SHOW:
|
|
- or go back to the newest paste.
| 1 | ------------------------------------------------------- | |
| 2 | -------------- SETTINGS AREA -------------------------- | |
| 3 | ------------------------------------------------------- | |
| 4 | ||
| 5 | surface.CreateFont( "ContextMenu_Title", {
| |
| 6 | font = "Verdana", | |
| 7 | size = 20, | |
| 8 | weight = 500 | |
| 9 | } ) | |
| 10 | ||
| 11 | surface.CreateFont( "ContextMenu_Link", {
| |
| 12 | font = "Verdana", | |
| 13 | size = 17, | |
| 14 | weight = 500 | |
| 15 | } ) | |
| 16 | ||
| 17 | surface.CreateFont( "ContextMenu_Default", {
| |
| 18 | font = "Verdana", | |
| 19 | size = 15, | |
| 20 | weight = 500 | |
| 21 | } ) | |
| 22 | ||
| 23 | local S = {
| |
| 24 | emotes = {
| |
| 25 | columns = 3, | |
| 26 | rows = 3, | |
| 27 | }, | |
| 28 | colors = {
| |
| 29 | bg = Color( 30, 30, 30, 230 ), | |
| 30 | border = Color( 30, 30, 30, 100 ), | |
| 31 | title = Color( 255, 255, 255, 255 ), | |
| 32 | }, | |
| 33 | margin = {
| |
| 34 | top = 40, | |
| 35 | left = 10, | |
| 36 | }, | |
| 37 | emoteButton = {
| |
| 38 | size = 40, | |
| 39 | margin = 4, | |
| 40 | }, | |
| 41 | linkButton = {
| |
| 42 | padding = {
| |
| 43 | top = 2, | |
| 44 | left = 5, | |
| 45 | }, | |
| 46 | margin = {
| |
| 47 | top = 10, | |
| 48 | left = 10, | |
| 49 | }, | |
| 50 | color = Color( 240, 240, 240, 200 ), | |
| 51 | colorHover = Color( 255, 255, 255, 255 ), | |
| 52 | } | |
| 53 | } | |
| 54 | ||
| 55 | local SERVERS = {}
| |
| 56 | SERVERS["Murder"] = "octothorp.team:27016" | |
| 57 | SERVERS["DarkRP"] = "octothorp.team:27016" | |
| 58 | SERVERS["Trouble in terrorist town"] = "octothorp.team:27016" | |
| 59 | SERVERS["Zombie"] = "octothorp.team:27016" | |
| 60 | SERVERS["Starwars"] = "octothorp.team:27016" | |
| 61 | ||
| 62 | local emotesIcons = {
| |
| 63 | cheer = Material( "context_menu/cheer.png", "noclamp smooth" ), | |
| 64 | halt = Material( "context_menu/halt.png", "noclamp smooth" ), | |
| 65 | salute = Material( "context_menu/salute.png", "noclamp smooth" ), | |
| 66 | wave = Material( "context_menu/wave.png", "noclamp smooth" ) | |
| 67 | } | |
| 68 | ||
| 69 | local EMOTES = {
| |
| 70 | { icon = emotesIcons.wave, emote = ACT_GMOD_GESTURE_BOW },
| |
| 71 | { icon = emotesIcons.cheer, emote = ACT_GMOD_TAUNT_MUSCLE },
| |
| 72 | { icon = emotesIcons.salute, emote = ACT_GMOD_GESTURE_BECON },
| |
| 73 | { icon = emotesIcons.cheer, emote = ACT_GMOD_TAUNT_PERSISTENCE },
| |
| 74 | { icon = emotesIcons.halt, emote = ACT_GMOD_GESTURE_DISAGREE },
| |
| 75 | { icon = emotesIcons.wave, emote = ACT_GMOD_GESTURE_AGREE },
| |
| 76 | { icon = emotesIcons.wave, emote = ACT_GMOD_GESTURE_WAVE },
| |
| 77 | { icon = emotesIcons.cheer, emote = ACT_GMOD_TAUNT_DANCE },
| |
| 78 | } | |
| 79 | ||
| 80 | ------------------------------------------------------- | |
| 81 | ------------------------------------------------------- | |
| 82 | ------------------------------------------------------- |