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| 1 | -- [[[ | |
| 2 | --000000[[====================================================================================\\ | |
| 3 | --000000[[ DEIVIS97 EDIT | |
| 4 | --000000[[====================================================================================// | |
| 5 | -- [[[ | |
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | wait(0.2) | |
| 10 | ||
| 11 | - | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 11 | + | |
| 12 | - | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
| 12 | + | |
| 13 | - | do |
| 13 | + | Player = game:GetService("Players").LocalPlayer
|
| 14 | - | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
|
| 14 | + | |
| 15 | - | script.Parent = Player.Character |
| 15 | + | |
| 16 | Backpack = Player.Backpack | |
| 17 | - | --RemoteEvent for communicating |
| 17 | + | |
| 18 | - | local Event = Instance.new("RemoteEvent")
|
| 18 | + | |
| 19 | - | Event.Name = "UserInput_Event" |
| 19 | + | Mouse = Player:GetMouse() |
| 20 | RootPart = Character["HumanoidRootPart"] | |
| 21 | - | --Fake event to make stuff like Mouse.KeyDown work |
| 21 | + | |
| 22 | - | local function fakeEvent() |
| 22 | + | |
| 23 | - | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
|
| 23 | + | |
| 24 | - | t.connect = t.Connect |
| 24 | + | |
| 25 | - | return t |
| 25 | + | |
| 26 | LeftLeg = Character["Left Leg"] | |
| 27 | RootJoint = RootPart["RootJoint"] | |
| 28 | - | --Creating fake input objects with fake variables |
| 28 | + | |
| 29 | - | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
|
| 29 | + | |
| 30 | - | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
|
| 30 | + | |
| 31 | - | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
|
| 31 | + | |
| 32 | - | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
|
| 32 | + | |
| 33 | - | end} |
| 33 | + | |
| 34 | - | --Merged 2 functions into one by checking amount of arguments |
| 34 | + | |
| 35 | - | CAS.UnbindAction = CAS.BindAction |
| 35 | + | |
| 36 | sick.Pitch = 1 | |
| 37 | - | --This function will trigger the events that have been :Connect()'ed |
| 37 | + | |
| 38 | - | local function te(self,ev,...) |
| 38 | + | |
| 39 | - | local t = m[ev] |
| 39 | + | |
| 40 | - | if t and t._fakeEvent and t.Function then |
| 40 | + | |
| 41 | - | t.Function(...) |
| 41 | + | |
| 42 | naeeym2.AlwaysOnTop = true | |
| 43 | naeeym2.Size = UDim2.new(7,35,3,15) | |
| 44 | - | m.TrigEvent = te |
| 44 | + | |
| 45 | - | UIS.TrigEvent = te |
| 45 | + | |
| 46 | naeeym2.Adornee = Character.Head | |
| 47 | - | Event.OnServerEvent:Connect(function(plr,io) |
| 47 | + | |
| 48 | - | if plr~=Player then return end |
| 48 | + | |
| 49 | - | if io.isMouse then |
| 49 | + | |
| 50 | - | m.Target = io.Target |
| 50 | + | |
| 51 | - | m.Hit = io.Hit |
| 51 | + | |
| 52 | tecks2.Text = "Eraser of Worlds" | |
| 53 | - | local b = io.UserInputState == Enum.UserInputState.Begin |
| 53 | + | |
| 54 | - | if io.UserInputType == Enum.UserInputType.MouseButton1 then |
| 54 | + | |
| 55 | - | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
| 55 | + | |
| 56 | tecks2.TextColor3 = Color3.fromRGB(125, 0, 124) | |
| 57 | - | for _,t in pairs(CAS.Actions) do |
| 57 | + | |
| 58 | - | for _,k in pairs(t.Keys) do |
| 58 | + | |
| 59 | - | if k==io.KeyCode then |
| 59 | + | |
| 60 | - | t.Function(t.Name,io.UserInputState,io) |
| 60 | + | |
| 61 | IT = Instance.new | |
| 62 | CF = CFrame.new | |
| 63 | VT = Vector3.new | |
| 64 | - | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
| 64 | + | |
| 65 | - | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
| 65 | + | |
| 66 | - | end |
| 66 | + | |
| 67 | BRICKC = BrickColor.new | |
| 68 | - | Event.Parent = NLS([==[ |
| 68 | + | |
| 69 | - | local Player = game:GetService("Players").LocalPlayer
|
| 69 | + | |
| 70 | - | local Event = script:WaitForChild("UserInput_Event")
|
| 70 | + | |
| 71 | ACOS = math.acos | |
| 72 | - | local UIS = game:GetService("UserInputService")
|
| 72 | + | |
| 73 | - | local input = function(io,a) |
| 73 | + | |
| 74 | - | if a then return end |
| 74 | + | |
| 75 | - | --Since InputObject is a client-side instance, we create and pass table instead |
| 75 | + | |
| 76 | - | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
|
| 76 | + | |
| 77 | ||
| 78 | - | UIS.InputBegan:Connect(input) |
| 78 | + | |
| 79 | - | UIS.InputEnded:Connect(input) |
| 79 | + | |
| 80 | if MESH == "SpecialMesh" then | |
| 81 | - | local Mouse = Player:GetMouse() |
| 81 | + | |
| 82 | - | local h,t |
| 82 | + | |
| 83 | - | --Give the server mouse data 30 times every second, but only if the values changed |
| 83 | + | |
| 84 | - | --If player is not moving their mouse, client won't fire events |
| 84 | + | |
| 85 | - | while wait(1/30) do |
| 85 | + | |
| 86 | - | if h~=Mouse.Hit or t~=Mouse.Target then |
| 86 | + | |
| 87 | - | h,t=Mouse.Hit,Mouse.Target |
| 87 | + | |
| 88 | - | Event:FireServer({isMouse=true,Target=t,Hit=h})
|
| 88 | + | |
| 89 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 90 | - | end]==],Player.Character) |
| 90 | + | |
| 91 | - | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS |
| 91 | + | |
| 92 | return NEWMESH | |
| 93 | end | |
| 94 | ||
| 95 | - | Player = owner |
| 95 | + | |
| 96 | local NEWPART = IT("Part")
| |
| 97 | NEWPART.formFactor = FORMFACTOR | |
| 98 | NEWPART.Reflectance = REFLECTANCE | |
| 99 | NEWPART.Transparency = TRANSPARENCY | |
| 100 | NEWPART.CanCollide = false | |
| 101 | NEWPART.Locked = true | |
| 102 | NEWPART.Anchored = true | |
| 103 | if ANCHOR == false then | |
| 104 | NEWPART.Anchored = false | |
| 105 | end | |
| 106 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 107 | NEWPART.Name = NAME | |
| 108 | NEWPART.Size = SIZE | |
| 109 | NEWPART.Position = Torso.Position | |
| 110 | NEWPART.Material = MATERIAL | |
| 111 | NEWPART:BreakJoints() | |
| 112 | NEWPART.Parent = PARENT | |
| 113 | return NEWPART | |
| 114 | end | |
| 115 | ||
| 116 | --//=================================\\ | |
| 117 | --|| CUSTOMIZATION | |
| 118 | --\\=================================// | |
| 119 | ||
| 120 | Player_Size = 1 --Size of the player. | |
| 121 | Animation_Speed = 3 | |
| 122 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 123 | ||
| 124 | local Speed = 16 | |
| 125 | local Effects2 = {}
| |
| 126 | ||
| 127 | --//=================================\\ | |
| 128 | --|| END OF CUSTOMIZATION | |
| 129 | --\\=================================// | |
| 130 | ||
| 131 | local function weldBetween(a, b) | |
| 132 | local weldd = Instance.new("ManualWeld")
| |
| 133 | weldd.Part0 = a | |
| 134 | weldd.Part1 = b | |
| 135 | weldd.C0 = CFrame.new() | |
| 136 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 137 | weldd.Parent = a | |
| 138 | return weldd | |
| 139 | end | |
| 140 | ||
| 141 | --//=================================\\ | |
| 142 | --|| USEFUL VALUES | |
| 143 | --\\=================================// | |
| 144 | ||
| 145 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 146 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 147 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 148 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 149 | local CHANGEDEFENSE = 0 | |
| 150 | local CHANGEDAMAGE = 0 | |
| 151 | local CHANGEMOVEMENT = 0 | |
| 152 | local ANIM = "Idle" | |
| 153 | local ATTACK = false | |
| 154 | local EQUIPPED = false | |
| 155 | local HOLD = false | |
| 156 | local COMBO = 1 | |
| 157 | local Rooted = false | |
| 158 | local SINE = 0 | |
| 159 | local KEYHOLD = false | |
| 160 | local CHANGE = 2 / Animation_Speed | |
| 161 | local WALKINGANIM = false | |
| 162 | local WALK = 0 | |
| 163 | local VALUE1 = false | |
| 164 | local VALUE2 = false | |
| 165 | local POWERLEVEL = 1 | |
| 166 | local DEATH = false | |
| 167 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 168 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 169 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 170 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 171 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 172 | WEAPONGUI.Name = "Weapon GUI" | |
| 173 | local Weapon = IT("Model")
| |
| 174 | Weapon.Name = "Adds" | |
| 175 | local Effects = IT("Folder", Weapon)
| |
| 176 | Effects.Name = "Effects" | |
| 177 | local ANIMATOR = Humanoid.Animator | |
| 178 | local ANIMATE = Character.Animate | |
| 179 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
| |
| 180 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
| |
| 181 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
| |
| 182 | local HITBLOCKSOUNDS = {"199148933", "199148947"}
| |
| 183 | local UNANCHOR = true | |
| 184 | local LIMITBROKEN = false | |
| 185 | local HITFLOOR, HITPOS = nil | |
| 186 | local FLIGHT = false | |
| 187 | ||
| 188 | local SKILLTEXTCOLOR = BRICKC("Royal purple").Color
| |
| 189 | ||
| 190 | --//=================================\\ | |
| 191 | --\\=================================// | |
| 192 | ||
| 193 | ||
| 194 | --//=================================\\ | |
| 195 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 196 | --\\=================================// | |
| 197 | ||
| 198 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 199 | ArtificialHB.Name = "ArtificialHB" | |
| 200 | ||
| 201 | script:WaitForChild("ArtificialHB")
| |
| 202 | ||
| 203 | frame = Frame_Speed | |
| 204 | tf = 0 | |
| 205 | allowframeloss = false | |
| 206 | tossremainder = false | |
| 207 | lastframe = tick() | |
| 208 | script.ArtificialHB:Fire() | |
| 209 | ||
| 210 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 211 | tf = tf + s | |
| 212 | if tf >= frame then | |
| 213 | if allowframeloss then | |
| 214 | script.ArtificialHB:Fire() | |
| 215 | lastframe = tick() | |
| 216 | else | |
| 217 | for i = 1, math.floor(tf / frame) do | |
| 218 | script.ArtificialHB:Fire() | |
| 219 | end | |
| 220 | lastframe = tick() | |
| 221 | end | |
| 222 | if tossremainder then | |
| 223 | tf = 0 | |
| 224 | else | |
| 225 | tf = tf - frame * math.floor(tf / frame) | |
| 226 | end | |
| 227 | end | |
| 228 | end) | |
| 229 | ||
| 230 | --//=================================\\ | |
| 231 | --\\=================================// | |
| 232 | ||
| 233 | ||
| 234 | ||
| 235 | ||
| 236 | ||
| 237 | --//=================================\\ | |
| 238 | --|| SOME FUNCTIONS | |
| 239 | --\\=================================// | |
| 240 | ||
| 241 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 242 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 243 | end | |
| 244 | ||
| 245 | function PositiveAngle(NUMBER) | |
| 246 | if NUMBER >= 0 then | |
| 247 | NUMBER = 0 | |
| 248 | end | |
| 249 | return NUMBER | |
| 250 | end | |
| 251 | ||
| 252 | function NegativeAngle(NUMBER) | |
| 253 | if NUMBER <= 0 then | |
| 254 | NUMBER = 0 | |
| 255 | end | |
| 256 | return NUMBER | |
| 257 | end | |
| 258 | ||
| 259 | function Swait(NUMBER) | |
| 260 | if NUMBER == 0 or NUMBER == nil then | |
| 261 | ArtificialHB.Event:wait() | |
| 262 | else | |
| 263 | for i = 1, NUMBER do | |
| 264 | ArtificialHB.Event:wait() | |
| 265 | end | |
| 266 | end | |
| 267 | end | |
| 268 | ||
| 269 | function QuaternionFromCFrame(cf) | |
| 270 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 271 | local trace = m00 + m11 + m22 | |
| 272 | if trace > 0 then | |
| 273 | local s = math.sqrt(1 + trace) | |
| 274 | local recip = 0.5 / s | |
| 275 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 276 | else | |
| 277 | local i = 0 | |
| 278 | if m11 > m00 then | |
| 279 | i = 1 | |
| 280 | end | |
| 281 | if m22 > (i == 0 and m00 or m11) then | |
| 282 | i = 2 | |
| 283 | end | |
| 284 | if i == 0 then | |
| 285 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 286 | local recip = 0.5 / s | |
| 287 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 288 | elseif i == 1 then | |
| 289 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 290 | local recip = 0.5 / s | |
| 291 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 292 | elseif i == 2 then | |
| 293 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 294 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 295 | end | |
| 296 | end | |
| 297 | end | |
| 298 | ||
| 299 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 300 | local xs, ys, zs = x + x, y + y, z + z | |
| 301 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 302 | local xx = x * xs | |
| 303 | local xy = x * ys | |
| 304 | local xz = x * zs | |
| 305 | local yy = y * ys | |
| 306 | local yz = y * zs | |
| 307 | local zz = z * zs | |
| 308 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 309 | end | |
| 310 | ||
| 311 | function QuaternionSlerp(a, b, t) | |
| 312 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 313 | local startInterp, finishInterp; | |
| 314 | if cosTheta >= 0.0001 then | |
| 315 | if (1 - cosTheta) > 0.0001 then | |
| 316 | local theta = ACOS(cosTheta) | |
| 317 | local invSinTheta = 1 / SIN(theta) | |
| 318 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 319 | finishInterp = SIN(t * theta) * invSinTheta | |
| 320 | else | |
| 321 | startInterp = 1 - t | |
| 322 | finishInterp = t | |
| 323 | end | |
| 324 | else | |
| 325 | if (1 + cosTheta) > 0.0001 then | |
| 326 | local theta = ACOS(-cosTheta) | |
| 327 | local invSinTheta = 1 / SIN(theta) | |
| 328 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 329 | finishInterp = SIN(t * theta) * invSinTheta | |
| 330 | else | |
| 331 | startInterp = t - 1 | |
| 332 | finishInterp = t | |
| 333 | end | |
| 334 | end | |
| 335 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 336 | end | |
| 337 | ||
| 338 | function Clerp(a, b, t) | |
| 339 | local qa = {QuaternionFromCFrame(a)}
| |
| 340 | local qb = {QuaternionFromCFrame(b)}
| |
| 341 | local ax, ay, az = a.x, a.y, a.z | |
| 342 | local bx, by, bz = b.x, b.y, b.z | |
| 343 | local _t = 1 - t | |
| 344 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 345 | end | |
| 346 | ||
| 347 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 348 | local frame = IT("Frame")
| |
| 349 | frame.BackgroundTransparency = TRANSPARENCY | |
| 350 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 351 | frame.Position = POSITION | |
| 352 | frame.Size = SIZE | |
| 353 | frame.BackgroundColor3 = COLOR | |
| 354 | frame.BorderColor3 = BORDERCOLOR | |
| 355 | frame.Name = NAME | |
| 356 | frame.Parent = PARENT | |
| 357 | return frame | |
| 358 | end | |
| 359 | ||
| 360 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 361 | local label = IT("TextLabel")
| |
| 362 | label.BackgroundTransparency = 1 | |
| 363 | label.Size = UD2(1, 0, 1, 0) | |
| 364 | label.Position = UD2(0, 0, 0, 0) | |
| 365 | label.TextColor3 = TEXTCOLOR | |
| 366 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 367 | label.TextTransparency = TRANSPARENCY | |
| 368 | label.FontSize = TEXTFONTSIZE | |
| 369 | label.Font = TEXTFONT | |
| 370 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 371 | label.TextScaled = false | |
| 372 | label.Text = TEXT | |
| 373 | label.Name = NAME | |
| 374 | label.Parent = PARENT | |
| 375 | return label | |
| 376 | end | |
| 377 | ||
| 378 | function NoOutlines(PART) | |
| 379 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 380 | end | |
| 381 | ||
| 382 | ||
| 383 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 384 | local NEWWELD = IT(TYPE) | |
| 385 | NEWWELD.Part0 = PART0 | |
| 386 | NEWWELD.Part1 = PART1 | |
| 387 | NEWWELD.C0 = C0 | |
| 388 | NEWWELD.C1 = C1 | |
| 389 | NEWWELD.Parent = PARENT | |
| 390 | return NEWWELD | |
| 391 | end | |
| 392 | ||
| 393 | local SOUND = IT("Sound")
| |
| 394 | ||
| 395 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 396 | local NEWSOUND = nil | |
| 397 | coroutine.resume(coroutine.create(function() | |
| 398 | NEWSOUND = SOUND:Clone() | |
| 399 | NEWSOUND.Parent = PARENT | |
| 400 | NEWSOUND.Volume = VOLUME | |
| 401 | NEWSOUND.Pitch = PITCH | |
| 402 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 403 | --Swait() | |
| 404 | NEWSOUND:play() | |
| 405 | if DOESLOOP == false then | |
| 406 | repeat Swait() until NEWSOUND.Playing == false | |
| 407 | NEWSOUND:remove() | |
| 408 | elseif DOESLOOP == true then | |
| 409 | NEWSOUND.Looped = true | |
| 410 | end | |
| 411 | end)) | |
| 412 | return NEWSOUND | |
| 413 | end | |
| 414 | ||
| 415 | function CFrameFromTopBack(at, top, back) | |
| 416 | local right = top:Cross(back) | |
| 417 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 418 | end | |
| 419 | ||
| 420 | function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
| 421 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 422 | local mesh = IT("SpecialMesh",wave)
| |
| 423 | mesh.MeshType = "FileMesh" | |
| 424 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 425 | mesh.Scale = SIZE | |
| 426 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 427 | wave.CFrame = CFRAME | |
| 428 | coroutine.resume(coroutine.create(function(PART) | |
| 429 | for i = 1, WAIT do | |
| 430 | Swait() | |
| 431 | mesh.Scale = mesh.Scale + GROW | |
| 432 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 433 | if DOESROT == true then | |
| 434 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 435 | end | |
| 436 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 437 | if wave.Transparency > 0.99 then | |
| 438 | wave:remove() | |
| 439 | end | |
| 440 | end | |
| 441 | end)) | |
| 442 | end | |
| 443 | ||
| 444 | function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW) | |
| 445 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 446 | local mesh = IT("SpecialMesh",wave)
| |
| 447 | mesh.MeshType = "FileMesh" | |
| 448 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 449 | mesh.Scale = SIZE | |
| 450 | mesh.Offset = VT(0,0,0) | |
| 451 | wave.CFrame = CFRAME | |
| 452 | coroutine.resume(coroutine.create(function(PART) | |
| 453 | for i = 1, WAIT do | |
| 454 | Swait() | |
| 455 | mesh.Scale = mesh.Scale + GROW | |
| 456 | if DOESROT == true then | |
| 457 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 458 | end | |
| 459 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 460 | if wave.Transparency > 0.99 then | |
| 461 | wave:remove() | |
| 462 | end | |
| 463 | end | |
| 464 | end)) | |
| 465 | end | |
| 466 | ||
| 467 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) | |
| 468 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
| 469 | local mesh = IT("SpecialMesh",wave)
| |
| 470 | mesh.MeshType = "Sphere" | |
| 471 | mesh.Scale = SIZE | |
| 472 | mesh.Offset = VT(0,0,0) | |
| 473 | wave.CFrame = CFRAME | |
| 474 | coroutine.resume(coroutine.create(function(PART) | |
| 475 | for i = 1, WAIT do | |
| 476 | Swait() | |
| 477 | mesh.Scale = mesh.Scale + GROW | |
| 478 | wave.Transparency = wave.Transparency + (1/WAIT) | |
| 479 | if wave.Transparency > 0.99 then | |
| 480 | wave:remove() | |
| 481 | end | |
| 482 | end | |
| 483 | end)) | |
| 484 | end | |
| 485 | ||
| 486 | function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) | |
| 487 | if FLOOR ~= nil then | |
| 488 | coroutine.resume(coroutine.create(function() | |
| 489 | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Royal purple", "DebreeCenter", VT(0,0,0)) | |
| 490 | PART.CFrame = CF(POSITION) | |
| 491 | for i = 1, 45 do | |
| 492 | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Royal purple", "DebreePart", BLOCKSIZE) | |
| 493 | RingPiece.Material = FLOOR.Material | |
| 494 | RingPiece.Color = FLOOR.Color | |
| 495 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
| 496 | Debris:AddItem(RingPiece,SWAIT) | |
| 497 | end | |
| 498 | PART:remove() | |
| 499 | end)) | |
| 500 | end | |
| 501 | end | |
| 502 | ||
| 503 | function Slice(SIZE,WAIT,CFRAME,COLOR,GROW) | |
| 504 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
| 505 | local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
| |
| 506 | wave.CFrame = CFRAME | |
| 507 | coroutine.resume(coroutine.create(function(PART) | |
| 508 | for i = 1, WAIT do | |
| 509 | Swait() | |
| 510 | mesh.Scale = mesh.Scale * GROW | |
| 511 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 512 | if wave.Transparency > 0.99 then | |
| 513 | wave:remove() | |
| 514 | end | |
| 515 | end | |
| 516 | end)) | |
| 517 | end | |
| 518 | ||
| 519 | function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) | |
| 520 | if FLOOR ~= nil then | |
| 521 | for i = 1, AMOUNT do | |
| 522 | local DEBREE = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "Debree", BLOCKSIZE, false) | |
| 523 | DEBREE.Material = FLOOR.Material | |
| 524 | DEBREE.Color = FLOOR.Color | |
| 525 | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
| 526 | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),STRENGTH,MRANDOM(-STRENGTH,STRENGTH)) | |
| 527 | coroutine.resume(coroutine.create(function() | |
| 528 | Swait(15) | |
| 529 | DEBREE.Parent = workspace | |
| 530 | DEBREE.CanCollide = true | |
| 531 | Debris:AddItem(DEBREE,SWAIT) | |
| 532 | end)) | |
| 533 | end | |
| 534 | end | |
| 535 | end | |
| 536 | ||
| 537 | function MakeForm(PART,TYPE) | |
| 538 | if TYPE == "Cyl" then | |
| 539 | local MSH = IT("CylinderMesh",PART)
| |
| 540 | elseif TYPE == "Ball" then | |
| 541 | local MSH = IT("SpecialMesh",PART)
| |
| 542 | MSH.MeshType = "Sphere" | |
| 543 | elseif TYPE == "Wedge" then | |
| 544 | local MSH = IT("SpecialMesh",PART)
| |
| 545 | MSH.MeshType = "Wedge" | |
| 546 | end | |
| 547 | end | |
| 548 | ||
| 549 | function CheckTableForString(Table, String) | |
| 550 | for i, v in pairs(Table) do | |
| 551 | if string.find(string.lower(String), string.lower(v)) then | |
| 552 | return true | |
| 553 | end | |
| 554 | end | |
| 555 | return false | |
| 556 | end | |
| 557 | ||
| 558 | function CheckIntangible(Hit) | |
| 559 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
| |
| 560 | if Hit and Hit.Parent then | |
| 561 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
| |
| 562 | return true | |
| 563 | end | |
| 564 | end | |
| 565 | return false | |
| 566 | end | |
| 567 | ||
| 568 | Debris = game:GetService("Debris")
| |
| 569 | ||
| 570 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 571 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 572 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
| |
| 573 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
| |
| 574 | if RayHit and CheckIntangible(RayHit) then | |
| 575 | if DelayIfHit then | |
| 576 | wait() | |
| 577 | end | |
| 578 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
| 579 | end | |
| 580 | return RayHit, RayPos, RayNormal | |
| 581 | end | |
| 582 | ||
| 583 | function turnto(position) | |
| 584 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 585 | end | |
| 586 | ||
| 587 | --//=================================\\ | |
| 588 | --|| WEAPON CREATION | |
| 589 | --\\=================================// | |
| 590 | CircleParts = {}
| |
| 591 | Equipped = false | |
| 592 | ||
| 593 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
| 594 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
| |
| 595 | end | |
| 596 | Humanoid = Character:FindFirstChildOfClass("Humanoid")
| |
| 597 | Torso = Character:FindFirstChild("Torso")
| |
| 598 | if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then | |
| 599 | return | |
| 600 | end | |
| 601 | Equipped = true | |
| 602 | Circle = Instance.new("Model")
| |
| 603 | Circle.Name = "Circle" | |
| 604 | Angle = 0 | |
| 605 | for i = 1, 1 do | |
| 606 | local CirclePart = Instance.new("Part")
| |
| 607 | CirclePart.Name = "CirclePart" | |
| 608 | CirclePart.Transparency = 1 | |
| 609 | CirclePart.BrickColor = BrickColor.new("Really black")
| |
| 610 | CirclePart.Material = Enum.Material.Plastic | |
| 611 | CirclePart.Shape = Enum.PartType.Block | |
| 612 | CirclePart.FormFactor = Enum.FormFactor.Custom | |
| 613 | CirclePart.TopSurface = Enum.SurfaceType.Smooth | |
| 614 | CirclePart.BottomSurface = Enum.SurfaceType.Smooth | |
| 615 | CirclePart.Anchored = true | |
| 616 | CirclePart.CanCollide = false | |
| 617 | CirclePart.Locked = true | |
| 618 | CirclePart.Size = Vector3.new(10, 0.2, 10) | |
| 619 | local Aura = Instance.new('ParticleEmitter')
| |
| 620 | Aura.Name = "Aura" | |
| 621 | Aura.Texture = "rbxassetid://141116476" | |
| 622 | Aura.Parent = CirclePart | |
| 623 | Aura.LightEmission = .7 | |
| 624 | Aura.Transparency = NumberSequence.new(0.2,0.4,1) | |
| 625 | Aura.Color = ColorSequence.new(Color3.new(155/255, 0/255, 155/255),Color3.new(255/200, 0/200, 0/200)) | |
| 626 | Aura.Size = NumberSequence.new(0.9,0.5,0.3) | |
| 627 | Aura.LockedToPart = false | |
| 628 | Aura.Lifetime = NumberRange.new(1) | |
| 629 | Aura.Rate = 100 | |
| 630 | Aura.Speed = NumberRange.new(2) | |
| 631 | Aura.SpreadAngle = Vector2.new(80,80) | |
| 632 | local BlockMesh = Instance.new("BlockMesh")
| |
| 633 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
| 634 | BlockMesh.Parent = CirclePart | |
| 635 | CirclePart.Parent = Circle | |
| 636 | local Star = Instance.new("Decal", CirclePart)
| |
| 637 | Star.Texture = "http://www.roblox.com/asset/?id=1258741019" | |
| 638 | Star.Face = "Top" | |
| 639 | local Light = Instance.new("PointLight", CirclePart)
| |
| 640 | Light.Color = Color3.new(1,0,0) | |
| 641 | Light.Brightness = 100 | |
| 642 | Light.Range = 0 | |
| 643 | table.insert(CircleParts, CirclePart) | |
| 644 | end | |
| 645 | Spawn(function() | |
| 646 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do | |
| 647 | if Angle == 360 then | |
| 648 | Angle = 0 | |
| 649 | end | |
| 650 | Angle = Angle + 0.05 | |
| 651 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
| |
| 652 | if Hit then | |
| 653 | if not Circle.Parent then | |
| 654 | Circle.Parent = Character | |
| 655 | end | |
| 656 | for i, v in pairs(CircleParts) do | |
| 657 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
| 658 | end | |
| 659 | else | |
| 660 | Circle.Parent = nil | |
| 661 | end | |
| 662 | wait() | |
| 663 | end | |
| 664 | end) | |
| 665 | ||
| 666 | function particles(art) | |
| 667 | local EyeSizes={
| |
| 668 | NumberSequenceKeypoint.new(0,1,0), | |
| 669 | NumberSequenceKeypoint.new(1,1,0) | |
| 670 | } | |
| 671 | local EyeTrans={
| |
| 672 | NumberSequenceKeypoint.new(0,0.8,0), | |
| 673 | NumberSequenceKeypoint.new(1,1,0) | |
| 674 | } | |
| 675 | local PE=Instance.new("ParticleEmitter",art)
| |
| 676 | PE.LightEmission=.8 | |
| 677 | PE.Color = ColorSequence.new(BRICKC("Royal purple").Color)
| |
| 678 | PE.Size=NumberSequence.new(EyeSizes) | |
| 679 | PE.Transparency=NumberSequence.new(EyeTrans) | |
| 680 | PE.Lifetime=NumberRange.new(0.35,0.35,0.35) | |
| 681 | PE.Rotation=NumberRange.new(0,360) | |
| 682 | PE.Rate=999 | |
| 683 | PE.VelocitySpread = 10000 | |
| 684 | PE.Acceleration = Vector3.new(0,75,0) | |
| 685 | PE.Drag = 5 | |
| 686 | PE.Speed = NumberRange.new(0,0,0) | |
| 687 | PE.Texture="http://www.roblox.com/asset/?id=341277531" | |
| 688 | PE.ZOffset = -1.5 | |
| 689 | PE.Name = "PE" | |
| 690 | end | |
| 691 | ||
| 692 | Weapon.Parent = Character | |
| 693 | ||
| 694 | Humanoid.Died:connect(function() | |
| 695 | ATTACK = true | |
| 696 | DEATH = true | |
| 697 | end) | |
| 698 | ||
| 699 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.13, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
| 700 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
| 701 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.23, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
| 702 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.50, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
| 703 | local SKILL5FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.7, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame") | |
| 704 | local SKILL6FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.1, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 6 Frame") | |
| 705 | ||
| 706 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Warp", SKILLTEXTCOLOR, 7, "Garamond", 0, 2, 1, "Text 1") | |
| 707 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Rival Smash", SKILLTEXTCOLOR, 7, "Garamond", 0, 2, 1, "Text 2") | |
| 708 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Chunk chuck", SKILLTEXTCOLOR, 7, "Garamond", 0, 2, 1, "Text 3") | |
| 709 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Boost", SKILLTEXTCOLOR, 7, "Garamond", 0, 2, 1, "Text 4") | |
| 710 | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] X-Event", SKILLTEXTCOLOR, 7, "Garamond", 0, 2, 1, "Text 5") | |
| 711 | local SKILL6TEXT = CreateLabel(SKILL6FRAME, "Power level: ["..POWERLEVEL.."]", SKILLTEXTCOLOR, 7, "Garamond", 0, 2, 1, "Text 6") | |
| 712 | ||
| 713 | --//=================================\\ | |
| 714 | --|| DAMAGING | |
| 715 | --\\=================================// | |
| 716 | ||
| 717 | function killnearest(position,range,maxstrength) | |
| 718 | for i,v in ipairs(workspace:GetChildren()) do | |
| 719 | if v.ClassName == "Model" then | |
| 720 | local body = v:GetChildren() | |
| 721 | for part = 1, #body do | |
| 722 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 723 | if(body[part].Position - position).Magnitude < range then | |
| 724 | if v.ClassName == "Model" then | |
| 725 | v:BreakJoints() | |
| 726 | end | |
| 727 | --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
| |
| 728 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
| 729 | end | |
| 730 | end | |
| 731 | end | |
| 732 | end | |
| 733 | end | |
| 734 | end | |
| 735 | ||
| 736 | --//=================================\\ | |
| 737 | --|| ATTACK FUNCTIONS AND STUFF | |
| 738 | --\\=================================// | |
| 739 | Torso.Transparency = 1 | |
| 740 | function sandbox(var,func) | |
| 741 | local env = getfenv(func) | |
| 742 | local newenv = setmetatable({},{
| |
| 743 | __index = function(self,k) | |
| 744 | if k=="script" then | |
| 745 | return var | |
| 746 | else | |
| 747 | return env[k] | |
| 748 | end | |
| 749 | end, | |
| 750 | }) | |
| 751 | setfenv(func,newenv) | |
| 752 | return func | |
| 753 | end | |
| 754 | cors = {}
| |
| 755 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 756 | Model0 = Instance.new("Model")
| |
| 757 | Model1 = Instance.new("Model")
| |
| 758 | Part2 = Instance.new("Part")
| |
| 759 | Part3 = Instance.new("Part")
| |
| 760 | SpecialMesh4 = Instance.new("SpecialMesh")
| |
| 761 | Part5 = Instance.new("Part")
| |
| 762 | SpecialMesh6 = Instance.new("SpecialMesh")
| |
| 763 | Part7 = Instance.new("Part")
| |
| 764 | SpecialMesh8 = Instance.new("SpecialMesh")
| |
| 765 | Part9 = Instance.new("Part")
| |
| 766 | SpecialMesh10 = Instance.new("SpecialMesh")
| |
| 767 | Part11 = Instance.new("Part")
| |
| 768 | Part12 = Instance.new("Part")
| |
| 769 | SpecialMesh13 = Instance.new("SpecialMesh")
| |
| 770 | Part14 = Instance.new("Part")
| |
| 771 | SpecialMesh15 = Instance.new("SpecialMesh")
| |
| 772 | Part16 = Instance.new("Part")
| |
| 773 | Part17 = Instance.new("Part")
| |
| 774 | SpecialMesh18 = Instance.new("SpecialMesh")
| |
| 775 | Part19 = Instance.new("Part")
| |
| 776 | Part20 = Instance.new("Part")
| |
| 777 | Part21 = Instance.new("Part")
| |
| 778 | SpecialMesh22 = Instance.new("SpecialMesh")
| |
| 779 | Part23 = Instance.new("Part")
| |
| 780 | SpecialMesh24 = Instance.new("SpecialMesh")
| |
| 781 | Part25 = Instance.new("Part")
| |
| 782 | Part26 = Instance.new("Part")
| |
| 783 | Part27 = Instance.new("Part")
| |
| 784 | SpecialMesh28 = Instance.new("SpecialMesh")
| |
| 785 | Part29 = Instance.new("Part")
| |
| 786 | SpecialMesh30 = Instance.new("SpecialMesh")
| |
| 787 | Part31 = Instance.new("Part")
| |
| 788 | Model32 = Instance.new("Model")
| |
| 789 | Part33 = Instance.new("Part")
| |
| 790 | SpecialMesh34 = Instance.new("SpecialMesh")
| |
| 791 | Part35 = Instance.new("Part")
| |
| 792 | SpecialMesh36 = Instance.new("SpecialMesh")
| |
| 793 | Part37 = Instance.new("Part")
| |
| 794 | SpecialMesh38 = Instance.new("SpecialMesh")
| |
| 795 | Part39 = Instance.new("Part")
| |
| 796 | Part40 = Instance.new("Part")
| |
| 797 | SpecialMesh41 = Instance.new("SpecialMesh")
| |
| 798 | Part42 = Instance.new("Part")
| |
| 799 | Part43 = Instance.new("Part")
| |
| 800 | Part44 = Instance.new("Part")
| |
| 801 | SpecialMesh45 = Instance.new("SpecialMesh")
| |
| 802 | Part46 = Instance.new("Part")
| |
| 803 | SpecialMesh47 = Instance.new("SpecialMesh")
| |
| 804 | Part48 = Instance.new("Part")
| |
| 805 | SpecialMesh49 = Instance.new("SpecialMesh")
| |
| 806 | Part50 = Instance.new("Part")
| |
| 807 | SpecialMesh51 = Instance.new("SpecialMesh")
| |
| 808 | Part52 = Instance.new("Part")
| |
| 809 | SpecialMesh53 = Instance.new("SpecialMesh")
| |
| 810 | Part54 = Instance.new("Part")
| |
| 811 | SpecialMesh55 = Instance.new("SpecialMesh")
| |
| 812 | Part56 = Instance.new("Part")
| |
| 813 | SpecialMesh57 = Instance.new("SpecialMesh")
| |
| 814 | Part58 = Instance.new("Part")
| |
| 815 | SpecialMesh59 = Instance.new("SpecialMesh")
| |
| 816 | Part60 = Instance.new("Part")
| |
| 817 | SpecialMesh61 = Instance.new("SpecialMesh")
| |
| 818 | Part62 = Instance.new("Part")
| |
| 819 | SpecialMesh63 = Instance.new("SpecialMesh")
| |
| 820 | Part64 = Instance.new("Part")
| |
| 821 | SpecialMesh65 = Instance.new("SpecialMesh")
| |
| 822 | Part66 = Instance.new("Part")
| |
| 823 | SpecialMesh67 = Instance.new("SpecialMesh")
| |
| 824 | Part68 = Instance.new("Part")
| |
| 825 | SpecialMesh69 = Instance.new("SpecialMesh")
| |
| 826 | Part70 = Instance.new("Part")
| |
| 827 | Model71 = Instance.new("Model")
| |
| 828 | Part72 = Instance.new("Part")
| |
| 829 | SpecialMesh73 = Instance.new("SpecialMesh")
| |
| 830 | Part74 = Instance.new("Part")
| |
| 831 | SpecialMesh75 = Instance.new("SpecialMesh")
| |
| 832 | Part76 = Instance.new("Part")
| |
| 833 | SpecialMesh77 = Instance.new("SpecialMesh")
| |
| 834 | Part78 = Instance.new("Part")
| |
| 835 | Part79 = Instance.new("Part")
| |
| 836 | SpecialMesh80 = Instance.new("SpecialMesh")
| |
| 837 | Part81 = Instance.new("Part")
| |
| 838 | Part82 = Instance.new("Part")
| |
| 839 | Part83 = Instance.new("Part")
| |
| 840 | SpecialMesh84 = Instance.new("SpecialMesh")
| |
| 841 | Part85 = Instance.new("Part")
| |
| 842 | SpecialMesh86 = Instance.new("SpecialMesh")
| |
| 843 | Part87 = Instance.new("Part")
| |
| 844 | SpecialMesh88 = Instance.new("SpecialMesh")
| |
| 845 | Part89 = Instance.new("Part")
| |
| 846 | SpecialMesh90 = Instance.new("SpecialMesh")
| |
| 847 | Part91 = Instance.new("Part")
| |
| 848 | SpecialMesh92 = Instance.new("SpecialMesh")
| |
| 849 | Part93 = Instance.new("Part")
| |
| 850 | SpecialMesh94 = Instance.new("SpecialMesh")
| |
| 851 | Part95 = Instance.new("Part")
| |
| 852 | SpecialMesh96 = Instance.new("SpecialMesh")
| |
| 853 | Part97 = Instance.new("Part")
| |
| 854 | SpecialMesh98 = Instance.new("SpecialMesh")
| |
| 855 | Part99 = Instance.new("Part")
| |
| 856 | SpecialMesh100 = Instance.new("SpecialMesh")
| |
| 857 | Part101 = Instance.new("Part")
| |
| 858 | SpecialMesh102 = Instance.new("SpecialMesh")
| |
| 859 | Part103 = Instance.new("Part")
| |
| 860 | SpecialMesh104 = Instance.new("SpecialMesh")
| |
| 861 | Part105 = Instance.new("Part")
| |
| 862 | SpecialMesh106 = Instance.new("SpecialMesh")
| |
| 863 | Part107 = Instance.new("Part")
| |
| 864 | SpecialMesh108 = Instance.new("SpecialMesh")
| |
| 865 | Part109 = Instance.new("Part")
| |
| 866 | Model110 = Instance.new("Model")
| |
| 867 | Part111 = Instance.new("Part")
| |
| 868 | Part112 = Instance.new("Part")
| |
| 869 | SpecialMesh113 = Instance.new("SpecialMesh")
| |
| 870 | Part114 = Instance.new("Part")
| |
| 871 | SpecialMesh115 = Instance.new("SpecialMesh")
| |
| 872 | Part116 = Instance.new("Part")
| |
| 873 | SpecialMesh117 = Instance.new("SpecialMesh")
| |
| 874 | Part118 = Instance.new("Part")
| |
| 875 | SpecialMesh119 = Instance.new("SpecialMesh")
| |
| 876 | Part120 = Instance.new("Part")
| |
| 877 | Part121 = Instance.new("Part")
| |
| 878 | Part122 = Instance.new("Part")
| |
| 879 | SpecialMesh123 = Instance.new("SpecialMesh")
| |
| 880 | Part124 = Instance.new("Part")
| |
| 881 | SpecialMesh125 = Instance.new("SpecialMesh")
| |
| 882 | Part126 = Instance.new("Part")
| |
| 883 | SpecialMesh127 = Instance.new("SpecialMesh")
| |
| 884 | Part128 = Instance.new("Part")
| |
| 885 | Part129 = Instance.new("Part")
| |
| 886 | SpecialMesh130 = Instance.new("SpecialMesh")
| |
| 887 | Part131 = Instance.new("Part")
| |
| 888 | SpecialMesh132 = Instance.new("SpecialMesh")
| |
| 889 | Model133 = Instance.new("Model")
| |
| 890 | Part134 = Instance.new("Part")
| |
| 891 | SpecialMesh135 = Instance.new("SpecialMesh")
| |
| 892 | Part136 = Instance.new("Part")
| |
| 893 | SpecialMesh137 = Instance.new("SpecialMesh")
| |
| 894 | Part138 = Instance.new("Part")
| |
| 895 | SpecialMesh139 = Instance.new("SpecialMesh")
| |
| 896 | Part140 = Instance.new("Part")
| |
| 897 | SpecialMesh141 = Instance.new("SpecialMesh")
| |
| 898 | Part142 = Instance.new("Part")
| |
| 899 | SpecialMesh143 = Instance.new("SpecialMesh")
| |
| 900 | Part144 = Instance.new("Part")
| |
| 901 | SpecialMesh145 = Instance.new("SpecialMesh")
| |
| 902 | Part146 = Instance.new("Part")
| |
| 903 | Part147 = Instance.new("Part")
| |
| 904 | Part148 = Instance.new("Part")
| |
| 905 | SpecialMesh149 = Instance.new("SpecialMesh")
| |
| 906 | Part150 = Instance.new("Part")
| |
| 907 | SpecialMesh151 = Instance.new("SpecialMesh")
| |
| 908 | Part152 = Instance.new("Part")
| |
| 909 | Part153 = Instance.new("Part")
| |
| 910 | SpecialMesh154 = Instance.new("SpecialMesh")
| |
| 911 | Part155 = Instance.new("Part")
| |
| 912 | Script156 = Instance.new("Script")
| |
| 913 | Model0.Name = "good stuff k" | |
| 914 | Model0.Parent = mas | |
| 915 | Model1.Name = "Torso" | |
| 916 | Model1.Parent = Model0 | |
| 917 | Part2.Parent = Model1 | |
| 918 | Part2.Material = Enum.Material.SmoothPlastic | |
| 919 | Part2.BrickColor = BrickColor.new("Really black")
| |
| 920 | Part2.Rotation = Vector3.new(0, -90, 0) | |
| 921 | Part2.Anchored = true | |
| 922 | Part2.FormFactor = Enum.FormFactor.Symmetric | |
| 923 | Part2.Size = Vector3.new(0.738999903, 0.200000048, 1.03600001) | |
| 924 | Part2.CFrame = CFrame.new(-0.214560002, 3.92600894, 22.5565186, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 925 | Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 926 | Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 927 | Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 928 | Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 929 | Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 930 | Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 931 | Part2.Position = Vector3.new(-0.214560002, 3.92600894, 22.5565186) | |
| 932 | Part2.Orientation = Vector3.new(0, -90, 0) | |
| 933 | Part3.Parent = Model1 | |
| 934 | Part3.Material = Enum.Material.Slate | |
| 935 | Part3.BrickColor = BrickColor.new("Crimson")
| |
| 936 | Part3.Rotation = Vector3.new(0, -90, 0) | |
| 937 | Part3.Anchored = true | |
| 938 | Part3.FormFactor = Enum.FormFactor.Symmetric | |
| 939 | Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.262000024) | |
| 940 | Part3.CFrame = CFrame.new(0.261940002, 2.23902202, 21.8550091, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 941 | Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 942 | Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 943 | Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 944 | Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 945 | Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 946 | Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 947 | Part3.Position = Vector3.new(0.261940002, 2.23902202, 21.8550091) | |
| 948 | Part3.Orientation = Vector3.new(0, -90, 0) | |
| 949 | SpecialMesh4.Parent = Part3 | |
| 950 | SpecialMesh4.MeshType = Enum.MeshType.Sphere | |
| 951 | Part5.Parent = Model1 | |
| 952 | Part5.Material = Enum.Material.Slate | |
| 953 | Part5.BrickColor = BrickColor.new("Crimson")
| |
| 954 | Part5.Rotation = Vector3.new(0, -90, 0) | |
| 955 | Part5.Anchored = true | |
| 956 | Part5.FormFactor = Enum.FormFactor.Symmetric | |
| 957 | Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.262000024) | |
| 958 | Part5.CFrame = CFrame.new(0.261940002, 3.70001101, 21.8560181, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 959 | Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 960 | Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 961 | Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 962 | Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 963 | Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 964 | Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 965 | Part5.Position = Vector3.new(0.261940002, 3.70001101, 21.8560181) | |
| 966 | Part5.Orientation = Vector3.new(0, -90, 0) | |
| 967 | SpecialMesh6.Parent = Part5 | |
| 968 | SpecialMesh6.MeshType = Enum.MeshType.Sphere | |
| 969 | Part7.Parent = Model1 | |
| 970 | Part7.Material = Enum.Material.SmoothPlastic | |
| 971 | Part7.BrickColor = BrickColor.new("Really black")
| |
| 972 | Part7.Rotation = Vector3.new(0, -90, 0) | |
| 973 | Part7.Anchored = true | |
| 974 | Part7.FormFactor = Enum.FormFactor.Symmetric | |
| 975 | Part7.Size = Vector3.new(2.0079999, 1.972, 1) | |
| 976 | Part7.CFrame = CFrame.new(-0.643059015, 3.01899695, 21.8940125, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 977 | Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 978 | Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 979 | Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 980 | Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 981 | Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 982 | Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 983 | Part7.Position = Vector3.new(-0.643059015, 3.01899695, 21.8940125) | |
| 984 | Part7.Orientation = Vector3.new(0, -90, 0) | |
| 985 | SpecialMesh8.Parent = Part7 | |
| 986 | SpecialMesh8.Scale = Vector3.new(1, 1, 0.200000003) | |
| 987 | SpecialMesh8.MeshType = Enum.MeshType.Brick | |
| 988 | SpecialMesh8.Scale = Vector3.new(1, 1, 0.200000003) | |
| 989 | Part9.Parent = Model1 | |
| 990 | Part9.Material = Enum.Material.SmoothPlastic | |
| 991 | Part9.BrickColor = BrickColor.new("Really black")
| |
| 992 | Part9.Rotation = Vector3.new(0, -1.24000001, 0) | |
| 993 | Part9.Anchored = true | |
| 994 | Part9.FormFactor = Enum.FormFactor.Symmetric | |
| 995 | Part9.Size = Vector3.new(0.825000048, 2, 1) | |
| 996 | Part9.CFrame = CFrame.new(-0.267057002, 3.00099897, 22.8345184, 0.999764979, -6.79974523e-22, -0.021678783, 6.90052505e-22, 1, 4.57399829e-22, 0.021678783, -4.72251821e-22, 0.999764979) | |
| 997 | Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 998 | Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 999 | Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1000 | Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1001 | Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1002 | Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1003 | Part9.Position = Vector3.new(-0.267057002, 3.00099897, 22.8345184) | |
| 1004 | Part9.Orientation = Vector3.new(0, -1.24000001, 0) | |
| 1005 | SpecialMesh10.Parent = Part9 | |
| 1006 | SpecialMesh10.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1007 | SpecialMesh10.MeshType = Enum.MeshType.Brick | |
| 1008 | SpecialMesh10.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1009 | Part11.Parent = Model1 | |
| 1010 | Part11.Material = Enum.Material.SmoothPlastic | |
| 1011 | Part11.BrickColor = BrickColor.new("Really black")
| |
| 1012 | Part11.Rotation = Vector3.new(0, -90, 0) | |
| 1013 | Part11.Anchored = true | |
| 1014 | Part11.FormFactor = Enum.FormFactor.Symmetric | |
| 1015 | Part11.Size = Vector3.new(0.636999905, 0.200000048, 1.02900004) | |
| 1016 | Part11.CFrame = CFrame.new(-0.218061, 3.94200206, 21.2105255, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1017 | Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1018 | Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1019 | Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1020 | Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1021 | Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1022 | Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1023 | Part11.Position = Vector3.new(-0.218061, 3.94200206, 21.2105255) | |
| 1024 | Part11.Orientation = Vector3.new(0, -90, 0) | |
| 1025 | Part12.Parent = Model1 | |
| 1026 | Part12.Material = Enum.Material.Slate | |
| 1027 | Part12.BrickColor = BrickColor.new("Crimson")
| |
| 1028 | Part12.Rotation = Vector3.new(0, -90, 0) | |
| 1029 | Part12.Anchored = true | |
| 1030 | Part12.FormFactor = Enum.FormFactor.Symmetric | |
| 1031 | Part12.Size = Vector3.new(0.200000003, 0.200000003, 0.262000024) | |
| 1032 | Part12.CFrame = CFrame.new(0.261940002, 3.21401906, 21.8560181, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1033 | Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1034 | Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1035 | Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1036 | Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1037 | Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1038 | Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1039 | Part12.Position = Vector3.new(0.261940002, 3.21401906, 21.8560181) | |
| 1040 | Part12.Orientation = Vector3.new(0, -90, 0) | |
| 1041 | SpecialMesh13.Parent = Part12 | |
| 1042 | SpecialMesh13.MeshType = Enum.MeshType.Sphere | |
| 1043 | Part14.Parent = Model1 | |
| 1044 | Part14.Material = Enum.Material.SmoothPlastic | |
| 1045 | Part14.BrickColor = BrickColor.new("Really black")
| |
| 1046 | Part14.Rotation = Vector3.new(0, -1.24000001, 0) | |
| 1047 | Part14.Anchored = true | |
| 1048 | Part14.FormFactor = Enum.FormFactor.Symmetric | |
| 1049 | Part14.Size = Vector3.new(0.825000048, 1.96599996, 1) | |
| 1050 | Part14.CFrame = CFrame.new(-0.267057002, 3.02199602, 20.9845123, 0.999764979, -6.79974523e-22, -0.021678783, 6.90052505e-22, 1, 4.57399829e-22, 0.021678783, -4.72251821e-22, 0.999764979) | |
| 1051 | Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1052 | Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1053 | Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1054 | Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1055 | Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1056 | Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1057 | Part14.Position = Vector3.new(-0.267057002, 3.02199602, 20.9845123) | |
| 1058 | Part14.Orientation = Vector3.new(0, -1.24000001, 0) | |
| 1059 | SpecialMesh15.Parent = Part14 | |
| 1060 | SpecialMesh15.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1061 | SpecialMesh15.MeshType = Enum.MeshType.Brick | |
| 1062 | SpecialMesh15.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1063 | Part16.Parent = Model1 | |
| 1064 | Part16.Material = Enum.Material.SmoothPlastic | |
| 1065 | Part16.BrickColor = BrickColor.new("Really black")
| |
| 1066 | Part16.Rotation = Vector3.new(0, -90, 0) | |
| 1067 | Part16.Anchored = true | |
| 1068 | Part16.FormFactor = Enum.FormFactor.Symmetric | |
| 1069 | Part16.Size = Vector3.new(2, 2.01600003, 1.00999999) | |
| 1070 | Part16.CFrame = CFrame.new(-0.220062003, 3.07401037, 21.8960114, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1071 | Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1072 | Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1073 | Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1074 | Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1075 | Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1076 | Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1077 | Part16.Position = Vector3.new(-0.220062003, 3.07401037, 21.8960114) | |
| 1078 | Part16.Orientation = Vector3.new(0, -90, 0) | |
| 1079 | Part17.Parent = Model1 | |
| 1080 | Part17.Material = Enum.Material.Slate | |
| 1081 | Part17.BrickColor = BrickColor.new("Crimson")
| |
| 1082 | Part17.Rotation = Vector3.new(0, -90, 0) | |
| 1083 | Part17.Anchored = true | |
| 1084 | Part17.FormFactor = Enum.FormFactor.Symmetric | |
| 1085 | Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.262000024) | |
| 1086 | Part17.CFrame = CFrame.new(0.261940002, 2.77401805, 21.8640137, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1087 | Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1088 | Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1089 | Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1090 | Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1091 | Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1092 | Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1093 | Part17.Position = Vector3.new(0.261940002, 2.77401805, 21.8640137) | |
| 1094 | Part17.Orientation = Vector3.new(0, -90, 0) | |
| 1095 | SpecialMesh18.Parent = Part17 | |
| 1096 | SpecialMesh18.MeshType = Enum.MeshType.Sphere | |
| 1097 | Part19.Parent = Model1 | |
| 1098 | Part19.Material = Enum.Material.Slate | |
| 1099 | Part19.BrickColor = BrickColor.new("Royal purple")
| |
| 1100 | Part19.Rotation = Vector3.new(0, -0.230000004, 0) | |
| 1101 | Part19.Anchored = true | |
| 1102 | Part19.FormFactor = Enum.FormFactor.Symmetric | |
| 1103 | Part19.Size = Vector3.new(0.636999905, 0.200000048, 0.203000024) | |
| 1104 | Part19.CFrame = CFrame.new(0.000846999988, 3.94200492, 22.2785187, 0.999991775, -6.79974523e-22, -0.00405955315, 6.81886116e-22, 1, 4.69487602e-22, 0.00405955315, -4.72251821e-22, 0.999991775) | |
| 1105 | Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1106 | Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1107 | Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1108 | Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1109 | Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1110 | Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1111 | Part19.Position = Vector3.new(0.000846999988, 3.94200492, 22.2785187) | |
| 1112 | Part19.Orientation = Vector3.new(0, -0.230000004, 0) | |
| 1113 | Part20.Parent = Model1 | |
| 1114 | Part20.Material = Enum.Material.Slate | |
| 1115 | Part20.BrickColor = BrickColor.new("Royal purple")
| |
| 1116 | Part20.Rotation = Vector3.new(0, -90, 0) | |
| 1117 | Part20.Anchored = true | |
| 1118 | Part20.FormFactor = Enum.FormFactor.Symmetric | |
| 1119 | Part20.Size = Vector3.new(0.456999898, 0.200000048, 0.249000028) | |
| 1120 | Part20.CFrame = CFrame.new(-0.214057997, 3.96099806, 22.5885162, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1121 | Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1122 | Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1123 | Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1124 | Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1125 | Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1126 | Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1127 | Part20.Position = Vector3.new(-0.214057997, 3.96099806, 22.5885162) | |
| 1128 | Part20.Orientation = Vector3.new(0, -90, 0) | |
| 1129 | Part21.Parent = Model1 | |
| 1130 | Part21.Material = Enum.Material.Slate | |
| 1131 | Part21.BrickColor = BrickColor.new("Royal purple")
| |
| 1132 | Part21.Rotation = Vector3.new(0, -90, 0) | |
| 1133 | Part21.Anchored = true | |
| 1134 | Part21.FormFactor = Enum.FormFactor.Symmetric | |
| 1135 | Part21.Size = Vector3.new(0.200000003, 1.96399999, 1) | |
| 1136 | Part21.CFrame = CFrame.new(0.224937007, 3.0310111, 22.2900238, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1137 | Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1138 | Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1139 | Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1140 | Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1141 | Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1142 | Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1143 | Part21.Position = Vector3.new(0.224937007, 3.0310111, 22.2900238) | |
| 1144 | Part21.Orientation = Vector3.new(0, -90, 0) | |
| 1145 | SpecialMesh22.Parent = Part21 | |
| 1146 | SpecialMesh22.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1147 | SpecialMesh22.MeshType = Enum.MeshType.Brick | |
| 1148 | SpecialMesh22.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1149 | Part23.Parent = Model1 | |
| 1150 | Part23.Material = Enum.Material.Slate | |
| 1151 | Part23.BrickColor = BrickColor.new("Royal purple")
| |
| 1152 | Part23.Rotation = Vector3.new(0, -90, 0) | |
| 1153 | Part23.Anchored = true | |
| 1154 | Part23.FormFactor = Enum.FormFactor.Symmetric | |
| 1155 | Part23.Size = Vector3.new(0.200000003, 1.92299998, 1) | |
| 1156 | Part23.CFrame = CFrame.new(0.217941001, 3.02950692, 21.4200134, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1157 | Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1158 | Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1159 | Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1160 | Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1161 | Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1162 | Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1163 | Part23.Position = Vector3.new(0.217941001, 3.02950692, 21.4200134) | |
| 1164 | Part23.Orientation = Vector3.new(0, -90, 0) | |
| 1165 | SpecialMesh24.Parent = Part23 | |
| 1166 | SpecialMesh24.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1167 | SpecialMesh24.MeshType = Enum.MeshType.Brick | |
| 1168 | SpecialMesh24.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1169 | Part25.Parent = Model1 | |
| 1170 | Part25.Material = Enum.Material.Slate | |
| 1171 | Part25.BrickColor = BrickColor.new("Royal purple")
| |
| 1172 | Part25.Rotation = Vector3.new(0, -90, 0) | |
| 1173 | Part25.Anchored = true | |
| 1174 | Part25.FormFactor = Enum.FormFactor.Symmetric | |
| 1175 | Part25.Size = Vector3.new(0.636999905, 0.200000048, 0.249000028) | |
| 1176 | Part25.CFrame = CFrame.new(-0.214057997, 3.97000504, 21.2105255, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1177 | Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1178 | Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1179 | Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1180 | Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1181 | Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1182 | Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1183 | Part25.Position = Vector3.new(-0.214057997, 3.97000504, 21.2105255) | |
| 1184 | Part25.Orientation = Vector3.new(0, -90, 0) | |
| 1185 | Part26.Parent = Model1 | |
| 1186 | Part26.Material = Enum.Material.Slate | |
| 1187 | Part26.BrickColor = BrickColor.new("Royal purple")
| |
| 1188 | Part26.Rotation = Vector3.new(0, -0.230000004, 0) | |
| 1189 | Part26.Anchored = true | |
| 1190 | Part26.FormFactor = Enum.FormFactor.Symmetric | |
| 1191 | Part26.Size = Vector3.new(0.636999905, 0.200000048, 0.203000024) | |
| 1192 | Part26.CFrame = CFrame.new(0.000846999988, 3.96799803, 21.4205151, 0.999991775, -6.79974523e-22, -0.00405955315, 6.81886116e-22, 1, 4.69487602e-22, 0.00405955315, -4.72251821e-22, 0.999991775) | |
| 1193 | Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1194 | Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1195 | Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1196 | Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1197 | Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1198 | Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1199 | Part26.Position = Vector3.new(0.000846999988, 3.96799803, 21.4205151) | |
| 1200 | Part26.Orientation = Vector3.new(0, -0.230000004, 0) | |
| 1201 | Part27.Parent = Model1 | |
| 1202 | Part27.Material = Enum.Material.SmoothPlastic | |
| 1203 | Part27.BrickColor = BrickColor.new("Really black")
| |
| 1204 | Part27.Rotation = Vector3.new(0, -90, 0) | |
| 1205 | Part27.Anchored = true | |
| 1206 | Part27.FormFactor = Enum.FormFactor.Symmetric | |
| 1207 | Part27.Size = Vector3.new(0.649000049, 1.972, 1) | |
| 1208 | Part27.CFrame = CFrame.new(0.199944004, 3.02099705, 21.2145233, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1209 | Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1210 | Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1211 | Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1212 | Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1213 | Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1214 | Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1215 | Part27.Position = Vector3.new(0.199944004, 3.02099705, 21.2145233) | |
| 1216 | Part27.Orientation = Vector3.new(0, -90, 0) | |
| 1217 | SpecialMesh28.Parent = Part27 | |
| 1218 | SpecialMesh28.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1219 | SpecialMesh28.MeshType = Enum.MeshType.Brick | |
| 1220 | SpecialMesh28.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1221 | Part29.Parent = Model1 | |
| 1222 | Part29.Material = Enum.Material.SmoothPlastic | |
| 1223 | Part29.BrickColor = BrickColor.new("Really black")
| |
| 1224 | Part29.Rotation = Vector3.new(0, -90, 0) | |
| 1225 | Part29.Anchored = true | |
| 1226 | Part29.FormFactor = Enum.FormFactor.Symmetric | |
| 1227 | Part29.Size = Vector3.new(0.582000017, 1.972, 1) | |
| 1228 | Part29.CFrame = CFrame.new(0.199944004, 3.02800798, 22.6230164, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1229 | Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1230 | Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1231 | Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1232 | Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1233 | Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1234 | Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1235 | Part29.Position = Vector3.new(0.199944004, 3.02800798, 22.6230164) | |
| 1236 | Part29.Orientation = Vector3.new(0, -90, 0) | |
| 1237 | SpecialMesh30.Parent = Part29 | |
| 1238 | SpecialMesh30.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1239 | SpecialMesh30.MeshType = Enum.MeshType.Brick | |
| 1240 | SpecialMesh30.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1241 | Part31.Name = "Torso" | |
| 1242 | Part31.Parent = Model1 | |
| 1243 | Part31.Material = Enum.Material.SmoothPlastic | |
| 1244 | Part31.BrickColor = BrickColor.new("Institutional white")
| |
| 1245 | Part31.Transparency = 1 | |
| 1246 | Part31.Rotation = Vector3.new(0, -90, 0) | |
| 1247 | Part31.Anchored = true | |
| 1248 | Part31.FormFactor = Enum.FormFactor.Symmetric | |
| 1249 | Part31.Size = Vector3.new(2, 2, 1) | |
| 1250 | Part31.CFrame = CFrame.new(-0.225058004, 3.0999999, 21.8960114, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 1251 | Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1252 | Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1253 | Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1254 | Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1255 | Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1256 | Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1257 | Part31.Position = Vector3.new(-0.225058004, 3.0999999, 21.8960114) | |
| 1258 | Part31.Orientation = Vector3.new(0, -90, 0) | |
| 1259 | Model32.Name = "LeftArm" | |
| 1260 | Model32.Parent = Model0 | |
| 1261 | Part33.Parent = Model32 | |
| 1262 | Part33.Material = Enum.Material.SmoothPlastic | |
| 1263 | Part33.BrickColor = BrickColor.new("Really black")
| |
| 1264 | Part33.Rotation = Vector3.new(180, -1.03999996, 180) | |
| 1265 | Part33.Anchored = true | |
| 1266 | Part33.CanCollide = false | |
| 1267 | Part33.FormFactor = Enum.FormFactor.Symmetric | |
| 1268 | Part33.Size = Vector3.new(1.01499999, 1.89199996, 1) | |
| 1269 | Part33.CFrame = CFrame.new(-0.230064005, 3.06100798, 19.8810043, -0.999833941, -6.79973766e-22, -0.0182235464, -6.71255502e-22, 0.999998927, -4.84564917e-22, 0.0182235464, -4.72251316e-22, -0.999833941) | |
| 1270 | Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1271 | Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1272 | Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1273 | Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1274 | Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1275 | Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1276 | Part33.Position = Vector3.new(-0.230064005, 3.06100798, 19.8810043) | |
| 1277 | Part33.Orientation = Vector3.new(0, -178.960007, 0) | |
| 1278 | SpecialMesh34.Parent = Part33 | |
| 1279 | SpecialMesh34.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1280 | SpecialMesh34.MeshType = Enum.MeshType.Brick | |
| 1281 | SpecialMesh34.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1282 | Part35.Parent = Model32 | |
| 1283 | Part35.Material = Enum.Material.SmoothPlastic | |
| 1284 | Part35.BrickColor = BrickColor.new("Really black")
| |
| 1285 | Part35.Rotation = Vector3.new(0, -90, 0) | |
| 1286 | Part35.Anchored = true | |
| 1287 | Part35.CanCollide = false | |
| 1288 | Part35.FormFactor = Enum.FormFactor.Symmetric | |
| 1289 | Part35.Size = Vector3.new(1, 1.89199996, 1) | |
| 1290 | Part35.CFrame = CFrame.new(-0.690063, 3.08200598, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1291 | Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1292 | Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1293 | Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1294 | Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1295 | Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1296 | Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1297 | Part35.Position = Vector3.new(-0.690063, 3.08200598, 20.3440247) | |
| 1298 | Part35.Orientation = Vector3.new(0, -90, 0) | |
| 1299 | SpecialMesh36.Parent = Part35 | |
| 1300 | SpecialMesh36.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1301 | SpecialMesh36.MeshType = Enum.MeshType.Brick | |
| 1302 | SpecialMesh36.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1303 | Part37.Parent = Model32 | |
| 1304 | Part37.Material = Enum.Material.SmoothPlastic | |
| 1305 | Part37.BrickColor = BrickColor.new("Really black")
| |
| 1306 | Part37.Rotation = Vector3.new(0, -90, 0) | |
| 1307 | Part37.Anchored = true | |
| 1308 | Part37.CanCollide = false | |
| 1309 | Part37.FormFactor = Enum.FormFactor.Symmetric | |
| 1310 | Part37.Size = Vector3.new(1, 1.89199996, 1) | |
| 1311 | Part37.CFrame = CFrame.new(0.235940993, 3.06599903, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1312 | Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1313 | Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1314 | Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1315 | Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1316 | Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1317 | Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1318 | Part37.Position = Vector3.new(0.235940993, 3.06599903, 20.3440247) | |
| 1319 | Part37.Orientation = Vector3.new(0, -90, 0) | |
| 1320 | SpecialMesh38.Parent = Part37 | |
| 1321 | SpecialMesh38.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1322 | SpecialMesh38.MeshType = Enum.MeshType.Brick | |
| 1323 | SpecialMesh38.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1324 | Part39.Name = "Left Arm" | |
| 1325 | Part39.Parent = Model32 | |
| 1326 | Part39.Material = Enum.Material.SmoothPlastic | |
| 1327 | Part39.BrickColor = BrickColor.new("Brick yellow")
| |
| 1328 | Part39.Transparency = 1 | |
| 1329 | Part39.Rotation = Vector3.new(-180, -90, 0) | |
| 1330 | Part39.Anchored = true | |
| 1331 | Part39.CanCollide = false | |
| 1332 | Part39.FormFactor = Enum.FormFactor.Symmetric | |
| 1333 | Part39.Size = Vector3.new(1, 2, 1) | |
| 1334 | Part39.CFrame = CFrame.new(-0.225058004, 3.01999998, 20.3440247, 0, 0, -1, 0, -1, -0, -1, 0, -0) | |
| 1335 | Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1336 | Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1337 | Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1338 | Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1339 | Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1340 | Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1341 | Part39.Position = Vector3.new(-0.225058004, 3.01999998, 20.3440247) | |
| 1342 | Part39.Orientation = Vector3.new(0, -90, 180) | |
| 1343 | Part40.Parent = Model32 | |
| 1344 | Part40.Material = Enum.Material.SmoothPlastic | |
| 1345 | Part40.BrickColor = BrickColor.new("Really black")
| |
| 1346 | Part40.Rotation = Vector3.new(180, -1.03999996, 180) | |
| 1347 | Part40.Anchored = true | |
| 1348 | Part40.CanCollide = false | |
| 1349 | Part40.FormFactor = Enum.FormFactor.Symmetric | |
| 1350 | Part40.Size = Vector3.new(1.01499999, 1.89199996, 1) | |
| 1351 | Part40.CFrame = CFrame.new(-0.230064005, 3.07200694, 20.8090191, -0.999833941, -6.79973766e-22, -0.0182235464, -6.71255502e-22, 0.999998927, -4.84564917e-22, 0.0182235464, -4.72251316e-22, -0.999833941) | |
| 1352 | Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1353 | Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1354 | Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1355 | Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1356 | Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1357 | Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1358 | Part40.Position = Vector3.new(-0.230064005, 3.07200694, 20.8090191) | |
| 1359 | Part40.Orientation = Vector3.new(0, -178.960007, 0) | |
| 1360 | SpecialMesh41.Parent = Part40 | |
| 1361 | SpecialMesh41.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1362 | SpecialMesh41.MeshType = Enum.MeshType.Brick | |
| 1363 | SpecialMesh41.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1364 | Part42.Parent = Model32 | |
| 1365 | Part42.Material = Enum.Material.SmoothPlastic | |
| 1366 | Part42.BrickColor = BrickColor.new("Really black")
| |
| 1367 | Part42.Rotation = Vector3.new(0, -90, 0) | |
| 1368 | Part42.Anchored = true | |
| 1369 | Part42.CanCollide = false | |
| 1370 | Part42.FormFactor = Enum.FormFactor.Symmetric | |
| 1371 | Part42.Size = Vector3.new(1.02600002, 0.200000048, 1.00999999) | |
| 1372 | Part42.CFrame = CFrame.new(-0.220062003, 3.93401694, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1373 | Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1374 | Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1375 | Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1376 | Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1377 | Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1378 | Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1379 | Part42.Position = Vector3.new(-0.220062003, 3.93401694, 20.3440247) | |
| 1380 | Part42.Orientation = Vector3.new(0, -90, 0) | |
| 1381 | Part43.Parent = Model32 | |
| 1382 | Part43.Material = Enum.Material.SmoothPlastic | |
| 1383 | Part43.BrickColor = BrickColor.new("Royal purple")
| |
| 1384 | Part43.Rotation = Vector3.new(0, -90, 0) | |
| 1385 | Part43.Anchored = true | |
| 1386 | Part43.CanCollide = false | |
| 1387 | Part43.FormFactor = Enum.FormFactor.Symmetric | |
| 1388 | Part43.Size = Vector3.new(1.02400005, 0.200000048, 0.23499997) | |
| 1389 | Part43.CFrame = CFrame.new(-0.220062003, 3.93804193, 20.3450165, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1390 | Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1391 | Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1392 | Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1393 | Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1394 | Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1395 | Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1396 | Part43.Position = Vector3.new(-0.220062003, 3.93804193, 20.3450165) | |
| 1397 | Part43.Orientation = Vector3.new(0, -90, 0) | |
| 1398 | Part44.Parent = Model32 | |
| 1399 | Part44.Material = Enum.Material.SmoothPlastic | |
| 1400 | Part44.BrickColor = BrickColor.new("Royal purple")
| |
| 1401 | Part44.Rotation = Vector3.new(180, -1.03999996, 180) | |
| 1402 | Part44.Anchored = true | |
| 1403 | Part44.CanCollide = false | |
| 1404 | Part44.FormFactor = Enum.FormFactor.Symmetric | |
| 1405 | Part44.Size = Vector3.new(0.242999971, 1.83500004, 1.32700002) | |
| 1406 | Part44.CFrame = CFrame.new(-0.230064005, 3.11554003, 19.8790131, -0.999833941, -6.79973766e-22, -0.0182235464, -6.71255502e-22, 0.999998927, -4.84564917e-22, 0.0182235464, -4.72251316e-22, -0.999833941) | |
| 1407 | Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1408 | Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1409 | Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1410 | Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1411 | Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1412 | Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1413 | Part44.Position = Vector3.new(-0.230064005, 3.11554003, 19.8790131) | |
| 1414 | Part44.Orientation = Vector3.new(0, -178.960007, 0) | |
| 1415 | SpecialMesh45.Parent = Part44 | |
| 1416 | SpecialMesh45.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1417 | SpecialMesh45.MeshType = Enum.MeshType.Brick | |
| 1418 | SpecialMesh45.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1419 | Part46.Parent = Model32 | |
| 1420 | Part46.Material = Enum.Material.SmoothPlastic | |
| 1421 | Part46.BrickColor = BrickColor.new("Really black")
| |
| 1422 | Part46.Rotation = Vector3.new(0, -90, 0) | |
| 1423 | Part46.Anchored = true | |
| 1424 | Part46.CanCollide = false | |
| 1425 | Part46.FormFactor = Enum.FormFactor.Symmetric | |
| 1426 | Part46.Size = Vector3.new(1, 0.595000029, 1) | |
| 1427 | Part46.CFrame = CFrame.new(0.255935997, 3.72355604, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1428 | Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1429 | Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1430 | Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1431 | Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1432 | Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1433 | Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1434 | Part46.Position = Vector3.new(0.255935997, 3.72355604, 20.3440247) | |
| 1435 | Part46.Orientation = Vector3.new(0, -90, 0) | |
| 1436 | SpecialMesh47.Parent = Part46 | |
| 1437 | SpecialMesh47.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1438 | SpecialMesh47.MeshType = Enum.MeshType.Brick | |
| 1439 | SpecialMesh47.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1440 | Part48.Parent = Model32 | |
| 1441 | Part48.Material = Enum.Material.SmoothPlastic | |
| 1442 | Part48.BrickColor = BrickColor.new("Really black")
| |
| 1443 | Part48.Rotation = Vector3.new(0, -90, 0) | |
| 1444 | Part48.Anchored = true | |
| 1445 | Part48.CanCollide = false | |
| 1446 | Part48.FormFactor = Enum.FormFactor.Symmetric | |
| 1447 | Part48.Size = Vector3.new(1, 0.595000029, 1) | |
| 1448 | Part48.CFrame = CFrame.new(-0.703064024, 3.72854495, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1449 | Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1450 | Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1451 | Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1452 | Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1453 | Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1454 | Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1455 | Part48.Position = Vector3.new(-0.703064024, 3.72854495, 20.3440247) | |
| 1456 | Part48.Orientation = Vector3.new(0, -90, 0) | |
| 1457 | SpecialMesh49.Parent = Part48 | |
| 1458 | SpecialMesh49.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1459 | SpecialMesh49.MeshType = Enum.MeshType.Brick | |
| 1460 | SpecialMesh49.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1461 | Part50.Parent = Model32 | |
| 1462 | Part50.Material = Enum.Material.SmoothPlastic | |
| 1463 | Part50.BrickColor = BrickColor.new("Really black")
| |
| 1464 | Part50.Rotation = Vector3.new(180, -1.03999996, 180) | |
| 1465 | Part50.Anchored = true | |
| 1466 | Part50.CanCollide = false | |
| 1467 | Part50.FormFactor = Enum.FormFactor.Symmetric | |
| 1468 | Part50.Size = Vector3.new(1.06499994, 0.585000038, 1) | |
| 1469 | Part50.CFrame = CFrame.new(-0.230064005, 3.73054004, 20.8170166, -0.999833941, -6.79973766e-22, -0.0182235464, -6.71255502e-22, 0.999998927, -4.84564917e-22, 0.0182235464, -4.72251316e-22, -0.999833941) | |
| 1470 | Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1471 | Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1472 | Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1473 | Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1474 | Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1475 | Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1476 | Part50.Position = Vector3.new(-0.230064005, 3.73054004, 20.8170166) | |
| 1477 | Part50.Orientation = Vector3.new(0, -178.960007, 0) | |
| 1478 | SpecialMesh51.Parent = Part50 | |
| 1479 | SpecialMesh51.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1480 | SpecialMesh51.MeshType = Enum.MeshType.Brick | |
| 1481 | SpecialMesh51.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1482 | Part52.Parent = Model32 | |
| 1483 | Part52.Material = Enum.Material.SmoothPlastic | |
| 1484 | Part52.BrickColor = BrickColor.new("Really black")
| |
| 1485 | Part52.Rotation = Vector3.new(180, -1.03999996, 180) | |
| 1486 | Part52.Anchored = true | |
| 1487 | Part52.CanCollide = false | |
| 1488 | Part52.FormFactor = Enum.FormFactor.Symmetric | |
| 1489 | Part52.Size = Vector3.new(1.06499994, 0.585000038, 1) | |
| 1490 | Part52.CFrame = CFrame.new(-0.230064005, 3.74054003, 19.8640137, -0.999833941, -6.79973766e-22, -0.0182235464, -6.71255502e-22, 0.999998927, -4.84564917e-22, 0.0182235464, -4.72251316e-22, -0.999833941) | |
| 1491 | Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1492 | Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1493 | Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1494 | Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1495 | Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1496 | Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1497 | Part52.Position = Vector3.new(-0.230064005, 3.74054003, 19.8640137) | |
| 1498 | Part52.Orientation = Vector3.new(0, -178.960007, 0) | |
| 1499 | SpecialMesh53.Parent = Part52 | |
| 1500 | SpecialMesh53.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1501 | SpecialMesh53.MeshType = Enum.MeshType.Brick | |
| 1502 | SpecialMesh53.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1503 | Part54.Parent = Model32 | |
| 1504 | Part54.Material = Enum.Material.SmoothPlastic | |
| 1505 | Part54.BrickColor = BrickColor.new("Royal purple")
| |
| 1506 | Part54.Rotation = Vector3.new(0, -90, 0) | |
| 1507 | Part54.Anchored = true | |
| 1508 | Part54.CanCollide = false | |
| 1509 | Part54.FormFactor = Enum.FormFactor.Symmetric | |
| 1510 | Part54.Size = Vector3.new(1.12699997, 0.26700002, 1) | |
| 1511 | Part54.CFrame = CFrame.new(0.331939995, 3.5705471, 20.2805176, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1512 | Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1513 | Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1514 | Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1515 | Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1516 | Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1517 | Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1518 | Part54.Position = Vector3.new(0.331939995, 3.5705471, 20.2805176) | |
| 1519 | Part54.Orientation = Vector3.new(0, -90, 0) | |
| 1520 | SpecialMesh55.Parent = Part54 | |
| 1521 | SpecialMesh55.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1522 | SpecialMesh55.MeshType = Enum.MeshType.Brick | |
| 1523 | SpecialMesh55.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1524 | Part56.Parent = Model32 | |
| 1525 | Part56.Material = Enum.Material.SmoothPlastic | |
| 1526 | Part56.BrickColor = BrickColor.new("Royal purple")
| |
| 1527 | Part56.Rotation = Vector3.new(0, -90, 0) | |
| 1528 | Part56.Anchored = true | |
| 1529 | Part56.CanCollide = false | |
| 1530 | Part56.FormFactor = Enum.FormFactor.Symmetric | |
| 1531 | Part56.Size = Vector3.new(1.03699994, 0.26700002, 1) | |
| 1532 | Part56.CFrame = CFrame.new(-0.759064019, 3.57755494, 20.3255081, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1533 | Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1534 | Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1535 | Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1536 | Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1537 | Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1538 | Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1539 | Part56.Position = Vector3.new(-0.759064019, 3.57755494, 20.3255081) | |
| 1540 | Part56.Orientation = Vector3.new(0, -90, 0) | |
| 1541 | SpecialMesh57.Parent = Part56 | |
| 1542 | SpecialMesh57.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1543 | SpecialMesh57.MeshType = Enum.MeshType.Brick | |
| 1544 | SpecialMesh57.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1545 | Part58.Parent = Model32 | |
| 1546 | Part58.Material = Enum.Material.SmoothPlastic | |
| 1547 | Part58.BrickColor = BrickColor.new("Royal purple")
| |
| 1548 | Part58.Rotation = Vector3.new(0, 0.639999986, 0) | |
| 1549 | Part58.Anchored = true | |
| 1550 | Part58.CanCollide = false | |
| 1551 | Part58.FormFactor = Enum.FormFactor.Symmetric | |
| 1552 | Part58.Size = Vector3.new(1.1839999, 0.26700002, 1) | |
| 1553 | Part58.CFrame = CFrame.new(-0.217063993, 3.57354403, 19.7720184, 0.999936998, -6.7997427e-22, 0.0112259295, 6.74630211e-22, 0.999999642, 4.7985543e-22, -0.0112259295, -4.72251669e-22, 0.999936998) | |
| 1554 | Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1555 | Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1556 | Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1557 | Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1558 | Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1559 | Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1560 | Part58.Position = Vector3.new(-0.217063993, 3.57354403, 19.7720184) | |
| 1561 | Part58.Orientation = Vector3.new(0, 0.639999986, 0) | |
| 1562 | SpecialMesh59.Parent = Part58 | |
| 1563 | SpecialMesh59.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1564 | SpecialMesh59.MeshType = Enum.MeshType.Brick | |
| 1565 | SpecialMesh59.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1566 | Part60.Parent = Model32 | |
| 1567 | Part60.Material = Enum.Material.SmoothPlastic | |
| 1568 | Part60.BrickColor = BrickColor.new("Royal purple")
| |
| 1569 | Part60.Rotation = Vector3.new(10.25, 0.629999995, -0.109999999) | |
| 1570 | Part60.Anchored = true | |
| 1571 | Part60.CanCollide = false | |
| 1572 | Part60.FormFactor = Enum.FormFactor.Symmetric | |
| 1573 | Part60.Size = Vector3.new(1.1839999, 0.659000039, 1) | |
| 1574 | Part60.CFrame = CFrame.new(-0.218498006, 3.80297804, 20.8365326, 0.999936998, 0.00199730624, 0.0110468203, 2.29115615e-10, 0.984042048, -0.17791912, -0.0112259295, 0.177907765, 0.98398304) | |
| 1575 | Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1576 | Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1577 | Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1578 | Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1579 | Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1580 | Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1581 | Part60.Position = Vector3.new(-0.218498006, 3.80297804, 20.8365326) | |
| 1582 | Part60.Orientation = Vector3.new(10.25, 0.639999986, 0) | |
| 1583 | SpecialMesh61.Parent = Part60 | |
| 1584 | SpecialMesh61.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1585 | SpecialMesh61.MeshType = Enum.MeshType.Brick | |
| 1586 | SpecialMesh61.Scale = Vector3.new(1, 1, 0.200000003) | |
| 1587 | Part62.Parent = Model32 | |
| 1588 | Part62.Material = Enum.Material.Neon | |
| 1589 | Part62.BrickColor = BrickColor.new("Really red")
| |
| 1590 | Part62.Rotation = Vector3.new(0, 0.639999986, 0) | |
| 1591 | Part62.Anchored = true | |
| 1592 | Part62.CanCollide = false | |
| 1593 | Part62.FormFactor = Enum.FormFactor.Symmetric | |
| 1594 | Part62.Size = Vector3.new(1.19199979, 0.200000003, 1) | |
| 1595 | Part62.CFrame = CFrame.new(-0.215065002, 3.57467294, 19.7719803, 0.999936998, -6.7997427e-22, 0.0112259295, 6.74630211e-22, 0.999999642, 4.7985543e-22, -0.0112259295, -4.72251669e-22, 0.999936998) | |
| 1596 | Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1597 | Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1598 | Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1599 | Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1600 | Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1601 | Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1602 | Part62.Position = Vector3.new(-0.215065002, 3.57467294, 19.7719803) | |
| 1603 | Part62.Orientation = Vector3.new(0, 0.639999986, 0) | |
| 1604 | SpecialMesh63.Parent = Part62 | |
| 1605 | SpecialMesh63.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 1606 | SpecialMesh63.MeshType = Enum.MeshType.Brick | |
| 1607 | SpecialMesh63.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 1608 | Part64.Parent = Model32 | |
| 1609 | Part64.Material = Enum.Material.Neon | |
| 1610 | Part64.BrickColor = BrickColor.new("Really red")
| |
| 1611 | Part64.Rotation = Vector3.new(0, -90, 0) | |
| 1612 | Part64.Anchored = true | |
| 1613 | Part64.CanCollide = false | |
| 1614 | Part64.FormFactor = Enum.FormFactor.Symmetric | |
| 1615 | Part64.Size = Vector3.new(1.03699994, 0.200000003, 1) | |
| 1616 | Part64.CFrame = CFrame.new(-0.759064019, 3.57868505, 20.3255081, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1617 | Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1618 | Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1619 | Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1620 | Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1621 | Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1622 | Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1623 | Part64.Position = Vector3.new(-0.759064019, 3.57868505, 20.3255081) | |
| 1624 | Part64.Orientation = Vector3.new(0, -90, 0) | |
| 1625 | SpecialMesh65.Parent = Part64 | |
| 1626 | SpecialMesh65.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 1627 | SpecialMesh65.MeshType = Enum.MeshType.Brick | |
| 1628 | SpecialMesh65.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 1629 | Part66.Parent = Model32 | |
| 1630 | Part66.Material = Enum.Material.Neon | |
| 1631 | Part66.BrickColor = BrickColor.new("Really red")
| |
| 1632 | Part66.Rotation = Vector3.new(0, -90, 0) | |
| 1633 | Part66.Anchored = true | |
| 1634 | Part66.CanCollide = false | |
| 1635 | Part66.FormFactor = Enum.FormFactor.Symmetric | |
| 1636 | Part66.Size = Vector3.new(1.12699997, 0.200000003, 1) | |
| 1637 | Part66.CFrame = CFrame.new(0.331939995, 3.57168102, 20.2805176, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1638 | Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1639 | Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1640 | Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1641 | Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1642 | Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1643 | Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1644 | Part66.Position = Vector3.new(0.331939995, 3.57168102, 20.2805176) | |
| 1645 | Part66.Orientation = Vector3.new(0, -90, 0) | |
| 1646 | SpecialMesh67.Parent = Part66 | |
| 1647 | SpecialMesh67.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 1648 | SpecialMesh67.MeshType = Enum.MeshType.Brick | |
| 1649 | SpecialMesh67.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 1650 | Part68.Parent = Model32 | |
| 1651 | Part68.Material = Enum.Material.Neon | |
| 1652 | Part68.BrickColor = BrickColor.new("Really red")
| |
| 1653 | Part68.Rotation = Vector3.new(10.1899996, 0.629999995, -0.109999999) | |
| 1654 | Part68.Anchored = true | |
| 1655 | Part68.CanCollide = false | |
| 1656 | Part68.FormFactor = Enum.FormFactor.Symmetric | |
| 1657 | Part68.Size = Vector3.new(1.1839999, 0.520000041, 1) | |
| 1658 | Part68.CFrame = CFrame.new(-0.218356997, 3.85704803, 20.8488922, 0.999936998, 0.0019866114, 0.011048751, 2.85079715e-09, 0.984217167, -0.176966533, -0.0112259295, 0.176955417, 0.984154999) | |
| 1659 | Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1660 | Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1661 | Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1662 | Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1663 | Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1664 | Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1665 | Part68.Position = Vector3.new(-0.218356997, 3.85704803, 20.8488922) | |
| 1666 | Part68.Orientation = Vector3.new(10.1899996, 0.639999986, 0) | |
| 1667 | SpecialMesh69.Parent = Part68 | |
| 1668 | SpecialMesh69.Scale = Vector3.new(1.01999998, 1.10000002, 0.0799999982) | |
| 1669 | SpecialMesh69.MeshType = Enum.MeshType.Brick | |
| 1670 | SpecialMesh69.Scale = Vector3.new(1.01999998, 1.10000002, 0.0799999982) | |
| 1671 | Part70.Parent = Model32 | |
| 1672 | Part70.Material = Enum.Material.Slate | |
| 1673 | Part70.BrickColor = BrickColor.new("Royal purple")
| |
| 1674 | Part70.Rotation = Vector3.new(0, -90, 0) | |
| 1675 | Part70.Anchored = true | |
| 1676 | Part70.CanCollide = false | |
| 1677 | Part70.FormFactor = Enum.FormFactor.Symmetric | |
| 1678 | Part70.Size = Vector3.new(1.13499999, 0.251000047, 1.09000003) | |
| 1679 | Part70.CFrame = CFrame.new(-0.225058004, 2.24668503, 20.3440247, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 1680 | Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1681 | Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1682 | Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1683 | Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1684 | Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1685 | Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1686 | Part70.Position = Vector3.new(-0.225058004, 2.24668503, 20.3440247) | |
| 1687 | Part70.Orientation = Vector3.new(0, -90, 0) | |
| 1688 | Model71.Name = "RightArm" | |
| 1689 | Model71.Parent = Model0 | |
| 1690 | Part72.Parent = Model71 | |
| 1691 | Part72.Material = Enum.Material.SmoothPlastic | |
| 1692 | Part72.BrickColor = BrickColor.new("Really black")
| |
| 1693 | Part72.Rotation = Vector3.new(0, 3.95000005, 0) | |
| 1694 | Part72.Anchored = true | |
| 1695 | Part72.CanCollide = false | |
| 1696 | Part72.FormFactor = Enum.FormFactor.Symmetric | |
| 1697 | Part72.Size = Vector3.new(1.01499999, 1.89199996, 1) | |
| 1698 | Part72.CFrame = CFrame.new(-0.176062003, 3.07118702, 23.882019, 0.99762845, -6.79972352e-22, 0.0688301325, 6.45856705e-22, 0.999996781, 5.17934617e-22, -0.0688301325, -4.72250256e-22, 0.99762845) | |
| 1699 | Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1700 | Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1701 | Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1702 | Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1703 | Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1704 | Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1705 | Part72.Position = Vector3.new(-0.176062003, 3.07118702, 23.882019) | |
| 1706 | Part72.Orientation = Vector3.new(0, 3.95000005, 0) | |
| 1707 | SpecialMesh73.Parent = Part72 | |
| 1708 | SpecialMesh73.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1709 | SpecialMesh73.MeshType = Enum.MeshType.Brick | |
| 1710 | SpecialMesh73.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1711 | Part74.Parent = Model71 | |
| 1712 | Part74.Material = Enum.Material.SmoothPlastic | |
| 1713 | Part74.BrickColor = BrickColor.new("Really black")
| |
| 1714 | Part74.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 1715 | Part74.Anchored = true | |
| 1716 | Part74.CanCollide = false | |
| 1717 | Part74.FormFactor = Enum.FormFactor.Symmetric | |
| 1718 | Part74.Size = Vector3.new(1, 1.89199996, 1) | |
| 1719 | Part74.CFrame = CFrame.new(0.259903014, 3.09218693, 23.3963165, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 1720 | Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1721 | Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1722 | Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1723 | Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1724 | Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1725 | Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1726 | Part74.Position = Vector3.new(0.259903014, 3.09218693, 23.3963165) | |
| 1727 | Part74.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 1728 | SpecialMesh75.Parent = Part74 | |
| 1729 | SpecialMesh75.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1730 | SpecialMesh75.MeshType = Enum.MeshType.Brick | |
| 1731 | SpecialMesh75.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1732 | Part76.Parent = Model71 | |
| 1733 | Part76.Material = Enum.Material.SmoothPlastic | |
| 1734 | Part76.BrickColor = BrickColor.new("Really black")
| |
| 1735 | Part76.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 1736 | Part76.Anchored = true | |
| 1737 | Part76.CanCollide = false | |
| 1738 | Part76.FormFactor = Enum.FormFactor.Symmetric | |
| 1739 | Part76.Size = Vector3.new(1, 1.89199996, 1) | |
| 1740 | Part76.CFrame = CFrame.new(-0.664906979, 3.07617903, 23.4432068, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 1741 | Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1742 | Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1743 | Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1744 | Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1745 | Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1746 | Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1747 | Part76.Position = Vector3.new(-0.664906979, 3.07617903, 23.4432068) | |
| 1748 | Part76.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 1749 | SpecialMesh77.Parent = Part76 | |
| 1750 | SpecialMesh77.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1751 | SpecialMesh77.MeshType = Enum.MeshType.Brick | |
| 1752 | SpecialMesh77.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1753 | Part78.Name = "Right Arm" | |
| 1754 | Part78.Parent = Model71 | |
| 1755 | Part78.Material = Enum.Material.SmoothPlastic | |
| 1756 | Part78.BrickColor = BrickColor.new("Brick yellow")
| |
| 1757 | Part78.Transparency = 1 | |
| 1758 | Part78.Rotation = Vector3.new(0, -87.0999985, 0) | |
| 1759 | Part78.Anchored = true | |
| 1760 | Part78.CanCollide = false | |
| 1761 | Part78.FormFactor = Enum.FormFactor.Symmetric | |
| 1762 | Part78.Size = Vector3.new(1, 2, 1) | |
| 1763 | Part78.CFrame = CFrame.new(-0.204505995, 3.03017902, 23.4198608, 0.0506380089, 0, -0.998717129, 0, 1, 0, 0.998717129, 0, 0.0506380089) | |
| 1764 | Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1765 | Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1766 | Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1767 | Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1768 | Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1769 | Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1770 | Part78.Position = Vector3.new(-0.204505995, 3.03017902, 23.4198608) | |
| 1771 | Part78.Orientation = Vector3.new(0, -87.0999985, 0) | |
| 1772 | Part79.Parent = Model71 | |
| 1773 | Part79.Material = Enum.Material.SmoothPlastic | |
| 1774 | Part79.BrickColor = BrickColor.new("Really black")
| |
| 1775 | Part79.Rotation = Vector3.new(0, 3.95000005, 0) | |
| 1776 | Part79.Anchored = true | |
| 1777 | Part79.CanCollide = false | |
| 1778 | Part79.FormFactor = Enum.FormFactor.Symmetric | |
| 1779 | Part79.Size = Vector3.new(1.01499999, 1.89199996, 1) | |
| 1780 | Part79.CFrame = CFrame.new(-0.223050997, 3.08219099, 22.9552002, 0.99762845, -6.79972352e-22, 0.0688301325, 6.45856705e-22, 0.999996781, 5.17934617e-22, -0.0688301325, -4.72250256e-22, 0.99762845) | |
| 1781 | Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1782 | Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1783 | Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1784 | Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1785 | Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1786 | Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1787 | Part79.Position = Vector3.new(-0.223050997, 3.08219099, 22.9552002) | |
| 1788 | Part79.Orientation = Vector3.new(0, 3.95000005, 0) | |
| 1789 | SpecialMesh80.Parent = Part79 | |
| 1790 | SpecialMesh80.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1791 | SpecialMesh80.MeshType = Enum.MeshType.Brick | |
| 1792 | SpecialMesh80.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1793 | Part81.Parent = Model71 | |
| 1794 | Part81.Material = Enum.Material.SmoothPlastic | |
| 1795 | Part81.BrickColor = BrickColor.new("Really black")
| |
| 1796 | Part81.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 1797 | Part81.Anchored = true | |
| 1798 | Part81.CanCollide = false | |
| 1799 | Part81.FormFactor = Enum.FormFactor.Symmetric | |
| 1800 | Part81.Size = Vector3.new(1.02600002, 0.200000048, 1.00999999) | |
| 1801 | Part81.CFrame = CFrame.new(-0.209493995, 3.94420505, 23.4201202, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 1802 | Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1803 | Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1804 | Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1805 | Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1806 | Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1807 | Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1808 | Part81.Position = Vector3.new(-0.209493995, 3.94420505, 23.4201202) | |
| 1809 | Part81.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 1810 | Part82.Parent = Model71 | |
| 1811 | Part82.Material = Enum.Material.SmoothPlastic | |
| 1812 | Part82.BrickColor = BrickColor.new("Royal purple")
| |
| 1813 | Part82.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 1814 | Part82.Anchored = true | |
| 1815 | Part82.CanCollide = false | |
| 1816 | Part82.FormFactor = Enum.FormFactor.Symmetric | |
| 1817 | Part82.Size = Vector3.new(1.02400005, 0.200000048, 0.23499997) | |
| 1818 | Part82.CFrame = CFrame.new(-0.209546998, 3.94821405, 23.4191132, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 1819 | Part82.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1820 | Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1821 | Part82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1822 | Part82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1823 | Part82.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1824 | Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1825 | Part82.Position = Vector3.new(-0.209546998, 3.94821405, 23.4191132) | |
| 1826 | Part82.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 1827 | Part83.Parent = Model71 | |
| 1828 | Part83.Material = Enum.Material.SmoothPlastic | |
| 1829 | Part83.BrickColor = BrickColor.new("Royal purple")
| |
| 1830 | Part83.Rotation = Vector3.new(0, 3.95000005, 0) | |
| 1831 | Part83.Anchored = true | |
| 1832 | Part83.CanCollide = false | |
| 1833 | Part83.FormFactor = Enum.FormFactor.Symmetric | |
| 1834 | Part83.Size = Vector3.new(0.242999971, 1.83500004, 1.32700002) | |
| 1835 | Part83.CFrame = CFrame.new(-0.175963998, 3.12571692, 23.8840179, 0.99762845, -6.79972352e-22, 0.0688301325, 6.45856705e-22, 0.999996781, 5.17934617e-22, -0.0688301325, -4.72250256e-22, 0.99762845) | |
| 1836 | Part83.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1837 | Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1838 | Part83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1839 | Part83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1840 | Part83.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1841 | Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1842 | Part83.Position = Vector3.new(-0.175963998, 3.12571692, 23.8840179) | |
| 1843 | Part83.Orientation = Vector3.new(0, 3.95000005, 0) | |
| 1844 | SpecialMesh84.Parent = Part83 | |
| 1845 | SpecialMesh84.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1846 | SpecialMesh84.MeshType = Enum.MeshType.Brick | |
| 1847 | SpecialMesh84.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1848 | Part85.Parent = Model71 | |
| 1849 | Part85.Material = Enum.Material.SmoothPlastic | |
| 1850 | Part85.BrickColor = BrickColor.new("Really black")
| |
| 1851 | Part85.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 1852 | Part85.Anchored = true | |
| 1853 | Part85.CanCollide = false | |
| 1854 | Part85.FormFactor = Enum.FormFactor.Symmetric | |
| 1855 | Part85.Size = Vector3.new(1, 0.595000029, 1) | |
| 1856 | Part85.CFrame = CFrame.new(-0.684882998, 3.73373604, 23.4442139, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 1857 | Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1858 | Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1859 | Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1860 | Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1861 | Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1862 | Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1863 | Part85.Position = Vector3.new(-0.684882998, 3.73373604, 23.4442139) | |
| 1864 | Part85.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 1865 | SpecialMesh86.Parent = Part85 | |
| 1866 | SpecialMesh86.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1867 | SpecialMesh86.MeshType = Enum.MeshType.Brick | |
| 1868 | SpecialMesh86.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1869 | Part87.Parent = Model71 | |
| 1870 | Part87.Material = Enum.Material.SmoothPlastic | |
| 1871 | Part87.BrickColor = BrickColor.new("Really black")
| |
| 1872 | Part87.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 1873 | Part87.Anchored = true | |
| 1874 | Part87.CanCollide = false | |
| 1875 | Part87.FormFactor = Enum.FormFactor.Symmetric | |
| 1876 | Part87.Size = Vector3.new(1, 0.595000029, 1) | |
| 1877 | Part87.CFrame = CFrame.new(0.272890002, 3.738729, 23.3956604, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 1878 | Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1879 | Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1880 | Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1881 | Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1882 | Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1883 | Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1884 | Part87.Position = Vector3.new(0.272890002, 3.738729, 23.3956604) | |
| 1885 | Part87.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 1886 | SpecialMesh88.Parent = Part87 | |
| 1887 | SpecialMesh88.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1888 | SpecialMesh88.MeshType = Enum.MeshType.Brick | |
| 1889 | SpecialMesh88.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1890 | Part89.Parent = Model71 | |
| 1891 | Part89.Material = Enum.Material.SmoothPlastic | |
| 1892 | Part89.BrickColor = BrickColor.new("Really black")
| |
| 1893 | Part89.Rotation = Vector3.new(0, 3.95000005, 0) | |
| 1894 | Part89.Anchored = true | |
| 1895 | Part89.CanCollide = false | |
| 1896 | Part89.FormFactor = Enum.FormFactor.Symmetric | |
| 1897 | Part89.Size = Vector3.new(1.06499994, 0.585000038, 1) | |
| 1898 | Part89.CFrame = CFrame.new(-0.223454997, 3.74072504, 22.9472122, 0.99762845, -6.79972352e-22, 0.0688301325, 6.45856705e-22, 0.999996781, 5.17934617e-22, -0.0688301325, -4.72250256e-22, 0.99762845) | |
| 1899 | Part89.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1900 | Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1901 | Part89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1902 | Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1903 | Part89.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1904 | Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1905 | Part89.Position = Vector3.new(-0.223454997, 3.74072504, 22.9472122) | |
| 1906 | Part89.Orientation = Vector3.new(0, 3.95000005, 0) | |
| 1907 | SpecialMesh90.Parent = Part89 | |
| 1908 | SpecialMesh90.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1909 | SpecialMesh90.MeshType = Enum.MeshType.Brick | |
| 1910 | SpecialMesh90.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1911 | Part91.Parent = Model71 | |
| 1912 | Part91.Material = Enum.Material.SmoothPlastic | |
| 1913 | Part91.BrickColor = BrickColor.new("Really black")
| |
| 1914 | Part91.Rotation = Vector3.new(0, 3.95000005, 0) | |
| 1915 | Part91.Anchored = true | |
| 1916 | Part91.CanCollide = false | |
| 1917 | Part91.FormFactor = Enum.FormFactor.Symmetric | |
| 1918 | Part91.Size = Vector3.new(1.06499994, 0.585000038, 1) | |
| 1919 | Part91.CFrame = CFrame.new(-0.1752, 3.75071406, 23.8989868, 0.99762845, -6.79972352e-22, 0.0688301325, 6.45856705e-22, 0.999996781, 5.17934617e-22, -0.0688301325, -4.72250256e-22, 0.99762845) | |
| 1920 | Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1921 | Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1922 | Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1923 | Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1924 | Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1925 | Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1926 | Part91.Position = Vector3.new(-0.1752, 3.75071406, 23.8989868) | |
| 1927 | Part91.Orientation = Vector3.new(0, 3.95000005, 0) | |
| 1928 | SpecialMesh92.Parent = Part91 | |
| 1929 | SpecialMesh92.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1930 | SpecialMesh92.MeshType = Enum.MeshType.Brick | |
| 1931 | SpecialMesh92.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1932 | Part93.Parent = Model71 | |
| 1933 | Part93.Material = Enum.Material.SmoothPlastic | |
| 1934 | Part93.BrickColor = BrickColor.new("Royal purple")
| |
| 1935 | Part93.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 1936 | Part93.Anchored = true | |
| 1937 | Part93.CanCollide = false | |
| 1938 | Part93.FormFactor = Enum.FormFactor.Symmetric | |
| 1939 | Part93.Size = Vector3.new(1.12699997, 0.26700002, 1) | |
| 1940 | Part93.CFrame = CFrame.new(-0.757575989, 3.58073497, 23.5114899, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 1941 | Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1942 | Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1943 | Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1944 | Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1945 | Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1946 | Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1947 | Part93.Position = Vector3.new(-0.757575989, 3.58073497, 23.5114899) | |
| 1948 | Part93.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 1949 | SpecialMesh94.Parent = Part93 | |
| 1950 | SpecialMesh94.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1951 | SpecialMesh94.MeshType = Enum.MeshType.Brick | |
| 1952 | SpecialMesh94.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1953 | Part95.Parent = Model71 | |
| 1954 | Part95.Material = Enum.Material.SmoothPlastic | |
| 1955 | Part95.BrickColor = BrickColor.new("Royal purple")
| |
| 1956 | Part95.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 1957 | Part95.Anchored = true | |
| 1958 | Part95.CanCollide = false | |
| 1959 | Part95.FormFactor = Enum.FormFactor.Symmetric | |
| 1960 | Part95.Size = Vector3.new(1.03699994, 0.26700002, 1) | |
| 1961 | Part95.CFrame = CFrame.new(0.329750001, 3.58773804, 23.4113007, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 1962 | Part95.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1963 | Part95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1964 | Part95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1965 | Part95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1966 | Part95.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1967 | Part95.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1968 | Part95.Position = Vector3.new(0.329750001, 3.58773804, 23.4113007) | |
| 1969 | Part95.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 1970 | SpecialMesh96.Parent = Part95 | |
| 1971 | SpecialMesh96.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1972 | SpecialMesh96.MeshType = Enum.MeshType.Brick | |
| 1973 | SpecialMesh96.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1974 | Part97.Parent = Model71 | |
| 1975 | Part97.Material = Enum.Material.SmoothPlastic | |
| 1976 | Part97.BrickColor = BrickColor.new("Royal purple")
| |
| 1977 | Part97.Rotation = Vector3.new(180, -3.54999995, 180) | |
| 1978 | Part97.Anchored = true | |
| 1979 | Part97.CanCollide = false | |
| 1980 | Part97.FormFactor = Enum.FormFactor.Symmetric | |
| 1981 | Part97.Size = Vector3.new(1.1839999, 0.26700002, 1) | |
| 1982 | Part97.CFrame = CFrame.new(-0.183524996, 3.58372092, 23.9915314, -0.998085737, -6.79972806e-22, -0.0618467107, -6.49465573e-22, 0.999997497, -5.13401986e-22, 0.0618467107, -4.72250609e-22, -0.998085737) | |
| 1983 | Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1984 | Part97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1985 | Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1986 | Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1987 | Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1988 | Part97.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1989 | Part97.Position = Vector3.new(-0.183524996, 3.58372092, 23.9915314) | |
| 1990 | Part97.Orientation = Vector3.new(0, -176.449997, 0) | |
| 1991 | SpecialMesh98.Parent = Part97 | |
| 1992 | SpecialMesh98.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1993 | SpecialMesh98.MeshType = Enum.MeshType.Brick | |
| 1994 | SpecialMesh98.Scale = Vector3.new(1, 1, 0.100000001) | |
| 1995 | Part99.Parent = Model71 | |
| 1996 | Part99.Material = Enum.Material.SmoothPlastic | |
| 1997 | Part99.BrickColor = BrickColor.new("Royal purple")
| |
| 1998 | Part99.Rotation = Vector3.new(169.729996, -3.49000001, 179.369995) | |
| 1999 | Part99.Anchored = true | |
| 2000 | Part99.CanCollide = false | |
| 2001 | Part99.FormFactor = Enum.FormFactor.Symmetric | |
| 2002 | Part99.Size = Vector3.new(1.1839999, 0.659000039, 1) | |
| 2003 | Part99.CFrame = CFrame.new(-0.236000001, 3.81315494, 22.9283142, -0.998085737, -0.0110037038, -0.0608599484, 2.29115116e-10, 0.984039903, -0.177918732, 0.0618467107, -0.17757839, -0.982161343) | |
| 2004 | Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2005 | Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2006 | Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2007 | Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2008 | Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2009 | Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2010 | Part99.Position = Vector3.new(-0.236000001, 3.81315494, 22.9283142) | |
| 2011 | Part99.Orientation = Vector3.new(10.25, -176.449997, 0) | |
| 2012 | SpecialMesh100.Parent = Part99 | |
| 2013 | SpecialMesh100.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2014 | SpecialMesh100.MeshType = Enum.MeshType.Brick | |
| 2015 | SpecialMesh100.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2016 | Part101.Parent = Model71 | |
| 2017 | Part101.Material = Enum.Material.Neon | |
| 2018 | Part101.BrickColor = BrickColor.new("Really red")
| |
| 2019 | Part101.Rotation = Vector3.new(180, -3.54999995, 180) | |
| 2020 | Part101.Anchored = true | |
| 2021 | Part101.CanCollide = false | |
| 2022 | Part101.FormFactor = Enum.FormFactor.Symmetric | |
| 2023 | Part101.Size = Vector3.new(1.19199979, 0.200000003, 1) | |
| 2024 | Part101.CFrame = CFrame.new(-0.185516, 3.58485603, 23.9916534, -0.998085737, -6.79972806e-22, -0.0618467107, -6.49465573e-22, 0.999997497, -5.13401986e-22, 0.0618467107, -4.72250609e-22, -0.998085737) | |
| 2025 | Part101.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2026 | Part101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2027 | Part101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2028 | Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2029 | Part101.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2030 | Part101.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2031 | Part101.Position = Vector3.new(-0.185516, 3.58485603, 23.9916534) | |
| 2032 | Part101.Orientation = Vector3.new(0, -176.449997, 0) | |
| 2033 | SpecialMesh102.Parent = Part101 | |
| 2034 | SpecialMesh102.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 2035 | SpecialMesh102.MeshType = Enum.MeshType.Brick | |
| 2036 | SpecialMesh102.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 2037 | Part103.Parent = Model71 | |
| 2038 | Part103.Material = Enum.Material.Neon | |
| 2039 | Part103.BrickColor = BrickColor.new("Really red")
| |
| 2040 | Part103.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 2041 | Part103.Anchored = true | |
| 2042 | Part103.CanCollide = false | |
| 2043 | Part103.FormFactor = Enum.FormFactor.Symmetric | |
| 2044 | Part103.Size = Vector3.new(1.03699994, 0.200000003, 1) | |
| 2045 | Part103.CFrame = CFrame.new(0.329750001, 3.58886695, 23.4113007, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 2046 | Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2047 | Part103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2048 | Part103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2049 | Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2050 | Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2051 | Part103.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2052 | Part103.Position = Vector3.new(0.329750001, 3.58886695, 23.4113007) | |
| 2053 | Part103.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 2054 | SpecialMesh104.Parent = Part103 | |
| 2055 | SpecialMesh104.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 2056 | SpecialMesh104.MeshType = Enum.MeshType.Brick | |
| 2057 | SpecialMesh104.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 2058 | Part105.Parent = Model71 | |
| 2059 | Part105.Material = Enum.Material.Neon | |
| 2060 | Part105.BrickColor = BrickColor.new("Really red")
| |
| 2061 | Part105.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 2062 | Part105.Anchored = true | |
| 2063 | Part105.CanCollide = false | |
| 2064 | Part105.FormFactor = Enum.FormFactor.Symmetric | |
| 2065 | Part105.Size = Vector3.new(1.12699997, 0.200000003, 1) | |
| 2066 | Part105.CFrame = CFrame.new(-0.757575989, 3.58186102, 23.5114899, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 2067 | Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2068 | Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2069 | Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2070 | Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2071 | Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2072 | Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2073 | Part105.Position = Vector3.new(-0.757575989, 3.58186102, 23.5114899) | |
| 2074 | Part105.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 2075 | SpecialMesh106.Parent = Part105 | |
| 2076 | SpecialMesh106.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 2077 | SpecialMesh106.MeshType = Enum.MeshType.Brick | |
| 2078 | SpecialMesh106.Scale = Vector3.new(1, 0.300000012, 0.119999997) | |
| 2079 | Part107.Parent = Model71 | |
| 2080 | Part107.Material = Enum.Material.Neon | |
| 2081 | Part107.BrickColor = BrickColor.new("Really red")
| |
| 2082 | Part107.Rotation = Vector3.new(169.789993, -3.49000001, 179.369995) | |
| 2083 | Part107.Anchored = true | |
| 2084 | Part107.CanCollide = false | |
| 2085 | Part107.FormFactor = Enum.FormFactor.Symmetric | |
| 2086 | Part107.Size = Vector3.new(1.1839999, 0.520000041, 1) | |
| 2087 | Part107.CFrame = CFrame.new(-0.236763, 3.86722803, 22.9159698, -0.998085737, -0.0109447986, -0.0608705878, 2.85079094e-09, 0.984215021, -0.176966146, 0.0618467107, -0.176627815, -0.982332945) | |
| 2088 | Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2089 | Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2090 | Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2091 | Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2092 | Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2093 | Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2094 | Part107.Position = Vector3.new(-0.236763, 3.86722803, 22.9159698) | |
| 2095 | Part107.Orientation = Vector3.new(10.1899996, -176.449997, 0) | |
| 2096 | SpecialMesh108.Parent = Part107 | |
| 2097 | SpecialMesh108.Scale = Vector3.new(1.01999998, 1.10000002, 0.0799999982) | |
| 2098 | SpecialMesh108.MeshType = Enum.MeshType.Brick | |
| 2099 | SpecialMesh108.Scale = Vector3.new(1.01999998, 1.10000002, 0.0799999982) | |
| 2100 | Part109.Parent = Model71 | |
| 2101 | Part109.Material = Enum.Material.Slate | |
| 2102 | Part109.BrickColor = BrickColor.new("Royal purple")
| |
| 2103 | Part109.Rotation = Vector3.new(-180, 87.0999985, 180) | |
| 2104 | Part109.Anchored = true | |
| 2105 | Part109.CanCollide = false | |
| 2106 | Part109.FormFactor = Enum.FormFactor.Symmetric | |
| 2107 | Part109.Size = Vector3.new(1.13499999, 0.251000047, 1.09000003) | |
| 2108 | Part109.CFrame = CFrame.new(-0.204505995, 2.25686598, 23.4198608, -0.0506383777, -6.79972958e-22, 0.998717129, -5.06078732e-22, 0.999997735, 6.55188084e-22, -0.998717129, -4.7225071e-22, -0.0506383777) | |
| 2109 | Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2110 | Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2111 | Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2112 | Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2113 | Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2114 | Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2115 | Part109.Position = Vector3.new(-0.204505995, 2.25686598, 23.4198608) | |
| 2116 | Part109.Orientation = Vector3.new(0, 92.9000015, 0) | |
| 2117 | Model110.Name = "RightLeg" | |
| 2118 | Model110.Parent = Model0 | |
| 2119 | Part111.Parent = Model110 | |
| 2120 | Part111.Material = Enum.Material.SmoothPlastic | |
| 2121 | Part111.BrickColor = BrickColor.new("Really black")
| |
| 2122 | Part111.Rotation = Vector3.new(0, -90, 0) | |
| 2123 | Part111.Anchored = true | |
| 2124 | Part111.CanCollide = false | |
| 2125 | Part111.FormFactor = Enum.FormFactor.Symmetric | |
| 2126 | Part111.Size = Vector3.new(1.00800002, 0.316999972, 1.01399994) | |
| 2127 | Part111.CFrame = CFrame.new(-0.218061, 1.84949696, 22.3850174, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 2128 | Part111.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2129 | Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2130 | Part111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2131 | Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2132 | Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2133 | Part111.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2134 | Part111.Position = Vector3.new(-0.218061, 1.84949696, 22.3850174) | |
| 2135 | Part111.Orientation = Vector3.new(0, -90, 0) | |
| 2136 | Part112.Parent = Model110 | |
| 2137 | Part112.Material = Enum.Material.SmoothPlastic | |
| 2138 | Part112.BrickColor = BrickColor.new("Royal purple")
| |
| 2139 | Part112.Rotation = Vector3.new(0, -90, 0) | |
| 2140 | Part112.Anchored = true | |
| 2141 | Part112.CanCollide = false | |
| 2142 | Part112.FormFactor = Enum.FormFactor.Symmetric | |
| 2143 | Part112.Size = Vector3.new(0.268999934, 0.200000003, 1.02499986) | |
| 2144 | Part112.CFrame = CFrame.new(-0.212562993, 1.53901398, 22.1705151, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 2145 | Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2146 | Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2147 | Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2148 | Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2149 | Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2150 | Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2151 | Part112.Position = Vector3.new(-0.212562993, 1.53901398, 22.1705151) | |
| 2152 | Part112.Orientation = Vector3.new(0, -90, 0) | |
| 2153 | SpecialMesh113.Parent = Part112 | |
| 2154 | SpecialMesh113.Scale = Vector3.new(1, 0.600000024, 1) | |
| 2155 | SpecialMesh113.MeshType = Enum.MeshType.Brick | |
| 2156 | SpecialMesh113.Scale = Vector3.new(1, 0.600000024, 1) | |
| 2157 | Part114.Parent = Model110 | |
| 2158 | Part114.Material = Enum.Material.SmoothPlastic | |
| 2159 | Part114.BrickColor = BrickColor.new("Really black")
| |
| 2160 | Part114.Rotation = Vector3.new(0, -90, 0) | |
| 2161 | Part114.Anchored = true | |
| 2162 | Part114.FormFactor = Enum.FormFactor.Symmetric | |
| 2163 | Part114.Size = Vector3.new(0.582000017, 1.55599999, 1) | |
| 2164 | Part114.CFrame = CFrame.new(0.199944004, 1.26201296, 22.6230164, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 2165 | Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2166 | Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2167 | Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2168 | Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2169 | Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2170 | Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2171 | Part114.Position = Vector3.new(0.199944004, 1.26201296, 22.6230164) | |
| 2172 | Part114.Orientation = Vector3.new(0, -90, 0) | |
| 2173 | SpecialMesh115.Parent = Part114 | |
| 2174 | SpecialMesh115.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2175 | SpecialMesh115.MeshType = Enum.MeshType.Brick | |
| 2176 | SpecialMesh115.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2177 | Part116.Parent = Model110 | |
| 2178 | Part116.Material = Enum.Material.Slate | |
| 2179 | Part116.BrickColor = BrickColor.new("Royal purple")
| |
| 2180 | Part116.Rotation = Vector3.new(0, -90, 0) | |
| 2181 | Part116.Anchored = true | |
| 2182 | Part116.FormFactor = Enum.FormFactor.Symmetric | |
| 2183 | Part116.Size = Vector3.new(0.200000003, 1.704, 1) | |
| 2184 | Part116.CFrame = CFrame.new(0.224937007, 1.278005, 22.3450165, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 2185 | Part116.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2186 | Part116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2187 | Part116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2188 | Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2189 | Part116.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2190 | Part116.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2191 | Part116.Position = Vector3.new(0.224937007, 1.278005, 22.3450165) | |
| 2192 | Part116.Orientation = Vector3.new(0, -90, 0) | |
| 2193 | SpecialMesh117.Parent = Part116 | |
| 2194 | SpecialMesh117.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2195 | SpecialMesh117.MeshType = Enum.MeshType.Brick | |
| 2196 | SpecialMesh117.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2197 | Part118.Parent = Model110 | |
| 2198 | Part118.Material = Enum.Material.SmoothPlastic | |
| 2199 | Part118.BrickColor = BrickColor.new("Royal purple")
| |
| 2200 | Part118.Rotation = Vector3.new(55.0600014, -90, 0) | |
| 2201 | Part118.Anchored = true | |
| 2202 | Part118.CanCollide = false | |
| 2203 | Part118.FormFactor = Enum.FormFactor.Symmetric | |
| 2204 | Part118.Size = Vector3.new(0.403999925, 0.200000003, 1.02499986) | |
| 2205 | Part118.CFrame = CFrame.new(-0.212562993, 1.66629195, 21.9587231, 3.13131483e-21, 3.29485021e-21, -1, -0.819763958, 0.5727005, -6.79974826e-22, 0.572701156, 0.819763541, 4.49431016e-21) | |
| 2206 | Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2207 | Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2208 | Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2209 | Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2210 | Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2211 | Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2212 | Part118.Position = Vector3.new(-0.212562993, 1.66629195, 21.9587231) | |
| 2213 | Part118.Orientation = Vector3.new(0, -90, -55.0600014) | |
| 2214 | SpecialMesh119.Parent = Part118 | |
| 2215 | SpecialMesh119.Scale = Vector3.new(1, 0.600000024, 1) | |
| 2216 | SpecialMesh119.MeshType = Enum.MeshType.Brick | |
| 2217 | SpecialMesh119.Scale = Vector3.new(1, 0.600000024, 1) | |
| 2218 | Part120.Parent = Model110 | |
| 2219 | Part120.Material = Enum.Material.SmoothPlastic | |
| 2220 | Part120.BrickColor = BrickColor.new("Really black")
| |
| 2221 | Part120.Rotation = Vector3.new(0, -90, 0) | |
| 2222 | Part120.Anchored = true | |
| 2223 | Part120.CanCollide = false | |
| 2224 | Part120.FormFactor = Enum.FormFactor.Symmetric | |
| 2225 | Part120.Size = Vector3.new(0.899000049, 0.316999972, 1.01399994) | |
| 2226 | Part120.CFrame = CFrame.new(-0.218061, 1.65050197, 22.4295197, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 2227 | Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2228 | Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2229 | Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2230 | Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2231 | Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2232 | Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2233 | Part120.Position = Vector3.new(-0.218061, 1.65050197, 22.4295197) | |
| 2234 | Part120.Orientation = Vector3.new(0, -90, 0) | |
| 2235 | Part121.Parent = Model110 | |
| 2236 | Part121.Material = Enum.Material.SmoothPlastic | |
| 2237 | Part121.BrickColor = BrickColor.new("Really black")
| |
| 2238 | Part121.Rotation = Vector3.new(0, -90, 0) | |
| 2239 | Part121.Anchored = true | |
| 2240 | Part121.CanCollide = false | |
| 2241 | Part121.FormFactor = Enum.FormFactor.Symmetric | |
| 2242 | Part121.Size = Vector3.new(1.028, 2.10299993, 1.01399994) | |
| 2243 | Part121.CFrame = CFrame.new(-0.224059999, 1.05150604, 22.3950195, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 2244 | Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2245 | Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2246 | Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2247 | Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2248 | Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2249 | Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2250 | Part121.Position = Vector3.new(-0.224059999, 1.05150604, 22.3950195) | |
| 2251 | Part121.Orientation = Vector3.new(0, -90, 0) | |
| 2252 | Part122.Parent = Model110 | |
| 2253 | Part122.Material = Enum.Material.Slate | |
| 2254 | Part122.BrickColor = BrickColor.new("Royal purple")
| |
| 2255 | Part122.Rotation = Vector3.new(-179.300003, 0.670000017, 90) | |
| 2256 | Part122.Anchored = true | |
| 2257 | Part122.FormFactor = Enum.FormFactor.Symmetric | |
| 2258 | Part122.Size = Vector3.new(0.327000052, 1.04799998, 1) | |
| 2259 | Part122.CFrame = CFrame.new(-0.197052002, 0.567665994, 22.8544006, 6.25330671e-22, -0.999931812, 0.011637588, -0.999925673, 0.000141364129, 0.0121463882, -0.0121472068, -0.0116367191, -0.99985832) | |
| 2260 | Part122.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2261 | Part122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2262 | Part122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2263 | Part122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2264 | Part122.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2265 | Part122.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2266 | Part122.Position = Vector3.new(-0.197052002, 0.567665994, 22.8544006) | |
| 2267 | Part122.Orientation = Vector3.new(-0.699999988, 179.330002, -89.9899979) | |
| 2268 | SpecialMesh123.Parent = Part122 | |
| 2269 | SpecialMesh123.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2270 | SpecialMesh123.MeshType = Enum.MeshType.Brick | |
| 2271 | SpecialMesh123.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2272 | Part124.Parent = Model110 | |
| 2273 | Part124.Material = Enum.Material.SmoothPlastic | |
| 2274 | Part124.BrickColor = BrickColor.new("Really black")
| |
| 2275 | Part124.Rotation = Vector3.new(0, -1.24000001, 0) | |
| 2276 | Part124.Anchored = true | |
| 2277 | Part124.FormFactor = Enum.FormFactor.Symmetric | |
| 2278 | Part124.Size = Vector3.new(0.845000029, 1.5480001, 0.200000003) | |
| 2279 | Part124.CFrame = CFrame.new(-0.278382987, 1.25900805, 22.8843994, 0.999764979, -6.79974523e-22, -0.021678783, 6.90052505e-22, 1, 4.57399829e-22, 0.021678783, -4.72251821e-22, 0.999764979) | |
| 2280 | Part124.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2281 | Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2282 | Part124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2283 | Part124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2284 | Part124.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2285 | Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2286 | Part124.Position = Vector3.new(-0.278382987, 1.25900805, 22.8843994) | |
| 2287 | Part124.Orientation = Vector3.new(0, -1.24000001, 0) | |
| 2288 | SpecialMesh125.Parent = Part124 | |
| 2289 | SpecialMesh125.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2290 | SpecialMesh125.MeshType = Enum.MeshType.Brick | |
| 2291 | SpecialMesh125.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2292 | Part126.Parent = Model110 | |
| 2293 | Part126.Material = Enum.Material.Slate | |
| 2294 | Part126.BrickColor = BrickColor.new("Royal purple")
| |
| 2295 | Part126.Rotation = Vector3.new(90.6999969, -90, 0) | |
| 2296 | Part126.Anchored = true | |
| 2297 | Part126.FormFactor = Enum.FormFactor.Symmetric | |
| 2298 | Part126.Size = Vector3.new(0.353000075, 0.503999949, 1) | |
| 2299 | Part126.CFrame = CFrame.new(0.217941001, 0.560932994, 22.6437225, 6.25330923e-22, 4.50223785e-21, -1, -0.99992615, -0.0121472133, -6.79974523e-22, -0.0121472133, 0.99992615, 4.49431016e-21) | |
| 2300 | Part126.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2301 | Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2302 | Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2303 | Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2304 | Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2305 | Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2306 | Part126.Position = Vector3.new(0.217941001, 0.560932994, 22.6437225) | |
| 2307 | Part126.Orientation = Vector3.new(0, -90, -90.6999969) | |
| 2308 | SpecialMesh127.Parent = Part126 | |
| 2309 | SpecialMesh127.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2310 | SpecialMesh127.MeshType = Enum.MeshType.Brick | |
| 2311 | SpecialMesh127.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2312 | Part128.Name = "Right Leg" | |
| 2313 | Part128.Parent = Model110 | |
| 2314 | Part128.Material = Enum.Material.SmoothPlastic | |
| 2315 | Part128.BrickColor = BrickColor.new("Institutional white")
| |
| 2316 | Part128.Rotation = Vector3.new(0, -90, 0) | |
| 2317 | Part128.Anchored = true | |
| 2318 | Part128.CanCollide = false | |
| 2319 | Part128.FormFactor = Enum.FormFactor.Symmetric | |
| 2320 | Part128.Size = Vector3.new(1, 2, 1) | |
| 2321 | Part128.CFrame = CFrame.new(-0.225058004, 1.02000403, 22.3960114, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 2322 | Part128.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2323 | Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2324 | Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2325 | Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2326 | Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2327 | Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2328 | Part128.Position = Vector3.new(-0.225058004, 1.02000403, 22.3960114) | |
| 2329 | Part128.Orientation = Vector3.new(0, -90, 0) | |
| 2330 | Part129.Parent = Model110 | |
| 2331 | Part129.Material = Enum.Material.Slate | |
| 2332 | Part129.BrickColor = BrickColor.new("Royal purple")
| |
| 2333 | Part129.Rotation = Vector3.new(90.6999969, -90, 0) | |
| 2334 | Part129.Anchored = true | |
| 2335 | Part129.FormFactor = Enum.FormFactor.Symmetric | |
| 2336 | Part129.Size = Vector3.new(0.347000062, 1.13400018, 1) | |
| 2337 | Part129.CFrame = CFrame.new(-0.678062022, 0.585385978, 22.3507919, 6.25330923e-22, 4.50223785e-21, -1, -0.99992615, -0.0121472133, -6.79974523e-22, -0.0121472133, 0.99992615, 4.49431016e-21) | |
| 2338 | Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2339 | Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2340 | Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2341 | Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2342 | Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2343 | Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2344 | Part129.Position = Vector3.new(-0.678062022, 0.585385978, 22.3507919) | |
| 2345 | Part129.Orientation = Vector3.new(0, -90, -90.6999969) | |
| 2346 | SpecialMesh130.Parent = Part129 | |
| 2347 | SpecialMesh130.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2348 | SpecialMesh130.MeshType = Enum.MeshType.Brick | |
| 2349 | SpecialMesh130.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2350 | Part131.Parent = Model110 | |
| 2351 | Part131.Material = Enum.Material.SmoothPlastic | |
| 2352 | Part131.BrickColor = BrickColor.new("Really black")
| |
| 2353 | Part131.Rotation = Vector3.new(0, -90, 0) | |
| 2354 | Part131.Anchored = true | |
| 2355 | Part131.FormFactor = Enum.FormFactor.Symmetric | |
| 2356 | Part131.Size = Vector3.new(1.04799986, 1.58000004, 1) | |
| 2357 | Part131.CFrame = CFrame.new(-0.643059015, 1.24901497, 22.364006, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 2358 | Part131.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2359 | Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2360 | Part131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2361 | Part131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2362 | Part131.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2363 | Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2364 | Part131.Position = Vector3.new(-0.643059015, 1.24901497, 22.364006) | |
| 2365 | Part131.Orientation = Vector3.new(0, -90, 0) | |
| 2366 | SpecialMesh132.Parent = Part131 | |
| 2367 | SpecialMesh132.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2368 | SpecialMesh132.MeshType = Enum.MeshType.Brick | |
| 2369 | SpecialMesh132.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2370 | Model133.Name = "LeftLeg" | |
| 2371 | Model133.Parent = Model0 | |
| 2372 | Part134.Parent = Model133 | |
| 2373 | Part134.Material = Enum.Material.SmoothPlastic | |
| 2374 | Part134.BrickColor = BrickColor.new("Really black")
| |
| 2375 | Part134.Rotation = Vector3.new(0, -90, 0) | |
| 2376 | Part134.Anchored = true | |
| 2377 | Part134.FormFactor = Enum.FormFactor.Symmetric | |
| 2378 | Part134.Size = Vector3.new(0.605000019, 1.55599999, 1) | |
| 2379 | Part134.CFrame = CFrame.new(0.199944004, 1.25500596, 21.1925201, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 2380 | Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2381 | Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2382 | Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2383 | Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2384 | Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2385 | Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2386 | Part134.Position = Vector3.new(0.199944004, 1.25500596, 21.1925201) | |
| 2387 | Part134.Orientation = Vector3.new(0, -90, 0) | |
| 2388 | SpecialMesh135.Parent = Part134 | |
| 2389 | SpecialMesh135.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2390 | SpecialMesh135.MeshType = Enum.MeshType.Brick | |
| 2391 | SpecialMesh135.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2392 | Part136.Parent = Model133 | |
| 2393 | Part136.Material = Enum.Material.Slate | |
| 2394 | Part136.BrickColor = BrickColor.new("Royal purple")
| |
| 2395 | Part136.Rotation = Vector3.new(90.6999969, -90, 0) | |
| 2396 | Part136.Anchored = true | |
| 2397 | Part136.FormFactor = Enum.FormFactor.Symmetric | |
| 2398 | Part136.Size = Vector3.new(0.362000048, 0.636999965, 1) | |
| 2399 | Part136.CFrame = CFrame.new(0.224937007, 0.568448007, 21.1770782, 6.25330923e-22, 4.50223785e-21, -1, -0.99992615, -0.0121472133, -6.79974523e-22, -0.0121472133, 0.99992615, 4.49431016e-21) | |
| 2400 | Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2401 | Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2402 | Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2403 | Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2404 | Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2405 | Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2406 | Part136.Position = Vector3.new(0.224937007, 0.568448007, 21.1770782) | |
| 2407 | Part136.Orientation = Vector3.new(0, -90, -90.6999969) | |
| 2408 | SpecialMesh137.Parent = Part136 | |
| 2409 | SpecialMesh137.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2410 | SpecialMesh137.MeshType = Enum.MeshType.Brick | |
| 2411 | SpecialMesh137.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2412 | Part138.Parent = Model133 | |
| 2413 | Part138.Material = Enum.Material.SmoothPlastic | |
| 2414 | Part138.BrickColor = BrickColor.new("Really black")
| |
| 2415 | Part138.Rotation = Vector3.new(0, -1.24000001, 0) | |
| 2416 | Part138.Anchored = true | |
| 2417 | Part138.FormFactor = Enum.FormFactor.Symmetric | |
| 2418 | Part138.Size = Vector3.new(0.825000048, 1.59000003, 1) | |
| 2419 | Part138.CFrame = CFrame.new(-0.267057002, 1.27601194, 20.9845123, 0.999764979, -6.79974523e-22, -0.021678783, 6.90052505e-22, 1, 4.57399829e-22, 0.021678783, -4.72251821e-22, 0.999764979) | |
| 2420 | Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2421 | Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2422 | Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2423 | Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2424 | Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2425 | Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2426 | Part138.Position = Vector3.new(-0.267057002, 1.27601194, 20.9845123) | |
| 2427 | Part138.Orientation = Vector3.new(0, -1.24000001, 0) | |
| 2428 | SpecialMesh139.Parent = Part138 | |
| 2429 | SpecialMesh139.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2430 | SpecialMesh139.MeshType = Enum.MeshType.Brick | |
| 2431 | SpecialMesh139.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2432 | Part140.Parent = Model133 | |
| 2433 | Part140.Material = Enum.Material.SmoothPlastic | |
| 2434 | Part140.BrickColor = BrickColor.new("Really black")
| |
| 2435 | Part140.Rotation = Vector3.new(0, -90, 0) | |
| 2436 | Part140.Anchored = true | |
| 2437 | Part140.FormFactor = Enum.FormFactor.Symmetric | |
| 2438 | Part140.Size = Vector3.new(1.04799986, 1.58000004, 1) | |
| 2439 | Part140.CFrame = CFrame.new(-0.643059015, 1.24901497, 21.4140091, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 2440 | Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2441 | Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2442 | Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2443 | Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2444 | Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2445 | Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2446 | Part140.Position = Vector3.new(-0.643059015, 1.24901497, 21.4140091) | |
| 2447 | Part140.Orientation = Vector3.new(0, -90, 0) | |
| 2448 | SpecialMesh141.Parent = Part140 | |
| 2449 | SpecialMesh141.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2450 | SpecialMesh141.MeshType = Enum.MeshType.Brick | |
| 2451 | SpecialMesh141.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2452 | Part142.Parent = Model133 | |
| 2453 | Part142.Material = Enum.Material.SmoothPlastic | |
| 2454 | Part142.BrickColor = BrickColor.new("Royal purple")
| |
| 2455 | Part142.Rotation = Vector3.new(118.43, -90, 0) | |
| 2456 | Part142.Anchored = true | |
| 2457 | Part142.CanCollide = false | |
| 2458 | Part142.FormFactor = Enum.FormFactor.Symmetric | |
| 2459 | Part142.Size = Vector3.new(0.377999932, 0.200000003, 1.02499986) | |
| 2460 | Part142.CFrame = CFrame.new(-0.212562993, 1.69244099, 21.7605438, -1.54202299e-21, 4.27587188e-21, -1, -0.879359603, -0.476150155, -6.79976845e-22, -0.476149082, 0.879356503, 4.49430814e-21) | |
| 2461 | Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2462 | Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2463 | Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2464 | Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2465 | Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2466 | Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2467 | Part142.Position = Vector3.new(-0.212562993, 1.69244099, 21.7605438) | |
| 2468 | Part142.Orientation = Vector3.new(0, -90, -118.43) | |
| 2469 | SpecialMesh143.Parent = Part142 | |
| 2470 | SpecialMesh143.Scale = Vector3.new(1, 0.600000024, 1) | |
| 2471 | SpecialMesh143.MeshType = Enum.MeshType.Brick | |
| 2472 | SpecialMesh143.Scale = Vector3.new(1, 0.600000024, 1) | |
| 2473 | Part144.Parent = Model133 | |
| 2474 | Part144.Material = Enum.Material.SmoothPlastic | |
| 2475 | Part144.BrickColor = BrickColor.new("Royal purple")
| |
| 2476 | Part144.Rotation = Vector3.new(0, -90, 0) | |
| 2477 | Part144.Anchored = true | |
| 2478 | Part144.CanCollide = false | |
| 2479 | Part144.FormFactor = Enum.FormFactor.Symmetric | |
| 2480 | Part144.Size = Vector3.new(0.268999934, 0.200000003, 1.02499986) | |
| 2481 | Part144.CFrame = CFrame.new(-0.212562993, 1.541013, 21.5855255, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 2482 | Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2483 | Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2484 | Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2485 | Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2486 | Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2487 | Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2488 | Part144.Position = Vector3.new(-0.212562993, 1.541013, 21.5855255) | |
| 2489 | Part144.Orientation = Vector3.new(0, -90, 0) | |
| 2490 | SpecialMesh145.Parent = Part144 | |
| 2491 | SpecialMesh145.Scale = Vector3.new(1, 0.600000024, 1) | |
| 2492 | SpecialMesh145.MeshType = Enum.MeshType.Brick | |
| 2493 | SpecialMesh145.Scale = Vector3.new(1, 0.600000024, 1) | |
| 2494 | Part146.Parent = Model133 | |
| 2495 | Part146.Material = Enum.Material.SmoothPlastic | |
| 2496 | Part146.BrickColor = BrickColor.new("Really black")
| |
| 2497 | Part146.Rotation = Vector3.new(0, -90, 0) | |
| 2498 | Part146.Anchored = true | |
| 2499 | Part146.CanCollide = false | |
| 2500 | Part146.FormFactor = Enum.FormFactor.Symmetric | |
| 2501 | Part146.Size = Vector3.new(0.811999917, 0.305999935, 1.01399994) | |
| 2502 | Part146.CFrame = CFrame.new(-0.218061, 1.64300597, 21.3260193, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 2503 | Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2504 | Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2505 | Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2506 | Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2507 | Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2508 | Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2509 | Part146.Position = Vector3.new(-0.218061, 1.64300597, 21.3260193) | |
| 2510 | Part146.Orientation = Vector3.new(0, -90, 0) | |
| 2511 | Part147.Parent = Model133 | |
| 2512 | Part147.Material = Enum.Material.SmoothPlastic | |
| 2513 | Part147.BrickColor = BrickColor.new("Really black")
| |
| 2514 | Part147.Rotation = Vector3.new(0, -90, 0) | |
| 2515 | Part147.Anchored = true | |
| 2516 | Part147.CanCollide = false | |
| 2517 | Part147.FormFactor = Enum.FormFactor.Symmetric | |
| 2518 | Part147.Size = Vector3.new(1.00599992, 2.13199997, 1.01399994) | |
| 2519 | Part147.CFrame = CFrame.new(-0.224059999, 1.07402205, 21.3940277, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 2520 | Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2521 | Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2522 | Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2523 | Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2524 | Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2525 | Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2526 | Part147.Position = Vector3.new(-0.224059999, 1.07402205, 21.3940277) | |
| 2527 | Part147.Orientation = Vector3.new(0, -90, 0) | |
| 2528 | Part148.Parent = Model133 | |
| 2529 | Part148.Material = Enum.Material.Slate | |
| 2530 | Part148.BrickColor = BrickColor.new("Royal purple")
| |
| 2531 | Part148.Rotation = Vector3.new(-179.300003, 0.670000017, 90) | |
| 2532 | Part148.Anchored = true | |
| 2533 | Part148.FormFactor = Enum.FormFactor.Symmetric | |
| 2534 | Part148.Size = Vector3.new(0.346000046, 1.04799998, 1) | |
| 2535 | Part148.CFrame = CFrame.new(-0.197052002, 0.590524018, 20.8905182, 6.25330671e-22, -0.999931812, 0.011637588, -0.999925673, 0.000141364129, 0.0121463882, -0.0121472068, -0.0116367191, -0.99985832) | |
| 2536 | Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2537 | Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2538 | Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2539 | Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2540 | Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2541 | Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2542 | Part148.Position = Vector3.new(-0.197052002, 0.590524018, 20.8905182) | |
| 2543 | Part148.Orientation = Vector3.new(-0.699999988, 179.330002, -89.9899979) | |
| 2544 | SpecialMesh149.Parent = Part148 | |
| 2545 | SpecialMesh149.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2546 | SpecialMesh149.MeshType = Enum.MeshType.Brick | |
| 2547 | SpecialMesh149.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2548 | Part150.Parent = Model133 | |
| 2549 | Part150.Material = Enum.Material.Slate | |
| 2550 | Part150.BrickColor = BrickColor.new("Royal purple")
| |
| 2551 | Part150.Rotation = Vector3.new(90.6999969, -90, 0) | |
| 2552 | Part150.Anchored = true | |
| 2553 | Part150.FormFactor = Enum.FormFactor.Symmetric | |
| 2554 | Part150.Size = Vector3.new(0.347000062, 1.13400018, 1) | |
| 2555 | Part150.CFrame = CFrame.new(-0.678062022, 0.585385978, 21.3407745, 6.25330923e-22, 4.50223785e-21, -1, -0.99992615, -0.0121472133, -6.79974523e-22, -0.0121472133, 0.99992615, 4.49431016e-21) | |
| 2556 | Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2557 | Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2558 | Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2559 | Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2560 | Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2561 | Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2562 | Part150.Position = Vector3.new(-0.678062022, 0.585385978, 21.3407745) | |
| 2563 | Part150.Orientation = Vector3.new(0, -90, -90.6999969) | |
| 2564 | SpecialMesh151.Parent = Part150 | |
| 2565 | SpecialMesh151.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2566 | SpecialMesh151.MeshType = Enum.MeshType.Brick | |
| 2567 | SpecialMesh151.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2568 | Part152.Name = "Left Leg" | |
| 2569 | Part152.Parent = Model133 | |
| 2570 | Part152.Material = Enum.Material.SmoothPlastic | |
| 2571 | Part152.BrickColor = BrickColor.new("Institutional white")
| |
| 2572 | Part152.Transparency = 1 | |
| 2573 | Part152.Rotation = Vector3.new(0, -90, 0) | |
| 2574 | Part152.Anchored = true | |
| 2575 | Part152.CanCollide = false | |
| 2576 | Part152.FormFactor = Enum.FormFactor.Symmetric | |
| 2577 | Part152.Size = Vector3.new(1, 2, 1) | |
| 2578 | Part152.CFrame = CFrame.new(-0.225058004, 1.02000403, 21.3960114, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 2579 | Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2580 | Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2581 | Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2582 | Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2583 | Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2584 | Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2585 | Part152.Position = Vector3.new(-0.225058004, 1.02000403, 21.3960114) | |
| 2586 | Part152.Orientation = Vector3.new(0, -90, 0) | |
| 2587 | Part153.Parent = Model133 | |
| 2588 | Part153.Material = Enum.Material.Slate | |
| 2589 | Part153.BrickColor = BrickColor.new("Royal purple")
| |
| 2590 | Part153.Rotation = Vector3.new(0, -90, 0) | |
| 2591 | Part153.Anchored = true | |
| 2592 | Part153.FormFactor = Enum.FormFactor.Symmetric | |
| 2593 | Part153.Size = Vector3.new(0.200000003, 1.70299995, 1) | |
| 2594 | Part153.CFrame = CFrame.new(0.217941001, 1.29650295, 21.4880219, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21) | |
| 2595 | Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2596 | Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2597 | Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2598 | Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2599 | Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2600 | Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2601 | Part153.Position = Vector3.new(0.217941001, 1.29650295, 21.4880219) | |
| 2602 | Part153.Orientation = Vector3.new(0, -90, 0) | |
| 2603 | SpecialMesh154.Parent = Part153 | |
| 2604 | SpecialMesh154.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2605 | SpecialMesh154.MeshType = Enum.MeshType.Brick | |
| 2606 | SpecialMesh154.Scale = Vector3.new(1, 1, 0.200000003) | |
| 2607 | Part155.Parent = Model133 | |
| 2608 | Part155.Material = Enum.Material.SmoothPlastic | |
| 2609 | Part155.BrickColor = BrickColor.new("Really black")
| |
| 2610 | Part155.Rotation = Vector3.new(0, -90, 0) | |
| 2611 | Part155.Anchored = true | |
| 2612 | Part155.CanCollide = false | |
| 2613 | Part155.FormFactor = Enum.FormFactor.Symmetric | |
| 2614 | Part155.Size = Vector3.new(0.966999888, 0.305999935, 1.01399994) | |
| 2615 | Part155.CFrame = CFrame.new(-0.218061, 1.85202205, 21.4035187, 4.49431016e-21, -6.79974422e-22, -1, 4.72251821e-22, 0.999999881, -6.79974523e-22, 1, -4.7225177e-22, 4.49431016e-21) | |
| 2616 | Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2617 | Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2618 | Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2619 | Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2620 | Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2621 | Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2622 | Part155.Position = Vector3.new(-0.218061, 1.85202205, 21.4035187) | |
| 2623 | Part155.Orientation = Vector3.new(0, -90, 0) | |
| 2624 | Script156.Name = "Welds" | |
| 2625 | Script156.Parent = Model0 | |
| 2626 | table.insert(cors,sandbox(Script156,function() | |
| 2627 | --Saz | |
| 2628 | ||
| 2629 | --A new system which is a combination of fast-welds and hard-welds. | |
| 2630 | --Should be far, far better. | |
| 2631 | ||
| 2632 | --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run. | |
| 2633 | --This toggles off automatically afterwards, to prevent issues that fast-welds can cause. | |
| 2634 | ||
| 2635 | --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway. | |
| 2636 | --The fact that you're reading this means you should likely kill yourself. Immediately. | |
| 2637 | ||
| 2638 | wait(.33) | |
| 2639 | ||
| 2640 | Tool=script.Parent | |
| 2641 | Nib=Tool.Parent | |
| 2642 | ||
| 2643 | ||
| 2644 | weldparts=function() | |
| 2645 | print("Welding")
| |
| 2646 | lel={}
| |
| 2647 | function jarate(p) | |
| 2648 | for i=1, #p do | |
| 2649 | table.insert(lel,p[i]) | |
| 2650 | k=p[i]:children() | |
| 2651 | if #k>0 then | |
| 2652 | jarate(k) | |
| 2653 | end | |
| 2654 | end | |
| 2655 | end | |
| 2656 | for _,v in pairs(script.Parent:children()) do | |
| 2657 | if v.Name~="Cloak" and v.className~="Script" then | |
| 2658 | v:BreakJoints() | |
| 2659 | jarate(v:children()) | |
| 2660 | end | |
| 2661 | end | |
| 2662 | for _,v in pairs(lel) do | |
| 2663 | if v.className=="Weld" or v.className=="Motor6D" then | |
| 2664 | v:Remove() | |
| 2665 | end | |
| 2666 | end | |
| 2667 | for _,v in pairs(script.Parent["RightLeg"]:children()) do | |
| 2668 | if v.Name~="Right Leg" then | |
| 2669 | w=Instance.new("Weld")
| |
| 2670 | w.Part0=script.Parent["RightLeg"]["Right Leg"] | |
| 2671 | w.Part1=v | |
| 2672 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
| 2673 | w.C0=script.Parent["RightLeg"]["Right Leg"].CFrame:inverse()*CFrame.new(v.Position) | |
| 2674 | w.Parent=w.Part0 | |
| 2675 | end | |
| 2676 | end | |
| 2677 | w=Instance.new("Weld")
| |
| 2678 | w.Part0=Nib["Right Leg"] | |
| 2679 | w.Part1=script.Parent["RightLeg"]["Right Leg"] | |
| 2680 | w.Parent=w.Part0 | |
| 2681 | w.C0=CFrame.new(0,-.1,0) | |
| 2682 | for _,v in pairs(script.Parent["LeftLeg"]:children()) do | |
| 2683 | if v.Name~="Left Leg" then | |
| 2684 | w=Instance.new("Weld")
| |
| 2685 | w.Part0=script.Parent["LeftLeg"]["Left Leg"] | |
| 2686 | w.Part1=v | |
| 2687 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
| 2688 | w.C0=script.Parent["LeftLeg"]["Left Leg"].CFrame:inverse()*CFrame.new(v.Position) | |
| 2689 | w.Parent=w.Part0 | |
| 2690 | end | |
| 2691 | end | |
| 2692 | w=Instance.new("Weld")
| |
| 2693 | w.Part0=Nib["Left Leg"] | |
| 2694 | w.Part1=script.Parent["LeftLeg"]["Left Leg"] | |
| 2695 | w.Parent=w.Part0 | |
| 2696 | w.C0=CFrame.new(0,-.1,0) | |
| 2697 | for _,v in pairs(script.Parent["RightArm"]:children()) do | |
| 2698 | if v.Name~="Right Arm" then | |
| 2699 | w=Instance.new("Weld")
| |
| 2700 | w.Part0=script.Parent["RightArm"]["Right Arm"] | |
| 2701 | w.Part1=v | |
| 2702 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
| 2703 | w.C0=script.Parent["RightArm"]["Right Arm"].CFrame:inverse()*CFrame.new(v.Position) | |
| 2704 | w.Parent=w.Part1 | |
| 2705 | end | |
| 2706 | end | |
| 2707 | w=Instance.new("Weld")
| |
| 2708 | w.Part0=Nib["Right Arm"] | |
| 2709 | w.Part1=script.Parent["RightArm"]["Right Arm"] | |
| 2710 | w.Parent=w.Part0 | |
| 2711 | w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
| 2712 | for _,v in pairs(script.Parent["LeftArm"]:children()) do | |
| 2713 | if v.Name~="Left Arm" then | |
| 2714 | w=Instance.new("Weld")
| |
| 2715 | w.Part0=script.Parent["LeftArm"]["Left Arm"] | |
| 2716 | w.Part1=v | |
| 2717 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
| 2718 | w.C0=script.Parent["LeftArm"]["Left Arm"].CFrame:inverse()*CFrame.new(v.Position) | |
| 2719 | w.Parent=w.Part0 | |
| 2720 | end | |
| 2721 | end | |
| 2722 | w=Instance.new("Weld")
| |
| 2723 | w.Part0=Nib["Left Arm"] | |
| 2724 | w.Part1=script.Parent["LeftArm"]["Left Arm"] | |
| 2725 | w.Parent=w.Part0 | |
| 2726 | ||
| 2727 | for _,v in pairs(script.Parent["Torso"]:children()) do | |
| 2728 | if v.Name~="Torso" then | |
| 2729 | w=Instance.new("Weld")
| |
| 2730 | w.Part0=script.Parent["Torso"]["Torso"] | |
| 2731 | w.Part1=v | |
| 2732 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
| 2733 | w.C0=script.Parent["Torso"]["Torso"].CFrame:inverse()*CFrame.new(v.Position) | |
| 2734 | w.Parent=script.Parent["Torso"]["Torso"] | |
| 2735 | end | |
| 2736 | end | |
| 2737 | ||
| 2738 | w=Instance.new("Weld")
| |
| 2739 | w.Part0=Nib["Torso"] | |
| 2740 | w.Part1=script.Parent["Torso"]["Torso"] | |
| 2741 | w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2742 | w.Parent=w.Part0 | |
| 2743 | ||
| 2744 | for _,v in pairs(lel) do | |
| 2745 | if v:IsA("BasePart") then v.Anchored=false end
| |
| 2746 | end | |
| 2747 | ||
| 2748 | wait(1) | |
| 2749 | ||
| 2750 | w=Instance.new("Weld")
| |
| 2751 | w.Part0=Nib.Torso | |
| 2752 | w.Part1=Tool.Torso.Torso | |
| 2753 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
| 2754 | w.C1=CFrame.new(0,0,0) | |
| 2755 | w.Parent=w.Part1 | |
| 2756 | w.Name="ClothingWeld" | |
| 2757 | ||
| 2758 | wait(.06) | |
| 2759 | ||
| 2760 | while Tool.Torso.Torso:FindFirstChild("ClothingWeld")==nil do
| |
| 2761 | wait(.03) | |
| 2762 | w=Instance.new("Weld")
| |
| 2763 | w.Part0=Nib.Torso | |
| 2764 | w.Part1=Tool.Torso.Torso | |
| 2765 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
| 2766 | w.C1=CFrame.new(0,0,0) | |
| 2767 | w.Parent=w.Part1 | |
| 2768 | w.Name="ClothingWeld" | |
| 2769 | end | |
| 2770 | ||
| 2771 | w=Instance.new("Weld")
| |
| 2772 | w.Part0=Nib["Right Leg"] | |
| 2773 | w.Part1=Tool.RightLeg["Right Leg"] | |
| 2774 | w.C0=CFrame.new(0,0,0) | |
| 2775 | w.C1=CFrame.new(0,0,0) | |
| 2776 | w.Parent=w.Part1 | |
| 2777 | w.Name="ClothingWeld" | |
| 2778 | ||
| 2779 | w=Instance.new("Weld")
| |
| 2780 | w.Part0=Nib["Left Leg"] | |
| 2781 | w.Part1=Tool.LeftLeg["Left Leg"] | |
| 2782 | w.C0=CFrame.new(0,0,0) | |
| 2783 | w.C1=CFrame.new(0,0,0) | |
| 2784 | w.Parent=w.Part1 | |
| 2785 | w.Name="ClothingWeld" | |
| 2786 | ||
| 2787 | w=Instance.new("Weld")
| |
| 2788 | w.Part0=Nib["Right Arm"] | |
| 2789 | w.Part1=Tool.RightArm["Right Arm"] | |
| 2790 | w.C0=CFrame.new(0,0,0) | |
| 2791 | w.C1=CFrame.new(0,0,0) | |
| 2792 | w.Parent=w.Part1 | |
| 2793 | w.Name="ClothingWeld" | |
| 2794 | ||
| 2795 | w=Instance.new("Weld")
| |
| 2796 | w.Part0=Nib["Left Arm"] | |
| 2797 | w.Part1=Tool.LeftArm["Left Arm"] | |
| 2798 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
| 2799 | w.C1=CFrame.new(0,0,0) | |
| 2800 | w.Parent=w.Part1 | |
| 2801 | w.Name="ClothingWeld" | |
| 2802 | ||
| 2803 | wait() | |
| 2804 | ||
| 2805 | end | |
| 2806 | weldparts() | |
| 2807 | end)) | |
| 2808 | for i,v in pairs(mas:GetChildren()) do | |
| 2809 | v.Parent = game:GetService("Players").LocalPlayer.Character
| |
| 2810 | pcall(function() v:MakeJoints() end) | |
| 2811 | end | |
| 2812 | mas:Destroy() | |
| 2813 | for i,v in pairs(cors) do | |
| 2814 | spawn(function() | |
| 2815 | pcall(v) | |
| 2816 | end) | |
| 2817 | end | |
| 2818 | ||
| 2819 | Humanoid.HealthChanged:connect(function() | |
| 2820 | if DEATH == false then | |
| 2821 | if Humanoid.Health ~= "inf" then | |
| 2822 | Humanoid.Health = "inf" | |
| 2823 | CreateSound("907330011", Torso, 10, 1)
| |
| 2824 | end | |
| 2825 | if Humanoid.MaxHealth ~= "inf" then | |
| 2826 | Humanoid.MaxHealth = "inf" | |
| 2827 | end | |
| 2828 | end | |
| 2829 | end) | |
| 2830 | ||
| 2831 | function VanishPlayer() | |
| 2832 | tecks2.TextTransparency = 1 | |
| 2833 | tecks2.TextStrokeTransparency = 1 | |
| 2834 | for _, c in pairs(Character:GetChildren()) do | |
| 2835 | if c.ClassName == "Part" then | |
| 2836 | c.Transparency = 1 | |
| 2837 | if c:FindFirstChildOfClass("Decal") then
| |
| 2838 | c:FindFirstChildOfClass("Decal").Transparency = 1
| |
| 2839 | end | |
| 2840 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 2841 | c:FindFirstChildOfClass("ParticleEmitter").Enabled = false
| |
| 2842 | end | |
| 2843 | elseif c.ClassName == "Accessory" then | |
| 2844 | c.Handle.Transparency = 1 | |
| 2845 | if c.Handle:FindFirstChildOfClass("ParticleEmitter") then
| |
| 2846 | c.Handle:FindFirstChildOfClass("ParticleEmitter").Enabled = false
| |
| 2847 | end | |
| 2848 | end | |
| 2849 | end | |
| 2850 | end | |
| 2851 | ||
| 2852 | function Reappear() | |
| 2853 | tecks2.TextTransparency = 0 | |
| 2854 | tecks2.TextStrokeTransparency = 0 | |
| 2855 | for _, c in pairs(Character:GetChildren()) do | |
| 2856 | if c.ClassName == "Part" and c.Name ~= "HumanoidRootPart" then | |
| 2857 | c.Transparency = 0 | |
| 2858 | if c:FindFirstChildOfClass("Decal") then
| |
| 2859 | c:FindFirstChildOfClass("Decal").Transparency = 0
| |
| 2860 | end | |
| 2861 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 2862 | c:FindFirstChildOfClass("ParticleEmitter").Enabled = true
| |
| 2863 | end | |
| 2864 | elseif c.ClassName == "Accessory" then | |
| 2865 | c.Handle.Transparency = 0 | |
| 2866 | if c.Handle:FindFirstChildOfClass("ParticleEmitter") then
| |
| 2867 | c.Handle:FindFirstChildOfClass("ParticleEmitter").Enabled = true
| |
| 2868 | end | |
| 2869 | end | |
| 2870 | end | |
| 2871 | end | |
| 2872 | ||
| 2873 | function Warp() | |
| 2874 | ATTACK = true | |
| 2875 | Rooted = true | |
| 2876 | for i = 1, 50 do | |
| 2877 | Swait() | |
| 2878 | CreateRing(VT(0,0,0),false,0,5,RootPart.CFrame*ANGLES(RAD(0),RAD(90),RAD(0)),"Crimson",VT(i/3,i/3,0)) | |
| 2879 | CreateRing(VT(0,0,0),false,0,5,RootPart.CFrame*ANGLES(RAD(0),RAD(0),RAD(0)),"Crimson",VT(i/3,i/3,0)) | |
| 2880 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.3 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(25), RAD(0), RAD(0 - 2.5 * SIN(SINE / 12))), 3 / Animation_Speed) | |
| 2881 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0 + 2.5 * SIN(SINE / 12))), 3 / Animation_Speed) | |
| 2882 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0, -0.5) * ANGLES(RAD(140 + 2.5 * SIN(SINE / 12)), RAD(15), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed) | |
| 2883 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0, -0.5) * ANGLES(RAD(140 + 2.5 * SIN(SINE / 12)), RAD(-15), RAD(0)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
| 2884 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25 - 2.5 * SIN(SINE / 12))), 3 / Animation_Speed) | |
| 2885 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-45 - 2.5 * SIN(SINE / 12))), 3 / Animation_Speed) | |
| 2886 | end | |
| 2887 | if VALUE2 == false then | |
| 2888 | VALUE2 = true | |
| 2889 | elseif VALUE2 == true then | |
| 2890 | - | v.Parent = owner |
| 2890 | + | |
| 2891 | end | |
| 2892 | ATTACK = false | |
| 2893 | Rooted = false | |
| 2894 | end | |
| 2895 | ||
| 2896 | function RivalingOverthrower() | |
| 2897 | if HITFLOOR ~= nil then | |
| 2898 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 2899 | local HITBODY = Mouse.Target.Parent | |
| 2900 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
| |
| 2901 | local HUMAN = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2902 | if TORS ~= nil and HUMAN ~= nil then | |
| 2903 | ATTACK = true | |
| 2904 | Rooted = true | |
| 2905 | TORS.Anchored = true | |
| 2906 | RootPart.CFrame = TORS.CFrame * CF(0,0,4) | |
| 2907 | HITFLOOR, HITPOS = Raycast(TORS.Position, (CF(TORS.Position, TORS.Position + VT(0, -1, 0))).lookVector, 4 * TORS.Size.Y/2, HITBODY) | |
| 2908 | local FLOOR = HITFLOOR | |
| 2909 | local POS = HITPOS | |
| 2910 | print(FLOOR) | |
| 2911 | UNANCHOR = false | |
| 2912 | RootPart.Anchored = true | |
| 2913 | CreateSound("1295446488", Torso, 10, 1)
| |
| 2914 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2915 | Swait() | |
| 2916 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2917 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2918 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 2919 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2920 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2921 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2922 | end | |
| 2923 | local TAUNTS = {"907329532","907333294","907329893"}
| |
| 2924 | CreateSound(TAUNTS[MRANDOM(1,#TAUNTS)], Torso, 10, 1) | |
| 2925 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2926 | Swait() | |
| 2927 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed) | |
| 2928 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 2 / Animation_Speed) | |
| 2929 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 2930 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2931 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2932 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2933 | end | |
| 2934 | RootPart.CFrame = TORS.CFrame * CF(0,0,2) | |
| 2935 | CreateSound("260411131", TORS, 10, 1)
| |
| 2936 | TORS.Anchored = false | |
| 2937 | local WELD = CreateWeldOrSnapOrMotor("Weld", TORS, RightArm, TORS, CF(0,-1,-0.5) * ANGLES(RAD(-90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 2938 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2939 | Swait() | |
| 2940 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(45)), 2 / Animation_Speed) | |
| 2941 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 2 / Animation_Speed) | |
| 2942 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 2943 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2944 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2945 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2946 | end | |
| 2947 | for i=0, 2, 0.1 / Animation_Speed do | |
| 2948 | Swait() | |
| 2949 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(65), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2950 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2951 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2952 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2953 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 2954 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.3, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 2955 | end | |
| 2956 | for i = 1, 15 do | |
| 2957 | CreateRing(VT(0,0,0),false,0,25,CF(TORS.Position+VT(0,-3,0))*ANGLES(RAD(90),RAD(0),RAD(0)),"Crimson",VT(i/5,i/5,0)) | |
| 2958 | end | |
| 2959 | WELD:remove() | |
| 2960 | local grav = Instance.new("BodyPosition",TORS)
| |
| 2961 | grav.P = 20000 | |
| 2962 | grav.D = 100 | |
| 2963 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2964 | grav.position = TORS.Position + VT(0,50,0) | |
| 2965 | grav.Name = "GravityForce" | |
| 2966 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2967 | Swait() | |
| 2968 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(45)), 2 / Animation_Speed) | |
| 2969 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 2 / Animation_Speed) | |
| 2970 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 2971 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2972 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 2973 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 2974 | end | |
| 2975 | for i=0, 2, 0.1 / Animation_Speed do | |
| 2976 | Swait() | |
| 2977 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(65), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2978 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2979 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2980 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2981 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 2982 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.3, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 2983 | end | |
| 2984 | CreateSound("1295446488", Torso, 10, 1)
| |
| 2985 | CreateWave(VT(0,0,0),15,CF(HITPOS),true,2,"Royal purple",VT(1,0.1,1)) | |
| 2986 | RootPart.CFrame = CF(TORS.Position)*CF(0,0,5) | |
| 2987 | for i=0, 2, 0.1 / Animation_Speed do | |
| 2988 | Swait() | |
| 2989 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2990 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2991 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 2992 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2993 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 2 / Animation_Speed) | |
| 2994 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 2 / Animation_Speed) | |
| 2995 | end | |
| 2996 | VanishPlayer() | |
| 2997 | for i = 1, 50+(25*POWERLEVEL) do | |
| 2998 | Swait() | |
| 2999 | CreateRing(VT(0,0,0),false,0,25,TORS.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Crimson",VT(POWERLEVEL/3,POWERLEVEL/3,0)) | |
| 3000 | CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], TORS, 10, 1) | |
| 3001 | local CFRAME = CF(TORS.Position)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))) | |
| 3002 | MagicSphere(VT(0,0,0),15,CFRAME,"Royal purple",VT(0.1,0.1,POWERLEVEL*5)) | |
| 3003 | MagicSphere(VT(0.1,0.1,0.1),15,CFRAME,"Royal purple",VT(0.1,0.1,POWERLEVEL*5)) | |
| 3004 | end | |
| 3005 | RootPart.CFrame = CF(TORS.Position)*CF(0,15,1) | |
| 3006 | Reappear() | |
| 3007 | for i=0, 2, 0.1 / Animation_Speed do | |
| 3008 | Swait() | |
| 3009 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3010 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3011 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(160), RAD(0), RAD(-20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 3012 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(160), RAD(0), RAD(20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 3013 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3014 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3015 | end | |
| 3016 | for i = 1, 15 do | |
| 3017 | CreateRing(VT(0,0,0),false,0,25,CF(TORS.Position+VT(0,3,0))*ANGLES(RAD(90),RAD(0),RAD(0)),"Crimson",VT(i/5,i/5,0)) | |
| 3018 | end | |
| 3019 | RootPart.CFrame = CF(TORS.Position)*CF(0,5,1) | |
| 3020 | grav.Position = POS | |
| 3021 | CreateDebreeRing(FLOOR,POS,6*POWERLEVEL,VT(6,6,6)*POWERLEVEL,10) | |
| 3022 | CreateFlyingDebree(FLOOR,CF(POS),25,VT(4,4,4)*POWERLEVEL,10,50*POWERLEVEL) | |
| 3023 | CreateSound("289842971", TORS, 3, 1)
| |
| 3024 | MagicSphere(VT(0,0,0),35,CF(POS),"Royal purple",VT(POWERLEVEL/2,POWERLEVEL/2,POWERLEVEL/2)) | |
| 3025 | MagicSphere(VT(0.1,0.1,0.1),35,CF(POS),"Royal purple",VT(POWERLEVEL/2,POWERLEVEL/2,POWERLEVEL/2)) | |
| 3026 | killnearest(POS,POWERLEVEL*10,5) | |
| 3027 | if POWERLEVEL > 3 then | |
| 3028 | MagicSphere(VT(0.1,500,0.1),15,CF(POS),"Crimson",VT(POWERLEVEL,0,POWERLEVEL)) | |
| 3029 | end | |
| 3030 | CreateWave(VT(0,0,0),15,CF(POS),true,2,"Really black",VT(POWERLEVEL*2,0.1,POWERLEVEL*2)) | |
| 3031 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3032 | Swait() | |
| 3033 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(45), RAD(0), RAD(0)), 3 / Animation_Speed) | |
| 3034 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
| 3035 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, -1) * ANGLES(RAD(25), RAD(0), RAD(-20)) * RIGHTSHOULDERC0, 3 / Animation_Speed) | |
| 3036 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, -1) * ANGLES(RAD(25), RAD(0), RAD(20)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
| 3037 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
| 3038 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
| 3039 | end | |
| 3040 | HITBODY:BreakJoints() | |
| 3041 | grav:remove() | |
| 3042 | ATTACK = false | |
| 3043 | Rooted = false | |
| 3044 | UNANCHOR = true | |
| 3045 | RootPart.Anchored = false | |
| 3046 | if POWERLEVEL > 1 then | |
| 3047 | POWERLEVEL = POWERLEVEL - 1 | |
| 3048 | end | |
| 3049 | end | |
| 3050 | end | |
| 3051 | end | |
| 3052 | end | |
| 3053 | ||
| 3054 | function ChunkChuck() | |
| 3055 | if HITFLOOR ~= nil then | |
| 3056 | ATTACK = true | |
| 3057 | Rooted = true | |
| 3058 | CreateSound("305685800", Head, 10, 1)
| |
| 3059 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3060 | Swait() | |
| 3061 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3062 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3063 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3064 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3065 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3066 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3067 | end | |
| 3068 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3069 | Swait() | |
| 3070 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, -0.75, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3071 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3072 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, -1) * ANGLES(RAD(65), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3073 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, -1) * ANGLES(RAD(65), RAD(0), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3074 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(65)), 2 / Animation_Speed) | |
| 3075 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-65)), 2 / Animation_Speed) | |
| 3076 | end | |
| 3077 | CreateDebreeRing(HITFLOOR,HITPOS,3*POWERLEVEL,VT(2,2,2)*POWERLEVEL,3) | |
| 3078 | CreateFlyingDebree(HITFLOOR,CF(HITPOS),25,VT(2,2,2)*POWERLEVEL,3,50*POWERLEVEL) | |
| 3079 | local CHUNK = CreatePart(3, Effects, "Neon", 0, 0, "Peal", "Debree", VT(5,5,5)*POWERLEVEL/1.5) | |
| 3080 | CHUNK.Color = HITFLOOR.Color | |
| 3081 | CHUNK.Material = HITFLOOR.Material | |
| 3082 | CHUNK.CFrame = Torso.CFrame*CF(0,0,-3*POWERLEVEL) | |
| 3083 | CreateSound("260411131", CHUNK, 10, 1)
| |
| 3084 | CreateSound("289842971", Torso, 3, 1)
| |
| 3085 | repeat | |
| 3086 | Swait() | |
| 3087 | CHUNK.CFrame = Torso.CFrame*CF(0,2+(2*POWERLEVEL),0) | |
| 3088 | turnto(Mouse.Hit.p) | |
| 3089 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3090 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3091 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3092 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3093 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3094 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3095 | until HOLD == true | |
| 3096 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3097 | Swait() | |
| 3098 | CHUNK.CFrame = Torso.CFrame*CF(0,2+(2*POWERLEVEL),0) | |
| 3099 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3100 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3101 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3102 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3103 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3104 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3105 | end | |
| 3106 | CHUNK.CanCollide = true | |
| 3107 | CHUNK.Anchored = false | |
| 3108 | CHUNK.CFrame = RootPart.CFrame*CF(0,0,-1*POWERLEVEL) | |
| 3109 | for i = 1, 25 do | |
| 3110 | CreateRing(VT(0,0,0),false,0,15,RootPart.CFrame*CF(0,0,-3)*ANGLES(RAD(0),RAD(0),RAD(0)),"Royal purple",VT((POWERLEVEL/3)/i,(POWERLEVEL/3)/i,0)) | |
| 3111 | end | |
| 3112 | local bv = Instance.new("BodyVelocity")
| |
| 3113 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 3114 | bv.velocity = RootPart.CFrame.lookVector*400 | |
| 3115 | bv.Parent = CHUNK | |
| 3116 | local HIT = CHUNK.Touched:Connect(function(hit) | |
| 3117 | if hit.Parent ~= workspace and hit.Parent ~= Character and hit.Parent.ClassName == "Model" then | |
| 3118 | hit.Parent:BreakJoints() | |
| 3119 | end | |
| 3120 | end) | |
| 3121 | CreateSound("138079201", CHUNK, 10, 1)
| |
| 3122 | Debris:AddItem(CHUNK,5) | |
| 3123 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3124 | Swait() | |
| 3125 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(25), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3126 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3127 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(115), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3128 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(115), RAD(0), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3129 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3130 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3131 | end | |
| 3132 | ATTACK = false | |
| 3133 | Rooted = false | |
| 3134 | if POWERLEVEL > 1 then | |
| 3135 | POWERLEVEL = POWERLEVEL - 1 | |
| 3136 | end | |
| 3137 | end | |
| 3138 | end | |
| 3139 | ||
| 3140 | function Boost() | |
| 3141 | ATTACK = true | |
| 3142 | Rooted = true | |
| 3143 | CreateSound("466493476", Torso, 10, MRANDOM(7, 12) / 10)
| |
| 3144 | for i = 1, 50 do | |
| 3145 | Swait() | |
| 3146 | CreateRing(VT(0,0,0),false,0,5,RootPart.CFrame*ANGLES(RAD(0),RAD(90),RAD(0)),"Royal purple",VT(i/5,i/5,0)) | |
| 3147 | CreateRing(VT(0,0,0),false,0,5,RootPart.CFrame*ANGLES(RAD(0),RAD(0),RAD(0)),"Royal purple",VT(i/5,i/5,0)) | |
| 3148 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Crimson",VT(i/3,i/3,0)) | |
| 3149 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.3 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(25), RAD(0), RAD(0 - 2.5 * SIN(SINE / 12))), 3 / Animation_Speed) | |
| 3150 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0 + 2.5 * SIN(SINE / 12))), 3 / Animation_Speed) | |
| 3151 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0, -0.5) * ANGLES(RAD(140 + 2.5 * SIN(SINE / 12)), RAD(15), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed) | |
| 3152 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0, -0.5) * ANGLES(RAD(140 + 2.5 * SIN(SINE / 12)), RAD(-15), RAD(0)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
| 3153 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25 - 2.5 * SIN(SINE / 12))), 3 / Animation_Speed) | |
| 3154 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-45 - 2.5 * SIN(SINE / 12))), 3 / Animation_Speed) | |
| 3155 | end | |
| 3156 | POWERLEVEL = POWERLEVEL + 1 | |
| 3157 | ATTACK = false | |
| 3158 | Rooted = false | |
| 3159 | end | |
| 3160 | ||
| 3161 | function XEvent() | |
| 3162 | if HITFLOOR ~= nil then | |
| 3163 | VALUE2 = false | |
| 3164 | CreateSound("907332670", Effects, 10, 1)
| |
| 3165 | local POS = HITPOS | |
| 3166 | local FLOOR = HITFLOOR | |
| 3167 | local STARTPOS = RootPart.CFrame | |
| 3168 | ATTACK = true | |
| 3169 | Rooted = true | |
| 3170 | for i=0, 2, 0.1 / Animation_Speed do | |
| 3171 | Swait() | |
| 3172 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(65), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3173 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3174 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 3175 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 3176 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 3177 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.3, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 3178 | end | |
| 3179 | UNANCHOR = false | |
| 3180 | RootPart.Anchored = true | |
| 3181 | CreateSound("1295446488", Effects, 10, 1)
| |
| 3182 | RootPart.CFrame = RootPart.CFrame*CF(0,100+(150*POWERLEVEL),0) | |
| 3183 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3184 | Swait() | |
| 3185 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3186 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3187 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3188 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3189 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3190 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3191 | end | |
| 3192 | CreateSound("289315275", Effects, 10, 1)
| |
| 3193 | for i=0, 5, 0.1 / Animation_Speed do | |
| 3194 | Swait() | |
| 3195 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*CF(0,5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/1.2,POWERLEVEL/1.2,0)) | |
| 3196 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*CF(0,5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL,POWERLEVEL,0)) | |
| 3197 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(45)), 2 / Animation_Speed) | |
| 3198 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 2 / Animation_Speed) | |
| 3199 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3200 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3201 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3202 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3203 | end | |
| 3204 | CreateSound("260411131", Effects, 3, 1)
| |
| 3205 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3206 | Swait() | |
| 3207 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/5,POWERLEVEL/5,0)) | |
| 3208 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/4,POWERLEVEL/4,0)) | |
| 3209 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3210 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3211 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.75, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3212 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3213 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3214 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3215 | end | |
| 3216 | for i=0, 0.3, 0.1 / Animation_Speed do | |
| 3217 | Swait() | |
| 3218 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/5,POWERLEVEL/5,0)) | |
| 3219 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/4,POWERLEVEL/4,0)) | |
| 3220 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3221 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3222 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3223 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3224 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3225 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3226 | end | |
| 3227 | for i=0, 0.3, 0.1 / Animation_Speed do | |
| 3228 | Swait() | |
| 3229 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/4,POWERLEVEL/4,0)) | |
| 3230 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/3,POWERLEVEL/3,0)) | |
| 3231 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(75), RAD(0), RAD(45)), 2 / Animation_Speed) | |
| 3232 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 2 / Animation_Speed) | |
| 3233 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3234 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3235 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3236 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3237 | end | |
| 3238 | local BURNMARKS = {}
| |
| 3239 | local DEATHRAY1 = CreatePart(3, Effects, "Neon", 0, 0.5, "Royal purple", "RAY", VT(0,0,0)) | |
| 3240 | MakeForm(DEATHRAY1,"Cyl") | |
| 3241 | local DEATHRAY2 = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "RAY", VT(0,0,0)) | |
| 3242 | MakeForm(DEATHRAY2,"Cyl") | |
| 3243 | local loopsound = CreateSound("487214658", Effects, 4, 1, true)
| |
| 3244 | local AMOUNT = POWERLEVEL * 25 | |
| 3245 | for i = 1, POWERLEVEL * 50 do | |
| 3246 | Swait() | |
| 3247 | MagicSphere(VT(POWERLEVEL,POWERLEVEL,POWERLEVEL)*2,35,RightArm.CFrame*CF(0,-2,0),"Royal purple",VT(0,0,0)) | |
| 3248 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/4,POWERLEVEL/4,0)) | |
| 3249 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/3,POWERLEVEL/3,0)) | |
| 3250 | local MARK = CreatePart(3, Effects, "Neon", 0, 0, "Crimson", "BurnMark", VT(POWERLEVEL,0,POWERLEVEL)*2) | |
| 3251 | MARK.CFrame = CF(POS+VT(AMOUNT,0,AMOUNT)) | |
| 3252 | table.insert(BURNMARKS,MARK) | |
| 3253 | MakeForm(MARK,"Cyl") | |
| 3254 | CreateRing(VT(0,0,0),false,0,25,CF(POS+VT(AMOUNT,0,AMOUNT))*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/5,POWERLEVEL/5,0)) | |
| 3255 | CreateRing(VT(0,0,0),false,0,25,CF(POS+VT(AMOUNT,0,AMOUNT))*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/4,POWERLEVEL/4,0)) | |
| 3256 | local distance = (RightArm.CFrame*CF(0,-2,0).p - POS+VT(AMOUNT,0,AMOUNT)).magnitude | |
| 3257 | DEATHRAY1.Size = Vector3.new(POWERLEVEL, distance, POWERLEVEL) | |
| 3258 | DEATHRAY1.CFrame = CFrame.new(RightArm.CFrame*CF(0,-2,0).p,POS+VT(AMOUNT,0,AMOUNT)) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 3259 | DEATHRAY2.Size = Vector3.new(POWERLEVEL+0.1, distance, POWERLEVEL+0.1) | |
| 3260 | DEATHRAY2.CFrame = CFrame.new(RightArm.CFrame*CF(0,-2,0).p,POS+VT(AMOUNT,0,AMOUNT)) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 3261 | AMOUNT = AMOUNT - 1 | |
| 3262 | end | |
| 3263 | local AMOUNT = POWERLEVEL * 25 | |
| 3264 | for i = 1, POWERLEVEL * 50 do | |
| 3265 | Swait() | |
| 3266 | MagicSphere(VT(POWERLEVEL,POWERLEVEL,POWERLEVEL)*2,35,RightArm.CFrame*CF(0,-2,0),"Crimson",VT(0,0,0)) | |
| 3267 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/4,POWERLEVEL/4,0)) | |
| 3268 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Institutional red",VT(POWERLEVEL/3,POWERLEVEL/3,0)) | |
| 3269 | local MARK = CreatePart(3, Effects, "Neon", 0, 0, "Crimson", "BurnMark", VT(POWERLEVEL,0,POWERLEVEL)*2) | |
| 3270 | MARK.CFrame = CF(POS+VT(AMOUNT,0,-AMOUNT)) | |
| 3271 | table.insert(BURNMARKS,MARK) | |
| 3272 | MakeForm(MARK,"Cyl") | |
| 3273 | CreateRing(VT(0,0,0),false,0,25,CF(POS+VT(AMOUNT,0,-AMOUNT))*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/5,POWERLEVEL/5,0)) | |
| 3274 | CreateRing(VT(0,0,0),false,0,25,CF(POS+VT(AMOUNT,0,-AMOUNT))*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/4,POWERLEVEL/4,0)) | |
| 3275 | local distance = (RightArm.CFrame*CF(0,-2,0).p - POS+VT(AMOUNT,0,-AMOUNT)).magnitude | |
| 3276 | DEATHRAY1.Size = Vector3.new(POWERLEVEL, distance, POWERLEVEL) | |
| 3277 | DEATHRAY1.CFrame = CFrame.new(RightArm.CFrame*CF(0,-2,0).p,POS+VT(AMOUNT,0,-AMOUNT)) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 3278 | DEATHRAY2.Size = Vector3.new(POWERLEVEL+0.1, distance, POWERLEVEL+0.1) | |
| 3279 | DEATHRAY2.CFrame = CFrame.new(RightArm.CFrame*CF(0,-2,0).p,POS+VT(AMOUNT,0,-AMOUNT)) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 3280 | AMOUNT = AMOUNT - 1 | |
| 3281 | end | |
| 3282 | DEATHRAY1:remove() | |
| 3283 | DEATHRAY2:remove() | |
| 3284 | loopsound:remove() | |
| 3285 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3286 | Swait() | |
| 3287 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(-65), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3288 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3289 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 3290 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 3291 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 3292 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 3293 | end | |
| 3294 | RootPart.CFrame = STARTPOS | |
| 3295 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 3296 | Swait() | |
| 3297 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3298 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3299 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3300 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3301 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 2 / Animation_Speed) | |
| 3302 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.3, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 2 / Animation_Speed) | |
| 3303 | end | |
| 3304 | for i = 1, 10+(5*POWERLEVEL) do | |
| 3305 | Swait() | |
| 3306 | CreateRing(VT(0,0,0),false,0,5,CF(POS)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL*5,POWERLEVEL*5,0)) | |
| 3307 | CreateRing(VT(0,0,0),false,0,5,CF(POS)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL*15,POWERLEVEL*15,0)) | |
| 3308 | end | |
| 3309 | local SOUND = CreateSound("314970772", Effects, 10, 1)
| |
| 3310 | CreateSound("414517163", Effects, 10, 1)
| |
| 3311 | IT("EchoSoundEffect",SOUND)
| |
| 3312 | MagicSphere(VT(0,0,0),35,CF(POS),"Crimson",VT(POWERLEVEL,POWERLEVEL,POWERLEVEL)) | |
| 3313 | CreateDebreeRing(FLOOR,POS,25*POWERLEVEL,VT(25,25,25)*POWERLEVEL,3) | |
| 3314 | CreateFlyingDebree(FLOOR,CF(POS),25,VT(4,4,4)*POWERLEVEL,3,25*POWERLEVEL) | |
| 3315 | for i = 1, 25 do | |
| 3316 | Swait() | |
| 3317 | MagicSphere(VT(0,0,0),15,CF(POS),"Really black",VT(POWERLEVEL,POWERLEVEL,POWERLEVEL)) | |
| 3318 | CreateRing(VT(0,0,0.1),false,0,45,CF(HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0)),"Crimson",VT(POWERLEVEL*2,POWERLEVEL*2,0)) | |
| 3319 | killnearest(POS,POWERLEVEL*100,500) | |
| 3320 | CreateRing(VT(0,0,0),false,0,15,CF(POS)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL*15,POWERLEVEL*15,0)) | |
| 3321 | CreateRing(VT(0,0,0),false,0,15,CF(POS)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL*25,POWERLEVEL*25,0)) | |
| 3322 | end | |
| 3323 | for i = 1, 50 do | |
| 3324 | Swait() | |
| 3325 | for e=1,#BURNMARKS do | |
| 3326 | if BURNMARKS[e]~=nil then | |
| 3327 | local Thing=BURNMARKS[e] | |
| 3328 | if Thing~=nil then | |
| 3329 | local Part=Thing | |
| 3330 | Part.Transparency = Part.Transparency + (1/50) | |
| 3331 | end | |
| 3332 | end | |
| 3333 | end | |
| 3334 | end | |
| 3335 | for e=1,#BURNMARKS do | |
| 3336 | if BURNMARKS[e]~=nil then | |
| 3337 | local Thing=BURNMARKS[e] | |
| 3338 | if Thing~=nil then | |
| 3339 | local Part=Thing | |
| 3340 | Part:remove() | |
| 3341 | end | |
| 3342 | end | |
| 3343 | end | |
| 3344 | ATTACK = false | |
| 3345 | Rooted = false | |
| 3346 | UNANCHOR = true | |
| 3347 | RootPart.Anchored = false | |
| 3348 | POWERLEVEL = 1 | |
| 3349 | end | |
| 3350 | end | |
| 3351 | ||
| 3352 | function Taunt() | |
| 3353 | ATTACK = true | |
| 3354 | Rooted = true | |
| 3355 | CreateSound("907330011", Head, 10, 1.1)
| |
| 3356 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3357 | Swait() | |
| 3358 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3359 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3360 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.8) * ANGLES(RAD(170), RAD(0), RAD(-30)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3361 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3362 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3363 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3364 | end | |
| 3365 | for i=0, 2, 0.1 / Animation_Speed do | |
| 3366 | Swait() | |
| 3367 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3368 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3369 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(75), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3370 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3371 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3372 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3373 | end | |
| 3374 | ATTACK = false | |
| 3375 | Rooted = false | |
| 3376 | end | |
| 3377 | ||
| 3378 | function BreakLimit() | |
| 3379 | ATTACK = true | |
| 3380 | Rooted = false | |
| 3381 | UNANCHOR = false | |
| 3382 | RootPart.Anchored = true | |
| 3383 | for i=0, 5, 0.1 / Animation_Speed do | |
| 3384 | Swait() | |
| 3385 | RootPart.CFrame = RootPart.CFrame * CF(0,0.2,0) | |
| 3386 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3387 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3388 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3389 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3390 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 2 / Animation_Speed) | |
| 3391 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 2 / Animation_Speed) | |
| 3392 | end | |
| 3393 | CreateSound("1368598393", Effects, 10, 1)
| |
| 3394 | for i=0, 2, 0.1 / Animation_Speed do | |
| 3395 | Swait() | |
| 3396 | local CFRAME = CF(Torso.Position)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))) | |
| 3397 | MagicSphere(VT(0,0,0),15,CFRAME,"Really black",VT(0.1,0.1,5)) | |
| 3398 | MagicSphere(VT(0.1,0.1,0.1),15,CFRAME,"Crimson",VT(0.1,0.1,5)) | |
| 3399 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3400 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3401 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-75)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3402 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(75)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3403 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3404 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3405 | end | |
| 3406 | CreateSound("1368583274", Effects, 10, 1)
| |
| 3407 | for i=0, 6, 0.1 / Animation_Speed do | |
| 3408 | Swait() | |
| 3409 | CreateRing(VT(45,5,0)*2,false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(-1,0,0)) | |
| 3410 | CreateRing(VT(45,5,0)*3,false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(-1,0,0)*3) | |
| 3411 | local CFRAME = CF(Torso.Position)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))) | |
| 3412 | MagicSphere(VT(0,0,0),15,CFRAME,"Royal purple",VT(0.1,0.1,55)) | |
| 3413 | MagicSphere(VT(0,0,0),15,CFRAME,"Royal purple",VT(2,2,2)) | |
| 3414 | MagicSphere(VT(0.1,0.1,0.1),15,CFRAME,"Royal purple",VT(0.1,0.1,55)) | |
| 3415 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3416 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3417 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-75)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3418 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(75)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3419 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3420 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3421 | end | |
| 3422 | CreateSound("907329532", Effects, 10, 1.1)
| |
| 3423 | Swait(175) | |
| 3424 | CreateRing(VT(0,0,0),false,0,45,RootPart.CFrame*ANGLES(RAD(90),RAD(0),RAD(0)),"Royal purple",VT(7,7,0)) | |
| 3425 | CreateSound("1368605755", Effects, 10, 1)
| |
| 3426 | CreateSound("1368637781", Effects, 10, 1)
| |
| 3427 | MagicSphere(VT(0,0,0),45,Torso.CFrame,"Royal purple",VT(5,5,5)) | |
| 3428 | LIMITBROKEN = true | |
| 3429 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3430 | Swait() | |
| 3431 | CreateRing(VT(0,0,0),false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(4,4,0)) | |
| 3432 | CreateRing(VT(0,0,0),false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(5,5,0)) | |
| 3433 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 3434 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3435 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-60), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3436 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3437 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-50)), 2 / Animation_Speed) | |
| 3438 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(50)), 2 / Animation_Speed) | |
| 3439 | end | |
| 3440 | UNANCHOR = true | |
| 3441 | RootPart.Anchored = false | |
| 3442 | ATTACK = false | |
| 3443 | Rooted = false | |
| 3444 | game.Lighting.ClockTime = 23 | |
| 3445 | end | |
| 3446 | ||
| 3447 | -- LIMIT BROKEN | |
| 3448 | ||
| 3449 | function RivalingOverthrower2() | |
| 3450 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 3451 | local HITBODY = Mouse.Target.Parent | |
| 3452 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
| |
| 3453 | local HUMAN = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 3454 | if TORS ~= nil and HUMAN ~= nil then | |
| 3455 | ATTACK = true | |
| 3456 | Rooted = false | |
| 3457 | VanishPlayer() | |
| 3458 | TORS.Anchored = true | |
| 3459 | RootPart.CFrame = TORS.CFrame*CF(0,5,0) | |
| 3460 | CreateSound("260411131", RootPart, 3, 1)
| |
| 3461 | for i = 1, 75 do | |
| 3462 | Swait() | |
| 3463 | CreateRing(VT(0,0,0),false,0,25,TORS.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/3,POWERLEVEL/3,0)) | |
| 3464 | CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], TORS, 10, 1) | |
| 3465 | local CFRAME = CF(TORS.Position)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))) | |
| 3466 | MagicSphere(VT(0,0,0),15,CFRAME,"Really black",VT(0.1,0.1,POWERLEVEL*5)) | |
| 3467 | MagicSphere(VT(0.1,0.1,0.1),15,CFRAME,"Crimson",VT(0.1,0.1,POWERLEVEL*5)) | |
| 3468 | TORS.CFrame = TORS.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))) | |
| 3469 | end | |
| 3470 | RootPart.CFrame = CF(TORS.Position)*CF(MRANDOM(-45,45),45,MRANDOM(-45,45)) | |
| 3471 | Reappear() | |
| 3472 | CreateSound("1368583274", RightArm, 10, 1)
| |
| 3473 | local ORB = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "Neon", VT(0,0,0)) | |
| 3474 | MakeForm(ORB,"Ball") | |
| 3475 | ORB.Color = C3(0,0,0) | |
| 3476 | ORB.CFrame = RightArm.CFrame * CF(0,-2,0) | |
| 3477 | for i=0, 4, 0.1 / Animation_Speed do | |
| 3478 | Swait() | |
| 3479 | ORB.CFrame = RightArm.CFrame * CF(0,-2-(ORB.Size.Z/2),0) | |
| 3480 | ORB.Size = ORB.Size + VT(0.03,0.03,0.03) | |
| 3481 | CreateRing(VT(25,25,0),false,0,25,ORB.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(-1,-1,0)) | |
| 3482 | RootPart.CFrame = CF(RootPart.Position,TORS.Position) | |
| 3483 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 3484 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 2 / Animation_Speed) | |
| 3485 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3486 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3487 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3488 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3489 | end | |
| 3490 | for i = 1, 5 do | |
| 3491 | Swait() | |
| 3492 | RootPart.CFrame = CF(RootPart.Position,TORS.Position) | |
| 3493 | ORB.Size = ORB.Size * 0.8 | |
| 3494 | end | |
| 3495 | local BEAM = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "Neon", VT(0,25,0)) | |
| 3496 | MakeForm(BEAM,"Ball") | |
| 3497 | local BEAM2 = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "Neon", VT(0,1000,0)) | |
| 3498 | MakeForm(BEAM2,"Cyl") | |
| 3499 | BEAM.CFrame = ORB.CFrame * CF(0,0,10) | |
| 3500 | ORB.Color = BRICKC("Royal purple").Color
| |
| 3501 | for i = 1, 5 do | |
| 3502 | Swait() | |
| 3503 | CreateRing(VT(0,0,0.1),false,0,10,RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(90),RAD(0),RAD(0)),"Royal purple",VT(2,2,0)) | |
| 3504 | BEAM.CFrame = ORB.CFrame * CF(0,-12.5,0) | |
| 3505 | BEAM.Size = BEAM.Size + VT(2,0,2) | |
| 3506 | BEAM2.CFrame = ORB.CFrame * CF(0,-512.5,0) | |
| 3507 | BEAM2.Size = BEAM2.Size + VT(2,0,2) | |
| 3508 | RootPart.CFrame = CF(RootPart.Position,TORS.Position) | |
| 3509 | ORB.Size = ORB.Size * 1.3 | |
| 3510 | end | |
| 3511 | CreateSound("1368605755", Effects, 10, 1)
| |
| 3512 | HITBODY:BreakJoints() | |
| 3513 | TORS.Anchored = false | |
| 3514 | local POS = TORS.Position | |
| 3515 | for i = 1, 25 do | |
| 3516 | CreateRing(VT(0,0,0),false,0,25,TORS.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/3,POWERLEVEL/3,0)) | |
| 3517 | CreateRing(VT(0,0,0),false,0,25,TORS.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/4,POWERLEVEL/4,0)) | |
| 3518 | end | |
| 3519 | for i=0, 2, 0.1 / Animation_Speed do | |
| 3520 | Swait() | |
| 3521 | killnearest(POS,15,700) | |
| 3522 | CreateRing(VT(0,0,0.1),false,0,10,RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(90),RAD(0),RAD(0)),"Royal purple",VT(2,2,0)) | |
| 3523 | BEAM.CFrame = ORB.CFrame * CF(0,-12.5,0) | |
| 3524 | BEAM2.CFrame = ORB.CFrame * CF(0,-512.5,0) | |
| 3525 | ORB.CFrame = RightArm.CFrame * CF(0,-2-(ORB.Size.Z/2),0) | |
| 3526 | RootPart.CFrame = CF(RootPart.Position,POS) | |
| 3527 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 3528 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 2 / Animation_Speed) | |
| 3529 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3530 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3531 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3532 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3533 | end | |
| 3534 | for i = 1, 5 do | |
| 3535 | Swait() | |
| 3536 | BEAM.CFrame = ORB.CFrame * CF(0,-12.5,0) | |
| 3537 | BEAM.Size = BEAM.Size - VT(2,0,2) | |
| 3538 | BEAM2.CFrame = ORB.CFrame * CF(0,-512.5,0) | |
| 3539 | BEAM2.Size = BEAM2.Size - VT(2,0,2) | |
| 3540 | RootPart.CFrame = CF(RootPart.Position,TORS.Position) | |
| 3541 | ORB.Size = ORB.Size * 0.8 | |
| 3542 | end | |
| 3543 | turnto(POS) | |
| 3544 | ORB:remove() | |
| 3545 | BEAM:remove() | |
| 3546 | BEAM2:remove() | |
| 3547 | ATTACK = false | |
| 3548 | Rooted = false | |
| 3549 | end | |
| 3550 | end | |
| 3551 | end | |
| 3552 | ||
| 3553 | function ChunkChuck2() | |
| 3554 | if HITFLOOR ~= nil then | |
| 3555 | ATTACK = true | |
| 3556 | Rooted = false | |
| 3557 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3558 | Swait() | |
| 3559 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(45)), 2 / Animation_Speed) | |
| 3560 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed) | |
| 3561 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3562 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3563 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3564 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3565 | end | |
| 3566 | local DIST = (RootPart.Position - HITPOS).Magnitude | |
| 3567 | RootPart.CFrame = RootPart.CFrame * CF(0,-(DIST-3),0) | |
| 3568 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 3569 | Swait() | |
| 3570 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 3571 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 2 / Animation_Speed) | |
| 3572 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3573 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3574 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3575 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3576 | end | |
| 3577 | CreateDebreeRing(HITFLOOR,HITPOS,15,VT(15,15,15)) | |
| 3578 | CreateFlyingDebree(HITFLOOR,CF(HITPOS),25,VT(2,2,2),3,150) | |
| 3579 | local CHUNK = CreatePart(3, Effects, "Neon", 0, 0, "Peal", "Debree", VT(25,25,25)) | |
| 3580 | CHUNK.Color = HITFLOOR.Color | |
| 3581 | CHUNK.Material = HITFLOOR.Material | |
| 3582 | CHUNK.CFrame = RootPart.CFrame*CF(0,-25,-0.5) | |
| 3583 | CreateSound("260411131", CHUNK, 10, 1)
| |
| 3584 | CreateSound("289842971", Torso, 3, 1)
| |
| 3585 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3586 | Swait() | |
| 3587 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 3588 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 2 / Animation_Speed) | |
| 3589 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3590 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3591 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3592 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3593 | end | |
| 3594 | RootPart.CFrame = RootPart.CFrame * CF(0,(DIST-3),0) | |
| 3595 | CHUNK.CFrame = Torso.CFrame*CF(0.7,15,0) | |
| 3596 | repeat | |
| 3597 | Swait() | |
| 3598 | RootPart.CFrame = CF(RootPart.Position,Mouse.Hit.p) | |
| 3599 | CHUNK.CFrame = Torso.CFrame*CF(0.7,15,0) | |
| 3600 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(45)), 2 / Animation_Speed) | |
| 3601 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed) | |
| 3602 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3603 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3604 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3605 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3606 | until HOLD == true | |
| 3607 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3608 | Swait() | |
| 3609 | CHUNK.CFrame = Torso.CFrame*CF(0.7,15,0) | |
| 3610 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-35), RAD(0), RAD(45)), 2 / Animation_Speed) | |
| 3611 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed) | |
| 3612 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3613 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3614 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3615 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3616 | end | |
| 3617 | coroutine.resume(coroutine.create(function() | |
| 3618 | local COLLISION = false | |
| 3619 | CHUNK.CFrame = RootPart.CFrame | |
| 3620 | for i = 1, 300 do | |
| 3621 | CHUNK.CFrame = CHUNK.CFrame * CF(0,0,-5) | |
| 3622 | killnearest(CHUNK.Position,CHUNK.Size.Z/1.8,15) | |
| 3623 | local TRAIL = CHUNK:Clone() | |
| 3624 | TRAIL.CanCollide = false | |
| 3625 | TRAIL.Transparency = 0.9 | |
| 3626 | TRAIL.Parent = Effects | |
| 3627 | TRAIL.CFrame = CHUNK.CFrame | |
| 3628 | coroutine.resume(coroutine.create(function() | |
| 3629 | for i = 1, 10 do | |
| 3630 | Swait() | |
| 3631 | TRAIL.Transparency = TRAIL.Transparency + (0.1/10) | |
| 3632 | end | |
| 3633 | TRAIL:remove() | |
| 3634 | end)) | |
| 3635 | local HIT = Raycast(CHUNK.Position, CHUNK.CFrame.lookVector, CHUNK.Size.Z/2, Character) | |
| 3636 | if HIT ~= nil then | |
| 3637 | COLLISION = true | |
| 3638 | break | |
| 3639 | end | |
| 3640 | end | |
| 3641 | CHUNK:remove() | |
| 3642 | if COLLISION == true then | |
| 3643 | CreateFlyingDebree(CHUNK,CF(CHUNK.Position),25,VT(10,10,10),3,MRANDOM(150,250)) | |
| 3644 | killnearest(CHUNK.Position,CHUNK.Size.Z,45) | |
| 3645 | end | |
| 3646 | end)) | |
| 3647 | turnto(CHUNK.Position) | |
| 3648 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3649 | Swait() | |
| 3650 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(45)), 2 / Animation_Speed) | |
| 3651 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed) | |
| 3652 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3653 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3654 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-25)), 2 / Animation_Speed) | |
| 3655 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed) | |
| 3656 | end | |
| 3657 | ATTACK = false | |
| 3658 | Rooted = false | |
| 3659 | end | |
| 3660 | end | |
| 3661 | ||
| 3662 | function XEvent2() | |
| 3663 | local FLOOR,HITPOS = Raycast(RootPart.Position, CF(RootPart.Position,RootPart.Position+VT(0,-1,0)).lookVector, 100000, Character) | |
| 3664 | if FLOOR then | |
| 3665 | local BURNMARKS = {}
| |
| 3666 | local POS = HITPOS | |
| 3667 | ATTACK = true | |
| 3668 | Rooted = false | |
| 3669 | local AMOUNT = 200 | |
| 3670 | for i=0, 3, 0.1 / Animation_Speed do | |
| 3671 | Swait() | |
| 3672 | RootPart.CFrame = CF(RootPart.Position,POS+VT(AMOUNT,0,AMOUNT))*CF(0,0,2) | |
| 3673 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3674 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3675 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3676 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3677 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(45), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3678 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(45), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3679 | end | |
| 3680 | CreateSound("1368583274", Effects, 10, 0.5)
| |
| 3681 | local ORB = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "Neon", VT(0,0,0)) | |
| 3682 | MakeForm(ORB,"Ball") | |
| 3683 | ORB.Color = C3(0,0,0) | |
| 3684 | ORB.CFrame = RightArm.CFrame * CF(0,-2,0) | |
| 3685 | for i=0, 12, 0.1 / Animation_Speed do | |
| 3686 | Swait() | |
| 3687 | ORB.CFrame = RightArm.CFrame * CF(0,-2-(ORB.Size.Z/2),0) | |
| 3688 | ORB.Size = ORB.Size + VT(0.03,0.03,0.03) | |
| 3689 | CreateRing(VT(250,250,0),false,0,25,ORB.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(-10,-10,0)) | |
| 3690 | CreateRing(VT(250,250,0),false,0,25,ORB.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(-10,-10,0)) | |
| 3691 | RootPart.CFrame = CF(RootPart.Position,POS+VT(AMOUNT,0,AMOUNT)) | |
| 3692 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 3693 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 2 / Animation_Speed) | |
| 3694 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3695 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3696 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3697 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3698 | end | |
| 3699 | for i = 1, 50 do | |
| 3700 | Swait() | |
| 3701 | ORB.Size = ORB.Size * 0.9 | |
| 3702 | ORB.CFrame = RightArm.CFrame * CF(0,-2-(ORB.Size.Z/2),0) | |
| 3703 | end | |
| 3704 | local BEAM = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "Neon", VT(0,100,0)) | |
| 3705 | MakeForm(BEAM,"Ball") | |
| 3706 | local BEAM2 = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "Neon", VT(0,1000,0)) | |
| 3707 | MakeForm(BEAM2,"Cyl") | |
| 3708 | BEAM.CFrame = ORB.CFrame * CF(0,0,10) | |
| 3709 | ORB.Color = BRICKC("Royal purple").Color
| |
| 3710 | CreateSound("1368598393", Effects, 10, 0.3)
| |
| 3711 | CreateSound("1368605755", Effects, 10, 0.3)
| |
| 3712 | CreateSound("1368637781", Effects, 10, 0.3)
| |
| 3713 | for i = 1, 10 do | |
| 3714 | local COLOR = C3(0,0,0) | |
| 3715 | ORB.Size = VT(10,10,10) | |
| 3716 | ORB.CFrame = RightArm.CFrame * CF(0,-2-(ORB.Size.Z/2),0) | |
| 3717 | CreateRing(VT(0,0,0.1),false,0,10,RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(90),RAD(0),RAD(0)),"Royal purple",VT(10,10,0)) | |
| 3718 | CreateRing(VT(0,0,0.1),false,0,10,RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(90),RAD(0),RAD(0)),"Royal purple",VT(20,20,0)) | |
| 3719 | BEAM.CFrame = ORB.CFrame * CF(0,-50-(ORB.Size.Z/3),0) | |
| 3720 | BEAM.Size = BEAM.Size + VT(4,0,4) | |
| 3721 | BEAM2.CFrame = ORB.CFrame * CF(0,-550-(ORB.Size.Z/3),0) | |
| 3722 | BEAM2.Size = BEAM2.Size + VT(4,0,4) | |
| 3723 | BEAM.Color = COLOR | |
| 3724 | ORB.Color = COLOR | |
| 3725 | BEAM2.Color = COLOR | |
| 3726 | end | |
| 3727 | for i = 1, 400 do | |
| 3728 | Swait() | |
| 3729 | local COLOR = C3(1,1,1) | |
| 3730 | BEAM.Color = COLOR | |
| 3731 | ORB.Color = COLOR | |
| 3732 | BEAM2.Color = COLOR | |
| 3733 | ORB.CFrame = RightArm.CFrame * CF(0,-2-(ORB.Size.Z/2),0) | |
| 3734 | BEAM.CFrame = ORB.CFrame * CF(0,-50-(ORB.Size.Z/3),0) | |
| 3735 | BEAM2.CFrame = ORB.CFrame * CF(0,-550-(ORB.Size.Z/3),0) | |
| 3736 | RootPart.CFrame = CF(RootPart.Position,POS+VT(AMOUNT,0,AMOUNT)) | |
| 3737 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/40,POWERLEVEL/40,0)) | |
| 3738 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/30,POWERLEVEL/30,0)) | |
| 3739 | local MARK = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "BurnMark", VT(15,0,15)*2) | |
| 3740 | MARK.CFrame = CF(POS+VT(AMOUNT,0,AMOUNT)) | |
| 3741 | table.insert(BURNMARKS,MARK) | |
| 3742 | MakeForm(MARK,"Cyl") | |
| 3743 | CreateRing(VT(0,0,0),false,0,25,CF(POS+VT(AMOUNT,0,AMOUNT))*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/50,POWERLEVEL/50,0)) | |
| 3744 | CreateRing(VT(0,0,0),false,0,25,CF(POS+VT(AMOUNT,0,AMOUNT))*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/40,POWERLEVEL/40,0)) | |
| 3745 | local distance = (RightArm.CFrame*CF(0,-2,0).p - POS+VT(AMOUNT,0,AMOUNT)).magnitude | |
| 3746 | AMOUNT = AMOUNT - 1 | |
| 3747 | --CreateFlyingDebree(FLOOR,CF(POS+VT(AMOUNT,0,AMOUNT)),1,VT(5,5,5),1,150) | |
| 3748 | end | |
| 3749 | local AMOUNT = 200 | |
| 3750 | for i = 1, 400 do | |
| 3751 | Swait() | |
| 3752 | local COLOR = C3(1,1,1) | |
| 3753 | BEAM.Color = COLOR | |
| 3754 | ORB.Color = COLOR | |
| 3755 | BEAM2.Color = COLOR | |
| 3756 | ORB.CFrame = RightArm.CFrame * CF(0,-2-(ORB.Size.Z/2),0) | |
| 3757 | BEAM.CFrame = ORB.CFrame * CF(0,-50-(ORB.Size.Z/3),0) | |
| 3758 | BEAM2.CFrame = ORB.CFrame * CF(0,-550-(ORB.Size.Z/3),0) | |
| 3759 | RootPart.CFrame = CF(RootPart.Position,POS+VT(AMOUNT,0,-AMOUNT)) | |
| 3760 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/40,POWERLEVEL/40,0)) | |
| 3761 | CreateRing(VT(0,0,0),false,0,25,RightArm.CFrame*CF(0,-1.5,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/30,POWERLEVEL/30,0)) | |
| 3762 | local MARK = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "BurnMark", VT(15,0,15)*2) | |
| 3763 | MARK.CFrame = CF(POS+VT(AMOUNT,0,-AMOUNT)) | |
| 3764 | table.insert(BURNMARKS,MARK) | |
| 3765 | MakeForm(MARK,"Cyl") | |
| 3766 | CreateRing(VT(0,0,0),false,0,25,CF(POS+VT(AMOUNT,0,-AMOUNT))*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/50,POWERLEVEL/50,0)) | |
| 3767 | CreateRing(VT(0,0,0),false,0,25,CF(POS+VT(AMOUNT,0,-AMOUNT))*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(POWERLEVEL/40,POWERLEVEL/40,0)) | |
| 3768 | local distance = (RightArm.CFrame*CF(0,-2,0).p - POS+VT(AMOUNT,0,-AMOUNT)).magnitude | |
| 3769 | AMOUNT = AMOUNT - 1 | |
| 3770 | --CreateFlyingDebree(FLOOR,CF(POS+VT(AMOUNT,0,-AMOUNT)),1,VT(5,5,5),1,150) | |
| 3771 | end | |
| 3772 | for i = 1, 40 do | |
| 3773 | Swait() | |
| 3774 | local COLOR = C3(0,0,0) | |
| 3775 | BEAM.CFrame = ORB.CFrame * CF(0,-50-(ORB.Size.Z/3),0) | |
| 3776 | BEAM.Size = BEAM.Size - VT(2,0,2) | |
| 3777 | BEAM2.CFrame = ORB.CFrame * CF(0,-550-(ORB.Size.Z/3),0) | |
| 3778 | BEAM2.Size = BEAM2.Size - VT(2,0,2) | |
| 3779 | ORB.Size = ORB.Size * 0.9 | |
| 3780 | BEAM.Color = COLOR | |
| 3781 | ORB.Color = COLOR | |
| 3782 | BEAM2.Color = COLOR | |
| 3783 | end | |
| 3784 | ORB:remove() | |
| 3785 | BEAM:remove() | |
| 3786 | BEAM2:remove() | |
| 3787 | CreateSound("1368583274", Effects, 10, 0.375)
| |
| 3788 | local ORB = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "Neon", VT(0,0,0)) | |
| 3789 | MakeForm(ORB,"Ball") | |
| 3790 | ORB.Color = C3(0,0,0) | |
| 3791 | ORB.CFrame = RightArm.CFrame * CF(0,-2,0) | |
| 3792 | for i=0, 18, 0.1 / Animation_Speed do | |
| 3793 | Swait() | |
| 3794 | ORB.CFrame = RightArm.CFrame * CF(0,-2-(ORB.Size.Z/2),0) | |
| 3795 | ORB.Size = ORB.Size + VT(0.03,0.03,0.03) | |
| 3796 | CreateRing(VT(450,450,0),false,0,45,ORB.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(-10,-10,0)) | |
| 3797 | CreateRing(VT(450,450,0),false,0,45,ORB.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(-10,-10,0)) | |
| 3798 | RootPart.CFrame = CF(RootPart.Position,POS) | |
| 3799 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 3800 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 2 / Animation_Speed) | |
| 3801 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3802 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3803 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3804 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3805 | end | |
| 3806 | for i = 1, 50 do | |
| 3807 | Swait() | |
| 3808 | ORB.Size = ORB.Size * 0.9 | |
| 3809 | ORB.CFrame = RightArm.CFrame * CF(0,-2-(ORB.Size.Z/2),0) | |
| 3810 | end | |
| 3811 | local BEAM = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "Neon", VT(0,100,0)) | |
| 3812 | MakeForm(BEAM,"Ball") | |
| 3813 | local BEAM2 = CreatePart(3, Effects, "Neon", 0, 0, "Royal purple", "Neon", VT(0,1000,0)) | |
| 3814 | MakeForm(BEAM2,"Cyl") | |
| 3815 | BEAM.CFrame = ORB.CFrame * CF(0,0,10) | |
| 3816 | ORB.Color = BRICKC("Crimson").Color
| |
| 3817 | CreateSound("1368598393", Effects, 10, 1)
| |
| 3818 | CreateSound("1368605755", Effects, 10, 1)
| |
| 3819 | CreateSound("1368637781", Effects, 10, 1)
| |
| 3820 | CreateSound("314970772", Effects, 10, 1)
| |
| 3821 | for i = 1, 60 do | |
| 3822 | Swait() | |
| 3823 | MagicSphere(VT(0,0,0),25,CF(POS),"Royal purple",VT(15,15,15)) | |
| 3824 | local COLOR = C3(0,0,0) | |
| 3825 | ORB.Size = VT(10,10,10) | |
| 3826 | ORB.CFrame = RightArm.CFrame * CF(0,-2-(ORB.Size.Z/2),0) | |
| 3827 | CreateRing(VT(0,0,0.1),false,0,10,RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(90),RAD(0),RAD(0)),"Royal purple",VT(10,10,0)) | |
| 3828 | CreateRing(VT(0,0,0.1),false,0,10,RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(90),RAD(0),RAD(0)),"Royal purple",VT(20,20,0)) | |
| 3829 | BEAM.CFrame = ORB.CFrame * CF(0,-50-(ORB.Size.Z/3),0) | |
| 3830 | BEAM.Size = BEAM.Size + VT(6,0,6) | |
| 3831 | BEAM2.CFrame = ORB.CFrame * CF(0,-550-(ORB.Size.Z/3),0) | |
| 3832 | BEAM2.Size = BEAM2.Size + VT(6,0,6) | |
| 3833 | BEAM.Color = COLOR | |
| 3834 | ORB.Color = COLOR | |
| 3835 | BEAM2.Color = COLOR | |
| 3836 | end | |
| 3837 | for _, c in pairs(workspace:GetChildren()) do | |
| 3838 | if c ~= Character then | |
| 3839 | if c.ClassName == "Model" then | |
| 3840 | c:BreakJoints() | |
| 3841 | for _, g in pairs(c:GetChildren()) do | |
| 3842 | if g ~= Character then | |
| 3843 | if g.ClassName == "Part" then | |
| 3844 | g.Anchored = false | |
| 3845 | g.Velocity = VT(MRANDOM(-150,150),MRANDOM(-150,150),MRANDOM(-150,150)) | |
| 3846 | end | |
| 3847 | end | |
| 3848 | end | |
| 3849 | elseif c.ClassName == "Folder" then | |
| 3850 | for _, g in pairs(c:GetChildren()) do | |
| 3851 | if g ~= Character then | |
| 3852 | if g.ClassName == "Part" then | |
| 3853 | g.Anchored = false | |
| 3854 | g.Velocity = VT(MRANDOM(-150,150),MRANDOM(-150,150),MRANDOM(-150,150)) | |
| 3855 | end | |
| 3856 | end | |
| 3857 | end | |
| 3858 | elseif c.ClassName == "Part" then | |
| 3859 | c.Anchored = false | |
| 3860 | c.Velocity = VT(MRANDOM(-150,150),MRANDOM(-150,150),MRANDOM(-150,150)) | |
| 3861 | end | |
| 3862 | end | |
| 3863 | end | |
| 3864 | for e=1,#BURNMARKS do | |
| 3865 | if BURNMARKS[e]~=nil then | |
| 3866 | local Thing=BURNMARKS[e] | |
| 3867 | if Thing~=nil then | |
| 3868 | local Part=Thing | |
| 3869 | Part:remove() | |
| 3870 | end | |
| 3871 | end | |
| 3872 | end | |
| 3873 | ORB:remove() | |
| 3874 | BEAM:remove() | |
| 3875 | BEAM2:remove() | |
| 3876 | Swait(100) | |
| 3877 | for i = 1, 60 do | |
| 3878 | Swait() | |
| 3879 | end | |
| 3880 | ATTACK = false | |
| 3881 | Rooted = false | |
| 3882 | end | |
| 3883 | end | |
| 3884 | ||
| 3885 | --//=================================\\ | |
| 3886 | --|| ASSIGN THINGS TO KEYS | |
| 3887 | --\\=================================// | |
| 3888 | ||
| 3889 | function MouseDown(Mouse) | |
| 3890 | HOLD = true | |
| 3891 | if ATTACK == false then | |
| 3892 | end | |
| 3893 | end | |
| 3894 | ||
| 3895 | function CastProperRay(StartPos, Vec, Length, Ignore) | |
| 3896 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 3897 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
| |
| 3898 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
| |
| 3899 | return RayHit, RayPos, RayNormal | |
| 3900 | end | |
| 3901 | ||
| 3902 | function MouseUp(Mouse) | |
| 3903 | HOLD = false | |
| 3904 | end | |
| 3905 | ||
| 3906 | function KeyDown(Key) | |
| 3907 | KEYHOLD = true | |
| 3908 | if LIMITBROKEN == false then | |
| 3909 | if Key == "t" and ATTACK == false then | |
| 3910 | Taunt() | |
| 3911 | end | |
| 3912 | ||
| 3913 | if Key == "z" and ATTACK == false then | |
| 3914 | Warp() | |
| 3915 | end | |
| 3916 | ||
| 3917 | if Key == "b" and ATTACK == false then | |
| 3918 | RivalingOverthrower() | |
| 3919 | end | |
| 3920 | ||
| 3921 | if Key == "c" and ATTACK == false then | |
| 3922 | ChunkChuck() | |
| 3923 | end | |
| 3924 | ||
| 3925 | if Key == "v" and ATTACK == false then | |
| 3926 | if POWERLEVEL < 5 then | |
| 3927 | Boost() | |
| 3928 | end | |
| 3929 | end | |
| 3930 | ||
| 3931 | if Key == "q" and ATTACK == false then | |
| 3932 | BreakLimit() | |
| 3933 | end | |
| 3934 | ||
| 3935 | if Key == "x" and ATTACK == false then | |
| 3936 | XEvent() | |
| 3937 | end | |
| 3938 | else | |
| 3939 | if Key == "b" and ATTACK == false then | |
| 3940 | RivalingOverthrower2() | |
| 3941 | end | |
| 3942 | ||
| 3943 | if Key == "c" and ATTACK == false then | |
| 3944 | ChunkChuck2() | |
| 3945 | end | |
| 3946 | ||
| 3947 | if Key == "x" and ATTACK == false then | |
| 3948 | XEvent2() | |
| 3949 | end | |
| 3950 | ||
| 3951 | if Key == "q" and ATTACK == false then | |
| 3952 | LIMITBROKEN = false | |
| 3953 | POWERLEVEL = 1 | |
| 3954 | end | |
| 3955 | ||
| 3956 | if Key == "w" and ATTACK == false then | |
| 3957 | FLIGHT = true | |
| 3958 | repeat | |
| 3959 | local RayHit, RayPos = CastProperRay(RootPart.Position, Mouse.Hit.p, 5, {workspace})
| |
| 3960 | RootPart.CFrame = CFrame.new(RayPos,VT(Mouse.Hit.p.X,RootPart.Position.Y,Mouse.Hit.p.Z)) * CFrame.new(0, 0, 0) | |
| 3961 | Swait() | |
| 3962 | until KEYHOLD == false | |
| 3963 | FLIGHT = false | |
| 3964 | end | |
| 3965 | if Key == "s" and ATTACK == false then | |
| 3966 | FLIGHT = true | |
| 3967 | repeat | |
| 3968 | local RayHit1, RayPos1 = CastProperRay(Mouse.Hit.p, RootPart.Position, 10000, {workspace})
| |
| 3969 | local RayHit, RayPos = CastProperRay(RootPart.Position, RayPos1, 1, {workspace})
| |
| 3970 | RootPart.CFrame = CFrame.new(RayPos,VT(Mouse.Hit.p.X,RootPart.Position.Y,Mouse.Hit.p.Z)) * CFrame.new(0, 0, 0) | |
| 3971 | Swait() | |
| 3972 | until KEYHOLD == false | |
| 3973 | FLIGHT = false | |
| 3974 | end | |
| 3975 | if Key == "a" and ATTACK == false then | |
| 3976 | FLIGHT = true | |
| 3977 | repeat | |
| 3978 | local RayHit, RayPos = CastProperRay(RootPart.Position, RootPart.CFrame*CF(-1,0,0).p, 1, {workspace})
| |
| 3979 | RootPart.CFrame = CFrame.new(RayPos,VT(Mouse.Hit.p.X,RootPart.Position.Y,Mouse.Hit.p.Z)) * CFrame.new(0, 0, 0) | |
| 3980 | Swait() | |
| 3981 | until KEYHOLD == false | |
| 3982 | FLIGHT = false | |
| 3983 | end | |
| 3984 | if Key == "d" and ATTACK == false then | |
| 3985 | FLIGHT = true | |
| 3986 | repeat | |
| 3987 | local RayHit, RayPos = CastProperRay(RootPart.Position, RootPart.CFrame*CF(1,0,0).p, 1, {workspace})
| |
| 3988 | RootPart.CFrame = CFrame.new(RayPos,VT(Mouse.Hit.p.X,RootPart.Position.Y,Mouse.Hit.p.Z)) * CFrame.new(0, 0, 0) | |
| 3989 | Swait() | |
| 3990 | until KEYHOLD == false | |
| 3991 | FLIGHT = false | |
| 3992 | end | |
| 3993 | end | |
| 3994 | end | |
| 3995 | ||
| 3996 | function KeyUp(Key) | |
| 3997 | KEYHOLD = false | |
| 3998 | end | |
| 3999 | ||
| 4000 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 4001 | MouseDown(NEWKEY) | |
| 4002 | end) | |
| 4003 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 4004 | MouseUp(NEWKEY) | |
| 4005 | end) | |
| 4006 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 4007 | KeyDown(NEWKEY) | |
| 4008 | end) | |
| 4009 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 4010 | KeyUp(NEWKEY) | |
| 4011 | end) | |
| 4012 | ||
| 4013 | --//=================================\\ | |
| 4014 | --\\=================================// | |
| 4015 | ||
| 4016 | ||
| 4017 | function unanchor() | |
| 4018 | if UNANCHOR == true then | |
| 4019 | g = Character:GetChildren() | |
| 4020 | for i = 1, #g do | |
| 4021 | if g[i].ClassName == "Part" and g[i].Name ~= "HumanoidRootPart" then | |
| 4022 | g[i].Anchored = false | |
| 4023 | end | |
| 4024 | if g[i].ClassName == "Accessory" then | |
| 4025 | g[i].Handle.Anchored = false | |
| 4026 | end | |
| 4027 | end | |
| 4028 | if LIMITBROKEN == false then | |
| 4029 | RootPart.Anchored = false | |
| 4030 | end | |
| 4031 | end | |
| 4032 | end | |
| 4033 | ||
| 4034 | ||
| 4035 | --//=================================\\ | |
| 4036 | --|| WRAP THE WHOLE SCRIPT UP | |
| 4037 | --\\=================================// | |
| 4038 | ||
| 4039 | Humanoid.Changed:connect(function(Jump) | |
| 4040 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 4041 | Humanoid.Jump = false | |
| 4042 | end | |
| 4043 | end) | |
| 4044 | ||
| 4045 | Speed = 12 | |
| 4046 | Humanoid.JumpPower = 200 | |
| 4047 | ||
| 4048 | local FF = IT("ForceField",Character)
| |
| 4049 | FF.Visible = false | |
| 4050 | ||
| 4051 | while true do | |
| 4052 | Swait() | |
| 4053 | ANIMATE.Parent = nil | |
| 4054 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
| 4055 | IDLEANIMATION:Play() | |
| 4056 | SINE = SINE + CHANGE | |
| 4057 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 4058 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 4059 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
| 4060 | if LIMITBROKEN == false then | |
| 4061 | HITFLOOR, HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
| 4062 | if HITFLOOR ~= nil then | |
| 4063 | if HITFLOOR.CanCollide == false then | |
| 4064 | HITFLOOR = nil | |
| 4065 | end | |
| 4066 | end | |
| 4067 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
| 4068 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
| 4069 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 4070 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 4071 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 4072 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 4073 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
| 4074 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4075 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4076 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4077 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4078 | end | |
| 4079 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 4080 | ANIM = "Jump" | |
| 4081 | if ATTACK == false then | |
| 4082 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4083 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4084 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 4085 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 4086 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 2 / Animation_Speed) | |
| 4087 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 2 / Animation_Speed) | |
| 4088 | end | |
| 4089 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 4090 | ANIM = "Fall" | |
| 4091 | if ATTACK == false then | |
| 4092 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4093 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4094 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 4095 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 4096 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 2 / Animation_Speed) | |
| 4097 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 2 / Animation_Speed) | |
| 4098 | end | |
| 4099 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 4100 | if ANIM == "Fall" then | |
| 4101 | Rooted = true | |
| 4102 | CreateSound("289842971", Torso, 3, 1)
| |
| 4103 | Humanoid.WalkSpeed = 0 | |
| 4104 | CreateFlyingDebree(HITFLOOR,CF(RootPart.Position+VT(0,-3,0)),5,VT(1.5,1.5,1.5),45,50) | |
| 4105 | CreateWave(VT(0,0,0),15,CF(HITPOS),true,2,"Really black",VT(1,0.1,1)) | |
| 4106 | for i=0, 1, 0.1 / Animation_Speed do | |
| 4107 | Swait() | |
| 4108 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1.5) * ANGLES(RAD(0), RAD(-5), RAD(0)), 2 / Animation_Speed) | |
| 4109 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 4110 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, -0.3) * ANGLES(RAD(0), RAD(0), RAD(8)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 4111 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 4112 | RightHip.C0 = Clerp(RightHip.C0, CF(1, 0.5, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4113 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 4114 | end | |
| 4115 | Rooted = false | |
| 4116 | end | |
| 4117 | ANIM = "Idle" | |
| 4118 | if ATTACK == false then | |
| 4119 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.2 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0 - 2.5 * SIN(SINE / 12))), 2 / Animation_Speed) | |
| 4120 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0 + 2.5 * SIN(SINE / 12))), 2 / Animation_Speed) | |
| 4121 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0, -0.5) * ANGLES(RAD(140 + 2.5 * SIN(SINE / 12)), RAD(15), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 4122 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0, -0.5) * ANGLES(RAD(140 + 2.5 * SIN(SINE / 12)), RAD(-15), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 4123 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-15 - 2.5 * SIN(SINE / 12))), 2 / Animation_Speed) | |
| 4124 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-35 - 2.5 * SIN(SINE / 12))), 2 / Animation_Speed) | |
| 4125 | end | |
| 4126 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 4127 | if ANIM == "Fall" then | |
| 4128 | Rooted = true | |
| 4129 | CreateSound("289842971", Torso, 3, 1)
| |
| 4130 | Humanoid.WalkSpeed = 0 | |
| 4131 | CreateFlyingDebree(HITFLOOR,CF(RootPart.Position+VT(0,-3,0)),5,VT(1.5,1.5,1.5),45,50) | |
| 4132 | CreateWave(VT(0,0,0),15,CF(HITPOS),true,2,"Really black",VT(1,0.1,1)) | |
| 4133 | for i=0, 1, 0.1 / Animation_Speed do | |
| 4134 | Swait() | |
| 4135 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1.5) * ANGLES(RAD(0), RAD(-5), RAD(0)), 2 / Animation_Speed) | |
| 4136 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 4137 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, -0.3) * ANGLES(RAD(0), RAD(0), RAD(8)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 4138 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 4139 | RightHip.C0 = Clerp(RightHip.C0, CF(1, 0.5, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4140 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 4141 | end | |
| 4142 | Rooted = false | |
| 4143 | end | |
| 4144 | ANIM = "Walk" | |
| 4145 | WALK = WALK + 1 / Animation_Speed | |
| 4146 | if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then | |
| 4147 | WALK = 0 | |
| 4148 | if WALKINGANIM == true then | |
| 4149 | WALKINGANIM = false | |
| 4150 | elseif WALKINGANIM == false then | |
| 4151 | WALKINGANIM = true | |
| 4152 | end | |
| 4153 | end | |
| 4154 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 4155 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 4156 | if ATTACK == false then | |
| 4157 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4158 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(2 - 1 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0)), 2 / Animation_Speed) | |
| 4159 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 4160 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 4161 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
| 4162 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
| 4163 | end | |
| 4164 | end | |
| 4165 | if ATTACK == false and POWERLEVEL > 2 then | |
| 4166 | killnearest(Torso.Position,POWERLEVEL*2,15) | |
| 4167 | end | |
| 4168 | if sick.SoundId ~= "rbxassetid://657647848" then | |
| 4169 | sick.SoundId = "rbxassetid://657647848" | |
| 4170 | sick.Volume = 5 | |
| 4171 | sick:Play() | |
| 4172 | end | |
| 4173 | sick.Pitch = 1 | |
| 4174 | SKILL6TEXT.Text = "Power level: ["..POWERLEVEL.."]" | |
| 4175 | else | |
| 4176 | VALUE2 = false | |
| 4177 | if ATTACK == false and POWERLEVEL > 2 then | |
| 4178 | killnearest(Torso.Position,15,15) | |
| 4179 | end | |
| 4180 | local RANDOM = MRANDOM(1,4) | |
| 4181 | if MRANDOM(1,5) == 1 then | |
| 4182 | CreateRing(VT(15,15,0)*RANDOM,false,0,15,CF(Torso.Position)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(-1,-1,0)*RANDOM) | |
| 4183 | end | |
| 4184 | if MRANDOM(1,5) == 1 then | |
| 4185 | CreateRing(VT(15,15,0)*RANDOM,false,0,15,CF(Torso.Position)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Royal purple",VT(-1,-1,0)*RANDOM) | |
| 4186 | end | |
| 4187 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4188 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4189 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4190 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4191 | POWERLEVEL = 100 | |
| 4192 | RootPart.Anchored = true | |
| 4193 | if FLIGHT == false then | |
| 4194 | ANIM = "Levitate" | |
| 4195 | if ATTACK == false then | |
| 4196 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4197 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4198 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 4199 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 4200 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 2 / Animation_Speed) | |
| 4201 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-25), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 2 / Animation_Speed) | |
| 4202 | end | |
| 4203 | else | |
| 4204 | ANIM = "Fly" | |
| 4205 | if ATTACK == false then | |
| 4206 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(25), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4207 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4208 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 4209 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 4210 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(-10), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 2 / Animation_Speed) | |
| 4211 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-35), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 2 / Animation_Speed) | |
| 4212 | end | |
| 4213 | end | |
| 4214 | SKILL6TEXT.Text = "Power level: ["..MRANDOM(1,9)..MRANDOM(1,9)..MRANDOM(1,9)..MRANDOM(1,9)..MRANDOM(1,9).."]" | |
| 4215 | HITFLOOR, HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 75, Character) | |
| 4216 | if sick.SoundId ~= "rbxassetid://634731402" then | |
| 4217 | sick.SoundId = "rbxassetid://634731402" | |
| 4218 | sick.Volume = 5 | |
| 4219 | sick:Play() | |
| 4220 | sick.Pitch = 1 | |
| 4221 | end | |
| 4222 | end | |
| 4223 | unanchor() | |
| 4224 | Humanoid.MaxHealth = "inf" | |
| 4225 | Humanoid.Health = "inf" | |
| 4226 | if Rooted == false then | |
| 4227 | Disable_Jump = false | |
| 4228 | if ANIM == "Jump" or ANIM == "Fall" then | |
| 4229 | Humanoid.WalkSpeed = Speed*3 | |
| 4230 | else | |
| 4231 | Humanoid.WalkSpeed = Speed | |
| 4232 | end | |
| 4233 | elseif Rooted == true then | |
| 4234 | Disable_Jump = true | |
| 4235 | Humanoid.WalkSpeed = 0 | |
| 4236 | end | |
| 4237 | q = Character:GetChildren() | |
| 4238 | for u = 1, #q do | |
| 4239 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
| 4240 | if q[u].Handle:FindFirstChild("PE") == nil then
| |
| 4241 | particles(q[u].Handle) | |
| 4242 | elseif q[u].Handle:FindFirstChild("PE") then
| |
| 4243 | if LIMITBROKEN == false then | |
| 4244 | local EyeSizes={
| |
| 4245 | NumberSequenceKeypoint.new(0,POWERLEVEL/2,0), | |
| 4246 | NumberSequenceKeypoint.new(1,0,0) | |
| 4247 | } | |
| 4248 | q[u].Handle.PE.Acceleration = Vector3.new(0,75*POWERLEVEL/2,0) | |
| 4249 | q[u].Handle.PE.Speed = NumberRange.new(POWERLEVEL) | |
| 4250 | q[u].Handle.PE.Size=NumberSequence.new(EyeSizes) | |
| 4251 | else | |
| 4252 | local EyeSizes={
| |
| 4253 | NumberSequenceKeypoint.new(0,4,0), | |
| 4254 | NumberSequenceKeypoint.new(1,0,0) | |
| 4255 | } | |
| 4256 | q[u].Handle.PE.Acceleration = Vector3.new(0,100,0) | |
| 4257 | q[u].Handle.PE.Speed = NumberRange.new(25) | |
| 4258 | q[u].Handle.PE.Size=NumberSequence.new(EyeSizes) | |
| 4259 | end | |
| 4260 | end | |
| 4261 | elseif q[u].ClassName == "Part" and q[u].Name ~= "HumanoidRootPart" then | |
| 4262 | if q[u]:FindFirstChild("PE") == nil then
| |
| 4263 | particles(q[u]) | |
| 4264 | elseif q[u]:FindFirstChild("PE") then
| |
| 4265 | if LIMITBROKEN == false then | |
| 4266 | local EyeSizes={
| |
| 4267 | NumberSequenceKeypoint.new(0,POWERLEVEL/2,0), | |
| 4268 | NumberSequenceKeypoint.new(1,0,0) | |
| 4269 | } | |
| 4270 | q[u].PE.Acceleration = Vector3.new(0,75*POWERLEVEL/2,0) | |
| 4271 | q[u].PE.Speed = NumberRange.new(POWERLEVEL) | |
| 4272 | q[u].PE.Size=NumberSequence.new(EyeSizes) | |
| 4273 | else | |
| 4274 | local EyeSizes={
| |
| 4275 | NumberSequenceKeypoint.new(0,4,0), | |
| 4276 | NumberSequenceKeypoint.new(1,0,0) | |
| 4277 | } | |
| 4278 | q[u].PE.Acceleration = Vector3.new(0,100,0) | |
| 4279 | q[u].PE.Speed = NumberRange.new(25) | |
| 4280 | q[u].PE.Size=NumberSequence.new(EyeSizes) | |
| 4281 | end | |
| 4282 | end | |
| 4283 | end | |
| 4284 | end | |
| 4285 | script.Parent = PlayerGui | |
| 4286 | if VALUE2 == false then | |
| 4287 | if HITFLOOR ~= nil then | |
| 4288 | CreateRing(VT(0,0,0.1),false,0,15,CF(HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0)),"Royal purple",VT(POWERLEVEL/3,POWERLEVEL/3,0)) | |
| 4289 | end | |
| 4290 | Speed = 12 | |
| 4291 | Character.Parent = workspace | |
| 4292 | Weapon.Parent = Character | |
| 4293 | elseif VALUE2 == true then | |
| 4294 | Speed = 45 | |
| 4295 | Character.Parent = Cam | |
| 4296 | Weapon.Parent = workspace | |
| 4297 | end | |
| 4298 | Effects.Parent = Weapon | |
| 4299 | FF.Parent = Character | |
| 4300 | local MATHS = {"0","1"}
| |
| 4301 | Humanoid.Name = MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)] | |
| 4302 | Humanoid.PlatformStand = false | |
| 4303 | sick.Parent = Character | |
| 4304 | end | |
| 4305 | ||
| 4306 | --//=================================\\ | |
| 4307 | --\\=================================// | |
| 4308 | ||
| 4309 | ||
| 4310 | ||
| 4311 | ||
| 4312 | ||
| 4313 | --//====================================================\\-- | |
| 4314 | --|| END OF SCRIPT | |
| 4315 | --\\====================================================//-- |