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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | - | local toool = Instance.new("Tool",game.Players.LocalPlayer.Backpack)
|
| 6 | + | do |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | - | local player=game.Players.LocalPlayer |
| 27 | + | --Merged 2 functions into one by checking amount of arguments |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | - | local mouse=player:GetMouse() |
| 39 | + | |
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").Banana_Borealis
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | --Knife Module Script | |
| 88 | ||
| 89 | --Perhapz | |
| 90 | ||
| 91 | wait(.2) | |
| 92 | local toool = Instance.new("Tool",game.Players.Banana_Borealis.Backpack)
| |
| 93 | toool.Name = "QuickScope" | |
| 94 | ||
| 95 | local hndle = Instance.new("Part",toool)
| |
| 96 | hndle.Name = "Handle" | |
| 97 | ||
| 98 | local mesh = Instance.new("SpecialMesh",hndle)
| |
| 99 | mesh.MeshId = "http://www.roblox.com/asset/?id=121944778" | |
| 100 | mesh.TextureId = "http://www.roblox.com/asset/?id=121944805" | |
| 101 | mesh.Scale = Vector3.new(.7,.7,.7) | |
| 102 | ||
| 103 | local sound = Instance.new("Sound",hndle)
| |
| 104 | ||
| 105 | ||
| 106 | script.Parent = toool | |
| 107 | ||
| 108 | ||
| 109 | ||
| 110 | ||
| 111 | local tool=script.Parent | |
| 112 | ||
| 113 | local player=game.Players.Banana_Borealis | |
| 114 | ||
| 115 | local char=player.Character | |
| 116 | ||
| 117 | local humanoid=char:FindFirstChild("Humanoid")
| |
| 118 | ||
| 119 | local camera=workspace.CurrentCamera | |
| 120 | ||
| 121 | local rightC1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(0, (math.pi / 2), 0) | |
| 122 | ||
| 123 | local leftC1 = CFrame.new(0, 0.7, 0) * CFrame.Angles(0, (math.pi / 2), 0) | |
| 124 | ||
| 125 | local equipping=false | |
| 126 | ||
| 127 | local gettingknife=false | |
| 128 | ||
| 129 | local laserCharge=false | |
| 130 | ||
| 131 | local playcharge=false | |
| 132 | ||
| 133 | local justthrown=false | |
| 134 | ||
| 135 | local canLaser=true | |
| 136 | ||
| 137 | local justattacked=false | |
| 138 | ||
| 139 | local thrownkniferotation=0 | |
| 140 | ||
| 141 | local Damage=110 | |
| 142 | ||
| 143 | local Attacking=false | |
| 144 | ||
| 145 | local handle=nil | |
| 146 | ||
| 147 | local WalkSpeeds={16,20}
| |
| 148 | ||
| 149 | local fasterthrow = .2 | |
| 150 | ||
| 151 | local knifespeed = 225 | |
| 152 | ||
| 153 | ||
| 154 | ||
| 155 | ||
| 156 | ||
| 157 | ||
| 158 | ||
| 159 | --[[if player.Gamepass4.Value == true then | |
| 160 | ||
| 161 | fasterthrow = 0.5 | |
| 162 | ||
| 163 | else | |
| 164 | ||
| 165 | fasterthrow = 0.2 | |
| 166 | ||
| 167 | end | |
| 168 | ||
| 169 | if player.Gamepass5.Value == true then | |
| 170 | ||
| 171 | knifespeed = 305 | |
| 172 | ||
| 173 | else | |
| 174 | ||
| 175 | knifespeed = 225 | |
| 176 | ||
| 177 | end | |
| 178 | --]] | |
| 179 | ||
| 180 | ||
| 181 | ||
| 182 | ||
| 183 | ||
| 184 | SOUNDS={
| |
| 185 | ||
| 186 | throwing={"153647554","153647549"},
| |
| 187 | ||
| 188 | laserthrowing={"193444173"},
| |
| 189 | ||
| 190 | shouts={"241084057","224360245","199837759","168209314"},
| |
| 191 | ||
| 192 | striking={"153647529","153647534","153647539","153647540"},
| |
| 193 | ||
| 194 | equip="153647514", | |
| 195 | ||
| 196 | wallhit={"153647563","153647564"},
| |
| 197 | ||
| 198 | hitplayer={"153676325"},
| |
| 199 | ||
| 200 | deaths={"241084057","146457047","146594648","168209314"},
| |
| 201 | ||
| 202 | } | |
| 203 | ||
| 204 | ||
| 205 | ||
| 206 | SETTINGS={
| |
| 207 | ||
| 208 | ||
| 209 | tool={
| |
| 210 | ||
| 211 | tool_size=Vector3.new(0.4, 3, 0.7), | |
| 212 | ||
| 213 | tool_transparency=0, | |
| 214 | ||
| 215 | tool_color=BrickColor.Black(), | |
| 216 | ||
| 217 | default_tool_size=0.6, | |
| 218 | ||
| 219 | }, | |
| 220 | ||
| 221 | ||
| 222 | } | |
| 223 | ||
| 224 | ||
| 225 | ||
| 226 | function DamageObject(hit) | |
| 227 | ||
| 228 | local char=hit.Parent | |
| 229 | ||
| 230 | if char and char~=player.Character and char.Name~="Arms_Model" and hit.Name~="Handle" then | |
| 231 | ||
| 232 | local h=char:FindFirstChild("Humanoid")
| |
| 233 | ||
| 234 | if h and h.Health > 0 then | |
| 235 | ||
| 236 | ||
| 237 | ||
| 238 | h:TakeDamage(Damage) | |
| 239 | ||
| 240 | PlaySound("Hit1",char.Torso)
| |
| 241 | ||
| 242 | local explosion = Instance.new("Explosion")
| |
| 243 | ||
| 244 | explosion.ExplosionType = 'NoCraters' | |
| 245 | ||
| 246 | explosion.Position = humanoid.Torso.CFrame.p | |
| 247 | ||
| 248 | explosion.BlastPressure=0 | |
| 249 | ||
| 250 | explosion.Parent=workspace | |
| 251 | ||
| 252 | if h.Health == 0 then | |
| 253 | ||
| 254 | PlaySound("Hit2")
| |
| 255 | ||
| 256 | end | |
| 257 | ||
| 258 | end | |
| 259 | ||
| 260 | end | |
| 261 | ||
| 262 | end | |
| 263 | ||
| 264 | ||
| 265 | ||
| 266 | function PlaySound(name,ctorso) | |
| 267 | ||
| 268 | if name=="Throw" then | |
| 269 | ||
| 270 | tool.Handle.Sound.SoundId = "rbxassetid://" .. SOUNDS.throwing[math.random(1,#SOUNDS.throwing)] | |
| 271 | ||
| 272 | tool.Handle.Sound:Play() | |
| 273 | ||
| 274 | elseif name=="ThrowLaser" then | |
| 275 | ||
| 276 | tool.Handle.Sound.SoundId = "rbxassetid://" .. SOUNDS.laserthrowing[math.random(1,#SOUNDS.laserthrowing)] | |
| 277 | ||
| 278 | tool.Handle.Sound:Play() | |
| 279 | ||
| 280 | elseif name=="Equip" then | |
| 281 | ||
| 282 | tool.Handle.Sound.SoundId = "rbxassetid://" .. SOUNDS.equip | |
| 283 | ||
| 284 | tool.Handle.Sound:Play() | |
| 285 | ||
| 286 | elseif name=="Swing" then | |
| 287 | ||
| 288 | tool.Handle.Sound.SoundId = "rbxassetid://" .. SOUNDS.striking[math.random(1,#SOUNDS.striking)] | |
| 289 | ||
| 290 | tool.Handle.Sound:Play() | |
| 291 | ||
| 292 | elseif name=="Hit1" then | |
| 293 | ||
| 294 | local NewSound=tool.Handle.Sound:clone() | |
| 295 | ||
| 296 | NewSound.Parent=ctorso | |
| 297 | ||
| 298 | NewSound.SoundId = "rbxassetid://" .. SOUNDS.hitplayer[math.random(1,#SOUNDS.hitplayer)] | |
| 299 | ||
| 300 | NewSound:Play() | |
| 301 | ||
| 302 | NewSound:Destroy() | |
| 303 | ||
| 304 | --elseif name=="Hit2" then | |
| 305 | ||
| 306 | --local NewSound=tool.Handle.Sound:clone() | |
| 307 | ||
| 308 | --NewSound.Parent=ctorso | |
| 309 | ||
| 310 | --NewSound.SoundId = "rbxassetid://" .. SOUNDS.deaths[math.random(1,#SOUNDS.deaths)] | |
| 311 | ||
| 312 | --NewSound:Play() | |
| 313 | ||
| 314 | -- NewSound:Destroy() | |
| 315 | ||
| 316 | elseif name=="Laser" then | |
| 317 | ||
| 318 | local NewSound=tool.Handle.Sound:Clone() | |
| 319 | ||
| 320 | NewSound.Parent = ctorso | |
| 321 | NewSound.SoundId = "rbxassetid://" .. SOUNDS.shouts[math.random(1,#SOUNDS.shouts)] | |
| 322 | ||
| 323 | NewSound:Play() | |
| 324 | ||
| 325 | ||
| 326 | end | |
| 327 | ||
| 328 | end | |
| 329 | ||
| 330 | ||
| 331 | ||
| 332 | function Throwtool(dPos) | |
| 333 | ||
| 334 | if not tool.Handle then return end | |
| 335 | ||
| 336 | local throwingHandle = tool.Handle:Clone() | |
| 337 | ||
| 338 | game:GetService("Debris"):AddItem(throwingHandle, 5)
| |
| 339 | ||
| 340 | throwingHandle.Transparency=0 | |
| 341 | ||
| 342 | throwingHandle.Parent = workspace | |
| 343 | ||
| 344 | if player.Character and player.Character.Humanoid then | |
| 345 | ||
| 346 | throwingHandle.Velocity = (player.Character.Humanoid.TargetPoint - throwingHandle.CFrame.p).unit * knifespeed | |
| 347 | ||
| 348 | if canLaser then | |
| 349 | ||
| 350 | throwingHandle.Velocity = (player.Character.Humanoid.TargetPoint - throwingHandle.CFrame.p).unit * 15000 | |
| 351 | ||
| 352 | end | |
| 353 | ||
| 354 | if mouse.Target ~= nil then | |
| 355 | ||
| 356 | if mouse.Target.Parent.Name~="Arms_Model" and mouse.Target.Name~="ThrownKnife" and mouse.Target.Name~="Handle" then | |
| 357 | ||
| 358 | targetpos=player.Character.Humanoid.TargetPoint | |
| 359 | ||
| 360 | else | |
| 361 | ||
| 362 | targetpos=Vector3.new(0,-10,0) | |
| 363 | ||
| 364 | end | |
| 365 | ||
| 366 | end | |
| 367 | ||
| 368 | -- set the orientation to the direction it is being thrown in | |
| 369 | ||
| 370 | throwingHandle.CFrame = CFrame.new(throwingHandle.CFrame.p, throwingHandle.CFrame.p + throwingHandle.Velocity) * CFrame.Angles(0, 0, math.rad(-90)) | |
| 371 | ||
| 372 | local floatingForce = Instance.new('BodyForce', throwingHandle)
| |
| 373 | ||
| 374 | floatingForce.force = Vector3.new(0, 196.2 * throwingHandle:GetMass() * 0.98, 0) | |
| 375 | ||
| 376 | local spin = Instance.new('BodyAngularVelocity', throwingHandle)
| |
| 377 | ||
| 378 | spin.angularvelocity = throwingHandle.CFrame:vectorToWorldSpace(Vector3.new(0, -400, 0)) | |
| 379 | ||
| 380 | spawnPos=player.Character.PrimaryPart.Position | |
| 381 | ||
| 382 | spawnPos = spawnPos + dPos*5 | |
| 383 | ||
| 384 | if canLaser then | |
| 385 | ||
| 386 | local Ray = Ray.new(tool.Handle.CFrame.p,(mouse.Hit.p - tool.Handle.CFrame.p).unit * 999) | |
| 387 | ||
| 388 | local Hit,Position = game.Workspace:FindPartOnRay(Ray,char) | |
| 389 | ||
| 390 | if Hit then | |
| 391 | ||
| 392 | if Hit.Parent:FindFirstChild("Humanoid") then
| |
| 393 | ||
| 394 | throwingHandle:Destroy() | |
| 395 | ||
| 396 | Hit.Parent.Humanoid:TakeDamage(110) | |
| 397 | PlaySound("Laser",Hit.Parent.Torso)
| |
| 398 | PlaySound("Hit1",Hit.Parent.Torso)
| |
| 399 | laserCharge=true | |
| 400 | ||
| 401 | ||
| 402 | ||
| 403 | local explosion = Instance.new("Explosion")
| |
| 404 | ||
| 405 | explosion.Position=Hit.Parent.Torso.Position | |
| 406 | ||
| 407 | explosion.BlastRadius=explosion.BlastRadius*2 | |
| 408 | ||
| 409 | explosion.Parent=workspace | |
| 410 | ||
| 411 | end end | |
| 412 | ||
| 413 | local RayPart = Instance.new("Part",workspace)
| |
| 414 | ||
| 415 | RayPart.Name = "RayPart" | |
| 416 | ||
| 417 | RayPart.BrickColor = BrickColor.new("White")
| |
| 418 | ||
| 419 | RayPart.Transparency = 0 | |
| 420 | ||
| 421 | RayPart.Anchored = true | |
| 422 | ||
| 423 | RayPart.CanCollide = false | |
| 424 | ||
| 425 | RayPart.TopSurface = Enum.SurfaceType.Smooth | |
| 426 | ||
| 427 | RayPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 428 | ||
| 429 | RayPart.formFactor = Enum.FormFactor.Custom | |
| 430 | ||
| 431 | local Distance = (Position-tool.Handle.CFrame.p).magnitude | |
| 432 | ||
| 433 | RayPart.Size = Vector3.new(0.2,0.2,Distance) | |
| 434 | ||
| 435 | RayPart.CFrame = CFrame.new(Position,tool.Handle.CFrame.p) * CFrame.new(0,0,-Distance/2) | |
| 436 | ||
| 437 | game.Debris:addItem(RayPart,.5) | |
| 438 | ||
| 439 | ||
| 440 | end | |
| 441 | ||
| 442 | end | |
| 443 | ||
| 444 | if throwingHandle then | |
| 445 | ||
| 446 | ||
| 447 | ||
| 448 | local touchedConn = throwingHandle.Touched:connect(function(hit) | |
| 449 | ||
| 450 | local char=hit.Parent | |
| 451 | ||
| 452 | camera.CameraSubject=humanoid | |
| 453 | ||
| 454 | camera.CameraType=Enum.CameraType.Custom | |
| 455 | ||
| 456 | if char and char~=player.Character and char.Name~="Arms_Model" and hit.Name~="Handle" and hit.Name~="RayPart" then | |
| 457 | ||
| 458 | local h=char:FindFirstChild("Humanoid")
| |
| 459 | ||
| 460 | if h and h.Health > 0 then | |
| 461 | ||
| 462 | throwingHandle:Destroy() | |
| 463 | ||
| 464 | laserCharge=true | |
| 465 | ||
| 466 | if hit.Name~="Head" or hit.className=="Hat" then | |
| 467 | ||
| 468 | h:TakeDamage(Damage) | |
| 469 | ||
| 470 | -- player.Credits.Value = player.Credits.Value + 15 | |
| 471 | ||
| 472 | --player.PlayerGui.NormalKillGui.Script.Disabled = false | |
| 473 | ||
| 474 | local explosion = Instance.new("Explosion")
| |
| 475 | ||
| 476 | explosion.Position=h.Parent.Torso.Position | |
| 477 | ||
| 478 | explosion.BlastRadius=explosion.BlastRadius*2 | |
| 479 | ||
| 480 | explosion.Parent=workspace | |
| 481 | ||
| 482 | ||
| 483 | if h.Health == 0 then | |
| 484 | ||
| 485 | PlaySound("Hit2",char.Torso)
| |
| 486 | ||
| 487 | end | |
| 488 | ||
| 489 | else | |
| 490 | ||
| 491 | h:TakeDamage(Damage * 2) | |
| 492 | ||
| 493 | print("Headshot!")
| |
| 494 | ||
| 495 | --player.Credits.Value = player.Credits.Value + 50 | |
| 496 | ||
| 497 | --player.PlayerGui.HeadShotGui.Script.Disabled = false | |
| 498 | ||
| 499 | local explosion = Instance.new("Explosion")
| |
| 500 | ||
| 501 | explosion.Position=h.Parent.Torso.Position | |
| 502 | ||
| 503 | explosion.BlastRadius=explosion.BlastRadius*2 | |
| 504 | ||
| 505 | explosion.Parent=workspace | |
| 506 | ||
| 507 | char.Head.Transparency=1 | |
| 508 | ||
| 509 | char.Head.CanCollide=false | |
| 510 | ||
| 511 | if char.Head:FindFirstChild("face") then char.Head:FindFirstChild("face").Transparency=1 end
| |
| 512 | ||
| 513 | for _,v in pairs(char:GetChildren()) do | |
| 514 | ||
| 515 | if v.className=="Hat" then | |
| 516 | ||
| 517 | v:Destroy() | |
| 518 | ||
| 519 | end | |
| 520 | ||
| 521 | end | |
| 522 | ||
| 523 | for i = 1, 7 do | |
| 524 | ||
| 525 | local blood=Instance.new("Part")
| |
| 526 | ||
| 527 | blood.FormFactor="Custom" | |
| 528 | ||
| 529 | blood.Size=Vector3.new(1,.2,1) | |
| 530 | ||
| 531 | blood.BrickColor=BrickColor.Red() | |
| 532 | ||
| 533 | blood.TopSurface=0 | |
| 534 | ||
| 535 | blood.BottomSurface=0 | |
| 536 | ||
| 537 | game:GetService("Debris"):AddItem(blood,5)
| |
| 538 | ||
| 539 | blood.Parent=workspace | |
| 540 | ||
| 541 | blood.Position=char.Head.Position + Vector3.new(math.random(0.2,0.8),0,math.random(0.2,0.8)) | |
| 542 | ||
| 543 | end | |
| 544 | ||
| 545 | local sound = Instance.new("Sound")
| |
| 546 | ||
| 547 | sound.SoundId = "rbxassetid://142347633" | |
| 548 | ||
| 549 | sound.Parent=char.Head | |
| 550 | ||
| 551 | sound.Pitch=1.1 | |
| 552 | ||
| 553 | sound:Play() | |
| 554 | ||
| 555 | end | |
| 556 | ||
| 557 | PlaySound("Hit1",char.Torso)
| |
| 558 | ||
| 559 | if h.Health == 0 then | |
| 560 | ||
| 561 | PlaySound("Hit2")
| |
| 562 | ||
| 563 | end | |
| 564 | ||
| 565 | elseif hit.Name~="Handle" or hit.Name~="IgnoreThrowingKnives" and hit.Parent.Name~="Arms_Model" and hit.Name~="RayPart" and hit.CanCollide==true then | |
| 566 | ||
| 567 | local sound=Instance.new("Sound")
| |
| 568 | ||
| 569 | sound.Parent=hit | |
| 570 | ||
| 571 | sound.SoundId = "rbxassetid://" .. SOUNDS.wallhit[math.random(1,#SOUNDS.wallhit)] | |
| 572 | ||
| 573 | sound:Play() | |
| 574 | ||
| 575 | sound:Destroy() | |
| 576 | ||
| 577 | print("Hit Object: " .. hit.Name)
| |
| 578 | ||
| 579 | local newknife=tool.Handle:clone() | |
| 580 | ||
| 581 | newknife.Name="ThrownKnife" | |
| 582 | ||
| 583 | newknife.CFrame = CFrame.new(spawnPos, spawnPos + dPos) * CFrame.Angles(math.pi/-2, 0, 0) | |
| 584 | ||
| 585 | newknife.Position = targetpos | |
| 586 | ||
| 587 | throwingHandle:Destroy() | |
| 588 | ||
| 589 | newknife.Anchored=true | |
| 590 | ||
| 591 | newknife.CanCollide=true | |
| 592 | ||
| 593 | newknife.Transparency=0 | |
| 594 | ||
| 595 | newknife.Parent=workspace | |
| 596 | ||
| 597 | --newknife.Script.Disabled = false | |
| 598 | ||
| 599 | wait(7) | |
| 600 | ||
| 601 | for i=1,10 do | |
| 602 | ||
| 603 | newknife.Transparency=i*.1 | |
| 604 | ||
| 605 | wait() | |
| 606 | ||
| 607 | end | |
| 608 | ||
| 609 | newknife:Destroy() | |
| 610 | ||
| 611 | end | |
| 612 | ||
| 613 | end | |
| 614 | ||
| 615 | end) | |
| 616 | ||
| 617 | end | |
| 618 | ||
| 619 | end | |
| 620 | ||
| 621 | -- must check if it still exists since we waited | |
| 622 | ||
| 623 | if throwingHandle then | |
| 624 | ||
| 625 | throwingHandle.CanCollide = true | |
| 626 | ||
| 627 | end | |
| 628 | ||
| 629 | ||
| 630 | ||
| 631 | FUNCTIONS={
| |
| 632 | ||
| 633 | ||
| 634 | CHECKFORFIRSTPERSON=function() | |
| 635 | ||
| 636 | if (camera.focus.p - camera.CoordinateFrame.p).magnitude > 1 then | |
| 637 | ||
| 638 | return false | |
| 639 | ||
| 640 | else | |
| 641 | ||
| 642 | return true | |
| 643 | ||
| 644 | end | |
| 645 | ||
| 646 | end, | |
| 647 | ||
| 648 | ||
| 649 | ANIMS=function(state) | |
| 650 | ||
| 651 | if state then | |
| 652 | ||
| 653 | mouse.Icon="http://www.roblox.com/asset/?id=258828417" | |
| 654 | ||
| 655 | --Start Animation | |
| 656 | ||
| 657 | ||
| 658 | ||
| 659 | if SETTINGS.tool then | |
| 660 | ||
| 661 | tool.GripPos = Vector3.new(0, -0.55, 0) | |
| 662 | ||
| 663 | elseif SETTINGS.tool then | |
| 664 | ||
| 665 | tool.GripPos = Vector3.new(0, -0.6, 0) | |
| 666 | ||
| 667 | elseif SETTINGS.tool then | |
| 668 | ||
| 669 | tool.GripPos = Vector3.new(0, -0.65, 0) | |
| 670 | ||
| 671 | elseif SETTINGS.tool then | |
| 672 | ||
| 673 | tool.GripPos = Vector3.new(0, -0.7, 0) | |
| 674 | ||
| 675 | elseif SETTINGS.tool then | |
| 676 | ||
| 677 | tool.GripPos = Vector3.new(0, -0.75, 0) | |
| 678 | ||
| 679 | elseif SETTINGS.tool then | |
| 680 | ||
| 681 | tool.GripPos = Vector3.new(0, -0.8, 0) | |
| 682 | ||
| 683 | elseif SETTINGS.tool then | |
| 684 | ||
| 685 | tool.GripPos = Vector3.new(0, -0.85, 0) | |
| 686 | ||
| 687 | elseif SETTINGS.tool then | |
| 688 | ||
| 689 | tool.GripPos = Vector3.new(0, -0.9, 0) | |
| 690 | ||
| 691 | elseif SETTINGS.tool then | |
| 692 | ||
| 693 | tool.GripPos = Vector3.new(0, -0.95, 0) | |
| 694 | ||
| 695 | elseif SETTINGS.tool then | |
| 696 | ||
| 697 | tool.GripPos = Vector3.new(0, -1, 0) | |
| 698 | ||
| 699 | else | |
| 700 | ||
| 701 | print("Invalid tool size! Set to default: " .. SETTINGS.tool.default_tool_size )
| |
| 702 | ||
| 703 | ||
| 704 | if SETTINGS.tool.default_tool_size==.1 then | |
| 705 | ||
| 706 | tool.GripPos = Vector3.new(0, -0.55, 0) | |
| 707 | ||
| 708 | elseif SETTINGS.tool.default_tool_size==.2 then | |
| 709 | ||
| 710 | tool.GripPos = Vector3.new(0, -0.6, 0) | |
| 711 | ||
| 712 | elseif SETTINGS.tool.default_tool_size==.3 then | |
| 713 | ||
| 714 | tool.GripPos = Vector3.new(0, -0.65, 0) | |
| 715 | ||
| 716 | elseif SETTINGS.tool.default_tool_size==.4 then | |
| 717 | ||
| 718 | tool.GripPos = Vector3.new(0, -0.7, 0) | |
| 719 | ||
| 720 | elseif SETTINGS.tool.default_tool_size==.5 then | |
| 721 | ||
| 722 | tool.GripPos = Vector3.new(0, -0.75, 0) | |
| 723 | ||
| 724 | elseif SETTINGS.tool.default_tool_size==.6 then | |
| 725 | ||
| 726 | tool.GripPos = Vector3.new(0, -0.8, 0) | |
| 727 | ||
| 728 | elseif SETTINGS.tool.default_tool_size==.7 then | |
| 729 | ||
| 730 | tool.GripPos = Vector3.new(0, -0.85, 0) | |
| 731 | ||
| 732 | elseif SETTINGS.tool.default_tool_size==.8 then | |
| 733 | ||
| 734 | tool.GripPos = Vector3.new(0, -0.9, 0) | |
| 735 | ||
| 736 | elseif SETTINGS.tool.default_tool_size==.9 then | |
| 737 | ||
| 738 | tool.GripPos = Vector3.new(0, -0.95, 0) | |
| 739 | ||
| 740 | elseif SETTINGS.tool.default_tool_size==1 then | |
| 741 | ||
| 742 | tool.GripPos = Vector3.new(0, -1, 0) | |
| 743 | ||
| 744 | else | |
| 745 | ||
| 746 | print("Invalid default size! Un-equipping and removing Knife...")
| |
| 747 | ||
| 748 | ||
| 749 | end | |
| 750 | ||
| 751 | end | |
| 752 | ||
| 753 | torso=char:FindFirstChild("Torso")
| |
| 754 | ||
| 755 | leftarm=torso:FindFirstChild("Left Shoulder")
| |
| 756 | ||
| 757 | if leftarm then | |
| 758 | ||
| 759 | leftarm.Parent=nil | |
| 760 | ||
| 761 | newarmweld=Instance.new("Weld")
| |
| 762 | ||
| 763 | newarmweld.Name="LeftWeld" | |
| 764 | ||
| 765 | newarmweld.Part0=torso | |
| 766 | ||
| 767 | newarmweld.C0 = CFrame.new(-1.5, 0.7, 0) | |
| 768 | ||
| 769 | newarmweld.C1 = CFrame.new(0, 0.7, 0) | |
| 770 | ||
| 771 | newarmweld.Part1=char:FindFirstChild("Left Arm")
| |
| 772 | ||
| 773 | newarmweld.Parent=torso | |
| 774 | ||
| 775 | end | |
| 776 | ||
| 777 | humanoid.WalkSpeed=WalkSpeeds[2] | |
| 778 | ||
| 779 | for i = 1, 15, 3 do | |
| 780 | ||
| 781 | if equipped then | |
| 782 | ||
| 783 | torso:FindFirstChild("Right Shoulder").C1 = rightC1 * CFrame.Angles((-i * (math.pi / 90)),(-i * (math.pi / 90)),(i * (math.pi / 210)))
| |
| 784 | ||
| 785 | torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0) * CFrame.Angles((-i * (math.pi / 60)),(i * (math.pi / 90)),(-i * (math.pi / 240)))
| |
| 786 | ||
| 787 | end | |
| 788 | ||
| 789 | wait() | |
| 790 | ||
| 791 | end | |
| 792 | ||
| 793 | else | |
| 794 | ||
| 795 | humanoid.WalkSpeed=WalkSpeeds[1] | |
| 796 | ||
| 797 | torso:FindFirstChild("Right Shoulder").C1 = rightC1 * CFrame.new(0,-0.2,0)
| |
| 798 | ||
| 799 | tool.GripForward = Vector3.new(0,0,-1) | |
| 800 | ||
| 801 | newarmweld:Destroy() | |
| 802 | ||
| 803 | leftarm.Parent=torso | |
| 804 | ||
| 805 | mouse.Icon="" | |
| 806 | ||
| 807 | torso:FindFirstChild("Neck").C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
| |
| 808 | ||
| 809 | torso:FindFirstChild("Right Shoulder").C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
| |
| 810 | ||
| 811 | end | |
| 812 | ||
| 813 | end | |
| 814 | ||
| 815 | } | |
| 816 | ||
| 817 | ||
| 818 | ||
| 819 | tool.Equipped:connect(function () | |
| 820 | ||
| 821 | equipped=true | |
| 822 | ||
| 823 | PlaySound("Equip")
| |
| 824 | ||
| 825 | FUNCTIONS.ANIMS(true) | |
| 826 | ||
| 827 | end) | |
| 828 | ||
| 829 | tool.Unequipped:connect(function () | |
| 830 | ||
| 831 | equipped=false | |
| 832 | ||
| 833 | FUNCTIONS.ANIMS(false) | |
| 834 | ||
| 835 | end) | |
| 836 | ||
| 837 | tool.Handle.Touched:connect(function (hit) | |
| 838 | ||
| 839 | if Attacking then | |
| 840 | ||
| 841 | DamageObject(hit) | |
| 842 | ||
| 843 | end | |
| 844 | ||
| 845 | end) | |
| 846 | ||
| 847 | tool.Activated:connect(function () | |
| 848 | ||
| 849 | if Attacking then return end | |
| 850 | ||
| 851 | if not tool.Enabled then return end | |
| 852 | ||
| 853 | justthrown=false | |
| 854 | ||
| 855 | justattacked=false | |
| 856 | ||
| 857 | if not gettingknife and not justthrown and not Attacking then | |
| 858 | ||
| 859 | HeldTime=time() | |
| 860 | ||
| 861 | end | |
| 862 | ||
| 863 | playcharge=true | |
| 864 | ||
| 865 | wait(.15) | |
| 866 | ||
| 867 | while gettingknife do | |
| 868 | ||
| 869 | wait() | |
| 870 | ||
| 871 | end | |
| 872 | ||
| 873 | local speed=0.2 | |
| 874 | ||
| 875 | for i = 1, 15, fasterthrow do | |
| 876 | ||
| 877 | if playcharge and equipped and not gettingknife and not justthrown and not Attacking then | |
| 878 | ||
| 879 | torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, 0.195277825, -0.747909963, 0.634426773, 0.482016951, 0.636551082, 0.602048457, -0.854123056, 0.188237742, 0.484809577) * CFrame.Angles((i * (math.pi / 50)), 0, (-i * (math.pi / 25)))
| |
| 880 | ||
| 881 | torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0, 0.858912528, 0.165011853, 0.484809607, -0.464581847, 0.649385393, 0.602048457, -0.215483144, -0.742340684, 0.634426773) * CFrame.Angles((-i * (math.pi / 75)),(i * (math.pi / 180)),0)
| |
| 882 | ||
| 883 | player.Character["Right Arm"].RightGrip.C1 = CFrame.new(0, -0.800000012, 0.05, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.Angles((-i * (math.pi / 150)),0,0) | |
| 884 | ||
| 885 | wait() | |
| 886 | ||
| 887 | end | |
| 888 | ||
| 889 | end | |
| 890 | ||
| 891 | if playcharge then | |
| 892 | ||
| 893 | canLaser=true | |
| 894 | ||
| 895 | end | |
| 896 | ||
| 897 | end) | |
| 898 | ||
| 899 | tool.Deactivated:connect(function () | |
| 900 | ||
| 901 | if not tool.Enabled then return end | |
| 902 | ||
| 903 | currTime=time() | |
| 904 | ||
| 905 | playcharge=false | |
| 906 | ||
| 907 | if HeldTime and currTime - HeldTime > .6 and | |
| 908 | ||
| 909 | currTime - HeldTime > 0.01 and not justthrown and not gettingknife then | |
| 910 | ||
| 911 | if not Attacking and not justattacked then | |
| 912 | ||
| 913 | print("Throw")
| |
| 914 | ||
| 915 | if canLaser then | |
| 916 | ||
| 917 | PlaySound("ThrowLaser")
| |
| 918 | ||
| 919 | else | |
| 920 | ||
| 921 | PlaySound("Throw")
| |
| 922 | ||
| 923 | end | |
| 924 | ||
| 925 | tool.Handle.Transparency=1 | |
| 926 | ||
| 927 | local targetPos = player.Character.Humanoid.TargetPoint | |
| 928 | ||
| 929 | local lookAt = (targetPos - player.Character.PrimaryPart.Position).unit | |
| 930 | ||
| 931 | local switchEvenOddParity = 1 | |
| 932 | ||
| 933 | local angle = math.ceil((1-1)/2)*math.pi/12*switchEvenOddParity | |
| 934 | ||
| 935 | Throwtool(CFrame.Angles(0, angle, 0) * lookAt) | |
| 936 | ||
| 937 | wait() | |
| 938 | canLaser=true | |
| 939 | ||
| 940 | HeldTime=0 | |
| 941 | ||
| 942 | gettingknife=true | |
| 943 | ||
| 944 | mouse.Icon="http://www.roblox.com/asset/?id=258828417" | |
| 945 | ||
| 946 | player.Character["Right Arm"].RightGrip.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 947 | ||
| 948 | for i = 1, 15, .8 do | |
| 949 | ||
| 950 | if equipped then | |
| 951 | ||
| 952 | torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, 0.0719629526, 0.22870943, 0.970831275, -0.981789052, 0.187819958, 0.0285283029, -0.175816804, -0.955204487, 0.238060504) * CFrame.Angles(0, 0, (i * (math.pi / 15)))
| |
| 953 | ||
| 954 | torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, 0.7, 0, 0.703028679, -0.151466534, 0.694844246, -0.673604906, 0.171488613, 0.718921423, -0.228050426, -0.973472893, 0.0185328126) * CFrame.Angles((i * (math.pi / 60)),(-i * (math.pi / 180)),(i * (math.pi / 60)))
| |
| 955 | ||
| 956 | wait() | |
| 957 | ||
| 958 | end | |
| 959 | ||
| 960 | end | |
| 961 | ||
| 962 | justthrown=true | |
| 963 | ||
| 964 | tool.Handle.Transparency=0 | |
| 965 | ||
| 966 | PlaySound("Equip")
| |
| 967 | ||
| 968 | mouse.Icon="http://www.roblox.com/asset/?id=258828417" | |
| 969 | ||
| 970 | tool.GripForward = Vector3.new(0,0,-1) | |
| 971 | ||
| 972 | for i = 1, 15, 1 do | |
| 973 | ||
| 974 | if equipped then | |
| 975 | ||
| 976 | torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, -0.071962975, -0.22870943, 0.970831275, 0.981789052, -0.187820047, 0.0285283029, 0.175816894, 0.955204487, 0.238060504) * CFrame.Angles(0, 0, (-i * (math.pi / 30)))
| |
| 977 | ||
| 978 | wait() | |
| 979 | ||
| 980 | end | |
| 981 | ||
| 982 | end | |
| 983 | ||
| 984 | gettingknife=false | |
| 985 | ||
| 986 | for i = 1, 15, 3 do | |
| 987 | ||
| 988 | if equipped then | |
| 989 | ||
| 990 | torso:FindFirstChild("Right Shoulder").C1 = rightC1 * CFrame.Angles((-i * (math.pi / 90)),(-i * (math.pi / 90)),(i * (math.pi / 210)))
| |
| 991 | ||
| 992 | torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0) * CFrame.Angles((-i * (math.pi / 60)),(i * (math.pi / 90)),(-i * (math.pi / 240)))
| |
| 993 | ||
| 994 | end | |
| 995 | ||
| 996 | wait() | |
| 997 | ||
| 998 | end | |
| 999 | ||
| 1000 | end | |
| 1001 | ||
| 1002 | else | |
| 1003 | ||
| 1004 | if not justthrown and not gettingknife then | |
| 1005 | ||
| 1006 | if Attacking then return end | |
| 1007 | ||
| 1008 | print("Attack")
| |
| 1009 | ||
| 1010 | HeldTime=0 | |
| 1011 | ||
| 1012 | Attacking=true | |
| 1013 | ||
| 1014 | justattacked=true | |
| 1015 | ||
| 1016 | if math.random(1,2)==1 then | |
| 1017 | ||
| 1018 | for i = 1, 15, 3 do | |
| 1019 | ||
| 1020 | if equipped and not gettingknife and not justthrown then | |
| 1021 | ||
| 1022 | torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, 0.195277825, -0.747909963, 0.634426773, 0.482016951, 0.636551082, 0.602048457, -0.854123056, 0.188237742, 0.484809577) * CFrame.Angles((i * (math.pi / 65)), 0, (-i * (math.pi / 30)))
| |
| 1023 | ||
| 1024 | torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0, 0.858912528, 0.165011853, 0.484809607, -0.464581847, 0.649385393, 0.602048457, -0.215483144, -0.742340684, 0.634426773) * CFrame.Angles((-i * (math.pi / 75)),(i * (math.pi / 180)),0)
| |
| 1025 | ||
| 1026 | wait() | |
| 1027 | ||
| 1028 | end | |
| 1029 | ||
| 1030 | end | |
| 1031 | ||
| 1032 | PlaySound("Swing")
| |
| 1033 | ||
| 1034 | for i = 1, 15, 3 do | |
| 1035 | ||
| 1036 | if equipped and not gettingknife and not justthrown then | |
| 1037 | ||
| 1038 | torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, 0.0719629526, 0.22870943, 0.970831275, -0.981789052, 0.187819958, 0.0285283029, -0.175816804, -0.955204487, 0.238060504) * CFrame.Angles(0, 0, (i * (math.pi / 15)))
| |
| 1039 | ||
| 1040 | torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, 0.7, 0, 0.703028679, -0.151466534, 0.694844246, -0.673604906, 0.171488613, 0.718921423, -0.228050426, -0.973472893, 0.0185328126) * CFrame.Angles((i * (math.pi / 60)),(-i * (math.pi / 180)),(i * (math.pi / 60)))
| |
| 1041 | ||
| 1042 | wait() | |
| 1043 | ||
| 1044 | end | |
| 1045 | ||
| 1046 | end | |
| 1047 | ||
| 1048 | for i = 1, 15, 3 do | |
| 1049 | ||
| 1050 | if equipped and not justthrown and not gettingknife then | |
| 1051 | ||
| 1052 | torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.5, 0.5, 0, -0.071962975, -0.22870943, 0.970831275, 0.981789052, -0.187820047, 0.0285283029, 0.175816894, 0.955204487, 0.238060504) * CFrame.Angles(0, 0, (-i * (math.pi / 30)))
| |
| 1053 | ||
| 1054 | wait() | |
| 1055 | ||
| 1056 | end | |
| 1057 | ||
| 1058 | end | |
| 1059 | ||
| 1060 | for i = 1, 15, 3 do | |
| 1061 | ||
| 1062 | equipping=true | |
| 1063 | ||
| 1064 | if equipped and not gettingknife and not justthrown then | |
| 1065 | ||
| 1066 | torso:FindFirstChild("Right Shoulder").C1 = rightC1 * CFrame.Angles((-i * (math.pi / 90)),(-i * (math.pi / 90)),(i * (math.pi / 210)))
| |
| 1067 | ||
| 1068 | torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0) * CFrame.Angles((-i * (math.pi / 60)),(i * (math.pi / 90)),(-i * (math.pi / 240)))
| |
| 1069 | ||
| 1070 | end | |
| 1071 | ||
| 1072 | wait() | |
| 1073 | ||
| 1074 | end | |
| 1075 | ||
| 1076 | Attacking=false | |
| 1077 | ||
| 1078 | else | |
| 1079 | ||
| 1080 | for i = 1, 15, 3 do | |
| 1081 | ||
| 1082 | if equipped and not gettingknife and not justthrown then | |
| 1083 | ||
| 1084 | torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.3, 0.5, 0, 0.195277825, -0.747909963, 0.634426773, 0.482016951, 0.636551082, 0.602048457, -0.854123056, 0.188237742, 0.484809577) * CFrame.Angles((i * (math.pi / 40)),(-i * (math.pi / 45)),(i * (math.pi / 60)))
| |
| 1085 | ||
| 1086 | end | |
| 1087 | ||
| 1088 | wait() | |
| 1089 | ||
| 1090 | end | |
| 1091 | ||
| 1092 | PlaySound("Swing")
| |
| 1093 | ||
| 1094 | for i = 1, 15, 3 do | |
| 1095 | ||
| 1096 | if equipped and not gettingknife and not justthrown then | |
| 1097 | ||
| 1098 | torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.2, 0.5, -.3, 0.852928281, -0.428775758, 0.29776603, 0.516928136, 0.614185035, -0.596290231, 0.0727913082, 0.662516415, 0.745502114) * CFrame.Angles((-i * (math.pi / 45)),0,0)
| |
| 1099 | ||
| 1100 | torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.200000003, 0.7, 0, 0.849384904, 0.16895318, 0.5, -0.48470962, 0.624545038, 0.612372398, -0.208810255, -0.762494743, 0.612372398) * CFrame.Angles((i * (math.pi / 60)),(-i * (math.pi / 180)),(i * (math.pi / 60)))
| |
| 1101 | ||
| 1102 | end | |
| 1103 | ||
| 1104 | wait() | |
| 1105 | ||
| 1106 | end | |
| 1107 | ||
| 1108 | for i = 1, 15, 3 do | |
| 1109 | ||
| 1110 | if equipped and not gettingknife and not justthrown then | |
| 1111 | ||
| 1112 | torso:FindFirstChild("Right Shoulder").C1 = CFrame.new(-0.3, 0.5, -0.300000012, 0.852928281, -0.472260833, -0.222447708, 0.516928136, 0.82349503, 0.233754784, 0.0727913082, -0.314365625, 0.946507096) * CFrame.Angles((i * (math.pi / 45)),0,0)
| |
| 1113 | ||
| 1114 | end | |
| 1115 | ||
| 1116 | wait() | |
| 1117 | ||
| 1118 | end | |
| 1119 | ||
| 1120 | for i = 1, 15, 3 do | |
| 1121 | ||
| 1122 | if equipped and not gettingknife and not justthrown then | |
| 1123 | ||
| 1124 | torso:FindFirstChild("Right Shoulder").C1 = rightC1 * CFrame.Angles((-i * (math.pi / 90)),(-i * (math.pi / 90)),(i * (math.pi / 210)))
| |
| 1125 | ||
| 1126 | torso:FindFirstChild("LeftWeld").C1 = CFrame.new(-0.2, .7, 0) * CFrame.Angles((-i * (math.pi / 60)),(i * (math.pi / 90)),(-i * (math.pi / 240)))
| |
| 1127 | ||
| 1128 | end | |
| 1129 | ||
| 1130 | wait() | |
| 1131 | ||
| 1132 | end | |
| 1133 | ||
| 1134 | Attacking=false | |
| 1135 | ||
| 1136 | end | |
| 1137 | ||
| 1138 | end | |
| 1139 | ||
| 1140 | end | |
| 1141 | ||
| 1142 | end) | |
| 1143 | ||
| 1144 | ||
| 1145 | ||
| 1146 | mouse.Move:connect(function () | |
| 1147 | ||
| 1148 | if equipped and mouse then | |
| 1149 | ||
| 1150 | if (mouse.Hit.p - mouse.Origin.p).unit.y < 0.25 and (mouse.Hit.p - mouse.Origin.p).unit.y > -0.25 then | |
| 1151 | ||
| 1152 | torso:FindFirstChild("Right Shoulder").C0 = CFrame.new(.9,.5,0) * CFrame.Angles(0,math.rad(90),0) * CFrame.Angles(0, 0, math.asin((mouse.Hit.p - mouse.Origin.p).unit.y))
| |
| 1153 | ||
| 1154 | torso:FindFirstChild("LeftWeld").C0 = CFrame.new(-1.5,0.5,0) * CFrame.Angles(0, 0, math.asin((mouse.Hit.p - mouse.Origin.p).unit.y))
| |
| 1155 | ||
| 1156 | torso:FindFirstChild("Neck").C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(-90),0,math.rad(180)) * CFrame.Angles(math.asin(-(mouse.Hit.p - mouse.Origin.p).unit.y), 0, 0)
| |
| 1157 | ||
| 1158 | end | |
| 1159 | ||
| 1160 | end | |
| 1161 | ||
| 1162 | end) |