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| 1 | ============================================= | |
| 2 | Index: Config.java | |
| 3 | ============================================= | |
| 4 | ||
| 5 | /** Geodata */ | |
| 6 | public static String GEODATA_PATH; | |
| 7 | public static GeoType GEODATA_TYPE; | |
| 8 | ||
| 9 | + public static boolean ENABLE_LUCKBOX; | |
| 10 | + public static int LUCKBOXITEMUSEID; | |
| 11 | + public static List<RewardHolder> LUCKBOXLIST01 = new ArrayList<>(); | |
| 12 | + public static List<RewardHolder> LUCKBOXLIST02 = new ArrayList<>(); | |
| 13 | + public static List<RewardHolder> LUCKBOXLIST03 = new ArrayList<>(); | |
| 14 | + public static List<RewardHolder> LUCKBOXLIST04 = new ArrayList<>(); | |
| 15 | + public static List<RewardHolder> LUCKBOXLIST05 = new ArrayList<>(); | |
| 16 | ||
| 17 | public static final String GEOENGINE_FILE = "./config/geoengine.properties"; | |
| 18 | + public static final String ItemHandler_FILE = "./config/Dev/ItemHandler.properties"; | |
| 19 | ||
| 20 | + /** | |
| 21 | + * Loads All ItemsHandler settings. | |
| 22 | + */ | |
| 23 | + private static final void loadItemsHandler() | |
| 24 | + {
| |
| 25 | + final ExProperties ItemsHandler = initProperties(ItemHandler_FILE); | |
| 26 | + | |
| 27 | + ENABLE_LUCKBOX = ItemsHandler.getProperty("EnableLuckBox", true);
| |
| 28 | + LUCKBOXITEMUSEID = Integer.parseInt(ItemsHandler.getProperty("LuckBoxItemUseId", "3"));
| |
| 29 | + LUCKBOXLIST01 = parseReward(ItemsHandler, "LuckboxRewardList01"); | |
| 30 | + LUCKBOXLIST02 = parseReward(ItemsHandler, "LuckboxRewardList02"); | |
| 31 | + LUCKBOXLIST03 = parseReward(ItemsHandler, "LuckboxRewardList03"); | |
| 32 | + LUCKBOXLIST04 = parseReward(ItemsHandler, "LuckboxRewardList04"); | |
| 33 | + LUCKBOXLIST05 = parseReward(ItemsHandler, "LuckboxRewardList05"); | |
| 34 | + | |
| 35 | + } | |
| 36 | ||
| 37 | ||
| 38 | // geoengine settings | |
| 39 | loadGeoengine(); | |
| 40 | ||
| 41 | + loadItemsHandler; | |
| 42 | ||
| 43 | + private static List<RewardHolder> parseReward(ExProperties propertie, String configName) | |
| 44 | + {
| |
| 45 | + List<RewardHolder> auxReturn = new ArrayList<>(); | |
| 46 | + | |
| 47 | + String aux = propertie.getProperty(configName).trim(); | |
| 48 | + for (String randomReward : aux.split(";"))
| |
| 49 | + {
| |
| 50 | + final String[] infos = randomReward.split(",");
| |
| 51 | + if (infos.length > 2) | |
| 52 | + auxReturn.add(new RewardHolder(Integer.valueOf(infos[0]), Integer.valueOf(infos[1]), Integer.valueOf(infos[2]))); | |
| 53 | + else | |
| 54 | + auxReturn.add(new RewardHolder(Integer.valueOf(infos[0]), Integer.valueOf(infos[1]))); | |
| 55 | + } | |
| 56 | + return auxReturn; | |
| 57 | + } | |
| 58 | ||
| 59 | } | |
| 60 | ||
| 61 | ||
| 62 | ============================================= | |
| 63 | Index: RewardHolder.java | |
| 64 | ============================================= | |
| 65 | +package net.sf.l2j.gameserver.model.holder; | |
| 66 | + | |
| 67 | +public class RewardHolder | |
| 68 | +{
| |
| 69 | + private int _id; | |
| 70 | + private int _count; | |
| 71 | + private int _chance; | |
| 72 | + | |
| 73 | + /** | |
| 74 | + * @param rewardId | |
| 75 | + * @param rewardCount | |
| 76 | + */ | |
| 77 | + public RewardHolder(int rewardId, int rewardCount) | |
| 78 | + {
| |
| 79 | + _id = rewardId; | |
| 80 | + _count = rewardCount; | |
| 81 | + _chance = 100; | |
| 82 | + } | |
| 83 | + | |
| 84 | + /** | |
| 85 | + * @param rewardId | |
| 86 | + * @param rewardCount | |
| 87 | + * @param rewardChance | |
| 88 | + */ | |
| 89 | + public RewardHolder(int rewardId, int rewardCount, int rewardChance) | |
| 90 | + {
| |
| 91 | + _id = rewardId; | |
| 92 | + _count = rewardCount; | |
| 93 | + _chance = rewardChance; | |
| 94 | + } | |
| 95 | + | |
| 96 | + public int getRewardId() | |
| 97 | + {
| |
| 98 | + return _id; | |
| 99 | + } | |
| 100 | + | |
| 101 | + public int getRewardCount() | |
| 102 | + {
| |
| 103 | + return _count; | |
| 104 | + } | |
| 105 | + | |
| 106 | + public int getRewardChance() | |
| 107 | + {
| |
| 108 | + return _chance; | |
| 109 | + } | |
| 110 | + | |
| 111 | + public void setId(int id) | |
| 112 | + {
| |
| 113 | + _id = id; | |
| 114 | + } | |
| 115 | + | |
| 116 | + public void setCount(int count) | |
| 117 | + {
| |
| 118 | + _count = count; | |
| 119 | + } | |
| 120 | + | |
| 121 | + public void setChance(int chance) | |
| 122 | + {
| |
| 123 | + _chance = chance; | |
| 124 | + } | |
| 125 | +} | |
| 126 | ============================================= | |
| 127 | Index: LuckBox.java | |
| 128 | ============================================= | |
| 129 | +package ItemsHandler; | |
| 130 | + | |
| 131 | +import net.sf.l2j.commons.random.Rnd; | |
| 132 | + | |
| 133 | +import net.sf.l2j.Config; | |
| 134 | +import net.sf.l2j.gameserver.handler.IItemHandler; | |
| 135 | +import net.sf.l2j.gameserver.model.actor.Playable; | |
| 136 | +import net.sf.l2j.gameserver.model.actor.Player; | |
| 137 | +import net.sf.l2j.gameserver.model.holder.RewardHolder; | |
| 138 | +import net.sf.l2j.gameserver.model.item.instance.ItemInstance; | |
| 139 | +import net.sf.l2j.gameserver.network.SystemMessageId; | |
| 140 | +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; | |
| 141 | +import net.sf.l2j.gameserver.network.serverpackets.SystemMessage; | |
| 142 | + | |
| 143 | +/** | |
| 144 | + * @author BAN L2JDEV | |
| 145 | + * | |
| 146 | + */ | |
| 147 | +public class LuckBox implements IItemHandler | |
| 148 | +{
| |
| 149 | + private static final int[] ITEM_IDS = new int[] | |
| 150 | + {
| |
| 151 | + Config.LUCKBOXITEMUSEID | |
| 152 | + }; | |
| 153 | + | |
| 154 | + | |
| 155 | + @Override | |
| 156 | + public void useItem(Playable playable, ItemInstance item, boolean forceUse) | |
| 157 | + {
| |
| 158 | + if (!(playable instanceof Player)) | |
| 159 | + return; | |
| 160 | + Player activeChar = (Player) playable; | |
| 161 | + if (Config.ENABLE_LUCKBOX) | |
| 162 | + {
| |
| 163 | + switch (Rnd.get(8)) | |
| 164 | + {
| |
| 165 | + case 0: | |
| 166 | + {
| |
| 167 | + for (RewardHolder reward : Config.LUCKBOXLIST01) | |
| 168 | + {
| |
| 169 | + if (Rnd.get(100) <= reward.getRewardChance()) | |
| 170 | + {
| |
| 171 | + | |
| 172 | + activeChar.getInventory().addItem("Cube Reward", reward.getRewardId(), reward.getRewardCount(), activeChar, null);
| |
| 173 | + | |
| 174 | + if (reward.getRewardCount() > 1) | |
| 175 | + activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S).addItemName(reward.getRewardId()).addItemNumber(reward.getRewardCount())); | |
| 176 | + else | |
| 177 | + activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_ITEM_S1).addItemName(reward.getRewardId())); | |
| 178 | + | |
| 179 | + } | |
| 180 | + } | |
| 181 | + playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
| |
| 182 | + MagicSkillUse MSU = new MagicSkillUse(activeChar, activeChar, 2024, 1, 1, 0); | |
| 183 | + activeChar.broadcastPacket(MSU); | |
| 184 | + break; | |
| 185 | + } | |
| 186 | + case 1: | |
| 187 | + {
| |
| 188 | + for (RewardHolder reward : Config.LUCKBOXLIST02) | |
| 189 | + {
| |
| 190 | + if (Rnd.get(100) <= reward.getRewardChance()) | |
| 191 | + {
| |
| 192 | + | |
| 193 | + activeChar.getInventory().addItem("Cube Reward", reward.getRewardId(), reward.getRewardCount(), activeChar, null);
| |
| 194 | + | |
| 195 | + if (reward.getRewardCount() > 1) | |
| 196 | + activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S).addItemName(reward.getRewardId()).addItemNumber(reward.getRewardCount())); | |
| 197 | + else | |
| 198 | + activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_ITEM_S1).addItemName(reward.getRewardId())); | |
| 199 | + | |
| 200 | + } | |
| 201 | + } | |
| 202 | + playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
| |
| 203 | + MagicSkillUse MSU = new MagicSkillUse(activeChar, activeChar, 2024, 1, 1, 0); | |
| 204 | + activeChar.broadcastPacket(MSU); | |
| 205 | + break; | |
| 206 | + } | |
| 207 | + case 2: | |
| 208 | + {
| |
| 209 | + for (RewardHolder reward : Config.LUCKBOXLIST03) | |
| 210 | + {
| |
| 211 | + if (Rnd.get(100) <= reward.getRewardChance()) | |
| 212 | + {
| |
| 213 | + | |
| 214 | + activeChar.getInventory().addItem("Cube Reward", reward.getRewardId(), reward.getRewardCount(), activeChar, null);
| |
| 215 | + | |
| 216 | + if (reward.getRewardCount() > 1) | |
| 217 | + activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S).addItemName(reward.getRewardId()).addItemNumber(reward.getRewardCount())); | |
| 218 | + else | |
| 219 | + activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_ITEM_S1).addItemName(reward.getRewardId())); | |
| 220 | + | |
| 221 | + } | |
| 222 | + } | |
| 223 | + playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
| |
| 224 | + MagicSkillUse MSU = new MagicSkillUse(activeChar, activeChar, 2024, 1, 1, 0); | |
| 225 | + activeChar.broadcastPacket(MSU); | |
| 226 | + break; | |
| 227 | + } | |
| 228 | + case 3: | |
| 229 | + {
| |
| 230 | + for (RewardHolder reward : Config.LUCKBOXLIST04) | |
| 231 | + {
| |
| 232 | + if (Rnd.get(100) <= reward.getRewardChance()) | |
| 233 | + {
| |
| 234 | + | |
| 235 | + activeChar.getInventory().addItem("Cube Reward", reward.getRewardId(), reward.getRewardCount(), activeChar, null);
| |
| 236 | + | |
| 237 | + if (reward.getRewardCount() > 1) | |
| 238 | + activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S).addItemName(reward.getRewardId()).addItemNumber(reward.getRewardCount())); | |
| 239 | + else | |
| 240 | + activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_ITEM_S1).addItemName(reward.getRewardId())); | |
| 241 | + | |
| 242 | + } | |
| 243 | + } | |
| 244 | + playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
| |
| 245 | + MagicSkillUse MSU = new MagicSkillUse(activeChar, activeChar, 2024, 1, 1, 0); | |
| 246 | + activeChar.broadcastPacket(MSU); | |
| 247 | + break; | |
| 248 | + } | |
| 249 | + case 4: | |
| 250 | + {
| |
| 251 | + for (RewardHolder reward : Config.LUCKBOXLIST05) | |
| 252 | + {
| |
| 253 | + if (Rnd.get(100) <= reward.getRewardChance()) | |
| 254 | + {
| |
| 255 | + | |
| 256 | + activeChar.getInventory().addItem("Cube Reward", reward.getRewardId(), reward.getRewardCount(), activeChar, null);
| |
| 257 | + | |
| 258 | + if (reward.getRewardCount() > 1) | |
| 259 | + activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S).addItemName(reward.getRewardId()).addItemNumber(reward.getRewardCount())); | |
| 260 | + else | |
| 261 | + activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_ITEM_S1).addItemName(reward.getRewardId())); | |
| 262 | + | |
| 263 | + } | |
| 264 | + } | |
| 265 | + playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
| |
| 266 | + MagicSkillUse MSU = new MagicSkillUse(activeChar, activeChar, 2024, 1, 1, 0); | |
| 267 | + activeChar.broadcastPacket(MSU); | |
| 268 | + break; | |
| 269 | + } | |
| 270 | + case 5: | |
| 271 | + {
| |
| 272 | + activeChar.sendMessage("Ohh noo! Your lucky box is empty.");
| |
| 273 | + playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
| |
| 274 | + MagicSkillUse MSU = new MagicSkillUse(activeChar, activeChar, 2024, 1, 1, 0); | |
| 275 | + activeChar.broadcastPacket(MSU); | |
| 276 | + break; | |
| 277 | + } | |
| 278 | + case 6: | |
| 279 | + {
| |
| 280 | + activeChar.sendMessage("Ohh noo! Your lucky box is empty.");
| |
| 281 | + playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
| |
| 282 | + MagicSkillUse MSU = new MagicSkillUse(activeChar, activeChar, 2024, 1, 1, 0); | |
| 283 | + activeChar.broadcastPacket(MSU); | |
| 284 | + break; | |
| 285 | + } | |
| 286 | + case 7: | |
| 287 | + {
| |
| 288 | + activeChar.sendMessage("Ohh noo! Your lucky box is empty.");
| |
| 289 | + playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
| |
| 290 | + MagicSkillUse MSU = new MagicSkillUse(activeChar, activeChar, 2024, 1, 1, 0); | |
| 291 | + activeChar.broadcastPacket(MSU); | |
| 292 | + break; | |
| 293 | + } | |
| 294 | + } | |
| 295 | + } | |
| 296 | + } | |
| 297 | + public int[] getItemIds() | |
| 298 | + {
| |
| 299 | + return ITEM_IDS; | |
| 300 | + } | |
| 301 | +} | |
| 302 | ============================================= | |
| 303 | Index: ItemHandler.java | |
| 304 | ============================================= | |
| 305 | registerHandler(new BeastSoulShots()); | |
| 306 | registerHandler(new BeastSpices()); | |
| 307 | registerHandler(new BeastSpiritShots()); | |
| 308 | registerHandler(new BlessedSpiritShots()); | |
| 309 | + if (Config.ENABLE_LUCKBOX) | |
| 310 | + registerHandler(new LuckBox()); | |
| 311 | ||
| 312 | ============================================= | |
| 313 | Index: config/Dev/ItemHandler.properties | |
| 314 | ============================================= | |
| 315 | +#============================================================= | |
| 316 | +# ItemHandler Settings L2JDEV | |
| 317 | +#============================================================= | |
| 318 | +# luck box reward enable | |
| 319 | +EnableLuckBox = true | |
| 320 | +LuckBoxItemUseId = 9310 | |
| 321 | +# Format: itemId,count,chance(%);itemId,count,(chance(%)(optional));.... | |
| 322 | +LuckboxRewardList01 = 57,4000000,100;9313,5,5;6393,2000,100;9310,10,100;8762,15,50;8752,15,60;6622,10,60; | |
| 323 | +LuckboxRewardList02 = 0,0,0; | |
| 324 | +LuckboxRewardList03 = 0,0,0; | |
| 325 | +LuckboxRewardList04 = 0,0,0; | |
| 326 | +LuckboxRewardList05 = 0,0,0; | |
| 327 | ============================================= | |
| 328 | Index: data/items/Items Hander.xml | |
| 329 | ============================================= | |
| 330 | +<?xml version="1.0" encoding="UTF-8"?> | |
| 331 | +<list> | |
| 332 | + <item id="9310" type="EtcItem" name="Luck Box Reward Items"> | |
| 333 | + <set name="is_tradable" val="false" /> | |
| 334 | + <set name="is_dropable" val="false" /> | |
| 335 | + <set name="is_sellable" val="false" /> | |
| 336 | + <set name="is_depositable" val="false" /> | |
| 337 | + <set name="material" val="PAPER" /> | |
| 338 | + <set name="weight" val="120" /> | |
| 339 | + <set name="price" val="500000" /> | |
| 340 | + <set name="is_oly_restricted" val="true" /> | |
| 341 | + <set name="is_stackable" val="true" /> | |
| 342 | + <set name="handler" val="LuckBox" /> | |
| 343 | + </item> | |
| 344 | +<list> | |
| 345 | ||
| 346 | ============================================= | |
| 347 | Index: system/itemname-e.dat | |
| 348 | ============================================= | |
| 349 | 9310 Magic Box Reward Item Exclusive Reward All Items From Mitrill -1 0 0 0 | |
| 350 | ============================================= | |
| 351 | Index: system/etcitemgrp.dat | |
| 352 | ============================================= | |
| 353 | 2 9310 0 5 4 1 0 DropItems.coin_m00 DropItemsTex.coin_t00 DropItemsTex.coin_t01 Icons.quest_coin 0 0 3 0 0 1 1 ItemSound2.itemdrop_etc_money_2 3 0 0 | |
| 354 | ============================================= | |
| 355 | Index: system/Icons.u Copy | |
| 356 | ============================================= | |
| 357 | https://mega.nz/file/JQBCBLxY#th4KsroT4x8kaIy8pyoqVPlrA_kcPG3-d1_sXBKWjJQ | |
| 358 |