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- or go back to the newest paste.
| 1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 2 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | return RealPlayer[Index] | |
| 88 | end | |
| 89 | end; | |
| 90 | __tostring = function(self) | |
| 91 | return RealPlayer.Name | |
| 92 | end | |
| 93 | }) | |
| 94 | end | |
| 95 | end | |
| 96 | if RealGame[Index] then | |
| 97 | local Type = type(RealGame[Index]) | |
| 98 | if Type == "function" then | |
| 99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 100 | return function (self,Service) | |
| 101 | if Service:lower() == "players" then | |
| 102 | return setmetatable({},{
| |
| 103 | __index = function (self2,Index2) | |
| 104 | local RealService = RealGame:GetService(Service) | |
| 105 | local Type2 = type(Index2) | |
| 106 | if Type2 == "function" then | |
| 107 | return function (self,...) | |
| 108 | return RealService[Index2](RealService,...) | |
| 109 | end | |
| 110 | else | |
| 111 | if Index2:lower() == "localplayer" then | |
| 112 | return Sandbox(owner) | |
| 113 | end | |
| 114 | return RealService[Index2] | |
| 115 | end | |
| 116 | end; | |
| 117 | __tostring = function(self) | |
| 118 | return RealGame:GetService(Service).Name | |
| 119 | end | |
| 120 | }) | |
| 121 | elseif Service:lower() == "contextactionservice" then | |
| 122 | return InternalData["ContextActionService"] | |
| 123 | elseif Service:lower() == "contextactionservice" then | |
| 124 | return InternalData["UserInputService"] | |
| 125 | elseif Service:lower() == "runservice" then | |
| 126 | return setmetatable({},{
| |
| 127 | __index = function(self2,Index2) | |
| 128 | local RealService = RealGame:GetService(Service) | |
| 129 | local Type2 = type(Index2) | |
| 130 | if Type2 == "function" then | |
| 131 | return function (self,...) | |
| 132 | return RealService[Index2](RealService,...) | |
| 133 | end | |
| 134 | else | |
| 135 | if Index2:lower() == "bindtorenderstep" then | |
| 136 | return function (self,Name,Priority,Function) | |
| 137 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 138 | end | |
| 139 | end | |
| 140 | if Index2:lower() == "renderstepped" then | |
| 141 | return RealService["Stepped"] | |
| 142 | end | |
| 143 | return RealService[Index2] | |
| 144 | end | |
| 145 | end | |
| 146 | }) | |
| 147 | else | |
| 148 | return RealGame:GetService(Service) | |
| 149 | end | |
| 150 | end | |
| 151 | end | |
| 152 | return function (self,...) | |
| 153 | return RealGame[Index](RealGame,...) | |
| 154 | end | |
| 155 | else | |
| 156 | if game:GetService(Index) then | |
| 157 | return game:GetService(Index) | |
| 158 | end | |
| 159 | return RealGame[Index] | |
| 160 | end | |
| 161 | else | |
| 162 | return nil | |
| 163 | end | |
| 164 | end | |
| 165 | });Game = game;owner = game:GetService("Players").LocalPlayer
| |
| 166 | print("Complete! Running... ( i dont know creator's name ) ")
| |
| 167 | ||
| 168 | plr = game.Players.LocalPlayer | |
| 169 | char = plr.Character | |
| 170 | ||
| 171 | wait(1) | |
| 172 | local player = game.Players.LocalPlayer | |
| 173 | ||
| 174 | ||
| 175 | local chara = workspace:WaitForChild(player.Name) | |
| 176 | local human = chara.Humanoid | |
| 177 | local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() | |
| 178 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 179 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 180 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 181 | rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
| 182 | local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() | |
| 183 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 184 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 185 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
| 186 | lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
| 187 | local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 188 | llegweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 189 | llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] | |
| 190 | llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0) | |
| 191 | local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone() | |
| 192 | game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove() | |
| 193 | local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 194 | rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 195 | rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"] | |
| 196 | rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0) | |
| 197 | local gui = Instance.new("ScreenGui",plr.PlayerGui)
| |
| 198 | local image = Instance.new("ImageButton",gui)
| |
| 199 | image.Image = "rbxasset://Textures/Bomb.png" | |
| 200 | image.BackgroundTransparency = 0.3 | |
| 201 | image.BorderSizePixel = 0 | |
| 202 | image.Position = UDim2.new(0.003, 0, 0.798, 0) | |
| 203 | image.Size = UDim2.new(0, 100, 0, 100) | |
| 204 | image.MouseButton1Click:connect(function() -- Spawn bomb function | |
| 205 | local bomb = Instance.new("Part",workspace)
| |
| 206 | bomb.Size = Vector3.new(2, 2, 2) | |
| 207 | bomb.CFrame = char.Torso.CFrame | |
| 208 | local m = Instance.new("FileMesh",bomb)
| |
| 209 | m.MeshId = "rbxasset://fonts/timebomb.mesh" | |
| 210 | m.TextureId = "rbxasset://textures/bombtex.png" | |
| 211 | bomb.Name = "b0mb" | |
| 212 | local updateInterval = .4 | |
| 213 | ||
| 214 | local currentColor = 1 | |
| 215 | local colors = {26, 21}
| |
| 216 | ||
| 217 | local ticksound = Instance.new("Sound")
| |
| 218 | ticksound.SoundId = "rbxasset://sounds\\clickfast.wav" | |
| 219 | ticksound.Parent = bomb | |
| 220 | ||
| 221 | function update() | |
| 222 | updateInterval = updateInterval * .9 | |
| 223 | bomb.BrickColor = BrickColor.new(colors[currentColor]) | |
| 224 | currentColor = currentColor + 1 | |
| 225 | if (currentColor > 2) then currentColor = 1 end | |
| 226 | end | |
| 227 | ||
| 228 | ||
| 229 | function blowUp() | |
| 230 | local sound = Instance.new("Sound")
| |
| 231 | sound.SoundId = "rbxasset://sounds\\Rocket shot.wav" | |
| 232 | sound.Parent = bomb | |
| 233 | sound.Volume = 1 | |
| 234 | sound:play() | |
| 235 | explosion = Instance.new("Explosion")
| |
| 236 | explosion.BlastRadius = 12 | |
| 237 | explosion.BlastPressure = 1000000 -- these are really wussy units | |
| 238 | ||
| 239 | -- find instigator tag | |
| 240 | local creator = char:findFirstChild("creator")
| |
| 241 | if creator ~= nil then | |
| 242 | explosion.Hit:connect(function(part, distance) onPlayerBlownUp(part, distance, creator) end) | |
| 243 | end | |
| 244 | ||
| 245 | explosion.Position = bomb.Position | |
| 246 | explosion.Parent = game.Workspace | |
| 247 | bomb.Transparency = 1 | |
| 248 | end | |
| 249 | ||
| 250 | function onPlayerBlownUp(part, distance, creator) | |
| 251 | if part.Name == "Head" then | |
| 252 | local humanoid = part.Parent.Humanoid | |
| 253 | tagHumanoid(humanoid, creator) | |
| 254 | end | |
| 255 | end | |
| 256 | ||
| 257 | function tagHumanoid(humanoid, creator) | |
| 258 | -- tag does not need to expire iff all explosions lethal | |
| 259 | if creator ~= nil then | |
| 260 | local new_tag = creator:clone() | |
| 261 | new_tag.Parent = humanoid | |
| 262 | end | |
| 263 | end | |
| 264 | ||
| 265 | function untagHumanoid(humanoid) | |
| 266 | if humanoid ~= nil then | |
| 267 | local tag = humanoid:findFirstChild("creator")
| |
| 268 | if tag ~= nil then | |
| 269 | tag.Parent = nil | |
| 270 | end | |
| 271 | end | |
| 272 | end | |
| 273 | ||
| 274 | while updateInterval > .1 do | |
| 275 | wait(updateInterval) | |
| 276 | update() | |
| 277 | ticksound:play() | |
| 278 | end | |
| 279 | ||
| 280 | blowUp() | |
| 281 | game:GetService("Debris"):AddItem(bomb,5)
| |
| 282 | end) | |
| 283 | mouse = plr:GetMouse() | |
| 284 | char.Humanoid.Name = "OldRobloxianxd" | |
| 285 | coroutine.wrap(function() | |
| 286 | while true do | |
| 287 | wait(0.01) | |
| 288 | char["OldRobloxianxd"].MaxHealth = math.huge | |
| 289 | char["OldRobloxianxd"].Health = math.huge | |
| 290 | end | |
| 291 | end)() | |
| 292 | function use() | |
| 293 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 294 | function sandbox(var,func) | |
| 295 | local env = getfenv(func) | |
| 296 | local newenv = setmetatable({},{
| |
| 297 | __index = function(self,k) | |
| 298 | if k=="script" then | |
| 299 | return var | |
| 300 | else | |
| 301 | return env[k] | |
| 302 | end | |
| 303 | end, | |
| 304 | }) | |
| 305 | setfenv(func,newenv) | |
| 306 | return func | |
| 307 | end | |
| 308 | cors = {}
| |
| 309 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 310 | Part0 = Instance.new("Part")
| |
| 311 | Sound1 = Instance.new("Sound")
| |
| 312 | Part0.Name = "Handle" | |
| 313 | Part0.Parent = mas | |
| 314 | Part0.BrickColor = BrickColor.new("Bright red")
| |
| 315 | Part0.Reflectance = 0.20000000298023 | |
| 316 | Part0.Rotation = Vector3.new(-179.860001, -70.6500015, -179.869995) | |
| 317 | Part0.Elasticity = 1 | |
| 318 | Part0.FormFactor = Enum.FormFactor.Symmetric | |
| 319 | Part0.Friction = 0 | |
| 320 | Part0.Shape = Enum.PartType.Ball | |
| 321 | Part0.Size = Vector3.new(2, 2, 2) | |
| 322 | Part0.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-3) | |
| 323 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 324 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
| 325 | Part0.Color = Color3.new(0.768628, 0.156863, 0.109804) | |
| 326 | Part0.Orientation = Vector3.new(-0.049999997, -109.349998, 0) | |
| 327 | Part0.Color = Color3.new(0.768628, 0.156863, 0.109804) | |
| 328 | Sound1.Name = "Boing" | |
| 329 | Sound1.Parent = Part0 | |
| 330 | - | nostalgie.Volume = 1 |
| 330 | + | |
| 331 | Sound1.Volume = 10 | |
| 332 | for i,v in pairs(mas:GetChildren()) do | |
| 333 | v.Parent = game:GetService("Players").LocalPlayer.Character
| |
| 334 | pcall(function() v:MakeJoints() end) | |
| 335 | end | |
| 336 | mas:Destroy() | |
| 337 | for i,v in pairs(cors) do | |
| 338 | spawn(function() | |
| 339 | pcall(v) | |
| 340 | end) | |
| 341 | end | |
| 342 | Sound1:Play() | |
| 343 | local vel = Instance.new("BodyVelocity", Part0)
| |
| 344 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 345 | vel.Velocity = mouse.Hit.lookVector * 140 | |
| 346 | local function tou(part) | |
| 347 | local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
| |
| 348 | if humanoid then | |
| 349 | humanoid.Health = humanoid.Health - 1 | |
| 350 | end | |
| 351 | end | |
| 352 | Part0.Touched:connect(tou) | |
| 353 | wait() | |
| 354 | vel:destroy() | |
| 355 | end | |
| 356 | mouse.Button1Down:connect(use) | |
| 357 | local pose = "Standing" | |
| 358 | ||
| 359 | local speed = 0 | |
| 360 | ||
| 361 | human.Running:connect(function(s) | |
| 362 | speed = s | |
| 363 | end) | |
| 364 | cananimate = true | |
| 365 | local update = game:GetService("RunService")
| |
| 366 | update.RenderStepped:connect(function() | |
| 367 | local ray = Ray.new(chara.Torso.Position, (chara.Torso.Position - Vector3.new(0,9999999,0)).unit * 300) | |
| 368 | local p, position = game.Workspace:FindPartOnRay(ray, char, true, false) | |
| 369 | local dis = (chara.Torso.Position - position).magnitude | |
| 370 | if dis > 3.8 and chara.Torso.Velocity.Y > 0 then | |
| 371 | pose = "Jumping" | |
| 372 | end | |
| 373 | if dis> 3.8 and chara.Torso.Velocity.Y < 0 then | |
| 374 | pose = "Falling" | |
| 375 | end | |
| 376 | if dis < 3.8 and speed == 0 then | |
| 377 | pose = "Standing" | |
| 378 | end | |
| 379 | if dis < 3.8 and speed > 0 then | |
| 380 | pose = "Walking" | |
| 381 | end | |
| 382 | end) | |
| 383 | if game.Players.LocalPlayer.Character:findFirstChild("Shirt Graphic") then
| |
| 384 | game.Players.LocalPlayer.Character["Shirt Graphic"]:destroy() | |
| 385 | end | |
| 386 | local decal = Instance.new("Decal", game.Players.LocalPlayer.Character)
| |
| 387 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 388 | if v.ClassName == "Part" then | |
| 389 | if v.Name == "Head" then | |
| 390 | local torsotec = Instance.new("Decal", torso)
| |
| 391 | torsotec.Texture = "http://www.roblox.com/asset/?id=782560028" | |
| 392 | local headd = Instance.new("Decal", v)
| |
| 393 | headd.Texture = "http://www.roblox.com/asset/?id=20676546" | |
| 394 | else | |
| 395 | v.Transparency = 0 | |
| 396 | char.HumanoidRootPart.Transparency = 1 | |
| 397 | end | |
| 398 | end | |
| 399 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 400 | v:destroy() | |
| 401 | end | |
| 402 | end | |
| 403 | if game.Players.LocalPlayer.Character.Head:findFirstChild("face") then
| |
| 404 | game.Players.LocalPlayer.Character.Head["face"]:destroy() | |
| 405 | end | |
| 406 | rhand = Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 407 | rhand.Size = game.Players.LocalPlayer.Character["Right Arm"].Size | |
| 408 | rhand.TopSurface = "Smooth" | |
| 409 | rhand.BottomSurface = "Smooth" | |
| 410 | rhand.Parent = game.Players.LocalPlayer.Character | |
| 411 | rhand:BreakJoints() | |
| 412 | rhand.CanCollide = false | |
| 413 | rhweld = Instance.new("Weld", rhand)
| |
| 414 | rhweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 415 | rhweld.Part1 = rhand | |
| 416 | -- | |
| 417 | lhand = Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 418 | lhand.Size = game.Players.LocalPlayer.Character["Left Arm"].Size | |
| 419 | lhand.TopSurface = "Smooth" | |
| 420 | lhand.BottomSurface = "Smooth" | |
| 421 | lhand.CanCollide = false | |
| 422 | lhand.Parent = game.Players.LocalPlayer.Character | |
| 423 | lhand:BreakJoints() | |
| 424 | rhweld1 = Instance.new("Weld", lhand)
| |
| 425 | rhweld1.Part0 = game.Players.LocalPlayer.Character["Left Arm"] | |
| 426 | rhweld1.Part1 = lhand | |
| 427 | -- | |
| 428 | lleg = Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 429 | lleg.Size = game.Players.LocalPlayer.Character["Left Leg"].Size | |
| 430 | lleg.TopSurface = "Smooth" | |
| 431 | lleg.CanCollide = false | |
| 432 | lleg.BottomSurface = "Smooth" | |
| 433 | lleg.Parent = game.Players.LocalPlayer.Character | |
| 434 | lleg:BreakJoints() | |
| 435 | rhweld11 = Instance.new("Weld", lleg)
| |
| 436 | rhweld11.Part0 = game.Players.LocalPlayer.Character["Left Leg"] | |
| 437 | rhweld11.Part1 = lleg | |
| 438 | -- | |
| 439 | rleg = Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 440 | rleg.Size = game.Players.LocalPlayer.Character["Right Leg"].Size | |
| 441 | rleg.TopSurface = "Smooth" | |
| 442 | rleg.BottomSurface = "Smooth" | |
| 443 | rleg.Parent = game.Players.LocalPlayer.Character | |
| 444 | rleg.CanCollide = false | |
| 445 | rleg:BreakJoints() | |
| 446 | rhweld111 = Instance.new("Weld", rleg)
| |
| 447 | rhweld111.Part0 = game.Players.LocalPlayer.Character["Right Leg"] | |
| 448 | rhweld111.Part1 = rleg | |
| 449 | -- | |
| 450 | torso = Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 451 | torso.Size = game.Players.LocalPlayer.Character.Torso.Size | |
| 452 | torso.TopSurface = "Smooth" | |
| 453 | torso.BottomSurface = "Smooth" | |
| 454 | torso.CanCollide = false | |
| 455 | torso.Parent = game.Players.LocalPlayer.Character | |
| 456 | torso:BreakJoints() | |
| 457 | rhweld1111 = Instance.new("Weld", torso)
| |
| 458 | rhweld1111.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 459 | rhweld1111.Part1 = torso | |
| 460 | rhand.Color = game.Players.LocalPlayer.Character["Right Arm"].Color | |
| 461 | lhand.Color = game.Players.LocalPlayer.Character["Left Arm"].Color | |
| 462 | rleg.Color = game.Players.LocalPlayer.Character["Right Leg"].Color | |
| 463 | torso.Color = game.Players.LocalPlayer.Character.Torso.Color | |
| 464 | lleg.Color = game.Players.LocalPlayer.Character["Left Leg"].Color | |
| 465 | local mo = Instance.new("Model",char)
| |
| 466 | rhand.Parent = mo | |
| 467 | lhand.Parent = mo | |
| 468 | lleg.Parent = mo | |
| 469 | rleg.Parent = mo | |
| 470 | torso.Parent = mo | |
| 471 | for i,v in pairs(mo:GetChildren()) do | |
| 472 | if v.ClassName == "Part" then | |
| 473 | v.Transparency = 1 | |
| 474 | end | |
| 475 | end | |
| 476 | local leftarm = Instance.new("CharacterMesh",char)
| |
| 477 | leftarm.BodyPart = "LeftArm" | |
| 478 | leftarm.MeshId = "1112256772" | |
| 479 | local leftleg = Instance.new("CharacterMesh",char)
| |
| 480 | leftleg.BodyPart = "LeftLeg" | |
| 481 | leftleg.MeshId = "1112275294" | |
| 482 | local rightarm = Instance.new("CharacterMesh",char)
| |
| 483 | rightarm.BodyPart = "RightArm" | |
| 484 | rightarm.MeshId = "1112244824" | |
| 485 | local rightleg = Instance.new("CharacterMesh",char)
| |
| 486 | rightleg.BodyPart = "RightLeg" | |
| 487 | rightleg.MeshId = "1112267576" | |
| 488 | local torso = Instance.new("CharacterMesh",char)
| |
| 489 | torso.BodyPart = "Torso" | |
| 490 | torso.MeshId = "1112228624" | |
| 491 | decal = Instance.new("Decal", torso)
| |
| 492 | decal.Texture = "http://www.roblox.com/asset/?id=782560028" | |
| 493 | nostalgie = Instance.new("Sound", game.Players.LocalPlayer.Character)
| |
| 494 | nostalgie.SoundId = "rbxassetid://1000016620" | |
| 495 | nostalgie.Looped = true | |
| 496 | nostalgie:Play() | |
| 497 | nostalgie.Volume = 20 | |
| 498 | canuse = true | |
| 499 | while true do | |
| 500 | wait() | |
| 501 | if pose == "Standing" and cananimate then | |
| 502 | for i = 0,1 , 0.05 do | |
| 503 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i) | |
| 504 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i) | |
| 505 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
| 506 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
| 507 | update.RenderStepped:wait() | |
| 508 | end | |
| 509 | ||
| 510 | end | |
| 511 | if pose == "Walking" and cananimate then | |
| 512 | for i = 0.1,0.3 , 0.008 do | |
| 513 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.168842316, -0.374614239, 1, 0, 0, 0, 0.662306964, -0.74923259, 0, 0.74923259, 0.662307084),i) | |
| 514 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.12597847, 0.331827164, 1, 0, 0, 0, 0.748035073, 0.663659215, 0, -0.663659275, 0.748035014),i) | |
| 515 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.67391682, -0.738807678, 0.99999994, 0, 0, 0, 0.673916757, -0.738807261, 0, 0.738807321, 0.673916817),i) | |
| 516 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.67705727, 0.735931396, 1, 0, 0, 0, 0.677056909, 0.735930681, 0, -0.735930741, 0.677056968),i) | |
| 517 | game:GetService("RunService").Stepped:wait()
| |
| 518 | end | |
| 519 | for i = 0.1,0.3 , 0.008 do | |
| 520 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69855976, 0.715551376, 1, 0, 0, 0, 0.698559642, 0.715551734, 0, -0.715551794, 0.698559701),i) | |
| 521 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.80723953, -0.590223312, 1, 0, 0, 0, 0.807239354, -0.590224087, 0, 0.590224147, 0.807239413),i) | |
| 522 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.216003418, 0.411518574, 1, 0, 0, 0, 0.567983389, 0.823040009, 0, -0.823040009, 0.567983389),i) | |
| 523 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.215018272, -0.41083622, 1, 0, 0, 0, 0.569954693, -0.821676135, 0, 0.821676135, 0.569954753),i) | |
| 524 | game:GetService("RunService").Stepped:wait()
| |
| 525 | end | |
| 526 | end | |
| 527 | end | |
| 528 | if pose == "Jumping" and cananimate then | |
| 529 | for i = 0,1 , 0.05 do | |
| 530 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(11.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i) | |
| 531 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i) | |
| 532 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
| 533 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
| 534 | update.RenderStepped:wait() | |
| 535 | end | |
| 536 | end | |
| 537 | if pose == "Falling" and cananimate then | |
| 538 | for i = 0,1 , 0.05 do | |
| 539 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(11.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i) | |
| 540 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i) | |
| 541 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
| 542 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
| 543 | update.RenderStepped:wait() | |
| 544 | end | |
| 545 | end |