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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | ||
| 87 | local h,t | |
| 88 | --Give the server mouse data every second frame, but only if the values changed | |
| 89 | --If player is not moving their mouse, client won't fire events | |
| 90 | local HB = game:GetService("RunService").Heartbeat
| |
| 91 | while true do | |
| 92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 93 | h,t=Mouse.Hit,Mouse.Target | |
| 94 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 95 | end | |
| 96 | --Wait 2 frames | |
| 97 | for i=1,2 do | |
| 98 | HB:Wait() | |
| 99 | end | |
| 100 | end]==],script) | |
| 101 | ||
| 102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 103 | --Real game object | |
| 104 | local RealGame = game | |
| 105 | ||
| 106 | --Metatable for fake service | |
| 107 | local FakeService_Metatable = {
| |
| 108 | __index = function(self,k) | |
| 109 | local s = rawget(self,"_RealService") | |
| 110 | if s then | |
| 111 | return typeof(s[k])=="function" | |
| 112 | and function(_,...)return s[k](s,...)end or s[k] | |
| 113 | end | |
| 114 | end, | |
| 115 | __newindex = function(self,k,v) | |
| 116 | local s = rawget(self,"_RealService") | |
| 117 | if s then s[k]=v end | |
| 118 | end | |
| 119 | } | |
| 120 | local function FakeService(t,RealService) | |
| 121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 122 | return setmetatable(t,FakeService_Metatable) | |
| 123 | end | |
| 124 | ||
| 125 | --Fake game object | |
| 126 | local FakeGame = {
| |
| 127 | GetService = function(self,s) | |
| 128 | return rawget(self,s) or RealGame:GetService(s) | |
| 129 | end, | |
| 130 | Players = FakeService({
| |
| 131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 132 | },"Players"), | |
| 133 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 135 | RunService = FakeService({
| |
| 136 | _btrs = {},
| |
| 137 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 138 | BindToRenderStep = function(self,name,_,fun) | |
| 139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 140 | end, | |
| 141 | UnbindFromRenderStep = function(self,name) | |
| 142 | self._btrs[name]:Disconnect() | |
| 143 | end, | |
| 144 | },"RunService") | |
| 145 | } | |
| 146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 147 | FakeGame.service = FakeGame.GetService | |
| 148 | FakeService(FakeGame,game) | |
| 149 | --Changing owner to fake player object to support owner:GetMouse() | |
| 150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 151 | end | |
| 152 | ||
| 153 | --go duck | |
| 154 | --note. this is a stupid script | |
| 155 | --lets get moms credit card | |
| 156 | ||
| 157 | ||
| 158 | ||
| 159 | print ("proceeds to open mouth")
| |
| 160 | print ("fast")
| |
| 161 | print ("GOES AT THE SPEED OF SOUND")
| |
| 162 | print ("and then becomes a blue furry hedgehog thing with shoes and gloves")
| |
| 163 | local s = Instance.new("Sound")
| |
| 164 | ||
| 165 | s.Name = "Name" | |
| 166 | s.SoundId = "rbxassetid://0" | |
| 167 | s.Volume = 4 | |
| 168 | s.Looped = true | |
| 169 | s.archivable = false | |
| 170 | ||
| 171 | s.Parent = game.Workspace | |
| 172 | ||
| 173 | wait(0.2) | |
| 174 | ||
| 175 | s:play() | |
| 176 | local pchar = game.Players.LocalPlayer.Character -- Can change player here -- | |
| 177 | ||
| 178 | for i,v in pairs(pchar.Torso:GetChildren()) do | |
| 179 | if v.ClassName == 'Decal' then | |
| 180 | v:Destroy() | |
| 181 | end | |
| 182 | end | |
| 183 | for i,v in pairs(pchar:GetChildren()) do | |
| 184 | if v.ClassName == 'Hat' then | |
| 185 | v:Destroy() | |
| 186 | end | |
| 187 | end | |
| 188 | ||
| 189 | for i,v in pairs(pchar.Head:GetChildren()) do | |
| 190 | if v.ClassName == 'Decal' then | |
| 191 | v:Destroy() | |
| 192 | end | |
| 193 | end | |
| 194 | ||
| 195 | local duck = Instance.new('SpecialMesh', pchar.Torso)
| |
| 196 | duck.MeshType = 'FileMesh' | |
| 197 | - | duck.MeshId = 'rbxassetid://1929105842' |
| 197 | + | duck.MeshId = 'rbxassetid://4536735058' |
| 198 | - | duck.TextureId = 'rbxassetid://1929112626' |
| 198 | + | duck.TextureId = 'rbxassetid://4536839289' |
| 199 | - | duck.Scale = Vector3.new(0.25, 0.25, 0.25) |
| 199 | + | duck.Scale = Vector3.new(0.30, 0.30, 0.30) |
| 200 | pchar.Head.Transparency = 1 | |
| 201 | pchar['Left Arm'].Transparency = 1 | |
| 202 | pchar['Right Arm'].Transparency = 1 | |
| 203 | pchar['Left Leg'].Transparency = 1 | |
| 204 | pchar['Right Leg'].Transparency = 1 | |
| 205 | CV="White" | |
| 206 | ||
| 207 | p = game.Players.LocalPlayer | |
| 208 | char = p.Character | |
| 209 | local txt = Instance.new("BillboardGui", char)
| |
| 210 | txt.Adornee = char .Head | |
| 211 | txt.Name = "_status" | |
| 212 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 213 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 214 | local text = Instance.new("TextLabel", txt)
| |
| 215 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 216 | text.FontSize = "Size24" | |
| 217 | text.TextScaled = true | |
| 218 | text.TextTransparency = 0 | |
| 219 | text.BackgroundTransparency = 1 | |
| 220 | text.TextTransparency = 0 | |
| 221 | text.TextStrokeTransparency = 1 | |
| 222 | text.Font = "Highway" | |
| 223 | text.TextStrokeColor3 = Color3.fromRGB(255,0,0) | |
| 224 | ||
| 225 | v=Instance.new("Part")
| |
| 226 | v.Name = "ColorBrick" | |
| 227 | v.Parent=p.Character | |
| 228 | v.FormFactor="Symmetric" | |
| 229 | v.Anchored=true | |
| 230 | v.CanCollide=false | |
| 231 | v.BottomSurface="Smooth" | |
| 232 | v.TopSurface="Smooth" | |
| 233 | v.Size=Vector3.new(10,5,3) | |
| 234 | v.Transparency=1 | |
| 235 | v.CFrame=char.Torso.CFrame | |
| 236 | v.BrickColor=BrickColor.new(CV) | |
| 237 | v.Transparency=1 | |
| 238 | text.TextColor3 = Color3.fromRGB(255,192,203) | |
| 239 | v.Shape="Block" | |
| 240 | text.Text = "hedgehog" | |
| 241 | wait(1/60) | |
| 242 | Effects = { }
| |
| 243 | local Player = game:service'Players'.localPlayer | |
| 244 | local chara = Player.Character | |
| 245 | local Humanoid = chara:FindFirstChildOfClass("Humanoid")
| |
| 246 | local Mouse = Player:GetMouse() | |
| 247 | local LeftArm = chara["Left Arm"] | |
| 248 | local RightArm = chara["Right Arm"] | |
| 249 | local LeftLeg = chara["Left Leg"] | |
| 250 | local RightLeg = chara["Right Leg"] | |
| 251 | local Head = chara.Head | |
| 252 | local Torso = chara.Torso | |
| 253 | local Camera = game.Workspace.CurrentCamera | |
| 254 | local RootPart = chara.HumanoidRootPart | |
| 255 | local RootJoint = RootPart.RootJoint | |
| 256 | local attack = false | |
| 257 | local Anim = 'Idle' | |
| 258 | local attacktype = 1 | |
| 259 | local delays = false | |
| 260 | local play = true | |
| 261 | local targetted = nil | |
| 262 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 263 | local velocity = RootPart.Velocity.y | |
| 264 | local sine = 0 | |
| 265 | local change = 1 | |
| 266 | local doe = 0 | |
| 267 | local Create = LoadLibrary("RbxUtility").Create
| |
| 268 | Humanoid.WalkSpeed = 2 | |
| 269 | ||
| 270 | Humanoid.Animator.Parent = nil | |
| 271 | chara.Animate.Parent = nil | |
| 272 | ||
| 273 | local newMotor = function(part0, part1, c0, c1) | |
| 274 | local w = Create('Motor'){
| |
| 275 | Parent = part0, | |
| 276 | Part0 = part0, | |
| 277 | Part1 = part1, | |
| 278 | C0 = c0, | |
| 279 | C1 = c1, | |
| 280 | } | |
| 281 | return w | |
| 282 | end | |
| 283 | ||
| 284 | function clerp(a, b, t) | |
| 285 | return a:lerp(b, t) | |
| 286 | end | |
| 287 | ||
| 288 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 289 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 290 | ||
| 291 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 292 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 293 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 294 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 295 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 296 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 297 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 298 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 299 | ||
| 300 | local rarmc1 = RW.C1 | |
| 301 | local larmc1 = LW.C1 | |
| 302 | local rlegc1 = RH.C1 | |
| 303 | local llegc1 = LH.C1 | |
| 304 | ||
| 305 | local resetc1 = false | |
| 306 | ||
| 307 | function PlayAnimationFromTable(table, speed, bool) | |
| 308 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 309 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 310 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 311 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 312 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 313 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 314 | if bool == true then | |
| 315 | if resetc1 == false then | |
| 316 | resetc1 = true | |
| 317 | RootJoint.C1 = RootJoint.C1 | |
| 318 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 319 | RW.C1 = rarmc1 | |
| 320 | LW.C1 = larmc1 | |
| 321 | RH.C1 = rlegc1 | |
| 322 | LH.C1 = llegc1 | |
| 323 | end | |
| 324 | end | |
| 325 | end | |
| 326 | ||
| 327 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 328 | ArtificialHB.Name = "Heartbeat" | |
| 329 | script:WaitForChild("Heartbeat")
| |
| 330 | frame = 0.03333333333333 | |
| 331 | tf = 0 | |
| 332 | allowframeloss = false | |
| 333 | tossremainder = false | |
| 334 | lastframe = tick() | |
| 335 | script.Heartbeat:Fire() | |
| 336 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 337 | tf = tf + s | |
| 338 | if tf >= frame then | |
| 339 | if allowframeloss then | |
| 340 | script.Heartbeat:Fire() | |
| 341 | lastframe = tick() | |
| 342 | else | |
| 343 | for i = 1, math.floor(tf / frame) do | |
| 344 | script.Heartbeat:Fire() | |
| 345 | end | |
| 346 | lastframe = tick() | |
| 347 | end | |
| 348 | if tossremainder then | |
| 349 | tf = 0 | |
| 350 | else | |
| 351 | tf = tf - frame * math.floor(tf / frame) | |
| 352 | end | |
| 353 | end | |
| 354 | end) | |
| 355 | function swait(num) | |
| 356 | if num == 0 or num == nil then | |
| 357 | ArtificialHB.Event:wait() | |
| 358 | else | |
| 359 | for i = 0, num do | |
| 360 | ArtificialHB.Event:wait() | |
| 361 | end | |
| 362 | end | |
| 363 | end | |
| 364 | ||
| 365 | function RemoveOutlines(part) | |
| 366 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 367 | end | |
| 368 | ||
| 369 | sndid = "rbxassetid://4164617318" | |
| 370 | sndpi = 1 | |
| 371 | saun = Instance.new("Sound",Head)
| |
| 372 | saun.Volume = 0.3 | |
| 373 | saun.Pitch = sndpi | |
| 374 | saun.SoundId = sndid | |
| 375 | saun.Name = "a" | |
| 376 | saun.Looped = true | |
| 377 | saun:Play() | |
| 378 | ||
| 379 | dant = 0 | |
| 380 | ||
| 381 | Mouse.KeyDown:connect(function(key) | |
| 382 | key=key:lower() | |
| 383 | if key=="e" then | |
| 384 | if dant == 0 then | |
| 385 | dant = 1 | |
| 386 | sndid = "rbxassetid://890508582" | |
| 387 | sndpi = 1 | |
| 388 | elseif dant == 1 then | |
| 389 | dant = 0 | |
| 390 | sndid = "rbxassetid://2859948777" | |
| 391 | sndpi = 1 | |
| 392 | end | |
| 393 | saun.Pitch = sndpi | |
| 394 | saun.SoundId = sndid | |
| 395 | saun:Play() | |
| 396 | end | |
| 397 | end) | |
| 398 | ||
| 399 | while true do | |
| 400 | if Head:FindFirstChild("a")==nil then
| |
| 401 | saun = Instance.new("Sound",Head)
| |
| 402 | saun.Volume = 1 | |
| 403 | saun.Pitch = sndpi | |
| 404 | saun.SoundId = sndid | |
| 405 | saun.Name = "a" | |
| 406 | saun.Looped = true | |
| 407 | saun:Play() | |
| 408 | end | |
| 409 | if dant == 0 then | |
| 410 | for i = 0, 1, 0.25 do | |
| 411 | swait() | |
| 412 | PlayAnimationFromTable({
| |
| 413 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 414 | CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 415 | CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758), | |
| 416 | CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728), | |
| 417 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 418 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 419 | }, .5, false) | |
| 420 | end | |
| 421 | for i = 0, 1, 0.25 do | |
| 422 | swait() | |
| 423 | PlayAnimationFromTable({
| |
| 424 | CFrame.new(-0.268402338, -0.187939167, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
| 425 | CFrame.new(-0.409892142, 1.36144388, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1), | |
| 426 | CFrame.new(0.535924554, 1.16478181, 3.87430191e-07, -0.431316972, 0.32139343, 0.843013644, 0.185034022, -0.883022308, 0.431316644, 0.883022249, 0.342020333, 0.321393758), | |
| 427 | CFrame.new(-1.03069234, 0.594579875, -2.38418579e-07, -0.211470842, 0.321393758, -0.923030972, -0.418988168, -0.883022726, -0.211470872, -0.883022726, 0.342019141, 0.321393728), | |
| 428 | CFrame.new(0.951213062, -1.54518354, 0, 0.866025686, -0.499999642, 0, 0.499999642, 0.866025686, 0, 0, 0, 1), | |
| 429 | CFrame.new(0.214191973, -1.8503952, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1), | |
| 430 | }, .5, false) | |
| 431 | end | |
| 432 | for i = 0, 1, 0.25 do | |
| 433 | swait() | |
| 434 | PlayAnimationFromTable({
| |
| 435 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 436 | CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 437 | CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758), | |
| 438 | CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728), | |
| 439 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 440 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 441 | }, .5, false) | |
| 442 | end | |
| 443 | for i = 0, 1, 0.25 do | |
| 444 | swait() | |
| 445 | PlayAnimationFromTable({
| |
| 446 | CFrame.new(0.268400908, -0.187940732, 0, 0.939692855, -0.342019945, 0, 0.342019975, 0.939692795, 0, 0, 0, 1), | |
| 447 | CFrame.new(0.409947664, 1.36144304, 0, 0.766039729, 0.642798781, 0, -0.642787337, 0.766043961, 0, 0, 0, 1), | |
| 448 | CFrame.new(1.03070939, 0.594575524, -2.2649765e-06, -0.21146287, -0.321413547, 0.923025966, 0.418989599, -0.883016884, -0.21149224, 0.883023918, 0.342015505, 0.321394145), | |
| 449 | CFrame.new(-0.535904408, 1.16477537, -3.27825546e-07, -0.431322306, -0.321409196, -0.843005002, -0.185032129, -0.883013964, 0.431334615, -0.883019984, 0.342027217, 0.321392536), | |
| 450 | CFrame.new(-0.214235365, -1.8503921, 0, 0.766041398, 0.64279145, 0, -0.64279151, 0.766041279, 0, 0, 0, 1), | |
| 451 | CFrame.new(-0.965987146, -1.57677674, 0, 0.866024733, 0.500001609, 0, -0.500001609, 0.866024613, 0, 0, 0, 1), | |
| 452 | }, .5, false) | |
| 453 | end | |
| 454 | elseif dant == 1 then | |
| 455 | for i = 0, 1, 0.1 do | |
| 456 | swait() | |
| 457 | PlayAnimationFromTable({
| |
| 458 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 459 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 460 | CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0), | |
| 461 | CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0), | |
| 462 | CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 463 | CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 464 | }, .2, false) | |
| 465 | end | |
| 466 | for i = 0, 1, 0.1 do | |
| 467 | swait() | |
| 468 | PlayAnimationFromTable({
| |
| 469 | CFrame.new(-0.0436433926, 0, -0.113613628, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698), | |
| 470 | CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 471 | CFrame.new(1.09998989, 1, -0.599998474, 0, 0, 1, 1, 0, 0, 0, 1, 0), | |
| 472 | CFrame.new(-1.10000229, 1, -0.599998474, 0, 0, -1, -1, 0, 0, 0, 1, 0), | |
| 473 | CFrame.new(0.499988556, -1.99999797, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 474 | CFrame.new(-0.500012398, -1.78038144, -0.819608092, 1, 0, 1.49011612e-08, 0, 0.499999046, -0.866025984, 0, 0.866026044, 0.499999046), | |
| 475 | }, .2, false) | |
| 476 | end | |
| 477 | for i = 0, 1, 0.1 do | |
| 478 | swait() | |
| 479 | PlayAnimationFromTable({
| |
| 480 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 481 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 482 | CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0), | |
| 483 | CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0), | |
| 484 | CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 485 | CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 486 | }, .2, false) | |
| 487 | end | |
| 488 | for i = 0, 1, 0.1 do | |
| 489 | swait() | |
| 490 | PlayAnimationFromTable({
| |
| 491 | CFrame.new(0.261404335, 0, -0.167939946, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414), | |
| 492 | CFrame.new(0, 1.49999285, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012), | |
| 493 | CFrame.new(1.10000622, 0.999999046, -0.599996626, 0, 0, 1.00000012, 1, 0, 0, 0, 1.00000012, 0), | |
| 494 | CFrame.new(-1.09999859, 0.999999046, -0.59999758, 0, 0, -1.00000012, -1, 0, 0, 0, 1.00000012, 0), | |
| 495 | CFrame.new(0.500000179, -1.78038287, -0.81961149, 1.00000012, -2.98023224e-08, 2.98023224e-08, 0, 0.499999046, -0.866025925, 0, 0.866025984, 0.499999106), | |
| 496 | CFrame.new(-0.500003874, -1.99999893, 3.81469772e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012), | |
| 497 | }, .2, false) | |
| 498 | end | |
| 499 | end | |
| 500 | end |