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1 | --// Uses Mizt's bypass, Converted by SeriousSire \\-- | |
2 | --// https://www.youtube.com/channel/UCXoHXDBV0ec1PwpZ6AEef8A \\-- | |
3 | ||
4 | coroutine.wrap(function() | |
5 | local function Main() | |
6 | pcall(function() sethiddenproperty(game:GetService("Players").LocalPlayer, "MaximumSimulationRadius", math.pow(math.huge,math.huge) * math.huge) end) | |
7 | pcall(function() sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.pow(math.huge,math.huge) * math.huge) end) | |
8 | pcall(function() setsimulationradius(math.pow(math.huge,math.huge) * math.huge) end) | |
9 | end | |
10 | game:GetService("RunService").Heartbeat:Connect(Main) | |
11 | end)() | |
12 | ||
13 | --// MAIN \\-- | |
14 | ||
15 | Bypass = "death" | |
16 | loadstring(game:GetObjects("rbxassetid://5325226148")[1].Source)() | |
17 | -----OPTIONS | |
18 | ||
19 | local IsDead = false | |
20 | local StateMover = true | |
21 | ||
22 | local playerss = workspace.non | |
23 | local bbv,bullet | |
24 | if Bypass == "death" then | |
25 | bullet = game.Players.LocalPlayer.Character["HumanoidRootPart"] | |
26 | bullet.Transparency = 0 | |
27 | bullet.Massless = true | |
28 | if bullet:FindFirstChildOfClass("Attachment") then | |
29 | for _,v in pairs(bullet:GetChildren()) do | |
30 | if v:IsA("Attachment") then | |
31 | v:Destroy() | |
32 | end | |
33 | end | |
34 | end | |
35 | ||
36 | bbv = Instance.new("BodyPosition",bullet) | |
37 | bbv.Position = playerss.Torso.CFrame.p | |
38 | end | |
39 | ||
40 | if Bypass == "death" then | |
41 | coroutine.wrap(function() | |
42 | while true do | |
43 | if not playerss or not playerss:FindFirstChildOfClass("Humanoid") or playerss:FindFirstChildOfClass("Humanoid").Health <= 0 then IsDead = true; return end | |
44 | if StateMover then | |
45 | bbv.Position = playerss.Torso.CFrame.p | |
46 | bullet.Position = playerss.Torso.CFrame.p | |
47 | end | |
48 | game:GetService("RunService").RenderStepped:wait() | |
49 | end | |
50 | end)() | |
51 | end | |
52 | ||
53 | local CDDF = {} | |
54 | local DamageFling = function(DmgPer) | |
55 | if IsDead or Bypass ~= "death" or (DmgPer.Name == playerss.Name and DmgPer.Name == "non") or CDDF[DmgPer] or not DmgPer or not DmgPer:FindFirstChildOfClass("Humanoid") or DmgPer:FindFirstChildOfClass("Humanoid").Health <= 0 then return end | |
56 | CDDF[DmgPer] = true; StateMover = false | |
57 | local PosFling = (DmgPer:FindFirstChild("HumanoidRootPart") and DmgPer:FindFirstChild("HumanoidRootPart") .CFrame.p) or (DmgPer:FindFirstChildOfClass("Part") and DmgPer:FindFirstChildOfClass("Part").CFrame.p) | |
58 | bbav = Instance.new("BodyAngularVelocity",bullet) | |
59 | bbav.MaxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
60 | bbav.P = 1000000000000000000000000000 | |
61 | bbav.AngularVelocity = Vector3.new(10000000000000000000000000000000,100000000000000000000000000,100000000000000000) | |
62 | game:GetService("Debris"):AddItem(bbav,0.1) | |
63 | bullet.Rotation = playerss.Torso.Rotation | |
64 | for _=1,15 do | |
65 | bbv.Position = PosFling | |
66 | bullet.Position = PosFling | |
67 | wait(0.03) | |
68 | end | |
69 | bbv.Position = playerss.Torso.CFrame.p | |
70 | bullet.Position = playerss.Torso.CFrame.p | |
71 | CDDF[DmgPer] = false; StateMover = true | |
72 | end | |
73 | ||
74 | ||
75 | -- Created by Nebula_Zorua -- | |
76 | -- Your DeTERMINATION -- | |
77 | -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) -- | |
78 | -- Discord: Nebula the Zorua#6969 | |
79 | -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA | |
80 | ||
81 | ||
82 | --// Initializing \\-- | |
83 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
84 | local Plrs = S.Players | |
85 | local Plr = Plrs.LocalPlayer | |
86 | local Char = workspace.non | |
87 | local Hum = Char:FindFirstChildOfClass'Humanoid' | |
88 | local RArm = Char["Right Arm"] | |
89 | local LArm = Char["Left Arm"] | |
90 | local RLeg = Char["Right Leg"] | |
91 | local LLeg = Char["Left Leg"] | |
92 | local Root = Char:FindFirstChild'HumanoidRootPart' | |
93 | local Torso = Char.Torso | |
94 | local Head = Char.Head | |
95 | local NeutralAnims = true | |
96 | local Attack = false | |
97 | local BloodPuddles = {} | |
98 | local Effects = {} | |
99 | local Debounces = {Debounces={}} | |
100 | local Mouse = Plr:GetMouse() | |
101 | local Hit = {} | |
102 | local Sine = 0 | |
103 | local Change = 1 | |
104 | local Souls = 0 | |
105 | --// Debounce System \\-- | |
106 | ||
107 | ||
108 | function Debounces:New(name,cooldown) | |
109 | local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0} | |
110 | setmetatable(aaaaa,{__index = Debounces}) | |
111 | Debounces.Debounces[name] = aaaaa | |
112 | return aaaaa | |
113 | end | |
114 | ||
115 | function Debounces:Use(overrideUsable) | |
116 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
117 | if(self.Usable or overrideUsable)then | |
118 | self.Usable = false | |
119 | self.CoolingDown = true | |
120 | local LastUse = time() | |
121 | self.LastUse = LastUse | |
122 | delay(self.Cooldown or 2,function() | |
123 | if(self.LastUse == LastUse)then | |
124 | self.CoolingDown = false | |
125 | self.Usable = true | |
126 | end | |
127 | end) | |
128 | end | |
129 | end | |
130 | ||
131 | function Debounces:Get(name) | |
132 | assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name))) | |
133 | for i,v in next, Debounces.Debounces do | |
134 | if(i == name)then | |
135 | return v; | |
136 | end | |
137 | end | |
138 | end | |
139 | ||
140 | function Debounces:GetProgressPercentage() | |
141 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
142 | if(self.CoolingDown and not self.Usable)then | |
143 | return math.max( | |
144 | math.floor( | |
145 | ( | |
146 | (time()-self.LastUse)/self.Cooldown or 2 | |
147 | )*100 | |
148 | ) | |
149 | ) | |
150 | else | |
151 | return 100 | |
152 | end | |
153 | end | |
154 | ||
155 | --// Shortcut Variables \\-- | |
156 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ} | |
157 | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV} | |
158 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} | |
159 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
160 | local R3 = {N=Region3.new} | |
161 | local De = S.Debris | |
162 | local WS = workspace | |
163 | local Lght = S.Lighting | |
164 | local RepS = S.ReplicatedStorage | |
165 | local IN = Instance.new | |
166 | local CSK = ColorSequenceKeypoint.new | |
167 | local CS = ColorSequence.new | |
168 | --// Instance Creation Functions \\-- | |
169 | ||
170 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
171 | local Sound = IN("Sound") | |
172 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
173 | Sound.Pitch = pitch or 1 | |
174 | Sound.Volume = volume or 1 | |
175 | Sound.Looped = looped or false | |
176 | if(autoPlay)then | |
177 | coroutine.wrap(function() | |
178 | repeat wait() until Sound.IsLoaded | |
179 | Sound.Playing = autoPlay or false | |
180 | end)() | |
181 | end | |
182 | if(not looped and effect)then | |
183 | Sound.Stopped:connect(function() | |
184 | Sound.Volume = 0 | |
185 | Sound:destroy() | |
186 | end) | |
187 | elseif(effect)then | |
188 | warn("Sound can't be looped and a sound effect!") | |
189 | end | |
190 | Sound.Parent =parent or Torso | |
191 | return Sound | |
192 | end | |
193 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
194 | local part = IN("Part") | |
195 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) | |
196 | part.Material = (material or Enum.Material.SmoothPlastic) | |
197 | part.TopSurface,part.BottomSurface=10,10 | |
198 | part.Size = (size or V3.N(1,1,1)) | |
199 | part.CFrame = (cframe or CF.N(0,0,0)) | |
200 | part.Anchored = (anchored or false) | |
201 | part.CanCollide = (cancollide or false) | |
202 | part.Parent = (parent or Char) | |
203 | return part | |
204 | end | |
205 | function Mesh(parent,meshtype,meshid,textid,scale,offset) | |
206 | local part = IN("SpecialMesh") | |
207 | part.MeshId = meshid or "" | |
208 | part.TextureId = textid or "" | |
209 | part.Scale = scale or V3.N(1,1,1) | |
210 | part.Offset = offset or V3.N(0,0,0) | |
211 | part.MeshType = meshtype or Enum.MeshType.Sphere | |
212 | part.Parent = parent | |
213 | return part | |
214 | end | |
215 | ||
216 | NewInstance = function(instance,parent,properties) | |
217 | local inst = Instance.new(instance,parent) | |
218 | if(properties)then | |
219 | for i,v in next, properties do | |
220 | pcall(function() inst[i] = v end) | |
221 | end | |
222 | end | |
223 | return inst; | |
224 | end | |
225 | ||
226 | ||
227 | --[[ Name : Gale Fighter ]]-- | |
228 | ------------------------------------------------------- | |
229 | --A Collaboration Between makhail07 and KillerDarkness0105 | |
230 | ||
231 | --Base Animaion by makhail07, attacks by KillerDarkness0105 | |
232 | ------------------------------------------------------- | |
233 | ||
234 | ||
235 | local FavIDs = { | |
236 | 340106355, --Nefl Crystals | |
237 | 927529620, --Dimension | |
238 | 876981900, --Fantasy | |
239 | 398987889, --Ordinary Days | |
240 | 1117396305, --Oh wait, it's you. | |
241 | 885996042, --Action Winter Journey | |
242 | 919231299, --Sprawling Idiot Effigy | |
243 | 743466274, --Good Day Sunshine | |
244 | 727411183, --Knife Fight | |
245 | 1402748531, --The Earth Is Counting On You! | |
246 | 595230126 --Robot Language | |
247 | } | |
248 | ||
249 | ||
250 | ||
251 | --The reality of my life isn't real but a Universe -makhail07 | |
252 | wait(0.2) | |
253 | local plr = game:service'Players'.LocalPlayer | |
254 | local char = workspace.non | |
255 | local hum = char.Humanoid | |
256 | local hed = char.Head | |
257 | local root = char.HumanoidRootPart | |
258 | local rootj = root.RootJoint | |
259 | local tors = char.Torso | |
260 | local ra = char["Right Arm"] | |
261 | local la = char["Left Arm"] | |
262 | local rl = char["Right Leg"] | |
263 | local ll = char["Left Leg"] | |
264 | local neck = tors["Neck"] | |
265 | local mouse = plr:GetMouse() | |
266 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
267 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
268 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
269 | local maincolor = BrickColor.new("Institutional white") | |
270 | hum.MaxHealth = 200 | |
271 | hum.Health = 200 | |
272 | ||
273 | ------------------------------------------------------- | |
274 | --Start Good Stuff-- | |
275 | ------------------------------------------------------- | |
276 | cam = game.Workspace.CurrentCamera | |
277 | CF = CFrame.new | |
278 | angles = CFrame.Angles | |
279 | attack = false | |
280 | Euler = CFrame.fromEulerAnglesXYZ | |
281 | Rad = math.rad | |
282 | IT = Instance.new | |
283 | BrickC = BrickColor.new | |
284 | Cos = math.cos | |
285 | Acos = math.acos | |
286 | Sin = math.sin | |
287 | Asin = math.asin | |
288 | Abs = math.abs | |
289 | Mrandom = math.random | |
290 | Floor = math.floor | |
291 | ------------------------------------------------------- | |
292 | --End Good Stuff-- | |
293 | ------------------------------------------------------- | |
294 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
295 | RSH, LSH = nil, nil | |
296 | RW = Instance.new("Weld") | |
297 | LW = Instance.new("Weld") | |
298 | RH = tors["Right Hip"] | |
299 | LH = tors["Left Hip"] | |
300 | RSH = tors["Right Shoulder"] | |
301 | LSH = tors["Left Shoulder"] | |
302 | RSH.Parent = nil | |
303 | LSH.Parent = nil | |
304 | RW.Name = "RW" | |
305 | RW.Part0 = tors | |
306 | RW.C0 = CF(1.5, 0.5, 0) | |
307 | RW.C1 = CF(0, 0.5, 0) | |
308 | RW.Part1 = ra | |
309 | RW.Parent = tors | |
310 | LW.Name = "LW" | |
311 | LW.Part0 = tors | |
312 | LW.C0 = CF(-1.5, 0.5, 0) | |
313 | LW.C1 = CF(0, 0.5, 0) | |
314 | LW.Part1 = la | |
315 | LW.Parent = tors | |
316 | vt = Vector3.new | |
317 | Effects = {} | |
318 | ------------------------------------------------------- | |
319 | --Start HeartBeat-- | |
320 | ------------------------------------------------------- | |
321 | ArtificialHB = Instance.new("BindableEvent", script) | |
322 | ArtificialHB.Name = "Heartbeat" | |
323 | script:WaitForChild("Heartbeat") | |
324 | ||
325 | frame = 1 / 90 | |
326 | tf = 0 | |
327 | allowframeloss = false | |
328 | tossremainder = false | |
329 | ||
330 | ||
331 | lastframe = tick() | |
332 | script.Heartbeat:Fire() | |
333 | ||
334 | function Fling_Touch(abc) | |
335 | if abc.Parent:FindFirstChild("Humanoid") then DamageFling(abc.Parent) end | |
336 | end | |
337 | ||
338 | ra.Touched:Connect(Fling_Touch) | |
339 | la.Touched:Connect(Fling_Touch) | |
340 | ||
341 | ||
342 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
343 | tf = tf + s | |
344 | if tf >= frame then | |
345 | if allowframeloss then | |
346 | script.Heartbeat:Fire() | |
347 | lastframe = tick() | |
348 | else | |
349 | for i = 1, math.floor(tf / frame) do | |
350 | script.Heartbeat:Fire() | |
351 | end | |
352 | lastframe = tick() | |
353 | end | |
354 | if tossremainder then | |
355 | tf = 0 | |
356 | else | |
357 | tf = tf - frame * math.floor(tf / frame) | |
358 | end | |
359 | end | |
360 | end) | |
361 | ------------------------------------------------------- | |
362 | --End HeartBeat-- | |
363 | ------------------------------------------------------- | |
364 | ||
365 | ||
366 | ||
367 | ------------------------------------------------------- | |
368 | --Start Combo Function-- | |
369 | ------------------------------------------------------- | |
370 | local comboing = false | |
371 | local combohits = 0 | |
372 | local combotime = 0 | |
373 | local maxtime = 65 | |
374 | ||
375 | ||
376 | ||
377 | function sandbox(var,func) | |
378 | local env = getfenv(func) | |
379 | local newenv = setmetatable({},{ | |
380 | __index = function(self,k) | |
381 | if k=="script" then | |
382 | return var | |
383 | else | |
384 | return env[k] | |
385 | end | |
386 | end, | |
387 | }) | |
388 | setfenv(func,newenv) | |
389 | return func | |
390 | end | |
391 | cors = {} | |
392 | mas = Instance.new("Model",game:GetService("Lighting")) | |
393 | comboframe = Instance.new("ScreenGui") | |
394 | Frame1 = Instance.new("Frame") | |
395 | Frame2 = Instance.new("Frame") | |
396 | TextLabel3 = Instance.new("TextLabel") | |
397 | comboframe.Name = "combinserter" | |
398 | comboframe.Parent = mas | |
399 | Frame1.Name = "combtimegui" | |
400 | Frame1.Parent = comboframe | |
401 | Frame1.Size = UDim2.new(0, 300, 0, 14) | |
402 | Frame1.Position = UDim2.new(0, 900, 0.629999971, 0) | |
403 | Frame1.BackgroundColor3 = Color3.new(0, 0, 0) | |
404 | Frame1.BorderColor3 = Color3.new(0.0313726, 0.0470588, 0.0627451) | |
405 | Frame1.BorderSizePixel = 5 | |
406 | Frame2.Name = "combtimeoverlay" | |
407 | Frame2.Parent = Frame1 | |
408 | Frame2.Size = UDim2.new(0, 0, 0, 14) | |
409 | Frame2.BackgroundColor3 = Color3.new(0, 1, 0) | |
410 | Frame2.ZIndex = 2 | |
411 | TextLabel3.Parent = Frame2 | |
412 | TextLabel3.Transparency = 0 | |
413 | TextLabel3.Size = UDim2.new(0, 300, 0, 50) | |
414 | TextLabel3.Text ="Hits: "..combohits | |
415 | TextLabel3.Position = UDim2.new(0, 0, -5.5999999, 0) | |
416 | TextLabel3.BackgroundColor3 = Color3.new(1, 1, 1) | |
417 | TextLabel3.BackgroundTransparency = 1 | |
418 | TextLabel3.Font = Enum.Font.Bodoni | |
419 | TextLabel3.FontSize = Enum.FontSize.Size60 | |
420 | TextLabel3.TextColor3 = Color3.new(0, 1, 0) | |
421 | TextLabel3.TextStrokeTransparency = 0 | |
422 | gui = game:GetService("Players").LocalPlayer.PlayerGui | |
423 | for i,v in pairs(mas:GetChildren()) do | |
424 | v.Parent = game:GetService("Players").LocalPlayer.PlayerGui | |
425 | pcall(function() v:MakeJoints() end) | |
426 | end | |
427 | mas:Destroy() | |
428 | for i,v in pairs(cors) do | |
429 | spawn(function() | |
430 | pcall(v) | |
431 | end) | |
432 | end | |
433 | ||
434 | ||
435 | ||
436 | ||
437 | ||
438 | coroutine.resume(coroutine.create(function() | |
439 | while true do | |
440 | wait() | |
441 | ||
442 | ||
443 | if combotime>65 then | |
444 | combotime = 65 | |
445 | end | |
446 | ||
447 | ||
448 | ||
449 | ||
450 | ||
451 | if combotime>.1 and comboing == true then | |
452 | TextLabel3.Transparency = 0 | |
453 | TextLabel3.TextStrokeTransparency = 0 | |
454 | TextLabel3.BackgroundTransparency = 1 | |
455 | Frame1.Transparency = 0 | |
456 | Frame2.Transparency = 0 | |
457 | TextLabel3.Text ="Hits: "..combohits | |
458 | combotime = combotime - .34 | |
459 | Frame2.Size = Frame2.Size:lerp(UDim2.new(0, combotime/maxtime*300, 0, 14),0.42) | |
460 | end | |
461 | ||
462 | ||
463 | ||
464 | ||
465 | if combotime<.1 then | |
466 | TextLabel3.BackgroundTransparency = 1 | |
467 | TextLabel3.Transparency = 1 | |
468 | TextLabel3.TextStrokeTransparency = 1 | |
469 | ||
470 | Frame2.Size = UDim2.new(0, 0, 0, 14) | |
471 | combotime = 0 | |
472 | comboing = false | |
473 | Frame1.Transparency = 1 | |
474 | Frame2.Transparency = 1 | |
475 | combohits = 0 | |
476 | ||
477 | end | |
478 | end | |
479 | end)) | |
480 | ||
481 | ||
482 | ||
483 | ------------------------------------------------------- | |
484 | --End Combo Function-- | |
485 | ------------------------------------------------------- | |
486 | ||
487 | ------------------------------------------------------- | |
488 | --Start Important Functions-- | |
489 | ------------------------------------------------------- | |
490 | function swait(num) | |
491 | if num == 0 or num == nil then | |
492 | game:service("RunService").Stepped:wait(0) | |
493 | else | |
494 | for i = 0, num do | |
495 | game:service("RunService").Stepped:wait(0) | |
496 | end | |
497 | end | |
498 | end | |
499 | function thread(f) | |
500 | coroutine.resume(coroutine.create(f)) | |
501 | end | |
502 | function clerp(a, b, t) | |
503 | local qa = { | |
504 | QuaternionFromCFrame(a) | |
505 | } | |
506 | local qb = { | |
507 | QuaternionFromCFrame(b) | |
508 | } | |
509 | local ax, ay, az = a.x, a.y, a.z | |
510 | local bx, by, bz = b.x, b.y, b.z | |
511 | local _t = 1 - t | |
512 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
513 | end | |
514 | function QuaternionFromCFrame(cf) | |
515 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
516 | local trace = m00 + m11 + m22 | |
517 | if trace > 0 then | |
518 | local s = math.sqrt(1 + trace) | |
519 | local recip = 0.5 / s | |
520 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
521 | else | |
522 | local i = 0 | |
523 | if m00 < m11 then | |
524 | i = 1 | |
525 | end | |
526 | if m22 > (i == 0 and m00 or m11) then | |
527 | i = 2 | |
528 | end | |
529 | if i == 0 then | |
530 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
531 | local recip = 0.5 / s | |
532 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
533 | elseif i == 1 then | |
534 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
535 | local recip = 0.5 / s | |
536 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
537 | elseif i == 2 then | |
538 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
539 | local recip = 0.5 / s | |
540 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
541 | end | |
542 | end | |
543 | end | |
544 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
545 | local xs, ys, zs = x + x, y + y, z + z | |
546 | local wx, wy, wz = w * xs, w * ys, w * zs | |
547 | local xx = x * xs | |
548 | local xy = x * ys | |
549 | local xz = x * zs | |
550 | local yy = y * ys | |
551 | local yz = y * zs | |
552 | local zz = z * zs | |
553 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
554 | end | |
555 | function QuaternionSlerp(a, b, t) | |
556 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
557 | local startInterp, finishInterp | |
558 | if cosTheta >= 1.0E-4 then | |
559 | if 1 - cosTheta > 1.0E-4 then | |
560 | local theta = math.acos(cosTheta) | |
561 | local invSinTheta = 1 / Sin(theta) | |
562 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
563 | finishInterp = Sin(t * theta) * invSinTheta | |
564 | else | |
565 | startInterp = 1 - t | |
566 | finishInterp = t | |
567 | end | |
568 | elseif 1 + cosTheta > 1.0E-4 then | |
569 | local theta = math.acos(-cosTheta) | |
570 | local invSinTheta = 1 / Sin(theta) | |
571 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
572 | finishInterp = Sin(t * theta) * invSinTheta | |
573 | else | |
574 | startInterp = t - 1 | |
575 | finishInterp = t | |
576 | end | |
577 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
578 | end | |
579 | function rayCast(Position, Direction, Range, Ignore) | |
580 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
581 | end | |
582 | local Create = function(Class) | |
583 | return function(Properties) | |
584 | local ins = Instance.new(Class) | |
585 | for i,v in pairs(Properties) do | |
586 | ins[i] = v | |
587 | end | |
588 | return ins | |
589 | end | |
590 | end | |
591 | ||
592 | ------------------------------------------------------- | |
593 | --Start Damage Function-- | |
594 | ------------------------------------------------------- | |
595 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
596 | if hit.Parent == nil then | |
597 | return | |
598 | end | |
599 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
600 | for _, v in pairs(hit.Parent:children()) do | |
601 | if v:IsA("Humanoid") then | |
602 | h = v | |
603 | end | |
604 | end | |
605 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
606 | ||
607 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
608 | end | |
609 | ||
610 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
611 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
612 | if hit.Parent.DebounceHit.Value == true then | |
613 | return | |
614 | end | |
615 | end | |
616 | if insta == true then | |
617 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
618 | end | |
619 | local c = Create("ObjectValue"){ | |
620 | Name = "creator", | |
621 | Value = game:service("Players").LocalPlayer, | |
622 | Parent = h, | |
623 | } | |
624 | game:GetService("Debris"):AddItem(c, .5) | |
625 | if HitSound ~= nil and HitPitch ~= nil then | |
626 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
627 | end | |
628 | local Damage = math.random(minim, maxim) | |
629 | local blocked = false | |
630 | local block = hit.Parent:findFirstChild("Block") | |
631 | if block ~= nil then | |
632 | if block.className == "IntValue" then | |
633 | if block.Value > 0 then | |
634 | blocked = true | |
635 | block.Value = block.Value - 1 | |
636 | print(block.Value) | |
637 | end | |
638 | end | |
639 | end | |
640 | if blocked == false then | |
641 | h.Health = h.Health - Damage | |
642 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
643 | else | |
644 | h.Health = h.Health - (Damage / 2) | |
645 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
646 | end | |
647 | if Type == "Knockdown" then | |
648 | local hum = hit.Parent.Humanoid | |
649 | hum.PlatformStand = true | |
650 | coroutine.resume(coroutine.create(function(HHumanoid) | |
651 | swait(1) | |
652 | HHumanoid.PlatformStand = false | |
653 | end), hum) | |
654 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
655 | local bodvol = Create("BodyVelocity"){ | |
656 | velocity = angle * knockback, | |
657 | P = 5000, | |
658 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
659 | Parent = hit, | |
660 | } | |
661 | local rl = Create("BodyAngularVelocity"){ | |
662 | P = 3000, | |
663 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
664 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
665 | Parent = hit, | |
666 | } | |
667 | game:GetService("Debris"):AddItem(bodvol, .5) | |
668 | game:GetService("Debris"):AddItem(rl, .5) | |
669 | elseif Type == "Normal" then | |
670 | local vp = Create("BodyVelocity"){ | |
671 | P = 500, | |
672 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
673 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
674 | } | |
675 | if knockback > 0 then | |
676 | vp.Parent = hit.Parent.Torso | |
677 | end | |
678 | game:GetService("Debris"):AddItem(vp, .5) | |
679 | elseif Type == "Up" then | |
680 | local bodyVelocity = Create("BodyVelocity"){ | |
681 | velocity = Vector3.new(0, 20, 0), | |
682 | P = 5000, | |
683 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
684 | Parent = hit, | |
685 | } | |
686 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
687 | elseif Type == "DarkUp" then | |
688 | coroutine.resume(coroutine.create(function() | |
689 | for i = 0, 1, 0.1 do | |
690 | swait() | |
691 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
692 | end | |
693 | end)) | |
694 | local bodyVelocity = Create("BodyVelocity"){ | |
695 | velocity = Vector3.new(0, 20, 0), | |
696 | P = 5000, | |
697 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
698 | Parent = hit, | |
699 | } | |
700 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
701 | elseif Type == "Snare" then | |
702 | local bp = Create("BodyPosition"){ | |
703 | P = 2000, | |
704 | D = 100, | |
705 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
706 | position = hit.Parent.Torso.Position, | |
707 | Parent = hit.Parent.Torso, | |
708 | } | |
709 | game:GetService("Debris"):AddItem(bp, 1) | |
710 | elseif Type == "Freeze" then | |
711 | local BodPos = Create("BodyPosition"){ | |
712 | P = 50000, | |
713 | D = 1000, | |
714 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
715 | position = hit.Parent.Torso.Position, | |
716 | Parent = hit.Parent.Torso, | |
717 | } | |
718 | local BodGy = Create("BodyGyro") { | |
719 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
720 | P = 20e+003, | |
721 | Parent = hit.Parent.Torso, | |
722 | cframe = hit.Parent.Torso.CFrame, | |
723 | } | |
724 | hit.Parent.Torso.Anchored = true | |
725 | coroutine.resume(coroutine.create(function(Part) | |
726 | swait(1.5) | |
727 | Part.Anchored = false | |
728 | end), hit.Parent.Torso) | |
729 | game:GetService("Debris"):AddItem(BodPos, 3) | |
730 | game:GetService("Debris"):AddItem(BodGy, 3) | |
731 | end | |
732 | local debounce = Create("BoolValue"){ | |
733 | Name = "DebounceHit", | |
734 | Parent = hit.Parent, | |
735 | Value = true, | |
736 | } | |
737 | game:GetService("Debris"):AddItem(debounce, Delay) | |
738 | c = Create("ObjectValue"){ | |
739 | Name = "creator", | |
740 | Value = Player, | |
741 | Parent = h, | |
742 | } | |
743 | game:GetService("Debris"):AddItem(c, .5) | |
744 | end | |
745 | end | |
746 | ||
747 | ||
748 | ||
749 | ||
750 | kDamagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
751 | if hit.Parent==nil then | |
752 | return | |
753 | end | |
754 | h=hit.Parent:FindFirstChild("Humanoid") | |
755 | for _,v in pairs(hit.Parent:children()) do | |
756 | if v:IsA("Humanoid") then | |
757 | h=v | |
758 | end | |
759 | end | |
760 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
761 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
762 | end | |
763 | if hit.Parent.className=="Hat" then | |
764 | hit=hit.Parent.Parent:findFirstChild("Head") | |
765 | end | |
766 | if h~=nil and hit.Parent.Name~=char.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
767 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
768 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
769 | return | |
770 | end]] | |
771 | -- hs(hit,1.2) | |
772 | c=Instance.new("ObjectValue") | |
773 | c.Name="creator" | |
774 | c.Value=game:service("Players").LocalPlayer | |
775 | c.Parent=h | |
776 | game:GetService("Debris"):AddItem(c,.5) | |
777 | Damage=math.random(minim,maxim) | |
778 | DamageFling(h.Parent) | |
779 | -- h:TakeDamage(Damage) | |
780 | blocked=false | |
781 | block=hit.Parent:findFirstChild("Block") | |
782 | if block~=nil then | |
783 | print(block.className) | |
784 | if block.className=="NumberValue" then | |
785 | if block.Value>0 then | |
786 | blocked=true | |
787 | if decreaseblock==nil then | |
788 | block.Value=block.Value-1 | |
789 | end | |
790 | end | |
791 | end | |
792 | if block.className=="IntValue" then | |
793 | if block.Value>0 then | |
794 | blocked=true | |
795 | if decreaseblock~=nil then | |
796 | block.Value=block.Value-1 | |
797 | end | |
798 | end | |
799 | end | |
800 | end | |
801 | if blocked==false then | |
802 | DamageFling(h.Parent) | |
803 | -- h:TakeDamage(Damage) | |
804 | -- h.Health=h.Health-Damage | |
805 | kshowDamage(hit.Parent,Damage,.5,BrickColor.new("White")) | |
806 | else | |
807 | h.Health=h.Health-(Damage/2) | |
808 | kshowDamage(hit.Parent,Damage/2,.5,BrickColor.new("White")) | |
809 | end | |
810 | if Type=="Knockdown" then | |
811 | hum=hit.Parent.Humanoid | |
812 | hum.PlatformStand=true | |
813 | coroutine.resume(coroutine.create(function(HHumanoid) | |
814 | swait(1) | |
815 | HHumanoid.PlatformStand=false | |
816 | end),hum) | |
817 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
818 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
819 | local bodvol=Instance.new("BodyVelocity") | |
820 | bodvol.velocity=angle*knockback | |
821 | bodvol.P=5000 | |
822 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
823 | bodvol.Parent=hit | |
824 | rl=Instance.new("BodyAngularVelocity") | |
825 | rl.P=3000 | |
826 | rl.maxTorque=Vector3.new(500,500,500) | |
827 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
828 | rl.Parent=hit | |
829 | game:GetService("Debris"):AddItem(bodvol,.5) | |
830 | game:GetService("Debris"):AddItem(rl,.5) | |
831 | elseif Type=="Normal" then | |
832 | vp=Instance.new("BodyVelocity") | |
833 | vp.P=500 | |
834 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
835 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
836 | if KnockbackType==1 then | |
837 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
838 | elseif KnockbackType==2 then | |
839 | vp.velocity=Property.CFrame.lookVector*knockback | |
840 | end | |
841 | if knockback>0 then | |
842 | vp.Parent=hit.Parent.Torso | |
843 | end | |
844 | game:GetService("Debris"):AddItem(vp,.5) | |
845 | elseif Type=="Up" then | |
846 | hit.Parent.Humanoid.PlatformStand = true | |
847 | local bodyVelocity=Instance.new("BodyVelocity") | |
848 | bodyVelocity.velocity=vt(0,15,0) | |
849 | bodyVelocity.P=5000 | |
850 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
851 | bodyVelocity.Parent=hit | |
852 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
853 | rl=Instance.new("BodyAngularVelocity") | |
854 | rl.P=3000 | |
855 | rl.AngularVelocity = Vector3.new(2000,2000,2000) | |
856 | rl.MaxTorque = Vector3.new(40000,40000,40000) | |
857 | rl.Parent=hit | |
858 | hit.Parent.Humanoid.PlatformStand = false | |
859 | game:GetService("Debris"):AddItem(rl,.5) | |
860 | elseif Type=="Snare" then | |
861 | bp=Instance.new("BodyPosition") | |
862 | bp.P=2000 | |
863 | bp.D=100 | |
864 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
865 | bp.position=hit.Parent.Torso.Position | |
866 | bp.Parent=hit.Parent.Torso | |
867 | game:GetService("Debris"):AddItem(bp,1) | |
868 | elseif Type=="Float" then | |
869 | hit.Parent.Humanoid.PlatformStand = true | |
870 | bp=Instance.new("BodyPosition") | |
871 | bp.P=2000 | |
872 | bp.D=400 | |
873 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
874 | bp.position=hit.Parent.Torso.Position+vt(0,35,24) | |
875 | bp.Parent=hit.Parent.Torso | |
876 | ||
877 | local rl=Instance.new("BodyAngularVelocity",hit.Parent.Torso) | |
878 | rl.P=377705 | |
879 | rl.maxTorque=Vector3.new(1,1,1)*500 | |
880 | rl.angularvelocity=Vector3.new(math.random(-3,3),math.random(-6,6),math.random(-3,3)) | |
881 | ||
882 | local BF = Instance.new("BodyForce",hit.Parent.Torso) | |
883 | BF.force = Vector3.new(0, workspace.Gravity/1.10, 0) | |
884 | game:GetService("Debris"):AddItem(bp,5) | |
885 | game:GetService("Debris"):AddItem(BF,5) | |
886 | game:GetService("Debris"):AddItem(rl,5) | |
887 | elseif Type=="Target" then | |
888 | if Targetting==false then | |
889 | ZTarget=hit.Parent.Torso | |
890 | coroutine.resume(coroutine.create(function(Part) | |
891 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
892 | swait(5) | |
893 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
894 | end),ZTarget) | |
895 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
896 | targetgui=Instance.new("BillboardGui") | |
897 | targetgui.Parent=ZTarget | |
898 | targetgui.Size=UDim2.new(10,100,10,100) | |
899 | targ=Instance.new("ImageLabel") | |
900 | targ.Parent=targetgui | |
901 | targ.BackgroundTransparency=1 | |
902 | targ.Image="rbxassetid://4834067" | |
903 | targ.Size=UDim2.new(1,0,1,0) | |
904 | cam.CameraType="Scriptable" | |
905 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
906 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
907 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
908 | Targetting=true | |
909 | RocketTarget=ZTarget | |
910 | for i=1,Property do | |
911 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
912 | if Humanoid.Health>0 and char.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
913 | swait() | |
914 | end | |
915 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
916 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
917 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
918 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
919 | end | |
920 | Targetting=false | |
921 | RocketTarget=nil | |
922 | targetgui.Parent=nil | |
923 | cam.CameraType="Custom" | |
924 | end | |
925 | end | |
926 | debounce=Instance.new("BoolValue") | |
927 | debounce.Name="DebounceHit" | |
928 | debounce.Parent=hit.Parent | |
929 | debounce.Value=true | |
930 | game:GetService("Debris"):AddItem(debounce,Delay) | |
931 | c=Instance.new("ObjectValue") | |
932 | c.Name="creator" | |
933 | c.Value=Player | |
934 | c.Parent=h | |
935 | game:GetService("Debris"):AddItem(c,.5) | |
936 | CRIT=false | |
937 | hitDeb=true | |
938 | AttackPos=6 | |
939 | comboing = true | |
940 | combohits = combohits+1 | |
941 | combotime = combotime+3.4 | |
942 | ||
943 | ||
944 | ||
945 | if hitfloor == nil then | |
946 | ||
947 | local velo=Instance.new("BodyVelocity") | |
948 | velo.velocity=vt(0,5.5,0) | |
949 | velo.P=8000 | |
950 | velo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
951 | velo.Parent=root | |
952 | game:GetService("Debris"):AddItem(velo,0.06) | |
953 | ||
954 | local hitvelo=Instance.new("BodyVelocity") | |
955 | hitvelo.velocity=vt(0,5.5,0) | |
956 | hitvelo.P=8000 | |
957 | hitvelo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
958 | hitvelo.Parent=hit | |
959 | game:GetService("Debris"):AddItem(hitvelo,0.06) | |
960 | ||
961 | coroutine.resume(coroutine.create(function() | |
962 | for i = 0,3.7,0.1 do | |
963 | swait() | |
964 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,0,-2.4) | |
965 | root.Velocity = root.CFrame.lookVector*0 | |
966 | hit.Velocity = hit.CFrame.lookVector*130 | |
967 | end | |
968 | end)) | |
969 | coroutine.resume(coroutine.create(function() | |
970 | while ultra == true do | |
971 | swait() | |
972 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,0,-2.4) | |
973 | end | |
974 | end)) | |
975 | ||
976 | ||
977 | end | |
978 | ||
979 | ||
980 | end | |
981 | end | |
982 | ||
983 | kshowDamage=function(Char,Dealt,du,Color) | |
984 | m=Instance.new("Model") | |
985 | m.Name=tostring(Dealt) | |
986 | h=Instance.new("Humanoid") | |
987 | h.Health=0 | |
988 | h.MaxHealth=0 | |
989 | h.Parent=m | |
990 | c=Instance.new("Part") | |
991 | c.Transparency=0 | |
992 | c.BrickColor=Color | |
993 | c.Name="Head" | |
994 | c.Material = "Neon" | |
995 | c.TopSurface=0 | |
996 | c.BottomSurface=0 | |
997 | c.formFactor="Plate" | |
998 | c.Size=Vector3.new(1,.4,1) | |
999 | ms=Instance.new("CylinderMesh") | |
1000 | ms.Scale=Vector3.new(.8,.8,.8) | |
1001 | if CRIT==true then | |
1002 | ms.Scale=Vector3.new(1,1.25,1) | |
1003 | end | |
1004 | ms.Parent=c | |
1005 | c.Reflectance=0 | |
1006 | Instance.new("BodyGyro").Parent=c | |
1007 | c.Parent=m | |
1008 | if Char:findFirstChild("Head")~=nil then | |
1009 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1010 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1011 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1012 | end | |
1013 | f=Instance.new("BodyPosition") | |
1014 | f.P=2000 | |
1015 | f.D=220 | |
1016 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1017 | f.position=c.Position+Vector3.new(0,3,0) | |
1018 | f.Parent=c | |
1019 | game:GetService("Debris"):AddItem(m,.5+du) | |
1020 | c.CanCollide=false | |
1021 | m.Parent=workspace | |
1022 | c.CanCollide=false | |
1023 | ||
1024 | end | |
1025 | ||
1026 | ------------------------------------------------------- | |
1027 | --End Damage Function-- | |
1028 | ------------------------------------------------------- | |
1029 | ||
1030 | ------------------------------------------------------- | |
1031 | --Start Damage Function Customization-- | |
1032 | ------------------------------------------------------- | |
1033 | function ShowDamage(Pos, Text, Time, Color) | |
1034 | local Rate = (1 / 30) | |
1035 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
1036 | local Text = (Text or "") | |
1037 | local Time = (Time or 2) | |
1038 | local Color = (Color or Color3.new(1, 0, 1)) | |
1039 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1040 | EffectPart.Anchored = true | |
1041 | local BillboardGui = Create("BillboardGui"){ | |
1042 | Size = UDim2.new(3, 0, 3, 0), | |
1043 | Adornee = EffectPart, | |
1044 | Parent = EffectPart, | |
1045 | } | |
1046 | local TextLabel = Create("TextLabel"){ | |
1047 | BackgroundTransparency = 1, | |
1048 | Size = UDim2.new(1, 0, 1, 0), | |
1049 | Text = Text, | |
1050 | Font = "Bodoni", | |
1051 | TextColor3 = Color, | |
1052 | TextScaled = true, | |
1053 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
1054 | Parent = BillboardGui, | |
1055 | } | |
1056 | game.Debris:AddItem(EffectPart, (Time)) | |
1057 | EffectPart.Parent = game:GetService("Workspace") | |
1058 | delay(0, function() | |
1059 | local Frames = (Time / Rate) | |
1060 | for Frame = 1, Frames do | |
1061 | wait(Rate) | |
1062 | local Percent = (Frame / Frames) | |
1063 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1064 | TextLabel.TextTransparency = Percent | |
1065 | end | |
1066 | if EffectPart and EffectPart.Parent then | |
1067 | EffectPart:Destroy() | |
1068 | end | |
1069 | end) | |
1070 | end | |
1071 | ------------------------------------------------------- | |
1072 | --End Damage Function Customization-- | |
1073 | ------------------------------------------------------- | |
1074 | ||
1075 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1076 | for _, c in pairs(workspace:children()) do | |
1077 | local hum = c:findFirstChild("Humanoid") | |
1078 | if hum ~= nil then | |
1079 | local head = c:findFirstChild("Head") | |
1080 | if head ~= nil then | |
1081 | local targ = head.Position - Part.Position | |
1082 | local mag = targ.magnitude | |
1083 | if magni >= mag and c.Name ~= plr.Name then | |
1084 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
1085 | end | |
1086 | end | |
1087 | end | |
1088 | end | |
1089 | end | |
1090 | ||
1091 | ||
1092 | CFuncs = { | |
1093 | Part = { | |
1094 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1095 | local Part = Create("Part")({ | |
1096 | Parent = Parent, | |
1097 | Reflectance = Reflectance, | |
1098 | Transparency = Transparency, | |
1099 | CanCollide = false, | |
1100 | Locked = true, | |
1101 | BrickColor = BrickColor.new(tostring(BColor)), | |
1102 | Name = Name, | |
1103 | Size = Size, | |
1104 | Material = Material | |
1105 | }) | |
1106 | RemoveOutlines(Part) | |
1107 | return Part | |
1108 | end | |
1109 | }, | |
1110 | Mesh = { | |
1111 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1112 | local Msh = Create(Mesh)({ | |
1113 | Parent = Part, | |
1114 | Offset = OffSet, | |
1115 | Scale = Scale | |
1116 | }) | |
1117 | if Mesh == "SpecialMesh" then | |
1118 | Msh.MeshType = MeshType | |
1119 | Msh.MeshId = MeshId | |
1120 | end | |
1121 | return Msh | |
1122 | end | |
1123 | }, | |
1124 | Mesh = { | |
1125 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1126 | local Msh = Create(Mesh)({ | |
1127 | Parent = Part, | |
1128 | Offset = OffSet, | |
1129 | Scale = Scale | |
1130 | }) | |
1131 | if Mesh == "SpecialMesh" then | |
1132 | Msh.MeshType = MeshType | |
1133 | Msh.MeshId = MeshId | |
1134 | end | |
1135 | return Msh | |
1136 | end | |
1137 | }, | |
1138 | Weld = { | |
1139 | Create = function(Parent, Part0, Part1, C0, C1) | |
1140 | local Weld = Create("Weld")({ | |
1141 | Parent = Parent, | |
1142 | Part0 = Part0, | |
1143 | Part1 = Part1, | |
1144 | C0 = C0, | |
1145 | C1 = C1 | |
1146 | }) | |
1147 | return Weld | |
1148 | end | |
1149 | }, | |
1150 | Sound = { | |
1151 | Create = function(id, par, vol, pit) | |
1152 | coroutine.resume(coroutine.create(function() | |
1153 | local S = Create("Sound")({ | |
1154 | Volume = vol, | |
1155 | Pitch = pit or 1, | |
1156 | SoundId = id, | |
1157 | Parent = par or workspace | |
1158 | }) | |
1159 | wait() | |
1160 | S:play() | |
1161 | game:GetService("Debris"):AddItem(S, 6) | |
1162 | end)) | |
1163 | end | |
1164 | }, | |
1165 | ParticleEmitter = { | |
1166 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1167 | local fp = Create("ParticleEmitter")({ | |
1168 | Parent = Parent, | |
1169 | Color = ColorSequence.new(Color1, Color2), | |
1170 | LightEmission = LightEmission, | |
1171 | Size = Size, | |
1172 | Texture = Texture, | |
1173 | Transparency = Transparency, | |
1174 | ZOffset = ZOffset, | |
1175 | Acceleration = Accel, | |
1176 | Drag = Drag, | |
1177 | LockedToPart = LockedToPart, | |
1178 | VelocityInheritance = VelocityInheritance, | |
1179 | EmissionDirection = EmissionDirection, | |
1180 | Enabled = Enabled, | |
1181 | Lifetime = LifeTime, | |
1182 | Rate = Rate, | |
1183 | Rotation = Rotation, | |
1184 | RotSpeed = RotSpeed, | |
1185 | Speed = Speed, | |
1186 | VelocitySpread = VelocitySpread | |
1187 | }) | |
1188 | return fp | |
1189 | end | |
1190 | } | |
1191 | } | |
1192 | function RemoveOutlines(part) | |
1193 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1194 | end | |
1195 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1196 | local Part = Create("Part")({ | |
1197 | formFactor = FormFactor, | |
1198 | Parent = Parent, | |
1199 | Reflectance = Reflectance, | |
1200 | Transparency = Transparency, | |
1201 | CanCollide = false, | |
1202 | Locked = true, | |
1203 | BrickColor = BrickColor.new(tostring(BColor)), | |
1204 | Name = Name, | |
1205 | Size = Size, | |
1206 | Material = Material | |
1207 | }) | |
1208 | RemoveOutlines(Part) | |
1209 | return Part | |
1210 | end | |
1211 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1212 | local Msh = Create(Mesh)({ | |
1213 | Parent = Part, | |
1214 | Offset = OffSet, | |
1215 | Scale = Scale | |
1216 | }) | |
1217 | if Mesh == "SpecialMesh" then | |
1218 | Msh.MeshType = MeshType | |
1219 | Msh.MeshId = MeshId | |
1220 | end | |
1221 | return Msh | |
1222 | end | |
1223 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1224 | local Weld = Create("Weld")({ | |
1225 | Parent = Parent, | |
1226 | Part0 = Part0, | |
1227 | Part1 = Part1, | |
1228 | C0 = C0, | |
1229 | C1 = C1 | |
1230 | }) | |
1231 | return Weld | |
1232 | end | |
1233 | ||
1234 | ||
1235 | ------------------------------------------------------- | |
1236 | --Start Effect Function-- | |
1237 | ------------------------------------------------------- | |
1238 | EffectModel = Instance.new("Model", char) | |
1239 | Effects = { | |
1240 | Block = { | |
1241 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1242 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1243 | prt.Anchored = true | |
1244 | prt.CFrame = cframe | |
1245 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1246 | game:GetService("Debris"):AddItem(prt, 10) | |
1247 | if Type == 1 or Type == nil then | |
1248 | table.insert(Effects, { | |
1249 | prt, | |
1250 | "Block1", | |
1251 | delay, | |
1252 | x3, | |
1253 | y3, | |
1254 | z3, | |
1255 | msh | |
1256 | }) | |
1257 | elseif Type == 2 then | |
1258 | table.insert(Effects, { | |
1259 | prt, | |
1260 | "Block2", | |
1261 | delay, | |
1262 | x3, | |
1263 | y3, | |
1264 | z3, | |
1265 | msh | |
1266 | }) | |
1267 | else | |
1268 | table.insert(Effects, { | |
1269 | prt, | |
1270 | "Block3", | |
1271 | delay, | |
1272 | x3, | |
1273 | y3, | |
1274 | z3, | |
1275 | msh | |
1276 | }) | |
1277 | end | |
1278 | end | |
1279 | }, | |
1280 | Sphere = { | |
1281 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1282 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1283 | prt.Anchored = true | |
1284 | prt.CFrame = cframe | |
1285 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1286 | game:GetService("Debris"):AddItem(prt, 10) | |
1287 | table.insert(Effects, { | |
1288 | prt, | |
1289 | "Cylinder", | |
1290 | delay, | |
1291 | x3, | |
1292 | y3, | |
1293 | z3, | |
1294 | msh | |
1295 | }) | |
1296 | end | |
1297 | }, | |
1298 | Cylinder = { | |
1299 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1300 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1301 | prt.Anchored = true | |
1302 | prt.CFrame = cframe | |
1303 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1304 | game:GetService("Debris"):AddItem(prt, 10) | |
1305 | table.insert(Effects, { | |
1306 | prt, | |
1307 | "Cylinder", | |
1308 | delay, | |
1309 | x3, | |
1310 | y3, | |
1311 | z3, | |
1312 | msh | |
1313 | }) | |
1314 | end | |
1315 | }, | |
1316 | Wave = { | |
1317 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1318 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1319 | prt.Anchored = true | |
1320 | prt.CFrame = cframe | |
1321 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
1322 | game:GetService("Debris"):AddItem(prt, 10) | |
1323 | table.insert(Effects, { | |
1324 | prt, | |
1325 | "Cylinder", | |
1326 | delay, | |
1327 | x3 / 60, | |
1328 | y3 / 60, | |
1329 | z3 / 60, | |
1330 | msh | |
1331 | }) | |
1332 | end | |
1333 | }, | |
1334 | Ring = { | |
1335 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1336 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1337 | prt.Anchored = true | |
1338 | prt.CFrame = cframe | |
1339 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1340 | game:GetService("Debris"):AddItem(prt, 10) | |
1341 | table.insert(Effects, { | |
1342 | prt, | |
1343 | "Cylinder", | |
1344 | delay, | |
1345 | x3, | |
1346 | y3, | |
1347 | z3, | |
1348 | msh | |
1349 | }) | |
1350 | end | |
1351 | }, | |
1352 | Break = { | |
1353 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1354 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1355 | prt.Anchored = true | |
1356 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1357 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1358 | local num = math.random(10, 50) / 1000 | |
1359 | game:GetService("Debris"):AddItem(prt, 10) | |
1360 | table.insert(Effects, { | |
1361 | prt, | |
1362 | "Shatter", | |
1363 | num, | |
1364 | prt.CFrame, | |
1365 | math.random() - math.random(), | |
1366 | 0, | |
1367 | math.random(50, 100) / 100 | |
1368 | }) | |
1369 | end | |
1370 | }, | |
1371 | Spiral = { | |
1372 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1373 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1374 | prt.Anchored = true | |
1375 | prt.CFrame = cframe | |
1376 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1377 | game:GetService("Debris"):AddItem(prt, 10) | |
1378 | table.insert(Effects, { | |
1379 | prt, | |
1380 | "Cylinder", | |
1381 | delay, | |
1382 | x3, | |
1383 | y3, | |
1384 | z3, | |
1385 | msh | |
1386 | }) | |
1387 | end | |
1388 | }, | |
1389 | Push = { | |
1390 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1391 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1392 | prt.Anchored = true | |
1393 | prt.CFrame = cframe | |
1394 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1395 | game:GetService("Debris"):AddItem(prt, 10) | |
1396 | table.insert(Effects, { | |
1397 | prt, | |
1398 | "Cylinder", | |
1399 | delay, | |
1400 | x3, | |
1401 | y3, | |
1402 | z3, | |
1403 | msh | |
1404 | }) | |
1405 | end | |
1406 | } | |
1407 | } | |
1408 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
1409 | local fp = IT("Part") | |
1410 | fp.formFactor = formfactor | |
1411 | fp.Parent = parent | |
1412 | fp.Reflectance = reflectance | |
1413 | fp.Transparency = transparency | |
1414 | fp.CanCollide = false | |
1415 | fp.Locked = true | |
1416 | fp.BrickColor = brickcolor | |
1417 | fp.Name = name | |
1418 | fp.Size = size | |
1419 | fp.Position = tors.Position | |
1420 | RemoveOutlines(fp) | |
1421 | fp.Material = "SmoothPlastic" | |
1422 | fp:BreakJoints() | |
1423 | return fp | |
1424 | end | |
1425 | ||
1426 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1427 | local mesh = IT(Mesh) | |
1428 | mesh.Parent = part | |
1429 | if Mesh == "SpecialMesh" then | |
1430 | mesh.MeshType = meshtype | |
1431 | if meshid ~= "nil" then | |
1432 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
1433 | end | |
1434 | end | |
1435 | mesh.Offset = offset | |
1436 | mesh.Scale = scale | |
1437 | return mesh | |
1438 | end | |
1439 | ||
1440 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
1441 | local type = type | |
1442 | local rng = Instance.new("Part", char) | |
1443 | rng.Anchored = true | |
1444 | rng.BrickColor = color | |
1445 | rng.CanCollide = false | |
1446 | rng.FormFactor = 3 | |
1447 | rng.Name = "Ring" | |
1448 | rng.Material = "Neon" | |
1449 | rng.Size = Vector3.new(1, 1, 1) | |
1450 | rng.Transparency = 0 | |
1451 | rng.TopSurface = 0 | |
1452 | rng.BottomSurface = 0 | |
1453 | rng.CFrame = pos | |
1454 | local rngm = Instance.new("SpecialMesh", rng) | |
1455 | rngm.MeshType = MType | |
1456 | rngm.Scale = scale | |
1457 | local scaler2 = 1 | |
1458 | if type == "Add" then | |
1459 | scaler2 = 1 * value | |
1460 | elseif type == "Divide" then | |
1461 | scaler2 = 1 / value | |
1462 | end | |
1463 | coroutine.resume(coroutine.create(function() | |
1464 | for i = 0, 10 / bonuspeed, 0.1 do | |
1465 | swait() | |
1466 | if type == "Add" then | |
1467 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1468 | elseif type == "Divide" then | |
1469 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1470 | end | |
1471 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1472 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
1473 | end | |
1474 | rng:Destroy() | |
1475 | end)) | |
1476 | end | |
1477 | ||
1478 | function Eviscerate(dude) | |
1479 | if dude.Name ~= char then | |
1480 | local bgf = IT("BodyGyro", dude.Head) | |
1481 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1482 | local val = IT("BoolValue", dude) | |
1483 | val.Name = "IsHit" | |
1484 | local ds = coroutine.wrap(function() | |
1485 | dude:WaitForChild("Head"):BreakJoints() | |
1486 | wait(0.5) | |
1487 | target = nil | |
1488 | coroutine.resume(coroutine.create(function() | |
1489 | for i, v in pairs(dude:GetChildren()) do | |
1490 | if v:IsA("Accessory") then | |
1491 | v:Destroy() | |
1492 | end | |
1493 | if v:IsA("Humanoid") then | |
1494 | v:Destroy() | |
1495 | end | |
1496 | if v:IsA("CharacterMesh") then | |
1497 | v:Destroy() | |
1498 | end | |
1499 | if v:IsA("Model") then | |
1500 | v:Destroy() | |
1501 | end | |
1502 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1503 | for x, o in pairs(v:GetChildren()) do | |
1504 | if o:IsA("Decal") then | |
1505 | o:Destroy() | |
1506 | end | |
1507 | end | |
1508 | coroutine.resume(coroutine.create(function() | |
1509 | v.Material = "Neon" | |
1510 | v.CanCollide = false | |
1511 | local PartEmmit1 = IT("ParticleEmitter", v) | |
1512 | PartEmmit1.LightEmission = 1 | |
1513 | PartEmmit1.Texture = "rbxassetid://284205403" | |
1514 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1515 | PartEmmit1.Rate = 150 | |
1516 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1517 | PartEmmit1.Size = NumberSequence.new({ | |
1518 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1519 | NumberSequenceKeypoint.new(1, 0, 0) | |
1520 | }) | |
1521 | PartEmmit1.Transparency = NumberSequence.new({ | |
1522 | NumberSequenceKeypoint.new(0, 0, 0), | |
1523 | NumberSequenceKeypoint.new(1, 1, 0) | |
1524 | }) | |
1525 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1526 | PartEmmit1.VelocitySpread = 30000 | |
1527 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1528 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1529 | local BodPoss = IT("BodyPosition", v) | |
1530 | BodPoss.P = 3000 | |
1531 | BodPoss.D = 1000 | |
1532 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1533 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1534 | v.Color = maincolor.Color | |
1535 | coroutine.resume(coroutine.create(function() | |
1536 | for i = 0, 49 do | |
1537 | swait(1) | |
1538 | v.Transparency = v.Transparency + 0.08 | |
1539 | end | |
1540 | wait(0.5) | |
1541 | PartEmmit1.Enabled = false | |
1542 | wait(3) | |
1543 | v:Destroy() | |
1544 | dude:Destroy() | |
1545 | end)) | |
1546 | end)) | |
1547 | end | |
1548 | end | |
1549 | end)) | |
1550 | end) | |
1551 | ds() | |
1552 | end | |
1553 | end | |
1554 | ||
1555 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1556 | if SinglePlayer then | |
1557 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1558 | end | |
1559 | local List = {} | |
1560 | for i, v in pairs(workspace:GetChildren()) do | |
1561 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
1562 | table.insert(List, v) | |
1563 | end | |
1564 | end | |
1565 | return List | |
1566 | end | |
1567 | ||
1568 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
1569 | local type = type | |
1570 | local rng = Instance.new("Part", char) | |
1571 | rng.Anchored = true | |
1572 | rng.BrickColor = color | |
1573 | rng.CanCollide = false | |
1574 | rng.FormFactor = 3 | |
1575 | rng.Name = "Ring" | |
1576 | rng.Material = "Neon" | |
1577 | rng.Size = Vector3.new(1, 1, 1) | |
1578 | rng.Transparency = 0 | |
1579 | rng.TopSurface = 0 | |
1580 | rng.BottomSurface = 0 | |
1581 | rng.CFrame = pos | |
1582 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
1583 | local rngm = Instance.new("SpecialMesh", rng) | |
1584 | rngm.MeshType = MType | |
1585 | rngm.Scale = Vector3.new(x1, y1, z1) | |
1586 | local scaler2 = 1 | |
1587 | local speeder = FastSpeed | |
1588 | if type == "Add" then | |
1589 | scaler2 = 1 * value | |
1590 | elseif type == "Divide" then | |
1591 | scaler2 = 1 / value | |
1592 | end | |
1593 | coroutine.resume(coroutine.create(function() | |
1594 | for i = 0, 10 / bonuspeed, 0.1 do | |
1595 | swait() | |
1596 | if type == "Add" then | |
1597 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1598 | elseif type == "Divide" then | |
1599 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1600 | end | |
1601 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
1602 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
1603 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1604 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
1605 | end | |
1606 | rng:Destroy() | |
1607 | end)) | |
1608 | end | |
1609 | ||
1610 | function SoulSteal(dude) | |
1611 | if dude.Name ~= char then | |
1612 | local bgf = IT("BodyGyro", dude.Head) | |
1613 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1614 | local val = IT("BoolValue", dude) | |
1615 | val.Name = "IsHit" | |
1616 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
1617 | local soulst = coroutine.wrap(function() | |
1618 | local soul = Instance.new("Part",dude) | |
1619 | soul.Size = Vector3.new(1,1,1) | |
1620 | soul.CanCollide = false | |
1621 | soul.Anchored = false | |
1622 | soul.Position = torso.Position | |
1623 | soul.Transparency = 1 | |
1624 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
1625 | PartEmmit1.LightEmission = 1 | |
1626 | PartEmmit1.Texture = "rbxassetid://569507414" | |
1627 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1628 | PartEmmit1.Rate = 250 | |
1629 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
1630 | PartEmmit1.Size = NumberSequence.new({ | |
1631 | NumberSequenceKeypoint.new(0, 1, 0), | |
1632 | NumberSequenceKeypoint.new(1, 0, 0) | |
1633 | }) | |
1634 | PartEmmit1.Transparency = NumberSequence.new({ | |
1635 | NumberSequenceKeypoint.new(0, 0, 0), | |
1636 | NumberSequenceKeypoint.new(1, 1, 0) | |
1637 | }) | |
1638 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1639 | PartEmmit1.VelocitySpread = 30000 | |
1640 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
1641 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
1642 | local BodPoss = IT("BodyPosition", soul) | |
1643 | BodPoss.P = 3000 | |
1644 | BodPoss.D = 1000 | |
1645 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1646 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1647 | wait(1.6) | |
1648 | soul.Touched:connect(function(hit) | |
1649 | if hit.Parent == char then | |
1650 | soul:Destroy() | |
1651 | end | |
1652 | end) | |
1653 | wait(1.2) | |
1654 | while soul do | |
1655 | swait() | |
1656 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1657 | BodPoss.Position = tors.Position | |
1658 | end | |
1659 | end) | |
1660 | soulst() | |
1661 | end | |
1662 | end | |
1663 | ||
1664 | ||
1665 | ||
1666 | ||
1667 | --killer's effects | |
1668 | ||
1669 | ||
1670 | ||
1671 | ||
1672 | ||
1673 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1674 | local Part = Create("Part"){ | |
1675 | Parent = Parent, | |
1676 | Reflectance = Reflectance, | |
1677 | Transparency = Transparency, | |
1678 | CanCollide = false, | |
1679 | Locked = true, | |
1680 | BrickColor = BrickColor.new(tostring(BColor)), | |
1681 | Name = Name, | |
1682 | Size = Size, | |
1683 | Material = Material, | |
1684 | } | |
1685 | RemoveOutlines(Part) | |
1686 | return Part | |
1687 | end | |
1688 | ||
1689 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1690 | local Msh = Create(Mesh){ | |
1691 | Parent = Part, | |
1692 | Offset = OffSet, | |
1693 | Scale = Scale, | |
1694 | } | |
1695 | if Mesh == "SpecialMesh" then | |
1696 | Msh.MeshType = MeshType | |
1697 | Msh.MeshId = MeshId | |
1698 | end | |
1699 | return Msh | |
1700 | end | |
1701 | ||
1702 | ||
1703 | ||
1704 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1705 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1706 | prt.Anchored = true | |
1707 | prt.CFrame = cframe | |
1708 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1709 | game:GetService("Debris"):AddItem(prt, 10) | |
1710 | if Type == 1 or Type == nil then | |
1711 | table.insert(Effects, { | |
1712 | prt, | |
1713 | "Block1", | |
1714 | delay, | |
1715 | x3, | |
1716 | y3, | |
1717 | z3, | |
1718 | msh | |
1719 | }) | |
1720 | elseif Type == 2 then | |
1721 | table.insert(Effects, { | |
1722 | prt, | |
1723 | "Block2", | |
1724 | delay, | |
1725 | x3, | |
1726 | y3, | |
1727 | z3, | |
1728 | msh | |
1729 | }) | |
1730 | end | |
1731 | end | |
1732 | ||
1733 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1734 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1735 | prt.Anchored = true | |
1736 | prt.CFrame = cframe | |
1737 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1738 | game:GetService("Debris"):AddItem(prt, 10) | |
1739 | table.insert(Effects, { | |
1740 | prt, | |
1741 | "Cylinder", | |
1742 | delay, | |
1743 | x3, | |
1744 | y3, | |
1745 | z3, | |
1746 | msh | |
1747 | }) | |
1748 | end | |
1749 | ||
1750 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1751 | local prt=CreatePart(workspace,"Neon",0,0,brickcolor,"Effect",vt(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1752 | prt.Anchored=true | |
1753 | prt.CFrame=cframe | |
1754 | msh=CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
1755 | game:GetService("Debris"):AddItem(prt,2) | |
1756 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
1757 | for i=0,1,delay do | |
1758 | swait() | |
1759 | Part.Transparency=i | |
1760 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1761 | end | |
1762 | Part.Parent=nil | |
1763 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
1764 | end | |
1765 | ||
1766 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1767 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1768 | prt.Anchored = true | |
1769 | prt.CFrame = cframe | |
1770 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1771 | game:GetService("Debris"):AddItem(prt, 10) | |
1772 | table.insert(Effects, { | |
1773 | prt, | |
1774 | "Cylinder", | |
1775 | delay, | |
1776 | x3, | |
1777 | y3, | |
1778 | z3, | |
1779 | msh | |
1780 | }) | |
1781 | end | |
1782 | ||
1783 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1784 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1785 | prt.Anchored = true | |
1786 | prt.CFrame = cframe | |
1787 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1788 | game:GetService("Debris"):AddItem(prt, 10) | |
1789 | table.insert(Effects, { | |
1790 | prt, | |
1791 | "Cylinder", | |
1792 | delay, | |
1793 | x3, | |
1794 | y3, | |
1795 | z3, | |
1796 | msh | |
1797 | }) | |
1798 | end | |
1799 | ||
1800 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1801 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1802 | prt.Anchored = true | |
1803 | prt.CFrame = cframe | |
1804 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1805 | game:GetService("Debris"):AddItem(prt, 10) | |
1806 | table.insert(Effects, { | |
1807 | prt, | |
1808 | "Cylinder", | |
1809 | delay, | |
1810 | x3, | |
1811 | y3, | |
1812 | z3, | |
1813 | msh | |
1814 | }) | |
1815 | end | |
1816 | ||
1817 | ||
1818 | function MoonEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1819 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1820 | prt.Anchored = true | |
1821 | prt.CFrame = cframe | |
1822 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://259403370", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1823 | game:GetService("Debris"):AddItem(prt, 10) | |
1824 | table.insert(Effects, { | |
1825 | prt, | |
1826 | "Cylinder", | |
1827 | delay, | |
1828 | x3, | |
1829 | y3, | |
1830 | z3, | |
1831 | msh | |
1832 | }) | |
1833 | end | |
1834 | ||
1835 | function HeadEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1836 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1837 | prt.Anchored = true | |
1838 | prt.CFrame = cframe | |
1839 | local msh = CreateMesh("SpecialMesh", prt, "Head", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1840 | game:GetService("Debris"):AddItem(prt, 10) | |
1841 | table.insert(Effects, { | |
1842 | prt, | |
1843 | "Cylinder", | |
1844 | delay, | |
1845 | x3, | |
1846 | y3, | |
1847 | z3, | |
1848 | msh | |
1849 | }) | |
1850 | end | |
1851 | ||
1852 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
1853 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1854 | prt.Anchored = true | |
1855 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1856 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1857 | local num = math.random(10, 50) / 1000 | |
1858 | game:GetService("Debris"):AddItem(prt, 10) | |
1859 | table.insert(Effects, { | |
1860 | prt, | |
1861 | "Shatter", | |
1862 | num, | |
1863 | prt.CFrame, | |
1864 | math.random() - math.random(), | |
1865 | 0, | |
1866 | math.random(50, 100) / 100 | |
1867 | }) | |
1868 | end | |
1869 | ||
1870 | ||
1871 | ||
1872 | ||
1873 | ||
1874 | so = function(id,par,vol,pit) | |
1875 | coroutine.resume(coroutine.create(function() | |
1876 | local sou = Instance.new("Sound",par or workspace) | |
1877 | sou.Volume=vol | |
1878 | sou.Pitch=pit or 1 | |
1879 | sou.SoundId=id | |
1880 | sou:play() | |
1881 | game:GetService("Debris"):AddItem(sou,8) | |
1882 | end)) | |
1883 | end | |
1884 | ||
1885 | ||
1886 | --end of killer's effects | |
1887 | ||
1888 | ||
1889 | function FaceMouse() | |
1890 | local Cam = workspace.CurrentCamera | |
1891 | return { | |
1892 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
1893 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1894 | } | |
1895 | end | |
1896 | ------------------------------------------------------- | |
1897 | --End Effect Function-- | |
1898 | ------------------------------------------------------- | |
1899 | function Cso(ID, PARENT, VOLUME, PITCH) | |
1900 | local NSound = nil | |
1901 | coroutine.resume(coroutine.create(function() | |
1902 | NSound = IT("Sound", PARENT) | |
1903 | NSound.Volume = VOLUME | |
1904 | NSound.Pitch = PITCH | |
1905 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1906 | swait() | |
1907 | NSound:play() | |
1908 | game:GetService("Debris"):AddItem(NSound, 10) | |
1909 | end)) | |
1910 | return NSound | |
1911 | end | |
1912 | function CameraEnshaking(Length, Intensity) | |
1913 | coroutine.resume(coroutine.create(function() | |
1914 | local intensity = 1 * Intensity | |
1915 | local rotM = 0.01 * Intensity | |
1916 | for i = 0, Length, 0.1 do | |
1917 | swait() | |
1918 | intensity = intensity - 0.05 * Intensity / Length | |
1919 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1920 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1921 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1922 | end | |
1923 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1924 | end)) | |
1925 | end | |
1926 | ------------------------------------------------------- | |
1927 | --End Important Functions-- | |
1928 | ------------------------------------------------------- | |
1929 | ||
1930 | ||
1931 | ------------------------------------------------------- | |
1932 | --Start Customization-- | |
1933 | ------------------------------------------------------- | |
1934 | local Player_Size = 1 | |
1935 | if Player_Size ~= 1 then | |
1936 | root.Size = root.Size * Player_Size | |
1937 | tors.Size = tors.Size * Player_Size | |
1938 | hed.Size = hed.Size * Player_Size | |
1939 | ra.Size = ra.Size * Player_Size | |
1940 | la.Size = la.Size * Player_Size | |
1941 | rl.Size = rl.Size * Player_Size | |
1942 | ll.Size = ll.Size * Player_Size | |
1943 | ---------------------------------------------------------------------------------- | |
1944 | rootj.Parent = root | |
1945 | neck.Parent = tors | |
1946 | RW.Parent = tors | |
1947 | LW.Parent = tors | |
1948 | RH.Parent = tors | |
1949 | LH.Parent = tors | |
1950 | ---------------------------------------------------------------------------------- | |
1951 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1952 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1953 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
1954 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
1955 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
1956 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
1957 | ---------------------------------------------------------------------------------- | |
1958 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1959 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1960 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1961 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1962 | --hat.Parent = Character | |
1963 | end | |
1964 | ---------------------------------------------------------------------------------- | |
1965 | local SONG = 900817147 --900817147 | |
1966 | local SONG2 = 0 | |
1967 | local Music = Instance.new("Sound",tors) | |
1968 | Music.Volume = 0.7 | |
1969 | Music.Looped = true | |
1970 | Music.Pitch = 1 --Pitcher | |
1971 | ---------------------------------------------------------------------------------- | |
1972 | local equipped = false | |
1973 | local idle = 0 | |
1974 | local change = 1 | |
1975 | local val = 0 | |
1976 | local toim = 0 | |
1977 | local idleanim = 0.4 | |
1978 | local sine = 0 | |
1979 | local Sit = 1 | |
1980 | local attacktype = 1 | |
1981 | local attackdebounce = false | |
1982 | local euler = CFrame.fromEulerAnglesXYZ | |
1983 | local cankick = false | |
1984 | ---------------------------------------------------------------------------------- | |
1985 | hum.WalkSpeed = 8 | |
1986 | hum.JumpPower = 57 | |
1987 | --[[ | |
1988 | local ROBLOXIDLEANIMATION = IT("Animation") | |
1989 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
1990 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
1991 | ]] | |
1992 | local ANIMATOR = hum.Animator | |
1993 | --local ANIMATE = char.Animate | |
1994 | --ANIMATE.Parent = nil | |
1995 | ANIMATOR.Parent = nil | |
1996 | ------------------------------------------------------- | |
1997 | --End Customization-- | |
1998 | ------------------------------------------------------- | |
1999 | ||
2000 | ||
2001 | ------------------------------------------------------- | |
2002 | --Start Attacks N Stuff-- | |
2003 | ------------------------------------------------------- | |
2004 | ||
2005 | --pls be proud mak i did my best | |
2006 | ||
2007 | ||
2008 | ||
2009 | function attackone() | |
2010 | ||
2011 | attack = true | |
2012 | ||
2013 | for i = 0, 1.35, 0.1 do | |
2014 | swait() | |
2015 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-4-2*i), math.rad(4+2*i), math.rad(-40-11*i)), 0.2) | |
2016 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(40+11*i)), 0.2) | |
2017 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.6, 0.2) * angles(math.rad(90+4*i), math.rad(-43), math.rad(16+6*i)), 0.3) | |
2018 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-43)), 0.3) | |
2019 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.7, 0) * RHCF * angles(math.rad(-34), math.rad(0), math.rad(-17)), 0.2) | |
2020 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, -0.2) * LHCF * angles(math.rad(-24), math.rad(0), math.rad(0)), 0.2) | |
2021 | end | |
2022 | ||
2023 | so("http://roblox.com/asset/?id=1340545854",ra,1,math.random(0.7,1)) | |
2024 | ||
2025 | ||
2026 | con5=ra.Touched:connect(function(hit) | |
2027 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2028 | if attackdebounce == false then | |
2029 | attackdebounce = true | |
2030 | ||
2031 | kDamagefunc(hit,3,4,math.random(2,3),"Normal",root,0,1) | |
2032 | ||
2033 | so("http://roblox.com/asset/?id=636494529",ra,2,1) | |
2034 | ||
2035 | RingEffect(BrickColor.new("White"),ra.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2036 | RingEffect(BrickColor.new("White"),ra.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2037 | SphereEffect(BrickColor.new("White"),ra.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2038 | ||
2039 | ||
2040 | coroutine.resume(coroutine.create(function() | |
2041 | for i = 0,1,0.1 do | |
2042 | swait() | |
2043 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
2044 | end | |
2045 | end)) | |
2046 | ||
2047 | ||
2048 | wait(0.34) | |
2049 | attackdebounce = false | |
2050 | ||
2051 | end | |
2052 | end | |
2053 | end) | |
2054 | for i = 0, 1.12, 0.1 do | |
2055 | swait() | |
2056 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.9, -0) * angles(math.rad(14), math.rad(6), math.rad(23)), 0.35) | |
2057 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-4), math.rad(0), math.rad(-23)), 0.35) | |
2058 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, -0.8) * angles(math.rad(110), math.rad(23), math.rad(2)), 0.4) | |
2059 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0.2) * angles(math.rad(-37), math.rad(0), math.rad(-13)), 0.35) | |
2060 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.3) * RHCF * angles(math.rad(-4), math.rad(0), math.rad(6)), 0.3) | |
2061 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0.05) * LHCF * angles(math.rad(-22), math.rad(0), math.rad(23)), 0.3) | |
2062 | end | |
2063 | ||
2064 | con5:Disconnect() | |
2065 | attack = false | |
2066 | ||
2067 | end | |
2068 | ||
2069 | ||
2070 | ||
2071 | ||
2072 | ||
2073 | ||
2074 | ||
2075 | ||
2076 | ||
2077 | ||
2078 | ||
2079 | ||
2080 | function attacktwo() | |
2081 | ||
2082 | attack = true | |
2083 | ||
2084 | for i = 0, 1.35, 0.1 do | |
2085 | swait() | |
2086 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-4), math.rad(-4), math.rad(40)), 0.2) | |
2087 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
2088 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(46)), 0.3) | |
2089 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, 0.2) * angles(math.rad(90), math.rad(23), math.rad(6)), 0.3) | |
2090 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.7, -0.2) * RHCF * angles(math.rad(-34), math.rad(0), math.rad(-17)), 0.2) | |
2091 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-24), math.rad(0), math.rad(0)), 0.2) | |
2092 | end | |
2093 | ||
2094 | so("http://roblox.com/asset/?id=1340545854",la,1,math.random(0.7,1)) | |
2095 | ||
2096 | ||
2097 | con5=la.Touched:connect(function(hit) | |
2098 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2099 | if attackdebounce == false then | |
2100 | attackdebounce = true | |
2101 | ||
2102 | kDamagefunc(hit,3,4,math.random(2,3),"Normal",root,0,1) | |
2103 | ||
2104 | so("http://roblox.com/asset/?id=636494529",la,2,1) | |
2105 | ||
2106 | RingEffect(BrickColor.new("White"),la.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2107 | RingEffect(BrickColor.new("White"),la.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2108 | SphereEffect(BrickColor.new("White"),la.CFrame*CFrame.new(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2109 | ||
2110 | ||
2111 | coroutine.resume(coroutine.create(function() | |
2112 | for i = 0,1,0.1 do | |
2113 | swait() | |
2114 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
2115 | end | |
2116 | end)) | |
2117 | ||
2118 | ||
2119 | wait(0.34) | |
2120 | attackdebounce = false | |
2121 | ||
2122 | end | |
2123 | end | |
2124 | end) | |
2125 | ||
2126 | ||
2127 | ||
2128 | ||
2129 | for i = 0, 1.12, 0.1 do | |
2130 | swait() | |
2131 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.9, -0) * angles(math.rad(14), math.rad(-6), math.rad(-27)), 0.35) | |
2132 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-4), math.rad(0), math.rad(27)), 0.35) | |
2133 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.16) * angles(math.rad(-33), math.rad(0), math.rad(23)), 0.4) | |
2134 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.67, -0.9) * angles(math.rad(116), math.rad(-28), math.rad(1)), 0.35) | |
2135 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0.05) * RHCF * angles(math.rad(-22), math.rad(0), math.rad(-18)), 0.3) | |
2136 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -0.3) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(4)), 0.3) | |
2137 | end | |
2138 | ||
2139 | con5:Disconnect() | |
2140 | attack = false | |
2141 | ||
2142 | end | |
2143 | ||
2144 | ||
2145 | ||
2146 | ||
2147 | ||
2148 | function attackthree() | |
2149 | ||
2150 | attack = true | |
2151 | ||
2152 | ||
2153 | for i = 0, 1.14, 0.1 do | |
2154 | swait() | |
2155 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-4), math.rad(-4), math.rad(40)), 0.2) | |
2156 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
2157 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-46)), 0.3) | |
2158 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.6, 0.2) * angles(math.rad(90), math.rad(23), math.rad(36)), 0.3) | |
2159 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.7, -0.2) * RHCF * angles(math.rad(-34), math.rad(0), math.rad(-17)), 0.2) | |
2160 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-12), math.rad(0), math.rad(34)), 0.2) | |
2161 | end | |
2162 | ||
2163 | con5=hum.Touched:connect(function(hit) | |
2164 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2165 | if attackdebounce == false then | |
2166 | attackdebounce = true | |
2167 | ||
2168 | kDamagefunc(hit,4,5,math.random(3,4),"Normal",root,0,1) | |
2169 | so("http://roblox.com/asset/?id=636494529",ll,2,1) | |
2170 | ||
2171 | RingEffect(BrickColor.new("White"),ll.CFrame*CF(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2172 | RingEffect(BrickColor.new("White"),ll.CFrame*CF(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2173 | SphereEffect(BrickColor.new("White"),ll.CFrame*CF(0,-1,0)*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2174 | ||
2175 | ||
2176 | coroutine.resume(coroutine.create(function() | |
2177 | for i = 0,1,0.1 do | |
2178 | swait() | |
2179 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
2180 | end | |
2181 | end)) | |
2182 | ||
2183 | ||
2184 | wait(0.34) | |
2185 | attackdebounce = false | |
2186 | ||
2187 | end | |
2188 | end | |
2189 | end) | |
2190 | ||
2191 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2192 | for i = 0, 9.14, 0.3 do | |
2193 | swait() | |
2194 | BlockEffect(BrickColor.new("White"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2195 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(8), math.rad(8), math.rad(0-54*i)), 0.35) | |
2196 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2197 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2198 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2199 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2200 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-7*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2201 | end | |
2202 | attack = false | |
2203 | con5:disconnect() | |
2204 | end | |
2205 | ||
2206 | ||
2207 | ||
2208 | function attackfour() | |
2209 | ||
2210 | attack = true | |
2211 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 3, 1) | |
2212 | WaveEffect(BrickColor.new("White"), root.CFrame * CFrame.new(0, -1, 0) * euler(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05) | |
2213 | for i = 0, 5.14, 0.1 do | |
2214 | swait() | |
2215 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2216 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24+4*i), math.rad(0), math.rad(0)), 0.2) | |
2217 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0+11*i), math.rad(0), math.rad(0)), 0.2) | |
2218 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0-6*i), math.rad(0), math.rad(36+4*i)), 0.3) | |
2219 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0-6*i), math.rad(0), math.rad(-36-4*i)), 0.3) | |
2220 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28+4*i)), 0.2) | |
2221 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34-4*i)), 0.2) | |
2222 | end | |
2223 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2224 | local velo=Instance.new("BodyVelocity") | |
2225 | velo.velocity=vt(0,25,0) | |
2226 | velo.P=8000 | |
2227 | velo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
2228 | velo.Parent=root | |
2229 | game:GetService("Debris"):AddItem(velo,0.7) | |
2230 | ||
2231 | ||
2232 | ||
2233 | con5=hum.Touched:connect(function(hit) | |
2234 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2235 | if attackdebounce == false then | |
2236 | attackdebounce = true | |
2237 | coroutine.resume(coroutine.create(function() | |
2238 | for i = 0,1.5,0.1 do | |
2239 | swait() | |
2240 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.6,-1.8) | |
2241 | end | |
2242 | end)) | |
2243 | kDamagefunc(hit,3,4,math.random(0,0),"Normal",root,0,1) | |
2244 | so("http://roblox.com/asset/?id=636494529",rl,2,1) | |
2245 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2246 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2247 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2248 | ||
2249 | ||
2250 | ||
2251 | coroutine.resume(coroutine.create(function() | |
2252 | for i = 0,1,0.1 do | |
2253 | swait() | |
2254 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.75*1.8,0.75*1.8),math.random(-0.75*1.8,0.75*1.8),math.random(-0.75*1.8,0.75*1.8)),0.44) | |
2255 | end | |
2256 | end)) | |
2257 | ||
2258 | ||
2259 | wait(0.14) | |
2260 | attackdebounce = false | |
2261 | end | |
2262 | end | |
2263 | end) | |
2264 | ||
2265 | for i = 0, 5.11, 0.15 do | |
2266 | swait() | |
2267 | BlockEffect(BrickColor.new("White"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2268 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, 0.1+0.2*i) * angles(math.rad(-10-80*i), math.rad(0), math.rad(0)), 0.42) | |
2269 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-43), math.rad(0), math.rad(0)), 0.42) | |
2270 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(60)), 0.35) | |
2271 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(-60)), 0.35) | |
2272 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.5, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20+10*i)), 0.42) | |
2273 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.5, -0.4) * LHCF * angles(math.rad(0), math.rad(0), math.rad(24)), 0.42) | |
2274 | end | |
2275 | ||
2276 | ||
2277 | attack = false | |
2278 | con5:disconnect() | |
2279 | end | |
2280 | ||
2281 | ||
2282 | ||
2283 | ||
2284 | ||
2285 | local cooldown = false | |
2286 | function quickkick() | |
2287 | attack = true | |
2288 | ||
2289 | ||
2290 | con5=hum.Touched:connect(function(hit) | |
2291 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2292 | if attackdebounce == false then | |
2293 | attackdebounce = true | |
2294 | ||
2295 | coroutine.resume(coroutine.create(function() | |
2296 | for i = 0,1.5,0.1 do | |
2297 | swait() | |
2298 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.3,-1.8) | |
2299 | end | |
2300 | end)) | |
2301 | ||
2302 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2303 | so("http://roblox.com/asset/?id=636494529",rl,2,1) | |
2304 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2305 | RingEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2306 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2307 | ||
2308 | ||
2309 | ||
2310 | coroutine.resume(coroutine.create(function() | |
2311 | for i = 0,1,0.1 do | |
2312 | swait() | |
2313 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.8*1.8,0.8*1.8),math.random(-0.8*1.8,0.8*1.8),math.random(-0.8*1.8,0.8*1.8)),0.44) | |
2314 | end | |
2315 | end)) | |
2316 | ||
2317 | ||
2318 | wait(0.08) | |
2319 | attackdebounce = false | |
2320 | end | |
2321 | end | |
2322 | end) | |
2323 | ||
2324 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2325 | for i = 0, 11.14, 0.3 do | |
2326 | swait() | |
2327 | root.Velocity = root.CFrame.lookVector * 30 | |
2328 | BlockEffect(BrickColor.new("White"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2329 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(-21-30*i), math.rad(8+10*i), math.rad(0-90*i)), 0.35) | |
2330 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2331 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2332 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2333 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2334 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-2*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2335 | end | |
2336 | attack = false | |
2337 | con5:disconnect() | |
2338 | end | |
2339 | ||
2340 | ||
2341 | ||
2342 | ||
2343 | ||
2344 | ||
2345 | ||
2346 | ||
2347 | function Taunt() | |
2348 | attack = true | |
2349 | hum.WalkSpeed = 0 | |
2350 | Cso("1535995570", hed, 8.45, 1) | |
2351 | for i = 0, 8.2, 0.1 do | |
2352 | swait() | |
2353 | hum.WalkSpeed = 0 | |
2354 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.2) | |
2355 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25), Rad(0), Rad(16 * Cos(sine / 12))), 0.2) | |
2356 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.1) | |
2357 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.1) | |
2358 | RW.C0 = clerp(RW.C0, CF(1.1* Player_Size, 0.5 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(180), Rad(6), Rad(-56)), 0.1) | |
2359 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.1 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(45), Rad(6), Rad(86)), 0.1) | |
2360 | end | |
2361 | attack = false | |
2362 | hum.WalkSpeed = 8 | |
2363 | end | |
2364 | ||
2365 | ||
2366 | ||
2367 | ||
2368 | ||
2369 | ||
2370 | ||
2371 | function Hyperkickcombo() | |
2372 | ||
2373 | attack = true | |
2374 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 3, 1) | |
2375 | WaveEffect(BrickColor.new("White"), root.CFrame * CFrame.new(0, -1, 0) * euler(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05) | |
2376 | for i = 0, 7.14, 0.1 do | |
2377 | swait() | |
2378 | SphereEffect(BrickColor.new("White"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2379 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24), math.rad(0), math.rad(0)), 0.2) | |
2380 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2381 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(36)), 0.3) | |
2382 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-36)), 0.3) | |
2383 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28)), 0.2) | |
2384 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34)), 0.2) | |
2385 | end | |
2386 | local Cracking = Cso("292536356", tors, 10, 1) | |
2387 | for i = 0, 7.14, 0.1 do | |
2388 | swait() | |
2389 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2390 | Aura(5, 0.15, "Add" , root.CFrame * CF(Mrandom(-12, 12), -6, Mrandom(-12, 12)) * angles(Rad(90 + Mrandom(-12, 12)), 0, 0), 1.5, 1.5, 10, -0.015, BrickC"Lime green", 0, "Sphere") | |
2391 | WaveEffect(BrickColor.new("Lime green"), root.CFrame * CFrame.new(0, -6, 0) * euler(0, math.random(-25, 25), 0), 1, 1, 1, 1, 0.2, 1, 0.05) | |
2392 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2393 | SphereEffect(BrickColor.new("Lime green"),ll.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2394 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.8) * angles(math.rad(24), math.rad(0), math.rad(0)), 0.2) | |
2395 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
2396 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(36)), 0.3) | |
2397 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-36)), 0.3) | |
2398 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.6, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-28)), 0.2) | |
2399 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.2, -0.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-34)), 0.2) | |
2400 | end | |
2401 | Cracking.Playing = false | |
2402 | so("http://www.roblox.com/asset/?id=197161452", char, 3, 0.8) | |
2403 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2404 | SphereEffect(BrickColor.new("Lime green"),tors.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,38,38,38,0.08) | |
2405 | local velo=Instance.new("BodyVelocity") | |
2406 | velo.velocity=vt(0,27,0) | |
2407 | velo.P=11000 | |
2408 | velo.maxForce=Vector3.new(math.huge, math.huge, math.huge) | |
2409 | velo.Parent=root | |
2410 | game:GetService("Debris"):AddItem(velo,1.24) | |
2411 | ||
2412 | ||
2413 | ||
2414 | con5=hum.Touched:connect(function(hit) | |
2415 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2416 | if attackdebounce == false then | |
2417 | attackdebounce = true | |
2418 | coroutine.resume(coroutine.create(function() | |
2419 | for i = 0,1.5,0.1 do | |
2420 | swait() | |
2421 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,3.4,-1.8) | |
2422 | end | |
2423 | end)) | |
2424 | kDamagefunc(hit,2,3,math.random(0,0),"Normal",root,0,1) | |
2425 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2426 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2427 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2428 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2429 | ||
2430 | ||
2431 | ||
2432 | coroutine.resume(coroutine.create(function() | |
2433 | for i = 0,1,0.1 do | |
2434 | swait() | |
2435 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2436 | end | |
2437 | end)) | |
2438 | ||
2439 | ||
2440 | wait(0.09) | |
2441 | attackdebounce = false | |
2442 | end | |
2443 | end | |
2444 | end) | |
2445 | ||
2446 | for i = 0, 9.11, 0.2 do | |
2447 | swait() | |
2448 | BlockEffect(BrickColor.new("Lime green"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2449 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, 0.1+0.12*i) * angles(math.rad(-10-95*i), math.rad(0), math.rad(0)), 0.42) | |
2450 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-43), math.rad(0), math.rad(0)), 0.42) | |
2451 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(60)), 0.35) | |
2452 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-8), math.rad(0), math.rad(-60)), 0.35) | |
2453 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.5, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20+10*i)), 0.42) | |
2454 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.5, -0.4) * LHCF * angles(math.rad(0), math.rad(0), math.rad(24)), 0.42) | |
2455 | end | |
2456 | ||
2457 | ||
2458 | ||
2459 | ||
2460 | con5:disconnect() | |
2461 | ||
2462 | ||
2463 | ||
2464 | ||
2465 | ||
2466 | ||
2467 | con5=hum.Touched:connect(function(hit) | |
2468 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2469 | if attackdebounce == false then | |
2470 | attackdebounce = true | |
2471 | coroutine.resume(coroutine.create(function() | |
2472 | for i = 0,1.5,0.1 do | |
2473 | swait() | |
2474 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2475 | end | |
2476 | end)) | |
2477 | kDamagefunc(hit,3,4,math.random(0,0),"Normal",root,0,1) | |
2478 | ||
2479 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2480 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2481 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2482 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2483 | ||
2484 | ||
2485 | ||
2486 | coroutine.resume(coroutine.create(function() | |
2487 | for i = 0,1,0.1 do | |
2488 | swait() | |
2489 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2490 | end | |
2491 | end)) | |
2492 | ||
2493 | ||
2494 | wait(0.08) | |
2495 | attackdebounce = false | |
2496 | end | |
2497 | end | |
2498 | end) | |
2499 | ||
2500 | ||
2501 | ||
2502 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2503 | for i = 0, 9.14, 0.3 do | |
2504 | swait() | |
2505 | root.Velocity = root.CFrame.lookVector * 20 | |
2506 | BlockEffect(BrickColor.new("Lime green"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2507 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(53), math.rad(8), math.rad(0-54*i)), 0.35) | |
2508 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2509 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2510 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2511 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2512 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-7*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2513 | end | |
2514 | ||
2515 | ||
2516 | ||
2517 | con5:disconnect() | |
2518 | ||
2519 | ||
2520 | ||
2521 | con5=hum.Touched:connect(function(hit) | |
2522 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2523 | if attackdebounce == false then | |
2524 | attackdebounce = true | |
2525 | coroutine.resume(coroutine.create(function() | |
2526 | for i = 0,1.5,0.1 do | |
2527 | swait() | |
2528 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2529 | end | |
2530 | end)) | |
2531 | kDamagefunc(hit,3,4,math.random(0,0),"Normal",root,0,1) | |
2532 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2533 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2534 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2535 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2536 | ||
2537 | ||
2538 | ||
2539 | coroutine.resume(coroutine.create(function() | |
2540 | for i = 0,1,0.1 do | |
2541 | swait() | |
2542 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2543 | end | |
2544 | end)) | |
2545 | ||
2546 | ||
2547 | wait(0.05) | |
2548 | attackdebounce = false | |
2549 | end | |
2550 | end | |
2551 | end) | |
2552 | ||
2553 | ||
2554 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2555 | for i = 0, 15.14, 0.32 do | |
2556 | swait() | |
2557 | root.Velocity = root.CFrame.lookVector * 20 | |
2558 | BlockEffect(BrickColor.new("Lime green"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2559 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(-21-50*i), math.rad(8+20*i), math.rad(0-90*i)), 0.35) | |
2560 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2561 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2562 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2563 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2564 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-2*i), math.rad(0), math.rad(0-4*i)), 0.35) | |
2565 | end | |
2566 | ||
2567 | attack = false | |
2568 | con5:disconnect() | |
2569 | ||
2570 | end | |
2571 | ||
2572 | ||
2573 | ||
2574 | ||
2575 | ||
2576 | local ultra = false | |
2577 | ||
2578 | function Galekicks() | |
2579 | ||
2580 | attack = true | |
2581 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 3, 1) | |
2582 | for i = 0, 1.65, 0.1 do | |
2583 | swait() | |
2584 | root.Velocity = root.CFrame.lookVector * 0 | |
2585 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2586 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2587 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2588 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2589 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2590 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2591 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2592 | end | |
2593 | ||
2594 | ||
2595 | for i = 1, 17 do | |
2596 | ||
2597 | con5=hum.Touched:connect(function(hit) | |
2598 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2599 | if attackdebounce == false then | |
2600 | attackdebounce = true | |
2601 | coroutine.resume(coroutine.create(function() | |
2602 | for i = 0,1.5,0.1 do | |
2603 | swait() | |
2604 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2605 | end | |
2606 | end)) | |
2607 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2608 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2609 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2610 | RingEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2611 | SphereEffect(BrickColor.new("Lime green"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2612 | ||
2613 | ||
2614 | ||
2615 | coroutine.resume(coroutine.create(function() | |
2616 | for i = 0,1,0.1 do | |
2617 | swait() | |
2618 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2619 | end | |
2620 | end)) | |
2621 | ||
2622 | ||
2623 | wait(0.05) | |
2624 | attackdebounce = false | |
2625 | end | |
2626 | end | |
2627 | end) | |
2628 | ||
2629 | for i = 0, .1, 0.2 do | |
2630 | swait() | |
2631 | BlockEffect(BrickColor.new("Lime green"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 1.5, 1.5, 1.5, 0.03) | |
2632 | root.Velocity = root.CFrame.lookVector * 10 | |
2633 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -0.3) * angles(math.rad(-44), math.rad(-2), math.rad(90)), 0.7) | |
2634 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-24), math.rad(-90)), 0.7) | |
2635 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.7) | |
2636 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.7) | |
2637 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.6 , 0) * RHCF * angles(math.rad(math.random(-100,-10)), math.rad(0), math.rad(2)), 0.7) | |
2638 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-34), math.rad(0), math.rad(0)), 0.7) | |
2639 | end | |
2640 | ||
2641 | so("http://roblox.com/asset/?id=1340545854",rl,1,math.random(0.7,1)) | |
2642 | ||
2643 | for i = 0, 0.4, 0.2 do | |
2644 | swait() | |
2645 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2646 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2647 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2648 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2649 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2650 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2651 | end | |
2652 | con5:disconnect() | |
2653 | end | |
2654 | ||
2655 | ||
2656 | u = mouse.KeyDown:connect(function(key) | |
2657 | if key == 'r' and combohits >= 150 then | |
2658 | ultra = true | |
2659 | SphereEffect(BrickColor.new("Really red"),tors.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,15,15,15,0.04) | |
2660 | end | |
2661 | end) | |
2662 | wait(0.3) | |
2663 | if ultra == true then | |
2664 | combohits = 0 | |
2665 | wait(0.1) | |
2666 | for i = 0, 1.65, 0.1 do | |
2667 | swait() | |
2668 | root.Velocity = root.CFrame.lookVector * 0 | |
2669 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2670 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2671 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2672 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2673 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2674 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2675 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2676 | end | |
2677 | ||
2678 | ||
2679 | so("http://roblox.com/asset/?id=146094803",hed,1,1.2) | |
2680 | ||
2681 | for i = 1, 65 do | |
2682 | --Aura(5, 0.15, "Add" , root.CFrame * CF(Mrandom(-12, 12), -6, Mrandom(-12, 12)) * angles(Rad(90 + Mrandom(-12, 12)), 0, 0), 1.5, 1.5, 10, -0.015, BrickC"Really red", 0, "Brick") | |
2683 | con5=hum.Touched:connect(function(hit) | |
2684 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2685 | if attackdebounce == false then | |
2686 | attackdebounce = true | |
2687 | coroutine.resume(coroutine.create(function() | |
2688 | for i = 0,1.5,0.1 do | |
2689 | swait() | |
2690 | hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2691 | end | |
2692 | end)) | |
2693 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2694 | ||
2695 | ||
2696 | ||
2697 | ||
2698 | so("http://roblox.com/asset/?id=636494529",rl,2,1.6) | |
2699 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2700 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2701 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2702 | ||
2703 | ||
2704 | ||
2705 | coroutine.resume(coroutine.create(function() | |
2706 | for i = 0,1,0.1 do | |
2707 | swait() | |
2708 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2709 | end | |
2710 | end)) | |
2711 | ||
2712 | ||
2713 | wait(0.05) | |
2714 | attackdebounce = false | |
2715 | end | |
2716 | end | |
2717 | end) | |
2718 | ||
2719 | for i = 0, .03, 0.1 do | |
2720 | swait() | |
2721 | BlockEffect(BrickColor.new("Really red"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 1.5, 1.5, 1.5, 0.03) | |
2722 | root.Velocity = root.CFrame.lookVector * 10 | |
2723 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -0.3) * angles(math.rad(-44), math.rad(-2), math.rad(90)), 0.7) | |
2724 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-24), math.rad(-90)), 0.7) | |
2725 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.7) | |
2726 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.7) | |
2727 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.6 , 0) * RHCF * angles(math.rad(math.random(-100,-10)), math.rad(0), math.rad(2)), 0.7) | |
2728 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-34), math.rad(0), math.rad(0)), 0.7) | |
2729 | end | |
2730 | ||
2731 | so("http://roblox.com/asset/?id=1340545854",rl,1,math.random(0.7,1)) | |
2732 | ||
2733 | for i = 0, 0.07, 0.1 do | |
2734 | swait() | |
2735 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2736 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2737 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2738 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2739 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2740 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2741 | end | |
2742 | con5:disconnect() | |
2743 | end | |
2744 | ||
2745 | for i = 0, 1.65, 0.1 do | |
2746 | swait() | |
2747 | root.Velocity = root.CFrame.lookVector * 0 | |
2748 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,.05,4,.05,0.03) | |
2749 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0.7, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2750 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2751 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2752 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2753 | RH.C0 = clerp(RH.C0, CFrame.new(1, .62 , -0.3) * RHCF * angles(math.rad(-40), math.rad(0), math.rad(2)), 0.2) | |
2754 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2755 | end | |
2756 | ||
2757 | con5=hum.Touched:connect(function(hit) | |
2758 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2759 | if attackdebounce == false then | |
2760 | attackdebounce = true | |
2761 | coroutine.resume(coroutine.create(function() | |
2762 | for i = 0,1.5,0.1 do | |
2763 | swait() | |
2764 | --hit.Parent.Head.CFrame = root.CFrame * CFrame.new(0,1.1,-1.8) | |
2765 | end | |
2766 | end)) | |
2767 | kDamagefunc(hit, 1, 3, 0,"Normal",root,0,1) | |
2768 | so("http://roblox.com/asset/?id=636494529",rl,2,.63) | |
2769 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2770 | RingEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,.2,2,.2,0.06) | |
2771 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,3,3,3,0.06) | |
2772 | ||
2773 | ||
2774 | coroutine.resume(coroutine.create(function() | |
2775 | for i = 0,1,0.1 do | |
2776 | swait() | |
2777 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.34) | |
2778 | end | |
2779 | end)) | |
2780 | ||
2781 | ||
2782 | wait(0.05) | |
2783 | attackdebounce = false | |
2784 | end | |
2785 | end | |
2786 | end) | |
2787 | ||
2788 | so("http://www.roblox.com/asset/?id=1452040709", RightLeg, 1, 1.4) | |
2789 | SphereEffect(BrickColor.new("Really red"),rl.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,38,38,38,0.08) | |
2790 | ||
2791 | for i = 0, 2, 0.1 do | |
2792 | swait() | |
2793 | --BlockEffect(BrickColor.new("Really red"), rl.CFrame*CF(0,-1,0), 2, 2, 2, 1.5, 1.5, 1.5, 0.03) | |
2794 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -0.3) * angles(math.rad(-32), math.rad(-2), math.rad(90)), 0.2) | |
2795 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(-17), math.rad(-90)), 0.2) | |
2796 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.6) * angles(math.rad(90), math.rad(0), math.rad(-56)), 0.3) | |
2797 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.6, -0.5) * angles(math.rad(90), math.rad(0), math.rad(56)), 0.3) | |
2798 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.6 , 0.2) * RHCF * angles(math.rad(-50), math.rad(0), math.rad(2)), 0.2) | |
2799 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.7, 0) * LHCF * angles(math.rad(-28), math.rad(0), math.rad(0)), 0.2) | |
2800 | end | |
2801 | SphereEffect(BrickColor.new("Really red"),tors.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,8,8,8,0.04) | |
2802 | ||
2803 | wait(0.25) | |
2804 | con5:Disconnect() | |
2805 | ||
2806 | ||
2807 | ||
2808 | ||
2809 | con5=hum.Touched:connect(function(hit) | |
2810 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2811 | if attackdebounce == false then | |
2812 | attackdebounce = true | |
2813 | ||
2814 | kDamagefunc(hit,1,2,math.random(0,0),"Normal",root,0,1) | |
2815 | so("http://roblox.com/asset/?id=565207203",ll,7,0.63) | |
2816 | ||
2817 | RingEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,2.2,6,2.2,0.04) | |
2818 | RingEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,2.2,6,2.2,0.04) | |
2819 | SphereEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,8,8,8,0.04) | |
2820 | SpecialEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,8,8,8,0.04) | |
2821 | SphereEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,5,18,5,0.04) | |
2822 | WaveEffect(BrickColor.new("Really red"),ll.CFrame*angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),1,5,1,1.5,16,1.5,0.04) | |
2823 | ||
2824 | coroutine.resume(coroutine.create(function() | |
2825 | for i = 0,1,0.1 do | |
2826 | swait() | |
2827 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8),math.random(-0.35*1.8,0.35*1.8)),0.24) | |
2828 | end | |
2829 | end)) | |
2830 | ||
2831 | wait(0.06) | |
2832 | attackdebounce = false | |
2833 | ||
2834 | end | |
2835 | end | |
2836 | end) | |
2837 | ||
2838 | coroutine.resume(coroutine.create(function() | |
2839 | while ultra == true do | |
2840 | swait() | |
2841 | root.CFrame = root.CFrame*CFrame.new(math.random(-3,3),math.random(-2,2),math.random(-3,3)) | |
2842 | end | |
2843 | end)) | |
2844 | ||
2845 | ||
2846 | so("http://www.roblox.com/asset/?id=158475221", RightLeg, 1, 1.3) | |
2847 | for i = 1,3 do | |
2848 | for i = 0, 9.14, 0.45 do | |
2849 | swait() | |
2850 | root.Velocity = root.CFrame.lookVector * 30 | |
2851 | BlockEffect(BrickColor.new("Really red"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2852 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(8), math.rad(8), math.rad(0-94*i)), 0.35) | |
2853 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2854 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2855 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2856 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(7), math.rad(0), math.rad(4)), 0.35) | |
2857 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-64-7*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2858 | end | |
2859 | end | |
2860 | ||
2861 | ||
2862 | for i = 1,3 do | |
2863 | for i = 0, 11.14, 0.45 do | |
2864 | swait() | |
2865 | root.Velocity = root.CFrame.lookVector * 30 | |
2866 | BlockEffect(BrickColor.new("Really red"), ll.CFrame*CF(0,-1,0), 2, 2, 2, 3.5, 3.5, 3.5, 0.05) | |
2867 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, 0, -0.87) * angles(math.rad(-21-30*i), math.rad(8+10*i), math.rad(0-110*i)), 0.35) | |
2868 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(12), math.rad(0), math.rad(24)), 0.35) | |
2869 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(12), math.rad(0), math.rad(62)), 0.35) | |
2870 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(12), math.rad(0), math.rad(-23)), 0.35) | |
2871 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.17, -0.4) * RHCF * angles(math.rad(27), math.rad(0), math.rad(74)), 0.35) | |
2872 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.13, -0.6) * LHCF * angles(math.rad(-34-2*i), math.rad(0), math.rad(0-9*i)), 0.35) | |
2873 | end | |
2874 | ||
2875 | ||
2876 | ||
2877 | end | |
2878 | so("http://www.roblox.com/asset/?id=197161452", char, 0.5, 0.8) | |
2879 | con5:disconnect() | |
2880 | ||
2881 | ||
2882 | end -- combo hit end | |
2883 | attack = false | |
2884 | ultra = false | |
2885 | u:disconnect() | |
2886 | ||
2887 | end | |
2888 | ||
2889 | ||
2890 | ||
2891 | ||
2892 | ------------------------------------------------------- | |
2893 | --End Attacks N Stuff-- | |
2894 | ------------------------------------------------------- | |
2895 | mouse.KeyDown:connect(function(key) | |
2896 | if string.byte(key) == 48 then | |
2897 | Swing = 2 | |
2898 | hum.WalkSpeed = 24.82 | |
2899 | end | |
2900 | end) | |
2901 | mouse.KeyUp:connect(function(key) | |
2902 | if string.byte(key) == 48 then | |
2903 | Swing = 1 | |
2904 | hum.WalkSpeed = 8 | |
2905 | end | |
2906 | end) | |
2907 | ||
2908 | ||
2909 | ||
2910 | ||
2911 | ||
2912 | ||
2913 | ||
2914 | mouse.Button1Down:connect(function() | |
2915 | if attack==false then | |
2916 | if attacktype==1 then | |
2917 | attack=true | |
2918 | attacktype=2 | |
2919 | attackone() | |
2920 | elseif attacktype==2 then | |
2921 | attack=true | |
2922 | attacktype=3 | |
2923 | attacktwo() | |
2924 | elseif attacktype==3 then | |
2925 | attack=true | |
2926 | attacktype=4 | |
2927 | attackthree() | |
2928 | elseif attacktype==4 then | |
2929 | attack=true | |
2930 | attacktype=1 | |
2931 | attackfour() | |
2932 | end | |
2933 | end | |
2934 | end) | |
2935 | ||
2936 | ||
2937 | ||
2938 | ||
2939 | mouse.KeyDown:connect(function(key) | |
2940 | if key == 'e' and attack == false and cankick == true and cooldown == false then | |
2941 | quickkick() | |
2942 | cooldown = true | |
2943 | ||
2944 | coroutine.resume(coroutine.create(function() | |
2945 | wait(2) | |
2946 | cooldown = false | |
2947 | end)) | |
2948 | ||
2949 | ||
2950 | ||
2951 | end | |
2952 | end) | |
2953 | ||
2954 | ||
2955 | ||
2956 | ||
2957 | ||
2958 | ||
2959 | ||
2960 | ||
2961 | mouse.KeyDown:connect(function(key) | |
2962 | if attack == false then | |
2963 | if key == 't' then | |
2964 | Taunt() | |
2965 | elseif key == 'f' then | |
2966 | Hyperkickcombo() | |
2967 | elseif key == 'r' then | |
2968 | Galekicks() | |
2969 | end | |
2970 | end | |
2971 | end) | |
2972 | ||
2973 | ------------------------------------------------------- | |
2974 | --Start Animations-- | |
2975 | ------------------------------------------------------- | |
2976 | print("By Makhail07 and KillerDarkness0105") | |
2977 | print("Basic Animations by Makhail07") | |
2978 | print("Attack Animations by KillerDarkness0105") | |
2979 | print("This is pretty much our final script together") | |
2980 | print("--------------------------------") | |
2981 | print("Attacks") | |
2982 | print("E in air: Quick Kicks") | |
2983 | print("Left Mouse: 4 click combo") | |
2984 | print("F: Hyper Kicks") | |
2985 | print("R: Gale Kicks, Spam R if your combo is over 150 to do an ultra combo") | |
2986 | print("--------------------------------") | |
2987 | while true do | |
2988 | swait() | |
2989 | sine = sine + change | |
2990 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2991 | local velderp = root.Velocity.y | |
2992 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
2993 | ||
2994 | if hitfloor == nil then | |
2995 | cankick = true | |
2996 | else | |
2997 | cankick = false | |
2998 | end | |
2999 | ||
3000 | ||
3001 | if equipped == true or equipped == false then | |
3002 | if attack == false then | |
3003 | idle = idle + 1 | |
3004 | else | |
3005 | idle = 0 | |
3006 | end | |
3007 | if 1 < root.Velocity.y and hitfloor == nil then | |
3008 | Anim = "Jump" | |
3009 | if attack == false then | |
3010 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
3011 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
3012 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.1) | |
3013 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3014 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3015 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
3016 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
3017 | end | |
3018 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
3019 | Anim = "Fall" | |
3020 | if attack == false then | |
3021 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
3022 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
3023 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.1) | |
3024 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
3025 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
3026 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
3027 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
3028 | end | |
3029 | elseif torvel < 1 and hitfloor ~= nil then | |
3030 | Anim = "Idle" | |
3031 | change = 1 | |
3032 | if attack == false then | |
3033 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
3034 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.1) | |
3035 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-6.5 * Sin(sine / 12)), Rad(0), Rad(-20)), 0.1) | |
3036 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-12.5), Rad(0), Rad(0)), 0.1) | |
3037 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, -0.2* Player_Size) * angles(Rad(0), Rad(-65), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(6)), 0.1) | |
3038 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.2 + 0.05 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(110), Rad(6 + 6.5 * Sin(sine / 12)), Rad(25)), 0.1) | |
3039 | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.2 + 0.05 * Sin(sine / 12)* Player_Size, -0.5* Player_Size) * angles(Rad(110), Rad(6 - 6.5 * Sin(sine / 12)), Rad(25)), 0.1) | |
3040 | end | |
3041 | elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then | |
3042 | Anim = "Walk" | |
3043 | change = 1 | |
3044 | if attack == false then | |
3045 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
3046 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
3047 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-1), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.15) | |
3048 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 15 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
3049 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 15 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
3050 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(56) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1) | |
3051 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-56) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1) | |
3052 | end | |
3053 | elseif torvel >= 22 and hitfloor ~= nil then | |
3054 | Anim = "Sprint" | |
3055 | change = 1.35 | |
3056 | if attack == false then | |
3057 | hum.CameraOffset = hum.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
3058 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
3059 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-8.5 - 2 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.15) | |
3060 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
3061 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
3062 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-65) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
3063 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-65) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
3064 | end | |
3065 | end | |
3066 | end | |
3067 | Music.SoundId = "rbxassetid://"..SONG | |
3068 | Music.Looped = true | |
3069 | Music.Pitch = 1 | |
3070 | Music.Volume = 0.7 | |
3071 | Music.Parent = tors | |
3072 | Music:Resume() | |
3073 | if 0 < #Effects then | |
3074 | for e = 1, #Effects do | |
3075 | if Effects[e] ~= nil then | |
3076 | local Thing = Effects[e] | |
3077 | if Thing ~= nil then | |
3078 | local Part = Thing[1] | |
3079 | local Mode = Thing[2] | |
3080 | local Delay = Thing[3] | |
3081 | local IncX = Thing[4] | |
3082 | local IncY = Thing[5] | |
3083 | local IncZ = Thing[6] | |
3084 | if 1 >= Thing[1].Transparency then | |
3085 | if Thing[2] == "Block1" then | |
3086 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3087 | local Mesh = Thing[1].Mesh | |
3088 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3089 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3090 | elseif Thing[2] == "Block2" then | |
3091 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
3092 | local Mesh = Thing[7] | |
3093 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3094 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3095 | elseif Thing[2] == "Block3" then | |
3096 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
3097 | local Mesh = Thing[7] | |
3098 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3099 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3100 | elseif Thing[2] == "Cylinder" then | |
3101 | local Mesh = Thing[1].Mesh | |
3102 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3103 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3104 | elseif Thing[2] == "Blood" then | |
3105 | local Mesh = Thing[7] | |
3106 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
3107 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3108 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3109 | elseif Thing[2] == "Elec" then | |
3110 | local Mesh = Thing[1].Mesh | |
3111 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
3112 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3113 | elseif Thing[2] == "Disappear" then | |
3114 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3115 | elseif Thing[2] == "Shatter" then | |
3116 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3117 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
3118 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
3119 | Thing[6] = Thing[6] + Thing[5] | |
3120 | end | |
3121 | else | |
3122 | Part.Parent = nil | |
3123 | table.remove(Effects, e) | |
3124 | end | |
3125 | end | |
3126 | end | |
3127 | end | |
3128 | end | |
3129 | end | |
3130 | ------------------------------------------------------- | |
3131 | --End Animations And Script-- | |
3132 | ------------------------------------------------------- |