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1 | --Horrible_Nightmare | |
2 | function clerp(c1,c2,al) | |
3 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
4 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
5 | for i,v in pairs(com1) do | |
6 | com1[i] = v+(com2[i]-v)*al | |
7 | end | |
8 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
9 | end | |
10 | Personality = "Brave" | |
11 | vt = Vector3.new | |
12 | bc = BrickColor.new | |
13 | plr = game:service'Players'.LocalPlayer | |
14 | char = plr.Character | |
15 | Player = game.Players.LocalPlayer | |
16 | Character = Player.Character | |
17 | mouse = plr:GetMouse() | |
18 | humanoid = char:findFirstChild("Humanoid") | |
19 | torso = char:findFirstChild("Torso") | |
20 | head = char.Head | |
21 | Head = char.Head | |
22 | ra = char:findFirstChild("Right Arm") | |
23 | la = char:findFirstChild("Left Arm") | |
24 | rl = char:findFirstChild("Right Leg") | |
25 | ll = char:findFirstChild("Left Leg") | |
26 | rs = torso:findFirstChild("Right Shoulder") | |
27 | ls = torso:findFirstChild("Left Shoulder") | |
28 | rh = torso:findFirstChild("Right Hip") | |
29 | lh = torso:findFirstChild("Left Hip") | |
30 | neck = torso:findFirstChild("Neck") | |
31 | rss = game:GetService("RunService").RenderStepped | |
32 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
33 | anim = char:findFirstChild("Animate") | |
34 | root = char.HumanoidRootPart | |
35 | rootpart = char:findFirstChild("HumanoidRootPart") | |
36 | RootPart = char:findFirstChild("HumanoidRootPart") | |
37 | camera = workspace.CurrentCamera | |
38 | attack = false | |
39 | attackdebounce = false | |
40 | equipped=true | |
41 | trispeed=.2 | |
42 | attackmode='none' | |
43 | idle=0 | |
44 | Anim="Idle" | |
45 | Grabbed = false | |
46 | grab = nil | |
47 | Create = LoadLibrary("RbxUtility").Create | |
48 | -- | |
49 | ||
50 | ||
51 | CV="Lime Green" | |
52 | local txt = Instance.new("BillboardGui", Character) | |
53 | txt.Adornee = Character .Head | |
54 | txt.Name = "_status" | |
55 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
56 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
57 | local text = Instance.new("TextLabel", txt) | |
58 | text.Size = UDim2.new(10, 0, 7, 0) | |
59 | text.FontSize = "Size24" | |
60 | text.TextScaled = true | |
61 | text.TextTransparency = 0 | |
62 | text.BackgroundTransparency = 1 | |
63 | text.TextTransparency = 0 | |
64 | text.TextStrokeTransparency = 0 | |
65 | text.Font = "Highway" | |
66 | text.TextStrokeColor3 = Color3.new(0,0,1) | |
67 | ||
68 | v=Instance.new("Part") | |
69 | v.Name = "ColorBrick" | |
70 | v.Parent=Player.Character | |
71 | v.FormFactor="Symmetric" | |
72 | v.Anchored=true | |
73 | v.CanCollide=false | |
74 | v.BottomSurface="Smooth" | |
75 | v.TopSurface="Smooth" | |
76 | v.Size=Vector3.new(10,5,3) | |
77 | v.Transparency=1 | |
78 | v.CFrame=Character.Torso.CFrame | |
79 | v.BrickColor=BrickColor.new(CV) | |
80 | v.Transparency=1 | |
81 | text.TextColor3 = Color3.new( 1, 1, 0 ) | |
82 | v.Shape="Block" | |
83 | text.Text = "Evil Morty" | |
84 | ||
85 | ||
86 | ||
87 | ||
88 | ||
89 | ||
90 | ||
91 | function chatfunc(text) | |
92 | local chat = coroutine.wrap(function() | |
93 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
94 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
95 | end | |
96 | local naeeym2 = Instance.new("BillboardGui",Torso) | |
97 | naeeym2.Size = UDim2.new(0,100,0,40) | |
98 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
99 | naeeym2.Adornee = Character.Torso | |
100 | naeeym2.Name = "TalkingBillBoard" | |
101 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
102 | tecks2.BackgroundTransparency = 1 | |
103 | tecks2.BorderSizePixel = 0 | |
104 | tecks2.Text = "" | |
105 | tecks2.Font = "Fantasy" | |
106 | tecks2.TextSize = 30 | |
107 | tecks2.TextStrokeTransparency = 0 | |
108 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
109 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
110 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
111 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
112 | tecks3.BackgroundTransparency = 1 | |
113 | tecks3.BorderSizePixel = 0 | |
114 | tecks3.Text = "" | |
115 | tecks3.Font = "Fantasy" | |
116 | tecks3.TextSize = 30 | |
117 | tecks3.TextStrokeTransparency = 0 | |
118 | tecks3.TextColor3 = Color3.new(255,255,0) | |
119 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
120 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
121 | for i = 1,string.len(text),1 do | |
122 | ||
123 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=421058925", Character, 6, .8) | |
124 | ||
125 | tecks2.Text = string.sub(text,1,i) | |
126 | tecks3.Text = string.sub(text,1,i) | |
127 | wait(0.01) | |
128 | end | |
129 | wait(2) | |
130 | for i = 1, 50 do | |
131 | swait() | |
132 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
133 | tecks2.Rotation = tecks2.Rotation - .8 | |
134 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
135 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
136 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
137 | tecks3.Rotation = tecks2.Rotation + .8 | |
138 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
139 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
140 | end | |
141 | naeeym2:Destroy() | |
142 | end) | |
143 | chat() | |
144 | end | |
145 | function onChatted(msg) | |
146 | chatfunc(msg) | |
147 | end | |
148 | Player.Chatted:connect(onChatted) | |
149 | ||
150 | abss = Instance.new("BillboardGui",Character) | |
151 | abss.Size = UDim2.new(10,0,10,0) | |
152 | abss.Enabled = false | |
153 | abss.Name = "ROCKYMOUNT" | |
154 | imgl = Instance.new("ImageLabel",abss) | |
155 | imgl.Position = UDim2.new(0,0,0,0) | |
156 | imgl.Size = UDim2.new(1,0,1,0) | |
157 | imgl.Image = "rbxassetid://711463989" | |
158 | imgl.BackgroundTransparency = 1 | |
159 | imgl.ImageColor3 = Color3.new(0,255,255) | |
160 | img2 = Instance.new("ImageLabel",abss) | |
161 | img2.Position = UDim2.new(0,0,0,0) | |
162 | img2.Size = UDim2.new(1,0,1,0) | |
163 | img2.Image = "rbxassetid://711463989" | |
164 | img2.BackgroundTransparency = 1 | |
165 | img2.ImageColor3 = Color3.new(0,255,255) | |
166 | ||
167 | ||
168 | ||
169 | -- | |
170 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=142803529" | |
171 | -- | |
172 | for i,v in pairs(Character:children()) do | |
173 | if v:IsA("Accessory") then | |
174 | v:Remove() | |
175 | end | |
176 | end | |
177 | for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end | |
178 | wait()shirt = Instance.new("Shirt", char) | |
179 | shirt.Name = "Shirt" | |
180 | pants = Instance.new("Pants", char) | |
181 | pants.Name = "Pants" | |
182 | -- | |
183 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=472924236" |
183 | + | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=189626730" |
184 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=305802434" | |
185 | -- | |
186 | local Music = Instance.new("Sound",torso) | |
187 | Music.SoundId = "rbxassetid://1076326478" | |
188 | Music.Volume = 5 | |
189 | Music.Looped = true | |
190 | Music:Play() | |
191 | -- | |
192 | local BC = Character["Body Colors"] | |
193 | BC.HeadColor = BrickColor.new("Pastel brown") | |
194 | BC.LeftArmColor = BrickColor.new("Pastel brown") | |
195 | BC.LeftLegColor = BrickColor.new("Pastel brown") | |
196 | BC.RightArmColor = BrickColor.new("Pastel brown") | |
197 | BC.RightLegColor = BrickColor.new("Pastel brown") | |
198 | BC.TorsoColor = BrickColor.new("Pastel brown") | |
199 | ||
200 | ||
201 | local Hat = Instance.new("Part", Character) | |
202 | Hat.Name = "Hat" | |
203 | Hat.CanCollide = false | |
204 | Hat.BrickColor = BrickColor.new("Black") | |
205 | Hat.Transparency = 0 | |
206 | Hat.Material = "Plastic" | |
207 | Hat.Size = Vector3.new(1, 1, 2) | |
208 | Hat.TopSurface = Enum.SurfaceType.Smooth | |
209 | Hat.BottomSurface = Enum.SurfaceType.Smooth | |
210 | ||
211 | local Weld = Instance.new("Weld", Hat) | |
212 | Weld.Part0 = Character.Head | |
213 | Weld.Part1 = Hat | |
214 | Weld.C1 = CFrame.new(0, -0.4, 0) | |
215 | ||
216 | local M2 = Instance.new("SpecialMesh") | |
217 | M2.Parent = Hat | |
218 | M2.MeshId = "http://www.roblox.com/asset/?id=15730710" | |
219 | M2.TextureId = "rbxassetid://20642711" | |
220 | M2.Scale = Vector3.new(1.05, 1.1, 1.1) | |
221 | ||
222 | ||
223 | ||
224 | ||
225 | local Hat2 = Instance.new("Part", Character) | |
226 | Hat2.Name = "Hat2" | |
227 | Hat2.CanCollide = false | |
228 | Hat2.BrickColor = BrickColor.new("Black") | |
229 | Hat2.Transparency = 0 | |
230 | Hat2.Material = "Plastic" | |
231 | Hat2.Size = Vector3.new(1, 1, 2) | |
232 | Hat2.TopSurface = Enum.SurfaceType.Smooth | |
233 | Hat2.BottomSurface = Enum.SurfaceType.Smooth | |
234 | ||
235 | local Weld = Instance.new("Weld", Hat2) | |
236 | Weld.Part0 = Character.Head | |
237 | Weld.Part1 = Hat2 | |
238 | Weld.C1 = CFrame.new(0, -0.4, 0.020) | |
239 | ||
240 | local M2 = Instance.new("SpecialMesh") | |
241 | M2.Parent = Hat2 | |
242 | M2.MeshId = "http://www.roblox.com/asset/?id=74969506" | |
243 | M2.Scale = Vector3.new(1.025, 1, 1.05) | |
244 | ||
245 | ||
246 | ||
247 | ff = Instance.new("ForceField",char) | |
248 | ff.Visible = false | |
249 | ||
250 | function RemoveOutlines(part) | |
251 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
252 | end | |
253 | ||
254 | CFuncs = { | |
255 | ["Part"] = { | |
256 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
257 | local Part = Create("Part"){ | |
258 | Parent = Parent, | |
259 | Reflectance = Reflectance, | |
260 | Transparency = Transparency, | |
261 | CanCollide = false, | |
262 | Locked = true, | |
263 | BrickColor = BrickColor.new(tostring(BColor)), | |
264 | Name = Name, | |
265 | Size = Size, | |
266 | Material = Material, | |
267 | } | |
268 | RemoveOutlines(Part) | |
269 | return Part | |
270 | end; | |
271 | }; | |
272 | ||
273 | ["Mesh"] = { | |
274 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
275 | local Msh = Create(Mesh){ | |
276 | Parent = Part, | |
277 | Offset = OffSet, | |
278 | Scale = Scale, | |
279 | } | |
280 | if Mesh == "SpecialMesh" then | |
281 | Msh.MeshType = MeshType | |
282 | Msh.MeshId = MeshId | |
283 | end | |
284 | return Msh | |
285 | end; | |
286 | }; | |
287 | ||
288 | ["Mesh"] = { | |
289 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
290 | local Msh = Create(Mesh){ | |
291 | Parent = Part, | |
292 | Offset = OffSet, | |
293 | Scale = Scale, | |
294 | } | |
295 | if Mesh == "SpecialMesh" then | |
296 | Msh.MeshType = MeshType | |
297 | Msh.MeshId = MeshId | |
298 | end | |
299 | return Msh | |
300 | end; | |
301 | }; | |
302 | ||
303 | ["Weld"] = { | |
304 | Create = function(Parent, Part0, Part1, C0, C1) | |
305 | local Weld = Create("Weld"){ | |
306 | Parent = Parent, | |
307 | Part0 = Part0, | |
308 | Part1 = Part1, | |
309 | C0 = C0, | |
310 | C1 = C1, | |
311 | } | |
312 | return Weld | |
313 | end; | |
314 | }; | |
315 | ||
316 | ["Sound"] = { | |
317 | Create = function(id, par, vol, pit) | |
318 | coroutine.resume(coroutine.create(function() | |
319 | local S = Create("Sound"){ | |
320 | Volume = vol, | |
321 | Pitch = pit or 1, | |
322 | SoundId = id, | |
323 | Parent = par or workspace, | |
324 | } | |
325 | wait() | |
326 | S:play() | |
327 | game:GetService("Debris"):AddItem(S, 6) | |
328 | end)) | |
329 | end; | |
330 | }; | |
331 | ||
332 | ["ParticleEmitter"] = { | |
333 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
334 | local fp = Create("ParticleEmitter"){ | |
335 | Parent = Parent, | |
336 | Color = ColorSequence.new(Color1, Color2), | |
337 | LightEmission = LightEmission, | |
338 | Size = Size, | |
339 | Texture = Texture, | |
340 | Transparency = Transparency, | |
341 | ZOffset = ZOffset, | |
342 | Acceleration = Accel, | |
343 | Drag = Drag, | |
344 | LockedToPart = LockedToPart, | |
345 | VelocityInheritance = VelocityInheritance, | |
346 | EmissionDirection = EmissionDirection, | |
347 | Enabled = Enabled, | |
348 | Lifetime = LifeTime, | |
349 | Rate = Rate, | |
350 | Rotation = Rotation, | |
351 | RotSpeed = RotSpeed, | |
352 | Speed = Speed, | |
353 | VelocitySpread = VelocitySpread, | |
354 | } | |
355 | return fp | |
356 | end; | |
357 | }; | |
358 | ||
359 | CreateTemplate = { | |
360 | ||
361 | }; | |
362 | } | |
363 | ||
364 | New = function(Object, Parent, Name, Data) | |
365 | local Object = Instance.new(Object) | |
366 | for Index, Value in pairs(Data or {}) do | |
367 | Object[Index] = Value | |
368 | end | |
369 | Object.Parent = Parent | |
370 | Object.Name = Name | |
371 | return Object | |
372 | end | |
373 | ||
374 | function newPart(Parent, brickcolor, transparency, anchored, cancollide, size, name) | |
375 | local fp = Instance.new("Part") | |
376 | fp.Parent = Parent | |
377 | fp.Transparency = transparency | |
378 | fp.Anchored = anchored | |
379 | fp.CanCollide = cancollide | |
380 | fp.Locked = true | |
381 | fp.BrickColor = brickcolor | |
382 | fp.Name = name | |
383 | fp.Size = size | |
384 | fp.Position = torso.Position | |
385 | NoOutline(fp) | |
386 | fp.Material = "SmoothPlastic" | |
387 | fp:BreakJoints() | |
388 | return fp | |
389 | end | |
390 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
391 | local mesh = Instance.new(Mesh) | |
392 | mesh.Parent = part | |
393 | if Mesh == "SpecialMesh" then | |
394 | mesh.MeshType = meshtype | |
395 | if meshid then | |
396 | mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid | |
397 | end | |
398 | end | |
399 | if offset then | |
400 | mesh.Offset = offset | |
401 | end | |
402 | mesh.Scale = scale | |
403 | return mesh | |
404 | end | |
405 | function weld(parent, part0, part1, c0) | |
406 | local weld = Instance.new("Weld") | |
407 | weld.Parent = parent | |
408 | weld.Part0 = part0 | |
409 | weld.Part1 = part1 | |
410 | weld.C0 = c0 | |
411 | return weld | |
412 | end | |
413 | function weld5(part0, part1, c0, c1) | |
414 | weeld=Instance.new("Weld", part0) | |
415 | weeld.Part0=part0 | |
416 | weeld.Part1=part1 | |
417 | weeld.C0=c0 | |
418 | weeld.C1=c1 | |
419 | return weeld | |
420 | end | |
421 | ||
422 | function thread(f) | |
423 | coroutine.resume(coroutine.create(f)) | |
424 | end | |
425 | ||
426 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
427 | if hit.Parent==nil then | |
428 | return | |
429 | end | |
430 | h=hit.Parent:FindFirstChild("Humanoid") | |
431 | for _,v in pairs(hit.Parent:children()) do | |
432 | if v:IsA("Humanoid") then | |
433 | h=v | |
434 | end | |
435 | end | |
436 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
437 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
438 | end | |
439 | if hit.Parent.className=="Hat" then | |
440 | hit=hit.Parent.Parent:findFirstChild("Head") | |
441 | end | |
442 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
443 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
444 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
445 | return | |
446 | end]] | |
447 | -- hs(hit,1.2) | |
448 | c=Instance.new("ObjectValue") | |
449 | c.Name="creator" | |
450 | c.Value=game:service("Players").LocalPlayer | |
451 | c.Parent=h | |
452 | game:GetService("Debris"):AddItem(c,.5) | |
453 | Damage=math.random(minim,maxim) | |
454 | -- h:TakeDamage(Damage) | |
455 | blocked=false | |
456 | block=hit.Parent:findFirstChild("Block") | |
457 | if block~=nil then | |
458 | print(block.className) | |
459 | if block.className=="NumberValue" then | |
460 | if block.Value>0 then | |
461 | blocked=true | |
462 | if decreaseblock==nil then | |
463 | block.Value=block.Value-1 | |
464 | end | |
465 | end | |
466 | end | |
467 | if block.className=="IntValue" then | |
468 | if block.Value>0 then | |
469 | blocked=true | |
470 | if decreaseblock~=nil then | |
471 | block.Value=block.Value-1 | |
472 | end | |
473 | end | |
474 | end | |
475 | end | |
476 | if blocked==false then | |
477 | -- h:TakeDamage(Damage) | |
478 | h.Health=h.Health-Damage | |
479 | showDamage(hit.Parent,Damage,.5,TorsoColor) | |
480 | else | |
481 | h.Health=h.Health-(Damage/2) | |
482 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
483 | end | |
484 | if Type=="Knockdown" then | |
485 | hum=hit.Parent.Humanoid | |
486 | hum.PlatformStand=true | |
487 | coroutine.resume(coroutine.create(function(HHumanoid) | |
488 | swait(1) | |
489 | HHumanoid.PlatformStand=false | |
490 | end),hum) | |
491 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
492 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
493 | local bodvol=Instance.new("BodyVelocity") | |
494 | bodvol.velocity=angle*knockback | |
495 | bodvol.P=5000 | |
496 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
497 | bodvol.Parent=hit | |
498 | rl=Instance.new("BodyAngularVelocity") | |
499 | rl.P=3000 | |
500 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
501 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
502 | rl.Parent=hit | |
503 | game:GetService("Debris"):AddItem(bodvol,.5) | |
504 | game:GetService("Debris"):AddItem(rl,.5) | |
505 | elseif Type=="Normal" then | |
506 | vp=Instance.new("BodyVelocity") | |
507 | vp.P=500 | |
508 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
509 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
510 | if KnockbackType==1 then | |
511 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
512 | elseif KnockbackType==2 then | |
513 | vp.velocity=Property.CFrame.lookVector*knockback | |
514 | end | |
515 | if knockback>0 then | |
516 | vp.Parent=hit.Parent.Torso | |
517 | end | |
518 | game:GetService("Debris"):AddItem(vp,.5) | |
519 | elseif Type=="Up" then | |
520 | local bodyVelocity=Instance.new("BodyVelocity") | |
521 | bodyVelocity.velocity=vt(0,10,0) | |
522 | bodyVelocity.P=1000 | |
523 | bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009) | |
524 | bodyVelocity.Parent=hit | |
525 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
526 | rl=Instance.new("BodyAngularVelocity") | |
527 | rl.P=3000 | |
528 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
529 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
530 | rl.Parent=hit | |
531 | game:GetService("Debris"):AddItem(rl,.5) | |
532 | elseif Type=="Snare" then | |
533 | bp=Instance.new("BodyPosition") | |
534 | bp.P=2000 | |
535 | bp.D=100 | |
536 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
537 | bp.position=hit.Parent.Torso.Position | |
538 | bp.Parent=hit.Parent.Torso | |
539 | game:GetService("Debris"):AddItem(bp,1) | |
540 | elseif Type=="Target" then | |
541 | if Targetting==false then | |
542 | ZTarget=hit.Parent.Torso | |
543 | coroutine.resume(coroutine.create(function(Part) | |
544 | swait(5) | |
545 | end),ZTarget) | |
546 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
547 | targetgui=Instance.new("BillboardGui") | |
548 | targetgui.Parent=ZTarget | |
549 | targetgui.Size=UDim2.new(10,100,10,100) | |
550 | targ=Instance.new("ImageLabel") | |
551 | targ.Parent=targetgui | |
552 | targ.BackgroundTransparency=1 | |
553 | targ.Image="rbxassetid://4834067" | |
554 | targ.Size=UDim2.new(1,0,1,0) | |
555 | cam.CameraType="Scriptable" | |
556 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
557 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
558 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
559 | Targetting=true | |
560 | RocketTarget=ZTarget | |
561 | for i=1,Property do | |
562 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
563 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
564 | swait() | |
565 | end | |
566 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
567 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
568 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
569 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
570 | end | |
571 | Targetting=false | |
572 | RocketTarget=nil | |
573 | targetgui.Parent=nil | |
574 | cam.CameraType="Custom" | |
575 | end | |
576 | end | |
577 | debounce=Instance.new("BoolValue") | |
578 | debounce.Name="DebounceHit" | |
579 | debounce.Parent=hit.Parent | |
580 | debounce.Value=true | |
581 | game:GetService("Debris"):AddItem(debounce,Delay) | |
582 | c=Instance.new("ObjectValue") | |
583 | c.Name="creator" | |
584 | c.Value=Player | |
585 | c.Parent=h | |
586 | game:GetService("Debris"):AddItem(c,.5) | |
587 | CRIT=false | |
588 | hitDeb=true | |
589 | AttackPos=6 | |
590 | end | |
591 | end | |
592 | ||
593 | showDamage=function(Char,Dealt,du,Color) | |
594 | m=Instance.new("Model") | |
595 | m.Name=tostring(Dealt) | |
596 | h=Instance.new("Humanoid") | |
597 | h.Health=0 | |
598 | h.MaxHealth=0 | |
599 | h.Parent=m | |
600 | c=Instance.new("Part") | |
601 | c.Transparency=1 | |
602 | c.BrickColor=Color | |
603 | c.Name="Head" | |
604 | c.TopSurface=0 | |
605 | c.BottomSurface=0 | |
606 | c.formFactor="Plate" | |
607 | c.Size=Vector3.new(1,.4,1) | |
608 | ms=Instance.new("CylinderMesh") | |
609 | ms.Scale=Vector3.new(.8,.8,.8) | |
610 | if CRIT==true then | |
611 | ms.Scale=Vector3.new(1,1.25,1) | |
612 | end | |
613 | ms.Parent=c | |
614 | c.Reflectance=0 | |
615 | Instance.new("BodyGyro").Parent=c | |
616 | c.Parent=m | |
617 | if Char:findFirstChild("Head")~=nil then | |
618 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
619 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
620 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
621 | end | |
622 | f=Instance.new("BodyPosition") | |
623 | f.P=2000 | |
624 | f.D=100 | |
625 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
626 | f.position=c.Position+Vector3.new(0,3,0) | |
627 | f.Parent=c | |
628 | game:GetService("Debris"):AddItem(m,.5+du) | |
629 | c.CanCollide=false | |
630 | m.Parent=workspace | |
631 | c.CanCollide=false | |
632 | end | |
633 | ||
634 | function MagniDamage(Hit, Part, magni, mindam, maxdam, knock, Type) | |
635 | for _, c in pairs(workspace:children()) do | |
636 | local hum = c:findFirstChild("Humanoid") | |
637 | if hum ~= nil then | |
638 | local head = c:findFirstChild("Torso") | |
639 | if head ~= nil then | |
640 | local targ = head.Position - Part.Position | |
641 | local mag = targ.magnitude | |
642 | if mag <= magni and c.Name ~= Player.Name then | |
643 | Damagefunc(Hit, head, mindam, maxdam, knock, Type, RootPart, .2, 1, 3) | |
644 | end | |
645 | end | |
646 | end | |
647 | end | |
648 | end | |
649 | ||
650 | ||
651 | ||
652 | ||
653 | Player=game:GetService("Players").LocalPlayer | |
654 | Character=Player.Character | |
655 | PlayerGui=Player.PlayerGui | |
656 | Backpack=Player.Backpack | |
657 | Torso=Character.Torso | |
658 | Head=Character.Head | |
659 | Humanoid=Character.Humanoid | |
660 | m=Instance.new('Model',Character) | |
661 | LeftArm=Character["Left Arm"] | |
662 | LeftLeg=Character["Left Leg"] | |
663 | RightArm=Character["Right Arm"] | |
664 | RightLeg=Character["Right Leg"] | |
665 | LS=Torso["Left Shoulder"] | |
666 | LH=Torso["Left Hip"] | |
667 | RS=Torso["Right Shoulder"] | |
668 | RH=Torso["Right Hip"] | |
669 | Face = Head.face | |
670 | Neck=Torso.Neck | |
671 | it=Instance.new | |
672 | attacktype=1 | |
673 | vt=Vector3.new | |
674 | cf=CFrame.new | |
675 | euler=CFrame.fromEulerAnglesXYZ | |
676 | angles=CFrame.Angles | |
677 | cloaked=false | |
678 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
679 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
680 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
681 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
682 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
683 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
684 | RootPart=Character.HumanoidRootPart | |
685 | RootJoint=RootPart.RootJoint | |
686 | RootCF=euler(-1.57,0,3.14) | |
687 | attack = false | |
688 | attackdebounce = false | |
689 | deb=false | |
690 | equipped=true | |
691 | hand=false | |
692 | MMouse=nil | |
693 | combo=0 | |
694 | mana=0 | |
695 | trispeed=.2 | |
696 | attackmode='none' | |
697 | local idle=0 | |
698 | local Anim="Idle" | |
699 | local Effects={} | |
700 | local gun=false | |
701 | local shoot=false | |
702 | local sine = 0 | |
703 | local change = 1 | |
704 | player=nil | |
705 | ||
706 | mouse=Player:GetMouse() | |
707 | --save shoulders | |
708 | RSH, LSH=nil, nil | |
709 | --welds | |
710 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
711 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
712 | LH=Torso["Left Hip"] | |
713 | RH=Torso["Right Hip"] | |
714 | TorsoColor=Torso.BrickColor | |
715 | function NoOutline(Part) | |
716 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
717 | end | |
718 | player=Player | |
719 | ch=Character | |
720 | RSH=ch.Torso["Right Shoulder"] | |
721 | LSH=ch.Torso["Left Shoulder"] | |
722 | -- | |
723 | RSH.Parent=nil | |
724 | LSH.Parent=nil | |
725 | -- | |
726 | RW.Name="Right Shoulder" | |
727 | RW.Part0=ch.Torso | |
728 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
729 | RW.C1=cf(0, 0.5, 0) | |
730 | RW.Part1=ch["Right Arm"] | |
731 | RW.Parent=ch.Torso | |
732 | -- | |
733 | LW.Name="Left Shoulder" | |
734 | LW.Part0=ch.Torso | |
735 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
736 | LW.C1=cf(0, 0.5, 0) | |
737 | LW.Part1=ch["Left Arm"] | |
738 | LW.Parent=ch.Torso | |
739 | ||
740 | ||
741 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
742 | local wld = Instance.new("Weld", wp1) | |
743 | wld.Part0 = wp0 | |
744 | wld.Part1 = wp1 | |
745 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
746 | end | |
747 | ||
748 | ||
749 | newWeld(RootPart, Torso, 0, -1, 0) | |
750 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
751 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
752 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
753 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
754 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
755 | ||
756 | ||
757 | ||
758 | ||
759 | ||
760 | ||
761 | holy = false | |
762 | mod4 = Instance.new("Model",char) | |
763 | ||
764 | ptez = {0.7, 0.8, 0.9, 1} | |
765 | ||
766 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
767 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
768 | local List = {} | |
769 | for i,v in pairs(workspace:GetChildren())do | |
770 | if v:IsA("Model")then | |
771 | if v:findFirstChild("Torso")then | |
772 | if v ~= char then | |
773 | if(v.Torso.Position -Position).magnitude <= Distance then | |
774 | table.insert(List,v) | |
775 | end | |
776 | end | |
777 | end | |
778 | end | |
779 | end | |
780 | return List | |
781 | end | |
782 | ||
783 | ||
784 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
785 | local fp=it("Part") | |
786 | fp.formFactor=formfactor | |
787 | fp.Parent=parent | |
788 | fp.Reflectance=reflectance | |
789 | fp.Transparency=transparency | |
790 | fp.CanCollide=false | |
791 | fp.Locked=true | |
792 | fp.BrickColor=brickcolor | |
793 | fp.Name=name | |
794 | fp.Size=size | |
795 | fp.Position=Torso.Position | |
796 | NoOutline(fp) | |
797 | fp.Material="SmoothPlastic" | |
798 | fp:BreakJoints() | |
799 | return fp | |
800 | end | |
801 | ||
802 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
803 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
804 | end | |
805 | ||
806 | function swait(num) | |
807 | if num==0 or num==nil then | |
808 | game:service'RunService'.Stepped:wait(0) | |
809 | else | |
810 | for i=0,num do | |
811 | game:service'RunService'.Stepped:wait(0) | |
812 | end | |
813 | end | |
814 | end | |
815 | ||
816 | ||
817 | Debounces = { | |
818 | CanAttack = true; | |
819 | CanJoke = true; | |
820 | NoIdl = false; | |
821 | Slashing = false; | |
822 | Slashed = false; | |
823 | Slapping = false; | |
824 | Slapped = false; | |
825 | ks = false; | |
826 | } | |
827 | ||
828 | function grap() | |
829 | attack = true | |
830 | Debounces.on = true | |
831 | Debounces.NoIdl = true | |
832 | Debounces.ks = true | |
833 | if Grab == false then | |
834 | gp = nil | |
835 | end | |
836 | for i = 0,3,0.06 do | |
837 | swait() | |
838 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
839 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
840 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
841 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
842 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
843 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
844 | end | |
845 | con1=la.Touched:connect(function(hit) | |
846 | ht = hit.Parent | |
847 | hum1=ht:FindFirstChild('Humanoid') | |
848 | if hum1 ~= nil then | |
849 | if Debounces.ks==true then | |
850 | z = Instance.new("Sound",head) | |
851 | z.SoundId = "rbxassetid://169380525" | |
852 | z.Volume = 1 | |
853 | z:Play() | |
854 | Debounces.ks=false | |
855 | end | |
856 | hum1.PlatformStand=true | |
857 | gp = ht | |
858 | Grab = true | |
859 | asd=weld5(la,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0)) | |
860 | asd.Parent = la | |
861 | asd.Name = "asd" | |
862 | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) | |
863 | --[[elseif hum1 == nil then | |
864 | con1:disconnect() | |
865 | wait() return]]-- | |
866 | end | |
867 | end) | |
868 | for i = 0,3,0.06 do | |
869 | swait() | |
870 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
871 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
872 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
873 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
874 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
875 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
876 | end | |
877 | for i = 0,3,0.06 do | |
878 | swait() | |
879 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
880 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
881 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
882 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
883 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
884 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
885 | if Debounces.on == false then break end | |
886 | end | |
887 | chatfunc("Now Is The Time For Action...") | |
888 | wait(3) | |
889 | chatfunc("Now Die") | |
890 | wait(2) | |
891 | if hum1 == nil then | |
892 | Debounces.on = false | |
893 | Debounces.NoIdl = false | |
894 | end | |
895 | con1:disconnect() | |
896 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
897 | if v:FindFirstChild('Humanoid') then | |
898 | v.Humanoid:TakeDamage(math.random(99999999,99999999)) | |
899 | ||
900 | end | |
901 | end | |
902 | attack = false | |
903 | ||
904 | ||
905 | ||
906 | ||
907 | end | |
908 | explosion = Instance.new("Sound",char) | |
909 | explosion.Volume = 50 | |
910 | explosion.SoundId = "rbxassetid://255679373" | |
911 | ||
912 | ||
913 | click = Instance.new("Sound",char) | |
914 | click.Volume = 50 | |
915 | click.SoundId = "rbxassetid://410814187" | |
916 | ||
917 | ||
918 | ||
919 | function story() | |
920 | attack = true | |
921 | Character.Humanoid.WalkSpeed = 0 | |
922 | local con5=Humanoid.Touched:connect(function(hit) Damagefunc(hit,0,0,math.random(0,0),"Snare",RootPart,.2,1) end) | |
923 | for i = 5, 60 do | |
924 | swait() | |
925 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
926 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
927 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2) | |
928 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
929 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
930 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
931 | end | |
932 | chatfunc("Would you like to hear a story?") | |
933 | wait(3) | |
934 | click:Play() | |
935 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
936 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
937 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
938 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
939 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
940 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
941 | chatfunc("Yeah me neither.") | |
942 | wait(3) | |
943 | explosion:Play() | |
944 | local S = Instance.new("Explosion",workspace) | |
945 | S.Position = ra.Position | |
946 | S.BlastPressure = 5 | |
947 | S.BlastRadius = 15 | |
948 | S.ExplosionType = 2 | |
949 | wait(2) | |
950 | ||
951 | ||
952 | attack = false | |
953 | ||
954 | con5:disconnect() | |
955 | ||
956 | ||
957 | Character.Humanoid.WalkSpeed = 16 | |
958 | end | |
959 | ||
960 | function quickshank() | |
961 | attack = true | |
962 | local con5=Humanoid.Touched:connect(function(hit) Damagefunc(hit,13,17,math.random(0,0),"Knockdown",RootPart,.2,1) end) | |
963 | for i = 1,5,0.30 do | |
964 | swait() | |
965 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-90), math.rad(0)), 0.4) | |
966 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(30),math.rad(0),math.rad(60)),.2) | |
967 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
968 | LW.C0 = clerp(LW.C0, CFrame.new(-.7, 0.5, -0.7) * angles(math.rad(50), math.rad(0), math.rad(90)),.2) | |
969 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(40), math.rad(-90)), 0.8) | |
970 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.76, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(30)), 0.8) | |
971 | end | |
972 | daggertoHA() | |
973 | for i = 5, 45 do | |
974 | swait() | |
975 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
976 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
977 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
978 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
979 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
980 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
981 | ||
982 | end | |
983 | attack = false | |
984 | ||
985 | con5:disconnect() | |
986 | ||
987 | daggertotorso() | |
988 | ||
989 | end | |
990 | ||
991 | ||
992 | ||
993 | ||
994 | function punches() | |
995 | ||
996 | ||
997 | attack = true | |
998 | ||
999 | local con5=Humanoid.Touched:connect(function(hit) Damagefunc(hit,13,17,math.random(2,5),"Snare",RootPart,.2,1) end) | |
1000 | daggertoHA() | |
1001 | Character.Humanoid.WalkSpeed = 0 | |
1002 | for i = 5, 45 do | |
1003 | swait() | |
1004 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1005 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1006 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1007 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1008 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1009 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1010 | end | |
1011 | ||
1012 | ||
1013 | for i = 5, 45 do | |
1014 | swait() | |
1015 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1016 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1017 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1018 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1019 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1020 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1021 | end | |
1022 | ||
1023 | daggertotorso() | |
1024 | for i = 5, 45 do | |
1025 | swait() | |
1026 | Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-90)), 0.3) | |
1027 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.3) | |
1028 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, -0.1, 0) * CFrame.Angles(math.rad(160), math.rad(45), 0), 0.2) | |
1029 | RW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.3) | |
1030 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.2) * CFrame.Angles(math.rad(90), math.rad(-45), 0), 0.2) | |
1031 | LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.3) | |
1032 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(105), 0) * CFrame.Angles(math.rad(0), 0, 0), 0.3) | |
1033 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), -math.rad(60), math.rad(0)) * CFrame.Angles(math.rad(0), 0, 0), 0.3) | |
1034 | end | |
1035 | ||
1036 | ||
1037 | ||
1038 | ||
1039 | ||
1040 | Character.Humanoid.WalkSpeed = 16 | |
1041 | con5:disconnect() | |
1042 | attack = false | |
1043 | ||
1044 | ||
1045 | end | |
1046 | ||
1047 | ||
1048 | ||
1049 | ||
1050 | ||
1051 | local daggerModel = Instance.new("Model", char) | |
1052 | local daggerHandle | |
1053 | o1 = daggerModel | |
1054 | o2 = Instance.new("Part") | |
1055 | o3 = Instance.new("SpecialMesh") | |
1056 | o4 = Instance.new("Part") | |
1057 | o5 = Instance.new("SpecialMesh") | |
1058 | o6 = Instance.new("Part") | |
1059 | o7 = Instance.new("SpecialMesh") | |
1060 | o8 = Instance.new("Part") | |
1061 | o9 = Instance.new("SpecialMesh") | |
1062 | o10 = Instance.new("Part") | |
1063 | o11 = Instance.new("SpecialMesh") | |
1064 | o12 = Instance.new("Part") | |
1065 | o13 = Instance.new("SpecialMesh") | |
1066 | o14 = Instance.new("WedgePart") | |
1067 | o15 = Instance.new("SpecialMesh") | |
1068 | o16 = Instance.new("WedgePart") | |
1069 | o17 = Instance.new("SpecialMesh") | |
1070 | o18 = Instance.new("Part") | |
1071 | o19 = Instance.new("SpecialMesh") | |
1072 | o20 = Instance.new("Part") | |
1073 | o21 = Instance.new("SpecialMesh") | |
1074 | o22 = Instance.new("Part") | |
1075 | o23 = Instance.new("SpecialMesh") | |
1076 | o24 = Instance.new("Part") | |
1077 | o25 = Instance.new("SpecialMesh") | |
1078 | o26 = Instance.new("Part") | |
1079 | o27 = Instance.new("SpecialMesh") | |
1080 | o28 = Instance.new("Part") | |
1081 | o29 = Instance.new("SpecialMesh") | |
1082 | o30 = Instance.new("Part") | |
1083 | o31 = Instance.new("SpecialMesh") | |
1084 | o32 = Instance.new("Part") | |
1085 | o33 = Instance.new("SpecialMesh") | |
1086 | o34 = Instance.new("Part") | |
1087 | o35 = Instance.new("SpecialMesh") | |
1088 | o36 = Instance.new("Part") | |
1089 | o37 = Instance.new("SpecialMesh") | |
1090 | o38 = Instance.new("Part") | |
1091 | o39 = Instance.new("SpecialMesh") | |
1092 | o40 = Instance.new("Part") | |
1093 | o41 = Instance.new("SpecialMesh") | |
1094 | o42 = Instance.new("Part") | |
1095 | o43 = Instance.new("SpecialMesh") | |
1096 | o44 = Instance.new("Part") | |
1097 | o45 = Instance.new("SpecialMesh") | |
1098 | o46 = Instance.new("Part") | |
1099 | o47 = Instance.new("SpecialMesh") | |
1100 | o48 = Instance.new("Part") | |
1101 | o49 = Instance.new("SpecialMesh") | |
1102 | o50 = Instance.new("Part") | |
1103 | o51 = Instance.new("SpecialMesh") | |
1104 | o52 = Instance.new("Part") | |
1105 | o53 = Instance.new("SpecialMesh") | |
1106 | o54 = Instance.new("Part") | |
1107 | o55 = Instance.new("SpecialMesh") | |
1108 | o56 = Instance.new("Part") | |
1109 | o57 = Instance.new("SpecialMesh") | |
1110 | o58 = Instance.new("Part") | |
1111 | o59 = Instance.new("SpecialMesh") | |
1112 | o60 = Instance.new("Part") | |
1113 | o61 = Instance.new("SpecialMesh") | |
1114 | o62 = Instance.new("Part") | |
1115 | o63 = Instance.new("SpecialMesh") | |
1116 | o64 = Instance.new("Part") | |
1117 | o65 = Instance.new("SpecialMesh") | |
1118 | o66 = Instance.new("Part") | |
1119 | o67 = Instance.new("SpecialMesh") | |
1120 | o68 = Instance.new("Part") | |
1121 | o69 = Instance.new("SpecialMesh") | |
1122 | o70 = Instance.new("WedgePart") | |
1123 | o71 = Instance.new("SpecialMesh") | |
1124 | o72 = Instance.new("WedgePart") | |
1125 | o73 = Instance.new("SpecialMesh") | |
1126 | o74 = Instance.new("WedgePart") | |
1127 | o75 = Instance.new("SpecialMesh") | |
1128 | o76 = Instance.new("WedgePart") | |
1129 | o77 = Instance.new("SpecialMesh") | |
1130 | o78 = Instance.new("WedgePart") | |
1131 | o79 = Instance.new("SpecialMesh") | |
1132 | o80 = Instance.new("WedgePart") | |
1133 | o81 = Instance.new("SpecialMesh") | |
1134 | o82 = Instance.new("Part") | |
1135 | o83 = Instance.new("SpecialMesh") | |
1136 | o84 = Instance.new("Part") | |
1137 | o85 = Instance.new("SpecialMesh") | |
1138 | o86 = Instance.new("Part") | |
1139 | o87 = Instance.new("SpecialMesh") | |
1140 | o88 = Instance.new("Part") | |
1141 | o89 = Instance.new("SpecialMesh") | |
1142 | o90 = Instance.new("Part") | |
1143 | o91 = Instance.new("SpecialMesh") | |
1144 | o92 = Instance.new("Part") | |
1145 | o93 = Instance.new("SpecialMesh") | |
1146 | o94 = Instance.new("Part") | |
1147 | o95 = Instance.new("SpecialMesh") | |
1148 | o96 = Instance.new("Part") | |
1149 | o97 = Instance.new("SpecialMesh") | |
1150 | o98 = Instance.new("Part") | |
1151 | o99 = Instance.new("SpecialMesh") | |
1152 | o100 = Instance.new("Part") | |
1153 | o101 = Instance.new("SpecialMesh") | |
1154 | o102 = Instance.new("Part") | |
1155 | o103 = Instance.new("SpecialMesh") | |
1156 | o104 = Instance.new("Part") | |
1157 | o105 = Instance.new("SpecialMesh") | |
1158 | o106 = Instance.new("Part") | |
1159 | o107 = Instance.new("SpecialMesh") | |
1160 | o108 = Instance.new("Part") | |
1161 | o109 = Instance.new("SpecialMesh") | |
1162 | o110 = Instance.new("Part") | |
1163 | o111 = Instance.new("SpecialMesh") | |
1164 | o112 = Instance.new("Part") | |
1165 | o113 = Instance.new("SpecialMesh") | |
1166 | daggerHandle = Instance.new("Part") | |
1167 | o115 = Instance.new("SpecialMesh") | |
1168 | o116 = Instance.new("Part") | |
1169 | o117 = Instance.new("SpecialMesh") | |
1170 | o118 = Instance.new("WedgePart") | |
1171 | o119 = Instance.new("SpecialMesh") | |
1172 | o120 = Instance.new("WedgePart") | |
1173 | o121 = Instance.new("SpecialMesh") | |
1174 | o122 = Instance.new("WedgePart") | |
1175 | o123 = Instance.new("SpecialMesh") | |
1176 | o124 = Instance.new("WedgePart") | |
1177 | o125 = Instance.new("SpecialMesh") | |
1178 | o2.Parent = o1 | |
1179 | o2.Material = Enum.Material.Metal | |
1180 | o2.BrickColor = BrickColor.new("Fossil") | |
1181 | o2.Position = Vector3.new(9.27460861, 10.1175337, 10.5000019) | |
1182 | o2.Rotation = Vector3.new(0, 0, 89.9999008) | |
1183 | o2.Anchored = true | |
1184 | o2.CanCollide = false | |
1185 | o2.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1186 | o2.CFrame = CFrame.new(9.27460861, 10.1175337, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1187 | o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1188 | o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1189 | o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1190 | o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1191 | o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1192 | o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1193 | o2.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
1194 | o2.Position = Vector3.new(9.27460861, 10.1175337, 10.5000019) | |
1195 | o3.Parent = o2 | |
1196 | o3.Scale = Vector3.new(0.291840583, 0.486401021, 0.39999944) | |
1197 | o3.MeshType = Enum.MeshType.Brick | |
1198 | o4.Parent = o1 | |
1199 | o4.Material = Enum.Material.Sand | |
1200 | o4.BrickColor = BrickColor.new("Deep orange") | |
1201 | o4.Position = Vector3.new(9.5, 9.1558609, 10.5000019) | |
1202 | o4.Rotation = Vector3.new(0, 0, 89.9999008) | |
1203 | o4.Anchored = true | |
1204 | o4.CanCollide = false | |
1205 | o4.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1206 | o4.CFrame = CFrame.new(9.5, 9.1558609, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1207 | o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1208 | o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1209 | o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1210 | o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1211 | o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1212 | o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1213 | o4.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
1214 | o4.Position = Vector3.new(9.5, 9.1558609, 10.5000019) | |
1215 | o5.Parent = o4 | |
1216 | o5.Scale = Vector3.new(0.194560394, 0.972802103, 0.999998569) | |
1217 | o5.MeshType = Enum.MeshType.Cylinder | |
1218 | o6.Parent = o1 | |
1219 | o6.Material = Enum.Material.Sand | |
1220 | o6.BrickColor = BrickColor.new("Deep orange") | |
1221 | o6.Position = Vector3.new(9.57513332, 9.3737402, 10.4227705) | |
1222 | o6.Rotation = Vector3.new(0, 0, 89.9999008) | |
1223 | o6.Anchored = true | |
1224 | o6.CanCollide = false | |
1225 | o6.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1226 | o6.CFrame = CFrame.new(9.57513332, 9.3737402, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1227 | o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1228 | o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1229 | o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1230 | o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1231 | o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1232 | o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1233 | o6.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
1234 | o6.Position = Vector3.new(9.57513332, 9.3737402, 10.4227705) | |
1235 | o7.Parent = o6 | |
1236 | o7.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
1237 | o7.MeshType = Enum.MeshType.Cylinder | |
1238 | o8.Parent = o1 | |
1239 | o8.Material = Enum.Material.Sand | |
1240 | o8.BrickColor = BrickColor.new("Deep orange") | |
1241 | o8.Position = Vector3.new(9.57513332, 9.2610445, 10.4227705) | |
1242 | o8.Rotation = Vector3.new(0, 0, 89.9999008) | |
1243 | o8.Anchored = true | |
1244 | o8.CanCollide = false | |
1245 | o8.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1246 | o8.CFrame = CFrame.new(9.57513332, 9.2610445, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1247 | o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1248 | o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1249 | o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1250 | o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1251 | o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1252 | o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1253 | o8.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
1254 | o8.Position = Vector3.new(9.57513332, 9.2610445, 10.4227705) | |
1255 | o9.Parent = o8 | |
1256 | o9.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
1257 | o9.MeshType = Enum.MeshType.Cylinder | |
1258 | o10.Parent = o1 | |
1259 | o10.Material = Enum.Material.Metal | |
1260 | o10.BrickColor = BrickColor.new("Fossil") | |
1261 | o10.Position = Vector3.new(9.5, 10.1175337, 10.5000019) | |
1262 | o10.Rotation = Vector3.new(0, 0, 89.9999008) | |
1263 | o10.Anchored = true | |
1264 | o10.CanCollide = false | |
1265 | o10.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1266 | o10.CFrame = CFrame.new(9.5, 10.1175337, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1267 | o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1268 | o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1269 | o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1270 | o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1271 | o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1272 | o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1273 | o10.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
1274 | o10.Position = Vector3.new(9.5, 10.1175337, 10.5000019) | |
1275 | o11.Parent = o10 | |
1276 | o11.Scale = Vector3.new(0.291840583, 0.972802103, 0.999998569) | |
1277 | o11.MeshType = Enum.MeshType.Brick | |
1278 | o12.Parent = o1 | |
1279 | o12.Material = Enum.Material.Metal | |
1280 | o12.BrickColor = BrickColor.new("Fossil") | |
1281 | o12.Position = Vector3.new(8.97408676, 10.1175337, 10.5772333) | |
1282 | o12.Rotation = Vector3.new(-179.999954, -8.61036686E-10, 90.0001297) | |
1283 | o12.Anchored = true | |
1284 | o12.CanCollide = false | |
1285 | o12.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1286 | o12.CFrame = CFrame.new(8.97408676, 10.1175337, 10.5772333, -2.29477882E-6, -1.00000107, -1.50279251E-11, -1.00000107, 2.29477882E-6, 9.23854657E-7, -9.23857328E-7, 1.72093451E-11, -1) | |
1287 | o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1288 | o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1289 | o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1290 | o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1291 | o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1292 | o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1293 | o12.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
1294 | o12.Position = Vector3.new(8.97408676, 10.1175337, 10.5772333) | |
1295 | o13.Parent = o12 | |
1296 | o13.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535) | |
1297 | o13.MeshType = Enum.MeshType.Wedge | |
1298 | o14.Parent = o1 | |
1299 | o14.Material = Enum.Material.Metal | |
1300 | o14.BrickColor = BrickColor.new("Deep orange") | |
1301 | o14.Position = Vector3.new(9.4248724, 11.4241877, 10.4690952) | |
1302 | o14.Rotation = Vector3.new(2.3858726, 90, 0) | |
1303 | o14.Anchored = true | |
1304 | o14.CanCollide = false | |
1305 | o14.Size = Vector3.new(0.308925033, 0.721885383, 0.308925003) | |
1306 | o14.CFrame = CFrame.new(9.4248724, 11.4241877, 10.4690952, 1.66824151E-7, 1.90568983E-6, 1, 0.0416292995, 0.99913317, -1.91098252E-6, -0.99913317, 0.0416292995, 8.73469972E-8) | |
1307 | o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1308 | o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1309 | o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1310 | o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1311 | o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1312 | o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1313 | o14.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1314 | o14.Position = Vector3.new(9.4248724, 11.4241877, 10.4690952) | |
1315 | o15.Parent = o14 | |
1316 | o15.Scale = Vector3.new(0.0972801968, 1, 0.499999493) | |
1317 | o15.MeshType = Enum.MeshType.Wedge | |
1318 | o16.Parent = o1 | |
1319 | o16.Material = Enum.Material.Metal | |
1320 | o16.BrickColor = BrickColor.new("Deep orange") | |
1321 | o16.Position = Vector3.new(9.57513428, 11.4241877, 10.4690952) | |
1322 | o16.Rotation = Vector3.new(2.3858726, -90, 0) | |
1323 | o16.Anchored = true | |
1324 | o16.CanCollide = false | |
1325 | o16.Size = Vector3.new(0.308925033, 0.721885383, 0.308925003) | |
1326 | o16.CFrame = CFrame.new(9.57513428, 11.4241877, 10.4690952, -1.66824151E-7, 1.99311262E-6, -1, -0.0416292995, 0.99913317, 1.99832948E-6, 0.99913317, 0.0416292995, -8.37076541E-8) | |
1327 | o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1328 | o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1329 | o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1330 | o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1331 | o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1332 | o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1333 | o16.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1334 | o16.Position = Vector3.new(9.57513428, 11.4241877, 10.4690952) | |
1335 | o17.Parent = o16 | |
1336 | o17.Scale = Vector3.new(0.0972801968, 1, 0.500001907) | |
1337 | o17.MeshType = Enum.MeshType.Wedge | |
1338 | o18.Parent = o1 | |
1339 | o18.Material = Enum.Material.Metal | |
1340 | o18.BrickColor = BrickColor.new("Fossil") | |
1341 | o18.Position = Vector3.new(9.7253933, 10.1175337, 10.5000019) | |
1342 | o18.Rotation = Vector3.new(0, 0, 89.9999008) | |
1343 | o18.Anchored = true | |
1344 | o18.CanCollide = false | |
1345 | o18.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1346 | o18.CFrame = CFrame.new(9.7253933, 10.1175337, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1347 | o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1348 | o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1349 | o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1350 | o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1351 | o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1352 | o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1353 | o18.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
1354 | o18.Position = Vector3.new(9.7253933, 10.1175337, 10.5000019) | |
1355 | o19.Parent = o18 | |
1356 | o19.Scale = Vector3.new(0.291840583, 0.486401021, 0.39999944) | |
1357 | o19.MeshType = Enum.MeshType.Brick | |
1358 | o20.Parent = o1 | |
1359 | o20.Material = Enum.Material.Metal | |
1360 | o20.BrickColor = BrickColor.new("Fossil") | |
1361 | o20.Position = Vector3.new(9.7253933, 10.1175337, 10.6081247) | |
1362 | o20.Rotation = Vector3.new(-179.999954, -2.68632783E-10, -89.9999161) | |
1363 | o20.Anchored = true | |
1364 | o20.CanCollide = false | |
1365 | o20.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1366 | o20.CFrame = CFrame.new(9.7253933, 10.1175337, 10.6081247, 1.46029845E-6, 1, -4.68852648E-12, 1, -1.46029845E-6, 9.23857442E-7, 9.23857442E-7, -6.0376335E-12, -1) | |
1367 | o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1368 | o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1369 | o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1370 | o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1371 | o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1372 | o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1373 | o20.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
1374 | o20.Position = Vector3.new(9.7253933, 10.1175337, 10.6081247) | |
1375 | o21.Parent = o20 | |
1376 | o21.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535) | |
1377 | o21.MeshType = Enum.MeshType.Wedge | |
1378 | o22.Parent = o1 | |
1379 | o22.Material = Enum.Material.Sand | |
1380 | o22.BrickColor = BrickColor.new("Deep orange") | |
1381 | o22.Position = Vector3.new(9.57513332, 9.59913445, 10.4227705) | |
1382 | o22.Rotation = Vector3.new(0, 0, 89.9999008) | |
1383 | o22.Anchored = true | |
1384 | o22.CanCollide = false | |
1385 | o22.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1386 | o22.CFrame = CFrame.new(9.57513332, 9.59913445, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1387 | o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1388 | o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1389 | o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1390 | o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1391 | o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1392 | o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1393 | o22.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
1394 | o22.Position = Vector3.new(9.57513332, 9.59913445, 10.4227705) | |
1395 | o23.Parent = o22 | |
1396 | o23.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
1397 | o23.MeshType = Enum.MeshType.Cylinder | |
1398 | o24.Parent = o1 | |
1399 | o24.Material = Enum.Material.Sand | |
1400 | o24.BrickColor = BrickColor.new("Deep orange") | |
1401 | o24.Position = Vector3.new(9.57513332, 9.48643684, 10.4227705) | |
1402 | o24.Rotation = Vector3.new(0, 0, 89.9999008) | |
1403 | o24.Anchored = true | |
1404 | o24.CanCollide = false | |
1405 | o24.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1406 | o24.CFrame = CFrame.new(9.57513332, 9.48643684, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1407 | o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1408 | o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1409 | o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1410 | o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1411 | o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1412 | o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1413 | o24.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
1414 | o24.Position = Vector3.new(9.57513332, 9.48643684, 10.4227705) | |
1415 | o25.Parent = o24 | |
1416 | o25.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
1417 | o25.MeshType = Enum.MeshType.Cylinder | |
1418 | o26.Parent = o1 | |
1419 | o26.Material = Enum.Material.Sand | |
1420 | o26.BrickColor = BrickColor.new("Deep orange") | |
1421 | o26.Position = Vector3.new(9.42487049, 9.3737402, 10.4227705) | |
1422 | o26.Rotation = Vector3.new(0, 0, 89.9999008) | |
1423 | o26.Anchored = true | |
1424 | o26.CanCollide = false | |
1425 | o26.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1426 | o26.CFrame = CFrame.new(9.42487049, 9.3737402, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1427 | o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1428 | o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1429 | o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1430 | o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1431 | o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1432 | o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1433 | o26.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
1434 | o26.Position = Vector3.new(9.42487049, 9.3737402, 10.4227705) | |
1435 | o27.Parent = o26 | |
1436 | o27.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
1437 | o27.MeshType = Enum.MeshType.Cylinder | |
1438 | o28.Parent = o1 | |
1439 | o28.Material = Enum.Material.Sand | |
1440 | o28.BrickColor = BrickColor.new("Deep orange") | |
1441 | o28.Position = Vector3.new(9.42487049, 9.2610445, 10.4227705) | |
1442 | o28.Rotation = Vector3.new(0, 0, 89.9999008) | |
1443 | o28.Anchored = true | |
1444 | o28.CanCollide = false | |
1445 | o28.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1446 | o28.CFrame = CFrame.new(9.42487049, 9.2610445, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1447 | o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1448 | o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1449 | o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1450 | o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1451 | o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1452 | o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1453 | o28.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
1454 | o28.Position = Vector3.new(9.42487049, 9.2610445, 10.4227705) | |
1455 | o29.Parent = o28 | |
1456 | o29.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
1457 | o29.MeshType = Enum.MeshType.Cylinder | |
1458 | o30.Parent = o1 | |
1459 | o30.Material = Enum.Material.Sand | |
1460 | o30.BrickColor = BrickColor.new("Deep orange") | |
1461 | o30.Position = Vector3.new(9.42487049, 9.82452583, 10.4227705) | |
1462 | o30.Rotation = Vector3.new(0, 0, 89.9999008) | |
1463 | o30.Anchored = true | |
1464 | o30.CanCollide = false | |
1465 | o30.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1466 | o30.CFrame = CFrame.new(9.42487049, 9.82452583, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1467 | o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1468 | o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1469 | o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1470 | o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1471 | o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1472 | o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1473 | o30.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
1474 | o30.Position = Vector3.new(9.42487049, 9.82452583, 10.4227705) | |
1475 | o31.Parent = o30 | |
1476 | o31.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
1477 | o31.MeshType = Enum.MeshType.Cylinder | |
1478 | o32.Parent = o1 | |
1479 | o32.Material = Enum.Material.Sand | |
1480 | o32.BrickColor = BrickColor.new("Deep orange") | |
1481 | o32.Position = Vector3.new(9.42487049, 9.48643684, 10.4227705) | |
1482 | o32.Rotation = Vector3.new(0, 0, 89.9999008) | |
1483 | o32.Anchored = true | |
1484 | o32.CanCollide = false | |
1485 | o32.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1486 | o32.CFrame = CFrame.new(9.42487049, 9.48643684, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1487 | o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1488 | o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1489 | o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1490 | o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1491 | o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1492 | o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1493 | o32.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
1494 | o32.Position = Vector3.new(9.42487049, 9.48643684, 10.4227705) | |
1495 | o33.Parent = o32 | |
1496 | o33.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
1497 | o33.MeshType = Enum.MeshType.Cylinder | |
1498 | o34.Parent = o1 | |
1499 | o34.Material = Enum.Material.Sand | |
1500 | o34.BrickColor = BrickColor.new("Deep orange") | |
1501 | o34.Position = Vector3.new(9.42487049, 9.71183014, 10.4227705) | |
1502 | o34.Rotation = Vector3.new(0, 0, 89.9999008) | |
1503 | o34.Anchored = true | |
1504 | o34.CanCollide = false | |
1505 | o34.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1506 | o34.CFrame = CFrame.new(9.42487049, 9.71183014, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1507 | o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1508 | o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1509 | o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1510 | o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1511 | o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1512 | o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1513 | o34.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
1514 | o34.Position = Vector3.new(9.42487049, 9.71183014, 10.4227705) | |
1515 | o35.Parent = o34 | |
1516 | o35.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
1517 | o35.MeshType = Enum.MeshType.Cylinder | |
1518 | o36.Parent = o1 | |
1519 | o36.Material = Enum.Material.Sand | |
1520 | o36.BrickColor = BrickColor.new("Deep orange") | |
1521 | o36.Position = Vector3.new(9.42487049, 9.59913445, 10.4227705) | |
1522 | o36.Rotation = Vector3.new(0, 0, 89.9999008) | |
1523 | o36.Anchored = true | |
1524 | o36.CanCollide = false | |
1525 | o36.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1526 | o36.CFrame = CFrame.new(9.42487049, 9.59913445, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1527 | o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1528 | o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1529 | o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1530 | o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1531 | o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1532 | o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1533 | o36.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
1534 | o36.Position = Vector3.new(9.42487049, 9.59913445, 10.4227705) | |
1535 | o37.Parent = o36 | |
1536 | o37.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
1537 | o37.MeshType = Enum.MeshType.Cylinder | |
1538 | o38.Parent = o1 | |
1539 | o38.Material = Enum.Material.Sand | |
1540 | o38.BrickColor = BrickColor.new("Deep orange") | |
1541 | o38.Position = Vector3.new(9.42487049, 9.48643684, 10.5772333) | |
1542 | o38.Rotation = Vector3.new(0, 0, 89.9999008) | |
1543 | o38.Anchored = true | |
1544 | o38.CanCollide = false | |
1545 | o38.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1546 | o38.CFrame = CFrame.new(9.42487049, 9.48643684, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1547 | o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1548 | o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1549 | o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1550 | o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1551 | o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1552 | o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1553 | o38.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
1554 | o38.Position = Vector3.new(9.42487049, 9.48643684, 10.5772333) | |
1555 | o39.Parent = o38 | |
1556 | o39.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
1557 | o39.MeshType = Enum.MeshType.Cylinder | |
1558 | o40.Parent = o1 | |
1559 | o40.Material = Enum.Material.Sand | |
1560 | o40.BrickColor = BrickColor.new("Deep orange") | |
1561 | o40.Position = Vector3.new(9.42487049, 9.93722153, 10.4227705) | |
1562 | o40.Rotation = Vector3.new(0, 0, 89.9999008) | |
1563 | o40.Anchored = true | |
1564 | o40.CanCollide = false | |
1565 | o40.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1566 | o40.CFrame = CFrame.new(9.42487049, 9.93722153, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1567 | o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1568 | o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1569 | o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1570 | o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1571 | o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1572 | o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1573 | o40.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
1574 | o40.Position = Vector3.new(9.42487049, 9.93722153, 10.4227705) | |
1575 | o41.Parent = o40 | |
1576 | o41.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
1577 | o41.MeshType = Enum.MeshType.Cylinder | |
1578 | o42.Parent = o1 | |
1579 | o42.Material = Enum.Material.Sand | |
1580 | o42.BrickColor = BrickColor.new("Deep orange") | |
1581 | o42.Position = Vector3.new(9.42487049, 9.2610445, 10.5772333) | |
1582 | o42.Rotation = Vector3.new(0, 0, 89.9999008) | |
1583 | o42.Anchored = true | |
1584 | o42.CanCollide = false | |
1585 | o42.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1586 | o42.CFrame = CFrame.new(9.42487049, 9.2610445, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1587 | o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1588 | o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1589 | o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1590 | o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1591 | o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1592 | o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1593 | o42.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
1594 | o42.Position = Vector3.new(9.42487049, 9.2610445, 10.5772333) | |
1595 | o43.Parent = o42 | |
1596 | o43.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
1597 | o43.MeshType = Enum.MeshType.Cylinder | |
1598 | o44.Parent = o1 | |
1599 | o44.Material = Enum.Material.Sand | |
1600 | o44.BrickColor = BrickColor.new("Deep orange") | |
1601 | o44.Position = Vector3.new(9.42487049, 9.3737402, 10.5772333) | |
1602 | o44.Rotation = Vector3.new(0, 0, 89.9999008) | |
1603 | o44.Anchored = true | |
1604 | o44.CanCollide = false | |
1605 | o44.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1606 | o44.CFrame = CFrame.new(9.42487049, 9.3737402, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1607 | o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1608 | o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1609 | o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1610 | o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1611 | o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1612 | o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1613 | o44.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
1614 | o44.Position = Vector3.new(9.42487049, 9.3737402, 10.5772333) | |
1615 | o45.Parent = o44 | |
1616 | o45.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
1617 | o45.MeshType = Enum.MeshType.Cylinder | |
1618 | o46.Parent = o1 | |
1619 | o46.Material = Enum.Material.Sand | |
1620 | o46.BrickColor = BrickColor.new("Deep orange") | |
1621 | o46.Position = Vector3.new(9.42487049, 9.59913445, 10.5772333) | |
1622 | o46.Rotation = Vector3.new(0, 0, 89.9999008) | |
1623 | o46.Anchored = true | |
1624 | o46.CanCollide = false | |
1625 | o46.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1626 | o46.CFrame = CFrame.new(9.42487049, 9.59913445, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1627 | o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1628 | o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1629 | o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1630 | o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1631 | o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1632 | o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1633 | o46.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
1634 | o46.Position = Vector3.new(9.42487049, 9.59913445, 10.5772333) | |
1635 | o47.Parent = o46 | |
1636 | o47.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
1637 | o47.MeshType = Enum.MeshType.Cylinder | |
1638 | o48.Parent = o1 | |
1639 | o48.Material = Enum.Material.Sand | |
1640 | o48.BrickColor = BrickColor.new("Deep orange") | |
1641 | o48.Position = Vector3.new(9.42487049, 9.82452583, 10.5772333) | |
1642 | o48.Rotation = Vector3.new(0, 0, 89.9999008) | |
1643 | o48.Anchored = true | |
1644 | o48.CanCollide = false | |
1645 | o48.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1646 | o48.CFrame = CFrame.new(9.42487049, 9.82452583, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1647 | o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1648 | o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1649 | o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1650 | o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1651 | o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1652 | o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1653 | o48.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
1654 | o48.Position = Vector3.new(9.42487049, 9.82452583, 10.5772333) | |
1655 | o49.Parent = o48 | |
1656 | o49.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
1657 | o49.MeshType = Enum.MeshType.Cylinder | |
1658 | o50.Parent = o1 | |
1659 | o50.Material = Enum.Material.Sand | |
1660 | o50.BrickColor = BrickColor.new("Deep orange") | |
1661 | o50.Position = Vector3.new(9.42487049, 9.71183014, 10.5772333) | |
1662 | o50.Rotation = Vector3.new(0, 0, 89.9999008) | |
1663 | o50.Anchored = true | |
1664 | o50.CanCollide = false | |
1665 | o50.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1666 | o50.CFrame = CFrame.new(9.42487049, 9.71183014, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1667 | o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1668 | o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1669 | o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1670 | o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1671 | o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1672 | o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1673 | o50.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
1674 | o50.Position = Vector3.new(9.42487049, 9.71183014, 10.5772333) | |
1675 | o51.Parent = o50 | |
1676 | o51.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
1677 | o51.MeshType = Enum.MeshType.Cylinder | |
1678 | o52.Parent = o1 | |
1679 | o52.Material = Enum.Material.Sand | |
1680 | o52.BrickColor = BrickColor.new("Deep orange") | |
1681 | o52.Position = Vector3.new(9.42487049, 9.93722153, 10.5772333) | |
1682 | o52.Rotation = Vector3.new(0, 0, 89.9999008) | |
1683 | o52.Anchored = true | |
1684 | o52.CanCollide = false | |
1685 | o52.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1686 | o52.CFrame = CFrame.new(9.42487049, 9.93722153, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1687 | o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1688 | o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1689 | o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1690 | o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1691 | o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1692 | o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1693 | o52.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
1694 | o52.Position = Vector3.new(9.42487049, 9.93722153, 10.5772333) | |
1695 | o53.Parent = o52 | |
1696 | o53.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
1697 | o53.MeshType = Enum.MeshType.Cylinder | |
1698 | o54.Parent = o1 | |
1699 | o54.Material = Enum.Material.Metal | |
1700 | o54.BrickColor = BrickColor.new("Fossil") | |
1701 | o54.Position = Vector3.new(9.87565517, 10.1175337, 10.5000019) | |
1702 | o54.Rotation = Vector3.new(0, 0, 89.9999008) | |
1703 | o54.Anchored = true | |
1704 | o54.CanCollide = false | |
1705 | o54.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1706 | o54.CFrame = CFrame.new(9.87565517, 10.1175337, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1707 | o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1708 | o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1709 | o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1710 | o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1711 | o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1712 | o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1713 | o54.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
1714 | o54.Position = Vector3.new(9.87565517, 10.1175337, 10.5000019) | |
1715 | o55.Parent = o54 | |
1716 | o55.Scale = Vector3.new(0.291840583, 0.486401021, 0.39999944) | |
1717 | o55.MeshType = Enum.MeshType.Brick | |
1718 | o56.Parent = o1 | |
1719 | o56.Material = Enum.Material.Metal | |
1720 | o56.BrickColor = BrickColor.new("Deep orange") | |
1721 | o56.Position = Vector3.new(9.50000191, 10.6133986, 10.5000019) | |
1722 | o56.Rotation = Vector3.new(0, 0, 89.9999008) | |
1723 | o56.Anchored = true | |
1724 | o56.CanCollide = false | |
1725 | o56.Size = Vector3.new(0.90156883, 0.308925033, 0.308925003) | |
1726 | o56.CFrame = CFrame.new(9.50000191, 10.6133986, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1727 | o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1728 | o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1729 | o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1730 | o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1731 | o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1732 | o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1733 | o56.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1734 | o56.Position = Vector3.new(9.50000191, 10.6133986, 10.5000019) | |
1735 | o57.Parent = o56 | |
1736 | o57.Scale = Vector3.new(1, 0.972802103, 0.39999944) | |
1737 | o57.MeshType = Enum.MeshType.Brick | |
1738 | o58.Parent = o1 | |
1739 | o58.Material = Enum.Material.Metal | |
1740 | o58.BrickColor = BrickColor.new("Deep orange") | |
1741 | o58.Position = Vector3.new(9.7253952, 10.6133986, 10.5000019) | |
1742 | o58.Rotation = Vector3.new(0, 0, 89.9999008) | |
1743 | o58.Anchored = true | |
1744 | o58.CanCollide = false | |
1745 | o58.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003) | |
1746 | o58.CFrame = CFrame.new(9.7253952, 10.6133986, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1747 | o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1748 | o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1749 | o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1750 | o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1751 | o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1752 | o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1753 | o58.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1754 | o58.Position = Vector3.new(9.7253952, 10.6133986, 10.5000019) | |
1755 | o59.Parent = o58 | |
1756 | o59.Scale = Vector3.new(1, 0.486401021, 0.199999735) | |
1757 | o59.MeshType = Enum.MeshType.Brick | |
1758 | o60.Parent = o1 | |
1759 | o60.Material = Enum.Material.Metal | |
1760 | o60.BrickColor = BrickColor.new("Deep orange") | |
1761 | o60.Position = Vector3.new(9.27461052, 10.6133986, 10.5000019) | |
1762 | o60.Rotation = Vector3.new(0, 0, 89.9999008) | |
1763 | o60.Anchored = true | |
1764 | o60.CanCollide = false | |
1765 | o60.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003) | |
1766 | o60.CFrame = CFrame.new(9.27461052, 10.6133986, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1767 | o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1768 | o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1769 | o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1770 | o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1771 | o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1772 | o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1773 | o60.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1774 | o60.Position = Vector3.new(9.27461052, 10.6133986, 10.5000019) | |
1775 | o61.Parent = o60 | |
1776 | o61.Scale = Vector3.new(1, 0.486401021, 0.19999972) | |
1777 | o61.MeshType = Enum.MeshType.Brick | |
1778 | o62.Parent = o1 | |
1779 | o62.Material = Enum.Material.Metal | |
1780 | o62.BrickColor = BrickColor.new("Deep orange") | |
1781 | o62.Position = Vector3.new(9.7253952, 10.6133976, 10.54634) | |
1782 | o62.Rotation = Vector3.new(-179.999954, -2.68632783E-10, -89.9999161) | |
1783 | o62.Anchored = true | |
1784 | o62.CanCollide = false | |
1785 | o62.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003) | |
1786 | o62.CFrame = CFrame.new(9.7253952, 10.6133976, 10.54634, 1.46029845E-6, 1, -4.68852648E-12, 1, -1.46029845E-6, 9.23857442E-7, 9.23857442E-7, -6.0376335E-12, -1) | |
1787 | o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1788 | o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1789 | o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1790 | o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1791 | o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1792 | o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1793 | o62.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1794 | o62.Position = Vector3.new(9.7253952, 10.6133976, 10.54634) | |
1795 | o63.Parent = o62 | |
1796 | o63.Scale = Vector3.new(1, 0.486401021, 0.0999998599) | |
1797 | o63.MeshType = Enum.MeshType.Wedge | |
1798 | o64.Parent = o1 | |
1799 | o64.Material = Enum.Material.Metal | |
1800 | o64.BrickColor = BrickColor.new("Deep orange") | |
1801 | o64.Position = Vector3.new(9.27460861, 10.6133976, 10.4536638) | |
1802 | o64.Rotation = Vector3.new(0, 0, 90) | |
1803 | o64.Anchored = true | |
1804 | o64.CanCollide = false | |
1805 | o64.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003) | |
1806 | o64.CFrame = CFrame.new(9.27460861, 10.6133976, 10.4536638, 0, -1, 0, 1, 0, 0, 0, 0, 1) | |
1807 | o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1808 | o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1809 | o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1810 | o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1811 | o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1812 | o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1813 | o64.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1814 | o64.Position = Vector3.new(9.27460861, 10.6133976, 10.4536638) | |
1815 | o65.Parent = o64 | |
1816 | o65.Scale = Vector3.new(1, 0.486401021, 0.0999998599) | |
1817 | o65.MeshType = Enum.MeshType.Wedge | |
1818 | o66.Parent = o1 | |
1819 | o66.Material = Enum.Material.Metal | |
1820 | o66.BrickColor = BrickColor.new("Deep orange") | |
1821 | o66.Position = Vector3.new(9.7253933, 10.6133976, 10.4536638) | |
1822 | o66.Rotation = Vector3.new(0, 0, -90) | |
1823 | o66.Anchored = true | |
1824 | o66.CanCollide = false | |
1825 | o66.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003) | |
1826 | o66.CFrame = CFrame.new(9.7253933, 10.6133976, 10.4536638, 0, 1, 0, -1, 0, 0, 0, 0, 1) | |
1827 | o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1828 | o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1829 | o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1830 | o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1831 | o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1832 | o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1833 | o66.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1834 | o66.Position = Vector3.new(9.7253933, 10.6133976, 10.4536638) | |
1835 | o67.Parent = o66 | |
1836 | o67.Scale = Vector3.new(1, 0.486401021, 0.0999998599) | |
1837 | o67.MeshType = Enum.MeshType.Wedge | |
1838 | o68.Parent = o1 | |
1839 | o68.Material = Enum.Material.Metal | |
1840 | o68.BrickColor = BrickColor.new("Fossil") | |
1841 | o68.Position = Vector3.new(9.12434864, 10.1175337, 10.5000019) | |
1842 | o68.Rotation = Vector3.new(0, 0, 89.9999008) | |
1843 | o68.Anchored = true | |
1844 | o68.CanCollide = false | |
1845 | o68.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1846 | o68.CFrame = CFrame.new(9.12434864, 10.1175337, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1847 | o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1848 | o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1849 | o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1850 | o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1851 | o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1852 | o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1853 | o68.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
1854 | o68.Position = Vector3.new(9.12434864, 10.1175337, 10.5000019) | |
1855 | o69.Parent = o68 | |
1856 | o69.Scale = Vector3.new(0.291840583, 0.486401021, 0.39999944) | |
1857 | o69.MeshType = Enum.MeshType.Brick | |
1858 | o70.Parent = o1 | |
1859 | o70.Material = Enum.Material.Metal | |
1860 | o70.BrickColor = BrickColor.new("Deep orange") | |
1861 | o70.Position = Vector3.new(9.57513142, 11.4241877, 10.5302076) | |
1862 | o70.Rotation = Vector3.new(-2.38585591, -90, 0) | |
1863 | o70.Anchored = true | |
1864 | o70.CanCollide = false | |
1865 | o70.Size = Vector3.new(0.308925033, 0.721885383, 0.308925003) | |
1866 | o70.CFrame = CFrame.new(9.57513142, 11.4241877, 10.5302076, 0, 0, -1, 0.0416290127, 0.999133229, 0, 0.999133229, -0.0416290127, 0) | |
1867 | o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1868 | o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1869 | o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1870 | o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1871 | o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1872 | o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1873 | o70.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1874 | o70.Position = Vector3.new(9.57513142, 11.4241877, 10.5302076) | |
1875 | o71.Parent = o70 | |
1876 | o71.Scale = Vector3.new(0.0972801968, 1, 0.499999493) | |
1877 | o71.MeshType = Enum.MeshType.Wedge | |
1878 | o72.Parent = o1 | |
1879 | o72.Material = Enum.Material.Metal | |
1880 | o72.BrickColor = BrickColor.new("Deep orange") | |
1881 | o72.Position = Vector3.new(9.5721941, 11.4235878, 10.5305443) | |
1882 | o72.Rotation = Vector3.new(90.0000687, 22.6198883, 77.7747879) | |
1883 | o72.Anchored = true | |
1884 | o72.CanCollide = false | |
1885 | o72.Size = Vector3.new(0.308925033, 0.308925033, 0.743802428) | |
1886 | o72.CFrame = CFrame.new(9.5721941, 11.4235878, 10.5305443, 0.195465967, -0.902144015, 0.384615749, 0.0814429894, -0.37589401, -0.923076808, 0.977322876, 0.211754352, -1.18399169E-6) | |
1887 | o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1888 | o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1889 | o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1890 | o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1891 | o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1892 | o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1893 | o72.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1894 | o72.Position = Vector3.new(9.5721941, 11.4235878, 10.5305443) | |
1895 | o73.Parent = o72 | |
1896 | o73.Scale = Vector3.new(0.0972801968, 0.459406942, 1) | |
1897 | o73.MeshType = Enum.MeshType.Wedge | |
1898 | o74.Parent = o1 | |
1899 | o74.Material = Enum.Material.Metal | |
1900 | o74.BrickColor = BrickColor.new("Deep orange") | |
1901 | o74.Position = Vector3.new(9.42780685, 11.4235897, 10.5305443) | |
1902 | o74.Rotation = Vector3.new(90.000061, -22.6196823, -77.7748642) | |
1903 | o74.Anchored = true | |
1904 | o74.CanCollide = false | |
1905 | o74.Size = Vector3.new(0.308925033, 0.308925033, 0.743801713) | |
1906 | o74.CFrame = CFrame.new(9.42780685, 11.4235897, 10.5305443, 0.195465043, 0.902145624, -0.384612441, -0.0814420208, -0.375890821, -0.923078239, -0.977323234, 0.211753115, -9.59232921E-7) | |
1907 | o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1908 | o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1909 | o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1910 | o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1911 | o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1912 | o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1913 | o74.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1914 | o74.Position = Vector3.new(9.42780685, 11.4235897, 10.5305443) | |
1915 | o75.Parent = o74 | |
1916 | o75.Scale = Vector3.new(0.0972801968, 0.459412366, 1) | |
1917 | o75.MeshType = Enum.MeshType.Wedge | |
1918 | o76.Parent = o1 | |
1919 | o76.Material = Enum.Material.Metal | |
1920 | o76.BrickColor = BrickColor.new("Deep orange") | |
1921 | o76.Position = Vector3.new(9.27754593, 11.0629578, 10.5305433) | |
1922 | o76.Rotation = Vector3.new(-89.999939, 22.6196823, -102.225136) | |
1923 | o76.Anchored = true | |
1924 | o76.CanCollide = false | |
1925 | o76.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1926 | o76.CFrame = CFrame.new(9.27754593, 11.0629578, 10.5305433, -0.195465043, 0.902145624, 0.384612441, 0.0814420208, -0.375890821, 0.923078239, 0.977323234, 0.211753115, 9.59232921E-7) | |
1927 | o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1928 | o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1929 | o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1930 | o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1931 | o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1932 | o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1933 | o76.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1934 | o76.Position = Vector3.new(9.27754593, 11.0629578, 10.5305433) | |
1935 | o77.Parent = o76 | |
1936 | o77.Scale = Vector3.new(0.0972801968, 0.459412366, 0.192309767) | |
1937 | o77.MeshType = Enum.MeshType.Wedge | |
1938 | o78.Parent = o1 | |
1939 | o78.Material = Enum.Material.Metal | |
1940 | o78.BrickColor = BrickColor.new("Deep orange") | |
1941 | o78.Position = Vector3.new(9.72245789, 11.0629578, 10.5305433) | |
1942 | o78.Rotation = Vector3.new(-89.9999313, -22.6198883, 102.225212) | |
1943 | o78.Anchored = true | |
1944 | o78.CanCollide = false | |
1945 | o78.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1946 | o78.CFrame = CFrame.new(9.72245789, 11.0629578, 10.5305433, -0.195465967, -0.902144015, -0.384615749, -0.0814429894, -0.37589401, 0.923076808, -0.977322876, 0.211754352, 1.18399169E-6) | |
1947 | o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1948 | o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1949 | o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1950 | o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1951 | o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1952 | o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1953 | o78.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1954 | o78.Position = Vector3.new(9.72245789, 11.0629578, 10.5305433) | |
1955 | o79.Parent = o78 | |
1956 | o79.Scale = Vector3.new(0.0972801968, 0.459406942, 0.19230932) | |
1957 | o79.MeshType = Enum.MeshType.Wedge | |
1958 | o80.Parent = o1 | |
1959 | o80.Material = Enum.Material.Metal | |
1960 | o80.BrickColor = BrickColor.new("Deep orange") | |
1961 | o80.Position = Vector3.new(9.42486763, 11.4241877, 10.5302076) | |
1962 | o80.Rotation = Vector3.new(-2.38585591, 90, 0) | |
1963 | o80.Anchored = true | |
1964 | o80.CanCollide = false | |
1965 | o80.Size = Vector3.new(0.308925033, 0.721885383, 0.308925003) | |
1966 | o80.CFrame = CFrame.new(9.42486763, 11.4241877, 10.5302076, 0, 0, 1, -0.0416290127, 0.999133229, 0, -0.999133229, -0.0416290127, 0) | |
1967 | o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1968 | o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1969 | o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1970 | o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1971 | o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1972 | o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1973 | o80.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
1974 | o80.Position = Vector3.new(9.42486763, 11.4241877, 10.5302076) | |
1975 | o81.Parent = o80 | |
1976 | o81.Scale = Vector3.new(0.0972801968, 1, 0.500001907) | |
1977 | o81.MeshType = Enum.MeshType.Wedge | |
1978 | o82.Parent = o1 | |
1979 | o82.Material = Enum.Material.Sand | |
1980 | o82.BrickColor = BrickColor.new("Deep orange") | |
1981 | o82.Position = Vector3.new(9.57513332, 9.82452583, 10.4227705) | |
1982 | o82.Rotation = Vector3.new(0, 0, 89.9999008) | |
1983 | o82.Anchored = true | |
1984 | o82.CanCollide = false | |
1985 | o82.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
1986 | o82.CFrame = CFrame.new(9.57513332, 9.82452583, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
1987 | o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1988 | o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1989 | o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1990 | o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1991 | o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1992 | o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1993 | o82.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
1994 | o82.Position = Vector3.new(9.57513332, 9.82452583, 10.4227705) | |
1995 | o83.Parent = o82 | |
1996 | o83.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
1997 | o83.MeshType = Enum.MeshType.Cylinder | |
1998 | o84.Parent = o1 | |
1999 | o84.Material = Enum.Material.Sand | |
2000 | o84.BrickColor = BrickColor.new("Deep orange") | |
2001 | o84.Position = Vector3.new(9.57513332, 9.71183014, 10.4227705) | |
2002 | o84.Rotation = Vector3.new(0, 0, 89.9999008) | |
2003 | o84.Anchored = true | |
2004 | o84.CanCollide = false | |
2005 | o84.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2006 | o84.CFrame = CFrame.new(9.57513332, 9.71183014, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
2007 | o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2008 | o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2009 | o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2010 | o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2011 | o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2012 | o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2013 | o84.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
2014 | o84.Position = Vector3.new(9.57513332, 9.71183014, 10.4227705) | |
2015 | o85.Parent = o84 | |
2016 | o85.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
2017 | o85.MeshType = Enum.MeshType.Cylinder | |
2018 | o86.Parent = o1 | |
2019 | o86.Material = Enum.Material.Metal | |
2020 | o86.BrickColor = BrickColor.new("Fossil") | |
2021 | o86.Position = Vector3.new(8.97408676, 10.1175337, 10.4227705) | |
2022 | o86.Rotation = Vector3.new(9.75009287E-4, -1.38743428E-9, 89.9998703) | |
2023 | o86.Anchored = true | |
2024 | o86.CanCollide = false | |
2025 | o86.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2026 | o86.CFrame = CFrame.new(8.97408676, 10.1175337, 10.4227705, 2.29477951E-6, -1, -2.42152964E-11, 1.00000262, 2.29477314E-6, -1.70171261E-5, 1.6450882E-5, 1.16878295E-11, 1.00000024) | |
2027 | o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2028 | o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2029 | o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2030 | o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2031 | o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2032 | o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2033 | o86.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
2034 | o86.Position = Vector3.new(8.97408676, 10.1175337, 10.4227705) | |
2035 | o87.Parent = o86 | |
2036 | o87.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535) | |
2037 | o87.MeshType = Enum.MeshType.Wedge | |
2038 | o88.Parent = o1 | |
2039 | o88.Material = Enum.Material.Metal | |
2040 | o88.BrickColor = BrickColor.new("Deep orange") | |
2041 | o88.Position = Vector3.new(9.27461052, 10.6133976, 10.54634) | |
2042 | o88.Rotation = Vector3.new(-179.999954, -8.61036686E-10, 90.0001297) | |
2043 | o88.Anchored = true | |
2044 | o88.CanCollide = false | |
2045 | o88.Size = Vector3.new(0.901568711, 0.308925033, 0.308925003) | |
2046 | o88.CFrame = CFrame.new(9.27461052, 10.6133976, 10.54634, -2.29477882E-6, -1.00000107, -1.50279251E-11, -1.00000107, 2.29477882E-6, 9.23854657E-7, -9.23857328E-7, 1.72093451E-11, -1) | |
2047 | o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2048 | o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2049 | o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2050 | o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2051 | o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2052 | o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2053 | o88.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
2054 | o88.Position = Vector3.new(9.27461052, 10.6133976, 10.54634) | |
2055 | o89.Parent = o88 | |
2056 | o89.Scale = Vector3.new(1, 0.486401021, 0.0999998599) | |
2057 | o89.MeshType = Enum.MeshType.Wedge | |
2058 | o90.Parent = o1 | |
2059 | o90.Material = Enum.Material.Sand | |
2060 | o90.BrickColor = BrickColor.new("Deep orange") | |
2061 | o90.Position = Vector3.new(9.57513332, 9.93722153, 10.4227705) | |
2062 | o90.Rotation = Vector3.new(0, 0, 89.9999008) | |
2063 | o90.Anchored = true | |
2064 | o90.CanCollide = false | |
2065 | o90.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2066 | o90.CFrame = CFrame.new(9.57513332, 9.93722153, 10.4227705, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
2067 | o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2068 | o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2069 | o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2070 | o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2071 | o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2072 | o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2073 | o90.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
2074 | o90.Position = Vector3.new(9.57513332, 9.93722153, 10.4227705) | |
2075 | o91.Parent = o90 | |
2076 | o91.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
2077 | o91.MeshType = Enum.MeshType.Cylinder | |
2078 | o92.Parent = o1 | |
2079 | o92.Material = Enum.Material.Sand | |
2080 | o92.BrickColor = BrickColor.new("Deep orange") | |
2081 | o92.Position = Vector3.new(9.57513332, 9.2610445, 10.5772333) | |
2082 | o92.Rotation = Vector3.new(0, 0, 89.9999008) | |
2083 | o92.Anchored = true | |
2084 | o92.CanCollide = false | |
2085 | o92.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2086 | o92.CFrame = CFrame.new(9.57513332, 9.2610445, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
2087 | o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2088 | o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2089 | o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2090 | o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2091 | o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2092 | o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2093 | o92.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
2094 | o92.Position = Vector3.new(9.57513332, 9.2610445, 10.5772333) | |
2095 | o93.Parent = o92 | |
2096 | o93.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
2097 | o93.MeshType = Enum.MeshType.Cylinder | |
2098 | o94.Parent = o1 | |
2099 | o94.Material = Enum.Material.Sand | |
2100 | o94.BrickColor = BrickColor.new("Deep orange") | |
2101 | o94.Position = Vector3.new(9.57513332, 9.3737402, 10.5772333) | |
2102 | o94.Rotation = Vector3.new(0, 0, 89.9999008) | |
2103 | o94.Anchored = true | |
2104 | o94.CanCollide = false | |
2105 | o94.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2106 | o94.CFrame = CFrame.new(9.57513332, 9.3737402, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
2107 | o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2108 | o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2109 | o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2110 | o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2111 | o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2112 | o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2113 | o94.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
2114 | o94.Position = Vector3.new(9.57513332, 9.3737402, 10.5772333) | |
2115 | o95.Parent = o94 | |
2116 | o95.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
2117 | o95.MeshType = Enum.MeshType.Cylinder | |
2118 | o96.Parent = o1 | |
2119 | o96.Material = Enum.Material.Sand | |
2120 | o96.BrickColor = BrickColor.new("Deep orange") | |
2121 | o96.Position = Vector3.new(9.57513332, 9.59913445, 10.5772333) | |
2122 | o96.Rotation = Vector3.new(0, 0, 89.9999008) | |
2123 | o96.Anchored = true | |
2124 | o96.CanCollide = false | |
2125 | o96.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2126 | o96.CFrame = CFrame.new(9.57513332, 9.59913445, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
2127 | o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2128 | o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2129 | o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2130 | o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2131 | o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2132 | o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2133 | o96.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
2134 | o96.Position = Vector3.new(9.57513332, 9.59913445, 10.5772333) | |
2135 | o97.Parent = o96 | |
2136 | o97.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
2137 | o97.MeshType = Enum.MeshType.Cylinder | |
2138 | o98.Parent = o1 | |
2139 | o98.Material = Enum.Material.Sand | |
2140 | o98.BrickColor = BrickColor.new("Deep orange") | |
2141 | o98.Position = Vector3.new(9.57513332, 9.48643684, 10.5772333) | |
2142 | o98.Rotation = Vector3.new(0, 0, 89.9999008) | |
2143 | o98.Anchored = true | |
2144 | o98.CanCollide = false | |
2145 | o98.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2146 | o98.CFrame = CFrame.new(9.57513332, 9.48643684, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
2147 | o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2148 | o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2149 | o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2150 | o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2151 | o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2152 | o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2153 | o98.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
2154 | o98.Position = Vector3.new(9.57513332, 9.48643684, 10.5772333) | |
2155 | o99.Parent = o98 | |
2156 | o99.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
2157 | o99.MeshType = Enum.MeshType.Cylinder | |
2158 | o100.Parent = o1 | |
2159 | o100.Material = Enum.Material.Sand | |
2160 | o100.BrickColor = BrickColor.new("Deep orange") | |
2161 | o100.Position = Vector3.new(9.57513332, 9.71183014, 10.5772333) | |
2162 | o100.Rotation = Vector3.new(0, 0, 89.9999008) | |
2163 | o100.Anchored = true | |
2164 | o100.CanCollide = false | |
2165 | o100.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2166 | o100.CFrame = CFrame.new(9.57513332, 9.71183014, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
2167 | o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2168 | o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2169 | o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2170 | o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2171 | o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2172 | o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2173 | o100.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
2174 | o100.Position = Vector3.new(9.57513332, 9.71183014, 10.5772333) | |
2175 | o101.Parent = o100 | |
2176 | o101.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
2177 | o101.MeshType = Enum.MeshType.Cylinder | |
2178 | o102.Parent = o1 | |
2179 | o102.Material = Enum.Material.Sand | |
2180 | o102.BrickColor = BrickColor.new("Deep orange") | |
2181 | o102.Position = Vector3.new(9.57513332, 9.82452583, 10.5772333) | |
2182 | o102.Rotation = Vector3.new(0, 0, 89.9999008) | |
2183 | o102.Anchored = true | |
2184 | o102.CanCollide = false | |
2185 | o102.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2186 | o102.CFrame = CFrame.new(9.57513332, 9.82452583, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
2187 | o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2188 | o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2189 | o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2190 | o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2191 | o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2192 | o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2193 | o102.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
2194 | o102.Position = Vector3.new(9.57513332, 9.82452583, 10.5772333) | |
2195 | o103.Parent = o102 | |
2196 | o103.Scale = Vector3.new(0.243200496, 0.486401081, 0.39999944) | |
2197 | o103.MeshType = Enum.MeshType.Cylinder | |
2198 | o104.Parent = o1 | |
2199 | o104.Material = Enum.Material.Sand | |
2200 | o104.BrickColor = BrickColor.new("Deep orange") | |
2201 | o104.Position = Vector3.new(9.57513332, 9.93722153, 10.5772333) | |
2202 | o104.Rotation = Vector3.new(0, 0, 89.9999008) | |
2203 | o104.Anchored = true | |
2204 | o104.CanCollide = false | |
2205 | o104.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2206 | o104.CFrame = CFrame.new(9.57513332, 9.93722153, 10.5772333, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
2207 | o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2208 | o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2209 | o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2210 | o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2211 | o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2212 | o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2213 | o104.Color = Color3.new(0.654902, 0.368627, 0.607843) | |
2214 | o104.Position = Vector3.new(9.57513332, 9.93722153, 10.5772333) | |
2215 | o105.Parent = o104 | |
2216 | o105.Scale = Vector3.new(0.486400992, 0.486401081, 0.499999285) | |
2217 | o105.MeshType = Enum.MeshType.Cylinder | |
2218 | o106.Parent = o1 | |
2219 | o106.Material = Enum.Material.Metal | |
2220 | o106.BrickColor = BrickColor.new("Fossil") | |
2221 | o106.Position = Vector3.new(9.27460861, 10.1175337, 10.3918791) | |
2222 | o106.Rotation = Vector3.new(0, 0, 90) | |
2223 | o106.Anchored = true | |
2224 | o106.CanCollide = false | |
2225 | o106.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2226 | o106.CFrame = CFrame.new(9.27460861, 10.1175337, 10.3918791, 0, -1, 0, 1, 0, 0, 0, 0, 1) | |
2227 | o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2228 | o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2229 | o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2230 | o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2231 | o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2232 | o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2233 | o106.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
2234 | o106.Position = Vector3.new(9.27460861, 10.1175337, 10.3918791) | |
2235 | o107.Parent = o106 | |
2236 | o107.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535) | |
2237 | o107.MeshType = Enum.MeshType.Wedge | |
2238 | o108.Parent = o1 | |
2239 | o108.Material = Enum.Material.Metal | |
2240 | o108.BrickColor = BrickColor.new("Fossil") | |
2241 | o108.Position = Vector3.new(9.7253933, 10.1175337, 10.3918791) | |
2242 | o108.Rotation = Vector3.new(0, 0, -90) | |
2243 | o108.Anchored = true | |
2244 | o108.CanCollide = false | |
2245 | o108.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2246 | o108.CFrame = CFrame.new(9.7253933, 10.1175337, 10.3918791, 0, 1, 0, -1, 0, 0, 0, 0, 1) | |
2247 | o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2248 | o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2249 | o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2250 | o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2251 | o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2252 | o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2253 | o108.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
2254 | o108.Position = Vector3.new(9.7253933, 10.1175337, 10.3918791) | |
2255 | o109.Parent = o108 | |
2256 | o109.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535) | |
2257 | o109.MeshType = Enum.MeshType.Wedge | |
2258 | o110.Parent = o1 | |
2259 | o110.Material = Enum.Material.Metal | |
2260 | o110.BrickColor = BrickColor.new("Fossil") | |
2261 | o110.Position = Vector3.new(10.0259171, 10.1175337, 10.4227705) | |
2262 | o110.Rotation = Vector3.new(-9.16732475E-4, 0, -90) | |
2263 | o110.Anchored = true | |
2264 | o110.CanCollide = false | |
2265 | o110.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2266 | o110.CFrame = CFrame.new(10.0259171, 10.1175337, 10.4227705, 0, 1, 0, -1, 0, 1.6E-5, 1.6E-5, 0, 1) | |
2267 | o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2268 | o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2269 | o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2270 | o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2271 | o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2272 | o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2273 | o110.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
2274 | o110.Position = Vector3.new(10.0259171, 10.1175337, 10.4227705) | |
2275 | o111.Parent = o110 | |
2276 | o111.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535) | |
2277 | o111.MeshType = Enum.MeshType.Wedge | |
2278 | o112.Parent = o1 | |
2279 | o112.Material = Enum.Material.Metal | |
2280 | o112.BrickColor = BrickColor.new("Fossil") | |
2281 | o112.Position = Vector3.new(10.0259171, 10.1175337, 10.5772333) | |
2282 | o112.Rotation = Vector3.new(-180, 0, -90) | |
2283 | o112.Anchored = true | |
2284 | o112.CanCollide = false | |
2285 | o112.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2286 | o112.CFrame = CFrame.new(10.0259171, 10.1175337, 10.5772333, 0, 1, 0, 1, 0, 0, 0, 0, -1) | |
2287 | o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2288 | o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2289 | o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2290 | o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2291 | o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2292 | o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2293 | o112.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
2294 | o112.Position = Vector3.new(10.0259171, 10.1175337, 10.5772333) | |
2295 | o113.Parent = o112 | |
2296 | o113.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535) | |
2297 | o113.MeshType = Enum.MeshType.Wedge | |
2298 | daggerHandle.Name = "Handle" | |
2299 | daggerHandle.Parent = o1 | |
2300 | daggerHandle.Material = Enum.Material.Sand | |
2301 | daggerHandle.BrickColor = BrickColor.new("Deep orange") | |
2302 | daggerHandle.Position = Vector3.new(9.5, 10.0424032, 10.5000019) | |
2303 | daggerHandle.Rotation = Vector3.new(0, 0, 89.9999008) | |
2304 | daggerHandle.Anchored = true | |
2305 | daggerHandle.CanCollide = false | |
2306 | daggerHandle.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2307 | daggerHandle.CFrame = CFrame.new(9.5, 10.0424032, 10.5000019, 1.77323818E-6, -1.0000025, 0, 1.0000025, 1.77323818E-6, 0, 0, 0, 1) | |
2308 | daggerHandle.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2309 | daggerHandle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2310 | daggerHandle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2311 | daggerHandle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2312 | daggerHandle.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2313 | daggerHandle.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2314 | daggerHandle.Color = Color3.new(0.831373, 0.564706, 0.741176) | |
2315 | daggerHandle.Position = Vector3.new(9.5, 10.0424032, 10.5000019) | |
2316 | o115.Parent = daggerHandle | |
2317 | o115.Scale = Vector3.new(0.194560394, 0.972802103, 0.999998569) | |
2318 | o115.MeshType = Enum.MeshType.Cylinder | |
2319 | o116.Parent = o1 | |
2320 | o116.Material = Enum.Material.Metal | |
2321 | o116.BrickColor = BrickColor.new("Fossil") | |
2322 | o116.Position = Vector3.new(9.27460861, 10.1175337, 10.6081247) | |
2323 | o116.Rotation = Vector3.new(-179.999954, -8.61036686E-10, 90.0001297) | |
2324 | o116.Anchored = true | |
2325 | o116.CanCollide = false | |
2326 | o116.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2327 | o116.CFrame = CFrame.new(9.27460861, 10.1175337, 10.6081247, -2.29477882E-6, -1.00000107, -1.50279251E-11, -1.00000107, 2.29477882E-6, 9.23854657E-7, -9.23857328E-7, 1.72093451E-11, -1) | |
2328 | o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2329 | o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2330 | o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2331 | o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2332 | o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2333 | o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2334 | o116.Color = Color3.new(0.623529, 0.631373, 0.67451) | |
2335 | o116.Position = Vector3.new(9.27460861, 10.1175337, 10.6081247) | |
2336 | o117.Parent = o116 | |
2337 | o117.Scale = Vector3.new(0.291840583, 0.486401021, 0.299999535) | |
2338 | o117.MeshType = Enum.MeshType.Wedge | |
2339 | o118.Parent = o1 | |
2340 | o118.Material = Enum.Material.Metal | |
2341 | o118.BrickColor = BrickColor.new("Deep orange") | |
2342 | o118.Position = Vector3.new(9.27754593, 11.0629578, 10.4687595) | |
2343 | o118.Rotation = Vector3.new(-90.0000839, 22.6199036, -77.7748032) | |
2344 | o118.Anchored = true | |
2345 | o118.CanCollide = false | |
2346 | o118.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2347 | o118.CFrame = CFrame.new(9.27754593, 11.0629578, 10.4687595, 0.195465684, 0.902143955, 0.384615988, -0.0814427212, -0.375894308, 0.923076749, 0.977322996, -0.211754009, -1.38773248E-6) | |
2348 | o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2349 | o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2350 | o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2351 | o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2352 | o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2353 | o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2354 | o118.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
2355 | o118.Position = Vector3.new(9.27754593, 11.0629578, 10.4687595) | |
2356 | o119.Parent = o118 | |
2357 | o119.Scale = Vector3.new(0.0972801968, 0.459406942, 0.19230932) | |
2358 | o119.MeshType = Enum.MeshType.Wedge | |
2359 | o120.Parent = o1 | |
2360 | o120.Material = Enum.Material.Metal | |
2361 | o120.BrickColor = BrickColor.new("Deep orange") | |
2362 | o120.Position = Vector3.new(9.42780972, 11.4235878, 10.4687595) | |
2363 | o120.Rotation = Vector3.new(89.9999161, -22.6198959, -102.225197) | |
2364 | o120.Anchored = true | |
2365 | o120.CanCollide = false | |
2366 | o120.Size = Vector3.new(0.308925033, 0.308925033, 0.743802428) | |
2367 | o120.CFrame = CFrame.new(9.42780972, 11.4235878, 10.4687595, -0.195465684, 0.902144015, -0.384615898, 0.0814427212, -0.375894219, -0.923076749, -0.977322996, -0.211754009, 1.3692204E-6) | |
2368 | o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2369 | o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2370 | o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2371 | o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2372 | o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2373 | o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2374 | o120.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
2375 | o120.Position = Vector3.new(9.42780972, 11.4235878, 10.4687595) | |
2376 | o121.Parent = o120 | |
2377 | o121.Scale = Vector3.new(0.0972801968, 0.459406942, 1) | |
2378 | o121.MeshType = Enum.MeshType.Wedge | |
2379 | o122.Parent = o1 | |
2380 | o122.Material = Enum.Material.Metal | |
2381 | o122.BrickColor = BrickColor.new("Deep orange") | |
2382 | o122.Position = Vector3.new(9.57219601, 11.4235897, 10.4687595) | |
2383 | o122.Rotation = Vector3.new(89.9999313, 22.6196995, 102.225166) | |
2384 | o122.Anchored = true | |
2385 | o122.CanCollide = false | |
2386 | o122.Size = Vector3.new(0.308925033, 0.308925033, 0.743801713) | |
2387 | o122.CFrame = CFrame.new(9.57219601, 11.4235897, 10.4687595, -0.195465595, -0.902145445, 0.384612709, -0.0814420581, -0.375891119, -0.92307806, 0.977323174, -0.211753651, 1.19834056E-6) | |
2388 | o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2389 | o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2390 | o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2391 | o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2392 | o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2393 | o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2394 | o122.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
2395 | o122.Position = Vector3.new(9.57219601, 11.4235897, 10.4687595) | |
2396 | o123.Parent = o122 | |
2397 | o123.Scale = Vector3.new(0.0972801968, 0.459412366, 1) | |
2398 | o123.MeshType = Enum.MeshType.Wedge | |
2399 | o124.Parent = o1 | |
2400 | o124.Material = Enum.Material.Metal | |
2401 | o124.BrickColor = BrickColor.new("Deep orange") | |
2402 | o124.Position = Vector3.new(9.72245789, 11.0629578, 10.4687595) | |
2403 | o124.Rotation = Vector3.new(-90.0000763, -22.6197033, 77.7748337) | |
2404 | o124.Anchored = true | |
2405 | o124.CanCollide = false | |
2406 | o124.Size = Vector3.new(0.308925033, 0.308925033, 0.308925003) | |
2407 | o124.CFrame = CFrame.new(9.72245789, 11.0629578, 10.4687595, 0.195465595, -0.902145386, -0.384612769, 0.0814420581, -0.375891209, 0.923078001, -0.977323174, -0.211753651, -1.21685264E-6) | |
2408 | o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
2409 | o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
2410 | o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
2411 | o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
2412 | o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
2413 | o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
2414 | o124.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
2415 | o124.Position = Vector3.new(9.72245789, 11.0629578, 10.4687595) | |
2416 | o125.Parent = o124 | |
2417 | o125.Scale = Vector3.new(0.0972801968, 0.459412366, 0.192309767) | |
2418 | o125.MeshType = Enum.MeshType.Wedge | |
2419 | local daggerWeld = Instance.new("Weld", ch) | |
2420 | local DWC0, DWC1 | |
2421 | for i, v in pairs(daggerModel:GetChildren()) do | |
2422 | if v:IsA("BasePart") then | |
2423 | local w = Instance.new("Weld", daggerModel) | |
2424 | w.Part0 = daggerHandle | |
2425 | w.Part1 = v | |
2426 | w.C0 = daggerHandle.CFrame:inverse() | |
2427 | w.C1 = v.CFrame:inverse() | |
2428 | v.Anchored = false | |
2429 | end | |
2430 | end | |
2431 | function daggertotorso() | |
2432 | daggerWeld.Part0 = Torso | |
2433 | daggerWeld.Part1 = daggerHandle | |
2434 | daggerWeld.C1 = CFrame.new(0, -0.75, -0.65) | |
2435 | daggerWeld.C0 = CFrame.Angles(0, 0, math.rad(210)) | |
2436 | DWC0 = daggerWeld.C0 | |
2437 | DWC1 = daggerWeld.C1 | |
2438 | end | |
2439 | function daggertoRA() | |
2440 | daggerWeld.Part0 = ra | |
2441 | daggerWeld.Part1 = daggerHandle | |
2442 | daggerWeld.C1 = CFrame.new(0, -1, 0) | |
2443 | daggerWeld.C0 = CFrame.Angles(0, math.rad(90), 0) | |
2444 | DWC0 = daggerWeld.C0 | |
2445 | DWC1 = daggerWeld.C1 | |
2446 | end | |
2447 | function daggertoHA() | |
2448 | daggerWeld.Part0 = ra | |
2449 | daggerWeld.Part1 = daggerHandle | |
2450 | daggerWeld.C1 = CFrame.new(-1, 1, 0) | |
2451 | daggerWeld.C0 = CFrame.Angles(0, math.rad(90), 0) | |
2452 | DWC0 = daggerWeld.C0 | |
2453 | DWC1 = daggerWeld.C1 | |
2454 | end | |
2455 | function daggertoLHA() | |
2456 | daggerWeld.Part0 = la | |
2457 | daggerWeld.Part1 = daggerHandle | |
2458 | daggerWeld.C1 = CFrame.new(-1, 1, 0) | |
2459 | daggerWeld.C0 = CFrame.Angles(0, math.rad(90), 0) | |
2460 | DWC0 = daggerWeld.C0 | |
2461 | DWC1 = daggerWeld.C1 | |
2462 | end | |
2463 | daggertotorso() | |
2464 | ||
2465 | ||
2466 | function hito(partoz, magn, dmg, debtim) | |
2467 | for _, guy in pairs(workspace:GetChildren()) do | |
2468 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= plr.Character and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then | |
2469 | do | |
2470 | local humz = guy:FindFirstChild("Humanoid") | |
2471 | local hed = guy:FindFirstChild("Head") | |
2472 | humz:TakeDamage(dmg) | |
2473 | local db = Instance.new("StringValue") | |
2474 | db.Name = "alabo" | |
2475 | db.Parent = hed | |
2476 | delay(debtim, function() | |
2477 | db:Destroy() | |
2478 | end) | |
2479 | end | |
2480 | end | |
2481 | end | |
2482 | end | |
2483 | function Crater(Torso,Radius) | |
2484 | spawn(function() | |
2485 | local Ray = Ray.new(char.Torso.Position,Vector3.new(0,-1,0)*10) | |
2486 | local Ignore = {} | |
2487 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
2488 | if v.Character ~= nil then | |
2489 | Ignore[#Ignore+1] = v.Character | |
2490 | end | |
2491 | end | |
2492 | local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
2493 | if Hit == nil then return end | |
2494 | local Parts = {} | |
2495 | for i = 1,360,10 do | |
2496 | local P = Instance.new("Part",char.Torso.Parent) | |
2497 | P.Anchored = true | |
2498 | P.FormFactor = "Custom" | |
2499 | P.BrickColor = Hit.BrickColor | |
2500 | P.Material = Hit.Material | |
2501 | P.TopSurface = "Smooth" | |
2502 | P.BottomSurface = "Smooth" | |
2503 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
2504 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
2505 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-45)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
2506 | if math.random(0,5) == 0 then -- rubble | |
2507 | local P = Instance.new("Part",char.Torso.Parent) | |
2508 | P.Anchored = true | |
2509 | P.CanCollide = false | |
2510 | P.FormFactor = "Custom" | |
2511 | P.BrickColor = Hit.BrickColor | |
2512 | P.Material = Hit.Material | |
2513 | P.TopSurface = "Smooth" | |
2514 | P.BottomSurface = "Smooth" | |
2515 | P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
2516 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
2517 | P.CanCollide = true | |
2518 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-50)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
2519 | end | |
2520 | end | |
2521 | for i = 0,1,0.05 do | |
2522 | ||
2523 | wait(0.02) | |
2524 | end | |
2525 | for i,v in pairs(Parts) do | |
2526 | if v[1].Size.X > 2.1 then | |
2527 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
2528 | end | |
2529 | v[1].Anchored = false | |
2530 | end | |
2531 | for i = 0,1,0.05 do | |
2532 | for i2,v in pairs(Parts) do | |
2533 | v[1].Transparency = i | |
2534 | if i == 1 then | |
2535 | v[1]:Destroy() | |
2536 | elseif i >= 0.25 then | |
2537 | v[1].CanCollide = false | |
2538 | end | |
2539 | end | |
2540 | wait(0.02) | |
2541 | end | |
2542 | Parts = nil | |
2543 | end) | |
2544 | end | |
2545 | ||
2546 | function Ult() | |
2547 | chatfunc("It's Funny") | |
2548 | attack = true | |
2549 | daggertoLHA() | |
2550 | for i = 0,2,0.06 do | |
2551 | swait() | |
2552 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.1) | |
2553 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2) | |
2554 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2555 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(-20*i)),.2) | |
2556 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2) | |
2557 | ||
2558 | ||
2559 | end | |
2560 | ||
2561 | ||
2562 | ||
2563 | con5=Humanoid.Touched:connect(function(hit) | |
2564 | if attackdebounce == false then | |
2565 | attackdebounce = true | |
2566 | Damagefunc(hit,0,0,math.random(5,15),"Snare",RootPart,0,1) | |
2567 | ||
2568 | wait(0.2) | |
2569 | attackdebounce = false | |
2570 | end | |
2571 | end) | |
2572 | ||
2573 | for i = 0,1,0.12 do | |
2574 | swait() | |
2575 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2576 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
2577 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2578 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-100)),.4) | |
2579 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
2580 | ||
2581 | ||
2582 | end | |
2583 | daggertoLHA() | |
2584 | for i = 5, 45 do | |
2585 | swait() | |
2586 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2587 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2588 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2589 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2590 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2591 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2592 | end | |
2593 | ||
2594 | daggertoHA() | |
2595 | for i = 5, 45 do | |
2596 | swait() | |
2597 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2598 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2599 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2600 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2601 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2602 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2603 | end | |
2604 | daggertoLHA() | |
2605 | for i = 5, 30 do | |
2606 | swait() | |
2607 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2608 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2609 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2610 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2611 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2612 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2613 | end | |
2614 | chatfunc("You can easily die...") | |
2615 | daggertoHA() | |
2616 | for i = 5, 30 do | |
2617 | swait() | |
2618 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2619 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2620 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2621 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2622 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2623 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2624 | end | |
2625 | daggertoLHA() | |
2626 | for i = 5, 20 do | |
2627 | swait() | |
2628 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2629 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2630 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2631 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2632 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2633 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2634 | end | |
2635 | ||
2636 | daggertoHA() | |
2637 | for i = 5, 20 do | |
2638 | swait() | |
2639 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2640 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2641 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2642 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2643 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2644 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2645 | end | |
2646 | daggertotorso() | |
2647 | for i = 1,5,0.30 do | |
2648 | swait() | |
2649 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-90), math.rad(0)), 0.4) | |
2650 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(30),math.rad(0),math.rad(60)),.2) | |
2651 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2652 | LW.C0 = clerp(LW.C0, CFrame.new(-.7, 0.5, -0.7) * angles(math.rad(50), math.rad(0), math.rad(90)),.2) | |
2653 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(40), math.rad(-90)), 0.8) | |
2654 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.76, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(30)), 0.8) | |
2655 | end | |
2656 | for i = 5, 45 do | |
2657 | swait() | |
2658 | Neck.C0 = clerp(Neck.C0, necko * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-90)), 0.3) | |
2659 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.3) | |
2660 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, -0.1, 0) * CFrame.Angles(math.rad(160), math.rad(45), 0), 0.2) | |
2661 | RW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.3) | |
2662 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.2) * CFrame.Angles(math.rad(90), math.rad(-45), 0), 0.2) | |
2663 | LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0), 0.3) | |
2664 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(105), 0) * CFrame.Angles(math.rad(0), 0, 0), 0.3) | |
2665 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), -math.rad(60), math.rad(0)) * CFrame.Angles(math.rad(0), 0, 0), 0.3) | |
2666 | end | |
2667 | wait(1.3) | |
2668 | daggertotorso() | |
2669 | chatfunc("With such a low IQ skid.") | |
2670 | for i = 5, 20 do | |
2671 | swait() | |
2672 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2673 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2674 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2) | |
2675 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2676 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2677 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2678 | end | |
2679 | local woosh = Instance.new("Part",workspace) | |
2680 | woosh.Size = Vector3.new(12, 12, 20) | |
2681 | woosh.BrickColor = BrickColor.new("Fossil") | |
2682 | local me = Instance.new("FileMesh",woosh) | |
2683 | me.MeshId = "rbxassetid://437347603" | |
2684 | me.Scale = Vector3.new(1.3, 1.3, 1) | |
2685 | woosh.CanCollide = false | |
2686 | woosh.Anchored = false | |
2687 | woosh.CFrame = woosh.CFrame:lerp(woosh.CFrame * CFrame.new(0, 0, -22), 0.4) | |
2688 | woosh.CFrame = woosh.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
2689 | woosh.CFrame = char:FindFirstChild("Right Arm").CFrame | |
2690 | woosh.CFrame = woosh.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2691 | local woosh2 = Instance.new("Part",workspace) | |
2692 | woosh2.Size = Vector3.new(12, 12, 20) | |
2693 | woosh2.BrickColor = BrickColor.new("Fossil") | |
2694 | local me2 = Instance.new("FileMesh",woosh2) | |
2695 | me2.MeshId = "rbxassetid://3270017" | |
2696 | me2.Scale = Vector3.new(1.3, 1.3, 0.4) | |
2697 | woosh2.CanCollide = false | |
2698 | woosh2.Anchored = true | |
2699 | woosh2.CFrame = woosh2.CFrame:lerp(woosh2.CFrame * CFrame.new(0, 0, -22), 0.4) | |
2700 | woosh2.CFrame = woosh2.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
2701 | woosh2.CFrame = char:FindFirstChild("Right Arm").CFrame * CFrame.new(0,-3,0) | |
2702 | woosh2.CFrame = woosh2.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2703 | local woosh3 = Instance.new("Part",workspace) | |
2704 | woosh3.Size = Vector3.new(12, 12, 20) | |
2705 | woosh3.BrickColor = BrickColor.new("Fossil") | |
2706 | local me3 = Instance.new("FileMesh",woosh3) | |
2707 | me3.MeshId = "rbxassetid://3270017" | |
2708 | me3.Scale = Vector3.new(1, 1, 0.4) | |
2709 | woosh3.CanCollide = false | |
2710 | woosh3.Anchored = true | |
2711 | woosh3.CFrame = woosh3.CFrame:lerp(woosh3.CFrame * CFrame.new(0, 0, -22), 0.4) | |
2712 | woosh3.CFrame = woosh3.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
2713 | woosh3.CFrame = char:FindFirstChild("Right Arm").CFrame * CFrame.new(0,-4.5,0) | |
2714 | woosh3.CFrame = woosh3.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2715 | local woosh1 = Instance.new("Part",workspace) | |
2716 | woosh1.Size = Vector3.new(12, 12, 20) | |
2717 | woosh1.BrickColor = BrickColor.new("Fossil") | |
2718 | local me1 = Instance.new("FileMesh",woosh1) | |
2719 | me1.MeshId = "rbxassetid://489415447" | |
2720 | me1.Scale = Vector3.new(1, 1, 0.4) | |
2721 | woosh1.CanCollide = false | |
2722 | woosh1.Anchored = true | |
2723 | woosh1.CFrame = char:FindFirstChild("Right Arm").CFrame * CFrame.new(0,-4.5,0) | |
2724 | local woosh4 = Instance.new("Part",workspace) | |
2725 | woosh4.Size = Vector3.new(12, 12, 20) | |
2726 | woosh4.BrickColor = BrickColor.new("Fossil") | |
2727 | local me4 = Instance.new("FileMesh",woosh4) | |
2728 | me4.MeshId = "rbxassetid://http://www.roblox.com/asset/?id=1051557" | |
2729 | me4.Scale = Vector3.new(1.3,0.1,1) | |
2730 | woosh4.CanCollide = false | |
2731 | woosh4.Anchored = true | |
2732 | woosh4.CFrame = char:FindFirstChild("Right Arm").CFrame | |
2733 | local woosh4 = Instance.new("Part",workspace) | |
2734 | woosh4.Size = Vector3.new(12, 12, 20) | |
2735 | woosh4.BrickColor = BrickColor.new("Fossil") | |
2736 | local me4 = Instance.new("FileMesh",woosh4) | |
2737 | me4.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2738 | me4.Scale = Vector3.new(2,3.3,2) | |
2739 | woosh4.CanCollide = false | |
2740 | woosh4.Anchored = true | |
2741 | woosh4.CFrame = char:FindFirstChild("Right Arm").CFrame | |
2742 | local v = Instance.new("BodyVelocity", woosh) | |
2743 | v.velocity = woosh.CFrame.lookVector *100 | |
2744 | v.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2745 | Crater() | |
2746 | for i = 0.14,1,0.015 do | |
2747 | wait() | |
2748 | hito(woosh, 40, 50,0) | |
2749 | ||
2750 | woosh.CFrame = woosh.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.1) | |
2751 | woosh1.CFrame = woosh1.CFrame * CFrame.fromEulerAnglesXYZ(0,0.2,0) | |
2752 | woosh.Transparency = woosh.Transparency + 0.04 | |
2753 | woosh2.CFrame = woosh2.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.2) | |
2754 | woosh2.Transparency = woosh2.Transparency + 0.03 | |
2755 | me2.Scale = me2.Scale + Vector3.new(2,2,1.8) | |
2756 | woosh3.CFrame = woosh3.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.2) | |
2757 | woosh3.Transparency = woosh3.Transparency + 0.035 | |
2758 | me3.Scale = me3.Scale + Vector3.new(1.3,1.3,1) | |
2759 | me1.Scale = me1.Scale + Vector3.new(2,1,2) | |
2760 | woosh1.Transparency = woosh1.Transparency + 0.04 | |
2761 | woosh4.CFrame = woosh4.CFrame * CFrame.fromEulerAnglesXYZ(0,0.2,0) | |
2762 | woosh4.Transparency = woosh4.Transparency + 0.02 | |
2763 | me4.Scale = me4.Scale + Vector3.new(2,4,2) | |
2764 | end | |
2765 | woosh3:remove() | |
2766 | woosh2:remove() | |
2767 | woosh1:remove() | |
2768 | woosh4:remove() | |
2769 | woosh:remove() | |
2770 | con5:disconnect() | |
2771 | attack = false | |
2772 | daggertotorso() | |
2773 | end | |
2774 | ||
2775 | ||
2776 | ||
2777 | ||
2778 | ||
2779 | ||
2780 | ||
2781 | ||
2782 | ||
2783 | what = false | |
2784 | char.Humanoid.MaxHealth = 9900000 | |
2785 | char.Humanoid.Health = 9900000 | |
2786 | ||
2787 | ||
2788 | mouse.KeyDown:connect(function(key) | |
2789 | if string.byte(key) == 48 then | |
2790 | ||
2791 | Humanoid.WalkSpeed = 38 | |
2792 | end | |
2793 | end) | |
2794 | ||
2795 | mouse.KeyUp:connect(function(key) | |
2796 | if string.byte(key) == 48 then | |
2797 | ||
2798 | Humanoid.WalkSpeed = 16 | |
2799 | end | |
2800 | end) | |
2801 | ||
2802 | ||
2803 | ||
2804 | ||
2805 | mouse.KeyDown:connect(function(key) | |
2806 | if key == 'r' and attack == false then | |
2807 | quickshank() | |
2808 | end | |
2809 | if key == "e" and attack == false then | |
2810 | punches() | |
2811 | end | |
2812 | if key == "t" and attack == false then | |
2813 | story() | |
2814 | end | |
2815 | if key == "c" and attack == false then | |
2816 | grap() | |
2817 | end | |
2818 | if key == "f" and attack == false then | |
2819 | Ult() | |
2820 | end | |
2821 | end) | |
2822 | ||
2823 | ||
2824 | ||
2825 | local sine = 0 | |
2826 | local change = 1 | |
2827 | local val = 0 | |
2828 | Humanoid.Animator.Parent = nil | |
2829 | idleanim=.4 | |
2830 | while true do | |
2831 | swait() | |
2832 | sine = sine + change | |
2833 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2834 | local velderp=RootPart.Velocity.y | |
2835 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2836 | if equipped==true or equipped==false then | |
2837 | if attack==false then | |
2838 | idle=idle+1 | |
2839 | else | |
2840 | idle=0 | |
2841 | end | |
2842 | if idle>=500 then | |
2843 | if attack==false then | |
2844 | --Sheath() | |
2845 | end | |
2846 | end | |
2847 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2848 | Anim="Jump" | |
2849 | if attack==false then | |
2850 | change = 2 | |
2851 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
2852 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0 + 360 * math.cos (sine / 30)),math.rad(0),math.rad(0)),.3) | |
2853 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
2854 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3) | |
2855 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
2856 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
2857 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
2858 | end | |
2859 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2860 | Anim="Fall" | |
2861 | change = 1 | |
2862 | if attack==false then | |
2863 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
2864 | RH.C0=clerp(RH.C0,cf(1,0.20,-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2865 | LH.C0=clerp(LH.C0,cf(-1,-0.70,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2866 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2867 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3) | |
2868 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3) | |
2869 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
2870 | end | |
2871 | elseif torvel<1 and hitfloor~=nil then | |
2872 | Anim="Idle" | |
2873 | if attack==false then | |
2874 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
2875 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2876 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 60)),math.rad(0),math.rad(0)),.3) | |
2877 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 60))),.3) | |
2878 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 60))),.3) | |
2879 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8) | |
2880 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8) | |
2881 | end | |
2882 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2883 | Anim="Walk" | |
2884 | if attack==false then | |
2885 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
2886 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
2887 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/7.5), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/15)), 0, 0), 0.8) | |
2888 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-4+2*math.sin(sine/18)),math.rad(0),math.rad(0)),.2) | |
2889 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3) | |
2890 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3) | |
2891 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/8)/2, 0 *math.sin(sine/8)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/8)/1.2, math.rad(0), 0), .8) | |
2892 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/8)/2,0 *-math.sin(sine/8)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/8)/1.2, math.rad(0), 0), .8) | |
2893 | end | |
2894 | elseif torvel>=22 and hitfloor~=nil then | |
2895 | Anim="Run" | |
2896 | if attack==false then | |
2897 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
2898 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.2)* angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
2899 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/6)), 0, 0), 0.8) | |
2900 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-12+5*math.cos(sine/5)),math.rad(0),math.rad(0)),.2) | |
2901 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(35 + 70 *math.cos (sine / -5)),math.rad(0),math.rad(0)),.2) | |
2902 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(35 - 70 *math.cos (sine / -5)),math.rad(0),math.rad(0)),.2) | |
2903 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
2904 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
2905 | end | |
2906 | end | |
2907 | end | |
2908 | end |