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local checkInterval = 60  -- seconds
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local lastCheck = os.clock()
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while true do
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    turtle.attack()
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    sleep(0.1)
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    if os.clock() - lastCheck >= checkInterval then
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        for slot = 1, 16 do
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            turtle.select(slot)
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            local item = turtle.getItemDetail()
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            if item then
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					if item.name == "minecraft:bone" then
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				turtle.dropDown()
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                    -- Turn around to drop behind
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                    turtle.turnLeft()
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                    turtle.turnLeft()
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                    turtle.drop()
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                    turtle.turnLeft()
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                    turtle.turnLeft()
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                else
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