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| 1 | -- Project Name: "Zerioth" | |
| 2 | ----------------------------Declarations | |
| 3 | local p = game.Players.LocalPlayer | |
| 4 | local char = p.Character | |
| 5 | local mouse = p:GetMouse() | |
| 6 | local larm = char["Left Arm"] | |
| 7 | local rarm = char["Right Arm"] | |
| 8 | local lleg = char["Left Leg"] | |
| 9 | local rleg = char["Right Leg"] | |
| 10 | local hed = char.Head | |
| 11 | local torso = char.Torso | |
| 12 | local cam = game.Workspace.CurrentCamera | |
| 13 | local root = char.HumanoidRootPart | |
| 14 | local deb = false | |
| 15 | local shot = 0 | |
| 16 | local l = game.Lighting | |
| 17 | local stanceToggle = "Assertive" | |
| 18 | local CanAttack = true | |
| 19 | local Daytime = true | |
| 20 | local animpose = "Idle" | |
| 21 | local lastanimpose = "Idle" | |
| 22 | ----------------------------Tables | |
| 23 | Debounces = {
| |
| 24 | on = false; | |
| 25 | Ready = false; | |
| 26 | Here = false; | |
| 27 | NoIdl = false; | |
| 28 | Shewt = false; | |
| 29 | Slashing = false; | |
| 30 | Slashed = false; | |
| 31 | } | |
| 32 | local Touche = {char.Name, }
| |
| 33 | ----------------------------Global Functions | |
| 34 | function Lerp(c1,c2,al) | |
| 35 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 36 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 37 | for i,v in pairs(com1) do | |
| 38 | com1[i] = v+(com2[i]-v)*al | |
| 39 | end | |
| 40 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 41 | end | |
| 42 | ----------- | |
| 43 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 44 | wld = Instance.new("Weld", wp1)
| |
| 45 | wld.Part0 = wp0 | |
| 46 | wld.Part1 = wp1 | |
| 47 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 48 | end | |
| 49 | ----------- | |
| 50 | function HasntTouched(plrname) | |
| 51 | local ret = true | |
| 52 | for _, v in pairs(Touche) do | |
| 53 | if v == plrname then | |
| 54 | ret = false | |
| 55 | end | |
| 56 | end | |
| 57 | return ret | |
| 58 | end | |
| 59 | ----------------------------Welding | |
| 60 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 61 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 62 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 63 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 64 | newWeld(torso, hed, 0, 1.5, 0) | |
| 65 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 66 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 67 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 68 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 69 | newWeld(root, torso, 0, -1, 0) | |
| 70 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 71 | ----------------------------Creation | |
| 72 | function stick(x,y) | |
| 73 | weld = Instance.new("Weld")
| |
| 74 | weld.Part0 = x | |
| 75 | weld.Part1 = y | |
| 76 | local HitPos = x.Position | |
| 77 | local CJ = CFrame.new(HitPos) | |
| 78 | local C0 = x.CFrame:inverse() *CJ | |
| 79 | local C1 = y.CFrame:inverse() * CJ | |
| 80 | weld.C0 = C0 | |
| 81 | weld.C1 = C1 | |
| 82 | weld.Parent = x | |
| 83 | y.Anchored=false | |
| 84 | return weld | |
| 85 | end | |
| 86 | blocks = {}
| |
| 87 | last_block = nil | |
| 88 | function ezBlock(type, name, cframe, size, rotation, material, parent, BrickColor, transparency, | |
| 89 | ||
| 90 | weldToThis, formFactor) | |
| 91 | block = Instance.new(type, parent) | |
| 92 | block.Name = name | |
| 93 | block.FormFactor=formFactor | |
| 94 | block.Size = size | |
| 95 | block.CanCollide = false | |
| 96 | block.Anchored = false | |
| 97 | block.BrickColor = BrickColor | |
| 98 | block.Transparency=transparency | |
| 99 | block.TopSurface = 'SmoothNoOutlines' | |
| 100 | block.BottomSurface = 'SmoothNoOutlines' | |
| 101 | block.FrontSurface = 'SmoothNoOutlines' | |
| 102 | block.BackSurface = 'SmoothNoOutlines' | |
| 103 | block.LeftSurface = 'SmoothNoOutlines' | |
| 104 | block.RightSurface = 'SmoothNoOutlines' | |
| 105 | block.Material = material | |
| 106 | block.formFactor = 'Custom' | |
| 107 | block.CFrame = cframe | |
| 108 | ||
| 109 | if weldToThis then | |
| 110 | stick(weldToThis, block) | |
| 111 | elseif last_block ~= nil then | |
| 112 | stick(block, last_block) | |
| 113 | last_block = block | |
| 114 | else | |
| 115 | last_block = block | |
| 116 | end | |
| 117 | table.insert(blocks, block) | |
| 118 | ||
| 119 | return #blocks | |
| 120 | end | |
| 121 | ||
| 122 | local model = Instance.new("Model", game.Players.LocalPlayer.Character)
| |
| 123 | model.Name = 'KZ' | |
| 124 | ||
| 125 | plr=game.Players.LocalPlayer | |
| 126 | chr=plr.Character | |
| 127 | ||
| 128 | x_offset=chr["Right Arm"].Position.x-3 | |
| 129 | y_offset=chr["Right Arm"].Position.y-6 | |
| 130 | z_offset=chr["Right Arm"].Position.z-2 | |
| 131 | handle=0 | |
| 132 | ||
| 133 | function makeModel() | |
| 134 | x=ezBlock('Part', 'Part', CFrame.new(2.9000239372253+x_offset,9.9575099945068+y_offset,2.4182820320129+z_offset) * CFrame.Angles(math.rad(-62.47554397583),math.rad(89.951538085938),math.rad(62.96166229248)), Vector3.new(1,4,1), nil,Enum.Material.Plastic, model, BrickColor.new("Really black"),0,nil,Enum.FormFactor.Symmetric)
| |
| 135 | m=Instance.new('BlockMesh',blocks[x])
| |
| 136 | m.Scale=Vector3.new(0.29999992251396,1,0.12000000476837) | |
| 137 | test=ezBlock('Part', 'Part', CFrame.new(2.9001767635345+x_offset,12.307532310486+y_offset,2.3282859325409+z_offset) * CFrame.Angles(math.rad(75.000564575195),math.rad(-0.0027364948764443),math.rad(-0.0040953187271953)), Vector3.new(1,1,1), nil,Enum.Material.Plastic, model, BrickColor.new("Really black"),0,nil,Enum.FormFactor.Symmetric)
| |
| 138 | m=Instance.new('SpecialMesh',blocks[test])
| |
| 139 | m.MeshType=Enum.MeshType.Wedge | |
| 140 | m.Scale=Vector3.new(0.11999999731779,0.29999992251396,0.79999995231628) | |
| 141 | x=ezBlock('Part', 'Part', CFrame.new(2.9000627994537+x_offset,11.292961120605+y_offset,2.8021762371063+z_offset) * CFrame.Angles(math.rad(-120.99560546875),math.rad(0.0018079035216942),math.rad(-179.99545288086)), Vector3.new(1,1,2), nil,Enum.Material.Plastic, model, BrickColor.new("Really black"),0,nil,Enum.FormFactor.Symmetric)
| |
| 142 | m=Instance.new('SpecialMesh',blocks[x])
| |
| 143 | m.MeshType=Enum.MeshType.Wedge | |
| 144 | m.Scale=Vector3.new(0.11999999731779,0.29999992251396,0.69999992847443) | |
| 145 | x=ezBlock('Part', 'Part', CFrame.new(2.8998336791992+x_offset,6.8374934196472+y_offset,2.4182815551758+z_offset) * CFrame.Angles(math.rad(-62.47554397583),math.rad(89.951538085938),math.rad(62.96166229248)), Vector3.new(1,1,1), nil,Enum.Material.Plastic, model, BrickColor.new("Really black"),0,nil,Enum.FormFactor.Symmetric)
| |
| 146 | m=Instance.new('BlockMesh',blocks[x])
| |
| 147 | m.Scale=Vector3.new(0.29999992251396,0.79999995231628,0.12000000476837) | |
| 148 | x=ezBlock('Part', 'Part', CFrame.new(2.8999021053314+x_offset,7.9074859619141+y_offset,2.5182840824127+z_offset) * CFrame.Angles(math.rad(132.43475341797),math.rad(89.868774414062),math.rad(-179.9655456543)), Vector3.new(1,1,1), nil,Enum.Material.Plastic, model, BrickColor.new("Really black"),0,nil,Enum.FormFactor.Symmetric)
| |
| 149 | m=Instance.new('BlockMesh',blocks[x])
| |
| 150 | m.Scale=Vector3.new(0.29999992251396,0.59999990463257,0.12000000476837) | |
| 151 | x=ezBlock('Part', 'Part', CFrame.new(2.8998639583588+x_offset,7.4174952507019+y_offset,2.658282995224+z_offset) * CFrame.Angles(math.rad(101.38736724854),math.rad(89.951538085938),math.rad(-56.383499145508)), Vector3.new(1,1,1), nil,Enum.Material.Plastic, model, BrickColor.new("Really black"),0,nil,Enum.FormFactor.Symmetric)
| |
| 152 | m=Instance.new('BlockMesh',blocks[x])
| |
| 153 | m.Scale=Vector3.new(0.29999992251396,0.79999995231628,0.12000000476837) | |
| 154 | x=ezBlock('Part', 'Part', CFrame.new(2.8998181819916+x_offset,6.4374675750732+y_offset,2.418304681778+z_offset) * CFrame.Angles(math.rad(179.99493408203),math.rad(-0.0017437987262383),math.rad(0.0042136842384934)), Vector3.new(1,0.40000000596046,1), nil,Enum.Material.Plastic, model, BrickColor.new("Really black"),0,nil,Enum.FormFactor.Plate)
| |
| 155 | m=Instance.new('BlockMesh',blocks[x])
| |
| 156 | m.Scale=Vector3.new(0.29999992251396,0.3999999165535,0.79999995231628) | |
| 157 | handle=ezBlock('Part', 'Handle', CFrame.new(2.8998110294342+x_offset,5.7374625205994+y_offset,2.4182667732239+z_offset) * CFrame.Angles(math.rad(-26.479055404663),math.rad(-89.965728759766),math.rad(153.52093505859)), Vector3.new(1,2,1), nil,Enum.Material.Plastic, model, BrickColor.new("Really black"),0,nil,Enum.FormFactor.Symmetric)
| |
| 158 | m=Instance.new('BlockMesh',blocks[handle])
| |
| 159 | m.Scale=Vector3.new(0.09999992698431,0.69999992847443,0.09999992698431) --lolfunnyjoke lolhilarlar | |
| 160 | wait() | |
| 161 | for i, v in pairs(blocks) do | |
| 162 | v.Parent = model | |
| 163 | end | |
| 164 | end | |
| 165 | makeModel() | |
| 166 | ---- | |
| 167 | local cor = Instance.new("Part", model)
| |
| 168 | cor.Name = "HitBox" | |
| 169 | cor.BottomSurface = 0 | |
| 170 | cor.CanCollide = false | |
| 171 | cor.Size = Vector3.new(1, 6, 1) | |
| 172 | cor.Transparency = 1 | |
| 173 | cor.TopSurface = 0 | |
| 174 | corw = Instance.new("Weld", cor)
| |
| 175 | corw.Part0 = larm | |
| 176 | corw.Part1 = cor | |
| 177 | corw.C0 = CFrame.new(0, -1, -2.75) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0)) | |
| 178 | corw.C1 = CFrame.new(0, 0, 0) | |
| 179 | hndlw = Instance.new("Weld", model.Handle)
| |
| 180 | hndlw.Part0 = cor | |
| 181 | hndlw.Part1 = model.Handle | |
| 182 | hndlw.C0 = CFrame.new(0, 2.75, 0) | |
| 183 | ----------------------------Extra Settings | |
| 184 | --[[f = Instance.new("Fire")
| |
| 185 | f.Parent = larm | |
| 186 | f.Size = 5 | |
| 187 | f.Heat = 5 | |
| 188 | f.Color = Color3.new(0,0,0) | |
| 189 | f.SecondaryColor = Color3.new(44/255,31/255,90/255) | |
| 190 | f1 = Instance.new("Fire")
| |
| 191 | f1.Parent = rarm | |
| 192 | f1.Size = 5 | |
| 193 | f1.Heat = 5 | |
| 194 | f1.Color = Color3.new(0,0,0) | |
| 195 | f1.SecondaryColor = Color3.new(44/255,31/255,90/255)]] | |
| 196 | z = Instance.new("Sound")
| |
| 197 | - | z.SoundId = "http://www.roblox.com/asset/?id=146309999"--160453802 |
| 197 | + | z.SoundId = "http://www.roblox.com/asset/?id=230964077"--230964077 |
| 198 | z.Parent = char | |
| 199 | z.Looped = true | |
| 200 | z.Pitch = 1 | |
| 201 | z.Volume = 1 | |
| 202 | z.PlayOnRemove = false | |
| 203 | wait(.01) | |
| 204 | z:Play() | |
| 205 | char.Humanoid.WalkSpeed = 10 | |
| 206 | -----------------------------Cero | |
| 207 | mouse.KeyDown:connect(function(key) | |
| 208 | if key == "f" then | |
| 209 | if CanAttack == true then | |
| 210 | CanAttack = false | |
| 211 | Debounces.NoIdl = true | |
| 212 | char.Humanoid.WalkSpeed = .01 | |
| 213 | Debounces.on = true | |
| 214 | for i = 1, 20 do | |
| 215 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3) | |
| 216 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3) | |
| 217 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3) | |
| 218 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3) | |
| 219 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6) | |
| 220 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4) | |
| 221 | if Debounces.on == false then | |
| 222 | break | |
| 223 | end | |
| 224 | wait() | |
| 225 | end | |
| 226 | wait(1) | |
| 227 | x = Instance.new("Sound")
| |
| 228 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
| 229 | x.Parent = char.Head | |
| 230 | x.Looped = false | |
| 231 | x.Pitch = .88 | |
| 232 | x.Volume = 1 | |
| 233 | wait(.1) | |
| 234 | x:Play() | |
| 235 | Debounces.on = false | |
| 236 | Debounces.Here = false | |
| 237 | shot = shot + 1 | |
| 238 | for i = 1, 6 do | |
| 239 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4) | |
| 240 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(101)), 0.4) | |
| 241 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4) | |
| 242 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4) | |
| 243 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4) | |
| 244 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.4) | |
| 245 | wait() | |
| 246 | end | |
| 247 | local rng = Instance.new("Part", char)
| |
| 248 | rng.Anchored = true | |
| 249 | rng.BrickColor = BrickColor.new("Really black")
| |
| 250 | rng.CanCollide = false | |
| 251 | rng.FormFactor = 3 | |
| 252 | rng.Name = "Ring" | |
| 253 | rng.Size = Vector3.new(1, 1, 1) | |
| 254 | rng.Transparency = 0.35 | |
| 255 | rng.TopSurface = 0 | |
| 256 | rng.BottomSurface = 0 | |
| 257 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 258 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 259 | rngm.Scale = Vector3.new(10, 10, 1) | |
| 260 | local bem = Instance.new("Part", char)
| |
| 261 | bem.Anchored = true | |
| 262 | bem.BrickColor = BrickColor.new("Really black")
| |
| 263 | bem.CanCollide = false | |
| 264 | bem.FormFactor = 3 | |
| 265 | bem.Name = "Beam" .. shot | |
| 266 | bem.Size = Vector3.new(1, 1, 1) | |
| 267 | bem.Transparency = 0.35 | |
| 268 | bem.TopSurface = 0 | |
| 269 | bem.BottomSurface = 0 | |
| 270 | local bemm = Instance.new("SpecialMesh", bem)
| |
| 271 | bemm.MeshType = 4 | |
| 272 | bemm.Scale = Vector3.new(1, 4, 4) | |
| 273 | local out = Instance.new("Part", char)
| |
| 274 | out.Anchored = true | |
| 275 | out.BrickColor = BrickColor.new("Really black")
| |
| 276 | out.CanCollide = false | |
| 277 | out.FormFactor = 3 | |
| 278 | out.Name = "Out" | |
| 279 | out.Size = Vector3.new(1, 1, 1) | |
| 280 | out.Transparency = 0.35 | |
| 281 | out.TopSurface = 0 | |
| 282 | out.BottomSurface = 0 | |
| 283 | local outm = Instance.new("SpecialMesh", out)
| |
| 284 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 285 | outm.Scale = Vector3.new(2, 2, 2) | |
| 286 | local bnd = Instance.new("Part", char)
| |
| 287 | bnd.Anchored = true | |
| 288 | bnd.BrickColor = BrickColor.new("Really black")
| |
| 289 | bnd.CanCollide = false | |
| 290 | bnd.FormFactor = 3 | |
| 291 | bnd.Name = "BEnd" | |
| 292 | bnd.Size = Vector3.new(1, 1, 1) | |
| 293 | bnd.Transparency = 0.35 | |
| 294 | bnd.TopSurface = 0 | |
| 295 | bnd.BottomSurface = 0 | |
| 296 | local bndm = Instance.new("SpecialMesh", bnd)
| |
| 297 | bndm.MeshType = 3 | |
| 298 | bndm.Scale = Vector3.new(4, 4, 4) | |
| 299 | out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0) | |
| 300 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 301 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
| 302 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
| 303 | Debounces.Shewt = true | |
| 304 | coroutine.wrap(function() | |
| 305 | for i = 1, 20, 0.2 do | |
| 306 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
| 307 | rng.Transparency = i/20 | |
| 308 | wait() | |
| 309 | end | |
| 310 | wait() | |
| 311 | rng:Destroy() | |
| 312 | end)() | |
| 313 | if Debounces.Shewt == true then | |
| 314 | char:WaitForChild("Beam" .. shot).Touched:connect(function(ht) --Here
| |
| 315 | print("Hit")
| |
| 316 | hit = ht.Parent | |
| 317 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
| |
| 318 | print("Yes")
| |
| 319 | if HasntTouched(hit.Name) == true and deb == false then | |
| 320 | deb = true | |
| 321 | coroutine.wrap(function() | |
| 322 | hit:FindFirstChild("Humanoid").PlatformStand = true
| |
| 323 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
| |
| 324 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(18,63))
| |
| 325 | wait(1) | |
| 326 | hit:FindFirstChild("Humanoid").PlatformStand = false
| |
| 327 | end)() | |
| 328 | table.insert(Touche, hit.Name) | |
| 329 | deb = false | |
| 330 | end | |
| 331 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
| |
| 332 | print("Yes")
| |
| 333 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
| 334 | deb = true | |
| 335 | coroutine.wrap(function() | |
| 336 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
| |
| 337 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
| |
| 338 | wait(1) | |
| 339 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
| |
| 340 | end)() | |
| 341 | table.insert(Touche, hit.Parent.Name) | |
| 342 | deb = false | |
| 343 | for i, v in pairs(Touche) do | |
| 344 | print(v) | |
| 345 | end | |
| 346 | end | |
| 347 | end | |
| 348 | end) | |
| 349 | end | |
| 350 | for i = 0, 200, 7 do | |
| 351 | bem.Size = Vector3.new(i, 1, 1) | |
| 352 | bem.CFrame = rarm.CFrame * CFrame.new(0, -2.5 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 353 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 0) | |
| 354 | wait() | |
| 355 | end | |
| 356 | wait() | |
| 357 | Debounces.Shewt = false | |
| 358 | bem:Destroy() | |
| 359 | out:Destroy() | |
| 360 | bnd:Destroy() | |
| 361 | char.Humanoid.WalkSpeed = 10 | |
| 362 | Debounces.Ready = false | |
| 363 | for i, v in pairs(Touche) do | |
| 364 | table.remove(Touche, i) | |
| 365 | end | |
| 366 | wait() | |
| 367 | table.insert(Touche, char.Name) | |
| 368 | Debounces.NoIdl = false | |
| 369 | if CanAttack == false then | |
| 370 | CanAttack = true | |
| 371 | end | |
| 372 | end | |
| 373 | end | |
| 374 | end) | |
| 375 | -------------------------------Nightshift Blast | |
| 376 | mouse.KeyDown:connect(function(key) | |
| 377 | if key == "q" then | |
| 378 | if CanAttack == true then | |
| 379 | CanAttack = false | |
| 380 | Debounces.NoIdl = true | |
| 381 | Debounces.on = true | |
| 382 | for i = 1, 20 do | |
| 383 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.2) | |
| 384 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.2) | |
| 385 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2) | |
| 386 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2) | |
| 387 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-26), math.rad(0), 0), 0.2) | |
| 388 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
| 389 | if Debounces.on == false then | |
| 390 | break | |
| 391 | end | |
| 392 | wait() | |
| 393 | end | |
| 394 | wait() | |
| 395 | if Daytime == true then | |
| 396 | Daytime = false | |
| 397 | l.TimeOfDay = 24 | |
| 398 | else | |
| 399 | Daytime = true | |
| 400 | l.TimeOfDay = 12 | |
| 401 | l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039) | |
| 402 | end | |
| 403 | char.Humanoid.MaxHealth = math.huge | |
| 404 | c = Instance.new("Sound")
| |
| 405 | c.SoundId = "http://www.roblox.com/asset/?id=152758283" | |
| 406 | c.Parent = m | |
| 407 | c.Looped = false | |
| 408 | if Daytime == true then | |
| 409 | c.Pitch = -1 | |
| 410 | elseif Daytime == false then | |
| 411 | c.Pitch = 1.12 | |
| 412 | end | |
| 413 | c.Volume = 1 | |
| 414 | wait(.01) | |
| 415 | c:Play() | |
| 416 | local Shockwave = function() | |
| 417 | local Wave = Instance.new("Part", game.Workspace--[[?]])
| |
| 418 | Wave.Name = "Shockwave" | |
| 419 | Wave.BrickColor = BrickColor.new("Really black")
| |
| 420 | Wave.Size = Vector3.new(1, 1, 1) | |
| 421 | Wave.Shape = "Ball" | |
| 422 | Wave.CanCollide = false | |
| 423 | Wave.Anchored = true | |
| 424 | Wave.TopSurface = 0 | |
| 425 | Wave.BottomSurface = 0 | |
| 426 | Wave.Touched:connect(function(hit) | |
| 427 | print(hit.Name) | |
| 428 | if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
| |
| 429 | if hit.Parent.Name ~= char.Name then | |
| 430 | print("Damaged " .. hit.Parent.Name)
| |
| 431 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
| |
| 432 | hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
| |
| 433 | end | |
| 434 | end | |
| 435 | end) | |
| 436 | ||
| 437 | Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
| |
| 438 | ||
| 439 | Delay(0, function() | |
| 440 | -- | |
| 441 | -- Okay. | |
| 442 | if Daytime == false then | |
| 443 | for i = 1, 38, 1 do | |
| 444 | Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
| 445 | Wave.CFrame = char.Torso.CFrame | |
| 446 | local t = i / 38 | |
| 447 | Wave.Transparency = t | |
| 448 | wait() | |
| 449 | end | |
| 450 | else | |
| 451 | for i = 38, 1, -1 do | |
| 452 | Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
| 453 | Wave.CFrame = char.Torso.CFrame | |
| 454 | local t = i / 38 | |
| 455 | Wave.Transparency = t | |
| 456 | wait() | |
| 457 | end | |
| 458 | end | |
| 459 | Wave:Destroy() | |
| 460 | end) | |
| 461 | Delay(0, function() | |
| 462 | while wait() do | |
| 463 | if Wave ~= nil then | |
| 464 | Wave.CFrame = char.Torso.CFrame | |
| 465 | else | |
| 466 | break | |
| 467 | end | |
| 468 | end | |
| 469 | end) | |
| 470 | end | |
| 471 | ||
| 472 | Shockwave() | |
| 473 | ||
| 474 | for i = 1, 20 do | |
| 475 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(-100)), 0.6) | |
| 476 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(100)), 0.6) | |
| 477 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-20)), 0.6) | |
| 478 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(20)), 0.6) | |
| 479 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(35), math.rad(0), 0), 0.6) | |
| 480 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.6) | |
| 481 | wait() | |
| 482 | if Debounces.on == false then | |
| 483 | break | |
| 484 | end | |
| 485 | wait() | |
| 486 | end | |
| 487 | wait(2) | |
| 488 | Debounces.NoIdl = false | |
| 489 | if CanAttack == false then | |
| 490 | CanAttack = true | |
| 491 | wait() | |
| 492 | end | |
| 493 | end -- for the canattack thing | |
| 494 | end | |
| 495 | end) | |
| 496 | -------------------------------Slash | |
| 497 | mouse.KeyDown:connect(function(key) | |
| 498 | if key == "e" then | |
| 499 | if CanAttack == true then | |
| 500 | CanAttack = false | |
| 501 | Debounces.NoIdl = true | |
| 502 | Debounces.on = true | |
| 503 | for i = 1, 20 do | |
| 504 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), math.rad(-36), math.rad(30)), 0.3) | |
| 505 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(32)), 0.6) | |
| 506 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0, -1) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.6) | |
| 507 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.6) | |
| 508 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(18), 0), 0.6) | |
| 509 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-60), math.rad(-10)), 0.6) | |
| 510 | if Debounces.on == false then | |
| 511 | break | |
| 512 | end | |
| 513 | wait() | |
| 514 | end | |
| 515 | wait() | |
| 516 | z = Instance.new("Sound")
| |
| 517 | z.SoundId = "http://www.roblox.com/asset/?id=160069154" | |
| 518 | z.Parent = char.Head | |
| 519 | z.Looped = false | |
| 520 | z.Pitch = 1 | |
| 521 | z.Volume = 1 | |
| 522 | wait(.01) | |
| 523 | z:Play() | |
| 524 | Debounces.Slashing = true | |
| 525 | for i = 1, 20 do | |
| 526 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-21), math.rad(50), math.rad(-40)), 0.46) | |
| 527 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(18)), 0.6) | |
| 528 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-14), 0, math.rad(-10)), 0.6) | |
| 529 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(6), 0, math.rad(10)), 0.6) | |
| 530 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-14), math.rad(-36), 0), 0.6) | |
| 531 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(36), 0), 0.6) | |
| 532 | wait() | |
| 533 | if Debounces.on == false then | |
| 534 | break | |
| 535 | end | |
| 536 | wait() | |
| 537 | end | |
| 538 | Debounces.Slashing = false | |
| 539 | Debounces.NoIdl = false | |
| 540 | wait() | |
| 541 | if CanAttack == false then | |
| 542 | CanAttack = true | |
| 543 | end -- dis betr | |
| 544 | end | |
| 545 | end | |
| 546 | end) | |
| 547 | cor.Touched:connect(function(ht) | |
| 548 | hit = ht.Parent | |
| 549 | if ht and hit:IsA("Model") then
| |
| 550 | if hit:FindFirstChild("Humanoid") then
| |
| 551 | if hit.Name ~= p.Name then | |
| 552 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 553 | Debounces.Slashed = true | |
| 554 | if (lastanimpose == "Running" and animpose == "Idle") or animpose == "Running" then | |
| 555 | -- extra damage, 100 for testing. | |
| 556 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(37, 56))
| |
| 557 | else | |
| 558 | print(lastanimpose, animpose) | |
| 559 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(18,37))
| |
| 560 | end | |
| 561 | wait(1) | |
| 562 | Debounces.Slashed = false | |
| 563 | end | |
| 564 | end | |
| 565 | end | |
| 566 | elseif ht and hit:IsA("Hat") then
| |
| 567 | if hit.Parent.Name ~= p.Name then | |
| 568 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 569 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 570 | Debounces.Slashed = true | |
| 571 | if (lastanimpose == "Running" and animpose == "Idle") or animpose == "Running" then | |
| 572 | -- extra damage, 100 for testing. | |
| 573 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(37, 56))
| |
| 574 | else | |
| 575 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(18,37))
| |
| 576 | end | |
| 577 | wait(1) | |
| 578 | Debounces.Slashed = false | |
| 579 | end | |
| 580 | end | |
| 581 | end | |
| 582 | end | |
| 583 | end) | |
| 584 | -------------------------------Stab | |
| 585 | mouse.KeyDown:connect(function(key) | |
| 586 | if key == "r" then | |
| 587 | if CanAttack == true then | |
| 588 | CanAttack = false | |
| 589 | Debounces.NoIdl = true | |
| 590 | Debounces.on = true | |
| 591 | z = Instance.new("Sound")
| |
| 592 | z.SoundId = "http://www.roblox.com/asset/?id=159218913" | |
| 593 | z.Parent = char.Head | |
| 594 | z.Looped = false | |
| 595 | z.Pitch = .9 | |
| 596 | z.Volume = 1 | |
| 597 | wait(.01) | |
| 598 | z:Play() | |
| 599 | Debounces.Slashing = true | |
| 600 | for i = 1, 20 do | |
| 601 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(-10)), 0.6) | |
| 602 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(50), math.rad(-40)), 0.6) | |
| 603 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-10), math.rad(34), math.rad(-20)), 0.6) | |
| 604 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-14)), 0.6) | |
| 605 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(14)), 0.6) | |
| 606 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(48), 0), 0.6) | |
| 607 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.7) | |
| 608 | wait() | |
| 609 | if Debounces.on == false then | |
| 610 | break | |
| 611 | end | |
| 612 | wait() | |
| 613 | end | |
| 614 | Debounces.Slashing = false | |
| 615 | Debounces.NoIdl = false | |
| 616 | if CanAttack == false then | |
| 617 | CanAttack = true | |
| 618 | end | |
| 619 | end | |
| 620 | end | |
| 621 | -------------------------------Getsuga Tenshou | |
| 622 | mouse.KeyDown:connect(function(key) | |
| 623 | if key == "t" then | |
| 624 | if CanAttack == true then | |
| 625 | CanAttack = false | |
| 626 | Debounces.NoIdl = true | |
| 627 | Debounces.on = true | |
| 628 | for i = 1, 20 do | |
| 629 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6) | |
| 630 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.3) | |
| 631 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.3) | |
| 632 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.6) | |
| 633 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(10)), 0.6) | |
| 634 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.6) | |
| 635 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
| 636 | if Debounces.on == false then | |
| 637 | break | |
| 638 | end | |
| 639 | wait() | |
| 640 | end | |
| 641 | wait() | |
| 642 | z = Instance.new("Sound")
| |
| 643 | z.SoundId = "http://www.roblox.com/asset/?id=159218913" | |
| 644 | z.Parent = char.Head | |
| 645 | z.Looped = false | |
| 646 | z.Pitch = 1 | |
| 647 | z.Volume = 1 | |
| 648 | wait(.01) | |
| 649 | z:Play() | |
| 650 | Debounces.Slashing = true | |
| 651 | for i = 1, 20 do | |
| 652 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6) | |
| 653 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(40)), 0.6) | |
| 654 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), 0.6) | |
| 655 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1.5, -.5) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.6) | |
| 656 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6) | |
| 657 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.6) | |
| 658 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.6) | |
| 659 | wait() | |
| 660 | if Debounces.on == false then | |
| 661 | break | |
| 662 | end | |
| 663 | wait() | |
| 664 | end | |
| 665 | Debounces.Slashing = false | |
| 666 | Debounces.NoIdl = false | |
| 667 | wait() | |
| 668 | if CanAttack == false then | |
| 669 | CanAttack = true | |
| 670 | end | |
| 671 | end | |
| 672 | end | |
| 673 | end) | |
| 674 | end) | |
| 675 | --------------------------------------------------Insanity | |
| 676 | mouse.KeyDown:connect(function(key) | |
| 677 | if key == "g" then | |
| 678 | if CanAttack == true then | |
| 679 | CanAttack = false | |
| 680 | Debounces.NoIdl = true | |
| 681 | z = Instance.new("Sound")
| |
| 682 | z.SoundId = "http://www.roblox.com/asset/?id=154564700" | |
| 683 | z.Parent = char | |
| 684 | z.Looped = true | |
| 685 | z.Pitch = .88 | |
| 686 | z.Volume = 1 | |
| 687 | wait(.01) | |
| 688 | z:Play() | |
| 689 | for i = 1, 20 do | |
| 690 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6) | |
| 691 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.2) | |
| 692 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.2) | |
| 693 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2) | |
| 694 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2) | |
| 695 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-26), math.rad(0), 0), 0.2) | |
| 696 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
| 697 | if Debounces.on == false then | |
| 698 | break | |
| 699 | end | |
| 700 | wait() | |
| 701 | end | |
| 702 | mouse.KeyUp:connect(function(key) | |
| 703 | if key == "g" then | |
| 704 | z:Stop() | |
| 705 | Debounces.NoIdl = false | |
| 706 | wait() | |
| 707 | if CanAttack == true then | |
| 708 | CanAttack = false | |
| 709 | end | |
| 710 | end | |
| 711 | end) | |
| 712 | end | |
| 713 | end | |
| 714 | end) | |
| 715 | --------------------------------------------------Idle Changing | |
| 716 | mouse.KeyDown:connect(function(key) | |
| 717 | if key == "z" then | |
| 718 | stanceToggle = "Aggressive" | |
| 719 | elseif key == "x" then | |
| 720 | stanceToggle = "Assertive" | |
| 721 | elseif key == "c" then | |
| 722 | stanceToggle = "Floating" | |
| 723 | end | |
| 724 | end) | |
| 725 | -------------------------------Sprint | |
| 726 | mouse.KeyDown:connect(function(key) | |
| 727 | if string.byte(key) == 52 then | |
| 728 | char.Humanoid.WalkSpeed = 48 | |
| 729 | end | |
| 730 | end) | |
| 731 | mouse.KeyUp:connect(function(key) | |
| 732 | if string.byte(key) == 52 then | |
| 733 | char.Humanoid.WalkSpeed = 10 | |
| 734 | end | |
| 735 | end) | |
| 736 | ------------------------------- | |
| 737 | local sine = 0 | |
| 738 | local change = 1 | |
| 739 | local val = 0 | |
| 740 | local ffing = false | |
| 741 | --------------------------------Trail | |
| 742 | local LastCFr = nil | |
| 743 | local Trails = Instance.new("Model",char)
| |
| 744 | local Trail = {}
| |
| 745 | local Tip = blocks[test] | |
| 746 | local number = 0 | |
| 747 | local num2 = 1 | |
| 748 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 749 | local start = nil | |
| 750 | for i = num2,number do | |
| 751 | local v = Trail[i] | |
| 752 | if v ~= nil then | |
| 753 | local cfr = v.CFrame | |
| 754 | local Amount = v.Size.Y/4 | |
| 755 | v.Size = v.Size-Vector3.new(0,Amount,0) | |
| 756 | v.Transparency = v.Transparency+0.05 | |
| 757 | v.CFrame = cfr*CFrame.new(0,Amount/2,0) | |
| 758 | if v.Size.Y <= 0.205 or v.Transparency > 0.95 then | |
| 759 | v:Destroy() | |
| 760 | Trail[i] = nil | |
| 761 | num2=num2+1 | |
| 762 | end | |
| 763 | break | |
| 764 | end | |
| 765 | end | |
| 766 | if Debounces.Slashing then | |
| 767 | if LastCFr ~= nil and (Tip.Position-LastCFr.p).Magnitude > 0.01 then | |
| 768 | local cfr = Tip.CFrame | |
| 769 | local T = Instance.new("Part",Trails)
| |
| 770 | number = number+1 | |
| 771 | Trail[number] = T | |
| 772 | T.FormFactor = "Custom" | |
| 773 | T.Name = "Trail" | |
| 774 | T.Anchored = true | |
| 775 | T.CanCollide = false | |
| 776 | T.Size = Vector3.new(0.5,(LastCFr.p-cfr.p).Magnitude,0.5) | |
| 777 | T.TopSurface = "SmoothNoOutlines" | |
| 778 | T.BottomSurface = "SmoothNoOutlines" | |
| 779 | T.FrontSurface = "SmoothNoOutlines" | |
| 780 | T.BackSurface = "SmoothNoOutlines" | |
| 781 | T.LeftSurface = "SmoothNoOutlines" | |
| 782 | T.RightSurface = "SmoothNoOutlines" | |
| 783 | --[[local m = Instance.new("SpecialMesh",T)
| |
| 784 | m.MeshType = "Head" | |
| 785 | m.Name = "Mesh"]] | |
| 786 | T.BrickColor = BrickColor.new("Really black")
| |
| 787 | T.Transparency = 0.4 | |
| 788 | T.CFrame = CFrame.new(cfr.p, LastCFr.p)* CFrame.Angles(math.rad(90),0,0) * CFrame.new(0, -(LastCFr.p-cfr.p).Magnitude/2, 0) | |
| 789 | LastCFr = cfr | |
| 790 | else | |
| 791 | LastCFr = Tip.CFrame | |
| 792 | end | |
| 793 | else | |
| 794 | if LastCFr ~= nil then LastCFr = nil Trails:ClearAllChildren() Trail = {} end
| |
| 795 | end | |
| 796 | ----------------------------------- | |
| 797 | --[[if stanceToggle ~= "Floating" then | |
| 798 | bodypos.Parent = nil | |
| 799 | end]] | |
| 800 | -----------------------------------Animations | |
| 801 | char.Humanoid.FreeFalling:connect(function(f) | |
| 802 | if f then | |
| 803 | ffing = true | |
| 804 | else | |
| 805 | ffing = false | |
| 806 | end | |
| 807 | end) | |
| 808 | sine = sine + change | |
| 809 | if jump == true then | |
| 810 | animpose = "Jumping" | |
| 811 | elseif ffing == true then | |
| 812 | animpose = "Freefalling" | |
| 813 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
| 814 | animpose = "Idle" | |
| 815 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
| 816 | animpose = "Walking" | |
| 817 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
| 818 | animpose = "Running" | |
| 819 | end | |
| 820 | if animpose ~= lastanimpose then | |
| 821 | sine = 0 | |
| 822 | if Debounces.NoIdl == false then | |
| 823 | for i = 1, 2 do | |
| 824 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
| 825 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
| 826 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -2.75) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0)), 0.6) | |
| 827 | wait() | |
| 828 | end | |
| 829 | else | |
| 830 | end | |
| 831 | end | |
| 832 | lastanimpose = animpose | |
| 833 | if Debounces.NoIdl == false then | |
| 834 | if ffing then | |
| 835 | change = 0.5 | |
| 836 | if stanceToggle == "Assertive" then | |
| 837 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(15), 0, math.rad(30)), 0.1) | |
| 838 | elseif stanceToggle == "Aggressive" then | |
| 839 | ||
| 840 | ||
| 841 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(20+2*math.cos(sine/14)),math.rad(95)), 0.1) | |
| 842 | ||
| 843 | elseif stanceToggle == "Floating" then | |
| 844 | ||
| 845 | end | |
| 846 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-20)), 0.1) | |
| 847 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(20)), 0.1) | |
| 848 | ||
| 849 | elseif animpose == "Idle" then | |
| 850 | if stanceToggle == "Aggressive" then | |
| 851 | change = 0.5 | |
| 852 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(20+2*math.cos(sine/14)),math.rad(70)), 0.2) | |
| 853 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(10),math.rad(-70),math.rad(-30-2*math.cos(sine/14))), 0.2) | |
| 854 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5+2*math.cos(sine/14)),math.rad(-60),math.rad(10)) | |
| 855 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), math.rad(0)), 0.2) | |
| 856 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(-20-3*math.cos(sine/14))), 0.2) | |
| 857 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(20+3*math.cos(sine/14))), 0.2) | |
| 858 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -2.75) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0)), 0.2) | |
| 859 | elseif stanceToggle == "Assertive" then | |
| 860 | change = 0.5 | |
| 861 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10+2*math.cos(sine/14))), 0.2) | |
| 862 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10+2*math.cos(sine/14))), 0.2) | |
| 863 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10+2*math.cos(sine/14)),math.rad(-32),0) | |
| 864 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(36), math.rad(0)), 0.2) | |
| 865 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
| 866 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
| 867 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -2.75) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0)), 0.2) | |
| 868 | ||
| 869 | elseif stanceToggle == "Floating" then | |
| 870 | ||
| 871 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10+2*math.cos(sine/14))), 0.4) | |
| 872 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16-4*math.cos(sine/14)),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
| 873 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-16+2*math.cos(sine/14)),math.rad(0),0) | |
| 874 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (2-0.4*math.cos(sine/14)), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
| 875 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
| 876 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
| 877 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -2.75) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0)), 0.4) | |
| 878 | --[[bodypos.Parent = root | |
| 879 | local hit,pos = workspace:FindPartOnRayWithIgnoreList(Ray.new(root.CFrame,CFrame.new(0,-20,0)),char:children()) | |
| 880 | if hit then | |
| 881 | bodypos.position = Vector3.new(0,hit.CFrame.2 + hit.Size.2/2 + 2,0) | |
| 882 | else | |
| 883 | bodypos.position = Vector3.new(0,root.CFrame.2,0) | |
| 884 | end]] | |
| 885 | end | |
| 886 | elseif animpose == "Walking" then | |
| 887 | change = 1 | |
| 888 | if stanceToggle == "Assertive" then | |
| 889 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.4) | |
| 890 | elseif stanceToggle == "Passive" then | |
| 891 | ||
| 892 | end | |
| 893 | if stanceToggle == "Assertive" then | |
| 894 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(14),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
| 895 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.sin(sine/10)/6, math.rad(10), math.rad(10)), 0.4) | |
| 896 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10-4*math.cos(sine/14)),0,0) | |
| 897 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(-math.sin(sine/14)/2, 0, 0), .4) | |
| 898 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.sin(sine/14)/2, 0, 0), .4) | |
| 899 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, --[[math.rad(36)]]0, math.rad(0)), 0.2) | |
| 900 | elseif stanceToggle == "Aggressive" then | |
| 901 | change = 1.5 | |
| 902 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(10),math.rad(-70),math.rad(-30-2*math.cos(sine/14))), 0.2) | |
| 903 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(20+2*math.cos(sine/14)),math.rad(30)), 0.2) | |
| 904 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0+2*math.cos(sine/10)),math.rad(-60),math.rad(10)) | |
| 905 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(4), math.rad(0), math.rad(-10-8*math.cos(sine/14))), 0.2) | |
| 906 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(10+6*math.cos(sine/14))), 0.2) | |
| 907 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), math.rad(0)), 0.2) | |
| 908 | elseif stanceToggle == "Floating" then | |
| 909 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(14),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
| 910 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.sin(sine/10)/6, math.rad(10), math.rad(10)), 0.4) | |
| 911 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
| 912 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, 0), 0.4) | |
| 913 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, 0), 0.4) | |
| 914 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (2-0.2*math.cos(sine/14)), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
| 915 | end | |
| 916 | ||
| 917 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -2.75) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0)), 0.4) | |
| 918 | elseif animpose == "Running" then | |
| 919 | change = 1 | |
| 920 | if stanceToggle == "Assertive" then | |
| 921 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.04) | |
| 922 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12.5-6*math.cos(sine/14)), math.rad(50), math.rad(-40)), 0.4) | |
| 923 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-50), math.rad(-30), math.rad(26)), 0.4) | |
| 924 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.75 + -math.sin(sine / 20)/12, -0.5 + -math.sin(sine / 16) / 2.5) * CFrame.Angles(math.rad(8) + -math.sin(sine/6)/1.5, 0, 0), .4) | |
| 925 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.75 + math.sin(sine / 20)/12, -0.5 + math.sin(sine / 16) / 2.5) * CFrame.Angles(math.rad(8) + math.sin(sine/6)/1.5, 0, 0), .4) | |
| 926 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(-1.1, -3.2, 0) * CFrame.Angles(0, 0, math.rad(-28)), 0.4) | |
| 927 | if sine <= 7 then | |
| 928 | for i = 1, 1.5 do | |
| 929 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-17-2*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.2) | |
| 930 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-30+4*math.cos(sine/14)), math.rad(0), 0), 0.05) | |
| 931 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, math.rad(-5)), 0.2) | |
| 932 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0, -1) * CFrame.Angles(math.rad(0), 0, math.rad(5)), 0.2) | |
| 933 | if sine > 7 or Debounces.on == true then | |
| 934 | break | |
| 935 | end | |
| 936 | wait() | |
| 937 | end | |
| 938 | elseif sine <= 10 then | |
| 939 | for i = 1, 1.5 do | |
| 940 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, math.rad(-5)), 0.2) | |
| 941 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, math.rad(5)), 0.2) | |
| 942 | if sine > 10 or Debounces.on == true then | |
| 943 | break | |
| 944 | end | |
| 945 | wait() | |
| 946 | end | |
| 947 | elseif sine <= 17 then | |
| 948 | for i = 1, 1.5 do | |
| 949 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0, -1) * CFrame.Angles(math.rad(0), 0, math.rad(5)), 0.2) | |
| 950 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0.5) * CFrame.Angles(math.rad(0), 0, math.rad(5)), 0.2) | |
| 951 | if sine > 17 or Debounces.on == true then | |
| 952 | break | |
| 953 | end | |
| 954 | wait() | |
| 955 | end | |
| 956 | elseif sine <= 20 then | |
| 957 | for i = 1, 1.5 do | |
| 958 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, math.rad(-5)), 0.2) | |
| 959 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, math.rad(5)), 0.2) | |
| 960 | if sine > 20 or Debounces.on == true then | |
| 961 | break | |
| 962 | end | |
| 963 | wait() | |
| 964 | end | |
| 965 | elseif sine > 20 then | |
| 966 | sine = 0 | |
| 967 | end | |
| 968 | elseif stanceToggle == "Aggressive" then | |
| 969 | elseif stanceToggle == "Floating" then | |
| 970 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20*math.cos(sine/14)),math.rad(14),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
| 971 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-20*math.cos(sine/14)), math.rad(10), math.rad(10)), 0.4) | |
| 972 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
| 973 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-4-10*math.cos(sine/16)), 0, 0), 0.4) | |
| 974 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-3-12*math.cos(sine/17)), 0, 0), 0.4) | |
| 975 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (2-0.4*math.cos(sine/14)), 0) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
| 976 | end | |
| 977 | end | |
| 978 | end | |
| 979 | end) |