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Name:
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Name: Grash
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Race: http://pastebin.com/svidM0rw
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Race: Plant Maiden
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Religion: http://pastebin.com/QxjHSYD9
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Religion: Hazza
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Age:
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Age: 22
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Appearance:
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Weapons:
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Armor:
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Armor: A Mixture of Tree-bark and Cloth.
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Misc. Equipment:
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Riches: Gold, silver, copper, gems, etc.
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Gold: 0
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	(5 silver is the average cost of a night in an inn) (20 copper per silver, 20 silver per gold)
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Notable Skills: Pestilence Magic III, Manipulating Plants II, Alchemy, and Persuasion III (Wink wink... nudge... nudge)
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Notable Skills: (Skills like Swordsmanship, Magic, Horseback riding, Climbing, Haggling, Alchemy, etc.)(5-9 is recommended)
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	(Things you're especially skilled at should be noted with roman numerals, up to III without special permission.)
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	(Things you're especially skilled at should be noted with roman numerals (higher numbers meaning more skill), up to III without special permission.)
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Magical Specialty: Druidic Pestilencemancer 
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Magical Specialty: http://pastebin.com/9uy1k1is (Be sure to mention if you're a pyromancer, healer, etc.)
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Spell Components: Channeling magic through plants
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Spell Components: (How do you use your magic? Playing instruments? Read out of a spellbook? Carve runes? Etc.)
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Spells: 
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Spells and Abilities: Two or three spells per skillpoint in Magic skill. Other abilities as needed.
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Backstory: Anything you wanna put down can be added to later, just not replaced.
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Backstory: 
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Family:
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Example character sheet: http://pastebin.com/c10PSJjh