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1
--leaked by LeakingProScripts
2
--Modfied by xFxllen
3-
local p = game.Players.XxXexe5
3+
local p = game.Players.jassm11
4
local char = p.Character
5
local mouse = p:GetMouse()
6
local larm = char["Left Arm"]
7
local rarm = char["Right Arm"]
8
local lleg = char["Left Leg"]
9
local rleg = char["Right Leg"]
10
local hed = char.Head
11
local torso = char.Torso
12
local hum = char.Humanoid
13
local cam = game.Workspace.CurrentCamera
14
local root = char.HumanoidRootPart
15
local deb = false
16
local shot = 0
17
local l = game:GetService("Lighting")
18
local rs = game:GetService("RunService").RenderStepped
19
local stanceToggle = "Normal"
20
math.randomseed(os.time())
21
hum.WalkSpeed = 7
22
char.Health:Destroy()
23
hum.MaxHealth = 5000000
24
wait(0.1)
25
hum.Health = 5000000
26
----------------------------------------------------
27
char.Shirt:Destroy()
28
char.Pants:Destroy()
29
shirt = Instance.new("Shirt", char)
30
shirt.Name = "Shirt"
31
pants = Instance.new("Pants", char)
32
pants.Name = "Pants"
33
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
34
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
35
----------------------------------------------------
36
Debounces = {
37
on = false;
38
ks = false;
39
CanAttack = true;
40
CanJoke = true;
41
NoIdl = false;
42
Slashing = false;
43
Slashed = false;
44
Grabbing = false;
45
Grabbed = false;
46
}
47
local Touche = {char.Name, }
48
----------------------------------------------------
49
function lerp(a, b, t) -- Linear interpolation
50
    return a + (b - a)*t
51
end
52
 
53
function slerp(a, b, t) --Spherical interpolation
54
    dot = a:Dot(b)
55
    if dot > 0.99999 or dot < -0.99999 then
56
        return t <= 0.5 and a or b
57
    else
58
        r = math.acos(dot)
59
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
60
    end
61
end
62
 
63
function matrixInterpolate(a, b, t)
64
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
65
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
66
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
67
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
68
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
69
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
70
    local t = v1:Dot(v2)
71
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
72
        return CFrame.new()
73
    end
74
    return CFrame.new(
75
    v0.x, v0.y, v0.z,
76
    v1.x, v1.y, v1.z,
77
    v2.x, v2.y, v2.z,
78
    v3.x, v3.y, v3.z)
79
end
80
----------------------------------------------------
81
function genWeld(a,b)
82
    local w = Instance.new("Weld",a)
83
    w.Part0 = a
84
    w.Part1 = b
85
    return w
86
end
87
function weld(a, b)
88
    local weld = Instance.new("Weld")
89
    weld.Name = "W"
90
    weld.Part0 = a
91
    weld.Part1 = b
92
    weld.C0 = a.CFrame:inverse() * b.CFrame
93
    weld.Parent = a
94
    return weld;
95
end
96
----------------------------------------------------
97
function Lerp(c1,c2,al)
98
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
99
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
100
for i,v in pairs(com1) do 
101
com1[i] = v+(com2[i]-v)*al
102
end
103
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
104
end
105
----------------------------------------------------
106
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
107
local wld = Instance.new("Weld", wp1)
108
wld.Part0 = wp0
109
wld.Part1 = wp1
110
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
111
end
112
----------------------------------------------------
113
for i,v in pairs(char:children()) do
114
    if v:IsA("Hat") then
115
        v:Destroy()
116
    end
117
end
118
for i,v in pairs(hed:children()) do
119
    if v:IsA("Sound") then
120
        v:Destroy()
121
    end
122
end
123
----------------------------------------------------
124
function HasntTouched(plrname)
125
local ret = true
126
for _, v in pairs(Touche) do
127
if v == plrname then
128
ret = false
129
end
130
end
131
return ret
132
end
133
----------------------------------------------------
134
larm.Size = larm.Size * 2
135
rarm.Size = rarm.Size * 2
136
lleg.Size = lleg.Size * 2
137
rleg.Size = rleg.Size * 2
138
torso.Size = torso.Size * 2
139
hed.Size = hed.Size * 2
140
root.Size = root.Size * 2
141
----------------------------------------------------
142
newWeld(torso, larm, -1.5, 0.5, 0)
143
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
144
newWeld(torso, rarm, 1.5, 0.5, 0)
145
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
146
newWeld(torso, hed, 0, 1.5, 0)
147
newWeld(torso, lleg, -0.5, -1, 0)
148
lleg.Weld.C1 = CFrame.new(0, 1, 0)
149
newWeld(torso, rleg, 0.5, -1, 0)
150
rleg.Weld.C1 = CFrame.new(0, 1, 0)
151
newWeld(root, torso, 0, -1, 0)
152
torso.Weld.C1 = CFrame.new(0, -1, 0)
153
----------------------------------------------------
154
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
155
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
156
hed.face.Texture = "rbxassetid://46282671"
157
z=Instance.new('Decal',hed)
158
z.Face = 'Front'
159
z.Texture='rbxassetid://99174105'
160
hed.BrickColor = BrickColor.new("Really black")
161
lite = Instance.new("PointLight", torso)
162
lite.Brightness = 14
163
lite.Range = 10
164
lite.Color = Color3.new(1, 0, 0)
165
--[[local hed2 = hed:Clone()
166
hed2.CanCollide = false
167
hed2.Parent = char
168
hed2:ClearAllChildren()
169
hed2.Transparency = 1
170
hed2.Name = "DARP"
171
local w = Instance.new("Weld",hed2)
172
w.Part0 = hed
173
w.Part1 = hed2
174
w.C0 = CFrame.new(0,0,-0.175)
175
z=Instance.new("SurfaceGui",hed2)
176
z.Enabled = true
177
z.Face = "Front"
178
face.Size = UDim2.new(1,-30,1,0)
179
face.Position = UDim2.new(0,15,0,0)
180
face.BackgroundTransparency = 1
181
face.Image='rbxassetid://46282671']]--
182
----------------------------------------------------
183
z = Instance.new("Sound", char)
184
z.SoundId = "rbxassetid://143536946"--242463565
185
z.Looped = true
186
z.Pitch = 1
187
z.Volume = 1
188
wait(.01)
189
z:Play()
190
----------------------------------------------------
191
local m = Instance.new("Model")
192
m.Name = "Absolution"
193
p1 = Instance.new("Part", m)
194
p1.BrickColor = BrickColor.new("Bright blue")
195
p1.FormFactor = Enum.FormFactor.Custom
196
p1.Size = Vector3.new(1, 0.600000024, 1.5)
197
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
198
p1.CanCollide = false
199
p1.Locked = true
200
p1.Elasticity = 0
201
p1.BottomSurface = Enum.SurfaceType.Smooth
202
p1.TopSurface = Enum.SurfaceType.Smooth
203
b1 = Instance.new("SpecialMesh", p1)
204
b1.MeshType = Enum.MeshType.Wedge
205
b1.Name = "Mesh"
206
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
207
p2 = Instance.new("Part", m)
208
p2.BrickColor = BrickColor.new("Really black")
209
p2.FormFactor = Enum.FormFactor.Custom
210
p2.Size = Vector3.new(1, 2.9000001, 1)
211
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
212
p2.CanCollide = false
213
p2.Locked = true
214
p2.Elasticity = 0
215
p2.BottomSurface = Enum.SurfaceType.Smooth
216
p2.TopSurface = Enum.SurfaceType.Smooth
217
b2 = Instance.new("BlockMesh", p2)
218
b2.Name = "Mesh"
219
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
220
p3 = Instance.new("Part", m)
221
p3.BrickColor = BrickColor.new("Bright blue")
222
p3.FormFactor = Enum.FormFactor.Custom
223
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
224
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
225
p3.CanCollide = false
226
p3.Locked = true
227
p3.Elasticity = 0
228
p3.BottomSurface = Enum.SurfaceType.Smooth
229
p3.TopSurface = Enum.SurfaceType.Smooth
230
b3 = Instance.new("SpecialMesh", p3)
231
b3.MeshType = Enum.MeshType.Wedge
232
b3.Name = "Mesh"
233
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
234
p4 = Instance.new("Part", m)
235
p4.BrickColor = BrickColor.new("Bright blue")
236
p4.FormFactor = Enum.FormFactor.Custom
237
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
238
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
239
p4.CanCollide = false
240
p4.Locked = true
241
p4.Elasticity = 0
242
p4.BottomSurface = Enum.SurfaceType.Smooth
243
p4.TopSurface = Enum.SurfaceType.Smooth
244
b4 = Instance.new("SpecialMesh", p4)
245
b4.MeshType = Enum.MeshType.Wedge
246
b4.Name = "Mesh"
247
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
248
p5 = Instance.new("Part", m)
249
p5.BrickColor = BrickColor.new("Bright blue")
250
p5.FormFactor = Enum.FormFactor.Custom
251
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
252
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
253
p5.CanCollide = false
254
p5.Locked = true
255
p5.Elasticity = 0
256
p5.BottomSurface = Enum.SurfaceType.Smooth
257
p5.TopSurface = Enum.SurfaceType.Smooth
258
b5 = Instance.new("SpecialMesh", p5)
259
b5.MeshType = Enum.MeshType.Wedge
260
b5.Name = "Mesh"
261
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
262
p6 = Instance.new("Part", m)
263
p6.Name = "Handle"
264
p6.BrickColor = BrickColor.new("Really black")
265
p6.FormFactor = Enum.FormFactor.Custom
266
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
267
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
268
p6.CanCollide = false
269
p6.Locked = true
270
p6.Elasticity = 0
271
p6.BottomSurface = Enum.SurfaceType.Smooth
272
p6.TopSurface = Enum.SurfaceType.Smooth
273
b6 = Instance.new("BlockMesh", p6)
274
b6.Name = "Mesh"
275
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
276
p7 = Instance.new("Part", m)
277
p7.BrickColor = BrickColor.new("Bright blue")
278
p7.FormFactor = Enum.FormFactor.Custom
279
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
280
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
281
p7.CanCollide = false
282
p7.Locked = true
283
p7.Elasticity = 0
284
p7.BottomSurface = Enum.SurfaceType.Smooth
285
p7.TopSurface = Enum.SurfaceType.Smooth
286
b7 = Instance.new("SpecialMesh", p7)
287
b7.MeshType = Enum.MeshType.Wedge
288
b7.Name = "Mesh"
289
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
290
p8 = Instance.new("Part", m)
291
p8.BrickColor = BrickColor.new("Bright blue")
292
p8.FormFactor = Enum.FormFactor.Custom
293
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
294
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
295
p8.CanCollide = false
296
p8.Locked = true
297
p8.Elasticity = 0
298
p8.BottomSurface = Enum.SurfaceType.Smooth
299
p8.TopSurface = Enum.SurfaceType.Smooth
300
b8 = Instance.new("SpecialMesh", p8)
301
b8.MeshType = Enum.MeshType.Wedge
302
b8.Name = "Mesh"
303
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
304
p9 = Instance.new("Part", m)
305
p9.BrickColor = BrickColor.new("Really black")
306
p9.FormFactor = Enum.FormFactor.Custom
307
p9.Size = Vector3.new(1, 1.07999957, 1)
308
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
309
p9.CanCollide = false
310
p9.Locked = true
311
p9.Elasticity = 0
312
p9.BottomSurface = Enum.SurfaceType.Smooth
313
p9.TopSurface = Enum.SurfaceType.Smooth
314
b9 = Instance.new("BlockMesh", p9)
315
b9.Name = "Mesh"
316
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
317
p10 = Instance.new("Part", m)
318
p10.BrickColor = BrickColor.new("Really black")
319
p10.FormFactor = Enum.FormFactor.Custom
320
p10.Size = Vector3.new(1, 1.41999948, 1)
321
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
322
p10.CanCollide = false
323
p10.Locked = true
324
p10.Elasticity = 0
325
p10.BottomSurface = Enum.SurfaceType.Smooth
326
p10.TopSurface = Enum.SurfaceType.Smooth
327
b10 = Instance.new("BlockMesh", p10)
328
b10.Name = "Mesh"
329
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
330
p11 = Instance.new("Part", m)
331
p11.BrickColor = BrickColor.new("Really black")
332
p11.FormFactor = Enum.FormFactor.Custom
333
p11.Size = Vector3.new(1, 1.50999951, 1)
334
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
335
p11.CanCollide = false
336
p11.Locked = true
337
p11.Elasticity = 0
338
p11.BottomSurface = Enum.SurfaceType.Smooth
339
p11.TopSurface = Enum.SurfaceType.Smooth
340
b11 = Instance.new("BlockMesh", p11)
341
b11.Name = "Mesh"
342
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
343
p12 = Instance.new("Part", m)
344
p12.Name = "BladeCenter"
345
p12.BrickColor = BrickColor.new("Dark stone grey")
346
p12.Material = Enum.Material.Concrete
347
p12.FormFactor = Enum.FormFactor.Symmetric
348
p12.Size = Vector3.new(1, 2, 2)
349
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
350
p12.CanCollide = false
351
p12.Locked = true
352
p12.BottomSurface = Enum.SurfaceType.Smooth
353
p12.TopSurface = Enum.SurfaceType.Smooth
354
b12 = Instance.new("SpecialMesh", p12)
355
b12.MeshType = Enum.MeshType.Brick
356
b12.Name = "Mesh"
357
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
358
p13 = Instance.new("Part", m)
359
p13.BrickColor = BrickColor.new("Really black")
360
p13.FormFactor = Enum.FormFactor.Custom
361
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
362
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
363
p13.CanCollide = false
364
p13.Locked = true
365
p13.Elasticity = 0
366
p13.BottomSurface = Enum.SurfaceType.Smooth
367
p13.TopSurface = Enum.SurfaceType.Smooth
368
b13 = Instance.new("BlockMesh", p13)
369
b13.Name = "Mesh"
370
b13.Scale = Vector3.new(1, 1, 0.400000006)
371
p14 = Instance.new("Part", m)
372
p14.BrickColor = BrickColor.new("Really black")
373
p14.FormFactor = Enum.FormFactor.Custom
374
p14.Size = Vector3.new(2.5, 2.17999935, 1)
375
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
376
p14.CanCollide = false
377
p14.Locked = true
378
p14.Elasticity = 0
379
p14.BottomSurface = Enum.SurfaceType.Smooth
380
p14.TopSurface = Enum.SurfaceType.Smooth
381
b14 = Instance.new("BlockMesh", p14)
382
b14.Name = "Mesh"
383
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
384
p15 = Instance.new("Part", m)
385
p15.BrickColor = BrickColor.new("Really black")
386
p15.FormFactor = Enum.FormFactor.Custom
387
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
388
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
389
p15.CanCollide = false
390
p15.Locked = true
391
p15.Elasticity = 0
392
p15.BottomSurface = Enum.SurfaceType.Smooth
393
p15.TopSurface = Enum.SurfaceType.Smooth
394
b15 = Instance.new("BlockMesh", p15)
395
b15.Name = "Mesh"
396
b15.Scale = Vector3.new(1, 1, 0.400000006)
397
p16 = Instance.new("Part", m)
398
p16.BrickColor = BrickColor.new("Really black")
399
p16.FormFactor = Enum.FormFactor.Custom
400
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
401
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
402
p16.CanCollide = false
403
p16.Locked = true
404
p16.Elasticity = 0
405
p16.BottomSurface = Enum.SurfaceType.Smooth
406
p16.TopSurface = Enum.SurfaceType.Smooth
407
b16 = Instance.new("BlockMesh", p16)
408
b16.Name = "Mesh"
409
b16.Scale = Vector3.new(1, 1, 0.400000006)
410
p17 = Instance.new("Part", m)
411
p17.BrickColor = BrickColor.new("Really black")
412
p17.FormFactor = Enum.FormFactor.Custom
413
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
414
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
415
p17.CanCollide = false
416
p17.Locked = true
417
p17.Elasticity = 0
418
p17.BottomSurface = Enum.SurfaceType.Smooth
419
p17.TopSurface = Enum.SurfaceType.Smooth
420
b17 = Instance.new("BlockMesh", p17)
421
b17.Name = "Mesh"
422
b17.Scale = Vector3.new(1, 1, 0.400000006)
423
p18 = Instance.new("WedgePart", m)
424
p18.BrickColor = BrickColor.new("Dark stone grey")
425
p18.Name = "BladePart1"
426
p18.Material = Enum.Material.Concrete
427
p18.Name = "Wedge"
428
p18.FormFactor = Enum.FormFactor.Symmetric
429
p18.Size = Vector3.new(1, 4, 2)
430
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
431
p18.CanCollide = false
432
p18.Locked = true
433
p18.BottomSurface = Enum.SurfaceType.Smooth
434
p18.TopSurface = Enum.SurfaceType.Smooth
435
b18 = Instance.new("SpecialMesh", p18)
436
b18.MeshType = Enum.MeshType.Wedge
437
b18.Name = "Mesh"
438
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
439
p19 = Instance.new("WedgePart", m)
440
p19.BrickColor = BrickColor.new("Dark stone grey")
441
p19.Name = "BladePart2"
442
p19.Material = Enum.Material.Concrete
443
p19.Name = "Wedge"
444
p19.FormFactor = Enum.FormFactor.Symmetric
445
p19.Size = Vector3.new(1, 4, 2)
446
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
447
p19.CanCollide = false
448
p19.Locked = true
449
p19.BottomSurface = Enum.SurfaceType.Smooth
450
p19.TopSurface = Enum.SurfaceType.Smooth
451
b19 = Instance.new("SpecialMesh", p19)
452
b19.MeshType = Enum.MeshType.Wedge
453
b19.Name = "Mesh"
454
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
455
p20 = Instance.new("Part", m)
456
p20.BrickColor = BrickColor.new("Really black")
457
p20.FormFactor = Enum.FormFactor.Custom
458
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
459
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
460
p20.CanCollide = false
461
p20.Locked = true
462
p20.Elasticity = 0
463
p20.BottomSurface = Enum.SurfaceType.Smooth
464
p20.TopSurface = Enum.SurfaceType.Smooth
465
b20 = Instance.new("BlockMesh", p20)
466
b20.Name = "Mesh"
467
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
468
p21 = Instance.new("Part", m)
469
p21.BrickColor = BrickColor.new("Bright blue")
470
p21.FormFactor = Enum.FormFactor.Custom
471
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
472
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
473
p21.CanCollide = false
474
p21.Locked = true
475
p21.Elasticity = 0
476
p21.BottomSurface = Enum.SurfaceType.Smooth
477
p21.TopSurface = Enum.SurfaceType.Smooth
478
b21 = Instance.new("SpecialMesh", p21)
479
b21.MeshType = Enum.MeshType.Wedge
480
b21.Name = "Mesh"
481
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
482
w1 = Instance.new("Weld", p1)
483
w1.Name = "Part_Weld"
484
w1.Part0 = p1
485
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
486
w1.Part1 = p2
487
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
488
w2 = Instance.new("Weld", p2)
489
w2.Name = "Part_Weld"
490
w2.Part0 = p2
491
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
492
w2.Part1 = p3
493
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
494
w3 = Instance.new("Weld", p3)
495
w3.Name = "Part_Weld"
496
w3.Part0 = p3
497
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
498
w3.Part1 = p4
499
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
500
w4 = Instance.new("Weld", p4)
501
w4.Name = "Part_Weld"
502
w4.Part0 = p4
503
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
504
w4.Part1 = p5
505
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
506
w5 = Instance.new("Weld", p5)
507
w5.Name = "Part_Weld"
508
w5.Part0 = p5
509
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
510
w5.Part1 = p6
511
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
512
w6 = Instance.new("Weld", p6)
513
w6.Name = "Part_Weld"
514
w6.Part0 = p6
515
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
516
w6.Part1 = p7
517
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
518
w7 = Instance.new("Weld", p7)
519
w7.Name = "Part_Weld"
520
w7.Part0 = p7
521
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
522
w7.Part1 = p8
523
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
524
w8 = Instance.new("Weld", p8)
525
w8.Name = "Part_Weld"
526
w8.Part0 = p8
527
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
528
w8.Part1 = p9
529
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
530
w9 = Instance.new("Weld", p9)
531
w9.Name = "Part_Weld"
532
w9.Part0 = p9
533
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
534
w9.Part1 = p10
535
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
536
w10 = Instance.new("Weld", p10)
537
w10.Name = "Part_Weld"
538
w10.Part0 = p10
539
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
540
w10.Part1 = p11
541
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
542
w11 = Instance.new("Weld", p11)
543
w11.Name = "Part_Weld"
544
w11.Part0 = p11
545
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
546
w11.Part1 = p12
547
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
548
w12 = Instance.new("Weld", p12)
549
w12.Name = "Part_Weld"
550
w12.Part0 = p12
551
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
552
w12.Part1 = p13
553
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
554
w13 = Instance.new("Weld", p13)
555
w13.Name = "Part_Weld"
556
w13.Part0 = p13
557
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
558
w13.Part1 = p14
559
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
560
w14 = Instance.new("Weld", p14)
561
w14.Name = "Part_Weld"
562
w14.Part0 = p14
563
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
564
w14.Part1 = p15
565
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
566
w15 = Instance.new("Weld", p15)
567
w15.Name = "Part_Weld"
568
w15.Part0 = p15
569
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
570
w15.Part1 = p16
571
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
572
w16 = Instance.new("Weld", p16)
573
w16.Name = "Part_Weld"
574
w16.Part0 = p16
575
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
576
w16.Part1 = p17
577
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
578
w17 = Instance.new("Weld", p17)
579
w17.Name = "Wedge_Weld"
580
w17.Part0 = p17
581
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
582
w17.Part1 = p18
583
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
584
w18 = Instance.new("Weld", p18)
585
w18.Name = "Wedge_Weld"
586
w18.Part0 = p18
587
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
588
w18.Part1 = p19
589
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
590
w19 = Instance.new("Weld", p19)
591
w19.Name = "Part_Weld"
592
w19.Part0 = p19
593
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
594
w19.Part1 = p20
595
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
596
w20 = Instance.new("Weld", p20)
597
w20.Name = "Part_Weld"
598
w20.Part0 = p20
599
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
600
w20.Part1 = p21
601
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
602
m.Parent = char
603
m:MakeJoints()
604
----------------------------------------------------
605
local cor = Instance.new("Part", char.Absolution)
606
cor.Name = "Thingy"
607
cor.Locked = true
608
cor.BottomSurface = 0
609
cor.CanCollide = false
610
cor.Size = Vector3.new(1, 13, 1)
611
cor.Transparency = 1
612
cor.TopSurface = 0
613
corw = Instance.new("Weld", cor)
614
corw.Part0 = rarm
615
corw.Part1 = cor
616
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
617
corw.C1 = CFrame.new(0, 0, 0)
618
weld1 = Instance.new("Weld", char.Absolution)
619
weld1.Part0 = cor
620
weld1.Part1 = p6
621
weld1.C0 = CFrame.new(0, 0, 0)
622
----------------------------------------------------
623
hitb = Instance.new("Part", char.Absolution)
624
hitb.Name = "Thingy2"
625
hitb.Locked = true
626
hitb.BottomSurface = 0
627
hitb.CanCollide = false
628
hitb.Size = Vector3.new(0, 8, 6)
629
hitb.Transparency = 1
630
hitb.TopSurface = 0
631
weld2 = Instance.new("Weld", char.Absolution)
632
weld2.Part0 = hitb
633
weld2.Part1 = p12
634
weld2.C0 = CFrame.new(0, .6, 1)
635
----------------------------------------------------
636
local m = Instance.new("Model")
637
m.Name = "Claw"
638
p1 = Instance.new("Part", m)
639
p1.BrickColor = BrickColor.new("Really black")
640
p1.FormFactor = Enum.FormFactor.Custom
641
p1.Size = Vector3.new(1.5, 0.5, 0.5)
642
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
643
p1.CanCollide = false
644
p1.Locked = true
645
p1.BottomSurface = Enum.SurfaceType.Smooth
646
p1.TopSurface = Enum.SurfaceType.Smooth
647
b1 = Instance.new("BlockMesh", p1)
648
b1.Name = "Mesh"
649
p2 = Instance.new("WedgePart", m)
650
p2.BrickColor = BrickColor.new("Really black")
651
p2.Name = "Wedge"
652
p2.FormFactor = Enum.FormFactor.Custom
653
p2.Size = Vector3.new(3, 1, 0.5)
654
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
655
p2.CanCollide = false
656
p2.Locked = true
657
p2.BottomSurface = Enum.SurfaceType.Smooth
658
p2.TopSurface = Enum.SurfaceType.Smooth
659
p3 = Instance.new("Part", m)
660
p3.BrickColor = BrickColor.new("Really black")
661
p3.FormFactor = Enum.FormFactor.Custom
662
p3.Size = Vector3.new(1.5, 0.5, 0.5)
663
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
664
p3.CanCollide = false
665
p3.Locked = true
666
p3.BottomSurface = Enum.SurfaceType.Smooth
667
p3.TopSurface = Enum.SurfaceType.Smooth
668
b2 = Instance.new("BlockMesh", p3)
669
b2.Name = "Mesh"
670
p4 = Instance.new("WedgePart", m)
671
p4.BrickColor = BrickColor.new("Really black")
672
p4.Name = "Wedge"
673
p4.FormFactor = Enum.FormFactor.Custom
674
p4.Size = Vector3.new(3, 1, 0.5)
675
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
676
p4.CanCollide = false
677
p4.Locked = true
678
p4.BottomSurface = Enum.SurfaceType.Smooth
679
p4.TopSurface = Enum.SurfaceType.Smooth
680
p5 = Instance.new("Part", m)
681
p5.BrickColor = BrickColor.new("Really black")
682
p5.FormFactor = Enum.FormFactor.Custom
683
p5.Size = Vector3.new(1.5, 0.5, 0.5)
684
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
685
p5.CanCollide = false
686
p5.Locked = true
687
p5.BottomSurface = Enum.SurfaceType.Smooth
688
p5.TopSurface = Enum.SurfaceType.Smooth
689
b3 = Instance.new("BlockMesh", p5)
690
b3.Name = "Mesh"
691
p6 = Instance.new("Part", m)
692
p6.BrickColor = BrickColor.new("Really black")
693
p6.FormFactor = Enum.FormFactor.Custom
694
p6.Size = Vector3.new(1.5, 0.5, 0.5)
695
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
696
p6.CanCollide = false
697
p6.Locked = true
698
p6.BottomSurface = Enum.SurfaceType.Smooth
699
p6.TopSurface = Enum.SurfaceType.Smooth
700
b4 = Instance.new("BlockMesh", p6)
701
b4.Name = "Mesh"
702
p7 = Instance.new("Part", m)
703
p7.BrickColor = BrickColor.new("Really black")
704
p7.FormFactor = Enum.FormFactor.Custom
705
p7.Size = Vector3.new(3, 1, 1.20000005)
706
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
707
p7.CanCollide = false
708
p7.Locked = true
709
p7.BottomSurface = Enum.SurfaceType.Smooth
710
p7.TopSurface = Enum.SurfaceType.Smooth
711
b5 = Instance.new("BlockMesh", p7)
712
b5.Name = "Mesh"
713
p8 = Instance.new("Part", m)
714
p8.BrickColor = BrickColor.new("Bright blue")
715
p8.FormFactor = Enum.FormFactor.Symmetric
716
p8.Size = Vector3.new(1, 1, 1)
717
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
718
p8.CanCollide = false
719
p8.Locked = true
720
b6 = Instance.new("SpecialMesh", p8)
721
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
722
b6.TextureId = ""
723
b6.MeshType = Enum.MeshType.FileMesh
724
b6.Name = "Mesh"
725
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
726
p9 = Instance.new("Part", m)
727
p9.BrickColor = BrickColor.new("Really black")
728
p9.FormFactor = Enum.FormFactor.Custom
729
p9.Size = Vector3.new(1.5, 0.5, 0.5)
730
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
731
p9.CanCollide = false
732
p9.Locked = true
733
p9.BottomSurface = Enum.SurfaceType.Smooth
734
p9.TopSurface = Enum.SurfaceType.Smooth
735
b7 = Instance.new("BlockMesh", p9)
736
b7.Name = "Mesh"
737
p10 = Instance.new("Part", m)
738
p10.BrickColor = BrickColor.new("Bright blue")
739
p10.FormFactor = Enum.FormFactor.Symmetric
740
p10.Size = Vector3.new(1, 1, 1)
741
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
742
p10.CanCollide = false
743
p10.Locked = true
744
b8 = Instance.new("SpecialMesh", p10)
745
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
746
b8.TextureId = ""
747
b8.MeshType = Enum.MeshType.FileMesh
748
b8.Name = "Mesh"
749
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
750
p11 = Instance.new("Part", m)
751
p11.BrickColor = BrickColor.new("Really black")
752
p11.FormFactor = Enum.FormFactor.Custom
753
p11.Size = Vector3.new(1.5, 0.5, 0.5)
754
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
755
p11.CanCollide = false
756
p11.Locked = true
757
p11.BottomSurface = Enum.SurfaceType.Smooth
758
p11.TopSurface = Enum.SurfaceType.Smooth
759
b9 = Instance.new("BlockMesh", p11)
760
b9.Name = "Mesh"
761
p12 = Instance.new("Part", m)
762
p12.BrickColor = BrickColor.new("Really black")
763
p12.FormFactor = Enum.FormFactor.Custom
764
p12.Size = Vector3.new(1.5, 0.5, 0.5)
765
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
766
p12.CanCollide = false
767
p12.Locked = true
768
p12.BottomSurface = Enum.SurfaceType.Smooth
769
p12.TopSurface = Enum.SurfaceType.Smooth
770
b10 = Instance.new("BlockMesh", p12)
771
b10.Name = "Mesh"
772
p13 = Instance.new("Part", m)
773
p13.BrickColor = BrickColor.new("Really black")
774
p13.FormFactor = Enum.FormFactor.Custom
775
p13.Size = Vector3.new(1.5, 0.5, 0.5)
776
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
777
p13.CanCollide = false
778
p13.Locked = true
779
p13.BottomSurface = Enum.SurfaceType.Smooth
780
p13.TopSurface = Enum.SurfaceType.Smooth
781
b11 = Instance.new("BlockMesh", p13)
782
b11.Name = "Mesh"
783
p14 = Instance.new("Part", m)
784
p14.BrickColor = BrickColor.new("Bright blue")
785
p14.FormFactor = Enum.FormFactor.Symmetric
786
p14.Size = Vector3.new(1, 1, 1)
787
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
788
p14.CanCollide = false
789
p14.Locked = true
790
b12 = Instance.new("SpecialMesh", p14)
791
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
792
b12.TextureId = ""
793
b12.MeshType = Enum.MeshType.FileMesh
794
b12.Name = "Mesh"
795
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
796
p15 = Instance.new("Part", m)
797
p15.BrickColor = BrickColor.new("Medium stone grey")
798
p15.Transparency = 1
799
p15.Name = "ArmPart"
800
p15.FormFactor = Enum.FormFactor.Custom
801
p15.Size = Vector3.new(2, 1, 1)
802
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
803
p15.CanCollide = false
804
p15.Locked = true
805
p15.BottomSurface = Enum.SurfaceType.Smooth
806
p15.TopSurface = Enum.SurfaceType.Smooth
807
b13 = Instance.new("BlockMesh", p15)
808
b13.Name = "Mesh"
809
p16 = Instance.new("Part", m)
810
p16.BrickColor = BrickColor.new("Really black")
811
p16.FormFactor = Enum.FormFactor.Custom
812
p16.Size = Vector3.new(3, 1, 2.4000001)
813
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
814
p16.CanCollide = false
815
p16.Locked = true
816
p16.BottomSurface = Enum.SurfaceType.Smooth
817
p16.TopSurface = Enum.SurfaceType.Smooth
818
b14 = Instance.new("BlockMesh", p16)
819
b14.Name = "Mesh"
820
p17 = Instance.new("Part", m)
821
p17.BrickColor = BrickColor.new("Really black")
822
p17.FormFactor = Enum.FormFactor.Custom
823
p17.Size = Vector3.new(1.5, 0.5, 0.5)
824
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
825
p17.CanCollide = false
826
p17.Locked = true
827
p17.BottomSurface = Enum.SurfaceType.Smooth
828
p17.TopSurface = Enum.SurfaceType.Smooth
829
b15 = Instance.new("BlockMesh", p17)
830
b15.Name = "Mesh"
831
p18 = Instance.new("Part", m)
832
p18.BrickColor = BrickColor.new("Bright blue")
833
p18.FormFactor = Enum.FormFactor.Symmetric
834
p18.Size = Vector3.new(1, 1, 1)
835
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
836
p18.CanCollide = false
837
p18.Locked = true
838
b16 = Instance.new("SpecialMesh", p18)
839
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
840
b16.TextureId = ""
841
b16.MeshType = Enum.MeshType.FileMesh
842
b16.Name = "Mesh"
843
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
844
p19 = Instance.new("Part", m)
845
p19.BrickColor = BrickColor.new("Bright blue")
846
p19.FormFactor = Enum.FormFactor.Symmetric
847
p19.Size = Vector3.new(1, 1, 1)
848
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
849
p19.CanCollide = false
850
p19.Locked = true
851
b17 = Instance.new("SpecialMesh", p19)
852
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
853
b17.TextureId = ""
854
b17.MeshType = Enum.MeshType.FileMesh
855
b17.Name = "Mesh"
856
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
857
p20 = Instance.new("Part", m)
858
p20.BrickColor = BrickColor.new("Really black")
859
p20.FormFactor = Enum.FormFactor.Custom
860
p20.Size = Vector3.new(3, 1, 2.4000001)
861
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
862
p20.CanCollide = false
863
p20.Locked = true
864
p20.BottomSurface = Enum.SurfaceType.Smooth
865
p20.TopSurface = Enum.SurfaceType.Smooth
866
b18 = Instance.new("BlockMesh", p20)
867
b18.Name = "Mesh"
868
p21 = Instance.new("Part", m)
869
p21.BrickColor = BrickColor.new("Really black")
870
p21.FormFactor = Enum.FormFactor.Custom
871
p21.Size = Vector3.new(3, 1, 1.19999993)
872
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
873
p21.CanCollide = false
874
p21.Locked = true
875
p21.BottomSurface = Enum.SurfaceType.Smooth
876
p21.TopSurface = Enum.SurfaceType.Smooth
877
b19 = Instance.new("BlockMesh", p21)
878
b19.Name = "Mesh"
879
p22 = Instance.new("WedgePart", m)
880
p22.BrickColor = BrickColor.new("Really black")
881
p22.Name = "Wedge"
882
p22.FormFactor = Enum.FormFactor.Custom
883
p22.Size = Vector3.new(3, 1, 0.5)
884
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
885
p22.CanCollide = false
886
p22.Locked = true
887
p22.BottomSurface = Enum.SurfaceType.Smooth
888
p22.TopSurface = Enum.SurfaceType.Smooth
889
p23 = Instance.new("Part", m)
890
p23.BrickColor = BrickColor.new("Really black")
891
p23.FormFactor = Enum.FormFactor.Custom
892
p23.Size = Vector3.new(1.5, 0.5, 0.5)
893
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
894
p23.CanCollide = false
895
p23.Locked = true
896
p23.BottomSurface = Enum.SurfaceType.Smooth
897
p23.TopSurface = Enum.SurfaceType.Smooth
898
b20 = Instance.new("BlockMesh", p23)
899
b20.Name = "Mesh"
900
p24 = Instance.new("WedgePart", m)
901
p24.BrickColor = BrickColor.new("Really black")
902
p24.Name = "Wedge"
903
p24.FormFactor = Enum.FormFactor.Custom
904
p24.Size = Vector3.new(3, 1, 0.5)
905
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
906
p24.CanCollide = false
907
p24.Locked = true
908
p24.BottomSurface = Enum.SurfaceType.Smooth
909
p24.TopSurface = Enum.SurfaceType.Smooth
910
p25 = Instance.new("Part", m)
911
p25.BrickColor = BrickColor.new("Bright blue")
912
p25.FormFactor = Enum.FormFactor.Symmetric
913
p25.Size = Vector3.new(1, 1, 1)
914
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
915
p25.CanCollide = false
916
p25.Locked = true
917
p25.BottomSurface = Enum.SurfaceType.Smooth
918
p25.TopSurface = Enum.SurfaceType.Smooth
919
b21 = Instance.new("SpecialMesh", p25)
920
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
921
b21.TextureId = ""
922
b21.MeshType = Enum.MeshType.FileMesh
923
b21.Name = "Mesh"
924
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
925
p26 = Instance.new("Part", m)
926
p26.BrickColor = BrickColor.new("Really black")
927
p26.FormFactor = Enum.FormFactor.Symmetric
928
p26.Size = Vector3.new(1, 1, 1)
929
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
930
p26.CanCollide = false
931
p26.Locked = true
932
p26.BottomSurface = Enum.SurfaceType.Smooth
933
p26.TopSurface = Enum.SurfaceType.Smooth
934
b22 = Instance.new("SpecialMesh", p26)
935
b22.MeshType = Enum.MeshType.Brick
936
b22.Name = "Mesh"
937
w1 = Instance.new("Weld", p1)
938
w1.Name = "Wedge_Weld"
939
w1.Part0 = p1
940
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
941
w1.Part1 = p2
942
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
943
w2 = Instance.new("Weld", p2)
944
w2.Name = "Part_Weld"
945
w2.Part0 = p2
946
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
947
w2.Part1 = p3
948
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
949
w3 = Instance.new("Weld", p3)
950
w3.Name = "Wedge_Weld"
951
w3.Part0 = p3
952
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
953
w3.Part1 = p4
954
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
955
w4 = Instance.new("Weld", p4)
956
w4.Name = "Part_Weld"
957
w4.Part0 = p4
958
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
959
w4.Part1 = p5
960
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
961
w5 = Instance.new("Weld", p5)
962
w5.Name = "Part_Weld"
963
w5.Part0 = p5
964
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
965
w5.Part1 = p6
966
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
967
w6 = Instance.new("Weld", p6)
968
w6.Name = "Part_Weld"
969
w6.Part0 = p6
970
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
971
w6.Part1 = p7
972
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
973
w7 = Instance.new("Weld", p7)
974
w7.Name = "Part_Weld"
975
w7.Part0 = p7
976
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
977
w7.Part1 = p8
978
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
979
w8 = Instance.new("Weld", p8)
980
w8.Name = "Part_Weld"
981
w8.Part0 = p8
982
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
983
w8.Part1 = p9
984
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
985
w9 = Instance.new("Weld", p9)
986
w9.Name = "Part_Weld"
987
w9.Part0 = p9
988
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
989
w9.Part1 = p10
990
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
991
w10 = Instance.new("Weld", p10)
992
w10.Name = "Part_Weld"
993
w10.Part0 = p10
994
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
995
w10.Part1 = p11
996
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
997
w11 = Instance.new("Weld", p11)
998
w11.Name = "Part_Weld"
999
w11.Part0 = p11
1000
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1001
w11.Part1 = p12
1002
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1003
w12 = Instance.new("Weld", p12)
1004
w12.Name = "Part_Weld"
1005
w12.Part0 = p12
1006
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1007
w12.Part1 = p13
1008
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1009
w13 = Instance.new("Weld", p13)
1010
w13.Name = "Part_Weld"
1011
w13.Part0 = p13
1012
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1013
w13.Part1 = p14
1014
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1015
w14 = Instance.new("Weld", p14)
1016
w14.Name = "ArmPart_Weld"
1017
w14.Part0 = p14
1018
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1019
w14.Part1 = p15
1020
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1021
w15 = Instance.new("Weld", p15)
1022
w15.Name = "Part_Weld"
1023
w15.Part0 = p15
1024
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1025
w15.Part1 = p16
1026
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1027
w16 = Instance.new("Weld", p16)
1028
w16.Name = "Part_Weld"
1029
w16.Part0 = p16
1030
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1031
w16.Part1 = p17
1032
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1033
w17 = Instance.new("Weld", p17)
1034
w17.Name = "Part_Weld"
1035
w17.Part0 = p17
1036
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1037
w17.Part1 = p18
1038
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1039
w18 = Instance.new("Weld", p18)
1040
w18.Name = "Part_Weld"
1041
w18.Part0 = p18
1042
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1043
w18.Part1 = p19
1044
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1045
w19 = Instance.new("Weld", p19)
1046
w19.Name = "Part_Weld"
1047
w19.Part0 = p19
1048
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1049
w19.Part1 = p20
1050
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1051
w20 = Instance.new("Weld", p20)
1052
w20.Name = "Part_Weld"
1053
w20.Part0 = p20
1054
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1055
w20.Part1 = p21
1056
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1057
w21 = Instance.new("Weld", p21)
1058
w21.Name = "Wedge_Weld"
1059
w21.Part0 = p21
1060
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1061
w21.Part1 = p22
1062
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1063
w22 = Instance.new("Weld", p22)
1064
w22.Name = "Part_Weld"
1065
w22.Part0 = p22
1066
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1067
w22.Part1 = p23
1068
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1069
w23 = Instance.new("Weld", p23)
1070
w23.Name = "Wedge_Weld"
1071
w23.Part0 = p23
1072
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1073
w23.Part1 = p24
1074
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1075
w24 = Instance.new("Weld", p24)
1076
w24.Name = "Part_Weld"
1077
w24.Part0 = p24
1078
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1079
w24.Part1 = p25
1080
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1081
w25 = Instance.new("Weld", p25)
1082
w25.Name = "Part_Weld"
1083
w25.Part0 = p25
1084
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1085
w25.Part1 = p26
1086
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1087
m.Parent = char
1088
m:MakeJoints()
1089
----------------------------------------------------
1090
local cor2 = Instance.new("Part", char.Claw)
1091
cor2.Name = "Thingy"
1092
cor2.Locked = true
1093
cor2.BottomSurface = 0
1094
cor2.CanCollide = false
1095
cor2.Size = Vector3.new(2, 1, 1)
1096
cor2.Transparency = 1
1097
cor2.TopSurface = 0
1098
corw2 = Instance.new("Weld", cor2)
1099
corw2.Part0 = larm
1100
corw2.Part1 = cor2
1101
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1102
corw2.C1 = CFrame.new(0, 0, 0)
1103
weld2 = Instance.new("Weld", char.Claw)
1104
weld2.Part0 = cor2
1105
weld2.Part1 = char.Claw.ArmPart
1106
weld2.C0 = CFrame.new(0, 0, 0)
1107
----------------------------------------------------
1108
function weld5(part0, part1, c0, c1)
1109
    weeld=Instance.new("Weld", part0)
1110
    weeld.Part0=part0
1111
    weeld.Part1=part1
1112
    weeld.C0=c0
1113
    weeld.C1=c1
1114
    return weeld
1115
end
1116
----------------------------------------------------
1117
function newRay(start,face,range,wat)
1118
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1119
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1120
	return rey,hit,pos
1121
end
1122
----------------------------------------------------
1123
mod5 = Instance.new("Model",char)
1124
1125
function FindNearestTorso(Position,Distance,SinglePlayer)
1126
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1127
        local List = {}
1128
        for i,v in pairs(workspace:GetChildren())do
1129
            if v:IsA("Model")then
1130
                if v:findFirstChild("Torso")then
1131
                    if v ~= char then
1132
                        if(v.Torso.Position -Position).magnitude <= Distance then
1133
                            table.insert(List,v)
1134
                        end 
1135
                    end 
1136
                end 
1137
            end 
1138
        end
1139
    return List
1140
end
1141
1142
function Landing()
1143
    part=Instance.new('Part',mod5)
1144
    part.Anchored=true
1145
    part.CanCollide=false
1146
    part.FormFactor='Custom'
1147
    part.Size=Vector3.new(.2,.2,.2)
1148
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1149
    part.Transparency=.7
1150
    part.BrickColor=BrickColor.new('Really black')
1151
    mesh=Instance.new('SpecialMesh',part)
1152
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1153
    mesh.Scale=Vector3.new(10,5,10)
1154
1155
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1156
        if v:FindFirstChild('Humanoid') then
1157
            v.Humanoid:TakeDamage(math.random(20,30))
1158
            v.Humanoid.PlatformStand = true
1159
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1160
        end
1161
    end
1162
1163
    coroutine.resume(coroutine.create(function() 
1164
        for i=0,3.8,0.05 do
1165
            wait()
1166
            part.CFrame=part.CFrame
1167
            part.Transparency=i
1168
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1169
            end
1170
        part.Parent = nil
1171
    end))
1172
end
1173
----------------------------------------------------
1174
mod4 = Instance.new("Model",char)
1175
1176
ptez = {0.7, 0.8, 0.9, 1}
1177
1178
function FindNearestTorso(Position,Distance,SinglePlayer)
1179
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1180
        local List = {}
1181
        for i,v in pairs(workspace:GetChildren())do
1182
            if v:IsA("Model")then
1183
                if v:findFirstChild("Torso")then
1184
                    if v ~= char then
1185
                        if(v.Torso.Position -Position).magnitude <= Distance then
1186
                            table.insert(List,v)
1187
                        end 
1188
                    end 
1189
                end 
1190
            end 
1191
        end
1192
    return List
1193
end
1194
1195
function GroundPound()
1196
    part=Instance.new('Part',mod4)
1197
    part.Anchored=true
1198
    part.CanCollide=false
1199
    part.FormFactor='Custom'
1200
    part.Size=Vector3.new(.2,.2,.2)
1201
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1202
    part.Transparency=.7
1203
    part.BrickColor=BrickColor.new('Really black')
1204
    mesh=Instance.new('SpecialMesh',part)
1205
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1206
    mesh.Scale=Vector3.new(3,3,3)
1207
    part2=Instance.new('Part',mod4)
1208
    part2.Anchored=true
1209
    part2.CanCollide=false
1210
    part2.FormFactor='Custom'
1211
    part2.Size=Vector3.new(.2,.2,.2)
1212
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1213
    part2.Transparency=.7
1214
    part2.BrickColor=BrickColor.new('Really red')
1215
    mesh2=Instance.new('SpecialMesh',part2)
1216
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1217
    mesh2.Scale=Vector3.new(3,1.5,3)
1218
    x = Instance.new("Sound",char)
1219
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1220
    x.Pitch = ptez[math.random(1,#ptez)]
1221
    x.Volume = 1
1222
    wait(.1)
1223
    x:Play()
1224
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1225
        if v:FindFirstChild('Humanoid') then
1226
            v.Humanoid:TakeDamage(math.random(8,15))
1227
        end
1228
    end
1229
    coroutine.resume(coroutine.create(function() 
1230
        for i=0,0.62,0.13 do
1231
            wait()
1232
            part.CFrame=part.CFrame
1233
            part.Transparency=i
1234
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1235
            part2.CFrame=part2.CFrame
1236
            part2.Transparency=i
1237
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1238
            end
1239
        part.Parent=nil
1240
        part2.Parent=nil
1241
        x:Destroy()
1242
    end))
1243
end
1244
----------------------------------------------------
1245
mod=Instance.new('Model',char)
1246
1247
function charge()
1248
    hed.Velocity=hed.CFrame.lookVector*200
1249
    part=Instance.new('Part',mod)
1250
    part.Anchored=true
1251
    part.CanCollide=false
1252
    part.FormFactor='Custom'
1253
    part.Size=Vector3.new(.2,.2,.2)
1254
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1255
    part.Transparency=.7
1256
    part.BrickColor=BrickColor.new('Black')
1257
    mesh=Instance.new('SpecialMesh',part)
1258
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1259
    mesh.Scale=Vector3.new(10,5,10)
1260
    part2=part:clone()
1261
    part2.Parent=mod
1262
    part2.BrickColor=BrickColor.new('Bright red')
1263
    mesh2=mesh:clone()
1264
    mesh2.Parent=part2
1265
    mesh2.Scale=Vector3.new(20,10,20)
1266
    part3=part2:clone()
1267
    part3.Parent = mod
1268
    part3.BrickColor=BrickColor.new('Really black')
1269
    mesh3=mesh2:clone()
1270
    mesh2.Parent=part3
1271
    mesh3.Scale=Vector3.new(30,15,30)
1272
    coroutine.resume(coroutine.create(function() 
1273
        for i=0,1,0.1 do
1274
            wait()
1275
            part.CFrame=part.CFrame
1276
            part.Transparency=i
1277
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1278
            part2.CFrame=part2.CFrame
1279
            part2.Transparency=i
1280
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1281
            part3.CFrame=part3.CFrame
1282
            part3.Transparency=i
1283
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1284
            end
1285
        part.Parent=nil
1286
        part2.Parent=nil
1287
        part3.Parent = nil
1288
    end))
1289
end
1290
----------------------------------------------------
1291
function FindNearestTorso(Position,Distance,SinglePlayer)
1292
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1293
        local List = {}
1294
        for i,v in pairs(workspace:GetChildren())do
1295
            if v:IsA("Model")then
1296
                if v:findFirstChild("Torso")then
1297
                    if v ~= char then
1298
                        if(v.Torso.Position -Position).magnitude <= Distance then
1299
                            table.insert(List,v)
1300
                        end 
1301
                    end 
1302
                end 
1303
            end 
1304
        end
1305
    return List
1306
end
1307
1308
mod3 = Instance.new("Model",rleg)
1309
1310
function Stomp()
1311
    part=Instance.new('Part',mod3)
1312
    part.Anchored=true
1313
    part.CanCollide=false
1314
    part.FormFactor='Custom'
1315
    part.Size=Vector3.new(.2,.2,.2)
1316
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1317
    part.Transparency=.7
1318
    part.BrickColor=BrickColor.new('Bright green')
1319
    mesh=Instance.new('SpecialMesh',part)
1320
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1321
    mesh.Scale=Vector3.new(25,25,25)
1322
    part2=part:clone()
1323
    part2.Parent=mod3
1324
    part2.BrickColor=BrickColor.new('Bright green')
1325
    mesh2=mesh:clone()
1326
    mesh2.Parent=part2
1327
    mesh2.Scale=Vector3.new(15,15,15)
1328
    part3=part:clone()
1329
    part3.Parent=mod3
1330
    part3.TopSurface=0
1331
    part3.BottomSurface=0
1332
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1333
    mesh3=Instance.new('SpecialMesh',part3)
1334
    mesh3.MeshType = 3
1335
    mesh3.Scale=Vector3.new(12,12,12)
1336
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1337
        if v:FindFirstChild('Humanoid') then
1338
            v.Humanoid:TakeDamage(math.random(20,60))
1339
            v.Humanoid.PlatformStand = true
1340
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1341
        end
1342
    end 
1343
    coroutine.resume(coroutine.create(function() 
1344
        for i=0,3.8,0.05 do
1345
            wait()
1346
            part.CFrame=part.CFrame
1347
            part.Transparency=i
1348
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1349
            part2.CFrame=part2.CFrame
1350
            part2.Transparency=i
1351
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1352
            part3.CFrame=part3.CFrame
1353
            part3.Transparency=i
1354
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1355
        end
1356
    end))
1357
end
1358
----------------------------------------------------
1359
1360
local acos = math.acos
1361
local sqrt = math.sqrt
1362
local Vec3 = Vector3.new
1363
local fromAxisAngle = CFrame.fromAxisAngle
1364
1365
local function toAxisAngle(CFr)
1366
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1367
        local Angle = math.acos((R00+R11+R22-1)/2)
1368
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1369
        A = A == 0 and 0.00001 or A
1370
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1371
        B = B == 0 and 0.00001 or B
1372
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1373
        C = C == 0 and 0.00001 or C
1374
        local x = (R21-R12)/sqrt(A)
1375
        local y = (R02-R20)/sqrt(B)
1376
        local z = (R10-R01)/sqrt(C)
1377
        return Vec3(x,y,z),Angle
1378
end
1379
1380
function ApplyTrig(Num,Func)
1381
        local Min,Max = Func(0),Func(1)
1382
        local i = Func(Num)
1383
        return (i-Min)/(Max-Min)
1384
        --[[if Func == "sin" then
1385
                return (math.sin((1-Num)*math.pi)+1)/2
1386
        elseif Func == "cos" then
1387
                return (math.cos((1-Num)*math.pi)+1)/2
1388
        end]]
1389
end
1390
1391
function LerpCFrame(CFrame1,CFrame2,Num)
1392
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1393
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1394
end
1395
1396
function Crater(Torso,Radius)
1397
        Spawn(function()
1398
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1399
        local Ignore = {}
1400
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1401
                if v.Character ~= nil then
1402
                        Ignore[#Ignore+1] = v.Character
1403
                end
1404
        end
1405
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1406
        if Hit == nil then return end
1407
        local Parts = {}
1408
        for i = 1,360,10 do
1409
                local P = Instance.new("Part",Torso.Parent)
1410
                P.Anchored = true
1411
                P.FormFactor = "Custom"
1412
                P.BrickColor = Hit.BrickColor
1413
                P.Material = Hit.Material
1414
                P.TopSurface = "Smooth"
1415
                P.BottomSurface = "Smooth"
1416
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1417
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1418
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1419
                if math.random(0,5) == 0 then -- rubble
1420
                        local P = Instance.new("Part",Torso.Parent)
1421
                        P.Anchored = true
1422
                        P.FormFactor = "Custom"
1423
                        P.BrickColor = Hit.BrickColor
1424
                        P.Material = Hit.Material
1425
                        P.TopSurface = "Smooth"
1426
                        P.BottomSurface = "Smooth"
1427
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1428
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1429
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1430
                end
1431
        end
1432
        for i = 0,1,0.05 do
1433
                for i2,v in pairs(Parts) do
1434
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1435
                end
1436
                wait(0.02)
1437
        end
1438
        for i,v in pairs(Parts) do
1439
                if v[1].Size.X > 2.1 then
1440
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1441
                end
1442
                v[1].Anchored = false
1443
        end
1444
        for i = 0,1,0.05 do
1445
                for i2,v in pairs(Parts) do
1446
                        v[1].Transparency = i
1447
                        if i == 1 then
1448
                                v[1]:Destroy()
1449
                        elseif i >= 0.25 then
1450
                                v[1].CanCollide = false
1451
                        end
1452
                end
1453
                wait(0.02)
1454
        end
1455
        Parts = nil
1456
        end)
1457
end
1458
1459
----------------------------------------------------
1460
mouse.KeyDown:connect(function(key)
1461
    if key == "r" then
1462
        larm.BrickColor = BrickColor.new("Bright red")
1463
        rarm.BrickColor = BrickColor.new("Bright red")
1464
        if Debounces.CanAttack == true then
1465
        Debounces.CanAttack = false
1466
        Debounces.on = true
1467
        Debounces.NoIdl = true
1468
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1469
        hit = ht.Parent
1470
        if ht and hit:IsA("Model") then
1471
                if hit:FindFirstChild("Humanoid") then
1472
                    if hit.Name ~= p.Name then
1473
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1474
                                Debounces.Slashed = true]]--
1475
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1476
                                wait(1)
1477
                                --Debounces.Slashed = false
1478
                        --end
1479
                    end
1480
                end
1481
        elseif ht and hit:IsA("Hat") then
1482
            if hit.Parent.Name ~= p.Name then
1483
                if hit.Parent:FindFirstChild("Humanoid") then
1484
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1485
                                Debounces.Slashed = true]]--
1486
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1487
                                wait(1)
1488
                    --Debounces.Slashed = false
1489
                end
1490
            end
1491
        end    
1492
    end)
1493
q = Instance.new("Sound",hed)
1494
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1495
q.Pitch = 0.85
1496
q.Looped = false
1497
q1 = Instance.new("Sound",hed)
1498
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1499
q1.Pitch = 0.85
1500
q1.Looped = false
1501
q:Play()
1502
q1:Play()
1503
    for i = 1,20 do
1504
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1505
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1506
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1507
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1508
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1509
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1510
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1511
        if Debounces.on == false then break end
1512
    wait()
1513
end
1514
n = Instance.new("Sound",hed)
1515
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1516
n.Pitch = 0.94
1517
n.Looped = false
1518
n1 = Instance.new("Sound",hed)
1519
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1520
n1.Pitch = 0.94
1521
n1.Looped = false
1522
n:Play()
1523
n1:Play()
1524
b = Instance.new("Sound",hed)
1525
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1526
b.Pitch = 0.94
1527
b.Looped = false
1528
b1 = Instance.new("Sound",hed)
1529
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1530
b1.Pitch = 0.94
1531
b1.Looped = false
1532
b:Play()
1533
b1:Play()
1534
    for i = 1,26 do
1535
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1536
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1537
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1538
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1539
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1540
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1541
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1542
        if Debounces.on == false then break end
1543
    wait()
1544
end
1545
wait(.5)
1546
to:disconnect()
1547
q:Destroy()
1548
q1:Destroy()
1549
n:Destroy()
1550
n1:Destroy()
1551
larm.BrickColor = BrickColor.new("Really black")
1552
rarm.BrickColor = BrickColor.new("Really black")
1553
    if Debounces.CanAttack == false then
1554
        Debounces.CanAttack = true
1555
        Debounces.on = false
1556
        Debounces.NoIdl = false
1557
            end
1558
        end
1559
    end
1560
end)
1561
----------------------------------------------------
1562
mouse.KeyDown:connect(function(key)
1563
    if key == "q" then
1564
        larm.BrickColor = BrickColor.new("Bright red")
1565
        rarm.BrickColor = BrickColor.new("Bright red")
1566
        if Debounces.CanAttack == true then
1567
        Debounces.CanAttack = false
1568
        Debounces.on = true
1569
        Debounces.NoIdl = true
1570
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1571
        hit = ht.Parent
1572
        if ht and hit:IsA("Model") then
1573
                if hit:FindFirstChild("Humanoid") then
1574
                    if hit.Name ~= p.Name then
1575
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1576
                                Debounces.Slashed = true]]--
1577
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1578
                                wait(1)
1579
                                --Debounces.Slashed = false
1580
                        --end
1581
                    end
1582
                end
1583
        elseif ht and hit:IsA("Hat") then
1584
            if hit.Parent.Name ~= p.Name then
1585
                if hit.Parent:FindFirstChild("Humanoid") then
1586
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1587
                                Debounces.Slashed = true]]--
1588
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1589
                                wait(1)
1590
                    --Debounces.Slashed = false
1591
                end
1592
            end
1593
        end    
1594
    end)
1595
        for i = 1, 20 do
1596
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1597
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1598
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1599
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1600
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1601
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1602
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1603
        if Debounces.on == false then break end
1604
        wait()
1605
    end
1606
    z = Instance.new("Sound",hed)
1607
    z.SoundId = "rbxassetid://160069154"
1608
    z.Looped = false
1609
    z.Pitch = .9
1610
    z1 = Instance.new("Sound",hed)
1611
    z1.SoundId = "rbxassetid://160069154"
1612
    z1.Looped = false
1613
    z1.Pitch = .9
1614
    wait(0.01)
1615
    z:Play()
1616
    z1:Play()
1617
        for i = 1, 12 do
1618
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1619
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1620
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1621
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1622
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1623
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1624
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1625
        if Debounces.on == false then break end
1626
        wait()
1627
    end
1628
        for i = 1, 12 do
1629
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1630
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1631
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1632
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1633
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1634
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1635
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1636
        if Debounces.on == false then break end
1637
        wait()
1638
    end
1639
    z = Instance.new("Sound",hed)
1640
    z.SoundId = "rbxassetid://168586621"
1641
    z.Looped = false
1642
    z.Pitch = 1
1643
    z1 = Instance.new("Sound",hed)
1644
    z1.SoundId = "rbxassetid://168586621"
1645
    z1.Looped = false
1646
    z1.Pitch = 1
1647
    wait(0.01)
1648
    z:Play()
1649
    z1:Play()
1650
        for i = 1, 12 do
1651
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1652
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1653
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1654
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1655
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1656
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1657
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1658
        if Debounces.on == false then break end
1659
        wait()
1660
    end
1661
to:disconnect()
1662
larm.BrickColor = BrickColor.new("Really black")
1663
rarm.BrickColor = BrickColor.new("Really black")
1664
    if Debounces.CanAttack == false then
1665
        Debounces.CanAttack = true
1666
        Debounces.on = false
1667
        Debounces.NoIdl = false
1668
            end
1669
        end
1670
    end
1671
end)
1672
----------------------------------------------------
1673
Sit = false
1674
mouse.KeyDown:connect(function(key)
1675
    if key == "v" then
1676
        if Sit == false then
1677
            Sit = true
1678
            hum.WalkSpeed = 0.001
1679
        stanceToggle = "Sitting"
1680
    elseif Sit == true then
1681
        Sit = false
1682
            hum.WalkSpeed = 7
1683
        stanceToggle = "Normal"
1684
        end
1685
    end
1686
end)
1687
----------------------------------------------------
1688
mouse.KeyDown:connect(function(key)
1689
    if key == "t" then
1690
        if Debounces.CanAttack == true then
1691
        Debounces.CanAttack = false
1692
        Debounces.on = true
1693
        Debounces.NoIdl = true
1694
        for i = 1, 20 do
1695
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1696
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1697
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1698
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1699
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1700
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1701
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1702
            if Debounces.on == false then break end
1703
            wait()
1704
        end
1705
        Spawn(function()
1706
            local Parts = {}
1707
            for Y = -5,5 do
1708
                local P = Instance.new("Part",char)
1709
                P.Anchored = true
1710
                P.FormFactor = "Custom"
1711
                P.CanCollide = false
1712
                P.Size = Vector3.new(1,2,1)
1713
                P.TopSurface = "SmoothNoOutlines"
1714
                P.BottomSurface = "SmoothNoOutlines"
1715
                P.BrickColor = BrickColor.new("Really black")
1716
                P.Name = tostring(Y)
1717
                local i = (Y+5)/(10)
1718
                i = 1-math.cos(math.pi*i-(math.pi/2))
1719
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1720
                --[[P.Touched:connect(function(ht)
1721
                    local hit = ht.Parent
1722
                    if hit:FindFirstChild("Humanoid") then
1723
                        hit.Humanoid:TakeDamage(math.random(20,50))
1724
                    end
1725
                end)]]--
1726
        s = Instance.new("Sound",P)
1727
        s.SoundId = "rbxassetid://228343271"
1728
        s.Volume = .7
1729
        s.Pitch = 0.9
1730
        s:Play()
1731
P.Touched:connect(function(ht)
1732
        hit = ht.Parent
1733
        if ht and hit:IsA("Model") then
1734
                if hit:FindFirstChild("Humanoid") then
1735
                    if hit.Name ~= p.Name then
1736
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1737
                                Debounces.Slashed = true]]--
1738
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1739
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1740
                                wait(1)
1741
                                --Debounces.Slashed = false
1742
                        --end
1743
                end
1744
                end
1745
        elseif ht and hit:IsA("Hat") then
1746
            if hit.Parent.Name ~= p.Name then
1747
                if hit.Parent:FindFirstChild("Humanoid") then
1748
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1749
                                Debounces.Slashed = true]]--
1750
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1751
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1752
                                wait(1)
1753
                    --Debounces.Slashed = false
1754
                --end
1755
            end
1756
        end
1757
    end
1758
end)
1759
                Parts[#Parts+1] = P
1760
            end
1761
            local BREAKIT = false
1762
            local CParts = {}
1763
            local Rocks = {}
1764
            local LastPos = nil
1765
            for i = 1,70 do
1766
                for i2,v in pairs(Parts) do
1767
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1768
                    local cf = v.CFrame
1769
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1770
                    v.CFrame = cf
1771
                    v.Transparency = v.Transparency+0.02
1772
                    if v.Transparency >= 0.975 then BREAKIT = true end
1773
                    if v.Name == "0" then
1774
                        local Ignore = {}
1775
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1776
                            if v.Character ~= nil then
1777
                                Ignore[#Ignore+1] = v.Character
1778
                            end
1779
                        end
1780
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1781
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1782
                        if Hit ~= nil then
1783
                            if #Rocks == 0 then
1784
                                for i = 1,5 do
1785
                                    local P = Instance.new("Part",char)
1786
                                    Rocks[#Rocks+1] = P
1787
                                    P.Anchored = true
1788
                                    P.FormFactor = "Custom"
1789
                                    P.BrickColor = Hit.BrickColor
1790
                                    P.Material = Hit.Material
1791
                                    P.TopSurface = "Smooth"
1792
                                    P.BottomSurface = "Smooth"
1793
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1794
                                end
1795
                            end
1796
                            for i,P in pairs(Rocks) do
1797
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1798
                            end
1799
                            local P = Instance.new("Part",char)
1800
                            CParts[#CParts+1] = {P,tick()}
1801
                            P.Anchored = true
1802
                            P.FormFactor = "Custom"
1803
                            P.BrickColor = Hit.BrickColor
1804
                            P.Material = Hit.Material
1805
                            P.TopSurface = "Smooth"
1806
                            P.BottomSurface = "Smooth"
1807
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1808
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1809
                            Pos = Pos.p
1810
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1811
                            local P = P:Clone()
1812
                            CParts[#CParts+1] = {P,tick()}
1813
                            P.Parent = char
1814
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1815
                            Pos = Pos.p
1816
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1817
                            if LastPos ~= nil then
1818
                                local P = P:Clone()
1819
                                CParts[#CParts+1] = {P,tick()}
1820
                                P.Parent = char
1821
                                P.BrickColor = BrickColor.new("Really black")
1822
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1823
                                Pos = Pos.p
1824
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1825
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1826
                                --P.Velocity = Vector3.new(0,-1000,0)
1827
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1828
                            end
1829
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1830
                        end
1831
                    end
1832
                end
1833
                if BREAKIT then break end
1834
                wait(0.002)
1835
            end
1836
            for i,v in pairs(Rocks) do
1837
                CParts[#CParts+1] = {v,tick()}
1838
            end
1839
            for i,v in pairs(Parts) do
1840
                v:Destroy()
1841
            end
1842
            Parts = nil
1843
            while true do
1844
                local t = tick()
1845
                local p = nil
1846
                for i,v in pairs(CParts) do
1847
                    if t-v[2] > 4 then
1848
                        v[1].Transparency = v[1].Transparency+0.05
1849
                        if v[1].Transparency >= 1 then
1850
                            v[1]:Destroy()
1851
                            CParts[i] = nil
1852
                        end
1853
                    end
1854
                    p = v
1855
                end
1856
                if p == nil then break end
1857
                wait(0.002)
1858
            end
1859
            for i,v in pairs(CParts) do
1860
                v:Destroy()
1861
            end
1862
            CParts = {}
1863
        end)
1864
        for i = 1, 20 do
1865
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1866
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1867
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1868
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1869
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1870
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1871
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1872
            if Debounces.on == false then break end
1873
            wait()
1874
        end
1875
    if Debounces.CanAttack == false then
1876
        Debounces.CanAttack = true
1877
        Debounces.on = false
1878
        Debounces.NoIdl = false
1879
            end
1880
        end
1881
    end
1882
end)
1883
----------------------------------------------------
1884
mouse.KeyDown:connect(function(key)
1885
    if key == "e" then
1886
    larm.BrickColor = BrickColor.new("Bright red")
1887
    rarm.BrickColor = BrickColor.new("Bright red")
1888
        if Debounces.CanAttack == true then
1889
        Debounces.CanAttack = false
1890
        Debounces.on = true
1891
        Debounces.NoIdl = true
1892
        for i = 1, 18 do
1893
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1894
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1895
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1896
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1897
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1898
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1899
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1900
        if Debounces.on == false then break end
1901
            wait()
1902
        end
1903
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1904
        local rng = Instance.new("Part", char.Absolution.Handle)
1905
        rng.Anchored = true
1906
        rng.BrickColor = BrickColor.new("Really black")
1907
        rng.CanCollide = true
1908
        rng.FormFactor = 3
1909
        rng.Name = "Ring"
1910
        rng.Size = Vector3.new(1, 1, 1)
1911
        rng.CanCollide = false
1912
        rng.Transparency = 0.35
1913
        rng.TopSurface = 0
1914
        rng.BottomSurface = 0
1915
        rng.CFrame = HandCF
1916
        local rngm = Instance.new("SpecialMesh", rng)
1917
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1918
        rngm.Scale = Vector3.new(1, 1, 2)
1919
            x = Instance.new("Sound", hed)
1920
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1921
            x.Looped = false
1922
            x.Pitch = .7
1923
            x.Volume = 1
1924
            x1 = Instance.new("Sound", hed)
1925
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1926
            x1.Looped = false
1927
            x1.Pitch = .7
1928
            x1.Volume = 1
1929
            x:Play()
1930
            x1:Play()
1931
            rngto = rng.Touched:connect(function(ht)
1932
            hit = ht.Parent
1933
            if ht and hit:IsA("Model") then
1934
                    if hit:FindFirstChild("Humanoid") then
1935
                        if hit.Name ~= p.Name then
1936
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1937
                                    Debounces.Slashed = true]]--
1938
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1939
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1940
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1941
                                    --Debounces.Slashed = false
1942
                            --end
1943
                        end
1944
                    end
1945
            elseif ht and hit:IsA("Hat") then
1946
                if hit.Parent.Name ~= p.Name then
1947
                    if hit.Parent:FindFirstChild("Humanoid") then
1948
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1949
                                    Debounces.Slashed = true]]--
1950
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1951
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1952
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1953
                        --Debounces.Slashed = false
1954
                    end
1955
                end
1956
            end    
1957
        end)
1958
                coroutine.wrap(function()
1959
                for i = 1, 60, 2 do
1960
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1961
                rng.Size = rngm.Scale
1962
                rng.CFrame = HandCF
1963
                rng.Transparency = i/60
1964
                wait()
1965
                end
1966
                wait()
1967
                rng:Destroy()
1968
                end)()
1969
        for i = 1, 18 do
1970
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1971
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1972
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1973
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1974
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1975
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1976
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1977
        if Debounces.on == false then break end
1978
            wait()
1979
        end
1980
        larm.BrickColor = BrickColor.new("Really black")
1981
        rarm.BrickColor = BrickColor.new("Really black")
1982
        x:Destroy()
1983
        x1:Destroy()
1984
    if Debounces.CanAttack == false then
1985
        Debounces.CanAttack = true
1986
        Debounces.on = false
1987
        Debounces.NoIdl = false
1988
            end
1989
        end
1990
    end
1991
end)
1992
----------------------------------------------------
1993
mouse.KeyDown:connect(function(key)
1994
	if key == "y" then
1995
		if Debounces.CanAttack == true then
1996
            Debounces.CanAttack = false
1997
            Debounces.on = true
1998
            Debounces.NoIdl = true
1999
				for i = 1, 15 do
2000
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2001
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2002
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2003
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2004
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2005
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2006
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2007
                    if Debounces.on == false then break end
2008
                    wait()
2009
                end
2010
				x = Instance.new("Sound",char)
2011
				x.SoundId = "rbxassetid://228343271"
2012
				x.Pitch = 1
2013
				x.Volume = .8
2014
				wait(.1)
2015
				x:Play()
2016
				Debounces.on = false
2017
				Debounces.Here = false
2018
				shot = shot + 1
2019
local rng = Instance.new("Part", char)
2020
rng.Anchored = true
2021
rng.BrickColor = BrickColor.new("Really black")
2022
rng.CanCollide = false
2023
rng.FormFactor = 3
2024
rng.Name = "Ring"
2025
rng.Size = Vector3.new(1, 1, 1)
2026
rng.Transparency = 0.35
2027
rng.TopSurface = 0
2028
rng.BottomSurface = 0
2029
rng2 = rng:clone()
2030
rng3 = rng2:clone()
2031
rng4 = rng2:clone()
2032
local rngm = Instance.new("SpecialMesh", rng)
2033
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2034
rngm.Scale = Vector3.new(10, 10, 1)
2035
rngm2 = rngm:clone()
2036
rngm2.Scale = Vector3.new(5, 5, 1)
2037
rngm3=rngm2:clone()
2038
rngm3.Parent = rng3
2039
rngm3.Scale = Vector3.new(8, 8, 1)
2040
rngm4 = rngm2:clone()
2041
rngm4.Parent = rng4
2042
rngm4.Scale = Vector3.new(6, 6, 1)
2043
local bem = Instance.new("Part", char)
2044
bem.Anchored = true
2045
bem.BrickColor = BrickColor.new("Really black")
2046
bem.CanCollide = false
2047
bem.FormFactor = 3
2048
bem.Name = "Beam" .. shot
2049
bem.Size = Vector3.new(1, 1, 1)
2050
bem.Transparency = 0.35
2051
bem.TopSurface = 0
2052
bem.BottomSurface = 0
2053
local bemm = Instance.new("SpecialMesh", bem)
2054
bemm.MeshType = 4
2055
bemm.Scale = Vector3.new(1, 4, 4)
2056
local out = Instance.new("Part", char)
2057
out.Anchored = true
2058
out.BrickColor = BrickColor.new("Really black")
2059
out.CanCollide = false
2060
out.FormFactor = 3
2061
out.Name = "Out"
2062
out.Size = Vector3.new(4, 4, 4)
2063
out.Transparency = 0.35
2064
out.TopSurface = 0
2065
out.BottomSurface = 0
2066
local outm = Instance.new("SpecialMesh", out)
2067
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2068
outm.Scale = Vector3.new(4, 4, 4)
2069
local bnd = Instance.new("Part", char)
2070
bnd.Anchored = true
2071
bnd.BrickColor = BrickColor.new("Really black")
2072
bnd.CanCollide = false
2073
bnd.FormFactor = 3
2074
bnd.Name = "Bend"
2075
bnd.Size = Vector3.new(1, 1, 1)
2076
bnd.Transparency = 1
2077
bnd.TopSurface = 0
2078
bnd.BottomSurface = 0
2079
local bndm = Instance.new("SpecialMesh", bnd)
2080
bndm.MeshType = 3
2081
bndm.Scale = Vector3.new(8, 8, 8)
2082
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2083
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2084
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2085
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2086
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2087
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2088
Debounces.Shewt = true
2089
coroutine.wrap(function()
2090
for i = 1, 20, 0.2 do
2091
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2092
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2093
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2094
rng.Transparency = i/20
2095
rng3.Transparency = 1/16
2096
rng4.Transparency = i/12
2097
wait()
2098
end
2099
wait()
2100
rng:Destroy()
2101
end)()
2102
if Debounces.Shewt == true then
2103
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2104
hit = ht.Parent
2105
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2106
if HasntTouched(hit.Name) == true and deb == false then
2107
deb = true
2108
coroutine.wrap(function()
2109
hit:FindFirstChild("Humanoid").PlatformStand = true
2110
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2111
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2112
end)()
2113
table.insert(Touche, hit.Name)
2114
deb = false
2115
end
2116
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2117
if HasntTouched(hit.Parent.Name) == true and deb == false then
2118
deb = true
2119
coroutine.wrap(function()
2120
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2121
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2122
wait(1)
2123
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2124
end)()
2125
table.insert(Touche, hit.Parent.Name)
2126
deb = false
2127
for i, v in pairs(Touche) do
2128
print(v)
2129
end
2130
end
2131
end
2132
end)
2133
end
2134
for i = 0, 260, 8 do
2135
bem.Size = Vector3.new(i, 2, 2)
2136
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2137
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2138
bnd.Size = Vector3.new(1,1,1)
2139
bndm.Scale = Vector3.new(8,8,8)
2140
if i % 10 == 0 then
2141
local newRng = rng2:Clone()
2142
newRng.Parent = char
2143
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2144
local newRngm = rngm2:clone()
2145
newRngm.Parent=newRng
2146
coroutine.wrap(function()
2147
for i = 1, 10, 0.2 do
2148
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2149
newRng.Transparency = i/10
2150
wait()
2151
end
2152
wait()
2153
newRng:Destroy()
2154
end)()
2155
end
2156
wait()
2157
end
2158
wait()
2159
Debounces.Shewt = false
2160
bem:Destroy()
2161
out:Destroy()
2162
bnd:Destroy()
2163
Debounces.Ready = false
2164
for i, v in pairs(Touche) do
2165
table.remove(Touche, i)
2166
end
2167
wait()
2168
table.insert(Touche, char.Name)
2169
Debounces.NoIdl = false
2170
if Debounces.CanAttack == false then
2171
Debounces.CanAttack = true
2172
end
2173
end
2174
end
2175
end)
2176
----------------------------------------------------
2177
sidz = {"231917888", "231917845", "231917806"}
2178
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2179
mouse.KeyDown:connect(function(key)
2180
    if key == "f" then
2181
    larm.BrickColor = BrickColor.new("Bright red")
2182
    rarm.BrickColor = BrickColor.new("Bright red")
2183
        if Debounces.CanAttack == true then
2184
            Debounces.CanAttack = false
2185
            Debounces.on = true
2186
            Debounces.NoIdl = true
2187
                for i = 1, 10 do
2188
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2189
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2190
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2191
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2192
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2193
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2194
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2195
                    if Debounces.on == false then break end
2196
                    wait()
2197
                end
2198
                z = Instance.new("Sound",char)
2199
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2200
                z.Pitch = ptz[math.random(1,#ptz)]
2201
                z.Volume = 1
2202
                z1 = Instance.new("Sound",char)
2203
                z1.SoundId = z.SoundId
2204
                z1.Pitch = z.Pitch
2205
                z1.Volume = 1
2206
                wait(1)
2207
                z:Play()
2208
                z1:Play()
2209
                Stomp()
2210
                for i = 1, 20 do
2211
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2212
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2213
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2214
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2215
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2216
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2217
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2218
                    if Debounces.on == false then break end
2219
                    wait()
2220
                end
2221
        if Debounces.CanAttack == false then
2222
            Debounces.CanAttack = true
2223
            Debounces.on = false
2224
            Debounces.NoIdl = false
2225
            larm.BrickColor = BrickColor.new("Really black")
2226
            rarm.BrickColor = BrickColor.new("Really black")
2227
            end
2228
        end
2229
    end
2230
end)    
2231
----------------------------------------------------
2232
mouse.KeyDown:connect(function(key)
2233
    if key == "g" then
2234
    larm.BrickColor = BrickColor.new("Bright red")
2235
    rarm.BrickColor = BrickColor.new("Bright red")
2236
        if Debounces.CanAttack == true then
2237
        Debounces.CanAttack = false
2238
        Debounces.on = true
2239
        Debounces.NoIdl = true
2240
        chrg = lleg.Touched:connect(function(ht)
2241
        hit = ht.Parent
2242
            if ht and hit:IsA("Model") then
2243
                    if hit:FindFirstChild("Humanoid") then
2244
                        if hit.Name ~= p.Name then
2245
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2246
                                    Debounces.Slashed = true]]--
2247
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2248
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2249
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2250
                                    --Debounces.Slashed = false
2251
                            --end
2252
                        end
2253
                    end
2254
            elseif ht and hit:IsA("Hat") then
2255
                if hit.Parent.Name ~= p.Name then
2256
                    if hit.Parent:FindFirstChild("Humanoid") then
2257
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2258
                                    Debounces.Slashed = true]]--
2259
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2260
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2261
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2262
                        --Debounces.Slashed = false
2263
                    end
2264
                end
2265
            end    
2266
        end)
2267
        for i = 1, 14 do
2268
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2269
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2270
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2271
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2272
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2273
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2274
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2275
            if Debounces.on == false then break end
2276
            wait()
2277
        end
2278
        charge()
2279
        z = Instance.new("Sound",char)
2280
        z.SoundId = "rbxassetid://200632875"
2281
        z.Volume = 1
2282
        z.Pitch = .8
2283
        z1 = Instance.new("Sound",char)
2284
        z1.SoundId = "rbxassetid://200632875"
2285
        z1.Volume = 1
2286
        z1.Pitch = .9
2287
        z:Play()
2288
        z1:Play()
2289
        wait(1)
2290
        z:Destroy()
2291
        z1:Destroy()
2292
        chrg:disconnect()
2293
        if Debounces.CanAttack == false then
2294
            Debounces.CanAttack = true
2295
            Debounces.on = false
2296
            Debounces.NoIdl = false
2297
            larm.BrickColor = BrickColor.new("Really black")
2298
            rarm.BrickColor = BrickColor.new("Really black")
2299
            end
2300
        end
2301
    end
2302
end)
2303
----------------------------------------------------
2304
pt = {0.7, 0.8, 0.9}
2305
mouse.KeyDown:connect(function(key)
2306
    if key == "h" then
2307
        if Debounces.CanJoke == true then
2308
            Debounces.CanJoke = false
2309
            u = Instance.new("Sound")
2310
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2311
            u.Parent = char
2312
            u.Looped = false
2313
            u.Pitch = pt[math.random(1,#pt)]
2314
            u.Volume = 1
2315
            u2 = Instance.new("Sound")
2316
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2317
            u2.Parent = char
2318
            u2.Looped = false
2319
            u2.Pitch = u.Pitch
2320
            u2.Volume = 1
2321
            wait(.01)
2322
            u:Play()
2323
            u2:Play()
2324
            wait(6)
2325
            u:Destroy()
2326
            u2:Destroy()
2327
            if Debounces.CanJoke == false then
2328
                Debounces.CanJoke = true
2329
            end
2330
        end
2331
    end
2332
end)
2333
----------------------------------------------------
2334
mouse.KeyDown:connect(function(key)
2335
    if key == "j" then
2336
			if Debounces.CanJoke == true then
2337
				Debounces.CanJoke = false
2338
                z = Instance.new("Sound",char)
2339
                z.SoundId = "rbxassetid://135017755"
2340
                z.Pitch = .76
2341
                z.Volume = 1
2342
				wait()
2343
				z:Play()
2344
				wait(6)
2345
				z:Destroy()
2346
			if Debounces.CanJoke == false then
2347
				Debounces.CanJoke = true
2348
			end
2349
		end
2350
	end
2351
end)
2352
----------------------------------------------------
2353
mouse.KeyDown:connect(function(key)
2354
    if key == "k" then
2355
			if Debounces.CanJoke == true then
2356
				Debounces.CanJoke = false
2357
                z = Instance.new("Sound",char)
2358
                z.SoundId = "rbxassetid://135017578"
2359
                z.Pitch = .76
2360
                z.Volume = 1
2361
				wait()
2362
				z:Play()
2363
				wait(4)
2364
				z:Destroy()
2365
			if Debounces.CanJoke == false then
2366
				Debounces.CanJoke = true
2367
			end
2368
		end
2369
	end
2370
end)
2371
----------------------------------------------------
2372
mouse.KeyDown:connect(function(key)
2373
    if key == "x" then
2374
        if Debounces.CanAttack == true then
2375
            Debounces.CanAttack = false
2376
            Debounces.NoIdl = true
2377
            Debounces.on = true
2378
            Debounces.ks = true
2379
        for i = 1, 10 do
2380
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2381
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2382
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2383
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2384
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2385
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2386
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2387
            if Debounces.on == false then break end
2388
            wait()
2389
        end
2390
        z = Instance.new("Sound",hed)
2391
        z.SoundId = "rbxassetid://169445092"
2392
        z.Volume = 1
2393
        wait(0.1)
2394
        z:Play()
2395
        kik = rleg.Touched:connect(function(ht)
2396
        hit = ht.Parent
2397
            if ht and hit:IsA("Model") then
2398
                    if hit:FindFirstChild("Humanoid") then
2399
                        if hit.Name ~= p.Name then
2400
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2401
                                    Debounces.Slashed = true]]--
2402
                                    if Debounces.ks==true then
2403
                                    z = Instance.new("Sound",hed)
2404
                                    z.SoundId = "rbxassetid://169380525"
2405
                                    z.Volume = 1
2406
                                    z:Play()
2407
                                    Debounces.ks=false
2408
                                    end
2409
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2410
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2411
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2412
                            --Debounces.Slashed = false
2413
                        --end
2414
                    end
2415
                end
2416
            elseif ht and hit:IsA("Hat") then
2417
                if hit.Parent.Name ~= p.Name then
2418
                    if hit.Parent:FindFirstChild("Humanoid") then
2419
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2420
                                    Debounces.Slashed = true]]--
2421
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2422
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2423
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2424
                            --Debounces.Slashed = false
2425
                        --end
2426
                    end
2427
                end
2428
            end    
2429
        end)
2430
        for i = 1, 8 do
2431
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2432
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2433
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2434
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2435
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2436
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2437
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2438
            if Debounces.on == false then break end
2439
            wait()
2440
        end
2441
        kik:disconnect()
2442
        if Debounces.CanAttack == false then
2443
            Debounces.CanAttack = true
2444
            Debounces.on = false
2445
            Debounces.NoIdl = false
2446
            end
2447
        end
2448
    end
2449
end)
2450
----------------------------------------------------
2451
mouse.KeyDown:connect(function(key)
2452
    if key == "c" then
2453
        if Debounces.CanAttack == true then
2454
            Debounces.CanAttack = false
2455
            Debounces.NoIdl = true
2456
            Debounces.on = true
2457
            SIDZ = {"231917744", "231917742"}
2458
            PTZ = {0.7, 0.8, 0.9, 1}
2459
                for i = 1, 20 do
2460
                    wait()
2461
                        for i,v in pairs(char.Absolution:children()) do
2462
                    if v:IsA("Part") or v:IsA("WedgePart") then
2463
                        v.Transparency = v.Transparency + 0.05
2464
                        end
2465
                    end
2466
                end
2467
                function FindNearestTorso(Position,Distance,SinglePlayer)
2468
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2469
                        local List = {}
2470
                        for i,v in pairs(workspace:GetChildren())do
2471
                            if v:IsA("Model")then
2472
                                if v:findFirstChild("Torso")then
2473
                                    if v ~= char then
2474
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2475
                                            table.insert(List,v)
2476
                                        end 
2477
                                    end 
2478
                                end 
2479
                            end 
2480
                        end
2481
                    return List
2482
                end
2483
                GroundPound()
2484
                for i = 1, 5 do
2485
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2486
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2487
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2488
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2489
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2490
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2491
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2492
                    if Debounces.on == false then break end
2493
                    wait()
2494
                end
2495
                GroundPound()
2496
                for i = 1, 5 do
2497
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2498
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2499
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2500
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2501
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2502
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2503
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2504
                    if Debounces.on == false then break end
2505
                    wait()
2506
                end
2507
                GroundPound()
2508
                for i = 1, 5 do
2509
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2510
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2511
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2512
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2513
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2514
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2515
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2516
                    if Debounces.on == false then break end
2517
                    wait()
2518
                end
2519
                GroundPound()
2520
                for i = 1, 5 do
2521
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2522
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2523
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2524
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2525
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2526
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2527
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2528
                    if Debounces.on == false then break end
2529
                    wait()
2530
                end
2531
                GroundPound()
2532
                for i = 1, 5 do
2533
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2534
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2535
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2536
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2537
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2538
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2539
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2540
                    if Debounces.on == false then break end
2541
                    wait()
2542
                end
2543
                GroundPound()
2544
                for i = 1, 5 do
2545
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2546
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2547
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2548
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2549
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2550
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2551
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2552
                    if Debounces.on == false then break end
2553
                    wait()
2554
                end
2555
                for i = 1, 18 do
2556
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2557
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2558
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2559
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2560
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2561
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2562
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2563
                    if Debounces.on == false then break end
2564
                    wait()
2565
                end
2566
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2567
                    if v:FindFirstChild('Humanoid') then
2568
                        v.Humanoid:TakeDamage(math.random(20,60))
2569
                        v.Humanoid.PlatformStand = true
2570
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2571
                    end
2572
                end
2573
                x = Instance.new("Sound",char)
2574
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2575
                x.Pitch = PTZ[math.random(1,#PTZ)]
2576
                x.Volume = 1
2577
                wait(0.1)
2578
                x:Play()
2579
                Crater(hed,20)
2580
                for i = 1, 14 do
2581
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2582
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2583
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2584
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2585
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2586
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2587
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2588
                    if Debounces.on == false then break end
2589
                    wait()
2590
                end
2591
            if Debounces.CanAttack == false then
2592
                Debounces.CanAttack = true
2593
                Debounces.on = false
2594
                Debounces.NoIdl = false
2595
                for i = 1, 20 do
2596
                    wait()
2597
                        for i,v in pairs(char.Absolution:children()) do
2598
                    if v:IsA("Part") or v:IsA("WedgePart") then
2599
                        v.Transparency = v.Transparency - 0.05
2600
                        end
2601
                    end
2602
                end
2603
            end
2604
        end
2605
    end
2606
end)
2607
----------------------------------------------------176349813
2608
mouse.KeyDown:connect(function(key)
2609
    if key == "b" then
2610
        hum.WalkSpeed = 0.01
2611
        if Debounces.CanAttack == true then
2612
            Debounces.CanAttack = false
2613
            Debounces.NoIdl = true
2614
            Debounces.on = true
2615
            for i = 1,20 do
2616
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2617
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2618
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2619
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2620
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2621
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2622
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2623
            if Debounces.on == false then break end
2624
            wait()
2625
            end
2626
        wait(1)
2627
        v = Instance.new("Sound")
2628
        v.SoundId = "rbxassetid://181384451"
2629
        v.Parent = char
2630
        v.Looped = false
2631
        v.Pitch = 1.04
2632
        v.Volume = 1
2633
        wait(.01)
2634
        v:Play()
2635
        
2636
        if Daytime == true then
2637
            Daytime = false
2638
            l.TimeOfDay = 24
2639
        else
2640
            Daytime = true
2641
            l.TimeOfDay = 12
2642
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2643
        end
2644
        
2645
            local Shockwave = function()
2646
                local rng1 = Instance.new("Part", char)
2647
                rng1.Anchored = true
2648
                rng1.BrickColor = BrickColor.new("Really black")
2649
                rng1.CanCollide = false
2650
                rng1.FormFactor = 3
2651
                rng1.Name = "Ring"
2652
                rng1.Size = Vector3.new(1, 1, 1)
2653
                rng1.Transparency = 0.35
2654
                rng1.TopSurface = 0
2655
                rng1.BottomSurface = 0
2656
                local rngm1 = Instance.new("SpecialMesh", rng)
2657
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2658
                rngm1.Scale = Vector3.new(10, 10, 1)
2659
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2660
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2661
                Wave.Name = "Shockwave"
2662
                Wave.BrickColor = BrickColor.new("Really black")
2663
                Wave.Size = Vector3.new(1, 1, 1)
2664
                Wave.Shape = "Ball"
2665
                Wave.CanCollide = false
2666
                Wave.Anchored = true
2667
                Wave.TopSurface = 0
2668
                Wave.BottomSurface = 0
2669
                Wave.Touched:connect(function(hit)
2670
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2671
                        local Occlude = true
2672
                        local NotOccludes = {
2673
                            char.Name;
2674
                            "Wings";
2675
                            "Scythe";
2676
                            "Thingy";
2677
                            "Thingy2"; -- put all of the names in a table pls
2678
                        }
2679
                        for i,v in pairs(NotOccludes) do
2680
                            if hit.Parent.Name == v then
2681
                                Occlude = false
2682
                            end
2683
                        end
2684
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2685
                        if Occlude then
2686
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2687
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2688
                        end
2689
                    end
2690
                end)
2691
                
2692
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2693
                
2694
                coroutine.wrap(function()
2695
                    for i = 1, 20, 0.2 do
2696
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2697
                        rng1.Transparency = i/20
2698
                    wait()
2699
                    end
2700
                    wait()
2701
                    rng1:Destroy()
2702
                end)()
2703
                
2704
                Delay(0, function()
2705
2706
                    if Daytime == false then
2707
                       for i = 1, 50, 1 do
2708
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2709
                            Wave.CFrame = char.Torso.CFrame
2710
                            local t = i / 50
2711
                            Wave.Transparency = t
2712
                            wait()
2713
                        end
2714
                    else
2715
                        for i = 1, 50, 1 do
2716
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2717
                            Wave.CFrame = char.Torso.CFrame
2718
                            local t = i / 50
2719
                            Wave.Transparency = t
2720
                            wait()
2721
                        end
2722
                    end
2723
                    Wave:Destroy()
2724
                end)
2725
                Delay(0, function()
2726
                    while wait() do
2727
                        if Wave ~= nil then
2728
                            Wave.CFrame = char.Torso.CFrame
2729
                        else
2730
                            break
2731
                        end
2732
                    end
2733
                end)
2734
            end
2735
        Shockwave() 
2736
        for i = 1, 15 do
2737
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2738
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2739
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2740
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2741
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2742
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2743
            if Debounces.on == false then break end
2744
            wait()
2745
        end
2746
        for i = 1, 15 do
2747
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2748
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2749
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2750
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2751
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2752
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2753
            if Debounces.on == false then break end
2754
            wait()
2755
        end
2756
        for i = 1, 15 do
2757
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2758
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2759
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2760
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2761
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2762
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2763
            if Debounces.on == false then break end
2764
            wait()
2765
        end
2766
        for i = 1, 15 do
2767
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2768
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2769
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2770
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2771
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2772
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2773
            if Debounces.on == false then break end
2774
            wait()
2775
        end
2776
        for i = 1, 15 do
2777
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2778
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2779
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2780
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2781
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2782
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2783
            if Debounces.on == false then break end
2784
            wait()
2785
        end
2786
        for i = 1, 15 do
2787
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2788
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2789
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2790
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2791
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2792
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2793
            if Debounces.on == false then break end
2794
            wait()
2795
        end
2796
        wait(1.4)
2797
        Debounces.NoIdl = false
2798
        hum.WalkSpeed = 5
2799
        Debounces.on = false
2800
        wait()
2801
        if Debounces.CanAttack == false then
2802
            Debounces.CanAttack = true
2803
            v:Destroy()
2804
            end
2805
        end
2806
    end
2807
end)
2808
----------------------------------------------------
2809
mouse.KeyDown:connect(function(key)
2810
    if key == "m" then
2811
hum.WalkSpeed = 0
2812
        if Debounces.CanAttack == true then
2813
        Debounces.CanAttack = false
2814
        Debounces.on = true
2815
        Debounces.NoIdl = true
2816
            --[[x = Instance.new("Sound",char)
2817
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2818
            x.Looped = false
2819
            x.Pitch = 1.1
2820
            x.Volume = 1
2821
            x:Play()
2822
            x2 = Instance.new("Sound",char)
2823
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2824
            x2.Looped = false
2825
            x2.Pitch = .7
2826
            x2.Volume = 1
2827
            wait(.1)
2828
            x:Play()
2829
            x2:Play()
2830
        for i = 1, 20 do
2831
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2832
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2833
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2834
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2835
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2836
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2837
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2838
            if Debounces.on == false then break end
2839
                wait()
2840
            x:Destroy()
2841
            x2:Destroy()
2842
            end
2843
            wait(1)]]--
2844
        local rng = Instance.new("Part", char)
2845
        rng.Anchored = true
2846
        rng.BrickColor = BrickColor.new("Really black")
2847
        rng.CanCollide = false
2848
        rng.FormFactor = 3
2849
        rng.Name = "Ring"
2850
        rng.Size = Vector3.new(1, 1, 1)
2851
        rng.Transparency = 0.35
2852
        rng.TopSurface = 0
2853
        rng.BottomSurface = 0
2854
        rng.Position = torso.Position - Vector3.new(0,2,0)
2855
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2856
        local rngm = Instance.new("SpecialMesh", rng)
2857
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2858
        rngm.Scale = Vector3.new(1, 1, 2)
2859
            x = Instance.new("Sound",char)
2860
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2861
            x.Looped = false
2862
            x.Pitch = .7
2863
            x.Volume = 1
2864
            x:Play()
2865
                coroutine.wrap(function()
2866
                for i = 1, 60, 2 do
2867
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2868
                rng.Transparency = i/60
2869
                wait()
2870
                end
2871
                wait()
2872
                rng:Destroy()
2873
                end)()
2874
            hum.WalkSpeed = 50
2875
        BV = Instance.new("BodyVelocity", torso)
2876
        BV.maxForce = Vector3.new(0,200000,0)
2877
        BV.P = 100000
2878
        BV.velocity = Vector3.new(0,800,0)
2879
    for i = 1, 20 do
2880
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2881
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2882
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2883
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2884
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2885
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2886
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2887
        if Debounces.on == false then break end
2888
        wait()
2889
    end
2890
x:Destroy()
2891
BV:Destroy()
2892
    --[[for i = 1, 30 do
2893
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2894
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2895
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2896
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2897
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2898
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2899
        if Debounces.on == false then break end
2900
        wait()
2901
    end]]--
2902
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2903
    for i = 1, 30 do
2904
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2905
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2906
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2907
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2908
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2909
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2910
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2911
        if Debounces.on == false then break end
2912
        wait()
2913
    end
2914
end
2915
Debounces.on = false
2916
Debounces.NoIdl = false
2917
local ry,ht,ps=nil,nil,nil
2918
while ht==nil do
2919
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2920
	wait()
2921
end
2922
z = Instance.new("Sound",char)
2923
z.SoundId = "rbxassetid://142070127"
2924
z.Volume = 1
2925
wait(.1)
2926
z:Play()
2927
Landing()
2928
hum.WalkSpeed = 8
2929
if Debounces.CanAttack == false then
2930
Debounces.CanAttack = true
2931
end
2932
end
2933
end
2934
end)
2935
----------------------------------------------------
2936
Grab = false
2937
mouse.KeyDown:connect(function(key)
2938
    if key == "z" then
2939
    larm.BrickColor = BrickColor.new("Bright red")
2940
    rarm.BrickColor = BrickColor.new("Bright red")
2941
        Debounces.on = true
2942
        Debounces.NoIdl = true
2943
        if Grab == false then
2944
        gp = nil
2945
        con1=larm.Touched:connect(function(hit) -- this is grab
2946
            ht = hit.Parent
2947
            hum1=ht:FindFirstChild('Humanoid')
2948
            if hum1 ~= nil then
2949
                hum1.PlatformStand=true
2950
                gp = ht
2951
                Grab = true
2952
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2953
                asd.Parent = larm
2954
                asd.Name = "asd"
2955
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2956
            elseif hum1 == nil then
2957
                con1:disconnect()
2958
                wait() return
2959
            end
2960
        end)
2961
        for i = 1, 18 do
2962
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2963
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2964
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2965
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2966
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2967
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2968
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2969
            if Debounces.on == false then break end
2970
            wait()
2971
        end
2972
    con1:disconnect()
2973
    Debounces.on = false
2974
    Debounces.NoIdl = false
2975
    elseif Grab == true then
2976
        Grab = false
2977
    for i = 1, 20 do
2978
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2979
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2980
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2981
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2982
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2983
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2984
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2985
        if Debounces.on == false then end
2986
        wait()
2987
    end
2988
        if gp ~= nil then
2989
        for i,v in pairs(larm:GetChildren()) do
2990
            if v.Name == "asd" and v:IsA("Weld") then
2991
                v:Remove()
2992
            end
2993
        end
2994
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2995
        bv.maxForce = Vector3.new(400000, 400000, 400000)
2996
        bv.P = 125000
2997
        bv.velocity = char.Head.CFrame.lookVector * 200
2998
        for i = 1, 12 do
2999
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3000
            if Debounces.on == false then end
3001
            wait()
3002
        end
3003
        ht=nil
3004
        Spawn(function()
3005
            wait(0.5)
3006
            bv:Destroy()
3007
        end)
3008
        Debounces.on = false
3009
        Debounces.NoIdl = false
3010
        elseif ht == nil then wait()
3011
        Grab = false
3012
        Debounces.on = false
3013
        Debounces.NoIdl = false
3014
            end
3015
        end
3016
    end
3017
end)
3018
----------------------------------------------------
3019
mouse.KeyDown:connect(function(key)
3020
    if string.byte(key) == 52 then
3021
        char.Humanoid.WalkSpeed = 21
3022
    end
3023
end)
3024
mouse.KeyUp:connect(function(key)
3025
    if string.byte(key) == 52 then
3026
        char.Humanoid.WalkSpeed = 5
3027
    end
3028
end)
3029
----------------------------------------------------
3030
local animpose = "Idle"
3031
local lastanimpose = "Idle"
3032
local sine = 0
3033
local change = 1
3034
local val = 0
3035
local ffing = false
3036
----------------------------------------------------
3037
--[[x = Instance.new("Sound", char)
3038
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3039
x.Looped = true
3040
x.Volume = 1
3041
x.Pitch = 1
3042
local footsteps = false]]--
3043
-------------------------------
3044
game:GetService("RunService").RenderStepped:connect(function()
3045
--[[if char.Humanoid.Jump == true then
3046
jump = true
3047
else
3048
jump = false
3049
end]]
3050
char.Humanoid.FreeFalling:connect(function(f)
3051
if f then
3052
ffing = true
3053
else
3054
ffing = false
3055
end
3056
end)
3057
sine = sine + change
3058
if jumpn == true then
3059
animpose = "Jumping"
3060
elseif ffing == true then
3061
animpose = "Freefalling"
3062
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3063
animpose = "Idle"
3064
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3065
animpose = "Walking"
3066
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3067
animpose = "Running"
3068
end
3069
if animpose ~= lastanimpose then
3070
sine = 0
3071
if Debounces.NoIdl == false then
3072
if animpose == "Idle" then
3073
for i = 1, 2 do
3074
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3075
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3076
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3077
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3078
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3079
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3080
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3081
end
3082
elseif animpose == "Walking" then
3083
for i = 1, 2 do
3084
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3085
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3086
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3087
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3088
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3089
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3090
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3091
end
3092
elseif animpose == "Running" then
3093
for i = 1, 2 do
3094
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3095
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3096
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3097
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3098
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3099
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3100
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3101
end
3102
wait()
3103
end
3104
else
3105
end
3106
end
3107
lastanimpose = animpose
3108
if Debounces.NoIdl == false then
3109
if animpose == "Idle" then
3110
if stanceToggle == "Normal" then
3111
change = 0.5
3112
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3113
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3114
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3115
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3116
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3117
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3118
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3119
elseif stanceToggle == "Sitting" then
3120
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3121
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3122
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3123
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3124
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3125
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3126
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3127
end
3128
elseif animpose == "Walking" then
3129
if stanceToggle == "Normal" then
3130
change = 1
3131
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3132
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3133
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3134
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3135
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3136
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3137
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3138
end
3139
elseif animpose == "Running" then
3140
change = 1
3141
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3142
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3143
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3144
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3145
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3146
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3147
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3148
end
3149
end
3150
--[[if animpose == "Walking" then
3151
    if footsteps == false then
3152
        x:Play()
3153
        footsteps = true
3154
    end
3155
    x.Pitch = 1.1
3156
elseif animpose == "Idle" then
3157
    x:Stop()
3158
    footsteps = false
3159
elseif animpose == "Running" then
3160
    x.Pitch = 1.2
3161
    if footsteps == false then
3162
        x:Play()
3163
        footsteps = true
3164
    end
3165
end]]--
3166
end)