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| 1 | -- Updated to work with a later version of computer craft. | |
| 2 | -- Now creates flooring when there isn't any. | |
| 3 | near=true | |
| 4 | blocksTravelled = 0 | |
| 5 | ||
| 6 | function detectLava() | |
| 7 | while not turtle.up() do | |
| 8 | turtle.digUp() | |
| 9 | end | |
| 10 | for i=0, 1, 1 do | |
| 11 | if not turtle.detectUp() then | |
| 12 | if turtle.digUp() then | |
| 13 | turtle.placeUp() | |
| 14 | end | |
| 15 | end | |
| 16 | turtle.turnLeft() | |
| 17 | if not turtle.detect() then | |
| 18 | if turtle.dig() then | |
| 19 | turtle.place() | |
| 20 | end | |
| 21 | end | |
| 22 | turtle.turnRight() | |
| 23 | turtle.turnRight() | |
| 24 | if not turtle.detect() then | |
| 25 | if turtle.dig() then | |
| 26 | turtle.place() | |
| 27 | end | |
| 28 | end | |
| 29 | turtle.turnLeft() | |
| 30 | if i == 0 then | |
| 31 | turtle.down() | |
| 32 | end | |
| 33 | end | |
| 34 | end | |
| 35 | ||
| 36 | function mine(num) | |
| 37 | for i=0, num, 1 do | |
| 38 | - | if not turtle.detectDown() do |
| 38 | + | if not turtle.detectDown() then |
| 39 | turtle.select(1) | |
| 40 | turtle.placeDown() | |
| 41 | end | |
| 42 | while turtle.detectUp() do | |
| 43 | turtle.digUp() | |
| 44 | end | |
| 45 | while turtle.detect() do | |
| 46 | turtle.dig() | |
| 47 | end | |
| 48 | while not turtle.forward() do | |
| 49 | turtle.dig() | |
| 50 | end | |
| 51 | detectLava() | |
| 52 | end | |
| 53 | end | |
| 54 | ||
| 55 | function checkInventory() | |
| 56 | if turtle.getItemCount(12) > 0 then | |
| 57 | dropOff() | |
| 58 | end | |
| 59 | end | |
| 60 | ||
| 61 | function dropOff() | |
| 62 | turtle.turnRight() | |
| 63 | turtle.turnRight() | |
| 64 | for i=0, (blocksTravelled - 1), 1 do | |
| 65 | turtle.forward() | |
| 66 | end | |
| 67 | if not near then | |
| 68 | turtle.turnLeft() | |
| 69 | for i=0, 16, 1 do | |
| 70 | turtle.forward() | |
| 71 | end | |
| 72 | turtle.turnRight() | |
| 73 | end | |
| 74 | sleep(10) | |
| 75 | turtle.turnRight() | |
| 76 | turtle.turnRight() | |
| 77 | if not near then | |
| 78 | turtle.turnLeft() | |
| 79 | for i=0, 16, 1 do | |
| 80 | turtle.forward() | |
| 81 | end | |
| 82 | turtle.turnRight() | |
| 83 | end | |
| 84 | for i=0, blocksTravelled - 1, 1 do | |
| 85 | turtle.forward() | |
| 86 | end | |
| 87 | end | |
| 88 | ||
| 89 | function segment(mirror) | |
| 90 | turn = function() error("Turn not being assigned") end
| |
| 91 | reverseTurn = function() error("ReverseTurn not being assigned") end
| |
| 92 | if mirror == true then | |
| 93 | turn = turtle.turnRight | |
| 94 | reverseTurn = turtle.turnLeft | |
| 95 | else | |
| 96 | turn = turtle.turnLeft | |
| 97 | reverseTurn = turtle.turnRight | |
| 98 | end | |
| 99 | turn() | |
| 100 | mine(16) | |
| 101 | near = not near | |
| 102 | turn() | |
| 103 | mine(2) | |
| 104 | reverseTurn() | |
| 105 | reverseTurn() | |
| 106 | mine(5) | |
| 107 | blocksTravelled = blocksTravelled + 3 | |
| 108 | checkInventory() | |
| 109 | end | |
| 110 | ||
| 111 | for i=0, 10, 1 do | |
| 112 | segment(false) | |
| 113 | segment(true) | |
| 114 | end |