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| 1 | - | wait(0.2) |
| 1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | local h,t | |
| 87 | --Give the server mouse data every second frame, but only if the values changed | |
| 88 | --If player is not moving their mouse, client won't fire events | |
| 89 | local HB = game:GetService("RunService").Heartbeat
| |
| 90 | while true do | |
| 91 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 92 | h,t=Mouse.Hit,Mouse.Target | |
| 93 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 94 | end | |
| 95 | --Wait 2 frames | |
| 96 | for i=1,2 do | |
| 97 | HB:Wait() | |
| 98 | end | |
| 99 | end]==],script) | |
| 100 | ||
| 101 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 102 | --Real game object | |
| 103 | local RealGame = game | |
| 104 | ||
| 105 | --Metatable for fake service | |
| 106 | local FakeService_Metatable = {
| |
| 107 | __index = function(self,k) | |
| 108 | local s = rawget(self,"_RealService") | |
| 109 | if s then | |
| 110 | return typeof(s[k])=="function" | |
| 111 | and function(_,...)return s[k](s,...)end or s[k] | |
| 112 | end | |
| 113 | end, | |
| 114 | __newindex = function(self,k,v) | |
| 115 | local s = rawget(self,"_RealService") | |
| 116 | if s then s[k]=v end | |
| 117 | end | |
| 118 | } | |
| 119 | local function FakeService(t,RealService) | |
| 120 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 121 | return setmetatable(t,FakeService_Metatable) | |
| 122 | end | |
| 123 | ||
| 124 | --Fake game object | |
| 125 | local FakeGame = {
| |
| 126 | GetService = function(self,s) | |
| 127 | return rawget(self,s) or RealGame:GetService(s) | |
| 128 | end, | |
| 129 | Players = FakeService({
| |
| 130 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 131 | },"Players"), | |
| 132 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 133 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 134 | RunService = FakeService({
| |
| 135 | _btrs = {},
| |
| 136 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 137 | BindToRenderStep = function(self,name,_,fun) | |
| 138 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 139 | end, | |
| 140 | UnbindFromRenderStep = function(self,name) | |
| 141 | self._btrs[name]:Disconnect() | |
| 142 | end, | |
| 143 | },"RunService") | |
| 144 | } | |
| 145 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 146 | FakeGame.service = FakeGame.GetService | |
| 147 | FakeService(FakeGame,game) | |
| 148 | --Changing owner to fake player object to support owner:GetMouse() | |
| 149 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 150 | end | |
| 151 | ||
| 152 | ||
| 153 | ||
| 154 | wait(2.5) | |
| 155 | local Player, Character, Mouse = game:service("Players").LocalPlayer, game:GetService("Players").LocalPlayer.Character, game:GetService("Players").LocalPlayer:GetMouse()
| |
| 156 | local Torso = Character:FindFirstChild("Torso")
| |
| 157 | local rootPart = Character:FindFirstChild("HumanoidRootPart")
| |
| 158 | local Humanoid = Character:FindFirstChild("Humanoid")
| |
| 159 | local Head = Character:FindFirstChild("Head")
| |
| 160 | local Right_Arm = Character:FindFirstChild("Right Arm")
| |
| 161 | local Left_Arm = Character:FindFirstChild("Left Arm")
| |
| 162 | local Right_Leg = Character:FindFirstChild("Right Leg")
| |
| 163 | local Left_Leg = Character:FindFirstChild("Left Leg")
| |
| 164 | local Right_Shoulder = Torso:FindFirstChild("Right Shoulder")
| |
| 165 | local Left_Shoulder = Torso:FindFirstChild("Left Shoulder")
| |
| 166 | local Right_Hip = Torso:FindFirstChild("Right Hip")
| |
| 167 | local Left_Hip = Torso:FindFirstChild("Left Hip")
| |
| 168 | local Neck = Torso:FindFirstChild("Neck")
| |
| 169 | local rootPart = Character:FindFirstChild("HumanoidRootPart")
| |
| 170 | local rootJoint = rootPart:FindFirstChild("RootJoint")
| |
| 171 | local CurrentIdle = "Idling1" | |
| 172 | local Degree = 0.0175438596491228 | |
| 173 | local canremove = false | |
| 174 | local debounce = false | |
| 175 | - | Theme.SoundId = "rbxassetid://193889412" |
| 175 | + | |
| 176 | - | Theme.Volume = 10 |
| 176 | + | |
| 177 | sin = math.sin | |
| 178 | Right_Leg.FormFactor = "Custom" | |
| 179 | Left_Leg.FormFactor = "Custom" | |
| 180 | rootPart.Archivable = true | |
| 181 | rootJoint.Archivable = true | |
| 182 | c_new = CFrame.new | |
| 183 | c_angles = CFrame.Angles | |
| 184 | i_new = Instance.new | |
| 185 | Humanoid:ClearAllChildren() | |
| 186 | local isAttacking = false | |
| 187 | local isSprinting = false | |
| 188 | local Animations = false | |
| 189 | local Angle = 0 | |
| 190 | local Axis = 0 | |
| 191 | local angleSpeed = 1 | |
| 192 | local axisSpeed = angleSpeed | |
| 193 | local currentAnim | |
| 194 | local levetatingheight = 3 | |
| 195 | local WalkType = "Ground" | |
| 196 | local RateP = 20 | |
| 197 | function CreateParticle(parent) | |
| 198 | local Particle = Instance.new("ParticleEmitter", parent)
| |
| 199 | Particle.Enabled = true | |
| 200 | Particle.Transparency = NumberSequence.new({
| |
| 201 | NumberSequenceKeypoint.new(0, 1), | |
| 202 | NumberSequenceKeypoint.new(0.3, 0.95), | |
| 203 | NumberSequenceKeypoint.new(1, 1) | |
| 204 | }) | |
| 205 | Particle.LightEmission = -3 | |
| 206 | Particle.Rate = RateP | |
| 207 | Particle.ZOffset = 1 | |
| 208 | Particle.Lifetime = NumberRange.new(0.5) | |
| 209 | Particle.Speed = NumberRange.new(1) | |
| 210 | Particle.Size = NumberSequence.new({
| |
| 211 | NumberSequenceKeypoint.new(0, 0.5, 0.3), | |
| 212 | NumberSequenceKeypoint.new(1, 1, 0.1) | |
| 213 | }) | |
| 214 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 215 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 216 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
| 217 | Particle.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0)) | |
| 218 | Particle.VelocitySpread = 360 | |
| 219 | Particle.LockedToPart = false | |
| 220 | end | |
| 221 | CreateParticle(Torso) | |
| 222 | CreateParticle(Right_Arm) | |
| 223 | CreateParticle(Left_Arm) | |
| 224 | CreateParticle(Right_Leg) | |
| 225 | CreateParticle(Left_Leg) | |
| 226 | function CreateParticle2(parent) | |
| 227 | local Particle = Instance.new("ParticleEmitter", parent)
| |
| 228 | Particle.Enabled = true | |
| 229 | Particle.Transparency = NumberSequence.new({
| |
| 230 | NumberSequenceKeypoint.new(0, 1), | |
| 231 | NumberSequenceKeypoint.new(0.3, 0.95), | |
| 232 | NumberSequenceKeypoint.new(1, 1) | |
| 233 | }) | |
| 234 | Particle.LightEmission = -3 | |
| 235 | Particle.Rate = RateP | |
| 236 | Particle.ZOffset = 1 | |
| 237 | Particle.Lifetime = NumberRange.new(0.5) | |
| 238 | Particle.Speed = NumberRange.new(1) | |
| 239 | Particle.Size = NumberSequence.new({
| |
| 240 | NumberSequenceKeypoint.new(0, 0.5, 0.3), | |
| 241 | NumberSequenceKeypoint.new(1, 1, 0.1) | |
| 242 | }) | |
| 243 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 244 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 245 | Particle.Texture = "http://www.roblox.com/asset/?id=303195022" | |
| 246 | Particle.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0)) | |
| 247 | Particle.VelocitySpread = 360 | |
| 248 | Particle.LockedToPart = false | |
| 249 | end | |
| 250 | CreateParticle2(Torso) | |
| 251 | CreateParticle2(Right_Arm) | |
| 252 | CreateParticle2(Left_Arm) | |
| 253 | CreateParticle2(Right_Leg) | |
| 254 | CreateParticle2(Left_Leg) | |
| 255 | function CreateParticle3(parent) | |
| 256 | local Particle = Instance.new("ParticleEmitter", parent)
| |
| 257 | - | Hair.BrickColor = BrickColor.new("Medium stone grey")
|
| 257 | + | |
| 258 | Particle.Transparency = NumberSequence.new({
| |
| 259 | NumberSequenceKeypoint.new(0, 1), | |
| 260 | NumberSequenceKeypoint.new(0.3, 0.95), | |
| 261 | NumberSequenceKeypoint.new(1, 1) | |
| 262 | }) | |
| 263 | Particle.LightEmission = -3 | |
| 264 | Particle.Rate = RateP | |
| 265 | Particle.ZOffset = 1 | |
| 266 | Particle.Lifetime = NumberRange.new(0.5) | |
| 267 | Particle.Speed = NumberRange.new(1) | |
| 268 | - | HoodMesh.MeshId = "http://www.roblox.com/asset/?id=74879498" |
| 268 | + | |
| 269 | - | HoodMesh.TextureId = "http://www.roblox.com/asset/?id=75977308" |
| 269 | + | |
| 270 | NumberSequenceKeypoint.new(1, 1, 0.1) | |
| 271 | }) | |
| 272 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 273 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 274 | Particle.Texture = "http://www.roblox.com/asset/?id=303195000" | |
| 275 | Particle.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0)) | |
| 276 | Particle.VelocitySpread = 360 | |
| 277 | Particle.LockedToPart = false | |
| 278 | end | |
| 279 | CreateParticle3(Torso) | |
| 280 | CreateParticle3(Right_Arm) | |
| 281 | CreateParticle3(Left_Arm) | |
| 282 | CreateParticle3(Right_Leg) | |
| 283 | CreateParticle3(Left_Leg) | |
| 284 | function CreateParticle4(parent) | |
| 285 | local Particle = Instance.new("ParticleEmitter", parent)
| |
| 286 | - | ShadesMesh.MeshId = "http://www.roblox.com/asset/?id=51177557" |
| 286 | + | |
| 287 | Particle.Transparency = NumberSequence.new({
| |
| 288 | NumberSequenceKeypoint.new(0, 1), | |
| 289 | NumberSequenceKeypoint.new(0.3, 0.95), | |
| 290 | NumberSequenceKeypoint.new(1, 1) | |
| 291 | }) | |
| 292 | Particle.LightEmission = -3 | |
| 293 | Particle.Rate = RateP | |
| 294 | Particle.ZOffset = 1 | |
| 295 | Particle.Lifetime = NumberRange.new(0.5) | |
| 296 | Particle.Speed = NumberRange.new(1) | |
| 297 | Particle.Size = NumberSequence.new({
| |
| 298 | NumberSequenceKeypoint.new(0, 0.5, 0.3), | |
| 299 | NumberSequenceKeypoint.new(1, 1, 0.1) | |
| 300 | }) | |
| 301 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 302 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 303 | Particle.Texture = "http://www.roblox.com/asset/?id=303194917" | |
| 304 | Particle.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0)) | |
| 305 | Particle.VelocitySpread = 360 | |
| 306 | Particle.LockedToPart = false | |
| 307 | end | |
| 308 | CreateParticle4(Torso) | |
| 309 | CreateParticle4(Right_Arm) | |
| 310 | CreateParticle4(Left_Arm) | |
| 311 | CreateParticle4(Right_Leg) | |
| 312 | CreateParticle4(Left_Leg) | |
| 313 | function Sound(parent, loop, vol, id) | |
| 314 | local s = Instance.new("Sound", parent)
| |
| 315 | s.Looped = loop | |
| 316 | s.Volume = vol | |
| 317 | s.MaxDistance = 200 | |
| 318 | s.EmitterSize = 20 | |
| 319 | s.SoundId = "rbxassetid://" .. tostring(id) | |
| 320 | s:Play() | |
| 321 | if loop == false then | |
| 322 | wait(s.TimeLength) | |
| 323 | s:Destroy() | |
| 324 | end | |
| 325 | end | |
| 326 | Theme = Instance.new("Sound")
| |
| 327 | Theme.Parent = Character | |
| 328 | Theme.SoundId = "rbxassetid://3289256209" | |
| 329 | Theme.Volume = 3 | |
| 330 | Theme.Looped = true | |
| 331 | Theme.Pitch = 1 | |
| 332 | Theme:Play() | |
| 333 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
| 334 | wld = Instance.new("Weld", wp1)
| |
| 335 | wld.Part0 = wp0 | |
| 336 | wld.Part1 = wp1 | |
| 337 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 338 | return wld | |
| 339 | end | |
| 340 | function noOutline(part) | |
| 341 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 342 | end | |
| 343 | local Part = function(Name, Color, Material, Transparency, Shape, Size, CFrame, CanCollide, Anchored, parent) | |
| 344 | local partie = i_new("Part", parent)
| |
| 345 | partie.Name = Name | |
| 346 | partie.BrickColor = BrickColor.new(Color) | |
| 347 | partie.Material = Material | |
| 348 | partie.Shape = Shape | |
| 349 | partie.Transparency = Transparency | |
| 350 | partie.Size = Size | |
| 351 | partie.CFrame = CFrame | |
| 352 | partie.CanCollide = CanCollide | |
| 353 | partie.Anchored = Anchored | |
| 354 | return partie | |
| 355 | end | |
| 356 | function swait(num) | |
| 357 | if num == 0 or num == nil then | |
| 358 | game:GetService("RunService").Stepped:wait(0)
| |
| 359 | else | |
| 360 | for i = 0, num do | |
| 361 | game:GetService("RunService").Stepped:wait(0)
| |
| 362 | end | |
| 363 | end | |
| 364 | end | |
| 365 | coroutine.wrap(function() | |
| 366 | while true do | |
| 367 | Humanoid.MaxHealth = "inf" | |
| 368 | Humanoid.Health = "inf" | |
| 369 | wait(0.01) | |
| 370 | end | |
| 371 | end)() | |
| 372 | coroutine.wrap(function() | |
| 373 | while true do | |
| 374 | Humanoid.MaxHealth = "inf" | |
| 375 | Humanoid.Health = "inf" | |
| 376 | wait() | |
| 377 | end | |
| 378 | end)() | |
| 379 | coroutine.wrap(function() | |
| 380 | while true do | |
| 381 | Humanoid.MaxHealth = "inf" | |
| 382 | Humanoid.Health = "inf" | |
| 383 | swait() | |
| 384 | end | |
| 385 | end)() | |
| 386 | coroutine.wrap(function() | |
| 387 | while true do | |
| 388 | Humanoid.MaxHealth = "inf" | |
| 389 | Humanoid.Health = "inf" | |
| 390 | swait(1) | |
| 391 | end | |
| 392 | end)() | |
| 393 | Player.Character.Archivable = true | |
| 394 | Instance.new("ForceField", Player.Character).Visible = false
| |
| 395 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
| 396 | local mesh = i_new(Mesh) | |
| 397 | mesh.Parent = part | |
| 398 | if Mesh == "SpecialMesh" then | |
| 399 | mesh.MeshType = meshtype | |
| 400 | mesh.MeshId = meshid | |
| 401 | end | |
| 402 | mesh.Offset = offset | |
| 403 | mesh.Scale = scale | |
| 404 | return mesh | |
| 405 | end | |
| 406 | local Hair = Instance.new("Part", Head)
| |
| 407 | Hair.Name = "Hair" | |
| 408 | Hair.Shape = Enum.PartType.Ball | |
| 409 | Hair.CanCollide = false | |
| 410 | Hair.BrickColor = BrickColor.new("Black")
| |
| 411 | Hair.Transparency = 0 | |
| 412 | Hair.Material = "Grass" | |
| 413 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 414 | Hair.TopSurface = Enum.SurfaceType.Smooth | |
| 415 | Hair.BottomSurface = Enum.SurfaceType.Smooth | |
| 416 | local Weld = Instance.new("Weld", Hair)
| |
| 417 | Weld.Part0 = Head | |
| 418 | Weld.Part1 = Hair | |
| 419 | Weld.C1 = CFrame.new(0, -0.5, 0) | |
| 420 | HoodMesh = Instance.new("FileMesh", Hair)
| |
| 421 | HoodMesh.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 422 | HoodMesh.TextureId = "http://www.roblox.com/asset/?id=0" | |
| 423 | HoodMesh.Scale = Vector3.new(1.05, 1.1, 1.1) | |
| 424 | local Shades = Instance.new("Part", Head)
| |
| 425 | Shades.Name = "Shades" | |
| 426 | Shades.Shape = Enum.PartType.Ball | |
| 427 | Shades.CanCollide = false | |
| 428 | Shades.BrickColor = BrickColor.new("Medium stone grey")
| |
| 429 | Shades.Transparency = 0 | |
| 430 | Shades.Material = "Grass" | |
| 431 | Shades.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 432 | Shades.TopSurface = Enum.SurfaceType.Smooth | |
| 433 | Shades.BottomSurface = Enum.SurfaceType.Smooth | |
| 434 | local Weld = Instance.new("Weld", Shades)
| |
| 435 | Weld.Part0 = Head | |
| 436 | Weld.Part1 = Shades | |
| 437 | Weld.C1 = CFrame.new(0, -0.2, 0.15) | |
| 438 | ShadesMesh = Instance.new("FileMesh", Shades)
| |
| 439 | ShadesMesh.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 440 | ShadesMesh.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 441 | ShadesMesh.Scale = Vector3.new(1, 1, 1) | |
| 442 | local GunModel = Instance.new("Part", game.Workspace.CurrentCamera)
| |
| 443 | GunModel.Name = "Pistol" | |
| 444 | GunModel.Shape = Enum.PartType.Ball | |
| 445 | GunModel.CanCollide = false | |
| 446 | GunModel.BrickColor = BrickColor.new("Medium stone grey")
| |
| 447 | GunModel.Transparency = 1 | |
| 448 | GunModel.Material = "Grass" | |
| 449 | GunModel.Size = Vector3.new(0.01, 0.01, 0.01) | |
| 450 | GunModel.TopSurface = Enum.SurfaceType.Smooth | |
| 451 | GunModel.BottomSurface = Enum.SurfaceType.Smooth | |
| 452 | local Weld = Instance.new("Weld", GunModel)
| |
| 453 | Weld.Part0 = Right_Arm | |
| 454 | Weld.Part1 = GunModel | |
| 455 | Weld.C1 = CFrame.new(0, -0.3, -1.4) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(180)) | |
| 456 | GunModelMesh = Instance.new("FileMesh", GunModel)
| |
| 457 | GunModelMesh.MeshId = "http://www.roblox.com/asset/?id=441587064" | |
| 458 | GunModelMesh.TextureId = "http://www.roblox.com/asset/?id=441587082" | |
| 459 | GunModelMesh.Scale = Vector3.new(0.035, 0.02, 0.02) | |
| 460 | BE = Instance.new("Part", GunModel)
| |
| 461 | BE.Anchored = false | |
| 462 | BE.CanCollide = false | |
| 463 | BE.Transparency = 1 | |
| 464 | BE.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 465 | Eweld = Instance.new("Weld", BE)
| |
| 466 | Eweld.Part0 = BE | |
| 467 | Eweld.Part1 = GunModel | |
| 468 | Eweld.C0 = CFrame.new(0, -0.3, -1) | |
| 469 | BEX = Instance.new("Part", GunModel)
| |
| 470 | BEX.Anchored = false | |
| 471 | BEX.CanCollide = false | |
| 472 | BEX.Transparency = 1 | |
| 473 | BEX.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 474 | EXweld = Instance.new("Weld", BEX)
| |
| 475 | EXweld.Part0 = BEX | |
| 476 | EXweld.Part1 = GunModel | |
| 477 | EXweld.C0 = CFrame.new(0, -0.3, 0.05) | |
| 478 | local Effects = Instance.new("Folder", Character)
| |
| 479 | Effects.Name = "Effects" | |
| 480 | Debris = game:GetService("Debris")
| |
| 481 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 482 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 483 | end | |
| 484 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 485 | local DIRECTION = CFrame.new(StartPos, EndPos).lookVector | |
| 486 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 487 | end | |
| 488 | function MakeForm(PART, TYPE) | |
| 489 | if TYPE == "Cyl" then | |
| 490 | local MSH = Instance.new("CylinderMesh", PART)
| |
| 491 | elseif TYPE == "Ball" then | |
| 492 | local MSH = Instance.new("SpecialMesh", PART)
| |
| 493 | MSH.MeshType = "Sphere" | |
| 494 | elseif TYPE == "Wedge" then | |
| 495 | local MSH = Instance.new("SpecialMesh", PART)
| |
| 496 | MSH.MeshType = "Wedge" | |
| 497 | end | |
| 498 | end | |
| 499 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 500 | local NEWPART = Instance.new("Part")
| |
| 501 | NEWPART.formFactor = FORMFACTOR | |
| 502 | NEWPART.Reflectance = REFLECTANCE | |
| 503 | NEWPART.Transparency = TRANSPARENCY | |
| 504 | NEWPART.CanCollide = false | |
| 505 | NEWPART.Locked = true | |
| 506 | NEWPART.Anchored = true | |
| 507 | if ANCHOR == false then | |
| 508 | NEWPART.Anchored = false | |
| 509 | end | |
| 510 | NEWPART.BrickColor = BrickColor.new(tostring(BRICKCOLOR)) | |
| 511 | NEWPART.Name = NAME | |
| 512 | NEWPART.Size = SIZE | |
| 513 | NEWPART.Position = Torso.Position | |
| 514 | NEWPART.Material = MATERIAL | |
| 515 | NEWPART:BreakJoints() | |
| 516 | NEWPART.Parent = PARENT | |
| 517 | return NEWPART | |
| 518 | end | |
| 519 | Blood = Instance.new("ParticleEmitter")
| |
| 520 | Blood.Parent = nil | |
| 521 | Blood.Rate = 20 | |
| 522 | Blood.Speed = NumberRange.new(7) | |
| 523 | Blood.VelocitySpread = 40 | |
| 524 | Blood.Lifetime = NumberRange.new(0.1, 1) | |
| 525 | Blood.Texture = "rbxassetid://291880914" | |
| 526 | Blood.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0, 0, 0)) | |
| 527 | Blood.Acceleration = Vector3.new(0, -50, 0) | |
| 528 | Blood.Size = NumberSequence.new({
| |
| 529 | NumberSequenceKeypoint.new(0, 0.5, 0.1), | |
| 530 | NumberSequenceKeypoint.new(1, 0.01, 0.01) | |
| 531 | }) | |
| 532 | Blood.RotSpeed = NumberRange.new(-180, 180) | |
| 533 | Blood.Rotation = NumberRange.new(-360, 360) | |
| 534 | Blood.Transparency = NumberSequence.new({
| |
| 535 | NumberSequenceKeypoint.new(0, 1), | |
| 536 | NumberSequenceKeypoint.new(0.2, 0), | |
| 537 | NumberSequenceKeypoint.new(0.8, 0), | |
| 538 | NumberSequenceKeypoint.new(1, 1) | |
| 539 | }) | |
| 540 | local B = Instance.new("Sound")
| |
| 541 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 542 | local NEWSOUND | |
| 543 | coroutine.resume(coroutine.create(function() | |
| 544 | NEWSOUND = B:Clone() | |
| 545 | NEWSOUND.Parent = PARENT | |
| 546 | NEWSOUND.Volume = VOLUME | |
| 547 | NEWSOUND.Pitch = PITCH | |
| 548 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID | |
| 549 | NEWSOUND:play() | |
| 550 | if DOESLOOP == true then | |
| 551 | NEWSOUND.Looped = true | |
| 552 | else | |
| 553 | repeat | |
| 554 | wait(1) | |
| 555 | until NEWSOUND.Playing == false | |
| 556 | NEWSOUND:remove() | |
| 557 | end | |
| 558 | end)) | |
| 559 | return NEWSOUND | |
| 560 | end | |
| 561 | function getbloody(victim, amount) | |
| 562 | local PART = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Blood", victim.Size) | |
| 563 | PART.CFrame = victim.CFrame | |
| 564 | local HITPLAYERSOUNDS = {
| |
| 565 | "883201004", | |
| 566 | "883201111", | |
| 567 | "883201193", | |
| 568 | - | trace.BrickColor = BrickColor.new("Really black")
|
| 568 | + | |
| 569 | } | |
| 570 | Debris:AddItem(PART, 5) | |
| 571 | CreateSound(HITPLAYERSOUNDS[math.random(1, #HITPLAYERSOUNDS)], PART, 1, math.random(8, 12) / 10) | |
| 572 | CreateSound(HITPLAYERSOUNDS[math.random(1, #HITPLAYERSOUNDS)], PART, 1, math.random(8, 12) / 10) | |
| 573 | CreateSound(HITPLAYERSOUNDS[math.random(1, #HITPLAYERSOUNDS)], PART, 1, math.random(8, 12) / 10) | |
| 574 | local prtcl = Blood:Clone() | |
| 575 | prtcl.Parent = PART | |
| 576 | prtcl:Emit(amount * 10) | |
| 577 | end | |
| 578 | function SpawnTrail(FROM, TO, BIG) | |
| 579 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Deep orange", "Trail", Vector3.new(0, 0, 0)) | |
| 580 | MakeForm(TRAIL, "Cyl") | |
| 581 | local DIST = (FROM - TO).Magnitude | |
| 582 | if BIG == true then | |
| 583 | TRAIL.Size = Vector3.new(0.5, DIST, 0.5) | |
| 584 | else | |
| 585 | TRAIL.Size = Vector3.new(0.25, DIST, 0.25) | |
| 586 | end | |
| 587 | TRAIL.CFrame = CFrame.new(FROM, TO) * CFrame.new(0, 0, -DIST / 2) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(0)) | |
| 588 | coroutine.resume(coroutine.create(function() | |
| 589 | for i = 1, 5 do | |
| 590 | swait() | |
| 591 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
| 592 | end | |
| 593 | TRAIL:remove() | |
| 594 | end)) | |
| 595 | end | |
| 596 | function Kill(Char) | |
| 597 | local NewCharacter = Instance.new("Model", Effects)
| |
| 598 | NewCharacter.Name = "Ow im ded ;-;" | |
| 599 | for _, c in pairs(Char:GetDescendants()) do | |
| 600 | if c:IsA("BasePart") and c.Transparency == 0 then
| |
| 601 | if c.Parent == Char then | |
| 602 | getbloody(c, 5) | |
| 603 | end | |
| 604 | c:BreakJoints() | |
| 605 | c.Material = "Glass" | |
| 606 | c.Color = Color3.new(0.5, 0, 0) | |
| 607 | c.CanCollide = true | |
| 608 | c.Transparency = 0.3 | |
| 609 | if c:FindFirstChildOfClass("SpecialMesh") then
| |
| 610 | c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
| |
| 611 | end | |
| 612 | if c.Name == "Head" then | |
| 613 | c:ClearAllChildren() | |
| 614 | c.Size = Vector3.new(c.Size.Y, c.Size.Y, c.Size.Y) | |
| 615 | end | |
| 616 | if c.ClassName == "MeshPart" then | |
| 617 | c.TextureID = "" | |
| 618 | end | |
| 619 | if c:FindFirstChildOfClass("BodyPosition") then
| |
| 620 | c:FindFirstChildOfClass("BodyPosition"):remove()
| |
| 621 | end | |
| 622 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 623 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 624 | end | |
| 625 | c.Parent = NewCharacter | |
| 626 | c.Name = "DeadPart" | |
| 627 | c.Velocity = Vector3.new(math.random(-45, 45), math.random(-45, 45), math.random(-45, 45)) / 15 | |
| 628 | c.RotVelocity = Vector3.new(math.random(-45, 45), math.random(-15, 85), math.random(-45, 45)) | |
| 629 | end | |
| 630 | end | |
| 631 | Char:remove() | |
| 632 | Debris:AddItem(NewCharacter, 5) | |
| 633 | end | |
| 634 | function BulletDetection(FROM, TO, BRUTAL) | |
| 635 | local AIMHIT, AIMPOS, NORMAL = CastProperRay(FROM, TO, 2000, Character) | |
| 636 | coroutine.resume(coroutine.create(function() | |
| 637 | if AIMHIT ~= nil and AIMHIT.Parent ~= Character and (AIMHIT.Parent:FindFirstChildOfClass("Humanoid") or AIMHIT.Parent.Parent:FindFirstChildOfClass("Humanoid")) then
| |
| 638 | if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 639 | if BRUTAL == true then | |
| 640 | Kill(AIMHIT.Parent) | |
| 641 | else | |
| 642 | getbloody(AIMHIT, 15) | |
| 643 | AIMHIT.Parent:BreakJoints() | |
| 644 | if AIMHIT.Name == "Head" or AIMHIT:IsA("Hat") or AIMHIT.Name == "Torso" or AIMHIT.Name == "HumanoidRootPart" or AIMHIT.Name == "Right Arm" or AIMHIT.Name == "Left Arm" or AIMHIT.Name == "Right Leg" or AIMHIT.Name == "Left Leg" or AIMHIT.Name == "UpperTorso" or AIMHIT.Name == "UpperTorso" or AIMHIT.Name == "LowerTorso" or AIMHIT.Name == "RightUpperArm" or AIMHIT.Name == "RightLowerArm" or AIMHIT.Name == "RightHand" or AIMHIT.Name == "LeftUpperArm" or AIMHIT.Name == "LeftLowerArm" or AIMHIT.Name == "LeftHand" or AIMHIT.Name == "RightUpperLeg" or AIMHIT.Name == "RightLowerLeg" or AIMHIT.Name == "RightFoot" or AIMHIT.Name == "LeftUpperLeg" or AIMHIT.Name == "LeftLowerLeg" or AIMHIT.Name == "LeftFoot" then
| |
| 645 | AIMHIT.Name = "Dead" | |
| 646 | AIMHIT:remove() | |
| 647 | end | |
| 648 | end | |
| 649 | elseif BRUTAL == true then | |
| 650 | Kill(AIMHIT.Parent.Parent) | |
| 651 | else | |
| 652 | AIMHIT.Parent.Parent:BreakJoints() | |
| 653 | end | |
| 654 | end | |
| 655 | end)) | |
| 656 | SpawnTrail(FROM, AIMPOS) | |
| 657 | return AIMHIT, AIMPOS, NORMAL | |
| 658 | end | |
| 659 | function round(num) | |
| 660 | local a, b = math.modf(num) | |
| 661 | if num % 1 ~= 0 then | |
| 662 | return math.floor(num) + math.floor(b * 10 + 0.5) / 10 | |
| 663 | else | |
| 664 | return math.floor(num) | |
| 665 | end | |
| 666 | end | |
| 667 | function basicDamage(vhum, damage, colour) | |
| 668 | if not (vhum and vhum.Parent:findFirstChild("Humanoid")) or vhum.Health <= 0 then
| |
| 669 | return | |
| 670 | end | |
| 671 | vhum.Health = vhum.Health - damage | |
| 672 | local damagepart = Instance.new("Part", Effects)
| |
| 673 | damagepart.Transparency = 1 | |
| 674 | damagepart.Anchored = true | |
| 675 | damagepart.CanCollide = false | |
| 676 | damagepart.Size = Vector3.new(0, 0, 0) | |
| 677 | damagepart.Name = "DamagePart" | |
| 678 | damagepart.CFrame = vhum.Parent.Head.CFrame * CFrame.new(0, 1, 0) | |
| 679 | local g = Instance.new("BillboardGui", damagepart)
| |
| 680 | g.Enabled = true | |
| 681 | g.Adornee = damagepart | |
| 682 | g.Size = UDim2.new(5, 0, 5, 0) | |
| 683 | g.ExtentsOffset = Vector3.new(0, 0, 0) | |
| 684 | g.StudsOffset = Vector3.new(0, 0, 0) | |
| 685 | local t = Instance.new("TextLabel", g)
| |
| 686 | t.BackgroundTransparency = 1 | |
| 687 | t.Font = "ArialBold" | |
| 688 | t.TextSize = 24 | |
| 689 | t.Text = "" .. round(damage) | |
| 690 | if round(damage) % 1 == 0 then | |
| 691 | t.Text = "" .. round(damage) .. "" | |
| 692 | end | |
| 693 | t.Size = UDim2.new(1, 0, 1, 0) | |
| 694 | - | S.SoundId = "rbxassetid://2767090" |
| 694 | + | |
| 695 | t.TextTransparency = 0 | |
| 696 | t.Font = "Arcade" | |
| 697 | t.TextScaled = true | |
| 698 | t.TextWrapped = true | |
| 699 | t.TextXAlignment = "Center" | |
| 700 | t.TextYAlignment = "Center" | |
| 701 | t.TextColor3 = colour | |
| 702 | coroutine.resume(coroutine.create(function() | |
| 703 | for i = 1, 50 do | |
| 704 | game:GetService("RunService").Heartbeat:wait()
| |
| 705 | local sinewave = math.sin(i / 500) * 4 | |
| 706 | damagepart.CFrame = damagepart.CFrame * CFrame.new(Vector3.new(0, 0.3 - sinewave, 0)) | |
| 707 | t.TextTransparency = t.TextTransparency + 0.02 | |
| 708 | t.TextStrokeTransparency = t.TextTransparency + 0.02 | |
| 709 | end | |
| 710 | damagepart:Destroy() | |
| 711 | end), t) | |
| 712 | end | |
| 713 | function Trace() | |
| 714 | local ch = Character:GetChildren() | |
| 715 | for i = 1, #ch do | |
| 716 | if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then | |
| 717 | do | |
| 718 | local trace = Instance.new("Part", game.Workspace)
| |
| 719 | trace.Size = ch[i].Size | |
| 720 | trace.Material = "Neon" | |
| 721 | trace.BrickColor = BrickColor.new("Crimson")
| |
| 722 | trace.Transparency = 0.3 | |
| 723 | trace.CanCollide = false | |
| 724 | trace.Anchored = true | |
| 725 | trace.CFrame = ch[i].CFrame | |
| 726 | if ch[i].Name == "Head" then | |
| 727 | mehs = Instance.new("CylinderMesh", trace)
| |
| 728 | mehs.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 729 | end | |
| 730 | tracedisappear = coroutine.wrap(function() | |
| 731 | for i = 1, 7 do | |
| 732 | wait() | |
| 733 | trace.Transparency = trace.Transparency + 0.1 | |
| 734 | end | |
| 735 | trace:Destroy() | |
| 736 | end) | |
| 737 | tracedisappear() | |
| 738 | end | |
| 739 | - | S.SoundId = "rbxassetid://2767090" |
| 739 | + | |
| 740 | end | |
| 741 | end | |
| 742 | t = Instance.new("Part", Character)
| |
| 743 | t.Size = Vector3.new(0.01, 0.01, 0.01) | |
| 744 | t.Anchored = false | |
| 745 | t.CanCollide = false | |
| 746 | t.Name = "Attatchment for Trail" | |
| 747 | t.Transparency = 1 | |
| 748 | tweld = Instance.new("Weld", t)
| |
| 749 | tweld.Part0 = t | |
| 750 | tweld.Part1 = Torso | |
| 751 | tweld.C0 = CFrame.new(0, 2.5, 0) | |
| 752 | attch = Instance.new("Attachment", Head)
| |
| 753 | attch2 = Instance.new("Attachment", t)
| |
| 754 | trail = Instance.new("Trail", Character.HumanoidRootPart)
| |
| 755 | trail.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0), Color3.fromRGB(0, 0, 0)) | |
| 756 | trail.TextureLength = 4 | |
| 757 | trail.TextureMode = "Stretch" | |
| 758 | trail.Lifetime = 0.2 | |
| 759 | trail.MaxLength = 0 | |
| 760 | trail.MinLength = 0 | |
| 761 | trail.WidthScale = NumberSequence.new({
| |
| 762 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 763 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 764 | }) | |
| 765 | trail.Transparency = NumberSequence.new({
| |
| 766 | NumberSequenceKeypoint.new(0, 0), | |
| 767 | NumberSequenceKeypoint.new(1, 1) | |
| 768 | }) | |
| 769 | trail.Texture = "http://www.robox.com/asset/?id=182554047" | |
| 770 | trail.FaceCamera = true | |
| 771 | trail.Attachment0 = attch | |
| 772 | trail.Attachment1 = attch2 | |
| 773 | trail.Enabled = false | |
| 774 | mouse = Player:GetMouse() | |
| 775 | local s = "" | |
| 776 | dashing = false | |
| 777 | coroutine.wrap(function() | |
| 778 | while wait() do | |
| 779 | if dashing == true then | |
| 780 | Trace() | |
| 781 | else | |
| 782 | end | |
| 783 | end | |
| 784 | end)() | |
| 785 | local isDashing = true | |
| 786 | mouse.KeyDown:connect(function(key) | |
| 787 | key = string.lower(key) | |
| 788 | if key == "w" or key == "\017" and dashing == false then | |
| 789 | s = s .. "w" | |
| 790 | delay(0.2, function() | |
| 791 | if s ~= "ww" then | |
| 792 | s = "" | |
| 793 | end | |
| 794 | end) | |
| 795 | if s == "ww" then | |
| 796 | s = "" | |
| 797 | if attack == true then | |
| 798 | return | |
| 799 | end | |
| 800 | dashing = true | |
| 801 | Animations = true | |
| 802 | for i = 1, 10 do | |
| 803 | rootPart.Velocity = rootPart.CFrame.lookVector * 200 | |
| 804 | angleSpeed = 1 | |
| 805 | axisSpeed = 1 | |
| 806 | change = 0.5 | |
| 807 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-30), math.rad(0), math.rad(0)), 0.15) | |
| 808 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-30), math.rad(0), math.rad(0)), 0.15) | |
| 809 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 810 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.4) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 811 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-45), math.rad(0), math.rad(0)), 0.15) | |
| 812 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 813 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 814 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 815 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(5, 10)
| |
| 816 | end | |
| 817 | end | |
| 818 | swait() | |
| 819 | end | |
| 820 | dashing = false | |
| 821 | Animations = false | |
| 822 | delay(0, function() | |
| 823 | end) | |
| 824 | end | |
| 825 | end | |
| 826 | end) | |
| 827 | mouse.KeyDown:connect(function(key) | |
| 828 | key = string.lower(key) | |
| 829 | if key == "q" or key == "\017" and dashing == false then | |
| 830 | s = s .. "q" | |
| 831 | delay(0.2, function() | |
| 832 | if s ~= "qq" then | |
| 833 | s = "" | |
| 834 | end | |
| 835 | end) | |
| 836 | if s == "qq" then | |
| 837 | s = "" | |
| 838 | if attack == true then | |
| 839 | return | |
| 840 | end | |
| 841 | if transformed == true then | |
| 842 | return | |
| 843 | end | |
| 844 | dashing = true | |
| 845 | S = Instance.new("Sound")
| |
| 846 | S.Parent = rootPart | |
| 847 | S.SoundId = "rbxassetid://3373991228" | |
| 848 | S.Volume = 10 | |
| 849 | S.Looped = false | |
| 850 | S.Pitch = 1 | |
| 851 | S:Play() | |
| 852 | for i = 1, 5 do | |
| 853 | rootPart.Velocity = rootPart.CFrame.rightVector * -200 | |
| 854 | angleSpeed = 1 | |
| 855 | axisSpeed = 1 | |
| 856 | change = 0.5 | |
| 857 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(80)), 0.15) | |
| 858 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, -0.2) * c_angles(math.rad(80), math.rad(0), math.rad(45)), 0.15) | |
| 859 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(20)), 0.15) | |
| 860 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, -0.3) * c_angles(math.rad(25), math.rad(0), math.rad(30)), 0.15) | |
| 861 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.15) | |
| 862 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(-10)), 0.15) | |
| 863 | swait() | |
| 864 | end | |
| 865 | dashing = false | |
| 866 | Animations = false | |
| 867 | delay(0, function() | |
| 868 | end) | |
| 869 | end | |
| 870 | end | |
| 871 | end) | |
| 872 | mouse.KeyDown:connect(function(key) | |
| 873 | key = string.lower(key) | |
| 874 | if key == "e" or key == "\017" and dashing == false then | |
| 875 | s = s .. "e" | |
| 876 | delay(0.2, function() | |
| 877 | if s ~= "ee" then | |
| 878 | s = "" | |
| 879 | end | |
| 880 | end) | |
| 881 | if s == "ee" then | |
| 882 | s = "" | |
| 883 | if attack == true then | |
| 884 | return | |
| 885 | end | |
| 886 | if transformed == true then | |
| 887 | return | |
| 888 | end | |
| 889 | dashing = true | |
| 890 | S = Instance.new("Sound")
| |
| 891 | S.Parent = rootPart | |
| 892 | S.SoundId = "rbxassetid://3373991228" | |
| 893 | S.Volume = 10 | |
| 894 | S.Looped = false | |
| 895 | S.Pitch = 0.8 | |
| 896 | S:Play() | |
| 897 | for i = 1, 5 do | |
| 898 | - | Head.face.Texture = "rbxassetid://1895698679" |
| 898 | + | |
| 899 | angleSpeed = 1 | |
| 900 | axisSpeed = 1 | |
| 901 | change = 0.5 | |
| 902 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5, -0.2) * c_angles(math.rad(80), math.rad(0), math.rad(-45)), 0.15) | |
| 903 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-80)), 0.15) | |
| 904 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(25), math.rad(0), math.rad(-30)), 0.15) | |
| 905 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, -0.3) * c_angles(math.rad(-25), math.rad(0), math.rad(-20)), 0.15) | |
| 906 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(20)), 0.15) | |
| 907 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(10)), 0.15) | |
| 908 | swait() | |
| 909 | end | |
| 910 | dashing = false | |
| 911 | Animations = false | |
| 912 | delay(0, function() | |
| 913 | end) | |
| 914 | end | |
| 915 | end | |
| 916 | end) | |
| 917 | attack = false | |
| 918 | attack2 = false | |
| 919 | Grabbed = false | |
| 920 | g = Instance.new("Part", Character)
| |
| 921 | g.Size = Vector3.new(0.01, 0.01, 0.01) | |
| 922 | g.Anchored = false | |
| 923 | g.CanCollide = false | |
| 924 | g.Name = "Grab" | |
| 925 | g.Transparency = 1 | |
| 926 | gweld = Instance.new("Weld", g)
| |
| 927 | - | Head.face.Texture = "rbxassetid://1895670162" |
| 927 | + | |
| 928 | gweld.Part1 = Right_Arm | |
| 929 | gweld.C0 = CFrame.new(0, 1.25, 0) | |
| 930 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 931 | if SinglePlayer then | |
| 932 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 933 | end | |
| 934 | local List = {}
| |
| 935 | for i, v in pairs(workspace:GetChildren()) do | |
| 936 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
| |
| 937 | table.insert(List, v) | |
| 938 | end | |
| 939 | end | |
| 940 | return List | |
| 941 | end | |
| 942 | quote = 1 | |
| 943 | function Throw(mouse) | |
| 944 | gweld.C0 = CFrame.new(0, 1.25, 0) | |
| 945 | local hit = mouse.Target | |
| 946 | if hit ~= nil then | |
| 947 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 948 | local torsy | |
| 949 | if hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 950 | torsy = hit.Parent.Torso | |
| 951 | end | |
| 952 | if 0 >= hit.Parent:FindFirstChild("Humanoid").Health then
| |
| 953 | return | |
| 954 | end | |
| 955 | for i, v in pairs(hit.Parent:children()) do | |
| 956 | if v:IsA("Part") and not v.Name == "HumanoidRootPart" then
| |
| 957 | return | |
| 958 | end | |
| 959 | end | |
| 960 | attack = true | |
| 961 | attack2 = true | |
| 962 | Animations = true | |
| 963 | Head.face.Texture = "rbxassetid://1895706696" | |
| 964 | local GYRO = Instance.new("BodyGyro", rootPart)
| |
| 965 | GYRO.D = 100 | |
| 966 | GYRO.P = 2000 | |
| 967 | S = Instance.new("Sound")
| |
| 968 | S.Parent = Character.Torso | |
| 969 | S.SoundId = "rbxassetid://391961525" | |
| 970 | S.Volume = 10 | |
| 971 | S.Looped = false | |
| 972 | S.Pitch = 1 | |
| 973 | S:Play() | |
| 974 | local LEye = Part("LEye", "Really red", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
| |
| 975 | Mesh = Instance.new("SpecialMesh", LEye)
| |
| 976 | Mesh.MeshType = "Sphere" | |
| 977 | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 978 | Mesh.Offset = Vector3.new(-0.2, 0.2, -0.6) | |
| 979 | newWeld(Head, LEye, 0, 0, 0) | |
| 980 | local LEGlow = Instance.new("SurfaceLight")
| |
| 981 | LEGlow.Color = Color3.fromRGB(255, 0, 0) | |
| 982 | LEGlow.Range = 6 | |
| 983 | LEGlow.Brightness = 10 | |
| 984 | LEGlow.Parent = LEye | |
| 985 | local REye = Part("REye", "Really red", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
| |
| 986 | Mesh = Instance.new("SpecialMesh", REye)
| |
| 987 | Mesh.MeshType = "Sphere" | |
| 988 | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 989 | Mesh.Offset = Vector3.new(0.2, 0.2, -0.6) | |
| 990 | newWeld(Head, REye, 0, 0, 0) | |
| 991 | local REGlow = Instance.new("SurfaceLight")
| |
| 992 | REGlow.Color = Color3.fromRGB(255, 0, 0) | |
| 993 | REGlow.Range = 6 | |
| 994 | REGlow.Brightness = 10 | |
| 995 | REGlow.Parent = REye | |
| 996 | GYRO.MaxTorque = Vector3.new(0, 4000000, 0) | |
| 997 | GYRO.CFrame = CFrame.new(rootPart.Position, hit.Parent:findFirstChild("HumanoidRootPart").Position)
| |
| 998 | for i = 0, 0.3, 0.01 do | |
| 999 | angleSpeed = 1 | |
| 1000 | axisSpeed = 1 | |
| 1001 | change = 0.5 | |
| 1002 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.15) | |
| 1003 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 1004 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 1005 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 1006 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) + math.sin(sine / 15) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 1007 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.05 + math.sin(sine / 15) / 10) * c_angles(math.rad(-5) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 1008 | swait() | |
| 1009 | end | |
| 1010 | LEye:Destroy() | |
| 1011 | REye:Destroy() | |
| 1012 | Shades.Transparency = 1 | |
| 1013 | local Decoy = Instance.new("Part", Right_Arm)
| |
| 1014 | Decoy.Name = "Decoy" | |
| 1015 | Decoy.Shape = Enum.PartType.Block | |
| 1016 | Decoy.CanCollide = false | |
| 1017 | Decoy.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1018 | Decoy.Transparency = 0 | |
| 1019 | Decoy.Material = "Grass" | |
| 1020 | Decoy.Size = Vector3.new(1, 0.35, 1) | |
| 1021 | Decoy.TopSurface = Enum.SurfaceType.Smooth | |
| 1022 | Decoy.BottomSurface = Enum.SurfaceType.Smooth | |
| 1023 | local DecoyWeld = Instance.new("Weld", Decoy)
| |
| 1024 | DecoyWeld.Part0 = Right_Arm | |
| 1025 | DecoyWeld.Part1 = Decoy | |
| 1026 | DecoyWeld.C1 = CFrame.new(0, 0, 1.2) * CFrame.fromEulerAnglesXYZ(math.rad(100), math.rad(0), 0) | |
| 1027 | local DecoyMesh = Instance.new("FileMesh", Decoy)
| |
| 1028 | DecoyMesh.MeshId = "http://www.roblox.com/asset/?id=51177557" | |
| 1029 | DecoyMesh.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 1030 | DecoyMesh.Scale = Vector3.new(1, 1, 1) | |
| 1031 | S = Instance.new("Sound")
| |
| 1032 | S.Parent = Character.Torso | |
| 1033 | S.SoundId = "rbxassetid://1146552988" | |
| 1034 | S.Volume = 10 | |
| 1035 | S.Looped = false | |
| 1036 | S.Pitch = 1 | |
| 1037 | S:Play() | |
| 1038 | for i = 0, 0.3, 0.01 do | |
| 1039 | angleSpeed = 1 | |
| 1040 | axisSpeed = 5 | |
| 1041 | change = 0.5 | |
| 1042 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.5, 0) * c_angles(math.rad(140), math.rad(0), math.rad(-30)), 0.15) | |
| 1043 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 1044 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1045 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1046 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1047 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1048 | swait() | |
| 1049 | end | |
| 1050 | wait(0.25) | |
| 1051 | Head.face.Texture = "rbxassetid://0" | |
| 1052 | DecoyWeld:Destroy() | |
| 1053 | local Decoyed = Instance.new("BodyPosition", Decoy)
| |
| 1054 | Decoyed.D = 100 | |
| 1055 | Decoyed.P = 2000 | |
| 1056 | Decoyed.MaxForce = Vector3.new(4000000, 4000000, 4000000) | |
| 1057 | Decoyed.Position = hit.Parent:findFirstChild("Head").Position
| |
| 1058 | for i = 0, 0.1, 0.01 do | |
| 1059 | angleSpeed = 1 | |
| 1060 | axisSpeed = 1 | |
| 1061 | change = 0.5 | |
| 1062 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.4) * c_angles(math.rad(90), math.rad(0), math.rad(0)), 0.15) | |
| 1063 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 1064 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1065 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1066 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1067 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1068 | swait() | |
| 1069 | end | |
| 1070 | hit.Parent:findFirstChild("HumanoidRootPart").Anchored = true
| |
| 1071 | local DecoyWeld2 = Instance.new("Weld", Decoy)
| |
| 1072 | DecoyWeld2.Part0 = hit.Parent:findFirstChild("Head")
| |
| 1073 | DecoyWeld2.Part1 = Decoy | |
| 1074 | - | Head.face.Texture = "rbxassetid://315622231" |
| 1074 | + | |
| 1075 | wait(0.5) | |
| 1076 | GYRO:Destroy() | |
| 1077 | Decoyed:Destroy() | |
| 1078 | Decoy.CanCollide = true | |
| 1079 | Trace() | |
| 1080 | Head.face.Texture = "rbxassetid://0" | |
| 1081 | rootPart.CFrame = hit.Parent:findFirstChild("HumanoidRootPart").CFrame
| |
| 1082 | rootPart.CFrame = rootPart.CFrame + hit.Parent:findFirstChild("HumanoidRootPart").CFrame.lookVector * 2
| |
| 1083 | rootPart.CFrame = rootPart.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(180), 0) | |
| 1084 | local grab | |
| 1085 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 1086 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 1087 | Grabbed = true | |
| 1088 | S = Instance.new("Sound")
| |
| 1089 | S.Parent = Character.Torso | |
| 1090 | S.SoundId = "rbxassetid://260430060" | |
| 1091 | S.Volume = 10 | |
| 1092 | S.Looped = false | |
| 1093 | S.Pitch = 1 | |
| 1094 | S:Play() | |
| 1095 | grab = v | |
| 1096 | end | |
| 1097 | end | |
| 1098 | for i = 0, 1, 0.05 do | |
| 1099 | swait() | |
| 1100 | if Grabbed == true then | |
| 1101 | grab.Humanoid.PlatformStand = true | |
| 1102 | grab.HumanoidRootPart.Anchored = true | |
| 1103 | grab.HumanoidRootPart.CFrame = g.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(150)) | |
| 1104 | end | |
| 1105 | angleSpeed = 1 | |
| 1106 | axisSpeed = 1 | |
| 1107 | change = 0.5 | |
| 1108 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(140), math.rad(0), math.rad(30)), 0.15) | |
| 1109 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 1110 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1111 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1112 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1113 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(-45), math.rad(20)), 0.15) | |
| 1114 | end | |
| 1115 | S = Instance.new("Sound")
| |
| 1116 | S.Parent = Character.Torso | |
| 1117 | quote = math.random(1, 3) | |
| 1118 | if quote == 1 then | |
| 1119 | - | Head.face.Texture = "rbxassetid://1895670162" |
| 1119 | + | |
| 1120 | elseif quote == 2 then | |
| 1121 | S.SoundId = "rbxassetid://1278017490" | |
| 1122 | elseif quote == 3 then | |
| 1123 | S.SoundId = "rbxassetid://0" | |
| 1124 | end | |
| 1125 | S.Volume = 10 | |
| 1126 | S.Looped = false | |
| 1127 | S.Pitch = 1 | |
| 1128 | S:Play() | |
| 1129 | q = Instance.new("ParticleEmitter", grab.HumanoidRootPart)
| |
| 1130 | q.Rate = 500 | |
| 1131 | q.Speed = NumberRange.new(7) | |
| 1132 | q.VelocitySpread = 40 | |
| 1133 | q.Lifetime = NumberRange.new(0.1, 1) | |
| 1134 | q.Texture = "rbxassetid://291880914" | |
| 1135 | q.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0, 0, 0)) | |
| 1136 | q.Acceleration = Vector3.new(0, -50, 0) | |
| 1137 | q.Size = NumberSequence.new({
| |
| 1138 | NumberSequenceKeypoint.new(0, 0.5, 0.1), | |
| 1139 | NumberSequenceKeypoint.new(1, 0.01, 0.01) | |
| 1140 | }) | |
| 1141 | q.RotSpeed = NumberRange.new(-180, 180) | |
| 1142 | q.Rotation = NumberRange.new(-360, 360) | |
| 1143 | q.Transparency = NumberSequence.new({
| |
| 1144 | NumberSequenceKeypoint.new(0, 1), | |
| 1145 | NumberSequenceKeypoint.new(0.2, 0), | |
| 1146 | NumberSequenceKeypoint.new(0.8, 0), | |
| 1147 | NumberSequenceKeypoint.new(1, 1) | |
| 1148 | }) | |
| 1149 | S = Instance.new("Sound")
| |
| 1150 | S.Parent = Character.Torso | |
| 1151 | S.SoundId = "rbxassetid://206082327" | |
| 1152 | S.Volume = 10 | |
| 1153 | S.Looped = false | |
| 1154 | S.Pitch = 0.8 | |
| 1155 | S:Play() | |
| 1156 | grab.HumanoidRootPart.Anchored = false | |
| 1157 | wait(0.2) | |
| 1158 | local Decoy = Instance.new("Part", Right_Arm)
| |
| 1159 | Decoy.Name = "Decoy" | |
| 1160 | Decoy.Shape = Enum.PartType.Block | |
| 1161 | Decoy.CanCollide = false | |
| 1162 | Decoy.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1163 | Decoy.Transparency = 0 | |
| 1164 | Decoy.Material = "Grass" | |
| 1165 | Decoy.Size = Vector3.new(1, 0.35, 1) | |
| 1166 | Decoy.TopSurface = Enum.SurfaceType.Smooth | |
| 1167 | Decoy.BottomSurface = Enum.SurfaceType.Smooth | |
| 1168 | local DecoyWeld = Instance.new("Weld", Decoy)
| |
| 1169 | DecoyWeld.Part0 = Right_Arm | |
| 1170 | DecoyWeld.Part1 = Decoy | |
| 1171 | DecoyWeld.C1 = CFrame.new(0, 0, 1.2) * CFrame.fromEulerAnglesXYZ(math.rad(100), math.rad(0), 0) | |
| 1172 | local DecoyMesh = Instance.new("FileMesh", Decoy)
| |
| 1173 | DecoyMesh.MeshId = "http://www.roblox.com/asset/?id=51177557" | |
| 1174 | DecoyMesh.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 1175 | DecoyMesh.Scale = Vector3.new(1, 1, 1) | |
| 1176 | for i = 0, 0.1, 0.01 do | |
| 1177 | angleSpeed = 1 | |
| 1178 | axisSpeed = 5 | |
| 1179 | change = 0.5 | |
| 1180 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.5, 0) * c_angles(math.rad(140), math.rad(0), math.rad(-30)), 0.15) | |
| 1181 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 1182 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1183 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1184 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1185 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1186 | swait() | |
| 1187 | end | |
| 1188 | Decoy:Destroy() | |
| 1189 | Head.face.Texture = "rbxassetid://0" | |
| 1190 | wait() | |
| 1191 | local LEye = Part("LEye", "Really red", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
| |
| 1192 | Mesh = Instance.new("SpecialMesh", LEye)
| |
| 1193 | Mesh.MeshType = "Sphere" | |
| 1194 | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 1195 | Mesh.Offset = Vector3.new(-0.2, 0.2, -0.6) | |
| 1196 | newWeld(Head, LEye, 0, 0, 0) | |
| 1197 | local LEGlow = Instance.new("SurfaceLight")
| |
| 1198 | LEGlow.Color = Color3.fromRGB(255, 0, 0) | |
| 1199 | LEGlow.Range = 6 | |
| 1200 | LEGlow.Brightness = 10 | |
| 1201 | LEGlow.Parent = LEye | |
| 1202 | local REye = Part("REye", "Really red", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
| |
| 1203 | Mesh = Instance.new("SpecialMesh", REye)
| |
| 1204 | Mesh.MeshType = "Sphere" | |
| 1205 | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 1206 | Mesh.Offset = Vector3.new(0.2, 0.2, -0.6) | |
| 1207 | newWeld(Head, REye, 0, 0, 0) | |
| 1208 | local REGlow = Instance.new("SurfaceLight")
| |
| 1209 | REGlow.Color = Color3.fromRGB(255, 0, 0) | |
| 1210 | REGlow.Range = 6 | |
| 1211 | REGlow.Brightness = 10 | |
| 1212 | REGlow.Parent = REye | |
| 1213 | Shades.Transparency = 0 | |
| 1214 | attack2 = false | |
| 1215 | Animations = false | |
| 1216 | grab.Humanoid.MaxHealth = 0 | |
| 1217 | grab.Humanoid.Health = 0 | |
| 1218 | Right_Arm:findFirstChild("Decoy"):Destroy()
| |
| 1219 | wait(0.5) | |
| 1220 | for i = 1, 10 do | |
| 1221 | LEye.Transparency = LEye.Transparency + 0.1 | |
| 1222 | REye.Transparency = REye.Transparency + 0.1 | |
| 1223 | LEGlow.Brightness = LEGlow.Brightness - 1 | |
| 1224 | REGlow.Brightness = REGlow.Brightness - 1 | |
| 1225 | wait() | |
| 1226 | end | |
| 1227 | Head.face.Texture = "rbxassetid://0" | |
| 1228 | LEye:Destroy() | |
| 1229 | REye:Destroy() | |
| 1230 | attack = false | |
| 1231 | else | |
| 1232 | rootPart.Anchored = false | |
| 1233 | attack = false | |
| 1234 | Animations = false | |
| 1235 | end | |
| 1236 | else | |
| 1237 | - | Head.face.Texture = "rbxassetid://1895706696" |
| 1237 | + | |
| 1238 | attack = false | |
| 1239 | Animations = false | |
| 1240 | return | |
| 1241 | end | |
| 1242 | end | |
| 1243 | function Squeeze() | |
| 1244 | gweld.C0 = CFrame.new(0, 3.6, 0) | |
| 1245 | local hit = mouse.Target | |
| 1246 | if hit ~= nil then | |
| 1247 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1248 | local torsy | |
| 1249 | if hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1250 | torsy = hit.Parent.Torso | |
| 1251 | end | |
| 1252 | if 0 >= hit.Parent:FindFirstChild("Humanoid").Health then
| |
| 1253 | return | |
| 1254 | end | |
| 1255 | for i, v in pairs(hit.Parent:children()) do | |
| 1256 | if v:IsA("Part") and not v.Name == "HumanoidRootPart" then
| |
| 1257 | return | |
| 1258 | end | |
| 1259 | end | |
| 1260 | attack = true | |
| 1261 | attack2 = true | |
| 1262 | Animations = true | |
| 1263 | Head.face.Texture = "rbxassetid://0" | |
| 1264 | local GYRO = Instance.new("BodyGyro", rootPart)
| |
| 1265 | GYRO.D = 175 | |
| 1266 | GYRO.P = 20000 | |
| 1267 | GYRO.MaxTorque = Vector3.new(0, 4000000, 0) | |
| 1268 | GYRO.CFrame = CFrame.new(rootPart.Position, hit.Parent:findFirstChild("HumanoidRootPart").Position)
| |
| 1269 | hit.Parent:findFirstChild("HumanoidRootPart").Anchored = true
| |
| 1270 | GYRO:Destroy() | |
| 1271 | Trace() | |
| 1272 | Head.face.Texture = "rbxassetid://0" | |
| 1273 | rootPart.CFrame = hit.Parent:findFirstChild("HumanoidRootPart").CFrame
| |
| 1274 | rootPart.CFrame = rootPart.CFrame + hit.Parent:findFirstChild("HumanoidRootPart").CFrame.lookVector * 6
| |
| 1275 | rootPart.CFrame = rootPart.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(180), 0) | |
| 1276 | local grab | |
| 1277 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 1278 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 1279 | Grabbed = true | |
| 1280 | - | Head.face.Texture = "rbxassetid://1895670162" |
| 1280 | + | |
| 1281 | S.Parent = Character.Torso | |
| 1282 | S.SoundId = "rbxassetid://260430060" | |
| 1283 | S.Volume = 10 | |
| 1284 | S.Looped = false | |
| 1285 | S.Pitch = 1 | |
| 1286 | S:Play() | |
| 1287 | grab = v | |
| 1288 | end | |
| 1289 | end | |
| 1290 | S = Instance.new("Sound")
| |
| 1291 | S.Parent = Character.Torso | |
| 1292 | quote = math.random(1, 3) | |
| 1293 | if quote == 1 then | |
| 1294 | S.SoundId = "rbxassetid://626909112" | |
| 1295 | elseif quote == 2 then | |
| 1296 | S.SoundId = "rbxassetid://179760759" | |
| 1297 | elseif quote == 3 then | |
| 1298 | S.SoundId = "rbxassetid://573395427" | |
| 1299 | end | |
| 1300 | S.Volume = 10 | |
| 1301 | S.Looped = false | |
| 1302 | S.Pitch = 0.2 | |
| 1303 | S:Play() | |
| 1304 | for i = 0, 3, 0.05 do | |
| 1305 | swait() | |
| 1306 | if Grabbed == true then | |
| 1307 | grab.Humanoid.PlatformStand = true | |
| 1308 | grab.HumanoidRootPart.Anchored = true | |
| 1309 | grab.HumanoidRootPart.CFrame = g.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(150)) | |
| 1310 | end | |
| 1311 | angleSpeed = 1 | |
| 1312 | axisSpeed = 1 | |
| 1313 | change = 0.5 | |
| 1314 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5 + math.sin(sine / 0.1) / 4, 0.5, 0 + math.sin(sine / 0.1) / 4) * c_angles(math.rad(140), math.rad(0), math.rad(30)), 0.15) | |
| 1315 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 1316 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(10), math.rad(0)), 0.15) | |
| 1317 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(-10), math.rad(0)), 0.15) | |
| 1318 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.05 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 1319 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(-40), math.rad(0)), 0.15) | |
| 1320 | end | |
| 1321 | grab.Torso:Destroy() | |
| 1322 | q = Instance.new("ParticleEmitter", grab.HumanoidRootPart)
| |
| 1323 | q.Rate = 1000 | |
| 1324 | - | Head.face.Texture = "rbxassetid://1895670162" |
| 1324 | + | |
| 1325 | q.VelocitySpread = 40 | |
| 1326 | q.Lifetime = NumberRange.new(0.1, 1) | |
| 1327 | q.Texture = "rbxassetid://291880914" | |
| 1328 | q.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0, 0, 0)) | |
| 1329 | q.Acceleration = Vector3.new(0, -50, 0) | |
| 1330 | q.Size = NumberSequence.new({
| |
| 1331 | NumberSequenceKeypoint.new(0, 0.5, 0.1), | |
| 1332 | NumberSequenceKeypoint.new(1, 0.01, 0.01) | |
| 1333 | }) | |
| 1334 | q.RotSpeed = NumberRange.new(-180, 180) | |
| 1335 | q.Rotation = NumberRange.new(-360, 360) | |
| 1336 | q.Transparency = NumberSequence.new({
| |
| 1337 | NumberSequenceKeypoint.new(0, 1), | |
| 1338 | NumberSequenceKeypoint.new(0.2, 0), | |
| 1339 | NumberSequenceKeypoint.new(0.8, 0), | |
| 1340 | NumberSequenceKeypoint.new(1, 1) | |
| 1341 | }) | |
| 1342 | S = Instance.new("Sound")
| |
| 1343 | S.Parent = Character.Torso | |
| 1344 | S.SoundId = "rbxassetid://206082327" | |
| 1345 | S.Volume = 10 | |
| 1346 | S.Looped = false | |
| 1347 | S.Pitch = 0.8 | |
| 1348 | S:Play() | |
| 1349 | grab.HumanoidRootPart.Anchored = false | |
| 1350 | Head.face.Texture = "rbxassetid://0" | |
| 1351 | attack2 = false | |
| 1352 | Animations = false | |
| 1353 | grab.Humanoid.MaxHealth = 0 | |
| 1354 | grab.Humanoid.Health = 0 | |
| 1355 | wait(0.5) | |
| 1356 | attack = false | |
| 1357 | else | |
| 1358 | rootPart.Anchored = false | |
| 1359 | attack = false | |
| 1360 | Animations = false | |
| 1361 | end | |
| 1362 | else | |
| 1363 | rootPart.Anchored = false | |
| 1364 | attack = false | |
| 1365 | Animations = false | |
| 1366 | return | |
| 1367 | end | |
| 1368 | end | |
| 1369 | function Rock() | |
| 1370 | gweld.C0 = CFrame.new(0, 7, 0) | |
| 1371 | local hit = mouse.Target | |
| 1372 | if hit ~= nil then | |
| 1373 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1374 | do | |
| 1375 | local torsy | |
| 1376 | if hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1377 | torsy = hit.Parent.Torso | |
| 1378 | end | |
| 1379 | if 0 >= hit.Parent:FindFirstChild("Humanoid").Health then
| |
| 1380 | return | |
| 1381 | end | |
| 1382 | for i, v in pairs(hit.Parent:children()) do | |
| 1383 | if v:IsA("Part") and not v.Name == "HumanoidRootPart" then
| |
| 1384 | return | |
| 1385 | end | |
| 1386 | end | |
| 1387 | attack = true | |
| 1388 | attack2 = true | |
| 1389 | Animations = true | |
| 1390 | Head.face.Texture = "rbxassetid://0" | |
| 1391 | local GYRO = Instance.new("BodyGyro", rootPart)
| |
| 1392 | GYRO.D = 175 | |
| 1393 | GYRO.P = 20000 | |
| 1394 | GYRO.MaxTorque = Vector3.new(0, 4000000, 0) | |
| 1395 | GYRO.CFrame = CFrame.new(rootPart.Position, hit.Parent:findFirstChild("HumanoidRootPart").Position)
| |
| 1396 | hit.Parent:findFirstChild("HumanoidRootPart").Anchored = true
| |
| 1397 | local Rock = Instance.new("Part", g)
| |
| 1398 | Rock.Name = "Rock" | |
| 1399 | Rock.Shape = Enum.PartType.Block | |
| 1400 | - | Head.face.Texture = "rbxassetid://1895706696" |
| 1400 | + | |
| 1401 | Rock.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1402 | Rock.Transparency = 0 | |
| 1403 | Rock.Material = "Grass" | |
| 1404 | Rock.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1405 | Rock.CustomPhysicalProperties = PhysicalProperties.new(2.691, 0.4, 0.2, 1, 1) | |
| 1406 | Rock.TopSurface = Enum.SurfaceType.Smooth | |
| 1407 | Rock.BottomSurface = Enum.SurfaceType.Smooth | |
| 1408 | local RockWeld = Instance.new("Weld", Rock)
| |
| 1409 | RockWeld.Part0 = g | |
| 1410 | RockWeld.Part1 = Rock | |
| 1411 | RockWeld.C1 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(100), math.rad(0), 0) | |
| 1412 | local RockMesh = Instance.new("FileMesh", Rock)
| |
| 1413 | RockMesh.MeshId = "http://www.roblox.com/asset/?id=1290033" | |
| 1414 | RockMesh.TextureId = "http://www.roblox.com/asset/?id=1290030" | |
| 1415 | RockMesh.Scale = Vector3.new(3, 3, 3) | |
| 1416 | for i = 0, 0.2, 0.01 do | |
| 1417 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(20)), 0.1) | |
| 1418 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 1419 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1420 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1421 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1422 | - | if key == "r" and attack == false and crouching == false then |
| 1422 | + | |
| 1423 | end | |
| 1424 | - | Throw(mouse) |
| 1424 | + | |
| 1425 | - | elseif transformed == true then |
| 1425 | + | |
| 1426 | - | Squeeze(mouse) |
| 1426 | + | |
| 1427 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 1428 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 1429 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 1430 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 1431 | swait() | |
| 1432 | end | |
| 1433 | Head.face.Texture = "rbxassetid://0" | |
| 1434 | S = Instance.new("Sound")
| |
| 1435 | S.Parent = Character.Torso | |
| 1436 | S.SoundId = "rbxassetid://1278006076" | |
| 1437 | S.Volume = 10 | |
| 1438 | S.Looped = false | |
| 1439 | S.Pitch = 1 | |
| 1440 | S:Play() | |
| 1441 | for i = 0, 0.05, 0.01 do | |
| 1442 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, 0.2) * c_angles(math.rad(200), math.rad(0), math.rad(20)), 0.15) | |
| 1443 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 1444 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1445 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1446 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1447 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 1448 | swait() | |
| 1449 | end | |
| 1450 | local Rocked = Instance.new("BodyPosition", Rock)
| |
| 1451 | Rocked.D = 100 | |
| 1452 | Rocked.P = 2000 | |
| 1453 | Rocked.MaxForce = Vector3.new(4000000, 4000000, 4000000) | |
| 1454 | Rocked.Position = hit.Parent:findFirstChild("HumanoidRootPart").Position
| |
| 1455 | RockWeld:Destroy() | |
| 1456 | for i = 0, 0.01, 0.01 do | |
| 1457 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0, -0.5) * c_angles(math.rad(25), math.rad(0), math.rad(20)), 0.15) | |
| 1458 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 1459 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1460 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1461 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1462 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 1463 | swait() | |
| 1464 | end | |
| 1465 | Spawn(function() | |
| 1466 | wait(10) | |
| 1467 | for i = 1, 10 do | |
| 1468 | Rock.Transparency = Rock.Transparency + 0.1 | |
| 1469 | swait() | |
| 1470 | end | |
| 1471 | Rock:Destroy() | |
| 1472 | end) | |
| 1473 | wait(0.1) | |
| 1474 | GYRO:Destroy() | |
| 1475 | Rocked:Destroy() | |
| 1476 | Trace() | |
| 1477 | Head.face.Texture = "rbxassetid://0" | |
| 1478 | local grab | |
| 1479 | for i, v in pairs(FindNearestTorso(Rock.CFrame.p, 15)) do | |
| 1480 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 1481 | Grabbed = true | |
| 1482 | S = Instance.new("Sound")
| |
| 1483 | S.Parent = Character.Torso | |
| 1484 | S.SoundId = "rbxassetid://260430060" | |
| 1485 | S.Volume = 10 | |
| 1486 | S.Looped = false | |
| 1487 | S.Pitch = 1 | |
| 1488 | S:Play() | |
| 1489 | grab = v | |
| 1490 | Rock.Size = Vector3.new(3, 3, 3) | |
| 1491 | Rock.CanCollide = true | |
| 1492 | else | |
| 1493 | rootPart.Anchored = false | |
| 1494 | attack = false | |
| 1495 | Animations = false | |
| 1496 | return | |
| 1497 | end | |
| 1498 | end | |
| 1499 | if 0 >= grab:FindFirstChild("Humanoid").Health then
| |
| 1500 | rootPart.Anchored = false | |
| 1501 | attack = false | |
| 1502 | Animations = false | |
| 1503 | return | |
| 1504 | end | |
| 1505 | S = Instance.new("Sound")
| |
| 1506 | S.Parent = Character.Torso | |
| 1507 | quote = math.random(1, 3) | |
| 1508 | if quote == 1 then | |
| 1509 | S.SoundId = "rbxassetid://626909112" | |
| 1510 | elseif quote == 2 then | |
| 1511 | S.SoundId = "rbxassetid://179760759" | |
| 1512 | elseif quote == 3 then | |
| 1513 | S.SoundId = "rbxassetid://573395427" | |
| 1514 | end | |
| 1515 | S.Volume = 10 | |
| 1516 | S.Looped = false | |
| 1517 | S.Pitch = 1 | |
| 1518 | S:Play() | |
| 1519 | grab:FindFirstChild("Head").Size = Vector3.new(2, 1, 0)
| |
| 1520 | grab:FindFirstChild("Torso").Size = Vector3.new(2, 2, 0)
| |
| 1521 | grab:FindFirstChild("Right Arm").Size = Vector3.new(1, 2, 0)
| |
| 1522 | grab:FindFirstChild("Left Arm").Size = Vector3.new(1, 2, 0)
| |
| 1523 | grab:FindFirstChild("Right Leg").Size = Vector3.new(1, 2, 0)
| |
| 1524 | grab:FindFirstChild("Left Leg").Size = Vector3.new(1, 2, 0)
| |
| 1525 | q = Instance.new("ParticleEmitter", grab:FindFirstChild("HumanoidRootPart"))
| |
| 1526 | q.Rate = 1000 | |
| 1527 | q.Speed = NumberRange.new(7) | |
| 1528 | q.VelocitySpread = 40 | |
| 1529 | q.Lifetime = NumberRange.new(0.1, 1) | |
| 1530 | q.Texture = "rbxassetid://291880914" | |
| 1531 | q.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0, 0, 0)) | |
| 1532 | q.Acceleration = Vector3.new(0, -50, 0) | |
| 1533 | q.Size = NumberSequence.new({
| |
| 1534 | NumberSequenceKeypoint.new(0, 0.5, 0.1), | |
| 1535 | NumberSequenceKeypoint.new(1, 0.01, 0.01) | |
| 1536 | }) | |
| 1537 | q.RotSpeed = NumberRange.new(-180, 180) | |
| 1538 | q.Rotation = NumberRange.new(-360, 360) | |
| 1539 | q.Transparency = NumberSequence.new({
| |
| 1540 | NumberSequenceKeypoint.new(0, 1), | |
| 1541 | NumberSequenceKeypoint.new(0.2, 0), | |
| 1542 | NumberSequenceKeypoint.new(0.8, 0), | |
| 1543 | NumberSequenceKeypoint.new(1, 1) | |
| 1544 | }) | |
| 1545 | S = Instance.new("Sound")
| |
| 1546 | S.Parent = Character.Torso | |
| 1547 | S.SoundId = "rbxassetid://206082327" | |
| 1548 | S.Volume = 10 | |
| 1549 | S.Looped = false | |
| 1550 | S.Pitch = 0.8 | |
| 1551 | S:Play() | |
| 1552 | grab:FindFirstChild("HumanoidRootPart").Anchored = false
| |
| 1553 | Head.face.Texture = "rbxassetid://0" | |
| 1554 | attack2 = false | |
| 1555 | Animations = false | |
| 1556 | grab:FindFirstChild("Humanoid").MaxHealth = 0
| |
| 1557 | grab:FindFirstChild("Humanoid").Health = 0
| |
| 1558 | wait(0.5) | |
| 1559 | rootPart.Anchored = false | |
| 1560 | attack = false | |
| 1561 | end | |
| 1562 | else | |
| 1563 | rootPart.Anchored = false | |
| 1564 | attack = false | |
| 1565 | Animations = false | |
| 1566 | end | |
| 1567 | else | |
| 1568 | rootPart.Anchored = false | |
| 1569 | attack = false | |
| 1570 | Animations = false | |
| 1571 | return | |
| 1572 | end | |
| 1573 | end | |
| 1574 | ||
| 1575 | GunPoint = Instance.new("BodyGyro")
| |
| 1576 | GunPoint.Parent = nil | |
| 1577 | GunPoint.D = 175 | |
| 1578 | GunPoint.P = 20000 | |
| 1579 | GunPoint.MaxTorque = Vector3.new(0, 4000000, 0) | |
| 1580 | Fire = Instance.new("ParticleEmitter", BE)
| |
| 1581 | Fire.Name = "Light" | |
| 1582 | Fire.VelocitySpread = 0 | |
| 1583 | Fire.Lifetime = NumberRange.new(0.1) | |
| 1584 | Fire.Speed = NumberRange.new(0) | |
| 1585 | Fire.Size = NumberSequence.new({
| |
| 1586 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1587 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1588 | }) | |
| 1589 | Fire.Transparency = NumberSequence.new({
| |
| 1590 | NumberSequenceKeypoint.new(0, 0), | |
| 1591 | NumberSequenceKeypoint.new(1, 0) | |
| 1592 | }) | |
| 1593 | Fire.LightEmission = 0.8 | |
| 1594 | Fire.LockedToPart = true | |
| 1595 | Fire.Rotation = NumberRange.new(-360, 360) | |
| 1596 | Fire.RotSpeed = NumberRange.new(-360, 360) | |
| 1597 | Fire.Texture = "http://www.roblox.com/asset/?id=248625108" | |
| 1598 | Fire.Color = ColorSequence.new(Color3.fromRGB(255, 105, 19), Color3.fromRGB(255, 255, 127)) | |
| 1599 | Fire.Rate = 300 | |
| 1600 | Fire.Enabled = false | |
| 1601 | local Scale = game.Players.LocalPlayer.Character.Torso.Size.X / 2 * (game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1) * 0.8
| |
| 1602 | AnimFSpd = 0.2 | |
| 1603 | local gun = false | |
| 1604 | local shoot = false | |
| 1605 | local putback = false | |
| 1606 | function Gunfire() | |
| 1607 | attack = true | |
| 1608 | attack2 = true | |
| 1609 | Animations = true | |
| 1610 | wait() | |
| 1611 | gun = true | |
| 1612 | S = Instance.new("Sound")
| |
| 1613 | S.Parent = BE | |
| 1614 | S.SoundId = "rbxassetid://1684717155" | |
| 1615 | S.Volume = 6 | |
| 1616 | S.Looped = false | |
| 1617 | S.Pitch = 1 | |
| 1618 | S:Play() | |
| 1619 | - | if key == "f" and attack == false and crouching == false then |
| 1619 | + | |
| 1620 | GunPoint.Parent = rootPart | |
| 1621 | while gun == true do | |
| 1622 | swait() | |
| 1623 | if currentAnim == "Idling" then | |
| 1624 | for i = 0, 0.01, 0.01 do | |
| 1625 | angleSpeed = 1 | |
| 1626 | axisSpeed = 1 | |
| 1627 | change = 0.5 | |
| 1628 | - | if key == "f" and gun == true and crouching == false then |
| 1628 | + | |
| 1629 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(0), math.rad(80)), AnimFSpd) | |
| 1630 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), AnimFSpd) | |
| 1631 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1632 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1633 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(80) + math.sin(rootPart.RotVelocity.Y / 30) / 2, math.rad(0)), AnimFSpd) | |
| 1634 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-80), math.rad(0)), AnimFSpd) | |
| 1635 | end | |
| 1636 | elseif currentAnim == "Falling" then | |
| 1637 | for i = 0, 0.01, 0.01 do | |
| 1638 | angleSpeed = 1 | |
| 1639 | axisSpeed = 1 | |
| 1640 | change = 0.5 | |
| 1641 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1642 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5, 0) * c_angles(math.rad(100), math.rad(0), math.rad(0)), 0.15) | |
| 1643 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.5, 0.5, -0.5) * c_angles(math.rad(100), math.rad(0), math.rad(45)), 0.15) | |
| 1644 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 1645 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 1646 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 1647 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(0)), 0.15) | |
| 1648 | end | |
| 1649 | end | |
| 1650 | if putback == true then | |
| 1651 | S = Instance.new("Sound")
| |
| 1652 | S.Parent = BE | |
| 1653 | S.SoundId = "rbxassetid://294710932" | |
| 1654 | S.Volume = 10 | |
| 1655 | S.Looped = false | |
| 1656 | S.Pitch = 1 | |
| 1657 | S:Play() | |
| 1658 | putback = false | |
| 1659 | shoot = false | |
| 1660 | gun = false | |
| 1661 | GunPoint.Parent = nil | |
| 1662 | Animations = false | |
| 1663 | - | S.SoundId = "rbxassetid://2767090" |
| 1663 | + | |
| 1664 | attack2 = false | |
| 1665 | attack = false | |
| 1666 | end | |
| 1667 | if shoot == true then | |
| 1668 | S = Instance.new("Sound")
| |
| 1669 | S.Parent = BE | |
| 1670 | S.SoundId = "rbxassetid://1045539607" | |
| 1671 | S.Volume = 10 | |
| 1672 | S.Looped = false | |
| 1673 | S.Pitch = 1 | |
| 1674 | S:Play() | |
| 1675 | Fire.Enabled = true | |
| 1676 | BulletDetection(BE.Position, Mouse.Hit.Position, false) | |
| 1677 | swait(1) | |
| 1678 | Fire.Enabled = false | |
| 1679 | do | |
| 1680 | local Shell = Instance.new("Part", game.Workspace)
| |
| 1681 | Shell.FormFactor = "Custom" | |
| 1682 | Shell.BrickColor = BrickColor.new("Bright yellow")
| |
| 1683 | Shell.Material = "Metal" | |
| 1684 | Shell.CanCollide = true | |
| 1685 | Shell.CustomPhysicalProperties = PhysicalProperties.new(0.2, 3, 1, 1, 1) | |
| 1686 | Shell.Size = Vector3.new(0.15, 0.3, 0.15) * Scale | |
| 1687 | Shell.CFrame = BEX.CFrame * CFrame.new(0.5, 0.5, 0) * CFrame.Angles(math.rad(-90), 0, 0) | |
| 1688 | Shell.Velocity = ((BEX.CFrame * CFrame.new(-5, 0, math.random(-2, 2))).p - BEX.CFrame.p) * 5 * Scale | |
| 1689 | local Mesh = Instance.new("CylinderMesh", Shell)
| |
| 1690 | Mesh.Scale = Vector3.new(0.15, 0.3, 0.15) * Scale / Shell.Size | |
| 1691 | Spawn(function() | |
| 1692 | wait(0.1) | |
| 1693 | for i = 1, 10 do | |
| 1694 | Shell.Transparency = Shell.Transparency + 0.1 | |
| 1695 | swait() | |
| 1696 | end | |
| 1697 | Shell:Destroy() | |
| 1698 | end) | |
| 1699 | if currentAnim == "Idling" then | |
| 1700 | for i = 0, 0.05, 0.01 do | |
| 1701 | angleSpeed = 1 | |
| 1702 | axisSpeed = 1 | |
| 1703 | change = 0.5 | |
| 1704 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1705 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(10), math.rad(85)), AnimFSpd) | |
| 1706 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(35)), AnimFSpd) | |
| 1707 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(-5), math.rad(0)), AnimFSpd) | |
| 1708 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(-5), math.rad(0)), AnimFSpd) | |
| 1709 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(85), math.rad(0)), AnimFSpd) | |
| 1710 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(-85), math.rad(20)), AnimFSpd) | |
| 1711 | swait() | |
| 1712 | end | |
| 1713 | for i = 0, 0.05, 0.01 do | |
| 1714 | angleSpeed = 1 | |
| 1715 | axisSpeed = 1 | |
| 1716 | change = 0.5 | |
| 1717 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1718 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(0), math.rad(80)), AnimFSpd) | |
| 1719 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), AnimFSpd) | |
| 1720 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1721 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1722 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(80), math.rad(0)), AnimFSpd) | |
| 1723 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-80), math.rad(0)), AnimFSpd) | |
| 1724 | swait() | |
| 1725 | end | |
| 1726 | elseif currentAnim == "Falling" then | |
| 1727 | for i = 0, 0.05, 0.01 do | |
| 1728 | angleSpeed = 1 | |
| 1729 | axisSpeed = 1 | |
| 1730 | change = 0.5 | |
| 1731 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1732 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5, 0) * c_angles(math.rad(105), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1733 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.5, 0.5, -0.5) * c_angles(math.rad(105), math.rad(0), math.rad(45)), AnimFSpd) | |
| 1734 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1735 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1736 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1737 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1738 | end | |
| 1739 | for i = 0, 0.05, 0.01 do | |
| 1740 | angleSpeed = 1 | |
| 1741 | axisSpeed = 1 | |
| 1742 | change = 0.5 | |
| 1743 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1744 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5, 0) * c_angles(math.rad(100), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1745 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.5, 0.5, -0.5) * c_angles(math.rad(100), math.rad(0), math.rad(45)), AnimFSpd) | |
| 1746 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1747 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1748 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1749 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1750 | swait() | |
| 1751 | end | |
| 1752 | end | |
| 1753 | shoot = false | |
| 1754 | end | |
| 1755 | end | |
| 1756 | end | |
| 1757 | GunModel.Transparency = 1 | |
| 1758 | GunPoint.Parent = nil | |
| 1759 | Animations = false | |
| 1760 | attack2 = false | |
| 1761 | attack = false | |
| 1762 | end | |
| 1763 | mouse.KeyUp:connect(function(key) | |
| 1764 | if key == "m" and attack == false and crouching == false then | |
| 1765 | if transformed == false and transformed2 == false then | |
| 1766 | Gunfire() | |
| 1767 | elseif transformed == true and transformed2 == true then | |
| 1768 | Rock(mouse) | |
| 1769 | end | |
| 1770 | end | |
| 1771 | end) | |
| 1772 | mouse.KeyUp:connect(function(key) | |
| 1773 | if key == "m" and gun == true and crouching == false then | |
| 1774 | putback = true | |
| 1775 | end | |
| 1776 | end) | |
| 1777 | function UpperCut() | |
| 1778 | attack = true | |
| 1779 | attack2 = true | |
| 1780 | Animations = true | |
| 1781 | crouching = false | |
| 1782 | local rng2 = Instance.new("Part", game.Workspace)
| |
| 1783 | rng2.Anchored = true | |
| 1784 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 1785 | rng2.CanCollide = false | |
| 1786 | rng2.FormFactor = 3 | |
| 1787 | rng2.Name = "Ring" | |
| 1788 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1789 | rng2.Transparency = 0.35 | |
| 1790 | rng2.TopSurface = 0 | |
| 1791 | rng2.BottomSurface = 0 | |
| 1792 | rng2.CFrame = rng2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(180)) | |
| 1793 | rng2.Position = rootPart.Position - Vector3.new(0, -6, 1) | |
| 1794 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1795 | - | Head.face.Texture = "rbxassetid://853964940" |
| 1795 | + | |
| 1796 | rngm2.Scale = Vector3.new(3, 0, 3) | |
| 1797 | Spawn(function() | |
| 1798 | for i = 1, 60, 2 do | |
| 1799 | rngm2.Scale = Vector3.new(3 + i * 0.3, 10 - i * 0.1, 3 + i * 0.3) | |
| 1800 | rng2.Transparency = i / 30 | |
| 1801 | wait() | |
| 1802 | end | |
| 1803 | wait() | |
| 1804 | rng2:Destroy() | |
| 1805 | end) | |
| 1806 | S = Instance.new("Sound")
| |
| 1807 | S.Parent = rootPart | |
| 1808 | - | Head.face.Texture = "rbxassetid://144873321" |
| 1808 | + | S.SoundId = "rbxassetid://3373991228" |
| 1809 | S.Volume = 10 | |
| 1810 | S.Looped = false | |
| 1811 | S.Pitch = 0.8 | |
| 1812 | S:Play() | |
| 1813 | S = Instance.new("Sound")
| |
| 1814 | S.Parent = Character.Torso | |
| 1815 | S.SoundId = "rbxassetid://1146552988" | |
| 1816 | S.Volume = 10 | |
| 1817 | S.Looped = false | |
| 1818 | S.Pitch = 1 | |
| 1819 | S.TimePosition = 0.4 | |
| 1820 | S:Play() | |
| 1821 | - | Head.face.Texture = "rbxassetid://315622231" |
| 1821 | + | |
| 1822 | if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
| |
| 1823 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(10, 15)
| |
| 1824 | v:FindFirstChild("Humanoid").PlatformStand = false
| |
| 1825 | v:FindFirstChild("HumanoidRootPart").Velocity = v:FindFirstChild("HumanoidRootPart").CFrame.upVector * 165
| |
| 1826 | else | |
| 1827 | end | |
| 1828 | end | |
| 1829 | if transformed == false then | |
| 1830 | for i = 0, 0.05, 0.01 do | |
| 1831 | angleSpeed = 1 | |
| 1832 | axisSpeed = 1 | |
| 1833 | change = 0.5 | |
| 1834 | Trace() | |
| 1835 | rootPart.CFrame = rootPart.CFrame * CFrame.new(0, 2, 0) | |
| 1836 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(100), math.rad(0), math.rad(0)), 0.4) | |
| 1837 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(-20)), 0.4) | |
| 1838 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.4) | |
| 1839 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
| 1840 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1841 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.4) | |
| 1842 | swait() | |
| 1843 | end | |
| 1844 | for i = 0, 0.2, 0.01 do | |
| 1845 | angleSpeed = 1 | |
| 1846 | axisSpeed = 1 | |
| 1847 | change = 0.5 | |
| 1848 | Trace() | |
| 1849 | rootPart.Velocity = rootPart.CFrame.upVector * 100 | |
| 1850 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(170), math.rad(0), math.rad(0)), 0.4) | |
| 1851 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(-20)), 0.4) | |
| 1852 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.4) | |
| 1853 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
| 1854 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1855 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.4) | |
| 1856 | swait() | |
| 1857 | end | |
| 1858 | elseif transformed == true then | |
| 1859 | for i = 0, 0.05, 0.01 do | |
| 1860 | angleSpeed = 1 | |
| 1861 | axisSpeed = 1 | |
| 1862 | change = 0.5 | |
| 1863 | rootPart.CFrame = rootPart.CFrame * CFrame.new(0, 2, 0) | |
| 1864 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1865 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(100), math.rad(0), math.rad(0)), 0.4) | |
| 1866 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.4) | |
| 1867 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
| 1868 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1869 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.4) | |
| 1870 | swait() | |
| 1871 | end | |
| 1872 | for i = 0, 0.2, 0.01 do | |
| 1873 | angleSpeed = 1 | |
| 1874 | axisSpeed = 1 | |
| 1875 | change = 0.5 | |
| 1876 | rootPart.Velocity = rootPart.CFrame.upVector * 100 | |
| 1877 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1878 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(170), math.rad(0), math.rad(0)), 0.4) | |
| 1879 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.4) | |
| 1880 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
| 1881 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1882 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.4) | |
| 1883 | swait() | |
| 1884 | end | |
| 1885 | end | |
| 1886 | Animations = false | |
| 1887 | attack2 = false | |
| 1888 | attack = false | |
| 1889 | end | |
| 1890 | crouching = false | |
| 1891 | mouse.KeyDown:connect(function(key) | |
| 1892 | if key == "c" and attack == false and crouching == false then | |
| 1893 | crouching = true | |
| 1894 | Animations = true | |
| 1895 | Trace() | |
| 1896 | while crouching == true do | |
| 1897 | if transformed == false then | |
| 1898 | angleSpeed = 1 | |
| 1899 | axisSpeed = 1 | |
| 1900 | change = 0.5 | |
| 1901 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.1, 0.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60) + -math.sin(sine / 15) / 10, math.rad(0), math.rad(45)), 0.9) | |
| 1902 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.2 + -math.sin(sine / 15) / 10, -1) * c_angles(math.rad(60), math.rad(20), math.rad(10)), 0.9) | |
| 1903 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.9) | |
| 1904 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(90), math.rad(0), math.rad(40)), 0.9) | |
| 1905 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60), math.rad(0), math.rad(-20)), 0.9) | |
| 1906 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(30), math.rad(0)), 0.9) | |
| 1907 | swait() | |
| 1908 | elseif transformed == true then | |
| 1909 | angleSpeed = 1 | |
| 1910 | axisSpeed = 1 | |
| 1911 | change = 0.5 | |
| 1912 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.2 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(60), math.rad(20), math.rad(10)), 0.9) | |
| 1913 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.1, 0.5 + -math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60) + -math.sin(sine / 15) / 10, math.rad(0), math.rad(-45)), 0.9) | |
| 1914 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.9) | |
| 1915 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(90), math.rad(0), math.rad(40)), 0.9) | |
| 1916 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60), math.rad(0), math.rad(-20)), 0.9) | |
| 1917 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(30), math.rad(0)), 0.9) | |
| 1918 | swait() | |
| 1919 | end | |
| 1920 | end | |
| 1921 | end | |
| 1922 | end) | |
| 1923 | mouse.KeyUp:connect(function(key) | |
| 1924 | if key == "c" and attack == false then | |
| 1925 | crouching = false | |
| 1926 | Animations = false | |
| 1927 | end | |
| 1928 | end) | |
| 1929 | function Laugh() | |
| 1930 | attack = true | |
| 1931 | attack2 = true | |
| 1932 | Animations = true | |
| 1933 | S = Instance.new("Sound")
| |
| 1934 | S.Parent = rootPart | |
| 1935 | S.SoundId = "rbxassetid://1278007556" | |
| 1936 | S.Volume = 10 | |
| 1937 | S.Looped = false | |
| 1938 | S.Pitch = 1 | |
| 1939 | S:Play() | |
| 1940 | Head.face.Texture = "rbxassetid://0" | |
| 1941 | for i = 0, 0.2, 0.01 do | |
| 1942 | angleSpeed = 1 | |
| 1943 | axisSpeed = 1 | |
| 1944 | change = 0.5 | |
| 1945 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(5)), 0.15) | |
| 1946 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(-5)), 0.15) | |
| 1947 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 1948 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 1949 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) + math.sin(sine / 15) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 1950 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2 + math.sin(sine / 15) / 10) * c_angles(math.rad(-20) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 1951 | swait() | |
| 1952 | end | |
| 1953 | Head.face.Texture = "rbxassetid://0" | |
| 1954 | for i = 0, 0.7, 0.01 do | |
| 1955 | angleSpeed = 1 | |
| 1956 | axisSpeed = 1 | |
| 1957 | change = 5 | |
| 1958 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(5)), 0.15) | |
| 1959 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(-5)), 0.15) | |
| 1960 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 1961 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 1962 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) + math.sin(sine / 15) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 1963 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0 + math.sin(sine / 15) / 10) * c_angles(math.rad(15) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 1964 | swait() | |
| 1965 | end | |
| 1966 | Head.face.Texture = "rbxassetid://0" | |
| 1967 | Animations = false | |
| 1968 | attack2 = false | |
| 1969 | attack = false | |
| 1970 | end | |
| 1971 | mouse.KeyDown:connect(function(key) | |
| 1972 | if key == "y" and attack == false and transformed == false then | |
| 1973 | Laugh() | |
| 1974 | end | |
| 1975 | end) | |
| 1976 | transformed = false | |
| 1977 | transformed2 = false | |
| 1978 | transforming = false | |
| 1979 | function Uroboros() | |
| 1980 | attack = true | |
| 1981 | attack2 = true | |
| 1982 | Animations = true | |
| 1983 | transforming = true | |
| 1984 | Theme.SoundId = "rbxassetid://856054316" | |
| 1985 | Theme.TimePosition = 0.8 | |
| 1986 | Theme:Play() | |
| 1987 | for i = 0, 0.5, 0.01 do | |
| 1988 | angleSpeed = 1 | |
| 1989 | axisSpeed = 1 | |
| 1990 | change = 0.5 | |
| 1991 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.2 + math.sin(sine / 15) / 10, -1) * c_angles(math.rad(60), math.rad(20), math.rad(10)), 0.15) | |
| 1992 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.1, 0.5 + -math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60) + -math.sin(sine / 15) / 10, math.rad(0), math.rad(-45)), 0.15) | |
| 1993 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.15) | |
| 1994 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(90), math.rad(0), math.rad(40)), 0.15) | |
| 1995 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60), math.rad(0), math.rad(-20)), 0.15) | |
| 1996 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(30), math.rad(0)), 0.15) | |
| 1997 | swait() | |
| 1998 | end | |
| 1999 | faceinfect = Instance.new("Decal", Head)
| |
| 2000 | faceinfect.Name = "Uroboros" | |
| 2001 | faceinfect.Face = "Front" | |
| 2002 | faceinfect.Texture = "rbxassetid://1920646704" | |
| 2003 | local rng2 = Instance.new("Part", Character)
| |
| 2004 | rng2.Anchored = true | |
| 2005 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 2006 | rng2.CanCollide = false | |
| 2007 | rng2.FormFactor = 3 | |
| 2008 | rng2.Name = "Shockwave" | |
| 2009 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2010 | rng2.Transparency = 0.35 | |
| 2011 | rng2.TopSurface = 0 | |
| 2012 | rng2.BottomSurface = 0 | |
| 2013 | rng2.CFrame = rootPart.CFrame | |
| 2014 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2015 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2016 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 2017 | rngm2.Offset = Vector3.new(0, 0, -2) | |
| 2018 | Spawn(function() | |
| 2019 | for i = 1, 60, 2 do | |
| 2020 | rngm2.Scale = Vector3.new(1 + i * 0.3, 5 - i * 0.1, 1 + i * 0.3) | |
| 2021 | rng2.Transparency = i / 30 | |
| 2022 | rng2.CFrame = rng2.CFrame - Vector3.new(0, 0.2, 0) | |
| 2023 | swait() | |
| 2024 | end | |
| 2025 | wait() | |
| 2026 | rng2:Destroy() | |
| 2027 | end) | |
| 2028 | local rng2 = Instance.new("Part", Character)
| |
| 2029 | rng2.Anchored = true | |
| 2030 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 2031 | rng2.CanCollide = false | |
| 2032 | rng2.FormFactor = 3 | |
| 2033 | rng2.Name = "Shockwave" | |
| 2034 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2035 | rng2.Transparency = 0.35 | |
| 2036 | rng2.TopSurface = 0 | |
| 2037 | rng2.BottomSurface = 0 | |
| 2038 | rng2.CFrame = rootPart.CFrame | |
| 2039 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2040 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 2041 | rngm2.Offset = Vector3.new(0, 0.5, -1) | |
| 2042 | rngm2.MeshType = "Sphere" | |
| 2043 | Spawn(function() | |
| 2044 | for i = 1, 60, 2 do | |
| 2045 | rngm2.Scale = Vector3.new(5 + i * 0.3, 5 + i * 0.3, 5 + i * 0.3) | |
| 2046 | rng2.Transparency = i / 60 | |
| 2047 | swait() | |
| 2048 | end | |
| 2049 | wait() | |
| 2050 | rng2:Destroy() | |
| 2051 | end) | |
| 2052 | local RArm1 = Instance.new("Part", Right_Arm)
| |
| 2053 | RArm1.Name = "Blade" | |
| 2054 | RArm1.Shape = Enum.PartType.Ball | |
| 2055 | RArm1.CanCollide = false | |
| 2056 | RArm1.BrickColor = BrickColor.new("Medium stone grey")
| |
| 2057 | RArm1.Transparency = 0 | |
| 2058 | RArm1.Material = "Grass" | |
| 2059 | RArm1.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2060 | RArm1.TopSurface = Enum.SurfaceType.Smooth | |
| 2061 | RArm1.BottomSurface = Enum.SurfaceType.Smooth | |
| 2062 | local RArm1Weld = Instance.new("Weld", RArm1)
| |
| 2063 | RArm1Weld.Part0 = Right_Arm | |
| 2064 | RArm1Weld.Part1 = RArm1 | |
| 2065 | RArm1Weld.C1 = CFrame.new(0.2, -1.3, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(90), math.rad(10)) | |
| 2066 | RArm1Mesh = Instance.new("FileMesh", RArm1)
| |
| 2067 | RArm1Mesh.MeshId = "http://www.roblox.com/asset/?id=898849476" | |
| 2068 | RArm1Mesh.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 2069 | RArm1Mesh.Scale = Vector3.new(0.007, 0.0035, 0.007) | |
| 2070 | local RArm2 = Instance.new("Part", Right_Arm)
| |
| 2071 | RArm2.Name = "Blade" | |
| 2072 | RArm2.Shape = Enum.PartType.Ball | |
| 2073 | RArm2.CanCollide = false | |
| 2074 | RArm2.BrickColor = BrickColor.new("Medium stone grey")
| |
| 2075 | RArm2.Transparency = 0 | |
| 2076 | RArm2.Material = "Grass" | |
| 2077 | RArm2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2078 | RArm2.TopSurface = Enum.SurfaceType.Smooth | |
| 2079 | RArm2.BottomSurface = Enum.SurfaceType.Smooth | |
| 2080 | local RArm2Weld = Instance.new("Weld", RArm2)
| |
| 2081 | RArm2Weld.Part0 = Right_Arm | |
| 2082 | RArm2Weld.Part1 = RArm2 | |
| 2083 | RArm2Weld.C1 = CFrame.new(-0.2, -1.5, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(90), math.rad(-10)) | |
| 2084 | RArm2Weld = Instance.new("FileMesh", RArm2)
| |
| 2085 | RArm2Weld.MeshId = "http://www.roblox.com/asset/?id=898849476" | |
| 2086 | RArm2Weld.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 2087 | RArm2Weld.Scale = Vector3.new(0.007, 0.0035, 0.007) | |
| 2088 | RArm2Mesh = Instance.new("FileMesh", RArm2)
| |
| 2089 | RArm2Mesh.MeshId = "http://www.roblox.com/asset/?id=898849476" | |
| 2090 | RArm2Mesh.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 2091 | RArm2Mesh.Scale = Vector3.new(0.007, 0.0035, 0.007) | |
| 2092 | local RArm3 = Instance.new("Part", Right_Arm)
| |
| 2093 | RArm3.Name = "Metal" | |
| 2094 | RArm3.Shape = Enum.PartType.Ball | |
| 2095 | RArm3.CanCollide = false | |
| 2096 | RArm3.BrickColor = BrickColor.new("Really black")
| |
| 2097 | RArm3.Transparency = 0 | |
| 2098 | RArm3.Material = "DiamondPlate" | |
| 2099 | RArm3.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2100 | RArm3.TopSurface = Enum.SurfaceType.Smooth | |
| 2101 | RArm3.BottomSurface = Enum.SurfaceType.Smooth | |
| 2102 | local RArm3Weld = Instance.new("Weld", RArm3)
| |
| 2103 | RArm3Weld.Part0 = Right_Arm | |
| 2104 | RArm3Weld.Part1 = RArm3 | |
| 2105 | RArm3Weld.C1 = CFrame.new(0, -0.4, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(90), math.rad(0)) | |
| 2106 | RArm3Mesh = Instance.new("FileMesh", RArm3)
| |
| 2107 | RArm3Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 2108 | RArm3Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 2109 | local RArm4 = Instance.new("Part", Right_Arm)
| |
| 2110 | RArm4.Name = "Metal" | |
| 2111 | RArm4.Shape = Enum.PartType.Ball | |
| 2112 | RArm4.CanCollide = false | |
| 2113 | RArm4.BrickColor = BrickColor.new("Really black")
| |
| 2114 | RArm4.Transparency = 0 | |
| 2115 | RArm4.Material = "DiamondPlate" | |
| 2116 | RArm4.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2117 | RArm4.TopSurface = Enum.SurfaceType.Smooth | |
| 2118 | RArm4.BottomSurface = Enum.SurfaceType.Smooth | |
| 2119 | local RArm4Weld = Instance.new("Weld", RArm4)
| |
| 2120 | RArm4Weld.Part0 = Right_Arm | |
| 2121 | RArm4Weld.Part1 = RArm4 | |
| 2122 | RArm4Weld.C1 = CFrame.new(0, -0.4, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(90), math.rad(0)) | |
| 2123 | RArm4Mesh = Instance.new("FileMesh", RArm4)
| |
| 2124 | RArm4Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 2125 | RArm4Mesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2126 | RArm4Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 2127 | local RArm4 = Instance.new("Part", Right_Arm)
| |
| 2128 | RArm4.Name = "Metal" | |
| 2129 | RArm4.Shape = Enum.PartType.Ball | |
| 2130 | RArm4.CanCollide = false | |
| 2131 | RArm4.BrickColor = BrickColor.new("Really black")
| |
| 2132 | RArm4.Transparency = 0 | |
| 2133 | RArm4.Material = "DiamondPlate" | |
| 2134 | RArm4.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2135 | RArm4.TopSurface = Enum.SurfaceType.Smooth | |
| 2136 | RArm4.BottomSurface = Enum.SurfaceType.Smooth | |
| 2137 | local RArm4Weld = Instance.new("Weld", RArm4)
| |
| 2138 | RArm4Weld.Part0 = Right_Arm | |
| 2139 | RArm4Weld.Part1 = RArm4 | |
| 2140 | RArm4Weld.C1 = CFrame.new(0, -0.4, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(-90), math.rad(0)) | |
| 2141 | RArm4Mesh = Instance.new("FileMesh", RArm4)
| |
| 2142 | RArm4Mesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2143 | RArm4Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 2144 | RArm4Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 2145 | local Tentacle = Instance.new("Part", Right_Arm)
| |
| 2146 | Tentacle.Name = "Tentacle" | |
| 2147 | Tentacle.Shape = Enum.PartType.Ball | |
| 2148 | Tentacle.CanCollide = false | |
| 2149 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2150 | Tentacle.Transparency = 0 | |
| 2151 | Tentacle.Material = "DiamondPlate" | |
| 2152 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2153 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2154 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2155 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2156 | TentacleWeld.Part0 = Right_Arm | |
| 2157 | TentacleWeld.Part1 = Tentacle | |
| 2158 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(180)) | |
| 2159 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2160 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2161 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2162 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2163 | local Tentacle = Instance.new("Part", Right_Arm)
| |
| 2164 | Tentacle.Name = "Tentacle" | |
| 2165 | Tentacle.Shape = Enum.PartType.Ball | |
| 2166 | Tentacle.CanCollide = false | |
| 2167 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2168 | Tentacle.Transparency = 0 | |
| 2169 | Tentacle.Material = "DiamondPlate" | |
| 2170 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2171 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2172 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2173 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2174 | TentacleWeld.Part0 = Right_Arm | |
| 2175 | TentacleWeld.Part1 = Tentacle | |
| 2176 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180), math.rad(180)) | |
| 2177 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2178 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2179 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2180 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2181 | local Tentacle = Instance.new("Part", Right_Arm)
| |
| 2182 | Tentacle.Name = "Blade" | |
| 2183 | Tentacle.Shape = Enum.PartType.Ball | |
| 2184 | Tentacle.CanCollide = false | |
| 2185 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2186 | Tentacle.Transparency = 0 | |
| 2187 | Tentacle.Material = "DiamondPlate" | |
| 2188 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2189 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2190 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2191 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2192 | TentacleWeld.Part0 = Right_Arm | |
| 2193 | TentacleWeld.Part1 = Tentacle | |
| 2194 | TentacleWeld.C1 = CFrame.new(0, 0, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(100), math.rad(180)) | |
| 2195 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2196 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2197 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2198 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2199 | local Tentacle = Instance.new("Part", Right_Arm)
| |
| 2200 | Tentacle.Name = "Blade" | |
| 2201 | Tentacle.Shape = Enum.PartType.Ball | |
| 2202 | Tentacle.CanCollide = false | |
| 2203 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2204 | Tentacle.Transparency = 0 | |
| 2205 | Tentacle.Material = "DiamondPlate" | |
| 2206 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2207 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2208 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2209 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2210 | TentacleWeld.Part0 = Right_Arm | |
| 2211 | TentacleWeld.Part1 = Tentacle | |
| 2212 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(-45), math.rad(180)) | |
| 2213 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2214 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2215 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2216 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2217 | local Tors = Instance.new("Part", Character)
| |
| 2218 | Tors.Name = "Toor" | |
| 2219 | Tors.CanCollide = false | |
| 2220 | Tors.BrickColor = BrickColor.new("Really black")
| |
| 2221 | Tors.Transparency = 0 | |
| 2222 | Tors.Material = "Metal" | |
| 2223 | Tors.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2224 | Tors.TopSurface = Enum.SurfaceType.Smooth | |
| 2225 | Tors.BottomSurface = Enum.SurfaceType.Smooth | |
| 2226 | local TorsWeld = Instance.new("Weld", Tors)
| |
| 2227 | TorsWeld.Part0 = Torso | |
| 2228 | TorsWeld.Part1 = Tors | |
| 2229 | TorsWeld.C1 = CFrame.new(0, 0.44, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90), math.rad(180)) | |
| 2230 | TMesh = Instance.new("SpecialMesh", Tors)
| |
| 2231 | TMesh.Scale = Vector3.new(11.6, 11.6, 11.6) | |
| 2232 | TMesh.TextureId = "rbxassetid://74620702" | |
| 2233 | TMesh.MeshType = "Wedge" | |
| 2234 | local Tentacle = Instance.new("Part", Torso)
| |
| 2235 | Tentacle.Name = "Blade" | |
| 2236 | Tentacle.Shape = Enum.PartType.Ball | |
| 2237 | Tentacle.CanCollide = false | |
| 2238 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2239 | Tentacle.Transparency = 0 | |
| 2240 | Tentacle.Material = "DiamondPlate" | |
| 2241 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2242 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2243 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2244 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2245 | TentacleWeld.Part0 = Torso | |
| 2246 | TentacleWeld.Part1 = Tentacle | |
| 2247 | TentacleWeld.C1 = CFrame.new(0.5, 0.5, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(90)) | |
| 2248 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2249 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2250 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2251 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2252 | local Tentacle = Instance.new("Part", Torso)
| |
| 2253 | Tentacle.Name = "Blade" | |
| 2254 | Tentacle.Shape = Enum.PartType.Ball | |
| 2255 | Tentacle.CanCollide = false | |
| 2256 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2257 | Tentacle.Transparency = 0 | |
| 2258 | Tentacle.Material = "DiamondPlate" | |
| 2259 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2260 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2261 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2262 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2263 | TentacleWeld.Part0 = Torso | |
| 2264 | TentacleWeld.Part1 = Tentacle | |
| 2265 | TentacleWeld.C1 = CFrame.new(0.5, 0.5, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(45)) | |
| 2266 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2267 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2268 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2269 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2270 | local Tentacle = Instance.new("Part", Torso)
| |
| 2271 | Tentacle.Name = "Blade" | |
| 2272 | Tentacle.Shape = Enum.PartType.Ball | |
| 2273 | Tentacle.CanCollide = false | |
| 2274 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2275 | Tentacle.Transparency = 0 | |
| 2276 | Tentacle.Material = "DiamondPlate" | |
| 2277 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2278 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2279 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2280 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2281 | TentacleWeld.Part0 = Torso | |
| 2282 | TentacleWeld.Part1 = Tentacle | |
| 2283 | TentacleWeld.C1 = CFrame.new(0.6, 0.5, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(150)) | |
| 2284 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2285 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2286 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2287 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2288 | local Tentacle = Instance.new("Part", Torso)
| |
| 2289 | Tentacle.Name = "Blade" | |
| 2290 | Tentacle.Shape = Enum.PartType.Ball | |
| 2291 | Tentacle.CanCollide = false | |
| 2292 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2293 | Tentacle.Transparency = 0 | |
| 2294 | Tentacle.Material = "DiamondPlate" | |
| 2295 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2296 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2297 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2298 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2299 | TentacleWeld.Part0 = Torso | |
| 2300 | TentacleWeld.Part1 = Tentacle | |
| 2301 | TentacleWeld.C1 = CFrame.new(-0.8, 0.5, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(-90)) | |
| 2302 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2303 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2304 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2305 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2306 | local Tentacle = Instance.new("Part", Torso)
| |
| 2307 | Tentacle.Name = "Blade" | |
| 2308 | Tentacle.Shape = Enum.PartType.Ball | |
| 2309 | Tentacle.CanCollide = false | |
| 2310 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2311 | Tentacle.Transparency = 0 | |
| 2312 | Tentacle.Material = "DiamondPlate" | |
| 2313 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2314 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2315 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2316 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2317 | TentacleWeld.Part0 = Torso | |
| 2318 | TentacleWeld.Part1 = Tentacle | |
| 2319 | TentacleWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) | |
| 2320 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2321 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2322 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2323 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2324 | local Tentacle = Instance.new("Part", Torso)
| |
| 2325 | Tentacle.Name = "Blade" | |
| 2326 | Tentacle.Shape = Enum.PartType.Ball | |
| 2327 | Tentacle.CanCollide = false | |
| 2328 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2329 | Tentacle.Transparency = 0 | |
| 2330 | Tentacle.Material = "DiamondPlate" | |
| 2331 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2332 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2333 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2334 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2335 | TentacleWeld.Part0 = Torso | |
| 2336 | TentacleWeld.Part1 = Tentacle | |
| 2337 | TentacleWeld.C1 = CFrame.new(0.5, 0.5, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(60)) | |
| 2338 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2339 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2340 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2341 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2342 | local Tentacle = Instance.new("Part", Torso)
| |
| 2343 | Tentacle.Name = "Blade" | |
| 2344 | Tentacle.Shape = Enum.PartType.Ball | |
| 2345 | Tentacle.CanCollide = false | |
| 2346 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2347 | Tentacle.Transparency = 0 | |
| 2348 | Tentacle.Material = "DiamondPlate" | |
| 2349 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2350 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2351 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2352 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2353 | TentacleWeld.Part0 = Torso | |
| 2354 | TentacleWeld.Part1 = Tentacle | |
| 2355 | TentacleWeld.C1 = CFrame.new(0.5, -0.5, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(65)) | |
| 2356 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2357 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2358 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2359 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2360 | local Tentacle = Instance.new("Part", Torso)
| |
| 2361 | Tentacle.Name = "Blade" | |
| 2362 | Tentacle.Shape = Enum.PartType.Ball | |
| 2363 | Tentacle.CanCollide = false | |
| 2364 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2365 | Tentacle.Transparency = 0 | |
| 2366 | Tentacle.Material = "DiamondPlate" | |
| 2367 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2368 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2369 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2370 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2371 | TentacleWeld.Part0 = Torso | |
| 2372 | - | Head.face.Texture = "rbxassetid://1895706696" |
| 2372 | + | |
| 2373 | TentacleWeld.C1 = CFrame.new(0.5, -0.5, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(90)) | |
| 2374 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2375 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2376 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2377 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2378 | local Tentacle = Instance.new("Part", Torso)
| |
| 2379 | Tentacle.Name = "Blade" | |
| 2380 | Tentacle.Shape = Enum.PartType.Ball | |
| 2381 | Tentacle.CanCollide = false | |
| 2382 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2383 | Tentacle.Transparency = 0 | |
| 2384 | Tentacle.Material = "DiamondPlate" | |
| 2385 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2386 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2387 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2388 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2389 | TentacleWeld.Part0 = Torso | |
| 2390 | TentacleWeld.Part1 = Tentacle | |
| 2391 | TentacleWeld.C1 = CFrame.new(0.5, -0.5, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(45)) | |
| 2392 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2393 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2394 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2395 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2396 | local Tentacle = Instance.new("Part", Torso)
| |
| 2397 | Tentacle.Name = "Blade" | |
| 2398 | Tentacle.Shape = Enum.PartType.Ball | |
| 2399 | Tentacle.CanCollide = false | |
| 2400 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2401 | Tentacle.Transparency = 0 | |
| 2402 | Tentacle.Material = "DiamondPlate" | |
| 2403 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2404 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2405 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2406 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2407 | TentacleWeld.Part0 = Torso | |
| 2408 | TentacleWeld.Part1 = Tentacle | |
| 2409 | TentacleWeld.C1 = CFrame.new(0.6, -0.5, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(150)) | |
| 2410 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2411 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2412 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2413 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2414 | local Tentacle = Instance.new("Part", Torso)
| |
| 2415 | Tentacle.Name = "Blade" | |
| 2416 | Tentacle.Shape = Enum.PartType.Ball | |
| 2417 | Tentacle.CanCollide = false | |
| 2418 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2419 | Tentacle.Transparency = 0 | |
| 2420 | Tentacle.Material = "DiamondPlate" | |
| 2421 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2422 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2423 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2424 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2425 | TentacleWeld.Part0 = Torso | |
| 2426 | TentacleWeld.Part1 = Tentacle | |
| 2427 | TentacleWeld.C1 = CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) | |
| 2428 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2429 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2430 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2431 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2432 | local Tentacle = Instance.new("Part", Torso)
| |
| 2433 | Tentacle.Name = "Blade" | |
| 2434 | Tentacle.Shape = Enum.PartType.Ball | |
| 2435 | Tentacle.CanCollide = false | |
| 2436 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2437 | Tentacle.Transparency = 0 | |
| 2438 | Tentacle.Material = "DiamondPlate" | |
| 2439 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2440 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2441 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2442 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2443 | TentacleWeld.Part0 = Torso | |
| 2444 | TentacleWeld.Part1 = Tentacle | |
| 2445 | TentacleWeld.C1 = CFrame.new(1.5, -0.35, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-20), math.rad(120)) | |
| 2446 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2447 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2448 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2449 | TentacleMesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 2450 | local Heart = Instance.new("Part", Character)
| |
| 2451 | Heart.Name = "Heart" | |
| 2452 | Heart.Shape = Enum.PartType.Ball | |
| 2453 | Heart.CanCollide = false | |
| 2454 | Heart.BrickColor = BrickColor.new("Neon orange")
| |
| 2455 | Heart.Transparency = 0.5 | |
| 2456 | Heart.Material = "Neon" | |
| 2457 | Heart.Size = Vector3.new(0.4, 0.4, 0.4) | |
| 2458 | Heart.TopSurface = Enum.SurfaceType.Smooth | |
| 2459 | Heart.BottomSurface = Enum.SurfaceType.Smooth | |
| 2460 | local Weld = Instance.new("Weld", Heart)
| |
| 2461 | Weld.Part0 = Torso | |
| 2462 | Weld.Part1 = Heart | |
| 2463 | Weld.C1 = CFrame.new(0.1, -0.5, 0.45) | |
| 2464 | local HeartGlow = Instance.new("SurfaceLight")
| |
| 2465 | HeartGlow.Color = Color3.fromRGB(213, 115, 61) | |
| 2466 | HeartGlow.Range = 6 | |
| 2467 | HeartGlow.Brightness = 10 | |
| 2468 | HeartGlow.Parent = Heart | |
| 2469 | local Heart = Instance.new("Part", Character)
| |
| 2470 | Heart.Name = "Heart" | |
| 2471 | Heart.Shape = Enum.PartType.Ball | |
| 2472 | Heart.CanCollide = false | |
| 2473 | Heart.BrickColor = BrickColor.new("Really red")
| |
| 2474 | Heart.Transparency = 0 | |
| 2475 | Heart.Material = "Granite" | |
| 2476 | Heart.Size = Vector3.new(0.35, 0.35, 0.35) | |
| 2477 | Heart.TopSurface = Enum.SurfaceType.Smooth | |
| 2478 | Heart.BottomSurface = Enum.SurfaceType.Smooth | |
| 2479 | local Weld = Instance.new("Weld", Heart)
| |
| 2480 | Weld.Part0 = Torso | |
| 2481 | Weld.Part1 = Heart | |
| 2482 | Weld.C1 = CFrame.new(0.1, -0.5, 0.45) | |
| 2483 | local Heart = Instance.new("Part", Character)
| |
| 2484 | Heart.Name = "Heart" | |
| 2485 | Heart.Shape = Enum.PartType.Ball | |
| 2486 | Heart.CanCollide = false | |
| 2487 | Heart.BrickColor = BrickColor.new("Neon orange")
| |
| 2488 | Heart.Transparency = 0.5 | |
| 2489 | Heart.Material = "Neon" | |
| 2490 | Heart.Size = Vector3.new(0.4, 0.4, 0.4) | |
| 2491 | Heart.TopSurface = Enum.SurfaceType.Smooth | |
| 2492 | Heart.BottomSurface = Enum.SurfaceType.Smooth | |
| 2493 | local Weld = Instance.new("Weld", Heart)
| |
| 2494 | Weld.Part0 = Torso | |
| 2495 | Weld.Part1 = Heart | |
| 2496 | Weld.C1 = CFrame.new(0.1, -0.5, -0.45) | |
| 2497 | local HeartGlow = Instance.new("SurfaceLight")
| |
| 2498 | HeartGlow.Color = Color3.fromRGB(213, 115, 61) | |
| 2499 | HeartGlow.Range = 6 | |
| 2500 | HeartGlow.Brightness = 10 | |
| 2501 | HeartGlow.Parent = Heart | |
| 2502 | local Heart = Instance.new("Part", Character)
| |
| 2503 | Heart.Name = "Heart" | |
| 2504 | Heart.Shape = Enum.PartType.Ball | |
| 2505 | Heart.CanCollide = false | |
| 2506 | Heart.BrickColor = BrickColor.new("Really red")
| |
| 2507 | Heart.Transparency = 0 | |
| 2508 | Heart.Material = "Granite" | |
| 2509 | Heart.Size = Vector3.new(0.35, 0.35, 0.35) | |
| 2510 | Heart.TopSurface = Enum.SurfaceType.Smooth | |
| 2511 | Heart.BottomSurface = Enum.SurfaceType.Smooth | |
| 2512 | local Weld = Instance.new("Weld", Heart)
| |
| 2513 | Weld.Part0 = Torso | |
| 2514 | Weld.Part1 = Heart | |
| 2515 | Weld.C1 = CFrame.new(0.1, -0.5, -0.45) | |
| 2516 | Character["Body Colors"].RightArmColor = BrickColor.new("Really black")
| |
| 2517 | Head.face.Texture = "rbxassetid://0" | |
| 2518 | ShadesMesh.MeshId = "rbxassetid://0" | |
| 2519 | shirt.ShirtTemplate = "rbxassetid://1266142884" | |
| 2520 | for i, v in pairs(Torso:GetChildren()) do | |
| 2521 | if v:IsA("ParticleEmitter") then
| |
| 2522 | v:Destroy() | |
| 2523 | end | |
| 2524 | end | |
| 2525 | for i, v in pairs(Left_Arm:GetChildren()) do | |
| 2526 | if v:IsA("ParticleEmitter") then
| |
| 2527 | v:Destroy() | |
| 2528 | end | |
| 2529 | end | |
| 2530 | S = Instance.new("Sound", rootPart)
| |
| 2531 | S.Volume = 8 | |
| 2532 | S.SoundId = "rbxassetid://658228911" | |
| 2533 | S:Play() | |
| 2534 | for i = 0, 0.1, 0.01 do | |
| 2535 | angleSpeed = 1 | |
| 2536 | axisSpeed = 1 | |
| 2537 | change = 0.5 | |
| 2538 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.2 + math.sin(sine / 15) / 10, -1) * c_angles(math.rad(60), math.rad(20), math.rad(10)), 0.9) | |
| 2539 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.1, 0.5 + -math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60) + -math.sin(sine / 15) / 10, math.rad(0), math.rad(-45)), 0.9) | |
| 2540 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.9) | |
| 2541 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(90), math.rad(0), math.rad(40)), 0.9) | |
| 2542 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60), math.rad(0), math.rad(-20)), 0.9) | |
| 2543 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(30), math.rad(0)), 0.9) | |
| 2544 | swait() | |
| 2545 | end | |
| 2546 | for i = 0, 0.2, 0.01 do | |
| 2547 | angleSpeed = 1 | |
| 2548 | axisSpeed = 1 | |
| 2549 | change = 1 | |
| 2550 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(0), math.rad(45)), 0.15) | |
| 2551 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-30), math.rad(0), math.rad(-45)), 0.15) | |
| 2552 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.55, -1, 0) * c_angles(math.rad(45), math.rad(5), math.rad(0)), 0.15) | |
| 2553 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.55, -1, 0) * c_angles(math.rad(45), math.rad(-5), math.rad(0)), 0.15) | |
| 2554 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-45), math.rad(0), math.rad(0)), 0.15) | |
| 2555 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(45), math.rad(0), math.rad(0)), 0.15) | |
| 2556 | swait() | |
| 2557 | end | |
| 2558 | Animations = false | |
| 2559 | transforming = false | |
| 2560 | attack2 = false | |
| 2561 | attack = false | |
| 2562 | transformed = true | |
| 2563 | end | |
| 2564 | function ThirdForm() | |
| 2565 | attack = true | |
| 2566 | attack2 = true | |
| 2567 | transforming = true | |
| 2568 | transformed2 = true | |
| 2569 | Animations = true | |
| 2570 | Character["Body Colors"].LeftArmColor = BrickColor.new("Really black")
| |
| 2571 | S = Instance.new("Sound", rootPart)
| |
| 2572 | S.Volume = 8 | |
| 2573 | S.SoundId = "rbxassetid://658228911" | |
| 2574 | S:Play() | |
| 2575 | local rng2 = Instance.new("Part", Character)
| |
| 2576 | rng2.Anchored = true | |
| 2577 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 2578 | rng2.CanCollide = false | |
| 2579 | rng2.FormFactor = 3 | |
| 2580 | rng2.Name = "Shockwave" | |
| 2581 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2582 | rng2.Transparency = 0.35 | |
| 2583 | rng2.TopSurface = 0 | |
| 2584 | rng2.BottomSurface = 0 | |
| 2585 | rng2.CFrame = rootPart.CFrame | |
| 2586 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2587 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 2588 | rngm2.Offset = Vector3.new(0, 0.5, -1) | |
| 2589 | rngm2.MeshType = "Sphere" | |
| 2590 | Spawn(function() | |
| 2591 | for i = 1, 60, 2 do | |
| 2592 | rngm2.Scale = Vector3.new(5 + i * 0.3, 5 + i * 0.3, 5 + i * 0.3) | |
| 2593 | rng2.Transparency = i / 60 | |
| 2594 | swait() | |
| 2595 | end | |
| 2596 | wait() | |
| 2597 | rng2:Destroy() | |
| 2598 | end) | |
| 2599 | Theme.SoundId = "rbxassetid://1277996008" | |
| 2600 | Theme.TimePosition = 0.8 | |
| 2601 | Theme:Play() | |
| 2602 | local RArm3 = Instance.new("Part", Left_Arm)
| |
| 2603 | RArm3.Name = "Metal" | |
| 2604 | RArm3.Shape = Enum.PartType.Ball | |
| 2605 | RArm3.CanCollide = false | |
| 2606 | RArm3.BrickColor = BrickColor.new("Really black")
| |
| 2607 | RArm3.Transparency = 0 | |
| 2608 | RArm3.Material = "DiamondPlate" | |
| 2609 | RArm3.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2610 | RArm3.TopSurface = Enum.SurfaceType.Smooth | |
| 2611 | RArm3.BottomSurface = Enum.SurfaceType.Smooth | |
| 2612 | local RArm3Weld = Instance.new("Weld", RArm3)
| |
| 2613 | RArm3Weld.Part0 = Left_Arm | |
| 2614 | RArm3Weld.Part1 = RArm3 | |
| 2615 | RArm3Weld.C1 = CFrame.new(0, -0.4, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(90), math.rad(0)) | |
| 2616 | RArm3Mesh = Instance.new("FileMesh", RArm3)
| |
| 2617 | RArm3Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 2618 | - | if key == "p" and attack == false then |
| 2618 | + | |
| 2619 | local RArm4 = Instance.new("Part", Left_Arm)
| |
| 2620 | - | Uroboros() |
| 2620 | + | |
| 2621 | RArm4.Shape = Enum.PartType.Ball | |
| 2622 | - | ThirdForm() |
| 2622 | + | |
| 2623 | RArm4.BrickColor = BrickColor.new("Really black")
| |
| 2624 | RArm4.Transparency = 0 | |
| 2625 | RArm4.Material = "DiamondPlate" | |
| 2626 | RArm4.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2627 | RArm4.TopSurface = Enum.SurfaceType.Smooth | |
| 2628 | RArm4.BottomSurface = Enum.SurfaceType.Smooth | |
| 2629 | local RArm4Weld = Instance.new("Weld", RArm4)
| |
| 2630 | RArm4Weld.Part0 = Left_Arm | |
| 2631 | RArm4Weld.Part1 = RArm4 | |
| 2632 | - | S.SoundId = "rbxassetid://2767090" |
| 2632 | + | |
| 2633 | RArm4Mesh = Instance.new("FileMesh", RArm4)
| |
| 2634 | RArm4Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 2635 | RArm4Mesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2636 | RArm4Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 2637 | local RArm4 = Instance.new("Part", Left_Arm)
| |
| 2638 | RArm4.Name = "Metal" | |
| 2639 | RArm4.Shape = Enum.PartType.Ball | |
| 2640 | RArm4.CanCollide = false | |
| 2641 | RArm4.BrickColor = BrickColor.new("Really black")
| |
| 2642 | RArm4.Transparency = 0 | |
| 2643 | RArm4.Material = "DiamondPlate" | |
| 2644 | RArm4.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2645 | RArm4.TopSurface = Enum.SurfaceType.Smooth | |
| 2646 | RArm4.BottomSurface = Enum.SurfaceType.Smooth | |
| 2647 | local RArm4Weld = Instance.new("Weld", RArm4)
| |
| 2648 | RArm4Weld.Part0 = Left_Arm | |
| 2649 | RArm4Weld.Part1 = RArm4 | |
| 2650 | - | Head.face.Texture = "rbxassetid://1895698679" |
| 2650 | + | |
| 2651 | RArm4Mesh = Instance.new("FileMesh", RArm4)
| |
| 2652 | RArm4Mesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2653 | RArm4Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 2654 | RArm4Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 2655 | local Tentacle = Instance.new("Part", Left_Arm)
| |
| 2656 | Tentacle.Name = "Tentacle" | |
| 2657 | Tentacle.Shape = Enum.PartType.Ball | |
| 2658 | Tentacle.CanCollide = false | |
| 2659 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2660 | Tentacle.Transparency = 0 | |
| 2661 | Tentacle.Material = "DiamondPlate" | |
| 2662 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2663 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2664 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2665 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2666 | TentacleWeld.Part0 = Left_Arm | |
| 2667 | TentacleWeld.Part1 = Tentacle | |
| 2668 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(180)) | |
| 2669 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2670 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2671 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2672 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2673 | local Tentacle = Instance.new("Part", Left_Arm)
| |
| 2674 | Tentacle.Name = "Tentacle" | |
| 2675 | Tentacle.Shape = Enum.PartType.Ball | |
| 2676 | Tentacle.CanCollide = false | |
| 2677 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2678 | Tentacle.Transparency = 0 | |
| 2679 | Tentacle.Material = "DiamondPlate" | |
| 2680 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2681 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2682 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2683 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2684 | TentacleWeld.Part0 = Left_Arm | |
| 2685 | TentacleWeld.Part1 = Tentacle | |
| 2686 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180), math.rad(180)) | |
| 2687 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2688 | - | Head.face.Texture = "rbxassetid://1895670162" |
| 2688 | + | |
| 2689 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2690 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2691 | local Tentacle = Instance.new("Part", Left_Arm)
| |
| 2692 | Tentacle.Name = "Blade" | |
| 2693 | Tentacle.Shape = Enum.PartType.Ball | |
| 2694 | Tentacle.CanCollide = false | |
| 2695 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2696 | Tentacle.Transparency = 0 | |
| 2697 | Tentacle.Material = "DiamondPlate" | |
| 2698 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2699 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2700 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2701 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2702 | TentacleWeld.Part0 = Left_Arm | |
| 2703 | TentacleWeld.Part1 = Tentacle | |
| 2704 | TentacleWeld.C1 = CFrame.new(0, 0, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(100), math.rad(180)) | |
| 2705 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2706 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2707 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2708 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2709 | local Tentacle = Instance.new("Part", Left_Arm)
| |
| 2710 | Tentacle.Name = "Blade" | |
| 2711 | Tentacle.Shape = Enum.PartType.Ball | |
| 2712 | Tentacle.CanCollide = false | |
| 2713 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2714 | Tentacle.Transparency = 0 | |
| 2715 | Tentacle.Material = "DiamondPlate" | |
| 2716 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2717 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2718 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2719 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2720 | TentacleWeld.Part0 = Left_Arm | |
| 2721 | TentacleWeld.Part1 = Tentacle | |
| 2722 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(-45), math.rad(180)) | |
| 2723 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2724 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2725 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2726 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2727 | local Tors = Instance.new("Part", Character)
| |
| 2728 | Tors.Name = "Toor" | |
| 2729 | Tors.CanCollide = false | |
| 2730 | Tors.BrickColor = BrickColor.new("Really black")
| |
| 2731 | Tors.Transparency = 0 | |
| 2732 | Tors.Material = "Metal" | |
| 2733 | Tors.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2734 | Tors.TopSurface = Enum.SurfaceType.Smooth | |
| 2735 | Tors.BottomSurface = Enum.SurfaceType.Smooth | |
| 2736 | local TorsWeld = Instance.new("Weld", Tors)
| |
| 2737 | TorsWeld.Part0 = Torso | |
| 2738 | TorsWeld.Part1 = Tors | |
| 2739 | TorsWeld.C1 = CFrame.new(0, 0.44, -0.44) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90), math.rad(90)) | |
| 2740 | - | Head.face.Texture = "rbxassetid://315622231" |
| 2740 | + | |
| 2741 | TMesh.Scale = Vector3.new(11.6, 11.6, 11.6) | |
| 2742 | TMesh.TextureId = "rbxassetid://74620702" | |
| 2743 | TMesh.MeshType = "Wedge" | |
| 2744 | for i = 0, 0.3, 0.01 do | |
| 2745 | angleSpeed = 1 | |
| 2746 | axisSpeed = 1 | |
| 2747 | change = 0.5 | |
| 2748 | - | Head.face.Texture = "rbxassetid://1895698679" |
| 2748 | + | |
| 2749 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(-35), math.rad(-120)), 0.15) | |
| 2750 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(10), math.rad(0)), 0.15) | |
| 2751 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(-10), math.rad(0)), 0.15) | |
| 2752 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.05 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 2753 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(45), math.rad(0)), 0.15) | |
| 2754 | swait() | |
| 2755 | end | |
| 2756 | Animations = false | |
| 2757 | transforming = false | |
| 2758 | attack2 = false | |
| 2759 | attack = false | |
| 2760 | transformed2 = true | |
| 2761 | end | |
| 2762 | tp = true | |
| 2763 | Player:GetMouse().KeyDown:connect(function(k) | |
| 2764 | if k == "t" and tp == true then | |
| 2765 | tp = false | |
| 2766 | S = Instance.new("Sound")
| |
| 2767 | S.Parent = rootPart | |
| 2768 | S.SoundId = "rbxassetid://3373991228" | |
| 2769 | S.Volume = 10 | |
| 2770 | S.Looped = false | |
| 2771 | S.Pitch = 0.8 | |
| 2772 | S:Play() | |
| 2773 | Trace() | |
| 2774 | Character.Head.face.Parent = game.Lighting | |
| 2775 | Character.HumanoidRootPart.CFrame = Player:GetMouse().Hit * CFrame.new(0, 3.5, 0) | |
| 2776 | game.Lighting.face.Parent = Character.Head | |
| 2777 | tp = true | |
| 2778 | end | |
| 2779 | end) | |
| 2780 | talk = math.random(1, 5) | |
| 2781 | function CobraPunch() | |
| 2782 | attack = true | |
| 2783 | Animations = true | |
| 2784 | talk = math.random(1, 5) | |
| 2785 | if talk == 5 then | |
| 2786 | Head.face.Texture = "rbxassetid://0" | |
| 2787 | Qe = Instance.new("Sound")
| |
| 2788 | Qe.Parent = Character.Torso | |
| 2789 | Qe.SoundId = "rbxassetid://1146553450" | |
| 2790 | Qe.Volume = 10 | |
| 2791 | Qe.Looped = false | |
| 2792 | Qe.Pitch = 1 | |
| 2793 | - | Head.face.Texture = "rbxassetid://315622231" |
| 2793 | + | |
| 2794 | end | |
| 2795 | if talk ~= 5 then | |
| 2796 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 2797 | if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
| |
| 2798 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(10, 15)
| |
| 2799 | S = Instance.new("Sound")
| |
| 2800 | - | Head.face.Texture = "rbxassetid://1895698679" |
| 2800 | + | |
| 2801 | S.SoundId = "rbxassetid://1063050323" | |
| 2802 | S.Volume = 8 | |
| 2803 | S.Looped = false | |
| 2804 | S.Pitch = 1 | |
| 2805 | S:Play() | |
| 2806 | else | |
| 2807 | end | |
| 2808 | end | |
| 2809 | end | |
| 2810 | for i = 0, 0.3, 0.01 do | |
| 2811 | angleSpeed = 1 | |
| 2812 | axisSpeed = 1 | |
| 2813 | change = 0.5 | |
| 2814 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.5, -0.5) * c_angles(math.rad(90), math.rad(0), math.rad(-80)), 0.15) | |
| 2815 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(0), math.rad(-80)), 0.15) | |
| 2816 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(0), math.rad(-5)), 0.15) | |
| 2817 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(0), math.rad(5)), 0.15) | |
| 2818 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-80), math.rad(0)), 0.15) | |
| 2819 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-10), math.rad(80), math.rad(0)), 0.15) | |
| 2820 | swait() | |
| 2821 | end | |
| 2822 | if talk == 5 then | |
| 2823 | wait(0.5) | |
| 2824 | Head.face.Texture = "rbxassetid://0" | |
| 2825 | dashing = true | |
| 2826 | rootPart.Velocity = rootPart.CFrame.lookVector * 150 | |
| 2827 | else | |
| 2828 | rootPart.Velocity = rootPart.CFrame.lookVector * 100 | |
| 2829 | end | |
| 2830 | if talk == 5 then | |
| 2831 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 2832 | if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
| |
| 2833 | v:FindFirstChild("Humanoid").Health = 0
| |
| 2834 | S = Instance.new("Sound")
| |
| 2835 | S.Parent = Character.Torso | |
| 2836 | S.SoundId = "rbxassetid://1063050323" | |
| 2837 | S.Volume = 8 | |
| 2838 | S.Looped = false | |
| 2839 | S.Pitch = 1 | |
| 2840 | S:Play() | |
| 2841 | else | |
| 2842 | end | |
| 2843 | end | |
| 2844 | else | |
| 2845 | - | Head.face.Texture = "rbxassetid://315622231" |
| 2845 | + | |
| 2846 | if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
| |
| 2847 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(20, 25)
| |
| 2848 | S = Instance.new("Sound")
| |
| 2849 | S.Parent = Character.Torso | |
| 2850 | S.SoundId = "rbxassetid://1063050323" | |
| 2851 | S.Volume = 8 | |
| 2852 | S.Looped = false | |
| 2853 | S.Pitch = 1 | |
| 2854 | S:Play() | |
| 2855 | else | |
| 2856 | end | |
| 2857 | end | |
| 2858 | end | |
| 2859 | for i = 0, 0.2, 0.01 do | |
| 2860 | angleSpeed = 1 | |
| 2861 | axisSpeed = 1 | |
| 2862 | change = 0.5 | |
| 2863 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(0), math.rad(80)), 0.15) | |
| 2864 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.5, -0.5) * c_angles(math.rad(90), math.rad(0), math.rad(80)), 0.15) | |
| 2865 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.15) | |
| 2866 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(0), math.rad(-10)), 0.15) | |
| 2867 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(80), math.rad(0)), 0.15) | |
| 2868 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-80), math.rad(0)), 0.15) | |
| 2869 | swait() | |
| 2870 | end | |
| 2871 | if talk == 5 then | |
| 2872 | wait(0.05) | |
| 2873 | dashing = false | |
| 2874 | wait(0.5) | |
| 2875 | Qe:Destroy() | |
| 2876 | Head.face.Texture = "rbxassetid://0" | |
| 2877 | end | |
| 2878 | Animations = false | |
| 2879 | attack = false | |
| 2880 | end | |
| 2881 | function attackone() | |
| 2882 | attack = true | |
| 2883 | Animations = true | |
| 2884 | Head.face.Texture = "rbxassetid://0" | |
| 2885 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 4)) do | |
| 2886 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 2887 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(2, 15)
| |
| 2888 | S = Instance.new("Sound")
| |
| 2889 | S.Parent = Character.Torso | |
| 2890 | S.SoundId = "rbxassetid://1063050323" | |
| 2891 | S.Volume = 2 | |
| 2892 | S.Looped = false | |
| 2893 | S.Pitch = 1 | |
| 2894 | S:Play() | |
| 2895 | end | |
| 2896 | end | |
| 2897 | S = Instance.new("Sound")
| |
| 2898 | S.Parent = Character.Torso | |
| 2899 | s2 = math.random(1, 4) | |
| 2900 | if s2 == 1 then | |
| 2901 | S.SoundId = "rbxassetid://1146556706" | |
| 2902 | elseif s2 == 2 then | |
| 2903 | S.SoundId = "rbxassetid://1146556975" | |
| 2904 | elseif s2 == 3 or s2 == 4 then | |
| 2905 | S.SoundId = "rbxassetid://0" | |
| 2906 | end | |
| 2907 | S.Volume = 10 | |
| 2908 | S.Looped = false | |
| 2909 | S.Pitch = 1 | |
| 2910 | S:Play() | |
| 2911 | for i = 0, 0.08, 0.01 do | |
| 2912 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(120), math.rad(0), math.rad(20)), 0.15) | |
| 2913 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 2914 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(20), math.rad(0)), 0.15) | |
| 2915 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(20), math.rad(0)), 0.15) | |
| 2916 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.15) | |
| 2917 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 2918 | swait() | |
| 2919 | end | |
| 2920 | for i = 0, 0.08, 0.01 do | |
| 2921 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.5, -0.8) * c_angles(math.rad(90), math.rad(0), math.rad(-20)), 0.5) | |
| 2922 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.5) | |
| 2923 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(5), math.rad(-20), math.rad(0)), 0.5) | |
| 2924 | - | Head.face.Texture = "rbxassetid://149227955" |
| 2924 | + | |
| 2925 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.5) | |
| 2926 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.5) | |
| 2927 | swait() | |
| 2928 | end | |
| 2929 | Head.face.Texture = "rbxassetid://0" | |
| 2930 | Animations = false | |
| 2931 | attack = false | |
| 2932 | end | |
| 2933 | function attacktwo() | |
| 2934 | attack = true | |
| 2935 | Animations = true | |
| 2936 | Head.face.Texture = "rbxassetid://0" | |
| 2937 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 4)) do | |
| 2938 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 2939 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(2, 15)
| |
| 2940 | S = Instance.new("Sound")
| |
| 2941 | S.Parent = Character.Torso | |
| 2942 | S.SoundId = "rbxassetid://1063050323" | |
| 2943 | S.Volume = 8 | |
| 2944 | S.Looped = false | |
| 2945 | S.Pitch = 1 | |
| 2946 | S:Play() | |
| 2947 | end | |
| 2948 | end | |
| 2949 | S = Instance.new("Sound")
| |
| 2950 | S.Parent = Character.Torso | |
| 2951 | s2 = math.random(1, 4) | |
| 2952 | if s2 == 1 then | |
| 2953 | S.SoundId = "rbxassetid://1146556706" | |
| 2954 | elseif s2 == 2 then | |
| 2955 | S.SoundId = "rbxassetid://1146556975" | |
| 2956 | elseif s2 == 3 or s2 == 4 then | |
| 2957 | S.SoundId = "rbxassetid://0" | |
| 2958 | end | |
| 2959 | S.Volume = 10 | |
| 2960 | S.Looped = false | |
| 2961 | S.Pitch = 1 | |
| 2962 | S:Play() | |
| 2963 | for i = 0, 0.08, 0.01 do | |
| 2964 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 2965 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(120), math.rad(0), math.rad(-20)), 0.15) | |
| 2966 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(5), math.rad(-20), math.rad(0)), 0.15) | |
| 2967 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.15) | |
| 2968 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 2969 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.15) | |
| 2970 | swait() | |
| 2971 | end | |
| 2972 | for i = 0, 0.08, 0.01 do | |
| 2973 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.5) | |
| 2974 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.5, -0.8) * c_angles(math.rad(90), math.rad(0), math.rad(20)), 0.5) | |
| 2975 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(20), math.rad(0)), 0.5) | |
| 2976 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(20), math.rad(0)), 0.5) | |
| 2977 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5) | |
| 2978 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.5) | |
| 2979 | swait() | |
| 2980 | end | |
| 2981 | Head.face.Texture = "rbxassetid://0" | |
| 2982 | Animations = false | |
| 2983 | attack = false | |
| 2984 | end | |
| 2985 | function attackthree() | |
| 2986 | attack = true | |
| 2987 | Animations = true | |
| 2988 | for i = 0, 0.08, 0.01 do | |
| 2989 | - | Head.face.Texture = "rbxassetid://315622231" |
| 2989 | + | |
| 2990 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(45), math.rad(0), math.rad(0)), 0.15) | |
| 2991 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 2992 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(20)), 0.15) | |
| 2993 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(-20), math.rad(0)), 0.15) | |
| 2994 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2995 | swait() | |
| 2996 | - | Head.face.Texture = "rbxassetid://1895698679" |
| 2996 | + | |
| 2997 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 4)) do | |
| 2998 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 2999 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(2, 15)
| |
| 3000 | S = Instance.new("Sound")
| |
| 3001 | S.Parent = Character.Torso | |
| 3002 | S.SoundId = "rbxassetid://1063050323" | |
| 3003 | S.Volume = 8 | |
| 3004 | S.Looped = false | |
| 3005 | S.Pitch = 1 | |
| 3006 | S:Play() | |
| 3007 | end | |
| 3008 | end | |
| 3009 | for i = 0, 0.06, 0.01 do | |
| 3010 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 3011 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 3012 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3013 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(110), math.rad(0), math.rad(0)), 0.15) | |
| 3014 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(20), math.rad(0)), 0.15) | |
| 3015 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 3016 | swait() | |
| 3017 | end | |
| 3018 | Animations = false | |
| 3019 | attack = false | |
| 3020 | end | |
| 3021 | function attackfour() | |
| 3022 | attack = true | |
| 3023 | Animations = true | |
| 3024 | for i = 0, 0.08, 0.01 do | |
| 3025 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(45), math.rad(0), math.rad(0)), 0.15) | |
| 3026 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(45), math.rad(0), math.rad(0)), 0.15) | |
| 3027 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.15) | |
| 3028 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3029 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(20), math.rad(0)), 0.15) | |
| 3030 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3031 | swait() | |
| 3032 | end | |
| 3033 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 4)) do | |
| 3034 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3035 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(2, 15)
| |
| 3036 | S = Instance.new("Sound")
| |
| 3037 | S.Parent = Character.Torso | |
| 3038 | S.SoundId = "rbxassetid://1063050323" | |
| 3039 | S.Volume = 8 | |
| 3040 | S.Looped = false | |
| 3041 | - | Head.face.Texture = "rbxassetid://1895706696" |
| 3041 | + | |
| 3042 | S:Play() | |
| 3043 | end | |
| 3044 | end | |
| 3045 | for i = 0, 0.06, 0.01 do | |
| 3046 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 3047 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 3048 | - | Head.face.Texture = "rbxassetid://1895698679" |
| 3048 | + | |
| 3049 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3050 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(-20), math.rad(0)), 0.15) | |
| 3051 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 3052 | swait() | |
| 3053 | end | |
| 3054 | Animations = false | |
| 3055 | attack = false | |
| 3056 | end | |
| 3057 | function attackfive() | |
| 3058 | attack = true | |
| 3059 | Animations = true | |
| 3060 | Head.face.Texture = "rbxassetid://0" | |
| 3061 | for i = 0, 0.01, 0.01 do | |
| 3062 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3063 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3064 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3065 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3066 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3067 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3068 | end | |
| 3069 | for i = 0, 0.08, 0.01 do | |
| 3070 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 1.2, 0) * c_angles(math.rad(180), math.rad(0), math.rad(0)), 0.15) | |
| 3071 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 1.2, 0) * c_angles(math.rad(180), math.rad(0), math.rad(0)), 0.15) | |
| 3072 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 3073 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 3074 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3075 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3076 | swait() | |
| 3077 | end | |
| 3078 | S = Instance.new("Sound")
| |
| 3079 | S.Parent = Character.Torso | |
| 3080 | S.SoundId = "rbxassetid://1278006076" | |
| 3081 | S.Volume = 10 | |
| 3082 | S.Looped = false | |
| 3083 | S.Pitch = 1 | |
| 3084 | S:Play() | |
| 3085 | for i = 0, 0.05, 0.01 do | |
| 3086 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, 0.2) * c_angles(math.rad(200), math.rad(0), math.rad(-40)), 0.15) | |
| 3087 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, 0.2) * c_angles(math.rad(200), math.rad(0), math.rad(40)), 0.15) | |
| 3088 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3089 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3090 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3091 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3092 | swait() | |
| 3093 | - | Head.face.Texture = "rbxassetid://1895706696" |
| 3093 | + | |
| 3094 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 3095 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3096 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25, 35)
| |
| 3097 | S = Instance.new("Sound")
| |
| 3098 | S.Parent = Character.Torso | |
| 3099 | S.SoundId = "rbxassetid://1063050323" | |
| 3100 | - | Head.face.Texture = "rbxassetid://1895698679" |
| 3100 | + | |
| 3101 | S.Looped = false | |
| 3102 | S.Pitch = 1 | |
| 3103 | S:Play() | |
| 3104 | end | |
| 3105 | end | |
| 3106 | for i = 0, 0.01, 0.01 do | |
| 3107 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, 0) * c_angles(math.rad(80), math.rad(0), math.rad(-40)), 0.15) | |
| 3108 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, 0) * c_angles(math.rad(80), math.rad(0), math.rad(40)), 0.15) | |
| 3109 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3110 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3111 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3112 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3113 | swait() | |
| 3114 | end | |
| 3115 | for i = 0, 0.04, 0.01 do | |
| 3116 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.2, -0.5) * c_angles(math.rad(0), math.rad(0), math.rad(-40)), 0.15) | |
| 3117 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.2, -0.5) * c_angles(math.rad(0), math.rad(0), math.rad(40)), 0.15) | |
| 3118 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3119 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3120 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3121 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3122 | swait() | |
| 3123 | end | |
| 3124 | wait(0.1) | |
| 3125 | Head.face.Texture = "rbxassetid://0" | |
| 3126 | Animations = false | |
| 3127 | attack = false | |
| 3128 | end | |
| 3129 | function attackoneA() | |
| 3130 | attack = true | |
| 3131 | Animations = true | |
| 3132 | Head.face.Texture = "rbxassetid://0" | |
| 3133 | S = Instance.new("Sound")
| |
| 3134 | S.Parent = Character.Torso | |
| 3135 | s2 = math.random(1, 4) | |
| 3136 | if s2 == 1 then | |
| 3137 | S.SoundId = "rbxassetid://1146556706" | |
| 3138 | elseif s2 == 2 then | |
| 3139 | S.SoundId = "rbxassetid://1146556975" | |
| 3140 | elseif s2 == 3 or s2 == 4 then | |
| 3141 | S.SoundId = "rbxassetid://0" | |
| 3142 | end | |
| 3143 | S.Volume = 10 | |
| 3144 | S.Looped = false | |
| 3145 | - | Head.face.Texture = "rbxassetid://1895706696" |
| 3145 | + | |
| 3146 | S:Play() | |
| 3147 | for i = 0, 0.2, 0.01 do | |
| 3148 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(80), math.rad(0), math.rad(120)), 0.15) | |
| 3149 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 3150 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(20), math.rad(0)), 0.15) | |
| 3151 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(20), math.rad(0)), 0.15) | |
| 3152 | - | Head.face.Texture = "rbxassetid://1895698679" |
| 3152 | + | |
| 3153 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 3154 | swait() | |
| 3155 | end | |
| 3156 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 6)) do | |
| 3157 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3158 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(20, 30)
| |
| 3159 | S = Instance.new("Sound")
| |
| 3160 | S.Parent = Character.Torso | |
| 3161 | S.SoundId = "rbxassetid://1063050323" | |
| 3162 | S.Volume = 2 | |
| 3163 | S.Looped = false | |
| 3164 | S.Pitch = 1 | |
| 3165 | S:Play() | |
| 3166 | end | |
| 3167 | end | |
| 3168 | for i = 0, 0.2, 0.01 do | |
| 3169 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.5, -0.8) * c_angles(math.rad(75), math.rad(0), math.rad(-50)), 0.15) | |
| 3170 | - | Head.face.Texture = "rbxassetid://1895670162" |
| 3170 | + | |
| 3171 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(5), math.rad(-20), math.rad(0)), 0.15) | |
| 3172 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-5), math.rad(-30), math.rad(0)), 0.15) | |
| 3173 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 3174 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.15) | |
| 3175 | swait() | |
| 3176 | end | |
| 3177 | Head.face.Texture = "rbxassetid://0" | |
| 3178 | Animations = false | |
| 3179 | attack = false | |
| 3180 | end | |
| 3181 | function attacktwoA() | |
| 3182 | attack = true | |
| 3183 | Animations = true | |
| 3184 | Head.face.Texture = "rbxassetid://0" | |
| 3185 | S = Instance.new("Sound")
| |
| 3186 | S.Parent = Character.Torso | |
| 3187 | s2 = math.random(1, 4) | |
| 3188 | if s2 == 1 then | |
| 3189 | S.SoundId = "rbxassetid://1146556706" | |
| 3190 | elseif s2 == 2 then | |
| 3191 | S.SoundId = "rbxassetid://1146556975" | |
| 3192 | elseif s2 == 3 or s2 == 4 then | |
| 3193 | S.SoundId = "rbxassetid://0" | |
| 3194 | end | |
| 3195 | S.Volume = 10 | |
| 3196 | S.Looped = false | |
| 3197 | S.Pitch = 1 | |
| 3198 | S:Play() | |
| 3199 | for i = 0, 0.08, 0.01 do | |
| 3200 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 3201 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(120), math.rad(0), math.rad(-20)), 0.15) | |
| 3202 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(5), math.rad(-20), math.rad(0)), 0.15) | |
| 3203 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.15) | |
| 3204 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 3205 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.15) | |
| 3206 | swait() | |
| 3207 | end | |
| 3208 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 4)) do | |
| 3209 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3210 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(2, 15)
| |
| 3211 | S = Instance.new("Sound")
| |
| 3212 | S.Parent = Character.Torso | |
| 3213 | S.SoundId = "rbxassetid://1063050323" | |
| 3214 | S.Volume = 8 | |
| 3215 | S.Looped = false | |
| 3216 | S.Pitch = 1 | |
| 3217 | S:Play() | |
| 3218 | end | |
| 3219 | end | |
| 3220 | for i = 0, 0.08, 0.01 do | |
| 3221 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.5) | |
| 3222 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.5, -0.8) * c_angles(math.rad(90), math.rad(0), math.rad(20)), 0.5) | |
| 3223 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(20), math.rad(0)), 0.5) | |
| 3224 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(20), math.rad(0)), 0.5) | |
| 3225 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5) | |
| 3226 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.5) | |
| 3227 | swait() | |
| 3228 | end | |
| 3229 | Head.face.Texture = "rbxassetid://0" | |
| 3230 | Animations = false | |
| 3231 | attack = false | |
| 3232 | end | |
| 3233 | function attacktwoB() | |
| 3234 | attack = true | |
| 3235 | Animations = true | |
| 3236 | Head.face.Texture = "rbxassetid://0" | |
| 3237 | S = Instance.new("Sound")
| |
| 3238 | S.Parent = Character.Torso | |
| 3239 | s2 = math.random(1, 4) | |
| 3240 | if s2 == 1 then | |
| 3241 | S.SoundId = "rbxassetid://1146556706" | |
| 3242 | elseif s2 == 2 then | |
| 3243 | S.SoundId = "rbxassetid://1146556975" | |
| 3244 | elseif s2 == 3 or s2 == 4 then | |
| 3245 | S.SoundId = "rbxassetid://0" | |
| 3246 | end | |
| 3247 | S.Volume = 10 | |
| 3248 | S.Looped = false | |
| 3249 | S.Pitch = 1 | |
| 3250 | - | Head.face.Texture = "rbxassetid://1895706696" |
| 3250 | + | |
| 3251 | for i = 0, 0.2, 0.01 do | |
| 3252 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(10)), 0.15) | |
| 3253 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(80), math.rad(0), math.rad(-120)), 0.15) | |
| 3254 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(5), math.rad(-20), math.rad(0)), 0.15) | |
| 3255 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.15) | |
| 3256 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 3257 | - | Head.face.Texture = "rbxassetid://1895698679" |
| 3257 | + | |
| 3258 | swait() | |
| 3259 | end | |
| 3260 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 6)) do | |
| 3261 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3262 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(20, 30)
| |
| 3263 | S = Instance.new("Sound")
| |
| 3264 | S.Parent = Character.Torso | |
| 3265 | S.SoundId = "rbxassetid://1063050323" | |
| 3266 | S.Volume = 8 | |
| 3267 | S.Looped = false | |
| 3268 | S.Pitch = 1 | |
| 3269 | S:Play() | |
| 3270 | end | |
| 3271 | end | |
| 3272 | for i = 0, 0.2, 0.01 do | |
| 3273 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(50)), 0.15) | |
| 3274 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.5, -0.8) * c_angles(math.rad(75), math.rad(0), math.rad(20)), 0.15) | |
| 3275 | - | Head.face.Texture = "rbxassetid://1895670162" |
| 3275 | + | |
| 3276 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(20), math.rad(0)), 0.15) | |
| 3277 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-30), math.rad(0)), 0.15) | |
| 3278 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 3279 | swait() | |
| 3280 | end | |
| 3281 | Head.face.Texture = "rbxassetid://0" | |
| 3282 | Animations = false | |
| 3283 | attack = false | |
| 3284 | end | |
| 3285 | function attackthreeB() | |
| 3286 | attack = true | |
| 3287 | Animations = true | |
| 3288 | Head.face.Texture = "rbxassetid://0" | |
| 3289 | for i = 0, 0.2, 0.01 do | |
| 3290 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(20)), 0.1) | |
| 3291 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-20)), 0.15) | |
| 3292 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3293 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3294 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3295 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3296 | end | |
| 3297 | for i = 0, 0.2, 0.01 do | |
| 3298 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 1.2, 0) * c_angles(math.rad(180), math.rad(0), math.rad(20)), 0.1) | |
| 3299 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(180), math.rad(0), math.rad(-20)), 0.15) | |
| 3300 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3301 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3302 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3303 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3304 | swait() | |
| 3305 | end | |
| 3306 | Head.face.Texture = "rbxassetid://0" | |
| 3307 | S = Instance.new("Sound")
| |
| 3308 | S.Parent = Character.Torso | |
| 3309 | S.SoundId = "rbxassetid://1278006076" | |
| 3310 | S.Volume = 10 | |
| 3311 | S.Looped = false | |
| 3312 | S.Pitch = 1 | |
| 3313 | S:Play() | |
| 3314 | for i = 0, 0.05, 0.01 do | |
| 3315 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, 0.2) * c_angles(math.rad(200), math.rad(0), math.rad(20)), 0.15) | |
| 3316 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(200), math.rad(0), math.rad(-20)), 0.15) | |
| 3317 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3318 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3319 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3320 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3321 | swait() | |
| 3322 | end | |
| 3323 | local rng2 = Instance.new("Part", Character)
| |
| 3324 | rng2.Anchored = true | |
| 3325 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 3326 | rng2.CanCollide = false | |
| 3327 | rng2.FormFactor = 3 | |
| 3328 | rng2.Name = "Shockwave" | |
| 3329 | rng2.Size = Vector3.new(1, 1, 1) | |
| 3330 | rng2.Transparency = 0.35 | |
| 3331 | rng2.TopSurface = 0 | |
| 3332 | rng2.BottomSurface = 0 | |
| 3333 | rng2.CFrame = rootPart.CFrame | |
| 3334 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 3335 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3336 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 3337 | rngm2.Offset = Vector3.new(0, 0, -5) | |
| 3338 | Spawn(function() | |
| 3339 | for i = 1, 60, 2 do | |
| 3340 | rngm2.Scale = Vector3.new(1 + i * 0.8, 5 - i * 0.1, 1 + i * 0.8) | |
| 3341 | rng2.Transparency = i / 30 | |
| 3342 | rng2.CFrame = rng2.CFrame - Vector3.new(0, 0.2, 0) | |
| 3343 | swait() | |
| 3344 | end | |
| 3345 | wait() | |
| 3346 | rng2:Destroy() | |
| 3347 | end) | |
| 3348 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 3349 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3350 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(100, 150)
| |
| 3351 | S = Instance.new("Sound")
| |
| 3352 | S.Parent = Character.Torso | |
| 3353 | S.SoundId = "rbxassetid://1063050323" | |
| 3354 | S.Volume = 8 | |
| 3355 | - | Head.face.Texture = "rbxassetid://1895706696" |
| 3355 | + | |
| 3356 | S.Pitch = 1 | |
| 3357 | S:Play() | |
| 3358 | end | |
| 3359 | end | |
| 3360 | S = Instance.new("Sound")
| |
| 3361 | S.Parent = Character.Torso | |
| 3362 | S.SoundId = "rbxassetid://2248511" | |
| 3363 | S.Volume = 10 | |
| 3364 | S.Looped = false | |
| 3365 | S.Pitch = 1 | |
| 3366 | S:Play() | |
| 3367 | for i = 0, 0.01, 0.01 do | |
| 3368 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0, -0.5) * c_angles(math.rad(25), math.rad(0), math.rad(20)), 0.15) | |
| 3369 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(25), math.rad(0), math.rad(-20)), 0.15) | |
| 3370 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3371 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3372 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3373 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3374 | swait() | |
| 3375 | end | |
| 3376 | for i = 0, 0.04, 0.01 do | |
| 3377 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0, -0.5) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 3378 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(10)), 0.15) | |
| 3379 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3380 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3381 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3382 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3383 | swait() | |
| 3384 | end | |
| 3385 | wait(0.1) | |
| 3386 | Head.face.Texture = "rbxassetid://0" | |
| 3387 | Animations = false | |
| 3388 | attack = false | |
| 3389 | end | |
| 3390 | function attackthreeA() | |
| 3391 | attack = true | |
| 3392 | Animations = true | |
| 3393 | Head.face.Texture = "rbxassetid://0" | |
| 3394 | for i = 0, 0.2, 0.01 do | |
| 3395 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(20)), 0.1) | |
| 3396 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3397 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3398 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3399 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3400 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3401 | end | |
| 3402 | for i = 0, 0.2, 0.01 do | |
| 3403 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 1.2, 0) * c_angles(math.rad(180), math.rad(0), math.rad(20)), 0.1) | |
| 3404 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3405 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3406 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3407 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3408 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3409 | swait() | |
| 3410 | end | |
| 3411 | Head.face.Texture = "rbxassetid://0" | |
| 3412 | S = Instance.new("Sound")
| |
| 3413 | S.Parent = Character.Torso | |
| 3414 | S.SoundId = "rbxassetid://1278006076" | |
| 3415 | S.Volume = 10 | |
| 3416 | S.Looped = false | |
| 3417 | S.Pitch = 1 | |
| 3418 | S:Play() | |
| 3419 | for i = 0, 0.05, 0.01 do | |
| 3420 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, 0.2) * c_angles(math.rad(200), math.rad(0), math.rad(20)), 0.15) | |
| 3421 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3422 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3423 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3424 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3425 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3426 | swait() | |
| 3427 | end | |
| 3428 | local rng2 = Instance.new("Part", Character)
| |
| 3429 | rng2.Anchored = true | |
| 3430 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 3431 | rng2.CanCollide = false | |
| 3432 | rng2.FormFactor = 3 | |
| 3433 | rng2.Name = "Shockwave" | |
| 3434 | rng2.Size = Vector3.new(1, 1, 1) | |
| 3435 | rng2.Transparency = 0.35 | |
| 3436 | rng2.TopSurface = 0 | |
| 3437 | rng2.BottomSurface = 0 | |
| 3438 | rng2.CFrame = rootPart.CFrame | |
| 3439 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 3440 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3441 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 3442 | rngm2.Offset = Vector3.new(0.5, 0, -5) | |
| 3443 | Spawn(function() | |
| 3444 | for i = 1, 60, 2 do | |
| 3445 | rngm2.Scale = Vector3.new(1 + i * 0.3, 5 - i * 0.1, 1 + i * 0.3) | |
| 3446 | rng2.Transparency = i / 30 | |
| 3447 | rng2.CFrame = rng2.CFrame - Vector3.new(0, 0.2, 0) | |
| 3448 | swait() | |
| 3449 | end | |
| 3450 | wait() | |
| 3451 | rng2:Destroy() | |
| 3452 | end) | |
| 3453 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 3454 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3455 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(40, 45)
| |
| 3456 | S = Instance.new("Sound")
| |
| 3457 | S.Parent = Character.Torso | |
| 3458 | S.SoundId = "rbxassetid://1063050323" | |
| 3459 | S.Volume = 8 | |
| 3460 | S.Looped = false | |
| 3461 | S.Pitch = 1 | |
| 3462 | S:Play() | |
| 3463 | end | |
| 3464 | end | |
| 3465 | S = Instance.new("Sound")
| |
| 3466 | S.Parent = Character.Torso | |
| 3467 | S.SoundId = "rbxassetid://1310889008" | |
| 3468 | S.Volume = 10 | |
| 3469 | S.Looped = false | |
| 3470 | S.Pitch = 1 | |
| 3471 | S:Play() | |
| 3472 | for i = 0, 0.01, 0.01 do | |
| 3473 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0, -0.5) * c_angles(math.rad(25), math.rad(0), math.rad(20)), 0.15) | |
| 3474 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3475 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3476 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3477 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3478 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3479 | swait() | |
| 3480 | end | |
| 3481 | for i = 0, 0.04, 0.01 do | |
| 3482 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0, -0.5) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 3483 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3484 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3485 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3486 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3487 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3488 | swait() | |
| 3489 | end | |
| 3490 | wait(0.1) | |
| 3491 | Head.face.Texture = "rbxassetid://0" | |
| 3492 | Animations = false | |
| 3493 | attack = false | |
| 3494 | end | |
| 3495 | attktype = 1 | |
| 3496 | mouse.Button1Down:connect(function(key) | |
| 3497 | if attack == false and crouching == false then | |
| 3498 | if gun == false then | |
| 3499 | if transformed == false then | |
| 3500 | if attktype == 1 then | |
| 3501 | attackone() | |
| 3502 | elseif attktype == 2 then | |
| 3503 | attacktwo() | |
| 3504 | elseif attktype == 3 then | |
| 3505 | attackthree() | |
| 3506 | elseif attktype == 4 then | |
| 3507 | attackfour() | |
| 3508 | elseif attktype == 5 then | |
| 3509 | attackfive() | |
| 3510 | elseif attktype == 6 then | |
| 3511 | CobraPunch() | |
| 3512 | attktype = 0 | |
| 3513 | end | |
| 3514 | attktype = attktype + 1 | |
| 3515 | elseif transformed == true then | |
| 3516 | if attktype == 1 then | |
| 3517 | attackoneA() | |
| 3518 | elseif attktype == 2 then | |
| 3519 | if transformed2 == false then | |
| 3520 | attacktwoA() | |
| 3521 | - | Character["Body Colors"].HeadColor = BrickColor.new("Cashmere")
|
| 3521 | + | |
| 3522 | - | Character["Body Colors"].TorsoColor = BrickColor.new("Cashmere")
|
| 3522 | + | |
| 3523 | - | Character["Body Colors"].RightArmColor = BrickColor.new("Cashmere")
|
| 3523 | + | |
| 3524 | - | Character["Body Colors"].LeftArmColor = BrickColor.new("Cashmere")
|
| 3524 | + | |
| 3525 | - | Character["Body Colors"].RightLegColor = BrickColor.new("Cashmere")
|
| 3525 | + | |
| 3526 | - | Character["Body Colors"].LeftLegColor = BrickColor.new("Cashmere")
|
| 3526 | + | |
| 3527 | elseif transformed2 == true then | |
| 3528 | attackthreeB() | |
| 3529 | end | |
| 3530 | attktype = 0 | |
| 3531 | end | |
| 3532 | attktype = attktype + 1 | |
| 3533 | end | |
| 3534 | end | |
| 3535 | elseif gun == true then | |
| 3536 | shoot = true | |
| 3537 | elseif attack == false and crouching == true then | |
| 3538 | UpperCut() | |
| 3539 | end | |
| 3540 | end) | |
| 3541 | function findCloseHumanoid(centre, distance) | |
| 3542 | local tab = {}
| |
| 3543 | for _, child in pairs(game.Workspace:GetChildren()) do | |
| 3544 | if child:findFirstChild("Humanoid") and child:findFirstChild("Humanoid") ~= Humanoid and child:findFirstChild("Torso") then
| |
| 3545 | local vtors = child.Torso | |
| 3546 | local mag = math.abs((vtors.Position - centre).magnitude) | |
| 3547 | if distance >= mag then | |
| 3548 | table.insert(tab, child.Humanoid) | |
| 3549 | end | |
| 3550 | end | |
| 3551 | end | |
| 3552 | return tab | |
| 3553 | end | |
| 3554 | function rayCast(Pos, Dir, Max, Ignore) | |
| 3555 | return game:GetService("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 3556 | end | |
| 3557 | function QuaternionFromCFrame(cf) | |
| 3558 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 3559 | local trace = m00 + m11 + m22 | |
| 3560 | if trace > 0 then | |
| 3561 | local s = math.sqrt(1 + trace) | |
| 3562 | local recip = 0.5 / s | |
| 3563 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 3564 | else | |
| 3565 | local i = 0 | |
| 3566 | if m00 < m11 then | |
| 3567 | i = 1 | |
| 3568 | end | |
| 3569 | if m22 > (i == 0 and m00 or m11) then | |
| 3570 | i = 2 | |
| 3571 | end | |
| 3572 | if i == 0 then | |
| 3573 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 3574 | local recip = 0.5 / s | |
| 3575 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 3576 | elseif i == 1 then | |
| 3577 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 3578 | local recip = 0.5 / s | |
| 3579 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 3580 | elseif i == 2 then | |
| 3581 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 3582 | local recip = 0.5 / s | |
| 3583 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 3584 | end | |
| 3585 | end | |
| 3586 | end | |
| 3587 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 3588 | local xs, ys, zs = x + x, y + y, z + z | |
| 3589 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 3590 | local xx = x * xs | |
| 3591 | local xy = x * ys | |
| 3592 | local xz = x * zs | |
| 3593 | local yy = y * ys | |
| 3594 | local yz = y * zs | |
| 3595 | local zz = z * zs | |
| 3596 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 3597 | end | |
| 3598 | function QuaternionSlerp(a, b, t) | |
| 3599 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 3600 | local startInterp, finishInterp | |
| 3601 | if cosTheta >= 1.0E-4 then | |
| 3602 | if 1 - cosTheta > 1.0E-4 then | |
| 3603 | local theta = math.acos(cosTheta) | |
| 3604 | local invSinTheta = 1 / math.sin(theta) | |
| 3605 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
| 3606 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 3607 | else | |
| 3608 | startInterp = 1 - t | |
| 3609 | finishInterp = t | |
| 3610 | end | |
| 3611 | elseif 1 + cosTheta > 1.0E-4 then | |
| 3612 | local theta = math.acos(-cosTheta) | |
| 3613 | local invSinTheta = 1 / math.sin(theta) | |
| 3614 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
| 3615 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 3616 | else | |
| 3617 | startInterp = t - 1 | |
| 3618 | finishInterp = t | |
| 3619 | end | |
| 3620 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 3621 | end | |
| 3622 | function clerp(a, b, t) | |
| 3623 | local qa = {
| |
| 3624 | QuaternionFromCFrame(a) | |
| 3625 | } | |
| 3626 | local qb = {
| |
| 3627 | QuaternionFromCFrame(b) | |
| 3628 | } | |
| 3629 | local ax, ay, az = a.x, a.y, a.z | |
| 3630 | local bx, by, bz = b.x, b.y, b.z | |
| 3631 | local _t = 1 - t | |
| 3632 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 3633 | end | |
| 3634 | swait() | |
| 3635 | LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0) | |
| 3636 | Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 3637 | RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0) | |
| 3638 | Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 3639 | LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0) | |
| 3640 | Left_Leg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 3641 | RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0) | |
| 3642 | Right_Leg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 3643 | Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0) | |
| 3644 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 3645 | Head_Weld = newWeld(Torso, Head, 0, 1.5, 0) | |
| 3646 | for i, v in pairs(Character:GetChildren()) do | |
| 3647 | if v:IsA("Accoutrement") or v:IsA("Shirt") or v:IsA("Pants") or v:IsA("CharacterMesh") then
| |
| 3648 | v:Destroy() | |
| 3649 | elseif v:IsA("Part") and v.Name == "Head" then
| |
| 3650 | v.face.Texture = "rbxassetid://315622231" | |
| 3651 | end | |
| 3652 | end | |
| 3653 | shirt = Instance.new("Shirt", Character)
| |
| 3654 | pants = Instance.new("Pants", Character)
| |
| 3655 | shirt.ShirtTemplate = "rbxassetid://155329817" | |
| 3656 | pants.PantsTemplate = "rbxassetid://155329869" | |
| 3657 | Character["Body Colors"].HeadColor = BrickColor.new("Really black")
| |
| 3658 | Character["Body Colors"].TorsoColor = BrickColor.new("Really black")
| |
| 3659 | Character["Body Colors"].RightArmColor = BrickColor.new("Really black")
| |
| 3660 | Character["Body Colors"].LeftArmColor = BrickColor.new("Really black")
| |
| 3661 | Character["Body Colors"].RightLegColor = BrickColor.new("Really black")
| |
| 3662 | Character["Body Colors"].LeftLegColor = BrickColor.new("Really black")
| |
| 3663 | Humanoid.DisplayDistanceType = "None" | |
| 3664 | sine = 0 | |
| 3665 | change = 1 | |
| 3666 | sprint = false | |
| 3667 | local punches = {
| |
| 3668 | a = false, | |
| 3669 | b = false, | |
| 3670 | c = false | |
| 3671 | } | |
| 3672 | UIService.InputBegan:connect(function(Input, GUIProcessed) | |
| 3673 | if not GUIProcessed and Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 3674 | if punches.a == false then | |
| 3675 | punches.a = true | |
| 3676 | wait(0.4) | |
| 3677 | punches.a = false | |
| 3678 | else | |
| 3679 | punches.a = true | |
| 3680 | if punches.b == false then | |
| 3681 | punches.b = true | |
| 3682 | wait(0.4) | |
| 3683 | punches.b = false | |
| 3684 | else | |
| 3685 | punches.b = true | |
| 3686 | if punches.c == false then | |
| 3687 | punches.c = true | |
| 3688 | wait(0.4) | |
| 3689 | punches.c = false | |
| 3690 | else | |
| 3691 | punches.c = true | |
| 3692 | end | |
| 3693 | end | |
| 3694 | end | |
| 3695 | elseif not GUIProcessed and Input.KeyCode == Enum.KeyCode.LeftShift then | |
| 3696 | sprint = true | |
| 3697 | end | |
| 3698 | end) | |
| 3699 | Humanoid.Died:connect(function() | |
| 3700 | Theme:Destroy() | |
| 3701 | for i, v in pairs(Character:GetChildren()) do | |
| 3702 | if v:IsA("Part") or v:IsA("Accessory") then
| |
| 3703 | v:Destroy() | |
| 3704 | end | |
| 3705 | end | |
| 3706 | end) | |
| 3707 | UIService.InputEnded:connect(function(Input, GUIProcessed) | |
| 3708 | if not GUIProcessed and Input.KeyCode == Enum.KeyCode.LeftShift then | |
| 3709 | sprint = false | |
| 3710 | end | |
| 3711 | end) | |
| 3712 | coroutine.wrap(function() | |
| 3713 | while true do | |
| 3714 | if sprint == false then | |
| 3715 | if attack2 == false and crouching == false then | |
| 3716 | Humanoid.WalkSpeed = 8 | |
| 3717 | Humanoid.JumpPower = 50 | |
| 3718 | elseif attack2 == true or crouching == true then | |
| 3719 | Humanoid.WalkSpeed = 0 | |
| 3720 | Humanoid.JumpPower = 0 | |
| 3721 | end | |
| 3722 | elseif sprint == true then | |
| 3723 | if attack2 == false and crouching == false then | |
| 3724 | Humanoid.WalkSpeed = 25 | |
| 3725 | Humanoid.JumpPower = 100 | |
| 3726 | elseif attack2 == true or crouching == true then | |
| 3727 | Humanoid.WalkSpeed = 0 | |
| 3728 | Humanoid.JumpPower = 0 | |
| 3729 | end | |
| 3730 | end | |
| 3731 | wait() | |
| 3732 | end | |
| 3733 | end)() | |
| 3734 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 3735 | Angle = Angle % 100 + angleSpeed / 10 | |
| 3736 | Axis = Axis % 100 + axisSpeed / 10 | |
| 3737 | walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude | |
| 3738 | jumpVel = Torso.Velocity.Y | |
| 3739 | sine = change + sine | |
| 3740 | if jumpVel > 1 then | |
| 3741 | currentAnim = "Jumping" | |
| 3742 | elseif jumpVel < -1 then | |
| 3743 | currentAnim = "Falling" | |
| 3744 | elseif walkingMagnitude < 2 then | |
| 3745 | currentAnim = "Idling" | |
| 3746 | elseif isSprinting == true then | |
| 3747 | currentAnim = "Sprinting" | |
| 3748 | elseif walkingMagnitude > 2 then | |
| 3749 | currentAnim = "Walking" | |
| 3750 | elseif isAttacking == true then | |
| 3751 | currentAnim = "Attacking" | |
| 3752 | end | |
| 3753 | if currentAnim == "Jumping" and Animations == false then | |
| 3754 | angleSpeed = 2 | |
| 3755 | axisSpeed = 2 | |
| 3756 | change = 0.5 | |
| 3757 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(15), math.rad(0), math.rad(20)), 0.15) | |
| 3758 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(-20)), 0.15) | |
| 3759 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 3760 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3761 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3762 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3763 | elseif currentAnim == "Falling" and Animations == false then | |
| 3764 | if transformed == false then | |
| 3765 | angleSpeed = 2 | |
| 3766 | axisSpeed = 2 | |
| 3767 | change = 0.5 | |
| 3768 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(25)), 0.15) | |
| 3769 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-25)), 0.15) | |
| 3770 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.8, 0.2) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3771 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.8, -0.5) * c_angles(math.rad(15), math.rad(0), math.rad(0)), 0.15) | |
| 3772 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0.5) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 3773 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.3) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3774 | elseif transformed == true and transformed2 == false then | |
| 3775 | angleSpeed = 2 | |
| 3776 | axisSpeed = 2 | |
| 3777 | change = 0.5 | |
| 3778 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(80)), 0.15) | |
| 3779 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-25)), 0.15) | |
| 3780 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.8, 0.2) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3781 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.8, -0.5) * c_angles(math.rad(15), math.rad(0), math.rad(0)), 0.15) | |
| 3782 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0.5) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 3783 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.3) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3784 | elseif transformed == true and transformed2 == true then | |
| 3785 | angleSpeed = 2 | |
| 3786 | axisSpeed = 2 | |
| 3787 | change = 0.5 | |
| 3788 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(80)), 0.15) | |
| 3789 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-80)), 0.15) | |
| 3790 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.8, 0.2) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3791 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.8, -0.5) * c_angles(math.rad(15), math.rad(0), math.rad(0)), 0.15) | |
| 3792 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0.5) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 3793 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.3) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3794 | end | |
| 3795 | elseif currentAnim == "Idling" and Animations == false then | |
| 3796 | if transformed == false then | |
| 3797 | angleSpeed = 1 | |
| 3798 | axisSpeed = 1 | |
| 3799 | change = 0.5 | |
| 3800 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.15) | |
| 3801 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 3802 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3803 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3804 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) + math.sin(sine / 15) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 3805 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2 + math.sin(sine / 15) / 10) * c_angles(math.rad(-20) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 3806 | elseif transformed == true and transformed2 == false then | |
| 3807 | angleSpeed = 1 | |
| 3808 | axisSpeed = 1 | |
| 3809 | change = 0.5 | |
| 3810 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(50) + math.sin(sine / 15) / 10, math.rad(0), math.rad(50) + math.sin(sine / 15) / 10), 0.15) | |
| 3811 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3812 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(10), math.rad(0)), 0.15) | |
| 3813 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(-10), math.rad(0)), 0.15) | |
| 3814 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.05 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 3815 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(0)), 0.15) | |
| 3816 | elseif transformed == true and transformed2 == true then | |
| 3817 | angleSpeed = 1 | |
| 3818 | axisSpeed = 1 | |
| 3819 | change = 0.5 | |
| 3820 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(50) + math.sin(sine / 15) / 10, math.rad(0), math.rad(50) + math.sin(sine / 15) / 10), 0.15) | |
| 3821 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(50) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-50) - math.sin(sine / 15) / 10), 0.15) | |
| 3822 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(10), math.rad(0)), 0.15) | |
| 3823 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(-10), math.rad(0)), 0.15) | |
| 3824 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.05 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 3825 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(0)), 0.15) | |
| 3826 | end | |
| 3827 | elseif currentAnim == "Walking" and Animations == false then | |
| 3828 | if transformed == false then | |
| 3829 | if sprint == false then | |
| 3830 | angleSpeed = 1 | |
| 3831 | axisSpeed = 1 | |
| 3832 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(5)), 0.15) | |
| 3833 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(-5)), 0.15) | |
| 3834 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.sin(sine / 4) / 3, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3835 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(-math.sin(sine / 4) / 3, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3836 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0), math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 3837 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2 + math.sin(sine / 15) / 10) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 3838 | else | |
| 3839 | angleSpeed = 10 | |
| 3840 | axisSpeed = 10 | |
| 3841 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.sin(sine / 3) / 1, math.rad(0), math.rad(10)), 0.15) | |
| 3842 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine / 1.5) / 5, 0) * c_angles(-math.sin(sine / 3) / 1, math.rad(0), math.rad(-10)), 0.15) | |
| 3843 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3844 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3845 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.rad(-20) + math.sin(sine / 3) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 15) / 2), 0.15) | |
| 3846 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.sin(rootPart.RotVelocity.Y / 1) / 2, math.rad(0)), 0.15) | |
| 3847 | end | |
| 3848 | elseif transformed == true and transformed2 == false then | |
| 3849 | if sprint == false then | |
| 3850 | angleSpeed = 1 | |
| 3851 | axisSpeed = 1 | |
| 3852 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(20) + math.sin(sine / 15) / 10, math.rad(0), math.rad(50) + math.sin(sine / 15) / 10), 0.15) | |
| 3853 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(-5)), 0.15) | |
| 3854 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.sin(sine / 4) / 3, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3855 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(-math.sin(sine / 4) / 3, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3856 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0), math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 3857 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2 + math.sin(sine / 15) / 10) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 3858 | else | |
| 3859 | angleSpeed = 10 | |
| 3860 | axisSpeed = 10 | |
| 3861 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-45) + math.sin(sine / 3) / 10, math.rad(0), math.rad(20) + math.sin(sine / 3) / 10), 0.15) | |
| 3862 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine / 1.5) / 5, 0) * c_angles(-math.sin(sine / 3) / 1, math.rad(0), math.rad(-10)), 0.15) | |
| 3863 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3864 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3865 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.rad(-20) + math.sin(sine / 3) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 15) / 2), 0.15) | |
| 3866 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.sin(rootPart.RotVelocity.Y / 1) / 2, math.rad(0)), 0.15) | |
| 3867 | end | |
| 3868 | elseif transformed == true and transformed2 == true then | |
| 3869 | if sprint == false then | |
| 3870 | angleSpeed = 1 | |
| 3871 | axisSpeed = 1 | |
| 3872 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(20) + math.sin(sine / 15) / 10, math.rad(0), math.rad(50) + math.sin(sine / 15) / 10), 0.15) | |
| 3873 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(20) + math.sin(sine / 15) / 10, math.rad(0), math.rad(-50) - math.sin(sine / 15) / 10), 0.15) | |
| 3874 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.sin(sine / 4) / 3, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3875 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(-math.sin(sine / 4) / 3, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3876 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0), math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 3877 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2 + math.sin(sine / 15) / 10) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 3878 | else | |
| 3879 | angleSpeed = 10 | |
| 3880 | axisSpeed = 10 | |
| 3881 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.rad(-45) + math.sin(sine / 3) / 10, math.rad(0), math.rad(20) + math.sin(sine / 3) / 10), 0.15) | |
| 3882 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.rad(-45) + math.sin(sine / 3) / 10, math.rad(0), math.rad(-20) - math.sin(sine / 3) / 10), 0.15) | |
| 3883 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3884 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3885 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.rad(-20) + math.sin(sine / 3) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 15) / 2), 0.15) | |
| 3886 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.sin(rootPart.RotVelocity.Y / 1) / 2, math.rad(0)), 0.15) | |
| 3887 | end | |
| 3888 | end | |
| 3889 | end | |
| 3890 | end) |