View difference between Paste ID: hCBqUS0M and WdVwrFP9
SHOW: | | - or go back to the newest paste.
1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},Soundscape=r:GetService("RunService").Heartbeat,BindToSoundscape=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
6
local p = game.Players.LocalPlayer
7
local char = p.Character
8
local size = 8
9
part = function()
10
  
11
  local a = Instance.new("Part", script)
12
  a.Anchored = true
13
  a.CanCollide = true
14
  a.CFrame = char.Torso.CFrame
15
  a.Size = Vector3.new(size, 0.2, 0.2)
16
  a.Transparency = 1
17
  return a
18
end
19
20
part2 = function()
21
  
22
  local a = Instance.new("Part", script)
23
  a.Anchored = true
24
  a.CanCollide = true
25
  a.CFrame = char.Torso.CFrame
26
  a.Size = Vector3.new(0.2, size, 0.2)
27
  a.Transparency = 1
28
  return a
29
end
30
31
part3 = function()
32
  
33-
  a.Material = "Neon"
33+
34
  a.Anchored = true
35
  a.CanCollide = false
36
  a.Size = Vector3.new(size, size, 1)
37
  a.Transparency = 0.7
38
  a.Material = "ForceField"
39
  a.BrickColor = BrickColor.new("Really red")
40
  local b = Instance.new("BlockMesh", a)
41
  b.Scale = Vector3.new(1, 1, 0)
42
  return a
43
end
44
45
local replicating = false
46
local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
47
replicate = function()
48
  
49
  replicating = true
50
  script:ClearAllChildren()
51
  root = part()
52
  root.Transparency = 1
53
  root.Size = Vector3.new(0.2, 0.2, 0.2)
54
  root.CanCollide = false
55
  a = part()
56
  b = part()
57
  c = part()
58
  d = part()
59
  a2 = part()
60
  b2 = part()
61
  c2 = part()
62
  d2 = part()
63
  aa = part2()
64
  bb = part2()
65
  cc = part2()
66
  dd = part2()
67
  z = part3()
68
  x = part3()
69
  c = part3()
70
  v = part3()
71
  b = part3()
72
  n = part3()
73
  replicating = false
74
end
75
76
script.ChildRemoved:connect(function(a)
77
  
78
  if a.ClassName == "Part" and replicating == false then
79
    replicate()
80
  end
81
end
82
)
83
replicate()
84
local tick = 0
85
CreateRegion3FromLocAndSize = function(Position, Size)
86
  
87
  local SizeOffset = Size / 2
88
  local Point1 = Position - SizeOffset
89
  local Point2 = Position + SizeOffset
90
  return Region3.new(Point1, Point2)
91
end
92
93
local set = false
94
local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""}
95
p.Chatted:connect(function(ms)
96
  
97
  if ms:sub(1, 5) == "size-" then
98
    size = tonumber(ms:sub(6))
99
    replicate()
100
  else
101
    if ms:sub(1, 4) == "set-" then
102
      set = true
103
      z.CanCollide = false
104
      x.CanCollide = false
105
      c.CanCollide = false
106
      v.CanCollide = false
107
      b.CanCollide = false
108
      n.CanCollide = false
109
    else
110
      if ms:sub(1, 6) == "unset-" then
111
        set = false
112
        z.CanCollide = false
113
        x.CanCollide = false
114
        c.CanCollide = false
115
        v.CanCollide = false
116
        b.CanCollide = false
117
        n.CanCollide = false
118
      else
119
        if ms:sub(1, 10) == "whitelist-" then
120
          table.insert(whitelist, ms:sub(11))
121
        else
122
          if ms:sub(1, 12) == "unwhitelist-" then
123
            for i,v in pairs(whitelist) do
124
              if ms:sub(13) == v then
125
                table.remove(whitelist, i)
126
                break
127
              end
128
            end
129
          end
130
        end
131
      end
132
    end
133
  end
134
end
135
)
136
local magicpos = nil
137
game:GetService("RunService").Heartbeat:connect(function()
138
  
139
  pcall(function()
140
    
141
    local void = char:GetChildren()
142
    for _,pl in pairs(whitelist) do
143
      if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then
144
        for i,v in pairs(game.Players[pl].Character:GetChildren()) do
145
          table.insert(void, v)
146
        end
147
      end
148
    end
149
    for i,v in pairs(game.Players:GetPlayers()) do
150
      if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then
151
        v:LoadCharacter()
152
      end
153
    end
154
    char.Humanoid.Health = math.huge
155
    tick = tick + 0.01
156
    if not set then
157
      root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1)
158
      magicpos = char.Torso.CFrame
159
    else
160
      root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05)
161
    end
162
    local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size))
163
    for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do
164
      if v.Name ~= "Base" then
165
        v:Destroy()
166
      end
167
    end
168
    a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
169
    b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
170
    c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2)
171
    d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2)
172
    a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
173
    b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
174
    c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2)
175
    d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2)
176
    aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2)
177
    bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2)
178
    cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2)
179
    dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2)
180
    z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
181
    x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
182
    c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90))
183
    v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90))
184
    b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
185
    n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
186
  end
187
)
188
end
189
)