoundId = "rbxassetid://2212453220" --525289865,2212453220,381991270
5259
kan.Name = "nepnepnep"
5260
kan.Looped = true
5261
kan:Play()
5262
5263
--------------------------- GUI STUFF
5264
local basgui = it("GuiMain")
5265
basgui.Parent = plr.PlayerGui
5266
basgui.Name = "VISgui"
5267
local fullscreenz = it("Frame")
5268
fullscreenz.Parent = basgui
5269
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5270
fullscreenz.BackgroundTransparency = 1
5271
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5272
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5273
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5274
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5275
imgl2.BackgroundTransparency = 1
5276
imgl2.BorderSizePixel = 0
5277
imgl2.ImageTransparency = 0.5
5278
imgl2.ImageColor3 = Color3.new(1,0,0)
5279
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5280
imgl2.Size = UDim2.new(0,600,0,600)
5281
imgl2.Image = "rbxassetid://320731120"
5282
local techc = imgl2:Clone()
5283
techc.Parent = fullscreenz
5284
techc.ImageTransparency = 0.5
5285
techc.Size = UDim2.new(0,700,0,700)
5286
techc.Position = UDim2.new(0.75,-50,0.55,-50)
5287
techc.ImageColor3 = Color3.new(0.5,0,1)
5288
techc.Image = "rbxassetid://521073910"
5289
local circl = imgl2:Clone()
5290
circl.Parent = fullscreenz
5291
circl.ImageTransparency = 0
5292
circl.Size = UDim2.new(0,500,0,500)
5293
circl.Position = UDim2.new(0.75,50,0.55,50)
5294
circl.ImageColor3 = Color3.new(0,0.5,1)
5295
circl.Image = "rbxassetid://997291547"
5296
local circl2 = imgl2:Clone()
5297
circl2.Parent = fullscreenz
5298
circl2.ImageTransparency = 0
5299
circl2.ImageColor3 = Color3.new(0.5,0,1)
5300
circl2.Image = "rbxassetid://997291547"
5301
local imgl2b = imgl2:Clone()
5302
imgl2b.Parent = fullscreenz
5303
imgl2b.ImageTransparency = 0
5304
imgl2b.Size = UDim2.new(0,500,0,500)
5305
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5306
local ned = Instance.new("TextLabel",fullscreenz)
5307
ned.ZIndex = 2
5308
ned.Font = "SciFi"
5309
ned.BackgroundTransparency = 1
5310
ned.BorderSizePixel = 0.65
5311
ned.Size = UDim2.new(0.4,0,0.2,0)
5312
ned.Position = UDim2.new(0.6,0,0.8,0)
5313
ned.TextColor3 = BrickColor.new("Really red").Color
5314
ned.TextStrokeColor3 = BrickColor.new("red").Color
5315
ned.TextScaled = true
5316
ned.TextStrokeTransparency = 0
5317
ned.Text = "Demon Sword"
5318
ned.TextSize = 24
5319
ned.Rotation = 1
5320
--ned.TextXAlignment = "Right"
5321
ned.TextYAlignment = "Bottom"
5322
5323
function CameraShake(Times, Power)
5324
coroutine.resume(coroutine.create(function()
5325
FV = Instance.new("BoolValue", Character)
5326
FV.Name = "CameraShake"
5327
for ShakeNum=1,Times do
5328
swait()
5329
local ef=Power
5330
  if ef>=1 then
5331
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
5332
  else
5333
   ef=Power*10
5334
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
5335
  end	
5336
end
5337
Humanoid.CameraOffset = Vector3.new(0,0,0)
5338
FV:Destroy()
5339
end))
5340
end
5341
5342
CamShake=function(Part,Distan,Power,Times) 
5343
local de=Part.Position
5344
for i,v in pairs(workspace:children()) do
5345
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
5346
for _,c in pairs(v:children()) do
5347
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
5348
local Noob=v.Humanoid
5349
if Noob~=nil then
5350
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
5351
--[[local ss=script.CamShake:clone()
5352
ss.Parent=Noob
5353
ss.Power.Value=Power
5354
ss.Times.Value=Times
5355
ss.Disabled=false]]
5356
CameraShake(Times, Power)
5357
end
5358
end
5359
end
5360
end
5361
end
5362
end
5363
end
5364
5365
function chatfunc(text,color,typet,font,timeex)
5366
local chat = coroutine.wrap(function()
5367
if Character:FindFirstChild("TalkingBillBoard")~= nil then
5368
Character:FindFirstChild("TalkingBillBoard"):destroy()
5369
end
5370
local naeeym2 = Instance.new("BillboardGui",Character)
5371
naeeym2.Size = UDim2.new(0,100,0,40)
5372
naeeym2.StudsOffset = Vector3.new(0,3,0)
5373
naeeym2.Adornee = Character.Head
5374
naeeym2.Name = "TalkingBillBoard"
5375
local tecks2 = Instance.new("TextLabel",naeeym2)
5376
tecks2.BackgroundTransparency = 1
5377
tecks2.BorderSizePixel = 0
5378
tecks2.Text = ""
5379
tecks2.Font = font
5380
tecks2.TextSize = 30
5381
tecks2.TextStrokeTransparency = 0
5382
tecks2.TextColor3 = color
5383
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5384
tecks2.Size = UDim2.new(1,0,0.5,0)
5385
local tecks3 = Instance.new("TextLabel",naeeym2)
5386
tecks3.BackgroundTransparency = 1
5387
tecks3.BorderSizePixel = 0
5388
tecks3.Text = ""
5389
tecks3.Font = font
5390
tecks3.TextSize = 30
5391
tecks3.TextStrokeTransparency = 0
5392
if typet == "Inverted" then
5393
tecks3.TextColor3 = Color3.new(0,0,0)
5394
tecks3.TextStrokeColor3 = color
5395
elseif typet == "Normal" then
5396
tecks3.TextColor3 = color
5397
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5398
end
5399
tecks3.Size = UDim2.new(1,0,0.5,0)
5400
coroutine.resume(coroutine.create(function()
5401
while true do
5402
swait(1)
5403
if chaosmode == true then
5404
tecks2.TextColor3 = BrickColor.random().Color
5405
tecks3.TextStrokeColor3 = BrickColor.random().Color
5406
end
5407
end
5408
end))
5409
for i = 0, 74*timeex do
5410
swait()
5411
tecks2.Text = text
5412
tecks3.Text = text
5413
end
5414
local randomrot = math.random(1,2)
5415
if randomrot == 1 then
5416
for i = 1, 50 do
5417
swait()
5418
tecks2.Text = text
5419
tecks3.Text = text
5420
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5421
tecks2.TextTransparency = tecks2.TextTransparency + .04
5422
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5423
tecks3.TextTransparency = tecks2.TextTransparency + .04
5424
end
5425
elseif randomrot == 2 then
5426
	for i = 1, 50 do
5427
swait()
5428
tecks2.Text = text
5429
tecks3.Text = text
5430
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5431
tecks2.TextTransparency = tecks2.TextTransparency + .04
5432
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5433
tecks3.TextTransparency = tecks2.TextTransparency + .04
5434
end
5435
end
5436
naeeym2:Destroy()
5437
end)
5438
chat()
5439
end
5440
5441
5442
local Create = LoadLibrary("RbxUtility").Create
5443
5444
CFuncs = {	
5445
	["Part"] = {
5446
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5447
			local Part = Create("Part"){
5448
				Parent = Parent,
5449
				Reflectance = Reflectance,
5450
				Transparency = Transparency,
5451
				CanCollide = false,
5452
				Locked = true,
5453
				BrickColor = BrickColor.new(tostring(BColor)),
5454
				Name = Name,
5455
				Size = Size,
5456
				Material = Material,
5457
			}
5458
			RemoveOutlines(Part)
5459
			return Part
5460
		end;
5461
	};
5462
	
5463
	["Mesh"] = {
5464
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5465
			local Msh = Create(Mesh){
5466
				Parent = Part,
5467
				Offset = OffSet,
5468
				Scale = Scale,
5469
			}
5470
			if Mesh == "SpecialMesh" then
5471
				Msh.MeshType = MeshType
5472
				Msh.MeshId = MeshId
5473
			end
5474
			return Msh
5475
		end;
5476
	};
5477
	
5478
	["Mesh"] = {
5479
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5480
			local Msh = Create(Mesh){
5481
				Parent = Part,
5482
				Offset = OffSet,
5483
				Scale = Scale,
5484
			}
5485
			if Mesh == "SpecialMesh" then
5486
				Msh.MeshType = MeshType
5487
				Msh.MeshId = MeshId
5488
			end
5489
			return Msh
5490
		end;
5491
	};
5492
	
5493
	["Weld"] = {
5494
		Create = function(Parent, Part0, Part1, C0, C1)
5495
			local Weld = Create("Weld"){
5496
				Parent = Parent,
5497
				Part0 = Part0,
5498
				Part1 = Part1,
5499
				C0 = C0,
5500
				C1 = C1,
5501
			}
5502
			return Weld
5503
		end;
5504
	};
5505
5506
	["Sound"] = {
5507
		Create = function(id, par, vol, pit) 
5508
			coroutine.resume(coroutine.create(function()
5509
				local S = Create("Sound"){
5510
					Volume = vol,
5511
					Pitch = pit or 1,
5512
					SoundId = id,
5513
					Parent = par or workspace,
5514
				}
5515
				wait() 
5516
				S:play() 
5517
				game:GetService("Debris"):AddItem(S, 10)
5518
			end))
5519
		end;
5520
	};
5521
5522
["LongSound"] = {
5523
		Create = function(id, par, vol, pit) 
5524
			coroutine.resume(coroutine.create(function()
5525
				local S = Create("Sound"){
5526
					Volume = vol,
5527
					Pitch = pit or 1,
5528
					SoundId = id,
5529
					Parent = par or workspace,
5530
				}
5531
				wait() 
5532
				S:play() 
5533
				game:GetService("Debris"):AddItem(S, 30)
5534
			end))
5535
		end;
5536
	};
5537
	
5538
	["ParticleEmitter"] = {
5539
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5540
			local fp = Create("ParticleEmitter"){
5541
				Parent = Parent,
5542
				Color = ColorSequence.new(Color1, Color2),
5543
				LightEmission = LightEmission,
5544
				Size = Size,
5545
				Texture = Texture,
5546
				Transparency = Transparency,
5547
				ZOffset = ZOffset,
5548
				Acceleration = Accel,
5549
				Drag = Drag,
5550
				LockedToPart = LockedToPart,
5551
				VelocityInheritance = VelocityInheritance,
5552
				EmissionDirection = EmissionDirection,
5553
				Enabled = Enabled,
5554
				Lifetime = LifeTime,
5555
				Rate = Rate,
5556
				Rotation = Rotation,
5557
				RotSpeed = RotSpeed,
5558
				Speed = Speed,
5559
				VelocitySpread = VelocitySpread,
5560
			}
5561
			return fp
5562
		end;
5563
	};
5564
5565
	CreateTemplate = {
5566
	
5567
	};
5568
}
5569
5570
5571
5572
New = function(Object, Parent, Name, Data)
5573
	local Object = Instance.new(Object)
5574
	for Index, Value in pairs(Data or {}) do
5575
		Object[Index] = Value
5576
	end
5577
	Object.Parent = Parent
5578
	Object.Name = Name
5579
	return Object
5580
end
5581
local m = Instance.new("Model",char)
5582
5583
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5584
local p = Instance.new("Part")
5585
p.TopSurface = 0
5586
p.BottomSurface = 0
5587
p.Parent = parent
5588
p.Size = Vector3.new(0.05,0.05,0.05)
5589
p.Transparency = transparency
5590
p.Reflectance = reflectance
5591
p.CanCollide = false
5592
p.Locked = true
5593
p.BrickColor = brickcolor
5594
p.Material = material
5595
return p
5596
end
5597
5598
function CreateMesh(parent,meshtype,x1,y1,z1)
5599
local mesh = Instance.new("SpecialMesh",parent)
5600
mesh.MeshType = meshtype
5601
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5602
return mesh
5603
end
5604
5605
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5606
local mesh = Instance.new("SpecialMesh",parent)
5607
mesh.MeshType = "FileMesh"
5608
mesh.MeshId = meshid
5609
mesh.Scale = Vector3.new(x1,y1,z1)
5610
return mesh
5611
end
5612
5613
5614
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5615
local mesh = Instance.new("SpecialMesh",parent)
5616
mesh.MeshType = "FileMesh"
5617
mesh.MeshId = meshid
5618
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5619
mesh.Scale = Vector3.new(x1,y1,z1)
5620
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5621
return mesh
5622
end
5623
5624
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5625
local weld = Instance.new("Weld")
5626
weld.Parent = parent
5627
weld.Part0 = part0
5628
weld.Part1 = part1
5629
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5630
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5631
return weld
5632
end
5633
5634
5635
5636
5637
---- WEAPON OR STUFF
5638
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5639
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5640
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5641
local A0 = Instance.new("Attachment",rarmor)
5642
A0.Position = Vector3.new(-2.5,0.25,0)
5643
local A1 = Instance.new("Attachment",rarmor)
5644
A1.Position = Vector3.new(-7.5,0.4,0)
5645
tl1 = Instance.new('Trail',rarmor)
5646
tl1.Attachment0 = A0
5647
tl1.Attachment1 = A1
5648
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5649
tl1.LightEmission = 1
5650
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5651
tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
5652
tl1.Lifetime = 0.6
5653
tl1.Enabled = false
5654
5655
5656
5657
5658
--------------- WINGS
5659
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5660
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5661
5662
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5663
CreateMesh(wng1a,"Wedge",0.1,4,4)
5664
CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5665
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5666
CreateMesh(wng2a,"Wedge",0.1,4,4)
5667
CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5668
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5669
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5670
CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5671
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5672
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5673
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5674
------
5675
5676
5677
function lerp(object, newCFrame, alpha)
5678
  return object:lerp(newCFrame, alpha)
5679
end
5680
5681
function RemoveOutlines(part)
5682
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5683
end
5684
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5685
  local Part = Create("Part")({
5686
    Parent = Parent,
5687
    Reflectance = Reflectance,
5688
    Transparency = Transparency,
5689
    CanCollide = false,
5690
    Locked = true,
5691
    BrickColor = BrickColor.new(tostring(BColor)),
5692
    Name = Name,
5693
    Size = Size,
5694
    Material = Material
5695
  })
5696
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5697
  RemoveOutlines(Part)
5698
  return Part
5699
end
5700
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5701
  local Msh = Create(Mesh)({
5702
    Parent = Part,
5703
    Offset = OffSet,
5704
    Scale = Scale
5705
  })
5706
  if Mesh == "SpecialMesh" then
5707
    Msh.MeshType = MeshType
5708
    Msh.MeshId = MeshId
5709
  end
5710
  return Msh
5711
end
5712
function CreateWeld(Parent, Part0, Part1, C0, C1)
5713
  local Weld = Create("Weld")({
5714
    Parent = Parent,
5715
    Part0 = Part0,
5716
    Part1 = Part1,
5717
    C0 = C0,
5718
    C1 = C1
5719
  })
5720
  return Weld
5721
end
5722
5723-
Player=game:GetService("Players").Targunz
5723+
Player=game:GetService("Players").TameDoNotClick
5724
Character=Player.Character 
5725
PlayerGui=Player.PlayerGui 
5726
Backpack=Player.Backpack 
5727
Torso=Character.Torso 
5728
Head=Character.Head 
5729
Humanoid=Character.Humanoid
5730
m=Instance.new('Model',Character)
5731
LeftArm=Character["Left Arm"] 
5732
LeftLeg=Character["Left Leg"] 
5733
RightArm=Character["Right Arm"] 
5734
RightLeg=Character["Right Leg"] 
5735
LS=Torso["Left Shoulder"] 
5736
LH=Torso["Left Hip"] 
5737
RS=Torso["Right Shoulder"] 
5738
RH=Torso["Right Hip"] 
5739
Face = Head.face
5740
Neck=Torso.Neck
5741
it=Instance.new
5742
attacktype=1
5743
vt=Vector3.new
5744
cf=CFrame.new
5745
euler=CFrame.fromEulerAnglesXYZ
5746
angles=CFrame.Angles
5747
cloaked=false
5748
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5749
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5750
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5751
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5752
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5753
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5754
RootPart=Character.HumanoidRootPart
5755
RootJoint=RootPart.RootJoint
5756
RootCF=euler(-1.57,0,3.14)
5757
attack = false 
5758
attackdebounce = false 
5759
deb=false
5760
equipped=true
5761
hand=false
5762
MMouse=nil
5763
combo=0
5764
mana=0
5765
trispeed=.2
5766
attackmode='none'
5767
local idle=0
5768
local Anim="Idle"
5769
local Effects={}
5770
local gun=false
5771
local shoot=false
5772
local sine = 0
5773
local change = 1
5774
player=nil 
5775
5776
--save shoulders 
5777
RSH, LSH=nil, nil 
5778
--welds 
5779
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
5780
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
5781
LH=Torso["Left Hip"]
5782
RH=Torso["Right Hip"]
5783
TorsoColor=Torso.BrickColor
5784
function NoOutline(Part)
5785
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
5786
end
5787
player=Player 
5788
ch=Character
5789
RSH=ch.Torso["Right Shoulder"] 
5790
LSH=ch.Torso["Left Shoulder"] 
5791
-- 
5792
RSH.Parent=nil 
5793
LSH.Parent=nil 
5794
-- 
5795
RW.Name="Right Shoulder"
5796
RW.Part0=ch.Torso 
5797
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
5798
RW.C1=cf(0, 0.5, 0) 
5799
RW.Part1=ch["Right Arm"] 
5800
RW.Parent=ch.Torso 
5801
-- 
5802
LW.Name="Left Shoulder"
5803
LW.Part0=ch.Torso 
5804
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
5805
LW.C1=cf(0, 0.5, 0) 
5806
LW.Part1=ch["Left Arm"] 
5807
LW.Parent=ch.Torso 
5808
5809
local Stats=Instance.new("BoolValue")
5810
Stats.Name="Stats"
5811
Stats.Parent=Character
5812
local Atk=Instance.new("NumberValue")
5813
Atk.Name="Damage"
5814
Atk.Parent=Stats
5815
Atk.Value=1
5816
local Def=Instance.new("NumberValue")
5817
Def.Name="Defense"
5818
Def.Parent=Stats
5819
Def.Value=1
5820
local Speed=Instance.new("NumberValue")
5821
Speed.Name="Speed"
5822
Speed.Parent=Stats
5823
Speed.Value=1
5824
local Mvmt=Instance.new("NumberValue")
5825
Mvmt.Name="Movement"
5826
Mvmt.Parent=Stats
5827
Mvmt.Value=1
5828
5829
local donum=0
5830
 
5831
5832
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
5833
local fp=it("Part")
5834
fp.formFactor=formfactor 
5835
fp.Parent=parent
5836
fp.Reflectance=reflectance
5837
fp.Transparency=transparency
5838
fp.CanCollide=false 
5839
fp.Locked=true
5840
fp.BrickColor=brickcolor
5841
fp.Name=name
5842
fp.Size=size
5843
fp.Position=Torso.Position 
5844
NoOutline(fp)
5845
fp.Material="SmoothPlastic"
5846
fp:BreakJoints()
5847
return fp 
5848
end 
5849
 
5850
function mesh(Mesh,part,meshtype,meshid,offset,scale)
5851
local mesh=it(Mesh) 
5852
mesh.Parent=part
5853
if Mesh=="SpecialMesh" then
5854
mesh.MeshType=meshtype
5855
if meshid~="nil" then
5856
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
5857
end
5858
end
5859
mesh.Offset=offset
5860
mesh.Scale=scale
5861
return mesh
5862
end
5863
 
5864
function weld(parent,part0,part1,c0)
5865
local weld=it("Weld") 
5866
weld.Parent=parent
5867
weld.Part0=part0 
5868
weld.Part1=part1 
5869
weld.C0=c0
5870
return weld
5871
end
5872
 
5873
local Color1=Torso.BrickColor
5874
5875
local bodvel=Instance.new("BodyVelocity")
5876
local bg=Instance.new("BodyGyro")
5877
5878
function swait(num)
5879
if num==0 or num==nil then
5880
game:service'RunService'.Stepped:wait(0)
5881
else
5882
for i=0,num do
5883
game:service'RunService'.Stepped:wait(0)
5884
end
5885
end
5886
end
5887
 
5888
 
5889
so = function(id,par,vol,pit) 
5890
coroutine.resume(coroutine.create(function()
5891
local sou = Instance.new("Sound",par or workspace)
5892
sou.Volume=vol
5893
sou.Pitch=pit or 1
5894
sou.SoundId=id
5895
swait() 
5896
sou:play() 
5897
game:GetService("Debris"):AddItem(sou,6)
5898
end))
5899
end
5900
 
5901
function clerp(a,b,t) 
5902
local qa = {QuaternionFromCFrame(a)}
5903
local qb = {QuaternionFromCFrame(b)} 
5904
local ax, ay, az = a.x, a.y, a.z 
5905
local bx, by, bz = b.x, b.y, b.z
5906
local _t = 1-t
5907
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
5908
end 
5909
 
5910
function QuaternionFromCFrame(cf) 
5911
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
5912
local trace = m00 + m11 + m22 
5913
if trace > 0 then 
5914
local s = math.sqrt(1 + trace) 
5915
local recip = 0.5/s 
5916
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
5917
else 
5918
local i = 0 
5919
if m11 > m00 then
5920
i = 1
5921
end
5922
if m22 > (i == 0 and m00 or m11) then 
5923
i = 2 
5924
end 
5925
if i == 0 then 
5926
local s = math.sqrt(m00-m11-m22+1) 
5927
local recip = 0.5/s 
5928
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
5929
elseif i == 1 then 
5930
local s = math.sqrt(m11-m22-m00+1) 
5931
local recip = 0.5/s 
5932
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
5933
elseif i == 2 then 
5934
local s = math.sqrt(m22-m00-m11+1) 
5935
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
5936
end 
5937
end 
5938
end
5939
 
5940
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
5941
local xs, ys, zs = x + x, y + y, z + z 
5942
local wx, wy, wz = w*xs, w*ys, w*zs 
5943
local xx = x*xs 
5944
local xy = x*ys 
5945
local xz = x*zs 
5946
local yy = y*ys 
5947
local yz = y*zs 
5948
local zz = z*zs 
5949
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
5950
end
5951
 
5952
function QuaternionSlerp(a, b, t) 
5953
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
5954
local startInterp, finishInterp; 
5955
if cosTheta >= 0.0001 then 
5956
if (1 - cosTheta) > 0.0001 then 
5957
local theta = math.acos(cosTheta) 
5958
local invSinTheta = 1/math.sin(theta) 
5959
startInterp = math.sin((1-t)*theta)*invSinTheta 
5960
finishInterp = math.sin(t*theta)*invSinTheta  
5961
else 
5962
startInterp = 1-t 
5963
finishInterp = t 
5964
end 
5965
else 
5966
if (1+cosTheta) > 0.0001 then 
5967
local theta = math.acos(-cosTheta) 
5968
local invSinTheta = 1/math.sin(theta) 
5969
startInterp = math.sin((t-1)*theta)*invSinTheta 
5970
finishInterp = math.sin(t*theta)*invSinTheta 
5971
else 
5972
startInterp = t-1 
5973
finishInterp = t 
5974
end 
5975
end 
5976
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
5977
end
5978
5979
local function CFrameFromTopBack(at, top, back)
5980
local right = top:Cross(back)
5981
return CFrame.new(at.x, at.y, at.z,
5982
right.x, top.x, back.x,
5983
right.y, top.y, back.y,
5984
right.z, top.z, back.z)
5985
end
5986
5987
function Triangle(a, b, c)
5988
local edg1 = (c-a):Dot((b-a).unit)
5989
local edg2 = (a-b):Dot((c-b).unit)
5990
local edg3 = (b-c):Dot((a-c).unit)
5991
if edg1 <= (b-a).magnitude and edg1 >= 0 then
5992
a, b, c = a, b, c
5993
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
5994
a, b, c = b, c, a
5995
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
5996
a, b, c = c, a, b
5997
else
5998
assert(false, "unreachable")
5999
end
6000
 
6001
local len1 = (c-a):Dot((b-a).unit)
6002
local len2 = (b-a).magnitude - len1
6003
local width = (a + (b-a).unit*len1 - c).magnitude
6004
 
6005
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
6006
 
6007
local list = {}
6008
 
6009
if len1 > 0.01 then
6010
local w1 = Instance.new('WedgePart', m)
6011
game:GetService("Debris"):AddItem(w1,5)
6012
w1.Material = "SmoothPlastic"
6013
w1.FormFactor = 'Custom'
6014
w1.BrickColor = BrickColor.new("Really red")
6015
w1.Transparency = 0
6016
w1.Reflectance = 0
6017
w1.Material = "SmoothPlastic"
6018
w1.CanCollide = false
6019
local l1 = Instance.new("PointLight",w1)
6020
l1.Color = Color3.new(170,0,0)
6021
NoOutline(w1)
6022
local sz = Vector3.new(0.2, width, len1)
6023
w1.Size = sz
6024
local sp = Instance.new("SpecialMesh",w1)
6025
sp.MeshType = "Wedge"
6026
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
6027
w1:BreakJoints()
6028
w1.Anchored = true
6029
w1.Parent = workspace
6030
w1.Transparency = 0.7
6031
table.insert(Effects,{w1,"Disappear",.01})
6032
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
6033
table.insert(list,w1)
6034
end
6035
 
6036
if len2 > 0.01 then
6037
local w2 = Instance.new('WedgePart', m)
6038
game:GetService("Debris"):AddItem(w2,5)
6039
w2.Material = "SmoothPlastic"
6040
w2.FormFactor = 'Custom'
6041
w2.BrickColor = BrickColor.new("Really red")
6042
w2.Transparency = 0
6043
w2.Reflectance = 0
6044
w2.Material = "SmoothPlastic"
6045
w2.CanCollide = false
6046
local l2 = Instance.new("PointLight",w2)
6047
l2.Color = Color3.new(170,0,0)
6048
NoOutline(w2)
6049
local sz = Vector3.new(0.2, width, len2)
6050
w2.Size = sz
6051
local sp = Instance.new("SpecialMesh",w2)
6052
sp.MeshType = "Wedge"
6053
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
6054
w2:BreakJoints()
6055
w2.Anchored = true
6056
w2.Parent = workspace
6057
w2.Transparency = 0.7
6058
table.insert(Effects,{w2,"Disappear",.01})
6059
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
6060
table.insert(list,w2)
6061
end
6062
return unpack(list)
6063
end
6064
 
6065
6066
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
6067
  if hit.Parent == nil then
6068
    return
6069
  end
6070
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
6071
  for _, v in pairs(hit.Parent:children()) do
6072
    if v:IsA("Humanoid") then
6073
      h = v
6074
h.MaxHealth = 100
6075
    end
6076
  end
6077
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
6078
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
6079
      return
6080
    end
6081
    local c = Create("ObjectValue")({
6082
      Name = "creator",
6083-
      Value = game:service("Players").Targunz,
6083+
      Value = game:service("Players").TameDoNotClick,
6084
      Parent = h
6085
    })
6086
    game:GetService("Debris"):AddItem(c, 0.5)
6087
    if HitSound ~= nil and HitPitch ~= nil then
6088
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
6089
    end
6090
    local Damage = math.random(minim, maxim)
6091
    local blocked = false
6092
    local block = hit.Parent:findFirstChild("Block")
6093
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
6094
      blocked = true
6095
      block.Value = block.Value - 1
6096
      print(block.Value)
6097
    end
6098
    if blocked == false then
6099
      HitHealth = h.Health
6100
h.MaxHealth = 100
6101
      h.Health = h.Health - Damage
6102
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
6103
        print("gained kill")
6104
dmg(h.Parent)
6105
      end
6106
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6107
    else
6108
      h.Health = h.Health - Damage / 2
6109
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6110
    end
6111
    if Type == "Knockdown" then
6112
      local hum = hit.Parent.Humanoid
6113
      hum.PlatformStand = true
6114
      coroutine.resume(coroutine.create(function(HHumanoid)
6115
        swait(1)
6116
        HHumanoid.PlatformStand = false
6117
      end), hum)
6118
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
6119
      local bodvol = Create("BodyVelocity")({
6120
        velocity = angle * knockback,
6121
        P = 5000,
6122
        maxForce = Vector3.new(8000, 8000, 8000),
6123
        Parent = hit
6124
      })
6125
      local rl = Create("BodyAngularVelocity")({
6126
        P = 3000,
6127
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
6128
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
6129
        Parent = hit
6130
      })
6131
      game:GetService("Debris"):AddItem(bodvol, 0.5)
6132
      game:GetService("Debris"):AddItem(rl, 0.5)
6133
    elseif Type == "Normal" then
6134
      local vp = Create("BodyVelocity")({
6135
        P = 500,
6136
        maxForce = Vector3.new(math.huge, 0, math.huge),
6137
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6138
      })
6139
      if knockback > 0 then
6140
        vp.Parent = hit.Parent.Torso
6141
      end
6142
      game:GetService("Debris"):AddItem(vp, 0.5)
6143
    elseif Type == "Up" then
6144
      local bodyVelocity = Create("BodyVelocity")({
6145
        velocity = Vector3.new(0, 20, 0),
6146
        P = 5000,
6147
        maxForce = Vector3.new(8000, 8000, 8000),
6148
        Parent = hit
6149
      })
6150
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6151
      local bodyVelocity = Create("BodyVelocity")({
6152
        velocity = Vector3.new(0, 20, 0),
6153
        P = 5000,
6154
        maxForce = Vector3.new(8000, 8000, 8000),
6155
        Parent = hit
6156
      })
6157
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6158
    elseif Type == "Leech" then
6159
      local hum = hit.Parent.Humanoid
6160
      if hum ~= nil then
6161
        for i = 0, 2 do
6162
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6163
        end
6164
        Humanoid.Health = Humanoid.Health + 10
6165
      end
6166
    elseif Type == "UpKnock" then
6167
      local hum = hit.Parent.Humanoid
6168
      hum.PlatformStand = true
6169
      if hum ~= nil then
6170
        hitr = true
6171
      end
6172
      coroutine.resume(coroutine.create(function(HHumanoid)
6173
        swait(5)
6174
        HHumanoid.PlatformStand = false
6175
        hitr = false
6176
      end), hum)
6177
      local bodyVelocity = Create("BodyVelocity")({
6178
        velocity = Vector3.new(0, 20, 0),
6179
        P = 5000,
6180
        maxForce = Vector3.new(8000, 8000, 8000),
6181
        Parent = hit
6182
      })
6183
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6184
      local bodyVelocity = Create("BodyVelocity")({
6185
        velocity = Vector3.new(0, 20, 0),
6186
        P = 5000,
6187
        maxForce = Vector3.new(8000, 8000, 8000),
6188
        Parent = hit
6189
      })
6190
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6191
    elseif Type == "Snare" then
6192
      local bp = Create("BodyPosition")({
6193
        P = 2000,
6194
        D = 100,
6195
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6196
        position = hit.Parent.Torso.Position,
6197
        Parent = hit.Parent.Torso
6198
      })
6199
      game:GetService("Debris"):AddItem(bp, 1)
6200
    elseif Type == "Slashnare" then
6201
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6202
      for i = 1, math.random(4, 5) do
6203
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6204
      end
6205
      local bp = Create("BodyPosition")({
6206
        P = 2000,
6207
        D = 100,
6208
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6209
        position = hit.Parent.Torso.Position,
6210
        Parent = hit.Parent.Torso
6211
      })
6212
      game:GetService("Debris"):AddItem(bp, 1)
6213
    elseif Type == "Spike" then
6214
      CreateBigIceSword(hit.Parent.Torso.CFrame)
6215
      local bp = Create("BodyPosition")({
6216
        P = 2000,
6217
        D = 100,
6218
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6219
        position = hit.Parent.Torso.Position,
6220
        Parent = hit.Parent.Torso
6221
      })
6222
      game:GetService("Debris"):AddItem(bp, 1)
6223
    elseif Type == "Freeze" then
6224
      local BodPos = Create("BodyPosition")({
6225
        P = 50000,
6226
        D = 1000,
6227
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6228
        position = hit.Parent.Torso.Position,
6229
        Parent = hit.Parent.Torso
6230
      })
6231
      local BodGy = Create("BodyGyro")({
6232
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6233
        P = 20000,
6234
        Parent = hit.Parent.Torso,
6235
        cframe = hit.Parent.Torso.CFrame
6236
      })
6237
      hit.Parent.Torso.Anchored = true
6238
      coroutine.resume(coroutine.create(function(Part)
6239
        swait(1.5)
6240
        Part.Anchored = false
6241
      end), hit.Parent.Torso)
6242
      game:GetService("Debris"):AddItem(BodPos, 3)
6243
      game:GetService("Debris"):AddItem(BodGy, 3)
6244
    end
6245
    local debounce = Create("BoolValue")({
6246
      Name = "DebounceHit",
6247
      Parent = hit.Parent,
6248
      Value = true
6249
    })
6250
    game:GetService("Debris"):AddItem(debounce, Delay)
6251
    c = Instance.new("ObjectValue")
6252
    c.Name = "creator"
6253
    c.Value = Player
6254
    c.Parent = h
6255
    game:GetService("Debris"):AddItem(c, 0.5)
6256
  end
6257
end
6258
function ShowDamage(Pos, Text, Time, Color)
6259
  local Rate = 0.1
6260
  local Pos = Pos or Vector3.new(0, 0, 0)
6261
  local Text = Text or ""
6262
  local Time = Time or 2
6263
  local Color = Color or Color3.new(1, 0, 1)
6264
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6265
  EffectPart.Anchored = true
6266
  local BillboardGui = Create("BillboardGui")({
6267
    Size = UDim2.new(3, 0, 3, 0),
6268
    Adornee = EffectPart,
6269
    Parent = EffectPart
6270
  })
6271
  local TextLabel = Create("TextLabel")({
6272
    BackgroundTransparency = 1,
6273
    Size = UDim2.new(1, 0, 1, 0),
6274
    Text = Text,
6275
    TextColor3 = Color3.new(1,1,1),
6276
    TextStrokeColor3 = Color3.new(0,0,0),
6277
    TextStrokeTransparency = 0.25,
6278
    TextScaled = true,
6279
    Font = Enum.Font.Fantasy,
6280
    TextSize = 24,
6281
    Parent = BillboardGui
6282
  })
6283
  game.Debris:AddItem(EffectPart, Time + 0.1)
6284
  EffectPart.Parent = game:GetService("Workspace")
6285
  delay(0, function()
6286
    local Frames = Time / Rate
6287
    for Frame = 1, Frames do
6288
      swait(Rate)
6289
      local Percent = Frame / Frames
6290
      TextLabel.Text = Text
6291
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
6292
    end
6293
    for Frame = 1, Frames do
6294
      swait(Rate)
6295
      local Percent = Frame / Frames
6296
      TextLabel.Text = Text
6297
    end
6298
    for Frame = 1, Frames do
6299
      swait(Rate)
6300
      local Percent = Frame / Frames
6301
      TextLabel.TextTransparency = Percent
6302
      TextLabel.Text = Text
6303
      TextLabel.TextStrokeTransparency = Percent
6304
    end
6305
    if EffectPart and EffectPart.Parent then
6306
      EffectPart:Destroy()
6307
    end
6308
  end)
6309
end
6310
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
6311
  for _, c in pairs(workspace:children()) do
6312
    local hum = c:findFirstChildOfClass("Humanoid")
6313
    if hum ~= nil then
6314
      local head = c:findFirstChild("Torso")
6315
      if head ~= nil then
6316
        local targ = head.Position - Part.Position
6317
        local mag = targ.magnitude
6318
        if magni >= mag and c.Name ~= Player.Name then
6319
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6320
        end
6321
      end
6322
      local head = c:findFirstChild("UpperTorso")
6323
      if head ~= nil then
6324
        local targ = head.Position - Part.Position
6325
        local mag = targ.magnitude
6326
        if magni >= mag and c.Name ~= Player.Name then
6327
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6328
        end
6329
      end
6330
    end
6331
  end
6332
end
6333
6334
6335
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6336
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6337
end 
6338
----
6339
6340
function dmg(dude)
6341
if dude.Name ~= Character then
6342
local bgf = Instance.new("BodyGyro",dude.Head)
6343
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6344
--[[local val = Instance.new("BoolValue",dude)
6345
val.Name = "IsHit"]]--
6346
local ds = coroutine.wrap(function()
6347
dude:WaitForChild("Head"):BreakJoints()
6348
for i, v in pairs(dude:GetChildren()) do
6349
if v:IsA("Part") or v:IsA("MeshPart") then
6350
v.Name = "DEMINISHED"
6351
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
6352
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
6353
for i = 0, 1 do
6354
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
6355
end
6356
end
6357
end
6358
wait(0.5)
6359
targetted = nil
6360
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
6361
coroutine.resume(coroutine.create(function()
6362
for i, v in pairs(dude:GetChildren()) do
6363
if v:IsA("Accessory") then
6364
v:Destroy()
6365
end
6366
if v:IsA("Humanoid") then
6367
v:Destroy()
6368
end
6369
if v:IsA("CharacterMesh") then
6370
v:Destroy()
6371
end
6372
if v:IsA("Model") then
6373
v:Destroy()
6374
end
6375
if v:IsA("Part") or v:IsA("MeshPart") then
6376
for x, o in pairs(v:GetChildren()) do
6377
if o:IsA("Decal") then
6378
o:Destroy()
6379
end
6380
end
6381
coroutine.resume(coroutine.create(function()
6382
v.Material = "neon"
6383
v.CanCollide = false
6384
v.Anchored = false
6385
local bld = Instance.new("ParticleEmitter",v)
6386
bld.LightEmission = 1
6387
bld.Texture = "rbxassetid://363275192" ---284205403
6388
bld.Color = ColorSequence.new(BrickColor.new("Really red").Color)
6389
bld.Rate = 500
6390
bld.Lifetime = NumberRange.new(1)
6391
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
6392
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
6393
bld.Speed = NumberRange.new(2,5)
6394
bld.VelocitySpread = 50000
6395
bld.Rotation = NumberRange.new(-500,500)
6396
bld.RotSpeed = NumberRange.new(-500,500)
6397
        local sbs = Instance.new("BodyPosition", v)
6398
        sbs.P = 3000
6399
        sbs.D = 1000
6400
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6401
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
6402
v.Color = BrickColor.new("Really red").Color
6403
coroutine.resume(coroutine.create(function()
6404
for i = 0, 49 do
6405
swait(1)
6406
v:BreakJoints()
6407
v.Transparency = v.Transparency + 0.02
6408
end
6409
v:BreakJoints()
6410
for i = 0, 4 do
6411
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("Black"))
6412
end
6413
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
6414
CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
6415
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
6416
bld.Speed = NumberRange.new(10,25)
6417
bld.Drag = 5
6418
bld.Acceleration = vt(0,2,0)
6419
wait(0.5)
6420
bld.Enabled = false
6421
wait(4)
6422
coroutine.resume(coroutine.create(function()
6423
for i = 0, 99 do
6424
swait()
6425
v:Destroy()
6426
dude:Destroy()
6427
end
6428
end))
6429
end))
6430
end))
6431
end
6432
end
6433
end))
6434
end)
6435
ds()
6436
end
6437
end
6438
6439
function sphere(bonuspeed,type,pos,scale,value,color)
6440
local type = type
6441
local rng = Instance.new("Part", char)
6442
        rng.Anchored = true
6443
        rng.BrickColor = color
6444
        rng.CanCollide = false
6445
        rng.FormFactor = 3
6446
        rng.Name = "Ring"
6447
        rng.Material = "Neon"
6448
        rng.Size = Vector3.new(1, 1, 1)
6449
        rng.Transparency = 0
6450
        rng.TopSurface = 0
6451
        rng.BottomSurface = 0
6452
        rng.CFrame = pos
6453
        local rngm = Instance.new("SpecialMesh", rng)
6454
        rngm.MeshType = "Sphere"
6455
rngm.Scale = scale
6456
if rainbowmode == true then
6457
rng.Color = Color3.new(r/255,g/255,b/255)
6458
end
6459
local scaler2 = 1
6460
if type == "Add" then
6461
scaler2 = 1*value
6462
elseif type == "Divide" then
6463
scaler2 = 1/value
6464
end
6465
coroutine.resume(coroutine.create(function()
6466
for i = 0,10/bonuspeed,0.1 do
6467
swait()
6468
if rainbowmode == true then
6469
rng.Color = Color3.new(r/255,g/255,b/255)
6470
end
6471
if type == "Add" then
6472
scaler2 = scaler2 - 0.01*value/bonuspeed
6473
elseif type == "Divide" then
6474
scaler2 = scaler2 - 0.01/value*bonuspeed
6475
end
6476
if chaosmode == true then
6477
rng.BrickColor = BrickColor.random()
6478
end
6479
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6480
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6481
end
6482
rng:Destroy()
6483
end))
6484
end
6485
6486
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6487
local type = type
6488
local rng = Instance.new("Part", char)
6489
        rng.Anchored = true
6490
        rng.BrickColor = color
6491
        rng.Color = color3
6492
        rng.CanCollide = false
6493
        rng.FormFactor = 3
6494
        rng.Name = "Ring"
6495
        rng.Material = "Neon"
6496
        rng.Size = Vector3.new(1, 1, 1)
6497
        rng.Transparency = 0
6498
        rng.TopSurface = 0
6499
        rng.BottomSurface = 0
6500
        rng.CFrame = pos
6501
        local rngm = Instance.new("SpecialMesh", rng)
6502
        rngm.MeshType = "Sphere"
6503
rngm.Scale = scale
6504
local scaler2 = 1
6505
local scaler2b = 1
6506
local scaler2c = 1
6507
if type == "Add" then
6508
scaler2 = 1*value
6509
scaler2b = 1*value2
6510
scaler2c = 1*value3
6511
elseif type == "Divide" then
6512
scaler2 = 1/value
6513
scaler2b = 1/value2
6514
scaler2c = 1/value3
6515
end
6516
coroutine.resume(coroutine.create(function()
6517
for i = 0,10/bonuspeed,0.1 do
6518
swait()
6519
if type == "Add" then
6520
scaler2 = scaler2 - 0.01*value/bonuspeed
6521
scaler2b = scaler2b - 0.01*value/bonuspeed
6522
scaler2c = scaler2c - 0.01*value/bonuspeed
6523
elseif type == "Divide" then
6524
scaler2 = scaler2 - 0.01/value*bonuspeed
6525
scaler2b = scaler2b - 0.01/value*bonuspeed
6526
scaler2c = scaler2c - 0.01/value*bonuspeed
6527
end
6528
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6529
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6530
end
6531
rng:Destroy()
6532
end))
6533
end
6534
6535
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6536
local type = type
6537
local rng = Instance.new("Part", char)
6538
        rng.Anchored = true
6539
        rng.BrickColor = color
6540
        rng.Color = color3
6541
        rng.CanCollide = false
6542
        rng.FormFactor = 3
6543
        rng.Name = "Ring"
6544
        rng.Material = "Neon"
6545
        rng.Size = Vector3.new(1, 1, 1)
6546
        rng.Transparency = 0
6547
        rng.TopSurface = 0
6548
        rng.BottomSurface = 0
6549
        rng.CFrame = pos
6550
        local rngm = Instance.new("SpecialMesh", rng)
6551
        rngm.MeshType = "Brick"
6552
rngm.Scale = scale
6553
local scaler2 = 1
6554
local scaler2b = 1
6555
local scaler2c = 1
6556
if type == "Add" then
6557
scaler2 = 1*value
6558
scaler2b = 1*value2
6559
scaler2c = 1*value3
6560
elseif type == "Divide" then
6561
scaler2 = 1/value
6562
scaler2b = 1/value2
6563
scaler2c = 1/value3
6564
end
6565
coroutine.resume(coroutine.create(function()
6566
for i = 0,10/bonuspeed,0.1 do
6567
swait()
6568
if type == "Add" then
6569
scaler2 = scaler2 - 0.01*value/bonuspeed
6570
scaler2b = scaler2b - 0.01*value/bonuspeed
6571
scaler2c = scaler2c - 0.01*value/bonuspeed
6572
elseif type == "Divide" then
6573
scaler2 = scaler2 - 0.01/value*bonuspeed
6574
scaler2b = scaler2b - 0.01/value*bonuspeed
6575
scaler2c = scaler2c - 0.01/value*bonuspeed
6576
end
6577
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6578
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6579
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6580
end
6581
rng:Destroy()
6582
end))
6583
end
6584
6585
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6586
local type = type
6587
local rng = Instance.new("Part", char)
6588
        rng.Anchored = true
6589
        rng.BrickColor = color
6590
        rng.Color = color3
6591
        rng.CanCollide = false
6592
        rng.FormFactor = 3
6593
        rng.Name = "Ring"
6594
        rng.Material = "Neon"
6595
        rng.Size = Vector3.new(1, 1, 1)
6596
        rng.Transparency = 0
6597
        rng.TopSurface = 0
6598
        rng.BottomSurface = 0
6599
        rng.CFrame = pos
6600
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6601
        local rngm = Instance.new("SpecialMesh", rng)
6602
        rngm.MeshType = "Sphere"
6603
rngm.Scale = vt(x1,y1,z1)
6604
if rainbowmode == true then
6605
rng.Color = Color3.new(r/255,g/255,b/255)
6606
end
6607
local scaler2 = 1
6608
local speeder = FastSpeed
6609
if type == "Add" then
6610
scaler2 = 1*value
6611
elseif type == "Divide" then
6612
scaler2 = 1/value
6613
end
6614
coroutine.resume(coroutine.create(function()
6615
for i = 0,10/bonuspeed,0.1 do
6616
swait()
6617
if rainbowmode == true then
6618
rng.Color = Color3.new(r/255,g/255,b/255)
6619
end
6620
if type == "Add" then
6621
scaler2 = scaler2 - 0.01*value/bonuspeed
6622
elseif type == "Divide" then
6623
scaler2 = scaler2 - 0.01/value*bonuspeed
6624
end
6625
if chaosmode == true then
6626
rng.BrickColor = BrickColor.random()
6627
end
6628
speeder = speeder - 0.01*FastSpeed*bonuspeed
6629
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6630
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6631
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6632
end
6633
rng:Destroy()
6634
end))
6635
end
6636
6637
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6638
local type = type
6639
local rng = Instance.new("Part", char)
6640
        rng.Anchored = true
6641
        rng.BrickColor = color
6642
        rng.CanCollide = false
6643
        rng.FormFactor = 3
6644
        rng.Name = "Ring"
6645
        rng.Material = "Neon"
6646
        rng.Size = Vector3.new(1, 1, 1)
6647
        rng.Transparency = 0
6648
if typeoftrans == "In" then
6649
rng.Transparency = 1
6650
end
6651
        rng.TopSurface = 0
6652
        rng.BottomSurface = 0
6653
        rng.CFrame = pos
6654
        local rngm = Instance.new("SpecialMesh", rng)
6655
        rngm.MeshType = "FileMesh"
6656
rngm.MeshId = "rbxassetid://20329976"
6657
rngm.Scale = scale
6658
local scaler2 = 1
6659
local scaler2b = 1
6660
if type == "Add" then
6661
scaler2 = 1*value
6662
scaler2b = 1*value2
6663
elseif type == "Divide" then
6664
scaler2 = 1/value
6665
scaler2b = 1/value2
6666
end
6667
local randomrot = math.random(1,2)
6668
coroutine.resume(coroutine.create(function()
6669
for i = 0,10/bonuspeed,0.1 do
6670
swait()
6671
if type == "Add" then
6672
scaler2 = scaler2 - 0.01*value/bonuspeed
6673
scaler2b = scaler2b - 0.01*value/bonuspeed
6674
elseif type == "Divide" then
6675
scaler2 = scaler2 - 0.01/value*bonuspeed
6676
scaler2b = scaler2b - 0.01/value*bonuspeed
6677
end
6678
if randomrot == 1 then
6679
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6680
elseif randomrot == 2 then
6681
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6682
end
6683
if typeoftrans == "Out" then
6684
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6685
elseif typeoftrans == "In" then
6686
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6687
end
6688
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6689
end
6690
rng:Destroy()
6691
end))
6692
end
6693
6694
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6695
local type = type
6696
local rotenable = rotatingop
6697
local rng = Instance.new("Part", char)
6698
        rng.Anchored = true
6699
        rng.BrickColor = color
6700
        rng.CanCollide = false
6701
        rng.FormFactor = 3
6702
        rng.Name = "Ring"
6703
        rng.Material = "Neon"
6704
        rng.Size = Vector3.new(1, 1, 1)
6705
        rng.Transparency = 0
6706
if typeoftrans == "In" then
6707
rng.Transparency = 1
6708
end
6709
        rng.TopSurface = 0
6710
        rng.BottomSurface = 0
6711
        rng.CFrame = pos
6712
        local rngm = Instance.new("SpecialMesh", rng)
6713
        rngm.MeshType = "FileMesh"
6714
if typeofshape == "Normal" then
6715
rngm.MeshId = "rbxassetid://662586858"
6716
elseif typeofshape == "Round" then
6717
rngm.MeshId = "rbxassetid://662585058"
6718
end
6719
rngm.Scale = scale
6720
local scaler2 = 1/10
6721
if type == "Add" then
6722
scaler2 = 1*value/10
6723
elseif type == "Divide" then
6724
scaler2 = 1/value/10
6725
end
6726
local randomrot = math.random(1,2)
6727
coroutine.resume(coroutine.create(function()
6728
for i = 0,10/bonuspeed,0.1 do
6729
swait()
6730
if type == "Add" then
6731
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6732
elseif type == "Divide" then
6733
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6734
end
6735
if rotenable == true then
6736
if randomrot == 1 then
6737
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6738
elseif randomrot == 2 then
6739
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6740
end
6741
end
6742
if typeoftrans == "Out" then
6743
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6744
elseif typeoftrans == "In" then
6745
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6746
end
6747
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6748
end
6749
rng:Destroy()
6750
end))
6751
end
6752
6753
function FindNearestTorso(Position, Distance, SinglePlayer)
6754
	if SinglePlayer then
6755
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6756
	end
6757
	local List = {}
6758
	for i, v in pairs(workspace:GetChildren()) do
6759
		if v:IsA("Model") then
6760
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6761
				if v ~= Character then
6762
					if (v.Head.Position - Position).magnitude <= Distance then
6763
						table.insert(List, v)
6764
					end 
6765
				end 
6766
			end 
6767
		end 
6768
	end
6769
	return List
6770
end
6771
6772
6773
local dashing = false
6774
local floatmode = false
6775
local OWS = hum.WalkSpeed
6776
local equipped = false
6777
Humanoid.Name = "NEPTUNIA"
6778
Humanoid.MaxHealth = math.huge
6779
Humanoid.Health = math.huge
6780
Instance.new("ForceField",char).Visible = false
6781
Humanoid.Animator.Parent = nil
6782
------------------
6783
function equip()
6784
	attack = true
6785
	equipped = true
6786
	hum.WalkSpeed = 0
6787
tl1.Enabled = true
6788
for i = 0, 9 do
6789
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Black"))
6790
end
6791
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
6792
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
6793
CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
6794
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("red"),BrickColor.new("red").Color)
6795
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
6796
	for i = 0, 2, 0.1 do
6797
		swait()
6798
hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
6799
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("red"),BrickColor.new("red").Color)
6800
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("red"))
6801
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Really red"))
6802
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6803
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
6804
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
6805
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
6806
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
6807
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
6808
end
6809
hum.CameraOffset = vt(0,0,0)
6810
weaponweld.Part0 = rarm
6811
for i = 0, 2, 0.1 do
6812
		swait()
6813
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("red"),BrickColor.new("red").Color)
6814
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6815
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6816
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6817
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6818
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6819
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6820
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6821
end
6822
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6823
hitb.Anchored = true
6824
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6825
MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
6826
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("Black"))
6827
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6828
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6829
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6830
for i = 0, 2, 0.1 do
6831
		swait()
6832
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("red"),BrickColor.new("red").Color)
6833
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6834
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6835
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6836
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6837
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6838
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6839
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6840
end
6841
hitb:Destroy()
6842
hum.WalkSpeed = 24
6843
OWS = hum.WalkSpeed
6844
	attack = false
6845
end
6846
6847
function unequip()
6848
	attack = true
6849
	equipped = false
6850
	hum.WalkSpeed = 0
6851
hum.WalkSpeed = 16
6852
OWS = hum.WalkSpeed
6853
tl1.Enabled = false
6854
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
6855
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
6856
weaponweld.Part0 = tors
6857
	attack = false
6858
end
6859
6860
------------------
6861
function attackone()
6862
attack = true
6863
hum.WalkSpeed = 4
6864
for i = 0, 2, 0.1 do
6865
		swait()
6866
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6867
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6868
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6869
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6870
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6871
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6872
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6873
end
6874
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6875
hitb.Anchored = true
6876
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6877
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6878
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6879
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6880
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6881
for i = 0, 1, 0.1 do
6882
		swait()
6883
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6884
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6885
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6886
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6887
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6888
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6889
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6890
end
6891
hitb:Destroy()
6892
attack = false
6893
hum.WalkSpeed = 24
6894
end
6895
function attacktwo()
6896
attack = true
6897
hum.WalkSpeed = 4
6898
for i = 0, 1, 0.1 do
6899
		swait()
6900
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6901
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
6902
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6903
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
6904
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6905
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
6906
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
6907
end
6908
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6909
hitb.Anchored = true
6910
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6911
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6912
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6913
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6914
for i = 0, 1, 0.1 do
6915
		swait()
6916
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6917
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
6918
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
6919
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
6920
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
6921
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6922
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
6923
end
6924
attack = false
6925
hum.WalkSpeed = 24
6926
end
6927
function attackthree()
6928
attack = true
6929
hum.WalkSpeed = 4
6930
for i = 0, 1, 0.1 do
6931
		swait()
6932
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6933
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
6934
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
6935
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
6936
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
6937
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
6938
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
6939
end
6940
for x = 0, 2 do
6941
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
6942
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
6943
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6944
hitb.Anchored = true
6945
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6946
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
6947
for i = 0, 1, 0.6 do
6948
		swait()
6949
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6950
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6951
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6952
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6953
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6954
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6955
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
6956
end
6957
for i = 0, 1, 0.6 do
6958
		swait()
6959
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6960
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6961
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6962
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6963
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6964
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6965
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
6966
end
6967
for i = 0, 1, 0.6 do
6968
		swait()
6969
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6970
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6971
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6972
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6973
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6974
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6975
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
6976
end
6977
for i = 0, 1, 0.6 do
6978
		swait()
6979
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6980
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6981
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6982
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6983
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6984
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6985
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6986
end
6987
end
6988
attack = false
6989
hum.WalkSpeed = 24
6990
end
6991
------------------
6992
function spinnyblade()
6993
attack = true
6994
hum.WalkSpeed = 1
6995
hum.JumpPower = 0
6996
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
6997
local bgui = Instance.new("BillboardGui",root)
6998
bgui.Size = UDim2.new(25, 0, 25, 0)
6999
local imgc = Instance.new("ImageLabel",bgui)
7000
imgc.BackgroundTransparency = 1
7001
imgc.ImageTransparency = 1
7002
imgc.Size = UDim2.new(1,0,1,0)
7003
imgc.Image = "rbxassetid://997291547"
7004
imgc.ImageColor3 = Color3.new(0,0.5,1)
7005
local imgc2 = imgc:Clone()
7006
imgc2.Parent = bgui
7007
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
7008
imgc2.Size = UDim2.new(2,0,2,0)
7009
imgc2.ImageColor3 = Color3.new(0.5,0,1)
7010
for i = 0, 10, 0.1 do
7011
		swait()
7012
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
7013
imgc.Rotation = imgc.Rotation + 1
7014
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
7015
imgc2.Rotation = imgc2.Rotation - 1
7016
bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
7017
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("Black"))
7018
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("red"),BrickColor.new("red").Color)
7019
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7020
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7021
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("red"),BrickColor.new("red").Color,0)
7022
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("Black"))
7023
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
7024
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
7025
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
7026
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
7027
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7028
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
7029
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7030
end
7031
imgc.ImageTransparency = 1
7032
hum.CameraOffset = vt(0,0,0)
7033
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("Black"))
7034
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("Black"))
7035
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("Black"))
7036
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("Black"))
7037
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("Black"))
7038
for i = 0, 9 do
7039
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("Black"))
7040
end
7041
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
7042
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
7043
for x = 0, 14 do
7044
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
7045
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
7046
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7047
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7048
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Black"))
7049
for i = 0, 1, 0.6 do
7050
		swait()
7051
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("red"),BrickColor.new("red").Color,0)
7052
root.CFrame = root.CFrame + root.CFrame.lookVector*2
7053
root.Velocity = vt(0,0,0)
7054
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7055
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7056
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
7057
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7058
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7059
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7060
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7061
end
7062
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Black"))
7063
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7064
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7065
for i = 0, 1, 0.6 do
7066
		swait()
7067
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7068
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7069
root.Velocity = vt(0,0,0)
7070
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7071
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7072
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7073
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7074
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7075
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7076
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7077
end
7078
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Black"))
7079
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7080
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7081
for i = 0, 1, 0.6 do
7082
		swait()
7083
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("red"),BrickColor.new("red").Color,0)
7084
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7085
root.Velocity = vt(0,0,0)
7086
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7087
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7088
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
7089
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7090
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7091
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7092
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7093
end
7094
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Black"))
7095
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7096
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7097
for i = 0, 1, 0.6 do
7098
		swait()
7099
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7100
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7101
root.Velocity = vt(0,0,0)
7102
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7103
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7104
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
7105
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7106
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7107
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7108
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7109
end
7110
end
7111
hum.WalkSpeed = 0
7112
for i = 0, 5, 0.1 do
7113
		swait()
7114
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7115
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
7116
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
7117
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
7118
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
7119
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
7120
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
7121
end
7122
bgui:Destroy()
7123
attack = false
7124
hum.WalkSpeed = 24
7125
hum.JumpPower = 50
7126
end
7127
7128
function eightbitmegablade()
7129
attack = true
7130
hum.WalkSpeed = 0
7131
hum.JumpPower = 0
7132
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7133
local OverCut = false
7134
cam.CameraSubject = Humanoid
7135
cam.CameraType = "Scriptable"
7136
coroutine.resume(coroutine.create(function()
7137
while true do
7138
swait()
7139
if OverCut == false then
7140
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7141
else
7142
break
7143
end
7144
end
7145
end))
7146
for i = 0, 10, 0.1 do
7147
swait()
7148
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Black"))
7149
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("red"),BrickColor.new("red").Color)
7150
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("Black"))
7151
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7152
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7153
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7154
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7155
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7156
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7157
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7158
end
7159
OverCut = true
7160
local orb = Instance.new("Part", char)
7161
orb.Anchored = true
7162
orb.BrickColor = BrickColor.new("Toothpaste")
7163
orb.CanCollide = false
7164
orb.FormFactor = 3
7165
orb.Name = "Ring"
7166
orb.Material = "Neon"
7167
orb.Size = Vector3.new(1, 1, 1)
7168
orb.Transparency = 0.5
7169
orb.TopSurface = 0
7170
orb.BottomSurface = 0
7171
local orbm = Instance.new("SpecialMesh", orb)
7172
orbm.MeshType = "FileMesh"
7173
orbm.MeshId = "rbxassetid://361629844"
7174
orbm.Scale = vt(30,60,60)
7175
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7176
for i = 0, 24 do
7177
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("Black"))
7178
end
7179
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("red"),BrickColor.new("red").Color)
7180
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("red"),BrickColor.new("red").Color)
7181
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("red"),BrickColor.new("red").Color)
7182
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7183
local a = Instance.new("Part",workspace)
7184
a.Name = "Direction"	
7185
a.Anchored = true
7186
a.Transparency = 1
7187
a.CanCollide = false
7188
local ray = Ray.new(
7189
orb.CFrame.p,                           -- origin
7190
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7191
) 
7192
local ignore = orb
7193
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7194
a.BottomSurface = 10
7195
a.TopSurface = 10
7196
local distance = (orb.CFrame.p - position).magnitude
7197
a.Size = Vector3.new(0.1, 0.1, 0.1)
7198
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7199
orb.CFrame = a.CFrame
7200
for i = 0, 8, 0.1 do
7201
swait()
7202
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7203
ray = Ray.new(
7204
orb.CFrame.p,                           -- origin
7205
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7206
) 
7207
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7208
distance = (orb.CFrame.p - position).magnitude
7209
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7210
orb.CFrame = a.CFrame
7211
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Black"))
7212
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7213
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7214
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7215
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7216
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7217
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7218
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7219
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7220
end
7221
cam.CameraType = "Custom"
7222
orb.Anchored = false
7223
a:Destroy()
7224
local bv = Instance.new("BodyVelocity")
7225
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7226
bv.velocity = orb.CFrame.lookVector*250
7227
bv.Parent = orb
7228
local hitted = false
7229
CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
7230
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("red"))
7231
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Really red"))
7232
coroutine.resume(coroutine.create(function()
7233
while true do
7234
swait(2)
7235
if hitted == false and orb.Parent ~= nil then
7236
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("Black"))
7237
elseif hitted == true and orb.Parent == nil then
7238
break
7239
end
7240
end
7241
end))
7242
orb.Touched:connect(function(hit) 
7243
if hitted == false and hit.Parent ~= char then
7244
hitted = true
7245
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7246
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7247
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7248
for i = 0, 24 do
7249
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("Black"))
7250
end
7251
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("Black"))
7252
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("Black"))
7253
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("red"),BrickColor.new("red").Color)
7254
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7255
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7256
orb.Anchored = true
7257
orb.Transparency = 1
7258
coroutine.resume(coroutine.create(function()
7259
for i = 0, 4, 0.1 do
7260
swait()
7261
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Really red"))
7262
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7263
end
7264
hum.CameraOffset = vt(0,0,0)
7265
end))
7266
wait(10)
7267
orb:Destroy()
7268
end
7269
end)
7270
game:GetService("Debris"):AddItem(orb, 10)
7271
for i = 0, 2, 0.1 do
7272
swait()
7273
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Black"))
7274
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7275
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7276
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7277
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7278
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7279
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7280
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7281
end
7282
attack = false
7283
hum.WalkSpeed = 24
7284
hum.JumpPower = 50
7285
end
7286
7287
function bladespinagain()
7288
attack = true
7289
hum.WalkSpeed = 4
7290
hum.JumpPower = 0
7291
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7292
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7293
for x = 0, 9 do
7294
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("Black"))
7295
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7296
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7297
for i = 0, 1, 0.6 do
7298
		swait()
7299
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7300
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("red"),BrickColor.new("red").Color,0)
7301
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Black"))
7302
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("red"),BrickColor.new("red").Color)
7303
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7304
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7305
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7306
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7307
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7308
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7309
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7310
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7311
end
7312
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("Black"))
7313
for i = 0, 1, 0.6 do
7314
		swait()
7315
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7316
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("red"),BrickColor.new("red").Color,0)
7317
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Black"))
7318
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("red"),BrickColor.new("red").Color)
7319
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7320
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7321
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7322
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7323
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7324
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7325
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7326
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7327
end
7328
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("Black"))
7329
for i = 0, 1, 0.6 do
7330
		swait()
7331
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7332
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("red"),BrickColor.new("red").Color,0)
7333
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Black"))
7334
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("red"),BrickColor.new("red").Color)
7335
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7336
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7337
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7338
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7339
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7340
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7341
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7342
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7343
end
7344
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("Black"))
7345
for i = 0, 1, 0.6 do
7346
		swait()
7347
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7348
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("red"),BrickColor.new("red").Color,0)
7349
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Black"))
7350
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("red"),BrickColor.new("red").Color)
7351
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7352
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7353
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7354
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7355
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7356
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7357
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7358
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
7359
end
7360
end
7361
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7362
hitb.Anchored = true
7363
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7364
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7365
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7366
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7367
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("red"),BrickColor.new("red").Color)
7368
for i = 0, 24 do
7369
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("Black"))
7370
end
7371
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7372
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7373
CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
7374
CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
7375
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7376
for i = 0, 2, 0.1 do
7377
		swait()
7378
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7379
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7380
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7381
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7382
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7383
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7384
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7385
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7386
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7387
end
7388
hum.CameraOffset = vt(0,0,0)
7389
hitb:Destroy()
7390
attack = false
7391
hum.WalkSpeed = 24
7392
hum.JumpPower = 50
7393
end
7394
7395
function superjump()
7396
attack = true
7397
hum.WalkSpeed = 0
7398
hum.JumpPower = 0
7399
wng1a.Transparency = wng1a.Transparency - 1
7400
wng1b.Transparency = wng1b.Transparency - 1
7401
wng2a.Transparency = wng2a.Transparency - 1
7402
wng2b.Transparency = wng2b.Transparency - 1
7403
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7404
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("red"),BrickColor.new("red").Color)
7405
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
7406
for i = 0, 2, 0.1 do
7407
		swait()
7408
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7409
root.Velocity = vt(0,0,0)
7410
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("Black"))
7411
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7412
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7413
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7414
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7415
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7416
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7417
end
7418
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7419
local lat1 = Instance.new("Attachment",larm)
7420
lat1.Position = Vector3.new(1,-1,0.5)
7421
local lat2 = Instance.new("Attachment",larm)
7422
lat2.Position = Vector3.new(-1,-1,-0.5)
7423
local rat1 = Instance.new("Attachment",rarm)
7424
rat1.Position = Vector3.new(1,-1,-0.5)
7425
local rat2 = Instance.new("Attachment",rarm)
7426
rat2.Position = Vector3.new(-1,-1,0.5)
7427
local tl1 = Instance.new('Trail',larm)
7428
tl1.Attachment0 = lat1
7429
tl1.Attachment1 = lat2
7430
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7431
tl1.LightEmission = 1
7432
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
7433
tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color,BrickColor.new('red').Color)
7434
tl1.Lifetime = 5
7435
local tl2 = tl1:Clone()
7436
tl2.Attachment0 = rat1
7437
tl2.Attachment1 = rat2
7438
tl2.Parent = rarm
7439
hum.JumpPower = 50
7440
hum.Jump = true
7441
swait()
7442
hum.JumpPower = 0
7443
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
7444
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7445
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("red"),BrickColor.new("red").Color)
7446
for i = 0, 49 do
7447
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("Black"))
7448
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("Black"))
7449
end
7450
coroutine.resume(coroutine.create(function()
7451
for i = 0, 2, 0.1 do
7452
swait()
7453
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7454
end
7455
hum.CameraOffset = vt(0,0,0)
7456
wait(3)
7457
tl1.Enabled = false
7458
tl2.Enabled = false
7459
game:GetService("Debris"):AddItem(tl1, 5)
7460
game:GetService("Debris"):AddItem(tl2, 5)
7461
game:GetService("Debris"):AddItem(rat1, 5)
7462
game:GetService("Debris"):AddItem(rat2, 5)
7463
game:GetService("Debris"):AddItem(lat1, 5)
7464
game:GetService("Debris"):AddItem(lat2, 5)
7465
end))
7466
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7467
for i = 0, 3, 0.1 do
7468
		swait()
7469
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7470
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7471
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7472
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7473
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7474
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7475
end
7476
coroutine.resume(coroutine.create(function()
7477
for i = 0, 99 do
7478
swait()
7479
wng1a.Transparency = wng1a.Transparency + 0.01
7480
wng1b.Transparency = wng1b.Transparency + 0.01
7481
wng2a.Transparency = wng2a.Transparency + 0.01
7482
wng2b.Transparency = wng2b.Transparency + 0.01
7483
end
7484
end))
7485
attack = false
7486
if equipped == false then
7487
hum.WalkSpeed = 16
7488
else
7489
hum.WalkSpeed = 24
7490
end
7491
hum.JumpPower = 50
7492
end
7493
------------------
7494
7495
7496
local attacktype = 1
7497
mouse.Button1Down:connect(function()
7498
if equipped == true then
7499
  if attack == false and attacktype == 1 then
7500
    attacktype = 2
7501
    attackone()
7502
  elseif attack == false and attacktype == 2 then
7503
    attacktype = 3
7504
    attacktwo()
7505
  elseif attack == false and attacktype == 3 then
7506
    attacktype = 1
7507
    attackthree()
7508
  --[[elseif attack == false and attacktype == 4 then
7509
    attacktype = 1
7510
    --attackfour()]]--
7511
  end
7512
end
7513
end)
7514
mouse.KeyDown:connect(function(k)
7515
if k == "f" and attack == false and equipped == false then
7516
	equip()
7517
elseif k == "f" and attack == false and equipped == true then
7518
   unequip()
7519
end
7520
if k == "r" and attack == false then
7521
superjump()
7522
end
7523
if equipped == true then
7524
if k == "z" and attack == false then
7525
spinnyblade()
7526
end
7527
if k == "x" and attack == false then
7528
eightbitmegablade()
7529
end
7530
if k == "c" and attack == false then
7531
bladespinagain()
7532
end
7533
end
7534
if k == "l" and muter == false then
7535
muter = true
7536
kan.Volume = 0
7537
elseif k == "l" and muter == true then
7538
muter = false
7539
kan.Volume = 1.25
7540
end
7541
end)
7542
plr.Chatted:connect(function(message)
7543
if message:sub(1,3) == "id/" then
7544
ORGID = message:sub(4)
7545
kan.TimePosition = 0
7546
kan:Play()
7547
elseif message:sub(1,6) == "pitch/" then
7548
ORPIT = message:sub(7)
7549
elseif message:sub(1,4) == "vol/" then
7550
ORVOL = message:sub(5)
7551
elseif message:sub(1,7) == "skipto/" then
7552
kan.TimePosition = message:sub(8)
7553
end
7554
end)
7555
7556
idleanim=.4
7557
while true do
7558
swait()
7559
if muter == false then
7560
kan.Volume = ORVOL
7561
else
7562
kan.Volume = 0
7563
end
7564
kan.PlaybackSpeed = ORPIT
7565
kan.Pitch = ORPIT
7566
kan.SoundId = "rbxassetid://" ..ORGID
7567
kan.Looped = true
7568
kan.Parent = plr.PlayerGui
7569
kan:Resume()
7570
techc.Rotation = techc.Rotation + 0.1
7571
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7572
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7573
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7574
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7575
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7576
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7577
  sine = sine + change
7578
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7579
local velderp=RootPart.Velocity.y
7580
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7581
if equipped==true or equipped==false then
7582
if attack==false then
7583
idle=idle+1
7584
else
7585
idle=0
7586
end
7587
if idle>=500 then
7588
if attack==false then
7589
--Sheath()
7590
end
7591
end
7592
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7593
Anim="Jump"
7594
if attack==false then
7595
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7596
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7597
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7598
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7599
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7600
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7601
if equipped == false then
7602
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7603
else
7604
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7605
end
7606
end
7607
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7608
Anim="Fall"
7609
if attack==false then
7610
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7611
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7612
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7613
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7614
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7615
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7616
if equipped == false then
7617
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7618
else
7619
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7620
end
7621
end
7622
elseif torvel<1 and hitfloor~=nil then
7623
Anim="Idle"
7624
if attack==false then
7625
if equipped == false then
7626
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7627
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7628
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7629
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7630
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7631
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7632
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7633
else
7634
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7635
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
7636
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
7637
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
7638
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
7639
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
7640
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7641
end
7642
end
7643
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7644
Anim="Walk"
7645
if attack==false then
7646
if equipped == false then
7647
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7648
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7649
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7650
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7651
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7652
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7653
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7654
else
7655
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7656
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7657
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7658
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7659
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7660
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7661
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7662
end
7663
end
7664
elseif torvel>=42 and hitfloor~=nil then
7665
Anim="Run"
7666
if attack==false then
7667
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7668
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7669
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7670
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7671
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7672
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7673
end
7674
end
7675
end
7676
end