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| 1 | Plrs = game:GetService("Players")
| |
| 2 | me = Plrs.LocalPlayer | |
| 3 | char = me.Character | |
| 4 | Modelname = "xBananaz" | |
| 5 | Toolname = "Banana" | |
| 6 | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
| |
| 7 | necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 8 | selected = false | |
| 9 | Able = true | |
| 10 | Prop = {Damage = 30}
| |
| 11 | ||
| 12 | ToolIcon = "" | |
| 13 | MouseIc = "" | |
| 14 | MouseDo = "" | |
| 15 | ||
| 16 | function Notime(func, tim) | |
| 17 | coroutine.resume(coroutine.create(function() | |
| 18 | if tim then | |
| 19 | wait(tim) | |
| 20 | end | |
| 21 | func() | |
| 22 | end)) | |
| 23 | end | |
| 24 | ||
| 25 | Add = {
| |
| 26 | Sphere = function(P) | |
| 27 | local m = Instance.new("SpecialMesh",P)
| |
| 28 | m.MeshType = "Sphere" | |
| 29 | return m | |
| 30 | end, | |
| 31 | BF = function(P) | |
| 32 | local bf = Instance.new("BodyForce",P)
| |
| 33 | bf.force = Vector3.new(0, P:GetMass()*187, 0) | |
| 34 | return bf | |
| 35 | end, | |
| 36 | BP = function(P) | |
| 37 | local bp = Instance.new("BodyPosition",P)
| |
| 38 | bp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
| 39 | bp.P = 14000 | |
| 40 | return bp | |
| 41 | end, | |
| 42 | BG = function(P) | |
| 43 | local bg = Instance.new("BodyGyro",P)
| |
| 44 | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 45 | bg.P = 14000 | |
| 46 | return bg | |
| 47 | end, | |
| 48 | Mesh = function(P, ID, x, y, z) | |
| 49 | local m = Instance.new("SpecialMesh")
| |
| 50 | m.MeshId = ID | |
| 51 | m.Scale = Vector3.new(x, y, z) | |
| 52 | m.Parent = P | |
| 53 | return m | |
| 54 | end, | |
| 55 | Sound = function(P, ID, vol, pitch) | |
| 56 | local s = Instance.new("Sound")
| |
| 57 | s.SoundId = ID | |
| 58 | s.Volume = vol | |
| 59 | s.Pitch = pitch | |
| 60 | s.Parent = P | |
| 61 | return s | |
| 62 | end | |
| 63 | } | |
| 64 | ||
| 65 | function find(tab, arg) | |
| 66 | local ah = nil | |
| 67 | for i,v in pairs(tab) do | |
| 68 | if v == arg then | |
| 69 | ah = v | |
| 70 | end | |
| 71 | end | |
| 72 | return ah | |
| 73 | end | |
| 74 | ||
| 75 | function getAllParts(from) | |
| 76 | local t = {}
| |
| 77 | function getParts(where) | |
| 78 | for i, v in pairs(where:children()) do | |
| 79 | if v:IsA("BasePart") then
| |
| 80 | if v.Parent ~= char and v.Parent.Parent ~= char then | |
| 81 | table.insert(t, v) | |
| 82 | end | |
| 83 | end | |
| 84 | getParts(v) | |
| 85 | end | |
| 86 | end | |
| 87 | getParts(workspace) | |
| 88 | return t | |
| 89 | end | |
| 90 | ||
| 91 | function RayCast(pos1, pos2, maxDist, forward) | |
| 92 | local list = getAllParts(workspace) | |
| 93 | local pos0 = pos1 | |
| 94 | for dist = 1, maxDist, forward do | |
| 95 | pos0 = (CFrame.new(pos1, pos2) * CFrame.new(0, 0, -dist)).p | |
| 96 | for _, v in pairs(list) do | |
| 97 | local pos3 = v.CFrame:pointToObjectSpace(pos0) | |
| 98 | local s = v.Size | |
| 99 | if pos3.x > -(s.x/2) and pos3.x < (s.x/2) and pos3.y > -(s.y/2) and pos3.y < (s.y/2) and pos3.z > -(s.z/2) and pos3.x < (s.z/2) and v.CanCollide == true then | |
| 100 | return pos0, v | |
| 101 | end | |
| 102 | end | |
| 103 | end | |
| 104 | return pos0, nil | |
| 105 | end | |
| 106 | ||
| 107 | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) | |
| 108 | local p = Instance.new("Part")
| |
| 109 | p.formFactor = "Custom" | |
| 110 | p.Anchored = Anchor | |
| 111 | p.CanCollide = Collide | |
| 112 | p.Transparency = Tran | |
| 113 | p.Reflectance = Ref | |
| 114 | p.BrickColor = BrickColor.new(Color) | |
| 115 | for _, Surf in pairs(Surfaces) do | |
| 116 | p[Surf] = "Smooth" | |
| 117 | end | |
| 118 | p.Size = Vector3.new(X, Y, Z) | |
| 119 | if Break then | |
| 120 | p:BreakJoints() | |
| 121 | else p:MakeJoints() end | |
| 122 | p.Parent = Parent | |
| 123 | return p | |
| 124 | end | |
| 125 | ||
| 126 | function Weld(p0, p1, x, y, z, a, b, c) | |
| 127 | local w = Instance.new("Weld")
| |
| 128 | w.Parent = p0 | |
| 129 | w.Part0 = p0 | |
| 130 | w.Part1 = p1 | |
| 131 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) | |
| 132 | return w | |
| 133 | end | |
| 134 | ||
| 135 | function ComputePos(pos1, pos2) | |
| 136 | local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) | |
| 137 | return CFrame.new(pos1, pos3) | |
| 138 | end | |
| 139 | ||
| 140 | function getHumanoid(c) | |
| 141 | local h = nil | |
| 142 | for i,v in pairs(c:children()) do | |
| 143 | if v:IsA("Humanoid") then
| |
| 144 | if v.Health > 0 then | |
| 145 | h = v | |
| 146 | end | |
| 147 | end | |
| 148 | end | |
| 149 | return h | |
| 150 | end | |
| 151 | ||
| 152 | for i,v in pairs(char:children()) do | |
| 153 | if v.Name == Modelname then | |
| 154 | v:remove() | |
| 155 | end | |
| 156 | end | |
| 157 | ||
| 158 | torso = char.Torso | |
| 159 | neck = torso.Neck | |
| 160 | hum = char.Humanoid | |
| 161 | Rarm = char["Right Arm"] | |
| 162 | Larm = char["Left Arm"] | |
| 163 | Rleg = char["Right Leg"] | |
| 164 | Lleg = char["Left Leg"] | |
| 165 | ||
| 166 | hc = Instance.new("Humanoid")
| |
| 167 | hc.Health = 0 | |
| 168 | hc.MaxHealth = 0 | |
| 169 | ||
| 170 | slash = Add.Sound(nil, "rbxasset://sounds//swordslash.wav", 0.9, 0.8) | |
| 171 | hitsound = Add.Sound(nil, "http://www.roblox.com/asset/?id=2801263", 0.7, 0.6) | |
| 172 | charge = Add.Sound(nil, "http://www.roblox.com/asset/?id=2101137", 0.8, 0.65) | |
| 173 | boom = Add.Sound(nil, "http://www.roblox.com/asset/?id=2691586", 0.8, 0.3) | |
| 174 | smashsound = Add.Sound(nil, "http://www.roblox.com/asset/?id=2692806", 0.8, 0.35) | |
| 175 | boomboom = Add.Sound(nil, "http://www.roblox.com/asset/?id=2760979", 1, 0.18) | |
| 176 | ||
| 177 | function PlaySound(sound, pitch, vol) | |
| 178 | local s = sound:clone() | |
| 179 | if pitch ~= nil then | |
| 180 | if tonumber(pitch) then | |
| 181 | s.Pitch = tonumber(pitch) | |
| 182 | end | |
| 183 | end | |
| 184 | if vol ~= nil then | |
| 185 | if tonumber(vol) then | |
| 186 | s.Volume = tonumber(vol) | |
| 187 | end | |
| 188 | end | |
| 189 | s.Parent = torso | |
| 190 | s.PlayOnRemove = true | |
| 191 | coroutine.resume(coroutine.create(function() | |
| 192 | wait() | |
| 193 | s:remove() | |
| 194 | end)) | |
| 195 | end | |
| 196 | ||
| 197 | Mo = Instance.new("Model")
| |
| 198 | Mo.Name = Modelname | |
| 199 | ||
| 200 | RABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 201 | LABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 202 | RLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 203 | LLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 204 | ||
| 205 | RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0) | |
| 206 | LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0) | |
| 207 | RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0) | |
| 208 | LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0) | |
| 209 | ||
| 210 | RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
| 211 | LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
| 212 | RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
| 213 | LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
| 214 | ||
| 215 | HB = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) | |
| 216 | HBW = Weld(Rarm, HB, 0, 1, 0, 0, 0, 0) | |
| 217 | HW = Weld(HB, nil, 0, 0.3, 0, math.pi/2, math.pi, 0) | |
| 218 | ||
| 219 | Mo.Parent = char | |
| 220 | ||
| 221 | function MakeBanana() | |
| 222 | local Banana = Part(workspace, false, true, 0, 0, "Bright yellow", 0.9, 0.95, 0.9, true) | |
| 223 | Banana.Friction = 0.8 | |
| 224 | Banana.Elasticity = 0 | |
| 225 | local mes = Add.Mesh(Banana, "http://www.roblox.com/asset/?id=28937301", 1.3, 0.8, 1.3) | |
| 226 | mes.TextureId = "http://www.roblox.com/asset/?id=28937670" | |
| 227 | HW.Part1 = Banana | |
| 228 | return Banana | |
| 229 | end | |
| 230 | ||
| 231 | if script.Parent.className ~= "HopperBin" then | |
| 232 | h = Instance.new("HopperBin",me.Backpack)
| |
| 233 | h.Name = Toolname | |
| 234 | h.TextureId = ToolIcon | |
| 235 | script.Parent = h | |
| 236 | end | |
| 237 | ||
| 238 | bin = script.Parent | |
| 239 | ||
| 240 | function detach(bool) | |
| 241 | LLW.C0 = CFrame.new(0, 0, 0) | |
| 242 | RLW.C0 = CFrame.new(0, 0, 0) | |
| 243 | LAW.C0 = CFrame.new(0,0,0) | |
| 244 | RAW.C0 = CFrame.new(0, 0, 0) | |
| 245 | if bool then | |
| 246 | LLW.Part1 = nil | |
| 247 | RLW.Part1 = nil | |
| 248 | RAW.Part1 = nil | |
| 249 | LAW.Part1 = nil | |
| 250 | end | |
| 251 | end | |
| 252 | ||
| 253 | function attach() | |
| 254 | RAW.Part1 = Rarm | |
| 255 | LAW.Part1 = Larm | |
| 256 | RLW.Part1 = Rleg | |
| 257 | LLW.Part1 = Lleg | |
| 258 | end | |
| 259 | ||
| 260 | function normal() | |
| 261 | neck.C0 = NeckStand | |
| 262 | RAW.C0 = RAWStand | |
| 263 | LAW.C0 = LAWStand | |
| 264 | RLW.C0 = RLWStand | |
| 265 | LLW.C0 = LLWStand | |
| 266 | RAW.C1 = CFrame.new(0, 0.5, 0) | |
| 267 | LAW.C1 = CFrame.new(0, 0.5, 0) | |
| 268 | RLW.C1 = CFrame.new(0, 0.8, 0) | |
| 269 | LLW.C1 = CFrame.new(0, 0.8, 0) | |
| 270 | HW.C0 = HWStand | |
| 271 | end | |
| 272 | ||
| 273 | function throw(mousepos) | |
| 274 | RAW.Part1 = Rarm | |
| 275 | for i = 0, 1, 0.2 do | |
| 276 | RAW.C0 = CFrame.Angles(math.rad(-5*i), 0, math.rad(-15*i)) * CFrame.new(0, -0.2*i, -0.5*i) | |
| 277 | wait() | |
| 278 | end | |
| 279 | local banana = MakeBanana() | |
| 280 | for i = 0, 1, 0.14 do | |
| 281 | RAW.C0 = CFrame.Angles(math.rad(-5+185*i), 0, math.rad(-15+35*i)) * CFrame.new(0, -0.2+0.1*i, -0.5+0.8*i) | |
| 282 | wait() | |
| 283 | end | |
| 284 | for i = 0, 1, 0.25 do | |
| 285 | RAW.C0 = CFrame.Angles(math.rad(-5+185-90*i), 0, math.rad(-15+35-45*i)) * CFrame.new(0, -0.2+0.1-0.4*i, -0.5+0.8-0.3*i) | |
| 286 | wait() | |
| 287 | end | |
| 288 | local pos = CFrame.new(banana.Position, mousepos) * CFrame.Angles(math.rad(25),0,0) | |
| 289 | local mag = (torso.Position - mousepos).magnitude | |
| 290 | mag = mag - (mag/5) | |
| 291 | if mag > 25 then mag = 25 end | |
| 292 | local kert = (40+(mag*2)) | |
| 293 | Notime(function() | |
| 294 | HW.Part1 = nil | |
| 295 | wait() | |
| 296 | banana.Velocity = pos.lookVector * kert | |
| 297 | local bg = Add.BG(banana) | |
| 298 | bg.P = 4500 | |
| 299 | bg.maxTorque = Vector3.new(math.huge, 0, math.huge) | |
| 300 | wait(0.5) | |
| 301 | repeat wait() until banana.Velocity.magnitude < 13 | |
| 302 | local ablez = true | |
| 303 | local con = banana.Touched:connect(function(hit) | |
| 304 | local hu = getHumanoid(hit.Parent) | |
| 305 | if hu then | |
| 306 | local to = hu.Parent:findFirstChild("Torso")
| |
| 307 | if to and ablez then | |
| 308 | ablez = false | |
| 309 | local bg = Add.BG(to) | |
| 310 | hu.PlatformStand = true | |
| 311 | local cf1 = to.CFrame | |
| 312 | local cf2 = CFrame.new(cf1.p, (cf1 * CFrame.new(0, 0, -2).p)) | |
| 313 | to.Velocity = to.Velocity + (cf1.lookVector * -15) + Vector3.new(0, 35, 0) | |
| 314 | local ah = math.random(260,280) | |
| 315 | local mm = math.random(5,8)/100 | |
| 316 | Notime(function() | |
| 317 | wait(0.25) | |
| 318 | ablez = true | |
| 319 | end) | |
| 320 | banana.Velocity = cf1.lookVector * 35 | |
| 321 | for i = 0, 1, mm do | |
| 322 | bg.cframe = cf2 * CFrame.Angles(math.rad(ah*i), 0, 0) | |
| 323 | wait() | |
| 324 | end | |
| 325 | wait() | |
| 326 | bg:remove() | |
| 327 | wait(0.4) | |
| 328 | hu.PlatformStand = false | |
| 329 | end | |
| 330 | end | |
| 331 | end) | |
| 332 | wait(math.random(18,22)) | |
| 333 | con:disconnect() | |
| 334 | for i = 0, 1, 0.033 do | |
| 335 | banana.Transparency = i | |
| 336 | wait() | |
| 337 | end | |
| 338 | banana:remove() | |
| 339 | end) | |
| 340 | for i = 0, 1, 0.16 do | |
| 341 | RAW.C0 = CFrame.Angles(math.rad(-5+185-90-90*i), 0, math.rad(-15+35-45+25*i)) * CFrame.new(0, -0.2+0.1-0.4+0.5*i, 0) | |
| 342 | wait() | |
| 343 | end | |
| 344 | detach(true) | |
| 345 | end | |
| 346 | ||
| 347 | function select(mouse) | |
| 348 | selected = true | |
| 349 | mouse.Button1Down:connect(function() | |
| 350 | if Able then | |
| 351 | Able = false | |
| 352 | throw(mouse.Hit.p) | |
| 353 | wait(0.5) | |
| 354 | Able = true | |
| 355 | end | |
| 356 | end) | |
| 357 | end | |
| 358 | ||
| 359 | function deselect(mouse) | |
| 360 | selected = false | |
| 361 | end | |
| 362 | ||
| 363 | bin.Selected:connect(select) | |
| 364 | bin.Deselected:connect(deselect) |