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| 1 | --MADE BY OneLegend (NOT THE SCRIPT) Thanks to CyberFromLU for letting me Publish! REGULAR SCRIPT: Go to line 3 and 1607 put your name where it says "YOUR NAME HERE" | |
| 2 | ------------------------------------------------------------------- | |
| 3 | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("DarkHearth3") --Replace my name with yours for the RPG to work.
| |
| 4 | - | Name = "mogoon" --Sets name of the RPG. |
| 4 | + | Name = "mikee112" --Sets name of the RPG. |
| 5 | selected = true | |
| 6 | canDual = false | |
| 7 | dual = false | |
| 8 | Button1Down = false | |
| 9 | damage = 100 --Sets damage also. | |
| 10 | canFire = true | |
| 11 | canFire2 = false | |
| 12 | readyTime = 0.5 | |
| 13 | automatic = false | |
| 14 | burst = false | |
| 15 | burstCount = 0 | |
| 16 | burstCountMax = 3 | |
| 17 | canSilence = false | |
| 18 | silenced = false | |
| 19 | canZoom = true | |
| 20 | zoom = false | |
| 21 | switchToSingle = true | |
| 22 | switchToBurst = true | |
| 23 | switchToAutomatic = false | |
| 24 | ||
| 25 | ||
| 26 | ammoGui = Instance.new("ScreenGui")
| |
| 27 | ammoGui.Name = Name | |
| 28 | local frame = Instance.new("Frame")
| |
| 29 | frame.Name = "Frame" | |
| 30 | frame.Size = UDim2.new(0, 165, 0, 60) | |
| 31 | frame.Position = UDim2.new(0, 0, 1, -60) | |
| 32 | frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 33 | frame.BorderColor3 = Color3.new(0, 0, 0) | |
| 34 | frame.Parent = ammoGui | |
| 35 | local label = Instance.new("TextLabel")
| |
| 36 | label.Name = "Weapon" | |
| 37 | label.Text = "Weapon: " ..Name | |
| 38 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 39 | label.Position = UDim2.new(0, 0, 0, 0) | |
| 40 | label.BackgroundColor3 = Color3.new(1, 0, 0) | |
| 41 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 42 | label.Parent = frame | |
| 43 | local label = Instance.new("TextLabel")
| |
| 44 | label.Name = "MagazinePrefix" | |
| 45 | label.Text = " Magazine:" | |
| 46 | label.TextXAlignment = "Left" | |
| 47 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 48 | label.Position = UDim2.new(0, 0, 0, 20) | |
| 49 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 50 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 51 | label.Parent = frame | |
| 52 | local label = Instance.new("TextLabel")
| |
| 53 | label.Name = "Magazine" | |
| 54 | label.Text = "0/0" | |
| 55 | label.TextXAlignment = "Right" | |
| 56 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 57 | label.Position = UDim2.new(0, -10, 0, 20) | |
| 58 | label.BackgroundTransparency = 1 | |
| 59 | label.BorderSizePixel = 0 | |
| 60 | label.Parent = frame | |
| 61 | local label = Instance.new("TextLabel")
| |
| 62 | label.Name = "AmmoPrefix" | |
| 63 | label.Text = " Ammunition:" | |
| 64 | label.TextXAlignment = "Left" | |
| 65 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 66 | label.Position = UDim2.new(0, 0, 0, 40) | |
| 67 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 68 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 69 | label.Parent = frame | |
| 70 | local label = Instance.new("TextLabel")
| |
| 71 | label.Name = "Ammo" | |
| 72 | label.Text = "0/0" | |
| 73 | label.TextXAlignment = "Right" | |
| 74 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 75 | label.Position = UDim2.new(0, -10, 0, 40) | |
| 76 | label.BackgroundTransparency = 1 | |
| 77 | label.BorderSizePixel = 0 | |
| 78 | label.Parent = frame | |
| 79 | ||
| 80 | ||
| 81 | function updateGui() | |
| 82 | if selected == false then return end | |
| 83 | if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
| |
| 84 | if Player.PlayerGui:FindFirstChild(Name) == nil then | |
| 85 | ammoGui:Clone().Parent = Player.PlayerGui | |
| 86 | end | |
| 87 | Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value) | |
| 88 | Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value) | |
| 89 | end | |
| 90 | ||
| 91 | ||
| 92 | function makeParts(format) | |
| 93 | local model = Instance.new("Model")
| |
| 94 | model.Name = Name | |
| 95 | local pm = Instance.new("Part")
| |
| 96 | pm.Name = "Handle" | |
| 97 | pm.FormFactor = "Custom" | |
| 98 | pm.Size = Vector3.new(1, 1, 1) | |
| 99 | pm.BrickColor = BrickColor.new("Black")
| |
| 100 | pm.Locked = true | |
| 101 | pm.TopSurface = 0 | |
| 102 | pm.BottomSurface = 0 | |
| 103 | pm.Parent = model | |
| 104 | local m = Instance.new("CylinderMesh")
| |
| 105 | m.Scale = Vector3.new(0.35, 1.5, 0.35) | |
| 106 | m.Parent = pm | |
| 107 | if format ~= nil then | |
| 108 | local w = Instance.new("Weld")
| |
| 109 | w.Part0 = pm | |
| 110 | if format == "RightHand" then | |
| 111 | w.Part1 = Player.Character:FindFirstChild("Right Arm")
| |
| 112 | w.C0 = CFrame.new(0, 1.5, 0.75) | |
| 113 | w.C1 = CFrame.new() | |
| 114 | elseif format == "RightHolster" then | |
| 115 | w.Part1 = Player.Character:FindFirstChild("Torso")
| |
| 116 | w.C0 = CFrame.new(-0.65, 1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(185), math.rad(90), 0) | |
| 117 | w.C1 = CFrame.new() | |
| 118 | model.Name = Name.. " (Holstered)" | |
| 119 | end | |
| 120 | w.Parent = pm | |
| 121 | model.Parent = Player.Character | |
| 122 | end | |
| 123 | --[[ | |
| 124 | sniper1 http://www.roblox.com/Asset/?id=1868836 | |
| 125 | equip http://www.roblox.com/Asset/?id=13510737 | |
| 126 | fire1 http://www.roblox.com/Asset/?id=2760979 | |
| 127 | fire2 http://www.roblox.com/Asset/?id=13510352 | |
| 128 | fire3 http://www.roblox.com/Asset/?id=2692806 | |
| 129 | fire4 http://www.roblox.com/Asset/?id=2691586 | |
| 130 | fire5 http://www.roblox.com/Asset/?id=2920959 | |
| 131 | fire6 http://www.roblox.com/Asset/?id=2697431 | |
| 132 | fire7 http://www.roblox.com/Asset/?id=2920959 | |
| 133 | reload1 http://www.roblox.com/Asset/?id=2691591 | |
| 134 | reload2 http://www.roblox.com/Asset/?id=2697432 | |
| 135 | reload3 http://www.roblox.com/Asset/?id=2920960 | |
| 136 | reload4 http://www.roblox.com/Asset/?id=2761842 | |
| 137 | shotgun1 http://www.roblox.com/Asset/?id=2697294 | |
| 138 | --]] | |
| 139 | local s = Instance.new("Sound")
| |
| 140 | s.Name = "Equip" | |
| 141 | s.SoundId = "http://www.roblox.com/Asset/?id=10209881" | |
| 142 | s.Volume = 1 | |
| 143 | s.Pitch = 1 | |
| 144 | s.Looped = false | |
| 145 | s.Parent = pm | |
| 146 | local s = Instance.new("Sound")
| |
| 147 | s.Name = "Fire" | |
| 148 | s.SoundId = "rbxasset://sounds/Shoulder fired rocket.wav" | |
| 149 | s.Volume = 1 | |
| 150 | s.Pitch = 1.25 | |
| 151 | s.Looped = false | |
| 152 | s.Parent = pm | |
| 153 | local s = Instance.new("Sound")
| |
| 154 | s.Name = "Reload" | |
| 155 | s.SoundId = "http://www.roblox.com/Asset/?id=2691591" | |
| 156 | s.Volume = 1 | |
| 157 | s.Pitch = 1.25 | |
| 158 | s.Looped = false | |
| 159 | s.Parent = pm | |
| 160 | local s = Instance.new("Sound")
| |
| 161 | s.Name = "Empty" | |
| 162 | s.SoundId = "http://www.roblox.com/Asset/?id=2697295" | |
| 163 | s.Volume = 1 | |
| 164 | s.Pitch = 5 | |
| 165 | s.Looped = false | |
| 166 | s.Parent = pm | |
| 167 | local s = Instance.new("Sound")
| |
| 168 | s.Name = "Switch" | |
| 169 | s.SoundId = "http://www.roblox.com/Asset/?id=2697295" | |
| 170 | s.Volume = 1 | |
| 171 | s.Pitch = 10 | |
| 172 | s.Looped = false | |
| 173 | s.Parent = pm | |
| 174 | local p = Instance.new("Part")
| |
| 175 | p.Name = "Grip / Trigger Housing" | |
| 176 | p.FormFactor = "Custom" | |
| 177 | p.Size = Vector3.new(1, 1, 1) | |
| 178 | p.BrickColor = BrickColor.new("Black")
| |
| 179 | p.Locked = true | |
| 180 | p.TopSurface = 0 | |
| 181 | p.BottomSurface = 0 | |
| 182 | p.Parent = model | |
| 183 | local m = Instance.new("SpecialMesh")
| |
| 184 | m.MeshType = "Brick" | |
| 185 | m.Scale = Vector3.new(0.29, 0.75, 0.1) | |
| 186 | m.Parent = p | |
| 187 | local w = Instance.new("Weld")
| |
| 188 | w.Part0 = p | |
| 189 | w.Part1 = pm | |
| 190 | w.C0 = CFrame.new(0, -0.2, -0.15) | |
| 191 | w.C1 = CFrame.new() | |
| 192 | w.Parent = p | |
| 193 | local p = Instance.new("Part")
| |
| 194 | p.Name = "Grip 1" | |
| 195 | p.FormFactor = "Custom" | |
| 196 | p.Size = Vector3.new(1, 1, 1) | |
| 197 | p.BrickColor = BrickColor.new("Black")
| |
| 198 | p.Locked = true | |
| 199 | p.TopSurface = 0 | |
| 200 | p.BottomSurface = 0 | |
| 201 | p.Parent = model | |
| 202 | local m = Instance.new("SpecialMesh")
| |
| 203 | m.MeshType = "Brick" | |
| 204 | m.Scale = Vector3.new(0.29, 0.35, 0.9) | |
| 205 | m.Parent = p | |
| 206 | local w = Instance.new("Weld")
| |
| 207 | w.Part0 = p | |
| 208 | w.Part1 = pm | |
| 209 | w.C0 = CFrame.new(0, -0.4, -0.65) | |
| 210 | w.C1 = CFrame.new() | |
| 211 | w.Parent = p | |
| 212 | local p = Instance.new("Part")
| |
| 213 | p.Name = "Grip 2" | |
| 214 | p.FormFactor = "Custom" | |
| 215 | p.Size = Vector3.new(1, 1, 1) | |
| 216 | p.BrickColor = BrickColor.new("Reddish brown")
| |
| 217 | p.Material = "Wood" | |
| 218 | p.Locked = true | |
| 219 | p.TopSurface = 0 | |
| 220 | p.BottomSurface = 0 | |
| 221 | p.Parent = model | |
| 222 | local m = Instance.new("SpecialMesh")
| |
| 223 | m.MeshType = "Brick" | |
| 224 | m.Scale = Vector3.new(0.29, 0.35, 0.8) | |
| 225 | m.Parent = p | |
| 226 | local w = Instance.new("Weld")
| |
| 227 | w.Part0 = p | |
| 228 | w.Part1 = pm | |
| 229 | w.C0 = CFrame.new(0, -1.1, -0.575) | |
| 230 | w.C1 = CFrame.new() | |
| 231 | w.Parent = p | |
| 232 | local p = Instance.new("Part")
| |
| 233 | p.Name = "Trigger Housing 1" | |
| 234 | p.FormFactor = "Custom" | |
| 235 | p.Size = Vector3.new(1, 1, 1) | |
| 236 | p.BrickColor = BrickColor.new("Black")
| |
| 237 | p.Locked = true | |
| 238 | p.TopSurface = 0 | |
| 239 | p.BottomSurface = 0 | |
| 240 | p.Parent = model | |
| 241 | local m = Instance.new("SpecialMesh")
| |
| 242 | m.MeshType = "Brick" | |
| 243 | m.Scale = Vector3.new(0.1, 0.25, 0.025) | |
| 244 | m.Parent = p | |
| 245 | local w = Instance.new("Weld")
| |
| 246 | w.Part0 = p | |
| 247 | w.Part1 = pm | |
| 248 | w.C0 = CFrame.new(0, -0.1, -0.5) | |
| 249 | w.C1 = CFrame.new() | |
| 250 | w.Parent = p | |
| 251 | local p = Instance.new("Part")
| |
| 252 | p.Name = "Trigger Housing 2" | |
| 253 | p.FormFactor = "Custom" | |
| 254 | p.Size = Vector3.new(1, 1, 1) | |
| 255 | p.BrickColor = BrickColor.new("Black")
| |
| 256 | p.Locked = true | |
| 257 | p.TopSurface = 0 | |
| 258 | p.BottomSurface = 0 | |
| 259 | p.Parent = model | |
| 260 | local m = Instance.new("SpecialMesh")
| |
| 261 | m.MeshType = "Brick" | |
| 262 | m.Scale = Vector3.new(0.1, 0.025, 0.3) | |
| 263 | m.Parent = p | |
| 264 | local w = Instance.new("Weld")
| |
| 265 | w.Part0 = p | |
| 266 | w.Part1 = pm | |
| 267 | w.C0 = CFrame.new(0, 0.01, -0.35) | |
| 268 | w.C1 = CFrame.new() | |
| 269 | w.Parent = p | |
| 270 | local p = Instance.new("Part")
| |
| 271 | p.Name = "Trigger" | |
| 272 | p.FormFactor = "Custom" | |
| 273 | p.Size = Vector3.new(1, 1, 1) | |
| 274 | p.BrickColor = BrickColor.new("Black")
| |
| 275 | p.Locked = true | |
| 276 | p.TopSurface = 0 | |
| 277 | p.BottomSurface = 0 | |
| 278 | p.Parent = model | |
| 279 | local m = Instance.new("SpecialMesh")
| |
| 280 | m.MeshType = "Brick" | |
| 281 | m.Scale = Vector3.new(0.1, 0.05, 0.15) | |
| 282 | m.Parent = p | |
| 283 | local w = Instance.new("Weld")
| |
| 284 | w.Part0 = p | |
| 285 | w.Part1 = pm | |
| 286 | w.C0 = CFrame.new(0, -0.11, -0.275) | |
| 287 | w.C1 = CFrame.new() | |
| 288 | w.Parent = p | |
| 289 | local p = Instance.new("Part")
| |
| 290 | p.Name = "Center 1" | |
| 291 | p.FormFactor = "Custom" | |
| 292 | p.Size = Vector3.new(1, 1, 1) | |
| 293 | p.BrickColor = BrickColor.new("Black")
| |
| 294 | p.Locked = true | |
| 295 | p.TopSurface = 0 | |
| 296 | p.BottomSurface = 0 | |
| 297 | p.Parent = model | |
| 298 | local m = Instance.new("CylinderMesh")
| |
| 299 | m.Scale = Vector3.new(0.4, 0.5, 0.4) | |
| 300 | m.Parent = p | |
| 301 | local w = Instance.new("Weld")
| |
| 302 | w.Part0 = p | |
| 303 | w.Part1 = pm | |
| 304 | w.C0 = CFrame.new(0, -1, 0) | |
| 305 | w.C1 = CFrame.new() | |
| 306 | w.Parent = p | |
| 307 | local p = Instance.new("Part")
| |
| 308 | p.Name = "Center 2" | |
| 309 | p.FormFactor = "Custom" | |
| 310 | p.Size = Vector3.new(1, 1, 1) | |
| 311 | p.BrickColor = BrickColor.new("Reddish brown")
| |
| 312 | p.Material = "Wood" | |
| 313 | p.Locked = true | |
| 314 | p.TopSurface = 0 | |
| 315 | p.BottomSurface = 0 | |
| 316 | p.Parent = model | |
| 317 | local m = Instance.new("CylinderMesh")
| |
| 318 | m.Scale = Vector3.new(0.45, 1, 0.45) | |
| 319 | m.Parent = p | |
| 320 | local w = Instance.new("Weld")
| |
| 321 | w.Part0 = p | |
| 322 | w.Part1 = pm | |
| 323 | w.C0 = CFrame.new(0, -1.75, 0) | |
| 324 | w.C1 = CFrame.new() | |
| 325 | w.Parent = p | |
| 326 | local p = Instance.new("Part")
| |
| 327 | p.Name = "Center 3" | |
| 328 | p.FormFactor = "Custom" | |
| 329 | p.Size = Vector3.new(1, 1, 1) | |
| 330 | p.BrickColor = BrickColor.new("Reddish brown")
| |
| 331 | p.Material = "Wood" | |
| 332 | p.Locked = true | |
| 333 | p.TopSurface = 0 | |
| 334 | p.BottomSurface = 0 | |
| 335 | p.Parent = model | |
| 336 | local m = Instance.new("SpecialMesh")
| |
| 337 | m.MeshType = "FileMesh" | |
| 338 | m.MeshId = "http://www.roblox.com/Asset/?id=1778999" | |
| 339 | m.Scale = Vector3.new(0.335, 0.45, 0.335) | |
| 340 | m.Parent = p | |
| 341 | local w = Instance.new("Weld")
| |
| 342 | w.Part0 = p | |
| 343 | w.Part1 = pm | |
| 344 | w.C0 = CFrame.new(0, -2.6225, 0) | |
| 345 | w.C1 = CFrame.new() | |
| 346 | w.Parent = p | |
| 347 | local p = Instance.new("Part")
| |
| 348 | p.Name = "Center 4" | |
| 349 | p.FormFactor = "Custom" | |
| 350 | p.Size = Vector3.new(1, 1, 1) | |
| 351 | p.BrickColor = BrickColor.new("Reddish brown")
| |
| 352 | p.Material = "Wood" | |
| 353 | p.Locked = true | |
| 354 | p.TopSurface = 0 | |
| 355 | p.BottomSurface = 0 | |
| 356 | p.Parent = model | |
| 357 | local m = Instance.new("CylinderMesh")
| |
| 358 | m.Scale = Vector3.new(0.325, 1.25, 0.325) | |
| 359 | m.Parent = p | |
| 360 | local w = Instance.new("Weld")
| |
| 361 | w.Part0 = p | |
| 362 | w.Part1 = pm | |
| 363 | w.C0 = CFrame.new(0, -3, 0) | |
| 364 | w.C1 = CFrame.new() | |
| 365 | w.Parent = p | |
| 366 | local p = Instance.new("Part")
| |
| 367 | p.Name = "End 1" | |
| 368 | p.FormFactor = "Custom" | |
| 369 | p.Size = Vector3.new(1, 1, 1) | |
| 370 | p.BrickColor = BrickColor.new("Black")
| |
| 371 | p.CanCollide = false | |
| 372 | p.Locked = true | |
| 373 | p.TopSurface = 0 | |
| 374 | p.BottomSurface = 0 | |
| 375 | p.Parent = model | |
| 376 | local m = Instance.new("CylinderMesh")
| |
| 377 | m.Scale = Vector3.new(0.31, 0.1, 0.31) | |
| 378 | m.Parent = p | |
| 379 | local w = Instance.new("Weld")
| |
| 380 | w.Part0 = p | |
| 381 | w.Part1 = pm | |
| 382 | w.C0 = CFrame.new(0, -3.625, 0) | |
| 383 | w.C1 = CFrame.new() | |
| 384 | w.Parent = p | |
| 385 | local p = Instance.new("Part")
| |
| 386 | p.Name = "End 2" | |
| 387 | p.FormFactor = "Custom" | |
| 388 | p.Size = Vector3.new(1, 1, 1) | |
| 389 | p.BrickColor = BrickColor.new("Black")
| |
| 390 | p.CanCollide = false | |
| 391 | p.Locked = true | |
| 392 | p.TopSurface = 0 | |
| 393 | p.BottomSurface = 0 | |
| 394 | p.Parent = model | |
| 395 | local m = Instance.new("SpecialMesh")
| |
| 396 | m.MeshType = "FileMesh" | |
| 397 | m.MeshId = "http://www.roblox.com/Asset/?id=1778999" | |
| 398 | m.Scale = Vector3.new(0.425, 0.875, 0.425) | |
| 399 | m.Parent = p | |
| 400 | local w = Instance.new("Weld")
| |
| 401 | w.Part0 = p | |
| 402 | w.Part1 = pm | |
| 403 | w.C0 = CFrame.new(0, 3.61, 0) * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, 0) | |
| 404 | w.C1 = CFrame.new() | |
| 405 | w.Parent = p | |
| 406 | local f = Instance.new("Fire")
| |
| 407 | f.Enabled = false | |
| 408 | f.Name = "Fire" | |
| 409 | f.Color = Color3.new(1, 0.5, 0) | |
| 410 | f.SecondaryColor = Color3.new(1, 0.75, 0.5) | |
| 411 | f.Heat = -25 | |
| 412 | f.Size = 5 | |
| 413 | f.Parent = p | |
| 414 | local s = Instance.new("Smoke")
| |
| 415 | s.Enabled = false | |
| 416 | s.Name = "Smoke" | |
| 417 | s.Opacity = 0.5 | |
| 418 | s.Color = Color3.new(0.8, 0.8, 0.8) | |
| 419 | s.RiseVelocity = -10 | |
| 420 | s.Size = 5 | |
| 421 | s.Parent = p | |
| 422 | local p = Instance.new("Part")
| |
| 423 | p.Name = "Muzzle" | |
| 424 | p.FormFactor = "Custom" | |
| 425 | p.Size = Vector3.new(1, 1, 1) | |
| 426 | p.Transparency = 1 | |
| 427 | p.CanCollide = false | |
| 428 | p.Locked = true | |
| 429 | p.Parent = model | |
| 430 | local w = Instance.new("Weld")
| |
| 431 | w.Part0 = p | |
| 432 | w.Part1 = pm | |
| 433 | w.C0 = CFrame.new(0, 0.26, 0) | |
| 434 | w.C1 = CFrame.new() | |
| 435 | w.Parent = p | |
| 436 | local f = Instance.new("Fire")
| |
| 437 | f.Enabled = false | |
| 438 | f.Name = "Fire" | |
| 439 | f.Color = Color3.new(1, 0.5, 0) | |
| 440 | f.SecondaryColor = Color3.new(1, 0.75, 0.5) | |
| 441 | f.Heat = -25 | |
| 442 | f.Size = 2.5 | |
| 443 | f.Parent = p | |
| 444 | local s = Instance.new("Smoke")
| |
| 445 | s.Enabled = false | |
| 446 | s.Name = "Smoke" | |
| 447 | s.Opacity = 0.3 | |
| 448 | s.Color = Color3.new(0.8, 0.8, 0.8) | |
| 449 | s.RiseVelocity = -10 | |
| 450 | s.Size = 2.5 | |
| 451 | s.Parent = p | |
| 452 | local pm2 = Instance.new("Part")
| |
| 453 | if magazine.Value <= 0 then pm2.Transparency = 1 end | |
| 454 | pm2.Name = "Projectile" | |
| 455 | pm2.FormFactor = "Custom" | |
| 456 | pm2.Size = Vector3.new(1, 1, 1) | |
| 457 | pm2.BrickColor = BrickColor.new("Bright red")
| |
| 458 | pm2.CanCollide = false | |
| 459 | pm2.Locked = true | |
| 460 | pm2.TopSurface = 0 | |
| 461 | pm2.BottomSurface = 0 | |
| 462 | pm2.Parent = model | |
| 463 | local m = Instance.new("CylinderMesh")
| |
| 464 | m.Scale = Vector3.new(0.2, 1, 0.2) | |
| 465 | m.Parent = pm2 | |
| 466 | local w = Instance.new("Weld")
| |
| 467 | w.Part0 = pm2 | |
| 468 | w.Part1 = pm | |
| 469 | w.C0 = CFrame.new(0, 0.3, 0) | |
| 470 | w.C1 = CFrame.new() | |
| 471 | w.Parent = pm2 | |
| 472 | local f = Instance.new("Fire")
| |
| 473 | f.Enabled = false | |
| 474 | f.Name = "Fire" | |
| 475 | f.Color = Color3.new(1, 0.5, 0) | |
| 476 | f.SecondaryColor = Color3.new(1, 0.75, 0.5) | |
| 477 | f.Heat = 25 | |
| 478 | f.Size = 1 | |
| 479 | f.Parent = pm2 | |
| 480 | local s = Instance.new("Smoke")
| |
| 481 | s.Enabled = false | |
| 482 | s.Name = "Smoke" | |
| 483 | s.Opacity = 0.25 | |
| 484 | s.Color = Color3.new(0.8, 0.8, 0.8) | |
| 485 | s.RiseVelocity = 10 | |
| 486 | s.Size = 5 | |
| 487 | s.Parent = pm2 | |
| 488 | local p = Instance.new("Part")
| |
| 489 | if magazine.Value <= 0 then p.Transparency = 1 end | |
| 490 | p.Name = "Projectile Center 1" | |
| 491 | p.FormFactor = "Custom" | |
| 492 | p.Size = Vector3.new(1, 1, 1) | |
| 493 | p.BrickColor = BrickColor.new("Bright red")
| |
| 494 | p.CanCollide = false | |
| 495 | p.Locked = true | |
| 496 | p.TopSurface = 0 | |
| 497 | p.BottomSurface = 0 | |
| 498 | p.Parent = model | |
| 499 | local m = Instance.new("SpecialMesh")
| |
| 500 | m.MeshType = "FileMesh" | |
| 501 | m.MeshId = "http://www.roblox.com/Asset/?id=1033714" --http://www.roblox.com/Asset/?id=1778999 | |
| 502 | m.Scale = Vector3.new(0.25, 1.25, 0.25) | |
| 503 | m.Parent = p | |
| 504 | local w = Instance.new("Weld")
| |
| 505 | w.Part0 = p | |
| 506 | w.Part1 = pm2 | |
| 507 | w.C0 = CFrame.new(0, 0.65, 0) | |
| 508 | w.C1 = CFrame.new() | |
| 509 | w.Parent = p | |
| 510 | local p = Instance.new("Part")
| |
| 511 | if magazine.Value <= 0 then p.Transparency = 1 end | |
| 512 | p.Name = "Projectile Center 2" | |
| 513 | p.FormFactor = "Custom" | |
| 514 | p.Size = Vector3.new(1, 1, 1) | |
| 515 | p.BrickColor = BrickColor.new("Bright red")
| |
| 516 | p.CanCollide = false | |
| 517 | p.Locked = true | |
| 518 | p.TopSurface = 0 | |
| 519 | p.BottomSurface = 0 | |
| 520 | p.Parent = model | |
| 521 | local m = Instance.new("SpecialMesh")
| |
| 522 | m.MeshType = "FileMesh" | |
| 523 | m.MeshId = "http://www.roblox.com/Asset/?id=1033714" --http://www.roblox.com/Asset/?id=1778999 | |
| 524 | m.Scale = Vector3.new(0.25, 1.1, 0.25) | |
| 525 | m.Parent = p | |
| 526 | local w = Instance.new("Weld")
| |
| 527 | w.Part0 = p | |
| 528 | w.Part1 = pm2 | |
| 529 | w.C0 = CFrame.new(0, -1.53, 0) * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, 0) | |
| 530 | w.C1 = CFrame.new() | |
| 531 | w.Parent = p | |
| 532 | local p = Instance.new("Part")
| |
| 533 | if magazine.Value <= 0 then p.Transparency = 1 end | |
| 534 | p.Name = "Projectile Tip" | |
| 535 | p.FormFactor = "Custom" | |
| 536 | p.Size = Vector3.new(1, 1, 1) | |
| 537 | p.BrickColor = BrickColor.new("Bright red")
| |
| 538 | p.CanCollide = false | |
| 539 | p.Locked = true | |
| 540 | p.TopSurface = 0 | |
| 541 | p.BottomSurface = 0 | |
| 542 | p.Parent = model | |
| 543 | local m = Instance.new("CylinderMesh")
| |
| 544 | m.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 545 | m.Parent = p | |
| 546 | local w = Instance.new("Weld")
| |
| 547 | w.Part0 = p | |
| 548 | w.Part1 = pm2 | |
| 549 | w.C0 = CFrame.new(0, 1.89, 0) | |
| 550 | w.C1 = CFrame.new() | |
| 551 | w.Parent = p | |
| 552 | return model | |
| 553 | end | |
| 554 | ||
| 555 | ||
| 556 | function removeParts(format) | |
| 557 | if format == "RightHand" then | |
| 558 | pcall(function() Player.Character[Name]:Remove() end) | |
| 559 | elseif format == "LeftHand" then | |
| 560 | pcall(function() Player.Character[Name.. " (Left)"]:Remove() end) | |
| 561 | elseif format == "RightHolster" then | |
| 562 | pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end) | |
| 563 | elseif format == "LeftHolster" then | |
| 564 | pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end) | |
| 565 | end | |
| 566 | end | |
| 567 | ||
| 568 | ||
| 569 | function SetAngle(Joint, Angle, Character) | |
| 570 | if Character == nil then return false end | |
| 571 | local Joints = {
| |
| 572 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 573 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 574 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 575 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 576 | } | |
| 577 | if Joints[Joint] == nil then return false end | |
| 578 | if Joint == 1 or Joint == 3 then | |
| 579 | Joints[Joint].DesiredAngle = Angle | |
| 580 | end | |
| 581 | if Joint == 2 or Joint == 4 then | |
| 582 | Joints[Joint].DesiredAngle = -Angle | |
| 583 | end | |
| 584 | end | |
| 585 | ||
| 586 | ||
| 587 | function ForceAngle(Joint, Angle, Character) | |
| 588 | if Character == nil then return false end | |
| 589 | local Joints = {
| |
| 590 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 591 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 592 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 593 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 594 | } | |
| 595 | if Joints[Joint] == nil then return false end | |
| 596 | if Joint == 1 or Joint == 3 then | |
| 597 | Joints[Joint].DesiredAngle = Angle | |
| 598 | Joints[Joint].CurrentAngle = Angle | |
| 599 | end | |
| 600 | if Joint == 2 or Joint == 4 then | |
| 601 | Joints[Joint].DesiredAngle = -Angle | |
| 602 | Joints[Joint].CurrentAngle = -Angle | |
| 603 | end | |
| 604 | end | |
| 605 | ||
| 606 | ||
| 607 | function SetSpeed(Joint, Speed, Character) | |
| 608 | if Character == nil then return false end | |
| 609 | local Joints = {
| |
| 610 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 611 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 612 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 613 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 614 | } | |
| 615 | if Joints[Joint] == nil then return false end | |
| 616 | Joints[Joint].MaxVelocity = Speed | |
| 617 | end | |
| 618 | ||
| 619 | ||
| 620 | function DisableLimb(Limb, Character) | |
| 621 | if Character == nil then return false end | |
| 622 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 623 | local Joints = {
| |
| 624 | Character.Torso:FindFirstChild("Right Shoulder"),
| |
| 625 | Character.Torso:FindFirstChild("Left Shoulder"),
| |
| 626 | Character.Torso:FindFirstChild("Right Hip"),
| |
| 627 | Character.Torso:FindFirstChild("Left Hip")
| |
| 628 | } | |
| 629 | local Limbs = {
| |
| 630 | Character:FindFirstChild("Right Arm"),
| |
| 631 | Character:FindFirstChild("Left Arm"),
| |
| 632 | Character:FindFirstChild("Right Leg"),
| |
| 633 | Character:FindFirstChild("Left Leg")
| |
| 634 | } | |
| 635 | if Joints[Limb] == nil then return false end | |
| 636 | if Limbs[Limb] == nil then return false end | |
| 637 | local Joint = Instance.new("Motor")
| |
| 638 | Joint.Parent = Character.Torso | |
| 639 | Joint.Part0 = Character.Torso | |
| 640 | Joint.Part1 = Limbs[Limb] | |
| 641 | if Limb == 1 then | |
| 642 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 643 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 644 | Joint.Name = "Right Shoulder 2" | |
| 645 | elseif Limb == 2 then | |
| 646 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 647 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 648 | Joint.Name = "Left Shoulder 2" | |
| 649 | elseif Limb == 3 then | |
| 650 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 651 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 652 | Joint.Name = "Right Hip 2" | |
| 653 | elseif Limb == 4 then | |
| 654 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 655 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 656 | Joint.Name = "Left Hip 2" | |
| 657 | end | |
| 658 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
| 659 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
| 660 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
| 661 | Joints[Limb]:Remove() | |
| 662 | end | |
| 663 | ||
| 664 | ||
| 665 | function ResetLimbCFrame(Limb, Character) | |
| 666 | if Character == nil then return false end | |
| 667 | if Character.Parent == nil then return false end | |
| 668 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 669 | local Joints = {
| |
| 670 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 671 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 672 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 673 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 674 | } | |
| 675 | local Limbs = {
| |
| 676 | Character:FindFirstChild("Right Arm"),
| |
| 677 | Character:FindFirstChild("Left Arm"),
| |
| 678 | Character:FindFirstChild("Right Leg"),
| |
| 679 | Character:FindFirstChild("Left Leg")
| |
| 680 | } | |
| 681 | if Joints[Limb] == nil then return false end | |
| 682 | if Limbs[Limb] == nil then return false end | |
| 683 | if Limb == 1 then | |
| 684 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 685 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 686 | elseif Limb == 2 then | |
| 687 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 688 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 689 | elseif Limb == 3 then | |
| 690 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 691 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 692 | elseif Limb == 4 then | |
| 693 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 694 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 695 | end | |
| 696 | end | |
| 697 | ||
| 698 | ||
| 699 | function EnableLimb(Limb, Character) | |
| 700 | if Character == nil then return false end | |
| 701 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 702 | local Joints = {
| |
| 703 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 704 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 705 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 706 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 707 | } | |
| 708 | local Limbs = {
| |
| 709 | Character:FindFirstChild("Right Arm"),
| |
| 710 | Character:FindFirstChild("Left Arm"),
| |
| 711 | Character:FindFirstChild("Right Leg"),
| |
| 712 | Character:FindFirstChild("Left Leg")
| |
| 713 | } | |
| 714 | if Joints[Limb] == nil then return false end | |
| 715 | if Limbs[Limb] == nil then return false end | |
| 716 | if Limb == 1 then | |
| 717 | Joints[Limb].Name = "Right Shoulder" | |
| 718 | elseif Limb == 2 then | |
| 719 | Joints[Limb].Name = "Left Shoulder" | |
| 720 | elseif Limb == 3 then | |
| 721 | Joints[Limb].Name = "Right Hip" | |
| 722 | elseif Limb == 4 then | |
| 723 | Joints[Limb].Name = "Left Hip" | |
| 724 | end | |
| 725 | Animate = Character:FindFirstChild("Animate")
| |
| 726 | if Animate == nil then return false end | |
| 727 | Animate = Animate:Clone() | |
| 728 | Character.Animate:Remove() | |
| 729 | Animate.Parent = Character | |
| 730 | end | |
| 731 | ||
| 732 | ||
| 733 | function playAnimation(format, mouse) | |
| 734 | if format == "equip" then | |
| 735 | coroutine.resume(coroutine.create(function() | |
| 736 | for i = 0, 1, 0.025 do | |
| 737 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 738 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 739 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, math.rad(67.5) * i) | |
| 740 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 1.85 * i, 0) | |
| 741 | else return false end | |
| 742 | else return false end | |
| 743 | wait() | |
| 744 | end | |
| 745 | end)) | |
| 746 | for i = 0, 1, 0.05 do | |
| 747 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 748 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 749 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5, 0.5, -0.25 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * i, 0, math.rad(-20) * i) | |
| 750 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5, 0) | |
| 751 | else return false end | |
| 752 | else return false end | |
| 753 | wait() | |
| 754 | end | |
| 755 | removeParts("RightHolster")
| |
| 756 | makeParts("RightHand")
| |
| 757 | for i = 0, 1, 0.05 do | |
| 758 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 759 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 760 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5 * (1 - i), 0.5 * (1 - i), -0.25 * (1 - i)) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, math.rad(-20) * (1 - i)) * CFrame.new(1.25 * i, 0.5 * i, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, 0) | |
| 761 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 0.75 * i, 0.1 * i) | |
| 762 | else return false end | |
| 763 | else return false end | |
| 764 | if Player.Character:FindFirstChild(Name) ~= nil then | |
| 765 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
| |
| 766 | Player.Character[Name].Handle.Weld.C0 = CFrame.new(0, 1.5, 0.75) | |
| 767 | Player.Character[Name].Handle.Weld.C1 = CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, 0) | |
| 768 | else return false end | |
| 769 | else return false end | |
| 770 | wait() | |
| 771 | end | |
| 772 | makeParts("RightHolster")
| |
| 773 | removeParts("RightHand")
| |
| 774 | return playAnimation("hold")
| |
| 775 | end | |
| 776 | if format == "unequip" then | |
| 777 | coroutine.resume(coroutine.create(function() | |
| 778 | for i = 1, 0, -0.025 do | |
| 779 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 780 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 781 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, math.rad(67.5) * i) | |
| 782 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 1.85 * i, 0) | |
| 783 | else return false end | |
| 784 | else return false end | |
| 785 | wait() | |
| 786 | end | |
| 787 | end)) | |
| 788 | for i = 1, 0, -0.05 do | |
| 789 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 790 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 791 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5 * (1 - i), 0.5 * (1 - i), -0.25 * (1 - i)) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, math.rad(-20) * (1 - i)) * CFrame.new(1.25 * i, 0.5 * i, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, 0) | |
| 792 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 0.75 * i, 0.1 * i) | |
| 793 | else return false end | |
| 794 | else return false end | |
| 795 | if Player.Character:FindFirstChild(Name) ~= nil then | |
| 796 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
| |
| 797 | Player.Character[Name].Handle.Weld.C0 = CFrame.new(0, 1.5, 0.75) | |
| 798 | Player.Character[Name].Handle.Weld.C1 = CFrame.fromEulerAnglesXYZ(math.rad(-90) * (1 - i), 0, 0) | |
| 799 | else return false end | |
| 800 | else return false end | |
| 801 | wait() | |
| 802 | end | |
| 803 | makeParts("RightHolster")
| |
| 804 | removeParts("RightHand")
| |
| 805 | for i = 1, 0, -0.05 do | |
| 806 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 807 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 808 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5, 0.5, -0.25 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90) * i, 0, math.rad(-20) * i) | |
| 809 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.5, 0) | |
| 810 | else return false end | |
| 811 | else return false end | |
| 812 | wait() | |
| 813 | end | |
| 814 | removeParts("RightHolster")
| |
| 815 | makeParts("RightHand")
| |
| 816 | return true | |
| 817 | end | |
| 818 | if format == "hold" then | |
| 819 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 820 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 821 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, math.rad(67.5)) | |
| 822 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0, 1.85, 0) | |
| 823 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.25, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) | |
| 824 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.75, 0.1) | |
| 825 | else return false end | |
| 826 | else return false end | |
| 827 | end | |
| 828 | if format == "reload" then | |
| 829 | Player.Character[Name].Handle.Reload.Volume = 0 | |
| 830 | Player.Character[Name].Handle.Reload.Pitch = 1.78 | |
| 831 | Player.Character[Name].Handle.Reload:Play() | |
| 832 | coroutine.resume(coroutine.create(function() | |
| 833 | for i = 0, 1, 0.06 do | |
| 834 | if Player.Character:FindFirstChild("Torso") ~= nil and Player.Character:FindFirstChild(Name) ~= nil then
| |
| 835 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil and Player.Character[Name]:FindFirstChild("Handle") ~= nil then
| |
| 836 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.25 + i / 10, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, math.rad(i * 90)) | |
| 837 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.75, 0.1) | |
| 838 | Player.Character[Name].Handle.Weld.C1 = CFrame.new(0, -1.4 * i, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-i * 170)) | |
| 839 | end | |
| 840 | end | |
| 841 | wait() | |
| 842 | end | |
| 843 | end)) | |
| 844 | for i = 1, 0, -0.1 do | |
| 845 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 846 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 847 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90) * i, 0, math.rad(67.5) * i) | |
| 848 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0, 1.85 * i, 0) | |
| 849 | else return false end | |
| 850 | else return false end | |
| 851 | wait() | |
| 852 | end | |
| 853 | local projectile = Instance.new("Model")
| |
| 854 | projectile.Name = Name.. " Projectile" | |
| 855 | local source = Player.Character[Name]:FindFirstChild("Projectile")
| |
| 856 | if source == nil then return end | |
| 857 | source = source:Clone() | |
| 858 | source.Transparency = 0 | |
| 859 | source.Parent = projectile | |
| 860 | for _, Part in pairs(Player.Character[Name]:GetChildren()) do | |
| 861 | if string.match(Part.Name, "Projectile") and Part.Name ~= "Projectile" then | |
| 862 | local new = Part:Clone() | |
| 863 | new.Parent = projectile | |
| 864 | new.Transparency = 0 | |
| 865 | --new.CFrame = source.CFrame * (Part.Weld.C0 * Part.Weld.C1):inverse() | |
| 866 | local w = Instance.new("Weld", new)
| |
| 867 | w.Part0 = w.Parent | |
| 868 | w.Part1 = source | |
| 869 | w.C0 = Part.Weld.C0 | |
| 870 | w.C1 = Part.Weld.C1 | |
| 871 | end | |
| 872 | end | |
| 873 | local w = Instance.new("Weld", source)
| |
| 874 | w.Part0 = w.Parent | |
| 875 | w.Part1 = Player.Character:FindFirstChild("Left Arm")
| |
| 876 | w.C0 = CFrame.new(0.2, -0.8, -0.6) * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(-37.5)) | |
| 877 | projectile.Parent = Player.Character[Name] | |
| 878 | for i = 0, 1, 0.1 do | |
| 879 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 880 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 881 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(110) * i, 0, math.rad(67.5) * i) | |
| 882 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0, 0.5 * (1 - i), 0) * CFrame.new(0.35 * i, 1.85 * i, 0) | |
| 883 | else return false end | |
| 884 | else return false end | |
| 885 | wait() | |
| 886 | end | |
| 887 | Player.Character[Name].Handle.Reload.Volume = 1 | |
| 888 | Player.Character[Name].Handle.Reload.Pitch = 0.9 | |
| 889 | for i = 0, 0.9, 0.1 do | |
| 890 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 891 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 892 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5 + i, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(110), 0, math.rad(67.5)) | |
| 893 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.35 * (1 - i), 1.85, 0) | |
| 894 | else return false end | |
| 895 | else return false end | |
| 896 | wait() | |
| 897 | end | |
| 898 | projectile:Remove() | |
| 899 | Player.Character[Name].Handle.Reload:Stop() | |
| 900 | for _, Part in pairs(Player.Character[Name]:GetChildren()) do | |
| 901 | if string.match(Part.Name, "Projectile") then | |
| 902 | Part.Transparency = 0 | |
| 903 | end | |
| 904 | end | |
| 905 | coroutine.resume(coroutine.create(function() | |
| 906 | for i = 1, 0, -0.1 do | |
| 907 | if Player.Character:FindFirstChild("Torso") ~= nil and Player.Character:FindFirstChild(Name) ~= nil then
| |
| 908 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil and Player.Character[Name]:FindFirstChild("Handle") ~= nil then
| |
| 909 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.25 + i / 10, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, math.rad(i * 90)) | |
| 910 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(0, 0.75, 0.1) | |
| 911 | Player.Character[Name].Handle.Weld.C1 = CFrame.new(0, -1.4 * i, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-i * 170)) | |
| 912 | end | |
| 913 | end | |
| 914 | wait() | |
| 915 | end | |
| 916 | end)) | |
| 917 | for i = 0.9, 0, -0.1 do | |
| 918 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 919 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 920 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(-1.5 + i, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(110), 0, math.rad(67.5)) | |
| 921 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0, 1.85, 0) | |
| 922 | else return false end | |
| 923 | else return false end | |
| 924 | wait() | |
| 925 | end | |
| 926 | Player.Character[Name].Handle.Weld.C1 = CFrame.new() | |
| 927 | playAnimation("hold")
| |
| 928 | return true | |
| 929 | end | |
| 930 | if format == "fire" then | |
| 931 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
| |
| 932 | Player.Character[Name].Handle.Fire:Play() | |
| 933 | CamShake(0.1, 5000) | |
| 934 | else return false end | |
| 935 | if Player.Character:FindFirstChild("Humanoid") ~= nil then
| |
| 936 | coroutine.resume(coroutine.create(function() if Player.Character.Humanoid.PlatformStand == false and Player.Character.Humanoid.Sit == false then Player.Character.Humanoid.PlatformStand = true wait(0.1) Player.Character.Humanoid.PlatformStand = false end end)) | |
| 937 | else return false end | |
| 938 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 939 | coroutine.resume(coroutine.create(function() Player.Character.Torso.Velocity = Player.Character.Torso.Velocity + (Player.Character.Torso.CFrame.lookVector * -100) + Vector3.new(0, 25, 0) end)) | |
| 940 | else return false end | |
| 941 | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
| |
| 942 | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.5) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) | |
| 943 | else return false end | |
| 944 | if Player.Character[Name]:FindFirstChild("End 2") ~= nil then
| |
| 945 | coroutine.resume(coroutine.create(function() Player.Character[Name]["End 2"].Smoke.Enabled = true Player.Character[Name]["End 2"].Fire.Enabled = true wait(0.5) Player.Character[Name]["End 2"].Smoke.Enabled = false Player.Character[Name]["End 2"].Fire.Enabled = false end)) | |
| 946 | else return false end | |
| 947 | end | |
| 948 | return true | |
| 949 | end | |
| 950 | ||
| 951 | ||
| 952 | function CamShake(time, freq) | |
| 953 | coroutine.resume(coroutine.create(function() | |
| 954 | local cam = Workspace.CurrentCamera | |
| 955 | local time = 10 | |
| 956 | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) | |
| 957 | if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end | |
| 958 | if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end | |
| 959 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
| 960 | for i = 1, time do | |
| 961 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
| 962 | wait() | |
| 963 | end | |
| 964 | end)) | |
| 965 | end | |
| 966 | ||
| 967 | ||
| 968 | function Weld(x, y) | |
| 969 | local weld = Instance.new("Weld")
| |
| 970 | weld.Part0 = x | |
| 971 | weld.Part1 = y | |
| 972 | CJ = CFrame.new(x.Position) | |
| 973 | C0 = x.CFrame:inverse() * CJ | |
| 974 | C1 = y.CFrame:inverse() * CJ | |
| 975 | weld.C0 = C0 | |
| 976 | weld.C1 = C1 | |
| 977 | weld.Parent = x | |
| 978 | end | |
| 979 | ||
| 980 | ||
| 981 | function tagHumanoid(humanoid) | |
| 982 | local tag = Instance.new("ObjectValue")
| |
| 983 | tag.Name = "creator" | |
| 984 | tag.Value = Player | |
| 985 | tag.Parent = humanoid | |
| 986 | local tag = Instance.new("StringValue")
| |
| 987 | tag.Name = "creatorType1" | |
| 988 | tag.Value = Name | |
| 989 | tag.Parent = humanoid | |
| 990 | local tag = Instance.new("StringValue")
| |
| 991 | tag.Name = "creatorType2" | |
| 992 | tag.Value = "blown to bits" | |
| 993 | tag.Parent = humanoid | |
| 994 | end | |
| 995 | ||
| 996 | ||
| 997 | function untagHumanoid(humanoid) | |
| 998 | if humanoid ~= nil then | |
| 999 | local tag = humanoid:FindFirstChild("creator")
| |
| 1000 | if tag ~= nil then | |
| 1001 | tag:Remove() | |
| 1002 | end | |
| 1003 | local tag = humanoid:FindFirstChild("creatorType1")
| |
| 1004 | if tag ~= nil then | |
| 1005 | tag:Remove() | |
| 1006 | end | |
| 1007 | local tag = humanoid:FindFirstChild("creatorType2")
| |
| 1008 | if tag ~= nil then | |
| 1009 | tag:Remove() | |
| 1010 | end | |
| 1011 | end | |
| 1012 | end | |
| 1013 | ||
| 1014 | ||
| 1015 | function fire(startPoint, endPoint, hit) | |
| 1016 | local projectile = Instance.new("Model")
| |
| 1017 | projectile.Name = Name.. " Projectile" | |
| 1018 | local source = Player.Character[Name]:FindFirstChild("Projectile")
| |
| 1019 | if source == nil then return end | |
| 1020 | source.Transparency = 1 | |
| 1021 | source = source:Clone() | |
| 1022 | source.Transparency = 0 | |
| 1023 | source.CanCollide = false | |
| 1024 | pcall(function() source.Fire.Enabled = true end) | |
| 1025 | pcall(function() source.Smoke.Enabled = true end) | |
| 1026 | source.CFrame = CFrame.new(startPoint, endPoint) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) | |
| 1027 | source.Parent = projectile | |
| 1028 | for _, Part in pairs(Player.Character[Name]:GetChildren()) do | |
| 1029 | if string.match(Part.Name, "Projectile") and Part.Name ~= "Projectile" then | |
| 1030 | local new = Part:Clone() | |
| 1031 | new.Parent = projectile | |
| 1032 | new.Transparency = 0 | |
| 1033 | new.CFrame = source.CFrame * (Part.Weld.C0 * Part.Weld.C1):inverse() | |
| 1034 | local w = Instance.new("Weld", new)
| |
| 1035 | w.Part0 = w.Parent | |
| 1036 | w.Part1 = source | |
| 1037 | w.C0 = Part.Weld.C0 | |
| 1038 | w.C1 = Part.Weld.C1 | |
| 1039 | Part.Transparency = 1 | |
| 1040 | end | |
| 1041 | end | |
| 1042 | projectile.Parent = Workspace | |
| 1043 | local vel = Instance.new("BodyVelocity")
| |
| 1044 | vel.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1045 | vel.velocity = (endPoint - startPoint).unit * 100 | |
| 1046 | vel.Parent = source | |
| 1047 | local gyro = Instance.new("BodyGyro")
| |
| 1048 | gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 1049 | gyro.cframe = CFrame.new(startPoint, endPoint) * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) | |
| 1050 | gyro.Parent = source | |
| 1051 | coroutine.resume(coroutine.create(function() wait(1) gyro:Remove() end)) | |
| 1052 | wait(0.2) | |
| 1053 | source.CanCollide = true | |
| 1054 | local connection = nil | |
| 1055 | connection = source.Touched:connect(function() | |
| 1056 | if hit.Parent == nil then return end | |
| 1057 | if hit.Parent == projectile then return end | |
| 1058 | if hit.Parent == Player.Character then return end | |
| 1059 | if hit.Parent == Player.Character:FindFirstChild(Name) then return end | |
| 1060 | if hit.Parent.Parent == Player.Character then return end | |
| 1061 | for i = 1, math.random(3, 6) do | |
| 1062 | local s = Instance.new("Sound", source)
| |
| 1063 | s.SoundId = "http://www.roblox.com/Asset/?id=2101148" | |
| 1064 | s.Volume = 1 | |
| 1065 | s.Pitch = math.random(1, 10) / 10 | |
| 1066 | s:Play() | |
| 1067 | end | |
| 1068 | coroutine.resume(coroutine.create(function() | |
| 1069 | pcall(function() vel:Remove() end) | |
| 1070 | for _, Part in pairs(projectile:GetChildren()) do | |
| 1071 | if Part.Name ~= "Projectile" then | |
| 1072 | Part:Remove() | |
| 1073 | else | |
| 1074 | Part.Anchored = true | |
| 1075 | Part.Transparency = 1 | |
| 1076 | Part.CanCollide = false | |
| 1077 | pcall(function() Part.Fire.Enabled = false end) | |
| 1078 | pcall(function() Part.Smoke.Enabled = false end) | |
| 1079 | end | |
| 1080 | end | |
| 1081 | connection:disconnect() | |
| 1082 | wait(5) | |
| 1083 | projectile:Remove() | |
| 1084 | end)) | |
| 1085 | local range = damage / 5 | |
| 1086 | local power = damage / 2 | |
| 1087 | local function Push(Part) | |
| 1088 | if #Part:GetChildren() > 0 then for _, Parts in pairs(Part:GetChildren()) do Push(Parts) end end | |
| 1089 | if pcall(function() local x = Part.CFrame end) == false then return end | |
| 1090 | if Part.Anchored == true then return end | |
| 1091 | if (Part.Position - source.Position).magnitude > range then return end | |
| 1092 | Part.Velocity = Part.Velocity + ((Part.Position - source.Position).unit * power) | |
| 1093 | coroutine.wrap(function() | |
| 1094 | if Part.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1095 | Part.Parent.Humanoid:TakeDamage(1000000) --Set to damage of explosion | |
| 1096 | end | |
| 1097 | end)() | |
| 1098 | end | |
| 1099 | Push(Workspace) | |
| 1100 | for i = 1, math.random(5, 20) do | |
| 1101 | local blast = Instance.new("Part")
| |
| 1102 | blast.FormFactor = 0 | |
| 1103 | blast.Size = Vector3.new(1, 1, 1) | |
| 1104 | local color = math.random(1, 4) | |
| 1105 | if color == 1 then | |
| 1106 | blast.BrickColor = BrickColor.new("Really red")
| |
| 1107 | elseif color == 2 then | |
| 1108 | blast.BrickColor = BrickColor.new("Bright orange")
| |
| 1109 | elseif color == 3 then | |
| 1110 | blast.BrickColor = BrickColor.new("Neon orange")
| |
| 1111 | elseif color == 4 then | |
| 1112 | blast.BrickColor = BrickColor.new("Bright red")
| |
| 1113 | end | |
| 1114 | blast.TopSurface = 0 | |
| 1115 | blast.BottomSurface = 0 | |
| 1116 | blast.Anchored = true | |
| 1117 | blast.CanCollide = false | |
| 1118 | blast.CFrame = source.CFrame * CFrame.new(math.random(-damage / 50, damage / 50), math.random(-damage / 50, damage / 50), math.random(-damage / 50, damage / 50)) | |
| 1119 | blast.Parent = Workspace | |
| 1120 | local mesh = Instance.new("SpecialMesh")
| |
| 1121 | mesh.MeshType = "Sphere" | |
| 1122 | mesh.Parent = blast | |
| 1123 | coroutine.resume(coroutine.create(function() | |
| 1124 | for i = 1, range, math.random(range, range + 100) / 100 do | |
| 1125 | blast.Transparency = i / range | |
| 1126 | mesh.Scale = Vector3.new(i, i, i) | |
| 1127 | wait() | |
| 1128 | end | |
| 1129 | blast:Remove() | |
| 1130 | end)) | |
| 1131 | end | |
| 1132 | end) | |
| 1133 | coroutine.resume(coroutine.create(function() | |
| 1134 | wait(10) | |
| 1135 | for _, Part in pairs(projectile:GetChildren()) do | |
| 1136 | Part.CanCollide = false | |
| 1137 | end | |
| 1138 | pcall(function() source.Fire.Enabled = false end) | |
| 1139 | pcall(function() source.Smoke.Enabled = false end) | |
| 1140 | pcall(function() vel:Remove() end) | |
| 1141 | pcall(function() connection:disconnect() end) | |
| 1142 | end)) | |
| 1143 | end | |
| 1144 | ||
| 1145 | ||
| 1146 | function onButton1Down(mouse) | |
| 1147 | if selected == false then return end | |
| 1148 | if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then | |
| 1149 | if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
| |
| 1150 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
| |
| 1151 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
| |
| 1152 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
| |
| 1153 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 1154 | Button1Down = true | |
| 1155 | canFire = false | |
| 1156 | canFire2 = true | |
| 1157 | while canFire2 == true do | |
| 1158 | local humanoid = Player.Character:FindFirstChild("Humanoid")
| |
| 1159 | if humanoid == nil then | |
| 1160 | canFire2 = false | |
| 1161 | break | |
| 1162 | end | |
| 1163 | if humanoid.Health <= 0 then | |
| 1164 | canFire2 = false | |
| 1165 | break | |
| 1166 | end | |
| 1167 | local fireLeft = false | |
| 1168 | if automatic == false and burst == false then | |
| 1169 | canFire2 = false | |
| 1170 | elseif automatic == false and burst == true then | |
| 1171 | if burstCount >= burstCountMax then | |
| 1172 | canFire2 = false | |
| 1173 | burstCount = 0 | |
| 1174 | break | |
| 1175 | end | |
| 1176 | burstCount = burstCount + 1 | |
| 1177 | elseif automatic == true and burst == false then | |
| 1178 | fireLeft = true | |
| 1179 | end | |
| 1180 | if magazine.Value > 0 then | |
| 1181 | magazine.Value = magazine.Value - 1 | |
| 1182 | updateGui() | |
| 1183 | fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
| 1184 | coroutine.resume(coroutine.create(function() | |
| 1185 | if dual == true then | |
| 1186 | playAnimation("rightFire")
| |
| 1187 | elseif dual == false then | |
| 1188 | playAnimation("fire")
| |
| 1189 | end | |
| 1190 | end)) | |
| 1191 | else | |
| 1192 | Player.Character[Name].Handle.Empty:Play() | |
| 1193 | end | |
| 1194 | if fireLeft == true and dual == true and automatic == true then | |
| 1195 | if magazine.Value > 0 then | |
| 1196 | coroutine.resume(coroutine.create(function() | |
| 1197 | wait(readyTime / 2) | |
| 1198 | magazine.Value = magazine.Value - 1 | |
| 1199 | updateGui() | |
| 1200 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
| 1201 | playAnimation("leftFire")
| |
| 1202 | end)) | |
| 1203 | else | |
| 1204 | coroutine.resume(coroutine.create(function() | |
| 1205 | wait(readyTime / 2) | |
| 1206 | Player.Character[Name].Handle.Empty:Play() | |
| 1207 | end)) | |
| 1208 | end | |
| 1209 | end | |
| 1210 | wait(readyTime) | |
| 1211 | end | |
| 1212 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1213 | canFire = true | |
| 1214 | end | |
| 1215 | end | |
| 1216 | ||
| 1217 | ||
| 1218 | function onButton1Up(mouse) | |
| 1219 | if selected == false then return end | |
| 1220 | Button1Down = false | |
| 1221 | canFire2 = false | |
| 1222 | burstCount = 0 | |
| 1223 | while canFire == false do wait() end | |
| 1224 | if dual == true and automatic == false then | |
| 1225 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
| |
| 1226 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
| |
| 1227 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 1228 | canFire = false | |
| 1229 | canFire2 = true | |
| 1230 | while canFire2 == true do | |
| 1231 | local humanoid = Player.Character:FindFirstChild("Humanoid")
| |
| 1232 | if humanoid == nil then | |
| 1233 | canFire2 = false | |
| 1234 | break | |
| 1235 | end | |
| 1236 | if humanoid.Health <= 0 then | |
| 1237 | canFire2 = false | |
| 1238 | break | |
| 1239 | end | |
| 1240 | if burst == false then | |
| 1241 | canFire2 = false | |
| 1242 | elseif burst == true then | |
| 1243 | if burstCount >= burstCountMax then | |
| 1244 | canFire2 = false | |
| 1245 | burstCount = 0 | |
| 1246 | break | |
| 1247 | end | |
| 1248 | burstCount = burstCount + 1 | |
| 1249 | end | |
| 1250 | if magazine.Value <= 0 then | |
| 1251 | Player.Character[Name].Handle.Empty:Play() | |
| 1252 | else | |
| 1253 | coroutine.resume(coroutine.create(function() | |
| 1254 | playAnimation("leftFire")
| |
| 1255 | end)) | |
| 1256 | magazine.Value = magazine.Value - 1 | |
| 1257 | updateGui() | |
| 1258 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
| 1259 | end | |
| 1260 | wait(readyTime) | |
| 1261 | end | |
| 1262 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1263 | canFire = true | |
| 1264 | end | |
| 1265 | end | |
| 1266 | ||
| 1267 | ||
| 1268 | function onKeyDown(key, mouse) | |
| 1269 | if selected == false then return end | |
| 1270 | key = key:lower() | |
| 1271 | if key == "q" and Button1Down == false and canFire == true then | |
| 1272 | if mouse.Target == nil then return end | |
| 1273 | if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
| |
| 1274 | if dual == true then onKeyDown("t", mouse) end
| |
| 1275 | onDeselected(mouse) | |
| 1276 | removeParts("RightHolster")
| |
| 1277 | script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
| |
| 1278 | end | |
| 1279 | end | |
| 1280 | if key == "e" and Button1Down == false and canFire == true and canSilence == true then | |
| 1281 | if silenced then | |
| 1282 | silenced = false | |
| 1283 | if Player.Character:FindFirstChild(Name) == nil then return end | |
| 1284 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
| |
| 1285 | if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
| |
| 1286 | Player.Character[Name].Muzzle.Transparency = 1 | |
| 1287 | Player.Character[Name].Muzzle.Name = "Silencer" | |
| 1288 | Player.Character[Name]["Muzzle 2"].Name = "Muzzle" | |
| 1289 | if dual == true then | |
| 1290 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
| |
| 1291 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
| |
| 1292 | Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1 | |
| 1293 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer" | |
| 1294 | Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle" | |
| 1295 | end | |
| 1296 | else | |
| 1297 | silenced = true | |
| 1298 | if Player.Character:FindFirstChild(Name) == nil then return end | |
| 1299 | if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
| |
| 1300 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
| |
| 1301 | Player.Character[Name].Silencer.Transparency = 0 | |
| 1302 | Player.Character[Name].Muzzle.Name = "Muzzle 2" | |
| 1303 | Player.Character[Name].Silencer.Name = "Muzzle" | |
| 1304 | if dual == true then | |
| 1305 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
| |
| 1306 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
| |
| 1307 | Player.Character[Name.. " (Left)"].Silencer.Transparency = 0 | |
| 1308 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2" | |
| 1309 | Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle" | |
| 1310 | end | |
| 1311 | end | |
| 1312 | end | |
| 1313 | if key == "r" and Button1Down == false and canFire == true then | |
| 1314 | if ammo.Value > 0 and magazine.Value ~= magazineMax.Value then | |
| 1315 | canFire = false | |
| 1316 | burstCount = 0 | |
| 1317 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 1318 | if magazine.Value > 0 then ammo.Value = ammo.Value + magazine.Value magazine.Value = 0 end | |
| 1319 | updateGui() | |
| 1320 | if dual == true then | |
| 1321 | playAnimation("reloadDual")
| |
| 1322 | elseif dual == false then | |
| 1323 | playAnimation("reload")
| |
| 1324 | end | |
| 1325 | if ammo.Value - magazineMax.Value < 0 then | |
| 1326 | magazine.Value = ammo.Value | |
| 1327 | ammo.Value = 0 | |
| 1328 | elseif ammo.Value - magazineMax.Value >= 0 then | |
| 1329 | ammo.Value = ammo.Value - magazineMax.Value | |
| 1330 | magazine.Value = magazineMax.Value | |
| 1331 | end | |
| 1332 | updateGui() | |
| 1333 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1334 | canFire = true | |
| 1335 | end | |
| 1336 | end | |
| 1337 | if key == "t" and Button1Down == false and canFire == true and canDual == true then | |
| 1338 | canFire = false | |
| 1339 | if dual == false then | |
| 1340 | local weapon = nil | |
| 1341 | for _, p in pairs(Player.Backpack:GetChildren()) do | |
| 1342 | if p.Name == Name and p ~= script.Parent then weapon = p break end | |
| 1343 | end | |
| 1344 | if weapon ~= nil then | |
| 1345 | dual = true | |
| 1346 | weapon.Name = "Dual" | |
| 1347 | weapon.Parent = script | |
| 1348 | silenced = false | |
| 1349 | removeParts("RightHand")
| |
| 1350 | makeParts("RightHand")
| |
| 1351 | removeParts("RightHolster")
| |
| 1352 | makeParts("LeftHolster")
| |
| 1353 | playAnimation("leftEquip")
| |
| 1354 | removeParts("LeftHolster")
| |
| 1355 | makeParts("LeftHand")
| |
| 1356 | magazineMax.Value = math.ceil(magazineMax.Value * 2) | |
| 1357 | ammoMax.Value = math.ceil(ammoMax.Value * 2) | |
| 1358 | magazine.Value = magazine.Value + weapon.Magazine.Value | |
| 1359 | ammo.Value = ammo.Value + weapon.Ammo.Value | |
| 1360 | updateGui() | |
| 1361 | end | |
| 1362 | elseif dual == true then | |
| 1363 | local weapon = script:FindFirstChild("Dual")
| |
| 1364 | if weapon ~= nil then | |
| 1365 | dual = false | |
| 1366 | weapon.Name = Name | |
| 1367 | weapon.Parent = Player.Backpack | |
| 1368 | silenced = false | |
| 1369 | removeParts("RightHand")
| |
| 1370 | makeParts("RightHand")
| |
| 1371 | playAnimation("leftUnequip")
| |
| 1372 | removeParts("LeftHand")
| |
| 1373 | makeParts("RightHolster")
| |
| 1374 | playAnimation("hold")
| |
| 1375 | weapon.Magazine.Value = math.floor(magazine.Value / 2) | |
| 1376 | weapon.Ammo.Value = math.floor(ammo.Value / 2) | |
| 1377 | magazineMax.Value = math.ceil(magazineMax.Value / 2) | |
| 1378 | ammoMax.Value = math.ceil(ammoMax.Value / 2) | |
| 1379 | magazine.Value = math.ceil(magazine.Value / 2) | |
| 1380 | ammo.Value = math.ceil(ammo.Value / 2) | |
| 1381 | updateGui() | |
| 1382 | end | |
| 1383 | end | |
| 1384 | canFire = true | |
| 1385 | end | |
| 1386 | if key == "y" and canZoom == true then | |
| 1387 | if zoom == false then | |
| 1388 | zoom = true | |
| 1389 | local pos = mouse.Hit.p | |
| 1390 | local target = mouse.Target | |
| 1391 | local cam = Workspace.CurrentCamera | |
| 1392 | focus = Instance.new("Part", Workspace)
| |
| 1393 | focus.Anchored = true | |
| 1394 | focus.CanCollide = false | |
| 1395 | focus.Transparency = 1 | |
| 1396 | focus.TopSurface = 0 | |
| 1397 | focus.BottomSurface = 0 | |
| 1398 | focus.FormFactor = "Plate" | |
| 1399 | focus.Size = Vector3.new(0, 0, 0) | |
| 1400 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.Position, pos) - CFrame.new(Player.Character.Torso.Position, pos).p) | |
| 1401 | cam.CameraSubject = focus | |
| 1402 | cam.CameraType = "Attach" | |
| 1403 | while zoom == true and selected == true do | |
| 1404 | local set = false | |
| 1405 | if target ~= nil then | |
| 1406 | if target.Parent ~= nil then | |
| 1407 | if target.Anchored == false then | |
| 1408 | focus.CFrame = CFrame.new(target.Position) * (CFrame.new(Player.Character.Torso.Position, target.Position) - CFrame.new(Player.Character.Torso.Position, target.Position).p) | |
| 1409 | set = true | |
| 1410 | end | |
| 1411 | end | |
| 1412 | end | |
| 1413 | if set == false then | |
| 1414 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.Position, pos) - CFrame.new(Player.Character.Torso.Position, pos).p) | |
| 1415 | end | |
| 1416 | wait() | |
| 1417 | end | |
| 1418 | if focus ~= nil then focus:Remove() focus = nil end | |
| 1419 | local cam = Workspace.CurrentCamera | |
| 1420 | cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
| |
| 1421 | cam.CameraType = "Custom" | |
| 1422 | else | |
| 1423 | zoom = false | |
| 1424 | end | |
| 1425 | end | |
| 1426 | if key == "u" and Button1Down == false and canFire == true then | |
| 1427 | if automatic == false and burst == false then | |
| 1428 | if switchToBurst == true then | |
| 1429 | burst = true | |
| 1430 | local m = Instance.new("Message", Player)
| |
| 1431 | m.Text = "Burst" | |
| 1432 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1433 | delay(2.5, function() m:Remove() end) | |
| 1434 | elseif switchToAutomatic == true then | |
| 1435 | automatic = true | |
| 1436 | local m = Instance.new("Message", Player)
| |
| 1437 | m.Text = "Automatic" | |
| 1438 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1439 | delay(2.5, function() m:Remove() end) | |
| 1440 | end | |
| 1441 | elseif automatic == false and burst == true then | |
| 1442 | if switchToAutomatic == true then | |
| 1443 | automatic = true | |
| 1444 | burst = false | |
| 1445 | local m = Instance.new("Message", Player)
| |
| 1446 | m.Text = "Automatic" | |
| 1447 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1448 | delay(2.5, function() m:Remove() end) | |
| 1449 | elseif switchToSingle == true then | |
| 1450 | burst = false | |
| 1451 | local m = Instance.new("Message", Player)
| |
| 1452 | m.Text = "Single" | |
| 1453 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1454 | delay(2.5, function() m:Remove() end) | |
| 1455 | end | |
| 1456 | elseif automatic == true and burst == false then | |
| 1457 | if switchToSingle == true then | |
| 1458 | automatic = false | |
| 1459 | local m = Instance.new("Message", Player)
| |
| 1460 | m.Text = "Single" | |
| 1461 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1462 | delay(2.5, function() m:Remove() end) | |
| 1463 | elseif switchToBurst == true then | |
| 1464 | automatic = false | |
| 1465 | burst = true | |
| 1466 | local m = Instance.new("Message", Player)
| |
| 1467 | m.Text = "Burst" | |
| 1468 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1469 | delay(2.5, function() m:Remove() end) | |
| 1470 | end | |
| 1471 | end | |
| 1472 | end | |
| 1473 | end | |
| 1474 | ||
| 1475 | ||
| 1476 | function onSelected(mouse) | |
| 1477 | if selected == true then return end | |
| 1478 | selected = true | |
| 1479 | canFire = false | |
| 1480 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 1481 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
| |
| 1482 | if Player.Character.WeaponActivated.Value == nil then break end | |
| 1483 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
| 1484 | wait() | |
| 1485 | end | |
| 1486 | updateGui() | |
| 1487 | local weapon = Instance.new("ObjectValue")
| |
| 1488 | weapon.Name = "WeaponActivated" | |
| 1489 | weapon.Value = script.Parent | |
| 1490 | weapon.Parent = Player.Character | |
| 1491 | DisableLimb(1, Player.Character) | |
| 1492 | DisableLimb(2, Player.Character) | |
| 1493 | ForceAngle(1, 0, Player.Character) | |
| 1494 | ForceAngle(2, 0, Player.Character) | |
| 1495 | if dual == true then | |
| 1496 | coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
| |
| 1497 | playAnimation("rightEquip")
| |
| 1498 | removeParts("LeftHolster")
| |
| 1499 | makeParts("LeftHand")
| |
| 1500 | else | |
| 1501 | playAnimation("equip")
| |
| 1502 | end | |
| 1503 | removeParts("RightHolster")
| |
| 1504 | makeParts("RightHand")
| |
| 1505 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 1506 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
| 1507 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
| 1508 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1509 | canFire = true | |
| 1510 | end | |
| 1511 | ||
| 1512 | ||
| 1513 | function onDeselected(mouse) | |
| 1514 | if selected == false then return end | |
| 1515 | Button1Down = false | |
| 1516 | while canFire == false do | |
| 1517 | wait() | |
| 1518 | end | |
| 1519 | selected = false | |
| 1520 | if dual == true then | |
| 1521 | if math.random(1, 2) == 1 then | |
| 1522 | coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
| |
| 1523 | wait(math.random(1, 10) / 10) | |
| 1524 | playAnimation("rightUnequip")
| |
| 1525 | else | |
| 1526 | coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
| |
| 1527 | wait(math.random(1, 10) / 10) | |
| 1528 | playAnimation("leftUnequip")
| |
| 1529 | end | |
| 1530 | removeParts("LeftHand")
| |
| 1531 | makeParts("LeftHolster")
| |
| 1532 | else | |
| 1533 | playAnimation("unequip")
| |
| 1534 | end | |
| 1535 | removeParts("RightHand")
| |
| 1536 | makeParts("RightHolster")
| |
| 1537 | ForceAngle(1, 0, Player.Character) | |
| 1538 | ForceAngle(2, 0, Player.Character) | |
| 1539 | ResetLimbCFrame(1, Player.Character) | |
| 1540 | ResetLimbCFrame(2, Player.Character) | |
| 1541 | EnableLimb(1, Player.Character) | |
| 1542 | EnableLimb(2, Player.Character) | |
| 1543 | silenced = false | |
| 1544 | if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end | |
| 1545 | if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
| |
| 1546 | if Player.Character.WeaponActivated.Value == script.Parent then | |
| 1547 | Player.Character.WeaponActivated:Remove() | |
| 1548 | end | |
| 1549 | end | |
| 1550 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
| |
| 1551 | if Player.Character.WeaponActivated.Value == nil then break end | |
| 1552 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
| 1553 | wait() | |
| 1554 | end | |
| 1555 | end | |
| 1556 | ||
| 1557 | ||
| 1558 | if script.Parent.ClassName ~= "HopperBin" then | |
| 1559 | if Player == nil then print("Error: Player not found!") return end
| |
| 1560 | Tool = Instance.new("HopperBin")
| |
| 1561 | Tool.Name = Name | |
| 1562 | Tool.Parent = Player.Backpack | |
| 1563 | script.Name = "Main" | |
| 1564 | script.Parent = Tool | |
| 1565 | elseif script.Parent.ClassName == "HopperBin" then | |
| 1566 | while script.Parent.Parent.ClassName ~= "Backpack" do | |
| 1567 | wait() | |
| 1568 | end | |
| 1569 | if script.Parent:FindFirstChild("MagazineMax") == nil then
| |
| 1570 | magazineMax = Instance.new("NumberValue")
| |
| 1571 | magazineMax.Name = "MagazineMax" | |
| 1572 | magazineMax.Value = 3 | |
| 1573 | magazineMax.Parent = script.Parent | |
| 1574 | else | |
| 1575 | magazineMax = script.Parent.MagazineMax | |
| 1576 | end | |
| 1577 | if script.Parent:FindFirstChild("Magazine") == nil then
| |
| 1578 | magazine = Instance.new("NumberValue")
| |
| 1579 | magazine.Name = "Magazine" | |
| 1580 | magazine.Value = 3 | |
| 1581 | magazine.Parent = script.Parent | |
| 1582 | else | |
| 1583 | magazine = script.Parent.Magazine | |
| 1584 | end | |
| 1585 | if script.Parent:FindFirstChild("AmmoMax") == nil then
| |
| 1586 | ammoMax = Instance.new("NumberValue")
| |
| 1587 | ammoMax.Name = "AmmoMax" | |
| 1588 | ammoMax.Value = 50 --You may set the ammo of the RPG here. | |
| 1589 | ammoMax.Parent = script.Parent | |
| 1590 | else | |
| 1591 | ammoMax = script.Parent.AmmoMax | |
| 1592 | end | |
| 1593 | if script.Parent:FindFirstChild("Ammo") == nil then
| |
| 1594 | ammo = Instance.new("NumberValue")
| |
| 1595 | ammo.Name = "Ammo" | |
| 1596 | ammo.Value = script.Parent.AmmoMax.Value | |
| 1597 | ammo.Parent = script.Parent | |
| 1598 | else | |
| 1599 | ammo = script.Parent.Ammo | |
| 1600 | end | |
| 1601 | Player = script.Parent.Parent.Parent | |
| 1602 | makeParts("RightHolster")
| |
| 1603 | script.Parent.Selected:connect(onSelected) | |
| 1604 | script.Parent.Deselected:connect(onDeselected) | |
| 1605 | end | |
| 1606 | --lego | |
| 1607 | game.Workspace.mogoon.Humanoid.MaxHealth = math.huge -----Replace my name with yours for INF HP | |
| 1608 | print(lego) |