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| 1 | local username = owner | |
| 2 | ||
| 3 | if(script:FindFirstChild'Owner')then | |
| 4 | repeat wait() until script.Owner.Value | |
| 5 | end | |
| 6 | function GetPlr(user) | |
| 7 | for _,v in next, game:service'Players':players() do | |
| 8 | if(v.Name==user)then | |
| 9 | return v | |
| 10 | end | |
| 11 | end | |
| 12 | return nil | |
| 13 | end | |
| 14 | ||
| 15 | local Player = (script:FindFirstChild'Owner' and script:FindFirstChild'Owner'.Value or GetPlr(username)) | |
| 16 | pcall(game.Destroy,script:FindFirstChild'Owner') | |
| 17 | if Player then | |
| 18 | do | |
| 19 | local GUID = {}
| |
| 20 | do | |
| 21 | GUID.IDs = {};
| |
| 22 | function GUID:new(len) | |
| 23 | local id; | |
| 24 | if(not len)then | |
| 25 | id = (tostring(function() end)) | |
| 26 | id = id:gsub("function: ","")
| |
| 27 | else | |
| 28 | local function genID(len) | |
| 29 | local newID = "" | |
| 30 | for i = 1,len do | |
| 31 | newID = newID..string.char(math.random(48,90)) | |
| 32 | end | |
| 33 | return newID | |
| 34 | end | |
| 35 | repeat id = genID(len) until not GUID.IDs[id] | |
| 36 | local oid = id; | |
| 37 | id = {Trash=function() GUID.IDs[oid]=nil; end;Get=function() return oid; end}
| |
| 38 | GUID.IDs[oid]=true; | |
| 39 | end | |
| 40 | return id | |
| 41 | end | |
| 42 | end | |
| 43 | ||
| 44 | local AHB = Instance.new("BindableEvent")
| |
| 45 | ||
| 46 | local FPS = 30 | |
| 47 | ||
| 48 | local TimeFrame = 0 | |
| 49 | ||
| 50 | local LastFrame = tick() | |
| 51 | local Frame = 1/FPS | |
| 52 | ||
| 53 | game:service'RunService'.Heartbeat:connect(function(s,p) | |
| 54 | TimeFrame = TimeFrame + s | |
| 55 | if(TimeFrame >= Frame)then | |
| 56 | for i = 1,math.floor(TimeFrame/Frame) do | |
| 57 | AHB:Fire() | |
| 58 | end | |
| 59 | LastFrame=tick() | |
| 60 | TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame) | |
| 61 | end | |
| 62 | end) | |
| 63 | ||
| 64 | ||
| 65 | function swait(dur) | |
| 66 | if(dur == 0 or typeof(dur) ~= 'number')then | |
| 67 | AHB.Event:wait() | |
| 68 | else | |
| 69 | for i = 1, dur*FPS do | |
| 70 | AHB.Event:wait() | |
| 71 | end | |
| 72 | end | |
| 73 | end | |
| 74 | ||
| 75 | local oPlayer = Player | |
| 76 | local Player = oPlayer | |
| 77 | ||
| 78 | local loudnesses={}
| |
| 79 | script.Parent = Player.Character | |
| 80 | local CoAS = {Actions={}}
| |
| 81 | local Event = Instance.new("RemoteEvent")
| |
| 82 | Event.Name = "UserInputEvent" | |
| 83 | Event.Parent = Player.Character | |
| 84 | local Func = Instance.new("RemoteFunction")
| |
| 85 | Func.Name = "GetClientProperty" | |
| 86 | Func.Parent = Player.Character | |
| 87 | local fakeEvent = function() | |
| 88 | local t = {_fakeEvent=true,Waited={},Connected={}}
| |
| 89 | t.Connect = function(self,f) | |
| 90 | local ft={}
| |
| 91 | ft={Disconnected=false;disconnect=function(s) if(self.Function==ft)then self.Function=nil end s.Disconnected=true end}
| |
| 92 | ft.Disconnect=ft.disconnect | |
| 93 | ||
| 94 | ft.Func=function(...) | |
| 95 | for id,_ in next, t.Waited do | |
| 96 | t.Waited[id] = true | |
| 97 | end | |
| 98 | return f(...) | |
| 99 | end; | |
| 100 | ||
| 101 | table.insert(self.Connected,ft) | |
| 102 | return ft; | |
| 103 | end | |
| 104 | t.connect = t.Connect | |
| 105 | t.Wait = function() | |
| 106 | local guid = GUID:new(25) | |
| 107 | local waitingId = guid:Get() | |
| 108 | t.Waited[waitingId]=false | |
| 109 | repeat swait() until t.Waited[waitingId]==true | |
| 110 | t.Waited[waitingId]=nil; | |
| 111 | guid:Trash() | |
| 112 | end | |
| 113 | t.wait = t.Wait | |
| 114 | return t | |
| 115 | end | |
| 116 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 117 | local UsIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 118 | local Run = {RenderStepped=fakeEvent()}
| |
| 119 | ||
| 120 | function CoAS:BindAction(name,fun,touch,...) | |
| 121 | CoAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
| |
| 122 | end | |
| 123 | function CoAS:UnbindAction(name) | |
| 124 | CoAS.Actions[name] = nil | |
| 125 | end | |
| 126 | local function te(self,ev,...) | |
| 127 | local t = self[ev] | |
| 128 | if t and t._fakeEvent and t.Connected then | |
| 129 | for i,v in next, t.Connected do | |
| 130 | if(v.Func and not v.Disconnected)then | |
| 131 | v.Func(...) | |
| 132 | else | |
| 133 | t.Connected[i]=nil | |
| 134 | end | |
| 135 | end | |
| 136 | end | |
| 137 | end | |
| 138 | m.TrigEvent = te | |
| 139 | UsIS.TrigEvent = te | |
| 140 | Run.TrigEvent = te | |
| 141 | Event.OnServerEvent:Connect(function(plr,io) | |
| 142 | if plr~=Player then return end | |
| 143 | --[[table.foreach(io,print) | |
| 144 | print'---']] | |
| 145 | if io.Mouse then | |
| 146 | m.Target = io.Target | |
| 147 | m.Hit = io.Hit | |
| 148 | elseif io.KeyEvent then | |
| 149 | m:TrigEvent('Key'..io.KeyEvent,io.Key)
| |
| 150 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 151 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 152 | m:TrigEvent("Button1Down")
| |
| 153 | else | |
| 154 | m:TrigEvent("Button1Up")
| |
| 155 | end | |
| 156 | end | |
| 157 | if(not io.KeyEvent and not io.Mouse)then | |
| 158 | ||
| 159 | for n,t in pairs(CoAS.Actions) do | |
| 160 | for _,k in pairs(t.Keys) do | |
| 161 | if k==io.KeyCode then | |
| 162 | t.Function(t.Name,io.UserInputState,io) | |
| 163 | end | |
| 164 | end | |
| 165 | end | |
| 166 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 167 | UsIS:TrigEvent("InputBegan",io,false)
| |
| 168 | else | |
| 169 | UsIS:TrigEvent("InputEnded",io,false)
| |
| 170 | end | |
| 171 | end | |
| 172 | end) | |
| 173 | ||
| 174 | Func.OnServerInvoke = function(plr,inst,play) | |
| 175 | if plr~=Player then return end | |
| 176 | if(inst and typeof(inst) == 'Instance' and inst:IsA'Sound')then | |
| 177 | loudnesses[inst]=play | |
| 178 | end | |
| 179 | end | |
| 180 | ||
| 181 | function GetClientProperty(inst,prop) | |
| 182 | --if(script:IsA'LocalScript' or game:service'RunService':IsStudio())then return prop[inst] end | |
| 183 | if(prop == 'PlaybackLoudness' and loudnesses[inst])then | |
| 184 | return loudnesses[inst] | |
| 185 | elseif(prop == 'PlaybackLoudness')then | |
| 186 | return Func:InvokeClient(Player,'RegSound',inst) | |
| 187 | end | |
| 188 | return Func:InvokeClient(Player,inst,prop) | |
| 189 | end | |
| 190 | ||
| 191 | ||
| 192 | local oldGame = game; | |
| 193 | local function GetService(s,i) | |
| 194 | local service = s:GetService(i) | |
| 195 | if(i == 'Players')then | |
| 196 | local oldService = service; | |
| 197 | local fakeService = newproxy(true) | |
| 198 | getmetatable(fakeService).__index = function(s,i) | |
| 199 | if(s == fakeService)then s=oldService end | |
| 200 | if(i == 'LocalPlayer' or i == 'localPlayer')then | |
| 201 | local oldPlayer = Player; | |
| 202 | local fakePlayer = newproxy(true) | |
| 203 | getmetatable(fakePlayer).__index = function(s,i) | |
| 204 | if(i == 'GetMouse')then | |
| 205 | return function() return m; end | |
| 206 | end | |
| 207 | return Player[i] | |
| 208 | end | |
| 209 | getmetatable(fakePlayer).__newindex = function(s,i,v) | |
| 210 | Player[i]=v | |
| 211 | end | |
| 212 | getmetatable(fakePlayer).__call=function(self,...) | |
| 213 | if(self == fakePlayer)then self = Player end | |
| 214 | local wh = {...}
| |
| 215 | local name = table.remove(wh,1) | |
| 216 | for i,v in next, wh do | |
| 217 | wh[i]=v | |
| 218 | end | |
| 219 | if(name == 'GetMouse')then | |
| 220 | return m; | |
| 221 | end | |
| 222 | return self(name,unpack(wh)) | |
| 223 | end | |
| 224 | getmetatable(fakePlayer).__namecall=function(self,...) | |
| 225 | if(self == fakePlayer)then self = Player end | |
| 226 | local tuple={...}
| |
| 227 | local name = table.remove(tuple,#tuple) | |
| 228 | ||
| 229 | if(name == 'GetMouse')then | |
| 230 | return m; | |
| 231 | else | |
| 232 | return self[name](self,unpack(tuple)) | |
| 233 | end | |
| 234 | end | |
| 235 | ||
| 236 | return fakePlayer | |
| 237 | elseif(i == 'oPlayer')then | |
| 238 | return oPlayer | |
| 239 | else | |
| 240 | return s[i] | |
| 241 | end | |
| 242 | end | |
| 243 | getmetatable(fakeService).__newindex = function(s,i,v) | |
| 244 | if(s == fakeService)then s=oldService end | |
| 245 | s[i]=v | |
| 246 | end | |
| 247 | getmetatable(fakeService).__call=function(self,...) | |
| 248 | if(self == fakeService)then self = oldService end | |
| 249 | local wh = {...}
| |
| 250 | local name = table.remove(wh,1) | |
| 251 | for i,v in next, wh do | |
| 252 | wh[i]=v | |
| 253 | end | |
| 254 | return self(name,unpack(wh)) | |
| 255 | end | |
| 256 | getmetatable(fakeService).__namecall=function(self,...) | |
| 257 | if(self == fakeService)then self = oldService end | |
| 258 | local tuple={...}
| |
| 259 | local name = table.remove(tuple,#tuple) | |
| 260 | ||
| 261 | return self[name](self,unpack(tuple)) | |
| 262 | end | |
| 263 | getmetatable(fakeService).__metatable = 'gay' | |
| 264 | return fakeService | |
| 265 | elseif(i == 'RunService')then | |
| 266 | local oldService = service; | |
| 267 | local fakeService = newproxy(true) | |
| 268 | getmetatable(fakeService).__index = function(s,i) | |
| 269 | if(s == fakeService)then s=oldService end | |
| 270 | return Run[i] or s[i] | |
| 271 | end | |
| 272 | getmetatable(fakeService).__newindex = function(s,i,v) | |
| 273 | if(s == fakeService)then s=oldService end | |
| 274 | s[i]=v | |
| 275 | end | |
| 276 | getmetatable(fakeService).__call=function(self,...) | |
| 277 | if(self == fakeService)then self = oldService end | |
| 278 | local wh = {...}
| |
| 279 | local name = table.remove(wh,1) | |
| 280 | for i,v in next, wh do | |
| 281 | wh[i]=v | |
| 282 | end | |
| 283 | return self(name,unpack(wh)) | |
| 284 | end | |
| 285 | getmetatable(fakeService).__namecall=function(self,...) | |
| 286 | if(self == fakeService)then self = oldService end | |
| 287 | local tuple={...}
| |
| 288 | local name = table.remove(tuple,#tuple) | |
| 289 | ||
| 290 | return self[name](self,unpack(tuple)) | |
| 291 | end | |
| 292 | getmetatable(fakeService).__metatable = 'gay' | |
| 293 | return fakeService | |
| 294 | elseif(i == 'UserInputService')then | |
| 295 | return UsIS | |
| 296 | elseif(i == 'ContextActionService')then | |
| 297 | return CoAS; | |
| 298 | else | |
| 299 | return service | |
| 300 | end | |
| 301 | end | |
| 302 | local serviceFunctions={
| |
| 303 | service=true, | |
| 304 | GetService=true, | |
| 305 | } | |
| 306 | local fakeGame = newproxy(true) | |
| 307 | getmetatable(fakeGame).__index = function(s,i) | |
| 308 | if(s == fakeGame)then s=oldGame end | |
| 309 | local serv = GetService(oldGame,i) | |
| 310 | if serviceFunctions[i] then | |
| 311 | return GetService | |
| 312 | elseif(serv)then | |
| 313 | return serv | |
| 314 | else | |
| 315 | return s[i] | |
| 316 | end | |
| 317 | end | |
| 318 | getmetatable(fakeGame).__newindex = function(s,i,v) | |
| 319 | if(s == fakeGame)then s=oldGame end | |
| 320 | s[i]=v | |
| 321 | end | |
| 322 | getmetatable(fakeGame).__call=function(self,...) | |
| 323 | if(self == fakeGame)then self = oldGame end | |
| 324 | local wh = {...}
| |
| 325 | local name = table.remove(wh,1) | |
| 326 | for i,v in next, wh do | |
| 327 | if(v == fakeGame)then v = oldGame end | |
| 328 | wh[i]=v | |
| 329 | end | |
| 330 | if serviceFunctions[name] then | |
| 331 | return GetService(self,unpack(wh)) | |
| 332 | else | |
| 333 | return self(name,unpack(wh)) | |
| 334 | end | |
| 335 | end | |
| 336 | getmetatable(fakeGame). __namecall=function(self,...) | |
| 337 | if(self == fakeGame)then self = oldGame end | |
| 338 | local tuple={...}
| |
| 339 | local name = table.remove(tuple,#tuple) | |
| 340 | ||
| 341 | local funcToCall=self[name] | |
| 342 | ||
| 343 | if serviceFunctions[name] then | |
| 344 | return GetService(self,unpack(tuple)) | |
| 345 | else | |
| 346 | return self[name](self,unpack(tuple)) | |
| 347 | end | |
| 348 | end | |
| 349 | getmetatable(fakeGame).__metatable = 'gay' | |
| 350 | ||
| 351 | coroutine.wrap(function() | |
| 352 | while true do | |
| 353 | Run:TrigEvent('RenderStepped')
| |
| 354 | swait() | |
| 355 | end | |
| 356 | end)() | |
| 357 | game=fakeGame | |
| 358 | UserInputService,ContextActionService = UsIS,CoAS | |
| 359 | end | |
| 360 | end | |
| 361 | -- Synapse Decompiler | |
| 362 | -- Purchase Here: https://brack4712.xyz/synapse/purchase/ | |
| 363 | ||
| 364 | wait(0.2) | |
| 365 | Player = game:GetService("Players").LocalPlayer
| |
| 366 | PlayerGui = Player.PlayerGui | |
| 367 | Cam = workspace.CurrentCamera | |
| 368 | Backpack = Player.Backpack | |
| 369 | Character = Player.Character | |
| 370 | Humanoid = Character.Humanoid | |
| 371 | Mouse = Player:GetMouse() | |
| 372 | RootPart = Character["HumanoidRootPart"] | |
| 373 | Torso = Character.Torso | |
| 374 | Head = Character.Head | |
| 375 | RightArm = Character["Right Arm"] | |
| 376 | LeftArm = Character["Left Arm"] | |
| 377 | RightLeg = Character["Right Leg"] | |
| 378 | LeftLeg = Character["Left Leg"] | |
| 379 | RootJoint = RootPart.RootJoint | |
| 380 | Neck = Torso.Neck | |
| 381 | RightShoulder = Torso["Right Shoulder"] | |
| 382 | LeftShoulder = Torso["Left Shoulder"] | |
| 383 | RightHip = Torso["Right Hip"] | |
| 384 | LeftHip = Torso["Left Hip"] | |
| 385 | IT = Instance.new | |
| 386 | CF = CFrame.new | |
| 387 | VT = Vector3.new | |
| 388 | RAD = math.rad | |
| 389 | C3 = Color3.new | |
| 390 | UD2 = UDim2.new | |
| 391 | BRICKC = BrickColor.new | |
| 392 | ANGLES = CFrame.Angles | |
| 393 | EULER = CFrame.fromEulerAnglesXYZ | |
| 394 | COS = math.cos | |
| 395 | ACOS = math.acos | |
| 396 | SIN = math.sin | |
| 397 | ASIN = math.asin | |
| 398 | ABS = math.abs | |
| 399 | MRANDOM = math.random | |
| 400 | FLOOR = math.floor | |
| 401 | Animation_Speed = 3 | |
| 402 | Frame_Speed = 0.016666666666666666 | |
| 403 | local Speed = 16 | |
| 404 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 405 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 406 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 407 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 408 | local DAMAGEMULTIPLIER = 1 | |
| 409 | local ANIM = "Idle" | |
| 410 | local ATTACK = false | |
| 411 | local EQUIPPED = false | |
| 412 | local HOLD = false | |
| 413 | local COMBO = 1 | |
| 414 | local Rooted = false | |
| 415 | local SINE = 0 | |
| 416 | local KEYHOLD = false | |
| 417 | local CHANGE = 2 / Animation_Speed | |
| 418 | local WALKINGANIM = false | |
| 419 | local VALUE1 = false | |
| 420 | local VALUE2 = false | |
| 421 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 422 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 423 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=2140511053" | |
| 424 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 425 | WEAPONGUI.Name = "Weapon GUI" | |
| 426 | local Effects = IT("Folder", Character)
| |
| 427 | Effects.Name = "Effects" | |
| 428 | local ANIMATOR = Humanoid.Animator | |
| 429 | local ANIMATE = Character.Animate | |
| 430 | local UNANCHOR = true | |
| 431 | local TIMESPOT, TIMEVELOCITY, TIMESTAMP | |
| 432 | local SPEDUP = false | |
| 433 | local GFT = false | |
| 434 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 435 | ArtificialHB.Name = "ArtificialHB" | |
| 436 | script:WaitForChild("ArtificialHB")
| |
| 437 | frame = Frame_Speed | |
| 438 | tf = 0 | |
| 439 | allowframeloss = false | |
| 440 | tossremainder = false | |
| 441 | lastframe = tick() | |
| 442 | script.ArtificialHB:Fire() | |
| 443 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 444 | tf = tf + s | |
| 445 | if tf >= frame then | |
| 446 | if allowframeloss then | |
| 447 | script.ArtificialHB:Fire() | |
| 448 | lastframe = tick() | |
| 449 | else | |
| 450 | for i = 1, math.floor(tf / frame) do | |
| 451 | script.ArtificialHB:Fire() | |
| 452 | end | |
| 453 | lastframe = tick() | |
| 454 | end | |
| 455 | if tossremainder then | |
| 456 | tf = 0 | |
| 457 | else | |
| 458 | tf = tf - frame * math.floor(tf / frame) | |
| 459 | end | |
| 460 | end | |
| 461 | end) | |
| 462 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 463 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 464 | end | |
| 465 | function PositiveAngle(NUMBER) | |
| 466 | if NUMBER >= 0 then | |
| 467 | NUMBER = 0 | |
| 468 | end | |
| 469 | return NUMBER | |
| 470 | end | |
| 471 | function NegativeAngle(NUMBER) | |
| 472 | if NUMBER <= 0 then | |
| 473 | NUMBER = 0 | |
| 474 | end | |
| 475 | return NUMBER | |
| 476 | end | |
| 477 | function Swait(NUMBER) | |
| 478 | if NUMBER == 0 or NUMBER == nil then | |
| 479 | ArtificialHB.Event:wait() | |
| 480 | else | |
| 481 | for i = 1, NUMBER do | |
| 482 | ArtificialHB.Event:wait() | |
| 483 | end | |
| 484 | end | |
| 485 | end | |
| 486 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 487 | local NEWMESH = IT(MESH) | |
| 488 | if MESH == "SpecialMesh" then | |
| 489 | NEWMESH.MeshType = MESHTYPE | |
| 490 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 491 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id=" .. MESHID | |
| 492 | end | |
| 493 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 494 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id=" .. TEXTUREID | |
| 495 | end | |
| 496 | end | |
| 497 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 498 | NEWMESH.Scale = SCALE | |
| 499 | NEWMESH.Parent = PARENT | |
| 500 | return NEWMESH | |
| 501 | end | |
| 502 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 503 | local NEWPART = IT("Part")
| |
| 504 | NEWPART.formFactor = FORMFACTOR | |
| 505 | NEWPART.Reflectance = REFLECTANCE | |
| 506 | NEWPART.Transparency = TRANSPARENCY | |
| 507 | NEWPART.CanCollide = false | |
| 508 | NEWPART.Locked = true | |
| 509 | NEWPART.Anchored = true | |
| 510 | if ANCHOR == false then | |
| 511 | NEWPART.Anchored = false | |
| 512 | end | |
| 513 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 514 | NEWPART.Name = NAME | |
| 515 | NEWPART.Size = SIZE | |
| 516 | NEWPART.Position = Torso.Position | |
| 517 | NEWPART.Material = MATERIAL | |
| 518 | NEWPART:BreakJoints() | |
| 519 | NEWPART.Parent = PARENT | |
| 520 | return NEWPART | |
| 521 | end | |
| 522 | local weldBetween = function(a, b) | |
| 523 | local weldd = Instance.new("ManualWeld")
| |
| 524 | weldd.Part0 = a | |
| 525 | weldd.Part1 = b | |
| 526 | weldd.C0 = CFrame.new() | |
| 527 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 528 | weldd.Parent = a | |
| 529 | return weldd | |
| 530 | end | |
| 531 | function QuaternionFromCFrame(cf) | |
| 532 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 533 | local trace = m00 + m11 + m22 | |
| 534 | if trace > 0 then | |
| 535 | local s = math.sqrt(1 + trace) | |
| 536 | local recip = 0.5 / s | |
| 537 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 538 | else | |
| 539 | local i = 0 | |
| 540 | if m00 < m11 then | |
| 541 | i = 1 | |
| 542 | end | |
| 543 | if m22 > (i == 0 and m00 or m11) then | |
| 544 | i = 2 | |
| 545 | end | |
| 546 | if i == 0 then | |
| 547 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 548 | local recip = 0.5 / s | |
| 549 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 550 | elseif i == 1 then | |
| 551 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 552 | local recip = 0.5 / s | |
| 553 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 554 | elseif i == 2 then | |
| 555 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 556 | local recip = 0.5 / s | |
| 557 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 558 | end | |
| 559 | end | |
| 560 | end | |
| 561 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 562 | local xs, ys, zs = x + x, y + y, z + z | |
| 563 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 564 | local xx = x * xs | |
| 565 | local xy = x * ys | |
| 566 | local xz = x * zs | |
| 567 | local yy = y * ys | |
| 568 | local yz = y * zs | |
| 569 | local zz = z * zs | |
| 570 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 571 | end | |
| 572 | function QuaternionSlerp(a, b, t) | |
| 573 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 574 | local startInterp, finishInterp | |
| 575 | if cosTheta >= 1.0E-4 then | |
| 576 | if 1 - cosTheta > 1.0E-4 then | |
| 577 | local theta = ACOS(cosTheta) | |
| 578 | local invSinTheta = 1 / SIN(theta) | |
| 579 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 580 | finishInterp = SIN(t * theta) * invSinTheta | |
| 581 | else | |
| 582 | startInterp = 1 - t | |
| 583 | finishInterp = t | |
| 584 | end | |
| 585 | elseif 1 + cosTheta > 1.0E-4 then | |
| 586 | local theta = ACOS(-cosTheta) | |
| 587 | local invSinTheta = 1 / SIN(theta) | |
| 588 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 589 | finishInterp = SIN(t * theta) * invSinTheta | |
| 590 | else | |
| 591 | startInterp = t - 1 | |
| 592 | finishInterp = t | |
| 593 | end | |
| 594 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 595 | end | |
| 596 | function Clerp(a, b, t) | |
| 597 | local qa = {
| |
| 598 | QuaternionFromCFrame(a) | |
| 599 | } | |
| 600 | local qb = {
| |
| 601 | QuaternionFromCFrame(b) | |
| 602 | } | |
| 603 | local ax, ay, az = a.x, a.y, a.z | |
| 604 | local bx, by, bz = b.x, b.y, b.z | |
| 605 | local _t = 1 - t | |
| 606 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 607 | end | |
| 608 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 609 | local frame = IT("Frame")
| |
| 610 | frame.BackgroundTransparency = TRANSPARENCY | |
| 611 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 612 | frame.Position = POSITION | |
| 613 | frame.Size = SIZE | |
| 614 | frame.BackgroundColor3 = COLOR | |
| 615 | frame.BorderColor3 = BORDERCOLOR | |
| 616 | frame.Name = NAME | |
| 617 | frame.Parent = PARENT | |
| 618 | return frame | |
| 619 | end | |
| 620 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 621 | local label = IT("TextLabel")
| |
| 622 | label.BackgroundTransparency = 1 | |
| 623 | label.Size = UD2(1, 0, 1, 0) | |
| 624 | label.Position = UD2(0, 0, 0, 0) | |
| 625 | label.TextColor3 = TEXTCOLOR | |
| 626 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 627 | label.TextTransparency = TRANSPARENCY | |
| 628 | label.FontSize = TEXTFONTSIZE | |
| 629 | label.Font = TEXTFONT | |
| 630 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 631 | label.TextScaled = false | |
| 632 | label.Text = TEXT | |
| 633 | label.Name = NAME | |
| 634 | label.Parent = PARENT | |
| 635 | return label | |
| 636 | end | |
| 637 | function NoOutlines(PART) | |
| 638 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 639 | end | |
| 640 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 641 | local NEWWELD = IT(TYPE) | |
| 642 | NEWWELD.Part0 = PART0 | |
| 643 | NEWWELD.Part1 = PART1 | |
| 644 | NEWWELD.C0 = C0 | |
| 645 | NEWWELD.C1 = C1 | |
| 646 | NEWWELD.Parent = PARENT | |
| 647 | return NEWWELD | |
| 648 | end | |
| 649 | local S = IT("Sound")
| |
| 650 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 651 | local NEWSOUND | |
| 652 | coroutine.resume(coroutine.create(function() | |
| 653 | NEWSOUND = S:Clone() | |
| 654 | NEWSOUND.Parent = PARENT | |
| 655 | NEWSOUND.Volume = VOLUME | |
| 656 | NEWSOUND.Pitch = PITCH | |
| 657 | NEWSOUND.EmitterSize = VOLUME * 3 | |
| 658 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID | |
| 659 | NEWSOUND:play() | |
| 660 | if DOESLOOP == true then | |
| 661 | NEWSOUND.Looped = true | |
| 662 | else | |
| 663 | repeat | |
| 664 | wait(1) | |
| 665 | until NEWSOUND.Playing == false | |
| 666 | NEWSOUND:remove() | |
| 667 | end | |
| 668 | end)) | |
| 669 | return NEWSOUND | |
| 670 | end | |
| 671 | function CFrameFromTopBack(at, top, back) | |
| 672 | local right = top:Cross(back) | |
| 673 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 674 | end | |
| 675 | function WACKYEFFECT(Table) | |
| 676 | local TYPE = Table.EffectType or "Sphere" | |
| 677 | local SIZE = Table.Size or VT(1, 1, 1) | |
| 678 | local ENDSIZE = Table.Size2 or VT(0, 0, 0) | |
| 679 | local TRANSPARENCY = Table.Transparency or 0 | |
| 680 | local ENDTRANSPARENCY = Table.Transparency2 or 1 | |
| 681 | local CFRAME = Table.CFrame or Torso.CFrame | |
| 682 | local MOVEDIRECTION = Table.MoveToPos or nil | |
| 683 | local ROTATION1 = Table.RotationX or 0 | |
| 684 | local ROTATION2 = Table.RotationY or 0 | |
| 685 | local ROTATION3 = Table.RotationZ or 0 | |
| 686 | local MATERIAL = Table.Material or "Neon" | |
| 687 | local COLOR = Table.Color or C3(1, 1, 1) | |
| 688 | local TIME = Table.Time or 45 | |
| 689 | local SOUNDID = Table.SoundID or nil | |
| 690 | local SOUNDPITCH = Table.SoundPitch or nil | |
| 691 | local SOUNDVOLUME = Table.SoundVolume or nil | |
| 692 | local USEBOOMERANGMATH = Table.UseBoomerangMath or false | |
| 693 | local BOOMERANG = Table.Boomerang or 0 | |
| 694 | local SIZEBOOMERANG = Table.SizeBoomerang or 0 | |
| 695 | coroutine.resume(coroutine.create(function() | |
| 696 | local PLAYSSOUND = false | |
| 697 | local SOUND | |
| 698 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1, 1, 1), true)
| |
| 699 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 700 | PLAYSSOUND = true | |
| 701 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 702 | end | |
| 703 | EFFECT.Color = COLOR | |
| 704 | local MSH | |
| 705 | if TYPE == "Sphere" then | |
| 706 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0, 0, 0))
| |
| 707 | elseif TYPE == "Block" or TYPE == "Box" then | |
| 708 | MSH = IT("BlockMesh", EFFECT)
| |
| 709 | MSH.Scale = SIZE | |
| 710 | elseif TYPE == "Wave" then | |
| 711 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0, 0, -SIZE.X / 8))
| |
| 712 | elseif TYPE == "Ring" then | |
| 713 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X, SIZE.X, 0.1), VT(0, 0, 0))
| |
| 714 | elseif TYPE == "Slash" then | |
| 715 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
| |
| 716 | elseif TYPE == "Round Slash" then | |
| 717 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
| |
| 718 | elseif TYPE == "Swirl" then | |
| 719 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "168892432", "", SIZE, VT(0, 0, 0))
| |
| 720 | elseif TYPE == "Skull" then | |
| 721 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0, 0, 0))
| |
| 722 | elseif TYPE == "Crystal" then | |
| 723 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "450656451", "", SIZE, VT(0, 0, 0))
| |
| 724 | end | |
| 725 | coroutine.resume(coroutine.create(function() | |
| 726 | if MSH ~= nil then | |
| 727 | local BOOMR1 = 1 + BOOMERANG / 50 | |
| 728 | local BOOMR2 = 1 + SIZEBOOMERANG / 50 | |
| 729 | local MOVESPEED = nil | |
| 730 | if MOVEDIRECTION ~= nil then | |
| 731 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 732 | end | |
| 733 | local GROWTH | |
| 734 | if USEBOOMERANGMATH == true then | |
| 735 | GROWTH = (SIZE - ENDSIZE) * (BOOMR2 + 1) | |
| 736 | else | |
| 737 | GROWTH = SIZE - ENDSIZE | |
| 738 | end | |
| 739 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 740 | if TYPE == "Block" then | |
| 741 | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) | |
| 742 | else | |
| 743 | EFFECT.CFrame = CFRAME | |
| 744 | end | |
| 745 | if USEBOOMERANGMATH == true then | |
| 746 | for LOOP = 1, TIME + 1 do | |
| 747 | Swait() | |
| 748 | MSH.Scale = MSH.Scale - VT(GROWTH.X * (1 - LOOP / TIME * BOOMR2), GROWTH.Y * (1 - LOOP / TIME * BOOMR2), GROWTH.Z * (1 - LOOP / TIME * BOOMR2)) * BOOMR2 / TIME | |
| 749 | if TYPE == "Wave" then | |
| 750 | MSH.Offset = VT(0, 0, -MSH.Scale.Z / 8) | |
| 751 | end | |
| 752 | EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME | |
| 753 | if TYPE == "Block" then | |
| 754 | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) | |
| 755 | else | |
| 756 | EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3)) | |
| 757 | end | |
| 758 | if MOVEDIRECTION ~= nil then | |
| 759 | local ORI = EFFECT.Orientation | |
| 760 | EFFECT.CFrame = CF(EFFECT.Position, MOVEDIRECTION) * CF(0, 0, -MOVESPEED * (1 - LOOP / TIME * BOOMR1)) | |
| 761 | EFFECT.Orientation = ORI | |
| 762 | end | |
| 763 | end | |
| 764 | else | |
| 765 | for LOOP = 1, TIME + 1 do | |
| 766 | Swait() | |
| 767 | MSH.Scale = MSH.Scale - GROWTH / TIME | |
| 768 | if TYPE == "Wave" then | |
| 769 | MSH.Offset = VT(0, 0, -MSH.Scale.Z / 8) | |
| 770 | end | |
| 771 | EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME | |
| 772 | if TYPE == "Block" then | |
| 773 | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) | |
| 774 | else | |
| 775 | EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3)) | |
| 776 | end | |
| 777 | if MOVEDIRECTION ~= nil then | |
| 778 | local ORI = EFFECT.Orientation | |
| 779 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 780 | EFFECT.Orientation = ORI | |
| 781 | end | |
| 782 | end | |
| 783 | end | |
| 784 | EFFECT.Transparency = 1 | |
| 785 | if PLAYSSOUND == false then | |
| 786 | EFFECT:remove() | |
| 787 | else | |
| 788 | repeat | |
| 789 | Swait() | |
| 790 | until EFFECT:FindFirstChildOfClass("Sound") == nil
| |
| 791 | EFFECT:remove() | |
| 792 | end | |
| 793 | elseif PLAYSSOUND == false then | |
| 794 | EFFECT:remove() | |
| 795 | else | |
| 796 | repeat | |
| 797 | Swait() | |
| 798 | until EFFECT:FindFirstChildOfClass("Sound") == nil
| |
| 799 | EFFECT:remove() | |
| 800 | end | |
| 801 | end)) | |
| 802 | return EFFECT | |
| 803 | end)) | |
| 804 | end | |
| 805 | function MakeForm(PART, TYPE) | |
| 806 | if TYPE == "Cyl" then | |
| 807 | local MSH = IT("CylinderMesh", PART)
| |
| 808 | elseif TYPE == "Ball" then | |
| 809 | local MSH = IT("SpecialMesh", PART)
| |
| 810 | MSH.MeshType = "Sphere" | |
| 811 | elseif TYPE == "Wedge" then | |
| 812 | local MSH = IT("SpecialMesh", PART)
| |
| 813 | MSH.MeshType = "Wedge" | |
| 814 | end | |
| 815 | end | |
| 816 | Debris = game:GetService("Debris")
| |
| 817 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 818 | local DIRECTION = CF(StartPos, EndPos).lookVector | |
| 819 | local Ignore = type(Ignore) == "table" and Ignore or {Ignore}
| |
| 820 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore)
| |
| 821 | end | |
| 822 | ||
| 823 | ||
| 824 | function Debree(Table) | |
| 825 | local KindOf = Table.Variant or "Ring" | |
| 826 | local Position = Table.Location or Torso.Position | |
| 827 | local Coloration = Table.Color or C3(1, 1, 1) | |
| 828 | local Texture = Table.Material or "Slate" | |
| 829 | local Fling = Table.Scatter or 1 | |
| 830 | local Number = Table.Amount or 1 | |
| 831 | local Rocks = Table.DebreeCount or 1 | |
| 832 | local Range = Table.Distance or 1 | |
| 833 | local Scale = Table.Size or 1 | |
| 834 | local Timer = Table.Delay or 1.5 | |
| 835 | coroutine.resume(coroutine.create(function() | |
| 836 | local ScaleVector = VT(Scale, Scale, Scale) | |
| 837 | local Boulders = {}
| |
| 838 | Position = CF(Position) | |
| 839 | if KindOf == "Ring" or KindOf == "Both" then | |
| 840 | for RockValue = 1, Number do | |
| 841 | local LOCATION = Position * ANGLES(RAD(0), RAD(360 / Number * RockValue), RAD(0)) * CF(0, MRANDOM(-math.ceil(Scale / 2), math.ceil(Scale / 2)), Range) | |
| 842 | local BOULDER = CreatePart(3, workspace, Texture, 0, 0, BRICKC("Pearl"), "Debree", ScaleVector, true)
| |
| 843 | BOULDER.CanCollide = true | |
| 844 | BOULDER.CFrame = LOCATION * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) | |
| 845 | BOULDER.Color = Coloration | |
| 846 | table.insert(Boulders, BOULDER) | |
| 847 | end | |
| 848 | end | |
| 849 | if KindOf == "Loose" or KindOf == "Both" then | |
| 850 | for RockValue = 1, Rocks do | |
| 851 | local LOCATION = Position * ANGLES(RAD(0), RAD(360 / Number * RockValue), RAD(0)) * CF(0, MRANDOM(-math.ceil(Scale - Scale / 2), math.ceil(Scale - Scale / 2)), 0.7) | |
| 852 | local BOULDER = CreatePart(3, workspace, Texture, 0, 0, BRICKC("Pearl"), "Debree", ScaleVector, false)
| |
| 853 | BOULDER.CanCollide = true | |
| 854 | BOULDER.CFrame = LOCATION * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) | |
| 855 | BOULDER.Velocity = CF(BOULDER.Position - VT(0, 4, 0), BOULDER.CFrame * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) * CF(0, 5, 0).p).lookVector * MRANDOM(Fling - Fling / 1.5, Fling + Fling / 1.5) | |
| 856 | BOULDER.Color = Coloration | |
| 857 | table.insert(Boulders, BOULDER) | |
| 858 | end | |
| 859 | end | |
| 860 | if KindOf == "Random" then | |
| 861 | for RockValue = 1, Number do | |
| 862 | local LOCATION = Position * ANGLES(RAD(0), RAD(360 / Number * RockValue), RAD(0)) * CF(0, MRANDOM(-math.ceil(Scale / 2), math.ceil(Scale / 2)), MRANDOM(0, Range)) | |
| 863 | local BOULDER = CreatePart(3, workspace, Texture, 0, 0, BRICKC("Pearl"), "Debree", ScaleVector, true)
| |
| 864 | BOULDER.CanCollide = true | |
| 865 | BOULDER.CFrame = LOCATION * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) | |
| 866 | BOULDER.Color = Coloration | |
| 867 | table.insert(Boulders, BOULDER) | |
| 868 | end | |
| 869 | end | |
| 870 | wait(Timer) | |
| 871 | for E = 1, 45 do | |
| 872 | Swait() | |
| 873 | for A = 1, #Boulders do | |
| 874 | Boulders[A].Transparency = Boulders[A].Transparency + 0.022222222222222223 | |
| 875 | end | |
| 876 | end | |
| 877 | for A = 1, #Boulders do | |
| 878 | Boulders[A]:Destroy() | |
| 879 | end | |
| 880 | end)) | |
| 881 | end | |
| 882 | - | local CAMSHAKE = script.CamShake |
| 882 | + | |
| 883 | - | CAMSHAKE.Parent = nil |
| 883 | + | |
| 884 | - | function CamShake(POSITION, RANGE, INTENSITY, TIME) |
| 884 | + | |
| 885 | - | local CHILDREN = workspace:GetDescendants() |
| 885 | + | |
| 886 | - | for index, CHILD in pairs(CHILDREN) do |
| 886 | + | |
| 887 | - | if CHILD.ClassName == "Model" then |
| 887 | + | |
| 888 | local GUI2 = IT("ImageLabel", GUI)
| |
| 889 | GUI2.BackgroundTransparency = 1 | |
| 890 | GUI2.BorderSizePixel = 0 | |
| 891 | - | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then |
| 891 | + | |
| 892 | - | local CAMSHAKER = CAMSHAKE:Clone() |
| 892 | + | |
| 893 | - | CAMSHAKER.Shake.Value = INTENSITY |
| 893 | + | |
| 894 | - | CAMSHAKER.Timer.Value = TIME |
| 894 | + | |
| 895 | - | CAMSHAKER.Parent = CHILD |
| 895 | + | |
| 896 | - | CAMSHAKER.Disabled = false |
| 896 | + | |
| 897 | GUI.Size = GUI.Size + UD2(SIZE / TIME, 0, SIZE / TIME, 0) | |
| 898 | GUI2.ImageTransparency = GUI2.ImageTransparency + 1 / TIME | |
| 899 | end | |
| 900 | PART:Remove() | |
| 901 | end)) | |
| 902 | end | |
| 903 | function Vocal(ID) | |
| 904 | if Head:FindFirstChild("Speak up") then
| |
| 905 | Head:FindFirstChild("Speak up").Playing = false
| |
| 906 | Debris:AddItem(Head:FindFirstChild("Speak up"), 0.2)
| |
| 907 | end | |
| 908 | local SOUND = CreateSound(ID, Head, 7, 1, false) | |
| 909 | SOUND.Name = "Speak up" | |
| 910 | end | |
| 911 | local BMUSIC = IT("Sound", RootPart)
| |
| 912 | local VOLUME = 2.5 | |
| 913 | local PITCH = 1 | |
| 914 | local SONGID = 513034340 | |
| 915 | local HALO = script.Halo | |
| 916 | HALO.Anchored = false | |
| 917 | local BASECOLOR = HALO.Color | |
| 918 | local SKILLFONT = "Antique" | |
| 919 | local SKILLTEXTSIZE = 6.5 | |
| 920 | local ATTACKS = {
| |
| 921 | {
| |
| 922 | "Temporal Temper", | |
| 923 | "Z" | |
| 924 | }, | |
| 925 | {
| |
| 926 | "Chronostasis", | |
| 927 | "X" | |
| 928 | }, | |
| 929 | {
| |
| 930 | "Fast Forward", | |
| 931 | "C" | |
| 932 | }, | |
| 933 | {
| |
| 934 | "Chronos Cannon", | |
| 935 | "V" | |
| 936 | }, | |
| 937 | {
| |
| 938 | "Temporalysis", | |
| 939 | "B" | |
| 940 | }, | |
| 941 | {
| |
| 942 | "Chronosyntax", | |
| 943 | "M" | |
| 944 | }, | |
| 945 | {
| |
| 946 | "Temporal Trap", | |
| 947 | "G" | |
| 948 | }, | |
| 949 | {
| |
| 950 | "Grandfather Time", | |
| 951 | "Q" | |
| 952 | } | |
| 953 | } | |
| 954 | for i = 1, #ATTACKS do | |
| 955 | local SKILLFRAME = CreateFrame(WEAPONGUI, 0.8, 2, UD2(0.87, 0, 1 - 0.04 * i, 0), UD2(0.13, 0, 0.03, 0), C3(0, 0, 0), C3(0.5, 0.5, 1), "Skill Frame") | |
| 956 | local SKILLTEXT = CreateLabel(SKILLFRAME, "[" .. ATTACKS[i][1] .. "]", BASECOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") | |
| 957 | SKILLTEXT.TextXAlignment = "Right" | |
| 958 | local BUTTONDISPLAY = CreateLabel(SKILLFRAME, "[" .. ATTACKS[i][2] .. "]", BASECOLOR, SKILLTEXTSIZE - 1, SKILLFONT, 0, 2, 0, "Skill text") | |
| 959 | BUTTONDISPLAY.TextXAlignment = "Left" | |
| 960 | end | |
| 961 | local CLOCKLOOP = 0 | |
| 962 | local CLOCKSPEED = 1 | |
| 963 | HALO.Parent = Character | |
| 964 | local HaloWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, HALO, CF(0, 0.65, 0) * ANGLES(RAD(-12), RAD(0), RAD(0)) * CF(0, 0.65, 0), CF(0, 0, 0))
| |
| 965 | local PRT = CreatePart(3, HALO, "Neon", 0, 0, "Mid gray", "Visor", VT(0.05, 0.1, 0.4) * (HALO.Size.Y * 10), false) | |
| 966 | PRT.Color = HALO.Color | |
| 967 | local WATCH1 = CreateWeldOrSnapOrMotor("Weld", PRT, HALO, PRT, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, -(PRT.Size.Z / 3 + 0.2)))
| |
| 968 | local PRT = CreatePart(3, HALO, "Neon", 0, 0, "Mid gray", "Visor", VT(0.05, 0.1, 0.26666666666666666) * (HALO.Size.Y * 10), false) | |
| 969 | PRT.Color = HALO.Color | |
| 970 | local WATCH2 = CreateWeldOrSnapOrMotor("Weld", PRT, HALO, PRT, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, -(PRT.Size.Z / 3 + 0.2)))
| |
| 971 | local PRT = CreatePart(3, HALO, "Neon", 0, 0, "Mid gray", "Visor", VT(0.15,0.1,0.15) * (HALO.Size.Y * 10), false) | |
| 972 | PRT.Color = HALO.Color | |
| 973 | MakeForm(PRT,"Cyl") | |
| 974 | local ad = CreateWeldOrSnapOrMotor("Weld", PRT, HALO, PRT, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0,0))
| |
| 975 | coroutine.resume(coroutine.create(function() | |
| 976 | while true do | |
| 977 | Swait() | |
| 978 | CLOCKLOOP = CLOCKLOOP - 1 * CLOCKSPEED | |
| 979 | WATCH1.C0 = Clerp(WATCH1.C0, CF(0, 0, 0) * ANGLES(RAD(0), RAD(CLOCKLOOP * 5), RAD(0)), 1 / Animation_Speed) | |
| 980 | WATCH2.C0 = Clerp(WATCH2.C0, CF(0, 0, 0) * ANGLES(RAD(0), RAD(CLOCKLOOP * 5 / 2), RAD(0)), 1 / Animation_Speed) | |
| 981 | if CLOCKLOOP <= -149 and VALUE1 == false then | |
| 982 | CLOCKLOOP = 0 | |
| 983 | end | |
| 984 | end | |
| 985 | end)) | |
| 986 | Neck.Name = "Weld" | |
| 987 | RootJoint.Name = "Weld" | |
| 988 | RightShoulder.Name = "Weld" | |
| 989 | LeftShoulder.Name = "Weld" | |
| 990 | RightHip.Name = "Weld" | |
| 991 | LeftHip.Name = "Weld" | |
| 992 | local DUST = script.Dust | |
| 993 | DUST:Remove() | |
| 994 | local PERMACHROME = script.Permachrome | |
| 995 | PERMACHROME.Parent = nil | |
| 996 | local GFC = script.GrandfatherClock | |
| 997 | GFC.Parent = nil | |
| 998 | local CLOCKPART = script.Clock | |
| 999 | CLOCKPART.Parent = nil | |
| 1000 | for _, v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 1001 | v:Stop() | |
| 1002 | end | |
| 1003 | for _, c in pairs(Character:GetChildren()) do | |
| 1004 | if c and c.Parent and c.ClassName == "Accessory" then | |
| 1005 | local ACCESSORY = c | |
| 1006 | local HANDLE = c.Handle | |
| 1007 | HANDLE.Parent = Character | |
| 1008 | if c then | |
| 1009 | if HANDLE:FindFirstChild("HatAttachment") or HANDLE:FindFirstChild("FaceFrontAttachment") or HANDLE:FindFirstChild("HairAttachment") then
| |
| 1010 | local WLD = weldBetween(Head, HANDLE) | |
| 1011 | else | |
| 1012 | local WLD = weldBetween(Torso, HANDLE) | |
| 1013 | end | |
| 1014 | end | |
| 1015 | HANDLE.Name = ACCESSORY.Name | |
| 1016 | ACCESSORY:remove() | |
| 1017 | end | |
| 1018 | end | |
| 1019 | local BODY = {}
| |
| 1020 | for _, c in pairs(Character:GetDescendants()) do | |
| 1021 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 1022 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 1023 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 1024 | end | |
| 1025 | table.insert(BODY, {
| |
| 1026 | c, | |
| 1027 | c.Parent, | |
| 1028 | c.Material, | |
| 1029 | c.Color, | |
| 1030 | c.Transparency, | |
| 1031 | c.Size, | |
| 1032 | c.Name | |
| 1033 | }) | |
| 1034 | elseif c:IsA("JointInstance") or c:IsA("Shirt") or c:IsA("Pants") then
| |
| 1035 | table.insert(BODY, {
| |
| 1036 | c, | |
| 1037 | c.Parent, | |
| 1038 | nil, | |
| 1039 | nil, | |
| 1040 | nil, | |
| 1041 | nil, | |
| 1042 | nil | |
| 1043 | }) | |
| 1044 | end | |
| 1045 | end | |
| 1046 | function refit() | |
| 1047 | Character.Parent = workspace | |
| 1048 | Effects.Parent = Character | |
| 1049 | for e = 1, #BODY do | |
| 1050 | if BODY[e] ~= nil then | |
| 1051 | local STUFF = BODY[e] | |
| 1052 | local PART = STUFF[1] | |
| 1053 | local PARENT = STUFF[2] | |
| 1054 | local MATERIAL = STUFF[3] | |
| 1055 | local COLOR = STUFF[4] | |
| 1056 | local TRANSPARENCY = STUFF[5] | |
| 1057 | local NAME = STUFF[7] | |
| 1058 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 1059 | PART.Material = MATERIAL | |
| 1060 | PART.Transparency = TRANSPARENCY | |
| 1061 | PART.Name = NAME | |
| 1062 | end | |
| 1063 | if PART.Parent ~= PARENT then | |
| 1064 | if PART.Name == "Head" or PART.Name == "Neck" or PART.Name == "Torso" then | |
| 1065 | Humanoid:remove() | |
| 1066 | end | |
| 1067 | PART.Parent = PARENT | |
| 1068 | if PART.Name == "Head" or PART.Name == "Neck" or PART.Name == "Torso" then | |
| 1069 | Humanoid = IT("Humanoid", Character)
| |
| 1070 | end | |
| 1071 | end | |
| 1072 | end | |
| 1073 | end | |
| 1074 | end | |
| 1075 | Humanoid.Died:connect(function() | |
| 1076 | refit() | |
| 1077 | end) | |
| 1078 | function ApplyDamage(Humanoid, Damage) | |
| 1079 | if Damage > 0 then | |
| 1080 | Damage = Damage * DAMAGEMULTIPLIER | |
| 1081 | if Humanoid.Health < 2000 then | |
| 1082 | if 0 < Humanoid.Health - Damage then | |
| 1083 | Humanoid.Health = Humanoid.Health - Damage | |
| 1084 | else | |
| 1085 | Humanoid.Parent:BreakJoints() | |
| 1086 | local NIL = script.TotalNil:Clone() | |
| 1087 | NIL.Parent = Humanoid.Parent | |
| 1088 | NIL.Disabled = false | |
| 1089 | end | |
| 1090 | else | |
| 1091 | Humanoid.Parent:BreakJoints() | |
| 1092 | local NIL = script.TotalNil:Clone() | |
| 1093 | NIL.Parent = Humanoid.Parent | |
| 1094 | NIL.Disabled = false | |
| 1095 | end | |
| 1096 | end | |
| 1097 | end | |
| 1098 | function ApplyAoE(POSITION, RANGE, MINDMG, MAXDMG, FLING, INSTAKILL) | |
| 1099 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 1100 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 1101 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1102 | if HUM then | |
| 1103 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1104 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
| 1105 | if INSTAKILL == true then | |
| 1106 | CHILD:BreakJoints() | |
| 1107 | local NIL = script.TotalNil:Clone() | |
| 1108 | NIL.Parent = CHILD | |
| 1109 | NIL.Disabled = false | |
| 1110 | else | |
| 1111 | local DMG = MRANDOM(MINDMG, MAXDMG) | |
| 1112 | ApplyDamage(HUM, DMG) | |
| 1113 | end | |
| 1114 | if FLING ~= 0 then | |
| 1115 | for _, c in pairs(CHILD:GetChildren()) do | |
| 1116 | if c:IsA("BasePart") then
| |
| 1117 | local bv = Instance.new("BodyVelocity")
| |
| 1118 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 1119 | bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING | |
| 1120 | bv.Parent = c | |
| 1121 | Debris:AddItem(bv, 0.05) | |
| 1122 | end | |
| 1123 | end | |
| 1124 | end | |
| 1125 | end | |
| 1126 | end | |
| 1127 | end | |
| 1128 | end | |
| 1129 | end | |
| 1130 | function TemporalTemper() | |
| 1131 | ATTACK = true | |
| 1132 | Rooted = true | |
| 1133 | for e = 0, 0.1, 0.1 / Animation_Speed do | |
| 1134 | Swait() | |
| 1135 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0.2, -0.1 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-15), RAD(0), RAD(-35)), 0.3 / Animation_Speed) | |
| 1136 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(35)), 0.3 / Animation_Speed) | |
| 1137 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-25)) * RIGHTSHOULDERC0, 1.5 / Animation_Speed) | |
| 1138 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1139 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(100), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 1140 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 1141 | end | |
| 1142 | for i = 1, 3 do | |
| 1143 | for e = 0, 0.3, 0.1 / Animation_Speed do | |
| 1144 | Swait() | |
| 1145 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0.2, -0.1 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-15), RAD(0), RAD(-35)), 0.3 / Animation_Speed) | |
| 1146 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(35)), 0.3 / Animation_Speed) | |
| 1147 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.4) * ANGLES(RAD(90), RAD(0), RAD(-25)) * RIGHTSHOULDERC0, 0.3 / Animation_Speed) | |
| 1148 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1149 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(100), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 1150 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 0.3 / Animation_Speed) | |
| 1151 | end | |
| 1152 | WACKYEFFECT({
| |
| 1153 | Time = 75, | |
| 1154 | EffectType = "Wave", | |
| 1155 | Size = VT(1, 0, 1), | |
| 1156 | Size2 = VT(3, 3, 3) + VT(i, 0, i), | |
| 1157 | Transparency = 0.8, | |
| 1158 | Transparency2 = 1, | |
| 1159 | CFrame = RightArm.CFrame * CF(0, 1.2 + i, 0), | |
| 1160 | MoveToPos = nil, | |
| 1161 | RotationX = 0, | |
| 1162 | RotationY = 5, | |
| 1163 | RotationZ = 0, | |
| 1164 | Material = "Neon", | |
| 1165 | Color = BASECOLOR, | |
| 1166 | SoundID = 588738949, | |
| 1167 | SoundPitch = 1 - i / 10, | |
| 1168 | SoundVolume = 4, | |
| 1169 | UseBoomerangMath = true, | |
| 1170 | Boomerang = 0, | |
| 1171 | SizeBoomerang = 15 | |
| 1172 | }) | |
| 1173 | end | |
| 1174 | for i = 0, 0.1, 0.1 / Animation_Speed do | |
| 1175 | Swait() | |
| 1176 | WACKYEFFECT({
| |
| 1177 | Time = 15, | |
| 1178 | EffectType = "Wave", | |
| 1179 | Size = VT(1, 2, 1), | |
| 1180 | Size2 = VT(2, 4, 2), | |
| 1181 | Transparency = 0.8, | |
| 1182 | Transparency2 = 1, | |
| 1183 | CFrame = RightArm.CFrame, | |
| 1184 | MoveToPos = nil, | |
| 1185 | RotationX = 0, | |
| 1186 | RotationY = 5, | |
| 1187 | RotationZ = 0, | |
| 1188 | Material = "Neon", | |
| 1189 | Color = BASECOLOR, | |
| 1190 | SoundID = nil, | |
| 1191 | SoundPitch = 0, | |
| 1192 | SoundVolume = 0, | |
| 1193 | UseBoomerangMath = true, | |
| 1194 | Boomerang = 0, | |
| 1195 | SizeBoomerang = 15 | |
| 1196 | }) | |
| 1197 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, -0.65, -0.35 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(60), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1198 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1199 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.4) * ANGLES(RAD(65), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1200 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1201 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(50), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1202 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(60), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1203 | end | |
| 1204 | for i = 0, 0.15, 0.1 / Animation_Speed do | |
| 1205 | Swait() | |
| 1206 | WACKYEFFECT({
| |
| 1207 | Time = 15, | |
| 1208 | EffectType = "Wave", | |
| 1209 | Size = VT(1, 2, 1), | |
| 1210 | Size2 = VT(2, 4, 2), | |
| 1211 | Transparency = 0.8, | |
| 1212 | Transparency2 = 1, | |
| 1213 | CFrame = RightArm.CFrame, | |
| 1214 | MoveToPos = nil, | |
| 1215 | RotationX = 0, | |
| 1216 | RotationY = 5, | |
| 1217 | RotationZ = 0, | |
| 1218 | Material = "Neon", | |
| 1219 | Color = BASECOLOR, | |
| 1220 | SoundID = nil, | |
| 1221 | SoundPitch = 0, | |
| 1222 | SoundVolume = 0, | |
| 1223 | UseBoomerangMath = true, | |
| 1224 | Boomerang = 0, | |
| 1225 | SizeBoomerang = 15 | |
| 1226 | }) | |
| 1227 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, -0.31, -0.5 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(60), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1228 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1229 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -1) * ANGLES(RAD(65), RAD(0), RAD(-15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1230 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1231 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.2 - 0.05 * COS(SINE / 12), -0.4) * ANGLES(RAD(50), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1232 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.2 - 0.05 * COS(SINE / 12), -0.4) * ANGLES(RAD(60), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1233 | end | |
| 1234 | CreateSound(588694531, RightArm, 5, 1, false) | |
| 1235 | coroutine.resume(coroutine.create(function() | |
| 1236 | local DIST = 0 | |
| 1237 | local HITFLOOR, HITPOS = Raycast(RightArm.Position, CF(RightArm.Position, RightArm.CFrame * CF(0, -1, 0).p).lookVector, 4, Character) | |
| 1238 | if HITFLOOR then | |
| 1239 | repeat | |
| 1240 | Swait() | |
| 1241 | DIST = (RootPart.Position - HITPOS).Magnitude | |
| 1242 | ApplyAoE(HITPOS, 35, 0, 0, -15, false) | |
| 1243 | until DIST > 20 | |
| 1244 | for i = 1, 5 do | |
| 1245 | WACKYEFFECT({
| |
| 1246 | EffectType = "Wave", | |
| 1247 | Size = VT(0, 5, 0), | |
| 1248 | Size2 = VT(i * 5, 5, i * 5), | |
| 1249 | Transparency = 0.6, | |
| 1250 | Transparency2 = 1, | |
| 1251 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(MRANDOM(-5, 5))), | |
| 1252 | MoveToPos = nil, | |
| 1253 | RotationX = 0.1, | |
| 1254 | RotationY = 1, | |
| 1255 | RotationZ = -0.1, | |
| 1256 | Material = "Neon", | |
| 1257 | Color = BASECOLOR, | |
| 1258 | SoundID = 765590102, | |
| 1259 | SoundPitch = MRANDOM(5, 15) / 10, | |
| 1260 | SoundVolume = 5, | |
| 1261 | UseBoomerangMath = false, | |
| 1262 | Boomerang = 0, | |
| 1263 | SizeBoomerang = 0 | |
| 1264 | }) | |
| 1265 | end | |
| 1266 | ||
| 1267 | ApplyAoE(HITPOS, 15, 25, 35, 125, false) | |
| 1268 | Debree({
| |
| 1269 | Delay = 4, | |
| 1270 | Variant = "Random", | |
| 1271 | Location = HITPOS, | |
| 1272 | Color = HITFLOOR.Color, | |
| 1273 | Size = 2, | |
| 1274 | Distance = 15, | |
| 1275 | Material = HITFLOOR.Material, | |
| 1276 | Scatter = 1, | |
| 1277 | Amount = MRANDOM(7, 12), | |
| 1278 | DebreeCount = 8 | |
| 1279 | }) | |
| 1280 | Debree({
| |
| 1281 | Delay = 4, | |
| 1282 | Variant = "Both", | |
| 1283 | Location = HITPOS, | |
| 1284 | Color = HITFLOOR.Color, | |
| 1285 | Size = 3, | |
| 1286 | Distance = 15, | |
| 1287 | Material = HITFLOOR.Material, | |
| 1288 | Scatter = 35, | |
| 1289 | Amount = MRANDOM(35, 45), | |
| 1290 | DebreeCount = 7 | |
| 1291 | }) | |
| 1292 | end | |
| 1293 | end)) | |
| 1294 | for i = 0, 0.5, 0.1 / Animation_Speed do | |
| 1295 | Swait() | |
| 1296 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, -0.31, -0.5 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(60), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1297 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1298 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -1) * ANGLES(RAD(65), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1299 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1300 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.2 - 0.05 * COS(SINE / 12), -0.4) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1301 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.2 - 0.05 * COS(SINE / 12), -0.4) * ANGLES(RAD(60), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1302 | end | |
| 1303 | ATTACK = false | |
| 1304 | Rooted = false | |
| 1305 | end | |
| 1306 | function Chronostasis() | |
| 1307 | if Cam:FindFirstChild("ColorCorrection") == nil then
| |
| 1308 | if TIMESPOT == nil then | |
| 1309 | local E = 0 | |
| 1310 | repeat | |
| 1311 | wait() | |
| 1312 | E = E + 1 | |
| 1313 | until KEYHOLD == false | |
| 1314 | TIMESPOT = RootPart.CFrame | |
| 1315 | TIMEVELOCITY = RootPart.Velocity | |
| 1316 | TIMESTAMP = IT("Model", Effects)
| |
| 1317 | TIMESTAMP.Name = "STAMP" | |
| 1318 | for _, c in pairs(Character:GetChildren()) do | |
| 1319 | if c.ClassName == "Part" and (c.Name == "HumanoidRootPart" or c.Name == "Torso" or c.Name == "Right Arm" or c.Name == "Left Arm" or c.Name == "Right Leg" or c.Name == "Left Leg" or c.Name == "Head") then | |
| 1320 | do | |
| 1321 | local FADER = CreatePart(3, TIMESTAMP, "Neon", 0, 1, BRICKC("Pearl"), c.Name, c.Size, true)
| |
| 1322 | FADER.CFrame = c.CFrame | |
| 1323 | FADER.Color = BASECOLOR | |
| 1324 | if FADER.Name == "Head" then | |
| 1325 | FADER.Size = VT(1, 1, 1) | |
| 1326 | elseif FADER.Name == "Torso" then | |
| 1327 | CreateSound(588738949, FADER, 5, 1, false) | |
| 1328 | elseif FADER.Name == "HumanoidRootPart" then | |
| 1329 | TIMESTAMP.PrimaryPart = FADER | |
| 1330 | end | |
| 1331 | if c ~= RootPart then | |
| 1332 | coroutine.resume(coroutine.create(function() | |
| 1333 | for i = 1, 15 do | |
| 1334 | Swait() | |
| 1335 | FADER.Transparency = FADER.Transparency - 0.013333333333333334 | |
| 1336 | end | |
| 1337 | end)) | |
| 1338 | end | |
| 1339 | end | |
| 1340 | end | |
| 1341 | end | |
| 1342 | if E > 8 then | |
| 1343 | local CFRAME = CF(Mouse.Hit.p + VT(0, 3.15, 0)) * ANGLES(RAD(0), RAD(RootPart.Orientation.Y), RAD(0)) | |
| 1344 | TIMESTAMP:SetPrimaryPartCFrame(CFRAME) | |
| 1345 | TIMESPOT = CFRAME | |
| 1346 | end | |
| 1347 | else | |
| 1348 | coroutine.resume(coroutine.create(function() | |
| 1349 | local FX = IT("ColorCorrectionEffect", Cam)
| |
| 1350 | FX.Brightness = 1 | |
| 1351 | FX.Saturation = -1 | |
| 1352 | for i = 1, 4 do | |
| 1353 | Swait() | |
| 1354 | FX.Brightness = FX.Brightness - 0.25 | |
| 1355 | end | |
| 1356 | for i = 1, 45 do | |
| 1357 | Swait() | |
| 1358 | FX.Saturation = FX.Saturation + 0.022222222222222223 | |
| 1359 | end | |
| 1360 | FX:Remove() | |
| 1361 | end)) | |
| 1362 | WACKYEFFECT({
| |
| 1363 | EffectType = "Sphere", | |
| 1364 | Size = VT(4, 6, 4) / 1.1, | |
| 1365 | Size2 = VT(7, 7, 7) / 1.1, | |
| 1366 | Transparency = 0, | |
| 1367 | Transparency2 = 1, | |
| 1368 | CFrame = CF(RootPart.Position), | |
| 1369 | MoveToPos = nil, | |
| 1370 | RotationX = 0, | |
| 1371 | RotationY = 0, | |
| 1372 | RotationZ = 0, | |
| 1373 | Material = "Neon", | |
| 1374 | Color = C3(0, 0, 0), | |
| 1375 | SoundID = nil, | |
| 1376 | SoundPitch = nil, | |
| 1377 | SoundVolume = nil, | |
| 1378 | UseBoomerangMath = false, | |
| 1379 | Boomerang = 0, | |
| 1380 | SizeBoomerang = 0 | |
| 1381 | }) | |
| 1382 | WACKYEFFECT({
| |
| 1383 | EffectType = "Sphere", | |
| 1384 | Size = VT(4, 6, 4), | |
| 1385 | Size2 = VT(7, 7, 7), | |
| 1386 | Transparency = 0.8, | |
| 1387 | Transparency2 = 1, | |
| 1388 | CFrame = CF(RootPart.Position), | |
| 1389 | MoveToPos = nil, | |
| 1390 | RotationX = 0, | |
| 1391 | RotationY = 0, | |
| 1392 | RotationZ = 0, | |
| 1393 | Material = "Neon", | |
| 1394 | Color = BASECOLOR, | |
| 1395 | SoundID = 782199941, | |
| 1396 | SoundPitch = 1, | |
| 1397 | SoundVolume = 4, | |
| 1398 | UseBoomerangMath = false, | |
| 1399 | Boomerang = 0, | |
| 1400 | SizeBoomerang = 0 | |
| 1401 | }) | |
| 1402 | CreateSound(782202168, Torso, 5, 1, false) | |
| 1403 | RootPart.CFrame = TIMESPOT | |
| 1404 | TIMESPOT = nil | |
| 1405 | TIMESTAMP:Remove() | |
| 1406 | TIMESTAMP = nil | |
| 1407 | Swait() | |
| 1408 | RootPart.Velocity = TIMEVELOCITY | |
| 1409 | end | |
| 1410 | end | |
| 1411 | end | |
| 1412 | function FastForward() | |
| 1413 | ATTACK = true | |
| 1414 | Rooted = true | |
| 1415 | for i = 0, 0.12, 0.1 / Animation_Speed do | |
| 1416 | Swait() | |
| 1417 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 1418 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(-2.5 * COS(SINE / 12)), RAD(-25)), 1 / Animation_Speed) | |
| 1419 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(50), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1420 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1.8 / Animation_Speed) | |
| 1421 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1422 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1423 | end | |
| 1424 | for i = 0, 0.1, 0.1 / Animation_Speed do | |
| 1425 | Swait() | |
| 1426 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(5), RAD(25)), 1 / Animation_Speed) | |
| 1427 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-10 - 2.5 * SIN(SINE / 12)), RAD(-2.5 * COS(SINE / 12)), RAD(-25)), 1 / Animation_Speed) | |
| 1428 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(170), RAD(-35), RAD(6)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1429 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1430 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.8 - 0.05 * COS(SINE / 12), -0.4) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(2), RAD(0), RAD(-15)), 1 / Animation_Speed) | |
| 1431 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1.03, -0.97 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1432 | end | |
| 1433 | local BUILDUP = true | |
| 1434 | local NEWCLOCK = HALO:Clone() | |
| 1435 | NEWCLOCK:ClearAllChildren() | |
| 1436 | NEWCLOCK.Size = NEWCLOCK.Size * 1.5 | |
| 1437 | NEWCLOCK.Anchored = true | |
| 1438 | NEWCLOCK.Parent = Effects | |
| 1439 | NEWCLOCK.Transparency = 1 | |
| 1440 | local TICKTOCK = CreateSound(447682521, NEWCLOCK, 0, 0.7, true) | |
| 1441 | TICKTOCK.EmitterSize = 70 | |
| 1442 | coroutine.resume(coroutine.create(function() | |
| 1443 | repeat | |
| 1444 | NEWCLOCK.CFrame = RightArm.CFrame * CF(0, -6, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 1445 | Swait() | |
| 1446 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 1447 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-5 - 2.5 * SIN(SINE / 12)), RAD(-2.5 * COS(SINE / 12)), RAD(-25)), 1 / Animation_Speed) | |
| 1448 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.75 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(160), RAD(-45), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1449 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1450 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1451 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1452 | until BUILDUP == false | |
| 1453 | end)) | |
| 1454 | local PRT = CreatePart(3, NEWCLOCK, "Neon", 0, 1, "Mid gray", "Visor", VT(0.05, 0.1, 0.4) * (NEWCLOCK.Size.Y * 10), true) | |
| 1455 | PRT.Color = HALO.Color | |
| 1456 | local PRT1 = CreatePart(3, NEWCLOCK, "Neon", 0, 1, "Mid gray", "Visor", VT(0.05, 0.1, 0.26666666666666666) * (NEWCLOCK.Size.Y * 10), true) | |
| 1457 | PRT1.Color = HALO.Color | |
| 1458 | local PRT2 = CreatePart(3, NEWCLOCK, "Neon", 0, 0, "Mid gray", "Visor", VT(0.15,0.1,0.15) * (NEWCLOCK.Size.Y * 10), false) | |
| 1459 | PRT2.Color = HALO.Color | |
| 1460 | MakeForm(PRT2,"Cyl") | |
| 1461 | local SPIN = true | |
| 1462 | local SPEED = 1 | |
| 1463 | local LOOP = 0 | |
| 1464 | coroutine.resume(coroutine.create(function() | |
| 1465 | repeat | |
| 1466 | Swait() | |
| 1467 | LOOP = LOOP - 1 * SPEED | |
| 1468 | PRT.CFrame = NEWCLOCK.CFrame * ANGLES(RAD(0), RAD(LOOP * 5), RAD(0)) * CF(0, 0, -(PRT.Size.Z / 3 + 0.2)) | |
| 1469 | PRT1.CFrame = NEWCLOCK.CFrame * ANGLES(RAD(0), RAD(LOOP * 5 / 2), RAD(0)) * CF(0, 0, -(PRT1.Size.Z / 3 + 0.2)) | |
| 1470 | PRT2.CFrame = NEWCLOCK.CFrame * ANGLES(RAD(0), RAD(0), RAD(0)) * CF(0, 0, 0) | |
| 1471 | if LOOP <= -149 and VALUE1 == false then | |
| 1472 | LOOP = 0 | |
| 1473 | end | |
| 1474 | until SPIN == false | |
| 1475 | NEWCLOCK:Destroy() | |
| 1476 | end)) | |
| 1477 | for i = 1, 25 do | |
| 1478 | Swait() | |
| 1479 | NEWCLOCK.Transparency = NEWCLOCK.Transparency - 0.04 | |
| 1480 | PRT.Transparency = NEWCLOCK.Transparency | |
| 1481 | PRT1.Transparency = NEWCLOCK.Transparency | |
| 1482 | PRT2.Transparency = NEWCLOCK.Transparency | |
| 1483 | TICKTOCK.Volume = TICKTOCK.Volume + 0.4 | |
| 1484 | end | |
| 1485 | wait(0.5) | |
| 1486 | for i = 1, 120 do | |
| 1487 | Swait() | |
| 1488 | SPEED = SPEED + 0.04285714285714286 | |
| 1489 | TICKTOCK.Pitch = 0.7 * (0.5 + SPEED / 2) | |
| 1490 | end | |
| 1491 | BUILDUP = false | |
| 1492 | for i = 0, 0.5, 0.1 / Animation_Speed do | |
| 1493 | Swait() | |
| 1494 | NEWCLOCK.CFrame = RightArm.CFrame * CF(0, -6, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 1495 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(5), RAD(25)), 1 / Animation_Speed) | |
| 1496 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-10 - 2.5 * SIN(SINE / 12)), RAD(-2.5 * COS(SINE / 12)), RAD(-25)), 1 / Animation_Speed) | |
| 1497 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(170), RAD(-35), RAD(6)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1498 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1499 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.8 - 0.05 * COS(SINE / 12), -0.4) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(2), RAD(0), RAD(-15)), 1 / Animation_Speed) | |
| 1500 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1501 | end | |
| 1502 | WACKYEFFECT({
| |
| 1503 | Time = 25, | |
| 1504 | EffectType = "Sphere", | |
| 1505 | Size = VT(0, 0, 0), | |
| 1506 | Size2 = VT(SCALE * i, SCALE * i, SCALE * i), | |
| 1507 | Transparency = 0.8, | |
| 1508 | Transparency2 = 1, | |
| 1509 | CFrame = CF(NEWCLOCK.Position), | |
| 1510 | MoveToPos = nil, | |
| 1511 | RotationX = 0, | |
| 1512 | RotationY = 0, | |
| 1513 | RotationZ = 0, | |
| 1514 | Material = "Neon", | |
| 1515 | Color = BASECOLOR, | |
| 1516 | SoundID = nil, | |
| 1517 | SoundPitch = nil, | |
| 1518 | SoundVolume = nil, | |
| 1519 | UseBoomerangMath = false, | |
| 1520 | Boomerang = 0, | |
| 1521 | SizeBoomerang = 0 | |
| 1522 | - | CamShake(NEWCLOCK.Position, 125, 7, 35) |
| 1522 | + | |
| 1523 | - | CreateSound(743521450, Effects, 10, 1, false) |
| 1523 | + | |
| 1524 | - | local SCALE = 50 |
| 1524 | + | |
| 1525 | ClockEffect(CF(NEWCLOCK.Position), 150, 45) | |
| 1526 | local AFFECTEDPARTS = {}
| |
| 1527 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 1528 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 1529 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1530 | if HUM then | |
| 1531 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1532 | ||
| 1533 | if TORSO and 65 >= (TORSO.Position - NEWCLOCK.Position).Magnitude then | |
| 1534 | CHILD:BreakJoints() | |
| 1535 | local NIL = script.TotalNil:Clone() | |
| 1536 | NIL.Parent = CHILD | |
| 1537 | NIL.Disabled = false | |
| 1538 | for index, PART in pairs(CHILD:GetChildren()) do | |
| 1539 | if PART:IsA("BasePart") and PART.Name ~= "HumanoidRootPart" then
| |
| 1540 | PART.Color = C3(PART.Color.r / 1.2, PART.Color.g / 1.2, PART.Color.b / 1.2) | |
| 1541 | table.insert(AFFECTEDPARTS, PART) | |
| 1542 | elseif PART:IsA("Accessory") then
| |
| 1543 | PART:Remove() | |
| 1544 | end | |
| 1545 | end | |
| 1546 | end | |
| 1547 | end | |
| 1548 | end | |
| 1549 | end | |
| 1550 | ||
| 1551 | if #AFFECTEDPARTS > 0 then | |
| 1552 | coroutine.resume(coroutine.create(function() | |
| 1553 | wait(1) | |
| 1554 | local PARTICLES = {}
| |
| 1555 | for E = 1, #AFFECTEDPARTS do | |
| 1556 | local PARTICLE = DUST:Clone() | |
| 1557 | PARTICLE.Parent = AFFECTEDPARTS[E] | |
| 1558 | PARTICLE.Color = ColorSequence.new(AFFECTEDPARTS[E].Color) | |
| 1559 | PARTICLE.Enabled = true | |
| 1560 | table.insert(PARTICLES, PARTICLE) | |
| 1561 | end | |
| 1562 | for i = 1, 120 do | |
| 1563 | Swait() | |
| 1564 | for E = 1, #AFFECTEDPARTS do | |
| 1565 | AFFECTEDPARTS[E].Transparency = AFFECTEDPARTS[E].Transparency + 0.008333333333333333 | |
| 1566 | for index, CHILD in pairs(AFFECTEDPARTS[E]:GetChildren()) do | |
| 1567 | if CHILD:IsA("Texture") or CHILD:IsA("Decal") then
| |
| 1568 | CHILD.Transparency = AFFECTEDPARTS[E].Transparency | |
| 1569 | end | |
| 1570 | end | |
| 1571 | end | |
| 1572 | end | |
| 1573 | for E = 1, #PARTICLES do | |
| 1574 | PARTICLES[E].Enabled = false | |
| 1575 | end | |
| 1576 | for E = 1, #AFFECTEDPARTS do | |
| 1577 | Debris:AddItem(AFFECTEDPARTS[E], 1.75) | |
| 1578 | end | |
| 1579 | end)) | |
| 1580 | end | |
| 1581 | coroutine.resume(coroutine.create(function() | |
| 1582 | for i = 1, 25 do | |
| 1583 | Swait() | |
| 1584 | NEWCLOCK.Transparency = NEWCLOCK.Transparency + 0.04 | |
| 1585 | PRT.Transparency = NEWCLOCK.Transparency | |
| 1586 | PRT1.Transparency = NEWCLOCK.Transparency | |
| 1587 | PRT2.Transparency = NEWCLOCK.Transparency | |
| 1588 | TICKTOCK.Volume = TICKTOCK.Volume - 0.4 | |
| 1589 | end | |
| 1590 | SPIN = false | |
| 1591 | end)) | |
| 1592 | for i = 0, 0.12, 0.1 / Animation_Speed do | |
| 1593 | Swait() | |
| 1594 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 1595 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(-2.5 * COS(SINE / 12)), RAD(-25)), 1 / Animation_Speed) | |
| 1596 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(50), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1597 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1.8 / Animation_Speed) | |
| 1598 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1599 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1600 | end | |
| 1601 | ATTACK = false | |
| 1602 | Rooted = false | |
| 1603 | end | |
| 1604 | function ChronosCannon() | |
| 1605 | ATTACK = true | |
| 1606 | Rooted = false | |
| 1607 | local CHROMES = {}
| |
| 1608 | local AFFECTEDPEOPLE = {}
| |
| 1609 | coroutine.resume(coroutine.create(function() | |
| 1610 | Humanoid.PlatformStand = true | |
| 1611 | local GYRO = IT("BodyGyro")
| |
| 1612 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 1613 | GYRO.Parent = RootPart | |
| 1614 | GYRO.D = 270 | |
| 1615 | GYRO.P = 4000 | |
| 1616 | GYRO.MaxTorque = VT(40000, 40000, 40000) | |
| 1617 | local POSITION = IT("BodyPosition", RootPart)
| |
| 1618 | POSITION.Position = RootPart.Position + VT(0, 2, 0) | |
| 1619 | POSITION.D = 450 | |
| 1620 | POSITION.P = 40000 | |
| 1621 | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1622 | repeat | |
| 1623 | Swait() | |
| 1624 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 1625 | until ATTACK == false | |
| 1626 | Humanoid.PlatformStand = false | |
| 1627 | GYRO:Remove() | |
| 1628 | POSITION:Remove() | |
| 1629 | end)) | |
| 1630 | CLOCKSPEED = 2 | |
| 1631 | for i = 0, 1, 0.1 / Animation_Speed do | |
| 1632 | Swait() | |
| 1633 | WACKYEFFECT({
| |
| 1634 | Time = 15, | |
| 1635 | EffectType = "Wave", | |
| 1636 | Size = VT(1, 2, 1), | |
| 1637 | Size2 = VT(2, 4, 2), | |
| 1638 | Transparency = 0.8, | |
| 1639 | Transparency2 = 1, | |
| 1640 | CFrame = RightArm.CFrame, | |
| 1641 | MoveToPos = nil, | |
| 1642 | RotationX = 0, | |
| 1643 | RotationY = 5, | |
| 1644 | RotationZ = 0, | |
| 1645 | Material = "Neon", | |
| 1646 | Color = BASECOLOR, | |
| 1647 | SoundID = nil, | |
| 1648 | SoundPitch = 0, | |
| 1649 | SoundVolume = 0, | |
| 1650 | UseBoomerangMath = true, | |
| 1651 | Boomerang = 0, | |
| 1652 | SizeBoomerang = 15 | |
| 1653 | }) | |
| 1654 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(10), RAD(0), RAD(45)), 1 / Animation_Speed) | |
| 1655 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
| 1656 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1657 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1658 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1659 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1660 | end | |
| 1661 | CreateSound(743521450, RightArm, 6, 0.8, false) | |
| 1662 | CLOCKSPEED = 0 | |
| 1663 | coroutine.resume(coroutine.create(function() | |
| 1664 | local CFRAME = RootPart.CFrame * CF(0, 0, -2) | |
| 1665 | local COLISSION = false | |
| 1666 | local POSN | |
| 1667 | local function AoE(POS, RANGE) | |
| 1668 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 1669 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 1670 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1671 | if HUM then | |
| 1672 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1673 | if TORSO and RANGE >= (TORSO.Position - POS).Magnitude then | |
| 1674 | local PASS = true | |
| 1675 | for E = 1, #AFFECTEDPEOPLE do | |
| 1676 | if AFFECTEDPEOPLE[E][1] == CHILD then | |
| 1677 | PASS = false | |
| 1678 | end | |
| 1679 | end | |
| 1680 | if PASS == true then | |
| 1681 | local CHROME = PERMACHROME:Clone() | |
| 1682 | CHROME.Parent = CHILD | |
| 1683 | CHROME.Disabled = false | |
| 1684 | local UNDO = IT("BoolValue", CHROME)
| |
| 1685 | UNDO.Name = "Undo" | |
| 1686 | table.insert(CHROMES, CHROME) | |
| 1687 | local TIMESTOPPED = false | |
| 1688 | if CHILD:FindFirstChild("TimeStopMark") then
| |
| 1689 | TIMESTOPPED = true | |
| 1690 | end | |
| 1691 | table.insert(AFFECTEDPEOPLE, {CHILD, TIMESTOPPED})
| |
| 1692 | local MARK = IT("Folder", CHILD)
| |
| 1693 | MARK.Name = "TimeStopMark" | |
| 1694 | for index, PART in pairs(CHILD:GetChildren()) do | |
| 1695 | if PART:IsA("BasePart") and PART.Name ~= "HumanoidRootPart" and TIMESTOPPED == false then
| |
| 1696 | PART.Anchored = true | |
| 1697 | local POSITION = IT("BodyPosition", PART)
| |
| 1698 | POSITION.Position = PART.Position | |
| 1699 | POSITION.D = 450 | |
| 1700 | POSITION.P = 4000 | |
| 1701 | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1702 | POSITION.Name = "TimeStopPosition" | |
| 1703 | end | |
| 1704 | end | |
| 1705 | end | |
| 1706 | end | |
| 1707 | end | |
| 1708 | end | |
| 1709 | end | |
| 1710 | end | |
| 1711 | for i = 1, 25 do | |
| 1712 | for E = 1, 4 do | |
| 1713 | CFRAME = CFRAME * CF(0, 0, -7) | |
| 1714 | local HIT, POS, NORMAL = Raycast(CFRAME.p, CFRAME.lookVector, 23, Character) | |
| 1715 | if HIT then | |
| 1716 | POSN = POS | |
| 1717 | WACKYEFFECT({
| |
| 1718 | Time = 35, | |
| 1719 | EffectType = "Ring", | |
| 1720 | Size = VT(12, 12, 0) / 3, | |
| 1721 | Size2 = VT(15, 15, 0) / 3, | |
| 1722 | Transparency = 0.5, | |
| 1723 | Transparency2 = 1, | |
| 1724 | CFrame = CFRAME * ANGLES(RAD(0), RAD(0), RAD(0)), | |
| 1725 | MoveToPos = nil, | |
| 1726 | RotationX = 0, | |
| 1727 | RotationY = 0, | |
| 1728 | RotationZ = 0, | |
| 1729 | Material = "Neon", | |
| 1730 | Color = C3(1, 1, 1), | |
| 1731 | SoundID = 743521450, | |
| 1732 | SoundPitch = 1, | |
| 1733 | SoundVolume = 7, | |
| 1734 | UseBoomerangMath = false, | |
| 1735 | Boomerang = 0, | |
| 1736 | SizeBoomerang = 0 | |
| 1737 | }) | |
| 1738 | COLISSION = true | |
| 1739 | break | |
| 1740 | else | |
| 1741 | WACKYEFFECT({
| |
| 1742 | Time = 50, | |
| 1743 | EffectType = "Sphere", | |
| 1744 | Size = VT(6, 6, 6) + VT(E, E, E), | |
| 1745 | Size2 = VT(5, 5, 5) + VT(E, E, E), | |
| 1746 | Transparency = 0, | |
| 1747 | Transparency2 = 1, | |
| 1748 | CFrame = CF(CFRAME.p), | |
| 1749 | MoveToPos = nil, | |
| 1750 | RotationX = 0, | |
| 1751 | RotationY = 0, | |
| 1752 | RotationZ = 0, | |
| 1753 | Material = "Neon", | |
| 1754 | Color = BASECOLOR, | |
| 1755 | SoundID = nil, | |
| 1756 | SoundPitch = 1, | |
| 1757 | SoundVolume = 6, | |
| 1758 | UseBoomerangMath = false, | |
| 1759 | Boomerang = 0, | |
| 1760 | SizeBoomerang = 0 | |
| 1761 | }) | |
| 1762 | for i = 1, 5 do | |
| 1763 | WACKYEFFECT({
| |
| 1764 | Time = 25, | |
| 1765 | EffectType = "Wave", | |
| 1766 | Size = VT(0, 5, 0), | |
| 1767 | Size2 = (VT(i * 5, 8, i * 5) + VT(E * 8, 0, E * 8)) / 2, | |
| 1768 | Transparency = 0.8, | |
| 1769 | Transparency2 = 1, | |
| 1770 | CFrame = CFRAME * ANGLES(RAD(90), RAD(MRANDOM(0, 360)), RAD(MRANDOM(-5, 5))), | |
| 1771 | MoveToPos = nil, | |
| 1772 | RotationX = MRANDOM(-1, 1), | |
| 1773 | RotationY = MRANDOM(-1, 1), | |
| 1774 | RotationZ = MRANDOM(-1, 1), | |
| 1775 | Material = "Neon", | |
| 1776 | Color = BASECOLOR, | |
| 1777 | SoundID = nil, | |
| 1778 | SoundPitch = MRANDOM(5, 15) / 10, | |
| 1779 | SoundVolume = 5, | |
| 1780 | UseBoomerangMath = true, | |
| 1781 | Boomerang = 0, | |
| 1782 | SizeBoomerang = 25 | |
| 1783 | }) | |
| 1784 | end | |
| 1785 | end | |
| 1786 | end | |
| 1787 | if COLISSION == true then | |
| 1788 | break | |
| 1789 | else | |
| 1790 | AoE(CFRAME.p, 5) | |
| 1791 | local LOCATION = CFRAME * ANGLES(RAD(0), RAD(0), RAD(MRANDOM(0, 360))) * CF(0, MRANDOM(5, 15), 0) | |
| 1792 | ClockEffect(LOCATION, 22, 32) | |
| 1793 | ||
| 1794 | end | |
| 1795 | Swait() | |
| 1796 | end | |
| 1797 | if COLISSION == true then | |
| 1798 | local HITFLOOR, HITPOS = Raycast(POSN + VT(0, 1, 0), CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character) | |
| 1799 | if HITFLOOR and HITFLOOR.Anchored == true then | |
| 1800 | Debree({
| |
| 1801 | Delay = 5, | |
| 1802 | Variant = "Ring", | |
| 1803 | Location = HITPOS, | |
| 1804 | Color = HITFLOOR.Color, | |
| 1805 | Size = 5, | |
| 1806 | Distance = 25, | |
| 1807 | Material = HITFLOOR.Material, | |
| 1808 | Scatter = 1, | |
| 1809 | Amount = MRANDOM(35, 45), | |
| 1810 | DebreeCount = 8 | |
| 1811 | }) | |
| 1812 | end | |
| 1813 | WACKYEFFECT({
| |
| 1814 | Time = 100, | |
| 1815 | EffectType = "Crystal", | |
| 1816 | Size = VT(50, 50, 50) / 190, | |
| 1817 | Size2 = VT(45, 45, 45) / 190, | |
| 1818 | Transparency = 0.15, | |
| 1819 | Transparency2 = 1, | |
| 1820 | CFrame = CF(POSN), | |
| 1821 | MoveToPos = nil, | |
| 1822 | RotationX = 0, | |
| 1823 | RotationY = 4, | |
| 1824 | RotationZ = 4, | |
| 1825 | Material = "Neon", | |
| 1826 | Color = BASECOLOR, | |
| 1827 | SoundID = 588736245, | |
| 1828 | SoundPitch = 1, | |
| 1829 | SoundVolume = 6, | |
| 1830 | UseBoomerangMath = false, | |
| 1831 | Boomerang = 0, | |
| 1832 | SizeBoomerang = 0 | |
| 1833 | }) | |
| 1834 | WACKYEFFECT({
| |
| 1835 | Time = 100, | |
| 1836 | EffectType = "Sphere", | |
| 1837 | Size = VT(50, 50, 50), | |
| 1838 | Size2 = VT(45, 45, 45), | |
| 1839 | Transparency = 0.5, | |
| 1840 | Transparency2 = 1, | |
| 1841 | CFrame = CF(POSN), | |
| 1842 | MoveToPos = nil, | |
| 1843 | RotationX = 0, | |
| 1844 | RotationY = 0, | |
| 1845 | RotationZ = 0, | |
| 1846 | Material = "Neon", | |
| 1847 | Color = BASECOLOR, | |
| 1848 | SoundID = 588736245, | |
| 1849 | SoundPitch = 1, | |
| 1850 | SoundVolume = 6, | |
| 1851 | UseBoomerangMath = false, | |
| 1852 | Boomerang = 0, | |
| 1853 | SizeBoomerang = 0 | |
| 1854 | }) | |
| 1855 | if #AFFECTEDPEOPLE > 0 then | |
| 1856 | wait(1) | |
| 1857 | CreateSound(908895929, Effects, 2, 1.5, false) | |
| 1858 | for E = 1, #CHROMES do | |
| 1859 | CHROMES[E].Undo.Value = true | |
| 1860 | end | |
| 1861 | for E = 1, #AFFECTEDPEOPLE do | |
| 1862 | for index, PART in pairs(AFFECTEDPEOPLE[E][1]:GetChildren()) do | |
| 1863 | if PART:IsA("BasePart") then
| |
| 1864 | if AFFECTEDPEOPLE[E][2] == false then | |
| 1865 | PART.Anchored = false | |
| 1866 | end | |
| 1867 | if PART.Name == "Torso" or PART.Name == "UpperTorso" then | |
| 1868 | CreateSound(588694531, PART, 2, MRANDOM(8, 12) / 10, false) | |
| 1869 | end | |
| 1870 | if PART:FindFirstChild("TimeStopPosition") and AFFECTEDPEOPLE[E][2] == false then
| |
| 1871 | PART:FindFirstChild("TimeStopPosition"):Remove()
| |
| 1872 | end | |
| 1873 | elseif PART:IsA("Humanoid") then
| |
| 1874 | ApplyDamage(PART, 600000) | |
| 1875 | elseif PART.Name == "TimeStopMark" and AFFECTEDPEOPLE[E][2] == false then | |
| 1876 | PART:Remove() | |
| 1877 | end | |
| 1878 | end | |
| 1879 | - | ClockEffect(CF(POSN), 70, 25) |
| 1879 | + | |
| 1880 | - | CamShake(POSN, 140, 8, 25) |
| 1880 | + | |
| 1881 | - | for i = 1, 70 do |
| 1881 | + | |
| 1882 | for i = 0, 1, 0.1 / Animation_Speed do | |
| 1883 | - | AoE(POSN, 25) |
| 1883 | + | |
| 1884 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(10), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
| 1885 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed) | |
| 1886 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1887 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1888 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1889 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1890 | end | |
| 1891 | CLOCKSPEED = 1 | |
| 1892 | ATTACK = false | |
| 1893 | Rooted = false | |
| 1894 | end | |
| 1895 | function Temporalysis() | |
| 1896 | if ANIM == "Walk" or ANIM == "Idle" then | |
| 1897 | ATTACK = true | |
| 1898 | Rooted = true | |
| 1899 | UNANCHOR = false | |
| 1900 | coroutine.resume(coroutine.create(function() | |
| 1901 | for i = 1, 15 do | |
| 1902 | Swait() | |
| 1903 | RootPart.CFrame = RootPart.CFrame * CF(0, (15 - i) / 15, 0) | |
| 1904 | end | |
| 1905 | end)) | |
| 1906 | do | |
| 1907 | local NEWCLOCK = HALO:Clone() | |
| 1908 | NEWCLOCK:ClearAllChildren() | |
| 1909 | NEWCLOCK.Size = NEWCLOCK.Size * 22 | |
| 1910 | NEWCLOCK.Anchored = true | |
| 1911 | NEWCLOCK.Parent = Effects | |
| 1912 | NEWCLOCK.Transparency = 1 | |
| 1913 | NEWCLOCK.CFrame = RootPart.CFrame * CF(0, -4.25, 0) | |
| 1914 | local TICKTOCK = CreateSound(447682521, NEWCLOCK, 0, 0.7, true) | |
| 1915 | TICKTOCK.EmitterSize = 70 | |
| 1916 | local PRT = CreatePart(3, NEWCLOCK, "Neon", 0, 1, "Mid gray", "Visor", VT(0.05, 0.1, 0.4) * (NEWCLOCK.Size.Y * 10), true) | |
| 1917 | PRT.Color = HALO.Color | |
| 1918 | local PRT1 = CreatePart(3, NEWCLOCK, "Neon", 0, 1, "Mid gray", "Visor", VT(0.05, 0.1, 0.26666666666666666) * (NEWCLOCK.Size.Y * 10), true) | |
| 1919 | PRT1.Color = HALO.Color | |
| 1920 | local PRT2 = CreatePart(3, NEWCLOCK, "Neon", 0, 1, "Mid gray", "Visor", VT(0.15,0.1,0.15) * (NEWCLOCK.Size.Y * 10), false) | |
| 1921 | PRT2.Color = HALO.Color | |
| 1922 | MakeForm(PRT2,"Cyl") | |
| 1923 | local SPIN = true | |
| 1924 | local SPEED = 1 | |
| 1925 | local LOOP = 0 | |
| 1926 | coroutine.resume(coroutine.create(function() | |
| 1927 | repeat | |
| 1928 | Swait() | |
| 1929 | LOOP = LOOP - 1 * SPEED | |
| 1930 | PRT.CFrame = NEWCLOCK.CFrame * ANGLES(RAD(0), RAD(LOOP * 5), RAD(0)) * CF(0, 0, -(PRT.Size.Z / 3 + 2.5)) | |
| 1931 | PRT1.CFrame = NEWCLOCK.CFrame * ANGLES(RAD(0), RAD(LOOP * 5 / 2), RAD(0)) * CF(0, 0, -(PRT1.Size.Z / 3 + 2.5)) | |
| 1932 | PRT2.CFrame = NEWCLOCK.CFrame * ANGLES(RAD(0), RAD(0), RAD(0)) * CF(0, 0, 0) | |
| 1933 | if LOOP <= -149 and VALUE1 == false then | |
| 1934 | LOOP = 0 | |
| 1935 | end | |
| 1936 | until SPIN == false | |
| 1937 | for i = 1, 45 do | |
| 1938 | Swait() | |
| 1939 | NEWCLOCK.Transparency = NEWCLOCK.Transparency + 0.022222222222222223 | |
| 1940 | PRT.Transparency = NEWCLOCK.Transparency | |
| 1941 | PRT1.Transparency = NEWCLOCK.Transparency | |
| 1942 | PRT2.Transparency = NEWCLOCK.Transparency | |
| 1943 | end | |
| 1944 | NEWCLOCK:Destroy() | |
| 1945 | end)) | |
| 1946 | for i = 1, 45 do | |
| 1947 | Swait() | |
| 1948 | NEWCLOCK.Transparency = NEWCLOCK.Transparency - 0.022222222222222223 | |
| 1949 | PRT.Transparency = NEWCLOCK.Transparency | |
| 1950 | PRT1.Transparency = NEWCLOCK.Transparency | |
| 1951 | PRT2.Transparency = NEWCLOCK.Transparency | |
| 1952 | TICKTOCK.Volume = TICKTOCK.Volume + 0.2222222222222222 | |
| 1953 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.1 * COS(SINE * 1.2), 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1954 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1955 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.65, 0.3 + 0.05 * SIN(SINE / 12), -0.7) * ANGLES(RAD(0), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(90), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1956 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.65, 0.15 + 0.05 * SIN(SINE / 12), -0.6) * ANGLES(RAD(0), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1957 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3 - 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
| 1958 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.3 - 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(15)), 2 / Animation_Speed) | |
| 1959 | end | |
| 1960 | coroutine.resume(coroutine.create(function() | |
| 1961 | ClockEffect(NEWCLOCK.CFrame, NEWCLOCK.Size.X, 65) | |
| 1962 | for i = 1, 75 do | |
| 1963 | Swait() | |
| 1964 | SPEED = SPEED - 0.006666666666666667 | |
| 1965 | TICKTOCK.Pitch = 0.7 * SPEED | |
| 1966 | end | |
| 1967 | coroutine.resume(coroutine.create(function() | |
| 1968 | local FX = IT("ColorCorrectionEffect", Cam)
| |
| 1969 | FX.Brightness = 1 | |
| 1970 | FX.Saturation = -1 | |
| 1971 | for i = 1, 15 do | |
| 1972 | Swait() | |
| 1973 | FX.Brightness = FX.Brightness - 0.06666666666666667 | |
| 1974 | end | |
| 1975 | for i = 1, 125 do | |
| 1976 | Swait() | |
| 1977 | FX.Saturation = FX.Saturation + 0.008 | |
| 1978 | end | |
| 1979 | FX:Remove() | |
| 1980 | end)) | |
| 1981 | coroutine.resume(coroutine.create(function() | |
| 1982 | for i = 1, 75 do | |
| 1983 | Swait() | |
| 1984 | SPEED = SPEED - 0.006666666666666667 | |
| 1985 | TICKTOCK.Pitch = 0.7 * SPEED | |
| 1986 | end | |
| 1987 | end)) | |
| 1988 | local AFFECTEDPEOPLE = {}
| |
| 1989 | local CHROMES = {}
| |
| 1990 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 1991 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 1992 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1993 | if HUM then | |
| 1994 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1995 | if TORSO and (TORSO.Position - NEWCLOCK.Position).Magnitude <= NEWCLOCK.Size.X / 2 then | |
| 1996 | local PASS = true | |
| 1997 | if CHILD:FindFirstChild("TimeStopMark") then
| |
| 1998 | PASS = false | |
| 1999 | end | |
| 2000 | if PASS == true then | |
| 2001 | local CHROME = PERMACHROME:Clone() | |
| 2002 | CHROME.Parent = CHILD | |
| 2003 | CHROME.Disabled = false | |
| 2004 | local UNDO = IT("BoolValue", CHROME)
| |
| 2005 | UNDO.Name = "Undo" | |
| 2006 | table.insert(CHROMES, CHROME) | |
| 2007 | table.insert(AFFECTEDPEOPLE, CHILD) | |
| 2008 | local MARK = IT("Folder", CHILD)
| |
| 2009 | MARK.Name = "TimeStopMark" | |
| 2010 | for index, PART in pairs(CHILD:GetChildren()) do | |
| 2011 | if PART:IsA("BasePart") and PART.Name ~= "HumanoidRootPart" then
| |
| 2012 | PART.Anchored = true | |
| 2013 | local POSITION = IT("BodyPosition", PART)
| |
| 2014 | POSITION.Position = PART.Position | |
| 2015 | POSITION.D = 450 | |
| 2016 | POSITION.P = 4000 | |
| 2017 | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2018 | POSITION.Name = "TimeStopPosition" | |
| 2019 | end | |
| 2020 | end | |
| 2021 | end | |
| 2022 | end | |
| 2023 | end | |
| 2024 | end | |
| 2025 | end | |
| 2026 | if #AFFECTEDPEOPLE > 0 then | |
| 2027 | wait(7) | |
| 2028 | end | |
| 2029 | SPIN = false | |
| 2030 | if #AFFECTEDPEOPLE > 0 then | |
| 2031 | CreateSound(743521450, NEWCLOCK, 2, 3, false) | |
| 2032 | for E = 1, #CHROMES do | |
| 2033 | CHROMES[E].Undo.Value = true | |
| 2034 | end | |
| 2035 | for E = 1, #AFFECTEDPEOPLE do | |
| 2036 | for index, PART in pairs(AFFECTEDPEOPLE[E]:GetChildren()) do | |
| 2037 | if PART:IsA("BasePart") then
| |
| 2038 | PART.Anchored = false | |
| 2039 | if PART:FindFirstChild("TimeStopPosition") then
| |
| 2040 | PART:FindFirstChild("TimeStopPosition"):Remove()
| |
| 2041 | end | |
| 2042 | elseif PART.Name == "TimeStopMark" then | |
| 2043 | PART:Remove() | |
| 2044 | end | |
| 2045 | end | |
| 2046 | end | |
| 2047 | end | |
| 2048 | end)) | |
| 2049 | for i = 0, 0.7, 0.1 / Animation_Speed do | |
| 2050 | Swait() | |
| 2051 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2052 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2053 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(160), RAD(0), RAD(35)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2054 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(160), RAD(0), RAD(-35)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2055 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
| 2056 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(15)), 2 / Animation_Speed) | |
| 2057 | end | |
| 2058 | UNANCHOR = true | |
| 2059 | ATTACK = false | |
| 2060 | Rooted = false | |
| 2061 | end | |
| 2062 | end | |
| 2063 | end | |
| 2064 | function TemporalTrap() | |
| 2065 | ATTACK = true | |
| 2066 | Rooted = true | |
| 2067 | for i = 0, 1, 0.1 / Animation_Speed do | |
| 2068 | Swait() | |
| 2069 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 2070 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-5 - 2.5 * SIN(SINE / 12)), RAD(-2.5 * COS(SINE / 12)), RAD(-25)), 1 / Animation_Speed) | |
| 2071 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.75 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(160), RAD(-45), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2072 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2073 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2074 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2075 | end | |
| 2076 | coroutine.resume(coroutine.create(function() | |
| 2077 | local CFRAME = CF(Mouse.Hit.p) * ANGLES(RAD(0), RAD(RootPart.Orientation.Y), RAD(0)) | |
| 2078 | local CFRAME2 = CF(Mouse.Hit.p) * ANGLES(RAD(0), RAD(RootPart.Orientation.Y), RAD(0)) | |
| 2079 | local CLOCK = CLOCKPART:Clone() | |
| 2080 | CLOCK.Parent = Effects | |
| 2081 | CLOCK.Transparency = 1 | |
| 2082 | CLOCK.Anchored = true | |
| 2083 | local PRT = CreatePart(3, CLOCK, "Metal", 0, 1, "Really black", "Visor", VT(0.02, 0.05, 0.4) * (CLOCK.Size.Y * 10), true) | |
| 2084 | local PRT1 = CreatePart(3, CLOCK, "Metal", 0, 1, "Really black", "Visor", VT(0.02, 0.05, 0.26666666666666666) * (CLOCK.Size.Y * 10), true) | |
| 2085 | PRT.CFrame = CLOCK.CFrame * CF(0, 0, PRT.Size.Z / 2) | |
| 2086 | PRT1.CFrame = CLOCK.CFrame * CF(0, 0, PRT1.Size.Z / 2) | |
| 2087 | WACKYEFFECT({
| |
| 2088 | Time = 25, | |
| 2089 | EffectType = "Sphere", | |
| 2090 | Size = VT(0, 0, 0), | |
| 2091 | Size2 = VT(150, 0.2, 150), | |
| 2092 | Transparency = 0.5, | |
| 2093 | Transparency2 = 1, | |
| 2094 | CFrame = CFRAME2, | |
| 2095 | MoveToPos = nil, | |
| 2096 | RotationX = 0, | |
| 2097 | RotationY = 0, | |
| 2098 | RotationZ = 0, | |
| 2099 | Material = "Neon", | |
| 2100 | Color = BASECOLOR, | |
| 2101 | SoundID = 743521450, | |
| 2102 | SoundPitch = 1.5, | |
| 2103 | SoundVolume = 6, | |
| 2104 | UseBoomerangMath = false, | |
| 2105 | Boomerang = 0, | |
| 2106 | SizeBoomerang = 0 | |
| 2107 | }) | |
| 2108 | for index, PART in pairs(CLOCK:GetDescendants()) do | |
| 2109 | if PART:IsA("Decal") then
| |
| 2110 | PART.Transparency = 1 | |
| 2111 | end | |
| 2112 | end | |
| 2113 | for i = 1, 61 do | |
| 2114 | CLOCK.CFrame = CFRAME * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 2115 | CLOCK.Transparency = CLOCK.Transparency - 0.016666666666666666 | |
| 2116 | for index, PART in pairs(CLOCK:GetDescendants()) do | |
| 2117 | if PART:IsA("Decal") then
| |
| 2118 | PART.Transparency = PART.Transparency - 0.016666666666666666 | |
| 2119 | elseif PART:IsA("BasePart") then
| |
| 2120 | PART.Transparency = CLOCK.Transparency | |
| 2121 | end | |
| 2122 | end | |
| 2123 | PRT.CFrame = CLOCK.CFrame * CF(0, 0, PRT.Size.Z / 2) | |
| 2124 | PRT1.CFrame = CLOCK.CFrame * CF(0, 0, PRT1.Size.Z / 2) | |
| 2125 | CFRAME = CFRAME * CF(0, (60 - i) / 55, 0) | |
| 2126 | Swait() | |
| 2127 | end | |
| 2128 | wait(0.1) | |
| 2129 | ClockEffect(CLOCK.CFrame, 45, 35) | |
| 2130 | local TICKTOCK = CreateSound(447682521, CLOCK, 0, 0.7, true) | |
| 2131 | TICKTOCK.EmitterSize = 45 | |
| 2132 | coroutine.resume(coroutine.create(function() | |
| 2133 | for i = 1, 35 do | |
| 2134 | Swait() | |
| 2135 | TICKTOCK.Volume = TICKTOCK.Volume + 0.17142857142857143 | |
| 2136 | end | |
| 2137 | end)) | |
| 2138 | local LOOP = 1 | |
| 2139 | local SPINNING = true | |
| 2140 | local ACTIVE = false | |
| 2141 | local LOOPED = 0 | |
| 2142 | local AFFECTEDENTITIES = {}
| |
| 2143 | repeat | |
| 2144 | Swait() | |
| 2145 | LOOP = LOOP - 1 | |
| 2146 | PRT.CFrame = CLOCK.CFrame * ANGLES(RAD(0), RAD(-LOOP * 5), RAD(0)) * CF(0, 0, PRT.Size.Z / 2) | |
| 2147 | PRT1.CFrame = CLOCK.CFrame * ANGLES(RAD(0), RAD(-LOOP * 5 / 2), RAD(0)) * CF(0, 0, PRT1.Size.Z / 2) | |
| 2148 | if LOOP <= -145 then | |
| 2149 | LOOP = 0 | |
| 2150 | if ACTIVE == false then | |
| 2151 | ClockEffect(CLOCK.CFrame, 45, 35) | |
| 2152 | WACKYEFFECT({
| |
| 2153 | Time = 25, | |
| 2154 | EffectType = "Sphere", | |
| 2155 | Size = VT(0, 0, 0), | |
| 2156 | Size2 = VT(150, 0.2, 150), | |
| 2157 | Transparency = 0.5, | |
| 2158 | Transparency2 = 1, | |
| 2159 | CFrame = CFRAME2, | |
| 2160 | MoveToPos = nil, | |
| 2161 | RotationX = 0, | |
| 2162 | RotationY = 0, | |
| 2163 | RotationZ = 0, | |
| 2164 | Material = "Neon", | |
| 2165 | Color = BASECOLOR, | |
| 2166 | SoundID = 743521450, | |
| 2167 | SoundPitch = 1.5, | |
| 2168 | SoundVolume = 6, | |
| 2169 | UseBoomerangMath = false, | |
| 2170 | Boomerang = 0, | |
| 2171 | SizeBoomerang = 0 | |
| 2172 | }) | |
| 2173 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 2174 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2175 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2176 | if HUM then | |
| 2177 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2178 | if TORSO and 0 < HUM.Health and (TORSO.Position - CFRAME2.p).Magnitude <= 75 then | |
| 2179 | ApplyDamage(HUM, 15) | |
| 2180 | table.insert(AFFECTEDENTITIES, CHILD) | |
| 2181 | ACTIVE = true | |
| 2182 | end | |
| 2183 | end | |
| 2184 | end | |
| 2185 | end | |
| 2186 | if ACTIVE == true then | |
| 2187 | ClockEffect(CLOCK.CFrame, 80, 65) | |
| 2188 | ||
| 2189 | local CLOCKER = WACKYEFFECT({
| |
| 2190 | Time = 500, | |
| 2191 | EffectType = "Crystal", | |
| 2192 | Size = VT(150, 150, 150) / 190, | |
| 2193 | Size2 = VT(145, 145, 145) / 190, | |
| 2194 | Transparency = 0.5, | |
| 2195 | Transparency2 = 1, | |
| 2196 | CFrame = CFRAME2, | |
| 2197 | MoveToPos = nil, | |
| 2198 | RotationX = 0, | |
| 2199 | RotationY = 4, | |
| 2200 | RotationZ = 4, | |
| 2201 | Material = "Neon", | |
| 2202 | Color = BASECOLOR, | |
| 2203 | SoundID = 588697034, | |
| 2204 | SoundPitch = 0.8, | |
| 2205 | SoundVolume = 6, | |
| 2206 | UseBoomerangMath = false, | |
| 2207 | Boomerang = 0, | |
| 2208 | SizeBoomerang = 0 | |
| 2209 | }) | |
| 2210 | WACKYEFFECT({
| |
| 2211 | Time = 500, | |
| 2212 | EffectType = "Sphere", | |
| 2213 | Size = VT(150, 150, 150), | |
| 2214 | Size2 = VT(145, 145, 145), | |
| 2215 | Transparency = 0.85, | |
| 2216 | Transparency2 = 1, | |
| 2217 | CFrame = CFRAME2, | |
| 2218 | MoveToPos = nil, | |
| 2219 | RotationX = 0, | |
| 2220 | RotationY = 0, | |
| 2221 | RotationZ = 0, | |
| 2222 | Material = "Neon", | |
| 2223 | Color = BASECOLOR, | |
| 2224 | SoundID = 908895929, | |
| 2225 | SoundPitch = 1, | |
| 2226 | SoundVolume = 10, | |
| 2227 | UseBoomerangMath = true, | |
| 2228 | Boomerang = 3, | |
| 2229 | SizeBoomerang = 3 | |
| 2230 | }) | |
| 2231 | coroutine.resume(coroutine.create(function() | |
| 2232 | for i = 1, 495 do | |
| 2233 | Swait() | |
| 2234 | for E = 1, #AFFECTEDENTITIES do | |
| 2235 | local CHILD = AFFECTEDENTITIES[E] | |
| 2236 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2237 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2238 | if HUM and TORSO and HUM.Health > 0 and (TORSO.Position - CFRAME2.p).Magnitude > 75 then | |
| 2239 | TORSO.CFrame = CF(CFRAME2.p) * ANGLES(RAD(0), RAD(TORSO.Orientation.Y), RAD(0)) | |
| 2240 | ApplyDamage(HUM, 65) | |
| 2241 | CreateSound(782199941, TORSO, 6, 1.5, false) | |
| 2242 | end | |
| 2243 | end | |
| 2244 | end | |
| 2245 | SPINNING = false | |
| 2246 | end)) | |
| 2247 | end | |
| 2248 | end | |
| 2249 | LOOPED = LOOPED + 1 | |
| 2250 | if LOOPED >= 3 and ACTIVE == false then | |
| 2251 | SPINNING = false | |
| 2252 | end | |
| 2253 | end | |
| 2254 | until SPINNING == false | |
| 2255 | WACKYEFFECT({
| |
| 2256 | Time = 35, | |
| 2257 | EffectType = "Sphere", | |
| 2258 | Size = VT(150, 0.2, 150), | |
| 2259 | Size2 = VT(0, 0, 0), | |
| 2260 | Transparency = 1, | |
| 2261 | Transparency2 = 0, | |
| 2262 | CFrame = CFRAME2, | |
| 2263 | MoveToPos = nil, | |
| 2264 | RotationX = 0, | |
| 2265 | RotationY = 0, | |
| 2266 | RotationZ = 0, | |
| 2267 | Material = "Neon", | |
| 2268 | Color = BASECOLOR, | |
| 2269 | SoundID = 743521450, | |
| 2270 | SoundPitch = 1.5, | |
| 2271 | SoundVolume = 6, | |
| 2272 | UseBoomerangMath = false, | |
| 2273 | Boomerang = 0, | |
| 2274 | SizeBoomerang = 0 | |
| 2275 | }) | |
| 2276 | for i = 1, 61 do | |
| 2277 | CLOCK.CFrame = CFRAME * ANGLES(RAD(-90), RAD(0), RAD(0)) | |
| 2278 | CLOCK.Transparency = CLOCK.Transparency + 0.016666666666666666 | |
| 2279 | for index, PART in pairs(CLOCK:GetDescendants()) do | |
| 2280 | if PART:IsA("Decal") then
| |
| 2281 | PART.Transparency = PART.Transparency + 0.016666666666666666 | |
| 2282 | elseif PART:IsA("BasePart") then
| |
| 2283 | PART.Transparency = CLOCK.Transparency | |
| 2284 | end | |
| 2285 | end | |
| 2286 | LOOP = LOOP - 1 | |
| 2287 | PRT.CFrame = CLOCK.CFrame * ANGLES(RAD(0), RAD(-LOOP * 5), RAD(0)) * CF(0, 0, PRT.Size.Z / 2) | |
| 2288 | PRT1.CFrame = CLOCK.CFrame * ANGLES(RAD(0), RAD(-LOOP * 5 / 2), RAD(0)) * CF(0, 0, PRT1.Size.Z / 2) | |
| 2289 | CFRAME = CFRAME * CF(0, -(60 - i) / 35, 0) | |
| 2290 | TICKTOCK.Volume = TICKTOCK.Volume - 0.1 | |
| 2291 | Swait() | |
| 2292 | end | |
| 2293 | CLOCK:Remove() | |
| 2294 | end)) | |
| 2295 | for i = 0, 1, 0.1 / Animation_Speed do | |
| 2296 | Swait() | |
| 2297 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(5), RAD(25)), 1 / Animation_Speed) | |
| 2298 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-10 - 2.5 * SIN(SINE / 12)), RAD(-2.5 * COS(SINE / 12)), RAD(-25)), 1 / Animation_Speed) | |
| 2299 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(170), RAD(-35), RAD(6)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2300 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2301 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.8 - 0.05 * COS(SINE / 12), -0.4) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(2), RAD(0), RAD(-15)), 1 / Animation_Speed) | |
| 2302 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1.03, -0.97 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2303 | end | |
| 2304 | ATTACK = false | |
| 2305 | Rooted = false | |
| 2306 | end | |
| 2307 | function GrandfatherTime() | |
| 2308 | GFT = true | |
| 2309 | ATTACK = true | |
| 2310 | Rooted = true | |
| 2311 | UNANCHOR = false | |
| 2312 | local BUILDUP = true | |
| 2313 | coroutine.resume(coroutine.create(function() | |
| 2314 | local FX = IT("ColorCorrectionEffect", Cam)
| |
| 2315 | FX.Brightness = 1 | |
| 2316 | FX.Saturation = -1 | |
| 2317 | for i = 1, 4 do | |
| 2318 | Swait() | |
| 2319 | FX.Brightness = FX.Brightness - 0.25 | |
| 2320 | end | |
| 2321 | for i = 1, 45 do | |
| 2322 | Swait() | |
| 2323 | FX.Saturation = FX.Saturation + 0.022222222222222223 | |
| 2324 | end | |
| 2325 | FX:Remove() | |
| 2326 | end)) | |
| 2327 | WACKYEFFECT({
| |
| 2328 | EffectType = "Sphere", | |
| 2329 | Size = VT(4, 6, 4) / 1.1, | |
| 2330 | Size2 = VT(7, 7, 7) / 1.1, | |
| 2331 | Transparency = 0, | |
| 2332 | Transparency2 = 1, | |
| 2333 | CFrame = CF(RootPart.Position), | |
| 2334 | MoveToPos = nil, | |
| 2335 | RotationX = 0, | |
| 2336 | RotationY = 0, | |
| 2337 | RotationZ = 0, | |
| 2338 | Material = "Neon", | |
| 2339 | Color = C3(0, 0, 0), | |
| 2340 | SoundID = nil, | |
| 2341 | SoundPitch = nil, | |
| 2342 | SoundVolume = nil, | |
| 2343 | UseBoomerangMath = false, | |
| 2344 | Boomerang = 0, | |
| 2345 | SizeBoomerang = 0 | |
| 2346 | }) | |
| 2347 | WACKYEFFECT({
| |
| 2348 | EffectType = "Sphere", | |
| 2349 | Size = VT(4, 6, 4), | |
| 2350 | Size2 = VT(7, 7, 7), | |
| 2351 | Transparency = 0.8, | |
| 2352 | Transparency2 = 1, | |
| 2353 | CFrame = CF(RootPart.Position), | |
| 2354 | MoveToPos = nil, | |
| 2355 | RotationX = 0, | |
| 2356 | RotationY = 0, | |
| 2357 | RotationZ = 0, | |
| 2358 | Material = "Neon", | |
| 2359 | Color = BASECOLOR, | |
| 2360 | SoundID = 782199941, | |
| 2361 | SoundPitch = 1, | |
| 2362 | SoundVolume = 4, | |
| 2363 | UseBoomerangMath = false, | |
| 2364 | Boomerang = 0, | |
| 2365 | SizeBoomerang = 0 | |
| 2366 | }) | |
| 2367 | RootPart.CFrame = RootPart.CFrame * CF(0, 200, 0) | |
| 2368 | local E = 0 | |
| 2369 | local RANGE = 250 | |
| 2370 | coroutine.resume(coroutine.create(function() | |
| 2371 | repeat | |
| 2372 | Swait() | |
| 2373 | E = E + 1 | |
| 2374 | until KEYHOLD == false or E > 25 | |
| 2375 | if E > 25 then | |
| 2376 | RANGE = 200 | |
| 2377 | end | |
| 2378 | end)) | |
| 2379 | coroutine.resume(coroutine.create(function() | |
| 2380 | coroutine.resume(coroutine.create(function() | |
| 2381 | wait(1.5) | |
| 2382 | if E > 25 then | |
| 2383 | Vocal(819312817) | |
| 2384 | end | |
| 2385 | end)) | |
| 2386 | repeat | |
| 2387 | Swait() | |
| 2388 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(5), RAD(25)), 1 / Animation_Speed) | |
| 2389 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-10 - 2.5 * SIN(SINE / 12)), RAD(-2.5 * COS(SINE / 12)), RAD(-25)), 1 / Animation_Speed) | |
| 2390 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1 + 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(170), RAD(-35), RAD(6)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2391 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2392 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.8 - 0.05 * COS(SINE / 12), -0.4) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(2), RAD(0), RAD(-15)), 1 / Animation_Speed) | |
| 2393 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2394 | until BUILDUP == false | |
| 2395 | end)) | |
| 2396 | local CLOCK = GFC:Clone() | |
| 2397 | local NEWCLOCK = CLOCK.Face | |
| 2398 | local SWAY = CLOCK.Sway | |
| 2399 | local PRT = CreatePart(3, CLOCK, "Metal", 0, 0, "Really black", "Visor", VT(0.05, 0.1, 0.6) * (NEWCLOCK.Size.Y * 10), true) | |
| 2400 | local PRT1 = CreatePart(3, CLOCK, "Metal", 0, 0, "Really black", "Visor", VT(0.05, 0.1, 0.39999999999999997) * (NEWCLOCK.Size.Y * 10), true) | |
| 2401 | PRT.CFrame = NEWCLOCK.CFrame * CF(0, 0, -(PRT.Size.Z / 2)) | |
| 2402 | PRT1.CFrame = NEWCLOCK.CFrame * CF(0, 0, -(PRT1.Size.Z / 2)) | |
| 2403 | local SPINNING = true | |
| 2404 | local BODIES = {}
| |
| 2405 | CLOCK.Parent = Character | |
| 2406 | for index, PART in pairs(CLOCK:GetDescendants()) do | |
| 2407 | if PART:IsA("BasePart") then
| |
| 2408 | PART.Transparency = PART.Transparency + 1 | |
| 2409 | PART.CanCollide = true | |
| 2410 | PART.Locked = true | |
| 2411 | elseif PART:IsA("Decal") then
| |
| 2412 | PART.Transparency = 1 | |
| 2413 | end | |
| 2414 | end | |
| 2415 | CLOCK:SetPrimaryPartCFrame(RootPart.CFrame * CF(0, -45.327777777777776, 0) * ANGLES(RAD(0), RAD(0), RAD(180))) | |
| 2416 | ClockEffect(CF(CLOCK.PrimaryPart.Position), 550, 150) | |
| 2417 | local SPIN = 18.1 | |
| 2418 | local DELAY = SPIN / 180 | |
| 2419 | CreateSound(1208650519, Effects, 8, 1, false) | |
| 2420 | for i = 1, 181 do | |
| 2421 | Swait() | |
| 2422 | CLOCK:SetPrimaryPartCFrame(CLOCK.PrimaryPart.CFrame * ANGLES(RAD(0), RAD(0), RAD(SPIN - DELAY * i))) | |
| 2423 | for index, PART in pairs(CLOCK:GetDescendants()) do | |
| 2424 | if PART:IsA("BasePart") then
| |
| 2425 | PART.Transparency = PART.Transparency - 0.005555555555555556 | |
| 2426 | PART.CanCollide = true | |
| 2427 | PART.Locked = true | |
| 2428 | elseif PART:IsA("Decal") then
| |
| 2429 | PART.Transparency = PART.Transparency - 0.005555555555555556 | |
| 2430 | end | |
| 2431 | end | |
| 2432 | end | |
| 2433 | for i = 1, 20 do | |
| 2434 | Swait() | |
| 2435 | CLOCK:SetPrimaryPartCFrame(Clerp(CLOCK.PrimaryPart.CFrame, RootPart.CFrame * CF(0, -45.327777777777776, 0), 0.22)) | |
| 2436 | end | |
| 2437 | BUILDUP = false | |
| 2438 | for i = 0, 1, 0.1 / Animation_Speed do | |
| 2439 | Swait() | |
| 2440 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(55), RAD(0), RAD(-35)), 0.5 / Animation_Speed) | |
| 2441 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(35)), 1 / Animation_Speed) | |
| 2442 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.51, 0.6) * ANGLES(RAD(90), RAD(0), RAD(-5)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2443 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35 - 4 * COS(SINE / 6)), RAD(0), RAD(-45 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2444 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.7) * ANGLES(RAD(-25 + 5 * SIN(SINE / 12)), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2445 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8, -0.3) * ANGLES(RAD(-10), RAD(-80), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2446 | end | |
| 2447 | for i = 0, 0.2, 0.1 / Animation_Speed do | |
| 2448 | Swait() | |
| 2449 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(65)), 1 / Animation_Speed) | |
| 2450 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(-65)), 1 / Animation_Speed) | |
| 2451 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.51, -0.5) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2452 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35 - 4 * COS(SINE / 6)), RAD(0), RAD(-45 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2453 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.7) * ANGLES(RAD(-25 + 5 * SIN(SINE / 12)), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2454 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8, -0.3) * ANGLES(RAD(-10), RAD(-80), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2455 | end | |
| 2456 | for i = 1, 8 do | |
| 2457 | WACKYEFFECT({
| |
| 2458 | Time = 5 + i * 5, | |
| 2459 | EffectType = "Wave", | |
| 2460 | Size = VT(3, 0, 3), | |
| 2461 | Size2 = VT(45, 1, 45), | |
| 2462 | Transparency = 0.6, | |
| 2463 | Transparency2 = 1, | |
| 2464 | CFrame = CF(CLOCK.PrimaryPart.CFrame * CF(0, 40.795, 0).p) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-15, 15)), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 2465 | MoveToPos = nil, | |
| 2466 | RotationX = 0.2, | |
| 2467 | RotationY = 0, | |
| 2468 | RotationZ = 0, | |
| 2469 | Material = "Neon", | |
| 2470 | Color = BASECOLOR, | |
| 2471 | SoundID = nil, | |
| 2472 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 2473 | SoundVolume = MRANDOM(9, 11) / 2, | |
| 2474 | UseBoomerangMath = true, | |
| 2475 | Boomerang = 0, | |
| 2476 | SizeBoomerang = 22 | |
| 2477 | }) | |
| 2478 | end | |
| 2479 | CreateSound(198360470, RightArm, 10, 1.5, false) | |
| 2480 | coroutine.resume(coroutine.create(function() | |
| 2481 | local AFFECTEDPEOPLE = {}
| |
| 2482 | local CHROMES = {}
| |
| 2483 | local HITFLOOR, HITPOS = Raycast(CLOCK.PrimaryPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 1500, Character) | |
| 2484 | if HITFLOOR then | |
| 2485 | do | |
| 2486 | for i = 1, 7 do | |
| 2487 | Swait() | |
| 2488 | CLOCK:SetPrimaryPartCFrame(CLOCK.PrimaryPart.CFrame * CF(0, -19, 0)) | |
| 2489 | end | |
| 2490 | CreateSound(233856097, Effects, 6, 0.8, false) | |
| 2491 | CreateSound(231917744, Effects, 6, 1, false) | |
| 2492 | CreateSound(765590102, Effects, 7, 0.6, false) | |
| 2493 | for i = 1, 12 do | |
| 2494 | WACKYEFFECT({
| |
| 2495 | Time = 20 + i * 15, | |
| 2496 | EffectType = "Wave", | |
| 2497 | Size = VT(15, 0, 15), | |
| 2498 | Size2 = VT(120, 15, 120), | |
| 2499 | Transparency = 0.6, | |
| 2500 | Transparency2 = 1, | |
| 2501 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-15, 15)), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 2502 | MoveToPos = nil, | |
| 2503 | RotationX = 0.2, | |
| 2504 | RotationY = 0, | |
| 2505 | RotationZ = 0, | |
| 2506 | Material = "Neon", | |
| 2507 | Color = BASECOLOR, | |
| 2508 | SoundID = nil, | |
| 2509 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 2510 | SoundVolume = MRANDOM(9, 11) / 2, | |
| 2511 | UseBoomerangMath = true, | |
| 2512 | Boomerang = 0, | |
| 2513 | SizeBoomerang = 22 | |
| 2514 | }) | |
| 2515 | end | |
| 2516 | local TICKTOCK = CreateSound(447682521, NEWCLOCK, 10, 0.7, true) | |
| 2517 | TICKTOCK.EmitterSize = 150 | |
| 2518 | local TICKTOCK2 = CreateSound(850256806, NEWCLOCK, 10, 1, true) | |
| 2519 | TICKTOCK2.EmitterSize = 150 | |
| 2520 | local LOOP = 0 | |
| 2521 | local LOOP2 = 0 | |
| 2522 | local SPEED = 1 | |
| 2523 | local PRIMARYPARTCFRAME = SWAY.PrimaryPart.CFrame | |
| 2524 | - | CamShake(HITPOS, 8.888888888888888E30, 8, 25) |
| 2524 | + | |
| 2525 | Delay = 12, | |
| 2526 | Variant = "Random", | |
| 2527 | Location = HITPOS, | |
| 2528 | Color = HITFLOOR.Color, | |
| 2529 | Size = 7, | |
| 2530 | Distance = 75, | |
| 2531 | Material = HITFLOOR.Material, | |
| 2532 | Scatter = 1, | |
| 2533 | Amount = MRANDOM(15, 18), | |
| 2534 | DebreeCount = 8 | |
| 2535 | }) | |
| 2536 | Debree({
| |
| 2537 | Delay = 12, | |
| 2538 | Variant = "Random", | |
| 2539 | Location = HITPOS, | |
| 2540 | Color = HITFLOOR.Color, | |
| 2541 | Size = 6, | |
| 2542 | Distance = 125, | |
| 2543 | Material = HITFLOOR.Material, | |
| 2544 | Scatter = 1, | |
| 2545 | Amount = MRANDOM(35, 45), | |
| 2546 | DebreeCount = 8 | |
| 2547 | }) | |
| 2548 | wait(0.5) | |
| 2549 | coroutine.resume(coroutine.create(function() | |
| 2550 | ||
| 2551 | ClockEffect(CF(NEWCLOCK.Position), 350, 150) | |
| 2552 | CreateSound(743521450, Effects, 10, 1, false) | |
| 2553 | coroutine.resume(coroutine.create(function() | |
| 2554 | repeat | |
| 2555 | wait(0.2) | |
| 2556 | WACKYEFFECT({
| |
| 2557 | Time = 55, | |
| 2558 | EffectType = "Sphere", | |
| 2559 | Size = VT(0, 0.2, 0), | |
| 2560 | Size2 = VT(45, 0, 45), | |
| 2561 | Transparency = 0.6, | |
| 2562 | Transparency2 = 1, | |
| 2563 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 2564 | MoveToPos = nil, | |
| 2565 | RotationX = 0, | |
| 2566 | RotationY = 0, | |
| 2567 | RotationZ = 0, | |
| 2568 | Material = "Neon", | |
| 2569 | Color = BASECOLOR, | |
| 2570 | SoundID = 743521450, | |
| 2571 | SoundPitch = 1.5, | |
| 2572 | SoundVolume = 6, | |
| 2573 | UseBoomerangMath = false, | |
| 2574 | Boomerang = 0, | |
| 2575 | SizeBoomerang = 0 | |
| 2576 | }) | |
| 2577 | until SPINNING == false | |
| 2578 | end)) | |
| 2579 | repeat | |
| 2580 | Swait() | |
| 2581 | LOOP = LOOP - 1 * SPEED | |
| 2582 | LOOP2 = LOOP2 + 4 | |
| 2583 | PRT.CFrame = NEWCLOCK.CFrame * ANGLES(RAD(0), RAD(LOOP * 5), RAD(0)) * CF(0, 0, -(PRT.Size.Z / 2)) | |
| 2584 | PRT1.CFrame = NEWCLOCK.CFrame * ANGLES(RAD(0), RAD(LOOP * 5 / 2), RAD(0)) * CF(0, 0, -(PRT1.Size.Z / 2)) | |
| 2585 | SWAY:SetPrimaryPartCFrame(PRIMARYPARTCFRAME * ANGLES(RAD(0), RAD(2 * COS(LOOP / 12)), RAD(0 * COS(LOOP / 12)))) | |
| 2586 | if LOOP <= -149 then | |
| 2587 | LOOP = 0 | |
| 2588 | end | |
| 2589 | local CFRAME = CF(HITPOS) * ANGLES(RAD(0), RAD(LOOP2), RAD(0)) * CF(0, 0, RANGE) | |
| 2590 | WACKYEFFECT({
| |
| 2591 | Time = 35, | |
| 2592 | EffectType = "Box", | |
| 2593 | Size = VT(22, 5, 0.1), | |
| 2594 | Size2 = VT(22, 65, 0.1), | |
| 2595 | Transparency = 0.6, | |
| 2596 | Transparency2 = 1, | |
| 2597 | CFrame = CFRAME, | |
| 2598 | MoveToPos = CFRAME * CF(0, 150, 0).p, | |
| 2599 | RotationX = 0, | |
| 2600 | RotationY = 0, | |
| 2601 | RotationZ = 0, | |
| 2602 | Material = "Neon", | |
| 2603 | Color = BASECOLOR, | |
| 2604 | SoundID = nil, | |
| 2605 | SoundPitch = 1, | |
| 2606 | SoundVolume = 6, | |
| 2607 | UseBoomerangMath = false, | |
| 2608 | Boomerang = 0, | |
| 2609 | SizeBoomerang = 0 | |
| 2610 | }) | |
| 2611 | until SPINNING == false | |
| 2612 | TICKTOCK:Remove() | |
| 2613 | TICKTOCK2:Remove() | |
| 2614 | end)) | |
| 2615 | wait(1.5) | |
| 2616 | if E <= 25 then | |
| 2617 | for i = 1, 75 do | |
| 2618 | Swait() | |
| 2619 | SPEED = SPEED - 0.013333333333333334 | |
| 2620 | TICKTOCK.Pitch = 0.7 * SPEED | |
| 2621 | TICKTOCK2.Pitch = 1 * SPEED | |
| 2622 | end | |
| 2623 | CreateSound(782353117, Effects, 6, 1.8, false) | |
| 2624 | do | |
| 2625 | local LOOPSOUND = CreateSound(228343433, NEWCLOCK, 0, 0.5, true) | |
| 2626 | LOOPSOUND.EmitterSize = 180 | |
| 2627 | coroutine.resume(coroutine.create(function() | |
| 2628 | for i = 1, 35 do | |
| 2629 | Swait() | |
| 2630 | LOOPSOUND.Volume = LOOPSOUND.Volume + 0.17142857142857143 | |
| 2631 | end | |
| 2632 | end)) | |
| 2633 | for i = 1, 700 do | |
| 2634 | Swait() | |
| 2635 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 2636 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2637 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2638 | if HUM then | |
| 2639 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2640 | if TORSO and 75 >= (TORSO.Position - NEWCLOCK.Position).Magnitude then | |
| 2641 | HUM.Health = HUM.Health - 0.09285714285714286 | |
| 2642 | local PASS = true | |
| 2643 | if CHILD:FindFirstChild("TimeStopMark") then
| |
| 2644 | PASS = false | |
| 2645 | end | |
| 2646 | if PASS == true then | |
| 2647 | local CHROME = PERMACHROME:Clone() | |
| 2648 | CHROME.Parent = CHILD | |
| 2649 | CHROME.Disabled = false | |
| 2650 | local UNDO = IT("BoolValue", CHROME)
| |
| 2651 | UNDO.Name = "Undo" | |
| 2652 | table.insert(CHROMES, CHROME) | |
| 2653 | table.insert(AFFECTEDPEOPLE, CHILD) | |
| 2654 | local MARK = IT("Folder", CHILD)
| |
| 2655 | MARK.Name = "TimeStopMark" | |
| 2656 | for index, PART in pairs(CHILD:GetChildren()) do | |
| 2657 | if PART:IsA("BasePart") and PART.Name ~= "HumanoidRootPart" then
| |
| 2658 | PART.Anchored = true | |
| 2659 | local POSITION = IT("BodyPosition", PART)
| |
| 2660 | POSITION.Position = PART.Position | |
| 2661 | POSITION.D = 450 | |
| 2662 | POSITION.P = 4000 | |
| 2663 | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2664 | POSITION.Name = "TimeStopPosition" | |
| 2665 | end | |
| 2666 | end | |
| 2667 | end | |
| 2668 | end | |
| 2669 | end | |
| 2670 | end | |
| 2671 | end | |
| 2672 | end | |
| 2673 | coroutine.resume(coroutine.create(function() | |
| 2674 | for i = 1, 35 do | |
| 2675 | Swait() | |
| 2676 | LOOPSOUND.Volume = LOOPSOUND.Volume - 0.17142857142857143 | |
| 2677 | end | |
| 2678 | LOOPSOUND:Remove() | |
| 2679 | end)) | |
| 2680 | end | |
| 2681 | else | |
| 2682 | for i = 1, 120 do | |
| 2683 | Swait() | |
| 2684 | SPEED = SPEED + 0.06666666666666667 | |
| 2685 | TICKTOCK.Pitch = 0.7 * (0.5 + SPEED / 2) | |
| 2686 | TICKTOCK2.Pitch = 1 * SPEED | |
| 2687 | end | |
| 2688 | CreateSound(782353117, Effects, 6, 1.8, false) | |
| 2689 | for i = 1, 550 do | |
| 2690 | Swait() | |
| 2691 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 2692 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2693 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2694 | if HUM then | |
| 2695 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2696 | if TORSO and HUM.Health > 0 and 75 >= (TORSO.Position - NEWCLOCK.Position).Magnitude then | |
| 2697 | ||
| 2698 | HUM.Health = 0 | |
| 2699 | CHILD:BreakJoints() | |
| 2700 | do | |
| 2701 | local NIL = script.TotalNil:Clone() | |
| 2702 | NIL.Parent = CHILD | |
| 2703 | NIL.Disabled = false | |
| 2704 | local AFFECTEDPARTS = {}
| |
| 2705 | for index, PART in pairs(CHILD:GetChildren()) do | |
| 2706 | if PART:IsA("BasePart") and PART.Name ~= "HumanoidRootPart" then
| |
| 2707 | PART.Color = C3(PART.Color.r / 1.4, PART.Color.g / 1.4, PART.Color.b / 1.4) | |
| 2708 | table.insert(AFFECTEDPARTS, PART) | |
| 2709 | elseif PART:IsA("Accessory") then
| |
| 2710 | PART:Remove() | |
| 2711 | end | |
| 2712 | end | |
| 2713 | coroutine.resume(coroutine.create(function() | |
| 2714 | wait(0.3) | |
| 2715 | local PARTICLES = {}
| |
| 2716 | for E = 1, #AFFECTEDPARTS do | |
| 2717 | local PARTICLE = DUST:Clone() | |
| 2718 | PARTICLE.Parent = AFFECTEDPARTS[E] | |
| 2719 | PARTICLE.Color = ColorSequence.new(AFFECTEDPARTS[E].Color) | |
| 2720 | PARTICLE.Enabled = true | |
| 2721 | table.insert(PARTICLES, PARTICLE) | |
| 2722 | end | |
| 2723 | for i = 1, 60 do | |
| 2724 | Swait() | |
| 2725 | for E = 1, #AFFECTEDPARTS do | |
| 2726 | AFFECTEDPARTS[E].Transparency = AFFECTEDPARTS[E].Transparency + 0.016666666666666666 | |
| 2727 | for index, CHILD in pairs(AFFECTEDPARTS[E]:GetChildren()) do | |
| 2728 | if CHILD:IsA("Texture") or CHILD:IsA("Decal") then
| |
| 2729 | CHILD.Transparency = AFFECTEDPARTS[E].Transparency | |
| 2730 | end | |
| 2731 | end | |
| 2732 | end | |
| 2733 | end | |
| 2734 | for E = 1, #PARTICLES do | |
| 2735 | PARTICLES[E].Enabled = false | |
| 2736 | end | |
| 2737 | for E = 1, #AFFECTEDPARTS do | |
| 2738 | Debris:AddItem(AFFECTEDPARTS[E], 1.75) | |
| 2739 | end | |
| 2740 | end)) | |
| 2741 | end | |
| 2742 | end | |
| 2743 | end | |
| 2744 | end | |
| 2745 | end | |
| 2746 | end | |
| 2747 | end | |
| 2748 | SPINNING = false | |
| 2749 | end | |
| 2750 | else | |
| 2751 | wait(5) | |
| 2752 | end | |
| 2753 | wait(0.5) | |
| 2754 | if #AFFECTEDPEOPLE > 0 then | |
| 2755 | CreateSound(743521450, Effects, 2, 3, false) | |
| 2756 | for E = 1, #CHROMES do | |
| 2757 | if CHROMES[E]:FindFirstChild("Undo") then
| |
| 2758 | CHROMES[E].Undo.Value = true | |
| 2759 | end | |
| 2760 | end | |
| 2761 | for E = 1, #AFFECTEDPEOPLE do | |
| 2762 | for index, PART in pairs(AFFECTEDPEOPLE[E]:GetChildren()) do | |
| 2763 | if PART:IsA("BasePart") then
| |
| 2764 | PART.Anchored = false | |
| 2765 | if PART:FindFirstChild("TimeStopPosition") then
| |
| 2766 | PART:FindFirstChild("TimeStopPosition"):Remove()
| |
| 2767 | end | |
| 2768 | elseif PART.Name == "TimeStopMark" then | |
| 2769 | PART:Remove() | |
| 2770 | end | |
| 2771 | end | |
| 2772 | end | |
| 2773 | end | |
| 2774 | CreateSound(588694531, Effects, 5, 0.6, false) | |
| 2775 | local CFRAME = CLOCK.PrimaryPart.CFrame | |
| 2776 | local SPINNER = 0 | |
| 2777 | GFT = false | |
| 2778 | for i = 1, 120 do | |
| 2779 | Swait() | |
| 2780 | if SPINNER < 35 then | |
| 2781 | SPINNER = SPINNER + 1.5 | |
| 2782 | end | |
| 2783 | CLOCK:SetPrimaryPartCFrame(CFRAME * CF(0, i / 10, 0) * ANGLES(RAD(SPINNER * COS(i / 6)), RAD(0), RAD(-(i * i) / 8))) | |
| 2784 | for index, PART in pairs(CLOCK:GetDescendants()) do | |
| 2785 | if PART:IsA("BasePart") then
| |
| 2786 | PART.Transparency = PART.Transparency + 0.008333333333333333 | |
| 2787 | PART.CanCollide = false | |
| 2788 | PART.Locked = true | |
| 2789 | elseif PART:IsA("Decal") then
| |
| 2790 | PART.Transparency = PART.Transparency + 0.008333333333333333 | |
| 2791 | end | |
| 2792 | end | |
| 2793 | end | |
| 2794 | CamShake(CLOCK.PrimaryPart.Position, 100, 8, 25) | |
| 2795 | WACKYEFFECT({
| |
| 2796 | Time = 12, | |
| 2797 | EffectType = "Sphere", | |
| 2798 | Size = VT(0, 0, 0), | |
| 2799 | Size2 = VT(150, 150, 150), | |
| 2800 | Transparency = 0.15, | |
| 2801 | Transparency2 = 1, | |
| 2802 | CFrame = CF(CLOCK.PrimaryPart.Position), | |
| 2803 | MoveToPos = nil, | |
| 2804 | RotationX = 0, | |
| 2805 | RotationY = 0, | |
| 2806 | RotationZ = 0, | |
| 2807 | Material = "Neon", | |
| 2808 | Color = BASECOLOR, | |
| 2809 | SoundID = 782199941, | |
| 2810 | SoundPitch = 1, | |
| 2811 | SoundVolume = 6, | |
| 2812 | UseBoomerangMath = false, | |
| 2813 | Boomerang = 0, | |
| 2814 | SizeBoomerang = 0 | |
| 2815 | }) | |
| 2816 | CLOCK:Remove() | |
| 2817 | end)) | |
| 2818 | for i = 0, 0.3, 0.1 / Animation_Speed do | |
| 2819 | Swait() | |
| 2820 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(65)), 0.5 / Animation_Speed) | |
| 2821 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(-65)), 1 / Animation_Speed) | |
| 2822 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.51, -0.5) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 2823 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35 - 4 * COS(SINE / 6)), RAD(0), RAD(-45 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2824 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.7) * ANGLES(RAD(-25 + 5 * SIN(SINE / 12)), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2825 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8, -0.3) * ANGLES(RAD(-10), RAD(-80), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2826 | end | |
| 2827 | UNANCHOR = true | |
| 2828 | ATTACK = false | |
| 2829 | Rooted = false | |
| 2830 | end | |
| 2831 | function Taunt() | |
| 2832 | ATTACK = true | |
| 2833 | Rooted = true | |
| 2834 | for i = 0, 0.1, 0.1 / Animation_Speed do | |
| 2835 | Swait() | |
| 2836 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0.1 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 2837 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(-2.5 * COS(SINE / 12)), RAD(-25)), 1 / Animation_Speed) | |
| 2838 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.5 + 0.05 * SIN(SINE / 12), 0.7) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(-95)) * ANGLES(RAD(-5), RAD(-90 + 2.5 * COS(SINE / 12)), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2839 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), 0.6) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2840 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1.1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2841 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2842 | end | |
| 2843 | Vocal(819373088) | |
| 2844 | for i = 1, 65 do | |
| 2845 | Swait() | |
| 2846 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 2847 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(5), RAD(5), RAD(20 + 12 * SIN(i / 3))), 1 / Animation_Speed) | |
| 2848 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.35, 0.05) * ANGLES(RAD(6), RAD(0), RAD(140)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2849 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.35, 0.05) * ANGLES(RAD(6), RAD(0), RAD(-140)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2850 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2851 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2852 | end | |
| 2853 | for i = 0, 1, 0.1 / Animation_Speed do | |
| 2854 | Swait() | |
| 2855 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 2856 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, -0.10000000000000009) * ANGLES(RAD(15), RAD(5), RAD(-20)), 1 / Animation_Speed) | |
| 2857 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.45, 0.05) * ANGLES(RAD(6), RAD(0), RAD(140)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2858 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.45, 0.05) * ANGLES(RAD(6), RAD(0), RAD(-140)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2859 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2860 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2861 | end | |
| 2862 | ATTACK = false | |
| 2863 | Rooted = false | |
| 2864 | end | |
| 2865 | function KeyDown(Key) | |
| 2866 | KEYHOLD = true | |
| 2867 | if Key == "m" and ATTACK == false then | |
| 2868 | if Speed == 16 then | |
| 2869 | SPEDUP = true | |
| 2870 | Speed = 48 | |
| 2871 | CHANGE = 6 / Animation_Speed | |
| 2872 | ClockEffect(CF(RootPart.Position), 12, 12) | |
| 2873 | CreateSound(743521450, RootPart, 6, 1.5, false) | |
| 2874 | CLOCKSPEED = 3 | |
| 2875 | elseif Speed == 48 then | |
| 2876 | SPEDUP = false | |
| 2877 | Speed = 16 | |
| 2878 | CHANGE = 2 / Animation_Speed | |
| 2879 | ClockEffect(CF(RootPart.Position), 12, 12) | |
| 2880 | CreateSound(743521450, RootPart, 6, 1.5, false) | |
| 2881 | CLOCKSPEED = 1 | |
| 2882 | end | |
| 2883 | end | |
| 2884 | if SPEDUP == false then | |
| 2885 | if Key == "z" and ATTACK == false then | |
| 2886 | TemporalTemper() | |
| 2887 | end | |
| 2888 | if Key == "x" and ATTACK == false then | |
| 2889 | Chronostasis() | |
| 2890 | end | |
| 2891 | if Key == "c" and ATTACK == false then | |
| 2892 | FastForward() | |
| 2893 | end | |
| 2894 | if Key == "v" and ATTACK == false then | |
| 2895 | ChronosCannon() | |
| 2896 | end | |
| 2897 | if Key == "b" and ATTACK == false then | |
| 2898 | Temporalysis() | |
| 2899 | end | |
| 2900 | if Key == "g" and ATTACK == false then | |
| 2901 | TemporalTrap() | |
| 2902 | end | |
| 2903 | if Key == "q" and ATTACK == false and GFT == false then | |
| 2904 | GrandfatherTime() | |
| 2905 | end | |
| 2906 | if Key == "t" and ATTACK == false then | |
| 2907 | Taunt() | |
| 2908 | end | |
| 2909 | end | |
| 2910 | end | |
| 2911 | function KeyUp(Key) | |
| 2912 | KEYHOLD = false | |
| 2913 | end | |
| 2914 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 2915 | KeyDown(NEWKEY) | |
| 2916 | end) | |
| 2917 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 2918 | KeyUp(NEWKEY) | |
| 2919 | end) | |
| 2920 | function unanchor() | |
| 2921 | for _, c in pairs(Character:GetChildren()) do | |
| 2922 | if c:IsA("BasePart") and c ~= RootPart then
| |
| 2923 | c.Anchored = false | |
| 2924 | end | |
| 2925 | end | |
| 2926 | for _, c in pairs(HALO:GetChildren()) do | |
| 2927 | if c:IsA("BasePart") and c ~= RootPart then
| |
| 2928 | c.Anchored = false | |
| 2929 | end | |
| 2930 | end | |
| 2931 | if UNANCHOR == true then | |
| 2932 | RootPart.Anchored = false | |
| 2933 | else | |
| 2934 | RootPart.Anchored = true | |
| 2935 | end | |
| 2936 | end | |
| 2937 | Humanoid.Changed:connect(function(Jump) | |
| 2938 | if Jump == "Jump" and Disable_Jump == true then | |
| 2939 | Humanoid.Jump = false | |
| 2940 | end | |
| 2941 | end) | |
| 2942 | local TIMESTAMP = 0 | |
| 2943 | while true do | |
| 2944 | Swait() | |
| 2945 | script.Parent = WEAPONGUI | |
| 2946 | ANIMATE.Parent = nil | |
| 2947 | for _, v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 2948 | v:Stop() | |
| 2949 | end | |
| 2950 | if Humanoid.Parent ~= Character then | |
| 2951 | Humanoid = IT("Humanoid", Character)
| |
| 2952 | end | |
| 2953 | SINE = SINE + CHANGE | |
| 2954 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 2955 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 2956 | HITFLOOR, HITPOS, NORMAL = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character) | |
| 2957 | local HITFLOOR = CastProperRay(RootPart.Position, RootPart.Position - VT(0, 1, 0), 4, {
| |
| 2958 | Torso, | |
| 2959 | RightArm, | |
| 2960 | LeftArm, | |
| 2961 | LeftLeg, | |
| 2962 | RightLeg, | |
| 2963 | Head, | |
| 2964 | HALO, | |
| 2965 | Effects | |
| 2966 | }) | |
| 2967 | local WALKSPEEDVALUE = 6 | |
| 2968 | ||
| 2969 | ||
| 2970 | ||
| 2971 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
| 2972 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.1 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2973 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.5 / Animation_Speed) | |
| 2974 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2), 0.25 * SIN(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10 + (35 + 15 * (Humanoid.WalkSpeed / 16)) * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
| 2975 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2), -0.25 * SIN(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-10 + (35 + 15 * (Humanoid.WalkSpeed / 16)) * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
| 2976 | elseif ANIM ~= "Walk" or TORSOVELOCITY < 1 then | |
| 2977 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2978 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2979 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
| 2980 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
| 2981 | end | |
| 2982 | HaloWeld.C1 = Clerp(HaloWeld.C1, CF(0, 0, 0) * ANGLES(RAD(3 * COS(SINE / 12)), RAD(0), RAD(3 * SIN(SINE / 12))), 0.1) | |
| 2983 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 2984 | ANIM = "Jump" | |
| 2985 | if ATTACK == false then | |
| 2986 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2987 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2988 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-35), RAD(0), RAD(25 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2989 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-35), RAD(0), RAD(-25 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2990 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.4, -0.6) * ANGLES(RAD(1), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2991 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2992 | end | |
| 2993 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 2994 | ANIM = "Fall" | |
| 2995 | if ATTACK == false then | |
| 2996 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2997 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2998 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35 - 4 * COS(SINE / 6)), RAD(0), RAD(45 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2999 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35 - 4 * COS(SINE / 6)), RAD(0), RAD(-45 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 3000 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.7) * ANGLES(RAD(-25 + 5 * SIN(SINE / 12)), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3001 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8, -0.3) * ANGLES(RAD(-10), RAD(-80), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3002 | end | |
| 3003 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 3004 | ANIM = "Idle" | |
| 3005 | if ATTACK == false then | |
| 3006 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 3007 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(-2.5 * COS(SINE / 12)), RAD(-25)), 1 / Animation_Speed) | |
| 3008 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.5 + 0.05 * SIN(SINE / 12), -1) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(-95)) * ANGLES(RAD(-5), RAD(-90 + 2.5 * COS(SINE / 12)), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 3009 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12),-0.9) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / 12)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / 12)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 3010 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3011 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3012 | end | |
| 3013 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 3014 | ANIM = "Walk" | |
| 3015 | if ATTACK == false then | |
| 3016 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, -0.1, -0.08) * ANGLES(RAD(8), RAD(0), RAD(25 - 7 * COS(SINE / WALKSPEEDVALUE))), 1 / Animation_Speed) | |
| 3017 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-5 - 1 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(-25 + 7 * COS(SINE / WALKSPEEDVALUE))), 1 / Animation_Speed) | |
| 3018 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.5 + 0.1 * SIN(SINE / (WALKSPEEDVALUE / 2)), -1) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-95)) * ANGLES(RAD(-5), RAD(-90 + 2.5 * COS(SINE / WALKSPEEDVALUE)), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 3019 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.1 * SIN(SINE / (WALKSPEEDVALUE / 2)), -0.9) * ANGLES(RAD(1.5 - 1.5 * SIN(SINE / WALKSPEEDVALUE)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(90 - 2.5 * COS(SINE / WALKSPEEDVALUE)), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 3020 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.96, 0) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3021 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.1, 0) * ANGLES(RAD(0), RAD(-100), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3022 | end | |
| 3023 | end | |
| 3024 | unanchor() | |
| 3025 | Humanoid.MaxHealth = 1000 | |
| 3026 | Humanoid.Health = 1000 | |
| 3027 | if Rooted == false then | |
| 3028 | Disable_Jump = false | |
| 3029 | Humanoid.WalkSpeed = Speed | |
| 3030 | elseif Rooted == true then | |
| 3031 | Disable_Jump = true | |
| 3032 | Humanoid.WalkSpeed = 0 | |
| 3033 | end | |
| 3034 | BMUSIC.SoundId = "rbxassetid://" .. SONGID | |
| 3035 | BMUSIC.Looped = true | |
| 3036 | BMUSIC.Pitch = PITCH | |
| 3037 | BMUSIC.Volume = VOLUME | |
| 3038 | BMUSIC.Playing = true | |
| 3039 | BMUSIC.EmitterSize = 35 | |
| 3040 | if BMUSIC.Parent ~= RootPart then | |
| 3041 | print("Fixing music")
| |
| 3042 | BMUSIC = IT("Sound", RootPart)
| |
| 3043 | BMUSIC.SoundId = "rbxassetid://" .. SONGID | |
| 3044 | BMUSIC.Looped = true | |
| 3045 | BMUSIC.Pitch = PITCH | |
| 3046 | BMUSIC.Volume = VOLUME | |
| 3047 | BMUSIC.Playing = true | |
| 3048 | BMUSIC.EmitterSize = 25 | |
| 3049 | BMUSIC.TimePosition = TIMESTAMP | |
| 3050 | FIXING = true | |
| 3051 | elseif FIXING == false then | |
| 3052 | TIMESTAMP = BMUSIC.TimePosition | |
| 3053 | else | |
| 3054 | FIXING = false | |
| 3055 | end | |
| 3056 | Humanoid.Name = "CHRONOS_SENTINEL" | |
| 3057 | if SPEDUP == true then | |
| 3058 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 3059 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 3060 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 3061 | if HUM then | |
| 3062 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 3063 | if TORSO and HUM.health > 0 and (TORSO.Position - Torso.Position).Magnitude <= 8 then | |
| 3064 | HUM.Health = 0 | |
| 3065 | CHILD:BreakJoints() | |
| 3066 | do | |
| 3067 | local NIL = script.TotalNil:Clone() | |
| 3068 | NIL.Parent = CHILD | |
| 3069 | NIL.Disabled = false | |
| 3070 | local AFFECTEDPARTS = {}
| |
| 3071 | for index, PART in pairs(CHILD:GetChildren()) do | |
| 3072 | if PART:IsA("BasePart") and PART.Name ~= "HumanoidRootPart" then
| |
| 3073 | PART.Color = C3(PART.Color.r / 1.1, PART.Color.g / 1.1, PART.Color.b / 1.1) | |
| 3074 | table.insert(AFFECTEDPARTS, PART) | |
| 3075 | elseif PART:IsA("Accessory") then
| |
| 3076 | PART:Remove() | |
| 3077 | end | |
| 3078 | end | |
| 3079 | coroutine.resume(coroutine.create(function() | |
| 3080 | wait(0.3) | |
| 3081 | local PARTICLES = {}
| |
| 3082 | for E = 1, #AFFECTEDPARTS do | |
| 3083 | local PARTICLE = DUST:Clone() | |
| 3084 | PARTICLE.Parent = AFFECTEDPARTS[E] | |
| 3085 | PARTICLE.Color = ColorSequence.new(AFFECTEDPARTS[E].Color) | |
| 3086 | PARTICLE.Enabled = true | |
| 3087 | table.insert(PARTICLES, PARTICLE) | |
| 3088 | end | |
| 3089 | for i = 1, 180 do | |
| 3090 | Swait() | |
| 3091 | for E = 1, #AFFECTEDPARTS do | |
| 3092 | AFFECTEDPARTS[E].Transparency = AFFECTEDPARTS[E].Transparency + 0.005555555555555556 | |
| 3093 | for index, CHILD in pairs(AFFECTEDPARTS[E]:GetChildren()) do | |
| 3094 | if CHILD:IsA("Texture") or CHILD:IsA("Decal") then
| |
| 3095 | CHILD.Transparency = AFFECTEDPARTS[E].Transparency | |
| 3096 | end | |
| 3097 | end | |
| 3098 | end | |
| 3099 | end | |
| 3100 | for E = 1, #PARTICLES do | |
| 3101 | PARTICLES[E].Enabled = false | |
| 3102 | end | |
| 3103 | for E = 1, #AFFECTEDPARTS do | |
| 3104 | Debris:AddItem(AFFECTEDPARTS[E], 1.75) | |
| 3105 | end | |
| 3106 | end)) | |
| 3107 | end | |
| 3108 | end | |
| 3109 | end | |
| 3110 | end | |
| 3111 | end | |
| 3112 | end | |
| 3113 | refit() | |
| 3114 | HALO.Transparency = 0 | |
| 3115 | end |