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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4-
warn'Neptune/Neptunian V'
4+
	print("FE Compatibility code by Mokiros")
5
	script.Parent = Player.Character
6
7-
Created by NoobyGames12
7+
	--RemoteEvent for communicating
8
	local Event = Instance.new("RemoteEvent")
9
	Event.Name = "UserInput_Event"
10
11
	--Fake event to make stuff like Mouse.KeyDown work
12
	local function fakeEvent()
13
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
		t.connect = t.Connect
15
		return t
16
	end
17
18
	--Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
	end}
24
	--Merged 2 functions into one by checking amount of arguments
25
	CAS.UnbindAction = CAS.BindAction
26
27
	--This function will trigger the events that have been :Connect()'ed
28
	local function te(self,ev,...)
29
		local t = m[ev]
30
		if t and t._fakeEvent and t.Function then
31
			t.Function(...)
32
		end
33
	end
34
	m.TrigEvent = te
35
	UIS.TrigEvent = te
36
37
	Event.OnServerEvent:Connect(function(plr,io)
38
	    if plr~=Player then return end
39
		if io.isMouse then
40
			m.Target = io.Target
41
			m.Hit = io.Hit
42
		else
43
			local b = io.UserInputState == Enum.UserInputState.Begin
44
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
			end
47
			for _,t in pairs(CAS.Actions) do
48
				for _,k in pairs(t.Keys) do
49
					if k==io.KeyCode then
50
						t.Function(t.Name,io.UserInputState,io)
51
					end
52
				end
53
			end
54
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
	    end
57
	end)
58
	Event.Parent = NLS([==[
59
	local Player = game:GetService("Players").LocalPlayer
60
	local Event = script:WaitForChild("UserInput_Event")
61
62
	local UIS = game:GetService("UserInputService")
63
	local input = function(io,a)
64
		if a then return end
65
		--Since InputObject is a client-side instance, we create and pass table instead
66
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
	end
68
	UIS.InputBegan:Connect(input)
69
	UIS.InputEnded:Connect(input)
70
71
	local Mouse = Player:GetMouse()
72
	local h,t
73
	--Give the server mouse data 30 times every second, but only if the values changed
74
	--If player is not moving their mouse, client won't fire events
75
	while wait(1/30) do
76
		if h~=Mouse.Hit or t~=Mouse.Target then
77
			h,t=Mouse.Hit,Mouse.Target
78
			Event:FireServer({isMouse=true,Target=t,Hit=h})
79
		end
80
	end]==],Player.Character)
81
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
84
--- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
85
--- Was supposed to be for the770zone, or VengefulProgram.
86
--- Edited by SakuraTheSylveon/SakuraSylveonYT
87
88
warn'Faith remastered'
89
warn[[Absolutely.
90
91
Created by NoobyGames12, Edited by SakuraSylveonYT.
92
----------------------------]]
93
94
print[[Set your theme by: 
95
id/
96
vol/
97
pitch/
98
You can skip through the position of theme by:
99
skipto/]]
100
101
warn("Have fun using this!")
102
print [[moves are:
103
R - Wings
104
F - Equip/Unequip sword
105
Click - Swing sword
106
Z - Spin dash
107
X - Sword of purity
108
C - Sword beam
109
L - Mute/Unmute music
110
]]
111
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
112
113
114
--Converted with ttyyuu12345's model to script plugin v4
115
function sandbox(var,func)
116
	local env = getfenv(func)
117
	local newenv = setmetatable({},{
118
		__index = function(self,k)
119
			if k=="script" then
120
				return var
121
			else
122
				return env[k]
123
			end
124
		end,
125
	})
126
	setfenv(func,newenv)
127
	return func
128
end
129
cors = {}
130
mas = Instance.new("Model",game:GetService("Lighting"))
131
Model0 = Instance.new("Model")
132
Part1 = Instance.new("Part")
133
SpecialMesh2 = Instance.new("SpecialMesh")
134
Part3 = Instance.new("Part")
135
SpecialMesh4 = Instance.new("SpecialMesh")
136
Weld5 = Instance.new("Weld")
137
Weld6 = Instance.new("Weld")
138
Weld7 = Instance.new("Weld")
139
Weld8 = Instance.new("Weld")
140
Weld9 = Instance.new("Weld")
141
Weld10 = Instance.new("Weld")
142
Weld11 = Instance.new("Weld")
143
Weld12 = Instance.new("Weld")
144
Weld13 = Instance.new("Weld")
145
Weld14 = Instance.new("Weld")
146
Weld15 = Instance.new("Weld")
147
Weld16 = Instance.new("Weld")
148
Weld17 = Instance.new("Weld")
149
Weld18 = Instance.new("Weld")
150
Weld19 = Instance.new("Weld")
151
Weld20 = Instance.new("Weld")
152
Weld21 = Instance.new("Weld")
153
Weld22 = Instance.new("Weld")
154
Weld23 = Instance.new("Weld")
155
Weld24 = Instance.new("Weld")
156
Weld25 = Instance.new("Weld")
157
Weld26 = Instance.new("Weld")
158
Weld27 = Instance.new("Weld")
159
Weld28 = Instance.new("Weld")
160
Weld29 = Instance.new("Weld")
161
Weld30 = Instance.new("Weld")
162
Weld31 = Instance.new("Weld")
163
Weld32 = Instance.new("Weld")
164
Weld33 = Instance.new("Weld")
165
Weld34 = Instance.new("Weld")
166
Weld35 = Instance.new("Weld")
167
Weld36 = Instance.new("Weld")
168
Weld37 = Instance.new("Weld")
169
Weld38 = Instance.new("Weld")
170
Weld39 = Instance.new("Weld")
171
Weld40 = Instance.new("Weld")
172
Weld41 = Instance.new("Weld")
173
Weld42 = Instance.new("Weld")
174
Weld43 = Instance.new("Weld")
175
Weld44 = Instance.new("Weld")
176
Weld45 = Instance.new("Weld")
177
Weld46 = Instance.new("Weld")
178
Weld47 = Instance.new("Weld")
179
Weld48 = Instance.new("Weld")
180
Weld49 = Instance.new("Weld")
181
Weld50 = Instance.new("Weld")
182
Weld51 = Instance.new("Weld")
183
Weld52 = Instance.new("Weld")
184
Weld53 = Instance.new("Weld")
185
Weld54 = Instance.new("Weld")
186
Weld55 = Instance.new("Weld")
187
Weld56 = Instance.new("Weld")
188
Weld57 = Instance.new("Weld")
189
Weld58 = Instance.new("Weld")
190
Weld59 = Instance.new("Weld")
191
Weld60 = Instance.new("Weld")
192
Weld61 = Instance.new("Weld")
193
Weld62 = Instance.new("Weld")
194
Weld63 = Instance.new("Weld")
195
Weld64 = Instance.new("Weld")
196
Weld65 = Instance.new("Weld")
197
Weld66 = Instance.new("Weld")
198
Weld67 = Instance.new("Weld")
199
Weld68 = Instance.new("Weld")
200
Weld69 = Instance.new("Weld")
201
Weld70 = Instance.new("Weld")
202
Weld71 = Instance.new("Weld")
203
Weld72 = Instance.new("Weld")
204
Weld73 = Instance.new("Weld")
205
Weld74 = Instance.new("Weld")
206
Weld75 = Instance.new("Weld")
207
Weld76 = Instance.new("Weld")
208
Weld77 = Instance.new("Weld")
209
Weld78 = Instance.new("Weld")
210
Weld79 = Instance.new("Weld")
211
Weld80 = Instance.new("Weld")
212
Weld81 = Instance.new("Weld")
213
Weld82 = Instance.new("Weld")
214
Weld83 = Instance.new("Weld")
215
Weld84 = Instance.new("Weld")
216
Weld85 = Instance.new("Weld")
217
Weld86 = Instance.new("Weld")
218
Weld87 = Instance.new("Weld")
219
Weld88 = Instance.new("Weld")
220
Weld89 = Instance.new("Weld")
221
Weld90 = Instance.new("Weld")
222
Weld91 = Instance.new("Weld")
223
Weld92 = Instance.new("Weld")
224
Weld93 = Instance.new("Weld")
225
Weld94 = Instance.new("Weld")
226
Weld95 = Instance.new("Weld")
227
Weld96 = Instance.new("Weld")
228
Weld97 = Instance.new("Weld")
229
Weld98 = Instance.new("Weld")
230
Weld99 = Instance.new("Weld")
231
Weld100 = Instance.new("Weld")
232
Weld101 = Instance.new("Weld")
233
Weld102 = Instance.new("Weld")
234
Weld103 = Instance.new("Weld")
235
Weld104 = Instance.new("Weld")
236
Weld105 = Instance.new("Weld")
237
Weld106 = Instance.new("Weld")
238
Weld107 = Instance.new("Weld")
239
Weld108 = Instance.new("Weld")
240
Weld109 = Instance.new("Weld")
241
Weld110 = Instance.new("Weld")
242
Weld111 = Instance.new("Weld")
243
Weld112 = Instance.new("Weld")
244
Weld113 = Instance.new("Weld")
245
Weld114 = Instance.new("Weld")
246
Weld115 = Instance.new("Weld")
247
Weld116 = Instance.new("Weld")
248
Weld117 = Instance.new("Weld")
249
Weld118 = Instance.new("Weld")
250
Weld119 = Instance.new("Weld")
251
Weld120 = Instance.new("Weld")
252
Weld121 = Instance.new("Weld")
253
Weld122 = Instance.new("Weld")
254
Weld123 = Instance.new("Weld")
255
Weld124 = Instance.new("Weld")
256
Weld125 = Instance.new("Weld")
257
Weld126 = Instance.new("Weld")
258
Weld127 = Instance.new("Weld")
259
Weld128 = Instance.new("Weld")
260
Weld129 = Instance.new("Weld")
261
Weld130 = Instance.new("Weld")
262
Weld131 = Instance.new("Weld")
263
Weld132 = Instance.new("Weld")
264
Weld133 = Instance.new("Weld")
265
Weld134 = Instance.new("Weld")
266
Weld135 = Instance.new("Weld")
267
Weld136 = Instance.new("Weld")
268
Weld137 = Instance.new("Weld")
269
Weld138 = Instance.new("Weld")
270
Weld139 = Instance.new("Weld")
271
Weld140 = Instance.new("Weld")
272
Weld141 = Instance.new("Weld")
273
Weld142 = Instance.new("Weld")
274
Weld143 = Instance.new("Weld")
275
Weld144 = Instance.new("Weld")
276
Weld145 = Instance.new("Weld")
277
Weld146 = Instance.new("Weld")
278
Weld147 = Instance.new("Weld")
279
Weld148 = Instance.new("Weld")
280
Weld149 = Instance.new("Weld")
281
Weld150 = Instance.new("Weld")
282
Weld151 = Instance.new("Weld")
283
Weld152 = Instance.new("Weld")
284
Weld153 = Instance.new("Weld")
285
Weld154 = Instance.new("Weld")
286
Weld155 = Instance.new("Weld")
287
Weld156 = Instance.new("Weld")
288
Weld157 = Instance.new("Weld")
289
Weld158 = Instance.new("Weld")
290
Weld159 = Instance.new("Weld")
291
Weld160 = Instance.new("Weld")
292
Weld161 = Instance.new("Weld")
293
Weld162 = Instance.new("Weld")
294
Part163 = Instance.new("Part")
295
SpecialMesh164 = Instance.new("SpecialMesh")
296
Part165 = Instance.new("Part")
297
SpecialMesh166 = Instance.new("SpecialMesh")
298
Part167 = Instance.new("Part")
299
SpecialMesh168 = Instance.new("SpecialMesh")
300
Part169 = Instance.new("Part")
301
SpecialMesh170 = Instance.new("SpecialMesh")
302
Part171 = Instance.new("Part")
303
SpecialMesh172 = Instance.new("SpecialMesh")
304
Part173 = Instance.new("Part")
305
SpecialMesh174 = Instance.new("SpecialMesh")
306
Part175 = Instance.new("Part")
307
SpecialMesh176 = Instance.new("SpecialMesh")
308
Part177 = Instance.new("Part")
309
SpecialMesh178 = Instance.new("SpecialMesh")
310
Part179 = Instance.new("Part")
311
SpecialMesh180 = Instance.new("SpecialMesh")
312
Part181 = Instance.new("Part")
313
SpecialMesh182 = Instance.new("SpecialMesh")
314
Part183 = Instance.new("Part")
315
SpecialMesh184 = Instance.new("SpecialMesh")
316
Part185 = Instance.new("Part")
317
SpecialMesh186 = Instance.new("SpecialMesh")
318
Part187 = Instance.new("Part")
319
SpecialMesh188 = Instance.new("SpecialMesh")
320
Part189 = Instance.new("Part")
321
SpecialMesh190 = Instance.new("SpecialMesh")
322
Part191 = Instance.new("Part")
323
SpecialMesh192 = Instance.new("SpecialMesh")
324
Part193 = Instance.new("Part")
325
SpecialMesh194 = Instance.new("SpecialMesh")
326
Part195 = Instance.new("Part")
327
SpecialMesh196 = Instance.new("SpecialMesh")
328
Part197 = Instance.new("Part")
329
SpecialMesh198 = Instance.new("SpecialMesh")
330
Part199 = Instance.new("Part")
331
SpecialMesh200 = Instance.new("SpecialMesh")
332
Part201 = Instance.new("Part")
333
SpecialMesh202 = Instance.new("SpecialMesh")
334
Part203 = Instance.new("Part")
335
SpecialMesh204 = Instance.new("SpecialMesh")
336
Part205 = Instance.new("Part")
337
SpecialMesh206 = Instance.new("SpecialMesh")
338
Part207 = Instance.new("Part")
339
SpecialMesh208 = Instance.new("SpecialMesh")
340
Part209 = Instance.new("Part")
341
SpecialMesh210 = Instance.new("SpecialMesh")
342
Part211 = Instance.new("Part")
343
SpecialMesh212 = Instance.new("SpecialMesh")
344
Part213 = Instance.new("Part")
345
SpecialMesh214 = Instance.new("SpecialMesh")
346
Part215 = Instance.new("Part")
347
SpecialMesh216 = Instance.new("SpecialMesh")
348
Part217 = Instance.new("Part")
349
SpecialMesh218 = Instance.new("SpecialMesh")
350
Part219 = Instance.new("Part")
351
SpecialMesh220 = Instance.new("SpecialMesh")
352
Part221 = Instance.new("Part")
353
SpecialMesh222 = Instance.new("SpecialMesh")
354
Part223 = Instance.new("Part")
355
SpecialMesh224 = Instance.new("SpecialMesh")
356
Part225 = Instance.new("Part")
357
SpecialMesh226 = Instance.new("SpecialMesh")
358
Part227 = Instance.new("Part")
359
SpecialMesh228 = Instance.new("SpecialMesh")
360
Part229 = Instance.new("Part")
361
SpecialMesh230 = Instance.new("SpecialMesh")
362
Part231 = Instance.new("Part")
363
SpecialMesh232 = Instance.new("SpecialMesh")
364
Part233 = Instance.new("Part")
365
SpecialMesh234 = Instance.new("SpecialMesh")
366
Part235 = Instance.new("Part")
367
SpecialMesh236 = Instance.new("SpecialMesh")
368
Part237 = Instance.new("Part")
369
SpecialMesh238 = Instance.new("SpecialMesh")
370
Part239 = Instance.new("Part")
371
SpecialMesh240 = Instance.new("SpecialMesh")
372
Part241 = Instance.new("Part")
373
SpecialMesh242 = Instance.new("SpecialMesh")
374
Part243 = Instance.new("Part")
375
SpecialMesh244 = Instance.new("SpecialMesh")
376
Part245 = Instance.new("Part")
377
SpecialMesh246 = Instance.new("SpecialMesh")
378
Part247 = Instance.new("Part")
379
SpecialMesh248 = Instance.new("SpecialMesh")
380
Part249 = Instance.new("Part")
381
SpecialMesh250 = Instance.new("SpecialMesh")
382
Part251 = Instance.new("Part")
383
SpecialMesh252 = Instance.new("SpecialMesh")
384
Part253 = Instance.new("Part")
385
SpecialMesh254 = Instance.new("SpecialMesh")
386
Part255 = Instance.new("Part")
387
SpecialMesh256 = Instance.new("SpecialMesh")
388
Part257 = Instance.new("Part")
389
SpecialMesh258 = Instance.new("SpecialMesh")
390
Part259 = Instance.new("Part")
391
SpecialMesh260 = Instance.new("SpecialMesh")
392
Part261 = Instance.new("Part")
393
SpecialMesh262 = Instance.new("SpecialMesh")
394
Part263 = Instance.new("Part")
395
SpecialMesh264 = Instance.new("SpecialMesh")
396
Part265 = Instance.new("Part")
397
SpecialMesh266 = Instance.new("SpecialMesh")
398
Part267 = Instance.new("Part")
399
SpecialMesh268 = Instance.new("SpecialMesh")
400
Part269 = Instance.new("Part")
401
SpecialMesh270 = Instance.new("SpecialMesh")
402
Part271 = Instance.new("Part")
403
SpecialMesh272 = Instance.new("SpecialMesh")
404
Part273 = Instance.new("Part")
405
SpecialMesh274 = Instance.new("SpecialMesh")
406
Part275 = Instance.new("Part")
407
SpecialMesh276 = Instance.new("SpecialMesh")
408
Part277 = Instance.new("Part")
409
SpecialMesh278 = Instance.new("SpecialMesh")
410
Part279 = Instance.new("Part")
411
SpecialMesh280 = Instance.new("SpecialMesh")
412
Part281 = Instance.new("Part")
413
SpecialMesh282 = Instance.new("SpecialMesh")
414
Part283 = Instance.new("Part")
415
SpecialMesh284 = Instance.new("SpecialMesh")
416
Part285 = Instance.new("Part")
417
SpecialMesh286 = Instance.new("SpecialMesh")
418
Part287 = Instance.new("Part")
419
SpecialMesh288 = Instance.new("SpecialMesh")
420
Part289 = Instance.new("Part")
421
SpecialMesh290 = Instance.new("SpecialMesh")
422
Part291 = Instance.new("Part")
423
SpecialMesh292 = Instance.new("SpecialMesh")
424
Part293 = Instance.new("Part")
425
SpecialMesh294 = Instance.new("SpecialMesh")
426
Part295 = Instance.new("Part")
427
SpecialMesh296 = Instance.new("SpecialMesh")
428
Part297 = Instance.new("Part")
429
SpecialMesh298 = Instance.new("SpecialMesh")
430
Part299 = Instance.new("Part")
431
SpecialMesh300 = Instance.new("SpecialMesh")
432
Part301 = Instance.new("Part")
433
SpecialMesh302 = Instance.new("SpecialMesh")
434
Part303 = Instance.new("Part")
435
SpecialMesh304 = Instance.new("SpecialMesh")
436
Part305 = Instance.new("Part")
437
SpecialMesh306 = Instance.new("SpecialMesh")
438
Part307 = Instance.new("Part")
439
SpecialMesh308 = Instance.new("SpecialMesh")
440
Part309 = Instance.new("Part")
441
SpecialMesh310 = Instance.new("SpecialMesh")
442
Part311 = Instance.new("Part")
443
SpecialMesh312 = Instance.new("SpecialMesh")
444
Part313 = Instance.new("Part")
445
SpecialMesh314 = Instance.new("SpecialMesh")
446
Part315 = Instance.new("Part")
447
SpecialMesh316 = Instance.new("SpecialMesh")
448
Part317 = Instance.new("Part")
449
SpecialMesh318 = Instance.new("SpecialMesh")
450
Part319 = Instance.new("Part")
451
SpecialMesh320 = Instance.new("SpecialMesh")
452
Part321 = Instance.new("Part")
453
SpecialMesh322 = Instance.new("SpecialMesh")
454
Part323 = Instance.new("Part")
455
SpecialMesh324 = Instance.new("SpecialMesh")
456
Part325 = Instance.new("Part")
457
SpecialMesh326 = Instance.new("SpecialMesh")
458
Part327 = Instance.new("Part")
459
SpecialMesh328 = Instance.new("SpecialMesh")
460
Part329 = Instance.new("Part")
461
SpecialMesh330 = Instance.new("SpecialMesh")
462
Part331 = Instance.new("Part")
463
SpecialMesh332 = Instance.new("SpecialMesh")
464
Part333 = Instance.new("Part")
465
SpecialMesh334 = Instance.new("SpecialMesh")
466
Part335 = Instance.new("Part")
467
SpecialMesh336 = Instance.new("SpecialMesh")
468
Part337 = Instance.new("Part")
469
SpecialMesh338 = Instance.new("SpecialMesh")
470
Part339 = Instance.new("Part")
471
SpecialMesh340 = Instance.new("SpecialMesh")
472
Part341 = Instance.new("Part")
473
SpecialMesh342 = Instance.new("SpecialMesh")
474
Part343 = Instance.new("Part")
475
SpecialMesh344 = Instance.new("SpecialMesh")
476
Part345 = Instance.new("Part")
477
SpecialMesh346 = Instance.new("SpecialMesh")
478
Part347 = Instance.new("Part")
479
SpecialMesh348 = Instance.new("SpecialMesh")
480
Part349 = Instance.new("Part")
481
SpecialMesh350 = Instance.new("SpecialMesh")
482
Part351 = Instance.new("Part")
483
SpecialMesh352 = Instance.new("SpecialMesh")
484
Part353 = Instance.new("Part")
485
SpecialMesh354 = Instance.new("SpecialMesh")
486
Part355 = Instance.new("Part")
487
SpecialMesh356 = Instance.new("SpecialMesh")
488
Part357 = Instance.new("Part")
489
SpecialMesh358 = Instance.new("SpecialMesh")
490
Part359 = Instance.new("Part")
491
SpecialMesh360 = Instance.new("SpecialMesh")
492
Part361 = Instance.new("Part")
493
SpecialMesh362 = Instance.new("SpecialMesh")
494
Part363 = Instance.new("Part")
495
SpecialMesh364 = Instance.new("SpecialMesh")
496
Part365 = Instance.new("Part")
497
SpecialMesh366 = Instance.new("SpecialMesh")
498
Part367 = Instance.new("Part")
499
SpecialMesh368 = Instance.new("SpecialMesh")
500
Part369 = Instance.new("Part")
501
SpecialMesh370 = Instance.new("SpecialMesh")
502
Part371 = Instance.new("Part")
503
SpecialMesh372 = Instance.new("SpecialMesh")
504
Part373 = Instance.new("Part")
505
SpecialMesh374 = Instance.new("SpecialMesh")
506
Part375 = Instance.new("Part")
507
SpecialMesh376 = Instance.new("SpecialMesh")
508
Part377 = Instance.new("Part")
509
SpecialMesh378 = Instance.new("SpecialMesh")
510
Part379 = Instance.new("Part")
511
SpecialMesh380 = Instance.new("SpecialMesh")
512
Part381 = Instance.new("Part")
513
SpecialMesh382 = Instance.new("SpecialMesh")
514
Part383 = Instance.new("Part")
515-
Model0.Parent = mas
515+
516
Part385 = Instance.new("Part")
517
SpecialMesh386 = Instance.new("SpecialMesh")
518
Part387 = Instance.new("Part")
519
SpecialMesh388 = Instance.new("SpecialMesh")
520
Part389 = Instance.new("Part")
521
SpecialMesh390 = Instance.new("SpecialMesh")
522
Part391 = Instance.new("Part")
523
SpecialMesh392 = Instance.new("SpecialMesh")
524
Part393 = Instance.new("Part")
525
SpecialMesh394 = Instance.new("SpecialMesh")
526
Part395 = Instance.new("Part")
527-
Part1.BrickColor = BrickColor.new("Really black")
527+
528
Part397 = Instance.new("Part")
529
SpecialMesh398 = Instance.new("SpecialMesh")
530
Part399 = Instance.new("Part")
531
SpecialMesh400 = Instance.new("SpecialMesh")
532
Part401 = Instance.new("Part")
533
SpecialMesh402 = Instance.new("SpecialMesh")
534
Part403 = Instance.new("Part")
535-
Part1.brickColor = BrickColor.new("Really black")
535+
536
Part405 = Instance.new("Part")
537
SpecialMesh406 = Instance.new("SpecialMesh")
538
Part407 = Instance.new("Part")
539
SpecialMesh408 = Instance.new("SpecialMesh")
540
Part409 = Instance.new("Part")
541
SpecialMesh410 = Instance.new("SpecialMesh")
542
Part411 = Instance.new("Part")
543
SpecialMesh412 = Instance.new("SpecialMesh")
544
Part413 = Instance.new("Part")
545
SpecialMesh414 = Instance.new("SpecialMesh")
546
Part415 = Instance.new("Part")
547
SpecialMesh416 = Instance.new("SpecialMesh")
548
Part417 = Instance.new("Part")
549
SpecialMesh418 = Instance.new("SpecialMesh")
550-
Part3.BrickColor = BrickColor.new("Really black")
550+
551
SpecialMesh420 = Instance.new("SpecialMesh")
552
Part421 = Instance.new("Part")
553
SpecialMesh422 = Instance.new("SpecialMesh")
554
Part423 = Instance.new("Part")
555
SpecialMesh424 = Instance.new("SpecialMesh")
556
Part425 = Instance.new("Part")
557
SpecialMesh426 = Instance.new("SpecialMesh")
558-
Part3.brickColor = BrickColor.new("Really black")
558+
559
SpecialMesh428 = Instance.new("SpecialMesh")
560
Part429 = Instance.new("Part")
561
SpecialMesh430 = Instance.new("SpecialMesh")
562
Part431 = Instance.new("Part")
563
SpecialMesh432 = Instance.new("SpecialMesh")
564
Part433 = Instance.new("Part")
565
SpecialMesh434 = Instance.new("SpecialMesh")
566
Part435 = Instance.new("Part")
567
SpecialMesh436 = Instance.new("SpecialMesh")
568
Part437 = Instance.new("Part")
569
SpecialMesh438 = Instance.new("SpecialMesh")
570
Part439 = Instance.new("Part")
571
SpecialMesh440 = Instance.new("SpecialMesh")
572
Part441 = Instance.new("Part")
573
SpecialMesh442 = Instance.new("SpecialMesh")
574
Part443 = Instance.new("Part")
575
SpecialMesh444 = Instance.new("SpecialMesh")
576
Part445 = Instance.new("Part")
577
SpecialMesh446 = Instance.new("SpecialMesh")
578
Part447 = Instance.new("Part")
579
SpecialMesh448 = Instance.new("SpecialMesh")
580
Part449 = Instance.new("Part")
581
SpecialMesh450 = Instance.new("SpecialMesh")
582
Part451 = Instance.new("Part")
583
SpecialMesh452 = Instance.new("SpecialMesh")
584
Part453 = Instance.new("Part")
585
SpecialMesh454 = Instance.new("SpecialMesh")
586
Part455 = Instance.new("Part")
587
SpecialMesh456 = Instance.new("SpecialMesh")
588
Part457 = Instance.new("Part")
589
SpecialMesh458 = Instance.new("SpecialMesh")
590
Part459 = Instance.new("Part")
591
SpecialMesh460 = Instance.new("SpecialMesh")
592
Part461 = Instance.new("Part")
593
SpecialMesh462 = Instance.new("SpecialMesh")
594
Part463 = Instance.new("Part")
595
SpecialMesh464 = Instance.new("SpecialMesh")
596
Part465 = Instance.new("Part")
597
SpecialMesh466 = Instance.new("SpecialMesh")
598
Part467 = Instance.new("Part")
599
SpecialMesh468 = Instance.new("SpecialMesh")
600
Part469 = Instance.new("Part")
601
SpecialMesh470 = Instance.new("SpecialMesh")
602
Part471 = Instance.new("Part")
603
SpecialMesh472 = Instance.new("SpecialMesh")
604
Part473 = Instance.new("Part")
605
SpecialMesh474 = Instance.new("SpecialMesh")
606
Part475 = Instance.new("Part")
607
SpecialMesh476 = Instance.new("SpecialMesh")
608
Part1.Parent = Model0
609
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
610
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
611
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
612
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
613
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
614
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
615
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
616
Part1.Anchored = true
617
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
618
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
619
Part1.BrickColor = BrickColor.new("Institutional white")
620
Part1.CanCollide = false
621
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
622
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
623
Part1.Material = Enum.Material.Metal
624
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
625
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
626
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
627
Part1.brickColor = BrickColor.new("Institutional white")
628
SpecialMesh2.Parent = Part1
629
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
630
SpecialMesh2.MeshType = Enum.MeshType.Brick
631
Part3.Parent = Model0
632
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
633
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
634
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
635
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
636
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
637
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
638
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
639
Part3.Anchored = true
640
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
641
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
642
Part3.BrickColor = BrickColor.new("Institutional white")
643
Part3.CanCollide = false
644
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
645
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
646
Part3.Material = Enum.Material.Glass
647
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
648
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
649
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
650
Part3.brickColor = BrickColor.new("Institutional white")
651
SpecialMesh4.Parent = Part3
652
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
653
SpecialMesh4.MeshType = Enum.MeshType.Wedge
654
Weld5.Name = "BTWeld"
655
Weld5.Parent = Part3
656
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
657
Weld5.Part0 = Part3
658
Weld5.Part1 = Part441
659
Weld5.part1 = Part441
660
Weld6.Name = "BTWeld"
661
Weld6.Parent = Part3
662
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
663
Weld6.Part0 = Part3
664
Weld6.Part1 = Part323
665
Weld6.part1 = Part323
666
Weld7.Name = "BTWeld"
667
Weld7.Parent = Part3
668
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
669
Weld7.Part0 = Part3
670
Weld7.Part1 = Part371
671
Weld7.part1 = Part371
672
Weld8.Name = "BTWeld"
673
Weld8.Parent = Part3
674
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
675
Weld8.Part0 = Part3
676
Weld8.Part1 = Part167
677
Weld8.part1 = Part167
678
Weld9.Name = "BTWeld"
679
Weld9.Parent = Part3
680
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
681
Weld9.Part0 = Part3
682
Weld9.Part1 = Part177
683
Weld9.part1 = Part177
684
Weld10.Name = "BTWeld"
685
Weld10.Parent = Part3
686
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
687
Weld10.Part0 = Part3
688
Weld10.Part1 = Part277
689
Weld10.part1 = Part277
690
Weld11.Name = "BTWeld"
691
Weld11.Parent = Part3
692
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
693
Weld11.Part0 = Part3
694
Weld11.Part1 = Part427
695
Weld11.part1 = Part427
696
Weld12.Name = "BTWeld"
697
Weld12.Parent = Part3
698
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
699
Weld12.Part0 = Part3
700
Weld12.Part1 = Part209
701
Weld12.part1 = Part209
702
Weld13.Name = "BTWeld"
703
Weld13.Parent = Part3
704
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
705
Weld13.Part0 = Part3
706
Weld13.Part1 = Part265
707
Weld13.part1 = Part265
708
Weld14.Name = "BTWeld"
709
Weld14.Parent = Part3
710
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
711
Weld14.Part0 = Part3
712
Weld14.Part1 = Part445
713
Weld14.part1 = Part445
714
Weld15.Name = "BTWeld"
715
Weld15.Parent = Part3
716
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
717
Weld15.Part0 = Part3
718
Weld15.Part1 = Part175
719
Weld15.part1 = Part175
720
Weld16.Name = "BTWeld"
721
Weld16.Parent = Part3
722
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
723
Weld16.Part0 = Part3
724
Weld16.Part1 = Part433
725
Weld16.part1 = Part433
726
Weld17.Name = "BTWeld"
727
Weld17.Parent = Part3
728
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
729
Weld17.Part0 = Part3
730
Weld17.Part1 = Part417
731
Weld17.part1 = Part417
732
Weld18.Name = "BTWeld"
733
Weld18.Parent = Part3
734
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
735
Weld18.Part0 = Part3
736
Weld18.Part1 = Part295
737
Weld18.part1 = Part295
738
Weld19.Name = "BTWeld"
739
Weld19.Parent = Part3
740
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
741
Weld19.Part0 = Part3
742
Weld19.Part1 = Part165
743
Weld19.part1 = Part165
744
Weld20.Name = "BTWeld"
745
Weld20.Parent = Part3
746
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
747
Weld20.Part0 = Part3
748
Weld20.Part1 = Part315
749
Weld20.part1 = Part315
750
Weld21.Name = "BTWeld"
751
Weld21.Parent = Part3
752
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
753
Weld21.Part0 = Part3
754
Weld21.Part1 = Part457
755
Weld21.part1 = Part457
756
Weld22.Name = "BTWeld"
757
Weld22.Parent = Part3
758
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
759
Weld22.Part0 = Part3
760
Weld22.Part1 = Part363
761
Weld22.part1 = Part363
762
Weld23.Name = "BTWeld"
763
Weld23.Parent = Part3
764
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
765
Weld23.Part0 = Part3
766
Weld23.Part1 = Part429
767
Weld23.part1 = Part429
768
Weld24.Name = "BTWeld"
769
Weld24.Parent = Part3
770
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
771
Weld24.Part0 = Part3
772
Weld24.Part1 = Part253
773
Weld24.part1 = Part253
774
Weld25.Name = "BTWeld"
775
Weld25.Parent = Part3
776
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
777
Weld25.Part0 = Part3
778
Weld25.Part1 = Part383
779
Weld25.part1 = Part383
780
Weld26.Name = "BTWeld"
781
Weld26.Parent = Part3
782
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
783
Weld26.Part0 = Part3
784
Weld26.Part1 = Part289
785
Weld26.part1 = Part289
786
Weld27.Name = "BTWeld"
787
Weld27.Parent = Part3
788
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
789
Weld27.Part0 = Part3
790
Weld27.Part1 = Part465
791
Weld27.part1 = Part465
792
Weld28.Name = "BTWeld"
793
Weld28.Parent = Part3
794
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
795
Weld28.Part0 = Part3
796
Weld28.Part1 = Part325
797
Weld28.part1 = Part325
798
Weld29.Name = "BTWeld"
799
Weld29.Parent = Part3
800
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
801
Weld29.Part0 = Part3
802
Weld29.Part1 = Part435
803
Weld29.part1 = Part435
804
Weld30.Name = "BTWeld"
805
Weld30.Parent = Part3
806
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
807
Weld30.Part0 = Part3
808
Weld30.Part1 = Part297
809
Weld30.part1 = Part297
810
Weld31.Name = "BTWeld"
811
Weld31.Parent = Part3
812
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
813
Weld31.Part0 = Part3
814
Weld31.Part1 = Part403
815
Weld31.part1 = Part403
816
Weld32.Name = "BTWeld"
817
Weld32.Parent = Part3
818
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
819
Weld32.Part0 = Part3
820
Weld32.Part1 = Part317
821
Weld32.part1 = Part317
822
Weld33.Name = "BTWeld"
823
Weld33.Parent = Part3
824
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
825
Weld33.Part0 = Part3
826
Weld33.Part1 = Part171
827
Weld33.part1 = Part171
828
Weld34.Name = "BTWeld"
829
Weld34.Parent = Part3
830
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
831
Weld34.Part0 = Part3
832
Weld34.Part1 = Part251
833
Weld34.part1 = Part251
834
Weld35.Name = "BTWeld"
835
Weld35.Parent = Part3
836
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
837
Weld35.Part0 = Part3
838
Weld35.Part1 = Part443
839
Weld35.part1 = Part443
840
Weld36.Name = "BTWeld"
841
Weld36.Parent = Part3
842
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
843
Weld36.Part0 = Part3
844
Weld36.Part1 = Part243
845
Weld36.part1 = Part243
846
Weld37.Name = "BTWeld"
847
Weld37.Parent = Part3
848
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
849
Weld37.Part0 = Part3
850
Weld37.Part1 = Part191
851
Weld37.part1 = Part191
852
Weld38.Name = "BTWeld"
853
Weld38.Parent = Part3
854
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
855
Weld38.Part0 = Part3
856
Weld38.Part1 = Part459
857
Weld38.part1 = Part459
858
Weld39.Name = "BTWeld"
859
Weld39.Parent = Part3
860
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
861
Weld39.Part0 = Part3
862
Weld39.Part1 = Part327
863
Weld39.part1 = Part327
864
Weld40.Name = "BTWeld"
865
Weld40.Parent = Part3
866
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
867
Weld40.Part0 = Part3
868
Weld40.Part1 = Part229
869
Weld40.part1 = Part229
870
Weld41.Name = "BTWeld"
871
Weld41.Parent = Part3
872
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
873
Weld41.Part0 = Part3
874
Weld41.Part1 = Part469
875
Weld41.part1 = Part469
876
Weld42.Name = "BTWeld"
877
Weld42.Parent = Part3
878
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
879
Weld42.Part0 = Part3
880
Weld42.Part1 = Part169
881
Weld42.part1 = Part169
882
Weld43.Name = "BTWeld"
883
Weld43.Parent = Part3
884
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
885
Weld43.Part0 = Part3
886
Weld43.Part1 = Part463
887
Weld43.part1 = Part463
888
Weld44.Name = "BTWeld"
889
Weld44.Parent = Part3
890
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
891
Weld44.Part0 = Part3
892
Weld44.Part1 = Part411
893
Weld44.part1 = Part411
894
Weld45.Name = "BTWeld"
895
Weld45.Parent = Part3
896
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
897
Weld45.Part0 = Part3
898
Weld45.Part1 = Part475
899
Weld45.part1 = Part475
900
Weld46.Name = "BTWeld"
901
Weld46.Parent = Part3
902
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
903
Weld46.Part0 = Part3
904
Weld46.Part1 = Part473
905
Weld46.part1 = Part473
906
Weld47.Name = "BTWeld"
907
Weld47.Parent = Part3
908
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
909
Weld47.Part0 = Part3
910
Weld47.Part1 = Part355
911
Weld47.part1 = Part355
912
Weld48.Name = "BTWeld"
913
Weld48.Parent = Part3
914
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
915
Weld48.Part0 = Part3
916
Weld48.Part1 = Part341
917
Weld48.part1 = Part341
918
Weld49.Name = "BTWeld"
919
Weld49.Parent = Part3
920
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
921
Weld49.Part0 = Part3
922
Weld49.Part1 = Part269
923
Weld49.part1 = Part269
924
Weld50.Name = "BTWeld"
925
Weld50.Parent = Part3
926
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
927
Weld50.Part0 = Part3
928
Weld50.Part1 = Part379
929
Weld50.part1 = Part379
930
Weld51.Name = "BTWeld"
931
Weld51.Parent = Part3
932
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
933
Weld51.Part0 = Part3
934
Weld51.Part1 = Part455
935
Weld51.part1 = Part455
936
Weld52.Name = "BTWeld"
937
Weld52.Parent = Part3
938
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
939
Weld52.Part0 = Part3
940
Weld52.Part1 = Part453
941
Weld52.part1 = Part453
942
Weld53.Name = "BTWeld"
943
Weld53.Parent = Part3
944
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
945
Weld53.Part0 = Part3
946
Weld53.Part1 = Part425
947
Weld53.part1 = Part425
948
Weld54.Name = "BTWeld"
949
Weld54.Parent = Part3
950
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
951
Weld54.Part0 = Part3
952
Weld54.Part1 = Part241
953
Weld54.part1 = Part241
954
Weld55.Name = "BTWeld"
955
Weld55.Parent = Part3
956
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
957
Weld55.Part0 = Part3
958
Weld55.Part1 = Part321
959
Weld55.part1 = Part321
960
Weld56.Name = "BTWeld"
961
Weld56.Parent = Part3
962
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
963
Weld56.Part0 = Part3
964
Weld56.Part1 = Part449
965
Weld56.part1 = Part449
966
Weld57.Name = "BTWeld"
967
Weld57.Parent = Part3
968
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
969
Weld57.Part0 = Part3
970
Weld57.Part1 = Part261
971
Weld57.part1 = Part261
972
Weld58.Name = "BTWeld"
973
Weld58.Parent = Part3
974
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
975
Weld58.Part0 = Part3
976
Weld58.Part1 = Part367
977
Weld58.part1 = Part367
978
Weld59.Name = "BTWeld"
979
Weld59.Parent = Part3
980
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
981
Weld59.Part0 = Part3
982
Weld59.Part1 = Part179
983
Weld59.part1 = Part179
984
Weld60.Name = "BTWeld"
985
Weld60.Parent = Part3
986
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
987
Weld60.Part0 = Part3
988
Weld60.Part1 = Part437
989
Weld60.part1 = Part437
990
Weld61.Name = "BTWeld"
991
Weld61.Parent = Part3
992
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
993
Weld61.Part0 = Part3
994
Weld61.Part1 = Part365
995
Weld61.part1 = Part365
996
Weld62.Name = "BTWeld"
997
Weld62.Parent = Part3
998
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
999
Weld62.Part0 = Part3
1000
Weld62.Part1 = Part423
1001
Weld62.part1 = Part423
1002
Weld63.Name = "BTWeld"
1003
Weld63.Parent = Part3
1004
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1005
Weld63.Part0 = Part3
1006
Weld63.Part1 = Part421
1007
Weld63.part1 = Part421
1008
Weld64.Name = "BTWeld"
1009
Weld64.Parent = Part3
1010
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1011
Weld64.Part0 = Part3
1012
Weld64.Part1 = Part391
1013
Weld64.part1 = Part391
1014
Weld65.Name = "BTWeld"
1015
Weld65.Parent = Part3
1016
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1017
Weld65.Part0 = Part3
1018
Weld65.Part1 = Part419
1019
Weld65.part1 = Part419
1020
Weld66.Name = "BTWeld"
1021
Weld66.Parent = Part3
1022
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1023
Weld66.Part0 = Part3
1024
Weld66.Part1 = Part415
1025
Weld66.part1 = Part415
1026
Weld67.Name = "BTWeld"
1027
Weld67.Parent = Part3
1028
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
1029
Weld67.Part0 = Part3
1030
Weld67.Part1 = Part193
1031
Weld67.part1 = Part193
1032
Weld68.Name = "BTWeld"
1033
Weld68.Parent = Part3
1034
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1035
Weld68.Part0 = Part3
1036
Weld68.Part1 = Part447
1037
Weld68.part1 = Part447
1038
Weld69.Name = "BTWeld"
1039
Weld69.Parent = Part3
1040
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1041
Weld69.Part0 = Part3
1042
Weld69.Part1 = Part329
1043
Weld69.part1 = Part329
1044
Weld70.Name = "BTWeld"
1045
Weld70.Parent = Part3
1046
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
1047
Weld70.Part0 = Part3
1048
Weld70.Part1 = Part213
1049
Weld70.part1 = Part213
1050
Weld71.Name = "BTWeld"
1051
Weld71.Parent = Part3
1052
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
1053
Weld71.Part0 = Part3
1054
Weld71.Part1 = Part257
1055
Weld71.part1 = Part257
1056
Weld72.Name = "BTWeld"
1057
Weld72.Parent = Part3
1058
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1059
Weld72.Part0 = Part3
1060
Weld72.Part1 = Part173
1061
Weld72.part1 = Part173
1062
Weld73.Name = "BTWeld"
1063
Weld73.Parent = Part3
1064
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
1065
Weld73.Part0 = Part3
1066
Weld73.Part1 = Part361
1067
Weld73.part1 = Part361
1068
Weld74.Name = "BTWeld"
1069
Weld74.Parent = Part3
1070
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
1071
Weld74.Part0 = Part3
1072
Weld74.Part1 = Part377
1073
Weld74.part1 = Part377
1074
Weld75.Name = "BTWeld"
1075
Weld75.Parent = Part3
1076
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1077
Weld75.Part0 = Part3
1078
Weld75.Part1 = Part283
1079
Weld75.part1 = Part283
1080
Weld76.Name = "BTWeld"
1081
Weld76.Parent = Part3
1082
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
1083
Weld76.Part0 = Part3
1084
Weld76.Part1 = Part291
1085
Weld76.part1 = Part291
1086
Weld77.Name = "BTWeld"
1087
Weld77.Parent = Part3
1088
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
1089
Weld77.Part0 = Part3
1090
Weld77.Part1 = Part395
1091
Weld77.part1 = Part395
1092
Weld78.Name = "BTWeld"
1093
Weld78.Parent = Part3
1094
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1095
Weld78.Part0 = Part3
1096
Weld78.Part1 = Part451
1097
Weld78.part1 = Part451
1098
Weld79.Name = "BTWeld"
1099
Weld79.Parent = Part3
1100
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1101
Weld79.Part0 = Part3
1102
Weld79.Part1 = Part203
1103
Weld79.part1 = Part203
1104
Weld80.Name = "BTWeld"
1105
Weld80.Parent = Part3
1106
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1107
Weld80.Part0 = Part3
1108
Weld80.Part1 = Part397
1109
Weld80.part1 = Part397
1110
Weld81.Name = "BTWeld"
1111
Weld81.Parent = Part3
1112
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1113
Weld81.Part0 = Part3
1114
Weld81.Part1 = Part237
1115
Weld81.part1 = Part237
1116
Weld82.Name = "BTWeld"
1117
Weld82.Parent = Part3
1118
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1119
Weld82.Part0 = Part3
1120
Weld82.Part1 = Part373
1121
Weld82.part1 = Part373
1122
Weld83.Name = "BTWeld"
1123
Weld83.Parent = Part3
1124
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1125
Weld83.Part0 = Part3
1126
Weld83.Part1 = Part163
1127
Weld83.part1 = Part163
1128
Weld84.Name = "BTWeld"
1129
Weld84.Parent = Part3
1130
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1131
Weld84.Part0 = Part3
1132
Weld84.Part1 = Part281
1133
Weld84.part1 = Part281
1134
Weld85.Name = "BTWeld"
1135
Weld85.Parent = Part3
1136
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1137
Weld85.Part0 = Part3
1138
Weld85.Part1 = Part345
1139
Weld85.part1 = Part345
1140
Weld86.Name = "BTWeld"
1141
Weld86.Parent = Part3
1142
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1143
Weld86.Part0 = Part3
1144
Weld86.Part1 = Part399
1145
Weld86.part1 = Part399
1146
Weld87.Name = "BTWeld"
1147
Weld87.Parent = Part3
1148
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1149
Weld87.Part0 = Part3
1150
Weld87.Part1 = Part199
1151
Weld87.part1 = Part199
1152
Weld88.Name = "BTWeld"
1153
Weld88.Parent = Part3
1154
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1155
Weld88.Part0 = Part3
1156
Weld88.Part1 = Part219
1157
Weld88.part1 = Part219
1158
Weld89.Name = "BTWeld"
1159
Weld89.Parent = Part3
1160
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1161
Weld89.Part0 = Part3
1162
Weld89.Part1 = Part1
1163
Weld89.part1 = Part1
1164
Weld90.Name = "BTWeld"
1165
Weld90.Parent = Part3
1166
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1167
Weld90.Part0 = Part3
1168
Weld90.Part1 = Part275
1169
Weld90.part1 = Part275
1170
Weld91.Name = "BTWeld"
1171
Weld91.Parent = Part3
1172
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1173
Weld91.Part0 = Part3
1174
Weld91.Part1 = Part233
1175
Weld91.part1 = Part233
1176
Weld92.Name = "BTWeld"
1177
Weld92.Parent = Part3
1178
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1179
Weld92.Part0 = Part3
1180
Weld92.Part1 = Part221
1181
Weld92.part1 = Part221
1182
Weld93.Name = "BTWeld"
1183
Weld93.Parent = Part3
1184
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1185
Weld93.Part0 = Part3
1186
Weld93.Part1 = Part467
1187
Weld93.part1 = Part467
1188
Weld94.Name = "BTWeld"
1189
Weld94.Parent = Part3
1190
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1191
Weld94.Part0 = Part3
1192
Weld94.Part1 = Part339
1193
Weld94.part1 = Part339
1194
Weld95.Name = "BTWeld"
1195
Weld95.Parent = Part3
1196
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1197
Weld95.Part0 = Part3
1198
Weld95.Part1 = Part401
1199
Weld95.part1 = Part401
1200
Weld96.Name = "BTWeld"
1201
Weld96.Parent = Part3
1202
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1203
Weld96.Part0 = Part3
1204
Weld96.Part1 = Part409
1205
Weld96.part1 = Part409
1206
Weld97.Name = "BTWeld"
1207
Weld97.Parent = Part3
1208
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1209
Weld97.Part0 = Part3
1210
Weld97.Part1 = Part381
1211
Weld97.part1 = Part381
1212
Weld98.Name = "BTWeld"
1213
Weld98.Parent = Part3
1214
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1215
Weld98.Part0 = Part3
1216
Weld98.Part1 = Part431
1217
Weld98.part1 = Part431
1218
Weld99.Name = "BTWeld"
1219
Weld99.Parent = Part3
1220
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1221
Weld99.Part0 = Part3
1222
Weld99.Part1 = Part215
1223
Weld99.part1 = Part215
1224
Weld100.Name = "BTWeld"
1225
Weld100.Parent = Part3
1226
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1227
Weld100.Part0 = Part3
1228
Weld100.Part1 = Part231
1229
Weld100.part1 = Part231
1230
Weld101.Name = "BTWeld"
1231
Weld101.Parent = Part3
1232
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1233
Weld101.Part0 = Part3
1234
Weld101.Part1 = Part195
1235
Weld101.part1 = Part195
1236
Weld102.Name = "BTWeld"
1237
Weld102.Parent = Part3
1238
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1239
Weld102.Part0 = Part3
1240
Weld102.Part1 = Part247
1241
Weld102.part1 = Part247
1242
Weld103.Name = "BTWeld"
1243
Weld103.Parent = Part3
1244
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1245
Weld103.Part0 = Part3
1246
Weld103.Part1 = Part307
1247
Weld103.part1 = Part307
1248
Weld104.Name = "BTWeld"
1249
Weld104.Parent = Part3
1250
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1251
Weld104.Part0 = Part3
1252
Weld104.Part1 = Part259
1253
Weld104.part1 = Part259
1254
Weld105.Name = "BTWeld"
1255
Weld105.Parent = Part3
1256
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1257
Weld105.Part0 = Part3
1258
Weld105.Part1 = Part407
1259
Weld105.part1 = Part407
1260
Weld106.Name = "BTWeld"
1261
Weld106.Parent = Part3
1262
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1263
Weld106.Part0 = Part3
1264
Weld106.Part1 = Part263
1265
Weld106.part1 = Part263
1266
Weld107.Name = "BTWeld"
1267
Weld107.Parent = Part3
1268
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1269
Weld107.Part0 = Part3
1270
Weld107.Part1 = Part351
1271
Weld107.part1 = Part351
1272
Weld108.Name = "BTWeld"
1273
Weld108.Parent = Part3
1274
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1275
Weld108.Part0 = Part3
1276
Weld108.Part1 = Part331
1277
Weld108.part1 = Part331
1278
Weld109.Name = "BTWeld"
1279
Weld109.Parent = Part3
1280
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1281
Weld109.Part0 = Part3
1282
Weld109.Part1 = Part187
1283
Weld109.part1 = Part187
1284
Weld110.Name = "BTWeld"
1285
Weld110.Parent = Part3
1286
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1287
Weld110.Part0 = Part3
1288
Weld110.Part1 = Part239
1289
Weld110.part1 = Part239
1290
Weld111.Name = "BTWeld"
1291
Weld111.Parent = Part3
1292
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1293
Weld111.Part0 = Part3
1294
Weld111.Part1 = Part293
1295
Weld111.part1 = Part293
1296
Weld112.Name = "BTWeld"
1297
Weld112.Parent = Part3
1298
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1299
Weld112.Part0 = Part3
1300
Weld112.Part1 = Part387
1301
Weld112.part1 = Part387
1302
Weld113.Name = "BTWeld"
1303
Weld113.Parent = Part3
1304
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1305
Weld113.Part0 = Part3
1306
Weld113.Part1 = Part471
1307
Weld113.part1 = Part471
1308
Weld114.Name = "BTWeld"
1309
Weld114.Parent = Part3
1310
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1311
Weld114.Part0 = Part3
1312
Weld114.Part1 = Part301
1313
Weld114.part1 = Part301
1314
Weld115.Name = "BTWeld"
1315
Weld115.Parent = Part3
1316
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1317
Weld115.Part0 = Part3
1318
Weld115.Part1 = Part389
1319
Weld115.part1 = Part389
1320
Weld116.Name = "BTWeld"
1321
Weld116.Parent = Part3
1322
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1323
Weld116.Part0 = Part3
1324
Weld116.Part1 = Part255
1325
Weld116.part1 = Part255
1326
Weld117.Name = "BTWeld"
1327
Weld117.Parent = Part3
1328
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1329
Weld117.Part0 = Part3
1330
Weld117.Part1 = Part299
1331
Weld117.part1 = Part299
1332
Weld118.Name = "BTWeld"
1333
Weld118.Parent = Part3
1334
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1335
Weld118.Part0 = Part3
1336
Weld118.Part1 = Part461
1337
Weld118.part1 = Part461
1338
Weld119.Name = "BTWeld"
1339
Weld119.Parent = Part3
1340
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1341
Weld119.Part0 = Part3
1342
Weld119.Part1 = Part349
1343
Weld119.part1 = Part349
1344
Weld120.Name = "BTWeld"
1345
Weld120.Parent = Part3
1346
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1347
Weld120.Part0 = Part3
1348
Weld120.Part1 = Part217
1349
Weld120.part1 = Part217
1350
Weld121.Name = "BTWeld"
1351
Weld121.Parent = Part3
1352
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1353
Weld121.Part0 = Part3
1354
Weld121.Part1 = Part393
1355
Weld121.part1 = Part393
1356
Weld122.Name = "BTWeld"
1357
Weld122.Parent = Part3
1358
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1359
Weld122.Part0 = Part3
1360
Weld122.Part1 = Part287
1361
Weld122.part1 = Part287
1362
Weld123.Name = "BTWeld"
1363
Weld123.Parent = Part3
1364
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1365
Weld123.Part0 = Part3
1366
Weld123.Part1 = Part235
1367
Weld123.part1 = Part235
1368
Weld124.Name = "BTWeld"
1369
Weld124.Parent = Part3
1370
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1371
Weld124.Part0 = Part3
1372
Weld124.Part1 = Part227
1373
Weld124.part1 = Part227
1374
Weld125.Name = "BTWeld"
1375
Weld125.Parent = Part3
1376
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1377
Weld125.Part0 = Part3
1378
Weld125.Part1 = Part375
1379
Weld125.part1 = Part375
1380
Weld126.Name = "BTWeld"
1381
Weld126.Parent = Part3
1382
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1383
Weld126.Part0 = Part3
1384
Weld126.Part1 = Part223
1385
Weld126.part1 = Part223
1386
Weld127.Name = "BTWeld"
1387
Weld127.Parent = Part3
1388
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1389
Weld127.Part0 = Part3
1390
Weld127.Part1 = Part347
1391
Weld127.part1 = Part347
1392
Weld128.Name = "BTWeld"
1393
Weld128.Parent = Part3
1394
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1395
Weld128.Part0 = Part3
1396
Weld128.Part1 = Part207
1397
Weld128.part1 = Part207
1398
Weld129.Name = "BTWeld"
1399
Weld129.Parent = Part3
1400
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1401
Weld129.Part0 = Part3
1402
Weld129.Part1 = Part273
1403
Weld129.part1 = Part273
1404
Weld130.Name = "BTWeld"
1405
Weld130.Parent = Part3
1406
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1407
Weld130.Part0 = Part3
1408
Weld130.Part1 = Part369
1409
Weld130.part1 = Part369
1410
Weld131.Name = "BTWeld"
1411
Weld131.Parent = Part3
1412
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1413
Weld131.Part0 = Part3
1414
Weld131.Part1 = Part285
1415
Weld131.part1 = Part285
1416
Weld132.Name = "BTWeld"
1417
Weld132.Parent = Part3
1418
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1419
Weld132.Part0 = Part3
1420
Weld132.Part1 = Part405
1421
Weld132.part1 = Part405
1422
Weld133.Name = "BTWeld"
1423
Weld133.Parent = Part3
1424
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1425
Weld133.Part0 = Part3
1426
Weld133.Part1 = Part359
1427
Weld133.part1 = Part359
1428
Weld134.Name = "BTWeld"
1429
Weld134.Parent = Part3
1430
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1431
Weld134.Part0 = Part3
1432
Weld134.Part1 = Part183
1433
Weld134.part1 = Part183
1434
Weld135.Name = "BTWeld"
1435
Weld135.Parent = Part3
1436
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1437
Weld135.Part0 = Part3
1438
Weld135.Part1 = Part225
1439
Weld135.part1 = Part225
1440
Weld136.Name = "BTWeld"
1441
Weld136.Parent = Part3
1442
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1443
Weld136.Part0 = Part3
1444
Weld136.Part1 = Part337
1445
Weld136.part1 = Part337
1446
Weld137.Name = "BTWeld"
1447
Weld137.Parent = Part3
1448
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1449
Weld137.Part0 = Part3
1450
Weld137.Part1 = Part245
1451
Weld137.part1 = Part245
1452
Weld138.Name = "BTWeld"
1453
Weld138.Parent = Part3
1454
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1455
Weld138.Part0 = Part3
1456
Weld138.Part1 = Part309
1457
Weld138.part1 = Part309
1458
Weld139.Name = "BTWeld"
1459
Weld139.Parent = Part3
1460
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1461
Weld139.Part0 = Part3
1462
Weld139.Part1 = Part181
1463
Weld139.part1 = Part181
1464
Weld140.Name = "BTWeld"
1465
Weld140.Parent = Part3
1466
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1467
Weld140.Part0 = Part3
1468
Weld140.Part1 = Part333
1469
Weld140.part1 = Part333
1470
Weld141.Name = "BTWeld"
1471
Weld141.Parent = Part3
1472
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1473
Weld141.Part0 = Part3
1474
Weld141.Part1 = Part249
1475
Weld141.part1 = Part249
1476
Weld142.Name = "BTWeld"
1477
Weld142.Parent = Part3
1478
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1479
Weld142.Part0 = Part3
1480
Weld142.Part1 = Part205
1481
Weld142.part1 = Part205
1482
Weld143.Name = "BTWeld"
1483
Weld143.Parent = Part3
1484
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1485
Weld143.Part0 = Part3
1486
Weld143.Part1 = Part385
1487
Weld143.part1 = Part385
1488
Weld144.Name = "BTWeld"
1489
Weld144.Parent = Part3
1490
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1491
Weld144.Part0 = Part3
1492
Weld144.Part1 = Part197
1493
Weld144.part1 = Part197
1494
Weld145.Name = "BTWeld"
1495
Weld145.Parent = Part3
1496
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1497
Weld145.Part0 = Part3
1498
Weld145.Part1 = Part357
1499
Weld145.part1 = Part357
1500
Weld146.Name = "BTWeld"
1501
Weld146.Parent = Part3
1502
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1503
Weld146.Part0 = Part3
1504
Weld146.Part1 = Part343
1505
Weld146.part1 = Part343
1506
Weld147.Name = "BTWeld"
1507
Weld147.Parent = Part3
1508
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1509
Weld147.Part0 = Part3
1510
Weld147.Part1 = Part353
1511
Weld147.part1 = Part353
1512
Weld148.Name = "BTWeld"
1513
Weld148.Parent = Part3
1514
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1515
Weld148.Part0 = Part3
1516
Weld148.Part1 = Part313
1517
Weld148.part1 = Part313
1518
Weld149.Name = "BTWeld"
1519
Weld149.Parent = Part3
1520
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1521
Weld149.Part0 = Part3
1522
Weld149.Part1 = Part211
1523
Weld149.part1 = Part211
1524
Weld150.Name = "BTWeld"
1525
Weld150.Parent = Part3
1526
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1527
Weld150.Part0 = Part3
1528
Weld150.Part1 = Part311
1529
Weld150.part1 = Part311
1530
Weld151.Name = "BTWeld"
1531
Weld151.Parent = Part3
1532
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1533
Weld151.Part0 = Part3
1534
Weld151.Part1 = Part319
1535
Weld151.part1 = Part319
1536
Weld152.Name = "BTWeld"
1537
Weld152.Parent = Part3
1538
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1539
Weld152.Part0 = Part3
1540
Weld152.Part1 = Part189
1541
Weld152.part1 = Part189
1542
Weld153.Name = "BTWeld"
1543
Weld153.Parent = Part3
1544
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1545
Weld153.Part0 = Part3
1546
Weld153.Part1 = Part271
1547
Weld153.part1 = Part271
1548
Weld154.Name = "BTWeld"
1549
Weld154.Parent = Part3
1550
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1551
Weld154.Part0 = Part3
1552
Weld154.Part1 = Part303
1553
Weld154.part1 = Part303
1554
Weld155.Name = "BTWeld"
1555
Weld155.Parent = Part3
1556
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1557
Weld155.Part0 = Part3
1558
Weld155.Part1 = Part305
1559
Weld155.part1 = Part305
1560
Weld156.Name = "BTWeld"
1561
Weld156.Parent = Part3
1562
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1563
Weld156.Part0 = Part3
1564
Weld156.Part1 = Part413
1565
Weld156.part1 = Part413
1566
Weld157.Name = "BTWeld"
1567
Weld157.Parent = Part3
1568
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1569
Weld157.Part0 = Part3
1570
Weld157.Part1 = Part267
1571
Weld157.part1 = Part267
1572
Weld158.Name = "BTWeld"
1573
Weld158.Parent = Part3
1574
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1575
Weld158.Part0 = Part3
1576
Weld158.Part1 = Part439
1577
Weld158.part1 = Part439
1578
Weld159.Name = "BTWeld"
1579
Weld159.Parent = Part3
1580
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1581
Weld159.Part0 = Part3
1582
Weld159.Part1 = Part201
1583
Weld159.part1 = Part201
1584
Weld160.Name = "BTWeld"
1585
Weld160.Parent = Part3
1586
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1587
Weld160.Part0 = Part3
1588
Weld160.Part1 = Part279
1589
Weld160.part1 = Part279
1590-
Part169.BrickColor = BrickColor.new("Bright blue")
1590+
1591
Weld161.Parent = Part3
1592
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1593
Weld161.Part0 = Part3
1594
Weld161.Part1 = Part335
1595
Weld161.part1 = Part335
1596
Weld162.Name = "BTWeld"
1597
Weld162.Parent = Part3
1598-
Part169.brickColor = BrickColor.new("Bright blue")
1598+
1599
Weld162.Part0 = Part3
1600
Weld162.Part1 = Part185
1601
Weld162.part1 = Part185
1602
Part163.Parent = Model0
1603
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1604
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1605
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1606
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1607
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1608
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1609
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1610
Part163.Anchored = true
1611
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1612
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1613
Part163.BrickColor = BrickColor.new("Really black")
1614
Part163.CanCollide = false
1615
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1616
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1617
Part163.Material = Enum.Material.Metal
1618
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1619
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1620
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1621
Part163.brickColor = BrickColor.new("Really black")
1622
SpecialMesh164.Parent = Part163
1623
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1624
SpecialMesh164.MeshType = Enum.MeshType.Brick
1625
Part165.Parent = Model0
1626
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1627
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1628
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1629
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1630
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1631
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1632
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1633
Part165.Anchored = true
1634
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1635
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1636-
Part173.BrickColor = BrickColor.new("Bright blue")
1636+
1637
Part165.CanCollide = false
1638
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1639
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1640
Part165.Material = Enum.Material.Metal
1641
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1642
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1643
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1644-
Part173.brickColor = BrickColor.new("Bright blue")
1644+
1645
SpecialMesh166.Parent = Part165
1646
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1647
SpecialMesh166.MeshType = Enum.MeshType.Brick
1648
Part167.Parent = Model0
1649
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1650
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1651
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1652
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1653
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1654
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1655
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1656
Part167.Anchored = true
1657
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1658
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1659
Part167.BrickColor = BrickColor.new("Really black")
1660
Part167.CanCollide = false
1661
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1662
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1663
Part167.Material = Enum.Material.Glass
1664
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1665
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1666
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1667
Part167.brickColor = BrickColor.new("Really black")
1668
SpecialMesh168.Parent = Part167
1669
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1670
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1671
Part169.Parent = Model0
1672
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1673
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1674
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1675
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1676
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1677
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1678
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1679
Part169.Anchored = true
1680
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1681
Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1682
Part169.BrickColor = BrickColor.new("Lime green")
1683
Part169.CanCollide = false
1684
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1685
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1686
Part169.Material = Enum.Material.Neon
1687
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1688
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1689
Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1690
Part169.brickColor = BrickColor.new("Lime green")
1691
SpecialMesh170.Parent = Part169
1692
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1693
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1694
Part171.Parent = Model0
1695
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1696
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1697
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1698
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1699
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1700
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1701
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1702
Part171.Anchored = true
1703
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1704
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1705
Part171.BrickColor = BrickColor.new("Really black")
1706
Part171.CanCollide = false
1707
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1708
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1709
Part171.Material = Enum.Material.Metal
1710
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1711
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1712
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1713
Part171.brickColor = BrickColor.new("Really black")
1714
SpecialMesh172.Parent = Part171
1715
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1716
SpecialMesh172.MeshType = Enum.MeshType.Brick
1717
Part173.Parent = Model0
1718
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1719
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1720
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1721
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1722
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1723
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1724
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1725
Part173.Anchored = true
1726
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1727
Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1728
Part173.BrickColor = BrickColor.new("Lime green")
1729
Part173.CanCollide = false
1730
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1731
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1732
Part173.Material = Enum.Material.Neon
1733
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1734
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1735
Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1736
Part173.brickColor = BrickColor.new("Lime green")
1737
SpecialMesh174.Parent = Part173
1738
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1739
SpecialMesh174.MeshType = Enum.MeshType.Brick
1740
Part175.Parent = Model0
1741
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1742
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1743
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1744
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1745
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1746
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1747
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1748
Part175.Anchored = true
1749
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1750
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1751
Part175.BrickColor = BrickColor.new("Really black")
1752
Part175.CanCollide = false
1753
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1754
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1755
Part175.Material = Enum.Material.Metal
1756
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1757
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1758
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1759
Part175.brickColor = BrickColor.new("Really black")
1760
SpecialMesh176.Parent = Part175
1761
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1762
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1763
Part177.Parent = Model0
1764
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1765
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1766
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1767
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1768
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1769
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1770
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1771
Part177.Anchored = true
1772
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1773
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1774
Part177.BrickColor = BrickColor.new("Really black")
1775
Part177.CanCollide = false
1776
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1777
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1778
Part177.Material = Enum.Material.Metal
1779
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1780
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1781
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1782
Part177.brickColor = BrickColor.new("Really black")
1783
SpecialMesh178.Parent = Part177
1784
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1785
SpecialMesh178.MeshType = Enum.MeshType.Brick
1786
Part179.Parent = Model0
1787
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
1788
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
1789
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
1790
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
1791
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1792
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
1793
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
1794
Part179.Anchored = true
1795
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1796
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1797
Part179.BrickColor = BrickColor.new("Really black")
1798
Part179.CanCollide = false
1799
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1800
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1801
Part179.Material = Enum.Material.Metal
1802
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1803
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1804
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1805
Part179.brickColor = BrickColor.new("Really black")
1806
SpecialMesh180.Parent = Part179
1807
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
1808
SpecialMesh180.MeshType = Enum.MeshType.Brick
1809
Part181.Parent = Model0
1810
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
1811
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
1812
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
1813
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
1814
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1815
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
1816
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
1817
Part181.Anchored = true
1818
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1819
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1820-
Part189.BrickColor = BrickColor.new("Bright blue")
1820+
1821
Part181.CanCollide = false
1822
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1823
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1824
Part181.Material = Enum.Material.Metal
1825
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1826
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1827
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1828-
Part189.brickColor = BrickColor.new("Bright blue")
1828+
1829
SpecialMesh182.Parent = Part181
1830
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1831
SpecialMesh182.MeshType = Enum.MeshType.Brick
1832
Part183.Parent = Model0
1833
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
1834
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1835
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
1836
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1837
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1838
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
1839
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
1840
Part183.Anchored = true
1841
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1842
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1843-
Part191.BrickColor = BrickColor.new("Royal purple")
1843+
1844
Part183.CanCollide = false
1845
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1846
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1847
Part183.Material = Enum.Material.Metal
1848
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1849
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1850
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1851-
Part191.brickColor = BrickColor.new("Royal purple")
1851+
1852
SpecialMesh184.Parent = Part183
1853
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
1854
SpecialMesh184.MeshType = Enum.MeshType.Wedge
1855
Part185.Parent = Model0
1856
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
1857
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1858
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
1859
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1860
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1861
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
1862
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
1863
Part185.Anchored = true
1864
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1865
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1866
Part185.BrickColor = BrickColor.new("Really black")
1867
Part185.CanCollide = false
1868
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1869
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1870
Part185.Material = Enum.Material.Metal
1871
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1872
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1873
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1874
Part185.brickColor = BrickColor.new("Really black")
1875
SpecialMesh186.Parent = Part185
1876
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
1877
SpecialMesh186.MeshType = Enum.MeshType.Wedge
1878
Part187.Parent = Model0
1879
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
1880
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
1881
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
1882
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
1883
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1884
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
1885
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
1886
Part187.Anchored = true
1887
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1888
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1889-
Part195.BrickColor = BrickColor.new("Royal purple")
1889+
1890
Part187.CanCollide = false
1891
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1892
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1893
Part187.Material = Enum.Material.Metal
1894
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1895
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1896
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1897-
Part195.brickColor = BrickColor.new("Royal purple")
1897+
1898
SpecialMesh188.Parent = Part187
1899
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
1900
SpecialMesh188.MeshType = Enum.MeshType.Brick
1901
Part189.Parent = Model0
1902
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
1903
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1904
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
1905
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1906
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1907
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
1908
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
1909
Part189.Anchored = true
1910
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1911
Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1912-
Part197.BrickColor = BrickColor.new("Royal purple")
1912+
Part189.BrickColor = BrickColor.new("Lime green")
1913
Part189.CanCollide = false
1914
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1915
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1916
Part189.Material = Enum.Material.Neon
1917
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1918
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1919
Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1920-
Part197.brickColor = BrickColor.new("Royal purple")
1920+
Part189.brickColor = BrickColor.new("Lime green")
1921
SpecialMesh190.Parent = Part189
1922
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
1923
SpecialMesh190.MeshType = Enum.MeshType.Brick
1924
Part191.Parent = Model0
1925
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
1926
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1927
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
1928
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1929
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
1930
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
1931
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
1932
Part191.Anchored = true
1933
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1934
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1935-
Part199.BrickColor = BrickColor.new("Bright blue")
1935+
Part191.BrickColor = BrickColor.new("Lime green")
1936
Part191.CanCollide = false
1937
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1938
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1939
Part191.Material = Enum.Material.Neon
1940
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1941
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1942
Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1943-
Part199.brickColor = BrickColor.new("Bright blue")
1943+
Part191.brickColor = BrickColor.new("Lime green")
1944
SpecialMesh192.Parent = Part191
1945
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
1946
SpecialMesh192.MeshType = Enum.MeshType.Wedge
1947
Part193.Parent = Model0
1948
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
1949
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
1950
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
1951
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
1952
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1953
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
1954
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
1955
Part193.Anchored = true
1956
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1957
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1958
Part193.BrickColor = BrickColor.new("Really black")
1959
Part193.CanCollide = false
1960
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1961
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1962
Part193.Material = Enum.Material.Metal
1963
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1964
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1965
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1966
Part193.brickColor = BrickColor.new("Really black")
1967
SpecialMesh194.Parent = Part193
1968
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
1969
SpecialMesh194.MeshType = Enum.MeshType.Brick
1970
Part195.Parent = Model0
1971
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
1972
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
1973
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
1974
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
1975
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
1976
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
1977
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
1978
Part195.Anchored = true
1979
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1980
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1981
Part195.BrickColor = BrickColor.new("Lime green")
1982
Part195.CanCollide = false
1983
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1984
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1985
Part195.Material = Enum.Material.Neon
1986
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1987
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1988
Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1989
Part195.brickColor = BrickColor.new("Lime green")
1990
SpecialMesh196.Parent = Part195
1991
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
1992
SpecialMesh196.MeshType = Enum.MeshType.Wedge
1993
Part197.Parent = Model0
1994
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
1995
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
1996
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
1997
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
1998
Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
1999
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
2000
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
2001
Part197.Anchored = true
2002
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2003
Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2004
Part197.BrickColor = BrickColor.new("Lime green")
2005
Part197.CanCollide = false
2006
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2007
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2008
Part197.Material = Enum.Material.Neon
2009
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2010
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2011
Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2012
Part197.brickColor = BrickColor.new("Lime green")
2013
SpecialMesh198.Parent = Part197
2014
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
2015
SpecialMesh198.MeshType = Enum.MeshType.Wedge
2016
Part199.Parent = Model0
2017
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2018
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2019
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
2020
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2021
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2022
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
2023
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
2024
Part199.Anchored = true
2025
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2026
Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2027
Part199.BrickColor = BrickColor.new("Lime green")
2028
Part199.CanCollide = false
2029
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2030
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2031
Part199.Material = Enum.Material.Neon
2032
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2033
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2034
Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2035
Part199.brickColor = BrickColor.new("Lime green")
2036
SpecialMesh200.Parent = Part199
2037
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
2038
SpecialMesh200.MeshType = Enum.MeshType.Brick
2039
Part201.Parent = Model0
2040
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2041
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2042
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
2043
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2044
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2045
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
2046
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
2047
Part201.Anchored = true
2048
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2049
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2050
Part201.BrickColor = BrickColor.new("Really black")
2051
Part201.CanCollide = false
2052
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2053
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2054
Part201.Material = Enum.Material.Metal
2055
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2056
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2057
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2058
Part201.brickColor = BrickColor.new("Really black")
2059
SpecialMesh202.Parent = Part201
2060
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
2061
SpecialMesh202.MeshType = Enum.MeshType.Wedge
2062
Part203.Parent = Model0
2063
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2064
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2065
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
2066
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2067
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2068
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
2069
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
2070
Part203.Anchored = true
2071
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2072
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2073-
Part211.BrickColor = BrickColor.new("Royal purple")
2073+
2074
Part203.CanCollide = false
2075
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2076
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2077
Part203.Material = Enum.Material.Metal
2078
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2079
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2080
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2081-
Part211.brickColor = BrickColor.new("Royal purple")
2081+
2082
SpecialMesh204.Parent = Part203
2083
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
2084
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2085
Part205.Parent = Model0
2086
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
2087
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2088
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
2089
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2090
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2091
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2092
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2093
Part205.Anchored = true
2094
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2095
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2096-
Part213.BrickColor = BrickColor.new("Bright blue")
2096+
2097
Part205.CanCollide = false
2098
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2099
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2100
Part205.Material = Enum.Material.Metal
2101
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2102
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2103
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2104-
Part213.brickColor = BrickColor.new("Bright blue")
2104+
2105
SpecialMesh206.Parent = Part205
2106
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2107
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2108
Part207.Parent = Model0
2109
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2110
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2111
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2112
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2113
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2114
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2115
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2116
Part207.Anchored = true
2117
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2118
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2119
Part207.BrickColor = BrickColor.new("Really black")
2120
Part207.CanCollide = false
2121
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2122
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2123
Part207.Material = Enum.Material.Metal
2124
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2125
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2126
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2127
Part207.brickColor = BrickColor.new("Really black")
2128
SpecialMesh208.Parent = Part207
2129
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2130
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2131
Part209.Parent = Model0
2132
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2133
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2134
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2135
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2136
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2137
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2138
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2139
Part209.Anchored = true
2140
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2141
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2142-
Part217.BrickColor = BrickColor.new("Royal purple")
2142+
2143
Part209.CanCollide = false
2144
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2145
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2146
Part209.Material = Enum.Material.Metal
2147
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2148
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2149
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2150-
Part217.brickColor = BrickColor.new("Royal purple")
2150+
2151
SpecialMesh210.Parent = Part209
2152
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2153
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2154
Part211.Parent = Model0
2155
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2156
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2157
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2158
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2159
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2160
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2161
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2162
Part211.Anchored = true
2163
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2164
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2165
Part211.BrickColor = BrickColor.new("Lime green")
2166
Part211.CanCollide = false
2167
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2168
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2169
Part211.Material = Enum.Material.Neon
2170
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2171
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2172
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2173
Part211.brickColor = BrickColor.new("Lime green")
2174
SpecialMesh212.Parent = Part211
2175
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2176
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2177
Part213.Parent = Model0
2178
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2179
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2180
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2181
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2182
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2183
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2184
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2185
Part213.Anchored = true
2186
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2187
Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2188-
Part221.BrickColor = BrickColor.new("Really black")
2188+
Part213.BrickColor = BrickColor.new("Lime green")
2189
Part213.CanCollide = false
2190
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2191
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2192
Part213.Material = Enum.Material.Neon
2193
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2194
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2195
Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2196
Part213.brickColor = BrickColor.new("Lime green")
2197
SpecialMesh214.Parent = Part213
2198
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2199
SpecialMesh214.MeshType = Enum.MeshType.Brick
2200
Part215.Parent = Model0
2201
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2202
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2203
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2204
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2205
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2206
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2207
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2208
Part215.Anchored = true
2209
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2210
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2211
Part215.BrickColor = BrickColor.new("Really black")
2212
Part215.CanCollide = false
2213
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2214
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2215
Part215.Material = Enum.Material.Metal
2216
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2217
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2218
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2219
Part215.brickColor = BrickColor.new("Really black")
2220
SpecialMesh216.Parent = Part215
2221
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2222
SpecialMesh216.MeshType = Enum.MeshType.Brick
2223
Part217.Parent = Model0
2224
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2225
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2226
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2227
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2228
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2229
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2230
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2231
Part217.Anchored = true
2232
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2233
Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2234
Part217.BrickColor = BrickColor.new("Lime green")
2235
Part217.CanCollide = false
2236
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2237
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2238
Part217.Material = Enum.Material.Neon
2239
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2240
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2241
Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2242
Part217.brickColor = BrickColor.new("Lime green")
2243
SpecialMesh218.Parent = Part217
2244
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2245
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2246
Part219.Parent = Model0
2247
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2248
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2249
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2250
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2251
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2252
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2253
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2254
Part219.Anchored = true
2255
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2256
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2257
Part219.BrickColor = BrickColor.new("Really black")
2258
Part219.CanCollide = false
2259
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2260
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2261
Part219.Material = Enum.Material.Metal
2262
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2263
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2264
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2265
Part219.brickColor = BrickColor.new("Really black")
2266
SpecialMesh220.Parent = Part219
2267
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2268
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2269
Part221.Parent = Model0
2270
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2271
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2272
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2273
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2274
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2275
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2276
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2277
Part221.Anchored = true
2278
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2279
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2280-
Part229.BrickColor = BrickColor.new("Really black")
2280+
Part221.BrickColor = BrickColor.new("Institutional white")
2281
Part221.CanCollide = false
2282
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2283
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2284
Part221.Material = Enum.Material.Glass
2285
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2286
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2287
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2288
Part221.brickColor = BrickColor.new("Really black")
2289
SpecialMesh222.Parent = Part221
2290
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2291
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2292
Part223.Parent = Model0
2293
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2294
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2295
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2296
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2297
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2298
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2299
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2300
Part223.Anchored = true
2301
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2302
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2303
Part223.BrickColor = BrickColor.new("Really black")
2304
Part223.CanCollide = false
2305
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2306
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2307
Part223.Material = Enum.Material.Glass
2308
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2309
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2310
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2311
Part223.brickColor = BrickColor.new("Really black")
2312
SpecialMesh224.Parent = Part223
2313
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2314
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2315
Part225.Parent = Model0
2316
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2317
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2318
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2319
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2320
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2321
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2322
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2323
Part225.Anchored = true
2324
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2325
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2326
Part225.BrickColor = BrickColor.new("Really black")
2327
Part225.CanCollide = false
2328
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2329
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2330
Part225.Material = Enum.Material.Metal
2331
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2332
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2333
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2334
Part225.brickColor = BrickColor.new("Really black")
2335
SpecialMesh226.Parent = Part225
2336
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2337
SpecialMesh226.MeshType = Enum.MeshType.Brick
2338
Part227.Parent = Model0
2339
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2340
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2341
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2342
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2343
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2344
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2345
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2346
Part227.Anchored = true
2347
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2348
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2349
Part227.BrickColor = BrickColor.new("Really black")
2350
Part227.CanCollide = false
2351
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2352
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2353
Part227.Material = Enum.Material.Metal
2354
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2355
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2356
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2357-
Part235.brickColor = BrickColor.new("Really black")
2357+
2358
SpecialMesh228.Parent = Part227
2359
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2360
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2361
Part229.Parent = Model0
2362
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2363
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2364
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2365
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2366
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2367
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2368
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2369
Part229.Anchored = true
2370
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2371
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2372
Part229.BrickColor = BrickColor.new("Institutional white")
2373
Part229.CanCollide = false
2374
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2375
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2376
Part229.Material = Enum.Material.Metal
2377
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2378
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2379
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2380
Part229.brickColor = BrickColor.new("Really black")
2381
SpecialMesh230.Parent = Part229
2382
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2383
SpecialMesh230.MeshType = Enum.MeshType.Brick
2384
Part231.Parent = Model0
2385
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2386
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2387
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2388
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2389
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2390
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2391
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2392
Part231.Anchored = true
2393
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2394
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2395
Part231.BrickColor = BrickColor.new("Really black")
2396
Part231.CanCollide = false
2397
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2398
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2399
Part231.Material = Enum.Material.Glass
2400
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2401
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2402
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2403
Part231.brickColor = BrickColor.new("Really black")
2404
SpecialMesh232.Parent = Part231
2405
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2406
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2407
Part233.Parent = Model0
2408
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2409
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2410
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2411
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2412
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2413
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2414
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2415
Part233.Anchored = true
2416
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2417
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2418
Part233.BrickColor = BrickColor.new("Really black")
2419
Part233.CanCollide = false
2420
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2421
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2422
Part233.Material = Enum.Material.Metal
2423
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2424
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2425
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2426
Part233.brickColor = BrickColor.new("Really black")
2427
SpecialMesh234.Parent = Part233
2428
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2429
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2430
Part235.Parent = Model0
2431
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2432
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2433
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2434
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2435
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2436
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2437
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2438
Part235.Anchored = true
2439
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2440
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2441
Part235.BrickColor = BrickColor.new("Really black")
2442
Part235.CanCollide = false
2443
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2444
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2445
Part235.Material = Enum.Material.Metal
2446
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2447
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2448
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2449
Part235.brickColor = BrickColor.new("Institutional white")
2450
SpecialMesh236.Parent = Part235
2451
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2452
SpecialMesh236.MeshType = Enum.MeshType.Brick
2453
Part237.Parent = Model0
2454
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2455
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2456
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2457
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2458
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2459
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2460
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2461
Part237.Anchored = true
2462
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2463
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2464-
Part245.BrickColor = BrickColor.new("Royal purple")
2464+
2465
Part237.CanCollide = false
2466
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2467
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2468
Part237.Material = Enum.Material.Metal
2469
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2470
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2471
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2472-
Part245.brickColor = BrickColor.new("Royal purple")
2472+
2473
SpecialMesh238.Parent = Part237
2474
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2475
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2476
Part239.Parent = Model0
2477
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2478
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2479
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2480
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2481
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2482
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2483
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2484
Part239.Anchored = true
2485
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2486
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2487
Part239.BrickColor = BrickColor.new("Really black")
2488
Part239.CanCollide = false
2489
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2490
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2491
Part239.Material = Enum.Material.Metal
2492
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2493
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2494
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2495
Part239.brickColor = BrickColor.new("Really black")
2496
SpecialMesh240.Parent = Part239
2497
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2498
SpecialMesh240.MeshType = Enum.MeshType.Brick
2499
Part241.Parent = Model0
2500
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2501
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2502
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2503
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2504
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2505
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2506
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2507
Part241.Anchored = true
2508
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2509
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2510-
Part249.BrickColor = BrickColor.new("Royal purple")
2510+
2511
Part241.CanCollide = false
2512
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2513
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2514
Part241.Material = Enum.Material.Metal
2515
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2516
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2517
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2518-
Part249.brickColor = BrickColor.new("Royal purple")
2518+
2519
SpecialMesh242.Parent = Part241
2520
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2521
SpecialMesh242.MeshType = Enum.MeshType.Brick
2522
Part243.Parent = Model0
2523
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2524
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2525
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2526
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2527
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2528
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2529
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2530
Part243.Anchored = true
2531
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2532
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2533
Part243.BrickColor = BrickColor.new("Really black")
2534
Part243.CanCollide = false
2535
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2536
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2537
Part243.Material = Enum.Material.Metal
2538
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2539
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2540
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2541
Part243.brickColor = BrickColor.new("Really black")
2542
SpecialMesh244.Parent = Part243
2543
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2544
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2545
Part245.Parent = Model0
2546
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2547
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2548
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2549
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2550
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2551
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2552
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2553
Part245.Anchored = true
2554
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2555
Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2556
Part245.BrickColor = BrickColor.new("Lime green")
2557
Part245.CanCollide = false
2558
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2559
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2560
Part245.Material = Enum.Material.Neon
2561
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2562
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2563
Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2564
Part245.brickColor = BrickColor.new("Lime green")
2565
SpecialMesh246.Parent = Part245
2566
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2567
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2568
Part247.Parent = Model0
2569
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2570
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2571
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2572
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2573
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2574
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2575
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2576
Part247.Anchored = true
2577
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2578
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2579-
Part255.BrickColor = BrickColor.new("Bright blue")
2579+
2580
Part247.CanCollide = false
2581
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2582
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2583
Part247.Material = Enum.Material.Metal
2584
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2585
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2586
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2587-
Part255.brickColor = BrickColor.new("Bright blue")
2587+
2588
SpecialMesh248.Parent = Part247
2589
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2590
SpecialMesh248.MeshType = Enum.MeshType.Brick
2591
Part249.Parent = Model0
2592
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2593
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2594
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2595
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2596
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2597
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2598
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2599
Part249.Anchored = true
2600
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2601
Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2602-
Part257.BrickColor = BrickColor.new("Royal purple")
2602+
Part249.BrickColor = BrickColor.new("Lime green")
2603
Part249.CanCollide = false
2604
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2605
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2606
Part249.Material = Enum.Material.Neon
2607
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2608
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2609
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2610-
Part257.brickColor = BrickColor.new("Royal purple")
2610+
Part249.brickColor = BrickColor.new("Lime green")
2611
SpecialMesh250.Parent = Part249
2612
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2613
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2614
Part251.Parent = Model0
2615
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2616
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2617
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2618
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2619
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2620
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2621
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2622
Part251.Anchored = true
2623
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2624
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2625-
Part259.BrickColor = BrickColor.new("Royal purple")
2625+
2626
Part251.CanCollide = false
2627
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2628
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2629
Part251.Material = Enum.Material.Metal
2630
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2631
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2632
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2633-
Part259.brickColor = BrickColor.new("Royal purple")
2633+
2634
SpecialMesh252.Parent = Part251
2635
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2636
SpecialMesh252.MeshType = Enum.MeshType.Brick
2637
Part253.Parent = Model0
2638
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2639
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2640
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2641
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2642
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2643
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2644
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2645
Part253.Anchored = true
2646
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2647
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2648-
Part261.BrickColor = BrickColor.new("Royal purple")
2648+
2649
Part253.CanCollide = false
2650
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2651
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2652
Part253.Material = Enum.Material.Metal
2653
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2654
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2655
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2656-
Part261.brickColor = BrickColor.new("Royal purple")
2656+
2657
SpecialMesh254.Parent = Part253
2658
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2659
SpecialMesh254.MeshType = Enum.MeshType.Brick
2660
Part255.Parent = Model0
2661
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2662
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2663
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2664
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2665
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2666
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2667
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2668
Part255.Anchored = true
2669
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2670
Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2671-
Part263.BrickColor = BrickColor.new("Royal purple")
2671+
Part255.BrickColor = BrickColor.new("Lime green")
2672
Part255.CanCollide = false
2673
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2674
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2675
Part255.Material = Enum.Material.Neon
2676
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2677
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2678
Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2679-
Part263.brickColor = BrickColor.new("Royal purple")
2679+
Part255.brickColor = BrickColor.new("Lime green")
2680
SpecialMesh256.Parent = Part255
2681
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2682
SpecialMesh256.MeshType = Enum.MeshType.Brick
2683
Part257.Parent = Model0
2684
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2685
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2686
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2687
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2688
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2689
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2690
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2691
Part257.Anchored = true
2692
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2693
Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2694
Part257.BrickColor = BrickColor.new("Lime green")
2695
Part257.CanCollide = false
2696
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2697
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2698
Part257.Material = Enum.Material.Neon
2699
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2700
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2701
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2702
Part257.brickColor = BrickColor.new("Lime green")
2703
SpecialMesh258.Parent = Part257
2704
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2705
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2706
Part259.Parent = Model0
2707
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2708
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2709
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2710
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2711
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2712
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2713
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2714
Part259.Anchored = true
2715
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2716
Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2717-
Part267.BrickColor = BrickColor.new("Bright blue")
2717+
Part259.BrickColor = BrickColor.new("Lime green")
2718
Part259.CanCollide = false
2719
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2720
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2721
Part259.Material = Enum.Material.Neon
2722
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2723
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2724
Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2725-
Part267.brickColor = BrickColor.new("Bright blue")
2725+
Part259.brickColor = BrickColor.new("Lime green")
2726
SpecialMesh260.Parent = Part259
2727
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2728
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2729
Part261.Parent = Model0
2730
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2731
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2732
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2733
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2734
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2735
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2736
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2737
Part261.Anchored = true
2738
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2739
Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2740
Part261.BrickColor = BrickColor.new("Lime green")
2741
Part261.CanCollide = false
2742
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2743
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2744
Part261.Material = Enum.Material.Neon
2745
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2746
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2747
Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2748
Part261.brickColor = BrickColor.new("Lime green")
2749
SpecialMesh262.Parent = Part261
2750
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2751
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2752
Part263.Parent = Model0
2753
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2754
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2755
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2756
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2757
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2758
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2759
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2760
Part263.Anchored = true
2761
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2762
Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2763-
Part271.BrickColor = BrickColor.new("Royal purple")
2763+
Part263.BrickColor = BrickColor.new("Lime green")
2764
Part263.CanCollide = false
2765
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2766
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2767
Part263.Material = Enum.Material.Neon
2768
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2769
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2770
Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2771-
Part271.brickColor = BrickColor.new("Royal purple")
2771+
Part263.brickColor = BrickColor.new("Lime green")
2772
SpecialMesh264.Parent = Part263
2773
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2774
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2775
Part265.Parent = Model0
2776
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2777
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2778
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2779
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2780
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2781
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2782
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2783
Part265.Anchored = true
2784
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2785
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2786-
Part273.BrickColor = BrickColor.new("Royal purple")
2786+
2787
Part265.CanCollide = false
2788
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2789
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2790
Part265.Material = Enum.Material.Glass
2791
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2792
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2793
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2794-
Part273.brickColor = BrickColor.new("Royal purple")
2794+
2795
SpecialMesh266.Parent = Part265
2796
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2797
SpecialMesh266.MeshType = Enum.MeshType.Wedge
2798
Part267.Parent = Model0
2799
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
2800
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2801
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
2802
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2803
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2804
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
2805
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
2806
Part267.Anchored = true
2807
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2808
Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2809
Part267.BrickColor = BrickColor.new("Lime green")
2810
Part267.CanCollide = false
2811
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2812
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2813
Part267.Material = Enum.Material.Neon
2814
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2815
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2816
Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2817
Part267.brickColor = BrickColor.new("Lime green")
2818
SpecialMesh268.Parent = Part267
2819
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2820
SpecialMesh268.MeshType = Enum.MeshType.Brick
2821
Part269.Parent = Model0
2822
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
2823
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
2824
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
2825
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
2826
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2827
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
2828
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
2829
Part269.Anchored = true
2830
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2831
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2832
Part269.BrickColor = BrickColor.new("Really black")
2833
Part269.CanCollide = false
2834
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2835
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2836
Part269.Material = Enum.Material.Metal
2837
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2838
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2839
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2840
Part269.brickColor = BrickColor.new("Really black")
2841
SpecialMesh270.Parent = Part269
2842
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
2843
SpecialMesh270.MeshType = Enum.MeshType.Brick
2844
Part271.Parent = Model0
2845
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
2846
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
2847
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
2848
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
2849
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
2850
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
2851
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2852
Part271.Anchored = true
2853
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2854
Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2855-
Part279.BrickColor = BrickColor.new("Royal purple")
2855+
Part271.BrickColor = BrickColor.new("Lime green")
2856
Part271.CanCollide = false
2857
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2858
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2859
Part271.Material = Enum.Material.Neon
2860
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2861
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2862
Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2863-
Part279.brickColor = BrickColor.new("Royal purple")
2863+
Part271.brickColor = BrickColor.new("Lime green")
2864
SpecialMesh272.Parent = Part271
2865
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
2866
SpecialMesh272.MeshType = Enum.MeshType.Wedge
2867
Part273.Parent = Model0
2868
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
2869
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
2870
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
2871
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
2872
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
2873
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
2874
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
2875
Part273.Anchored = true
2876
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2877
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2878
Part273.BrickColor = BrickColor.new("Lime green")
2879
Part273.CanCollide = false
2880
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2881
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2882
Part273.Material = Enum.Material.Neon
2883
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2884
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2885
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2886
Part273.brickColor = BrickColor.new("Lime green")
2887
SpecialMesh274.Parent = Part273
2888
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
2889
SpecialMesh274.MeshType = Enum.MeshType.Wedge
2890
Part275.Parent = Model0
2891
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2892
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2893
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
2894
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2895
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2896
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
2897
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
2898
Part275.Anchored = true
2899
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2900
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2901
Part275.BrickColor = BrickColor.new("Really black")
2902
Part275.CanCollide = false
2903
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2904
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2905
Part275.Material = Enum.Material.Metal
2906
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2907
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2908
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2909
Part275.brickColor = BrickColor.new("Really black")
2910
SpecialMesh276.Parent = Part275
2911
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
2912
SpecialMesh276.MeshType = Enum.MeshType.Wedge
2913
Part277.Parent = Model0
2914
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2915
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2916
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
2917
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2918
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2919
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
2920
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
2921
Part277.Anchored = true
2922
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2923
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2924
Part277.BrickColor = BrickColor.new("Really black")
2925
Part277.CanCollide = false
2926
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2927
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2928
Part277.Material = Enum.Material.Glass
2929
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2930
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2931
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2932
Part277.brickColor = BrickColor.new("Really black")
2933
SpecialMesh278.Parent = Part277
2934
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
2935
SpecialMesh278.MeshType = Enum.MeshType.Brick
2936
Part279.Parent = Model0
2937
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
2938
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
2939
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
2940
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
2941
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
2942
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
2943
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2944
Part279.Anchored = true
2945
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2946
Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2947
Part279.BrickColor = BrickColor.new("Lime green")
2948
Part279.CanCollide = false
2949
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2950
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2951
Part279.Material = Enum.Material.Neon
2952
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2953
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2954
Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2955
Part279.brickColor = BrickColor.new("Lime green")
2956
SpecialMesh280.Parent = Part279
2957
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
2958
SpecialMesh280.MeshType = Enum.MeshType.Wedge
2959
Part281.Parent = Model0
2960
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
2961
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2962
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
2963
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2964
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2965
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
2966
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
2967
Part281.Anchored = true
2968
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2969
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2970-
Part289.BrickColor = BrickColor.new("Royal purple")
2970+
2971
Part281.CanCollide = false
2972
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2973
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2974
Part281.Material = Enum.Material.Metal
2975
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2976
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2977
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2978-
Part289.brickColor = BrickColor.new("Royal purple")
2978+
2979
SpecialMesh282.Parent = Part281
2980
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
2981
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
2982
Part283.Parent = Model0
2983
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
2984
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
2985
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
2986
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
2987
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2988
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
2989
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
2990
Part283.Anchored = true
2991
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2992
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2993-
Part291.BrickColor = BrickColor.new("Institutional white")
2993+
2994
Part283.CanCollide = false
2995
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2996
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2997
Part283.Material = Enum.Material.Metal
2998
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2999
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3000
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3001-
Part291.brickColor = BrickColor.new("Institutional white")
3001+
3002
SpecialMesh284.Parent = Part283
3003
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3004
SpecialMesh284.MeshType = Enum.MeshType.Brick
3005
Part285.Parent = Model0
3006
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
3007
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3008
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
3009
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3010
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3011
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
3012
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
3013
Part285.Anchored = true
3014
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3015
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3016-
Part293.BrickColor = BrickColor.new("Royal purple")
3016+
3017
Part285.CanCollide = false
3018
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3019
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3020
Part285.Material = Enum.Material.Metal
3021
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3022
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3023
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3024-
Part293.brickColor = BrickColor.new("Royal purple")
3024+
3025
SpecialMesh286.Parent = Part285
3026
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
3027
SpecialMesh286.MeshType = Enum.MeshType.Wedge
3028
Part287.Parent = Model0
3029
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3030
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3031
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
3032
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3033
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3034
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
3035
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
3036
Part287.Anchored = true
3037
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3038
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3039
Part287.BrickColor = BrickColor.new("Really black")
3040
Part287.CanCollide = false
3041
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3042
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3043
Part287.Material = Enum.Material.Metal
3044
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3045
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3046
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3047
Part287.brickColor = BrickColor.new("Really black")
3048
SpecialMesh288.Parent = Part287
3049
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3050
SpecialMesh288.MeshType = Enum.MeshType.Brick
3051
Part289.Parent = Model0
3052
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
3053
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
3054
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
3055
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
3056
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
3057
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
3058
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
3059
Part289.Anchored = true
3060
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3061
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3062-
Part297.BrickColor = BrickColor.new("Bright blue")
3062+
Part289.BrickColor = BrickColor.new("Lime green")
3063
Part289.CanCollide = false
3064
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3065
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3066
Part289.Material = Enum.Material.Neon
3067
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3068
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3069
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3070-
Part297.brickColor = BrickColor.new("Bright blue")
3070+
Part289.brickColor = BrickColor.new("Lime green")
3071
SpecialMesh290.Parent = Part289
3072
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
3073
SpecialMesh290.MeshType = Enum.MeshType.Wedge
3074
Part291.Parent = Model0
3075
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
3076
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3077
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
3078
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3079
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
3080
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
3081
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
3082
Part291.Anchored = true
3083
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3084
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3085
Part291.BrickColor = BrickColor.new("Really black")
3086
Part291.CanCollide = false
3087
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3088
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3089
Part291.Material = Enum.Material.Metal
3090
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3091
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3092
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3093
Part291.brickColor = BrickColor.new("Really black")
3094
SpecialMesh292.Parent = Part291
3095
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3096
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3097
Part293.Parent = Model0
3098
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3099
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3100
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3101
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3102
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3103
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3104
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3105
Part293.Anchored = true
3106
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3107
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3108
Part293.BrickColor = BrickColor.new("Lime green")
3109
Part293.CanCollide = false
3110
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3111
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3112
Part293.Material = Enum.Material.Neon
3113
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3114
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3115
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3116
Part293.brickColor = BrickColor.new("Lime green")
3117
SpecialMesh294.Parent = Part293
3118
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3119
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3120
Part295.Parent = Model0
3121
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3122
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3123
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3124
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3125
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3126
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3127
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3128
Part295.Anchored = true
3129
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3130
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3131
Part295.BrickColor = BrickColor.new("Really black")
3132
Part295.CanCollide = false
3133
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3134
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3135
Part295.Material = Enum.Material.Glass
3136
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3137
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3138
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3139
Part295.brickColor = BrickColor.new("Really black")
3140
SpecialMesh296.Parent = Part295
3141
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3142
SpecialMesh296.MeshType = Enum.MeshType.Brick
3143
Part297.Parent = Model0
3144
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3145
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3146
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3147
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3148
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3149
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3150
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3151
Part297.Anchored = true
3152
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3153
Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3154-
Part305.BrickColor = BrickColor.new("Bright blue")
3154+
Part297.BrickColor = BrickColor.new("Lime green")
3155
Part297.CanCollide = false
3156
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3157
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3158
Part297.Material = Enum.Material.Neon
3159
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3160
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3161
Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3162-
Part305.brickColor = BrickColor.new("Bright blue")
3162+
Part297.brickColor = BrickColor.new("Lime green")
3163
SpecialMesh298.Parent = Part297
3164
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3165
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3166
Part299.Parent = Model0
3167
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3168
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3169
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3170
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3171
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3172
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3173
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3174
Part299.Anchored = true
3175
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3176
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3177-
Part307.BrickColor = BrickColor.new("Royal purple")
3177+
3178
Part299.CanCollide = false
3179
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3180
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3181
Part299.Material = Enum.Material.Metal
3182
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3183
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3184
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3185-
Part307.brickColor = BrickColor.new("Royal purple")
3185+
3186
SpecialMesh300.Parent = Part299
3187
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3188
SpecialMesh300.MeshType = Enum.MeshType.Brick
3189
Part301.Parent = Model0
3190
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3191
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3192
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3193
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3194
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3195
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3196
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3197
Part301.Anchored = true
3198
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3199
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3200
Part301.BrickColor = BrickColor.new("Really black")
3201
Part301.CanCollide = false
3202
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3203
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3204
Part301.Material = Enum.Material.Metal
3205
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3206
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3207
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3208
Part301.brickColor = BrickColor.new("Really black")
3209
SpecialMesh302.Parent = Part301
3210
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3211
SpecialMesh302.MeshType = Enum.MeshType.Brick
3212
Part303.Parent = Model0
3213
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3214
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3215
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3216
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3217
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3218
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3219
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3220
Part303.Anchored = true
3221
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3222
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3223
Part303.BrickColor = BrickColor.new("Really black")
3224
Part303.CanCollide = false
3225
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3226
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3227
Part303.Material = Enum.Material.Glass
3228
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3229
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3230
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3231
Part303.brickColor = BrickColor.new("Really black")
3232
SpecialMesh304.Parent = Part303
3233
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3234
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3235
Part305.Parent = Model0
3236
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3237
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3238
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3239
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3240
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3241
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3242
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3243
Part305.Anchored = true
3244
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3245
Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3246-
Part313.BrickColor = BrickColor.new("Royal purple")
3246+
Part305.BrickColor = BrickColor.new("Lime green")
3247
Part305.CanCollide = false
3248
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3249
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3250
Part305.Material = Enum.Material.Neon
3251
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3252
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3253
Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3254-
Part313.brickColor = BrickColor.new("Royal purple")
3254+
Part305.brickColor = BrickColor.new("Lime green")
3255
SpecialMesh306.Parent = Part305
3256
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3257
SpecialMesh306.MeshType = Enum.MeshType.Brick
3258
Part307.Parent = Model0
3259
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3260
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3261
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3262
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3263
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3264
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3265
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3266
Part307.Anchored = true
3267
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3268
Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3269
Part307.BrickColor = BrickColor.new("Lime green")
3270
Part307.CanCollide = false
3271
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3272
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3273
Part307.Material = Enum.Material.Neon
3274
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3275
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3276
Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3277
Part307.brickColor = BrickColor.new("Lime green")
3278
SpecialMesh308.Parent = Part307
3279
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3280
SpecialMesh308.MeshType = Enum.MeshType.Brick
3281
Part309.Parent = Model0
3282
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3283
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3284
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3285
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3286
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3287
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3288
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3289
Part309.Anchored = true
3290
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3291
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3292
Part309.BrickColor = BrickColor.new("Really black")
3293
Part309.CanCollide = false
3294
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3295
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3296
Part309.Material = Enum.Material.Glass
3297
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3298
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3299
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3300
Part309.brickColor = BrickColor.new("Really black")
3301
SpecialMesh310.Parent = Part309
3302
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3303
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3304
Part311.Parent = Model0
3305
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3306
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3307
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3308
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3309
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3310
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3311
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3312
Part311.Anchored = true
3313
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3314
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3315-
Part319.BrickColor = BrickColor.new("Royal purple")
3315+
3316
Part311.CanCollide = false
3317
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3318
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3319
Part311.Material = Enum.Material.Metal
3320
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3321
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3322
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3323-
Part319.brickColor = BrickColor.new("Royal purple")
3323+
3324
SpecialMesh312.Parent = Part311
3325
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3326
SpecialMesh312.MeshType = Enum.MeshType.Brick
3327
Part313.Parent = Model0
3328
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3329
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3330
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3331
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3332
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3333
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3334
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3335
Part313.Anchored = true
3336
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3337
Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3338
Part313.BrickColor = BrickColor.new("Lime green")
3339
Part313.CanCollide = false
3340
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3341
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3342
Part313.Material = Enum.Material.Neon
3343
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3344
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3345
Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3346
Part313.brickColor = BrickColor.new("Lime green")
3347
SpecialMesh314.Parent = Part313
3348
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3349
SpecialMesh314.MeshType = Enum.MeshType.Brick
3350
Part315.Parent = Model0
3351
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3352
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3353
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3354
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3355
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3356
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3357
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3358
Part315.Anchored = true
3359
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3360
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3361
Part315.BrickColor = BrickColor.new("Really black")
3362
Part315.CanCollide = false
3363
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3364
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3365
Part315.Material = Enum.Material.Metal
3366
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3367
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3368
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3369
Part315.brickColor = BrickColor.new("Really black")
3370
SpecialMesh316.Parent = Part315
3371
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3372
SpecialMesh316.MeshType = Enum.MeshType.Brick
3373
Part317.Parent = Model0
3374
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3375
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3376
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3377
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3378
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3379
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3380
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3381
Part317.Anchored = true
3382
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3383
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3384
Part317.BrickColor = BrickColor.new("Really black")
3385
Part317.CanCollide = false
3386
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3387
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3388
Part317.Material = Enum.Material.Metal
3389
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3390
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3391
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3392
Part317.brickColor = BrickColor.new("Really black")
3393
SpecialMesh318.Parent = Part317
3394
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3395
SpecialMesh318.MeshType = Enum.MeshType.Brick
3396
Part319.Parent = Model0
3397
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3398
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3399
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3400
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3401
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3402
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3403
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3404
Part319.Anchored = true
3405
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3406
Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3407-
Part327.BrickColor = BrickColor.new("Bright blue")
3407+
Part319.BrickColor = BrickColor.new("Lime green")
3408
Part319.CanCollide = false
3409
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3410
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3411
Part319.Material = Enum.Material.Neon
3412
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3413
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3414
Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3415-
Part327.brickColor = BrickColor.new("Bright blue")
3415+
Part319.brickColor = BrickColor.new("Lime green")
3416
SpecialMesh320.Parent = Part319
3417
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3418
SpecialMesh320.MeshType = Enum.MeshType.Brick
3419
Part321.Parent = Model0
3420
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3421
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3422
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3423
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3424
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3425
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3426
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3427
Part321.Anchored = true
3428
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3429
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3430
Part321.BrickColor = BrickColor.new("Really black")
3431
Part321.CanCollide = false
3432
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3433
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3434
Part321.Material = Enum.Material.Metal
3435
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3436
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3437
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3438
Part321.brickColor = BrickColor.new("Really black")
3439
SpecialMesh322.Parent = Part321
3440
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3441
SpecialMesh322.MeshType = Enum.MeshType.Brick
3442
Part323.Parent = Model0
3443
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3444
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3445
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3446
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3447
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3448
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3449
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3450
Part323.Anchored = true
3451
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3452
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3453-
Part331.BrickColor = BrickColor.new("Mid gray")
3453+
3454
Part323.CanCollide = false
3455
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3456
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3457
Part323.Material = Enum.Material.Metal
3458
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3459
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3460
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3461-
Part331.brickColor = BrickColor.new("Mid gray")
3461+
3462
SpecialMesh324.Parent = Part323
3463
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3464
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3465
Part325.Parent = Model0
3466
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3467
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3468
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3469
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3470
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3471
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3472
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3473
Part325.Anchored = true
3474
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3475
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3476-
Part333.BrickColor = BrickColor.new("Royal purple")
3476+
3477
Part325.CanCollide = false
3478
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3479
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3480
Part325.Material = Enum.Material.Metal
3481
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3482
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3483
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3484-
Part333.brickColor = BrickColor.new("Royal purple")
3484+
3485
SpecialMesh326.Parent = Part325
3486
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3487
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3488
Part327.Parent = Model0
3489
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3490
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3491
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3492
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3493
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3494
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3495
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3496
Part327.Anchored = true
3497
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3498
Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3499-
Part335.BrickColor = BrickColor.new("Bright blue")
3499+
Part327.BrickColor = BrickColor.new("Lime green")
3500
Part327.CanCollide = false
3501
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3502
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3503
Part327.Material = Enum.Material.Neon
3504
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3505
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3506
Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3507-
Part335.brickColor = BrickColor.new("Bright blue")
3507+
Part327.brickColor = BrickColor.new("Lime green")
3508
SpecialMesh328.Parent = Part327
3509
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3510
SpecialMesh328.MeshType = Enum.MeshType.Brick
3511
Part329.Parent = Model0
3512
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3513
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3514
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3515
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3516
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3517
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3518
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3519
Part329.Anchored = true
3520
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3521
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3522
Part329.BrickColor = BrickColor.new("Really black")
3523
Part329.CanCollide = false
3524
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3525
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3526
Part329.Material = Enum.Material.Metal
3527
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3528
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3529
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3530
Part329.brickColor = BrickColor.new("Really black")
3531
SpecialMesh330.Parent = Part329
3532
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3533
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3534
Part331.Parent = Model0
3535
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3536
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3537
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3538
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3539
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3540
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3541
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3542
Part331.Anchored = true
3543
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3544
Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3545-
Part339.BrickColor = BrickColor.new("Bright blue")
3545+
Part331.BrickColor = BrickColor.new("Really black")
3546
Part331.CanCollide = false
3547
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3548
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3549
Part331.Material = Enum.Material.Metal
3550
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3551
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3552
Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3553-
Part339.brickColor = BrickColor.new("Bright blue")
3553+
Part331.brickColor = BrickColor.new("Really black")
3554
SpecialMesh332.Parent = Part331
3555
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3556
SpecialMesh332.MeshType = Enum.MeshType.Brick
3557
Part333.Parent = Model0
3558
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3559
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3560
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3561
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3562
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3563
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3564
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3565
Part333.Anchored = true
3566
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3567
Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3568
Part333.BrickColor = BrickColor.new("Lime green")
3569
Part333.CanCollide = false
3570
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3571
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3572
Part333.Material = Enum.Material.Neon
3573
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3574
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3575
Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3576
Part333.brickColor = BrickColor.new("Lime green")
3577
SpecialMesh334.Parent = Part333
3578
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3579
SpecialMesh334.MeshType = Enum.MeshType.Brick
3580
Part335.Parent = Model0
3581
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3582
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3583
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3584
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3585
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3586
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3587
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3588
Part335.Anchored = true
3589
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3590
Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3591-
Part343.BrickColor = BrickColor.new("Royal purple")
3591+
Part335.BrickColor = BrickColor.new("Lime green")
3592
Part335.CanCollide = false
3593
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3594
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3595
Part335.Material = Enum.Material.Neon
3596
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3597
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3598
Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3599-
Part343.brickColor = BrickColor.new("Royal purple")
3599+
Part335.brickColor = BrickColor.new("Lime green")
3600
SpecialMesh336.Parent = Part335
3601
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3602
SpecialMesh336.MeshType = Enum.MeshType.Brick
3603
Part337.Parent = Model0
3604
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3605
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3606
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3607
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3608
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3609
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3610
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3611
Part337.Anchored = true
3612
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3613
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3614-
Part345.BrickColor = BrickColor.new("Bright blue")
3614+
3615
Part337.CanCollide = false
3616
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3617
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3618
Part337.Material = Enum.Material.Glass
3619
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3620
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3621
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3622-
Part345.brickColor = BrickColor.new("Bright blue")
3622+
3623
SpecialMesh338.Parent = Part337
3624
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3625
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3626
Part339.Parent = Model0
3627
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3628
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3629
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3630
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3631
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3632
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3633
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3634
Part339.Anchored = true
3635
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3636
Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3637
Part339.BrickColor = BrickColor.new("Lime green")
3638
Part339.CanCollide = false
3639
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3640
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3641
Part339.Material = Enum.Material.Neon
3642
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3643
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3644
Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3645
Part339.brickColor = BrickColor.new("Lime green")
3646
SpecialMesh340.Parent = Part339
3647
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3648
SpecialMesh340.MeshType = Enum.MeshType.Brick
3649
Part341.Parent = Model0
3650
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3651
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3652
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3653
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3654
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3655
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3656
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3657
Part341.Anchored = true
3658
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3659
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3660-
Part349.BrickColor = BrickColor.new("Bright blue")
3660+
3661
Part341.CanCollide = false
3662
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3663
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3664
Part341.Material = Enum.Material.Metal
3665
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3666
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3667
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3668-
Part349.brickColor = BrickColor.new("Bright blue")
3668+
3669
SpecialMesh342.Parent = Part341
3670
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3671
SpecialMesh342.MeshType = Enum.MeshType.Brick
3672
Part343.Parent = Model0
3673
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3674
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3675
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3676
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3677
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3678
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3679
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3680
Part343.Anchored = true
3681
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3682
Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3683
Part343.BrickColor = BrickColor.new("Lime green")
3684
Part343.CanCollide = false
3685
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3686
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3687
Part343.Material = Enum.Material.Neon
3688
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3689
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3690
Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3691
Part343.brickColor = BrickColor.new("Lime green")
3692
SpecialMesh344.Parent = Part343
3693
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3694
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3695
Part345.Parent = Model0
3696
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3697
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3698
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3699
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3700
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3701
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3702
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3703
Part345.Anchored = true
3704
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3705
Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3706-
Part353.BrickColor = BrickColor.new("Royal purple")
3706+
Part345.BrickColor = BrickColor.new("Lime green")
3707
Part345.CanCollide = false
3708
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3709
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3710
Part345.Material = Enum.Material.Neon
3711
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3712
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3713
Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3714-
Part353.brickColor = BrickColor.new("Royal purple")
3714+
Part345.brickColor = BrickColor.new("Lime green")
3715
SpecialMesh346.Parent = Part345
3716
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3717
SpecialMesh346.MeshType = Enum.MeshType.Brick
3718
Part347.Parent = Model0
3719
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3720
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3721
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3722
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3723
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3724
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3725
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3726
Part347.Anchored = true
3727
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3728
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3729-
Part355.BrickColor = BrickColor.new("Royal purple")
3729+
3730
Part347.CanCollide = false
3731
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3732
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3733
Part347.Material = Enum.Material.Metal
3734
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3735
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3736
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3737-
Part355.brickColor = BrickColor.new("Royal purple")
3737+
3738
SpecialMesh348.Parent = Part347
3739
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3740
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3741
Part349.Parent = Model0
3742
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3743
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3744
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3745
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3746
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3747
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3748
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3749
Part349.Anchored = true
3750
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3751
Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3752
Part349.BrickColor = BrickColor.new("Lime green")
3753
Part349.CanCollide = false
3754
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3755
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3756
Part349.Material = Enum.Material.Neon
3757
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3758
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3759
Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3760
Part349.brickColor = BrickColor.new("Lime green")
3761
SpecialMesh350.Parent = Part349
3762
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3763
SpecialMesh350.MeshType = Enum.MeshType.Brick
3764
Part351.Parent = Model0
3765
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3766
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3767
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3768
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3769
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3770
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3771
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3772
Part351.Anchored = true
3773
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3774
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3775
Part351.BrickColor = BrickColor.new("Really black")
3776
Part351.CanCollide = false
3777
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3778
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3779
Part351.Material = Enum.Material.Metal
3780
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3781
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3782
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3783
Part351.brickColor = BrickColor.new("Really black")
3784
SpecialMesh352.Parent = Part351
3785
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3786
SpecialMesh352.MeshType = Enum.MeshType.Brick
3787
Part353.Parent = Model0
3788
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
3789
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
3790
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
3791
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
3792
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
3793
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
3794
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3795
Part353.Anchored = true
3796
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3797
Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3798
Part353.BrickColor = BrickColor.new("Lime green")
3799
Part353.CanCollide = false
3800
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3801
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3802
Part353.Material = Enum.Material.Neon
3803
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3804
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3805
Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3806
Part353.brickColor = BrickColor.new("Really black")
3807
SpecialMesh354.Parent = Part353
3808
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
3809
SpecialMesh354.MeshType = Enum.MeshType.Wedge
3810
Part355.Parent = Model0
3811
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
3812
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
3813
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
3814
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
3815
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
3816
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
3817
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
3818
Part355.Anchored = true
3819
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3820
Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3821
Part355.BrickColor = BrickColor.new("Lime green")
3822
Part355.CanCollide = false
3823
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3824
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3825
Part355.Material = Enum.Material.Neon
3826
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3827
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3828
Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3829
Part355.brickColor = BrickColor.new("Lime green")
3830
SpecialMesh356.Parent = Part355
3831
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
3832
SpecialMesh356.MeshType = Enum.MeshType.Wedge
3833
Part357.Parent = Model0
3834
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
3835
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
3836
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
3837
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
3838
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3839
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
3840
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
3841
Part357.Anchored = true
3842
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3843
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3844-
Part365.BrickColor = BrickColor.new("Bright blue")
3844+
3845
Part357.CanCollide = false
3846
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3847
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3848
Part357.Material = Enum.Material.Metal
3849
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3850
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3851
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3852-
Part365.brickColor = BrickColor.new("Bright blue")
3852+
3853
SpecialMesh358.Parent = Part357
3854
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
3855
SpecialMesh358.MeshType = Enum.MeshType.Brick
3856
Part359.Parent = Model0
3857
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3858
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3859
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
3860
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3861
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3862
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
3863
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
3864
Part359.Anchored = true
3865
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3866
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3867-
Part367.BrickColor = BrickColor.new("Bright blue")
3867+
3868
Part359.CanCollide = false
3869
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3870
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3871
Part359.Material = Enum.Material.Metal
3872
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3873
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3874
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3875-
Part367.brickColor = BrickColor.new("Bright blue")
3875+
3876
SpecialMesh360.Parent = Part359
3877
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3878
SpecialMesh360.MeshType = Enum.MeshType.Brick
3879
Part361.Parent = Model0
3880
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
3881
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3882
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
3883
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3884
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3885
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
3886
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
3887
Part361.Anchored = true
3888
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3889
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3890
Part361.BrickColor = BrickColor.new("Really black")
3891
Part361.CanCollide = false
3892
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3893
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3894
Part361.Material = Enum.Material.Metal
3895
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3896
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3897
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3898
Part361.brickColor = BrickColor.new("Really black")
3899
SpecialMesh362.Parent = Part361
3900
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
3901
SpecialMesh362.MeshType = Enum.MeshType.Brick
3902
Part363.Parent = Model0
3903
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3904
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3905
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
3906
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3907
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3908
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
3909
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
3910
Part363.Anchored = true
3911
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3912
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3913-
Part371.BrickColor = BrickColor.new("Royal purple")
3913+
3914
Part363.CanCollide = false
3915
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3916
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3917
Part363.Material = Enum.Material.Metal
3918
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3919
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3920
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3921-
Part371.brickColor = BrickColor.new("Royal purple")
3921+
3922
SpecialMesh364.Parent = Part363
3923
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
3924
SpecialMesh364.MeshType = Enum.MeshType.Brick
3925
Part365.Parent = Model0
3926
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3927
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3928
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
3929
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3930
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3931
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
3932
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
3933
Part365.Anchored = true
3934
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3935
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3936-
Part373.BrickColor = BrickColor.new("Bright blue")
3936+
Part365.BrickColor = BrickColor.new("Lime green")
3937
Part365.CanCollide = false
3938
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3939
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3940
Part365.Material = Enum.Material.Neon
3941
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3942
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3943
Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3944-
Part373.brickColor = BrickColor.new("Bright blue")
3944+
Part365.brickColor = BrickColor.new("Lime green")
3945
SpecialMesh366.Parent = Part365
3946
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3947
SpecialMesh366.MeshType = Enum.MeshType.Wedge
3948
Part367.Parent = Model0
3949
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
3950
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
3951
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
3952
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
3953
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3954
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
3955
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
3956
Part367.Anchored = true
3957
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3958
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3959-
Part375.BrickColor = BrickColor.new("Bright blue")
3959+
Part367.BrickColor = BrickColor.new("Lime green")
3960
Part367.CanCollide = false
3961
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3962
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3963
Part367.Material = Enum.Material.Neon
3964
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3965
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3966
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3967-
Part375.brickColor = BrickColor.new("Bright blue")
3967+
Part367.brickColor = BrickColor.new("Lime green")
3968
SpecialMesh368.Parent = Part367
3969
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
3970
SpecialMesh368.MeshType = Enum.MeshType.Brick
3971
Part369.Parent = Model0
3972
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
3973
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3974
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
3975
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3976
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3977
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
3978
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3979
Part369.Anchored = true
3980
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3981
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3982
Part369.BrickColor = BrickColor.new("Really black")
3983
Part369.CanCollide = false
3984
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3985
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3986
Part369.Material = Enum.Material.Metal
3987
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3988
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3989
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3990
Part369.brickColor = BrickColor.new("Really black")
3991
SpecialMesh370.Parent = Part369
3992
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
3993
SpecialMesh370.MeshType = Enum.MeshType.Wedge
3994
Part371.Parent = Model0
3995
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3996
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3997
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
3998
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3999
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
4000
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
4001
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
4002
Part371.Anchored = true
4003
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4004
Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4005-
Part379.BrickColor = BrickColor.new("Royal purple")
4005+
Part371.BrickColor = BrickColor.new("Lime green")
4006
Part371.CanCollide = false
4007
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4008
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4009
Part371.Material = Enum.Material.Neon
4010
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4011
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4012
Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4013-
Part379.brickColor = BrickColor.new("Royal purple")
4013+
Part371.brickColor = BrickColor.new("Lime green")
4014
SpecialMesh372.Parent = Part371
4015
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4016
SpecialMesh372.MeshType = Enum.MeshType.Brick
4017
Part373.Parent = Model0
4018
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
4019
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
4020
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
4021
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
4022
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4023
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
4024
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
4025
Part373.Anchored = true
4026
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4027
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4028
Part373.BrickColor = BrickColor.new("Lime green")
4029
Part373.CanCollide = false
4030
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4031
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4032
Part373.Material = Enum.Material.Neon
4033
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4034
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4035
Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4036
Part373.brickColor = BrickColor.new("Lime green")
4037
SpecialMesh374.Parent = Part373
4038
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
4039
SpecialMesh374.MeshType = Enum.MeshType.Brick
4040
Part375.Parent = Model0
4041
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4042
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4043
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4044
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4045
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4046
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4047
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
4048
Part375.Anchored = true
4049
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4050
Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4051
Part375.BrickColor = BrickColor.new("Lime green")
4052
Part375.CanCollide = false
4053
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4054
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4055
Part375.Material = Enum.Material.Glass
4056
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4057
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4058
Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4059
Part375.brickColor = BrickColor.new("Lime green")
4060
SpecialMesh376.Parent = Part375
4061
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
4062
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
4063
Part377.Parent = Model0
4064
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
4065
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4066
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
4067
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4068
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4069
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
4070
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
4071
Part377.Anchored = true
4072
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4073
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4074
Part377.BrickColor = BrickColor.new("Really black")
4075
Part377.CanCollide = false
4076
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4077
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4078
Part377.Material = Enum.Material.Metal
4079
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4080
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4081
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4082
Part377.brickColor = BrickColor.new("Really black")
4083
SpecialMesh378.Parent = Part377
4084
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
4085
SpecialMesh378.MeshType = Enum.MeshType.Wedge
4086
Part379.Parent = Model0
4087
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
4088
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4089
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
4090
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4091
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4092
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4093
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4094
Part379.Anchored = true
4095
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4096
Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4097-
Part387.BrickColor = BrickColor.new("Bright blue")
4097+
Part379.BrickColor = BrickColor.new("Lime green")
4098
Part379.CanCollide = false
4099
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4100
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4101
Part379.Material = Enum.Material.Neon
4102
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4103
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4104
Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4105-
Part387.brickColor = BrickColor.new("Bright blue")
4105+
Part379.brickColor = BrickColor.new("Lime green")
4106
SpecialMesh380.Parent = Part379
4107
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4108
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4109
Part381.Parent = Model0
4110
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4111
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4112
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4113
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4114
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4115
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4116
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4117
Part381.Anchored = true
4118
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4119
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4120
Part381.BrickColor = BrickColor.new("Really black")
4121
Part381.CanCollide = false
4122
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4123
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4124
Part381.Material = Enum.Material.Metal
4125
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4126
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4127
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4128
Part381.brickColor = BrickColor.new("Really black")
4129
SpecialMesh382.Parent = Part381
4130
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4131
SpecialMesh382.MeshType = Enum.MeshType.Brick
4132
Part383.Parent = Model0
4133
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4134
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4135
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4136
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4137
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4138
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4139
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4140
Part383.Anchored = true
4141
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4142
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4143
Part383.BrickColor = BrickColor.new("Really black")
4144
Part383.CanCollide = false
4145
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4146
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4147
Part383.Material = Enum.Material.Metal
4148
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4149
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4150
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4151
Part383.brickColor = BrickColor.new("Really black")
4152
SpecialMesh384.Parent = Part383
4153
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4154
SpecialMesh384.MeshType = Enum.MeshType.Brick
4155
Part385.Parent = Model0
4156
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4157
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4158
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4159
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4160
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4161
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4162
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4163
Part385.Anchored = true
4164
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4165
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4166
Part385.BrickColor = BrickColor.new("Really black")
4167
Part385.CanCollide = false
4168
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4169
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4170
Part385.Material = Enum.Material.Metal
4171
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4172
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4173
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4174
Part385.brickColor = BrickColor.new("Really black")
4175
SpecialMesh386.Parent = Part385
4176
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4177
SpecialMesh386.MeshType = Enum.MeshType.Brick
4178
Part387.Parent = Model0
4179
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4180
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4181
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4182
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4183
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4184
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4185
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4186
Part387.Anchored = true
4187
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4188
Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4189-
Part395.BrickColor = BrickColor.new("Bright blue")
4189+
Part387.BrickColor = BrickColor.new("Lime green")
4190
Part387.CanCollide = false
4191
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4192
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4193
Part387.Material = Enum.Material.Neon
4194
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4195
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4196
Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4197-
Part395.brickColor = BrickColor.new("Bright blue")
4197+
Part387.brickColor = BrickColor.new("Lime green")
4198
SpecialMesh388.Parent = Part387
4199
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4200
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4201
Part389.Parent = Model0
4202
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4203
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4204
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4205
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4206
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4207
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4208
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4209
Part389.Anchored = true
4210
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4211
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4212-
Part397.BrickColor = BrickColor.new("Royal purple")
4212+
4213
Part389.CanCollide = false
4214
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4215
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4216
Part389.Material = Enum.Material.Metal
4217
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4218
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4219
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4220-
Part397.brickColor = BrickColor.new("Royal purple")
4220+
4221
SpecialMesh390.Parent = Part389
4222
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4223
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4224
Part391.Parent = Model0
4225
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4226
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4227
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4228
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4229
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4230
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4231
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4232
Part391.Anchored = true
4233
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4234
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4235-
Part399.BrickColor = BrickColor.new("Really black")
4235+
4236
Part391.CanCollide = false
4237
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4238
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4239
Part391.Material = Enum.Material.Metal
4240
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4241
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4242
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4243
Part391.brickColor = BrickColor.new("Really black")
4244
SpecialMesh392.Parent = Part391
4245
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4246
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4247
Part393.Parent = Model0
4248
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4249
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4250
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4251
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4252
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4253
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4254
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4255
Part393.Anchored = true
4256
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4257
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4258-
Part401.BrickColor = BrickColor.new("Royal purple")
4258+
4259
Part393.CanCollide = false
4260
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4261
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4262
Part393.Material = Enum.Material.Metal
4263
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4264
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4265
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4266-
Part401.brickColor = BrickColor.new("Royal purple")
4266+
4267
SpecialMesh394.Parent = Part393
4268
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4269
SpecialMesh394.MeshType = Enum.MeshType.Brick
4270
Part395.Parent = Model0
4271
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4272
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4273
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4274
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4275
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4276
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4277
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4278
Part395.Anchored = true
4279
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4280
Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4281-
Part403.BrickColor = BrickColor.new("Bright blue")
4281+
Part395.BrickColor = BrickColor.new("Lime green")
4282
Part395.CanCollide = false
4283
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4284
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4285
Part395.Material = Enum.Material.Neon
4286
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4287
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4288
Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4289-
Part403.brickColor = BrickColor.new("Bright blue")
4289+
Part395.brickColor = BrickColor.new("Lime green")
4290
SpecialMesh396.Parent = Part395
4291
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4292
SpecialMesh396.MeshType = Enum.MeshType.Brick
4293
Part397.Parent = Model0
4294
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4295
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4296
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4297
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4298
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4299
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4300
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4301
Part397.Anchored = true
4302
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4303
Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4304-
Part405.BrickColor = BrickColor.new("Royal purple")
4304+
Part397.BrickColor = BrickColor.new("Lime green")
4305
Part397.CanCollide = false
4306
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4307
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4308
Part397.Material = Enum.Material.Neon
4309
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4310
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4311
Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4312-
Part405.brickColor = BrickColor.new("Royal purple")
4312+
Part397.brickColor = BrickColor.new("Lime green")
4313
SpecialMesh398.Parent = Part397
4314
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4315
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4316
Part399.Parent = Model0
4317
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4318
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4319
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4320
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4321
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4322
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4323
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4324
Part399.Anchored = true
4325
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4326
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4327-
Part407.BrickColor = BrickColor.new("Bright blue")
4327+
Part399.BrickColor = BrickColor.new("Lime green")
4328
Part399.CanCollide = false
4329
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4330
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4331
Part399.Material = Enum.Material.Metal
4332
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4333
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4334
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4335-
Part407.brickColor = BrickColor.new("Bright blue")
4335+
4336
SpecialMesh400.Parent = Part399
4337
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4338
SpecialMesh400.MeshType = Enum.MeshType.Brick
4339
Part401.Parent = Model0
4340
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4341
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4342
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4343
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4344
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4345
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4346
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4347
Part401.Anchored = true
4348
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4349
Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4350
Part401.BrickColor = BrickColor.new("Lime green")
4351
Part401.CanCollide = false
4352
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4353
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4354
Part401.Material = Enum.Material.Neon
4355
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4356
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4357
Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4358
Part401.brickColor = BrickColor.new("Lime green")
4359
SpecialMesh402.Parent = Part401
4360
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4361
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4362
Part403.Parent = Model0
4363
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4364
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4365
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4366
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4367
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4368
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4369
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4370
Part403.Anchored = true
4371
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4372
Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4373
Part403.BrickColor = BrickColor.new("Lime green")
4374
Part403.CanCollide = false
4375
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4376
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4377
Part403.Material = Enum.Material.Neon
4378
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4379
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4380
Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4381
Part403.brickColor = BrickColor.new("Lime green")
4382
SpecialMesh404.Parent = Part403
4383
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4384
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4385
Part405.Parent = Model0
4386
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4387
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4388
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4389
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4390
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4391
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4392
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4393
Part405.Anchored = true
4394
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4395
Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4396
Part405.BrickColor = BrickColor.new("Lime green")
4397
Part405.CanCollide = false
4398
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4399
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4400
Part405.Material = Enum.Material.Neon
4401
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4402
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4403
Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4404
Part405.brickColor = BrickColor.new("Lime green")
4405
SpecialMesh406.Parent = Part405
4406
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4407
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4408
Part407.Parent = Model0
4409
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4410
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4411
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4412
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4413
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4414
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4415
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4416
Part407.Anchored = true
4417
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4418
Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4419
Part407.BrickColor = BrickColor.new("Lime green")
4420
Part407.CanCollide = false
4421
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4422
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4423
Part407.Material = Enum.Material.Neon
4424
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4425
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4426
Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4427
Part407.brickColor = BrickColor.new("Lime green")
4428
SpecialMesh408.Parent = Part407
4429
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4430
SpecialMesh408.MeshType = Enum.MeshType.Brick
4431
Part409.Parent = Model0
4432
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4433
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4434
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4435
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4436
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4437
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4438
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4439
Part409.Anchored = true
4440
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4441
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4442-
Part417.BrickColor = BrickColor.new("Royal purple")
4442+
4443
Part409.CanCollide = false
4444
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4445
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4446
Part409.Material = Enum.Material.Metal
4447
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4448
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4449
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4450-
Part417.brickColor = BrickColor.new("Royal purple")
4450+
4451
SpecialMesh410.Parent = Part409
4452
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4453
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4454
Part411.Parent = Model0
4455
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4456
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4457
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4458
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4459
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4460
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4461
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4462
Part411.Anchored = true
4463
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4464
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4465
Part411.BrickColor = BrickColor.new("Really black")
4466
Part411.CanCollide = false
4467
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4468
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4469
Part411.Material = Enum.Material.Metal
4470
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4471
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4472
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4473
Part411.brickColor = BrickColor.new("Really black")
4474
SpecialMesh412.Parent = Part411
4475
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4476
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4477
Part413.Parent = Model0
4478
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4479
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4480
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4481
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4482
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4483
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4484
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4485
Part413.Anchored = true
4486
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4487
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4488-
Part421.BrickColor = BrickColor.new("Institutional white")
4488+
4489
Part413.CanCollide = false
4490
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4491
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4492
Part413.Material = Enum.Material.Metal
4493
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4494
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4495
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4496-
Part421.brickColor = BrickColor.new("Institutional white")
4496+
4497
SpecialMesh414.Parent = Part413
4498
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4499
SpecialMesh414.MeshType = Enum.MeshType.Brick
4500
Part415.Parent = Model0
4501
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4502
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4503
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4504
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4505
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4506
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4507
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4508
Part415.Anchored = true
4509
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4510
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4511
Part415.BrickColor = BrickColor.new("Really black")
4512
Part415.CanCollide = false
4513
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4514
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4515
Part415.Material = Enum.Material.Metal
4516
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4517
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4518
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4519
Part415.brickColor = BrickColor.new("Really black")
4520
SpecialMesh416.Parent = Part415
4521
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4522
SpecialMesh416.MeshType = Enum.MeshType.Brick
4523
Part417.Parent = Model0
4524
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4525
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4526
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4527
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4528
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4529
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4530
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4531
Part417.Anchored = true
4532
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4533
Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4534-
Part425.BrickColor = BrickColor.new("Really black")
4534+
Part417.BrickColor = BrickColor.new("Lime green")
4535
Part417.CanCollide = false
4536
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4537
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4538
Part417.Material = Enum.Material.Neon
4539
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4540
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4541
Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4542-
Part425.brickColor = BrickColor.new("Really black")
4542+
Part417.brickColor = BrickColor.new("Lime green")
4543
SpecialMesh418.Parent = Part417
4544
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4545
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4546
Part419.Parent = Model0
4547
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4548
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4549
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4550
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4551
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4552
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4553
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4554
Part419.Anchored = true
4555
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4556
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4557-
Part427.BrickColor = BrickColor.new("Really black")
4557+
4558
Part419.CanCollide = false
4559
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4560
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4561
Part419.Material = Enum.Material.Metal
4562
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4563
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4564
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4565-
Part427.brickColor = BrickColor.new("Really black")
4565+
4566
SpecialMesh420.Parent = Part419
4567
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4568
SpecialMesh420.MeshType = Enum.MeshType.Brick
4569
Part421.Parent = Model0
4570
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4571
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4572
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4573
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4574
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4575
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4576
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4577
Part421.Anchored = true
4578
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4579
Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4580-
Part429.BrickColor = BrickColor.new("Really black")
4580+
Part421.BrickColor = BrickColor.new("Really black")
4581
Part421.CanCollide = false
4582
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4583
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4584
Part421.Material = Enum.Material.Metal
4585
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4586
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4587
Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4588-
Part429.brickColor = BrickColor.new("Really black")
4588+
Part421.brickColor = BrickColor.new("Really black")
4589
SpecialMesh422.Parent = Part421
4590
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4591
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4592
Part423.Parent = Model0
4593
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4594
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4595
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4596
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4597
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4598
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4599
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4600
Part423.Anchored = true
4601
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4602
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4603-
Part431.BrickColor = BrickColor.new("Royal purple")
4603+
4604
Part423.CanCollide = false
4605
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4606
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4607
Part423.Material = Enum.Material.Metal
4608
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4609
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4610
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4611-
Part431.brickColor = BrickColor.new("Royal purple")
4611+
4612
SpecialMesh424.Parent = Part423
4613
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4614
SpecialMesh424.MeshType = Enum.MeshType.Brick
4615
Part425.Parent = Model0
4616
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4617
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4618
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4619
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4620
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4621
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4622
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4623
Part425.Anchored = true
4624
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4625
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4626-
Part433.BrickColor = BrickColor.new("Royal purple")
4626+
Part425.BrickColor = BrickColor.new("Institutional white")
4627
Part425.CanCollide = false
4628
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4629
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4630
Part425.Material = Enum.Material.Metal
4631
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4632
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4633
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4634-
Part433.brickColor = BrickColor.new("Royal purple")
4634+
Part425.brickColor = BrickColor.new("Institutional white")
4635
SpecialMesh426.Parent = Part425
4636
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4637
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4638
Part427.Parent = Model0
4639
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4640
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4641
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4642
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4643
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4644
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4645
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4646
Part427.Anchored = true
4647
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4648
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4649-
Part435.BrickColor = BrickColor.new("Royal purple")
4649+
Part427.BrickColor = BrickColor.new("Institutional white")
4650
Part427.CanCollide = false
4651
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4652
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4653
Part427.Material = Enum.Material.Metal
4654
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4655
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4656
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4657-
Part435.brickColor = BrickColor.new("Royal purple")
4657+
Part427.brickColor = BrickColor.new("Institutional white")
4658
SpecialMesh428.Parent = Part427
4659
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4660
SpecialMesh428.MeshType = Enum.MeshType.Brick
4661
Part429.Parent = Model0
4662
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4663
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4664
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4665
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4666
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4667
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4668
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4669
Part429.Anchored = true
4670
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4671
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4672-
Part437.BrickColor = BrickColor.new("Royal purple")
4672+
Part429.BrickColor = BrickColor.new("Institutional white")
4673
Part429.CanCollide = false
4674
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4675
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4676
Part429.Material = Enum.Material.Metal
4677
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4678
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4679
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4680-
Part437.brickColor = BrickColor.new("Royal purple")
4680+
Part429.brickColor = BrickColor.new("Institutional white")
4681
SpecialMesh430.Parent = Part429
4682
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4683
SpecialMesh430.MeshType = Enum.MeshType.Brick
4684
Part431.Parent = Model0
4685
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4686
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4687
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4688
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4689
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4690
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4691
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4692
Part431.Anchored = true
4693
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4694
Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4695
Part431.BrickColor = BrickColor.new("Lime green")
4696
Part431.CanCollide = false
4697
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4698
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4699
Part431.Material = Enum.Material.Neon
4700
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4701
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4702
Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4703
Part431.brickColor = BrickColor.new("Lime green")
4704
SpecialMesh432.Parent = Part431
4705
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4706
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4707
Part433.Parent = Model0
4708
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4709
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4710
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4711
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4712
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4713
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4714
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4715
Part433.Anchored = true
4716
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4717
Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4718
Part433.BrickColor = BrickColor.new("Lime green")
4719
Part433.CanCollide = false
4720
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4721
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4722
Part433.Material = Enum.Material.Neon
4723
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4724
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4725
Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4726
Part433.brickColor = BrickColor.new("Lime green")
4727
SpecialMesh434.Parent = Part433
4728
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4729
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4730
Part435.Parent = Model0
4731
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4732
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4733
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4734
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4735
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4736
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4737
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4738
Part435.Anchored = true
4739
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4740
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4741-
Part443.BrickColor = BrickColor.new("Royal purple")
4741+
Part435.BrickColor = BrickColor.new("Lime green")
4742
Part435.CanCollide = false
4743
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4744
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4745
Part435.Material = Enum.Material.Neon
4746
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4747
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4748
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4749-
Part443.brickColor = BrickColor.new("Royal purple")
4749+
Part435.brickColor = BrickColor.new("Lime green")
4750
SpecialMesh436.Parent = Part435
4751
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4752
SpecialMesh436.MeshType = Enum.MeshType.Brick
4753
Part437.Parent = Model0
4754
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4755
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4756
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4757
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4758
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4759
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4760
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4761
Part437.Anchored = true
4762
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4763
Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4764
Part437.BrickColor = BrickColor.new("Lime green")
4765
Part437.CanCollide = false
4766
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4767
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4768
Part437.Material = Enum.Material.Neon
4769
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4770
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4771
Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4772
Part437.brickColor = BrickColor.new("Lime green")
4773
SpecialMesh438.Parent = Part437
4774
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4775
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4776
Part439.Parent = Model0
4777
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4778
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4779
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4780
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4781
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4782
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4783
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4784
Part439.Anchored = true
4785
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4786
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4787
Part439.BrickColor = BrickColor.new("Really black")
4788
Part439.CanCollide = false
4789
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4790
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4791
Part439.Material = Enum.Material.Metal
4792
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4793
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4794
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4795
Part439.brickColor = BrickColor.new("Really black")
4796
SpecialMesh440.Parent = Part439
4797
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
4798
SpecialMesh440.MeshType = Enum.MeshType.Brick
4799
Part441.Parent = Model0
4800
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4801
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4802
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
4803
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4804
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4805
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
4806
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
4807
Part441.Anchored = true
4808
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4809
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4810-
Part449.BrickColor = BrickColor.new("Royal purple")
4810+
4811
Part441.CanCollide = false
4812
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4813
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4814
Part441.Material = Enum.Material.Metal
4815
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4816
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4817
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4818-
Part449.brickColor = BrickColor.new("Royal purple")
4818+
4819
SpecialMesh442.Parent = Part441
4820
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
4821
SpecialMesh442.MeshType = Enum.MeshType.Wedge
4822
Part443.Parent = Model0
4823
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
4824
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
4825
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
4826
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
4827
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
4828
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
4829
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4830
Part443.Anchored = true
4831
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4832
Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4833
Part443.BrickColor = BrickColor.new("Lime green")
4834
Part443.CanCollide = false
4835
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4836
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4837
Part443.Material = Enum.Material.Neon
4838
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4839
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4840
Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4841
Part443.brickColor = BrickColor.new("Lime green")
4842
SpecialMesh444.Parent = Part443
4843
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
4844
SpecialMesh444.MeshType = Enum.MeshType.Wedge
4845
Part445.Parent = Model0
4846
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
4847
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
4848
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
4849
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
4850
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4851
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
4852
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
4853
Part445.Anchored = true
4854
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4855
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4856
Part445.BrickColor = BrickColor.new("Really black")
4857
Part445.CanCollide = false
4858
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4859
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4860
Part445.Material = Enum.Material.Metal
4861
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4862
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4863
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4864
Part445.brickColor = BrickColor.new("Really black")
4865
SpecialMesh446.Parent = Part445
4866
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
4867
SpecialMesh446.MeshType = Enum.MeshType.Brick
4868
Part447.Parent = Model0
4869
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4870
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4871
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
4872
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4873
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4874
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
4875
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
4876
Part447.Anchored = true
4877
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4878
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4879
Part447.BrickColor = BrickColor.new("Really black")
4880
Part447.CanCollide = false
4881
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4882
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4883
Part447.Material = Enum.Material.Metal
4884
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4885
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4886
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4887
Part447.brickColor = BrickColor.new("Really black")
4888
SpecialMesh448.Parent = Part447
4889
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
4890
SpecialMesh448.MeshType = Enum.MeshType.Brick
4891
Part449.Parent = Model0
4892
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
4893
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
4894
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
4895
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
4896
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
4897
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
4898
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4899
Part449.Anchored = true
4900
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4901
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4902-
Part457.BrickColor = BrickColor.new("Royal purple")
4902+
Part449.BrickColor = BrickColor.new("Lime green")
4903
Part449.CanCollide = false
4904
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4905
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4906
Part449.Material = Enum.Material.Neon
4907
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4908
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4909
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4910-
Part457.brickColor = BrickColor.new("Royal purple")
4910+
Part449.brickColor = BrickColor.new("Lime green")
4911
SpecialMesh450.Parent = Part449
4912
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
4913
SpecialMesh450.MeshType = Enum.MeshType.Wedge
4914
Part451.Parent = Model0
4915
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
4916
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
4917
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
4918
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
4919
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4920
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
4921
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4922
Part451.Anchored = true
4923
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4924
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4925-
Part459.BrickColor = BrickColor.new("Royal purple")
4925+
4926
Part451.CanCollide = false
4927
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4928
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4929
Part451.Material = Enum.Material.Metal
4930
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4931
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4932
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4933-
Part459.brickColor = BrickColor.new("Royal purple")
4933+
4934
SpecialMesh452.Parent = Part451
4935
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4936
SpecialMesh452.MeshType = Enum.MeshType.Brick
4937
Part453.Parent = Model0
4938
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
4939
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
4940
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
4941
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
4942
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4943
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
4944
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4945
Part453.Anchored = true
4946
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4947
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4948
Part453.BrickColor = BrickColor.new("Really black")
4949
Part453.CanCollide = false
4950
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4951
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4952
Part453.Material = Enum.Material.Metal
4953
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4954
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4955
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4956
Part453.brickColor = BrickColor.new("Really black")
4957
SpecialMesh454.Parent = Part453
4958
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4959
SpecialMesh454.MeshType = Enum.MeshType.Brick
4960
Part455.Parent = Model0
4961
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4962
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4963
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
4964
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4965
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4966
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
4967
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
4968
Part455.Anchored = true
4969
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4970
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4971
Part455.BrickColor = BrickColor.new("Really black")
4972
Part455.CanCollide = false
4973
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4974
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4975
Part455.Material = Enum.Material.Glass
4976
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4977
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4978
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4979
Part455.brickColor = BrickColor.new("Really black")
4980
SpecialMesh456.Parent = Part455
4981
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
4982
SpecialMesh456.MeshType = Enum.MeshType.Brick
4983
Part457.Parent = Model0
4984
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
4985
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
4986
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
4987
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
4988
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
4989
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
4990
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
4991
Part457.Anchored = true
4992
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4993
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4994-
Part465.BrickColor = BrickColor.new("Royal purple")
4994+
Part457.BrickColor = BrickColor.new("Lime green")
4995
Part457.CanCollide = false
4996
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4997
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4998
Part457.Material = Enum.Material.Neon
4999
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5000
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5001
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5002-
Part465.brickColor = BrickColor.new("Royal purple")
5002+
Part457.brickColor = BrickColor.new("Lime green")
5003
SpecialMesh458.Parent = Part457
5004
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
5005
SpecialMesh458.MeshType = Enum.MeshType.Wedge
5006
Part459.Parent = Model0
5007
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
5008
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
5009
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
5010
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
5011
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
5012
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
5013
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
5014
Part459.Anchored = true
5015
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5016
Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5017-
Part467.BrickColor = BrickColor.new("Royal purple")
5017+
Part459.BrickColor = BrickColor.new("Lime green")
5018
Part459.CanCollide = false
5019
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5020
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5021
Part459.Material = Enum.Material.Neon
5022
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5023
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5024
Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5025-
Part467.brickColor = BrickColor.new("Royal purple")
5025+
Part459.brickColor = BrickColor.new("Lime green")
5026
SpecialMesh460.Parent = Part459
5027
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
5028
SpecialMesh460.MeshType = Enum.MeshType.Brick
5029
Part461.Parent = Model0
5030
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
5031
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
5032
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
5033
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
5034
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5035
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
5036
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
5037
Part461.Anchored = true
5038
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5039
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5040
Part461.BrickColor = BrickColor.new("Really black")
5041
Part461.CanCollide = false
5042
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5043
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5044
Part461.Material = Enum.Material.Metal
5045
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5046
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5047
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5048
Part461.brickColor = BrickColor.new("Really black")
5049
SpecialMesh462.Parent = Part461
5050
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
5051
SpecialMesh462.MeshType = Enum.MeshType.Brick
5052
Part463.Parent = Model0
5053
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
5054
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5055
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
5056
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5057
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5058
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
5059
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
5060
Part463.Anchored = true
5061
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5062
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5063
Part463.BrickColor = BrickColor.new("Really black")
5064
Part463.CanCollide = false
5065
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5066
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5067
Part463.Material = Enum.Material.Glass
5068
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5069
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5070
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5071
Part463.brickColor = BrickColor.new("Really black")
5072
SpecialMesh464.Parent = Part463
5073
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
5074
SpecialMesh464.MeshType = Enum.MeshType.Brick
5075
Part465.Parent = Model0
5076
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
5077
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
5078
Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
5079
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
5080
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
5081
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
5082
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5083
Part465.Anchored = true
5084
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5085
Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5086
Part465.BrickColor = BrickColor.new("Lime green")
5087
Part465.CanCollide = false
5088
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5089
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5090
Part465.Material = Enum.Material.Neon
5091
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5092
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5093
Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5094
Part465.brickColor = BrickColor.new("Lime green")
5095
SpecialMesh466.Parent = Part465
5096
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5097
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5098
Part467.Parent = Model0
5099
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5100
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5101
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5102
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5103
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5104
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5105
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5106
Part467.Anchored = true
5107
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5108
Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5109
Part467.BrickColor = BrickColor.new("Lime green")
5110-
Part475.BrickColor = BrickColor.new("Mid gray")
5110+
5111
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5112
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5113
Part467.Material = Enum.Material.Neon
5114
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5115
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5116
Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5117
Part467.brickColor = BrickColor.new("Lime green")
5118-
Part475.brickColor = BrickColor.new("Mid gray")
5118+
5119
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5120
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5121
Part469.Parent = Model0
5122
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5123
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5124
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5125
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5126
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5127
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5128
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5129
Part469.Anchored = true
5130
Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5131
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5132
Part469.BrickColor = BrickColor.new("Really black")
5133
Part469.CanCollide = false
5134
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5135
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5136
Part469.Material = Enum.Material.Glass
5137
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5138
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5139
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5140
Part469.brickColor = BrickColor.new("Really black")
5141
SpecialMesh470.Parent = Part469
5142
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5143
SpecialMesh470.MeshType = Enum.MeshType.Brick
5144
Part471.Parent = Model0
5145
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5146
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5147
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5148
Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5149
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5150
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5151
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5152
Part471.Anchored = true
5153
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5154
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5155
Part471.BrickColor = BrickColor.new("Really black")
5156
Part471.CanCollide = false
5157
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5158
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5159
Part471.Material = Enum.Material.Glass
5160
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5161
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5162
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5163
Part471.brickColor = BrickColor.new("Really black")
5164
SpecialMesh472.Parent = Part471
5165
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5166
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5167
Part473.Parent = Model0
5168
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5169
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5170
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5171
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5172
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5173
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5174
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5175
Part473.Anchored = true
5176
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5177
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5178
Part473.BrickColor = BrickColor.new("Really black")
5179
Part473.CanCollide = false
5180
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5181
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5182
Part473.Material = Enum.Material.Metal
5183
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5184
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5185
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5186
Part473.brickColor = BrickColor.new("Really black")
5187
SpecialMesh474.Parent = Part473
5188
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5189
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5190
Part475.Name = "TrueHandle"
5191
Part475.Parent = Model0
5192
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5193
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5194
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5195
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5196
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5197
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5198
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5199
Part475.Anchored = true
5200
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5201
Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5202
Part475.BrickColor = BrickColor.new("Really black")
5203
Part475.CanCollide = false
5204
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5205
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5206
Part475.Material = Enum.Material.Metal
5207
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5208
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5209
Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5210
Part475.brickColor = BrickColor.new("Really black")
5211
SpecialMesh476.Parent = Part475
5212
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5213
SpecialMesh476.MeshType = Enum.MeshType.Brick
5214
for i,v in pairs(mas:GetChildren()) do
5215
	v.Parent = game:GetService("Players").LocalPlayer.Character
5216
	pcall(function() v:MakeJoints() end)
5217
end
5218
mas:Destroy()
5219
for i,v in pairs(cors) do
5220
	spawn(function()
5221
		pcall(v)
5222
	end)
5223
end
5224
for i,v in pairs(Model0:GetChildren()) do
5225
	if v:IsA("Part") then
5226
                v.Locked = true
5227
		v.Anchored = false
5228
                v.CanCollide = false
5229
	end
5230
end
5231
5232
5233
plr = game:GetService("Players").LocalPlayer
5234
char = plr.Character
5235
hum = char.Humanoid
5236
local cam = game.Workspace.CurrentCamera
5237
t = char.Torso
5238
h = char.Head
5239
ra = char["Right Arm"]
5240
la = char["Left Arm"]
5241
rl = char["Right Leg"]
5242
ll = char["Left Leg"]
5243
tors = char.Torso
5244
lleg = char["Left Leg"]
5245
root = char.HumanoidRootPart
5246
hed = char.Head
5247
rleg = char["Right Leg"]
5248
rarm = char["Right Arm"]
5249
larm = char["Left Arm"]
5250
it = Instance.new
5251
vt = Vector3.new
5252
bc = BrickColor.new
5253
br = BrickColor.random
5254
it = Instance.new
5255
cf = CFrame.new
5256
ceuler = CFrame.fromEulerAnglesXYZ
5257
5258
local muter = false
5259
local ORGID = 1873219898
5260
local ORVOL = 1.15
5261
local ORPIT = 1.01
5262
local kan = Instance.new("Sound",plr.PlayerGui)
5263
kan.Volume = 1.15
5264
kan.TimePosition = 0
5265
kan.PlaybackSpeed = 1.01
5266
kan.Pitch = 1.01
5267
kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
5268
kan.Name = "nepnepnep"
5269
kan.Looped = true
5270
kan:Play()
5271
5272
--------------------------- GUI STUFF
5273
local basgui = it("GuiMain")
5274
basgui.Parent = plr.PlayerGui
5275
basgui.Name = "VISgui"
5276
local fullscreenz = it("Frame")
5277
fullscreenz.Parent = basgui
5278
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5279
fullscreenz.BackgroundTransparency = 1
5280
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5281
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5282
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5283
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5284
imgl2.BackgroundTransparency = 1
5285
imgl2.BorderSizePixel = 0
5286
imgl2.ImageTransparency = 0.5
5287
imgl2.ImageColor3 = Color3.new(1,0,0)
5288
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5289
imgl2.Size = UDim2.new(0,600,0,600)
5290
imgl2.Image = "rbxassetid://320731120"
5291
local techc = imgl2:Clone()
5292
techc.Parent = fullscreenz
5293
techc.ImageTransparency = 0.5
5294
techc.Size = UDim2.new(0,700,0,700)
5295
techc.Position = UDim2.new(0.75,-50,0.55,-50)
5296
techc.ImageColor3 = Color3.new(0.5,0,1)
5297
techc.Image = "rbxassetid://521073910"
5298
local circl = imgl2:Clone()
5299
circl.Parent = fullscreenz
5300
circl.ImageTransparency = 0
5301
circl.Size = UDim2.new(0,500,0,500)
5302
circl.Position = UDim2.new(0.75,50,0.55,50)
5303
circl.ImageColor3 = Color3.new(0,0.5,1)
5304
circl.Image = "rbxassetid://997291547"
5305
local circl2 = imgl2:Clone()
5306
circl2.Parent = fullscreenz
5307
circl2.ImageTransparency = 0
5308
circl2.ImageColor3 = Color3.new(0.5,0,1)
5309
circl2.Image = "rbxassetid://997291547"
5310
local imgl2b = imgl2:Clone()
5311
imgl2b.Parent = fullscreenz
5312
imgl2b.ImageTransparency = 0
5313
imgl2b.Size = UDim2.new(0,500,0,500)
5314
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5315
local ned = Instance.new("TextLabel",fullscreenz)
5316
ned.ZIndex = 2
5317
ned.Font = "SciFi"
5318
ned.BackgroundTransparency = 1
5319
ned.BorderSizePixel = 0.65
5320
ned.Size = UDim2.new(0.4,0,0.2,0)
5321
ned.Position = UDim2.new(0.6,0,0.8,0)
5322
ned.TextColor3 = BrickColor.new("Royal purple").Color
5323
ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
5324
ned.TextScaled = true
5325
ned.TextStrokeTransparency = 0
5326
ned.Text = "NEPTUNIAN V"
5327
ned.TextSize = 24
5328
ned.Rotation = 1
5329
--ned.TextXAlignment = "Right"
5330
ned.TextYAlignment = "Bottom"
5331
5332
function CameraShake(Times, Power)
5333
coroutine.resume(coroutine.create(function()
5334
FV = Instance.new("BoolValue", Character)
5335
FV.Name = "CameraShake"
5336
for ShakeNum=1,Times do
5337
swait()
5338
local ef=Power
5339
  if ef>=1 then
5340
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
5341
  else
5342
   ef=Power*10
5343
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
5344
  end	
5345
end
5346
Humanoid.CameraOffset = Vector3.new(0,0,0)
5347
FV:Destroy()
5348
end))
5349
end
5350
5351
CamShake=function(Part,Distan,Power,Times) 
5352
local de=Part.Position
5353
for i,v in pairs(workspace:children()) do
5354
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
5355
for _,c in pairs(v:children()) do
5356
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
5357
local Noob=v.Humanoid
5358
if Noob~=nil then
5359
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
5360
--[[local ss=script.CamShake:clone()
5361
ss.Parent=Noob
5362
ss.Power.Value=Power
5363
ss.Times.Value=Times
5364
ss.Disabled=false]]
5365
CameraShake(Times, Power)
5366
end
5367
end
5368
end
5369
end
5370
end
5371
end
5372
end
5373
5374
function chatfunc(text,color,typet,font,timeex)
5375
local chat = coroutine.wrap(function()
5376
if Character:FindFirstChild("TalkingBillBoard")~= nil then
5377
Character:FindFirstChild("TalkingBillBoard"):destroy()
5378
end
5379
local naeeym2 = Instance.new("BillboardGui",Character)
5380
naeeym2.Size = UDim2.new(0,100,0,40)
5381
naeeym2.StudsOffset = Vector3.new(0,3,0)
5382
naeeym2.Adornee = Character.Head
5383
naeeym2.Name = "TalkingBillBoard"
5384
local tecks2 = Instance.new("TextLabel",naeeym2)
5385
tecks2.BackgroundTransparency = 1
5386
tecks2.BorderSizePixel = 0
5387
tecks2.Text = ""
5388
tecks2.Font = font
5389
tecks2.TextSize = 30
5390
tecks2.TextStrokeTransparency = 0
5391
tecks2.TextColor3 = color
5392
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5393
tecks2.Size = UDim2.new(1,0,0.5,0)
5394
local tecks3 = Instance.new("TextLabel",naeeym2)
5395
tecks3.BackgroundTransparency = 1
5396
tecks3.BorderSizePixel = 0
5397
tecks3.Text = ""
5398
tecks3.Font = font
5399
tecks3.TextSize = 30
5400
tecks3.TextStrokeTransparency = 0
5401
if typet == "Inverted" then
5402
tecks3.TextColor3 = Color3.new(0,0,0)
5403
tecks3.TextStrokeColor3 = color
5404
elseif typet == "Normal" then
5405
tecks3.TextColor3 = color
5406
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5407
end
5408
tecks3.Size = UDim2.new(1,0,0.5,0)
5409
coroutine.resume(coroutine.create(function()
5410
while true do
5411
swait(1)
5412
if chaosmode == true then
5413
tecks2.TextColor3 = BrickColor.random().Color
5414
tecks3.TextStrokeColor3 = BrickColor.random().Color
5415
end
5416
end
5417
end))
5418
for i = 0, 74*timeex do
5419
swait()
5420
tecks2.Text = text
5421
tecks3.Text = text
5422
end
5423
local randomrot = math.random(1,2)
5424
if randomrot == 1 then
5425
for i = 1, 50 do
5426
swait()
5427
tecks2.Text = text
5428
tecks3.Text = text
5429
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5430
tecks2.TextTransparency = tecks2.TextTransparency + .04
5431
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5432
tecks3.TextTransparency = tecks2.TextTransparency + .04
5433
end
5434
elseif randomrot == 2 then
5435
	for i = 1, 50 do
5436
swait()
5437
tecks2.Text = text
5438
tecks3.Text = text
5439
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5440
tecks2.TextTransparency = tecks2.TextTransparency + .04
5441
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5442
tecks3.TextTransparency = tecks2.TextTransparency + .04
5443
end
5444
end
5445
naeeym2:Destroy()
5446
end)
5447
chat()
5448
end
5449
5450
5451
local Create = LoadLibrary("RbxUtility").Create
5452
5453
CFuncs = {	
5454
	["Part"] = {
5455
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5456
			local Part = Create("Part"){
5457
				Parent = Parent,
5458
				Reflectance = Reflectance,
5459
				Transparency = Transparency,
5460
				CanCollide = false,
5461
				Locked = true,
5462
				BrickColor = BrickColor.new(tostring(BColor)),
5463
				Name = Name,
5464
				Size = Size,
5465
				Material = Material,
5466
			}
5467
			RemoveOutlines(Part)
5468
			return Part
5469
		end;
5470
	};
5471
	
5472
	["Mesh"] = {
5473
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5474
			local Msh = Create(Mesh){
5475
				Parent = Part,
5476
				Offset = OffSet,
5477
				Scale = Scale,
5478
			}
5479
			if Mesh == "SpecialMesh" then
5480
				Msh.MeshType = MeshType
5481
				Msh.MeshId = MeshId
5482
			end
5483
			return Msh
5484
		end;
5485
	};
5486
	
5487
	["Mesh"] = {
5488
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5489
			local Msh = Create(Mesh){
5490
				Parent = Part,
5491
				Offset = OffSet,
5492
				Scale = Scale,
5493
			}
5494
			if Mesh == "SpecialMesh" then
5495
				Msh.MeshType = MeshType
5496
				Msh.MeshId = MeshId
5497
			end
5498
			return Msh
5499
		end;
5500
	};
5501
	
5502
	["Weld"] = {
5503
		Create = function(Parent, Part0, Part1, C0, C1)
5504
			local Weld = Create("Weld"){
5505
				Parent = Parent,
5506
				Part0 = Part0,
5507
				Part1 = Part1,
5508
				C0 = C0,
5509
				C1 = C1,
5510
			}
5511
			return Weld
5512
		end;
5513
	};
5514
5515
	["Sound"] = {
5516
		Create = function(id, par, vol, pit) 
5517
			coroutine.resume(coroutine.create(function()
5518
				local S = Create("Sound"){
5519
					Volume = vol,
5520
					Pitch = pit or 1,
5521
					SoundId = id,
5522
					Parent = par or workspace,
5523
				}
5524
				wait() 
5525
				S:play() 
5526
				game:GetService("Debris"):AddItem(S, 10)
5527
			end))
5528
		end;
5529
	};
5530
5531
["LongSound"] = {
5532
		Create = function(id, par, vol, pit) 
5533
			coroutine.resume(coroutine.create(function()
5534
				local S = Create("Sound"){
5535
					Volume = vol,
5536
					Pitch = pit or 1,
5537
					SoundId = id,
5538
					Parent = par or workspace,
5539
				}
5540
				wait() 
5541
				S:play() 
5542
				game:GetService("Debris"):AddItem(S, 30)
5543
			end))
5544
		end;
5545
	};
5546
	
5547
	["ParticleEmitter"] = {
5548
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5549
			local fp = Create("ParticleEmitter"){
5550
				Parent = Parent,
5551
				Color = ColorSequence.new(Color1, Color2),
5552
				LightEmission = LightEmission,
5553
				Size = Size,
5554
				Texture = Texture,
5555
				Transparency = Transparency,
5556
				ZOffset = ZOffset,
5557
				Acceleration = Accel,
5558
				Drag = Drag,
5559
				LockedToPart = LockedToPart,
5560
				VelocityInheritance = VelocityInheritance,
5561
				EmissionDirection = EmissionDirection,
5562
				Enabled = Enabled,
5563
				Lifetime = LifeTime,
5564
				Rate = Rate,
5565
				Rotation = Rotation,
5566
				RotSpeed = RotSpeed,
5567
				Speed = Speed,
5568
				VelocitySpread = VelocitySpread,
5569
			}
5570
			return fp
5571
		end;
5572
	};
5573
5574
	CreateTemplate = {
5575
	
5576
	};
5577
}
5578
5579
5580
5581
New = function(Object, Parent, Name, Data)
5582
	local Object = Instance.new(Object)
5583
	for Index, Value in pairs(Data or {}) do
5584
		Object[Index] = Value
5585
	end
5586
	Object.Parent = Parent
5587
	Object.Name = Name
5588
	return Object
5589
end
5590
local m = Instance.new("Model",char)
5591
5592
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5593
local p = Instance.new("Part")
5594
p.TopSurface = 0
5595
p.BottomSurface = 0
5596
p.Parent = parent
5597
p.Size = Vector3.new(0.05,0.05,0.05)
5598
p.Transparency = transparency
5599
p.Reflectance = reflectance
5600
p.CanCollide = false
5601
p.Locked = true
5602
p.BrickColor = brickcolor
5603
p.Material = material
5604
return p
5605
end
5606
5607
function CreateMesh(parent,meshtype,x1,y1,z1)
5608
local mesh = Instance.new("SpecialMesh",parent)
5609
mesh.MeshType = meshtype
5610
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5611
return mesh
5612
end
5613
5614
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5615
local mesh = Instance.new("SpecialMesh",parent)
5616
mesh.MeshType = "FileMesh"
5617
mesh.MeshId = meshid
5618
mesh.Scale = Vector3.new(x1,y1,z1)
5619
return mesh
5620
end
5621
5622
5623
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5624
local mesh = Instance.new("SpecialMesh",parent)
5625
mesh.MeshType = "FileMesh"
5626
mesh.MeshId = meshid
5627
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5628
mesh.Scale = Vector3.new(x1,y1,z1)
5629
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5630
return mesh
5631
end
5632
5633
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5634
local weld = Instance.new("Weld")
5635
weld.Parent = parent
5636
weld.Part0 = part0
5637
weld.Part1 = part1
5638
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5639
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5640
return weld
5641
end
5642
5643
5644
5645
5646
---- WEAPON OR STUFF
5647
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5648
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5649
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5650
local A0 = Instance.new("Attachment",rarmor)
5651
A0.Position = Vector3.new(-2.5,0.25,0)
5652
local A1 = Instance.new("Attachment",rarmor)
5653
A1.Position = Vector3.new(-7.5,0.4,0)
5654
tl1 = Instance.new('Trail',rarmor)
5655
tl1.Attachment0 = A0
5656
tl1.Attachment1 = A1
5657
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5658
tl1.LightEmission = 1
5659
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5660
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
5661
tl1.Lifetime = 0.6
5662
tl1.Enabled = false
5663
5664
5665
5666
5667
--------------- WINGS
5668
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5669
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5670
5671
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5672
CreateMesh(wng1a,"Wedge",0.1,4,4)
5673
CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5674
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5675
CreateMesh(wng2a,"Wedge",0.1,4,4)
5676
CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5677
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5678
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5679
CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5680
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5681
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5682
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5683
------
5684
5685
5686
function lerp(object, newCFrame, alpha)
5687
  return object:lerp(newCFrame, alpha)
5688
end
5689
5690
function RemoveOutlines(part)
5691
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5692
end
5693
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5694
  local Part = Create("Part")({
5695
    Parent = Parent,
5696
    Reflectance = Reflectance,
5697
    Transparency = Transparency,
5698
    CanCollide = false,
5699
    Locked = true,
5700
    BrickColor = BrickColor.new(tostring(BColor)),
5701
    Name = Name,
5702
    Size = Size,
5703
    Material = Material
5704
  })
5705
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5706
  RemoveOutlines(Part)
5707
  return Part
5708
end
5709
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5710
  local Msh = Create(Mesh)({
5711
    Parent = Part,
5712
    Offset = OffSet,
5713
    Scale = Scale
5714
  })
5715
  if Mesh == "SpecialMesh" then
5716
    Msh.MeshType = MeshType
5717
    Msh.MeshId = MeshId
5718
  end
5719
  return Msh
5720
end
5721
function CreateWeld(Parent, Part0, Part1, C0, C1)
5722
  local Weld = Create("Weld")({
5723
    Parent = Parent,
5724
    Part0 = Part0,
5725
    Part1 = Part1,
5726
    C0 = C0,
5727
    C1 = C1
5728
  })
5729
  return Weld
5730
end
5731
5732
Player=game:GetService("Players").LocalPlayer
5733
Character=Player.Character 
5734
PlayerGui=Player.PlayerGui 
5735
Backpack=Player.Backpack 
5736
Torso=Character.Torso 
5737
Head=Character.Head 
5738
Humanoid=Character.Humanoid
5739
m=Instance.new('Model',Character)
5740
LeftArm=Character["Left Arm"] 
5741
LeftLeg=Character["Left Leg"] 
5742
RightArm=Character["Right Arm"] 
5743
RightLeg=Character["Right Leg"] 
5744
LS=Torso["Left Shoulder"] 
5745
LH=Torso["Left Hip"] 
5746
RS=Torso["Right Shoulder"] 
5747
RH=Torso["Right Hip"] 
5748
Face = Head.face
5749
Neck=Torso.Neck
5750
it=Instance.new
5751
attacktype=1
5752
vt=Vector3.new
5753
cf=CFrame.new
5754
euler=CFrame.fromEulerAnglesXYZ
5755
angles=CFrame.Angles
5756
cloaked=false
5757
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5758
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5759
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5760
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5761
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5762
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5763
RootPart=Character.HumanoidRootPart
5764
RootJoint=RootPart.RootJoint
5765
RootCF=euler(-1.57,0,3.14)
5766
attack = false 
5767
attackdebounce = false 
5768
deb=false
5769
equipped=true
5770
hand=false
5771
MMouse=nil
5772
combo=0
5773
mana=0
5774
trispeed=.2
5775
attackmode='none'
5776
local idle=0
5777
local Anim="Idle"
5778
local Effects={}
5779
local gun=false
5780
local shoot=false
5781
local sine = 0
5782
local change = 1
5783
player=nil 
5784
5785
mouse=Player:GetMouse()
5786
--save shoulders 
5787
RSH, LSH=nil, nil 
5788
--welds 
5789
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
5790
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
5791
LH=Torso["Left Hip"]
5792
RH=Torso["Right Hip"]
5793
TorsoColor=Torso.BrickColor
5794
function NoOutline(Part)
5795
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
5796
end
5797
player=Player 
5798
ch=Character
5799
RSH=ch.Torso["Right Shoulder"] 
5800
LSH=ch.Torso["Left Shoulder"] 
5801
-- 
5802
RSH.Parent=nil 
5803
LSH.Parent=nil 
5804
-- 
5805
RW.Name="Right Shoulder"
5806
RW.Part0=ch.Torso 
5807
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
5808
RW.C1=cf(0, 0.5, 0) 
5809
RW.Part1=ch["Right Arm"] 
5810
RW.Parent=ch.Torso 
5811
-- 
5812
LW.Name="Left Shoulder"
5813
LW.Part0=ch.Torso 
5814
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
5815
LW.C1=cf(0, 0.5, 0) 
5816
LW.Part1=ch["Left Arm"] 
5817
LW.Parent=ch.Torso 
5818
5819
local Stats=Instance.new("BoolValue")
5820
Stats.Name="Stats"
5821
Stats.Parent=Character
5822
local Atk=Instance.new("NumberValue")
5823
Atk.Name="Damage"
5824
Atk.Parent=Stats
5825
Atk.Value=1
5826
local Def=Instance.new("NumberValue")
5827
Def.Name="Defense"
5828
Def.Parent=Stats
5829
Def.Value=1
5830
local Speed=Instance.new("NumberValue")
5831
Speed.Name="Speed"
5832
Speed.Parent=Stats
5833
Speed.Value=1
5834
local Mvmt=Instance.new("NumberValue")
5835
Mvmt.Name="Movement"
5836
Mvmt.Parent=Stats
5837
Mvmt.Value=1
5838
5839
local donum=0
5840
 
5841
5842
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
5843
local fp=it("Part")
5844
fp.formFactor=formfactor 
5845
fp.Parent=parent
5846
fp.Reflectance=reflectance
5847
fp.Transparency=transparency
5848
fp.CanCollide=false 
5849
fp.Locked=true
5850
fp.BrickColor=brickcolor
5851
fp.Name=name
5852
fp.Size=size
5853
fp.Position=Torso.Position 
5854
NoOutline(fp)
5855
fp.Material="SmoothPlastic"
5856
fp:BreakJoints()
5857
return fp 
5858
end 
5859
 
5860
function mesh(Mesh,part,meshtype,meshid,offset,scale)
5861
local mesh=it(Mesh) 
5862
mesh.Parent=part
5863
if Mesh=="SpecialMesh" then
5864
mesh.MeshType=meshtype
5865
if meshid~="nil" then
5866
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
5867
end
5868
end
5869
mesh.Offset=offset
5870
mesh.Scale=scale
5871
return mesh
5872
end
5873
 
5874
function weld(parent,part0,part1,c0)
5875
local weld=it("Weld") 
5876
weld.Parent=parent
5877
weld.Part0=part0 
5878
weld.Part1=part1 
5879
weld.C0=c0
5880
return weld
5881
end
5882
 
5883
local Color1=Torso.BrickColor
5884
5885
local bodvel=Instance.new("BodyVelocity")
5886
local bg=Instance.new("BodyGyro")
5887
5888
function swait(num)
5889
if num==0 or num==nil then
5890
game:service'RunService'.Stepped:wait(0)
5891
else
5892
for i=0,num do
5893
game:service'RunService'.Stepped:wait(0)
5894
end
5895
end
5896
end
5897
 
5898
 
5899
so = function(id,par,vol,pit) 
5900
coroutine.resume(coroutine.create(function()
5901
local sou = Instance.new("Sound",par or workspace)
5902
sou.Volume=vol
5903
sou.Pitch=pit or 1
5904
sou.SoundId=id
5905
swait() 
5906
sou:play() 
5907
game:GetService("Debris"):AddItem(sou,6)
5908
end))
5909
end
5910
 
5911
function clerp(a,b,t) 
5912
local qa = {QuaternionFromCFrame(a)}
5913
local qb = {QuaternionFromCFrame(b)} 
5914
local ax, ay, az = a.x, a.y, a.z 
5915
local bx, by, bz = b.x, b.y, b.z
5916
local _t = 1-t
5917
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
5918
end 
5919
 
5920
function QuaternionFromCFrame(cf) 
5921
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
5922
local trace = m00 + m11 + m22 
5923
if trace > 0 then 
5924
local s = math.sqrt(1 + trace) 
5925
local recip = 0.5/s 
5926
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
5927
else 
5928
local i = 0 
5929
if m11 > m00 then
5930
i = 1
5931
end
5932
if m22 > (i == 0 and m00 or m11) then 
5933
i = 2 
5934
end 
5935
if i == 0 then 
5936
local s = math.sqrt(m00-m11-m22+1) 
5937
local recip = 0.5/s 
5938
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
5939
elseif i == 1 then 
5940
local s = math.sqrt(m11-m22-m00+1) 
5941
local recip = 0.5/s 
5942
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
5943
elseif i == 2 then 
5944
local s = math.sqrt(m22-m00-m11+1) 
5945
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
5946
end 
5947
end 
5948
end
5949
 
5950
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
5951
local xs, ys, zs = x + x, y + y, z + z 
5952
local wx, wy, wz = w*xs, w*ys, w*zs 
5953
local xx = x*xs 
5954
local xy = x*ys 
5955
local xz = x*zs 
5956
local yy = y*ys 
5957
local yz = y*zs 
5958
local zz = z*zs 
5959
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
5960
end
5961
 
5962
function QuaternionSlerp(a, b, t) 
5963
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
5964
local startInterp, finishInterp; 
5965
if cosTheta >= 0.0001 then 
5966
if (1 - cosTheta) > 0.0001 then 
5967
local theta = math.acos(cosTheta) 
5968
local invSinTheta = 1/math.sin(theta) 
5969
startInterp = math.sin((1-t)*theta)*invSinTheta 
5970
finishInterp = math.sin(t*theta)*invSinTheta  
5971
else 
5972
startInterp = 1-t 
5973
finishInterp = t 
5974
end 
5975
else 
5976
if (1+cosTheta) > 0.0001 then 
5977
local theta = math.acos(-cosTheta) 
5978
local invSinTheta = 1/math.sin(theta) 
5979
startInterp = math.sin((t-1)*theta)*invSinTheta 
5980
finishInterp = math.sin(t*theta)*invSinTheta 
5981
else 
5982
startInterp = t-1 
5983
finishInterp = t 
5984
end 
5985
end 
5986
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
5987
end
5988
5989
local function CFrameFromTopBack(at, top, back)
5990
local right = top:Cross(back)
5991
return CFrame.new(at.x, at.y, at.z,
5992
right.x, top.x, back.x,
5993
right.y, top.y, back.y,
5994
right.z, top.z, back.z)
5995
end
5996
5997
function Triangle(a, b, c)
5998
local edg1 = (c-a):Dot((b-a).unit)
5999
local edg2 = (a-b):Dot((c-b).unit)
6000
local edg3 = (b-c):Dot((a-c).unit)
6001
if edg1 <= (b-a).magnitude and edg1 >= 0 then
6002
a, b, c = a, b, c
6003
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
6004
a, b, c = b, c, a
6005
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
6006
a, b, c = c, a, b
6007
else
6008
assert(false, "unreachable")
6009
end
6010
 
6011
local len1 = (c-a):Dot((b-a).unit)
6012
local len2 = (b-a).magnitude - len1
6013
local width = (a + (b-a).unit*len1 - c).magnitude
6014
 
6015
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
6016
 
6017
local list = {}
6018
 
6019
if len1 > 0.01 then
6020
local w1 = Instance.new('WedgePart', m)
6021
game:GetService("Debris"):AddItem(w1,5)
6022
w1.Material = "SmoothPlastic"
6023
w1.FormFactor = 'Custom'
6024
w1.BrickColor = BrickColor.new("Really red")
6025
w1.Transparency = 0
6026
w1.Reflectance = 0
6027
w1.Material = "SmoothPlastic"
6028
w1.CanCollide = false
6029
local l1 = Instance.new("PointLight",w1)
6030
l1.Color = Color3.new(170,0,0)
6031
NoOutline(w1)
6032
local sz = Vector3.new(0.2, width, len1)
6033
w1.Size = sz
6034
local sp = Instance.new("SpecialMesh",w1)
6035
sp.MeshType = "Wedge"
6036
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
6037
w1:BreakJoints()
6038
w1.Anchored = true
6039
w1.Parent = workspace
6040
w1.Transparency = 0.7
6041
table.insert(Effects,{w1,"Disappear",.01})
6042
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
6043
table.insert(list,w1)
6044
end
6045
 
6046
if len2 > 0.01 then
6047
local w2 = Instance.new('WedgePart', m)
6048
game:GetService("Debris"):AddItem(w2,5)
6049
w2.Material = "SmoothPlastic"
6050
w2.FormFactor = 'Custom'
6051
w2.BrickColor = BrickColor.new("Really red")
6052
w2.Transparency = 0
6053
w2.Reflectance = 0
6054
w2.Material = "SmoothPlastic"
6055
w2.CanCollide = false
6056
local l2 = Instance.new("PointLight",w2)
6057
l2.Color = Color3.new(170,0,0)
6058
NoOutline(w2)
6059
local sz = Vector3.new(0.2, width, len2)
6060
w2.Size = sz
6061
local sp = Instance.new("SpecialMesh",w2)
6062
sp.MeshType = "Wedge"
6063
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
6064
w2:BreakJoints()
6065
w2.Anchored = true
6066
w2.Parent = workspace
6067
w2.Transparency = 0.7
6068
table.insert(Effects,{w2,"Disappear",.01})
6069
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
6070
table.insert(list,w2)
6071
end
6072
return unpack(list)
6073
end
6074
 
6075
6076
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
6077
  if hit.Parent == nil then
6078
    return
6079
  end
6080
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
6081
  for _, v in pairs(hit.Parent:children()) do
6082
    if v:IsA("Humanoid") then
6083
      h = v
6084
h.MaxHealth = 100
6085
    end
6086
  end
6087
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
6088
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
6089
      return
6090
    end
6091
    local c = Create("ObjectValue")({
6092
      Name = "creator",
6093
      Value = game:service("Players").LocalPlayer,
6094
      Parent = h
6095
    })
6096
    game:GetService("Debris"):AddItem(c, 0.5)
6097
    if HitSound ~= nil and HitPitch ~= nil then
6098
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
6099
    end
6100
    local Damage = math.random(minim, maxim)
6101
    local blocked = false
6102
    local block = hit.Parent:findFirstChild("Block")
6103
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
6104
      blocked = true
6105
      block.Value = block.Value - 1
6106
      print(block.Value)
6107
    end
6108
    if blocked == false then
6109
      HitHealth = h.Health
6110
h.MaxHealth = 100
6111
      h.Health = h.Health - Damage
6112
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
6113
        print("gained kill")
6114
dmg(h.Parent)
6115
      end
6116
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6117
    else
6118
      h.Health = h.Health - Damage / 2
6119
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6120
    end
6121
    if Type == "Knockdown" then
6122
      local hum = hit.Parent.Humanoid
6123
      hum.PlatformStand = true
6124
      coroutine.resume(coroutine.create(function(HHumanoid)
6125
        swait(1)
6126
        HHumanoid.PlatformStand = false
6127
      end), hum)
6128
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
6129
      local bodvol = Create("BodyVelocity")({
6130
        velocity = angle * knockback,
6131
        P = 5000,
6132
        maxForce = Vector3.new(8000, 8000, 8000),
6133
        Parent = hit
6134
      })
6135
      local rl = Create("BodyAngularVelocity")({
6136
        P = 3000,
6137
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
6138
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
6139
        Parent = hit
6140
      })
6141
      game:GetService("Debris"):AddItem(bodvol, 0.5)
6142
      game:GetService("Debris"):AddItem(rl, 0.5)
6143
    elseif Type == "Normal" then
6144
      local vp = Create("BodyVelocity")({
6145
        P = 500,
6146
        maxForce = Vector3.new(math.huge, 0, math.huge),
6147
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6148
      })
6149
      if knockback > 0 then
6150
        vp.Parent = hit.Parent.Torso
6151
      end
6152
      game:GetService("Debris"):AddItem(vp, 0.5)
6153
    elseif Type == "Up" then
6154
      local bodyVelocity = Create("BodyVelocity")({
6155
        velocity = Vector3.new(0, 20, 0),
6156
        P = 5000,
6157
        maxForce = Vector3.new(8000, 8000, 8000),
6158
        Parent = hit
6159
      })
6160
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6161
      local bodyVelocity = Create("BodyVelocity")({
6162
        velocity = Vector3.new(0, 20, 0),
6163
        P = 5000,
6164
        maxForce = Vector3.new(8000, 8000, 8000),
6165
        Parent = hit
6166
      })
6167
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6168
    elseif Type == "Leech" then
6169
      local hum = hit.Parent.Humanoid
6170
      if hum ~= nil then
6171
        for i = 0, 2 do
6172
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6173
        end
6174
        Humanoid.Health = Humanoid.Health + 10
6175
      end
6176
    elseif Type == "UpKnock" then
6177
      local hum = hit.Parent.Humanoid
6178
      hum.PlatformStand = true
6179
      if hum ~= nil then
6180
        hitr = true
6181
      end
6182
      coroutine.resume(coroutine.create(function(HHumanoid)
6183
        swait(5)
6184
        HHumanoid.PlatformStand = false
6185
        hitr = false
6186
      end), hum)
6187
      local bodyVelocity = Create("BodyVelocity")({
6188
        velocity = Vector3.new(0, 20, 0),
6189
        P = 5000,
6190
        maxForce = Vector3.new(8000, 8000, 8000),
6191
        Parent = hit
6192
      })
6193
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6194
      local bodyVelocity = Create("BodyVelocity")({
6195
        velocity = Vector3.new(0, 20, 0),
6196
        P = 5000,
6197
        maxForce = Vector3.new(8000, 8000, 8000),
6198
        Parent = hit
6199
      })
6200
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6201
    elseif Type == "Snare" then
6202
      local bp = Create("BodyPosition")({
6203
        P = 2000,
6204
        D = 100,
6205
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6206
        position = hit.Parent.Torso.Position,
6207
        Parent = hit.Parent.Torso
6208
      })
6209
      game:GetService("Debris"):AddItem(bp, 1)
6210
    elseif Type == "Slashnare" then
6211
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6212
      for i = 1, math.random(4, 5) do
6213
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6214
      end
6215
      local bp = Create("BodyPosition")({
6216
        P = 2000,
6217
        D = 100,
6218
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6219
        position = hit.Parent.Torso.Position,
6220
        Parent = hit.Parent.Torso
6221
      })
6222
      game:GetService("Debris"):AddItem(bp, 1)
6223
    elseif Type == "Spike" then
6224
      CreateBigIceSword(hit.Parent.Torso.CFrame)
6225
      local bp = Create("BodyPosition")({
6226
        P = 2000,
6227
        D = 100,
6228
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6229
        position = hit.Parent.Torso.Position,
6230
        Parent = hit.Parent.Torso
6231
      })
6232
      game:GetService("Debris"):AddItem(bp, 1)
6233
    elseif Type == "Freeze" then
6234
      local BodPos = Create("BodyPosition")({
6235
        P = 50000,
6236
        D = 1000,
6237
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6238
        position = hit.Parent.Torso.Position,
6239
        Parent = hit.Parent.Torso
6240
      })
6241
      local BodGy = Create("BodyGyro")({
6242
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6243
        P = 20000,
6244
        Parent = hit.Parent.Torso,
6245
        cframe = hit.Parent.Torso.CFrame
6246
      })
6247
      hit.Parent.Torso.Anchored = true
6248
      coroutine.resume(coroutine.create(function(Part)
6249
        swait(1.5)
6250
        Part.Anchored = false
6251
      end), hit.Parent.Torso)
6252
      game:GetService("Debris"):AddItem(BodPos, 3)
6253
      game:GetService("Debris"):AddItem(BodGy, 3)
6254
    end
6255
    local debounce = Create("BoolValue")({
6256
      Name = "DebounceHit",
6257
      Parent = hit.Parent,
6258
      Value = true
6259
    })
6260
    game:GetService("Debris"):AddItem(debounce, Delay)
6261
    c = Instance.new("ObjectValue")
6262
    c.Name = "creator"
6263
    c.Value = Player
6264
    c.Parent = h
6265
    game:GetService("Debris"):AddItem(c, 0.5)
6266
  end
6267
end
6268
function ShowDamage(Pos, Text, Time, Color)
6269
  local Rate = 0.1
6270
  local Pos = Pos or Vector3.new(0, 0, 0)
6271
  local Text = Text or ""
6272
  local Time = Time or 2
6273
  local Color = Color or Color3.new(1, 0, 1)
6274
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6275
  EffectPart.Anchored = true
6276
  local BillboardGui = Create("BillboardGui")({
6277
    Size = UDim2.new(3, 0, 3, 0),
6278
    Adornee = EffectPart,
6279
    Parent = EffectPart
6280
  })
6281
  local TextLabel = Create("TextLabel")({
6282
    BackgroundTransparency = 1,
6283
    Size = UDim2.new(1, 0, 1, 0),
6284
    Text = Text,
6285
    TextColor3 = Color3.new(1,1,1),
6286
    TextStrokeColor3 = Color3.new(0,0,0),
6287
    TextStrokeTransparency = 0.25,
6288
    TextScaled = true,
6289
    Font = Enum.Font.Fantasy,
6290
    TextSize = 24,
6291
    Parent = BillboardGui
6292
  })
6293
  game.Debris:AddItem(EffectPart, Time + 0.1)
6294
  EffectPart.Parent = game:GetService("Workspace")
6295
  delay(0, function()
6296
    local Frames = Time / Rate
6297
    for Frame = 1, Frames do
6298
      swait(Rate)
6299
      local Percent = Frame / Frames
6300
      TextLabel.Text = Text
6301
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
6302
    end
6303
    for Frame = 1, Frames do
6304
      swait(Rate)
6305
      local Percent = Frame / Frames
6306
      TextLabel.Text = Text
6307
    end
6308
    for Frame = 1, Frames do
6309
      swait(Rate)
6310
      local Percent = Frame / Frames
6311
      TextLabel.TextTransparency = Percent
6312
      TextLabel.Text = Text
6313
      TextLabel.TextStrokeTransparency = Percent
6314
    end
6315
    if EffectPart and EffectPart.Parent then
6316
      EffectPart:Destroy()
6317
    end
6318
  end)
6319
end
6320
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
6321
  for _, c in pairs(workspace:children()) do
6322
    local hum = c:findFirstChildOfClass("Humanoid")
6323
    if hum ~= nil then
6324
      local head = c:findFirstChild("Torso")
6325
      if head ~= nil then
6326
        local targ = head.Position - Part.Position
6327
        local mag = targ.magnitude
6328
        if magni >= mag and c.Name ~= Player.Name then
6329
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6330
        end
6331
      end
6332
      local head = c:findFirstChild("UpperTorso")
6333
      if head ~= nil then
6334
        local targ = head.Position - Part.Position
6335
        local mag = targ.magnitude
6336
        if magni >= mag and c.Name ~= Player.Name then
6337
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6338
        end
6339
      end
6340
    end
6341
  end
6342
end
6343
6344
6345
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6346
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6347
end 
6348
----
6349
6350
function dmg(dude)
6351
if dude.Name ~= Character then
6352
local bgf = Instance.new("BodyGyro",dude.Head)
6353
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6354
--[[local val = Instance.new("BoolValue",dude)
6355
val.Name = "IsHit"]]--
6356
local ds = coroutine.wrap(function()
6357
dude:WaitForChild("Head"):BreakJoints()
6358
for i, v in pairs(dude:GetChildren()) do
6359
if v:IsA("Part") or v:IsA("MeshPart") then
6360
v.Name = "DEMINISHED"
6361
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
6362
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
6363
for i = 0, 1 do
6364
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6365
end
6366
end
6367
end
6368
wait(0.5)
6369
targetted = nil
6370
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
6371
coroutine.resume(coroutine.create(function()
6372
for i, v in pairs(dude:GetChildren()) do
6373
if v:IsA("Accessory") then
6374
v:Destroy()
6375
end
6376
if v:IsA("Humanoid") then
6377
v:Destroy()
6378
end
6379
if v:IsA("CharacterMesh") then
6380
v:Destroy()
6381
end
6382
if v:IsA("Model") then
6383
v:Destroy()
6384
end
6385
if v:IsA("Part") or v:IsA("MeshPart") then
6386
for x, o in pairs(v:GetChildren()) do
6387
if o:IsA("Decal") then
6388
o:Destroy()
6389
end
6390
end
6391
coroutine.resume(coroutine.create(function()
6392
v.Material = "Neon"
6393
v.CanCollide = false
6394
v.Anchored = false
6395
local bld = Instance.new("ParticleEmitter",v)
6396
bld.LightEmission = 1
6397
bld.Texture = "rbxassetid://363275192" ---284205403
6398
bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
6399
bld.Rate = 500
6400
bld.Lifetime = NumberRange.new(1)
6401
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
6402
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
6403
bld.Speed = NumberRange.new(2,5)
6404
bld.VelocitySpread = 50000
6405
bld.Rotation = NumberRange.new(-500,500)
6406
bld.RotSpeed = NumberRange.new(-500,500)
6407
        local sbs = Instance.new("BodyPosition", v)
6408
        sbs.P = 3000
6409
        sbs.D = 1000
6410
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6411
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
6412
v.Color = BrickColor.new("Royal purple").Color
6413
coroutine.resume(coroutine.create(function()
6414
for i = 0, 49 do
6415
swait(1)
6416
v:BreakJoints()
6417
v.Transparency = v.Transparency + 0.02
6418
end
6419
v:BreakJoints()
6420
for i = 0, 4 do
6421
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
6422
end
6423
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6424
CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
6425
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
6426
bld.Speed = NumberRange.new(10,25)
6427
bld.Drag = 5
6428
bld.Acceleration = vt(0,2,0)
6429
wait(0.5)
6430
bld.Enabled = false
6431
wait(4)
6432
coroutine.resume(coroutine.create(function()
6433
for i = 0, 99 do
6434
swait()
6435
v:Destroy()
6436
dude:Destroy()
6437
end
6438
end))
6439
end))
6440
end))
6441
end
6442
end
6443
end))
6444
end)
6445
ds()
6446
end
6447
end
6448
6449
function sphere(bonuspeed,type,pos,scale,value,color)
6450
local type = type
6451
local rng = Instance.new("Part", char)
6452
        rng.Anchored = true
6453
        rng.BrickColor = color
6454
        rng.CanCollide = false
6455
        rng.FormFactor = 3
6456
        rng.Name = "Ring"
6457
        rng.Material = "Neon"
6458
        rng.Size = Vector3.new(1, 1, 1)
6459
        rng.Transparency = 0
6460
        rng.TopSurface = 0
6461
        rng.BottomSurface = 0
6462
        rng.CFrame = pos
6463
        local rngm = Instance.new("SpecialMesh", rng)
6464
        rngm.MeshType = "Sphere"
6465
rngm.Scale = scale
6466
if rainbowmode == true then
6467
rng.Color = Color3.new(r/255,g/255,b/255)
6468
end
6469
local scaler2 = 1
6470
if type == "Add" then
6471
scaler2 = 1*value
6472
elseif type == "Divide" then
6473
scaler2 = 1/value
6474
end
6475
coroutine.resume(coroutine.create(function()
6476
for i = 0,10/bonuspeed,0.1 do
6477
swait()
6478
if rainbowmode == true then
6479
rng.Color = Color3.new(r/255,g/255,b/255)
6480
end
6481
if type == "Add" then
6482
scaler2 = scaler2 - 0.01*value/bonuspeed
6483
elseif type == "Divide" then
6484
scaler2 = scaler2 - 0.01/value*bonuspeed
6485
end
6486
if chaosmode == true then
6487
rng.BrickColor = BrickColor.random()
6488
end
6489
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6490
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6491
end
6492
rng:Destroy()
6493
end))
6494
end
6495
6496
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6497
local type = type
6498
local rng = Instance.new("Part", char)
6499
        rng.Anchored = true
6500
        rng.BrickColor = color
6501
        rng.Color = color3
6502
        rng.CanCollide = false
6503
        rng.FormFactor = 3
6504
        rng.Name = "Ring"
6505
        rng.Material = "Neon"
6506
        rng.Size = Vector3.new(1, 1, 1)
6507
        rng.Transparency = 0
6508
        rng.TopSurface = 0
6509
        rng.BottomSurface = 0
6510
        rng.CFrame = pos
6511
        local rngm = Instance.new("SpecialMesh", rng)
6512
        rngm.MeshType = "Sphere"
6513
rngm.Scale = scale
6514
local scaler2 = 1
6515
local scaler2b = 1
6516
local scaler2c = 1
6517
if type == "Add" then
6518
scaler2 = 1*value
6519
scaler2b = 1*value2
6520
scaler2c = 1*value3
6521
elseif type == "Divide" then
6522
scaler2 = 1/value
6523
scaler2b = 1/value2
6524
scaler2c = 1/value3
6525
end
6526
coroutine.resume(coroutine.create(function()
6527
for i = 0,10/bonuspeed,0.1 do
6528
swait()
6529
if type == "Add" then
6530
scaler2 = scaler2 - 0.01*value/bonuspeed
6531
scaler2b = scaler2b - 0.01*value/bonuspeed
6532
scaler2c = scaler2c - 0.01*value/bonuspeed
6533
elseif type == "Divide" then
6534
scaler2 = scaler2 - 0.01/value*bonuspeed
6535
scaler2b = scaler2b - 0.01/value*bonuspeed
6536
scaler2c = scaler2c - 0.01/value*bonuspeed
6537
end
6538
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6539
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6540
end
6541
rng:Destroy()
6542
end))
6543
end
6544
6545
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6546
local type = type
6547
local rng = Instance.new("Part", char)
6548
        rng.Anchored = true
6549
        rng.BrickColor = color
6550
        rng.Color = color3
6551
        rng.CanCollide = false
6552
        rng.FormFactor = 3
6553
        rng.Name = "Ring"
6554
        rng.Material = "Neon"
6555
        rng.Size = Vector3.new(1, 1, 1)
6556
        rng.Transparency = 0
6557
        rng.TopSurface = 0
6558
        rng.BottomSurface = 0
6559
        rng.CFrame = pos
6560
        local rngm = Instance.new("SpecialMesh", rng)
6561
        rngm.MeshType = "Brick"
6562
rngm.Scale = scale
6563
local scaler2 = 1
6564
local scaler2b = 1
6565
local scaler2c = 1
6566
if type == "Add" then
6567
scaler2 = 1*value
6568
scaler2b = 1*value2
6569
scaler2c = 1*value3
6570
elseif type == "Divide" then
6571
scaler2 = 1/value
6572
scaler2b = 1/value2
6573
scaler2c = 1/value3
6574
end
6575
coroutine.resume(coroutine.create(function()
6576
for i = 0,10/bonuspeed,0.1 do
6577
swait()
6578
if type == "Add" then
6579
scaler2 = scaler2 - 0.01*value/bonuspeed
6580
scaler2b = scaler2b - 0.01*value/bonuspeed
6581
scaler2c = scaler2c - 0.01*value/bonuspeed
6582
elseif type == "Divide" then
6583
scaler2 = scaler2 - 0.01/value*bonuspeed
6584
scaler2b = scaler2b - 0.01/value*bonuspeed
6585
scaler2c = scaler2c - 0.01/value*bonuspeed
6586
end
6587
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6588
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6589
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6590
end
6591
rng:Destroy()
6592
end))
6593
end
6594
6595
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6596
local type = type
6597
local rng = Instance.new("Part", char)
6598
        rng.Anchored = true
6599
        rng.BrickColor = color
6600
        rng.Color = color3
6601
        rng.CanCollide = false
6602
        rng.FormFactor = 3
6603
        rng.Name = "Ring"
6604
        rng.Material = "Neon"
6605
        rng.Size = Vector3.new(1, 1, 1)
6606
        rng.Transparency = 0
6607
        rng.TopSurface = 0
6608
        rng.BottomSurface = 0
6609
        rng.CFrame = pos
6610
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6611
        local rngm = Instance.new("SpecialMesh", rng)
6612
        rngm.MeshType = "Sphere"
6613
rngm.Scale = vt(x1,y1,z1)
6614
if rainbowmode == true then
6615
rng.Color = Color3.new(r/255,g/255,b/255)
6616
end
6617
local scaler2 = 1
6618
local speeder = FastSpeed
6619
if type == "Add" then
6620
scaler2 = 1*value
6621
elseif type == "Divide" then
6622
scaler2 = 1/value
6623
end
6624
coroutine.resume(coroutine.create(function()
6625
for i = 0,10/bonuspeed,0.1 do
6626
swait()
6627
if rainbowmode == true then
6628
rng.Color = Color3.new(r/255,g/255,b/255)
6629
end
6630
if type == "Add" then
6631
scaler2 = scaler2 - 0.01*value/bonuspeed
6632
elseif type == "Divide" then
6633
scaler2 = scaler2 - 0.01/value*bonuspeed
6634
end
6635
if chaosmode == true then
6636
rng.BrickColor = BrickColor.random()
6637
end
6638
speeder = speeder - 0.01*FastSpeed*bonuspeed
6639
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6640
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6641
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6642
end
6643
rng:Destroy()
6644
end))
6645
end
6646
6647
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6648
local type = type
6649
local rng = Instance.new("Part", char)
6650
        rng.Anchored = true
6651
        rng.BrickColor = color
6652
        rng.CanCollide = false
6653
        rng.FormFactor = 3
6654
        rng.Name = "Ring"
6655
        rng.Material = "Neon"
6656
        rng.Size = Vector3.new(1, 1, 1)
6657
        rng.Transparency = 0
6658
if typeoftrans == "In" then
6659
rng.Transparency = 1
6660
end
6661
        rng.TopSurface = 0
6662
        rng.BottomSurface = 0
6663
        rng.CFrame = pos
6664
        local rngm = Instance.new("SpecialMesh", rng)
6665
        rngm.MeshType = "FileMesh"
6666
rngm.MeshId = "rbxassetid://20329976"
6667
rngm.Scale = scale
6668
local scaler2 = 1
6669
local scaler2b = 1
6670
if type == "Add" then
6671
scaler2 = 1*value
6672
scaler2b = 1*value2
6673
elseif type == "Divide" then
6674
scaler2 = 1/value
6675
scaler2b = 1/value2
6676
end
6677
local randomrot = math.random(1,2)
6678
coroutine.resume(coroutine.create(function()
6679
for i = 0,10/bonuspeed,0.1 do
6680
swait()
6681
if type == "Add" then
6682
scaler2 = scaler2 - 0.01*value/bonuspeed
6683
scaler2b = scaler2b - 0.01*value/bonuspeed
6684
elseif type == "Divide" then
6685
scaler2 = scaler2 - 0.01/value*bonuspeed
6686
scaler2b = scaler2b - 0.01/value*bonuspeed
6687
end
6688
if randomrot == 1 then
6689
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6690
elseif randomrot == 2 then
6691
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6692
end
6693
if typeoftrans == "Out" then
6694
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6695
elseif typeoftrans == "In" then
6696
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6697
end
6698
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6699
end
6700
rng:Destroy()
6701
end))
6702
end
6703
6704
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6705
local type = type
6706
local rotenable = rotatingop
6707
local rng = Instance.new("Part", char)
6708
        rng.Anchored = true
6709
        rng.BrickColor = color
6710
        rng.CanCollide = false
6711
        rng.FormFactor = 3
6712
        rng.Name = "Ring"
6713
        rng.Material = "Neon"
6714
        rng.Size = Vector3.new(1, 1, 1)
6715
        rng.Transparency = 0
6716
if typeoftrans == "In" then
6717
rng.Transparency = 1
6718
end
6719
        rng.TopSurface = 0
6720
        rng.BottomSurface = 0
6721
        rng.CFrame = pos
6722
        local rngm = Instance.new("SpecialMesh", rng)
6723
        rngm.MeshType = "FileMesh"
6724
if typeofshape == "Normal" then
6725
rngm.MeshId = "rbxassetid://662586858"
6726
elseif typeofshape == "Round" then
6727
rngm.MeshId = "rbxassetid://662585058"
6728
end
6729
rngm.Scale = scale
6730
local scaler2 = 1/10
6731
if type == "Add" then
6732
scaler2 = 1*value/10
6733
elseif type == "Divide" then
6734
scaler2 = 1/value/10
6735
end
6736
local randomrot = math.random(1,2)
6737
coroutine.resume(coroutine.create(function()
6738
for i = 0,10/bonuspeed,0.1 do
6739
swait()
6740
if type == "Add" then
6741
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6742
elseif type == "Divide" then
6743
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6744
end
6745
if rotenable == true then
6746
if randomrot == 1 then
6747
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6748
elseif randomrot == 2 then
6749
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6750
end
6751
end
6752
if typeoftrans == "Out" then
6753
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6754
elseif typeoftrans == "In" then
6755
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6756
end
6757
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6758
end
6759
rng:Destroy()
6760
end))
6761
end
6762
6763
function FindNearestTorso(Position, Distance, SinglePlayer)
6764
	if SinglePlayer then
6765
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6766
	end
6767
	local List = {}
6768
	for i, v in pairs(workspace:GetChildren()) do
6769
		if v:IsA("Model") then
6770
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6771
				if v ~= Character then
6772
					if (v.Head.Position - Position).magnitude <= Distance then
6773
						table.insert(List, v)
6774
					end 
6775
				end 
6776
			end 
6777
		end 
6778
	end
6779
	return List
6780
end
6781
6782
6783
local dashing = false
6784
local floatmode = false
6785
local OWS = hum.WalkSpeed
6786
local equipped = false
6787
Humanoid.Name = "NEPTUNIA"
6788
Humanoid.MaxHealth = math.huge
6789
Humanoid.Health = math.huge
6790
Instance.new("ForceField",char).Visible = false
6791
Humanoid.Animator.Parent = nil
6792
------------------
6793
function equip()
6794
	attack = true
6795
	equipped = true
6796
	hum.WalkSpeed = 0
6797
tl1.Enabled = true
6798
for i = 0, 9 do
6799
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
6800
end
6801
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
6802
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
6803
CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
6804
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6805
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6806
	for i = 0, 2, 0.1 do
6807
		swait()
6808
hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
6809
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6810
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
6811
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
6812
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6813
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
6814
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
6815
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
6816
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
6817
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
6818
end
6819
hum.CameraOffset = vt(0,0,0)
6820
weaponweld.Part0 = rarm
6821
for i = 0, 2, 0.1 do
6822
		swait()
6823
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6824
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6825
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6826
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6827
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6828
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6829
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6830
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6831
end
6832
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6833
hitb.Anchored = true
6834
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6835
MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
6836
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
6837
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6838
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6839
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6840
for i = 0, 2, 0.1 do
6841
		swait()
6842
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6843
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6844
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6845
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6846
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6847
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6848
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6849
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6850
end
6851
hitb:Destroy()
6852
hum.WalkSpeed = 24
6853
OWS = hum.WalkSpeed
6854
	attack = false
6855
end
6856
6857
function unequip()
6858
	attack = true
6859
	equipped = false
6860
	hum.WalkSpeed = 0
6861
hum.WalkSpeed = 16
6862
OWS = hum.WalkSpeed
6863
tl1.Enabled = false
6864
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
6865
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
6866
weaponweld.Part0 = tors
6867
	attack = false
6868
end
6869
6870
------------------
6871
function attackone()
6872
attack = true
6873
hum.WalkSpeed = 4
6874
for i = 0, 2, 0.1 do
6875
		swait()
6876
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6877
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6878
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6879
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6880
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6881
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6882
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6883
end
6884
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6885
hitb.Anchored = true
6886
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6887
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6888
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6889
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6890
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6891
for i = 0, 1, 0.1 do
6892
		swait()
6893
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6894
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6895
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6896
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6897
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6898
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6899
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6900
end
6901
hitb:Destroy()
6902
attack = false
6903
hum.WalkSpeed = 24
6904
end
6905
function attacktwo()
6906
attack = true
6907
hum.WalkSpeed = 4
6908
for i = 0, 1, 0.1 do
6909
		swait()
6910
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6911
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
6912
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6913
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
6914
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6915
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
6916
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
6917
end
6918
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6919
hitb.Anchored = true
6920
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6921
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6922
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6923
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6924
for i = 0, 1, 0.1 do
6925
		swait()
6926
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6927
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
6928
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
6929
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
6930
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
6931
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6932
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
6933
end
6934
attack = false
6935
hum.WalkSpeed = 24
6936
end
6937
function attackthree()
6938
attack = true
6939
hum.WalkSpeed = 4
6940
for i = 0, 1, 0.1 do
6941
		swait()
6942
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6943
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
6944
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
6945
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
6946
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
6947
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
6948
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
6949
end
6950
for x = 0, 2 do
6951
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
6952
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
6953
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6954
hitb.Anchored = true
6955
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6956
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
6957
for i = 0, 1, 0.6 do
6958
		swait()
6959
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6960
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6961
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6962
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6963
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6964
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6965
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
6966
end
6967
for i = 0, 1, 0.6 do
6968
		swait()
6969
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6970
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6971
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6972
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6973
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6974
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6975
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
6976
end
6977
for i = 0, 1, 0.6 do
6978
		swait()
6979
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6980
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6981
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6982
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6983
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6984
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6985
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
6986
end
6987
for i = 0, 1, 0.6 do
6988
		swait()
6989
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6990
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6991
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6992
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6993
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6994
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6995
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6996
end
6997
end
6998
attack = false
6999
hum.WalkSpeed = 24
7000
end
7001
------------------
7002
function spinnyblade()
7003
attack = true
7004
hum.WalkSpeed = 1
7005
hum.JumpPower = 0
7006
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
7007
local bgui = Instance.new("BillboardGui",root)
7008
bgui.Size = UDim2.new(25, 0, 25, 0)
7009
local imgc = Instance.new("ImageLabel",bgui)
7010
imgc.BackgroundTransparency = 1
7011
imgc.ImageTransparency = 1
7012
imgc.Size = UDim2.new(1,0,1,0)
7013
imgc.Image = "rbxassetid://997291547"
7014
imgc.ImageColor3 = Color3.new(0,0.5,1)
7015
local imgc2 = imgc:Clone()
7016
imgc2.Parent = bgui
7017
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
7018
imgc2.Size = UDim2.new(2,0,2,0)
7019
imgc2.ImageColor3 = Color3.new(0.5,0,1)
7020
for i = 0, 10, 0.1 do
7021
		swait()
7022
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
7023
imgc.Rotation = imgc.Rotation + 1
7024
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
7025
imgc2.Rotation = imgc2.Rotation - 1
7026
bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
7027
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
7028
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7029
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7030
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7031
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7032
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
7033
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
7034
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
7035
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
7036
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
7037
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7038
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
7039
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7040
end
7041
imgc.ImageTransparency = 1
7042
hum.CameraOffset = vt(0,0,0)
7043
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
7044
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
7045
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
7046
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
7047
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
7048
for i = 0, 9 do
7049
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
7050
end
7051
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
7052
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
7053
for x = 0, 14 do
7054
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
7055
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
7056
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7057
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7058
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7059
for i = 0, 1, 0.6 do
7060
		swait()
7061
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7062
root.CFrame = root.CFrame + root.CFrame.lookVector*2
7063
root.Velocity = vt(0,0,0)
7064
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7065
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7066
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
7067
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7068
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7069
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7070
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7071
end
7072
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7073
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7074
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7075
for i = 0, 1, 0.6 do
7076
		swait()
7077
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7078
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7079
root.Velocity = vt(0,0,0)
7080
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7081
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7082
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7083
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7084
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7085
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7086
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7087
end
7088
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7089
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7090
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7091
for i = 0, 1, 0.6 do
7092
		swait()
7093
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7094
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7095
root.Velocity = vt(0,0,0)
7096
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7097
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7098
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
7099
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7100
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7101
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7102
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7103
end
7104
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7105
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7106
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7107
for i = 0, 1, 0.6 do
7108
		swait()
7109
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7110
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7111
root.Velocity = vt(0,0,0)
7112
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7113
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7114
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
7115
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7116
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7117
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7118
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7119
end
7120
end
7121
hum.WalkSpeed = 0
7122
for i = 0, 5, 0.1 do
7123
		swait()
7124
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7125
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
7126
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
7127
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
7128
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
7129
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
7130
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
7131
end
7132
bgui:Destroy()
7133
attack = false
7134
hum.WalkSpeed = 24
7135
hum.JumpPower = 50
7136
end
7137
7138
function eightbitmegablade()
7139
attack = true
7140
hum.WalkSpeed = 0
7141
hum.JumpPower = 0
7142
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7143
local OverCut = false
7144
cam.CameraSubject = Humanoid
7145
cam.CameraType = "Scriptable"
7146
coroutine.resume(coroutine.create(function()
7147
while true do
7148
swait()
7149
if OverCut == false then
7150
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7151
else
7152
break
7153
end
7154
end
7155
end))
7156
for i = 0, 10, 0.1 do
7157
swait()
7158
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7159
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7160
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
7161
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7162
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7163
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7164
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7165
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7166
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7167
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7168
end
7169
OverCut = true
7170
local orb = Instance.new("Part", char)
7171
orb.Anchored = true
7172
orb.BrickColor = BrickColor.new("Toothpaste")
7173
orb.CanCollide = false
7174
orb.FormFactor = 3
7175
orb.Name = "Ring"
7176
orb.Material = "Neon"
7177
orb.Size = Vector3.new(1, 1, 1)
7178
orb.Transparency = 0.5
7179
orb.TopSurface = 0
7180
orb.BottomSurface = 0
7181
local orbm = Instance.new("SpecialMesh", orb)
7182
orbm.MeshType = "FileMesh"
7183
orbm.MeshId = "rbxassetid://361629844"
7184
orbm.Scale = vt(30,60,60)
7185
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7186
for i = 0, 24 do
7187
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
7188
end
7189
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7190
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7191
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7192
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7193
local a = Instance.new("Part",workspace)
7194
a.Name = "Direction"	
7195
a.Anchored = true
7196
a.Transparency = 1
7197
a.CanCollide = false
7198
local ray = Ray.new(
7199
orb.CFrame.p,                           -- origin
7200
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7201
) 
7202
local ignore = orb
7203
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7204
a.BottomSurface = 10
7205
a.TopSurface = 10
7206
local distance = (orb.CFrame.p - position).magnitude
7207
a.Size = Vector3.new(0.1, 0.1, 0.1)
7208
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7209
orb.CFrame = a.CFrame
7210
for i = 0, 8, 0.1 do
7211
swait()
7212
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7213
ray = Ray.new(
7214
orb.CFrame.p,                           -- origin
7215
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7216
) 
7217
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7218
distance = (orb.CFrame.p - position).magnitude
7219
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7220
orb.CFrame = a.CFrame
7221
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7222
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7223
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7224
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7225
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7226
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7227
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7228
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7229
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7230
end
7231
cam.CameraType = "Custom"
7232
orb.Anchored = false
7233
a:Destroy()
7234
local bv = Instance.new("BodyVelocity")
7235
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7236
bv.velocity = orb.CFrame.lookVector*250
7237
bv.Parent = orb
7238
local hitted = false
7239
CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
7240
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
7241
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
7242
coroutine.resume(coroutine.create(function()
7243
while true do
7244
swait(2)
7245
if hitted == false and orb.Parent ~= nil then
7246
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
7247
elseif hitted == true and orb.Parent == nil then
7248
break
7249
end
7250
end
7251
end))
7252
orb.Touched:connect(function(hit) 
7253
if hitted == false and hit.Parent ~= char then
7254
hitted = true
7255
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7256
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7257
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7258
for i = 0, 24 do
7259
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
7260
end
7261
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
7262
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
7263
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7264
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7265
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7266
orb.Anchored = true
7267
orb.Transparency = 1
7268
coroutine.resume(coroutine.create(function()
7269
for i = 0, 4, 0.1 do
7270
swait()
7271
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
7272
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7273
end
7274
hum.CameraOffset = vt(0,0,0)
7275
end))
7276
wait(10)
7277
orb:Destroy()
7278
end
7279
end)
7280
game:GetService("Debris"):AddItem(orb, 10)
7281
for i = 0, 2, 0.1 do
7282
swait()
7283
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7284
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7285
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7286
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7287
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7288
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7289
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7290
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7291
end
7292
attack = false
7293
hum.WalkSpeed = 24
7294
hum.JumpPower = 50
7295
end
7296
7297
function bladespinagain()
7298
attack = true
7299
hum.WalkSpeed = 4
7300
hum.JumpPower = 0
7301
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7302
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7303
for x = 0, 9 do
7304
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7305
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7306
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7307
for i = 0, 1, 0.6 do
7308
		swait()
7309
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7310
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7311
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7312
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7313
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7314
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7315
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7316
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7317
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7318
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7319
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7320
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7321
end
7322
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7323
for i = 0, 1, 0.6 do
7324
		swait()
7325
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7326
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7327
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7328
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7329
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7330
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7331
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7332
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7333
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7334
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7335
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7336
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7337
end
7338
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7339
for i = 0, 1, 0.6 do
7340
		swait()
7341
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7342
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7343
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7344
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7345
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7346
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7347
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7348
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7349
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7350
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7351
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7352
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7353
end
7354
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7355
for i = 0, 1, 0.6 do
7356
		swait()
7357
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7358
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7359
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7360
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7361
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7362
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7363
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7364
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7365
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7366
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7367
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7368
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
7369
end
7370
end
7371
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7372
hitb.Anchored = true
7373
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7374
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7375
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7376
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7377
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7378
for i = 0, 24 do
7379
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
7380
end
7381
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7382
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7383
CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
7384
CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
7385
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7386
for i = 0, 2, 0.1 do
7387
		swait()
7388
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7389
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7390
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7391
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7392
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7393
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7394
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7395
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7396
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7397
end
7398
hum.CameraOffset = vt(0,0,0)
7399
hitb:Destroy()
7400
attack = false
7401
hum.WalkSpeed = 24
7402
hum.JumpPower = 50
7403
end
7404
7405
function superjump()
7406
attack = true
7407
hum.WalkSpeed = 0
7408
hum.JumpPower = 0
7409
wng1a.Transparency = wng1a.Transparency - 1
7410
wng1b.Transparency = wng1b.Transparency - 1
7411
wng2a.Transparency = wng2a.Transparency - 1
7412
wng2b.Transparency = wng2b.Transparency - 1
7413
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7414
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7415
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
7416
for i = 0, 2, 0.1 do
7417
		swait()
7418
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7419
root.Velocity = vt(0,0,0)
7420
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
7421
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7422
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7423
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7424
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7425
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7426
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7427
end
7428
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7429
local lat1 = Instance.new("Attachment",larm)
7430
lat1.Position = Vector3.new(1,-1,0.5)
7431
local lat2 = Instance.new("Attachment",larm)
7432
lat2.Position = Vector3.new(-1,-1,-0.5)
7433
local rat1 = Instance.new("Attachment",rarm)
7434
rat1.Position = Vector3.new(1,-1,-0.5)
7435
local rat2 = Instance.new("Attachment",rarm)
7436
rat2.Position = Vector3.new(-1,-1,0.5)
7437
local tl1 = Instance.new('Trail',larm)
7438
tl1.Attachment0 = lat1
7439
tl1.Attachment1 = lat2
7440
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7441
tl1.LightEmission = 1
7442
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
7443
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
7444
tl1.Lifetime = 5
7445
local tl2 = tl1:Clone()
7446
tl2.Attachment0 = rat1
7447
tl2.Attachment1 = rat2
7448
tl2.Parent = rarm
7449
hum.JumpPower = 50
7450
hum.Jump = true
7451
swait()
7452
hum.JumpPower = 0
7453
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
7454
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7455
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7456
for i = 0, 49 do
7457
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
7458
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
7459
end
7460
coroutine.resume(coroutine.create(function()
7461
for i = 0, 2, 0.1 do
7462
swait()
7463
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7464
end
7465
hum.CameraOffset = vt(0,0,0)
7466
wait(3)
7467
tl1.Enabled = false
7468
tl2.Enabled = false
7469
game:GetService("Debris"):AddItem(tl1, 5)
7470
game:GetService("Debris"):AddItem(tl2, 5)
7471
game:GetService("Debris"):AddItem(rat1, 5)
7472
game:GetService("Debris"):AddItem(rat2, 5)
7473
game:GetService("Debris"):AddItem(lat1, 5)
7474
game:GetService("Debris"):AddItem(lat2, 5)
7475
end))
7476
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7477
for i = 0, 3, 0.1 do
7478
		swait()
7479
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7480
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7481
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7482
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7483
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7484
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7485
end
7486
coroutine.resume(coroutine.create(function()
7487
for i = 0, 99 do
7488
swait()
7489
wng1a.Transparency = wng1a.Transparency + 0.01
7490
wng1b.Transparency = wng1b.Transparency + 0.01
7491
wng2a.Transparency = wng2a.Transparency + 0.01
7492
wng2b.Transparency = wng2b.Transparency + 0.01
7493
end
7494
end))
7495
attack = false
7496
if equipped == false then
7497
hum.WalkSpeed = 16
7498
else
7499
hum.WalkSpeed = 24
7500
end
7501
hum.JumpPower = 50
7502
end
7503
------------------
7504
7505
7506
local attacktype = 1
7507
mouse.Button1Down:connect(function()
7508
if equipped == true then
7509
  if attack == false and attacktype == 1 then
7510
    attacktype = 2
7511
    attackone()
7512
  elseif attack == false and attacktype == 2 then
7513
    attacktype = 3
7514
    attacktwo()
7515
  elseif attack == false and attacktype == 3 then
7516
    attacktype = 1
7517
    attackthree()
7518
  --[[elseif attack == false and attacktype == 4 then
7519
    attacktype = 1
7520
    --attackfour()]]--
7521
  end
7522
end
7523
end)
7524
mouse.KeyDown:connect(function(k)
7525
if k == "f" and attack == false and equipped == false then
7526
	equip()
7527
elseif k == "f" and attack == false and equipped == true then
7528
   unequip()
7529
end
7530
if k == "r" and attack == false then
7531
superjump()
7532
end
7533
if equipped == true then
7534
if k == "z" and attack == false then
7535
spinnyblade()
7536
end
7537
if k == "x" and attack == false then
7538
eightbitmegablade()
7539
end
7540
if k == "c" and attack == false then
7541
bladespinagain()
7542
end
7543
end
7544
if k == "l" and muter == false then
7545
muter = true
7546
kan.Volume = 0
7547
elseif k == "l" and muter == true then
7548
muter = false
7549
kan.Volume = 1.25
7550
end
7551
end)
7552
plr.Chatted:connect(function(message)
7553
if message:sub(1,3) == "id/" then
7554
ORGID = message:sub(4)
7555
kan.TimePosition = 0
7556
kan:Play()
7557
elseif message:sub(1,6) == "pitch/" then
7558
ORPIT = message:sub(7)
7559
elseif message:sub(1,4) == "vol/" then
7560
ORVOL = message:sub(5)
7561
elseif message:sub(1,7) == "skipto/" then
7562
kan.TimePosition = message:sub(8)
7563
end
7564
end)
7565
7566
idleanim=.4
7567
while true do
7568
swait()
7569
if muter == false then
7570
kan.Volume = ORVOL
7571
else
7572
kan.Volume = 0
7573
end
7574
kan.PlaybackSpeed = ORPIT
7575
kan.Pitch = ORPIT
7576
kan.SoundId = "rbxassetid://" ..ORGID
7577
kan.Looped = true
7578
kan.Parent = plr.PlayerGui
7579
kan:Resume()
7580
techc.Rotation = techc.Rotation + 0.1
7581
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7582
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7583
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7584
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7585
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7586
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7587
  sine = sine + change
7588
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7589
local velderp=RootPart.Velocity.y
7590
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7591
if equipped==true or equipped==false then
7592
if attack==false then
7593
idle=idle+1
7594
else
7595
idle=0
7596
end
7597
if idle>=500 then
7598
if attack==false then
7599
--Sheath()
7600
end
7601
end
7602
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7603
Anim="Jump"
7604
if attack==false then
7605
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7606
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7607
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7608
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7609
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7610
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7611
if equipped == false then
7612
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7613
else
7614
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7615
end
7616
end
7617
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7618
Anim="Fall"
7619
if attack==false then
7620
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7621
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7622
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7623
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7624
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7625
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7626
if equipped == false then
7627
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7628
else
7629
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7630
end
7631
end
7632
elseif torvel<1 and hitfloor~=nil then
7633
Anim="Idle"
7634
if attack==false then
7635
if equipped == false then
7636
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7637
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7638
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7639
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7640
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7641
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7642
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7643
else
7644
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7645
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
7646
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
7647
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
7648
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
7649
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
7650
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7651
end
7652
end
7653
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7654
Anim="Walk"
7655
if attack==false then
7656
if equipped == false then
7657
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7658
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7659
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7660
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7661
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7662
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7663
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7664
else
7665
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7666
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7667
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7668
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7669
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7670
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7671
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7672
end
7673
end
7674
elseif torvel>=42 and hitfloor~=nil then
7675
Anim="Run"
7676
if attack==false then
7677
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7678
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7679
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7680
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7681
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7682
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7683
end
7684
end
7685
end
7686
end