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| 1 | --[[ | |
| 2 | - | Rengar The Rapist v1.4 by jbman |
| 2 | + | Rengar The Rapist v1.5 by jbman |
| 3 | ]] | |
| 4 | if myHero.charName ~= "Rengar" then return end | |
| 5 | --[[ Code ]] | |
| 6 | ||
| 7 | local mousemoving = true | |
| 8 | local waitDelay = 400 | |
| 9 | local scanAdditionalRange = 750 | |
| 10 | local nextTick = 0 | |
| 11 | ||
| 12 | local AAmove = true | |
| 13 | ||
| 14 | - | local erange = 575 |
| 14 | + | |
| 15 | local range = 750 | |
| 16 | local erange = 570 | |
| 17 | local rrange = 0 | |
| 18 | - | local swingDelay = 0.15 |
| 18 | + | |
| 19 | local lastQ = 0 | |
| 20 | ||
| 21 | local Qactive = false | |
| 22 | local lastQActive = 0 | |
| 23 | ||
| 24 | local AArange = (myHero.range + (GetDistance(myHero.minBBox, myHero.maxBBox)/2)) | |
| 25 | ||
| 26 | local lastBasicAttack = 0 | |
| 27 | - | local TMATSlot, SotDSlot BRKSlot, DFGSlot, HXGSlot, BWCSlot, SheenSlot, TrinitySlot, LichBaneSlot = nil, nil, nil, nil, nil, nil, nil, nil, nil |
| 27 | + | local swingDelay = (0.3 - (GetLatency()/1000)) |
| 28 | - | local QREADY, WREADY, EREADY, RREADY, TMATREADY, SotDREADY, BRKREADY, DFGREADY, HXGREADY, BWCREADY = false, false, false, false, false, false, false, false, false, false |
| 28 | + | |
| 29 | local tick = nil | |
| 30 | ||
| 31 | local targetSelected = true | |
| 32 | - | velocityTimer = {}
|
| 32 | + | |
| 33 | - | oldPos = {}
|
| 33 | + | |
| 34 | - | Velocity = {}
|
| 34 | + | |
| 35 | - | oldTick = {}
|
| 35 | + | |
| 36 | ||
| 37 | - | velocity = 0 |
| 37 | + | local YMGBSlot, TMATSlot, SotDSlot, BRKSlot, DFGSlot, HXGSlot, BWCSlot, SheenSlot, TrinitySlot, LichBaneSlot, ROSlot, ENTSlot, LOCKSlot = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil |
| 38 | - | velocityTimeOut = 5 |
| 38 | + | local QREADY, WREADY, EREADY, RREADY, YMGBREADY, TMATREADY, SotDREADY, BRKREADY, DFGREADY, HXGREADY, BWCREADY, ROREADY, ENTREADY, LOCKREADY = false, false, false, false, false, false, false, false, false, false, false, false, false, false |
| 39 | ||
| 40 | - | conversionFactor = 975 --estimate. Converts coordinate velocity to game movement speed. |
| 40 | + | |
| 41 | - | msVarianceTrigger = 100 --will knock back when velocity > hero.ms + variance |
| 41 | + | |
| 42 | - | minMovementSpeed = 300 --minimum hero.ms to condemn. Sometimes hero.ms bugs and shows lesser values. |
| 42 | + | RCConfig = scriptConfig("Rengar the Rapist", "rengartherapist v1.5")
|
| 43 | RCConfig:addParam("scriptActive", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 88)
| |
| 44 | RCConfig:addParam("scriptActive1", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 67)
| |
| 45 | RCConfig:addParam("scriptActive2", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 90)
| |
| 46 | - | if hero.team == TEAM_ENEMY then |
| 46 | + | RCConfig:addParam("tripleQ", "Tiple Q", SCRIPT_PARAM_ONKEYDOWN, false, 89)
|
| 47 | - | oldPos[hero.name] = {}
|
| 47 | + | |
| 48 | - | oldTick[hero.name] = {}
|
| 48 | + | |
| 49 | - | Velocity[hero.name] = 0 |
| 49 | + | |
| 50 | - | velocityTimer[hero.name] = 0 |
| 50 | + | |
| 51 | RCConfig:addParam("autoEharass", "Auto E Harass", SCRIPT_PARAM_ONOFF, false)
| |
| 52 | RCConfig:addParam("autoAAFarm", "Auto AA Farm", SCRIPT_PARAM_ONKEYDOWN, false, 192) -- `~
| |
| 53 | - | RCConfig = scriptConfig("Rengar the Rapist", "rengartherapist v1.4")
|
| 53 | + | |
| 54 | RCConfig:addParam("autoignite", "Auto Ignite", SCRIPT_PARAM_ONOFF, true)
| |
| 55 | RCConfig:addParam("autoW", "Auto W", SCRIPT_PARAM_ONOFF, false)
| |
| 56 | - | RCConfig:addParam("scriptActive3", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 67)
|
| 56 | + | RCConfig:permaShow("autoEharass")
|
| 57 | - | RCConfig:addParam("escape", "Combo", SCRIPT_PARAM_ONKEYDOWN, false, 89)
|
| 57 | + | RCConfig:permaShow("autoAAFarm")
|
| 58 | RCConfig:permaShow("autoEFarm")
| |
| 59 | RCConfig:permaShow("autoW")
| |
| 60 | RCConfig:permaShow("autoEKS")
| |
| 61 | ts = TargetSelector(TARGET_LOW_HP,range+250,DAMAGE_PHYSICAL,true) | |
| 62 | ts.name = "Rengar" | |
| 63 | RCConfig:addTS(ts) | |
| 64 | enemyMinions = minionManager(MINION_ENEMY, range+150, player, MINION_SORT_HEALTH_ASC) | |
| 65 | - | RCConfig:addParam("autoW", "Auto W", SCRIPT_PARAM_ONKEYTOGGLE, false, 84)
|
| 65 | + | |
| 66 | - | RCConfig:permaShow("autoAAFarm")
|
| 66 | + | |
| 67 | end | |
| 68 | ||
| 69 | end | |
| 70 | - | ts = TargetSelector(TARGET_LOW_HP,range+150,DAMAGE_PHYSICAL,true) |
| 70 | + | |
| 71 | function OnProcessSpell(unit, spell) | |
| 72 | if unit.isMe then | |
| 73 | if spell and spell.name:find("RengarBasicAttack" or "RengarCritAttack") then
| |
| 74 | swing = 1 | |
| 75 | lastBasicAttack = os.clock() | |
| 76 | end | |
| 77 | end | |
| 78 | end | |
| 79 | ||
| 80 | function OnCreateObj(obj) | |
| 81 | if canQ == true and obj and obj.name:find("Rengar_Q_Attack_Hunter.troy") then
| |
| 82 | - | if spell and spell.name:find("RengarQ")then
|
| 82 | + | |
| 83 | - | canQ = false |
| 83 | + | lastQ = os.clock() |
| 84 | - | swing = 0 |
| 84 | + | |
| 85 | - | end |
| 85 | + | |
| 86 | if obj and (obj.name == "Rengar_LeapEnd.troy") and GetDistance(obj) < 150 then | |
| 87 | swing = 1 | |
| 88 | lastBasicAttack = os.clock() | |
| 89 | - | canQ = true |
| 89 | + | |
| 90 | end | |
| 91 | ||
| 92 | function OnTick() | |
| 93 | ||
| 94 | if myHero.dead then | |
| 95 | - | if canQ == true and obj and obj.name:find("RengarQ") then
|
| 95 | + | |
| 96 | end | |
| 97 | ||
| 98 | ts:update() | |
| 99 | ||
| 100 | if (myHero:CanUseSpell(_R) == READY) and myHero:GetSpellData(_R).level == 1 then | |
| 101 | rrange = (myHero.ms*1.2) * 7 | |
| 102 | - | canQ = true |
| 102 | + | elseif (myHero:CanUseSpell(_R) == READY) and myHero:GetSpellData(_R).level == 2 then |
| 103 | rrange = (myHero.ms*1.25) * 7 | |
| 104 | - | --minionManager__OnCreateObj(object) -- OnCreateObj |
| 104 | + | elseif (myHero:CanUseSpell(_R) == READY) and myHero:GetSpellData(_R).level == 3 then |
| 105 | rrange = (myHero.ms*1.3) * 7 | |
| 106 | end | |
| 107 | - | function findmyHeroVelocity(target, oldPos, oldTick) |
| 107 | + | |
| 108 | - | if oldPos.x and oldPos.z and target.x and target.z then |
| 108 | + | |
| 109 | - | local dis = math.sqrt((oldPos.x - target.x) ^ 2 + (oldPos.z - target.z) ^ 2) |
| 109 | + | |
| 110 | - | Velocity[target.name] = (dis / (GetTickCount() - oldTick)) * conversionFactor |
| 110 | + | |
| 111 | ||
| 112 | if canQ == false and os.clock() > lastQ + 0.8 then | |
| 113 | canQ = true | |
| 114 | - | --[[function OnDeleteObj(obj) |
| 114 | + | |
| 115 | - | minionManager__OnDeleteObj(object) -- OnDeleteObj |
| 115 | + | |
| 116 | - | end]] |
| 116 | + | |
| 117 | ||
| 118 | QREADY = (myHero:CanUseSpell(_Q) == READY) | |
| 119 | WREADY = (myHero:CanUseSpell(_W) == READY) | |
| 120 | EREADY = (myHero:CanUseSpell(_E) == READY) | |
| 121 | RREADY = (myHero:CanUseSpell(_R) == READY) | |
| 122 | IREADY = (ignite ~= nil and myHero:CanUseSpell(ignite) == READY) | |
| 123 | ||
| 124 | YMGBSlot, TMATSlot, SotDSlot, BRKSlot, DFGSlot, HXGSlot, BWCSlot, SheenSlot, TrinitySlot, LichBaneSlot, ROSlot, ENTSlot, LOCKSlot = GetInventorySlotItem(3142), GetInventorySlotItem(3077) or GetInventorySlotItem(3074) , GetInventorySlotItem(3131), GetInventorySlotItem(3153), GetInventorySlotItem(3128), GetInventorySlotItem(3146), GetInventorySlotItem(3144), GetInventorySlotItem(3057), GetInventorySlotItem(3078), GetInventorySlotItem(3100), GetInventorySlotItem(3143), GetInventorySlotItem(3184), GetInventorySlotItem(3190) | |
| 125 | ||
| 126 | DFGREADY = (DFGSlot ~= nil and myHero:CanUseSpell(DFGSlot) == READY) | |
| 127 | - | |
| 127 | + | |
| 128 | - | --[[if ignite ~= nil and myHero:CanUseSpell(ignite) == READY then |
| 128 | + | |
| 129 | - | if IREADY then |
| 129 | + | BRKREADY = (BRKSlot ~= nil and myHero:CanUseSpell(BRKSlot) == READY) |
| 130 | - | local ignitedmg = 0 |
| 130 | + | |
| 131 | - | for j = 1, heroManager.iCount, 1 do |
| 131 | + | |
| 132 | - | local enemyhero = heroManager:getHero(j) |
| 132 | + | YMGBREADY = (YMGBSlot ~= nil and myHero:CanUseSpell(YMGBSlot) == READY) |
| 133 | - | if ValidTarget(enemyhero,600) then |
| 133 | + | ROREADY = (ROSlot ~= nil and myHero:CanUseSpell(ROSlot) == READY) |
| 134 | - | ignitedmg = 50 + 20 * myHero.level |
| 134 | + | ENTREADY = (ENTSlot ~= nil and myHero:CanUseSpell(ENTSlot) == READY) |
| 135 | - | if enemyhero.health <= (ignitedmg - 50) then |
| 135 | + | LOCKREADY = (LOCKSlot ~= nil and myHero:CanUseSpell(LOCKSlot) == READY) |
| 136 | - | CastSpell(ignite, enemyhero) |
| 136 | + | |
| 137 | - | end |
| 137 | + | |
| 138 | if RCConfig.harass and ts.target ~= nil then | |
| 139 | - | end |
| 139 | + | |
| 140 | CastSpell(_E, ts.target) | |
| 141 | - | end]] |
| 141 | + | |
| 142 | end | |
| 143 | ||
| 144 | ||
| 145 | - | TMATSlot, SotDSlot, BRKSlot, DFGSlot, HXGSlot, BWCSlot, SheenSlot, TrinitySlot, LichBaneSlot = GetInventorySlotItem(3077) or GetInventorySlotItem(3074) , GetInventorySlotItem(3131), GetInventorySlotItem(3153), GetInventorySlotItem(3128), GetInventorySlotItem(3146), GetInventorySlotItem(3144), GetInventorySlotItem(3057), GetInventorySlotItem(3078), GetInventorySlotItem(3100) -- |
| 145 | + | |
| 146 | for i = 1, heroManager.iCount, 1 do | |
| 147 | local hero = heroManager:getHero(i) | |
| 148 | if RCConfig.autoW and WREADY and hero.team ~= myHero.team then | |
| 149 | if myHero.mana < 5 and ValidTarget(hero) and GetDistance(myHero, hero) < wrange then | |
| 150 | - | DFGREADY = (DFGSlot ~= nil and myHero:CanUseSpell(DFGSlot) == READY) |
| 150 | + | CastSpell(_W) |
| 151 | end | |
| 152 | end | |
| 153 | if RCConfig.autoEKS and EREADY and hero.team ~= myHero.team then | |
| 154 | local edamage = getDmg("E",hero,myHero)
| |
| 155 | if myHero.mana < 5 and ValidTarget(hero) and GetDistance(myHero, hero) < 560 and hero.health < edamage then | |
| 156 | - | |
| 156 | + | CastSpell(_E,hero) |
| 157 | - | ts:update() |
| 157 | + | |
| 158 | end | |
| 159 | - | if RCConfig.harass and ts.target ~= nil then |
| 159 | + | |
| 160 | end | |
| 161 | ||
| 162 | if (RCConfig.scriptActive or RCConfig.scriptActive1 or RCConfig.scriptActive2 or RCConfig.scriptActive3) and ts.target ~= nil and RCConfig.autoignite and IREADY then | |
| 163 | local QWEDmg = RENIgniteCalculation(ts.target) | |
| 164 | local IDmg = getDmg("IGNITE",ts.target,myHero)
| |
| 165 | if GetDistance(ts.target) < 600 and ts.target.health > QWEDmg and ts.target.health <= IDmg+QWEDmg then CastSpell(ignite, ts.target) end | |
| 166 | end | |
| 167 | ||
| 168 | - | if RCConfig.autoW then |
| 168 | + | if RCConfig.scriptActive then |
| 169 | - | if ValidTarget(hero, nil, true) then |
| 169 | + | |
| 170 | - | if velocityTimer[hero.name] <= GetTickCount() and hero and hero.x and hero.z then |
| 170 | + | if myHero.mana < 5 and WREADY then |
| 171 | - | velocityTimer[hero.name] = GetTickCount() + velocityTimeOut |
| 171 | + | for i = 1, heroManager.iCount, 1 do |
| 172 | - | findmyHeroVelocity(hero, oldPos[hero.name], oldTick[hero.name]) |
| 172 | + | local hero = heroManager:getHero(i) |
| 173 | - | oldPos[hero.name].x = hero.x |
| 173 | + | if ValidTarget(hero) and GetDistance(hero) < wrange and hero.team ~= myHero.team then |
| 174 | - | oldPos[hero.name].z = hero.z |
| 174 | + | CastSpell(_W) |
| 175 | - | oldTick[hero.name] = GetTickCount() |
| 175 | + | |
| 176 | end | |
| 177 | - | if Velocity[hero.name] > (hero.ms + msVarianceTrigger) and hero.ms > minMovementSpeed and GetDistance(myHero, hero) < 475 then |
| 177 | + | |
| 178 | - | if WREADY then |
| 178 | + | |
| 179 | - | CastSpell(_W) |
| 179 | + | if ts.target ~= nil then |
| 180 | ||
| 181 | if DFGREADY then CastSpell(DFGSlot, ts.target) end | |
| 182 | if HXGREADY then CastSpell(HXGSlot, ts.target) end | |
| 183 | - | if ValidTarget(hero) and GetDistance(myHero, hero) < 450 then |
| 183 | + | if BWCREADY then CastSpell(BWCSlot, ts.target) end |
| 184 | - | if myHero.mana < 5 and WREADY then |
| 184 | + | if BRKREADY then CastSpell(BRKSlot, ts.target) end |
| 185 | - | CastSpell(_W) |
| 185 | + | if ROREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(ROSlot) end |
| 186 | if LOCKREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(LOCKSlot) end | |
| 187 | ||
| 188 | if myHero.mana < 5 and GetDistance(ts.target) < wrange and WREADY then | |
| 189 | - | if RCConfig.autoEKS then |
| 189 | + | CastSpell(_W) |
| 190 | end | |
| 191 | - | if ValidTarget(hero) and GetDistance(myHero, hero) < erange and hero.health < edamage then |
| 191 | + | |
| 192 | - | if myHero.mana < 5 and EREADY then |
| 192 | + | if (GetDistance(ts.target) < erange and GetDistance(ts.target) > AArange) and EREADY then |
| 193 | - | CastSpell(_E) |
| 193 | + | CastSpell(_E, ts.target) |
| 194 | - | end |
| 194 | + | |
| 195 | if swing == 0 then | |
| 196 | ||
| 197 | if GetDistance(ts.target) < AArange + 250 then | |
| 198 | myHero:Attack(ts.target) | |
| 199 | if YMGBREADY and GetDistance(ts.target) > AArange + 250 then -- YMGB | |
| 200 | if ts.target.type == "obj_AI_Hero" then | |
| 201 | - | local QWEDmg = RENDmgCalculation(ts.target) |
| 201 | + | CastSpell(YMGBSlot) |
| 202 | end | |
| 203 | end | |
| 204 | - | end |
| 204 | + | |
| 205 | elseif swing == 1 then | |
| 206 | - | if RCConfig.scriptActive and ts.target ~= nil then |
| 206 | + | if QREADY == false and EREADY == false and TMATREADY == false and os.clock() - lastBasicAttack > swingDelay then |
| 207 | - | if DFGREADY then CastSpell(DFGSlot, ts.target) end |
| 207 | + | if ts.target ~= nil then |
| 208 | - | if HXGREADY then CastSpell(HXGSlot, ts.target) end |
| 208 | + | swing = 0 |
| 209 | - | if BWCREADY then CastSpell(BWCSlot, ts.target) end |
| 209 | + | if AAmove == true then |
| 210 | - | if BRKREADY then CastSpell(BRKSlot, ts.target) end |
| 210 | + | player:MoveTo(ts.target.x, ts.target.z) |
| 211 | - | if myHero.mana < 5 and GetDistance(ts.target) < wrange and WREADY then |
| 211 | + | |
| 212 | - | CastSpell(_W) |
| 212 | + | myHero:Attack(ts.target) |
| 213 | elseif ts.target == nil then | |
| 214 | - | if swing == 0 then |
| 214 | + | swing = 0 |
| 215 | - | if (GetDistance(ts.target) < erange and GetDistance(ts.target) > 225) and EREADY then |
| 215 | + | |
| 216 | - | CastSpell(_E, ts.target) |
| 216 | + | end |
| 217 | - | end |
| 217 | + | if YMGBREADY then -- YMGB |
| 218 | - | if ts.target ~= nil and ValidTarget(ts.target, wrange) then |
| 218 | + | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then |
| 219 | - | myHero:Attack(ts.target) |
| 219 | + | CastSpell(YMGBSlot) |
| 220 | - | end |
| 220 | + | |
| 221 | - | elseif swing == 1 then |
| 221 | + | |
| 222 | - | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then |
| 222 | + | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then |
| 223 | - | CastSpell(TMATSlot) |
| 223 | + | CastSpell(TMATSlot) |
| 224 | - | swing = 0 |
| 224 | + | swing = 0 |
| 225 | end | |
| 226 | - | if SotDREADY then |
| 226 | + | if SotDREADY then |
| 227 | - | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then |
| 227 | + | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then |
| 228 | - | CastSpell(SotDSlot) |
| 228 | + | CastSpell(SotDSlot) |
| 229 | end | |
| 230 | - | end |
| 230 | + | |
| 231 | - | if EREADY and os.clock() - lastBasicAttack > swingDelay then |
| 231 | + | if ENTREADY then -- YMGB |
| 232 | - | CastSpell(_E, ts.target) |
| 232 | + | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then |
| 233 | - | swing = 0 |
| 233 | + | CastSpell(ENTSlot) |
| 234 | - | elseif myHero.mana < 5 and QREADY and not EREADY and os.clock() - lastBasicAttack > swingDelay then |
| 234 | + | |
| 235 | - | CastSpell(_Q) |
| 235 | + | end |
| 236 | - | myHero:Attack(ts.target) |
| 236 | + | if EREADY and os.clock() - lastBasicAttack > swingDelay then |
| 237 | - | swing = 0 |
| 237 | + | CastSpell(_E, ts.target) |
| 238 | - | end |
| 238 | + | swing = 0 |
| 239 | - | end |
| 239 | + | elseif myHero.mana < 5 and QREADY and EREADY == false and os.clock() - lastBasicAttack > swingDelay then |
| 240 | CastSpell(_Q) | |
| 241 | - | |
| 241 | + | myHero:Attack(ts.target) |
| 242 | - | if RCConfig.scriptActive2 and ts.target ~= nil then |
| 242 | + | swing = 0 |
| 243 | - | if DFGREADY then CastSpell(DFGSlot, ts.target) end |
| 243 | + | |
| 244 | - | if HXGREADY then CastSpell(HXGSlot, ts.target) end |
| 244 | + | end |
| 245 | - | if BWCREADY then CastSpell(BWCSlot, ts.target) end |
| 245 | + | |
| 246 | - | if BRKREADY then CastSpell(BRKSlot, ts.target) end |
| 246 | + | |
| 247 | - | if myHero.mana < 5 and GetDistance(ts.target) < wrange and WREADY then |
| 247 | + | |
| 248 | - | CastSpell(_W) |
| 248 | + | |
| 249 | - | end |
| 249 | + | |
| 250 | - | if swing == 0 then |
| 250 | + | if RCConfig.scriptActive1 then |
| 251 | - | if myHero.mana == 4 and not (WREADY or QREADY) and (GetDistance(ts.target) < erange and GetDistance(ts.target) > 225) and EREADY then |
| 251 | + | |
| 252 | - | CastSpell(_E, ts.target) |
| 252 | + | if myHero.mana < 5 and WREADY then |
| 253 | - | end |
| 253 | + | for i = 1, heroManager.iCount, 1 do |
| 254 | - | if ts.target ~= nil and ValidTarget(ts.target, wrange) then |
| 254 | + | local hero = heroManager:getHero(i) |
| 255 | - | myHero:Attack(ts.target) |
| 255 | + | if ValidTarget(hero) and GetDistance(hero) < wrange and hero.team ~= myHero.team then |
| 256 | - | end |
| 256 | + | CastSpell(_W) |
| 257 | - | elseif swing == 1 then |
| 257 | + | |
| 258 | - | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then |
| 258 | + | |
| 259 | - | CastSpell(TMATSlot) |
| 259 | + | |
| 260 | - | swing = 0 |
| 260 | + | |
| 261 | - | end |
| 261 | + | if ts.target ~= nil then |
| 262 | - | if SotDREADY then |
| 262 | + | if canQ == false then |
| 263 | - | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then |
| 263 | + | if ts.target ~= nil then |
| 264 | - | CastSpell(SotDSlot) |
| 264 | + | if AAmove == true then |
| 265 | player:MoveTo(ts.target.x, ts.target.z) | |
| 266 | - | end |
| 266 | + | myHero:Attack(ts.target) |
| 267 | - | if canQ == true then |
| 267 | + | end |
| 268 | - | if QREADY and os.clock() - lastBasicAttack > swingDelay and canQ == true then |
| 268 | + | if os.clock() - lastQ > 0.01 then |
| 269 | - | canQ = false |
| 269 | + | myHero:Attack(ts.target) |
| 270 | - | CastSpell(_Q) |
| 270 | + | canQ = true |
| 271 | - | myHero:Attack(ts.target) |
| 271 | + | |
| 272 | - | swing = 0 |
| 272 | + | elseif ts.target == nil then |
| 273 | - | elseif myHero.mana == 4 and not (WREADY or QREADY) and os.clock() - lastBasicAttack > swingDelay then |
| 273 | + | canQ = true |
| 274 | - | CastSpell(_E, ts.target) |
| 274 | + | |
| 275 | - | swing = 0 |
| 275 | + | |
| 276 | if DFGREADY then CastSpell(DFGSlot, ts.target) end | |
| 277 | - | end |
| 277 | + | if HXGREADY then CastSpell(HXGSlot, ts.target) end |
| 278 | - | end |
| 278 | + | if BWCREADY then CastSpell(BWCSlot, ts.target) end |
| 279 | - | end |
| 279 | + | if BRKREADY then CastSpell(BRKSlot, ts.target) end |
| 280 | if ROREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(ROSlot) end | |
| 281 | - | if RCConfig.scriptActive3 and ts.target ~= nil then |
| 281 | + | if LOCKREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(LOCKSlot) end |
| 282 | - | if DFGREADY then CastSpell(DFGSlot, ts.target) end |
| 282 | + | |
| 283 | - | if HXGREADY then CastSpell(HXGSlot, ts.target) end |
| 283 | + | if myHero.mana < 5 and GetDistance(ts.target) < wrange and WREADY then |
| 284 | - | if BWCREADY then CastSpell(BWCSlot, ts.target) end |
| 284 | + | CastSpell(_W) |
| 285 | - | if BRKREADY then CastSpell(BRKSlot, ts.target) end |
| 285 | + | |
| 286 | if myHero.mana == 4 and WREADY == false and QREADY == false and (GetDistance(ts.target) > AArange and GetDistance(ts.target) < erange) and EREADY then | |
| 287 | - | if GetDistance(ts.target) < wrange and WREADY then |
| 287 | + | CastSpell(_E, ts.target) |
| 288 | - | CastSpell(_W) |
| 288 | + | |
| 289 | - | end |
| 289 | + | if swing == 0 then |
| 290 | - | if swing == 0 then |
| 290 | + | if GetDistance(ts.target) < AArange + 250 then |
| 291 | - | if myHero.mana == 4 and not (WREADY or QREADY) and (GetDistance(ts.target) < erange and GetDistance(ts.target) > 225) and EREADY then |
| 291 | + | myHero:Attack(ts.target) |
| 292 | - | CastSpell(_E, ts.target) |
| 292 | + | if YMGBREADY and GetDistance(ts.target) > AArange + 250 then -- YMGB |
| 293 | - | end |
| 293 | + | if ts.target.type == "obj_AI_Hero" then |
| 294 | - | if ts.target ~= nil and ValidTarget(ts.target, wrange) then |
| 294 | + | CastSpell(YMGBSlot) |
| 295 | - | myHero:Attack(ts.target) |
| 295 | + | |
| 296 | - | end |
| 296 | + | |
| 297 | - | elseif swing == 1 then |
| 297 | + | |
| 298 | - | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then |
| 298 | + | elseif swing == 1 then |
| 299 | - | CastSpell(TMATSlot) |
| 299 | + | if QREADY and os.clock() - lastBasicAttack > swingDelay and canQ == true then |
| 300 | - | swing = 0 |
| 300 | + | canQ = false |
| 301 | swing = 0 | |
| 302 | - | if SotDREADY then |
| 302 | + | CastSpell(_Q) |
| 303 | - | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then |
| 303 | + | myHero:Attack(ts.target) |
| 304 | - | CastSpell(SotDSlot) |
| 304 | + | swing = 0 |
| 305 | elseif myHero.mana == 4 and not (WREADY or QREADY) and os.clock() - lastBasicAttack > swingDelay then | |
| 306 | CastSpell(_E, ts.target) | |
| 307 | - | if myHero.mana < 5 and QREADY and os.clock() - lastBasicAttack > swingDelay then |
| 307 | + | swing = 0 |
| 308 | - | CastSpell(_Q) |
| 308 | + | |
| 309 | - | myHero:Attack(ts.target) |
| 309 | + | if QREADY == false and TMATREADY == false and os.clock() - lastBasicAttack > swingDelay then |
| 310 | - | swing = 0 |
| 310 | + | if ts.target ~= nil then |
| 311 | - | elseif myHero.mana == 4 and not (WREADY or QREADY) and os.clock() - lastBasicAttack > swingDelay then |
| 311 | + | swing = 0 |
| 312 | - | CastSpell(_E, ts.target) |
| 312 | + | if AAmove == true then |
| 313 | - | swing = 0 |
| 313 | + | player:MoveTo(ts.target.x, ts.target.z) |
| 314 | end | |
| 315 | - | end |
| 315 | + | myHero:Attack(ts.target) |
| 316 | elseif ts.target == nil then | |
| 317 | swing = 0 | |
| 318 | end | |
| 319 | end | |
| 320 | if YMGBREADY then -- YMGB | |
| 321 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 322 | CastSpell(YMGBSlot) | |
| 323 | end | |
| 324 | end | |
| 325 | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 326 | CastSpell(TMATSlot) | |
| 327 | swing = 0 | |
| 328 | end | |
| 329 | if SotDREADY then | |
| 330 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 331 | CastSpell(SotDSlot) | |
| 332 | end | |
| 333 | end | |
| 334 | if ENTREADY then -- YMGB | |
| 335 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 336 | CastSpell(ENTSlot) | |
| 337 | end | |
| 338 | end | |
| 339 | end | |
| 340 | end | |
| 341 | end | |
| 342 | ||
| 343 | - | --[[if mousemoving and GetTickCount() > nextTick then |
| 343 | + | |
| 344 | ||
| 345 | if RCConfig.scriptActive2 then | |
| 346 | ||
| 347 | - | local myE = getDmg("E",minion,myHero)
|
| 347 | + | if myHero.mana < 5 and WREADY then |
| 348 | - | if minion and EREADY and myHero:GetDistance(minion) <= erange and minion.health <= myE and minion.dead == false then |
| 348 | + | for i = 1, heroManager.iCount, 1 do |
| 349 | - | CastSpell(_E, minion) |
| 349 | + | local hero = heroManager:getHero(i) |
| 350 | - | end |
| 350 | + | if ValidTarget(hero) and GetDistance(hero) < wrange and hero.team ~= myHero.team then |
| 351 | CastSpell(_W) | |
| 352 | end | |
| 353 | end | |
| 354 | - | for k = 1, objManager.maxObjects do |
| 354 | + | |
| 355 | - | local minionObjectI = objManager:GetObject(k) |
| 355 | + | |
| 356 | - | if minionObjectI ~= nil and string.find(minionObjectI.name,"Minion_") == 1 and minionObjectI.team ~= myHero.team and minionObjectI.dead == false then |
| 356 | + | if ts.target ~= nil then |
| 357 | - | local myE = getDmg("E",minionObjectI,myHero)
|
| 357 | + | if DFGREADY then CastSpell(DFGSlot, ts.target) end |
| 358 | - | if myHero:GetDistance(minionObjectI) < 575 and minionObjectI.health <= myHero:CalcDamage(minionObjectI, myE) then |
| 358 | + | if HXGREADY then CastSpell(HXGSlot, ts.target) end |
| 359 | - | CastSpell(_E, minionObjectI) |
| 359 | + | if BWCREADY then CastSpell(BWCSlot, ts.target) end |
| 360 | if BRKREADY then CastSpell(BRKSlot, ts.target) end | |
| 361 | - | end |
| 361 | + | if ROREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(ROSlot) end |
| 362 | if LOCKREADY and GetDistance(ts.target) <= 485 and ts.target.type == "obj_AI_Hero" then CastSpell(LOCKSlot) end | |
| 363 | - | end]] |
| 363 | + | |
| 364 | if GetDistance(ts.target) < wrange and WREADY then | |
| 365 | CastSpell(_W) | |
| 366 | end | |
| 367 | if myHero.mana == 4 and WREADY == false and QREADY == false and (GetDistance(ts.target) > AArange and GetDistance(ts.target) < erange) and EREADY then | |
| 368 | CastSpell(_E, ts.target) | |
| 369 | end | |
| 370 | if swing == 0 then | |
| 371 | if GetDistance(ts.target) < AArange + 250 then | |
| 372 | - | if lasthiton then |
| 372 | + | myHero:Attack(ts.target) |
| 373 | - | for index, minion in pairs(enemyMinions.objects) do |
| 373 | + | if YMGBREADY and GetDistance(ts.target) > AArange + 250 then -- YMGB |
| 374 | - | if minion and minion.dead == false then |
| 374 | + | if ts.target.type == "obj_AI_Hero" then |
| 375 | - | local myAA = getDmg("AD",minion,myHero)
|
| 375 | + | CastSpell(YMGBSlot) |
| 376 | end | |
| 377 | - | player:Attack(minion) |
| 377 | + | |
| 378 | - | nextTick = GetTickCount() + waitDelay |
| 378 | + | |
| 379 | elseif swing == 1 then | |
| 380 | if QREADY == false and TMATREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 381 | if ts.target ~= nil then | |
| 382 | swing = 0 | |
| 383 | if AAmove == true then | |
| 384 | player:MoveTo(ts.target.x, ts.target.z) | |
| 385 | end | |
| 386 | - | function RENDmgCalculation(enemy) |
| 386 | + | myHero:Attack(ts.target) |
| 387 | elseif ts.target == nil then | |
| 388 | swing = 0 | |
| 389 | end | |
| 390 | end | |
| 391 | if YMGBREADY then -- YMGB | |
| 392 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 393 | CastSpell(YMGBSlot) | |
| 394 | end | |
| 395 | end | |
| 396 | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 397 | CastSpell(TMATSlot) | |
| 398 | swing = 0 | |
| 399 | end | |
| 400 | if SotDREADY then | |
| 401 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 402 | CastSpell(SotDSlot) | |
| 403 | end | |
| 404 | end | |
| 405 | if ENTREADY then -- YMGB | |
| 406 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 407 | CastSpell(ENTSlot) | |
| 408 | end | |
| 409 | end | |
| 410 | if myHero.mana < 5 and QREADY and os.clock() - lastBasicAttack > swingDelay then | |
| 411 | CastSpell(_Q) | |
| 412 | myHero:Attack(ts.target) | |
| 413 | swing = 0 | |
| 414 | elseif myHero.mana == 4 and not (WREADY or QREADY) and os.clock() - lastBasicAttack > swingDelay then | |
| 415 | CastSpell(_E, ts.target) | |
| 416 | - | for j=0, 10 do DrawCircle(ts.target.x, ts.target.y, ts.target.z, 40 + j*1.5, 0x00FF00) end |
| 416 | + | swing = 0 |
| 417 | end | |
| 418 | end | |
| 419 | end | |
| 420 | end | |
| 421 | ||
| 422 | ||
| 423 | if RCConfig.tripleQ then | |
| 424 | if ts.target ~= nil then | |
| 425 | ||
| 426 | if myHero.mana == 4 and RREADY then | |
| 427 | ||
| 428 | if QREADY and RREADY and GetDistance(ts.target) < range then | |
| 429 | canQ = false | |
| 430 | CastSpell(_Q) | |
| 431 | CastSpell(_R) | |
| 432 | lastQActive = os.clock() | |
| 433 | canQ = false | |
| 434 | --myHero:HoldPosition() | |
| 435 | end | |
| 436 | elseif myHero.mana == 5 and RREADY then | |
| 437 | if QREADY and RREADY and GetDistance(ts.target) < range + 250 then | |
| 438 | canQ = false | |
| 439 | CastSpell(_Q) | |
| 440 | CastSpell(_R) | |
| 441 | lastQActive = os.clock() | |
| 442 | canQ = false | |
| 443 | --myHero:HoldPosition() | |
| 444 | end | |
| 445 | end | |
| 446 | ||
| 447 | if RREADY == false and os.clock() - lastQActive > 3.75 then | |
| 448 | ||
| 449 | myHero:Attack(ts.target) | |
| 450 | ||
| 451 | if canQ == false then | |
| 452 | if ts.target ~= nil then | |
| 453 | if AAmove == true then | |
| 454 | player:MoveTo(ts.target.x, ts.target.z) | |
| 455 | myHero:Attack(ts.target) | |
| 456 | end | |
| 457 | if os.clock() - lastQ > 0.01 then | |
| 458 | myHero:Attack(ts.target) | |
| 459 | canQ = true | |
| 460 | end | |
| 461 | elseif ts.target == nil then | |
| 462 | canQ = true | |
| 463 | end | |
| 464 | end | |
| 465 | ||
| 466 | if myHero.mana < 4 and (GetDistance(ts.target) < erange and GetDistance(ts.target) > AArange) and EREADY then | |
| 467 | CastSpell(_E, ts.target) | |
| 468 | end | |
| 469 | ||
| 470 | if myHero.mana < 4 and GetDistance(ts.target) < wrange and WREADY then | |
| 471 | CastSpell(_W) | |
| 472 | end | |
| 473 | ||
| 474 | if swing == 0 then | |
| 475 | if GetDistance(ts.target) < AArange + 250 then | |
| 476 | myHero:Attack(ts.target) | |
| 477 | end | |
| 478 | elseif swing == 1 then | |
| 479 | ||
| 480 | if QREADY and os.clock() - lastBasicAttack > swingDelay and canQ == true then | |
| 481 | canQ = false | |
| 482 | swing = 0 | |
| 483 | CastSpell(_Q) | |
| 484 | myHero:Attack(ts.target) | |
| 485 | swing = 0 | |
| 486 | end | |
| 487 | if EREADY and myHero.mana < 4 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 488 | CastSpell(_E, ts.target) | |
| 489 | swing = 0 | |
| 490 | end | |
| 491 | if myHero.mana < 4 and EREADY and QREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 492 | CastSpell(_E, ts.target) | |
| 493 | swing = 0 | |
| 494 | end | |
| 495 | if QREADY == false and TMATREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 496 | if ts.target ~= nil then | |
| 497 | swing = 0 | |
| 498 | if AAmove == true then | |
| 499 | player:MoveTo(ts.target.x, ts.target.z) | |
| 500 | end | |
| 501 | myHero:Attack(ts.target) | |
| 502 | elseif ts.target == nil then | |
| 503 | swing = 0 | |
| 504 | end | |
| 505 | end | |
| 506 | if YMGBREADY then -- YMGB | |
| 507 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 508 | CastSpell(YMGBSlot) | |
| 509 | end | |
| 510 | end | |
| 511 | if TMATREADY and GetDistance(ts.target) < 375 and QREADY == false and os.clock() - lastBasicAttack > swingDelay then | |
| 512 | CastSpell(TMATSlot) | |
| 513 | swing = 0 | |
| 514 | end | |
| 515 | if SotDREADY then | |
| 516 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 517 | CastSpell(SotDSlot) | |
| 518 | end | |
| 519 | end | |
| 520 | if ENTREADY then -- YMGB | |
| 521 | if ts.target.type == "obj_AI_Hero" and GetDistance(ts.target) < 400 then | |
| 522 | CastSpell(ENTSlot) | |
| 523 | end | |
| 524 | end | |
| 525 | end | |
| 526 | end | |
| 527 | end | |
| 528 | end | |
| 529 | ||
| 530 | if RCConfig.autoEFarm then | |
| 531 | enemyMinions:update() | |
| 532 | if mousemoving and GetTickCount() > nextTick then | |
| 533 | player:MoveTo(mousePos.x, mousePos.z) | |
| 534 | end | |
| 535 | for index, minion in pairs(enemyMinions.objects) do | |
| 536 | if minion and minion.dead == false then | |
| 537 | local myE = getDmg("E",minion,myHero)
| |
| 538 | local myAA = getDmg("AD",minion,myHero)
| |
| 539 | if EREADY then | |
| 540 | if player:GetDistance(minion) < range and minion.health <= myE and EREADY then | |
| 541 | CastSpell(_E, minion) | |
| 542 | end | |
| 543 | elseif EREADY == false then | |
| 544 | if minion and minion.health <= myAA and GetDistance(minion) <= (player.range + scanAdditionalRange) and GetTickCount() > nextTick then | |
| 545 | player:Attack(minion) ---PrintChat("ATTACKING")
| |
| 546 | nextTick = GetTickCount() + waitDelay | |
| 547 | end | |
| 548 | end | |
| 549 | end | |
| 550 | end | |
| 551 | end | |
| 552 | ||
| 553 | ||
| 554 | if RCConfig.autoAAFarm then | |
| 555 | enemyMinions:update() | |
| 556 | if mousemoving and GetTickCount() > nextTick then | |
| 557 | player:MoveTo(mousePos.x, mousePos.z) | |
| 558 | end | |
| 559 | local tick = GetTickCount() | |
| 560 | for index, minion in pairs(enemyMinions.objects) do | |
| 561 | if minion and minion.dead == false then | |
| 562 | local myAA = getDmg("AD",minion,myHero)
| |
| 563 | if minion and minion.health <= myAA and GetDistance(minion) <= (player.range + scanAdditionalRange) and GetTickCount() > nextTick then | |
| 564 | player:Attack(minion) | |
| 565 | nextTick = GetTickCount() + waitDelay | |
| 566 | end | |
| 567 | end | |
| 568 | end | |
| 569 | end | |
| 570 | if RCConfig.autoAAFarm and RCConfig.autoEharass and EREADY then | |
| 571 | for i = 1, heroManager.iCount, 1 do | |
| 572 | local hero = heroManager:getHero(i) | |
| 573 | if ValidTarget(hero) and GetDistance(hero) < erange and hero.team ~= myHero.team then | |
| 574 | CastSpell(_E,hero) | |
| 575 | end | |
| 576 | end | |
| 577 | end | |
| 578 | end | |
| 579 | ||
| 580 | function RENIgniteCalculation(enemy) | |
| 581 | local hitdamage = getDmg("AD",enemy,myHero)
| |
| 582 | local qdamage = getDmg("Q",enemy,myHero)
| |
| 583 | local qdamage2 = getDmg("Q",enemy,myHero,2) --to Isolated Target
| |
| 584 | local wdamage = getDmg("W",enemy,myHero)
| |
| 585 | local edamage = getDmg("E",enemy,myHero)
| |
| 586 | local combo5 = 0 | |
| 587 | ||
| 588 | if GetDistance(enemy) < 350 then | |
| 589 | combo5 = hitdamage | |
| 590 | if QREADY and myHero.mana < 5 then | |
| 591 | combo5 = combo5 + qdamage + hitdamage | |
| 592 | elseif QREADY and myHero.mana == 5 then | |
| 593 | combo5 = combo5 + qdamage2 + hitdamage | |
| 594 | end | |
| 595 | end | |
| 596 | if WREADY and GetDistance(enemy) < wrange then | |
| 597 | combo5 = combo5 + wdamage | |
| 598 | end | |
| 599 | if EREADY and GetDistance(enemy) < erange then | |
| 600 | combo5 = combo5 + edamage | |
| 601 | end | |
| 602 | return combo5 | |
| 603 | end | |
| 604 | ||
| 605 | function OnDraw() | |
| 606 | if RCConfig.drawcircles and not myHero.dead then | |
| 607 | --DrawCircle(myHero.x, myHero.y, myHero.z, AArange, 0x00FF00) | |
| 608 | if WREADY then DrawCircle(myHero.x, myHero.y, myHero.z, wrange, 0x992D3D) end | |
| 609 | if EREADY then DrawCircle(myHero.x, myHero.y, myHero.z, erange, 0xFFFFFF) end | |
| 610 | if RREADY then DrawCircle(myHero.x, myHero.y, myHero.z, rrange, 0x992D3D) end | |
| 611 | if ts.target ~= nil then | |
| 612 | for j=0, 10 do DrawCircle(ts.target.x, ts.target.y, ts.target.z, (GetDistance(ts.target.minBBox, ts.target.maxBBox)/2) + j*1.5, 0x00FF00) end | |
| 613 | end | |
| 614 | end | |
| 615 | end | |
| 616 | function OnSendChat(msg) | |
| 617 | ts:OnSendChat(msg, "pri") | |
| 618 | end | |
| 619 | PrintChat(" >> Rengar the Rapist v1.4 loaded!") |