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| 1 | - | konstantin@Ubuntu-1404-trusty-64-minimal /home/sdtd/instances/proc1/logs $ cat output_log.txt |
| 1 | + | konstantin@ProjectCommunity /home/sdtd/instances/proc1/logs $ cat output_log.txt |
| 2 | [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. | |
| 3 | Setting breakpad minidump AppID = 251570 | |
| 4 | o' | |
| 5 | Mono config path = '/home/sdtd/engine/7DaysToDie_Data/Mono/etc' | |
| 6 | Creating user config folder: /home/sdtd/.config/unity3d | |
| 7 | PlayerPrefs - Creating folder: /home/sdtd/.config/unity3d/The Fun Pimps | |
| 8 | PlayerPrefs - Creating folder: /home/sdtd/.config/unity3d/The Fun Pimps/7 Days To Die | |
| 9 | Forcing GfxDevice: 4 | |
| 10 | NullGfxDevice: | |
| 11 | Version: NULL 1.0 [1.0] | |
| 12 | Renderer: Null Device | |
| 13 | Vendor: Unity Technologies | |
| 14 | NullGfxDevice: | |
| 15 | Version: NULL 1.0 [1.0] | |
| 16 | Renderer: Null Device | |
| 17 | Vendor: Unity Technologies | |
| 18 | Total system RAM: 32039 MiB | |
| 19 | Initialize engine version: 4.5.0f6 (fd4616464986) | |
| 20 | AudioManager: Using Unknown: NoSound Driver | |
| 21 | Begin MonoManager ReloadAssembly | |
| 22 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/UnityEngine.dll (this message is harmless) | |
| 23 | Loading /home/sdtd/engine/7DaysToDie_Data/Managed/UnityEngine.dll into Unity Child Domain | |
| 24 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) | |
| 25 | Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain | |
| 26 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp.dll (this message is harmless) | |
| 27 | Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp.dll into Unity Child Domain | |
| 28 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) | |
| 29 | Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain | |
| 30 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-UnityScript.dll (this message is harmless) | |
| 31 | Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain | |
| 32 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless) | |
| 33 | Loading /home/sdtd/engine/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain | |
| 34 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/libnoise.dll (this message is harmless) | |
| 35 | Loading /home/sdtd/engine/7DaysToDie_Data/Managed/libnoise.dll into Unity Child Domain | |
| 36 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/SteamworksManaged.dll (this message is harmless) | |
| 37 | Loading /home/sdtd/engine/7DaysToDie_Data/Managed/SteamworksManaged.dll into Unity Child Domain | |
| 38 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/NSpeex.dll (this message is harmless) | |
| 39 | Loading /home/sdtd/engine/7DaysToDie_Data/Managed/NSpeex.dll into Unity Child Domain | |
| 40 | - Completed reload, in 0.031 seconds | |
| 41 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/System.dll (this message is harmless) | |
| 42 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/System.Xml.dll (this message is harmless) | |
| 43 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/System.Core.dll (this message is harmless) | |
| 44 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/UnityScript.Lang.dll (this message is harmless) | |
| 45 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Boo.Lang.dll (this message is harmless) | |
| 46 | The file '/home/sdtd/engine/7DaysToDie_Data/mainData' is corrupted! Remove it and launch unity again! | |
| 47 | [Position out of bounds! 929988 > 929984] | |
| 48 | ||
| 49 | (Filename: Line: 273) | |
| 50 | ||
| 51 | The class named 'Localization' is abstract. The script class can't be abstract! | |
| 52 | ||
| 53 | (Filename: Line: 1633) | |
| 54 | ||
| 55 | 0.000 Version: Alpha 9.0 (b33) Compatibility Version: Alpha 9.0, OS: Windows 32 Bit | |
| 56 | ||
| 57 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 58 | ||
| 59 | 0.006 Last played version: Alpha 9.0 | |
| 60 | ||
| 61 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 62 | ||
| 63 | 0.011 Command line arguments: /home/sdtd/engine/7DaysToDie.x86 -logfile /home/sdtd/instances/proc1/logs/output_log.txt -configfile=/home/sdtd/instances/proc1/config.xml -dedicated | |
| 64 | ||
| 65 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 66 | ||
| 67 | 0.043 Starting dedicated server level=Random Gen game name=proc1 | |
| 68 | ||
| 69 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 70 | ||
| 71 | 0.043 Maximum allowed players: 64 | |
| 72 | ||
| 73 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 74 | ||
| 75 | 0.044 Game mode: GameModeSurvivalMP | |
| 76 | ||
| 77 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 78 | ||
| 79 | The file '/home/sdtd/engine/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again! | |
| 80 | [Position out of bounds! 162948 > 162944] | |
| 81 | ||
| 82 | (Filename: Line: 273) | |
| 83 | ||
| 84 | The file '/home/sdtd/engine/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again! | |
| 85 | [Position out of bounds! 163536 > 163532] | |
| 86 | ||
| 87 | (Filename: Line: 273) | |
| 88 | ||
| 89 | UnloadTime: 1.082000 ms | |
| 90 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/7dtd-server-fixes.dll (this message is harmless) | |
| 91 | 1.459 Awake | |
| 92 | ||
| 93 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 94 | ||
| 95 | 1.465 GamePref.AdminFileName = admins.xml | |
| 96 | ||
| 97 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 98 | ||
| 99 | 1.465 GamePref.AirDropFrequency = 24 | |
| 100 | ||
| 101 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 102 | ||
| 103 | 1.465 GamePref.AutopilotMode = 0 | |
| 104 | ||
| 105 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 106 | ||
| 107 | 1.465 GamePref.BlockDurabilityModifier = 100 | |
| 108 | ||
| 109 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 110 | ||
| 111 | 1.465 GamePref.BuildCreate = True | |
| 112 | ||
| 113 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 114 | ||
| 115 | 1.465 GamePref.ConnectToServerIP = 127.0.0.1 | |
| 116 | ||
| 117 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 118 | ||
| 119 | 1.465 GamePref.ConnectToServerPort = 25000 | |
| 120 | ||
| 121 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 122 | ||
| 123 | 1.465 GamePref.ControlPanelEnabled = False | |
| 124 | ||
| 125 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 126 | ||
| 127 | 1.465 GamePref.ControlPanelPassword = | |
| 128 | ||
| 129 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 130 | ||
| 131 | 1.465 GamePref.ControlPanelPort = 8080 | |
| 132 | ||
| 133 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 134 | ||
| 135 | 1.465 GamePref.CraftTimer = 1 | |
| 136 | ||
| 137 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 138 | ||
| 139 | 1.465 GamePref.CreateLevelDim = 6 | |
| 140 | ||
| 141 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 142 | ||
| 143 | 1.465 GamePref.CreateLevelName = My Level | |
| 144 | ||
| 145 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 146 | ||
| 147 | 1.465 GamePref.DayCount = 3 | |
| 148 | ||
| 149 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 150 | ||
| 151 | 1.465 GamePref.DayNightLength = 60 | |
| 152 | ||
| 153 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 154 | ||
| 155 | 1.465 GamePref.DebugMenuEnabled = False | |
| 156 | ||
| 157 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 158 | ||
| 159 | 1.465 GamePref.DebugMenuShowTasks = False | |
| 160 | ||
| 161 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 162 | ||
| 163 | 1.465 GamePref.DebugStopEnemiesMoving = False | |
| 164 | ||
| 165 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 166 | ||
| 167 | 1.465 GamePref.DedicatedServer = True | |
| 168 | ||
| 169 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 170 | ||
| 171 | 1.465 GamePref.DisableNAT = True | |
| 172 | ||
| 173 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 174 | ||
| 175 | 1.465 GamePref.DropOnDeath = 0 | |
| 176 | ||
| 177 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 178 | ||
| 179 | 1.465 GamePref.DropOnQuit = 0 | |
| 180 | ||
| 181 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 182 | ||
| 183 | 1.465 GamePref.DynamicSpawner = | |
| 184 | ||
| 185 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 186 | ||
| 187 | 1.465 GamePref.EnemyDifficulty = 1 | |
| 188 | ||
| 189 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 190 | ||
| 191 | 1.465 GamePref.EnemySenseMemory = 60 | |
| 192 | ||
| 193 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 194 | ||
| 195 | 1.465 GamePref.EnemySpawning = True | |
| 196 | ||
| 197 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 198 | ||
| 199 | 1.465 GamePref.EnemySpawnMode = 3 | |
| 200 | ||
| 201 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 202 | ||
| 203 | 1.465 GamePref.FavoriteServersList = | |
| 204 | ||
| 205 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 206 | ||
| 207 | 1.465 GamePref.FragLimit = 5 | |
| 208 | ||
| 209 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 210 | ||
| 211 | 1.465 GamePref.FriendlyFire = False | |
| 212 | ||
| 213 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 214 | ||
| 215 | 1.465 GamePref.GameDifficulty = 4 | |
| 216 | ||
| 217 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 218 | ||
| 219 | 1.465 GamePref.GameMode = GameModeSurvivalMP | |
| 220 | ||
| 221 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 222 | ||
| 223 | 1.465 GamePref.GameName = proc1 | |
| 224 | ||
| 225 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 226 | ||
| 227 | 1.465 GamePref.GameVersion = Alpha 9.0 | |
| 228 | ||
| 229 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 230 | ||
| 231 | 1.465 GamePref.GameWorld = Random Gen | |
| 232 | ||
| 233 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 234 | ||
| 235 | 1.465 GamePref.JoiningOptions = True | |
| 236 | ||
| 237 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 238 | ||
| 239 | 1.465 GamePref.LandClaimDeadZone = 30 | |
| 240 | ||
| 241 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 242 | ||
| 243 | 1.465 GamePref.LandClaimDecayMode = 0 | |
| 244 | ||
| 245 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 246 | ||
| 247 | 1.465 GamePref.LandClaimExpiryTime = 3 | |
| 248 | ||
| 249 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 250 | ||
| 251 | 1.465 GamePref.LandClaimOfflineDurabilityModifier = 4 | |
| 252 | ||
| 253 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 254 | ||
| 255 | 1.465 GamePref.LandClaimOnlineDurabilityModifier = 4 | |
| 256 | ||
| 257 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 258 | ||
| 259 | 1.465 GamePref.LandClaimSize = 7 | |
| 260 | ||
| 261 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 262 | ||
| 263 | 1.465 GamePref.LootAbundance = 75 | |
| 264 | ||
| 265 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 266 | ||
| 267 | 1.465 GamePref.LootRespawnDays = 7 | |
| 268 | ||
| 269 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 270 | ||
| 271 | 1.465 GamePref.LootTimer = 1 | |
| 272 | ||
| 273 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 274 | ||
| 275 | 1.465 GamePref.MatchLength = 15 | |
| 276 | ||
| 277 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 278 | ||
| 279 | 1.465 GamePref.MaxSpawnedZombies = 80 | |
| 280 | ||
| 281 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 282 | ||
| 283 | 1.465 GamePref.NightPercentage = 40 | |
| 284 | ||
| 285 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 286 | ||
| 287 | 1.465 GamePref.OptionsAA = 1 | |
| 288 | ||
| 289 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 290 | ||
| 291 | 1.465 GamePref.OptionsAmbientVolumeLevel = 0.2 | |
| 292 | ||
| 293 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 294 | ||
| 295 | 1.465 GamePref.OptionsDeferredLighting = True | |
| 296 | ||
| 297 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 298 | ||
| 299 | 1.465 GamePref.OptionsFieldOfView = 60 | |
| 300 | ||
| 301 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 302 | ||
| 303 | 1.465 GamePref.OptionsImageEffects = False | |
| 304 | ||
| 305 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 306 | ||
| 307 | 1.465 GamePref.OptionsInvertMouse = False | |
| 308 | ||
| 309 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 310 | ||
| 311 | 1.465 GamePref.OptionsLODDistance = 0.6 | |
| 312 | ||
| 313 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 314 | ||
| 315 | 1.465 GamePref.OptionsMicVolumeLevel = 0.75 | |
| 316 | ||
| 317 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 318 | ||
| 319 | 1.465 GamePref.OptionsMouseSensitivity = 6 | |
| 320 | ||
| 321 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 322 | ||
| 323 | 1.465 GamePref.OptionsMusicVolumeLevel = 0.1 | |
| 324 | ||
| 325 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 326 | ||
| 327 | 1.465 GamePref.OptionsOverallAudioVolumeLevel = 1 | |
| 328 | ||
| 329 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 330 | ||
| 331 | 1.465 GamePref.OptionsPlayerModel = playerMale | |
| 332 | ||
| 333 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 334 | ||
| 335 | 1.465 GamePref.OptionsPlayerModelTexture = Player/Male/Player_male | |
| 336 | ||
| 337 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 338 | ||
| 339 | 1.466 GamePref.OptionsReflectiveWater = True | |
| 340 | ||
| 341 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 342 | ||
| 343 | 1.466 GamePref.OptionsShadowDistance = 2 | |
| 344 | ||
| 345 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 346 | ||
| 347 | 1.466 GamePref.OptionsViewDistance = 9 | |
| 348 | ||
| 349 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 350 | ||
| 351 | 1.466 GamePref.OptionsVoiceChatEnabled = False | |
| 352 | ||
| 353 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 354 | ||
| 355 | 1.466 GamePref.OptionsVoiceVolumeLevel = 0.75 | |
| 356 | ||
| 357 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 358 | ||
| 359 | 1.466 GamePref.PlayerAutologin = False | |
| 360 | ||
| 361 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 362 | ||
| 363 | 1.466 GamePref.PlayerDamageGiven = 2 | |
| 364 | ||
| 365 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 366 | ||
| 367 | 1.466 GamePref.PlayerDamageRecieved = 2 | |
| 368 | ||
| 369 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 370 | ||
| 371 | 1.466 GamePref.PlayerId = | |
| 372 | ||
| 373 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 374 | ||
| 375 | 1.466 GamePref.PlayerName = Player | |
| 376 | ||
| 377 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 378 | ||
| 379 | 1.466 GamePref.PlayerPassword = | |
| 380 | ||
| 381 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 382 | ||
| 383 | 1.466 GamePref.PlayerToken = | |
| 384 | ||
| 385 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 386 | ||
| 387 | 1.466 GamePref.RebuildMap = False | |
| 388 | ||
| 389 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 390 | ||
| 391 | 1.466 GamePref.SaveGameFolder = /home/sdtd/instances/proc1 | |
| 392 | ||
| 393 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 394 | ||
| 395 | 1.466 GamePref.SelectionContextMode = 0 | |
| 396 | ||
| 397 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 398 | ||
| 399 | 1.466 GamePref.SelectionOperationMode = 0 | |
| 400 | ||
| 401 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 402 | ||
| 403 | 1.466 GamePref.ServerIP = | |
| 404 | ||
| 405 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 406 | ||
| 407 | 1.466 GamePref.ServerIsPublic = True | |
| 408 | ||
| 409 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 410 | ||
| 411 | 1.466 GamePref.ServerMaxPlayerCount = 64 | |
| 412 | ||
| 413 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 414 | ||
| 415 | 1.466 GamePref.ServerName = ProjectCommunity | |
| 416 | ||
| 417 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 418 | ||
| 419 | 1.466 GamePref.ServerPassword = | |
| 420 | ||
| 421 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 422 | ||
| 423 | 1.466 GamePref.ServerPasswordCache = | |
| 424 | ||
| 425 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 426 | ||
| 427 | 1.466 GamePref.ServerPort = 25000 | |
| 428 | ||
| 429 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 430 | ||
| 431 | 1.466 GamePref.ShowFriendPlayerOnMap = True | |
| 432 | ||
| 433 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 434 | ||
| 435 | 1.466 GamePref.TelnetEnabled = True | |
| 436 | ||
| 437 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 438 | ||
| 439 | 1.466 GamePref.TelnetPassword = (Removed) | |
| 440 | ||
| 441 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 442 | ||
| 443 | 1.466 GamePref.TelnetPort = 8081 | |
| 444 | ||
| 445 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 446 | ||
| 447 | 1.466 GamePref.VACEnabled = True | |
| 448 | ||
| 449 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 450 | ||
| 451 | 1.466 GamePref.ZombiePlayers = True | |
| 452 | ||
| 453 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 454 | ||
| 455 | 1.466 GamePref.ZombiesRun = 0 | |
| 456 | ||
| 457 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 458 | ||
| 459 | 1.468 GameStat.AirDropFrequency = 0 | |
| 460 | ||
| 461 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 462 | ||
| 463 | 1.468 GameStat.BlockDurabilityModifier = 1 | |
| 464 | ||
| 465 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 466 | ||
| 467 | 1.468 GameStat.CraftTimer = 1 | |
| 468 | ||
| 469 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 470 | ||
| 471 | 1.468 GameStat.CurrentRoundIx = 0 | |
| 472 | ||
| 473 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 474 | ||
| 475 | 1.468 GameStat.DayLimitActive = False | |
| 476 | ||
| 477 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 478 | ||
| 479 | 1.468 GameStat.DayLimitThisRound = 0 | |
| 480 | ||
| 481 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 482 | ||
| 483 | 1.468 GameStat.Difficulty = 2 | |
| 484 | ||
| 485 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 486 | ||
| 487 | 1.468 GameStat.DropOnDeath = 1 | |
| 488 | ||
| 489 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 490 | ||
| 491 | 1.468 GameStat.DropOnQuit = 0 | |
| 492 | ||
| 493 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 494 | ||
| 495 | 1.468 GameStat.EnemyCount = 0 | |
| 496 | ||
| 497 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 498 | ||
| 499 | 1.468 GameStat.EnemyDifficulty = Normal | |
| 500 | ||
| 501 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 502 | ||
| 503 | 1.468 GameStat.EnemySenseMemory = 60 | |
| 504 | ||
| 505 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 506 | ||
| 507 | 1.468 GameStat.EnemySpawnMode = 3 | |
| 508 | ||
| 509 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 510 | ||
| 511 | 1.468 GameStat.FragLimitActive = False | |
| 512 | ||
| 513 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 514 | ||
| 515 | 1.468 GameStat.FragLimitThisRound = 0 | |
| 516 | ||
| 517 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 518 | ||
| 519 | 1.468 GameStat.GameModeId = 0 | |
| 520 | ||
| 521 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 522 | ||
| 523 | 1.468 GameStat.GameState = 0 | |
| 524 | ||
| 525 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 526 | ||
| 527 | 1.468 GameStat.IsCreativeMenuEnabled = False | |
| 528 | ||
| 529 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 530 | ||
| 531 | 1.468 GameStat.IsFlyingEnabled = False | |
| 532 | ||
| 533 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 534 | ||
| 535 | 1.468 GameStat.IsFriendlyFire = True | |
| 536 | ||
| 537 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 538 | ||
| 539 | 1.468 GameStat.IsPlayerCheckDone = False | |
| 540 | ||
| 541 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 542 | ||
| 543 | 1.468 GameStat.IsPlayerCollisionEnabled = True | |
| 544 | ||
| 545 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 546 | ||
| 547 | 1.468 GameStat.IsPlayerDamageEnabled = True | |
| 548 | ||
| 549 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 550 | ||
| 551 | 1.468 GameStat.IsResetMapOnRestart = False | |
| 552 | ||
| 553 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 554 | ||
| 555 | 1.468 GameStat.IsSaveSupplyCrates = True | |
| 556 | ||
| 557 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 558 | ||
| 559 | 1.468 GameStat.IsSpawnEnemies = True | |
| 560 | ||
| 561 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 562 | ||
| 563 | 1.468 GameStat.IsSpawnNearOtherPlayer = False | |
| 564 | ||
| 565 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 566 | ||
| 567 | 1.468 GameStat.IsTeleportEnabled = False | |
| 568 | ||
| 569 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 570 | ||
| 571 | 1.468 GameStat.IsVersionCheckDone = False | |
| 572 | ||
| 573 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 574 | ||
| 575 | 1.468 GameStat.LandClaimDeadZone = 30 | |
| 576 | ||
| 577 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 578 | ||
| 579 | 1.468 GameStat.LandClaimDecayMode = 0 | |
| 580 | ||
| 581 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 582 | ||
| 583 | 1.468 GameStat.LandClaimExpiryTime = 3 | |
| 584 | ||
| 585 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 586 | ||
| 587 | 1.468 GameStat.LandClaimOfflineDurabilityModifier = 32 | |
| 588 | ||
| 589 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 590 | ||
| 591 | 1.468 GameStat.LandClaimOnlineDurabilityModifier = 32 | |
| 592 | ||
| 593 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 594 | ||
| 595 | 1.468 GameStat.LandClaimSize = 7 | |
| 596 | ||
| 597 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 598 | ||
| 599 | 1.468 GameStat.LoadScene = | |
| 600 | ||
| 601 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 602 | ||
| 603 | 1.468 GameStat.LootTimer = 1 | |
| 604 | ||
| 605 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 606 | ||
| 607 | 1.468 GameStat.NightPercentage = 50 | |
| 608 | ||
| 609 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 610 | ||
| 611 | 1.468 GameStat.PlayerDamageGiven = 2 | |
| 612 | ||
| 613 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 614 | ||
| 615 | 1.468 GameStat.PlayerDamageRecieved = 2 | |
| 616 | ||
| 617 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 618 | ||
| 619 | 1.468 GameStat.ScoreDiedMultiplier = -5 | |
| 620 | ||
| 621 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 622 | ||
| 623 | 1.468 GameStat.ScorePlayerKillMultiplier = 1 | |
| 624 | ||
| 625 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 626 | ||
| 627 | 1.468 GameStat.ScoreZombieKillMultiplier = 1 | |
| 628 | ||
| 629 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 630 | ||
| 631 | 1.468 GameStat.ShowAllPlayersOnMap = False | |
| 632 | ||
| 633 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 634 | ||
| 635 | 1.468 GameStat.ShowFriendPlayerOnMap = True | |
| 636 | ||
| 637 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 638 | ||
| 639 | 1.468 GameStat.ShowSpawnWindow = False | |
| 640 | ||
| 641 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 642 | ||
| 643 | 1.468 GameStat.ShowWindow = | |
| 644 | ||
| 645 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 646 | ||
| 647 | 1.468 GameStat.ShowZombieCounter = False | |
| 648 | ||
| 649 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 650 | ||
| 651 | 1.468 GameStat.TimeLimitActive = False | |
| 652 | ||
| 653 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 654 | ||
| 655 | 1.468 GameStat.TimeLimitThisRound = 0 | |
| 656 | ||
| 657 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 658 | ||
| 659 | 1.468 GameStat.TimeOfDayIncPerSec = 20 | |
| 660 | ||
| 661 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 662 | ||
| 663 | 1.468 GameStat.ZombieHordeMeter = False | |
| 664 | ||
| 665 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 666 | ||
| 667 | 1.468 Dedicated server only build | |
| 668 | ||
| 669 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 670 | ||
| 671 | 1.527 S default | |
| 672 | ||
| 673 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 674 | ||
| 675 | 1.531 E default. Time 3ms | |
| 676 | ||
| 677 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 678 | ||
| 679 | 2.192 WorldStaticData.Init() needed 0.660ms | |
| 680 | ||
| 681 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 682 | ||
| 683 | AssetBundle.Unload(false) shouldn't be called because used assets might have to be reloaded at any point in time. If no assets are used, call AssetBundle.Unload(true). | |
| 684 | ||
| 685 | (Filename: Line: 866) | |
| 686 | ||
| 687 | 2.199 [7dtd-server-fixes by Alloc] Version: 0.90.5341.17981 | |
| 688 | ||
| 689 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 690 | ||
| 691 | 2.201 Started Allocs NetTelnetServer thread on 8081 | |
| 692 | ||
| 693 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 694 | ||
| 695 | 2.201 Telnet SetConsole called | |
| 696 | ||
| 697 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 698 | ||
| 699 | 2.201 Started thread_Allocs_TelnetListenThread() | |
| 700 | ||
| 701 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 702 | ||
| 703 | 2.215 StartAsServer | |
| 704 | ||
| 705 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 706 | ||
| 707 | 2.219 createWorld: Random Gen, proc1, GameModeSurvivalMP | |
| 708 | ||
| 709 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 710 | ||
| 711 | 2.223 Started WorldGenerationThread0 | |
| 712 | ||
| 713 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 714 | ||
| 715 | Could not load prefab 'housetanpyramid2'. Skipping it | |
| 716 | ||
| 717 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 718 | ||
| 719 | 2.453 SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager) | |
| 720 | ||
| 721 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 722 | ||
| 723 | Could not load prefab 'housetanpyramid2'. Skipping it | |
| 724 | ||
| 725 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 726 | ||
| 727 | Loading and parsing of generator took 72ms | |
| 728 | ||
| 729 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 730 | ||
| 731 | 2.777 createWorld() done | |
| 732 | ||
| 733 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 734 | ||
| 735 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 736 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 737 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 738 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 739 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 740 | 2.948 Awake done | |
| 741 | ||
| 742 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 743 | ||
| 744 | Unloading 5 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0) | |
| 745 | ||
| 746 | Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 94037. | |
| 747 | Total: 92.515999 ms (FindLiveObjects: 4.391000 ms CreateObjectMapping: 0.825000 ms MarkObjects: 86.920998 ms DeleteObjects: 0.299000 ms) | |
| 748 | ||
| 749 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 750 | Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Mono.Security.dll (this message is harmless) | |
| 751 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 752 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 753 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 754 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 755 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 756 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 757 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 758 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 759 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 760 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 761 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 762 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 763 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 764 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 765 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 766 | Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative | |
| 767 | 34.371 Time: 0.50m FPS: 60.36 Heap: 260.8MB Max: 260.8MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (170) Items: 20 | |
| 768 | ||
| 769 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) | |
| 770 | ||
| 771 | 34.371 STATS: 0.50,60.36,260.8,260.8,0,0,0,0,0,170,20 | |
| 772 | ||
| 773 | (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) |