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| 1 | --=================================-- | |
| 2 | ||
| 3 | ||
| 4 | -- EDIT BY MELISSA666666GIRL -- | |
| 5 | -- ORIGINAL SCRIPT -- | |
| 6 | -- Kirky's Realistic Pistol script -- | |
| 7 | ||
| 8 | -- https://pastebin.com/raw/2W78wPwu -- | |
| 9 | ||
| 10 | -- THANKS FOR USING :> -- | |
| 11 | ||
| 12 | ||
| 13 | --==================================-- | |
| 14 | ||
| 15 | AnimeHair = false --Change to true to get ANIME HAIR-- | |
| 16 | TrapShirt = false --Change to true to get a TRAP SHIRT!-- | |
| 17 | ||
| 18 | ||
| 19 | local Pants = "rbxassetid://889200276" | |
| 20 | local Shirt = "rbxassetid://889202926" | |
| 21 | local Pants2 = "rbxassetid://756532964" | |
| 22 | local Shirt2 = "" | |
| 23 | local Pants3 = "rbxassetid://587907973" | |
| 24 | local Shirt3 = "rbxassetid://1177765208" | |
| 25 | local Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8
| |
| 26 | local Speed = 20*Scale | |
| 27 | local Gravity = 0.1 | |
| 28 | ||
| 29 | local Player = game.Players.LocalPlayer | |
| 30 | local Character = Player.Character | |
| 31 | local Humanoid = Character.Humanoid | |
| 32 | Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false) | |
| 33 | local Torso = Character.HumanoidRootPart | |
| 34 | local Mouse = game.Players.LocalPlayer:GetMouse() | |
| 35 | local RenderStepped = game:GetService("RunService").RenderStepped
| |
| 36 | local Camera = Workspace.CurrentCamera | |
| 37 | Camera:ClearAllChildren() | |
| 38 | local Model = Instance.new("Model",Character)
| |
| 39 | local IgnoreList = {Character,Workspace.Terrain}
| |
| 40 | ||
| 41 | Player.Character.Head.face.Texture = "rbxassetid://30233519" | |
| 42 | ||
| 43 | if TrapShirt == true then | |
| 44 | Player.Character.Shirt.ShirtTexture = "rbxassetid://877679540" | |
| 45 | end | |
| 46 | ||
| 47 | if AnimeHair == true then | |
| 48 | for i,v in pairs(Character:GetChildren()) do | |
| 49 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 50 | v:destroy() | |
| 51 | end | |
| 52 | end | |
| 53 | ||
| 54 | local Hair = Instance.new("Part")
| |
| 55 | Hair.Parent = Character | |
| 56 | Hair.Name = "Hair" | |
| 57 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 58 | Hair.CFrame = Character.Head.CFrame | |
| 59 | Hair:BreakJoints() | |
| 60 | Hair.CanCollide = false | |
| 61 | Hair.BrickColor = BrickColor.new("New Yeller")
| |
| 62 | Hair.TopSurface = "Smooth" | |
| 63 | Hair.BottomSurface = "Smooth" | |
| 64 | Weld = Instance.new("Weld")
| |
| 65 | Weld.Name = "Weld" | |
| 66 | Weld.Part0 = Character.Head | |
| 67 | Weld.Part1 = Hair | |
| 68 | Weld.Parent = Character.Head | |
| 69 | Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
| 70 | Mesh = Instance.new("SpecialMesh")
| |
| 71 | Mesh.Parent = Hair | |
| 72 | Mesh.MeshId = "rbxassetid://1389678629" | |
| 73 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737" | |
| 74 | Mesh.Scale = Vector3.new(0.050, 0.050, 0.050) | |
| 75 | end | |
| 76 | ||
| 77 | ||
| 78 | z = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
| |
| 79 | z.SoundId = "rbxassetid://974451759" | |
| 80 | z.Looped = true | |
| 81 | z.Pitch = 1.2 | |
| 82 | z.Volume = 4 | |
| 83 | wait(.1) | |
| 84 | z:Play() | |
| 85 | ||
| 86 | local Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
| 87 | local Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
| 88 | local RotationOffset = CFrame.Angles(math.rad(90),math.rad(0),0) | |
| 89 | local Gangster = false | |
| 90 | ||
| 91 | local Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
| 92 | local Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
| 93 | local RotationOffsetHead = CFrame.Angles(0,0,0) | |
| 94 | ||
| 95 | local Handle = Instance.new("Part",Model)
| |
| 96 | Handle.CanCollide = false | |
| 97 | Handle.Name = "Handle" | |
| 98 | Handle.Position = Vector3.new(0,100,0) | |
| 99 | Handle:BreakJoints() | |
| 100 | Handle.FormFactor = "Custom" | |
| 101 | Handle.Size = Vector3.new(0.2,0.2,0.2) | |
| 102 | Handle.TopSurface = "SmoothNoOutlines" | |
| 103 | Handle.BottomSurface = "SmoothNoOutlines" | |
| 104 | Handle.FrontSurface = "SmoothNoOutlines" | |
| 105 | Handle.BackSurface = "SmoothNoOutlines" | |
| 106 | Handle.RightSurface = "SmoothNoOutlines" | |
| 107 | Handle.LeftSurface = "SmoothNoOutlines" | |
| 108 | Handle.BrickColor = BrickColor.new("Pink")
| |
| 109 | Handle.Material = "Neon" | |
| 110 | local Mesh = Instance.new("BlockMesh",Handle)
| |
| 111 | Mesh.Scale = Vector3.new(0.25,1,0.4) / 0.2 * Scale | |
| 112 | local HandleWeld = Instance.new("Motor6D")
| |
| 113 | HandleWeld.Part0 = Character["Right Arm"] | |
| 114 | HandleWeld.Part1 = Handle | |
| 115 | HandleWeld.C0 = CFrame.new(Vector3.new(0,-1,0)*Scale) * CFrame.Angles(math.rad(-105),0,0) | |
| 116 | HandleWeld.Parent = Handle | |
| 117 | ||
| 118 | local Part = Instance.new("Part",Model)
| |
| 119 | Part.CanCollide = false | |
| 120 | Part.Position = Vector3.new(0,100,0) | |
| 121 | Part:BreakJoints() | |
| 122 | Part.FormFactor = "Custom" | |
| 123 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 124 | Part.TopSurface = "SmoothNoOutlines" | |
| 125 | Part.BottomSurface = "SmoothNoOutlines" | |
| 126 | Part.FrontSurface = "SmoothNoOutlines" | |
| 127 | Part.BackSurface = "SmoothNoOutlines" | |
| 128 | Part.RightSurface = "SmoothNoOutlines" | |
| 129 | Part.LeftSurface = "SmoothNoOutlines" | |
| 130 | Part.BrickColor = BrickColor.new("Pink")
| |
| 131 | Part.Material = "Neon" | |
| 132 | local Mesh = Instance.new("CylinderMesh",Part)
| |
| 133 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
| 134 | local PartWeld = Instance.new("Motor6D")
| |
| 135 | PartWeld.Part0 = Handle | |
| 136 | PartWeld.Part1 = Part | |
| 137 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
| 138 | PartWeld.Parent = Part | |
| 139 | ||
| 140 | local Part = Instance.new("Part",Model)
| |
| 141 | Part.CanCollide = false | |
| 142 | Part.Position = Vector3.new(0,100,0) | |
| 143 | Part:BreakJoints() | |
| 144 | Part.FormFactor = "Custom" | |
| 145 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 146 | Part.TopSurface = "SmoothNoOutlines" | |
| 147 | Part.BottomSurface = "SmoothNoOutlines" | |
| 148 | Part.FrontSurface = "SmoothNoOutlines" | |
| 149 | Part.BackSurface = "SmoothNoOutlines" | |
| 150 | Part.RightSurface = "SmoothNoOutlines" | |
| 151 | Part.LeftSurface = "SmoothNoOutlines" | |
| 152 | Part.BrickColor = BrickColor.new("Pink")
| |
| 153 | Part.Material = "Neon" | |
| 154 | local Mesh = Instance.new("CylinderMesh",Part)
| |
| 155 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
| 156 | local PartWeld = Instance.new("Motor6D")
| |
| 157 | PartWeld.Part0 = Handle | |
| 158 | PartWeld.Part1 = Part | |
| 159 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
| 160 | PartWeld.Parent = Part | |
| 161 | ||
| 162 | local Part = Instance.new("Part",Model)
| |
| 163 | Part.CanCollide = false | |
| 164 | Part.Position = Vector3.new(0,100,0) | |
| 165 | Part:BreakJoints() | |
| 166 | Part.FormFactor = "Custom" | |
| 167 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 168 | Part.TopSurface = "SmoothNoOutlines" | |
| 169 | Part.BottomSurface = "SmoothNoOutlines" | |
| 170 | Part.FrontSurface = "SmoothNoOutlines" | |
| 171 | Part.BackSurface = "SmoothNoOutlines" | |
| 172 | Part.RightSurface = "SmoothNoOutlines" | |
| 173 | Part.LeftSurface = "SmoothNoOutlines" | |
| 174 | Part.BrickColor = BrickColor.new("Pink")
| |
| 175 | Part.Material = "Neon" | |
| 176 | local Mesh = Instance.new("CylinderMesh",Part)
| |
| 177 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
| 178 | local PartWeld = Instance.new("Motor6D")
| |
| 179 | PartWeld.Part0 = Handle | |
| 180 | PartWeld.Part1 = Part | |
| 181 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
| 182 | PartWeld.Parent = Part | |
| 183 | ||
| 184 | local Part = Instance.new("Part",Model)
| |
| 185 | Part.CanCollide = false | |
| 186 | Part.Position = Vector3.new(0,100,0) | |
| 187 | Part:BreakJoints() | |
| 188 | Part.FormFactor = "Custom" | |
| 189 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 190 | Part.TopSurface = "SmoothNoOutlines" | |
| 191 | Part.BottomSurface = "SmoothNoOutlines" | |
| 192 | Part.FrontSurface = "SmoothNoOutlines" | |
| 193 | Part.BackSurface = "SmoothNoOutlines" | |
| 194 | Part.RightSurface = "SmoothNoOutlines" | |
| 195 | Part.LeftSurface = "SmoothNoOutlines" | |
| 196 | Part.BrickColor = BrickColor.new("Pink")
| |
| 197 | Part.Material = "Neon" | |
| 198 | local Mesh = Instance.new("CylinderMesh",Part)
| |
| 199 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
| 200 | local PartWeld = Instance.new("Motor6D")
| |
| 201 | PartWeld.Part0 = Handle | |
| 202 | PartWeld.Part1 = Part | |
| 203 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
| 204 | PartWeld.Parent = Part | |
| 205 | ||
| 206 | local Part = Instance.new("Part",Model)
| |
| 207 | Part.CanCollide = false | |
| 208 | Part.Position = Vector3.new(0,100,0) | |
| 209 | Part:BreakJoints() | |
| 210 | Part.FormFactor = "Custom" | |
| 211 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 212 | Part.TopSurface = "SmoothNoOutlines" | |
| 213 | Part.BottomSurface = "SmoothNoOutlines" | |
| 214 | Part.FrontSurface = "SmoothNoOutlines" | |
| 215 | Part.BackSurface = "SmoothNoOutlines" | |
| 216 | Part.RightSurface = "SmoothNoOutlines" | |
| 217 | Part.LeftSurface = "SmoothNoOutlines" | |
| 218 | Part.BrickColor = BrickColor.new("Pink")
| |
| 219 | Part.Material = "Neon" | |
| 220 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 221 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
| 222 | local PartWeld = Instance.new("Motor6D")
| |
| 223 | PartWeld.Part0 = Handle | |
| 224 | PartWeld.Part1 = Part | |
| 225 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,-0.175)*Scale) * CFrame.Angles(0,0,0) | |
| 226 | PartWeld.Parent = Part | |
| 227 | ||
| 228 | local Part = Instance.new("Part",Model)
| |
| 229 | Part.CanCollide = false | |
| 230 | Part.Position = Vector3.new(0,100,0) | |
| 231 | Part:BreakJoints() | |
| 232 | Part.FormFactor = "Custom" | |
| 233 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 234 | Part.TopSurface = "SmoothNoOutlines" | |
| 235 | Part.BottomSurface = "SmoothNoOutlines" | |
| 236 | Part.FrontSurface = "SmoothNoOutlines" | |
| 237 | Part.BackSurface = "SmoothNoOutlines" | |
| 238 | Part.RightSurface = "SmoothNoOutlines" | |
| 239 | Part.LeftSurface = "SmoothNoOutlines" | |
| 240 | Part.BrickColor = BrickColor.new("Pink")
| |
| 241 | Part.Material = "Neon" | |
| 242 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 243 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
| 244 | local PartWeld = Instance.new("Motor6D")
| |
| 245 | PartWeld.Part0 = Handle | |
| 246 | PartWeld.Part1 = Part | |
| 247 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,0.175)*Scale) * CFrame.Angles(0,0,0) | |
| 248 | PartWeld.Parent = Part | |
| 249 | ||
| 250 | local Part = Instance.new("Part",Model)
| |
| 251 | Part.CanCollide = false | |
| 252 | Part.Position = Vector3.new(0,100,0) | |
| 253 | Part:BreakJoints() | |
| 254 | Part.FormFactor = "Custom" | |
| 255 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 256 | Part.TopSurface = "SmoothNoOutlines" | |
| 257 | Part.BottomSurface = "SmoothNoOutlines" | |
| 258 | Part.FrontSurface = "SmoothNoOutlines" | |
| 259 | Part.BackSurface = "SmoothNoOutlines" | |
| 260 | Part.RightSurface = "SmoothNoOutlines" | |
| 261 | Part.LeftSurface = "SmoothNoOutlines" | |
| 262 | Part.BrickColor = BrickColor.new("Pink")
| |
| 263 | Part.Material = "Neon" | |
| 264 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 265 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
| 266 | local PartWeld = Instance.new("Motor6D")
| |
| 267 | PartWeld.Part0 = Handle | |
| 268 | PartWeld.Part1 = Part | |
| 269 | PartWeld.C0 = CFrame.new(Vector3.new(-0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
| 270 | PartWeld.Parent = Part | |
| 271 | ||
| 272 | local Part = Instance.new("Part",Model)
| |
| 273 | Part.CanCollide = false | |
| 274 | Part.Position = Vector3.new(0,100,0) | |
| 275 | Part:BreakJoints() | |
| 276 | Part.FormFactor = "Custom" | |
| 277 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 278 | Part.TopSurface = "SmoothNoOutlines" | |
| 279 | Part.BottomSurface = "SmoothNoOutlines" | |
| 280 | Part.FrontSurface = "SmoothNoOutlines" | |
| 281 | Part.BackSurface = "SmoothNoOutlines" | |
| 282 | Part.RightSurface = "SmoothNoOutlines" | |
| 283 | Part.LeftSurface = "SmoothNoOutlines" | |
| 284 | Part.BrickColor = BrickColor.new("Pink")
| |
| 285 | Part.Material = "Neon" | |
| 286 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 287 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
| 288 | local PartWeld = Instance.new("Motor6D")
| |
| 289 | PartWeld.Part0 = Handle | |
| 290 | PartWeld.Part1 = Part | |
| 291 | PartWeld.C0 = CFrame.new(Vector3.new(0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
| 292 | PartWeld.Parent = Part | |
| 293 | ||
| 294 | local Part = Instance.new("Part",Model)
| |
| 295 | Part.CanCollide = false | |
| 296 | Part.Position = Vector3.new(0,100,0) | |
| 297 | Part:BreakJoints() | |
| 298 | Part.FormFactor = "Custom" | |
| 299 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 300 | Part.TopSurface = "SmoothNoOutlines" | |
| 301 | Part.BottomSurface = "SmoothNoOutlines" | |
| 302 | Part.FrontSurface = "SmoothNoOutlines" | |
| 303 | Part.BackSurface = "SmoothNoOutlines" | |
| 304 | Part.RightSurface = "SmoothNoOutlines" | |
| 305 | Part.LeftSurface = "SmoothNoOutlines" | |
| 306 | Part.BrickColor = BrickColor.new("Pink")
| |
| 307 | Part.Material = "Neon" | |
| 308 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 309 | Mesh.Scale = Vector3.new(0.1,0.3,0.05) / 0.2 * Scale | |
| 310 | local PartWeld = Instance.new("Motor6D")
| |
| 311 | PartWeld.Part0 = Handle | |
| 312 | PartWeld.Part1 = Part | |
| 313 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.25,-0.75)*Scale) * CFrame.Angles(math.rad(-10),0,0) | |
| 314 | PartWeld.Parent = Part | |
| 315 | ||
| 316 | local Part = Instance.new("Part",Model)
| |
| 317 | Part.CanCollide = false | |
| 318 | Part.Position = Vector3.new(0,100,0) | |
| 319 | Part:BreakJoints() | |
| 320 | Part.FormFactor = "Custom" | |
| 321 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 322 | Part.TopSurface = "SmoothNoOutlines" | |
| 323 | Part.BottomSurface = "SmoothNoOutlines" | |
| 324 | Part.FrontSurface = "SmoothNoOutlines" | |
| 325 | Part.BackSurface = "SmoothNoOutlines" | |
| 326 | Part.RightSurface = "SmoothNoOutlines" | |
| 327 | Part.LeftSurface = "SmoothNoOutlines" | |
| 328 | Part.BrickColor = BrickColor.new("Pink")
| |
| 329 | Part.Material = "Neon" | |
| 330 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 331 | Mesh.Scale = Vector3.new(0.1,0.05,0.625) / 0.2 * Scale | |
| 332 | local PartWeld = Instance.new("Motor6D")
| |
| 333 | PartWeld.Part0 = Handle | |
| 334 | PartWeld.Part1 = Part | |
| 335 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.1,-0.435)*Scale) | |
| 336 | PartWeld.Parent = Part | |
| 337 | ||
| 338 | for i = 0,80,10 do | |
| 339 | local Part = Instance.new("Part",Model)
| |
| 340 | Part.CanCollide = false | |
| 341 | Part.Position = Vector3.new(0,100,0) | |
| 342 | Part:BreakJoints() | |
| 343 | Part.FormFactor = "Custom" | |
| 344 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 345 | Part.TopSurface = "SmoothNoOutlines" | |
| 346 | Part.BottomSurface = "SmoothNoOutlines" | |
| 347 | Part.FrontSurface = "SmoothNoOutlines" | |
| 348 | Part.BackSurface = "SmoothNoOutlines" | |
| 349 | Part.RightSurface = "SmoothNoOutlines" | |
| 350 | Part.LeftSurface = "SmoothNoOutlines" | |
| 351 | Part.BrickColor = BrickColor.new("Pink")
| |
| 352 | Part.Material = "Neon" | |
| 353 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 354 | Mesh.Scale = Vector3.new(0.25,0.15,0.03555*2) / 0.2 * Scale | |
| 355 | local PartWeld = Instance.new("Motor6D")
| |
| 356 | PartWeld.Part0 = Handle | |
| 357 | PartWeld.Part1 = Part | |
| 358 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.15,0.315)*Scale) * CFrame.Angles(math.rad(i-65),0,0) * CFrame.new(Vector3.new(0,0.2,0)*Scale) | |
| 359 | PartWeld.Parent = Part | |
| 360 | end | |
| 361 | ||
| 362 | local Barrel = Instance.new("Part",Model)
| |
| 363 | Barrel.CanCollide = false | |
| 364 | Barrel.Position = Vector3.new(0,100,0) | |
| 365 | Barrel:BreakJoints() | |
| 366 | Barrel.FormFactor = "Custom" | |
| 367 | Barrel.Size = Vector3.new(0.2,0.2,0.2) | |
| 368 | Barrel.TopSurface = "SmoothNoOutlines" | |
| 369 | Barrel.BottomSurface = "SmoothNoOutlines" | |
| 370 | Barrel.FrontSurface = "SmoothNoOutlines" | |
| 371 | Barrel.BackSurface = "SmoothNoOutlines" | |
| 372 | Barrel.RightSurface = "SmoothNoOutlines" | |
| 373 | Barrel.LeftSurface = "SmoothNoOutlines" | |
| 374 | Barrel.BrickColor = BrickColor.new("Pink")
| |
| 375 | Barrel.Material = "Neon" | |
| 376 | local Mesh = Instance.new("BlockMesh",Barrel)
| |
| 377 | Mesh.Scale = Vector3.new(0.25,0.2,2) / 0.2 * Scale | |
| 378 | local BarrelWeld = Instance.new("Motor6D")
| |
| 379 | BarrelWeld.Part0 = Handle | |
| 380 | BarrelWeld.Part1 = Barrel | |
| 381 | BarrelWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.5,-0.7)*Scale) | |
| 382 | BarrelWeld.Parent = Barrel | |
| 383 | ||
| 384 | local Barrel1 = Barrel | |
| 385 | ||
| 386 | local Barrel2 = Instance.new("Part",Model)
| |
| 387 | Barrel2.CanCollide = false | |
| 388 | Barrel2.Position = Vector3.new(0,100,0) | |
| 389 | Barrel2:BreakJoints() | |
| 390 | Barrel2.FormFactor = "Custom" | |
| 391 | Barrel2.Size = Vector3.new(0.2,0.2,0.2) | |
| 392 | Barrel2.TopSurface = "SmoothNoOutlines" | |
| 393 | Barrel2.BottomSurface = "SmoothNoOutlines" | |
| 394 | Barrel2.FrontSurface = "SmoothNoOutlines" | |
| 395 | Barrel2.BackSurface = "SmoothNoOutlines" | |
| 396 | Barrel2.RightSurface = "SmoothNoOutlines" | |
| 397 | Barrel2.LeftSurface = "SmoothNoOutlines" | |
| 398 | Barrel2.BrickColor = BrickColor.new("Magenta")
| |
| 399 | Barrel2.Material = "Neon" | |
| 400 | local Mesh = Instance.new("BlockMesh",Barrel2)
| |
| 401 | Mesh.Scale = Vector3.new(0.25,0.25,2) / 0.2 * Scale | |
| 402 | local Barrel2Weld = Instance.new("Motor6D")
| |
| 403 | Barrel2Weld.Part0 = Barrel | |
| 404 | Barrel2Weld.Part1 = Barrel2 | |
| 405 | Barrel2Weld.C0 = CFrame.new(Vector3.new(0,0.225,0)*Scale) | |
| 406 | Barrel2Weld.Parent = Barrel2 | |
| 407 | ||
| 408 | local RealBarrel = Instance.new("Part",Model)
| |
| 409 | RealBarrel.CanCollide = false | |
| 410 | RealBarrel.Position = Vector3.new(0,100,0) | |
| 411 | RealBarrel:BreakJoints() | |
| 412 | RealBarrel.FormFactor = "Custom" | |
| 413 | RealBarrel.Size = Vector3.new(0.2,0.2,0.2) | |
| 414 | RealBarrel.TopSurface = "SmoothNoOutlines" | |
| 415 | RealBarrel.BottomSurface = "SmoothNoOutlines" | |
| 416 | RealBarrel.FrontSurface = "SmoothNoOutlines" | |
| 417 | RealBarrel.BackSurface = "SmoothNoOutlines" | |
| 418 | RealBarrel.RightSurface = "SmoothNoOutlines" | |
| 419 | RealBarrel.LeftSurface = "SmoothNoOutlines" | |
| 420 | RealBarrel.BrickColor = BrickColor.new("Black")
| |
| 421 | RealBarrel.Material = "Neon" | |
| 422 | local Mesh = Instance.new("CylinderMesh",RealBarrel)
| |
| 423 | Mesh.Scale = Vector3.new(0.2,2,0.2) / 0.2 * Scale | |
| 424 | local RealBarrelWeld = Instance.new("Motor6D")
| |
| 425 | RealBarrelWeld.Part0 = Barrel | |
| 426 | RealBarrelWeld.Part1 = RealBarrel | |
| 427 | RealBarrelWeld.C0 = CFrame.new(Vector3.new(0,0.1,-0.01)*Scale) * CFrame.Angles(math.rad(-90),0,0) | |
| 428 | RealBarrelWeld.Parent = RealBarrel | |
| 429 | ||
| 430 | for i = 1,75,15 do | |
| 431 | local Part = Instance.new("Part",Model)
| |
| 432 | Part.CanCollide = false | |
| 433 | Part.Position = Vector3.new(0,100,0) | |
| 434 | Part:BreakJoints() | |
| 435 | Part.FormFactor = "Custom" | |
| 436 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 437 | Part.TopSurface = "SmoothNoOutlines" | |
| 438 | Part.BottomSurface = "SmoothNoOutlines" | |
| 439 | Part.FrontSurface = "SmoothNoOutlines" | |
| 440 | Part.BackSurface = "SmoothNoOutlines" | |
| 441 | Part.RightSurface = "SmoothNoOutlines" | |
| 442 | Part.LeftSurface = "SmoothNoOutlines" | |
| 443 | Part.BrickColor = BrickColor.new("Pink")
| |
| 444 | Part.Material = "Neon" | |
| 445 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 446 | Mesh.Scale = Vector3.new(0.05,0.065,0.05) / 0.2 * Scale | |
| 447 | local PartWeld = Instance.new("Motor6D")
| |
| 448 | PartWeld.Part0 = Handle | |
| 449 | PartWeld.Part1 = Part | |
| 450 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.525,-0.515)*Scale) * CFrame.Angles(math.rad(i),0,0) * CFrame.new(Vector3.new(0,0,0.2)*Scale) | |
| 451 | PartWeld.Parent = Part | |
| 452 | end | |
| 453 | ||
| 454 | local Part = Instance.new("Part",Model)
| |
| 455 | Part.CanCollide = false | |
| 456 | Part.Position = Vector3.new(0,100,0) | |
| 457 | Part:BreakJoints() | |
| 458 | Part.FormFactor = "Custom" | |
| 459 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 460 | Part.TopSurface = "SmoothNoOutlines" | |
| 461 | Part.BottomSurface = "SmoothNoOutlines" | |
| 462 | Part.FrontSurface = "SmoothNoOutlines" | |
| 463 | Part.BackSurface = "SmoothNoOutlines" | |
| 464 | Part.RightSurface = "SmoothNoOutlines" | |
| 465 | Part.LeftSurface = "SmoothNoOutlines" | |
| 466 | Part.BrickColor = BrickColor.new("Magenta")
| |
| 467 | Part.Material = "Neon" | |
| 468 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 469 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
| 470 | local PartWeld = Instance.new("Motor6D")
| |
| 471 | PartWeld.Part0 = Barrel2 | |
| 472 | PartWeld.Part1 = Part | |
| 473 | PartWeld.C0 = CFrame.new(Vector3.new(0.06,0.135,0.925)*Scale) | |
| 474 | PartWeld.Parent = Part | |
| 475 | ||
| 476 | local Part = Instance.new("Part",Model)
| |
| 477 | Part.CanCollide = false | |
| 478 | Part.Position = Vector3.new(0,100,0) | |
| 479 | Part:BreakJoints() | |
| 480 | Part.FormFactor = "Custom" | |
| 481 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 482 | Part.TopSurface = "SmoothNoOutlines" | |
| 483 | Part.BottomSurface = "SmoothNoOutlines" | |
| 484 | Part.FrontSurface = "SmoothNoOutlines" | |
| 485 | Part.BackSurface = "SmoothNoOutlines" | |
| 486 | Part.RightSurface = "SmoothNoOutlines" | |
| 487 | Part.LeftSurface = "SmoothNoOutlines" | |
| 488 | Part.BrickColor = BrickColor.new("Magenta")
| |
| 489 | Part.Material = "Neon" | |
| 490 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 491 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
| 492 | local PartWeld = Instance.new("Motor6D")
| |
| 493 | PartWeld.Part0 = Barrel2 | |
| 494 | PartWeld.Part1 = Part | |
| 495 | PartWeld.C0 = CFrame.new(Vector3.new(-0.06,0.135,0.925)*Scale) | |
| 496 | PartWeld.Parent = Part | |
| 497 | ||
| 498 | local Part = Instance.new("Part",Model)
| |
| 499 | Part.CanCollide = false | |
| 500 | Part.Position = Vector3.new(0,100,0) | |
| 501 | Part:BreakJoints() | |
| 502 | Part.FormFactor = "Custom" | |
| 503 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 504 | Part.TopSurface = "SmoothNoOutlines" | |
| 505 | Part.BottomSurface = "SmoothNoOutlines" | |
| 506 | Part.FrontSurface = "SmoothNoOutlines" | |
| 507 | Part.BackSurface = "SmoothNoOutlines" | |
| 508 | Part.RightSurface = "SmoothNoOutlines" | |
| 509 | Part.LeftSurface = "SmoothNoOutlines" | |
| 510 | Part.BrickColor = BrickColor.new("Magenta")
| |
| 511 | Part.Material = "Neon" | |
| 512 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 513 | Mesh.Scale = Vector3.new(0.025,0.1,0.1) / 0.2 * Scale | |
| 514 | local PartWeld = Instance.new("Motor6D")
| |
| 515 | PartWeld.Part0 = Barrel2 | |
| 516 | PartWeld.Part1 = Part | |
| 517 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.135,-0.925)*Scale) | |
| 518 | PartWeld.Parent = Part | |
| 519 | ||
| 520 | local Part = Instance.new("Part",Model)
| |
| 521 | Part.CanCollide = false | |
| 522 | Part.Position = Vector3.new(0,100,0) | |
| 523 | Part:BreakJoints() | |
| 524 | Part.FormFactor = "Custom" | |
| 525 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 526 | Part.Transparency = 1 | |
| 527 | Part.TopSurface = "SmoothNoOutlines" | |
| 528 | Part.BottomSurface = "SmoothNoOutlines" | |
| 529 | Part.FrontSurface = "SmoothNoOutlines" | |
| 530 | Part.BackSurface = "SmoothNoOutlines" | |
| 531 | Part.RightSurface = "SmoothNoOutlines" | |
| 532 | Part.LeftSurface = "SmoothNoOutlines" | |
| 533 | Part.BrickColor = BrickColor.new("Magenta")
| |
| 534 | Part.Material = "Neon" | |
| 535 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 536 | Mesh.Scale = Vector3.new(0.1,0.1,0.1) / 0.2 * Scale | |
| 537 | local PartWeld = Instance.new("Motor6D")
| |
| 538 | PartWeld.Part0 = Barrel | |
| 539 | PartWeld.Part1 = Part | |
| 540 | PartWeld.C0 = CFrame.new(Vector3.new(0,0,-5)*Scale) | |
| 541 | PartWeld.Parent = Part | |
| 542 | ||
| 543 | local Light = Instance.new("PointLight",Part)
| |
| 544 | Light.Color = BrickColor.new("Gold").Color
| |
| 545 | Light.Enabled = true | |
| 546 | Light.Shadows = true | |
| 547 | Light.Brightness = 0 | |
| 548 | Light.Range = 6 | |
| 549 | ||
| 550 | local Part = Instance.new("Part",Model)
| |
| 551 | Part.Material = "Neon" | |
| 552 | Part.CanCollide = false | |
| 553 | Part.Position = Vector3.new(0,100,0) | |
| 554 | Part:BreakJoints() | |
| 555 | Part.FormFactor = "Custom" | |
| 556 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 557 | Part.TopSurface = "SmoothNoOutlines" | |
| 558 | Part.BottomSurface = "SmoothNoOutlines" | |
| 559 | Part.FrontSurface = "SmoothNoOutlines" | |
| 560 | Part.BackSurface = "SmoothNoOutlines" | |
| 561 | Part.RightSurface = "SmoothNoOutlines" | |
| 562 | Part.LeftSurface = "SmoothNoOutlines" | |
| 563 | Part.BrickColor = BrickColor.new("Purple")
| |
| 564 | Part.Material = "Neon" | |
| 565 | Part.Transparency = 0.25 | |
| 566 | local RecoilMesh = Instance.new("SpecialMesh",Part)
| |
| 567 | RecoilMesh.MeshType = "FileMesh" | |
| 568 | RecoilMesh.MeshId = "http://www.roblox.com/Asset/?id=1323306" | |
| 569 | RecoilMesh.TextureId = "http://www.roblox.com/Asset/?id=98896228" | |
| 570 | RecoilMesh.Scale = Vector3.new(0.175,0,0.175) * Scale | |
| 571 | local PartWeld = Instance.new("Motor6D")
| |
| 572 | PartWeld.Part0 = RealBarrel | |
| 573 | PartWeld.Part1 = Part | |
| 574 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.95,0)*Scale) | |
| 575 | PartWeld.Parent = Part | |
| 576 | ||
| 577 | function ShootBullet(Target,barrel) | |
| 578 | local barrel = barrel or Barrel | |
| 579 | local Bullet = Instance.new("Part",Workspace)
| |
| 580 | Barrel.CanCollide = false | |
| 581 | Bullet.FormFactor = "Custom" | |
| 582 | Bullet.Size = Vector3.new(0.2,0.2,5)*Scale | |
| 583 | Bullet.TopSurface = "Smooth" | |
| 584 | Bullet.BottomSurface = "Smooth" | |
| 585 | Bullet.Anchored = true | |
| 586 | Bullet.CanCollide = false | |
| 587 | Bullet.CFrame = CFrame.new((barrel.CFrame*CFrame.new(0,0,-barrel.Size.Z*barrel.Mesh.Scale.Z/2)).p,Target)*CFrame.new(0,0,-Bullet.Size.Z/2) | |
| 588 | Bullet.Transparency = 0.1 | |
| 589 | Bullet.BrickColor = BrickColor.new("Purple")
| |
| 590 | Bullet.Material = "Neon" | |
| 591 | --[[local Mesh = Instance.new("SpecialMesh",Bullet)
| |
| 592 | Mesh.MeshType = "FileMesh" | |
| 593 | Mesh.Scale = Vector3.new(0.5,0.5,0.2) | |
| 594 | Mesh.MeshId = "http://www.roblox.com/asset/?id=2697549" | |
| 595 | --Mesh.TextureId = "http://www.roblox.com/asset/?id=2697544"]] | |
| 596 | local Mesh = Instance.new("BlockMesh",Bullet)
| |
| 597 | Mesh.Scale = Vector3.new(0.2,0.2,5)*Scale/Bullet.Size | |
| 598 | IgnoreList[#IgnoreList+1] = Bullet | |
| 599 | RenderStepped:wait() | |
| 600 | for i = Speed,1000,Speed do -- Loop to do the bullet movement and stuff. | |
| 601 | local ray,Hit,Pos,SurfaceNormal; | |
| 602 | ray = Ray.new(Bullet.Position,((Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed)).p-Bullet.Position).unit*Speed) | |
| 603 | Hit,Pos,SurfaceNormal = Workspace:FindPartOnRayWithIgnoreList(ray,IgnoreList) | |
| 604 | Bullet.CFrame = Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed) | |
| 605 | if Hit ~= nil then | |
| 606 | local Hum = Hit.Parent:FindFirstChild("Humanoid") or Hit.Parent.Parent:FindFirstChild("Humanoid") or (Hit.Parent.Parent.Parent ~= nil and Hit.Parent.Parent.Parent:FindFirstChild("Humanoid"))
| |
| 607 | if Hum ~= nil then | |
| 608 | player2 = Hit.Parent | |
| 609 | - | Hum:TakeDamage(5) |
| 609 | + | Hum.Parent:Remove() |
| 610 | if Hum.Parent.Torso == nil then | |
| 611 | q = Instance.new("Sound", Hum.Parent.UpperTorso)
| |
| 612 | q.SoundId = "rbxassetid://924357545" | |
| 613 | q:Play() | |
| 614 | ||
| 615 | elseif Hum.Parent.Torso ~= nil then | |
| 616 | q = Instance.new("Sound", Hum.Parent.Torso)
| |
| 617 | q.SoundId = "rbxassetid://924357545" | |
| 618 | q:Play() | |
| 619 | ||
| 620 | end | |
| 621 | ||
| 622 | for i,v in pairs(player2:GetChildren()) do | |
| 623 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 624 | v:destroy() | |
| 625 | end | |
| 626 | end | |
| 627 | ||
| 628 | local Hair = Instance.new("Part")
| |
| 629 | Hair.Parent = player2 | |
| 630 | Hair.Name = "Hair" | |
| 631 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 632 | Hair.CFrame = player2.Head.CFrame | |
| 633 | Hair:BreakJoints() | |
| 634 | Hair.CanCollide = false | |
| 635 | Hair.BrickColor = BrickColor.new("New Yeller")
| |
| 636 | Hair.TopSurface = "Smooth" | |
| 637 | Hair.BottomSurface = "Smooth" | |
| 638 | Weld = Instance.new("Weld")
| |
| 639 | Weld.Name = "Weld" | |
| 640 | Weld.Part0 = player2.Head | |
| 641 | Weld.Part1 = Hair | |
| 642 | Weld.Parent = player2.Head | |
| 643 | Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
| 644 | Mesh = Instance.new("SpecialMesh")
| |
| 645 | Mesh.Parent = Hair | |
| 646 | Mesh.MeshId = "rbxassetid://1389678629" | |
| 647 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737" | |
| 648 | Mesh.Scale = Vector3.new(0.050, 0.050, 0.050) | |
| 649 | Hum.Parent.Head.face.Texture = "rbxassetid://318927908" | |
| 650 | ||
| 651 | local num = math.random(1, 3) | |
| 652 | print(num) | |
| 653 | local charPants = player2:FindFirstChildOfClass("Pants")
| |
| 654 | local charShirt = player2: FindFirstChildOfClass("Shirt")
| |
| 655 | if charPants and charShirt then | |
| 656 | if num == 1 then | |
| 657 | charShirt.ShirtTemplate = Shirt | |
| 658 | charPants.PantsTemplate = Pants | |
| 659 | elseif num == 2 then | |
| 660 | charShirt.ShirtTemplate = Shirt2 | |
| 661 | charPants.PantsTemplate = Pants2 | |
| 662 | elseif num == 3 then | |
| 663 | charShirt.ShirtTemplate = Shirt3 | |
| 664 | charPants.PantsTemplate = Pants3 | |
| 665 | end | |
| 666 | end | |
| 667 | end | |
| 668 | break | |
| 669 | end | |
| 670 | RenderStepped:wait() | |
| 671 | end | |
| 672 | Bullet:Destroy() | |
| 673 | end | |
| 674 | ||
| 675 | Mouse.Button1Down:connect(function() | |
| 676 | if not Down and not DB then | |
| 677 | Down = true | |
| 678 | while Down do | |
| 679 | if Humanoid.Health == 0 then break end | |
| 680 | if not DB then | |
| 681 | DB = true | |
| 682 | local Sound = Instance.new("Sound",Barrel)
| |
| 683 | Sound.SoundId = "rbxassetid://426232201" -- 132373574 | |
| 684 | Sound.Volume = 5*Scale | |
| 685 | Sound.Pitch = (math.random(70,110)/100)/((Scale < 0.25 and 0.25) or (Scale > 4 and 4) or Scale) | |
| 686 | Sound:Play() | |
| 687 | Spawn(function() | |
| 688 | ShootBullet(Mouse.Hit.p,Barrel1) | |
| 689 | end) | |
| 690 | RecoilMesh.VertexColor = Vector3.new(1,math.random(160,245)/255,20/255) | |
| 691 | PartWeld.C0 = PartWeld.C0 * CFrame.Angles(0,math.rad(math.random(-40,40)),0) | |
| 692 | local Shell = Instance.new("Part",Workspace)
| |
| 693 | Shell.FormFactor = "Custom" | |
| 694 | Shell.BrickColor = BrickColor.new("Purple")
| |
| 695 | Shell.Material = "Neon" | |
| 696 | Shell.Size = Vector3.new(0.2,0.5,0.2)*Scale | |
| 697 | Shell.CFrame = Barrel.CFrame*CFrame.new(0.5,0.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
| 698 | Shell.Velocity = ((Barrel.CFrame*CFrame.new(5,0,math.random(-2,2))).p-Barrel.CFrame.p)*5*Scale | |
| 699 | local Mesh = Instance.new("CylinderMesh",Shell)
| |
| 700 | Mesh.Scale = Vector3.new(0.2,0.5,0.2)*Scale/Shell.Size | |
| 701 | Spawn(function() | |
| 702 | wait(5) | |
| 703 | Shell:Destroy() | |
| 704 | end) | |
| 705 | for i = 1,20,7.5 do | |
| 706 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(7.5),0,0) | |
| 707 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,-0.15,0)*Scale) | |
| 708 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,0.15)*Scale) | |
| 709 | Light.Brightness = Light.Brightness+38 | |
| 710 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,0.375,0)*Scale) | |
| 711 | RenderStepped:wait() | |
| 712 | end | |
| 713 | wait(0.02) | |
| 714 | for i = 1,20,3.75 do | |
| 715 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(-3.75),0,0) | |
| 716 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,0.075,0)*Scale) | |
| 717 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,-0.075)*Scale) | |
| 718 | Light.Brightness = Light.Brightness-19 | |
| 719 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,-0.1875,0)*Scale) | |
| 720 | RenderStepped:wait() | |
| 721 | end | |
| 722 | wait(0.02) | |
| 723 | DB = false | |
| 724 | end | |
| 725 | end | |
| 726 | end | |
| 727 | end) | |
| 728 | ||
| 729 | Mouse.Button1Up:connect(function() | |
| 730 | Down = false | |
| 731 | end) | |
| 732 | ||
| 733 | Mouse.KeyDown:connect(function(Key) | |
| 734 | if Key:lower() == "g" and not DB then | |
| 735 | DB = true | |
| 736 | if Gangster == true then | |
| 737 | for i = 1,70,5 do | |
| 738 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(-5),0) | |
| 739 | RenderStepped:wait() | |
| 740 | end | |
| 741 | Gangster = false | |
| 742 | else | |
| 743 | for i = 1,70,5 do | |
| 744 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(5),0) | |
| 745 | RenderStepped:wait() | |
| 746 | end | |
| 747 | Gangster = true | |
| 748 | end | |
| 749 | DB = false | |
| 750 | end | |
| 751 | end) | |
| 752 | ||
| 753 | local Weld = Instance.new("Weld")
| |
| 754 | Weld.Part0 = Torso | |
| 755 | Weld.Part1 = Character["Right Arm"] | |
| 756 | Weld.Parent = Torso | |
| 757 | ||
| 758 | local Weld2 = Instance.new("Weld")
| |
| 759 | Weld2.Part0 = Torso | |
| 760 | Weld2.Part1 = Character.Head | |
| 761 | Weld2.Parent = Torso | |
| 762 | ||
| 763 | local RA = Character["Right Arm"] | |
| 764 | ||
| 765 | ||
| 766 | game:GetService("RunService"):BindToRenderStep("Pistol",Enum.RenderPriority.Character.Value,function()
| |
| 767 | local Point = Torso.CFrame:vectorToObjectSpace(Mouse.Hit.p-Torso.CFrame.p) | |
| 768 | if Point.Z > 0 then | |
| 769 | if Point.X > 0 then | |
| 770 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
| 771 | elseif Point.X < 0 then | |
| 772 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
| 773 | end | |
| 774 | end | |
| 775 | ||
| 776 | local CFr = (Torso.CFrame*Part0Joint):toObjectSpace(CFrame.new((Torso.CFrame*Part0Joint).p,Mouse.Hit.p))--RayEnd)) | |
| 777 | Weld.C0 = Part0Joint * (CFr-CFr.p) * RotationOffset | |
| 778 | Weld.C1 = Part1Joint | |
| 779 | Weld.Part0 = Torso | |
| 780 | Weld.Part1 = RA | |
| 781 | local CFr = (Torso.CFrame*Part0JointHead):toObjectSpace(CFrame.new((Torso.CFrame*Part0JointHead).p,Mouse.Hit.p))--RayEnd)) | |
| 782 | Weld2.C0 = Part0JointHead * (CFr-CFr.p) * RotationOffsetHead | |
| 783 | Weld2.C1 = Part1JointHead | |
| 784 | Weld2.Part0 = Torso | |
| 785 | Weld2.Part1 = Character.Head | |
| 786 | local Last = Scale | |
| 787 | Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8
| |
| 788 | Speed = 20*Scale | |
| 789 | if Scale ~= Last then | |
| 790 | Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
| 791 | Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
| 792 | Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
| 793 | Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
| 794 | end | |
| 795 | end) | |
| 796 | ||
| 797 | while true do | |
| 798 | wait(60) | |
| 799 | print("You're Using Trap Gun, Made By Melissa666666girl! :D")
| |
| 800 | end |