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Known as the Snow Elves, the Vensent are a race of Drel-Reev found in the northernmost portions of Eris, and are almost always exclusively found here unless business tells them otherwise. An adventuring Vensent is considered an oddity among their society as a result, but isn't necessarily unheard of. The cold north is so harsh that they have developed an outright magical resistance to everything cold.
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Living in the Great Swamp of Zerif, the Sylvan don't inherit the quirky demeanor that most of their cousins have and instead find themselves at one with the natural world. A nomadic and adventurous race, the Sylvan only ever shelter themselves within areas that are truly at one with nature. They're pretty mischievous, often pulling pranks on interlopers or those they come across. They don't really have trouble socializing with the outside races and simply tell them how it is, and as a result often find themselves in tense moments with others. 
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The Vensent carry a strong tie with the Feywild, granting them a magical bloodstream that allows them the ability to be adept at magic at the cost of having a very unpredictable and socially awkward nature. As a result, most Snow Elves prefer to keep away from other races to mingle among themselves, or in most cases, bury their heads in their studies.
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Sylvan adventurers are very common. In fact, a lot of them act as guides to help bring travelers through the swamp just for the sake of sightseeing. Even then, plenty Sylvan leave their home just for the thrill of adventure. The Sylvan are a tanned race, with height that tends to be a little bit shorter than the average human.
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Vensent are magical geniuses and as a result are easily the most advanced of all other races. Their streets are patrolled with arcane golems, while magic brightens the night with artificial lights. On top of this they're pretty much the only race that have nearly mastered the use of portals, allowing them to freely travel the land as they please.
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Vensent are bleached white. An albino could be compared to their skin tone. Naturally, they're a bit intolerant of the heat, which is another reason why they try to never leave their home.
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Name
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Age: Pretty long. Approx 600 years old. 
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Name:
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Religious Views: 
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Reason for leaving Eris: Seriously. Adventure rarely calls for these guys, the fact you're leaving Eris to live a life full of aggravated skin and social anxiety would normally push Vensent away from the idea of going out.
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Personality:
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Age: Very long. 800 Years
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Appearance:
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Equipment:
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Backstory:
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Quirk/Instability: The Vensent's magical blood causes ALMOST ALL of their kind to suffer some form of instability or quirk.
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Magic(If any):
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Sylvan sorcerers are quite rare; they prefer to not dabble in magic unless they are 'chosen.' If they know sorcery, they're definitely an adventurer. 
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Druids are pretty common among the Sylvan, and are typically act as political and religious leaders to their community.