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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
6
A = true
7
if A == true then
8
	Model = Instance.new("Model")
9
	Model.Name = "Weapon"
10
	p = Instance.new("Part", Model)
11
	p.Name = "Part"
12
	p.TopSurface = 0
13
	p.BottomSurface = 0
14
	p.formFactor = "Custom"
15
	p.Size = Vector3.new(10, 12, 10)
16
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
17
	p.BrickColor = BrickColor.new("Medium stone grey")
18
	p.Transparency = 0
19
	p.Reflectance = .1
20
	p.Material = Enum.Material.Concrete
21
	m = Instance.new("CylinderMesh")
22
	m.Scale = Vector3.new(1, 1.02999997, 1)
23
	m.Parent = p
24
	p = Instance.new("Part", Model)
25
	p.Name = "Part"
26
	p.TopSurface = 0
27
	p.BottomSurface = 0
28
	p.formFactor = "Custom"
29
	p.Size = Vector3.new(2, 12.8, 2)
30
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
31
	p.BrickColor = BrickColor.new("Bright yellow")
32
	p.Transparency = 0
33
	p.Reflectance = .1
34
	p.Material = Enum.Material.Plastic
35
	m = Instance.new("CylinderMesh")
36
	m.Scale = Vector3.new(1, 1, 1)
37
	m.Parent = p
38
	p = Instance.new("Part", Model)
39
	p.Name = "Part"
40
	p.TopSurface = 0
41
	p.BottomSurface = 0
42
	p.formFactor = "Custom"
43
	p.Size = Vector3.new(1.79, 5, 1)
44
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
45
	p.BrickColor = BrickColor.new("Bright yellow")
46
	p.Transparency = 0
47
	p.Reflectance = .1
48
	p.Material = Enum.Material.Plastic
49
	p = Instance.new("Part", Model)
50
	p.Name = "Part"
51
	p.TopSurface = 0
52
	p.BottomSurface = 0
53
	p.formFactor = "Custom"
54
	p.Size = Vector3.new(5, 1.40, 0.99)
55
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
56
	p.BrickColor = BrickColor.new("Bright yellow")
57
	p.Transparency = 0
58
	p.Reflectance = .1
59
	p.Material = Enum.Material.Plastic
60
	m = Instance.new("SpecialMesh")
61
	m.Scale = Vector3.new(1, 1, 1)
62
	m.Parent = p
63
	m.MeshType = Enum.MeshType.Wedge
64
	p = Instance.new("Part", Model)
65
	p.Name = "Center"
66
	p.TopSurface = 0
67
	p.BottomSurface = 0
68
	p.formFactor = "Custom"
69
	p.Size = Vector3.new(12.5, 5.80, 27.6)
70
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
71
	p.BrickColor = BrickColor.new("Bright yellow")
72
	p.Transparency = 1
73
	p.Reflectance = .1
74
	p.Material = Enum.Material.Plastic
75
	p = Instance.new("Part", Model)
76
	p.Name = "Part"
77
	p.TopSurface = 0
78
	p.BottomSurface = 0
79
	p.formFactor = "Custom"
80
	p.Size = Vector3.new(6.80, 1, 6.00)
81
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
82
	p.BrickColor = BrickColor.new("Bright yellow")
83
	p.Transparency = 0
84
	p.Reflectance = .1
85
	p.Material = Enum.Material.Plastic
86
	p = Instance.new("Part", Model)
87
	p.Name = "Part"
88
	p.TopSurface = 0
89
	p.BottomSurface = 0
90
	p.formFactor = "Custom"
91
	p.Size = Vector3.new(11, 5.40, 2.79)
92
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
93
	p.BrickColor = BrickColor.new("Bright yellow")
94
	p.Transparency = 0
95
	p.Reflectance = .1
96
	p.Material = Enum.Material.Plastic
97
	m = Instance.new("SpecialMesh")
98
	m.Scale = Vector3.new(1, 1, 1)
99
	m.Parent = p
100
	m.MeshType = Enum.MeshType.Wedge
101
	p = Instance.new("Part", Model)
102
	p.Name = "Part"
103
	p.TopSurface = 0
104
	p.BottomSurface = 0
105
	p.formFactor = "Custom"
106
	p.Size = Vector3.new(2.60, 11, 1.99)
107
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
108
	p.BrickColor = BrickColor.new("Bright yellow")
109
	p.Transparency = 0
110
	p.Reflectance = .1
111
	p.Material = Enum.Material.Plastic
112
	p = Instance.new("Part", Model)
113
	p.Name = "Part"
114
	p.TopSurface = 0
115
	p.BottomSurface = 0
116
	p.formFactor = "Custom"
117
	p.Size = Vector3.new(3.20, 11.0, 5)
118
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
119
	p.BrickColor = BrickColor.new("Bright yellow")
120
	p.Transparency = 0
121
	p.Reflectance = .1
122
	p.Material = Enum.Material.Plastic
123
	p = Instance.new("Part", Model)
124
	p.Name = "Part"
125
	p.TopSurface = 0
126
	p.BottomSurface = 0
127
	p.formFactor = "Custom"
128
	p.Size = Vector3.new(1.99, 1, 1)
129
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
130
	p.BrickColor = BrickColor.new("Mid gray")
131
	p.Transparency = 0
132
	p.Reflectance = .1
133
	p.Material = Enum.Material.Plastic
134
	p = Instance.new("Part", Model)
135
	p.Name = "Part"
136
	p.TopSurface = 0
137
	p.BottomSurface = 0
138
	p.formFactor = "Custom"
139
	p.Size = Vector3.new(1, 1, 4.59)
140
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
141
	p.BrickColor = BrickColor.new("Mid gray")
142
	p.Transparency = 0
143
	p.Reflectance = .1
144
	p.Material = Enum.Material.Plastic
145
	p = Instance.new("Part", Model)
146
	p.Name = "Part"
147
	p.TopSurface = 0
148
	p.BottomSurface = 0
149
	p.formFactor = "Custom"
150
	p.Size = Vector3.new(1, 12.6, 9.80)
151
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
152
	p.BrickColor = BrickColor.new("Bright yellow")
153
	p.Transparency = 0
154
	p.Reflectance = .1
155
	p.Material = Enum.Material.Plastic
156
	p = Instance.new("Part", Model)
157
	p.Name = "Part"
158
	p.TopSurface = 0
159
	p.BottomSurface = 0
160
	p.formFactor = "Custom"
161
	p.Size = Vector3.new(5.19, 1.39, 2.39)
162
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
163
	p.BrickColor = BrickColor.new("Bright yellow")
164
	p.Transparency = 0
165
	p.Reflectance = .1
166
	p.Material = Enum.Material.Plastic
167
	m = Instance.new("SpecialMesh")
168
	m.Scale = Vector3.new(1, 1, 1)
169
	m.Parent = p
170
	m.MeshType = Enum.MeshType.Wedge
171
	p = Instance.new("Part", Model)
172
	p.Name = "Part"
173
	p.TopSurface = 0
174
	p.BottomSurface = 0
175
	p.formFactor = "Custom"
176
	p.Size = Vector3.new(11, 0.60, 1.99)
177
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
178
	p.BrickColor = BrickColor.new("Bright yellow")
179
	p.Transparency = 0
180
	p.Reflectance = .1
181
	p.Material = Enum.Material.Plastic
182
	m = Instance.new("SpecialMesh")
183
	m.Scale = Vector3.new(1, 1, 1)
184
	m.Parent = p
185
	m.MeshType = Enum.MeshType.Wedge
186
	p = Instance.new("Part", Model)
187
	p.Name = "Part"
188
	p.TopSurface = 0
189
	p.BottomSurface = 0
190
	p.formFactor = "Custom"
191
	p.Size = Vector3.new(3.20, 11, 5.60)
192
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
193
	p.BrickColor = BrickColor.new("Bright yellow")
194
	p.Transparency = 0
195
	p.Reflectance = .1
196
	p.Material = Enum.Material.Plastic
197
	p = Instance.new("Part", Model)
198
	p.Name = "Part"
199
	p.TopSurface = 0
200
	p.BottomSurface = 0
201
	p.formFactor = "Custom"
202
	p.Size = Vector3.new(5, 13, 3.79)
203
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
204
	p.BrickColor = BrickColor.new("Bright yellow")
205
	p.Transparency = 0
206
	p.Reflectance = .1
207
	p.Material = Enum.Material.Plastic
208
	p = Instance.new("Part", Model)
209
	p.Name = "Part"
210
	p.TopSurface = 0
211
	p.BottomSurface = 0
212
	p.formFactor = "Custom"
213
	p.Size = Vector3.new(5.19, 1.39, 2.39)
214
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
215
	p.BrickColor = BrickColor.new("Bright yellow")
216
	p.Transparency = 0
217
	p.Reflectance = .1
218
	p.Material = Enum.Material.Plastic
219
	m = Instance.new("SpecialMesh")
220
	m.Scale = Vector3.new(1, 1, 1)
221
	m.Parent = p
222
	m.MeshType = Enum.MeshType.Wedge
223
	p = Instance.new("Part", Model)
224
	p.Name = "Part"
225
	p.TopSurface = 0
226
	p.BottomSurface = 0
227
	p.formFactor = "Custom"
228
	p.Size = Vector3.new(5.19, 1, 1)
229
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
230
	p.BrickColor = BrickColor.new("Mid gray")
231
	p.Transparency = 0
232
	p.Reflectance = .1
233
	p.Material = Enum.Material.Plastic
234
	p = Instance.new("Part", Model)
235
	p.Name = "Part"
236
	p.TopSurface = 0
237
	p.BottomSurface = 0
238
	p.formFactor = "Custom"
239
	p.Size = Vector3.new(3.20, 5, 4)
240
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
241
	p.BrickColor = BrickColor.new("Bright yellow")
242
	p.Transparency = 0
243
	p.Reflectance = .1
244
	p.Material = Enum.Material.Plastic
245
	p = Instance.new("Part", Model)
246
	p.Name = "Part"
247
	p.TopSurface = 0
248
	p.BottomSurface = 0
249
	p.formFactor = "Custom"
250
	p.Size = Vector3.new(6, 6.79, 2.79)
251
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
252
	p.BrickColor = BrickColor.new("Bright yellow")
253
	p.Transparency = 0
254
	p.Reflectance = .1
255
	p.Material = Enum.Material.Plastic
256
	m = Instance.new("SpecialMesh")
257
	m.Scale = Vector3.new(1, 1, 1)
258
	m.Parent = p
259
	m.MeshType = Enum.MeshType.Wedge
260
	p = Instance.new("Part", Model)
261
	p.Name = "Part"
262
	p.TopSurface = 0
263
	p.BottomSurface = 0
264
	p.formFactor = "Custom"
265
	p.Size = Vector3.new(0.60, 7.40, 3.79)
266
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
267
	p.BrickColor = BrickColor.new("Black")
268
	p.Transparency = 0
269
	p.Reflectance = .1
270
	p.Material = Enum.Material.Plastic
271
	p = Instance.new("Part", Model)
272
	p.Name = "Part"
273
	p.TopSurface = 0
274
	p.BottomSurface = 0
275
	p.formFactor = "Custom"
276
	p.Size = Vector3.new(6.80, 1, 6.00)
277
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
278
	p.BrickColor = BrickColor.new("Bright yellow")
279
	p.Transparency = 0
280
	p.Reflectance = .1
281
	p.Material = Enum.Material.Plastic
282
	p = Instance.new("Part", Model)
283
	p.Name = "Part"
284
	p.TopSurface = 0
285
	p.BottomSurface = 0
286
	p.formFactor = "Custom"
287
	p.Size = Vector3.new(11, 3.20, 2.19)
288
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
289
	p.BrickColor = BrickColor.new("Bright yellow")
290
	p.Transparency = 0
291
	p.Reflectance = .1
292
	p.Material = Enum.Material.Plastic
293
	m = Instance.new("SpecialMesh")
294
	m.Scale = Vector3.new(1, 1, 1)
295
	m.Parent = p
296
	m.MeshType = Enum.MeshType.Wedge
297
	p = Instance.new("Part", Model)
298
	p.Name = "Part"
299
	p.TopSurface = 0
300
	p.BottomSurface = 0
301
	p.formFactor = "Custom"
302
	p.Size = Vector3.new(2.60, 11, 2.39)
303
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
304
	p.BrickColor = BrickColor.new("Bright yellow")
305
	p.Transparency = 0
306
	p.Reflectance = .1
307
	p.Material = Enum.Material.Plastic
308
	p = Instance.new("Part", Model)
309
	p.Name = "Part"
310
	p.TopSurface = 0
311
	p.BottomSurface = 0
312
	p.formFactor = "Custom"
313
	p.Size = Vector3.new(5.19, 1, 1)
314
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
315
	p.BrickColor = BrickColor.new("Mid gray")
316
	p.Transparency = 0
317
	p.Reflectance = .1
318
	p.Material = Enum.Material.Plastic
319
	p = Instance.new("Part", Model)
320
	p.Name = "Part"
321
	p.TopSurface = 0
322
	p.BottomSurface = 0
323
	p.formFactor = "Custom"
324
	p.Size = Vector3.new(5, 0.80, 0.79)
325
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
326
	p.BrickColor = BrickColor.new("Bright yellow")
327
	p.Transparency = 0
328
	p.Reflectance = .1
329
	p.Material = Enum.Material.Plastic
330
	m = Instance.new("SpecialMesh")
331
	m.Scale = Vector3.new(1, 1, 1)
332
	m.Parent = p
333
	m.MeshType = Enum.MeshType.Wedge
334
	p = Instance.new("Part", Model)
335
	p.Name = "Part"
336
	p.TopSurface = 0
337
	p.BottomSurface = 0
338
	p.formFactor = "Custom"
339
	p.Size = Vector3.new(10, 12, 10)
340
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
341
	p.BrickColor = BrickColor.new("Medium stone grey")
342
	p.Transparency = 0
343
	p.Reflectance = .1
344
	p.Material = Enum.Material.Concrete
345
	m = Instance.new("CylinderMesh")
346
	m.Scale = Vector3.new(1, 1.02999997, 1)
347
	m.Parent = p
348
	p = Instance.new("Part", Model)
349
	p.Name = "Part"
350
	p.TopSurface = 0
351
	p.BottomSurface = 0
352
	p.formFactor = "Custom"
353
	p.Size = Vector3.new(0.60, 5.19, 5)
354
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
355
	p.BrickColor = BrickColor.new("Bright yellow")
356
	p.Transparency = 0
357
	p.Reflectance = .1
358
	p.Material = Enum.Material.Plastic
359
	p = Instance.new("Part", Model)
360
	p.Name = "Part"
361
	p.TopSurface = 0
362
	p.BottomSurface = 0
363
	p.formFactor = "Custom"
364
	p.Size = Vector3.new(6, 6.79, 2.79)
365
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
366
	p.BrickColor = BrickColor.new("Bright yellow")
367
	p.Transparency = 0
368
	p.Reflectance = .1
369
	p.Material = Enum.Material.Plastic
370
	m = Instance.new("SpecialMesh")
371
	m.Scale = Vector3.new(1, 1, 1)
372
	m.Parent = p
373
	m.MeshType = Enum.MeshType.Wedge
374
	p = Instance.new("Part", Model)
375
	p.Name = "Part"
376
	p.TopSurface = 0
377
	p.BottomSurface = 0
378
	p.formFactor = "Custom"
379
	p.Size = Vector3.new(2.79, 7.40, 0.79)
380
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
381
	p.BrickColor = BrickColor.new("Black")
382
	p.Transparency = 0
383
	p.Reflectance = .1
384
	p.Material = Enum.Material.Plastic
385
	p = Instance.new("Part", Model)
386
	p.Name = "Part"
387
	p.TopSurface = 0
388
	p.BottomSurface = 0
389
	p.formFactor = "Custom"
390
	p.Size = Vector3.new(5.40, 11, 10)
391
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
392
	p.BrickColor = BrickColor.new("Bright yellow")
393
	p.Transparency = 0
394
	p.Reflectance = .1
395
	p.Material = Enum.Material.Plastic
396
	p = Instance.new("Part", Model)
397
	p.Name = "Part"
398
	p.TopSurface = 0
399
	p.BottomSurface = 0
400
	p.formFactor = "Custom"
401
	p.Size = Vector3.new(11, 0.60, 2.39)
402
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
403
	p.BrickColor = BrickColor.new("Bright yellow")
404
	p.Transparency = 0
405
	p.Reflectance = .1
406
	p.Material = Enum.Material.Plastic
407
	m = Instance.new("SpecialMesh")
408
	m.Scale = Vector3.new(1, 1, 1)
409
	m.Parent = p
410
	m.MeshType = Enum.MeshType.Wedge
411
	p = Instance.new("Part", Model)
412
	p.Name = "Part"
413
	p.TopSurface = 0
414
	p.BottomSurface = 0
415
	p.formFactor = "Custom"
416
	p.Size = Vector3.new(4, 13, 1)
417
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
418
	p.BrickColor = BrickColor.new("Bright yellow")
419
	p.Transparency = 0
420
	p.Reflectance = .1
421
	p.Material = Enum.Material.Plastic
422
	p = Instance.new("Part", Model)
423
	p.Name = "Part"
424
	p.TopSurface = 0
425
	p.BottomSurface = 0
426
	p.formFactor = "Custom"
427
	p.Size = Vector3.new(10.1, 1, 0.99)
428
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
429
	p.BrickColor = BrickColor.new("Mid gray")
430
	p.Transparency = 0
431
	p.Reflectance = .1
432
	p.Material = Enum.Material.Plastic
433
	m = Instance.new("SpecialMesh")
434
	m.Scale = Vector3.new(1, 1, 1)
435
	m.Parent = p
436
	m.MeshType = Enum.MeshType.Wedge
437
	p = Instance.new("Part", Model)
438
	p.Name = "Part"
439
	p.TopSurface = 0
440
	p.BottomSurface = 0
441
	p.formFactor = "Custom"
442
	p.Size = Vector3.new(1, 1, 4.59)
443
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
444
	p.BrickColor = BrickColor.new("Mid gray")
445
	p.Transparency = 0
446
	p.Reflectance = .1
447
	p.Material = Enum.Material.Plastic
448
	p = Instance.new("Part", Model)
449
	p.Name = "Part"
450
	p.TopSurface = 0
451
	p.BottomSurface = 0
452
	p.formFactor = "Custom"
453
	p.Size = Vector3.new(1.99, 1, 1)
454
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
455
	p.BrickColor = BrickColor.new("Mid gray")
456
	p.Transparency = 0
457
	p.Reflectance = .1
458
	p.Material = Enum.Material.Plastic
459
	p = Instance.new("Part", Model)
460
	p.Name = "Part"
461
	p.TopSurface = 0
462
	p.BottomSurface = 0
463
	p.formFactor = "Custom"
464
	p.Size = Vector3.new(1, 1, 4.59)
465
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
466
	p.BrickColor = BrickColor.new("Mid gray")
467
	p.Transparency = 0
468
	p.Reflectance = .1
469
	p.Material = Enum.Material.Plastic
470
	p = Instance.new("Part", Model)
471
	p.Name = "Part"
472
	p.TopSurface = 0
473
	p.BottomSurface = 0
474
	p.formFactor = "Custom"
475
	p.Size = Vector3.new(10.1, 1, 0.99)
476
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
477
	p.BrickColor = BrickColor.new("Mid gray")
478
	p.Transparency = 0
479
	p.Reflectance = .1
480
	p.Material = Enum.Material.Plastic
481
	m = Instance.new("SpecialMesh")
482
	m.Scale = Vector3.new(1, 1, 1)
483
	m.Parent = p
484
	m.MeshType = Enum.MeshType.Wedge
485
 
486
	Spawn = function()
487
		Modelc = Model:clone()
488
		for _, v in pairs(Modelc:children()) do
489
			if v.className == "Part" then
490
				if v.Name ~= "Center" then
491
					w = Instance.new("Weld")
492
					w.Part0 = Modelc.Center
493
					w.Part1 = v
494
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
495
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
496
					w.Parent = w.Part0
497
				end
498
			end
499
		end
500
		return Modelc
501
	end
502
 
503
	CameraRadius = 66
504
	TimeStopRadius = 66
505
 
506
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
507
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
508
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
509
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
510
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
511
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
512
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
513
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
514
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
515
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
516
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
517
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
518
 
519
	getWelds = function(c) --designate weld variables
520
		local t = c.Torso
521
		local hrp = c.HumanoidRootPart.RootJoint
522
		RightShoulder = t:FindFirstChild("Right Shoulder")
523
		LeftShoulder = t:FindFirstChild("Left Shoulder")
524
		RightHip = t:FindFirstChild("Right Hip")
525
		LeftHip = t:FindFirstChild("Left Hip")
526
		RootJoint = hrp
527
		Neck = t:FindFirstChild("Neck")
528
	end
529
	resetWelds = function(ext, occ) --extent 1-3; occlusion
530
                --1 == reset desiredangle/currentangle
531
                --2 == reset C0/C1
532
                --3 == reset both des/cur/c0/c1
533
		local r = {
534
			RightShoulder,
535
			LeftShoulder,
536
			RightHip,
537
			LeftHip,
538
			RootJoint,
539
			Neck,
540
			Grip
541
		}
542
		for _, v in pairs(r) do
543
			for i = 1, #occ do
544
				if occ[i] == v then
545
					table.remove(r, _)
546
				end
547
			end
548
		end
549
		for _, v in pairs(r) do
550
			if v.Name == "Right Shoulder" then
551
				if ext == 1 then
552
					v.DesiredAngle = 0
553
					v.CurrentAngle = 0
554
				elseif ext == 2 then
555
					v.C0 = RightShoulderC0
556
					v.C1 = RightShoulderC1
557
				elseif ext == 3 then
558
					v.DesiredAngle = 0
559
					v.CurrentAngle = 0
560
					v.C0 = RightShoulderC0
561
					v.C1 = RightShoulderC1
562
				end
563
			elseif v.Name == "Left Shoulder" then
564
				if ext == 1 then
565
					v.DesiredAngle = 0
566
					v.CurrentAngle = 0
567
				elseif ext == 2 then
568
					v.C0 = LeftShoulderC0
569
					v.C1 = LeftShoulderC1
570
				elseif ext == 3 then
571
					v.DesiredAngle = 0
572
					v.CurrentAngle = 0
573
					v.C0 = LeftShoulderC0
574
					v.C1 = LeftShoulderC1
575
				end
576
			elseif v.Name == "Right Hip" then
577
				if ext == 1 then
578
					v.DesiredAngle = 0
579
					v.CurrentAngle = 0
580
				elseif ext == 2 then
581
					v.C0 = RightHipC0
582
					v.C1 = RightHipC1
583
				elseif ext == 3 then
584
					v.DesiredAngle = 0
585
					v.CurrentAngle = 0
586
					v.C0 = RightHipC0
587
					v.C1 = RightHipC1
588
				end
589
			elseif v.Name == "Left Hip" then
590
				if ext == 1 then
591
					v.DesiredAngle = 0
592
					v.CurrentAngle = 0
593
				elseif ext == 2 then
594
					v.C0 = LeftHipC0
595
					v.C1 = LeftHipC1
596
				elseif ext == 3 then
597
					v.DesiredAngle = 0
598
					v.CurrentAngle = 0
599
					v.C0 = LeftHipC0
600
					v.C1 = LeftHipC1
601
				end
602
			elseif v.Name == "Neck" then
603
				if ext == 1 then
604
					v.DesiredAngle = 0
605
					v.CurrentAngle = 0
606
				elseif ext == 2 then
607
					v.C0 = NeckC0
608
					v.C1 = NeckC1
609
				elseif ext == 3 then
610
					v.DesiredAngle = 0
611
					v.CurrentAngle = 0
612
					v.C0 = NeckC0
613
					v.C1 = NeckC1
614
				end
615
			elseif v.Name == "RootJoint" then
616
				if ext == 1 then
617
					v.DesiredAngle = 0
618
					v.CurrentAngle = 0
619
				elseif ext == 2 then
620
					v.C0 = RootJointC0
621
					v.C1 = RootJointC1
622
				elseif ext == 3 then
623
					v.DesiredAngle = 0
624
					v.CurrentAngle = 0
625
					v.C0 = RootJointC0
626
					v.C1 = RootJointC1
627
				end
628
			elseif v.Name == "RightGrip" then
629
				if ext == 1 then
630
				elseif ext == 2 then
631
					Grip.C0 = nGrip.C0
632
					Grip.C1 = nGrip.C1
633
				elseif ext == 3 then
634
					Grip.C0 = nGrip.C0
635
					Grip.C1 = nGrip.C1
636
				end
637
			end
638
		end
639
	end
640
 
641
 
642
	doitdocdoit = function()
643
		if deb == false then
644
			return
645
		end
646
		deb = false
647
                
648
		vPlayer = game.Players.LocalPlayer
649
		cPlayer = vPlayer.Character
650
		Anim = cPlayer.Animate
651
		Anim.Disabled = true
652
		Hum = cPlayer.Humanoid
653
		Hum.Name = "NOPE"
654
		Hum.WalkSpeed = 0
655
		getWelds(cPlayer)
656
		resetWelds(3, {})
657
                
658
		bodypos = Instance.new("BodyPosition")
659
		bodypos.P = 4000
660
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
661
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
662
		bodypos.Parent = cPlayer.Torso
663
                
664
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
665
		CPlayer = cPlayer
666
		partpos = Instance.new("Part", workspace)
667
		partpos.Transparency = 1
668
		partpos.CanCollide = false
669
		partpos.Anchored = true
670
		partpos.CFrame = cPlayer.Torso.CFrame
671
                
672
		sound = Instance.new("Sound")
673
		sound.Parent = partpos
674
		sound.Volume = 1
675
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
676
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
677
		sound2 = Instance.new("Sound")
678
		sound2.Parent = workspace.CurrentCamera
679
		sound2.Volume = 1
680
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
681
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
682
		sound:Play()
683
		sound2:Play()
684
		expected = 10
685
		did = false
686
		pooted = 0
687
		sos = game:GetService("RunService").Stepped:connect(function()
688
			pooted = pooted + 1
689
			if pooted >= expected + 1 then
690
				sos:disconnect()
691
				did = true
692
				return
693
			end
694
			resetWelds(3, {})
695
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
696
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
697
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
698
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
699
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
700
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
701
		end)
702
                --[[sound=Instance.new("Sound")
703
                sound.Parent=cPlayer.Torso
704
                sound.Volume=1
705
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
706
                sound:Play()]]--
707
		while did == false do
708
			wait()
709
		end
710
                
711
		expected = 10
712
		did = false
713
		pooted = 0
714
		sos = game:GetService("RunService").Stepped:connect(function()
715
			pooted = pooted + 1
716
			if pooted >= expected + 1 then
717
				sos:disconnect()
718
				did = true
719
				return
720
			end
721
			resetWelds(3, {})
722
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
723
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
724
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
725
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
726
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
727
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
728
		end)
729
		while did == false do
730
			wait()
731
		end
732
		wait(.2)
733
		expected = 5
734
		did = false
735
		pooted = 0
736
		nubhit = nil
737
		sos = game:GetService("RunService").Stepped:connect(function()
738
			pooted = pooted + 1
739
			if pooted >= expected + 1 then
740
				sos:disconnect()
741
				did = true
742
				return
743
			end
744
			resetWelds(3, {})
745
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
746
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
747
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
748
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
749
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
750
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
751
			if nubhit == nil then
752
				bodypos.position = bodypos.position + dir * 4
753
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
754
                                --bodypos.position=bodypos.position + dir*9
755
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
756
			end
757
			if nubhit == nil and pooted >= 2 then
758
				pos = bodypos.position + dir * 2
759
				radi = 6
760
				for _, v in pairs(workspace:children()) do
761
					h = v:FindFirstChild("Humanoid")
762
					t = v:FindFirstChild("Torso")
763
					if h ~= nil and t ~= nil and v ~= cPlayer then
764
						if (t.Position - pos).magnitude <= radi then
765
							print(":>")
766
							nubhit = v
767
							break
768
						end
769
					end
770
				end
771
			end
772
			if nubhit ~= nil then
773
				if nubhit.Torso:FindFirstChild("PART1") == nil then
774
					v = Instance.new("BodyVelocity")
775
					v.P = 4000
776
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
777
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
778
					v.Name = "PART1"
779
					v.Parent = nubhit.Torso
780
					game:GetService("Debris"):AddItem(v, 5)
781
					coroutine.resume(coroutine.create(function(v)
782
						for i = 1, 100 do
783
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
784
							wait()
785
						end
786
					end), v)
787
					v = Instance.new("BodyGyro")
788
					v.P = 20
789
					v.D = 30
790
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
791
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
792
					v.Name = "PART1"
793
					v.Parent = nubhit.Torso
794
					game:GetService("Debris"):AddItem(v, 5)
795
				end
796
			end
797
		end)
798
		while did == false do
799
			wait()
800
		end
801
		if nubhit == nil then
802
			sound:Stop()
803
			wait(.5)
804
			sound2:Stop()
805
		else
806
			expected = 32
807
			did = false
808
			pooted = 0
809
			sos = game:GetService("RunService").Stepped:connect(function()
810
				pooted = pooted + 1
811
				if pooted >= expected + 1 then
812
					sos:disconnect()
813
					did = true
814
					return
815
				end
816
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
817
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
818
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
819
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
820
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
821
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
822
				bodypos.position = bodypos.position + dir * .05
823
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
824
			end)
825
			while did == false do
826
				wait()
827
			end
828
			bodypos.Parent = nil
829
			expected = 12
830
			did = false
831
			pooted = 0
832
			sos = game:GetService("RunService").Stepped:connect(function()
833
				pooted = pooted + 1
834
				if pooted >= expected + 1 then
835
					sos:disconnect()
836
					did = true
837
					return
838
				end
839
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
840
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
841
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
842
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
843
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
844
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
845
			end)
846
 
847
			while did == false do
848
				wait()
849
			end
850
			expected = 6
851
			did = false
852
			pooted = 0
853
			sos = game:GetService("RunService").Stepped:connect(function()
854
				pooted = pooted + 1
855
				if pooted >= expected + 1 then
856
					sos:disconnect()
857
					did = true
858
					return
859
				end
860
				resetWelds(3, {})
861
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
862
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
863
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
864
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
865
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
866
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
867
				print(":(")
868
			end)
869
			wait(.3)
870
			while did == false do
871
				wait()
872
			end
873
			resetWelds(3, {
874
				"Neck"
875
			})
876
			expected = 5
877
			did = false
878
			pooted = 0
879
			p = Instance.new("Part", workspace)
880
			p.Name = "ORB"
881
			p.TopSurface = 0
882
			p.BottomSurface = 0
883
			p.formFactor = "Custom"
884
			p.CFrame = cPlayer.Torso.CFrame
885
			m = Instance.new("SpecialMesh", p)
886
			m.MeshType = "Sphere"
887
			p.BrickColor = BrickColor:White()
888
			p.Size = Vector3.new(1, 1, 1)
889
			p.CanCollide = false
890
			p.Anchored = true
891
			game:GetService("Debris"):AddItem(p, 5)
892
			coroutine.resume(coroutine.create(function(p)
893
				nubhit.Torso.Anchored = true
894
				for i = 1, 10 do
895
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
896
					p.Transparency = .5 + i / 20
897
					wait()
898
				end
899
				p:Remove()
900
			end), p)
901
			sos = game:GetService("RunService").Stepped:connect(function()
902
				pooted = pooted + 1
903
				if pooted >= expected + 1 then
904
					sos:disconnect()
905
					did = true
906
					return
907
				end
908
				resetWelds(3, {})
909
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
910
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
911
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
912
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
913
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
914
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
915
				print(":(")
916
			end)
917
                
918
			while did == false do
919
				wait()
920
			end
921
			wait(1)
922
			expected = 5
923
			did = false
924
			pooted = 0
925
			sos = game:GetService("RunService").Stepped:connect(function()
926
				pooted = pooted + 1
927
				if pooted >= expected + 1 then
928
					sos:disconnect()
929
					did = true
930
					return
931
				end
932
				resetWelds(3, {})
933
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
934
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
935
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
936
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
937
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
938
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
939
				print(":(")
940
			end)
941
			while did == false do
942
				wait()
943
			end
944
			wait(.8)
945
			expected = 5
946
			did = false
947
			pooted = 0
948
			bodypos.Parent = cPlayer.Torso
949
			workspace.CurrentCamera.CameraType = "Follow"
950
			sos = game:GetService("RunService").Stepped:connect(function()
951
				pooted = pooted + 1
952
				if pooted >= expected + 1 then
953
					sos:disconnect()
954
					did = true
955
					return
956
				end
957
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
958
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
959
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
960
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
961
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
962
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
963
                        
964
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
965
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
966
                        
967
				print(":(")
968
			end)
969
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
970
			DIOPLS.SoundId = "rbxassetid://316900066"
971
			DIOPLS.Volume = 1
972
			DIOPLS:Play()
973
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
974
			game:GetService("Debris"):AddItem(DIOPLS, 19)
975
			while did == false do
976
				wait()
977
			end
978
			wait(.8)
979
			LOL = Spawn()
980
			LOL.Parent = workspace
981
			LOL:MakeJoints()
982
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
983
			C = LOL.Center
984
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
985
                
986
			bb = Instance.new("BodyPosition")
987
			bb.Parent = C
988
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
989
			bb.position = bb.Parent.Position
990
			C.CFrame = CFrame.new(bb.position)
991
			orig = bb.position
992
                
993
			gg = Instance.new("BodyGyro")
994
			gg.P = 15000
995
			gg.D = 100
996
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
997
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
998
			gg.Parent = C
999
                
1000
			expected = 80
1001
			did = false
1002
			pooted = 0
1003
                
1004
			resetWelds(3, {})
1005
                
1006
			Hum.PlatformStand = true
1007
                
1008
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1009
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1010
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1011
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1012
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1013
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1014
                
1015
			bodypos.Parent = nil
1016
			w = Instance.new("Weld")
1017
			w.Part0 = C
1018
			w.Part1 = cPlayer.Torso
1019
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1020
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1021
			w.Parent = w.Part0
1022
                
1023
			sos = game:GetService("RunService").Stepped:connect(function()
1024
				pooted = pooted + 1
1025
				if pooted >= expected + 1 then
1026
					sos:disconnect()
1027
					did = true
1028
					return
1029
				end
1030
                        
1031
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1032
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1033
				print(":(")
1034
			end)
1035
1036
			while did == false do
1037
				wait()
1038
			end
1039
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1040
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1041
			bl2 = Instance.new("Part")
1042
			bl2.TopSurface = 0
1043
			bl2.BottomSurface = 0
1044
			bl2.CanCollide = false
1045
			bl2.formFactor = "Symmetric"
1046
			local ShockWaveSound = Instance.new("Sound", bl2)
1047
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1048
			ShockWaveSound.Pitch = 0.8
1049
			ShockWaveSound.Volume = 1
1050
			ShockWaveSound:Play()
1051
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1052
			m = Instance.new("SpecialMesh")
1053
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1054
			m.Scale = Vector3.new(1, 4, 1)
1055
			m.Parent = bl2
1056
			bl2.Size = Vector3.new(1, 1, 1)
1057
			bl2.Anchored = false
1058
			bl2.Name = "c"
1059
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1060
			bl2.BrickColor = BrickColor.new("White")
1061
			bl2.Parent = CPlayer
1062
			coroutine.resume(coroutine.create(function(p)
1063
				for i = 1, 10 do
1064
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1065
					p.Transparency = .25 + i * .075
1066
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1067
					wait()
1068
				end
1069
				p:Remove()
1070
			end), bl2)
1071
			bl2.Anchored = true
1072
 
1073
			bl2 = Instance.new("Part")
1074
			bl2.TopSurface = 0
1075
			bl2.BottomSurface = 0
1076
			bl2.CanCollide = false
1077
			bl2.formFactor = "Symmetric"
1078
			m = Instance.new("SpecialMesh")
1079
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1080
			m.Scale = Vector3.new(1, 6, 1)
1081
			m.Parent = bl2
1082
			bl2.Size = Vector3.new(1, 1, 1)
1083
			bl2.Anchored = false
1084
			bl2.Name = "c"
1085
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1086
			bl2.BrickColor = BrickColor.new("White")
1087
			bl2.Parent = CPlayer
1088
			coroutine.resume(coroutine.create(function(p)
1089
				for i = 1, 20 do
1090
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1091
					p.Transparency = i / 20
1092
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1093
					wait()
1094
				end
1095
				p:Remove()
1096
			end), bl2)
1097
			bl2.Anchored = true
1098
                
1099
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1100
			expected = 3
1101
			did = false
1102
			pooted = 0
1103
			workspace.CurrentCamera.CameraType = "Follow"
1104
			sos = game:GetService("RunService").Stepped:connect(function()
1105
				pooted = pooted + 1
1106
				if pooted >= expected + 1 then
1107
					sos:disconnect()
1108
					did = true
1109
					return
1110
				end
1111
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1112
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1113
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1114
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1115
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1116
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1117
                        
1118
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1119
                        
1120
				print(":(")
1121
			end)
1122
			while did == false do
1123
				wait()
1124
			end
1125
			wait(.3)
1126
			expected = 5
1127
			did = false
1128
			pooted = 0
1129
			workspace.CurrentCamera.CameraType = "Follow"
1130
			sos = game:GetService("RunService").Stepped:connect(function()
1131
				pooted = pooted + 1
1132
				if pooted >= expected + 1 then
1133
					sos:disconnect()
1134
					did = true
1135
					return
1136
				end
1137
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1138
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1139
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1140
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1141
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1142
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1143
                        
1144
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1145
                        
1146
				print(":(")
1147
			end)
1148
			while did == false do
1149
				wait()
1150
			end
1151
			expected = 203
1152
			did = false
1153
			pooted = 0
1154
			workspace.CurrentCamera.CameraType = "Follow"
1155
			sos = game:GetService("RunService").Stepped:connect(function()
1156
				pooted = pooted + 1
1157
				if pooted >= expected + 1 then
1158
					sos:disconnect()
1159
					did = true
1160
					return
1161
				end
1162
				resetWelds(3, {
1163
					RightHip,
1164
					LeftHip,
1165
					RootJoint,
1166
					Neck
1167
				})
1168
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1169
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1170
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1171
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1172
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1173
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1174
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1175
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1176
                        
1177
				if pooted / 2 == math.floor(pooted / 2) then
1178
					p = cPlayer["Right Arm"]:clone()
1179
					p.Anchored = true
1180
					p.CanCollide = false
1181
					p.Parent = workspace
1182
					p.Transparency = .5
1183
					game:GetService("Debris"):AddItem(p, .2)
1184
					p = cPlayer["Left Arm"]:clone()
1185
					p.Anchored = true
1186
					p.CanCollide = false
1187
					p.Parent = workspace
1188
					p.Transparency = .5
1189
					game:GetService("Debris"):AddItem(p, .2)
1190
                                
1191
					p = Instance.new("Part", workspace)
1192
					p.Name = "ORB"
1193
					p.TopSurface = 0
1194
					p.BottomSurface = 0
1195
					p.formFactor = "Custom"
1196
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1197
					m = Instance.new("SpecialMesh", p)
1198
					m.MeshType = "Sphere"
1199
					p.BrickColor = BrickColor:White()
1200
					p.Size = Vector3.new(.4, .4, .4)
1201
					p.CanCollide = false
1202
					p.Anchored = true
1203
					game:GetService("Debris"):AddItem(p, 5)
1204
					coroutine.resume(coroutine.create(function(p)
1205
						for i = 1, 8 do
1206
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1207
							p.Transparency = i / 8
1208
							wait()
1209
						end
1210
						p:Remove()
1211
					end), p)
1212
                                
1213
				end
1214
                        
1215
				print(":)")
1216
			end)
1217
			while did == false do
1218
				wait()
1219
			end
1220
			wait(.5)
1221
			expected = 20
1222
			did = false
1223
			pooted = 0
1224
			workspace.CurrentCamera.CameraType = "Follow"
1225
			sos = game:GetService("RunService").Stepped:connect(function()
1226
				pooted = pooted + 1
1227
				if pooted >= expected + 1 then
1228
					sos:disconnect()
1229
					did = true
1230
					return
1231
				end
1232
				resetWelds(3, {
1233
					Neck,
1234
					RootJoint,
1235
					RightHip,
1236
					LeftHip
1237
				})
1238
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1239
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1240
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1241
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1242
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1243
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1244
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1245
				print(":)")
1246
			end)
1247
			while did == false do
1248
				wait()
1249
			end
1250
			wait(2)
1251
			expected = 5
1252
			did = false
1253
			pooted = 0
1254
			workspace.CurrentCamera.CameraType = "Follow"
1255
			w.Parent = nil
1256
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1257
			poo = cPlayer.Torso.CFrame.lookVector
1258
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1259
			bodypos.Parent = cPlayer.Torso
1260
			sos = game:GetService("RunService").Stepped:connect(function()
1261
				pooted = pooted + 1
1262
				if pooted >= expected + 1 then
1263
					sos:disconnect()
1264
					did = true
1265
					return
1266
				end
1267
				resetWelds(3, {})
1268
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1269
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1270
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1271
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1272
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1273
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1274
				print(":)")
1275
			end)
1276
			while did == false do
1277
				wait()
1278
			end
1279
			wait(.7)
1280
			expected = 5
1281
			did = false
1282
			pooted = 0
1283
			sos = game:GetService("RunService").Stepped:connect(function()
1284
				pooted = pooted + 1
1285
				if pooted >= expected + 1 then
1286
					sos:disconnect()
1287
					did = true
1288
					return
1289
				end
1290
				resetWelds(3, {})
1291
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1292
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1293
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1294
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1295
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1296
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1297
				print(":(")
1298
			end)
1299
			while did == false do
1300
				wait()
1301
			end
1302
			wait(.2)
1303
			expected = 10
1304
			did = false
1305
			pooted = 0
1306
			workspace.CurrentCamera.CameraType = "Follow"
1307
			g = Instance.new("BodyGyro")
1308
			g.Parent = cPlayer.Torso
1309
			sos = game:GetService("RunService").Stepped:connect(function()
1310
				pooted = pooted + 1
1311
				if pooted >= expected + 1 then
1312
					sos:disconnect()
1313
					did = true
1314
					return
1315
				end
1316
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1317
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1318
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1319
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1320
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1321
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1322
				if pooted >= 2 then
1323
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1324
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1325
				end
1326
				print(":(")
1327
			end)
1328
			while did == false do
1329
				wait()
1330
			end
1331
			wait(.2)
1332
			bodypos:Remove()
1333
			wait(.5)
1334
                
1335
			e = Instance.new("Explosion")
1336
			e.BlastRadius = 30
1337
			e.Position = C.Position
1338
			e.BlastPressure = e.BlastPressure * 2.5
1339
			e.Parent = workspace
1340
			s = Instance.new("Sound", C)
1341
			s.SoundId = "rbxassetid://258057783"
1342
			s.Volume = 1
1343
			s:Play()
1344
			Instance.new("DistortionSoundEffect", s).Level = 1
1345
			g:Remove()
1346
                --dun
1347
			nubhit.Torso.Anchored = false
1348
			Hum.PlatformStand = false
1349
			C.Anchored = true
1350
1351
			coroutine.resume(coroutine.create(function(t)
1352
				wait(3)
1353
				p = Instance.new("Sound")
1354
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1355
				p.Parent = t
1356
				p.Volume = 1
1357
				p:Play()
1358
			end), C)
1359
			game:GetService("Debris"):AddItem(LOL, 5)
1360
		end
1361
		resetWelds(3, {})
1362
		workspace.CurrentCamera.CameraType = "Custom"
1363
		Hum.WalkSpeed = 16
1364
		Hum.Name = "Humanoid"
1365
		bodypos:Remove()
1366
		partpos:Remove()
1367
		Anim.Parent = nil
1368
		wait(.1)
1369
		Anim.Disabled = false
1370
		Anim.Parent = cPlayer
1371
		deb = true
1372
	end
1373
1374
	Tool = Instance.new("HopperBin")
1375
	Tool.Name = "ROAD ROLLER DA"
1376
	Tool.Parent = game.Players.LocalPlayer.Backpack
1377
	Tool.Selected:connect(function(mouse)
1378
		mouse.Button1Down:connect(function()
1379
			doitdocdoit()
1380
		end)
1381
	end)
1382
1383
end