SHOW:
|
|
- or go back to the newest paste.
| 1 | os.loadAPI("ocs/apis/sensor")
| |
| 2 | rednet.open("left")
| |
| 3 | local prox = sensor.wrap("right")
| |
| 4 | ||
| 5 | local maze = | |
| 6 | {
| |
| 7 | "############################", | |
| 8 | "#............##............#", | |
| 9 | "#.####.#####.##.#####.####.#", | |
| 10 | "#.####.#####.##.#####.####.#", | |
| 11 | "#.####.#####.##.#####.####.#", | |
| 12 | "#..........................#", | |
| 13 | "#.####.##.########.##.####.#", | |
| 14 | "#.####.##.########.##.####.#", | |
| 15 | "#......##....##....##......#", | |
| 16 | "######.#####.##.#####.######", | |
| 17 | "######.#####+##+#####.######", | |
| 18 | "######.##..........##.######", | |
| 19 | "######.##.###--###.##.######", | |
| 20 | "######.##.#......#.##.######", | |
| 21 | "######....#......#....######", | |
| 22 | "######.##.#......#.##.######", | |
| 23 | "######.##.########.##.######", | |
| 24 | "######.##..........##.######", | |
| 25 | "######.##.########.##.######", | |
| 26 | "######.##.########.##.######", | |
| 27 | "#............##............#", | |
| 28 | "#.####.#####.##.#####.####.#", | |
| 29 | "#.####.#####+##+#####.####.#", | |
| 30 | "#...##................##...#", | |
| 31 | "###.##.##.########.##.##.###", | |
| 32 | "###.##.##.########.##.##.###", | |
| 33 | "#......##....##....##......#", | |
| 34 | "#.##########.##.##########.#", | |
| 35 | "#.##########.##.##########.#", | |
| 36 | "#..........................#", | |
| 37 | "############################" | |
| 38 | } | |
| 39 | ||
| 40 | local ghostnames = | |
| 41 | {
| |
| 42 | [6] = "Blinky", | |
| 43 | [11] = "Pinky", | |
| 44 | [12] = "Inky", | |
| 45 | [13] = "Clyde" | |
| 46 | } | |
| 47 | ||
| 48 | local ghosts = | |
| 49 | {
| |
| 50 | ["Blinky"] = {},
| |
| 51 | ["Pinky"]= {},
| |
| 52 | ["Inky"] = {},
| |
| 53 | ["Clyde"] = {}
| |
| 54 | } | |
| 55 | ||
| 56 | ghosts["Blinky"].state = "scatter" | |
| 57 | ghosts["Blinky"].X = 14 | |
| 58 | ghosts["Blinky"].Y = 12 | |
| 59 | ghosts["Pinky"].state = "scatter" | |
| 60 | ghosts["Pinky"].X = 14 | |
| 61 | ghosts["Pinky"].Y = 12 | |
| 62 | ghosts["Inky"].state = "scatter" | |
| 63 | ghosts["Inky"].X = 14 | |
| 64 | ghosts["Inky"].Y = 12 | |
| 65 | ghosts["Clyde"].state = "scatter" | |
| 66 | ghosts["Clyde"].X = 14 | |
| 67 | ghosts["Clyde"].Y = 12 | |
| 68 | ||
| 69 | local playername = "mattivapa" | |
| 70 | ||
| 71 | local data = {}
| |
| 72 | data.X = 14 | |
| 73 | data.Y = 24 | |
| 74 | data.dX = -1 | |
| 75 | data.dY = 0 | |
| 76 | data.gold = 0 | |
| 77 | data.diamonds = 0 | |
| 78 | ||
| 79 | local score = 0 | |
| 80 | ||
| 81 | local offset = {}
| |
| 82 | offset.X = 20 | |
| 83 | offset.Z = 14 | |
| 84 | ||
| 85 | local facings = {{-1,0},{0,1},{1,0},{0,-1}}
| |
| 86 | ||
| 87 | local yawToFacing = function(yaw) | |
| 88 | local ind = math.floor(math.fmod(math.abs(yaw)+45,360)/90) | |
| 89 | return facings[ind+1] | |
| 90 | end | |
| 91 | ||
| 92 | local worldToGame = function(X,Z) | |
| 93 | return {offset.Z+Z,offset.X-X}
| |
| 94 | end | |
| 95 | ||
| 96 | local updateData = function() | |
| 97 | -- print(1) | |
| 98 | local details = prox.getTargetDetails(playername) | |
| 99 | -- print(2) | |
| 100 | if details ~= nil then | |
| 101 | local pos = worldToGame(details.Position.X,details.Position.Z) | |
| 102 | local facing = yawToFacing(details.Yaw) | |
| 103 | data.X = pos[1] | |
| 104 | data.Y = pos[2] | |
| 105 | data.dX = facing[1] | |
| 106 | data.dY = facing[2] | |
| 107 | local g = 0 | |
| 108 | local d = 0 | |
| 109 | for k,v in pairs(details.Inventory) do | |
| 110 | if v["Name"] == "Diamond" then | |
| 111 | d = d+v["Size"] | |
| 112 | elseif v["Name"] == "Gold Ore" then | |
| 113 | g = g+v["Size"] | |
| 114 | end | |
| 115 | end | |
| 116 | if g > data.gold then | |
| 117 | data.gold = g | |
| 118 | score = score + 10*g | |
| 119 | print("Score: "..tostring(score))
| |
| 120 | end | |
| 121 | if d > data.diamonds then | |
| 122 | data.diamonds = d | |
| 123 | score = score + 50*d | |
| 124 | print("Score: "..tostring(score))
| |
| 125 | end | |
| 126 | end | |
| 127 | end | |
| 128 | ||
| 129 | print("Game starting, get to the starting position")
| |
| 130 | sleep(5) | |
| 131 | print("Sending start message...")
| |
| 132 | rednet.broadcast("Begin!")
| |
| 133 | ||
| 134 | while true do | |
| 135 | updateData() | |
| 136 | local id, message, dist = rednet.receive(0.2) | |
| 137 | local ghost = ghostnames[id] | |
| 138 | if ghost ~= nil then | |
| 139 | message = textutils.unserialize(message) | |
| 140 | ghosts[ghost].X = message.X | |
| 141 | ghosts[ghost].Y = message.Y | |
| 142 | if message.state == "dead" and ghosts[ghost].state ~= "dead" then | |
| 143 | score = score + 400 | |
| 144 | end | |
| 145 | ghosts[ghost].state = message.state | |
| 146 | rednet.send(id,textutils.serialize(data)) | |
| 147 | end | |
| 148 | end |