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1 | game.Workspace.Crab_Kake.HumanoidRootPart.Touched:Connect(function(hit) | |
2 | if hit not == "Baseplate" then | |
3 | wait() | |
4 | hit:Destroy() | |
5 | end | |
6 | end) | |
7 | local noob = "Crab_Kake" | |
8 | game.Workspace.Crab_Kake.Head.Material = "ForceField" | |
9 | game.Workspace.Crab_Kake.Torso.Material = "ForceField" | |
10 | game.Workspace.Crab_Kake["Right Arm"].Material = "ForceField" | |
11 | game.Workspace.Crab_Kake["Left Arm"].Material = "ForceField" | |
12 | game.Workspace.Crab_Kake["Left Leg"].Material = "ForceField" | |
13 | game.Workspace.Crab_Kake["Right Leg"].Material = "ForceField" | |
14 | game.Workspace.Crab_Kake.shirt:Destroy() | |
15 | game.Workspace.Crab_Kake.pants:Destroy() | |
16 | game.Workspace.Crab_Kake.Humanoid.MaxHealth = math.huge | |
17 | game.Workspace.Crab_Kake.Humanoid.Health = math.huge | |
18 | game.Workspace.Crab_Kake.Humanoid.Name = "wdawiodjawidjawoidjawiodjawidjawiodGAMINGBOITIMEB)" |