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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
| |
| 6 | ||
| 7 | ------------------------------------------------------------------------------------------------ | |
| 8 | ------------------------ | |
| 9 | print("Original script: https://pastebin.com/pAgd25qG")
| |
| 10 | print("Converted to FE by: GODZILLAGAMERZ13")
| |
| 11 | - | Name = "GODZILLAGAMERZ13" |
| 11 | + | Name = "TameDoNotClick" |
| 12 | Person = game.Players[Name] | |
| 13 | Altitude = Vector3.new(0,40,0) | |
| 14 | ||
| 15 | if Workspace:findFirstChild("NinjaHouse",true) ~= nil then
| |
| 16 | Workspace:findFirstChild("NinjaHouse",true).Parent = nil
| |
| 17 | end | |
| 18 | Commands = {"up","down","controls","seat","murder","sleep","front door", "ladder","windowa","dima","dimb","turret","fix","kick","shutdown","destruct"}
| |
| 19 | ||
| 20 | ||
| 21 | if (script:findFirstChild("Type") == nil) then
| |
| 22 | Type = Instance.new("StringValue")
| |
| 23 | Type.Parent = script | |
| 24 | Type.Name = "Type" | |
| 25 | Type.Value = "House" | |
| 26 | end | |
| 27 | ||
| 28 | if (script.Type.Value == "Missile") then | |
| 29 | function Explode(Hit) | |
| 30 | E = Instance.new("Explosion")
| |
| 31 | E.Parent = game.Workspace | |
| 32 | E.BlastRadius = 10 | |
| 33 | E.BlastPressure = 1000 | |
| 34 | E.Position = script.Parent.Position | |
| 35 | script.Parent:remove() | |
| 36 | end | |
| 37 | script.Parent.Touched:connect(Explode) | |
| 38 | wait(18) | |
| 39 | script.Parent:remove() | |
| 40 | end | |
| 41 | if (script.Type.Value == "House") then | |
| 42 | if (script.Parent.className ~= "Model") then | |
| 43 | Model = Instance.new("Model")
| |
| 44 | Model.Parent = game.Workspace | |
| 45 | Model.Name = "NinjaHouse" | |
| 46 | script.Parent = Model | |
| 47 | end | |
| 48 | Model = script.Parent | |
| 49 | Turret = true | |
| 50 | Turreter = nil | |
| 51 | Controller = nil | |
| 52 | Controls = true | |
| 53 | TehList = {Person.Name, "Player"}
| |
| 54 | ||
| 55 | GrassA = Instance.new("Part")
| |
| 56 | GrassA.Parent = Model | |
| 57 | GrassA.Name = "GrassA" | |
| 58 | GrassA.TopSurface = 0 | |
| 59 | GrassA.BottomSurface = 0 | |
| 60 | GrassA.CanCollide = true | |
| 61 | GrassA.Anchored = false | |
| 62 | GrassA.Locked = true | |
| 63 | GrassA.BrickColor = BrickColor.new("Bright green")
| |
| 64 | GrassA.formFactor = "Plate" | |
| 65 | GrassA.Size = Vector3.new(32, 0.4, 20) | |
| 66 | GrassA:BreakJoints() | |
| 67 | GrassB = Instance.new("Part")
| |
| 68 | GrassB.Parent = Model | |
| 69 | GrassB.Name = "GrassB" | |
| 70 | GrassB.TopSurface = 0 | |
| 71 | GrassB.BottomSurface = 0 | |
| 72 | GrassB.CanCollide = true | |
| 73 | GrassB.Anchored = false | |
| 74 | GrassB.Locked = true | |
| 75 | GrassB.BrickColor = BrickColor.new("Bright green")
| |
| 76 | GrassB.formFactor = "Plate" | |
| 77 | GrassB.Size = Vector3.new(48, 0.4, 14) | |
| 78 | GrassB:BreakJoints() | |
| 79 | Weld = Instance.new("Weld")
| |
| 80 | Weld.Parent = GrassA | |
| 81 | Weld.Part0 = GrassA | |
| 82 | Weld.Part1 = GrassB | |
| 83 | Weld.C0 = CFrame.new(20, 0, 17) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 84 | GrassC = Instance.new("Part")
| |
| 85 | GrassC.Parent = Model | |
| 86 | GrassC.Name = "GrassC" | |
| 87 | GrassC.TopSurface = 0 | |
| 88 | GrassC.BottomSurface = 0 | |
| 89 | GrassC.CanCollide = true | |
| 90 | GrassC.Anchored = false | |
| 91 | GrassC.Locked = true | |
| 92 | GrassC.BrickColor = BrickColor.new("Bright green")
| |
| 93 | GrassC.formFactor = "Plate" | |
| 94 | GrassC.Size = Vector3.new(24, 0.4, 40) | |
| 95 | GrassC:BreakJoints() | |
| 96 | Weld = Instance.new("Weld")
| |
| 97 | Weld.Parent = GrassA | |
| 98 | Weld.Part0 = GrassA | |
| 99 | Weld.Part1 = GrassC | |
| 100 | Weld.C0 = CFrame.new(-4, 0, 40) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 101 | GrassD = Instance.new("Part")
| |
| 102 | GrassD.Parent = Model | |
| 103 | GrassD.Name = "GrassD" | |
| 104 | GrassD.TopSurface = 0 | |
| 105 | GrassD.BottomSurface = 0 | |
| 106 | GrassD.CanCollide = true | |
| 107 | GrassD.Anchored = false | |
| 108 | GrassD.Locked = true | |
| 109 | GrassD.BrickColor = BrickColor.new("Bright green")
| |
| 110 | GrassD.formFactor = "Plate" | |
| 111 | GrassD.Size = Vector3.new(22, 0.4, 26) | |
| 112 | GrassD:BreakJoints() | |
| 113 | Weld = Instance.new("Weld")
| |
| 114 | Weld.Parent = GrassA | |
| 115 | Weld.Part0 = GrassA | |
| 116 | Weld.Part1 = GrassD | |
| 117 | Weld.C0 = CFrame.new(19, 0, 47) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 118 | GrassE = Instance.new("Part")
| |
| 119 | GrassE.Parent = Model | |
| 120 | GrassE.Name = "GrassE" | |
| 121 | GrassE.TopSurface = 0 | |
| 122 | GrassE.BottomSurface = 0 | |
| 123 | GrassE.CanCollide = true | |
| 124 | GrassE.Anchored = false | |
| 125 | GrassE.Locked = true | |
| 126 | GrassE.BrickColor = BrickColor.new("Bright green")
| |
| 127 | GrassE.formFactor = "Plate" | |
| 128 | GrassE.Size = Vector3.new(14, 0.4, 36) | |
| 129 | GrassE:BreakJoints() | |
| 130 | Weld = Instance.new("Weld")
| |
| 131 | Weld.Parent = GrassA | |
| 132 | Weld.Part0 = GrassA | |
| 133 | Weld.Part1 = GrassE | |
| 134 | Weld.C0 = CFrame.new(37, 0, 42) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 135 | GrassF = Instance.new("Part")
| |
| 136 | GrassF.Parent = Model | |
| 137 | GrassF.Name = "GrassF" | |
| 138 | GrassF.TopSurface = 0 | |
| 139 | GrassF.BottomSurface = 0 | |
| 140 | GrassF.CanCollide = true | |
| 141 | GrassF.Anchored = false | |
| 142 | GrassF.Locked = true | |
| 143 | GrassF.BrickColor = BrickColor.new("Bright green")
| |
| 144 | GrassF.formFactor = "Plate" | |
| 145 | GrassF.Size = Vector3.new(13, 0.4, 14) | |
| 146 | GrassF:BreakJoints() | |
| 147 | Weld = Instance.new("Weld")
| |
| 148 | Weld.Parent = GrassA | |
| 149 | Weld.Part0 = GrassA | |
| 150 | Weld.Part1 = GrassF | |
| 151 | Weld.C0 = CFrame.new(50.5, 0, 36) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 152 | --1.1775 | |
| 153 | SupportA = Instance.new("Part")
| |
| 154 | SupportA.Parent = Model | |
| 155 | SupportA.Name = "SupportA" | |
| 156 | SupportA.TopSurface = 0 | |
| 157 | SupportA.BottomSurface = 0 | |
| 158 | SupportA.CanCollide = true | |
| 159 | SupportA.Anchored = false | |
| 160 | SupportA.Locked = true | |
| 161 | SupportA.BrickColor = BrickColor.new("Brown")
| |
| 162 | SupportA.formFactor = "Symmetric" | |
| 163 | SupportA.Size = Vector3.new(32, 1, 20) | |
| 164 | SupportA:BreakJoints() | |
| 165 | Weld = Instance.new("Weld")
| |
| 166 | Weld.Parent = GrassA | |
| 167 | Weld.Part0 = GrassA | |
| 168 | Weld.Part1 = SupportA | |
| 169 | Weld.C0 = CFrame.new(0, -0.7, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 170 | SupportB = Instance.new("Part")
| |
| 171 | SupportB.Parent = Model | |
| 172 | SupportB.Name = "SupportB" | |
| 173 | SupportB.TopSurface = 0 | |
| 174 | SupportB.BottomSurface = 0 | |
| 175 | SupportB.CanCollide = true | |
| 176 | SupportB.Anchored = false | |
| 177 | SupportB.Locked = true | |
| 178 | SupportB.BrickColor = BrickColor.new("Brown")
| |
| 179 | SupportB.formFactor = "Symmetric" | |
| 180 | SupportB.Size = Vector3.new(1, 18, 1) | |
| 181 | SupportB:BreakJoints() | |
| 182 | Weld = Instance.new("Weld")
| |
| 183 | Weld.Parent = GrassA | |
| 184 | Weld.Part0 = GrassA | |
| 185 | Weld.Part1 = SupportB | |
| 186 | Weld.C0 = CFrame.new(0, -7, 4) * CFrame.fromEulerAnglesXYZ(-math.pi/4, 0, 0) | |
| 187 | SupportC = Instance.new("Part")
| |
| 188 | SupportC.Parent = Model | |
| 189 | SupportC.Name = "SupportC" | |
| 190 | SupportC.TopSurface = 0 | |
| 191 | SupportC.BottomSurface = 0 | |
| 192 | SupportC.CanCollide = true | |
| 193 | SupportC.Anchored = false | |
| 194 | SupportC.Locked = true | |
| 195 | SupportC.BrickColor = BrickColor.new("Brown")
| |
| 196 | SupportC.formFactor = "Symmetric" | |
| 197 | SupportC.Size = Vector3.new(1, 18, 1) | |
| 198 | SupportC:BreakJoints() | |
| 199 | Weld = Instance.new("Weld")
| |
| 200 | Weld.Parent = GrassA | |
| 201 | Weld.Part0 = GrassA | |
| 202 | Weld.Part1 = SupportC | |
| 203 | Weld.C0 = CFrame.new(10, -7, 4) * CFrame.fromEulerAnglesXYZ(-math.pi/4, 0, 0) | |
| 204 | SupportD = Instance.new("Part")
| |
| 205 | SupportD.Parent = Model | |
| 206 | SupportD.Name = "Supportd" | |
| 207 | SupportD.TopSurface = 0 | |
| 208 | SupportD.BottomSurface = 0 | |
| 209 | SupportD.CanCollide = true | |
| 210 | SupportD.Anchored = false | |
| 211 | SupportD.Locked = true | |
| 212 | SupportD.BrickColor = BrickColor.new("Brown")
| |
| 213 | SupportD.formFactor = "Symmetric" | |
| 214 | SupportD.Size = Vector3.new(1, 18, 1) | |
| 215 | SupportD:BreakJoints() | |
| 216 | Weld = Instance.new("Weld")
| |
| 217 | Weld.Parent = GrassA | |
| 218 | Weld.Part0 = GrassA | |
| 219 | Weld.Part1 = SupportD | |
| 220 | Weld.C0 = CFrame.new(-10, -7, 4) * CFrame.fromEulerAnglesXYZ(-math.pi/4, 0, 0) | |
| 221 | ||
| 222 | ||
| 223 | Stairs = Instance.new("Part")
| |
| 224 | Stairs.Parent = Model | |
| 225 | Stairs.Name = "Stairs" | |
| 226 | Stairs.TopSurface = 0 | |
| 227 | Stairs.BottomSurface = 0 | |
| 228 | Stairs.CanCollide = true | |
| 229 | Stairs.Anchored = false | |
| 230 | Stairs.Locked = true | |
| 231 | Stairs.BrickColor = BrickColor.new("Brown")
| |
| 232 | Stairs.formFactor = "Plate" | |
| 233 | Stairs.Size = Vector3.new(10, 0.4, 20) | |
| 234 | Stairs:BreakJoints() | |
| 235 | Weld = Instance.new("Weld")
| |
| 236 | Weld.Parent = GrassA | |
| 237 | Weld.Part0 = GrassA | |
| 238 | Weld.Part1 = Stairs | |
| 239 | Weld.C0 = CFrame.new(-10, -7, 17) * CFrame.fromEulerAnglesXYZ(math.pi/4, 0, 0) | |
| 240 | WallA = Instance.new("WedgePart")
| |
| 241 | WallA.Parent = Model | |
| 242 | WallA.Name = "WallA" | |
| 243 | WallA.TopSurface = 0 | |
| 244 | WallA.BottomSurface = 0 | |
| 245 | WallA.CanCollide = true | |
| 246 | WallA.Anchored = false | |
| 247 | WallA.Locked = true | |
| 248 | WallA.BrickColor = BrickColor.new("Brown")
| |
| 249 | WallA.formFactor = "Symmetric" | |
| 250 | WallA.Size = Vector3.new(1, 10, 10) | |
| 251 | WallA:BreakJoints() | |
| 252 | Weld = Instance.new("Weld")
| |
| 253 | Weld.Parent = GrassA | |
| 254 | Weld.Part0 = GrassA | |
| 255 | Weld.Part1 = WallA | |
| 256 | Weld.C0 = CFrame.new(-4.5, 4.8, 15) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
| 257 | RoofA = Instance.new("Part")
| |
| 258 | RoofA.Parent = Model | |
| 259 | RoofA.Name = "RoofA" | |
| 260 | RoofA.TopSurface = 0 | |
| 261 | RoofA.BottomSurface = 0 | |
| 262 | RoofA.CanCollide = true | |
| 263 | RoofA.Anchored = false | |
| 264 | RoofA.Locked = true | |
| 265 | RoofA.BrickColor = BrickColor.new("Brown")
| |
| 266 | RoofA.formFactor = "Plate" | |
| 267 | RoofA.Size = Vector3.new(12, 0.4, 20) | |
| 268 | RoofA:BreakJoints() | |
| 269 | MeshA = Instance.new("BlockMesh")
| |
| 270 | MeshA.Parent = RoofA | |
| 271 | MeshA.Scale = Vector3.new(1, 1, 1) | |
| 272 | Weld = Instance.new("Weld")
| |
| 273 | Weld.Parent = GrassA | |
| 274 | Weld.Part0 = WallA | |
| 275 | Weld.Part1 = RoofA | |
| 276 | Weld.C0 = CFrame.new(5.5, -2, -2) * CFrame.fromEulerAnglesXYZ(-(math.pi/4), 0, 0) | |
| 277 | WallB = Instance.new("WedgePart")
| |
| 278 | WallB.Parent = Model | |
| 279 | WallB.Name = "WallB" | |
| 280 | WallB.TopSurface = 0 | |
| 281 | WallB.BottomSurface = 0 | |
| 282 | WallB.CanCollide = true | |
| 283 | WallB.Anchored = false | |
| 284 | WallB.Locked = true | |
| 285 | WallB.BrickColor = BrickColor.new("Brown")
| |
| 286 | WallB.formFactor = "Symmetric" | |
| 287 | WallB.Size = Vector3.new(1, 10, 10) | |
| 288 | WallB:BreakJoints() | |
| 289 | Weld = Instance.new("Weld")
| |
| 290 | Weld.Parent = GrassA | |
| 291 | Weld.Part0 = GrassA | |
| 292 | Weld.Part1 = WallB | |
| 293 | Weld.C0 = CFrame.new(-15.5, 4.8, 15) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
| 294 | Roof = Instance.new("WedgePart")
| |
| 295 | Roof.Parent = Model | |
| 296 | Roof.Name = "Roof" | |
| 297 | Roof.TopSurface = 0 | |
| 298 | Roof.BottomSurface = 0 | |
| 299 | Roof.CanCollide = true | |
| 300 | Roof.Anchored = false | |
| 301 | Roof.Locked = true | |
| 302 | Roof.BrickColor = BrickColor.new("Brown")
| |
| 303 | Roof.formFactor = "Symmetric" | |
| 304 | Roof.Size = Vector3.new(10, 1, 1) | |
| 305 | Roof:BreakJoints() | |
| 306 | Weld = Instance.new("Weld")
| |
| 307 | Weld.Parent = GrassA | |
| 308 | Weld.Part0 = GrassA | |
| 309 | Weld.Part1 = Roof | |
| 310 | Weld.C0 = CFrame.new(-10, 9.3, 10.5) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
| 311 | FrontDoor = Instance.new("Part")
| |
| 312 | FrontDoor.Parent = Model | |
| 313 | FrontDoor.Name = "FrontDoor" | |
| 314 | FrontDoor.TopSurface = 0 | |
| 315 | FrontDoor.BottomSurface = 0 | |
| 316 | FrontDoor.CanCollide = true | |
| 317 | FrontDoor.Anchored = false | |
| 318 | FrontDoor.Locked = true | |
| 319 | FrontDoor.BrickColor = BrickColor.new("Brown")
| |
| 320 | FrontDoor.formFactor = "Symmetric" | |
| 321 | FrontDoor.Size = Vector3.new(10, 9, 1) | |
| 322 | FrontDoor:BreakJoints() | |
| 323 | Status = Instance.new("IntValue")
| |
| 324 | Status.Parent = FrontDoor | |
| 325 | Status.Name = "Status" | |
| 326 | Status.Value = 1 | |
| 327 | Weld = Instance.new("Weld")
| |
| 328 | Weld.Parent = GrassA | |
| 329 | Weld.Name = "FrontDoorWeld" | |
| 330 | Weld.Part0 = GrassA | |
| 331 | Weld.Part1 = FrontDoor | |
| 332 | Weld.C0 = CFrame.new(-10, -5.7, 10.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 333 | WallC = Instance.new("Part")
| |
| 334 | WallC.Parent = Model | |
| 335 | WallC.Name = "WallC" | |
| 336 | WallC.TopSurface = 0 | |
| 337 | WallC.BottomSurface = 0 | |
| 338 | WallC.CanCollide = true | |
| 339 | WallC.Anchored = false | |
| 340 | WallC.Locked = true | |
| 341 | WallC.BrickColor = BrickColor.new("Brown")
| |
| 342 | WallC.formFactor = "Symmetric" | |
| 343 | WallC.Size = Vector3.new(1, 14, 50) | |
| 344 | WallC:BreakJoints() | |
| 345 | Weld = Instance.new("Weld")
| |
| 346 | Weld.Parent = GrassA | |
| 347 | Weld.Part0 = GrassA | |
| 348 | Weld.Part1 = WallC | |
| 349 | Weld.C0 = CFrame.new(-15.5, -7.2, 35) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
| 350 | WallD = Instance.new("Part")
| |
| 351 | WallD.Parent = Model | |
| 352 | WallD.Name = "WallD" | |
| 353 | WallD.TopSurface = 0 | |
| 354 | WallD.BottomSurface = 0 | |
| 355 | WallD.CanCollide = true | |
| 356 | WallD.Anchored = false | |
| 357 | WallD.Locked = true | |
| 358 | WallD.BrickColor = BrickColor.new("Brown")
| |
| 359 | WallD.formFactor = "Symmetric" | |
| 360 | WallD.Size = Vector3.new(1, 14, 14) | |
| 361 | WallD:BreakJoints() | |
| 362 | Weld = Instance.new("Weld")
| |
| 363 | Weld.Parent = GrassA | |
| 364 | Weld.Part0 = GrassA | |
| 365 | Weld.Part1 = WallD | |
| 366 | Weld.C0 = CFrame.new(-4.5, -7.2, 17) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
| 367 | FloorA = Instance.new("Part")
| |
| 368 | FloorA.Parent = Model | |
| 369 | FloorA.Name = "FloorA" | |
| 370 | FloorA.TopSurface = 0 | |
| 371 | FloorA.BottomSurface = 0 | |
| 372 | FloorA.CanCollide = true | |
| 373 | FloorA.Anchored = false | |
| 374 | FloorA.Locked = true | |
| 375 | FloorA.BrickColor = BrickColor.new("Brown")
| |
| 376 | FloorA.formFactor = "Plate" | |
| 377 | FloorA.Size = Vector3.new(60, 0.4, 50) | |
| 378 | FloorA:BreakJoints() | |
| 379 | Weld = Instance.new("Weld")
| |
| 380 | Weld.Parent = GrassA | |
| 381 | Weld.Part0 = GrassA | |
| 382 | Weld.Part1 = FloorA | |
| 383 | Weld.C0 = CFrame.new(14, -14, 35) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 384 | WallE = Instance.new("WedgePart")
| |
| 385 | WallE.Parent = Model | |
| 386 | WallE.Name = "WallE" | |
| 387 | WallE.TopSurface = 0 | |
| 388 | WallE.BottomSurface = 0 | |
| 389 | WallE.CanCollide = true | |
| 390 | WallE.Anchored = false | |
| 391 | WallE.Locked = true | |
| 392 | WallE.BrickColor = BrickColor.new("Brown")
| |
| 393 | WallE.formFactor = "Symmetric" | |
| 394 | WallE.Size = Vector3.new(12, 4, 4) | |
| 395 | WallE:BreakJoints() | |
| 396 | Weld = Instance.new("Weld")
| |
| 397 | Weld.Parent = GrassA | |
| 398 | Weld.Part0 = GrassA | |
| 399 | Weld.Part1 = WallE | |
| 400 | Weld.C0 = CFrame.new(-10, -2.2, 22) * CFrame.fromEulerAnglesXYZ(math.pi, math.pi, 0) | |
| 401 | WallF = Instance.new("Part")
| |
| 402 | WallF.Parent = Model | |
| 403 | WallF.Name = "WallF" | |
| 404 | WallF.TopSurface = 0 | |
| 405 | WallF.BottomSurface = 0 | |
| 406 | WallF.CanCollide = true | |
| 407 | WallF.Anchored = false | |
| 408 | WallF.Locked = true | |
| 409 | WallF.BrickColor = BrickColor.new("Brown")
| |
| 410 | WallF.formFactor = "Symmetric" | |
| 411 | WallF.Size = Vector3.new(60, 14, 1) | |
| 412 | WallF:BreakJoints() | |
| 413 | Weld = Instance.new("Weld")
| |
| 414 | Weld.Parent = GrassA | |
| 415 | Weld.Part0 = GrassA | |
| 416 | Weld.Part1 = WallF | |
| 417 | Weld.C0 = CFrame.new(14, -7.2, 10.5) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
| 418 | WallG = Instance.new("Part")
| |
| 419 | WallG.Parent = Model | |
| 420 | WallG.Name = "WallG" | |
| 421 | WallG.TopSurface = 0 | |
| 422 | WallG.BottomSurface = 0 | |
| 423 | WallG.CanCollide = true | |
| 424 | WallG.Anchored = false | |
| 425 | WallG.Locked = true | |
| 426 | WallG.BrickColor = BrickColor.new("Brown")
| |
| 427 | WallG.formFactor = "Symmetric" | |
| 428 | WallG.Size = Vector3.new(1, 14, 20) | |
| 429 | WallG:BreakJoints() | |
| 430 | Weld = Instance.new("Weld")
| |
| 431 | Weld.Parent = GrassA | |
| 432 | Weld.Part0 = GrassA | |
| 433 | Weld.Part1 = WallG | |
| 434 | Weld.C0 = CFrame.new(43.5, -7.2, 20) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
| 435 | WallH = Instance.new("WedgePart")
| |
| 436 | WallH.Parent = Model | |
| 437 | WallH.Name = "WallH" | |
| 438 | WallH.TopSurface = 0 | |
| 439 | WallH.BottomSurface = 0 | |
| 440 | WallH.CanCollide = true | |
| 441 | WallH.Anchored = false | |
| 442 | WallH.Locked = true | |
| 443 | WallH.BrickColor = BrickColor.new("Brown")
| |
| 444 | WallH.formFactor = "Symmetric" | |
| 445 | WallH.Size = Vector3.new(1, 14, 14) | |
| 446 | WallH:BreakJoints() | |
| 447 | Weld = Instance.new("Weld")
| |
| 448 | Weld.Parent = GrassA | |
| 449 | Weld.Part0 = GrassA | |
| 450 | Weld.Part1 = WallH | |
| 451 | Weld.C0 = CFrame.new(50, -7.2, 29.5) * CFrame.fromEulerAnglesXYZ(0, -(math.pi/2), math.pi) | |
| 452 | WindowA = Instance.new("Part")
| |
| 453 | WindowA.Parent = Model | |
| 454 | WindowA.Name = "WindowA" | |
| 455 | WindowA.TopSurface = 0 | |
| 456 | WindowA.BottomSurface = 0 | |
| 457 | WindowA.CanCollide = true | |
| 458 | WindowA.Anchored = false | |
| 459 | WindowA.Locked = true | |
| 460 | WindowA.BrickColor = BrickColor.new("Medium blue")
| |
| 461 | WindowA.Transparency = 0.5 | |
| 462 | WindowA.formFactor = "Plate" | |
| 463 | WindowA.Size = Vector3.new(20, 1, 14) | |
| 464 | WindowA:BreakJoints() | |
| 465 | MeshD = Instance.new("BlockMesh")
| |
| 466 | MeshD.Parent = WindowA | |
| 467 | MeshD.Scale = Vector3.new(0.98, 1, 0.9) | |
| 468 | Status = Instance.new("IntValue")
| |
| 469 | Status.Parent = WindowA | |
| 470 | Status.Name = "Status" | |
| 471 | Status.Value = 1 | |
| 472 | Weld = Instance.new("Weld")
| |
| 473 | Weld.Parent = GrassA | |
| 474 | Weld.Name = "WindowAWeld" | |
| 475 | Weld.Part0 = WallH | |
| 476 | Weld.Part1 = WindowA | |
| 477 | F1 = WallH.CFrame * CFrame.new(-6.5, -7, -7) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, math.pi/4) | |
| 478 | F2 = F1 * CFrame.new(0.2, 10, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 479 | HitPos = WallH.Position | |
| 480 | CJ = CFrame.new(HitPos) | |
| 481 | C0 = WallH.CFrame:inverse() *CJ | |
| 482 | C1 = F2:inverse() * CJ | |
| 483 | Weld.C0 = C0 | |
| 484 | Weld.C1 = C1 | |
| 485 | WallI = Instance.new("WedgePart")
| |
| 486 | WallI.Parent = Model | |
| 487 | WallI.Name = "WallI" | |
| 488 | WallI.TopSurface = 0 | |
| 489 | WallI.BottomSurface = 0 | |
| 490 | WallI.CanCollide = true | |
| 491 | WallI.Anchored = false | |
| 492 | WallI.Locked = true | |
| 493 | WallI.BrickColor = BrickColor.new("Brown")
| |
| 494 | WallI.formFactor = "Symmetric" | |
| 495 | WallI.Size = Vector3.new(1, 14, 14) | |
| 496 | WallI:BreakJoints() | |
| 497 | Weld = Instance.new("Weld")
| |
| 498 | Weld.Parent = GrassA | |
| 499 | Weld.Part0 = GrassA | |
| 500 | Weld.Part1 = WallI | |
| 501 | Weld.C0 = CFrame.new(50, -7.2, 42.5) * CFrame.fromEulerAnglesXYZ(0, -(math.pi/2), math.pi) | |
| 502 | WallJ = Instance.new("Part")
| |
| 503 | WallJ.Parent = Model | |
| 504 | WallJ.Name = "WallJ" | |
| 505 | WallJ.TopSurface = 0 | |
| 506 | WallJ.BottomSurface = 0 | |
| 507 | WallJ.CanCollide = true | |
| 508 | WallJ.Anchored = false | |
| 509 | WallJ.Locked = true | |
| 510 | WallJ.BrickColor = BrickColor.new("Brown")
| |
| 511 | WallJ.formFactor = "Symmetric" | |
| 512 | WallJ.Size = Vector3.new(1, 14, 18) | |
| 513 | WallJ:BreakJoints() | |
| 514 | Weld = Instance.new("Weld")
| |
| 515 | Weld.Parent = GrassA | |
| 516 | Weld.Part0 = GrassA | |
| 517 | Weld.Part1 = WallJ | |
| 518 | Weld.C0 = CFrame.new(43.5, -7.2, 51) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
| 519 | WallK = Instance.new("Part")
| |
| 520 | WallK.Parent = Model | |
| 521 | WallK.Name = "WallK" | |
| 522 | WallK.TopSurface = 0 | |
| 523 | WallK.BottomSurface = 0 | |
| 524 | WallK.CanCollide = true | |
| 525 | WallK.Anchored = false | |
| 526 | WallK.Locked = true | |
| 527 | WallK.BrickColor = BrickColor.new("Brown")
| |
| 528 | WallK.formFactor = "Symmetric" | |
| 529 | WallK.Size = Vector3.new(60, 14, 1) | |
| 530 | WallK:BreakJoints() | |
| 531 | Weld = Instance.new("Weld")
| |
| 532 | Weld.Parent = GrassA | |
| 533 | Weld.Part0 = GrassA | |
| 534 | Weld.Part1 = WallK | |
| 535 | Weld.C0 = CFrame.new(14, -7.2, 59.5) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
| 536 | RoofB = Instance.new("Part")
| |
| 537 | RoofB.Parent = Model | |
| 538 | RoofB.Name = "RoofB" | |
| 539 | RoofB.TopSurface = 0 | |
| 540 | RoofB.BottomSurface = 0 | |
| 541 | RoofB.CanCollide = true | |
| 542 | RoofB.Anchored = false | |
| 543 | RoofB.Locked = true | |
| 544 | RoofB.BrickColor = BrickColor.new("Brown")
| |
| 545 | RoofB.formFactor = "Plate" | |
| 546 | RoofB.Size = Vector3.new(14, 0.4, 14) | |
| 547 | RoofB:BreakJoints() | |
| 548 | Weld = Instance.new("Weld")
| |
| 549 | Weld.Parent = GrassA | |
| 550 | Weld.Part0 = GrassA | |
| 551 | Weld.Part1 = RoofB | |
| 552 | Weld.C0 = CFrame.new(50, -0.4, 36) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 553 | RoofC = Instance.new("Part")
| |
| 554 | RoofC.Parent = Model | |
| 555 | RoofC.Name = "RoofC" | |
| 556 | RoofC.TopSurface = 0 | |
| 557 | RoofC.BottomSurface = 0 | |
| 558 | RoofC.CanCollide = true | |
| 559 | RoofC.Anchored = false | |
| 560 | RoofC.Locked = true | |
| 561 | RoofC.BrickColor = BrickColor.new("Brown")
| |
| 562 | RoofC.formFactor = "Plate" | |
| 563 | RoofC.Size = Vector3.new(14, 0.4, 50) | |
| 564 | RoofC:BreakJoints() | |
| 565 | Weld = Instance.new("Weld")
| |
| 566 | Weld.Parent = GrassA | |
| 567 | Weld.Part0 = GrassA | |
| 568 | Weld.Part1 = RoofC | |
| 569 | Weld.C0 = CFrame.new(37, -0.4, 35) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 570 | RoofD = Instance.new("Part")
| |
| 571 | RoofD.Parent = Model | |
| 572 | RoofD.Name = "RoofD" | |
| 573 | RoofD.TopSurface = 0 | |
| 574 | RoofD.BottomSurface = 0 | |
| 575 | RoofD.CanCollide = true | |
| 576 | RoofD.Anchored = false | |
| 577 | RoofD.Locked = true | |
| 578 | RoofD.BrickColor = BrickColor.new("Brown")
| |
| 579 | RoofD.formFactor = "Plate" | |
| 580 | RoofD.Size = Vector3.new(48, 0.4, 14) | |
| 581 | RoofD:BreakJoints() | |
| 582 | Weld = Instance.new("Weld")
| |
| 583 | Weld.Parent = GrassA | |
| 584 | Weld.Part0 = GrassA | |
| 585 | Weld.Part1 = RoofD | |
| 586 | Weld.C0 = CFrame.new(20, -0.4, 17) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 587 | WallL = Instance.new("WedgePart")
| |
| 588 | WallL.Parent = Model | |
| 589 | WallL.Name = "WallL" | |
| 590 | WallL.TopSurface = 0 | |
| 591 | WallL.BottomSurface = 0 | |
| 592 | WallL.CanCollide = true | |
| 593 | WallL.Anchored = false | |
| 594 | WallL.Locked = true | |
| 595 | WallL.BrickColor = BrickColor.new("Brown")
| |
| 596 | WallL.formFactor = "Symmetric" | |
| 597 | WallL.Size = Vector3.new(1, 3, 3) | |
| 598 | WallL:BreakJoints() | |
| 599 | Weld = Instance.new("Weld")
| |
| 600 | Weld.Parent = GrassA | |
| 601 | Weld.Part0 = GrassA | |
| 602 | Weld.Part1 = WallL | |
| 603 | Weld.C0 = CFrame.new(29, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, -(math.pi/2), 0) | |
| 604 | WallM = Instance.new("WedgePart")
| |
| 605 | WallM.Parent = Model | |
| 606 | WallM.Name = "WallM" | |
| 607 | WallM.TopSurface = 0 | |
| 608 | WallM.BottomSurface = 0 | |
| 609 | WallM.CanCollide = true | |
| 610 | WallM.Anchored = false | |
| 611 | WallM.Locked = true | |
| 612 | WallM.BrickColor = BrickColor.new("Brown")
| |
| 613 | WallM.formFactor = "Symmetric" | |
| 614 | WallM.Size = Vector3.new(1, 3, 3) | |
| 615 | WallM:BreakJoints() | |
| 616 | Weld = Instance.new("Weld")
| |
| 617 | Weld.Parent = GrassA | |
| 618 | Weld.Part0 = GrassA | |
| 619 | Weld.Part1 = WallM | |
| 620 | Weld.C0 = CFrame.new(29, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, -(math.pi/2), 0) | |
| 621 | WallN = Instance.new("WedgePart")
| |
| 622 | WallN.Parent = Model | |
| 623 | WallN.Name = "WallN" | |
| 624 | WallN.TopSurface = 0 | |
| 625 | WallN.BottomSurface = 0 | |
| 626 | WallN.CanCollide = true | |
| 627 | WallN.Anchored = false | |
| 628 | WallN.Locked = true | |
| 629 | WallN.BrickColor = BrickColor.new("Brown")
| |
| 630 | WallN.formFactor = "Symmetric" | |
| 631 | WallN.Size = Vector3.new(1, 3, 3) | |
| 632 | WallN:BreakJoints() | |
| 633 | Weld = Instance.new("Weld")
| |
| 634 | Weld.Parent = GrassA | |
| 635 | Weld.Part0 = GrassA | |
| 636 | Weld.Part1 = WallN | |
| 637 | Weld.C0 = CFrame.new(9, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
| 638 | WallO = Instance.new("WedgePart")
| |
| 639 | WallO.Parent = Model | |
| 640 | WallO.Name = "WallO" | |
| 641 | WallO.TopSurface = 0 | |
| 642 | WallO.BottomSurface = 0 | |
| 643 | WallO.CanCollide = true | |
| 644 | WallO.Anchored = false | |
| 645 | WallO.Locked = true | |
| 646 | WallO.BrickColor = BrickColor.new("Brown")
| |
| 647 | WallO.formFactor = "Symmetric" | |
| 648 | WallO.Size = Vector3.new(1, 3, 3) | |
| 649 | WallO:BreakJoints() | |
| 650 | Weld = Instance.new("Weld")
| |
| 651 | Weld.Parent = GrassA | |
| 652 | Weld.Part0 = GrassA | |
| 653 | Weld.Part1 = WallO | |
| 654 | Weld.C0 = CFrame.new(9, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
| 655 | RoofE = Instance.new("Part")
| |
| 656 | RoofE.Parent = Model | |
| 657 | RoofE.Name = "RoofE" | |
| 658 | RoofE.TopSurface = 0 | |
| 659 | RoofE.BottomSurface = 0 | |
| 660 | RoofE.CanCollide = true | |
| 661 | RoofE.Anchored = false | |
| 662 | RoofE.Locked = true | |
| 663 | RoofE.BrickColor = BrickColor.new("Brown")
| |
| 664 | RoofE.formFactor = "Plate" | |
| 665 | RoofE.Size = Vector3.new(24, 0.4, 36) | |
| 666 | RoofE:BreakJoints() | |
| 667 | Weld = Instance.new("Weld")
| |
| 668 | Weld.Parent = GrassA | |
| 669 | Weld.Part0 = GrassA | |
| 670 | Weld.Part1 = RoofE | |
| 671 | Weld.C0 = CFrame.new(-4, -0.4, 42) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 672 | RoofF = Instance.new("Part")
| |
| 673 | RoofF.Parent = Model | |
| 674 | RoofF.Name = "RoofF" | |
| 675 | RoofF.TopSurface = 0 | |
| 676 | RoofF.BottomSurface = 0 | |
| 677 | RoofF.CanCollide = true | |
| 678 | RoofF.Anchored = false | |
| 679 | RoofF.Locked = true | |
| 680 | RoofF.BrickColor = BrickColor.new("Brown")
| |
| 681 | RoofF.formFactor = "Plate" | |
| 682 | RoofF.Size = Vector3.new(22, 0.4, 26) | |
| 683 | RoofF:BreakJoints() | |
| 684 | Weld = Instance.new("Weld")
| |
| 685 | Weld.Parent = GrassA | |
| 686 | Weld.Part0 = GrassA | |
| 687 | Weld.Part1 = RoofF | |
| 688 | Weld.C0 = CFrame.new(19, -0.4, 47) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 689 | WallP = Instance.new("Part")
| |
| 690 | WallP.Parent = Model | |
| 691 | WallP.Name = "WallP" | |
| 692 | WallP.TopSurface = 0 | |
| 693 | WallP.BottomSurface = 0 | |
| 694 | WallP.CanCollide = true | |
| 695 | WallP.Anchored = false | |
| 696 | WallP.Locked = true | |
| 697 | WallP.BrickColor = BrickColor.new("Brown")
| |
| 698 | WallP.formFactor = "Symmetric" | |
| 699 | WallP.Size = Vector3.new(1, 3, 1) | |
| 700 | WallP:BreakJoints() | |
| 701 | Mesh = Instance.new("BlockMesh")
| |
| 702 | Mesh.Parent = WallP | |
| 703 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 704 | Weld = Instance.new("Weld")
| |
| 705 | Weld.Parent = GrassA | |
| 706 | Weld.Part0 = GrassA | |
| 707 | Weld.Part1 = WallP | |
| 708 | Weld.C0 = CFrame.new(27, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 709 | WindowB = Instance.new("Part")
| |
| 710 | WindowB.Parent = Model | |
| 711 | WindowB.Name = "WindowB" | |
| 712 | WindowB.TopSurface = 0 | |
| 713 | WindowB.BottomSurface = 0 | |
| 714 | WindowB.CanCollide = true | |
| 715 | WindowB.Anchored = false | |
| 716 | WindowB.Locked = true | |
| 717 | WindowB.BrickColor = BrickColor.new("Medium blue")
| |
| 718 | WindowB.Transparency = 0.5 | |
| 719 | WindowB.formFactor = "Symmetric" | |
| 720 | WindowB.Size = Vector3.new(3, 3, 1) | |
| 721 | WindowB:BreakJoints() | |
| 722 | Mesh = Instance.new("BlockMesh")
| |
| 723 | Mesh.Parent = WindowB | |
| 724 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
| 725 | Weld = Instance.new("Weld")
| |
| 726 | Weld.Parent = GrassA | |
| 727 | Weld.Name = "WindowWeld" | |
| 728 | Weld.Part0 = GrassA | |
| 729 | Weld.Part1 = WindowB | |
| 730 | Weld.C0 = CFrame.new(25, 0.9, 24.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 731 | WallQ = Instance.new("Part")
| |
| 732 | WallQ.Parent = Model | |
| 733 | WallQ.Name = "WallQ" | |
| 734 | WallQ.TopSurface = 0 | |
| 735 | WallQ.BottomSurface = 0 | |
| 736 | WallQ.CanCollide = true | |
| 737 | WallQ.Anchored = false | |
| 738 | WallQ.Locked = true | |
| 739 | WallQ.BrickColor = BrickColor.new("Brown")
| |
| 740 | WallQ.formFactor = "Symmetric" | |
| 741 | WallQ.Size = Vector3.new(1, 3, 1) | |
| 742 | WallQ:BreakJoints() | |
| 743 | Mesh = Instance.new("BlockMesh")
| |
| 744 | Mesh.Parent = WallQ | |
| 745 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 746 | Weld = Instance.new("Weld")
| |
| 747 | Weld.Parent = GrassA | |
| 748 | Weld.Part0 = GrassA | |
| 749 | Weld.Part1 = WallQ | |
| 750 | Weld.C0 = CFrame.new(23, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 751 | WindowC = Instance.new("Part")
| |
| 752 | WindowC.Parent = Model | |
| 753 | WindowC.Name = "WindowC" | |
| 754 | WindowC.TopSurface = 0 | |
| 755 | WindowC.BottomSurface = 0 | |
| 756 | WindowC.CanCollide = true | |
| 757 | WindowC.Anchored = false | |
| 758 | WindowC.Locked = true | |
| 759 | WindowC.BrickColor = BrickColor.new("Medium blue")
| |
| 760 | WindowC.Transparency = 0.5 | |
| 761 | WindowC.formFactor = "Symmetric" | |
| 762 | WindowC.Size = Vector3.new(3, 3, 1) | |
| 763 | WindowC:BreakJoints() | |
| 764 | Mesh = Instance.new("BlockMesh")
| |
| 765 | Mesh.Parent = WindowC | |
| 766 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
| 767 | Weld = Instance.new("Weld")
| |
| 768 | Weld.Parent = GrassA | |
| 769 | Weld.Name = "WindowWeld" | |
| 770 | Weld.Part0 = GrassA | |
| 771 | Weld.Part1 = WindowC | |
| 772 | Weld.C0 = CFrame.new(21, 0.9, 24.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 773 | WallR = Instance.new("Part")
| |
| 774 | WallR.Parent = Model | |
| 775 | WallR.Name = "WallR" | |
| 776 | WallR.TopSurface = 0 | |
| 777 | WallR.BottomSurface = 0 | |
| 778 | WallR.CanCollide = true | |
| 779 | WallR.Anchored = false | |
| 780 | WallR.Locked = true | |
| 781 | WallR.BrickColor = BrickColor.new("Brown")
| |
| 782 | WallR.formFactor = "Symmetric" | |
| 783 | WallR.Size = Vector3.new(1, 3, 1) | |
| 784 | WallR:BreakJoints() | |
| 785 | Mesh = Instance.new("BlockMesh")
| |
| 786 | Mesh.Parent = WallR | |
| 787 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 788 | Weld = Instance.new("Weld")
| |
| 789 | Weld.Parent = GrassA | |
| 790 | Weld.Part0 = GrassA | |
| 791 | Weld.Part1 = WallR | |
| 792 | Weld.C0 = CFrame.new(19, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 793 | WindowD = Instance.new("Part")
| |
| 794 | WindowD.Parent = Model | |
| 795 | WindowD.Name = "WindowD" | |
| 796 | WindowD.TopSurface = 0 | |
| 797 | WindowD.BottomSurface = 0 | |
| 798 | WindowD.CanCollide = true | |
| 799 | WindowD.Anchored = false | |
| 800 | WindowD.Locked = true | |
| 801 | WindowD.BrickColor = BrickColor.new("Medium blue")
| |
| 802 | WindowD.Transparency = 0.5 | |
| 803 | WindowD.formFactor = "Symmetric" | |
| 804 | WindowD.Size = Vector3.new(3, 3, 1) | |
| 805 | WindowD:BreakJoints() | |
| 806 | Mesh = Instance.new("BlockMesh")
| |
| 807 | Mesh.Parent = WindowD | |
| 808 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
| 809 | Weld = Instance.new("Weld")
| |
| 810 | Weld.Parent = GrassA | |
| 811 | Weld.Name = "WindowWeld" | |
| 812 | Weld.Part0 = GrassA | |
| 813 | Weld.Part1 = WindowD | |
| 814 | Weld.C0 = CFrame.new(17, 0.9, 24.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 815 | WallS = Instance.new("Part")
| |
| 816 | WallS.Parent = Model | |
| 817 | WallS.Name = "WallS" | |
| 818 | WallS.TopSurface = 0 | |
| 819 | WallS.BottomSurface = 0 | |
| 820 | WallS.CanCollide = true | |
| 821 | WallS.Anchored = false | |
| 822 | WallS.Locked = true | |
| 823 | WallS.BrickColor = BrickColor.new("Brown")
| |
| 824 | WallS.formFactor = "Symmetric" | |
| 825 | WallS.Size = Vector3.new(1, 3, 1) | |
| 826 | WallS:BreakJoints() | |
| 827 | Mesh = Instance.new("BlockMesh")
| |
| 828 | Mesh.Parent = WallS | |
| 829 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 830 | Weld = Instance.new("Weld")
| |
| 831 | Weld.Parent = GrassA | |
| 832 | Weld.Part0 = GrassA | |
| 833 | Weld.Part1 = WallS | |
| 834 | Weld.C0 = CFrame.new(15, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 835 | WindowE = Instance.new("Part")
| |
| 836 | WindowE.Parent = Model | |
| 837 | WindowE.Name = "WindowE" | |
| 838 | WindowE.TopSurface = 0 | |
| 839 | WindowE.BottomSurface = 0 | |
| 840 | WindowE.CanCollide = true | |
| 841 | WindowE.Anchored = false | |
| 842 | WindowE.Locked = true | |
| 843 | WindowE.BrickColor = BrickColor.new("Medium blue")
| |
| 844 | WindowE.Transparency = 0.5 | |
| 845 | WindowE.formFactor = "Symmetric" | |
| 846 | WindowE.Size = Vector3.new(3, 3, 1) | |
| 847 | WindowE:BreakJoints() | |
| 848 | Mesh = Instance.new("BlockMesh")
| |
| 849 | Mesh.Parent = WindowE | |
| 850 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
| 851 | Weld = Instance.new("Weld")
| |
| 852 | Weld.Parent = GrassA | |
| 853 | Weld.Name = "WindowWeld" | |
| 854 | Weld.Part0 = GrassA | |
| 855 | Weld.Part1 = WindowE | |
| 856 | Weld.C0 = CFrame.new(13, 0.9, 24.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 857 | WallT = Instance.new("Part")
| |
| 858 | WallT.Parent = Model | |
| 859 | WallT.Name = "WallT" | |
| 860 | WallT.TopSurface = 0 | |
| 861 | WallT.BottomSurface = 0 | |
| 862 | WallT.CanCollide = true | |
| 863 | WallT.Anchored = false | |
| 864 | WallT.Locked = true | |
| 865 | WallT.BrickColor = BrickColor.new("Brown")
| |
| 866 | WallT.formFactor = "Symmetric" | |
| 867 | WallT.Size = Vector3.new(1, 3, 1) | |
| 868 | WallT:BreakJoints() | |
| 869 | Mesh = Instance.new("BlockMesh")
| |
| 870 | Mesh.Parent = WallT | |
| 871 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 872 | Weld = Instance.new("Weld")
| |
| 873 | Weld.Parent = GrassA | |
| 874 | Weld.Part0 = GrassA | |
| 875 | Weld.Part1 = WallT | |
| 876 | Weld.C0 = CFrame.new(11, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 877 | WallU = Instance.new("Part")
| |
| 878 | WallU.Parent = Model | |
| 879 | WallU.Name = "WallU" | |
| 880 | WallU.TopSurface = 0 | |
| 881 | WallU.BottomSurface = 0 | |
| 882 | WallU.CanCollide = true | |
| 883 | WallU.Anchored = false | |
| 884 | WallU.Locked = true | |
| 885 | WallU.BrickColor = BrickColor.new("Brown")
| |
| 886 | WallU.formFactor = "Symmetric" | |
| 887 | WallU.Size = Vector3.new(1, 3, 1) | |
| 888 | WallU:BreakJoints() | |
| 889 | Mesh = Instance.new("BlockMesh")
| |
| 890 | Mesh.Parent = WallU | |
| 891 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 892 | Weld = Instance.new("Weld")
| |
| 893 | Weld.Parent = GrassA | |
| 894 | Weld.Part0 = GrassA | |
| 895 | Weld.Part1 = WallU | |
| 896 | Weld.C0 = CFrame.new(27, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 897 | WindowF = Instance.new("Part")
| |
| 898 | WindowF.Parent = Model | |
| 899 | WindowF.Name = "WindowF" | |
| 900 | WindowF.TopSurface = 0 | |
| 901 | WindowF.BottomSurface = 0 | |
| 902 | WindowF.CanCollide = true | |
| 903 | WindowF.Anchored = false | |
| 904 | WindowF.Locked = true | |
| 905 | WindowF.BrickColor = BrickColor.new("Medium blue")
| |
| 906 | WindowF.Transparency = 0.5 | |
| 907 | WindowF.formFactor = "Symmetric" | |
| 908 | WindowF.Size = Vector3.new(3, 3, 1) | |
| 909 | WindowF:BreakJoints() | |
| 910 | Mesh = Instance.new("BlockMesh")
| |
| 911 | Mesh.Parent = WindowF | |
| 912 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
| 913 | Weld = Instance.new("Weld")
| |
| 914 | Weld.Parent = GrassA | |
| 915 | Weld.Name = "WindowWeld" | |
| 916 | Weld.Part0 = GrassA | |
| 917 | Weld.Part1 = WindowF | |
| 918 | Weld.C0 = CFrame.new(25, 0.9, 33.75) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 919 | WallV = Instance.new("Part")
| |
| 920 | WallV.Parent = Model | |
| 921 | WallV.Name = "WallV" | |
| 922 | WallV.TopSurface = 0 | |
| 923 | WallV.BottomSurface = 0 | |
| 924 | WallV.CanCollide = true | |
| 925 | WallV.Anchored = false | |
| 926 | WallV.Locked = true | |
| 927 | WallV.BrickColor = BrickColor.new("Brown")
| |
| 928 | WallV.formFactor = "Symmetric" | |
| 929 | WallV.Size = Vector3.new(1, 3, 1) | |
| 930 | WallV:BreakJoints() | |
| 931 | Mesh = Instance.new("BlockMesh")
| |
| 932 | Mesh.Parent = WallV | |
| 933 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 934 | Weld = Instance.new("Weld")
| |
| 935 | Weld.Parent = GrassA | |
| 936 | Weld.Part0 = GrassA | |
| 937 | Weld.Part1 = WallV | |
| 938 | Weld.C0 = CFrame.new(23, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 939 | WindowG = Instance.new("Part")
| |
| 940 | WindowG.Parent = Model | |
| 941 | WindowG.Name = "WindowG" | |
| 942 | WindowG.TopSurface = 0 | |
| 943 | WindowG.BottomSurface = 0 | |
| 944 | WindowG.CanCollide = true | |
| 945 | WindowG.Anchored = false | |
| 946 | WindowG.Locked = true | |
| 947 | WindowG.BrickColor = BrickColor.new("Medium blue")
| |
| 948 | WindowG.Transparency = 0.5 | |
| 949 | WindowG.formFactor = "Symmetric" | |
| 950 | WindowG.Size = Vector3.new(3, 3, 1) | |
| 951 | WindowG:BreakJoints() | |
| 952 | Mesh = Instance.new("BlockMesh")
| |
| 953 | Mesh.Parent = WindowG | |
| 954 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
| 955 | Weld = Instance.new("Weld")
| |
| 956 | Weld.Parent = GrassA | |
| 957 | Weld.Name = "WindowWeld" | |
| 958 | Weld.Part0 = GrassA | |
| 959 | Weld.Part1 = WindowG | |
| 960 | Weld.C0 = CFrame.new(21, 0.9, 33.75) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 961 | WallW = Instance.new("Part")
| |
| 962 | WallW.Parent = Model | |
| 963 | WallW.Name = "WallW" | |
| 964 | WallW.TopSurface = 0 | |
| 965 | WallW.BottomSurface = 0 | |
| 966 | WallW.CanCollide = true | |
| 967 | WallW.Anchored = false | |
| 968 | WallW.Locked = true | |
| 969 | WallW.BrickColor = BrickColor.new("Brown")
| |
| 970 | WallW.formFactor = "Symmetric" | |
| 971 | WallW.Size = Vector3.new(1, 3, 1) | |
| 972 | WallW:BreakJoints() | |
| 973 | Mesh = Instance.new("BlockMesh")
| |
| 974 | Mesh.Parent = WallW | |
| 975 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 976 | Weld = Instance.new("Weld")
| |
| 977 | Weld.Parent = GrassA | |
| 978 | Weld.Part0 = GrassA | |
| 979 | Weld.Part1 = WallW | |
| 980 | Weld.C0 = CFrame.new(19, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 981 | WindowH = Instance.new("Part")
| |
| 982 | WindowH.Parent = Model | |
| 983 | WindowH.Name = "WindowH" | |
| 984 | WindowH.TopSurface = 0 | |
| 985 | WindowH.BottomSurface = 0 | |
| 986 | WindowH.CanCollide = true | |
| 987 | WindowH.Anchored = false | |
| 988 | WindowH.Locked = true | |
| 989 | WindowH.BrickColor = BrickColor.new("Medium blue")
| |
| 990 | WindowH.Transparency = 0.5 | |
| 991 | WindowH.formFactor = "Symmetric" | |
| 992 | WindowH.Size = Vector3.new(3, 3, 1) | |
| 993 | WindowH:BreakJoints() | |
| 994 | Mesh = Instance.new("BlockMesh")
| |
| 995 | Mesh.Parent = WindowH | |
| 996 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
| 997 | Weld = Instance.new("Weld")
| |
| 998 | Weld.Parent = GrassA | |
| 999 | Weld.Name = "WindowWeld" | |
| 1000 | Weld.Part0 = GrassA | |
| 1001 | Weld.Part1 = WindowH | |
| 1002 | Weld.C0 = CFrame.new(17, 0.9, 33.75) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1003 | WallX = Instance.new("Part")
| |
| 1004 | WallX.Parent = Model | |
| 1005 | WallX.Name = "WallX" | |
| 1006 | WallX.TopSurface = 0 | |
| 1007 | WallX.BottomSurface = 0 | |
| 1008 | WallX.CanCollide = true | |
| 1009 | WallX.Anchored = false | |
| 1010 | WallX.Locked = true | |
| 1011 | WallX.BrickColor = BrickColor.new("Brown")
| |
| 1012 | WallX.formFactor = "Symmetric" | |
| 1013 | WallX.Size = Vector3.new(1, 3, 1) | |
| 1014 | WallX:BreakJoints() | |
| 1015 | Mesh = Instance.new("BlockMesh")
| |
| 1016 | Mesh.Parent = WallX | |
| 1017 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1018 | Weld = Instance.new("Weld")
| |
| 1019 | Weld.Parent = GrassA | |
| 1020 | Weld.Part0 = GrassA | |
| 1021 | Weld.Part1 = WallX | |
| 1022 | Weld.C0 = CFrame.new(15, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1023 | WindowI = Instance.new("Part")
| |
| 1024 | WindowI.Parent = Model | |
| 1025 | WindowI.Name = "WindowI" | |
| 1026 | WindowI.TopSurface = 0 | |
| 1027 | WindowI.BottomSurface = 0 | |
| 1028 | WindowI.CanCollide = true | |
| 1029 | WindowI.Anchored = false | |
| 1030 | WindowI.Locked = true | |
| 1031 | WindowI.BrickColor = BrickColor.new("Medium blue")
| |
| 1032 | WindowI.Transparency = 0.5 | |
| 1033 | WindowI.formFactor = "Symmetric" | |
| 1034 | WindowI.Size = Vector3.new(3, 3, 1) | |
| 1035 | WindowI:BreakJoints() | |
| 1036 | Mesh = Instance.new("BlockMesh")
| |
| 1037 | Mesh.Parent = WindowI | |
| 1038 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
| 1039 | Weld = Instance.new("Weld")
| |
| 1040 | Weld.Parent = GrassA | |
| 1041 | Weld.Name = "WindowWeld" | |
| 1042 | Weld.Part0 = GrassA | |
| 1043 | Weld.Part1 = WindowI | |
| 1044 | Weld.C0 = CFrame.new(13, 0.9, 33.75) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1045 | WallY = Instance.new("Part")
| |
| 1046 | WallY.Parent = Model | |
| 1047 | WallY.Name = "WallY" | |
| 1048 | WallY.TopSurface = 0 | |
| 1049 | WallY.BottomSurface = 0 | |
| 1050 | WallY.CanCollide = true | |
| 1051 | WallY.Anchored = false | |
| 1052 | WallY.Locked = true | |
| 1053 | WallY.BrickColor = BrickColor.new("Brown")
| |
| 1054 | WallY.formFactor = "Symmetric" | |
| 1055 | WallY.Size = Vector3.new(1, 3, 1) | |
| 1056 | WallY:BreakJoints() | |
| 1057 | Mesh = Instance.new("BlockMesh")
| |
| 1058 | Mesh.Parent = WallY | |
| 1059 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1060 | Weld = Instance.new("Weld")
| |
| 1061 | Weld.Parent = GrassA | |
| 1062 | Weld.Part0 = GrassA | |
| 1063 | Weld.Part1 = WallY | |
| 1064 | Weld.C0 = CFrame.new(11, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1065 | RoofG = Instance.new("Part")
| |
| 1066 | RoofG.Parent = Model | |
| 1067 | RoofG.Name = "RoofG" | |
| 1068 | RoofG.TopSurface = 0 | |
| 1069 | RoofG.BottomSurface = 0 | |
| 1070 | RoofG.CanCollide = true | |
| 1071 | RoofG.Anchored = false | |
| 1072 | RoofG.Locked = true | |
| 1073 | RoofG.BrickColor = BrickColor.new("Brown")
| |
| 1074 | RoofG.formFactor = "Plate" | |
| 1075 | RoofG.Size = Vector3.new(17, 0.4, 11) | |
| 1076 | RoofG:BreakJoints() | |
| 1077 | Weld = Instance.new("Weld")
| |
| 1078 | Weld.Parent = GrassA | |
| 1079 | Weld.Part0 = GrassA | |
| 1080 | Weld.Part1 = RoofG | |
| 1081 | Weld.C0 = CFrame.new(19, 2.6, 29) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1082 | RoofH = Instance.new("Part")
| |
| 1083 | RoofH.Parent = Model | |
| 1084 | RoofH.Name = "RoofH" | |
| 1085 | RoofH.TopSurface = 0 | |
| 1086 | RoofH.BottomSurface = 0 | |
| 1087 | RoofH.CanCollide = true | |
| 1088 | RoofH.Anchored = false | |
| 1089 | RoofH.Locked = true | |
| 1090 | RoofH.BrickColor = BrickColor.new("Brown")
| |
| 1091 | RoofH.formFactor = "Plate" | |
| 1092 | RoofH.Size = Vector3.new(4, 0.4, 11) | |
| 1093 | RoofH:BreakJoints() | |
| 1094 | Weld = Instance.new("Weld")
| |
| 1095 | Weld.Parent = GrassA | |
| 1096 | Weld.Part0 = GrassA | |
| 1097 | Weld.Part1 = RoofH | |
| 1098 | Weld.C0 = CFrame.new(9.1, 1, 29) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
| 1099 | RoofI = Instance.new("Part")
| |
| 1100 | RoofI.Parent = Model | |
| 1101 | RoofI.Name = "RoofI" | |
| 1102 | RoofI.TopSurface = 0 | |
| 1103 | RoofI.BottomSurface = 0 | |
| 1104 | RoofI.CanCollide = true | |
| 1105 | RoofI.Anchored = false | |
| 1106 | RoofI.Locked = true | |
| 1107 | RoofI.BrickColor = BrickColor.new("Brown")
| |
| 1108 | RoofI.formFactor = "Plate" | |
| 1109 | RoofI.Size = Vector3.new(4, 0.4, 11) | |
| 1110 | RoofI:BreakJoints() | |
| 1111 | Weld = Instance.new("Weld")
| |
| 1112 | Weld.Parent = GrassA | |
| 1113 | Weld.Part0 = GrassA | |
| 1114 | Weld.Part1 = RoofI | |
| 1115 | Weld.C0 = CFrame.new(28.9, 1, 29) * CFrame.fromEulerAnglesXYZ(0, 0, -(math.pi/4)) | |
| 1116 | TableA = Instance.new("Part")
| |
| 1117 | TableA.Parent = Model | |
| 1118 | TableA.Name = "TableA" | |
| 1119 | TableA.TopSurface = 0 | |
| 1120 | TableA.BottomSurface = 0 | |
| 1121 | TableA.CanCollide = true | |
| 1122 | TableA.Anchored = false | |
| 1123 | TableA.Locked = true | |
| 1124 | TableA.BrickColor = BrickColor.new("Brown")
| |
| 1125 | TableA.formFactor = "Symmetric" | |
| 1126 | TableA.Size = Vector3.new(2, 2, 2) | |
| 1127 | TableA:BreakJoints() | |
| 1128 | Mesh = Instance.new("CylinderMesh")
| |
| 1129 | Mesh.Parent = TableA | |
| 1130 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1131 | Weld = Instance.new("Weld")
| |
| 1132 | Weld.Parent = GrassA | |
| 1133 | Weld.Part0 = GrassA | |
| 1134 | Weld.Part1 = TableA | |
| 1135 | Weld.C0 = CFrame.new(5, -12.8, 30) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1136 | TableB = Instance.new("Part")
| |
| 1137 | TableB.Parent = Model | |
| 1138 | TableB.Name = "TableB" | |
| 1139 | TableB.TopSurface = 0 | |
| 1140 | TableB.BottomSurface = 0 | |
| 1141 | TableB.CanCollide = true | |
| 1142 | TableB.Anchored = false | |
| 1143 | TableB.Locked = true | |
| 1144 | TableB.BrickColor = BrickColor.new("Brown")
| |
| 1145 | TableB.formFactor = "Symmetric" | |
| 1146 | TableB.Size = Vector3.new(2, 2, 2) | |
| 1147 | TableB:BreakJoints() | |
| 1148 | Mesh = Instance.new("CylinderMesh")
| |
| 1149 | Mesh.Parent = TableB | |
| 1150 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1151 | Weld = Instance.new("Weld")
| |
| 1152 | Weld.Parent = GrassA | |
| 1153 | Weld.Part0 = GrassA | |
| 1154 | Weld.Part1 = TableB | |
| 1155 | Weld.C0 = CFrame.new(5, -12.8, 42) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1156 | TableC = Instance.new("Part")
| |
| 1157 | TableC.Parent = Model | |
| 1158 | TableC.Name = "TableC" | |
| 1159 | TableC.TopSurface = 0 | |
| 1160 | TableC.BottomSurface = 0 | |
| 1161 | TableC.CanCollide = true | |
| 1162 | TableC.Anchored = false | |
| 1163 | TableC.Locked = true | |
| 1164 | TableC.BrickColor = BrickColor.new("Brown")
| |
| 1165 | TableC.formFactor = "Symmetric" | |
| 1166 | TableC.Size = Vector3.new(2, 2, 2) | |
| 1167 | TableC:BreakJoints() | |
| 1168 | Mesh = Instance.new("CylinderMesh")
| |
| 1169 | Mesh.Parent = TableC | |
| 1170 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1171 | Weld = Instance.new("Weld")
| |
| 1172 | Weld.Parent = GrassA | |
| 1173 | Weld.Part0 = GrassA | |
| 1174 | Weld.Part1 = TableC | |
| 1175 | Weld.C0 = CFrame.new(15, -12.8, 30) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1176 | TableD = Instance.new("Part")
| |
| 1177 | TableD.Parent = Model | |
| 1178 | TableD.Name = "TableD" | |
| 1179 | TableD.TopSurface = 0 | |
| 1180 | TableD.BottomSurface = 0 | |
| 1181 | TableD.CanCollide = true | |
| 1182 | TableD.Anchored = false | |
| 1183 | TableD.Locked = true | |
| 1184 | TableD.BrickColor = BrickColor.new("Brown")
| |
| 1185 | TableD.formFactor = "Symmetric" | |
| 1186 | TableD.Size = Vector3.new(2, 2, 2) | |
| 1187 | TableD:BreakJoints() | |
| 1188 | Mesh = Instance.new("CylinderMesh")
| |
| 1189 | Mesh.Parent = TableD | |
| 1190 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1191 | Weld = Instance.new("Weld")
| |
| 1192 | Weld.Parent = GrassA | |
| 1193 | Weld.Part0 = GrassA | |
| 1194 | Weld.Part1 = TableD | |
| 1195 | Weld.C0 = CFrame.new(15, -12.8, 42) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1196 | TableE = Instance.new("Part")
| |
| 1197 | TableE.Parent = Model | |
| 1198 | TableE.Name = "TableE" | |
| 1199 | TableE.TopSurface = 0 | |
| 1200 | TableE.BottomSurface = 0 | |
| 1201 | TableE.CanCollide = true | |
| 1202 | TableE.Anchored = false | |
| 1203 | TableE.Locked = true | |
| 1204 | TableE.BrickColor = BrickColor.new("Brown")
| |
| 1205 | TableE.formFactor = "Plate" | |
| 1206 | TableE.Size = Vector3.new(12, 0.4, 14) | |
| 1207 | TableE:BreakJoints() | |
| 1208 | Weld = Instance.new("Weld")
| |
| 1209 | Weld.Parent = GrassA | |
| 1210 | Weld.Part0 = GrassA | |
| 1211 | Weld.Part1 = TableE | |
| 1212 | Weld.C0 = CFrame.new(10, -11.6, 36) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1213 | SeatA = Instance.new("Seat")
| |
| 1214 | SeatA.Parent = Model | |
| 1215 | SeatA.Name = "SeatA" | |
| 1216 | SeatA.TopSurface = 0 | |
| 1217 | SeatA.BottomSurface = 0 | |
| 1218 | SeatA.CanCollide = true | |
| 1219 | SeatA.Anchored = false | |
| 1220 | SeatA.Locked = true | |
| 1221 | SeatA.BrickColor = BrickColor.new("Brown")
| |
| 1222 | SeatA.formFactor = "Plate" | |
| 1223 | SeatA.Size = Vector3.new(2, 0.8, 2) | |
| 1224 | SeatA:BreakJoints() | |
| 1225 | Mesh = Instance.new("CylinderMesh")
| |
| 1226 | Mesh.Parent = SeatA | |
| 1227 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1228 | Weld = Instance.new("Weld")
| |
| 1229 | Weld.Parent = GrassA | |
| 1230 | Weld.Part0 = GrassA | |
| 1231 | Weld.Part1 = SeatA | |
| 1232 | Weld.C0 = CFrame.new(8, -13.4, 44) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1233 | SeatB = Instance.new("Seat")
| |
| 1234 | SeatB.Parent = Model | |
| 1235 | SeatB.Name = "SeatB" | |
| 1236 | SeatB.TopSurface = 0 | |
| 1237 | SeatB.BottomSurface = 0 | |
| 1238 | SeatB.CanCollide = true | |
| 1239 | SeatB.Anchored = false | |
| 1240 | SeatB.Locked = true | |
| 1241 | SeatB.BrickColor = BrickColor.new("Brown")
| |
| 1242 | SeatB.formFactor = "Plate" | |
| 1243 | SeatB.Size = Vector3.new(2, 0.8, 2) | |
| 1244 | SeatB:BreakJoints() | |
| 1245 | Mesh = Instance.new("CylinderMesh")
| |
| 1246 | Mesh.Parent = SeatB | |
| 1247 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1248 | Weld = Instance.new("Weld")
| |
| 1249 | Weld.Parent = GrassA | |
| 1250 | Weld.Part0 = GrassA | |
| 1251 | Weld.Part1 = SeatB | |
| 1252 | Weld.C0 = CFrame.new(13, -13.4, 44) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1253 | SeatC = Instance.new("Seat")
| |
| 1254 | SeatC.Parent = Model | |
| 1255 | SeatC.Name = "SeatC" | |
| 1256 | SeatC.TopSurface = 0 | |
| 1257 | SeatC.BottomSurface = 0 | |
| 1258 | SeatC.CanCollide = true | |
| 1259 | SeatC.Anchored = false | |
| 1260 | SeatC.Locked = true | |
| 1261 | SeatC.BrickColor = BrickColor.new("Brown")
| |
| 1262 | SeatC.formFactor = "Plate" | |
| 1263 | SeatC.Size = Vector3.new(2, 0.8, 2) | |
| 1264 | SeatC:BreakJoints() | |
| 1265 | Mesh = Instance.new("CylinderMesh")
| |
| 1266 | Mesh.Parent = SeatC | |
| 1267 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1268 | Weld = Instance.new("Weld")
| |
| 1269 | Weld.Parent = GrassA | |
| 1270 | Weld.Part0 = GrassA | |
| 1271 | Weld.Part1 = SeatC | |
| 1272 | Weld.C0 = CFrame.new(17, -13.4, 37) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
| 1273 | SeatD = Instance.new("Seat")
| |
| 1274 | SeatD.Parent = Model | |
| 1275 | SeatD.Name = "SeatD" | |
| 1276 | SeatD.TopSurface = 0 | |
| 1277 | SeatD.BottomSurface = 0 | |
| 1278 | SeatD.CanCollide = true | |
| 1279 | SeatD.Anchored = false | |
| 1280 | SeatD.Locked = true | |
| 1281 | SeatD.BrickColor = BrickColor.new("Brown")
| |
| 1282 | SeatD.formFactor = "Plate" | |
| 1283 | SeatD.Size = Vector3.new(2, 0.8, 2) | |
| 1284 | SeatD:BreakJoints() | |
| 1285 | Mesh = Instance.new("CylinderMesh")
| |
| 1286 | Mesh.Parent = SeatD | |
| 1287 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1288 | Weld = Instance.new("Weld")
| |
| 1289 | Weld.Parent = GrassA | |
| 1290 | Weld.Part0 = GrassA | |
| 1291 | Weld.Part1 = SeatD | |
| 1292 | Weld.C0 = CFrame.new(17, -13.4, 34) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
| 1293 | SeatE = Instance.new("Seat")
| |
| 1294 | SeatE.Parent = Model | |
| 1295 | SeatE.Name = "SeatE" | |
| 1296 | SeatE.TopSurface = 0 | |
| 1297 | SeatE.BottomSurface = 0 | |
| 1298 | SeatE.CanCollide = true | |
| 1299 | SeatE.Anchored = false | |
| 1300 | SeatE.Locked = true | |
| 1301 | SeatE.BrickColor = BrickColor.new("Brown")
| |
| 1302 | SeatE.formFactor = "Plate" | |
| 1303 | SeatE.Size = Vector3.new(2, 0.8, 2) | |
| 1304 | SeatE:BreakJoints() | |
| 1305 | Mesh = Instance.new("CylinderMesh")
| |
| 1306 | Mesh.Parent = SeatE | |
| 1307 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1308 | Weld = Instance.new("Weld")
| |
| 1309 | Weld.Parent = GrassA | |
| 1310 | Weld.Part0 = GrassA | |
| 1311 | Weld.Part1 = SeatE | |
| 1312 | Weld.C0 = CFrame.new(3, -13.4, 34) * CFrame.fromEulerAnglesXYZ(0, -math.pi/2, 0) | |
| 1313 | SeatF = Instance.new("Seat")
| |
| 1314 | SeatF.Parent = Model | |
| 1315 | SeatF.Name = "SeatF" | |
| 1316 | SeatF.TopSurface = 0 | |
| 1317 | SeatF.BottomSurface = 0 | |
| 1318 | SeatF.CanCollide = true | |
| 1319 | SeatF.Anchored = false | |
| 1320 | SeatF.Locked = true | |
| 1321 | SeatF.BrickColor = BrickColor.new("Brown")
| |
| 1322 | SeatF.formFactor = "Plate" | |
| 1323 | SeatF.Size = Vector3.new(2, 0.8, 2) | |
| 1324 | SeatF:BreakJoints() | |
| 1325 | Mesh = Instance.new("CylinderMesh")
| |
| 1326 | Mesh.Parent = SeatF | |
| 1327 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1328 | Weld = Instance.new("Weld")
| |
| 1329 | Weld.Parent = GrassA | |
| 1330 | Weld.Part0 = GrassA | |
| 1331 | Weld.Part1 = SeatF | |
| 1332 | Weld.C0 = CFrame.new(3, -13.4, 40) * CFrame.fromEulerAnglesXYZ(0, -math.pi/2, 0) | |
| 1333 | SeatG = Instance.new("Seat")
| |
| 1334 | SeatG.Parent = Model | |
| 1335 | SeatG.Name = "SeatG" | |
| 1336 | SeatG.TopSurface = 0 | |
| 1337 | SeatG.BottomSurface = 0 | |
| 1338 | SeatG.CanCollide = true | |
| 1339 | SeatG.Anchored = false | |
| 1340 | SeatG.Locked = true | |
| 1341 | SeatG.BrickColor = BrickColor.new("Brown")
| |
| 1342 | SeatG.formFactor = "Plate" | |
| 1343 | SeatG.Size = Vector3.new(2, 0.8, 2) | |
| 1344 | SeatG:BreakJoints() | |
| 1345 | Mesh = Instance.new("CylinderMesh")
| |
| 1346 | Mesh.Parent = SeatG | |
| 1347 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1348 | Weld = Instance.new("Weld")
| |
| 1349 | Weld.Parent = GrassA | |
| 1350 | Weld.Part0 = GrassA | |
| 1351 | Weld.Part1 = SeatG | |
| 1352 | Weld.C0 = CFrame.new(10, -13.4, 28) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
| 1353 | ||
| 1354 | ||
| 1355 | BedA = Instance.new("Part")
| |
| 1356 | BedA.Parent = Model | |
| 1357 | BedA.Name = "BedA" | |
| 1358 | BedA.TopSurface = 0 | |
| 1359 | BedA.BottomSurface = 0 | |
| 1360 | BedA.CanCollide = true | |
| 1361 | BedA.Anchored = false | |
| 1362 | BedA.Locked = true | |
| 1363 | BedA.BrickColor = BrickColor.new("Brown")
| |
| 1364 | BedA.formFactor = "Symmetric" | |
| 1365 | BedA.Size = Vector3.new(14, 2, 10) | |
| 1366 | BedA:BreakJoints() | |
| 1367 | Weld = Instance.new("Weld")
| |
| 1368 | Weld.Parent = GrassA | |
| 1369 | Weld.Part0 = GrassA | |
| 1370 | Weld.Part1 = BedA | |
| 1371 | Weld.C0 = CFrame.new(36.5, -12.8, 54) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1372 | BedB = Instance.new("Part")
| |
| 1373 | BedB.Parent = Model | |
| 1374 | BedB.Name = "BedB" | |
| 1375 | BedB.TopSurface = 0 | |
| 1376 | BedB.BottomSurface = 0 | |
| 1377 | BedB.CanCollide = true | |
| 1378 | BedB.Anchored = false | |
| 1379 | BedB.Locked = true | |
| 1380 | BedB.BrickColor = BrickColor.new("White")
| |
| 1381 | BedB.formFactor = "Plate" | |
| 1382 | BedB.Size = Vector3.new(4, 0.4, 10) | |
| 1383 | BedB:BreakJoints() | |
| 1384 | Weld = Instance.new("Weld")
| |
| 1385 | Weld.Parent = GrassA | |
| 1386 | Weld.Part0 = GrassA | |
| 1387 | Weld.Part1 = BedB | |
| 1388 | Weld.C0 = CFrame.new(41.5, -11.6, 54) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1389 | BedC = Instance.new("Part")
| |
| 1390 | BedC.Parent = Model | |
| 1391 | BedC.Name = "BedC" | |
| 1392 | BedC.TopSurface = 1 | |
| 1393 | BedC.BottomSurface = 0 | |
| 1394 | BedC.CanCollide = true | |
| 1395 | BedC.Anchored = false | |
| 1396 | BedC.Locked = true | |
| 1397 | BedC.BrickColor = BrickColor.new("Bright green")
| |
| 1398 | BedC.formFactor = "Plate" | |
| 1399 | BedC.Size = Vector3.new(10, 0.8, 10) | |
| 1400 | BedC:BreakJoints() | |
| 1401 | Weld = Instance.new("Weld")
| |
| 1402 | Weld.Parent = GrassA | |
| 1403 | Weld.Part0 = GrassA | |
| 1404 | Weld.Part1 = BedC | |
| 1405 | Weld.C0 = CFrame.new(34.5, -11.4, 54) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1406 | BedD = Instance.new("Part")
| |
| 1407 | BedD.Parent = Model | |
| 1408 | BedD.Name = "BedD" | |
| 1409 | BedD.TopSurface = 0 | |
| 1410 | BedD.BottomSurface = 0 | |
| 1411 | BedD.CanCollide = true | |
| 1412 | BedD.Anchored = false | |
| 1413 | BedD.Locked = true | |
| 1414 | BedD.BrickColor = BrickColor.new("White")
| |
| 1415 | BedD.formFactor = "Plate" | |
| 1416 | BedD.Size = Vector3.new(3, 0.4, 4) | |
| 1417 | BedD:BreakJoints() | |
| 1418 | Weld = Instance.new("Weld")
| |
| 1419 | Weld.Parent = GrassA | |
| 1420 | Weld.Part0 = GrassA | |
| 1421 | Weld.Part1 = BedD | |
| 1422 | Weld.C0 = CFrame.new(42, -11.2, 51.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1423 | BedE = Instance.new("Part")
| |
| 1424 | BedE.Parent = Model | |
| 1425 | BedE.Name = "BedE" | |
| 1426 | BedE.TopSurface = 0 | |
| 1427 | BedE.BottomSurface = 0 | |
| 1428 | BedE.CanCollide = true | |
| 1429 | BedE.Anchored = false | |
| 1430 | BedE.Locked = true | |
| 1431 | BedE.BrickColor = BrickColor.new("White")
| |
| 1432 | BedE.formFactor = "Plate" | |
| 1433 | BedE.Size = Vector3.new(3, 0.4, 4) | |
| 1434 | BedE:BreakJoints() | |
| 1435 | Weld = Instance.new("Weld")
| |
| 1436 | Weld.Parent = GrassA | |
| 1437 | Weld.Part0 = GrassA | |
| 1438 | Weld.Part1 = BedE | |
| 1439 | Weld.C0 = CFrame.new(42, -11.2, 56.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1440 | ||
| 1441 | ControlPanelA = Instance.new("Part")
| |
| 1442 | ControlPanelA.Parent = Model | |
| 1443 | ControlPanelA.Name = "ControlPanelA" | |
| 1444 | ControlPanelA.TopSurface = 0 | |
| 1445 | ControlPanelA.BottomSurface = 0 | |
| 1446 | ControlPanelA.CanCollide = true | |
| 1447 | ControlPanelA.Anchored = false | |
| 1448 | ControlPanelA.Locked = true | |
| 1449 | ControlPanelA.BrickColor = BrickColor.new("Bright green")
| |
| 1450 | ControlPanelA.formFactor = "Symmetric" | |
| 1451 | ControlPanelA.Size = Vector3.new(2, 2, 3) | |
| 1452 | ControlPanelA:BreakJoints() | |
| 1453 | Weld = Instance.new("Weld")
| |
| 1454 | Weld.Parent = GrassA | |
| 1455 | Weld.Part0 = GrassA | |
| 1456 | Weld.Part1 = ControlPanelA | |
| 1457 | Weld.C0 = CFrame.new(55.5, 1.2, 36) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1458 | ControlPanelB = Instance.new("Part")
| |
| 1459 | ControlPanelB.Parent = Model | |
| 1460 | ControlPanelB.Name = "ControlPanelB" | |
| 1461 | ControlPanelB.TopSurface = 0 | |
| 1462 | ControlPanelB.BottomSurface = 0 | |
| 1463 | ControlPanelB.CanCollide = true | |
| 1464 | ControlPanelB.Anchored = false | |
| 1465 | ControlPanelB.Locked = true | |
| 1466 | ControlPanelB.BrickColor = BrickColor.new("Bright green")
| |
| 1467 | ControlPanelB.formFactor = "Symmetric" | |
| 1468 | ControlPanelB.Size = Vector3.new(2, 2, 3) | |
| 1469 | ControlPanelB:BreakJoints() | |
| 1470 | Weld = Instance.new("Weld")
| |
| 1471 | Weld.Parent = GrassA | |
| 1472 | Weld.Part0 = ControlPanelA | |
| 1473 | Weld.Part1 = ControlPanelB | |
| 1474 | Weld.C0 = CFrame.new(-0.5, 1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
| 1475 | ||
| 1476 | ControlPanelC = Instance.new("Part")
| |
| 1477 | ControlPanelC.Parent = Model | |
| 1478 | ControlPanelC.Name = "ControlPaneC" | |
| 1479 | ControlPanelC.TopSurface = 0 | |
| 1480 | ControlPanelC.BottomSurface = 0 | |
| 1481 | ControlPanelC.CanCollide = true | |
| 1482 | ControlPanelC.Anchored = false | |
| 1483 | ControlPanelC.Locked = true | |
| 1484 | ControlPanelC.BrickColor = BrickColor.new("Bright green")
| |
| 1485 | ControlPanelC.formFactor = "Symmetric" | |
| 1486 | ControlPanelC.Size = Vector3.new(2, 2, 3) | |
| 1487 | ControlPanelC:BreakJoints() | |
| 1488 | Weld = Instance.new("Weld")
| |
| 1489 | Weld.Parent = GrassA | |
| 1490 | Weld.Part0 = GrassA | |
| 1491 | Weld.Part1 = ControlPanelC | |
| 1492 | Weld.C0 = CFrame.new(40, -12.8, 36) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1493 | ControlPanelD = Instance.new("Part")
| |
| 1494 | ControlPanelD.Parent = Model | |
| 1495 | ControlPanelD.Name = "ControlPanelD" | |
| 1496 | ControlPanelD.TopSurface = 0 | |
| 1497 | ControlPanelD.BottomSurface = 0 | |
| 1498 | ControlPanelD.CanCollide = true | |
| 1499 | ControlPanelD.Anchored = false | |
| 1500 | ControlPanelD.Locked = true | |
| 1501 | ControlPanelD.BrickColor = BrickColor.new("Bright green")
| |
| 1502 | ControlPanelD.formFactor = "Symmetric" | |
| 1503 | ControlPanelD.Size = Vector3.new(2, 2, 3) | |
| 1504 | ControlPanelD:BreakJoints() | |
| 1505 | Weld = Instance.new("Weld")
| |
| 1506 | Weld.Parent = GrassA | |
| 1507 | Weld.Part0 = ControlPanelC | |
| 1508 | Weld.Part1 = ControlPanelD | |
| 1509 | Weld.C0 = CFrame.new(-0.5, 1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
| 1510 | LightA = Instance.new("Part")
| |
| 1511 | LightA.Parent = Model | |
| 1512 | LightA.Name = "LightA" | |
| 1513 | LightA.TopSurface = 0 | |
| 1514 | LightA.BottomSurface = 0 | |
| 1515 | LightA.Reflectance = 0.2 | |
| 1516 | LightA.CanCollide = true | |
| 1517 | LightA.Anchored = false | |
| 1518 | LightA.Locked = true | |
| 1519 | LightA.BrickColor = BrickColor.new("Bright green")
| |
| 1520 | LightA.formFactor = "Plate" | |
| 1521 | LightA.Size = Vector3.new(1, 0.4, 1) | |
| 1522 | LightA:BreakJoints() | |
| 1523 | Mesh = Instance.new("CylinderMesh")
| |
| 1524 | Mesh.Parent = LightA | |
| 1525 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1526 | Weld = Instance.new("Weld")
| |
| 1527 | Weld.Parent = GrassA | |
| 1528 | Weld.Part0 = GrassA | |
| 1529 | Weld.Part1 = LightA | |
| 1530 | Weld.C0 = CFrame.new(44.5, 0.4, 42.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1531 | LightB = Instance.new("Part")
| |
| 1532 | LightB.Parent = Model | |
| 1533 | LightB.Name = "LightB" | |
| 1534 | LightB.TopSurface = 0 | |
| 1535 | LightB.BottomSurface = 0 | |
| 1536 | LightB.Transparency = 0.5 | |
| 1537 | LightB.CanCollide = true | |
| 1538 | LightB.Anchored = false | |
| 1539 | LightB.Locked = true | |
| 1540 | LightB.BrickColor = BrickColor.new("Bright green")
| |
| 1541 | LightB.formFactor = "Plate" | |
| 1542 | LightB.Size = Vector3.new(1, 0.4, 1) | |
| 1543 | LightB:BreakJoints() | |
| 1544 | Mesh = Instance.new("CylinderMesh")
| |
| 1545 | Mesh.Parent = LightB | |
| 1546 | Mesh.Scale = Vector3.new(0.9, 1, 0.9) | |
| 1547 | Weld = Instance.new("Weld")
| |
| 1548 | Weld.Parent = GrassA | |
| 1549 | Weld.Part0 = GrassA | |
| 1550 | Weld.Part1 = LightB | |
| 1551 | Weld.C0 = CFrame.new(44.5, 0.6, 42.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1552 | LightC = Instance.new("Part")
| |
| 1553 | LightC.Parent = Model | |
| 1554 | LightC.Name = "LightC" | |
| 1555 | LightC.TopSurface = 0 | |
| 1556 | LightC.BottomSurface = 0 | |
| 1557 | LightC.Reflectance = 0.2 | |
| 1558 | LightC.CanCollide = true | |
| 1559 | LightC.Anchored = false | |
| 1560 | LightC.Locked = true | |
| 1561 | LightC.BrickColor = BrickColor.new("Brigt green")
| |
| 1562 | LightC.formFactor = "Plate" | |
| 1563 | LightC.Size = Vector3.new(1, 0.4, 1) | |
| 1564 | LightC:BreakJoints() | |
| 1565 | Mesh = Instance.new("CylinderMesh")
| |
| 1566 | Mesh.Parent = LightC | |
| 1567 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1568 | Weld = Instance.new("Weld")
| |
| 1569 | Weld.Parent = GrassA | |
| 1570 | Weld.Part0 = GrassA | |
| 1571 | Weld.Part1 = LightC | |
| 1572 | Weld.C0 = CFrame.new(42.8, -1.1, 42.5) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 1573 | LightD = Instance.new("Part")
| |
| 1574 | LightD.Parent = Model | |
| 1575 | LightD.Name = "LightD" | |
| 1576 | LightD.TopSurface = 0 | |
| 1577 | LightD.BottomSurface = 0 | |
| 1578 | LightD.Transparency = 0.5 | |
| 1579 | LightD.CanCollide = true | |
| 1580 | LightD.Anchored = false | |
| 1581 | LightD.Locked = true | |
| 1582 | LightD.BrickColor = BrickColor.new("Bright green")
| |
| 1583 | LightD.formFactor = "Plate" | |
| 1584 | LightD.Size = Vector3.new(1, 0.4, 1) | |
| 1585 | LightD:BreakJoints() | |
| 1586 | Mesh = Instance.new("CylinderMesh")
| |
| 1587 | Mesh.Parent = LightD | |
| 1588 | Mesh.Scale = Vector3.new(0.9, 1, 0.9) | |
| 1589 | Weld = Instance.new("Weld")
| |
| 1590 | Weld.Parent = GrassA | |
| 1591 | Weld.Part0 = LightC | |
| 1592 | Weld.Part1 = LightD | |
| 1593 | Weld.C0 = CFrame.new(0, 0.2, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1594 | ||
| 1595 | FurnaceA = Instance.new("Part")
| |
| 1596 | FurnaceA.Parent = Model | |
| 1597 | FurnaceA.Name = "FurnaceA" | |
| 1598 | FurnaceA.TopSurface = 0 | |
| 1599 | FurnaceA.BottomSurface = 0 | |
| 1600 | FurnaceA.CanCollide = true | |
| 1601 | FurnaceA.Anchored = false | |
| 1602 | FurnaceA.Locked = true | |
| 1603 | FurnaceA.BrickColor = BrickColor.new("Black")
| |
| 1604 | FurnaceA.formFactor = "Symmetric" | |
| 1605 | FurnaceA.Size = Vector3.new(1, 1, 1) | |
| 1606 | FurnaceA:BreakJoints() | |
| 1607 | Mesh = Instance.new("CylinderMesh")
| |
| 1608 | Mesh.Parent = FurnaceA | |
| 1609 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1610 | Weld = Instance.new("Weld")
| |
| 1611 | Weld.Parent = GrassA | |
| 1612 | Weld.Part0 = GrassA | |
| 1613 | Weld.Part1 = FurnaceA | |
| 1614 | Weld.C0 = CFrame.new(42.5, -13.3, 11.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1615 | FurnaceB = Instance.new("Part")
| |
| 1616 | FurnaceB.Parent = Model | |
| 1617 | FurnaceB.Name = "FurnaceB" | |
| 1618 | FurnaceB.TopSurface = 0 | |
| 1619 | FurnaceB.BottomSurface = 0 | |
| 1620 | FurnaceB.CanCollide = true | |
| 1621 | FurnaceB.Anchored = false | |
| 1622 | FurnaceB.Locked = true | |
| 1623 | FurnaceB.BrickColor = BrickColor.new("Black")
| |
| 1624 | FurnaceB.formFactor = "Symmetric" | |
| 1625 | FurnaceB.Size = Vector3.new(1, 1, 1) | |
| 1626 | FurnaceB:BreakJoints() | |
| 1627 | Mesh = Instance.new("CylinderMesh")
| |
| 1628 | Mesh.Parent = FurnaceB | |
| 1629 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1630 | Weld = Instance.new("Weld")
| |
| 1631 | Weld.Parent = GrassA | |
| 1632 | Weld.Part0 = GrassA | |
| 1633 | Weld.Part1 = FurnaceB | |
| 1634 | Weld.C0 = CFrame.new(42.5, -13.3, 16.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1635 | FurnaceC = Instance.new("Part")
| |
| 1636 | FurnaceC.Parent = Model | |
| 1637 | FurnaceC.Name = "FurnaceC" | |
| 1638 | FurnaceC.TopSurface = 0 | |
| 1639 | FurnaceC.BottomSurface = 0 | |
| 1640 | FurnaceC.CanCollide = true | |
| 1641 | FurnaceC.Anchored = false | |
| 1642 | FurnaceC.Locked = true | |
| 1643 | FurnaceC.BrickColor = BrickColor.new("Black")
| |
| 1644 | FurnaceC.formFactor = "Symmetric" | |
| 1645 | FurnaceC.Size = Vector3.new(1, 1, 1) | |
| 1646 | FurnaceC:BreakJoints() | |
| 1647 | Mesh = Instance.new("CylinderMesh")
| |
| 1648 | Mesh.Parent = FurnaceC | |
| 1649 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1650 | Weld = Instance.new("Weld")
| |
| 1651 | Weld.Parent = GrassA | |
| 1652 | Weld.Part0 = GrassA | |
| 1653 | Weld.Part1 = FurnaceC | |
| 1654 | Weld.C0 = CFrame.new(35.5, -13.3, 11.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1655 | FurnaceD = Instance.new("Part")
| |
| 1656 | FurnaceD.Parent = Model | |
| 1657 | FurnaceD.Name = "FurnaceD" | |
| 1658 | FurnaceD.TopSurface = 0 | |
| 1659 | FurnaceD.BottomSurface = 0 | |
| 1660 | FurnaceD.CanCollide = true | |
| 1661 | FurnaceD.Anchored = false | |
| 1662 | FurnaceD.Locked = true | |
| 1663 | FurnaceD.BrickColor = BrickColor.new("Black")
| |
| 1664 | FurnaceD.formFactor = "Symmetric" | |
| 1665 | FurnaceD.Size = Vector3.new(1, 1, 1) | |
| 1666 | FurnaceD:BreakJoints() | |
| 1667 | Mesh = Instance.new("CylinderMesh")
| |
| 1668 | Mesh.Parent = FurnaceD | |
| 1669 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1670 | Weld = Instance.new("Weld")
| |
| 1671 | Weld.Parent = GrassA | |
| 1672 | Weld.Part0 = GrassA | |
| 1673 | Weld.Part1 = FurnaceD | |
| 1674 | Weld.C0 = CFrame.new(35.5, -13.3, 16.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1675 | FurnaceE = Instance.new("WedgePart")
| |
| 1676 | FurnaceE.Parent = Model | |
| 1677 | FurnaceE.Name = "FurnaceE" | |
| 1678 | FurnaceE.TopSurface = 0 | |
| 1679 | FurnaceE.BottomSurface = 0 | |
| 1680 | FurnaceE.CanCollide = true | |
| 1681 | FurnaceE.Anchored = false | |
| 1682 | FurnaceE.Locked = true | |
| 1683 | FurnaceE.BrickColor = BrickColor.new("Black")
| |
| 1684 | FurnaceE.formFactor = "Symmetric" | |
| 1685 | FurnaceE.Size = Vector3.new(6, 4, 4) | |
| 1686 | FurnaceE:BreakJoints() | |
| 1687 | Weld = Instance.new("Weld")
| |
| 1688 | Weld.Parent = GrassA | |
| 1689 | Weld.Part0 = GrassA | |
| 1690 | Weld.Part1 = FurnaceE | |
| 1691 | Weld.C0 = CFrame.new(41, -10.8, 14) * CFrame.fromEulerAnglesXYZ(0, -math.pi/2, 0) | |
| 1692 | FurnaceF = Instance.new("WedgePart")
| |
| 1693 | FurnaceF.Parent = Model | |
| 1694 | FurnaceF.Name = "FurnaceF" | |
| 1695 | FurnaceF.TopSurface = 0 | |
| 1696 | FurnaceF.BottomSurface = 0 | |
| 1697 | FurnaceF.CanCollide = true | |
| 1698 | FurnaceF.Anchored = false | |
| 1699 | FurnaceF.Locked = true | |
| 1700 | FurnaceF.BrickColor = BrickColor.new("Black")
| |
| 1701 | FurnaceF.formFactor = "Symmetric" | |
| 1702 | FurnaceF.Size = Vector3.new(6, 4, 4) | |
| 1703 | FurnaceF:BreakJoints() | |
| 1704 | Weld = Instance.new("Weld")
| |
| 1705 | Weld.Parent = GrassA | |
| 1706 | Weld.Part0 = GrassA | |
| 1707 | Weld.Part1 = FurnaceF | |
| 1708 | Weld.C0 = CFrame.new(37, -10.8, 14) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
| 1709 | FurnaceG = Instance.new("Part")
| |
| 1710 | FurnaceG.Parent = Model | |
| 1711 | FurnaceG.Name = "FurnaceG" | |
| 1712 | FurnaceG.TopSurface = 0 | |
| 1713 | FurnaceG.BottomSurface = 0 | |
| 1714 | FurnaceG.CanCollide = true | |
| 1715 | FurnaceG.Anchored = false | |
| 1716 | FurnaceG.Locked = true | |
| 1717 | FurnaceG.BrickColor = BrickColor.new("Bright orange")
| |
| 1718 | FurnaceG.formFactor = "Symmetric" | |
| 1719 | FurnaceG.Size = Vector3.new(4, 1, 4) | |
| 1720 | FurnaceG:BreakJoints() | |
| 1721 | Mesh = Instance.new("BlockMesh")
| |
| 1722 | Mesh.Parent = FurnaceG | |
| 1723 | Mesh.Scale = Vector3.new(1, 0.02, 1) | |
| 1724 | Weld = Instance.new("Weld")
| |
| 1725 | Weld.Parent = GrassA | |
| 1726 | Weld.Part0 = GrassA | |
| 1727 | Weld.Part1 = FurnaceG | |
| 1728 | Weld.C0 = CFrame.new(37, -10.8, 14) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
| 1729 | FurnaceH = Instance.new("Part")
| |
| 1730 | FurnaceH.Parent = Model | |
| 1731 | FurnaceH.Name = "FurnaceH" | |
| 1732 | FurnaceH.TopSurface = 0 | |
| 1733 | FurnaceH.BottomSurface = 0 | |
| 1734 | FurnaceH.CanCollide = true | |
| 1735 | FurnaceH.Anchored = false | |
| 1736 | FurnaceH.Locked = true | |
| 1737 | FurnaceH.BrickColor = BrickColor.new("Black")
| |
| 1738 | FurnaceH.formFactor = "Symmetric" | |
| 1739 | FurnaceH.Size = Vector3.new(4, 1, 1) | |
| 1740 | FurnaceH:BreakJoints() | |
| 1741 | Mesh = Instance.new("BlockMesh")
| |
| 1742 | Mesh.Parent = FurnaceH | |
| 1743 | Mesh.Scale = Vector3.new(1, 0.03, 1) | |
| 1744 | Weld = Instance.new("Weld")
| |
| 1745 | Weld.Parent = GrassA | |
| 1746 | Weld.Part0 = GrassA | |
| 1747 | Weld.Part1 = FurnaceH | |
| 1748 | Weld.C0 = CFrame.new(37, -10.8, 15) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
| 1749 | FurnaceI = Instance.new("Part")
| |
| 1750 | FurnaceI.Parent = Model | |
| 1751 | FurnaceI.Name = "FurnaceI" | |
| 1752 | FurnaceI.TopSurface = 0 | |
| 1753 | FurnaceI.BottomSurface = 0 | |
| 1754 | FurnaceI.CanCollide = true | |
| 1755 | FurnaceI.Anchored = false | |
| 1756 | FurnaceI.Locked = true | |
| 1757 | FurnaceI.BrickColor = BrickColor.new("Black")
| |
| 1758 | FurnaceI.formFactor = "Symmetric" | |
| 1759 | FurnaceI.Size = Vector3.new(4, 1, 1) | |
| 1760 | FurnaceI:BreakJoints() | |
| 1761 | Mesh = Instance.new("BlockMesh")
| |
| 1762 | Mesh.Parent = FurnaceI | |
| 1763 | Mesh.Scale = Vector3.new(1, 0.03, 1) | |
| 1764 | Weld = Instance.new("Weld")
| |
| 1765 | Weld.Parent = GrassA | |
| 1766 | Weld.Part0 = GrassA | |
| 1767 | Weld.Part1 = FurnaceI | |
| 1768 | Weld.C0 = CFrame.new(37, -10.8, 13) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
| 1769 | FurnaceJ = Instance.new("Part")
| |
| 1770 | FurnaceJ.Parent = Model | |
| 1771 | FurnaceJ.Name = "FurnaceJ" | |
| 1772 | FurnaceJ.TopSurface = 0 | |
| 1773 | FurnaceJ.BottomSurface = 0 | |
| 1774 | FurnaceJ.CanCollide = true | |
| 1775 | FurnaceJ.Anchored = false | |
| 1776 | FurnaceJ.Locked = true | |
| 1777 | FurnaceJ.BrickColor = BrickColor.new("Black")
| |
| 1778 | FurnaceJ.formFactor = "Symmetric" | |
| 1779 | FurnaceJ.Size = Vector3.new(2, 20, 2) | |
| 1780 | FurnaceJ:BreakJoints() | |
| 1781 | Mesh = Instance.new("CylinderMesh")
| |
| 1782 | Mesh.Parent = FurnaceJ | |
| 1783 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1784 | Weld = Instance.new("Weld")
| |
| 1785 | Weld.Parent = GrassA | |
| 1786 | Weld.Part0 = GrassA | |
| 1787 | Weld.Part1 = FurnaceJ | |
| 1788 | Weld.C0 = CFrame.new(41, -2.8, 14) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1789 | FurnaceK = Instance.new("Part")
| |
| 1790 | FurnaceK.Parent = Model | |
| 1791 | FurnaceK.Name = "FurnaceK" | |
| 1792 | FurnaceK.TopSurface = 0 | |
| 1793 | FurnaceK.BottomSurface = 0 | |
| 1794 | FurnaceK.CanCollide = true | |
| 1795 | FurnaceK.Anchored = false | |
| 1796 | FurnaceK.Locked = true | |
| 1797 | FurnaceK.Transparency = 1 | |
| 1798 | FurnaceK.BrickColor = BrickColor.new("Black")
| |
| 1799 | FurnaceK.formFactor = "Symmetric" | |
| 1800 | FurnaceK.Size = Vector3.new(1, 1, 1) | |
| 1801 | FurnaceK:BreakJoints() | |
| 1802 | Weld = Instance.new("Weld")
| |
| 1803 | Weld.Parent = GrassA | |
| 1804 | Weld.Part0 = FurnaceJ | |
| 1805 | Weld.Part1 = FurnaceK | |
| 1806 | Weld.C0 = CFrame.new(0, 10, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1807 | Smoke = Instance.new("Smoke")
| |
| 1808 | Smoke.Parent = FurnaceK | |
| 1809 | Smoke.Enabled = false | |
| 1810 | Smoke.Size = 10 | |
| 1811 | Smoke.Opacity = 100 | |
| 1812 | ||
| 1813 | DeskA = Instance.new("Part")
| |
| 1814 | DeskA.Parent = Model | |
| 1815 | DeskA.Name = "DeskA" | |
| 1816 | DeskA.TopSurface = 0 | |
| 1817 | DeskA.BottomSurface = 0 | |
| 1818 | DeskA.CanCollide = true | |
| 1819 | DeskA.Anchored = false | |
| 1820 | DeskA.Locked = true | |
| 1821 | DeskA.BrickColor = BrickColor.new("Brown")
| |
| 1822 | DeskA.formFactor = "Symmetric" | |
| 1823 | DeskA.Size = Vector3.new(1, 2, 1) | |
| 1824 | DeskA:BreakJoints() | |
| 1825 | Mesh = Instance.new("CylinderMesh")
| |
| 1826 | Mesh.Parent = DeskA | |
| 1827 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1828 | Weld = Instance.new("Weld")
| |
| 1829 | Weld.Parent = GrassA | |
| 1830 | Weld.Part0 = GrassA | |
| 1831 | Weld.Part1 = DeskA | |
| 1832 | Weld.C0 = CFrame.new(5, -12.8, 11.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1833 | DeskB = Instance.new("Part")
| |
| 1834 | DeskB.Parent = Model | |
| 1835 | DeskB.Name = "DeskB" | |
| 1836 | DeskB.TopSurface = 0 | |
| 1837 | DeskB.BottomSurface = 0 | |
| 1838 | DeskB.CanCollide = true | |
| 1839 | DeskB.Anchored = false | |
| 1840 | DeskB.Locked = true | |
| 1841 | DeskB.BrickColor = BrickColor.new("Brown")
| |
| 1842 | DeskB.formFactor = "Symmetric" | |
| 1843 | DeskB.Size = Vector3.new(1, 2, 1) | |
| 1844 | DeskB:BreakJoints() | |
| 1845 | Mesh = Instance.new("CylinderMesh")
| |
| 1846 | Mesh.Parent = DeskB | |
| 1847 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1848 | Weld = Instance.new("Weld")
| |
| 1849 | Weld.Parent = GrassA | |
| 1850 | Weld.Part0 = GrassA | |
| 1851 | Weld.Part1 = DeskB | |
| 1852 | Weld.C0 = CFrame.new(15, -12.8, 11.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1853 | DeskC = Instance.new("Part")
| |
| 1854 | DeskC.Parent = Model | |
| 1855 | DeskC.Name = "DeskC" | |
| 1856 | DeskC.TopSurface = 0 | |
| 1857 | DeskC.BottomSurface = 0 | |
| 1858 | DeskC.CanCollide = true | |
| 1859 | DeskC.Anchored = false | |
| 1860 | DeskC.Locked = true | |
| 1861 | DeskC.BrickColor = BrickColor.new("Brown")
| |
| 1862 | DeskC.formFactor = "Symmetric" | |
| 1863 | DeskC.Size = Vector3.new(1, 2, 1) | |
| 1864 | DeskC:BreakJoints() | |
| 1865 | Mesh = Instance.new("CylinderMesh")
| |
| 1866 | Mesh.Parent = DeskC | |
| 1867 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1868 | Weld = Instance.new("Weld")
| |
| 1869 | Weld.Parent = GrassA | |
| 1870 | Weld.Part0 = GrassA | |
| 1871 | Weld.Part1 = DeskC | |
| 1872 | Weld.C0 = CFrame.new(15, -12.8, 16.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1873 | DeskD = Instance.new("Part")
| |
| 1874 | DeskD.Parent = Model | |
| 1875 | DeskD.Name = "DeskD" | |
| 1876 | DeskD.TopSurface = 0 | |
| 1877 | DeskD.BottomSurface = 0 | |
| 1878 | DeskD.CanCollide = true | |
| 1879 | DeskD.Anchored = false | |
| 1880 | DeskD.Locked = true | |
| 1881 | DeskD.BrickColor = BrickColor.new("Brown")
| |
| 1882 | DeskD.formFactor = "Symmetric" | |
| 1883 | DeskD.Size = Vector3.new(1, 2, 1) | |
| 1884 | DeskD:BreakJoints() | |
| 1885 | Mesh = Instance.new("CylinderMesh")
| |
| 1886 | Mesh.Parent = DeskD | |
| 1887 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1888 | Weld = Instance.new("Weld")
| |
| 1889 | Weld.Parent = GrassA | |
| 1890 | Weld.Part0 = GrassA | |
| 1891 | Weld.Part1 = DeskD | |
| 1892 | Weld.C0 = CFrame.new(5, -12.8, 16.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1893 | DeskE = Instance.new("Part")
| |
| 1894 | DeskE.Parent = Model | |
| 1895 | DeskE.Name = "DeskE" | |
| 1896 | DeskE.TopSurface = 0 | |
| 1897 | DeskE.BottomSurface = 0 | |
| 1898 | DeskE.CanCollide = true | |
| 1899 | DeskE.Anchored = false | |
| 1900 | DeskE.Locked = true | |
| 1901 | DeskE.BrickColor = BrickColor.new("Brown")
| |
| 1902 | DeskE.formFactor = "Plate" | |
| 1903 | DeskE.Size = Vector3.new(11, 0.4, 6) | |
| 1904 | DeskE:BreakJoints() | |
| 1905 | Weld = Instance.new("Weld")
| |
| 1906 | Weld.Parent = GrassA | |
| 1907 | Weld.Part0 = GrassA | |
| 1908 | Weld.Part1 = DeskE | |
| 1909 | Weld.C0 = CFrame.new(10, -11.6, 14) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1910 | SeatH = Instance.new("Seat")
| |
| 1911 | SeatH.Parent = Model | |
| 1912 | SeatH.Name = "SeatH" | |
| 1913 | SeatH.TopSurface = 0 | |
| 1914 | SeatH.BottomSurface = 0 | |
| 1915 | SeatH.CanCollide = true | |
| 1916 | SeatH.Anchored = false | |
| 1917 | SeatH.Locked = true | |
| 1918 | SeatH.BrickColor = BrickColor.new("Brown")
| |
| 1919 | SeatH.formFactor = "Plate" | |
| 1920 | SeatH.Size = Vector3.new(2, 0.8, 2) | |
| 1921 | SeatH:BreakJoints() | |
| 1922 | Mesh = Instance.new("CylinderMesh")
| |
| 1923 | Mesh.Parent = SeatH | |
| 1924 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1925 | Weld = Instance.new("Weld")
| |
| 1926 | Weld.Parent = GrassA | |
| 1927 | Weld.Part0 = GrassA | |
| 1928 | Weld.Part1 = SeatH | |
| 1929 | Weld.C0 = CFrame.new(10, -13.4, 18) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1930 | ||
| 1931 | LadderA = Instance.new("Part")
| |
| 1932 | LadderA.Parent = Model | |
| 1933 | LadderA.Name = "LadderA" | |
| 1934 | LadderA.TopSurface = 0 | |
| 1935 | LadderA.BottomSurface = 0 | |
| 1936 | LadderA.CanCollide = true | |
| 1937 | LadderA.Anchored = false | |
| 1938 | LadderA.Locked = true | |
| 1939 | LadderA.BrickColor = BrickColor.new("Brown")
| |
| 1940 | LadderA.formFactor = "Symmetric" | |
| 1941 | LadderA.Size = Vector3.new(1, 5, 1) | |
| 1942 | LadderA:BreakJoints() | |
| 1943 | Mesh = Instance.new("CylinderMesh")
| |
| 1944 | Mesh.Parent = LadderA | |
| 1945 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1946 | Status = Instance.new("IntValue")
| |
| 1947 | Status.Parent = LadderA | |
| 1948 | Status.Name = "Status" | |
| 1949 | Status.Value = 1 | |
| 1950 | Weld = Instance.new("Weld")
| |
| 1951 | Weld.Parent = GrassA | |
| 1952 | Weld.Name = "LadderA" | |
| 1953 | Weld.Part0 = GrassA | |
| 1954 | Weld.Part1 = LadderA | |
| 1955 | Weld.C0 = CFrame.new(44, -14, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 1956 | LadderB = Instance.new("Part")
| |
| 1957 | LadderB.Parent = Model | |
| 1958 | LadderB.Name = "LadderB" | |
| 1959 | LadderB.TopSurface = 0 | |
| 1960 | LadderB.BottomSurface = 0 | |
| 1961 | LadderB.CanCollide = true | |
| 1962 | LadderB.Anchored = false | |
| 1963 | LadderB.Locked = true | |
| 1964 | LadderB.BrickColor = BrickColor.new("Brown")
| |
| 1965 | LadderB.formFactor = "Symmetric" | |
| 1966 | LadderB.Size = Vector3.new(1, 5, 1) | |
| 1967 | LadderB:BreakJoints() | |
| 1968 | Mesh = Instance.new("CylinderMesh")
| |
| 1969 | Mesh.Parent = LadderB | |
| 1970 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1971 | Weld = Instance.new("Weld")
| |
| 1972 | Weld.Parent = GrassA | |
| 1973 | Weld.Name = "LadderB" | |
| 1974 | Weld.Part0 = GrassA | |
| 1975 | Weld.Part1 = LadderB | |
| 1976 | Weld.C0 = CFrame.new(44, -14, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 1977 | LadderC = Instance.new("Part")
| |
| 1978 | LadderC.Parent = Model | |
| 1979 | LadderC.Name = "LadderC" | |
| 1980 | LadderC.TopSurface = 0 | |
| 1981 | LadderC.BottomSurface = 0 | |
| 1982 | LadderC.CanCollide = true | |
| 1983 | LadderC.Anchored = false | |
| 1984 | LadderC.Locked = true | |
| 1985 | LadderC.BrickColor = BrickColor.new("Brown")
| |
| 1986 | LadderC.formFactor = "Symmetric" | |
| 1987 | LadderC.Size = Vector3.new(1, 5, 1) | |
| 1988 | LadderC:BreakJoints() | |
| 1989 | Mesh = Instance.new("CylinderMesh")
| |
| 1990 | Mesh.Parent = LadderC | |
| 1991 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1992 | Weld = Instance.new("Weld")
| |
| 1993 | Weld.Parent = GrassA | |
| 1994 | Weld.Name = "LadderC" | |
| 1995 | Weld.Part0 = GrassA | |
| 1996 | Weld.Part1 = LadderC | |
| 1997 | Weld.C0 = CFrame.new(44, -14, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 1998 | LadderD = Instance.new("Part")
| |
| 1999 | LadderD.Parent = Model | |
| 2000 | LadderD.Name = "LadderD" | |
| 2001 | LadderD.TopSurface = 0 | |
| 2002 | LadderD.BottomSurface = 0 | |
| 2003 | LadderD.CanCollide = true | |
| 2004 | LadderD.Anchored = false | |
| 2005 | LadderD.Locked = true | |
| 2006 | LadderD.BrickColor = BrickColor.new("Brown")
| |
| 2007 | LadderD.formFactor = "Symmetric" | |
| 2008 | LadderD.Size = Vector3.new(1, 5, 1) | |
| 2009 | LadderD:BreakJoints() | |
| 2010 | Mesh = Instance.new("CylinderMesh")
| |
| 2011 | Mesh.Parent = LadderD | |
| 2012 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 2013 | Weld = Instance.new("Weld")
| |
| 2014 | Weld.Parent = GrassA | |
| 2015 | Weld.Name = "LadderD" | |
| 2016 | Weld.Part0 = GrassA | |
| 2017 | Weld.Part1 = LadderD | |
| 2018 | Weld.C0 = CFrame.new(44, -14, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2019 | LadderE = Instance.new("Part")
| |
| 2020 | LadderE.Parent = Model | |
| 2021 | LadderE.Name = "LadderE" | |
| 2022 | LadderE.TopSurface = 0 | |
| 2023 | LadderE.BottomSurface = 0 | |
| 2024 | LadderE.CanCollide = true | |
| 2025 | LadderE.Anchored = false | |
| 2026 | LadderE.Locked = true | |
| 2027 | LadderE.BrickColor = BrickColor.new("Brown")
| |
| 2028 | LadderE.formFactor = "Symmetric" | |
| 2029 | LadderE.Size = Vector3.new(1, 5, 1) | |
| 2030 | LadderE:BreakJoints() | |
| 2031 | Mesh = Instance.new("CylinderMesh")
| |
| 2032 | Mesh.Parent = LadderE | |
| 2033 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 2034 | Weld = Instance.new("Weld")
| |
| 2035 | Weld.Parent = GrassA | |
| 2036 | Weld.Name = "LadderE" | |
| 2037 | Weld.Part0 = GrassA | |
| 2038 | Weld.Part1 = LadderE | |
| 2039 | Weld.C0 = CFrame.new(44, -14, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2040 | ||
| 2041 | TurretA = Instance.new("Part")
| |
| 2042 | TurretA.Parent = Model | |
| 2043 | TurretA.Name = "TurretA" | |
| 2044 | TurretA.TopSurface = 0 | |
| 2045 | TurretA.BottomSurface = 0 | |
| 2046 | TurretA.CanCollide = true | |
| 2047 | TurretA.Anchored = false | |
| 2048 | TurretA.Locked = true | |
| 2049 | TurretA.BrickColor = BrickColor.new("Dark orange")
| |
| 2050 | TurretA.Reflectance = 0.2 | |
| 2051 | TurretA.formFactor = "Symmetric" | |
| 2052 | TurretA.Size = Vector3.new(5, 1, 5) | |
| 2053 | TurretA:BreakJoints() | |
| 2054 | Mesh = Instance.new("CylinderMesh")
| |
| 2055 | Mesh.Parent = TurretA | |
| 2056 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 2057 | Weld = Instance.new("Weld")
| |
| 2058 | Weld.Parent = GrassA | |
| 2059 | Weld.Name = "TurretA" | |
| 2060 | Weld.Part0 = GrassA | |
| 2061 | Weld.Part1 = TurretA | |
| 2062 | Weld.C0 = CFrame.new(20, 0.7, 55) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 2063 | TurretB = Instance.new("Part")
| |
| 2064 | TurretB.Parent = Model | |
| 2065 | TurretB.Name = "TurretB" | |
| 2066 | TurretB.TopSurface = 0 | |
| 2067 | TurretB.BottomSurface = 0 | |
| 2068 | TurretB.CanCollide = true | |
| 2069 | TurretB.Anchored = false | |
| 2070 | TurretB.Locked = true | |
| 2071 | TurretB.BrickColor = BrickColor.new("Dark orange")
| |
| 2072 | TurretB.Reflectance = 0.2 | |
| 2073 | TurretB.formFactor = "Symmetric" | |
| 2074 | TurretB.Shape = "Ball" | |
| 2075 | TurretB.Size = Vector3.new(4, 4, 4) | |
| 2076 | TurretB:BreakJoints() | |
| 2077 | Reloading = Instance.new("BoolValue")
| |
| 2078 | Reloading.Parent = TurretB | |
| 2079 | Reloading.Name = "Reload" | |
| 2080 | Reloading.Value = false | |
| 2081 | VX = Instance.new("NumberValue")
| |
| 2082 | VX .Parent = TurretB | |
| 2083 | VX.Name = "VX" | |
| 2084 | VX.Value = 0.3 | |
| 2085 | VY = Instance.new("NumberValue")
| |
| 2086 | VY.Parent = TurretB | |
| 2087 | VY.Name = "VY" | |
| 2088 | VY.Value = 0 | |
| 2089 | Weld = Instance.new("Weld")
| |
| 2090 | Weld.Parent = GrassA | |
| 2091 | Weld.Name = "TurretB" | |
| 2092 | Weld.Part0 = TurretA | |
| 2093 | Weld.Part1 = TurretB | |
| 2094 | Weld.C0 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0.3, 0, 0) | |
| 2095 | TurretD = Instance.new("Part")
| |
| 2096 | TurretD.Parent = Model | |
| 2097 | TurretD.Name = "TurretD" | |
| 2098 | TurretD.TopSurface = 0 | |
| 2099 | TurretD.BottomSurface = 0 | |
| 2100 | TurretD.CanCollide = true | |
| 2101 | TurretD.Anchored = false | |
| 2102 | TurretD.Locked = true | |
| 2103 | TurretD.BrickColor = BrickColor.new("Dark orange")
| |
| 2104 | TurretD.Reflectance = 0.2 | |
| 2105 | TurretD.formFactor = "Symmetric" | |
| 2106 | TurretD.Size = Vector3.new(1, 1, 1) | |
| 2107 | TurretD:BreakJoints() | |
| 2108 | Mesh = Instance.new("CylinderMesh")
| |
| 2109 | Mesh.Parent = TurretD | |
| 2110 | Mesh.Scale = Vector3.new(1.1, 1, 1.1) | |
| 2111 | Weld = Instance.new("Weld")
| |
| 2112 | Weld.Parent = GrassA | |
| 2113 | Weld.Part0 = TurretB | |
| 2114 | Weld.Part1 = TurretD | |
| 2115 | Weld.C0 = CFrame.new(0, 0, -1.7) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2116 | TurretE = Instance.new("Part")
| |
| 2117 | TurretE.Parent = Model | |
| 2118 | TurretE.Name = "TurretE" | |
| 2119 | TurretE.TopSurface = 0 | |
| 2120 | TurretE.BottomSurface = 0 | |
| 2121 | TurretE.CanCollide = true | |
| 2122 | TurretE.Anchored = false | |
| 2123 | TurretE.Locked = true | |
| 2124 | TurretE.BrickColor = BrickColor.new("Really black")
| |
| 2125 | TurretE.formFactor = "Symmetric" | |
| 2126 | TurretE.Size = Vector3.new(1, 1, 1) | |
| 2127 | TurretE:BreakJoints() | |
| 2128 | Mesh = Instance.new("CylinderMesh")
| |
| 2129 | Mesh.Parent = TurretE | |
| 2130 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 2131 | Smoke = Instance.new("Smoke")
| |
| 2132 | Smoke.Parent = TurretE | |
| 2133 | Smoke.Enabled = false | |
| 2134 | Smoke.Size = 1 | |
| 2135 | Smoke.Opacity = 1 | |
| 2136 | Smoke.RiseVelocity = -25 | |
| 2137 | Weld = Instance.new("Weld")
| |
| 2138 | Weld.Parent = GrassA | |
| 2139 | Weld.Part0 = TurretD | |
| 2140 | Weld.Part1 = TurretE | |
| 2141 | Weld.C0 = CFrame.new(0, -0.01, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 2142 | TurretF = Instance.new("Part")
| |
| 2143 | TurretF.Parent = Model | |
| 2144 | TurretF.Name = "TurretF" | |
| 2145 | TurretF.TopSurface = 0 | |
| 2146 | TurretF.BottomSurface = 0 | |
| 2147 | TurretF.CanCollide = false | |
| 2148 | TurretF.Anchored = false | |
| 2149 | TurretF.Locked = true | |
| 2150 | TurretF.BrickColor = BrickColor.new("Dark orange")
| |
| 2151 | TurretF.Reflectance = 0.2 | |
| 2152 | TurretF.formFactor = "Symmetric" | |
| 2153 | TurretF.Size = Vector3.new(1, 1, 1) | |
| 2154 | TurretF:BreakJoints() | |
| 2155 | Mesh = Instance.new("CylinderMesh")
| |
| 2156 | Mesh.Parent = TurretF | |
| 2157 | Mesh.Scale = Vector3.new(0.2, 1, 0.2) | |
| 2158 | Weld = Instance.new("Weld")
| |
| 2159 | Weld.Parent = GrassA | |
| 2160 | Weld.Part0 = TurretD | |
| 2161 | Weld.Part1 = TurretF | |
| 2162 | Weld.C0 = CFrame.new(0.4, 0, -0.4) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 2163 | TurretG = Instance.new("Part")
| |
| 2164 | TurretG.Parent = Model | |
| 2165 | TurretG.Name = "TurretG" | |
| 2166 | TurretG.TopSurface = 0 | |
| 2167 | TurretG.BottomSurface = 0 | |
| 2168 | TurretG.CanCollide = false | |
| 2169 | TurretG.Anchored = false | |
| 2170 | TurretG.Locked = true | |
| 2171 | TurretG.BrickColor = BrickColor.new("Bright green")
| |
| 2172 | TurretG.Transparency = 0.5 | |
| 2173 | TurretG.formFactor = "Symmetric" | |
| 2174 | TurretG.Size = Vector3.new(1, 1, 1) | |
| 2175 | TurretG:BreakJoints() | |
| 2176 | Mesh = Instance.new("CylinderMesh")
| |
| 2177 | Mesh.Parent = TurretG | |
| 2178 | Mesh.Scale = Vector3.new(0.18, 0.05, 0.18) | |
| 2179 | Weld = Instance.new("Weld")
| |
| 2180 | Weld.Parent = GrassA | |
| 2181 | Weld.Part0 = TurretF | |
| 2182 | Weld.Part1 = TurretG | |
| 2183 | Weld.C0 = CFrame.new(0, -0.525, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 2184 | ||
| 2185 | ||
| 2186 | ||
| 2187 | BP = Instance.new("BodyPosition")
| |
| 2188 | BP.Parent = FloorA | |
| 2189 | BP.maxForce = Vector3.new(math.huge + math.huge, math.huge + math.huge, math.huge + math.huge) | |
| 2190 | BP.position = Altitude | |
| 2191 | BG = Instance.new("BodyGyro")
| |
| 2192 | BG.Parent = FloorA | |
| 2193 | BG.maxTorque = Vector3.new(math.huge + math.huge, math.huge + math.huge, math.huge + math.huge) | |
| 2194 | ||
| 2195 | function Touch(Hit) | |
| 2196 | if (Controls == true) then | |
| 2197 | if (Controller == nil) then | |
| 2198 | if (Hit ~= nil) then | |
| 2199 | if (Hit.Parent ~= nil) then | |
| 2200 | if (game.Players:GetPlayerFromCharacter(Hit.Parent) ~= nil) then | |
| 2201 | Player = game.Players:GetPlayerFromCharacter(Hit.Parent) | |
| 2202 | if (Player:findFirstChild("PlayerGui") == nil) then
| |
| 2203 | Instance.new("PlayerGui").Parent = Player
| |
| 2204 | end | |
| 2205 | if (Player.Character:findFirstChild("Humanoid") ~= nil) then
| |
| 2206 | if (Player.Character:findFirstChild("Torso") ~= nil) then
| |
| 2207 | if (Player.Character.Humanoid.Health > 0) then | |
| 2208 | Controller = Player | |
| 2209 | Button = nil | |
| 2210 | X = 0 | |
| 2211 | Y = 0 | |
| 2212 | LightB.BrickColor = BrickColor.new("Bright yellow")
| |
| 2213 | LightD.BrickColor = BrickColor.new("Bright yellow")
| |
| 2214 | Player.Character.Humanoid.PlatformStand = true | |
| 2215 | Weld = Instance.new("Weld")
| |
| 2216 | Weld.Part0 = ControlPanelB | |
| 2217 | Weld.Part1 = Player.Character.Torso | |
| 2218 | HitPos = ControlPanelB.Position | |
| 2219 | CJ = CFrame.new(HitPos) | |
| 2220 | C0 = ControlPanelB.CFrame:inverse() *CJ | |
| 2221 | C1 = Player.Character.Torso.CFrame:inverse() * CJ | |
| 2222 | Weld.C0 = C0 | |
| 2223 | Weld.C1 = C1 | |
| 2224 | Weld.Parent = ControlPanelB | |
| 2225 | G = Instance.new("GuiMain")
| |
| 2226 | G.Parent = Player.PlayerGui | |
| 2227 | G.Name = "MahGoey" | |
| 2228 | F = Instance.new("Frame")
| |
| 2229 | F.Parent = G | |
| 2230 | F.Size = UDim2.new(0, 160, 0, 160) | |
| 2231 | F.Position = UDim2.new(0, 100, 0, 150) | |
| 2232 | F.BorderSizePixel = 0 | |
| 2233 | F.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2234 | F.BackgroundTransparency = 0.3 | |
| 2235 | Close = Instance.new("TextButton")
| |
| 2236 | Close.Parent = F | |
| 2237 | Close.Name = "Close" | |
| 2238 | Close.Text = "X" | |
| 2239 | Close.Size = UDim2.new(0, 20, 0, 20) | |
| 2240 | Close.Position = UDim2.new(0, 0, 0, 160) | |
| 2241 | Close.BorderSizePixel = 0 | |
| 2242 | Close.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2243 | Close.TextColor3 = Color3.new(1, 1, 1) | |
| 2244 | Close.BackgroundTransparency = 0.3 | |
| 2245 | Close.MouseButton1Click:connect(function() | |
| 2246 | Weld:remove() | |
| 2247 | end) | |
| 2248 | T = Instance.new("TextButton")
| |
| 2249 | T.Parent = F | |
| 2250 | T.Name = "Label" | |
| 2251 | T.Text = "Controls" | |
| 2252 | T.AutoButtonColor = false | |
| 2253 | T.Size = UDim2.new(0, 140, 0, 20) | |
| 2254 | T.Position = UDim2.new(0, 20, 0, 160) | |
| 2255 | T.BorderSizePixel = 0 | |
| 2256 | T.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2257 | T.TextColor3 = Color3.new(1, 1, 1) | |
| 2258 | T.BackgroundTransparency = 0.3 | |
| 2259 | T.MouseButton1Down:connect(function(IntX, IntY) | |
| 2260 | Button = T | |
| 2261 | X = IntX | |
| 2262 | Y = IntY | |
| 2263 | Yc = IntY - (160 + F.Position.Y.Offset) | |
| 2264 | Xc = IntX - (160 + F.Position.X.Offset) | |
| 2265 | while true do | |
| 2266 | if (Button ~= T) then | |
| 2267 | break | |
| 2268 | end | |
| 2269 | F.Position = UDim2.new(0, (X - 160) - Xc, 0, (Y - 160) - Yc) | |
| 2270 | wait(0.0) | |
| 2271 | end | |
| 2272 | end) | |
| 2273 | T.MouseButton1Up:connect(function() | |
| 2274 | Button = nil | |
| 2275 | end) | |
| 2276 | T.MouseLeave:connect(function() | |
| 2277 | Button = nil | |
| 2278 | end) | |
| 2279 | T.MouseMoved:connect(function(IntX, IntY) | |
| 2280 | X = IntX | |
| 2281 | Y = IntY | |
| 2282 | end) | |
| 2283 | Minus = Instance.new("TextButton")
| |
| 2284 | Minus.Parent = F | |
| 2285 | Minus.Name = "Minus" | |
| 2286 | Minus.Text = "-" | |
| 2287 | Minus.Size = UDim2.new(0, 40, 0, 40) | |
| 2288 | Minus.Position = UDim2.new(0, 10, 0, 10) | |
| 2289 | Minus.BorderSizePixel = 0 | |
| 2290 | Minus.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2291 | Minus.TextColor3 = Color3.new(1, 1, 1) | |
| 2292 | Minus.MouseButton1Down:connect(function() | |
| 2293 | Button = Minus | |
| 2294 | LightB.BrickColor = BrickColor.new("Bright red")
| |
| 2295 | LightD.BrickColor = BrickColor.new("Bright red")
| |
| 2296 | FurnaceK.Smoke.Enabled = true | |
| 2297 | while true do | |
| 2298 | if (Button ~= Minus) then | |
| 2299 | break | |
| 2300 | end | |
| 2301 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x, FloorA.BodyPosition.position.y - 1, FloorA.BodyPosition.position.z) | |
| 2302 | wait(0.0) | |
| 2303 | end | |
| 2304 | FurnaceK.Smoke.Enabled = false | |
| 2305 | LightB.BrickColor = BrickColor.new("Bright yellow")
| |
| 2306 | LightD.BrickColor = BrickColor.new("Bright yellow")
| |
| 2307 | end) | |
| 2308 | Minus.MouseButton1Up:connect(function() | |
| 2309 | Button = nil | |
| 2310 | end) | |
| 2311 | Minus.MouseLeave:connect(function() | |
| 2312 | Button = nil | |
| 2313 | end) | |
| 2314 | Up = Instance.new("ImageButton")
| |
| 2315 | Up.Parent = F | |
| 2316 | Up.Name = "Up" | |
| 2317 | Up.Image = "http://www.roblox.com/asset/?id=30390203" | |
| 2318 | Up.Size = UDim2.new(0, 40, 0, 40) | |
| 2319 | Up.Position = UDim2.new(0, 60, 0, 10) | |
| 2320 | Up.BorderSizePixel = 0 | |
| 2321 | Up.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2322 | Up.MouseButton1Down:connect(function() | |
| 2323 | Button = Up | |
| 2324 | LightB.BrickColor = BrickColor.new("Bright red")
| |
| 2325 | LightD.BrickColor = BrickColor.new("Bright red")
| |
| 2326 | FurnaceK.Smoke.Enabled = true | |
| 2327 | while true do | |
| 2328 | if (Button ~= Up) then | |
| 2329 | break | |
| 2330 | end | |
| 2331 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x + 1, FloorA.BodyPosition.position.y, FloorA.BodyPosition.position.z) | |
| 2332 | wait(0.0) | |
| 2333 | end | |
| 2334 | FurnaceK.Smoke.Enabled = false | |
| 2335 | LightB.BrickColor = BrickColor.new("Bright yellow")
| |
| 2336 | LightD.BrickColor = BrickColor.new("Bright yellow")
| |
| 2337 | end) | |
| 2338 | Up.MouseButton1Up:connect(function() | |
| 2339 | Button = nil | |
| 2340 | end) | |
| 2341 | Up.MouseLeave:connect(function() | |
| 2342 | Button = nil | |
| 2343 | end) | |
| 2344 | Plus = Instance.new("TextButton")
| |
| 2345 | Plus.Parent = F | |
| 2346 | Plus.Name = "Plus" | |
| 2347 | Plus.Text = "+" | |
| 2348 | Plus.Size = UDim2.new(0, 40, 0, 40) | |
| 2349 | Plus.Position = UDim2.new(0, 110, 0, 10) | |
| 2350 | Plus.BorderSizePixel = 0 | |
| 2351 | Plus.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2352 | Plus.TextColor3 = Color3.new(1, 1, 1) | |
| 2353 | Plus.MouseButton1Down:connect(function() | |
| 2354 | Button = Plus | |
| 2355 | LightB.BrickColor = BrickColor.new("Bright red")
| |
| 2356 | LightD.BrickColor = BrickColor.new("Bright red")
| |
| 2357 | FurnaceK.Smoke.Enabled = true | |
| 2358 | while true do | |
| 2359 | if (Button ~= Plus) then | |
| 2360 | break | |
| 2361 | end | |
| 2362 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x, FloorA.BodyPosition.position.y + 1, FloorA.BodyPosition.position.z) | |
| 2363 | wait(0.0) | |
| 2364 | end | |
| 2365 | FurnaceK.Smoke.Enabled = false | |
| 2366 | LightB.BrickColor = BrickColor.new("Bright yellow")
| |
| 2367 | LightD.BrickColor = BrickColor.new("Bright yellow")
| |
| 2368 | end) | |
| 2369 | Plus.MouseButton1Up:connect(function() | |
| 2370 | Button = nil | |
| 2371 | end) | |
| 2372 | Plus.MouseLeave:connect(function() | |
| 2373 | Button = nil | |
| 2374 | end) | |
| 2375 | Left = Instance.new("ImageButton")
| |
| 2376 | Left.Parent = F | |
| 2377 | Left.Name = "Left" | |
| 2378 | Left.Image = "http://www.roblox.com/asset/?id=30390075" | |
| 2379 | Left.Size = UDim2.new(0, 40, 0, 40) | |
| 2380 | Left.Position = UDim2.new(0, 10, 0, 60) | |
| 2381 | Left.BorderSizePixel = 0 | |
| 2382 | Left.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2383 | Left.MouseButton1Down:connect(function() | |
| 2384 | Button = Left | |
| 2385 | LightB.BrickColor = BrickColor.new("Bright red")
| |
| 2386 | LightD.BrickColor = BrickColor.new("Bright red")
| |
| 2387 | FurnaceK.Smoke.Enabled = true | |
| 2388 | while true do | |
| 2389 | if (Button ~= Left) then | |
| 2390 | break | |
| 2391 | end | |
| 2392 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x, FloorA.BodyPosition.position.y, FloorA.BodyPosition.position.z - 1) | |
| 2393 | wait(0.0) | |
| 2394 | end | |
| 2395 | FurnaceK.Smoke.Enabled = false | |
| 2396 | LightB.BrickColor = BrickColor.new("Bright yellow")
| |
| 2397 | LightD.BrickColor = BrickColor.new("Bright yellow")
| |
| 2398 | end) | |
| 2399 | Left.MouseButton1Up:connect(function() | |
| 2400 | Button = nil | |
| 2401 | end) | |
| 2402 | Left.MouseLeave:connect(function() | |
| 2403 | Button = nil | |
| 2404 | end) | |
| 2405 | Right = Instance.new("ImageButton")
| |
| 2406 | Right.Parent = F | |
| 2407 | Right.Name = "Right" | |
| 2408 | Right.Image = "http://www.roblox.com/asset/?id=30390056" | |
| 2409 | Right.Size = UDim2.new(0, 40, 0, 40) | |
| 2410 | Right.Position = UDim2.new(0, 110, 0, 60) | |
| 2411 | Right.BorderSizePixel = 0 | |
| 2412 | Right.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2413 | Right.MouseButton1Down:connect(function() | |
| 2414 | Button = Right | |
| 2415 | LightB.BrickColor = BrickColor.new("Bright red")
| |
| 2416 | LightD.BrickColor = BrickColor.new("Bright red")
| |
| 2417 | FurnaceK.Smoke.Enabled = true | |
| 2418 | while true do | |
| 2419 | if (Button ~= Right) then | |
| 2420 | break | |
| 2421 | end | |
| 2422 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x, FloorA.BodyPosition.position.y, FloorA.BodyPosition.position.z + 1) | |
| 2423 | wait(0.0) | |
| 2424 | end | |
| 2425 | FurnaceK.Smoke.Enabled = false | |
| 2426 | LightB.BrickColor = BrickColor.new("Bright yellow")
| |
| 2427 | LightD.BrickColor = BrickColor.new("Bright yellow")
| |
| 2428 | end) | |
| 2429 | Right.MouseButton1Up:connect(function() | |
| 2430 | Button = nil | |
| 2431 | end) | |
| 2432 | Right.MouseLeave:connect(function() | |
| 2433 | Button = nil | |
| 2434 | end) | |
| 2435 | Down = Instance.new("ImageButton")
| |
| 2436 | Down.Parent = F | |
| 2437 | Down.Name = "Down" | |
| 2438 | Down.Image = "http://www.roblox.com/asset/?id=30390064" | |
| 2439 | Down.Size = UDim2.new(0, 40, 0, 40) | |
| 2440 | Down.Position = UDim2.new(0, 60, 0, 110) | |
| 2441 | Down.BorderSizePixel = 0 | |
| 2442 | Down.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2443 | Down.MouseButton1Down:connect(function() | |
| 2444 | Button = Down | |
| 2445 | LightB.BrickColor = BrickColor.new("Bright red")
| |
| 2446 | LightD.BrickColor = BrickColor.new("Bright red")
| |
| 2447 | FurnaceK.Smoke.Enabled = true | |
| 2448 | while true do | |
| 2449 | if (Button ~= Down) then | |
| 2450 | break | |
| 2451 | end | |
| 2452 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x - 1, FloorA.BodyPosition.position.y, FloorA.BodyPosition.position.z) | |
| 2453 | wait(0.0) | |
| 2454 | end | |
| 2455 | FurnaceK.Smoke.Enabled = false | |
| 2456 | LightB.BrickColor = BrickColor.new("Bright yellow")
| |
| 2457 | LightD.BrickColor = BrickColor.new("Bright yellow")
| |
| 2458 | end) | |
| 2459 | Down.MouseButton1Up:connect(function() | |
| 2460 | Button = nil | |
| 2461 | end) | |
| 2462 | Down.MouseLeave:connect(function() | |
| 2463 | Button = nil | |
| 2464 | end) | |
| 2465 | while true do | |
| 2466 | if (Player == nil) then | |
| 2467 | break | |
| 2468 | end | |
| 2469 | if (Player.Parent == nil) then | |
| 2470 | break | |
| 2471 | end | |
| 2472 | if (Player.Character == nil) then | |
| 2473 | break | |
| 2474 | end | |
| 2475 | if (Player.Character.Parent == nil) then | |
| 2476 | break | |
| 2477 | end | |
| 2478 | if (Player.Character:findFirstChild("Humanoid") == nil) then
| |
| 2479 | break | |
| 2480 | end | |
| 2481 | if (Player.Character:findFirstChild("Torso") == nil) then
| |
| 2482 | break | |
| 2483 | end | |
| 2484 | if (Player.Character.Humanoid.Health < 0.01) then | |
| 2485 | break | |
| 2486 | end | |
| 2487 | if (Weld == nil) then | |
| 2488 | break | |
| 2489 | end | |
| 2490 | if (Weld.Parent == nil) then | |
| 2491 | break | |
| 2492 | end | |
| 2493 | if (Controls == false) then | |
| 2494 | break | |
| 2495 | end | |
| 2496 | Player.Character.Humanoid.PlatformStand = true | |
| 2497 | wait() | |
| 2498 | end | |
| 2499 | if (Player ~= nil) then | |
| 2500 | if (Player.Parent ~= nil) then | |
| 2501 | if (Player.Character ~= nil) then | |
| 2502 | if (Player.Character.Parent ~= nil) then | |
| 2503 | if (Player.Character:findFirstChild("Humanoid") ~= nil) then
| |
| 2504 | Player.Character.Humanoid.PlatformStand = false | |
| 2505 | end | |
| 2506 | end | |
| 2507 | end | |
| 2508 | end | |
| 2509 | end | |
| 2510 | if (Weld ~= nil) then | |
| 2511 | Weld:remove() | |
| 2512 | end | |
| 2513 | Button = nil | |
| 2514 | G:remove() | |
| 2515 | LightB.BrickColor = BrickColor.new("Bright green")
| |
| 2516 | LightD.BrickColor = BrickColor.new("Bright green")
| |
| 2517 | wait(2) | |
| 2518 | Controller = nil | |
| 2519 | ||
| 2520 | end | |
| 2521 | end | |
| 2522 | end | |
| 2523 | end | |
| 2524 | end | |
| 2525 | end | |
| 2526 | end | |
| 2527 | end | |
| 2528 | end | |
| 2529 | ControlPanelB.Touched:connect(Touch) | |
| 2530 | ControlPanelC.Touched:connect(Touch) | |
| 2531 | function TurretControl(Hit) | |
| 2532 | if (Turret == true) then | |
| 2533 | if (Turreter == nil) then | |
| 2534 | if (Hit ~= nil) then | |
| 2535 | if (Hit.Parent ~= nil) then | |
| 2536 | if (game.Players:GetPlayerFromCharacter(Hit.Parent) ~= nil) then | |
| 2537 | PlayerB = game.Players:GetPlayerFromCharacter(Hit.Parent) | |
| 2538 | if (PlayerB:findFirstChild("PlayerGui") == nil) then
| |
| 2539 | Instance.new("PlayerGui").Parent = PlayerB
| |
| 2540 | end | |
| 2541 | if (PlayerB.Character:findFirstChild("Humanoid") ~= nil) then
| |
| 2542 | if (PlayerB.Character:findFirstChild("Torso") ~= nil) then
| |
| 2543 | if (PlayerB.Character.Humanoid.Health > 0) then | |
| 2544 | Turreter = PlayerB | |
| 2545 | ButtonB = nil | |
| 2546 | CloseBool = false | |
| 2547 | XB = 0 | |
| 2548 | YB = 0 | |
| 2549 | TurretG.BrickColor = BrickColor.new("Bright yellow")
| |
| 2550 | GB = Instance.new("GuiMain")
| |
| 2551 | GB.Parent = PlayerB.PlayerGui | |
| 2552 | GB.Name = "MahGoey" | |
| 2553 | Fram = Instance.new("Frame")
| |
| 2554 | Fram.Parent = GB | |
| 2555 | Fram.Size = UDim2.new(0, 160, 0, 160) | |
| 2556 | Fram.Position = UDim2.new(0, 100, 0, 150) | |
| 2557 | Fram.BorderSizePixel = 0 | |
| 2558 | Fram.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2559 | Fram.BackgroundTransparency = 0.3 | |
| 2560 | CloseB = Instance.new("TextButton")
| |
| 2561 | CloseB.Parent = Fram | |
| 2562 | CloseB.Name = "Close" | |
| 2563 | CloseB.Text = "X" | |
| 2564 | CloseB.Size = UDim2.new(0, 20, 0, 20) | |
| 2565 | CloseB.Position = UDim2.new(0, 0, 0, 160) | |
| 2566 | CloseB.BorderSizePixel = 0 | |
| 2567 | CloseB.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2568 | CloseB.TextColor3 = Color3.new(1, 1, 1) | |
| 2569 | CloseB.BackgroundTransparency = 0.3 | |
| 2570 | CloseB.MouseButton1Click:connect(function() | |
| 2571 | CloseBool = true | |
| 2572 | end) | |
| 2573 | TitleTurret = Instance.new("TextButton")
| |
| 2574 | TitleTurret.Parent = Fram | |
| 2575 | TitleTurret.Name = "Label" | |
| 2576 | TitleTurret.Text = "Turret" | |
| 2577 | TitleTurret.AutoButtonColor = false | |
| 2578 | TitleTurret.Size = UDim2.new(0, 140, 0, 20) | |
| 2579 | TitleTurret.Position = UDim2.new(0, 20, 0, 160) | |
| 2580 | TitleTurret.BorderSizePixel = 0 | |
| 2581 | TitleTurret.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2582 | TitleTurret.TextColor3 = Color3.new(1, 1, 1) | |
| 2583 | TitleTurret.BackgroundTransparency = 0.3 | |
| 2584 | TitleTurret.MouseButton1Down:connect(function(IntXB, IntYB) | |
| 2585 | ButtonB = TitleTurret | |
| 2586 | XB = IntXB | |
| 2587 | YB = IntYB | |
| 2588 | YcB = IntYB - (160 + Fram.Position.Y.Offset) | |
| 2589 | XcB = IntXB - (160 + Fram.Position.X.Offset) | |
| 2590 | while true do | |
| 2591 | if (ButtonB ~= TitleTurret) then | |
| 2592 | break | |
| 2593 | end | |
| 2594 | Fram.Position = UDim2.new(0, (XB - 160) - XcB, 0, (YB - 160) - YcB) | |
| 2595 | wait(0.0) | |
| 2596 | end | |
| 2597 | end) | |
| 2598 | TitleTurret.MouseButton1Up:connect(function() | |
| 2599 | ButtonB = nil | |
| 2600 | end) | |
| 2601 | TitleTurret.MouseLeave:connect(function() | |
| 2602 | ButtonB = nil | |
| 2603 | end) | |
| 2604 | TitleTurret.MouseMoved:connect(function(IntXB, IntYB) | |
| 2605 | XB = IntXB | |
| 2606 | YB = IntYB | |
| 2607 | end) | |
| 2608 | MoveUp = Instance.new("ImageButton")
| |
| 2609 | MoveUp.Parent = Fram | |
| 2610 | MoveUp.Name = "Up" | |
| 2611 | MoveUp.Image = "http://www.roblox.com/asset/?id=30390203" | |
| 2612 | MoveUp.Size = UDim2.new(0, 40, 0, 40) | |
| 2613 | MoveUp.Position = UDim2.new(0, 60, 0, 10) | |
| 2614 | MoveUp.BorderSizePixel = 0 | |
| 2615 | MoveUp.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2616 | MoveUp.MouseButton1Down:connect(function() | |
| 2617 | ButtonB = MoveUp | |
| 2618 | while true do | |
| 2619 | if (ButtonB ~= MoveUp) then | |
| 2620 | break | |
| 2621 | end | |
| 2622 | TurretB.VX.Value = TurretB.VX.Value + 0.1 | |
| 2623 | if (TurretB.VX.Value > 1.5) then | |
| 2624 | TurretB.VX.Value = 1.5 | |
| 2625 | end | |
| 2626 | GrassA.TurretB.C0 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(TurretB.VX.Value, 0, 0) | |
| 2627 | wait(0.0) | |
| 2628 | end | |
| 2629 | end) | |
| 2630 | MoveUp.MouseButton1Up:connect(function() | |
| 2631 | ButtonB = nil | |
| 2632 | end) | |
| 2633 | MoveUp.MouseLeave:connect(function() | |
| 2634 | ButtonB = nil | |
| 2635 | end) | |
| 2636 | TurnLeft = Instance.new("ImageButton")
| |
| 2637 | TurnLeft.Parent = Fram | |
| 2638 | TurnLeft.Name = "Left" | |
| 2639 | TurnLeft.Image = "http://www.roblox.com/asset/?id=30390075" | |
| 2640 | TurnLeft.Size = UDim2.new(0, 40, 0, 40) | |
| 2641 | TurnLeft.Position = UDim2.new(0, 10, 0, 60) | |
| 2642 | TurnLeft.BorderSizePixel = 0 | |
| 2643 | TurnLeft.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2644 | TurnLeft.MouseButton1Down:connect(function() | |
| 2645 | ButtonB = TurnLeft | |
| 2646 | while true do | |
| 2647 | if (ButtonB ~= TurnLeft) then | |
| 2648 | break | |
| 2649 | end | |
| 2650 | TurretB.VY.Value = TurretB.VY.Value + 0.1 | |
| 2651 | GrassA.TurretA.C0 = CFrame.new(20, 0.7, 55) * CFrame.fromEulerAnglesXYZ(0, TurretB.VY.Value, 0) | |
| 2652 | wait(0.0) | |
| 2653 | end | |
| 2654 | end) | |
| 2655 | TurnLeft.MouseButton1Up:connect(function() | |
| 2656 | ButtonB = nil | |
| 2657 | end) | |
| 2658 | TurnLeft.MouseLeave:connect(function() | |
| 2659 | ButtonB = nil | |
| 2660 | end) | |
| 2661 | Fire = Instance.new("TextButton")
| |
| 2662 | Fire.Parent = Fram | |
| 2663 | Fire.Name = "Fire" | |
| 2664 | Fire.Text = "Fire" | |
| 2665 | Fire.Size = UDim2.new(0, 40, 0, 40) | |
| 2666 | Fire.Position = UDim2.new(0, 60, 0, 60) | |
| 2667 | Fire.BorderSizePixel = 0 | |
| 2668 | Fire.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2669 | Fire.TextColor3 = Color3.new(1, 1, 1) | |
| 2670 | Fire.MouseButton1Click:connect(function() | |
| 2671 | if (TurretB.Reload.Value == false) then | |
| 2672 | TurretB.Reload.Value = true | |
| 2673 | TurretG.BrickColor = BrickColor.new("Bright red")
| |
| 2674 | Missile = Instance.new("Part")
| |
| 2675 | Missile.Parent = game.Workspace | |
| 2676 | Missile.Name = "Missile" | |
| 2677 | Missile.TopSurface = 0 | |
| 2678 | Missile.BottomSurface = 0 | |
| 2679 | Missile.CanCollide = true | |
| 2680 | Missile.Anchored = false | |
| 2681 | Missile.Locked = true | |
| 2682 | Missile.BrickColor = BrickColor.new("Black")
| |
| 2683 | Missile.formFactor = "Symmetric" | |
| 2684 | Missile.Size = Vector3.new(1, 2, 1) | |
| 2685 | Missile:BreakJoints() | |
| 2686 | Mesh = Instance.new("CylinderMesh")
| |
| 2687 | Mesh.Parent = Missile | |
| 2688 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 2689 | Missile.CFrame = TurretG.CFrame * CFrame.new(0, -2, 0) | |
| 2690 | BV = Instance.new("BodyVelocity")
| |
| 2691 | BV.Parent = Missile | |
| 2692 | BV.maxForce = Vector3.new(1e+999, 1e+999, 1e+999) | |
| 2693 | Frame = Missile.CFrame * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 2694 | BV.velocity = Frame.lookVector * 100 | |
| 2695 | MissileScript = script:clone() | |
| 2696 | MissileScript.Type.Value = "Missile" | |
| 2697 | MissileScript.Parent = Missile | |
| 2698 | TurretE.Smoke.Enabled = true | |
| 2699 | wait(0.1) | |
| 2700 | TurretE.Smoke.Enabled = false | |
| 2701 | wait(7.9) | |
| 2702 | TurretB.Reload.Value = false | |
| 2703 | if (Turreter ~= nil) then | |
| 2704 | TurretG.BrickColor = BrickColor.new("Bright yellow")
| |
| 2705 | end | |
| 2706 | end | |
| 2707 | end) | |
| 2708 | ||
| 2709 | TurnRight = Instance.new("ImageButton")
| |
| 2710 | TurnRight.Parent = Fram | |
| 2711 | TurnRight.Name = "Right" | |
| 2712 | TurnRight.Image = "http://www.roblox.com/asset/?id=30390056" | |
| 2713 | TurnRight.Size = UDim2.new(0, 40, 0, 40) | |
| 2714 | TurnRight.Position = UDim2.new(0, 110, 0, 60) | |
| 2715 | TurnRight.BorderSizePixel = 0 | |
| 2716 | TurnRight.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2717 | TurnRight.MouseButton1Down:connect(function() | |
| 2718 | ButtonB = TurnRight | |
| 2719 | while true do | |
| 2720 | if (ButtonB ~= TurnRight) then | |
| 2721 | break | |
| 2722 | end | |
| 2723 | TurretB.VY.Value = TurretB.VY.Value - 0.1 | |
| 2724 | GrassA.TurretA.C0 = CFrame.new(20, 0.7, 55) * CFrame.fromEulerAnglesXYZ(0, TurretB.VY.Value, 0) | |
| 2725 | wait(0.0) | |
| 2726 | end | |
| 2727 | end) | |
| 2728 | TurnRight.MouseButton1Up:connect(function() | |
| 2729 | ButtonB = nil | |
| 2730 | end) | |
| 2731 | TurnRight.MouseLeave:connect(function() | |
| 2732 | ButtonB = nil | |
| 2733 | end) | |
| 2734 | MoveDown = Instance.new("ImageButton")
| |
| 2735 | MoveDown.Parent = Fram | |
| 2736 | MoveDown.Name = "Down" | |
| 2737 | MoveDown.Image = "http://www.roblox.com/asset/?id=30390064" | |
| 2738 | MoveDown.Size = UDim2.new(0, 40, 0, 40) | |
| 2739 | MoveDown.Position = UDim2.new(0, 60, 0, 110) | |
| 2740 | MoveDown.BorderSizePixel = 0 | |
| 2741 | MoveDown.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 2742 | MoveDown.MouseButton1Down:connect(function() | |
| 2743 | ButtonB = MoveDown | |
| 2744 | while true do | |
| 2745 | if (ButtonB ~= MoveDown) then | |
| 2746 | break | |
| 2747 | end | |
| 2748 | TurretB.VX.Value = TurretB.VX.Value - 0.1 | |
| 2749 | if (TurretB.VX.Value < 0.3) then | |
| 2750 | TurretB.VX.Value = 0.3 | |
| 2751 | end | |
| 2752 | GrassA.TurretB.C0 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(TurretB.VX.Value, 0, 0) | |
| 2753 | wait(0.0) | |
| 2754 | end | |
| 2755 | end) | |
| 2756 | MoveDown.MouseButton1Up:connect(function() | |
| 2757 | ButtonB = nil | |
| 2758 | end) | |
| 2759 | MoveDown.MouseLeave:connect(function() | |
| 2760 | ButtonB = nil | |
| 2761 | end) | |
| 2762 | while true do | |
| 2763 | if (PlayerB == nil) then | |
| 2764 | break | |
| 2765 | end | |
| 2766 | if (PlayerB.Parent == nil) then | |
| 2767 | break | |
| 2768 | end | |
| 2769 | if (PlayerB.Character == nil) then | |
| 2770 | break | |
| 2771 | end | |
| 2772 | if (PlayerB.Character.Parent == nil) then | |
| 2773 | break | |
| 2774 | end | |
| 2775 | if (PlayerB.Character:findFirstChild("Humanoid") == nil) then
| |
| 2776 | break | |
| 2777 | end | |
| 2778 | if (PlayerB.Character:findFirstChild("Torso") == nil) then
| |
| 2779 | break | |
| 2780 | end | |
| 2781 | if (Turreter.Character.Humanoid.Health < 0.01) then | |
| 2782 | break | |
| 2783 | end | |
| 2784 | if ((Turreter.Character.Torso.Position - TurretB.Position).magnitude > 50) then | |
| 2785 | break | |
| 2786 | end | |
| 2787 | if (CloseBool == true) then | |
| 2788 | break | |
| 2789 | end | |
| 2790 | if (Turret == false) then | |
| 2791 | break | |
| 2792 | end | |
| 2793 | wait() | |
| 2794 | end | |
| 2795 | ButtonB = nil | |
| 2796 | GB:remove() | |
| 2797 | TurretG.BrickColor = BrickColor.new("Bright green")
| |
| 2798 | wait(2) | |
| 2799 | Turreter = nil | |
| 2800 | end | |
| 2801 | end | |
| 2802 | end | |
| 2803 | end | |
| 2804 | end | |
| 2805 | end | |
| 2806 | end | |
| 2807 | end | |
| 2808 | end | |
| 2809 | TurretB.Touched:connect(TurretControl) | |
| 2810 | function SeatManagement(Char, Seat) | |
| 2811 | while true do | |
| 2812 | if (Char == nil) then | |
| 2813 | break | |
| 2814 | end | |
| 2815 | if (Seat == nil) then | |
| 2816 | break | |
| 2817 | end | |
| 2818 | if (Char.Parent == nil) then | |
| 2819 | break | |
| 2820 | end | |
| 2821 | if (Seat.Parent == nil) then | |
| 2822 | break | |
| 2823 | end | |
| 2824 | if (Seat:findFirstChild("SeatWeld") == nil) then
| |
| 2825 | break | |
| 2826 | end | |
| 2827 | if (Char:findFirstChild("Humanoid") == nil) then
| |
| 2828 | break | |
| 2829 | end | |
| 2830 | if (Char:findFirstChild("Torso") == nil) then
| |
| 2831 | break | |
| 2832 | end | |
| 2833 | if (Char.Humanoid.Health < 0.01) then | |
| 2834 | break | |
| 2835 | end | |
| 2836 | if (Char.Humanoid.Jump == true) then | |
| 2837 | break | |
| 2838 | end | |
| 2839 | if (Char.Humanoid.Sit == false) then | |
| 2840 | --break | |
| 2841 | end | |
| 2842 | if (Char.Humanoid.PlatformStand == false) then | |
| 2843 | --break | |
| 2844 | end | |
| 2845 | wait() | |
| 2846 | end | |
| 2847 | if (Seat ~= nil) then | |
| 2848 | if (Seat.Parent ~= nil) then | |
| 2849 | if (Seat:findFirstChild("SeatWeld") ~= nil) then
| |
| 2850 | Seat.SeatWeld:remove() | |
| 2851 | end | |
| 2852 | end | |
| 2853 | end | |
| 2854 | ||
| 2855 | ||
| 2856 | ||
| 2857 | end | |
| 2858 | ||
| 2859 | ||
| 2860 | ||
| 2861 | ||
| 2862 | ||
| 2863 | ||
| 2864 | ||
| 2865 | ||
| 2866 | ||
| 2867 | ||
| 2868 | ||
| 2869 | ||
| 2870 | ||
| 2871 | ||
| 2872 | ----Begin chat---- | |
| 2873 | ||
| 2874 | ||
| 2875 | ||
| 2876 | ||
| 2877 | ||
| 2878 | ||
| 2879 | function Chat(Words, Player) | |
| 2880 | OrigWords = Words | |
| 2881 | Words = Words:lower() | |
| 2882 | if (Player.Name == Person.Name) then | |
| 2883 | if (Words == "destruct") then | |
| 2884 | Model:remove() | |
| 2885 | script:remove() | |
| 2886 | end | |
| 2887 | end | |
| 2888 | ||
| 2889 | if (string.find(Words, "cmds") ~= nil) then | |
| 2890 | for i = 1, #Commands do | |
| 2891 | if not game:service("Workspace"):findFirstChild("CMDmsg") then
| |
| 2892 | cmd = Instance.new("Hint", Workspace)
| |
| 2893 | cmd.Name = "CMDmsg" | |
| 2894 | cmd.Text = Commands[i].."" | |
| 2895 | wait(1) | |
| 2896 | cmd:remove() | |
| 2897 | end | |
| 2898 | end | |
| 2899 | end | |
| 2900 | ||
| 2901 | if (string.find(Words, "turret") ~= nil) then | |
| 2902 | Turret = not Turret | |
| 2903 | end | |
| 2904 | ||
| 2905 | if (string.find(Words, "windowa") ~= nil) then | |
| 2906 | if (WindowA.Status.Value == 1) then | |
| 2907 | WindowA.Status.Value = 0 | |
| 2908 | F1 = WallH.CFrame * CFrame.new(-6.5, -7, -7) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, math.pi/4) | |
| 2909 | J = (math.pi/4)/50 | |
| 2910 | for I = 1, 50 do | |
| 2911 | F1 = F1 * CFrame.fromEulerAnglesXYZ(0, 0, J) | |
| 2912 | F2 = F1 * CFrame.new(0.2, 10, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 2913 | HitPos = WallH.Position | |
| 2914 | CJ = CFrame.new(HitPos) | |
| 2915 | C0 = WallH.CFrame:inverse() *CJ | |
| 2916 | C1 = F2:inverse() * CJ | |
| 2917 | GrassA.WindowAWeld.Part0 = WallH | |
| 2918 | GrassA.WindowAWeld.C0 = C0 | |
| 2919 | GrassA.WindowAWeld.C1 = C1 | |
| 2920 | wait(0.01) | |
| 2921 | end | |
| 2922 | WindowA.Status.Value = 2 | |
| 2923 | elseif (WindowA.Status.Value == 2) then | |
| 2924 | WindowA.Status.Value = 0 | |
| 2925 | F1 = WallH.CFrame * CFrame.new(-6.5, -7, -7) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, (math.pi/4) * 2) | |
| 2926 | J = (math.pi/4)/50 | |
| 2927 | for I = 1, 50 do | |
| 2928 | F1 = F1 * CFrame.fromEulerAnglesXYZ(0, 0, -J) | |
| 2929 | F2 = F1 * CFrame.new(0.2, 10, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 2930 | HitPos = WallH.Position | |
| 2931 | CJ = CFrame.new(HitPos) | |
| 2932 | C0 = WallH.CFrame:inverse() *CJ | |
| 2933 | C1 = F2:inverse() * CJ | |
| 2934 | GrassA.WindowAWeld.Part0 = WallH | |
| 2935 | GrassA.WindowAWeld.C0 = C0 | |
| 2936 | GrassA.WindowAWeld.C1 = C1 | |
| 2937 | wait(0.01) | |
| 2938 | end | |
| 2939 | WindowA.Status.Value = 1 | |
| 2940 | end | |
| 2941 | end | |
| 2942 | ||
| 2943 | if (string.find(Words, "ladder") ~= nil) then | |
| 2944 | if (LadderA.Status.Value == 1) then | |
| 2945 | LadderA.Status.Value = 0 | |
| 2946 | for I = 1, 20 do | |
| 2947 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y - 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2948 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
| 2949 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
| 2950 | GrassA.LadderD.C0 = GrassA.LadderA.C0 | |
| 2951 | GrassA.LadderE.C0 = GrassA.LadderA.C0 | |
| 2952 | wait(0.01) | |
| 2953 | end | |
| 2954 | for I = 1, 20 do | |
| 2955 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y - 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2956 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
| 2957 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
| 2958 | GrassA.LadderD.C0 = GrassA.LadderA.C0 | |
| 2959 | wait(0.01) | |
| 2960 | end | |
| 2961 | for I = 1, 20 do | |
| 2962 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y - 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2963 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
| 2964 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
| 2965 | wait(0.01) | |
| 2966 | end | |
| 2967 | for I = 1, 20 do | |
| 2968 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y - 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2969 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
| 2970 | wait(0.01) | |
| 2971 | end | |
| 2972 | for I = 1, 20 do | |
| 2973 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y - 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2974 | wait(0.01) | |
| 2975 | end | |
| 2976 | LadderA.Status.Value = 2 | |
| 2977 | elseif (LadderA.Status.Value == 2) then | |
| 2978 | LadderA.Status.Value = 0 | |
| 2979 | for I = 1, 20 do | |
| 2980 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y + 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2981 | wait(0.01) | |
| 2982 | end | |
| 2983 | for I = 1, 20 do | |
| 2984 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y + 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2985 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
| 2986 | wait(0.01) | |
| 2987 | end | |
| 2988 | for I = 1, 20 do | |
| 2989 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y + 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2990 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
| 2991 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
| 2992 | wait(0.01) | |
| 2993 | end | |
| 2994 | for I = 1, 20 do | |
| 2995 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y + 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 2996 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
| 2997 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
| 2998 | GrassA.LadderD.C0 = GrassA.LadderA.C0 | |
| 2999 | wait(0.01) | |
| 3000 | end | |
| 3001 | for I = 1, 20 do | |
| 3002 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y + 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
| 3003 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
| 3004 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
| 3005 | GrassA.LadderD.C0 = GrassA.LadderA.C0 | |
| 3006 | GrassA.LadderE.C0 = GrassA.LadderA.C0 | |
| 3007 | wait(0.01) | |
| 3008 | end | |
| 3009 | LadderA.Status.Value = 1 | |
| 3010 | end | |
| 3011 | end | |
| 3012 | ||
| 3013 | if (string.find(Words, "front door") ~= nil) then | |
| 3014 | if (FrontDoor.Status.Value == 1) then | |
| 3015 | FrontDoor.Status.Value = 0 | |
| 3016 | for I = 1, 100 do | |
| 3017 | GrassA.FrontDoorWeld.C0 = CFrame.new(-10, (-5.7) + (0.1 * I), 10.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 3018 | wait(0.01) | |
| 3019 | end | |
| 3020 | FrontDoor.Status.Value = 2 | |
| 3021 | elseif (FrontDoor.Status.Value == 2) then | |
| 3022 | FrontDoor.Status.Value = 0 | |
| 3023 | for I = 1, 120 do | |
| 3024 | GrassA.FrontDoorWeld.C0 = CFrame.new(-10, 4.3 - (0.1 * I), 10.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 3025 | wait(0.01) | |
| 3026 | end | |
| 3027 | FrontDoor.Status.Value = 1 | |
| 3028 | end | |
| 3029 | end | |
| 3030 | ||
| 3031 | if (string.find(Words, "controls") ~= nil) then | |
| 3032 | if (Controls == true) then | |
| 3033 | Controls = false | |
| 3034 | ControlPanelA.Transparency = 1 | |
| 3035 | ControlPanelA.CanCollide = false | |
| 3036 | ControlPanelB.Transparency = 1 | |
| 3037 | ControlPanelB.CanCollide = false | |
| 3038 | ControlPanelC.Transparency = 1 | |
| 3039 | ControlPanelC.CanCollide = false | |
| 3040 | ControlPanelD.Transparency = 1 | |
| 3041 | ControlPanelD.CanCollide = false | |
| 3042 | else | |
| 3043 | Controls = true | |
| 3044 | ControlPanelA.Transparency = 0 | |
| 3045 | ControlPanelA.CanCollide = true | |
| 3046 | ControlPanelB.Transparency = 0 | |
| 3047 | ControlPanelB.CanCollide = true | |
| 3048 | ControlPanelC.Transparency = 0 | |
| 3049 | ControlPanelC.CanCollide = true | |
| 3050 | ControlPanelD.Transparency = 0 | |
| 3051 | ControlPanelD.CanCollide = true | |
| 3052 | end | |
| 3053 | end | |
| 3054 | ||
| 3055 | if (string.sub(Words, 1, 2) == "up") then | |
| 3056 | Mess = string.sub(Words, 4) | |
| 3057 | V = game.Players:GetChildren() | |
| 3058 | for I, E in pairs(V) do | |
| 3059 | if (string.sub(E.Name:lower(), 1, string.len(Mess)) == Mess) then | |
| 3060 | if (E.Character ~= nil) then | |
| 3061 | if (E.Character:findFirstChild("Torso") ~= nil) then
| |
| 3062 | E.Character.Torso.CFrame = FloorA.CFrame * CFrame.new(-20, 5, 0) | |
| 3063 | end | |
| 3064 | end | |
| 3065 | end | |
| 3066 | end | |
| 3067 | end | |
| 3068 | ||
| 3069 | if (string.sub(Words,1,4) == "kick") then | |
| 3070 | Mess = string.sub(Words, 6) | |
| 3071 | V = game.Players:GetChildren() | |
| 3072 | for I, E in pairs(V) do | |
| 3073 | if (string.sub(E.Name:lower(), 1, string.len(Mess)) == Mess) then | |
| 3074 | pcall(function() | |
| 3075 | E:Remove() | |
| 3076 | end) | |
| 3077 | S = Instance.new("Hint", Workspace)
| |
| 3078 | S.Text = "[Kick] "..v.Name.." Removed." | |
| 3079 | wait(3) | |
| 3080 | S:remove() | |
| 3081 | end | |
| 3082 | end | |
| 3083 | ||
| 3084 | if (string.find(Words, "shutdown") ~= nil) then | |
| 3085 | for i = 5, 0, -1 do | |
| 3086 | x = Instance.new("Hint", Workspace)
| |
| 3087 | x.Text = "Shutting Down:" ..i wait(1) | |
| 3088 | x:remove() | |
| 3089 | end | |
| 3090 | for _,v in pairs(game.Players:GetPlayers()) do | |
| 3091 | v:remove() | |
| 3092 | end | |
| 3093 | end | |
| 3094 | end | |
| 3095 | ||
| 3096 | if (string.find(Words, "infuse") ~= nil) then | |
| 3097 | Tab = {string.find(Words, "infuse")}
| |
| 3098 | print(Tab[2]) | |
| 3099 | Name1 = string.sub(Words, 1, Tab[1] - 2) | |
| 3100 | Name2 = string.sub(Words, Tab[2] + 2, string.len(Words)) | |
| 3101 | Player1 = nil | |
| 3102 | Player2 = nil | |
| 3103 | L = game.Players:GetChildren() | |
| 3104 | for Q, A in pairs(L) do | |
| 3105 | if (string.sub(A.Name:lower(), 1, string.len(Name1)) == Name1) then | |
| 3106 | Player1 = A | |
| 3107 | end | |
| 3108 | if (string.sub(A.Name:lower(), 1, string.len(Name2)) == Name2) then | |
| 3109 | Player2 = A | |
| 3110 | end | |
| 3111 | end | |
| 3112 | if (Player1 ~= nil) then | |
| 3113 | if (Player2 ~= nil) then | |
| 3114 | if (Player2.Character ~= nil) then | |
| 3115 | Player1.Character = Player2.Character | |
| 3116 | end | |
| 3117 | end | |
| 3118 | end | |
| 3119 | end | |
| 3120 | ||
| 3121 | if (string.sub(Words, 1, 4) == "seat") then | |
| 3122 | Mess = string.sub(Words, 6) | |
| 3123 | V = game.Players:GetChildren() | |
| 3124 | for I, E in pairs(V) do | |
| 3125 | if (string.sub(E.Name:lower(), 1, string.len(Mess)) == Mess) then | |
| 3126 | if (E.Character ~= nil) then | |
| 3127 | if (E.Character:findFirstChild("Humanoid") ~= nil) then
| |
| 3128 | if (E.Character:findFirstChild("Torso") ~= nil) then
| |
| 3129 | Seats = {SeatA, SeatB, SeatC, SeatD, SeatE, SeatF, SeatG, SeatH}
| |
| 3130 | for F, D in pairs(Seats) do | |
| 3131 | if (D:findFirstChild("SeatWeld") == nil) then
| |
| 3132 | E.Character.Torso.CFrame = D.CFrame * CFrame.new(0, 5, 0) | |
| 3133 | E.Character.Humanoid.Sit = true | |
| 3134 | SeatWeld = Instance.new("Weld")
| |
| 3135 | SeatWeld.Parent = D | |
| 3136 | SeatWeld.Name = "SeatWeld" | |
| 3137 | SeatWeld.Part0 = D | |
| 3138 | SeatWeld.Part1 = E.Character.Torso | |
| 3139 | SeatWeld.C0 = CFrame.new(0, 0.4, 0) | |
| 3140 | SeatWeld.C1 = CFrame.new(0, -1.5, 0) | |
| 3141 | coroutine.resume(coroutine.create(SeatManagement), E.Character, D) | |
| 3142 | break | |
| 3143 | end | |
| 3144 | end | |
| 3145 | ||
| 3146 | end | |
| 3147 | end | |
| 3148 | end | |
| 3149 | end | |
| 3150 | end | |
| 3151 | end | |
| 3152 | if (string.sub(Words, 1, 6) == "murder") then | |
| 3153 | Mess = string.sub(Words, 8) | |
| 3154 | V = game.Players:GetChildren() | |
| 3155 | for I, E in pairs(V) do | |
| 3156 | if (string.sub(E.Name:lower(), 1, string.len(Mess)) == Mess) then | |
| 3157 | if (E.Character ~= nil) then | |
| 3158 | E.Character:BreakJoints() | |
| 3159 | end | |
| 3160 | end | |
| 3161 | end | |
| 3162 | end | |
| 3163 | if (string.sub(Words, 1, 4) == "down") then | |
| 3164 | Mess = string.sub(Words, 6) | |
| 3165 | V = game.Players:GetChildren() | |
| 3166 | for I, E in pairs(V) do | |
| 3167 | if (string.sub(E.Name:lower(), 1, string.len(Mess)) == Mess) then | |
| 3168 | if (E.Character ~= nil) then | |
| 3169 | if (E.Character:findFirstChild("Torso") ~= nil) then
| |
| 3170 | E.Character.Torso.CFrame = CFrame.new(0, 5, 0) | |
| 3171 | end | |
| 3172 | end | |
| 3173 | end | |
| 3174 | end | |
| 3175 | end | |
| 3176 | ||
| 3177 | if (string.find(Words, "sleep") ~= nil) then | |
| 3178 | Player.Character.Humanoid.PlatformStand = not Player.Character.Humanoid.PlatformStand | |
| 3179 | end | |
| 3180 | if (string.find(Words, "dima") ~= nil) then | |
| 3181 | if (WindowA.Transparency == 0.5) then | |
| 3182 | for I = 1, 3 do | |
| 3183 | wait(0.1) | |
| 3184 | WindowA.Transparency = WindowA.Transparency - 0.1 | |
| 3185 | end | |
| 3186 | WindowA.BrickColor = BrickColor.new("Brown")
| |
| 3187 | for I = 1, 2 do | |
| 3188 | wait(0.1) | |
| 3189 | WindowA.Transparency = WindowA.Transparency - 0.1 | |
| 3190 | end | |
| 3191 | else | |
| 3192 | for I = 1, 3 do | |
| 3193 | wait(0.1) | |
| 3194 | WindowA.Transparency = WindowA.Transparency + 0.1 | |
| 3195 | end | |
| 3196 | WindowA.BrickColor = BrickColor.new("Medium blue")
| |
| 3197 | for I = 1, 2 do | |
| 3198 | wait(0.1) | |
| 3199 | WindowA.Transparency = WindowA.Transparency + 0.1 | |
| 3200 | end | |
| 3201 | end | |
| 3202 | end | |
| 3203 | ||
| 3204 | ||
| 3205 | if (string.find(Words, "dimb") ~= nil) then | |
| 3206 | if (WindowB.Transparency == 0.5) then | |
| 3207 | for I = 1, 3 do | |
| 3208 | wait(0.1) | |
| 3209 | WindowB.Transparency = WindowB.Transparency - 0.1 | |
| 3210 | WindowC.Transparency = WindowC.Transparency - 0.1 | |
| 3211 | WindowD.Transparency = WindowD.Transparency - 0.1 | |
| 3212 | WindowE.Transparency = WindowE.Transparency - 0.1 | |
| 3213 | WindowF.Transparency = WindowF.Transparency - 0.1 | |
| 3214 | WindowG.Transparency = WindowG.Transparency - 0.1 | |
| 3215 | WindowH.Transparency = WindowH.Transparency - 0.1 | |
| 3216 | WindowI.Transparency = WindowI.Transparency - 0.1 | |
| 3217 | end | |
| 3218 | WindowB.BrickColor = BrickColor.new("Brown")
| |
| 3219 | WindowC.BrickColor = BrickColor.new("Brown")
| |
| 3220 | WindowD.BrickColor = BrickColor.new("Brown")
| |
| 3221 | WindowE.BrickColor = BrickColor.new("Brown")
| |
| 3222 | WindowF.BrickColor = BrickColor.new("Brown")
| |
| 3223 | WindowG.BrickColor = BrickColor.new("Brown")
| |
| 3224 | WindowH.BrickColor = BrickColor.new("Brown")
| |
| 3225 | WindowI.BrickColor = BrickColor.new("Brown")
| |
| 3226 | for I = 1, 2 do | |
| 3227 | wait(0.1) | |
| 3228 | WindowB.Transparency = WindowB.Transparency - 0.1 | |
| 3229 | WindowC.Transparency = WindowC.Transparency - 0.1 | |
| 3230 | WindowD.Transparency = WindowD.Transparency - 0.1 | |
| 3231 | WindowE.Transparency = WindowE.Transparency - 0.1 | |
| 3232 | WindowF.Transparency = WindowF.Transparency - 0.1 | |
| 3233 | WindowG.Transparency = WindowG.Transparency - 0.1 | |
| 3234 | WindowH.Transparency = WindowH.Transparency - 0.1 | |
| 3235 | WindowI.Transparency = WindowI.Transparency - 0.1 | |
| 3236 | end | |
| 3237 | else | |
| 3238 | for I = 1, 3 do | |
| 3239 | wait(0.1) | |
| 3240 | WindowB.Transparency = WindowB.Transparency + 0.1 | |
| 3241 | WindowC.Transparency = WindowC.Transparency + 0.1 | |
| 3242 | WindowD.Transparency = WindowD.Transparency + 0.1 | |
| 3243 | WindowE.Transparency = WindowE.Transparency + 0.1 | |
| 3244 | WindowF.Transparency = WindowF.Transparency + 0.1 | |
| 3245 | WindowG.Transparency = WindowG.Transparency + 0.1 | |
| 3246 | WindowH.Transparency = WindowH.Transparency + 0.1 | |
| 3247 | WindowI.Transparency = WindowI.Transparency + 0.1 | |
| 3248 | end | |
| 3249 | WindowB.BrickColor = BrickColor.new("Medium blue")
| |
| 3250 | WindowC.BrickColor = BrickColor.new("Medium blue")
| |
| 3251 | WindowD.BrickColor = BrickColor.new("Medium blue")
| |
| 3252 | WindowE.BrickColor = BrickColor.new("Medium blue")
| |
| 3253 | WindowF.BrickColor = BrickColor.new("Medium blue")
| |
| 3254 | WindowG.BrickColor = BrickColor.new("Medium blue")
| |
| 3255 | WindowH.BrickColor = BrickColor.new("Medium blue")
| |
| 3256 | WindowI.BrickColor = BrickColor.new("Medium blue")
| |
| 3257 | for I = 1, 2 do | |
| 3258 | wait(0.1) | |
| 3259 | WindowB.Transparency = WindowB.Transparency + 0.1 | |
| 3260 | WindowC.Transparency = WindowC.Transparency + 0.1 | |
| 3261 | WindowD.Transparency = WindowD.Transparency + 0.1 | |
| 3262 | WindowE.Transparency = WindowE.Transparency + 0.1 | |
| 3263 | WindowF.Transparency = WindowF.Transparency + 0.1 | |
| 3264 | WindowG.Transparency = WindowG.Transparency + 0.1 | |
| 3265 | WindowH.Transparency = WindowH.Transparency + 0.1 | |
| 3266 | WindowI.Transparency = WindowI.Transparency + 0.1 | |
| 3267 | end | |
| 3268 | end | |
| 3269 | end | |
| 3270 | ||
| 3271 | if (Words == "fix") then | |
| 3272 | Model.Parent = game.Workspace | |
| 3273 | for I, E in pairs(Parts) do | |
| 3274 | E.Parent = Model | |
| 3275 | end | |
| 3276 | for V, C in pairs(Welds) do | |
| 3277 | C.Parent = GrassA | |
| 3278 | end | |
| 3279 | end | |
| 3280 | end | |
| 3281 | ||
| 3282 | function Check(Property, Player) | |
| 3283 | if (Property == "Character") then | |
| 3284 | if (Player.Character ~= nil) then | |
| 3285 | Spawn(Player) | |
| 3286 | end | |
| 3287 | end | |
| 3288 | end | |
| 3289 | ||
| 3290 | function Spawn(Player) | |
| 3291 | wait(0.1) | |
| 3292 | Player.Character.Torso.CFrame = FloorA.CFrame * CFrame.new(-20, 5, 0) | |
| 3293 | end | |
| 3294 | ||
| 3295 | function List(Table, Value) | |
| 3296 | Results = false | |
| 3297 | for I, E in pairs(Table) do | |
| 3298 | if (E:lower() == Value:lower()) then | |
| 3299 | Results = true | |
| 3300 | end | |
| 3301 | end | |
| 3302 | return Results | |
| 3303 | end | |
| 3304 | ||
| 3305 | function Ban() | |
| 3306 | local L = game.Players:GetChildren() | |
| 3307 | for I, E in pairs(L) do | |
| 3308 | if (List(Banned, E.Name) == true) then | |
| 3309 | E:remove() | |
| 3310 | local Hint = Instance.new("Hint")
| |
| 3311 | Hint.Parent = game.Workspace | |
| 3312 | Hint.Text = "Removed "..E | |
| 3313 | wait(2) | |
| 3314 | Hint:remove() | |
| 3315 | end | |
| 3316 | end | |
| 3317 | end | |
| 3318 | end | |
| 3319 | ||
| 3320 | function Enter(Player) | |
| 3321 | if (List(TehList, Player.Name) == true) then | |
| 3322 | Player.Chatted:connect(function(msg) Chat(msg, Player) end) | |
| 3323 | Player.Changed:connect(function(Property) Check(Property, Player) end) | |
| 3324 | end | |
| 3325 | end | |
| 3326 | ||
| 3327 | game.Players.PlayerAdded:connect(function(v) | |
| 3328 | Enter(v) | |
| 3329 | end) | |
| 3330 | ||
| 3331 | ||
| 3332 | for i,v in pairs(Game.Players:GetPlayers()) do | |
| 3333 | Enter(v) | |
| 3334 | end |