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| 1 | /* infinite.inc | |
| 2 | ** Erweitert SA:MP um unendlich viele unendlich große Arrays. | |
| 3 | ** Copyright (c) tionsys.de | |
| 4 | */ | |
| 5 | ||
| 6 | #include <a_samp> | |
| 7 | ||
| 8 | static DB:inf_database; | |
| 9 | static database_count = 0; // AUTOINCREMENT scheint nicht zu funktionieren ._. | |
| 10 | ||
| 11 | public OnGameModeInit() {
| |
| 12 | inf_initDatabase(); | |
| 13 | ||
| 14 | return CallLocalFunction("inf_OnGameModeInit", "");
| |
| 15 | - | inf_database = db_open("infinite_arrays.db");
|
| 15 | + | |
| 16 | - | db_query(inf_database, "CREATE TABLE array_vars (id integer, array_name TEXT, array_value TEXT);"); |
| 16 | + | |
| 17 | public OnFilterScriptInit() {
| |
| 18 | inf_initDatabase(); | |
| 19 | ||
| 20 | return CallLocalFunction("inf_OnFilterScriptInit", "");
| |
| 21 | } | |
| 22 | ||
| 23 | stock inf_initDatabase() {
| |
| 24 | // Datenbank bei jedem Start löschen und neu initialisieren | |
| 25 | if(fexist("infinite_arrays.db"))
| |
| 26 | fremove("infinite_arrays.db");
| |
| 27 | inf_database = db_open("infinite_arrays.db");
| |
| 28 | db_query(inf_database, "CREATE TABLE array_vars (id integer, array_name TEXT, array_value TEXT);"); | |
| 29 | } | |
| 30 | ||
| 31 | forward ArrayPushString(array[], value[]); | |
| 32 | public ArrayPushString(array[], value[]) {
| |
| 33 | if(strlen(array) == 0 || strlen(array) >= 32) {
| |
| 34 | printf("<=[ Infinite Array ]=>\nFehler - der Array-Name darf nicht länger als 32 Zeichen sein.\nAktuell: \"%s\" (Zeichen: %d)", array, strlen(array));
| |
| 35 | return false; | |
| 36 | } | |
| 37 | if(strlen(value) == 0 || strlen(value) >= 128) {
| |
| 38 | printf("<=[ Infinite Array ]=>\nFehler - der Array-Wert darf nicht länger als 128 Zeichen sein.\nAktuell: \"%s\" (Zeichen: %d)", value, strlen(value));
| |
| 39 | return false; | |
| 40 | } | |
| 41 | // v 80 = "Grundgerüst", 258 = 2*128 (worst case: value ist 32 mal "'", wird also zu 32 mal "\'"), 64 = 2*array | |
| 42 | new query[80 + 256 + 64]; | |
| 43 | format(query, sizeof(query), "INSERT INTO array_vars (id, array_name, array_value) VALUES (%d, '%s', '%s');", database_count++, inf_arr_escape(array), inf_arr_escape(value)); | |
| 44 | db_query(inf_database, query); | |
| 45 | return true; | |
| 46 | } | |
| 47 | ||
| 48 | forward ArrayPushInteger(array[], value); | |
| 49 | public ArrayPushInteger(array[], value) {
| |
| 50 | new str[128]; | |
| 51 | format(str, 128, "%d", value); | |
| 52 | ArrayPushString(array, str); | |
| 53 | } | |
| 54 | ||
| 55 | forward ArrayLength(array[]); | |
| 56 | public ArrayLength(array[]) {
| |
| 57 | if(strlen(array) == 0 || strlen(array) >= 32) {
| |
| 58 | printf("<=[ Infinite Array ]=>\nFehler - der Array-Name darf nicht länger als 32 Zeichen sein.\nAktuell: \"%s\" (Zeichen: %d)", array, strlen(array));
| |
| 59 | return false; | |
| 60 | } | |
| 61 | // v 60 = "Grundgerüst", 64 = 2*array | |
| 62 | new query[60 + 64]; | |
| 63 | format(query, sizeof(query), "SELECT COUNT(id) FROM array_vars WHERE array_name = '%s';", inf_arr_escape(array)); | |
| 64 | new DBResult:res = db_query(inf_database, query); | |
| 65 | db_get_field(res, 0, query, sizeof(query)); | |
| 66 | db_free_result(res); | |
| 67 | return strval(query); | |
| 68 | } | |
| 69 | ||
| 70 | forward ArrayPullString(array[], index, value[]); | |
| 71 | public ArrayPullString(array[], index, value[]) {
| |
| 72 | if(strlen(array) == 0 || strlen(array) >= 32) {
| |
| 73 | printf("<=[ Infinite Array ]=>\nFehler - der Array-Name darf nicht länger als 32 Zeichen sein.\nAktuell: \"%s\" (Zeichen: %d)", array, strlen(array));
| |
| 74 | return false; | |
| 75 | } | |
| 76 | new query[98 + 256 + 64]; | |
| 77 | format(query, sizeof(query), "SELECT array_value FROM array_vars WHERE array_name = '%s' ORDER BY id ASC LIMIT %d,1;", inf_arr_escape(array), index); | |
| 78 | new DBResult:res = db_query(inf_database, query); | |
| 79 | ||
| 80 | if(db_num_rows(res) >= 1) {
| |
| 81 | db_get_field(res, 0, value, 128); | |
| 82 | } | |
| 83 | ||
| 84 | db_free_result(res); | |
| 85 | return db_num_rows(res) >= 1; | |
| 86 | } | |
| 87 | ||
| 88 | forward ArrayPullInteger(array[], index); | |
| 89 | public ArrayPullInteger(array[], index) {
| |
| 90 | new str[128]; | |
| 91 | ArrayPullString(array, index, str); | |
| 92 | return strval(str); | |
| 93 | } | |
| 94 | ||
| 95 | forward ArrayDeleteIndex(array[], index); | |
| 96 | public ArrayDeleteIndex(array[], index) {
| |
| 97 | if(strlen(array) == 0 || strlen(array) >= 32) {
| |
| 98 | printf("<=[ Infinite Array ]=>\nFehler - der Array-Name darf nicht länger als 32 Zeichen sein.\nAktuell: \"%s\" (Zeichen: %d)", array, strlen(array));
| |
| 99 | return false; | |
| 100 | } | |
| 101 | // v 80 = "Grundgerüst", 258 = 2*128 (worst case: value ist 32 mal "'", wird also zu 32 mal "\'"), 64 = 2*array | |
| 102 | new query[113 + 64]; | |
| 103 | format(query, sizeof(query), "DELETE FROM array_vars WHERE id IN (SELECT id FROM array_vars WHERE array_name = '%s' ORDER BY id ASC LIMIT %d,1)", inf_arr_escape(array), index); | |
| 104 | db_query(inf_database, query); | |
| 105 | return true; | |
| 106 | } | |
| 107 | ||
| 108 | stock inf_arr_escape(str[]) {
| |
| 109 | new copy[128]; | |
| 110 | format(copy, 128, str); | |
| 111 | str_replace("\\", "\\\\", copy);
| |
| 112 | str_replace("\"", "\\\"", copy);
| |
| 113 | return copy; | |
| 114 | } | |
| 115 | ||
| 116 | // Source: http://pastebin.com/bZsxHdK0 (Google result. No author found ._.) | |
| 117 | stock str_replace(const needle[], const replace[], haystack[], bool:ignorecase = true, needlen = sizeof(needle), haylen = sizeof(haystack)) {
| |
| 118 | new count, index = strfind(haystack, needle, ignorecase); | |
| 119 | while(index != -1) {
| |
| 120 | strdel(haystack, index, index + (needlen - 1)); | |
| 121 | strins(haystack, replace, index, haylen); | |
| 122 | index = strfind(haystack, needle, ignorecase); | |
| 123 | count++; | |
| 124 | } | |
| 125 | return count; | |
| 126 | } | |
| 127 | ||
| 128 | forward inf_OnGameModeInit(); | |
| 129 | #if defined _ALS_OnGameModeInit | |
| 130 | #undef OnGameModeInit | |
| 131 | #else | |
| 132 | #define _ALS_OnGameModeInit | |
| 133 | #endif | |
| 134 | #define OnGameModeInit inf_OnGameModeInit | |
| 135 | ||
| 136 | forward inf_OnFilterScriptInit(); | |
| 137 | #if defined _ALS_OnFilterScriptInit | |
| 138 | #undef OnFilterScriptInit | |
| 139 | #else | |
| 140 | #define _ALS_OnFilterScriptInit | |
| 141 | #endif | |
| 142 | #define OnFilterscriptInit inf_OnFilterScriptInit |