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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | ||
| 3 | local Player,game,owner = owner,game | |
| 4 | ||
| 5 | local RealPlayer = Player | |
| 6 | ||
| 7 | do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
| |
| 8 | --By Rufus14 | |
| 9 | --ears: 391268255 | |
| 10 | --bamalam: 720451528 | |
| 11 | --columb: 1202637744 | |
| 12 | music = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
| |
| 13 | music.Volume = 0 | |
| 14 | music.SoundId = "rbxassetid://0" | |
| 15 | music.Looped = true | |
| 16 | music:Play() | |
| 17 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 18 | gun = Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 19 | gun:BreakJoints() | |
| 20 | gun.CanCollide = false | |
| 21 | gun.Name = "Shotgun" | |
| 22 | mesh = Instance.new("SpecialMesh", gun)
| |
| 23 | mesh.MeshId = "rbxassetid://477037714" | |
| 24 | mesh.TextureId = "rbxassetid://477037796" | |
| 25 | mesh.Scale = Vector3.new(0.03,0.03,0.03) | |
| 26 | weld = Instance.new("Weld", gun)
| |
| 27 | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 28 | weld.Part1 = gun | |
| 29 | weld.C0 = weld.C0 * CFrame.Angles(-1.5,0,0) * CFrame.new(0,0,-2.5) | |
| 30 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 31 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 32 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 33 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 34 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 35 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 36 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
| 37 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 38 | shot = Instance.new("Sound", gun)
| |
| 39 | shot.Volume = 10 | |
| 40 | shot.SoundId = "rbxassetid://185044507" | |
| 41 | pump = Instance.new("Sound", gun)
| |
| 42 | pump.Volume = 10 | |
| 43 | pump.SoundId = "rbxassetid://255061173" | |
| 44 | pump.PlaybackSpeed = 0.7 | |
| 45 | function owtheedge() | |
| 46 | workspace.CurrentCamera.FieldOfView = 70 + music.PlaybackLoudness / 80 | |
| 47 | end | |
| 48 | game:GetService("RunService").RenderStepped:connect(owtheedge)
| |
| 49 | for i = 0,0.7 , 0.01 do | |
| 50 | weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i) | |
| 51 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i) | |
| 52 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i) | |
| 53 | game:GetService("RunService").RenderStepped:wait()
| |
| 54 | end | |
| 55 | using = false | |
| 56 | ammo = 5 | |
| 57 | function shoot() | |
| 58 | if not using then | |
| 59 | using = true | |
| 60 | shot:Play() | |
| 61 | for i = 1,5 do | |
| 62 | local missle = Instance.new("Part", workspace)
| |
| 63 | missle:BreakJoints() | |
| 64 | missle.Name = "bullet" | |
| 65 | missle.CanCollide = false | |
| 66 | missle.Material = "Neon" | |
| 67 | missle.Size = Vector3.new(0.1,0.1,0.1) | |
| 68 | missle.CFrame = gun.CFrame * CFrame.new(0,0,2) | |
| 69 | missle.Transparency = 1 | |
| 70 | local vel = Instance.new("BodyVelocity", missle)
| |
| 71 | vel.Velocity = mouse.Hit.lookVector * math.random(500,500) + Vector3.new(math.random(-50,50),math.random(-50,50),0) | |
| 72 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 73 | local function hit(part) | |
| 74 | local hitval = math.random(25,40) | |
| 75 | local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
| |
| 76 | if humanoid then | |
| 77 | if humanoid.Health == math.huge or humanoid.Health >= 600 then | |
| 78 | humanoid.Health = 100 | |
| 79 | end | |
| 80 | if humanoid.MaxHealth == math.huge or humanoid.MaxHealth >= 600 then | |
| 81 | humanoid.MaxHealth = 100 | |
| 82 | end | |
| 83 | if humanoid.Parent.Name == game.Players.LocalPlayer.Name then | |
| 84 | ||
| 85 | else | |
| 86 | if humanoid.Health < hitval then | |
| 87 | humanoid.JumpPower = 0 | |
| 88 | humanoid.PlatformStand = true | |
| 89 | humanoid.WalkSpeed = 0 | |
| 90 | local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
| |
| 91 | if findlefthip then | |
| 92 | findlefthip:Remove() | |
| 93 | local glue = Instance.new("Glue", humanoid.Parent.Torso)
| |
| 94 | glue.Part0 = humanoid.Parent.Torso | |
| 95 | glue.Part1 = humanoid.Parent["Left Leg"] | |
| 96 | glue.Name = "Left leg" | |
| 97 | local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
| |
| 98 | collider.Position = Vector3.new(0,999,0) | |
| 99 | collider.Size = Vector3.new(1.5, 1, 1) | |
| 100 | collider.Shape = "Cylinder" | |
| 101 | local weld = Instance.new("Weld", collider)
| |
| 102 | weld.Part0 = humanoid.Parent["Left Leg"] | |
| 103 | weld.Part1 = collider | |
| 104 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 105 | collider.TopSurface = "Smooth" | |
| 106 | collider.BottomSurface = "Smooth" | |
| 107 | collider.formFactor = "Symmetric" | |
| 108 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 109 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 110 | collider.Transparency = 1 | |
| 111 | end | |
| 112 | -- | |
| 113 | local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
| |
| 114 | if findrighthip then | |
| 115 | findrighthip:Remove() | |
| 116 | local glue = Instance.new("Glue", humanoid.Parent.Torso)
| |
| 117 | glue.Part0 = humanoid.Parent.Torso | |
| 118 | glue.Part1 = humanoid.Parent["Right Leg"] | |
| 119 | glue.Name = "Right leg" | |
| 120 | local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
| |
| 121 | collider.Position = Vector3.new(0,999,0) | |
| 122 | collider.Size = Vector3.new(1.5, 1, 1) | |
| 123 | collider.Shape = "Cylinder" | |
| 124 | local weld = Instance.new("Weld", collider)
| |
| 125 | weld.Part0 = humanoid.Parent["Right Leg"] | |
| 126 | weld.Part1 = collider | |
| 127 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 128 | collider.TopSurface = "Smooth" | |
| 129 | collider.BottomSurface = "Smooth" | |
| 130 | collider.formFactor = "Symmetric" | |
| 131 | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 132 | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 133 | collider.Transparency = 1 | |
| 134 | end | |
| 135 | -- | |
| 136 | local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
| |
| 137 | if findrightshoulder then | |
| 138 | findrightshoulder:Remove() | |
| 139 | local glue = Instance.new("Glue", humanoid.Parent.Torso)
| |
| 140 | glue.Part0 = humanoid.Parent.Torso | |
| 141 | glue.Part1 = humanoid.Parent["Right Arm"] | |
| 142 | glue.Name = "Right arm" | |
| 143 | local collider = Instance.new("Part", humanoid.Parent["Right Arm"])
| |
| 144 | collider.Position = Vector3.new(0,999,0) | |
| 145 | collider.Size = Vector3.new(1.5, 1, 1) | |
| 146 | collider.Shape = "Cylinder" | |
| 147 | local weld = Instance.new("Weld", collider)
| |
| 148 | weld.Part0 = humanoid.Parent["Right Arm"] | |
| 149 | weld.Part1 = collider | |
| 150 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 151 | collider.TopSurface = "Smooth" | |
| 152 | collider.BottomSurface = "Smooth" | |
| 153 | collider.formFactor = "Symmetric" | |
| 154 | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 155 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 156 | collider.Transparency = 1 | |
| 157 | end | |
| 158 | -- | |
| 159 | local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
| |
| 160 | if findleftshoulder then | |
| 161 | findleftshoulder:Remove() | |
| 162 | local glue = Instance.new("Glue", humanoid.Parent.Torso)
| |
| 163 | glue.Part0 = humanoid.Parent.Torso | |
| 164 | glue.Part1 = humanoid.Parent["Left Arm"] | |
| 165 | glue.Name = "Left arm" | |
| 166 | local collider = Instance.new("Part", humanoid.Parent["Left Arm"])
| |
| 167 | collider.Position = Vector3.new(0,999,0) | |
| 168 | collider.Size = Vector3.new(1.5, 1, 1) | |
| 169 | collider.Shape = "Cylinder" | |
| 170 | local weld = Instance.new("Weld", collider)
| |
| 171 | weld.Part0 = humanoid.Parent["Left Arm"] | |
| 172 | weld.Part1 = collider | |
| 173 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 174 | collider.TopSurface = "Smooth" | |
| 175 | collider.BottomSurface = "Smooth" | |
| 176 | collider.formFactor = "Symmetric" | |
| 177 | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 178 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 179 | collider.Transparency = 1 | |
| 180 | end | |
| 181 | local findhead = humanoid.Parent:findFirstChild("Head")
| |
| 182 | if findhead then | |
| 183 | local attachment = Instance.new("Attachment", humanoid.Parent.Head)
| |
| 184 | attachment.Position = Vector3.new(0, -0.5, 0) | |
| 185 | attachment.Name = "lol" | |
| 186 | attachment.Visible = false | |
| 187 | humanoid.Parent.Torso.NeckAttachment.Visible = false | |
| 188 | humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0) | |
| 189 | local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
| |
| 190 | ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment | |
| 191 | ball.Attachment1 = attachment | |
| 192 | ball.LimitsEnabled = true | |
| 193 | ball.TwistLimitsEnabled = true | |
| 194 | ball.UpperAngle = 90 | |
| 195 | ball.Restitution = 0.5 | |
| 196 | ball.TwistUpperAngle = 90 | |
| 197 | ball.TwistLowerAngle = -90 | |
| 198 | local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
| |
| 199 | collidepartofleftleg.Name = "Bone" | |
| 200 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
| 201 | collidepartofleftleg.Transparency = 1 | |
| 202 | collidepartofleftleg:BreakJoints() | |
| 203 | local weeld = Instance.new("Weld", collidepartofleftleg)
| |
| 204 | weeld.Part0 = collidepartofleftleg | |
| 205 | weeld.Part1 = humanoid.Parent["Head"] | |
| 206 | if humanoid.Parent.Torso:findFirstChild("Neck") then
| |
| 207 | humanoid.Parent.Torso.Neck:destroy() | |
| 208 | end | |
| 209 | end | |
| 210 | wait(10) | |
| 211 | humanoid.Health = 0 | |
| 212 | else | |
| 213 | humanoid.Health = humanoid.Health - hitval | |
| 214 | end | |
| 215 | end | |
| 216 | else | |
| 217 | if part.Name == "Shotgun" or "bullet" then | |
| 218 | ||
| 219 | else | |
| 220 | missle:destroy() | |
| 221 | end | |
| 222 | end | |
| 223 | end | |
| 224 | missle.Touched:connect(hit) | |
| 225 | end | |
| 226 | for i = 0,1 , 0.07 do | |
| 227 | weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i) | |
| 228 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i) | |
| 229 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.748803854, -1.02752113, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i) | |
| 230 | game:GetService("RunService").RenderStepped:wait()
| |
| 231 | end | |
| 232 | for i = 0,1 , 0.05 do | |
| 233 | weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i) | |
| 234 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i) | |
| 235 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i) | |
| 236 | game:GetService("RunService").RenderStepped:wait()
| |
| 237 | end | |
| 238 | pump:Play() | |
| 239 | for i = 0,1 , 0.05 do | |
| 240 | weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i) | |
| 241 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i) | |
| 242 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.44393158, 0.765078783, -1.10408783, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i) | |
| 243 | game:GetService("RunService").RenderStepped:wait()
| |
| 244 | end | |
| 245 | for i = 0,1 , 0.05 do | |
| 246 | weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i) | |
| 247 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i) | |
| 248 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i) | |
| 249 | game:GetService("RunService").RenderStepped:wait()
| |
| 250 | end | |
| 251 | for i = 0,0.7 , 0.04 do | |
| 252 | weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i) | |
| 253 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i) | |
| 254 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i) | |
| 255 | game:GetService("RunService").RenderStepped:wait()
| |
| 256 | end | |
| 257 | using = false | |
| 258 | end | |
| 259 | end | |
| 260 | mouse.Button1Down:connect(shoot) |