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Kriss Vector:
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    Item_Information:
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        Item_Name: "&eKriss Vector"
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        Item_Type: 417
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        Item_Lore: " &bKriss Vector ≪40≫|&e*-------* INFO *-------*|&7高威力で反動も少ない構造|&7のクリススーパーVを採用|&7カスタムが容易でこの銃には|&7光学サイト 拡張マガジンが|&7本体に取り付けてある|&e*-------* AMMO *-------*|&7Bullet: .45ACP|&7Gun: EO Tech Plusmag-40"
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        Sounds_Acquired: BAT_TAKEOFF-1-1-0
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    Shooting:
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        Right_Click_To_Shoot: true
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        Cancel_Left_Click_Block_Damage: true
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        Cancel_Right_Click_Interactions: true
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        Delay_Between_Shots: 1
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        Recoil_Amount: 0.1
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        Projectile_Amount: 1
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        Projectile_Type: snowball
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        Projectile_Speed: 36
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        Projectile_Damage: 4
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        Bullet_Spread: 0.9
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        Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_SKELETON_STEP-1-2-0
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    Fully_Automatic: 
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        Enable: true
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        Fire_Rate: 6
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    Sneak:
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        Enable: true
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        No_Recoil: true
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        Bullet_Spread: 0.6
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    Reload:
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        Enable: true
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        Reload_Amount: 40
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        Reload_Bullets_Individually: false
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        Reload_Duration: 36
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        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
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        Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
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    Firearm_Action:
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        Type: slide
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        Close_Duration: 10
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        Close_Shoot_Delay: 11
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        Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
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    Custom_Death_Message: 
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        Normal: "&4<victim> &ewas &ckilled &eby &b&l<shooter>'s &eKriss Vector!"
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    Potion_Effects: 
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        Activation: hit
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        Potion_Effect_Victim: SLOW-30-2
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    Scope:
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        Enable: true
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        Zoom_Amount: 3
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        Night_Vision: true
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        Zoom_Bullet_Spread: 0.4
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        Sounds_Toggle_Zoom: UI_BUTTON_CLICK-1-1-0
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    Particles: 
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        Enable: true
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        Particle_Player_Shoot: block_break-152
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        Particle_Hit: block_break-152
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        Particle_Terrain: true
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    Abilities:
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        Reset_Hit_Cooldown: true
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        Break_Blocks: false-102
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    Headshot:
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        Enable: true
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        Bonus_Damage: 1
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    Hit_Events:
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        Enable: true
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        Sounds_Shooter: ENTITY_ITEM_FRAME_BREAK-1-2-0
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        Sounds_Shooter: ITEM_FLINTANDSTEEL_USE-1-2-0
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    Extras:
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        One_Time_Use: false