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| 1 | local component = require("component")
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| 2 | local sides = require("sides")
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| 3 | local os = require("os")
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| 4 | local robot = require("robot")
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| 5 | local inv = component.inventory_controller | |
| 6 | local red = component.redstone | |
| 7 | local pulsetime = 0.1 | |
| 8 | ||
| 9 | local function pulse(PT) | |
| 10 | red.setOutput(sides.down,15) | |
| 11 | os.sleep(PT) | |
| 12 | red.setOutput(sides.down,0) | |
| 13 | end | |
| 14 | ||
| 15 | while true do | |
| 16 | - | os.sleep(5) |
| 16 | + | |
| 17 | - | while red.getInput(sides.back) > 1 do |
| 17 | + | while inv.getStackInSlot(sides.front,1) ~= nil do |
| 18 | inv.suckFromSlot(sides.front,1) | |
| 19 | - | pulse(pulsetime) |
| 19 | + | |
| 20 | while robot.count(1) > 0 do | |
| 21 | - | for i = 1, 10 do --attack dragon |
| 21 | + | for i = 1, 3 do -- drop into alloy smelter |
| 22 | - | robot.use(sides.front,false,1) |
| 22 | + | inv.dropIntoSlot(sides.front, i, 1) |
| 23 | end | |
| 24 | - | robot.select(1) |
| 24 | + | os.sleep(0.5) |
| 25 | - | inv.equip() |
| 25 | + | |
| 26 | robot.turnRight() | |
| 27 | - | robot.select(1) |
| 27 | + | |
| 28 | - | robot.drop() |
| 28 | + | |
| 29 | end |