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| 1 | - | Name: |
| 1 | + | Name: Grash |
| 2 | - | Race: http://pastebin.com/svidM0rw |
| 2 | + | Race: Plant Maiden |
| 3 | - | Religion: http://pastebin.com/QxjHSYD9 |
| 3 | + | Religion: Hazza |
| 4 | - | Age: |
| 4 | + | Age: 22 |
| 5 | Appearance: | |
| 6 | ||
| 7 | Weapons: | |
| 8 | - | Armor: |
| 8 | + | Armor: A Mixture of Tree-bark and Cloth. |
| 9 | Misc. Equipment: | |
| 10 | - | Riches: Gold, silver, copper, gems, etc. |
| 10 | + | Gold: 0 |
| 11 | - | (5 silver is the average cost of a night in an inn) (20 copper per silver, 20 silver per gold) |
| 11 | + | |
| 12 | Notable Skills: Pestilence Magic III, Manipulating Plants II, Alchemy, and Persuasion III (Wink wink... nudge... nudge) | |
| 13 | - | Notable Skills: (Skills like Swordsmanship, Magic, Horseback riding, Climbing, Haggling, Alchemy, etc.)(5-9 is recommended) |
| 13 | + | (Things you're especially skilled at should be noted with roman numerals, up to III without special permission.) |
| 14 | - | (Things you're especially skilled at should be noted with roman numerals (higher numbers meaning more skill), up to III without special permission.) |
| 14 | + | |
| 15 | Magical Specialty: Druidic Pestilencemancer | |
| 16 | - | Magical Specialty: http://pastebin.com/9uy1k1is (Be sure to mention if you're a pyromancer, healer, etc.) |
| 16 | + | Spell Components: Channeling magic through plants |
| 17 | - | Spell Components: (How do you use your magic? Playing instruments? Read out of a spellbook? Carve runes? Etc.) |
| 17 | + | Spells: |
| 18 | - | Spells and Abilities: Two or three spells per skillpoint in Magic skill. Other abilities as needed. |
| 18 | + | |
| 19 | ||
| 20 | - | Backstory: Anything you wanna put down can be added to later, just not replaced. |
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| 26 | Backstory: | |
| 27 | Family: | |
| 28 | ||
| 29 | Example character sheet: http://pastebin.com/c10PSJjh |