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Tazavesh Soleah's Gambit
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Murkbrine Fishmancer casts waterbolt, does not chain cast if cast finishes but will cast in ~5-6 seconds after being kicked. They also cast Volatile Pufferfish just move out of it on the ground.
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Murkbrine Shellcrusher does a big tank hit at low hp they cast an AoE enrage, cc doesn't stop recast
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Coastwalker Goliath casts Tidal Stomp damage increases per cast 
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Murkbrine Scalebinder puts an aoe healing totem on the ground, killable the range is ~20 yds or more
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Murkbrine Wavejumper just jumps on the tank and does damage
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Stormforged Guardian casts Crackle which is line towards the target (not just tank) that leaves a trail and Charged Pulse which is a big aoe u move out of it also knocks if u get hit
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Hylbrande does Shearing Swings, just a cleave infront of the boss at the tank dont stand in this. Purged by fire is an arrow + circle over your head, you leave a trail of fire behind you try to save as much space as u can and dont draw over consoles. Titanic crash is conal from the boss, dont stand in it. He spawns vault purifiers, cc their empowered defense cast, kick valorous bolt and kill them. Sanitizing cycle is the console puzzle, theres top left bottom left top right front right, 1 person goes to the console the other 4 pick up the orb then the person whos doing the console sends the commands from a wa that ill link https://wago.io/TazaveshConsole
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Burly Deckhand casts disruptive shout which is aoe damage, does not interrupt your casts cannot cc does not stop recast. Also casts Super Saison which gives them a 100% damage increase, cc does stop recast here.
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Hourglass Tidesage casts Brackish Bolt (3 man kick rotation, damage on tank) and tidal burst which is an aoe on the ground that does damage and knocks, akin to shrine of the storm. CC this one or dodge
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Corsair Officer casts Sword Toss, they just face a direction and throw swords, you cc this at the beginning of channel or during the initial cast and it wont recast
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Time Cap'n Hooktail casts Infinite Breath (tank mechanic that kills the adds) and Hook Swipe (tail swipe that hits adds and players) Adds are fully ccable and knockable so do your best to help the tank get these grouped. They fixate non tanks so people have to trail them. Random cannon barrages are fired on players that leave a puddle behind, don't stand in these. They also harpoon hook a player you have to run against it to not get dragged into the water, you die if you get dragged into the water. Double Time makes the brutes move faster and attack faster
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Adorned Starseer casts Drifting Star which shoots out a star that deals damage, cast is locked in place while casting and its based off where the mob is facing (tank dictated). Also summons Wandering Pulsar, unccable mob that constantly pulses damage hard focus this
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Focused Ritualist casts Hyperlight Bolt spammable cast, you kick rotate on this. Also casts Unstable Rift, cc stops this from recasting (~15 seconds between recasts)
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Devoted Accomplise casts Energy Slash  which is a stacking magic damage taken debuff on the tank, only 1 stack can be applied at a time even when 2 are hitting you. Also casts reinvigorate below 40% which heals the mob, kickable and ccable
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So'leah 
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Hyperlight Spark, does damage to all players bounces between them (similar to xymox)
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Collapsing Star puts a star down that has 4 charges, you must soak all 4 charges, every charge you soak does aoe damage and puts an aoe dot on every this effect stacks. Treat it like painsmith traps, soak then wait for debuff then soak again u have plenty of time.
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Summon Assassins summons 2 assins down that you have to interrupt and kill. They jump away and cast Shuriken Blitz, these are stoppable by cc too (rop leg sweep para clash etc)
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p2 starts with power overwhelming, the boss full heals then puts a bunch of balls around him you have to draw a line between these balls with hyperlight jolt to kill them. Each one you go through gives you a stack so the fewer casts of hyperlight jolt you do the better, should be able to 1 hit all the balls/
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Collapsing star continues in this phase
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So'leah randomly relocates the balls so it wont be static locations.
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Ocasionally casts Energy Fragmentation, it fragments the balls and throws out a bunch of line, these are done one at a time so just dodge the lines. This leaves a dot on you if you get hit. Sometimes this overlaps with Collapsing Star, just be careful when soaking.
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you'll have to redo power overwhelming phase a couple times ~every 1 min or so