SHOW:
|
|
- or go back to the newest paste.
| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | - | --obj.SoundId = "rbxassetid://1212564385" |
| 26 | + | --Merged 2 functions into one by checking amount of arguments |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 51 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
| 52 | end | |
| 53 | for _,t in pairs(CAS.Actions) do | |
| 54 | for _,k in pairs(t.Keys) do | |
| 55 | if k==io.KeyCode then | |
| 56 | t.Function(t.Name,io.UserInputState,io) | |
| 57 | end | |
| 58 | end | |
| 59 | end | |
| 60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 62 | end | |
| 63 | end) | |
| 64 | Event.Parent = NLS([==[ | |
| 65 | local Player = game:GetService("Players").LocalPlayer
| |
| 66 | local Event = script:WaitForChild("UserInput_Event")
| |
| 67 | local Mouse = Player:GetMouse() | |
| 68 | local UIS = game:GetService("UserInputService")
| |
| 69 | local input = function(io,a) | |
| 70 | if a then return end | |
| 71 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 73 | end | |
| 74 | UIS.InputBegan:Connect(input) | |
| 75 | UIS.InputEnded:Connect(input) | |
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | --Real game object | |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | local fsmt = {
| |
| 92 | __index = function(self,k) | |
| 93 | local s = rawget(self,"_RealService") | |
| 94 | if s then | |
| 95 | return typeof(s[k])=="function" | |
| 96 | and function(_,...)return s[k](s,...)end or s[k] | |
| 97 | end | |
| 98 | end, | |
| 99 | __newindex = function(self,k,v) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then s[k]=v end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return rawget(self,s) or _rg:GetService(s) | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | RunService = FakeService({
| |
| 120 | _btrs = {},
| |
| 121 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 122 | BindToRenderStep = function(self,name,_,fun) | |
| 123 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 124 | end, | |
| 125 | UnbindFromRenderStep = function(self,name) | |
| 126 | self._btrs[name]:Disconnect() | |
| 127 | end, | |
| 128 | },"RunService") | |
| 129 | } | |
| 130 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 131 | g.service = g.GetService | |
| 132 | FakeService(g,game) | |
| 133 | --Changing owner to fake player object to support owner:GetMouse() | |
| 134 | game,owner = g,g.Players.LocalPlayer | |
| 135 | end | |
| 136 | frameincrease = 30 | |
| 137 | ||
| 138 | local folder = {
| |
| 139 | "€", | |
| 140 | "¬ ", | |
| 141 | "Æ", | |
| 142 | "Â¥", | |
| 143 | "Ã", | |
| 144 | "Æ’", | |
| 145 | } | |
| 146 | ||
| 147 | warn("Made by SezHu. I made this Voodoo doll before Creterisk or Nebula_Zorua ever released theirs. I thought to myself, what has no one made? So I went for making this. It is hella old, and you probably arent reading this anyways, so ill just say it. Creterisk was inspired by this script. Use Q to target people, click to kill, press F when you have 5 souls or more to go insane, and hit random buttons on your keyboard for the other moves idfk")
| |
| 148 | local beg = {
| |
| 149 | "FÃÆ’ŒÂ·ÃÆ’ÂÂÂ‹ÃÆ’ŒÅ¾ ÃÆ’ŒÂ¶ÃÆ’ŒÅ½ÃÆ’Å’ OÃÆ’ŒÂ¸ÃÆ’ÂÂÂÂÂÂÂÂÂÂÂÃÆ’ŒÂ§ ÃÆ’ŒÂ·ÃÆ’Œâ€¦ÃÆ’ŒÂ³RÃÆ’ŒÂ´ÃÆ���ŒÂ½ÃÆ’ŒÂ ÃÆ’ŒÂ´ÃÆ’ÂÂÂ€ÃÆ’ŒÂ¨GÃÆ’ŒÂ¸ÃÆ’ΉۢÃÆ’ŒÂ¡ ÃÆ’ŒÂ¶ÃÆ’Œâ€ÂÂÂÂÂÃÆ’ŒËœIÃÆ’ŒÂ¸ÃÆ’ŒÂÂÂÂÂÂÃÆ’ÂÂÂÂÂ… ÃÆ’ŒÂ·ÃÆ’ŒË†ÃÆ’Œâ€“VÃÆ’ŒÂ·ÃÆ’Ή۪ÃÆ’ŒÂ§ ÃÆ’ŒÂ¸ÃÆ’ ÃÆ’ŒËœEÃÆ’ŒÂ·ÃÆ’ÂÂÂÂÂÂÂÂÂÂÂÃÆ’ŒÂ¦ ÃÆ’ŒÂµÃÆ’ÂÂÂÂÂÂÂÂÂÂÂÃÆ’ŒÂ©MÃÆ’ŒÂ¸ÃÆ’ŒË†ÃÆ’ŒÂ£ ÃÆ’ŒÂµÃÆ’����ÂÂÂÂ’ÃÆ’ŒÅ“EÃÆ’ŒÂ¶ÃÆ’ÂÂÂ„ÃÆ’ŒÂÂÂÂÂÂ", | |
| 150 | "S̵ ̵P̸ Ì·AÌ´ Ì·R̶ ÃŒ�����´E̸ Ì·M̸ ̵E̸", | |
| 151 | "FÃÆ’ŒÂ´ÃÆ’ÂÂÂ„ÃÆ’ŒÂ ÃÆ’ŒÂµÃÆ’ŒË†ÃÆ’ŒÂ¤RÃÆ’ŒÂÂÃ��µÃƒÃ†’ÂÂÂÂÂ’ÃÆ’ŒÂ§ ÃÆ’ŒÂ¸ÃÆ’Œâ€ ÃÆ’ÂÂÂÂÂâ€ÂÂÂÂÂEÃÆ’ŒÂ´ÃÆ’ÂÂÂ„ÃÆ’ŒÂ¬ ÃÆ’ŒÂ·ÃÆ’ÂÂÂÂÂÃ… ÃÆ’ŒÂ«EÃÆ’ŒÂ·ÃÆ’ÂÂÂ„ÃÆ’ŒÂª ÃÆ’ŒÂ¸ÃÆ’Œâ€šÃÆ’ŒÂÂÂÂÂÂMÃÆ’ŒÂ·ÃÆ’ΉۢÃÆ’ŒÅ¸ ÃÆ’ŒÂ´ÃÆ’ÂÂÂÂÂËœÃÆ’ŒÂ²EÃÆ’ŒÂµÃÆ’ÂÂÂÂÂâ€â€ÂÂÂÂÃÆ’“", | |
| 152 | "HÃÆ’ŒÂ·ÃÆ’ ÃÆ’ÂÂÂÂÂâ„¢ ÃÆ’ŒÂµÃÆ’ÂÂÂÂÂÅ’ÃÆ’Œâ„¢EÃÆ’ŒÂµÃÆ’Œâ€ÂÂÂÂÂÃÆ’ÂÂÂÂÂÅ“ ÃÆ’ŒÂ¸ÃÆ’ŒÂÂÂÂÂÂÃÆ’ŒÂ¯LÃÆ’ŒÂ´ÃÆ’ÂÂÂ‹ÃÆ’ŒÂ³ ÃÆ’ŒÂ´ÃÆ’Œâ€œÃÆ’ŒÂ«PÃÆ’ŒÂ·ÃÆ’ÂÂÂÂÂÂÂÂÂÂÂÃÆ’ŒÂ¦ ÃÆ’ŒÂ·ÃÆ’ÂÂÂÂÂËœÃÆ’Å’ MÃÆ’ŒÂ¶ÃÆ’ÂÂÂÂÂ’ÃÆ’ŒÂª ÃÆ’ŒÂ¸ÃÆ’Œâ€˜ÃÆ���ˆEÃÆ’ŒÂ´ÃÆ’ÂÂ��ÂÅ’ÃÆ’ŒÅ¾", | |
| 153 | "A̸ Ì·J̵S̵ ̸JÌ·E̸ MÃŒÃâ�������¬Å¡Ãƒâ€šÃ‚¶W̶NÃŒÃââ��¬Å¡Ãƒâ€šÃ‚¶ ̶A̸B̵N̸" , | |
| 154 | ">ÃÆ’ŒÂ¶ÃÆ’ÂÂÂÂÂÂÂÂÂÂÂÃÆ’ŒÂ£!ÃÆ’ŒÂµÃÆ’Œâ€¦Ãĥ.ÃÆ’ŒÂ¸ÃÆ’ŒË†ÃÆ’ŒÂº2ÃÆ’ŒÂ¶ÃÆ’ ÃÆ’ŒÂ²pÃÆ’ŒÂ¶ÃÆ’Œâ€¡ÃÆ’ÂÂÂÂÂÂÂÂÂÂÂ1ÃÆ’ŒÂ·ÃÆ’ŒÂÂÂÂÂÂÃÆ’ŒÂ§*ÃÆ’ŒÂ·ÃÆ’ŒÅ½ÃÆ’Œâ„¢(ÃÆ’ŒÂ´ÃÆ’ÂÂÂ‘ÃÆ’Ã…ââ���¬â„¢ &ÃÆ’ŒÂ·ÃÆ’ÂÂÂÂÂâ€Ãâ€��œÃÆ’ŒÂª#ÃÆ’ŒÂ´ÃÆ’ÂÂÂÂÂ’ÃÆ’ŒÅ¾@ÃÆ’ŒÂ´ÃÆ’Œâ€˜ÃÆ’ŒÅ“!ÃÆ’ŒÂ¸ÃÆ’ÂÂÂÂÂ’ÃÆ’•4ÃÆ’ŒÂ´ÃÆ’ŒÂÂÂÂÂÂÃÆ’ŒÂ«2ÃÆ’ŒÂµÃÆ’Œâ€ÂÂÂÂÂÃÆ’‰4ÃÆ’ŒÂ´ÃÆ’ÂÂÂÂÂÃ… ÃÆ’ŒÂ«", | |
| 155 | } | |
| 156 | ||
| 157 | local function soundbork(obj) | |
| 158 | if obj:IsA("Sound") and obj.Name ~= "speak" and obj.Name ~= "spook3" and obj.Name ~= "spook" and obj.Name ~= "spook2" and obj.Name ~= "lock" and obj.Name ~= "laughy" and obj.Name ~= "skreem" and obj.Name ~= "strike" and obj.Name ~= "wattha" and obj.Name ~= "pow" then
| |
| 159 | --obj.SoundId = "rbxassetid://1916464942" | |
| 160 | obj.Looped = false | |
| 161 | obj.Pitch = 1 | |
| 162 | obj.Volume = 0 | |
| 163 | return | |
| 164 | end | |
| 165 | ||
| 166 | ||
| 167 | local children = obj:GetChildren() | |
| 168 | for i = 1, #children do | |
| 169 | soundbork(children[i]) | |
| 170 | end | |
| 171 | ||
| 172 | return | |
| 173 | end | |
| 174 | ||
| 175 | wait(1 / 60) | |
| 176 | Effects = { }
| |
| 177 | local Player = game.Players.localPlayer | |
| 178 | local Character = Player.Character | |
| 179 | local Humanoid = Character.Humanoid | |
| 180 | local Players = game:GetService("Players")
| |
| 181 | Players.CharacterAutoLoads = false | |
| 182 | ws = 8 | |
| 183 | Humanoid.WalkSpeed = ws | |
| 184 | local Mouse = Player:GetMouse() | |
| 185 | local LeftArm = Character["Left Arm"] | |
| 186 | local RightArm = Character["Right Arm"] | |
| 187 | local LeftLeg = Character["Left Leg"] | |
| 188 | local RightLeg = Character["Right Leg"] | |
| 189 | local Head = Character.Head | |
| 190 | local Torso = Character.Torso | |
| 191 | local Camera = game.Workspace.CurrentCamera | |
| 192 | local RootPart = Character.HumanoidRootPart | |
| 193 | local RootJoint = RootPart.RootJoint | |
| 194 | local attack = false | |
| 195 | local Anim = 'Idle' | |
| 196 | local attacktype = 1 | |
| 197 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 198 | local velocity = RootPart.Velocity.y | |
| 199 | local sine = 0 | |
| 200 | local change = 1 | |
| 201 | local Create = LoadLibrary("RbxUtility").Create
| |
| 202 | local mad = false | |
| 203 | local leftShoulder = Torso["Left Shoulder"] | |
| 204 | --[[RightLeg.Transparency = .001 | |
| 205 | LeftLeg.Transparency = .001 | |
| 206 | Head.Transparency = .001 | |
| 207 | LeftArm.Transparency = .001 | |
| 208 | RightArm.Transparency = .001 | |
| 209 | Torso.Transparency = .001--]] | |
| 210 | ||
| 211 | Character.Humanoid.Name = "help" | |
| 212 | humanoid = Character.help | |
| 213 | red = "Crimson" | |
| 214 | ||
| 215 | targetted = nil | |
| 216 | Head.face.Texture = "rbxasset://textures/face.png" | |
| 217 | Instance.new("ForceField",Character).Visible = false
| |
| 218 | hit = nil | |
| 219 | local m = Create("Model"){
| |
| 220 | Parent = Character, | |
| 221 | Name = "WeaponModel", | |
| 222 | } | |
| 223 | ||
| 224 | ||
| 225 | ||
| 226 | ||
| 227 | LeftArm.BrickColor = BrickColor.new("White")
| |
| 228 | RightArm.BrickColor = BrickColor.new("White")
| |
| 229 | RightLeg.BrickColor = BrickColor.new("White")
| |
| 230 | LeftLeg.BrickColor = BrickColor.new("White")
| |
| 231 | Head.BrickColor = BrickColor.new("White")
| |
| 232 | Torso.BrickColor = BrickColor.new("White")
| |
| 233 | for y,t in pairs(Character:GetChildren()) do | |
| 234 | if t:IsA("Accessory") and t:FindFirstChild("Handle") then
| |
| 235 | t.Handle.Transparency = 1 | |
| 236 | end | |
| 237 | end | |
| 238 | ||
| 239 | humanoid.Animator.Parent = nil | |
| 240 | Character.Animate.Parent = nil | |
| 241 | ||
| 242 | local newMotor = function(part0, part1, c0, c1) | |
| 243 | local w = Create('Motor'){
| |
| 244 | Parent = part0, | |
| 245 | Part0 = part0, | |
| 246 | Part1 = part1, | |
| 247 | C0 = c0, | |
| 248 | C1 = c1, | |
| 249 | } | |
| 250 | return w | |
| 251 | end | |
| 252 | ||
| 253 | function clerp(a, b, t) | |
| 254 | return a:lerp(b, t) | |
| 255 | end | |
| 256 | ||
| 257 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 258 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 259 | ||
| 260 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 261 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 262 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 263 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 264 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 265 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 266 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 267 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 268 | ||
| 269 | local rarmc1 = RW.C1 | |
| 270 | local larmc1 = LW.C1 | |
| 271 | local rlegc1 = RH.C1 | |
| 272 | local llegc1 = LH.C1 | |
| 273 | ||
| 274 | local resetc1 = false | |
| 275 | ||
| 276 | ||
| 277 | local skillcolorscheme = BrickColor.new(Torso.Color).Color | |
| 278 | ||
| 279 | local scrn = Instance.new("ScreenGui", Player.PlayerGui)
| |
| 280 | function makeframe(par, trans, pos, size, color) | |
| 281 | local frame = Instance.new("Frame", par)
| |
| 282 | frame.BackgroundTransparency = .991 | |
| 283 | frame.BorderSizePixel = 0 | |
| 284 | frame.Position = pos | |
| 285 | frame.Size = size | |
| 286 | frame.BackgroundColor3 = color | |
| 287 | return frame | |
| 288 | end | |
| 289 | ||
| 290 | function makelabel(par, text) | |
| 291 | local label = Instance.new("TextLabel", par)
| |
| 292 | label.BackgroundTransparency = 1 | |
| 293 | label.Size = UDim2.new(5, 0, 5, 0) | |
| 294 | label.Position = UDim2.new(0, 0, 0, 0) | |
| 295 | label.TextColor3 = Color3.new(255, 255, 255) | |
| 296 | label.TextStrokeTransparency = 0 | |
| 297 | label.FontSize = Enum.FontSize.Size32 | |
| 298 | label.Font = Enum.Font.SourceSansLight | |
| 299 | label.BorderSizePixel = 0 | |
| 300 | label.TextScaled = true | |
| 301 | label.Text = text | |
| 302 | end | |
| 303 | souls = 0 | |
| 304 | ||
| 305 | ||
| 306 | framesk1 = makeframe(scrn, 1, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
| 307 | bar1 = makeframe(framesk1, 1, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 308 | text1 = Instance.new("TextLabel", framesk1)
| |
| 309 | text1.BackgroundTransparency = 1 | |
| 310 | text1.Size = UDim2.new(1, 0, 1, 0) | |
| 311 | text1.Position = UDim2.new(0, 0, 0, 0) | |
| 312 | text1.TextColor3 = Color3.new(255, 255, 255) | |
| 313 | text1.TextStrokeTransparency = 0 | |
| 314 | text1.FontSize = Enum.FontSize.Size24 | |
| 315 | text1.BorderSizePixel = 0 | |
| 316 | text1.TextScaled = false | |
| 317 | text1.Active = false | |
| 318 | text1.Draggable = false | |
| 319 | text1.Font = "Garamond" | |
| 320 | text1.Text = "Souls collected: " ..souls | |
| 321 | ||
| 322 | ||
| 323 | function PlayAnimationFromTable(table, speed, bool) | |
| 324 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 325 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 326 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 327 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 328 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 329 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 330 | if bool == true then | |
| 331 | if resetc1 == false then | |
| 332 | resetc1 = true | |
| 333 | RootJoint.C1 = RootJoint.C1 | |
| 334 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 335 | RW.C1 = rarmc1 | |
| 336 | LW.C1 = larmc1 | |
| 337 | RH.C1 = rlegc1 | |
| 338 | LH.C1 = llegc1 | |
| 339 | end | |
| 340 | end | |
| 341 | end | |
| 342 | ||
| 343 | ArtificialHB = Create("BindableEvent", script){
| |
| 344 | Parent = script, | |
| 345 | Name = "Heartbeat", | |
| 346 | } | |
| 347 | ||
| 348 | script:WaitForChild("Heartbeat")
| |
| 349 | ||
| 350 | frame = 1 / 30 | |
| 351 | tf = 0 | |
| 352 | allowframeloss = false | |
| 353 | tossremainder = false | |
| 354 | lastframe = tick() | |
| 355 | script.Heartbeat:Fire() | |
| 356 | ||
| 357 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 358 | tf = tf + s | |
| 359 | if tf >= frame then | |
| 360 | if allowframeloss then | |
| 361 | script.Heartbeat:Fire() | |
| 362 | lastframe = tick() | |
| 363 | else | |
| 364 | for i = 1, math.floor(tf / frame) do | |
| 365 | script.Heartbeat:Fire() | |
| 366 | end | |
| 367 | lastframe = tick() | |
| 368 | end | |
| 369 | if tossremainder then | |
| 370 | tf = 0 | |
| 371 | else | |
| 372 | tf = tf - frame * math.floor(tf / frame) | |
| 373 | end | |
| 374 | end | |
| 375 | end) | |
| 376 | ||
| 377 | function swait(num) | |
| 378 | if num == 0 or num == nil then | |
| 379 | ArtificialHB.Event:wait() | |
| 380 | else | |
| 381 | for i = 0, num do | |
| 382 | ArtificialHB.Event:wait() | |
| 383 | end | |
| 384 | end | |
| 385 | end | |
| 386 | ||
| 387 | function RemoveOutlines(part) | |
| 388 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 389 | end | |
| 390 | ||
| 391 | CFuncs = {
| |
| 392 | Part = {
| |
| 393 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 394 | local Part = Create("Part"){
| |
| 395 | Parent = Parent, | |
| 396 | Reflectance = Reflectance, | |
| 397 | Transparency = Transparency, | |
| 398 | CanCollide = false, | |
| 399 | Locked = true, | |
| 400 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 401 | Name = Name, | |
| 402 | Size = Size, | |
| 403 | Material = Material, | |
| 404 | } | |
| 405 | RemoveOutlines(Part) | |
| 406 | if Size == Vector3.new() then | |
| 407 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 408 | else | |
| 409 | Part.Size = Size | |
| 410 | end | |
| 411 | return Part | |
| 412 | end; | |
| 413 | }; | |
| 414 | ||
| 415 | Mesh = {
| |
| 416 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 417 | local Msh = Create(Mesh){
| |
| 418 | Parent = Part, | |
| 419 | Offset = OffSet, | |
| 420 | Scale = Scale, | |
| 421 | } | |
| 422 | if Mesh == "SpecialMesh" then | |
| 423 | Msh.MeshType = MeshType | |
| 424 | Msh.MeshId = MeshId | |
| 425 | end | |
| 426 | return Msh | |
| 427 | end; | |
| 428 | }; | |
| 429 | ||
| 430 | Weld = {
| |
| 431 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 432 | local Weld = Create("Weld"){
| |
| 433 | Parent = Parent, | |
| 434 | Part0 = Part0, | |
| 435 | Part1 = Part1, | |
| 436 | C0 = C0, | |
| 437 | C1 = C1, | |
| 438 | } | |
| 439 | return Weld | |
| 440 | end; | |
| 441 | }; | |
| 442 | ||
| 443 | Sound = {
| |
| 444 | Create = function(id, par, vol, pit) | |
| 445 | local Sound = Create("Sound"){
| |
| 446 | Volume = vol, | |
| 447 | Pitch = pit or 1, | |
| 448 | SoundId = "rbxassetid://" .. id, | |
| 449 | Parent = par or workspace, | |
| 450 | } | |
| 451 | Sound:play() | |
| 452 | return Sound | |
| 453 | end; | |
| 454 | }; | |
| 455 | ||
| 456 | Decal = {
| |
| 457 | Create = function(Color, Texture, Transparency, Name, Parent) | |
| 458 | local Decal = Create("Decal"){
| |
| 459 | Color3 = Color, | |
| 460 | Texture = "rbxassetid://" .. Texture, | |
| 461 | Transparency = Transparency, | |
| 462 | Name = Name, | |
| 463 | Parent = Parent, | |
| 464 | } | |
| 465 | return Decal | |
| 466 | end; | |
| 467 | }; | |
| 468 | ||
| 469 | BillboardGui = {
| |
| 470 | Create = function(Parent, Image, Position, Size) | |
| 471 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
| |
| 472 | BillPar.CFrame = CFrame.new(Position) | |
| 473 | local Bill = Create("BillboardGui"){
| |
| 474 | Parent = BillPar, | |
| 475 | Adornee = BillPar, | |
| 476 | Size = UDim2.new(1, 0, 1, 0), | |
| 477 | SizeOffset = Vector2.new(Size, Size), | |
| 478 | } | |
| 479 | local d = Create("ImageLabel", Bill){
| |
| 480 | Parent = Bill, | |
| 481 | BackgroundTransparency = 1, | |
| 482 | Size = UDim2.new(1, 0, 1, 0), | |
| 483 | Image = "rbxassetid://" .. Image, | |
| 484 | } | |
| 485 | return BillPar | |
| 486 | end | |
| 487 | }; | |
| 488 | ||
| 489 | ParticleEmitter = {
| |
| 490 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 491 | local Particle = Create("ParticleEmitter"){
| |
| 492 | Parent = Parent, | |
| 493 | Color = ColorSequence.new(Color1, Color2), | |
| 494 | LightEmission = LightEmission, | |
| 495 | Size = Size, | |
| 496 | Texture = Texture, | |
| 497 | Transparency = Transparency, | |
| 498 | ZOffset = ZOffset, | |
| 499 | Acceleration = Accel, | |
| 500 | Drag = Drag, | |
| 501 | LockedToPart = LockedToPart, | |
| 502 | VelocityInheritance = VelocityInheritance, | |
| 503 | EmissionDirection = EmissionDirection, | |
| 504 | Enabled = Enabled, | |
| 505 | Lifetime = LifeTime, | |
| 506 | Rate = Rate, | |
| 507 | Rotation = Rotation, | |
| 508 | RotSpeed = RotSpeed, | |
| 509 | Speed = Speed, | |
| 510 | VelocitySpread = VelocitySpread, | |
| 511 | } | |
| 512 | return Particle | |
| 513 | end; | |
| 514 | }; | |
| 515 | ||
| 516 | CreateTemplate = {
| |
| 517 | ||
| 518 | }; | |
| 519 | } | |
| 520 | ||
| 521 | function rayCast(Position, Direction, Range, Ignore) | |
| 522 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 523 | end | |
| 524 | ||
| 525 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 526 | if SinglePlayer then | |
| 527 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 528 | end | |
| 529 | local List = {}
| |
| 530 | for i, v in pairs(workspace:GetChildren()) do | |
| 531 | if v:IsA("Model") then
| |
| 532 | if v:findFirstChild("Torso") then
| |
| 533 | if v ~= Character then | |
| 534 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 535 | table.insert(List, v) | |
| 536 | end | |
| 537 | end | |
| 538 | end | |
| 539 | end | |
| 540 | end | |
| 541 | return List | |
| 542 | end | |
| 543 | ||
| 544 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 545 | if hit.Parent == nil then | |
| 546 | return | |
| 547 | end | |
| 548 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 549 | for _, v in pairs(hit.Parent:children()) do | |
| 550 | if v:IsA("Humanoid") then
| |
| 551 | h = v | |
| 552 | end | |
| 553 | end | |
| 554 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 555 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 556 | if hit.Parent.DebounceHit.Value == true then | |
| 557 | return | |
| 558 | end | |
| 559 | end | |
| 560 | local c = Create("ObjectValue"){
| |
| 561 | Name = "creator", | |
| 562 | Value = game:service("Players").LocalPlayer,
| |
| 563 | Parent = h, | |
| 564 | } | |
| 565 | game:GetService("Debris"):AddItem(c, .5)
| |
| 566 | if HitSound ~= nil and HitPitch ~= nil then | |
| 567 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 568 | end | |
| 569 | local Damage = math.random(minim, maxim) | |
| 570 | local blocked = false | |
| 571 | local block = hit.Parent:findFirstChild("Block")
| |
| 572 | if block ~= nil then | |
| 573 | if block.className == "IntValue" then | |
| 574 | if block.Value > 0 then | |
| 575 | blocked = true | |
| 576 | block.Value = block.Value - 1 | |
| 577 | print(block.Value) | |
| 578 | end | |
| 579 | end | |
| 580 | end | |
| 581 | if blocked == false then | |
| 582 | h.Health = h.Health - Damage | |
| 583 | else | |
| 584 | h.Health = h.Health - (Damage / 2) | |
| 585 | end | |
| 586 | if Type == "Knockdown" then | |
| 587 | local hum = hit.Parent.Humanoid | |
| 588 | hum.PlatformStand = true | |
| 589 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 590 | swait(1) | |
| 591 | HHumanoid.PlatformStand = false | |
| 592 | end), hum) | |
| 593 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 594 | local bodvol = Create("BodyVelocity"){
| |
| 595 | velocity = angle * knockback, | |
| 596 | P = 5000, | |
| 597 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 598 | Parent = hit, | |
| 599 | } | |
| 600 | local rl = Create("BodyAngularVelocity"){
| |
| 601 | P = 3000, | |
| 602 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 603 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 604 | Parent = hit, | |
| 605 | } | |
| 606 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 607 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 608 | elseif Type == "Normal" then | |
| 609 | local vp = Create("BodyVelocity"){
| |
| 610 | P = 500, | |
| 611 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 612 | velocity = RootPart.CFrame.lookVector * knockback * 2, | |
| 613 | } | |
| 614 | if knockback > 0 then | |
| 615 | vp.Parent = hit.Parent.Torso | |
| 616 | end | |
| 617 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 618 | ||
| 619 | elseif Type == "Bleed" then | |
| 620 | coroutine.resume(coroutine.create(function() | |
| 621 | local vp = Create("BodyVelocity"){
| |
| 622 | P = 500, | |
| 623 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 624 | velocity = RootPart.CFrame.lookVector * knockback * 2, | |
| 625 | } | |
| 626 | if knockback > 0 then | |
| 627 | vp.Parent = hit.Parent.Torso | |
| 628 | end | |
| 629 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 630 | ShowDamage((hit.Parent.Head.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "Bleeding!", .5, BrickColor.new(maincol).Color,BrickColor.new("Really black").Color)
| |
| 631 | wait(.3) | |
| 632 | for i = 0, 9, 1 do | |
| 633 | wait(1) | |
| 634 | --CFuncs.Sound.Create(oofowmybones[math.random(#oofowmybones)], hit.Parent.Head, .3, 1) | |
| 635 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 1 | |
| 636 | ShowDamage((hit.Parent.Head.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "-1", 1.5, BrickColor.new(maincol).Color,BrickColor.new("Really black").Color)
| |
| 637 | end | |
| 638 | end)) | |
| 639 | ||
| 640 | elseif Type == "Up" then | |
| 641 | local bodyVelocity = Create("BodyVelocity"){
| |
| 642 | velocity = Vector3.new(0, 20, 0), | |
| 643 | P = 5000, | |
| 644 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 645 | Parent = hit, | |
| 646 | } | |
| 647 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 648 | elseif Type == "DarkUp" then | |
| 649 | coroutine.resume(coroutine.create(function() | |
| 650 | for i = 0, 1, 0.1 do | |
| 651 | swait() | |
| 652 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 653 | end | |
| 654 | end)) | |
| 655 | local bodyVelocity = Create("BodyVelocity"){
| |
| 656 | velocity = Vector3.new(0, 20, 0), | |
| 657 | P = 5000, | |
| 658 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 659 | Parent = hit, | |
| 660 | } | |
| 661 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 662 | elseif Type == "Snare" then | |
| 663 | local bp = Create("BodyPosition"){
| |
| 664 | P = 2000, | |
| 665 | D = 100, | |
| 666 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 667 | position = hit.Parent.Torso.Position, | |
| 668 | Parent = hit.Parent.Torso, | |
| 669 | } | |
| 670 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 671 | elseif Type == "Stagger" then | |
| 672 | local BodPos = Create("BodyPosition"){
| |
| 673 | P = 50000, | |
| 674 | D = 1000, | |
| 675 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 676 | position = hit.Parent.Torso.Position, | |
| 677 | Parent = hit.Parent.Torso, | |
| 678 | } | |
| 679 | local BodGy = Create("BodyGyro") {
| |
| 680 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 681 | P = 20e+003, | |
| 682 | Parent = hit.Parent.Torso, | |
| 683 | CFrame = hit.Parent.Torso.CFrame, | |
| 684 | } | |
| 685 | ShowDamage((hit.Parent.Head.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "Staggered!", 1, BrickColor.new("New Yeller").Color,BrickColor.new("Really black").Color)
| |
| 686 | hit.Parent.Torso.Anchored = true | |
| 687 | coroutine.resume(coroutine.create(function(Part) | |
| 688 | wait(.5) | |
| 689 | Part.Anchored = false | |
| 690 | end), hit.Parent.Torso) | |
| 691 | game:GetService("Debris"):AddItem(BodPos, .8)
| |
| 692 | game:GetService("Debris"):AddItem(BodGy, .8)
| |
| 693 | end | |
| 694 | local debounce = Create("BoolValue"){
| |
| 695 | Name = "DebounceHit", | |
| 696 | Parent = hit.Parent, | |
| 697 | Value = true, | |
| 698 | } | |
| 699 | if Delay > 0 then | |
| 700 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 701 | c = Create("ObjectValue"){
| |
| 702 | Name = "creator", | |
| 703 | Value = Player, | |
| 704 | Parent = h, | |
| 705 | } | |
| 706 | end | |
| 707 | game:GetService("Debris"):AddItem(c, .5)
| |
| 708 | end | |
| 709 | end | |
| 710 | ||
| 711 | function ShowDamage(Pos, Text, Time, Color) | |
| 712 | local Rate = (1 / 60) | |
| 713 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 714 | local Text = (Text or "") | |
| 715 | local Time = (Time or 2) | |
| 716 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 717 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 718 | EffectPart.Anchored = true | |
| 719 | local BillboardGui = Create("BillboardGui"){
| |
| 720 | Size = UDim2.new(3, 0, 3, 0), | |
| 721 | Adornee = EffectPart, | |
| 722 | Parent = EffectPart, | |
| 723 | } | |
| 724 | local TextLabel = Create("TextLabel"){
| |
| 725 | BackgroundTransparency = 1, | |
| 726 | Size = UDim2.new(1, 0, 1, 0), | |
| 727 | Text = Text, | |
| 728 | Font = "Fantasy", | |
| 729 | TextColor3 = Color, | |
| 730 | TextScaled = true, | |
| 731 | Parent = BillboardGui, | |
| 732 | } | |
| 733 | game.Debris:AddItem(EffectPart, (Time)) | |
| 734 | EffectPart.Parent = game:GetService("Workspace")
| |
| 735 | delay(0, function() | |
| 736 | local Frames = (Time / Rate) | |
| 737 | for Frame = 1, Frames do | |
| 738 | wait(Rate) | |
| 739 | local Percent = (Frame / Frames) | |
| 740 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 741 | TextLabel.TextTransparency = Percent | |
| 742 | end | |
| 743 | if EffectPart and EffectPart.Parent then | |
| 744 | EffectPart:Destroy() | |
| 745 | end | |
| 746 | end) | |
| 747 | end | |
| 748 | ||
| 749 | ||
| 750 | ||
| 751 | ||
| 752 | crosshair = Instance.new("BillboardGui",Character)
| |
| 753 | crosshair.Size = UDim2.new(10,0,10,0) | |
| 754 | crosshair.Enabled = false | |
| 755 | crosshair.AlwaysOnTop = true | |
| 756 | imgl = Instance.new("ImageLabel",crosshair)
| |
| 757 | imgl.Position = UDim2.new(0,0,0,0) | |
| 758 | imgl.Size = UDim2.new(1,0,1,0) | |
| 759 | imgl.Image = "rbxassetid://1165138836" | |
| 760 | imgl.BackgroundTransparency = 1 | |
| 761 | imgl.ImageColor3 = Color3.new(1,0,0) | |
| 762 | ||
| 763 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
| 764 | for _, c in pairs(workspace:children()) do | |
| 765 | local hum = c:findFirstChild("Humanoid")
| |
| 766 | if hum ~= nil then | |
| 767 | local head = hit | |
| 768 | if head ~= nil then | |
| 769 | local targ = head.Position - Part.Position | |
| 770 | local mag = targ.magnitude | |
| 771 | if mag <= Magnitude and c.Name ~= Player.Name then | |
| 772 | CFuncs.Sound.Create("324867021", head, 1, 1)
| |
| 773 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, HitSound, HitPitch) | |
| 774 | end | |
| 775 | end | |
| 776 | end | |
| 777 | end | |
| 778 | end | |
| 779 | ||
| 780 | --[[Credit to CKBackup for his lock-on script.--]] | |
| 781 | function LockOn() | |
| 782 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 783 | TargetSelect(Mouse.Target.Parent) | |
| 784 | print("Targeting")
| |
| 785 | print(Mouse.Target.Parent) | |
| 786 | lock=CFuncs.Sound.Create("179647221", targetted.Torso, .3, .8)
| |
| 787 | lock.Name = "lock" | |
| 788 | else end | |
| 789 | end | |
| 790 | ||
| 791 | ||
| 792 | function TargetSelect(person) | |
| 793 | local dd=coroutine.wrap(function() | |
| 794 | if targetted ~= person then | |
| 795 | targetted = person | |
| 796 | for i = 0,9,1 do | |
| 797 | wait(.01) | |
| 798 | crosshair.Size = UDim2.new(13-i,0,13-i,0) | |
| 799 | end | |
| 800 | end | |
| 801 | end) | |
| 802 | dd() | |
| 803 | end | |
| 804 | ||
| 805 | Handle1=CFuncs.Part.Create(m,Enum.Material.Grass,0,.000001,"Smoky grey","Handle1",Vector3.new(0.0718538612, 0.57483077, 0.43112269)) | |
| 806 | Handle1Weld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.257038116, 0.589717865, 0.530781746, -0.254764616, 0.0992460549, 0.961896718, 0.966506541, 0.058013171, 0.249999866, -0.0309911743, 0.993370533, -0.11070168)) | |
| 807 | meshy=CFuncs.Mesh.Create("SpecialMesh",Handle1,Enum.MeshType.FileMesh,"rbxassetid://63216455",Vector3.new(0, 0, 0),Vector3.new(1.43707716, 1.43707716, 1.43707716))
| |
| 808 | Voodooeye1=CFuncs.Part.Create(m,Enum.Material.Neon,0,.001,"White","Voodooeye1",Vector3.new(0.114966214, 0.287415445, 0.287415236)) | |
| 809 | Voodooeye1Weld=CFuncs.Weld.Create(m,Handle1,Voodooeye1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.249851227, -0.675312996, 0.143596649, -8.94069672e-08, -1, 5.96046448e-08, -8.94069672e-08, 3.5658946e-08, 1.00000012, -0.999999881, 6.57903172e-08, -5.96046448e-08)) | |
| 810 | CFuncs.Mesh.Create("SpecialMesh",Voodooeye1,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.400000006, 0.300000012))
| |
| 811 | Voodooeye2=CFuncs.Part.Create(m,Enum.Material.Neon,0,.001,"White","Voodooeye2",Vector3.new(0.114966214, 0.287415445, 0.287415236)) | |
| 812 | Voodooeye2Weld=CFuncs.Weld.Create(m,Handle1,Voodooeye2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.249853134, -0.675312996, -0.151461601, -7.4505806e-08, -0.999999881, 5.96046448e-08, -8.94069672e-08, 3.5658946e-08, 1.00000012, -0.999999762, 6.57903101e-08, -5.96046448e-08)) | |
| 813 | CFuncs.Mesh.Create("SpecialMesh",Voodooeye2,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.400000006, 0.300000012))
| |
| 814 | ||
| 815 | ||
| 816 | ||
| 817 | ||
| 818 | Handle2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle2",Vector3.new(0.199999556, 0.200000003, 0.799999833)) | |
| 819 | Handle2Weld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.136569977, 0.474960327, -0.374771118, -0.00580351055, 0.146951407, 0.989126921, -0.052100271, 0.987755537, -0.147053331, -0.99862504, -0.0523871481, 0.00192379951)) | |
| 820 | ||
| 821 | fakehandle2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle2",Vector3.new(0.199999556, 0.200000003, 0.799999833)) | |
| 822 | fakehandle2Weld=CFuncs.Weld.Create(m,fakehandle2,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.136569977, 0.474960327, -0.374771118, -0.00580351055, 0.146951407, 0.989126921, -0.052100271, 0.987755537, -0.147053331, -0.99862504, -0.0523871481, 0.00192379951)) | |
| 823 | ||
| 824 | ||
| 825 | ||
| 826 | H1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H1",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 827 | H1Weld=CFuncs.Weld.Create(m,fakehandle2,H1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319328308, 0.0348701477, -0.17480278, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 828 | CFuncs.Mesh.Create("BlockMesh",H1,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 829 | H10=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H10",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 830 | H10Weld=CFuncs.Weld.Create(m,fakehandle2,H10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0309810638, -0.243400574, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 831 | CFuncs.Mesh.Create("BlockMesh",H10,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.13333334))
| |
| 832 | H11=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H11",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 833 | H11Weld=CFuncs.Weld.Create(m,fakehandle2,H11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0309810638, -0.312000275, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 834 | CFuncs.Mesh.Create("BlockMesh",H11,"","",Vector3.new(0, 0, 0),Vector3.new(0.166666672, 0.300000012, 0.0333333351))
| |
| 835 | H12=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H12",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 836 | H12Weld=CFuncs.Weld.Create(m,fakehandle2,H12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, -0.0309829712, -0.24339962, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 837 | CFuncs.Mesh.Create("BlockMesh",H12,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.13333334))
| |
| 838 | H13=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","H13",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 839 | H13Weld=CFuncs.Weld.Create(m,fakehandle2,H13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, 0.0348701477, -0.174803734, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 840 | CFuncs.Mesh.Create("BlockMesh",H13,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 841 | H14=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H14",Vector3.new(0.823188484, 0.329275399, 0.823188484)) | |
| 842 | H14Weld=CFuncs.Weld.Create(m,fakehandle2,H14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0593738556, -0.0858631134, 1.29982662, 0.984807849, -0.150384158, -0.0868241042, -0.150384068, -0.988605797, 0.00657919049, -0.0868242234, 0.00657771528, -0.996202052)) | |
| 843 | CFuncs.Mesh.Create("SpecialMesh",H14,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.300000012, 0.366666675))
| |
| 844 | H15=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H15",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 845 | H15Weld=CFuncs.Weld.Create(m,fakehandle2,H15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868148804, -0.0968399048, -0.17480278, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 846 | CFuncs.Mesh.Create("BlockMesh",H15,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 847 | H16=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H16",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 848 | H16Weld=CFuncs.Weld.Create(m,fakehandle2,H16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319347382, 0.0348701477, 0.456313133, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 849 | CFuncs.Mesh.Create("BlockMesh",H16,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 850 | H17=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H17",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 851 | H17Weld=CFuncs.Weld.Create(m,fakehandle2,H17,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, -0.0309829712, 0.511191368, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 852 | CFuncs.Mesh.Create("BlockMesh",H17,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.100000001))
| |
| 853 | H18=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H18",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 854 | H18Weld=CFuncs.Weld.Create(m,fakehandle2,H18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0309810638, 0.511191368, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 855 | CFuncs.Mesh.Create("BlockMesh",H18,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.100000001))
| |
| 856 | H19=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H19",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 857 | H19Weld=CFuncs.Weld.Create(m,fakehandle2,H19,CFrame.new(0, 0, 0, 1, .001, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593719482, 0.0348701477, 0.456314087, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 858 | CFuncs.Mesh.Create("BlockMesh",H19,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 859 | H2=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H2",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 860 | H2Weld=CFuncs.Weld.Create(m,fakehandle2,H2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0309810638, 0.1407547, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 861 | CFuncs.Mesh.Create("BlockMesh",H2,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.733333349))
| |
| 862 | H20=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H20",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 863 | H20Weld=CFuncs.Weld.Create(m,fakehandle2,H20,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593719482, -0.0968379974, -0.17480278, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 864 | CFuncs.Mesh.Create("BlockMesh",H20,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 865 | H21=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H21",Vector3.new(0.823188484, 0.329275399, 0.823188484)) | |
| 866 | H21Weld=CFuncs.Weld.Create(m,fakehandle2,H21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.737314224, -0.0309829712, -0.0593719482, -0.0868242234, 0.00657771528, -0.996202052, -0.150384068, -0.988605797, 0.00657919049, -0.984807849, 0.150384158, 0.0868241042)) | |
| 867 | CFuncs.Mesh.Create("BlockMesh",H21,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.633333325, 0.0333333351))
| |
| 868 | H22=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H22",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 869 | H22Weld=CFuncs.Weld.Create(m,fakehandle2,H22,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868148804, -0.0968399048, 0.566068649, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 870 | CFuncs.Mesh.Create("SpecialMesh",H22,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 871 | H23=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H23",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 872 | H23Weld=CFuncs.Weld.Create(m,fakehandle2,H23,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0868167877, -0.0348701477, 0.566067696, 0.984807849, -0.150384158, -0.0868241042, 0.150384068, 0.988605797, -0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 873 | CFuncs.Mesh.Create("SpecialMesh",H23,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 874 | H24=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H24",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 875 | H24Weld=CFuncs.Weld.Create(m,fakehandle2,H24,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0968399048, 0.566069603, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 876 | CFuncs.Mesh.Create("SpecialMesh",H24,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 877 | H25=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H25",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 878 | H25Weld=CFuncs.Weld.Create(m,fakehandle2,H25,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0968379974, 0.456313133, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 879 | CFuncs.Mesh.Create("BlockMesh",H25,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 880 | H26=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H26",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 881 | H26Weld=CFuncs.Weld.Create(m,fakehandle2,H26,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319328308, -0.0968379974, 0.456313133, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 882 | CFuncs.Mesh.Create("BlockMesh",H26,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 883 | H27=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H27",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 884 | H27Weld=CFuncs.Weld.Create(m,fakehandle2,H27,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868148804, -0.0309829712, 0.140755653, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 885 | CFuncs.Mesh.Create("BlockMesh",H27,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.733333349))
| |
| 886 | H28=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H28",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 887 | H28Weld=CFuncs.Weld.Create(m,fakehandle2,H28,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, 0.0348720551, 0.45631218, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 888 | CFuncs.Mesh.Create("BlockMesh",H28,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 889 | H29=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"White","H29",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 890 | H29Weld=CFuncs.Weld.Create(m,fakehandle2,H29,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319366455, -0.0309810638, -0.174803734, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 891 | CFuncs.Mesh.Create("BlockMesh",H29,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
| |
| 892 | H3=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H3",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 893 | H3Weld=CFuncs.Weld.Create(m,fakehandle2,H3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0593738556, -0.0348701477, 0.566068649, 0.984807849, -0.150384158, -0.0868241042, 0.150384068, 0.988605797, -0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 894 | CFuncs.Mesh.Create("SpecialMesh",H3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 895 | H30=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H30",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 896 | H30Weld=CFuncs.Weld.Create(m,fakehandle2,H30,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868148804, -0.0968379974, 0.45631218, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 897 | CFuncs.Mesh.Create("BlockMesh",H30,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 898 | H31=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H31",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 899 | H31Weld=CFuncs.Weld.Create(m,fakehandle2,H31,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593719482, -0.0309810638, -0.17480278, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 900 | CFuncs.Mesh.Create("BlockMesh",H31,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
| |
| 901 | H32=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H32",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 902 | H32Weld=CFuncs.Weld.Create(m,fakehandle2,H32,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, 0.0348701477, -0.174803734, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 903 | CFuncs.Mesh.Create("BlockMesh",H32,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 904 | H33=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H33",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 905 | H33Weld=CFuncs.Weld.Create(m,fakehandle2,H33,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, -0.0309810638, 0.566068649, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 906 | CFuncs.Mesh.Create("BlockMesh",H33,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
| |
| 907 | H34=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H34",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 908 | H34Weld=CFuncs.Weld.Create(m,fakehandle2,H34,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319328308, -0.0968379974, -0.174801826, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 909 | CFuncs.Mesh.Create("BlockMesh",H34,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 910 | H35=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"White","H35",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 911 | H35Weld=CFuncs.Weld.Create(m,fakehandle2,H35,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319328308, -0.0309829712, 0.456313133, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 912 | CFuncs.Mesh.Create("BlockMesh",H35,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
| |
| 913 | H36=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H36",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 914 | H36Weld=CFuncs.Weld.Create(m,fakehandle2,H36,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319347382, -0.0968379974, 0.566068649, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 915 | CFuncs.Mesh.Create("SpecialMesh",H36,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 916 | H37=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H37",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 917 | H37Weld=CFuncs.Weld.Create(m,fakehandle2,H37,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319328308, -0.0309810638, 0.140755653, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 918 | CFuncs.Mesh.Create("BlockMesh",H37,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.733333349))
| |
| 919 | H38=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H38",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 920 | H38Weld=CFuncs.Weld.Create(m,fakehandle2,H38,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0319347382, -0.0348701477, 0.566068649, 0.984807849, -0.150384158, -0.0868241042, 0.150384068, 0.988605797, -0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 921 | CFuncs.Mesh.Create("SpecialMesh",H38,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.100000001, 0.0333333351))
| |
| 922 | H39=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H39",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 923 | H39Weld=CFuncs.Weld.Create(m,fakehandle2,H39,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.0309810638, 0.456313133, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 924 | CFuncs.Mesh.Create("BlockMesh",H39,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
| |
| 925 | H4=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H4",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 926 | H4Weld=CFuncs.Weld.Create(m,fakehandle2,H4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593719482, -0.0309829712, 0.566069603, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 927 | CFuncs.Mesh.Create("BlockMesh",H4,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
| |
| 928 | H5=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H5",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 929 | H5Weld=CFuncs.Weld.Create(m,fakehandle2,H5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319347382, -0.0309810638, -0.24339962, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 930 | CFuncs.Mesh.Create("BlockMesh",H5,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.13333334))
| |
| 931 | H6=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H6",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 932 | H6Weld=CFuncs.Weld.Create(m,fakehandle2,H6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319347382, -0.0309810638, 0.511191368, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 933 | CFuncs.Mesh.Create("BlockMesh",H6,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.233333349, 0.100000001))
| |
| 934 | H7=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"Really black","H7",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 935 | H7Weld=CFuncs.Weld.Create(m,fakehandle2,H7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0319347382, -0.0309810638, 0.566068649, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 936 | CFuncs.Mesh.Create("BlockMesh",H7,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
| |
| 937 | H8=CFuncs.Part.Create(m,Enum.Material.Plastic,0.20000000298023,.001,"White","H8",Vector3.new(0.823188484, 0.329275399, 0.823188484)) | |
| 938 | H8Weld=CFuncs.Weld.Create(m,fakehandle2,H8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0593738556, -0.018409729, 1.29982758, -0.984807849, 0.150384158, 0.0868241042, 0.150384068, 0.988605797, -0.00657919049, -0.0868242234, 0.00657771528, -0.996202052)) | |
| 939 | CFuncs.Mesh.Create("SpecialMesh",H8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.333333343, 0.366666675))
| |
| 940 | H9=CFuncs.Part.Create(m,Enum.Material.Plastic,0,.001,"White","H9",Vector3.new(0.823188484, 0.987826228, 0.823188484)) | |
| 941 | H9Weld=CFuncs.Weld.Create(m,fakehandle2,H9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0868167877, -0.0309829712, -0.17480278, -0.984807849, 0.150384158, 0.0868241042, -0.150384068, -0.988605797, 0.00657919049, 0.0868242234, -0.00657771528, 0.996202052)) | |
| 942 | CFuncs.Mesh.Create("BlockMesh",H9,"","",Vector3.new(0, 0, 0),Vector3.new(0.0333333351, 0.0333333351, 0.0333333351))
| |
| 943 | ||
| 944 | ||
| 945 | MatchHandle=CFuncs.Part.Create(m,Enum.Material.Wood,0,1,"Brick yellow","MatchHandle",Vector3.new(0.200000003, 1.2069068, 0.200000003)) | |
| 946 | MatchHandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],MatchHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.183748245, 0.0853595734, -0.637422562, -0.0409919024, 0.417125523, -0.907922506, 0.879357815, 0.446499467, 0.165432349, 0.474392921, -0.791607499, -0.38510561)) | |
| 947 | CFuncs.Mesh.Create("BlockMesh",MatchHandle,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.400000006))
| |
| 948 | ||
| 949 | efex=CFuncs.Part.Create(m,Enum.Material.Concrete,0,1,"Burgundy","efex",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)) | |
| 950 | efexWeld=CFuncs.Weld.Create(m,MatchHandle,efex,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-06, -0.74656105, 0, 0.866022825, -4.47034836e-08, 0.499998599, -6.33299351e-08, 0.999999881, 2.38418579e-07, -0.49999848, -3.7252903e-07, 0.866022825)) | |
| 951 | ||
| 952 | MatchHead=CFuncs.Part.Create(m,Enum.Material.Concrete,0,1,"Burgundy","MatchHead",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 953 | MatchHeadWeld=CFuncs.Weld.Create(m,MatchHandle,MatchHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000194549561, -0.700827599, 0.000228881836, 0.999998569, 2.23517418e-08, 0, 3.7252903e-08, 0.999999881, -2.98023224e-08, 5.96046448e-08, -2.98023224e-08, 0.999998569)) | |
| 954 | CFuncs.Mesh.Create("BlockMesh",MatchHead,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.400000006))
| |
| 955 | ||
| 956 | ||
| 957 | meshy.TextureId = "rbxassetid://27688359" | |
| 958 | sref = CFuncs.Part.Create(Character, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
| |
| 959 | sref.Anchored = true | |
| 960 | ||
| 961 | --Main Sounds-- | |
| 962 | ||
| 963 | ||
| 964 | spook=CFuncs.Sound.Create("720316845", Handle2, .1, .5)
| |
| 965 | spook.Looped=true | |
| 966 | spook.Pitch = .5 | |
| 967 | spook.Name = "spook" | |
| 968 | Instance.new("ReverbSoundEffect", spook)
| |
| 969 | ||
| 970 | spook2=CFuncs.Sound.Create("990088111", Character, .1, 1)
| |
| 971 | spook2.Looped=true | |
| 972 | spook2.Pitch = .5 | |
| 973 | spook2.Name = "spook2" | |
| 974 | ||
| 975 | ||
| 976 | spook3=CFuncs.Sound.Create("671095111", Character, .1, .3)
| |
| 977 | spook3.Looped=true | |
| 978 | spook3.Pitch = .5 | |
| 979 | spook3.Name = "spook3" | |
| 980 | ||
| 981 | ||
| 982 | Facemask=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Really black","Facemask",Vector3.new(0.100000903, 0.199999914, 0.0999996811)) | |
| 983 | FacemaskWeld=CFuncs.Weld.Create(m,Character["Head"],Facemask,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0500009656, -0.10001123, 0.150001526, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
| 984 | ||
| 985 | ||
| 986 | function soundrefresh() | |
| 987 | spook:Destroy() | |
| 988 | spook2:Destroy() | |
| 989 | spook3:Destroy() | |
| 990 | ||
| 991 | spook=CFuncs.Sound.Create("720316845", Handle2, .1, .5)
| |
| 992 | spook.Looped=true | |
| 993 | spook.Pitch = .5 | |
| 994 | spook.Name = "spook" | |
| 995 | Instance.new("ReverbSoundEffect", spook)
| |
| 996 | ||
| 997 | spook2=CFuncs.Sound.Create("990088111", Character, .1, 1)
| |
| 998 | spook2.Looped=true | |
| 999 | spook2.Pitch = .5 | |
| 1000 | spook2.Name = "spook2" | |
| 1001 | ||
| 1002 | ||
| 1003 | spook3=CFuncs.Sound.Create("671095111", Character, .1, .3)
| |
| 1004 | spook3.Looped=true | |
| 1005 | spook3.Pitch = .5 | |
| 1006 | spook3.Name = "spook3" | |
| 1007 | end | |
| 1008 | ||
| 1009 | ||
| 1010 | EffectModel = Create("Model"){
| |
| 1011 | Parent = Character, | |
| 1012 | Name = "Effects", | |
| 1013 | } | |
| 1014 | ||
| 1015 | Effects = {
| |
| 1016 | Block = {
| |
| 1017 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1018 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1019 | prt.Anchored = true | |
| 1020 | prt.CFrame = cframe | |
| 1021 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1022 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1023 | if Type == 1 or Type == nil then | |
| 1024 | table.insert(Effects, {
| |
| 1025 | prt, | |
| 1026 | "Block1", | |
| 1027 | delay, | |
| 1028 | x3, | |
| 1029 | y3, | |
| 1030 | z3, | |
| 1031 | msh | |
| 1032 | }) | |
| 1033 | elseif Type == 2 then | |
| 1034 | table.insert(Effects, {
| |
| 1035 | prt, | |
| 1036 | "Block2", | |
| 1037 | delay, | |
| 1038 | x3, | |
| 1039 | y3, | |
| 1040 | z3, | |
| 1041 | msh | |
| 1042 | }) | |
| 1043 | end | |
| 1044 | end; | |
| 1045 | }; | |
| 1046 | ||
| 1047 | Cylinder = {
| |
| 1048 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1049 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1050 | prt.Anchored = true | |
| 1051 | prt.CFrame = cframe | |
| 1052 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1053 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1054 | table.insert(Effects, {
| |
| 1055 | prt, | |
| 1056 | "Cylinder", | |
| 1057 | delay, | |
| 1058 | x3, | |
| 1059 | y3, | |
| 1060 | z3, | |
| 1061 | msh | |
| 1062 | }) | |
| 1063 | end; | |
| 1064 | }; | |
| 1065 | ||
| 1066 | Head = {
| |
| 1067 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1068 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1069 | prt.Anchored = true | |
| 1070 | prt.CFrame = cframe | |
| 1071 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1072 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1073 | table.insert(Effects, {
| |
| 1074 | prt, | |
| 1075 | "Cylinder", | |
| 1076 | delay, | |
| 1077 | x3, | |
| 1078 | y3, | |
| 1079 | z3, | |
| 1080 | msh | |
| 1081 | }) | |
| 1082 | end; | |
| 1083 | }; | |
| 1084 | ||
| 1085 | Sphere = {
| |
| 1086 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1087 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1088 | prt.Anchored = true | |
| 1089 | prt.CFrame = cframe | |
| 1090 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1091 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1092 | table.insert(Effects, {
| |
| 1093 | prt, | |
| 1094 | "Cylinder", | |
| 1095 | delay, | |
| 1096 | x3, | |
| 1097 | y3, | |
| 1098 | z3, | |
| 1099 | msh | |
| 1100 | }) | |
| 1101 | end; | |
| 1102 | }; | |
| 1103 | ||
| 1104 | Elect = {
| |
| 1105 | Create = function(cff, x, y, z) | |
| 1106 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("New Yeller"), "Part", Vector3.new(1, 1, 1))
| |
| 1107 | prt.Anchored = true | |
| 1108 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
| 1109 | prt.CFrame = CFrame.new(prt.Position) | |
| 1110 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1111 | local xval = math.random() / 2 | |
| 1112 | local yval = math.random() / 2 | |
| 1113 | local zval = math.random() / 2 | |
| 1114 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
| |
| 1115 | table.insert(Effects, {
| |
| 1116 | prt, | |
| 1117 | "Elec", | |
| 1118 | 0.1, | |
| 1119 | x, | |
| 1120 | y, | |
| 1121 | z, | |
| 1122 | xval, | |
| 1123 | yval, | |
| 1124 | zval | |
| 1125 | }) | |
| 1126 | end; | |
| 1127 | ||
| 1128 | }; | |
| 1129 | ||
| 1130 | Ring = {
| |
| 1131 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1132 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1133 | prt.Anchored = true | |
| 1134 | prt.CFrame = cframe | |
| 1135 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1136 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1137 | table.insert(Effects, {
| |
| 1138 | prt, | |
| 1139 | "Cylinder", | |
| 1140 | delay, | |
| 1141 | x3, | |
| 1142 | y3, | |
| 1143 | z3, | |
| 1144 | msh | |
| 1145 | }) | |
| 1146 | end; | |
| 1147 | }; | |
| 1148 | ||
| 1149 | ||
| 1150 | Wave = {
| |
| 1151 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1152 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1153 | prt.Anchored = true | |
| 1154 | prt.CFrame = cframe | |
| 1155 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1156 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1157 | table.insert(Effects, {
| |
| 1158 | prt, | |
| 1159 | "Cylinder", | |
| 1160 | delay, | |
| 1161 | x3, | |
| 1162 | y3, | |
| 1163 | z3, | |
| 1164 | msh | |
| 1165 | }) | |
| 1166 | end; | |
| 1167 | }; | |
| 1168 | ||
| 1169 | Break = {
| |
| 1170 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1171 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1172 | prt.Anchored = true | |
| 1173 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1174 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1175 | local num = math.random(10, 50) / 1000 | |
| 1176 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1177 | table.insert(Effects, {
| |
| 1178 | prt, | |
| 1179 | "Shatter", | |
| 1180 | num, | |
| 1181 | prt.CFrame, | |
| 1182 | math.random() - math.random(), | |
| 1183 | 0, | |
| 1184 | math.random(50, 100) / 100 | |
| 1185 | }) | |
| 1186 | end; | |
| 1187 | }; | |
| 1188 | ||
| 1189 | Fire = {
| |
| 1190 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
| 1191 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1192 | prt.Anchored = true | |
| 1193 | prt.CFrame = cframe | |
| 1194 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1195 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1196 | table.insert(Effects, {
| |
| 1197 | prt, | |
| 1198 | "Fire", | |
| 1199 | delay, | |
| 1200 | 1, | |
| 1201 | 1, | |
| 1202 | 1, | |
| 1203 | msh | |
| 1204 | }) | |
| 1205 | end; | |
| 1206 | }; | |
| 1207 | ||
| 1208 | FireWave = {
| |
| 1209 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1210 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
| 1211 | prt.Anchored = true | |
| 1212 | prt.CFrame = cframe | |
| 1213 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1214 | local d = Create("Decal"){
| |
| 1215 | Parent = prt, | |
| 1216 | Texture = "rbxassetid://26356434", | |
| 1217 | Face = "Top", | |
| 1218 | } | |
| 1219 | local d = Create("Decal"){
| |
| 1220 | Parent = prt, | |
| 1221 | Texture = "rbxassetid://26356434", | |
| 1222 | Face = "Bottom", | |
| 1223 | } | |
| 1224 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1225 | table.insert(Effects, {
| |
| 1226 | prt, | |
| 1227 | "FireWave", | |
| 1228 | 1, | |
| 1229 | 30, | |
| 1230 | math.random(400, 600) / 100, | |
| 1231 | msh | |
| 1232 | }) | |
| 1233 | end; | |
| 1234 | }; | |
| 1235 | ||
| 1236 | Lightning = {
| |
| 1237 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
| 1238 | local magz = (p0 - p1).magnitude | |
| 1239 | local curpos = p0 | |
| 1240 | local trz = {
| |
| 1241 | -ofs, | |
| 1242 | ofs | |
| 1243 | } | |
| 1244 | for i = 1, tym do | |
| 1245 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
| 1246 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 1247 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
| 1248 | li.Material = "Neon" | |
| 1249 | if tym == i then | |
| 1250 | local magz2 = (curpos - p1).magnitude | |
| 1251 | li.Size = Vector3.new(th, th, magz2) | |
| 1252 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
| 1253 | table.insert(Effects, {
| |
| 1254 | li, | |
| 1255 | "Disappear", | |
| 1256 | last | |
| 1257 | }) | |
| 1258 | else | |
| 1259 | do | |
| 1260 | do | |
| 1261 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
| 1262 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
| 1263 | game.Debris:AddItem(li, 10) | |
| 1264 | table.insert(Effects, {
| |
| 1265 | li, | |
| 1266 | "Disappear", | |
| 1267 | last | |
| 1268 | }) | |
| 1269 | end | |
| 1270 | end | |
| 1271 | end | |
| 1272 | end | |
| 1273 | end | |
| 1274 | }; | |
| 1275 | ||
| 1276 | EffectTemplate = {
| |
| 1277 | ||
| 1278 | }; | |
| 1279 | } | |
| 1280 | ||
| 1281 | ||
| 1282 | --Chat-- | |
| 1283 | function chatfunc(text) | |
| 1284 | local chat = coroutine.wrap(function() | |
| 1285 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 1286 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 1287 | end | |
| 1288 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 1289 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 1290 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 1291 | naeeym2.Adornee = Character.Head | |
| 1292 | naeeym2.Name = "TalkingBillBoard" | |
| 1293 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 1294 | tecks2.BackgroundTransparency = 1 | |
| 1295 | tecks2.BorderSizePixel = 0 | |
| 1296 | tecks2.Text = "" | |
| 1297 | tecks2.Font = "Garamond" | |
| 1298 | tecks2.FontSize = "Size18" | |
| 1299 | tecks2.TextStrokeTransparency = 0 | |
| 1300 | tecks2.TextColor3 = Color3.new(1,1,1) | |
| 1301 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 1302 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 1303 | local shk = coroutine.wrap(function() | |
| 1304 | while tecks2 ~= nil do | |
| 1305 | wait(.05) | |
| 1306 | tecks2.Position = UDim2.new(0,math.random(-2,2),0,math.random(-2,2)) | |
| 1307 | end | |
| 1308 | end) | |
| 1309 | shk() | |
| 1310 | for i = 1,string.len(text),1 do | |
| 1311 | local speak = CFuncs.Sound.Create("265970978", Torso, 1, 1)
| |
| 1312 | speak.Name = "speak" | |
| 1313 | tecks2.Text = string.sub(text,1,i) | |
| 1314 | wait(0.05) | |
| 1315 | end | |
| 1316 | wait(2) | |
| 1317 | for i = 1, 5 do | |
| 1318 | wait(.01) | |
| 1319 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 1320 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 1321 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 1322 | end | |
| 1323 | naeeym2:Destroy() | |
| 1324 | end) | |
| 1325 | chat() | |
| 1326 | end | |
| 1327 | ||
| 1328 | function onChatted(msg) | |
| 1329 | chatfunc(msg) | |
| 1330 | end | |
| 1331 | Player.Chatted:connect(onChatted) | |
| 1332 | ||
| 1333 | local Ragdolls = {}
| |
| 1334 | ||
| 1335 | function Tween(obj,props,time,easing,direction,repeats,backwards) | |
| 1336 | local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false) | |
| 1337 | local tween = game:service'TweenService':Create(obj, info, props) | |
| 1338 | ||
| 1339 | tween:Play() | |
| 1340 | end | |
| 1341 | ||
| 1342 | function Ghost(who) | |
| 1343 | table.insert(Ragdolls,who) | |
| 1344 | end | |
| 1345 | ||
| 1346 | function KillGhosts() | |
| 1347 | for _,v in next, Ragdolls do | |
| 1348 | v:destroy'' | |
| 1349 | end | |
| 1350 | Ragdolls = {}
| |
| 1351 | end | |
| 1352 | ||
| 1353 | ||
| 1354 | function ragdollenemy() | |
| 1355 | local rm = Create("Model"){
| |
| 1356 | Parent = Character, | |
| 1357 | Name = "RagdollModel", | |
| 1358 | } | |
| 1359 | KillGhosts() | |
| 1360 | targetted:FindFirstChild("Torso").CanCollide = false
| |
| 1361 | targetted:FindFirstChild("Head").CanCollide = false
| |
| 1362 | targetted:FindFirstChild("Left Arm").CanCollide = false
| |
| 1363 | targetted:FindFirstChild("Right Arm").CanCollide = false
| |
| 1364 | targetted:FindFirstChild("Right Leg").CanCollide = false
| |
| 1365 | targetted:FindFirstChild("Left Leg").CanCollide = false
| |
| 1366 | targetted:FindFirstChildOfClass("Humanoid"):Destroy()
| |
| 1367 | if Torso then | |
| 1368 | targetted.Torso.Transparency = 1 | |
| 1369 | local sm00k = Instance.new("Smoke", targetted.Torso)
| |
| 1370 | sm00k.Opacity = .2 | |
| 1371 | sm00k.Color = Color3.new(0,0,0) | |
| 1372 | sm00k.Size = 8 | |
| 1373 | local rHead = targetted:FindFirstChild("Head")
| |
| 1374 | bodpos2 = Instance.new("BodyPosition",targetted.Torso)
| |
| 1375 | bodpos2.P = 850 | |
| 1376 | bodpos2.D = 1000 | |
| 1377 | bodpos2.Position = rHead.Position | |
| 1378 | bodpos2.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1379 | rHead.Parent = rm | |
| 1380 | rHead.Transparency = 1 | |
| 1381 | rHead.CanCollide = false | |
| 1382 | if rHead then | |
| 1383 | local Neck = Instance.new("Weld")
| |
| 1384 | Neck.Name = "Neck" | |
| 1385 | Neck.Part0 = targetted.Torso | |
| 1386 | Neck.Part1 = rHead | |
| 1387 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1388 | Neck.C1 = CFrame.new() | |
| 1389 | Neck.Parent = rm | |
| 1390 | end | |
| 1391 | local rLimb = targetted:FindFirstChild("Right Arm")
| |
| 1392 | rLimb.Parent = rm | |
| 1393 | if rLimb then | |
| 1394 | rLimb.Transparency = 1 | |
| 1395 | rLimb.CanCollide = false | |
| 1396 | rLimb.CFrame = targetted.Torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 1397 | local Joint = Instance.new("Glue")
| |
| 1398 | Joint.Name = "RightShoulder" | |
| 1399 | Joint.Part0 = targetted.Torso | |
| 1400 | Joint.Part1 = rLimb | |
| 1401 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1402 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1403 | Joint.Parent = targetted.Torso | |
| 1404 | ||
| 1405 | local B = Instance.new("Part")
| |
| 1406 | B.TopSurface = 0 | |
| 1407 | B.BottomSurface = 0 | |
| 1408 | B.formFactor = "Symmetric" | |
| 1409 | B.Size = Vector3.new(1, 1, 1) | |
| 1410 | B.Transparency = 1 | |
| 1411 | B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1412 | B.Parent = targetted | |
| 1413 | local W = Instance.new("Weld")
| |
| 1414 | W.Part0 = rLimb | |
| 1415 | W.Part1 = B | |
| 1416 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1417 | W.Parent = rLimb | |
| 1418 | ||
| 1419 | end | |
| 1420 | local rLimb = targetted:FindFirstChild("Left Arm")
| |
| 1421 | rLimb.Parent = rm | |
| 1422 | if rLimb then | |
| 1423 | rLimb.Transparency = 1 | |
| 1424 | rLimb.CanCollide = false | |
| 1425 | rLimb.CFrame = targetted.Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 1426 | local Joint = Instance.new("Glue")
| |
| 1427 | Joint.Name = "LeftShoulder" | |
| 1428 | Joint.Part0 = targetted.Torso | |
| 1429 | Joint.Part1 = rLimb | |
| 1430 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1431 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1432 | Joint.Parent = targetted.Torso | |
| 1433 | ||
| 1434 | local B = Instance.new("Part")
| |
| 1435 | B.TopSurface = 0 | |
| 1436 | B.BottomSurface = 0 | |
| 1437 | B.formFactor = "Symmetric" | |
| 1438 | B.Size = Vector3.new(1, 1, 1) | |
| 1439 | B.Transparency = 1 | |
| 1440 | B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1441 | B.Parent = targetted | |
| 1442 | local W = Instance.new("Weld")
| |
| 1443 | W.Part0 = rLimb | |
| 1444 | W.Part1 = B | |
| 1445 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1446 | W.Parent = rLimb | |
| 1447 | ||
| 1448 | end | |
| 1449 | local rLimb = targetted:FindFirstChild("Right Leg")
| |
| 1450 | rLimb.Parent = rm | |
| 1451 | if rLimb then | |
| 1452 | rLimb.Transparency = 1 | |
| 1453 | rLimb.CanCollide = false | |
| 1454 | rLimb.CFrame = targetted.Torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 1455 | local Joint = Instance.new("Glue")
| |
| 1456 | Joint.Name = "RightHip" | |
| 1457 | Joint.Part0 = targetted.Torso | |
| 1458 | Joint.Part1 = rLimb | |
| 1459 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1460 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1461 | Joint.Parent = targetted.Torso | |
| 1462 | ||
| 1463 | local B = Instance.new("Part")
| |
| 1464 | B.TopSurface = 0 | |
| 1465 | B.BottomSurface = 0 | |
| 1466 | B.formFactor = "Symmetric" | |
| 1467 | B.Size = Vector3.new(1, 1, 1) | |
| 1468 | B.Transparency = 1 | |
| 1469 | B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1470 | B.Parent = targetted | |
| 1471 | local W = Instance.new("Weld")
| |
| 1472 | W.Part0 = rLimb | |
| 1473 | W.Part1 = B | |
| 1474 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1475 | W.Parent = rLimb | |
| 1476 | ||
| 1477 | end | |
| 1478 | local rLimb = targetted:FindFirstChild("Left Leg")
| |
| 1479 | rLimb.Parent = rm | |
| 1480 | if rLimb then | |
| 1481 | rLimb.Transparency = 1 | |
| 1482 | rLimb.CanCollide = false | |
| 1483 | rLimb.CFrame = targetted.Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 1484 | local Joint = Instance.new("Glue")
| |
| 1485 | Joint.Name = "LeftHip" | |
| 1486 | Joint.Part0 = targetted.Torso | |
| 1487 | Joint.Part1 = rLimb | |
| 1488 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1489 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1490 | Joint.Parent = targetted.Torso | |
| 1491 | ||
| 1492 | local B = Instance.new("Part")
| |
| 1493 | B.TopSurface = 0 | |
| 1494 | B.BottomSurface = 0 | |
| 1495 | B.formFactor = "Symmetric" | |
| 1496 | B.Size = Vector3.new(1, 1, 1) | |
| 1497 | B.Transparency = 1 | |
| 1498 | B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1499 | B.Parent = targetted | |
| 1500 | local W = Instance.new("Weld")
| |
| 1501 | W.Part0 = rLimb | |
| 1502 | W.Part1 = B | |
| 1503 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1504 | W.Parent = rLimb | |
| 1505 | ||
| 1506 | end | |
| 1507 | --[ | |
| 1508 | local Bar = Instance.new("Part")
| |
| 1509 | Bar.TopSurface = 0 | |
| 1510 | Bar.BottomSurface = 0 | |
| 1511 | Bar.formFactor = "Symmetric" | |
| 1512 | Bar.Size = Vector3.new(1, 1, 1) | |
| 1513 | Bar.Transparency = 1 | |
| 1514 | Bar.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 1515 | Bar.Parent = targetted | |
| 1516 | local Weld = Instance.new("Weld")
| |
| 1517 | Weld.Part0 = targetted.Torso | |
| 1518 | Weld.Part1 = Bar | |
| 1519 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 1520 | Weld.Parent = targetted.Torso | |
| 1521 | --]] | |
| 1522 | local spooky=CFuncs.Sound.Create("94247729", targetted.Torso, .1, .5)
| |
| 1523 | spooky.Looped = true | |
| 1524 | spooky.Pitch = .8 | |
| 1525 | spooky.Name = "spook" | |
| 1526 | local con = targetted.Torso.Touched:connect(function(hit) | |
| 1527 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= Character then
| |
| 1528 | Damage(Torso, hit, 20, 30, 0, "Normal", hit, 0.1, "94247873", .9) | |
| 1529 | if hit.Parent:FindFirstChildOfClass("Humanoid").Health == 0 then
| |
| 1530 | targetted = nil | |
| 1531 | end | |
| 1532 | end end) | |
| 1533 | targetted.Torso.Parent = rm | |
| 1534 | Ghost(rm) | |
| 1535 | end | |
| 1536 | end | |
| 1537 | ||
| 1538 | ||
| 1539 | function ragdollself() | |
| 1540 | local rm = Create("Model"){
| |
| 1541 | Parent = Character, | |
| 1542 | Name = "RagdollModel", | |
| 1543 | } | |
| 1544 | KillGhosts() | |
| 1545 | Character:FindFirstChildOfClass("Humanoid"):Destroy()
| |
| 1546 | if Torso then | |
| 1547 | local sm00k = Instance.new("Smoke", Torso)
| |
| 1548 | sm00k.Opacity = .2 | |
| 1549 | sm00k.Color = Color3.new(1,0,0) | |
| 1550 | sm00k.Size = 8 | |
| 1551 | Torso.Transparency = 1 | |
| 1552 | local rHead = Character:FindFirstChild("Head")
| |
| 1553 | rHead.Parent = rm | |
| 1554 | rHead.Transparency = 1 | |
| 1555 | rHead.CanCollide = false | |
| 1556 | if rHead then | |
| 1557 | local Neck = Instance.new("Weld")
| |
| 1558 | Neck.Name = "Neck" | |
| 1559 | Neck.Part0 = Torso | |
| 1560 | Neck.Part1 = rHead | |
| 1561 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1562 | Neck.C1 = CFrame.new() | |
| 1563 | Neck.Parent = rm | |
| 1564 | end | |
| 1565 | local rLimb = Character:FindFirstChild("Right Arm")
| |
| 1566 | rLimb.Parent = rm | |
| 1567 | if rLimb then | |
| 1568 | rLimb.Transparency = 1 | |
| 1569 | rLimb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 1570 | local Joint = Instance.new("Glue")
| |
| 1571 | Joint.Name = "RightShoulder" | |
| 1572 | Joint.Part0 = Torso | |
| 1573 | Joint.Part1 = rLimb | |
| 1574 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1575 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1576 | Joint.Parent = Torso | |
| 1577 | ||
| 1578 | local B = Instance.new("Part")
| |
| 1579 | B.TopSurface = 0 | |
| 1580 | B.BottomSurface = 0 | |
| 1581 | B.formFactor = "Symmetric" | |
| 1582 | B.Size = Vector3.new(1, 1, 1) | |
| 1583 | B.Transparency = 1 | |
| 1584 | B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1585 | B.Parent = Character | |
| 1586 | local W = Instance.new("Weld")
| |
| 1587 | W.Part0 = rLimb | |
| 1588 | W.Part1 = B | |
| 1589 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1590 | W.Parent = rLimb | |
| 1591 | ||
| 1592 | end | |
| 1593 | local rLimb = Character:FindFirstChild("Left Arm")
| |
| 1594 | rLimb.Parent = rm | |
| 1595 | if rLimb then | |
| 1596 | rLimb.Transparency = 1 | |
| 1597 | rLimb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 1598 | local Joint = Instance.new("Glue")
| |
| 1599 | Joint.Name = "LeftShoulder" | |
| 1600 | Joint.Part0 = Torso | |
| 1601 | Joint.Part1 = rLimb | |
| 1602 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1603 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1604 | Joint.Parent = Torso | |
| 1605 | ||
| 1606 | local B = Instance.new("Part")
| |
| 1607 | B.TopSurface = 0 | |
| 1608 | B.BottomSurface = 0 | |
| 1609 | B.formFactor = "Symmetric" | |
| 1610 | B.Size = Vector3.new(1, 1, 1) | |
| 1611 | B.Transparency = 1 | |
| 1612 | B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1613 | B.Parent = Character | |
| 1614 | local W = Instance.new("Weld")
| |
| 1615 | W.Part0 = rLimb | |
| 1616 | W.Part1 = B | |
| 1617 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1618 | W.Parent = rLimb | |
| 1619 | ||
| 1620 | end | |
| 1621 | local rLimb = Character:FindFirstChild("Right Leg")
| |
| 1622 | rLimb.Parent = rm | |
| 1623 | if rLimb then | |
| 1624 | rLimb.Transparency = 1 | |
| 1625 | rLimb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 1626 | local Joint = Instance.new("Glue")
| |
| 1627 | Joint.Name = "RightHip" | |
| 1628 | Joint.Part0 = Torso | |
| 1629 | Joint.Part1 = rLimb | |
| 1630 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1631 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1632 | Joint.Parent = Torso | |
| 1633 | ||
| 1634 | local B = Instance.new("Part")
| |
| 1635 | B.TopSurface = 0 | |
| 1636 | B.BottomSurface = 0 | |
| 1637 | B.formFactor = "Symmetric" | |
| 1638 | B.Size = Vector3.new(1, 1, 1) | |
| 1639 | B.Transparency = 1 | |
| 1640 | B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1641 | B.Parent = Character | |
| 1642 | local W = Instance.new("Weld")
| |
| 1643 | W.Part0 = rLimb | |
| 1644 | W.Part1 = B | |
| 1645 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1646 | W.Parent = rLimb | |
| 1647 | ||
| 1648 | end | |
| 1649 | local rLimb = Character:FindFirstChild("Left Leg")
| |
| 1650 | rLimb.Parent = rm | |
| 1651 | if rLimb then | |
| 1652 | rLimb.Transparency = 1 | |
| 1653 | rLimb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 1654 | local Joint = Instance.new("Glue")
| |
| 1655 | Joint.Name = "LeftHip" | |
| 1656 | Joint.Part0 = Torso | |
| 1657 | Joint.Part1 = rLimb | |
| 1658 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1659 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1660 | Joint.Parent = Torso | |
| 1661 | ||
| 1662 | local B = Instance.new("Part")
| |
| 1663 | B.TopSurface = 0 | |
| 1664 | B.BottomSurface = 0 | |
| 1665 | B.formFactor = "Symmetric" | |
| 1666 | B.Size = Vector3.new(1, 1, 1) | |
| 1667 | B.Transparency = 1 | |
| 1668 | B.CFrame = rLimb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1669 | B.Parent = Character | |
| 1670 | local W = Instance.new("Weld")
| |
| 1671 | W.Part0 = rLimb | |
| 1672 | W.Part1 = B | |
| 1673 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1674 | W.Parent = rLimb | |
| 1675 | ||
| 1676 | end | |
| 1677 | --[ | |
| 1678 | local Bar = Instance.new("Part")
| |
| 1679 | Bar.TopSurface = 0 | |
| 1680 | Bar.BottomSurface = 0 | |
| 1681 | Bar.formFactor = "Symmetric" | |
| 1682 | Bar.Size = Vector3.new(1, 1, 1) | |
| 1683 | Bar.Transparency = 1 | |
| 1684 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 1685 | Bar.Parent = Character | |
| 1686 | local Weld = Instance.new("Weld")
| |
| 1687 | Weld.Part0 = Torso | |
| 1688 | Weld.Part1 = Bar | |
| 1689 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 1690 | Weld.Parent = Torso | |
| 1691 | --]] | |
| 1692 | local spooky=CFuncs.Sound.Create("530591527", Torso, 1, 1)
| |
| 1693 | spooky.Looped = true | |
| 1694 | spooky.Pitch = 1 | |
| 1695 | spooky.Name = "spook" | |
| 1696 | Torso.Parent = rm | |
| 1697 | Ghost(rm) | |
| 1698 | end | |
| 1699 | end | |
| 1700 | ||
| 1701 | ||
| 1702 | ||
| 1703 | ||
| 1704 | spawn(function() | |
| 1705 | while true do | |
| 1706 | swait() | |
| 1707 | for _,rm in next, Ragdolls do | |
| 1708 | for _,v in next, rm:children() do | |
| 1709 | if(v:IsA'BasePart')then | |
| 1710 | pcall(function() | |
| 1711 | local trace = Instance.new(v.ClassName) | |
| 1712 | trace.Parent = Character | |
| 1713 | trace.Size = v.Size | |
| 1714 | trace.Material = Enum.Material.Neon | |
| 1715 | trace.Color = Color3.new(0,0,0) | |
| 1716 | trace.Transparency = .3 | |
| 1717 | trace.Anchored = true | |
| 1718 | trace.CanCollide = false | |
| 1719 | trace.CFrame = v.CFrame | |
| 1720 | Tween(trace,{Transparency=1},.5)
| |
| 1721 | game:GetService("Debris"):AddItem(trace, 1)
| |
| 1722 | if v.Name == "Head" then | |
| 1723 | local mehs = Instance.new("CylinderMesh",trace)
| |
| 1724 | mehs.Scale = Vector3.new(1.25,1.25,1.25) | |
| 1725 | end | |
| 1726 | end) | |
| 1727 | end | |
| 1728 | end | |
| 1729 | end | |
| 1730 | end | |
| 1731 | end) | |
| 1732 | ||
| 1733 | ||
| 1734 | ||
| 1735 | function burnragdollenemy() | |
| 1736 | targetted:FindFirstChildOfClass("Humanoid").Parent = nil
| |
| 1737 | game:GetService("Debris"):AddItem(targetted, 10)
| |
| 1738 | if Torso then | |
| 1739 | game:GetService("Debris"):AddItem(PE2, 10)
| |
| 1740 | local Head = targetted:FindFirstChild("Head")
| |
| 1741 | if Head then | |
| 1742 | local Neck = Instance.new("Weld")
| |
| 1743 | Neck.Name = "Neck" | |
| 1744 | Neck.Part0 = targetted.Torso | |
| 1745 | Neck.Part1 = Head | |
| 1746 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1747 | Neck.C1 = CFrame.new() | |
| 1748 | Neck.Parent = targetted.Torso | |
| 1749 | end | |
| 1750 | local Limb = targetted:FindFirstChild("Right Arm")
| |
| 1751 | if Limb then | |
| 1752 | ||
| 1753 | Limb.CFrame = targetted.Torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 1754 | local Joint = Instance.new("Glue")
| |
| 1755 | Joint.Name = "RightShoulder" | |
| 1756 | Joint.Part0 = targetted.Torso | |
| 1757 | Joint.Part1 = Limb | |
| 1758 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1759 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1760 | Joint.Parent = targetted.Torso | |
| 1761 | ||
| 1762 | local B = Instance.new("Part")
| |
| 1763 | B.TopSurface = 0 | |
| 1764 | B.BottomSurface = 0 | |
| 1765 | B.formFactor = "Symmetric" | |
| 1766 | B.Size = Vector3.new(1, 1, 1) | |
| 1767 | B.Transparency = 1 | |
| 1768 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1769 | B.Parent = targetted | |
| 1770 | local W = Instance.new("Weld")
| |
| 1771 | W.Part0 = Limb | |
| 1772 | W.Part1 = B | |
| 1773 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1774 | W.Parent = Limb | |
| 1775 | ||
| 1776 | end | |
| 1777 | local Limb = targetted:FindFirstChild("Left Arm")
| |
| 1778 | if Limb then | |
| 1779 | ||
| 1780 | Limb.CFrame = targetted.Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 1781 | local Joint = Instance.new("Glue")
| |
| 1782 | Joint.Name = "LeftShoulder" | |
| 1783 | Joint.Part0 = targetted.Torso | |
| 1784 | Joint.Part1 = Limb | |
| 1785 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1786 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1787 | Joint.Parent = targetted.Torso | |
| 1788 | ||
| 1789 | local B = Instance.new("Part")
| |
| 1790 | B.TopSurface = 0 | |
| 1791 | B.BottomSurface = 0 | |
| 1792 | B.formFactor = "Symmetric" | |
| 1793 | B.Size = Vector3.new(1, 1, 1) | |
| 1794 | B.Transparency = 1 | |
| 1795 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1796 | B.Parent = targetted | |
| 1797 | local W = Instance.new("Weld")
| |
| 1798 | W.Part0 = Limb | |
| 1799 | W.Part1 = B | |
| 1800 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1801 | W.Parent = Limb | |
| 1802 | ||
| 1803 | end | |
| 1804 | local Limb = targetted:FindFirstChild("Right Leg")
| |
| 1805 | if Limb then | |
| 1806 | ||
| 1807 | Limb.CFrame = targetted.Torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 1808 | local Joint = Instance.new("Glue")
| |
| 1809 | Joint.Name = "RightHip" | |
| 1810 | Joint.Part0 = targetted.Torso | |
| 1811 | Joint.Part1 = Limb | |
| 1812 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1813 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1814 | Joint.Parent = targetted.Torso | |
| 1815 | ||
| 1816 | local B = Instance.new("Part")
| |
| 1817 | B.TopSurface = 0 | |
| 1818 | B.BottomSurface = 0 | |
| 1819 | B.formFactor = "Symmetric" | |
| 1820 | B.Size = Vector3.new(1, 1, 1) | |
| 1821 | B.Transparency = 1 | |
| 1822 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1823 | B.Parent = targetted | |
| 1824 | local W = Instance.new("Weld")
| |
| 1825 | W.Part0 = Limb | |
| 1826 | W.Part1 = B | |
| 1827 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1828 | W.Parent = Limb | |
| 1829 | ||
| 1830 | end | |
| 1831 | local Limb = targetted:FindFirstChild("Left Leg")
| |
| 1832 | if Limb then | |
| 1833 | ||
| 1834 | Limb.CFrame = targetted.Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 1835 | local Joint = Instance.new("Glue")
| |
| 1836 | Joint.Name = "LeftHip" | |
| 1837 | Joint.Part0 = targetted.Torso | |
| 1838 | Joint.Part1 = Limb | |
| 1839 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1840 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1841 | Joint.Parent = targetted.Torso | |
| 1842 | ||
| 1843 | local B = Instance.new("Part")
| |
| 1844 | B.TopSurface = 0 | |
| 1845 | B.BottomSurface = 0 | |
| 1846 | B.formFactor = "Symmetric" | |
| 1847 | B.Size = Vector3.new(1, 1, 1) | |
| 1848 | B.Transparency = 1 | |
| 1849 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1850 | B.Parent = targetted | |
| 1851 | local W = Instance.new("Weld")
| |
| 1852 | W.Part0 = Limb | |
| 1853 | W.Part1 = B | |
| 1854 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1855 | W.Parent = Limb | |
| 1856 | ||
| 1857 | end | |
| 1858 | --[ | |
| 1859 | local Bar = Instance.new("Part")
| |
| 1860 | Bar.TopSurface = 0 | |
| 1861 | Bar.BottomSurface = 0 | |
| 1862 | Bar.formFactor = "Symmetric" | |
| 1863 | Bar.Size = Vector3.new(1, 1, 1) | |
| 1864 | Bar.Transparency = 1 | |
| 1865 | Bar.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 1866 | Bar.Parent = targetted | |
| 1867 | local Weld = Instance.new("Weld")
| |
| 1868 | Weld.Part0 = targetted.Torso | |
| 1869 | Weld.Part1 = Bar | |
| 1870 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 1871 | Weld.Parent = targetted.Torso | |
| 1872 | --]] | |
| 1873 | end | |
| 1874 | end | |
| 1875 | ||
| 1876 | ||
| 1877 | function burnthem() | |
| 1878 | Humanoid.WalkSpeed = 0 | |
| 1879 | attack = true | |
| 1880 | for i = 0, 1, 0.1 do | |
| 1881 | swait() | |
| 1882 | PlayAnimationFromTable({
| |
| 1883 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1884 | CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1885 | CFrame.new(0.863071084, 0.037429601, -0.671211839, 0.82317239, 0.163175449, -0.543839157, -0.511009216, 0.630423009, -0.584325612, 0.24750112, 0.758907497, 0.602330983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1886 | CFrame.new(-1.52372348, 0.0687570125, 0.110776901, 0.88543123, 0.0834808722, 0.457211822, -0.0599410161, 0.996032119, -0.0657813028, -0.460889131, 0.0308390725, 0.886921763) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1887 | CFrame.new(0.500000358, -1.9999969, 7.4505806e-08, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1888 | CFrame.new(-0.500003219, -1.9999969, 8.49366188e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1889 | }, .3, false) | |
| 1890 | end | |
| 1891 | MatchHandle.Transparency = 0 | |
| 1892 | MatchHead.Transparency = 0 | |
| 1893 | local strike = CFuncs.Sound.Create("261841453", targetted, 1, 1)
| |
| 1894 | strike.Name = "strike" | |
| 1895 | local PE1 = Instance.new("ParticleEmitter",efex)
| |
| 1896 | PE1.LightEmission = NumberSequence.new(0.2) | |
| 1897 | PE1.Size = NumberSequence.new(.2) | |
| 1898 | PE1.Texture = "http://www.roblox.com/asset/?id=242461088" | |
| 1899 | PE1.Lifetime = NumberRange.new(.75) | |
| 1900 | PE1.Rate = 50.000 | |
| 1901 | PE1.Transparency = NumberSequence.new(0.2) | |
| 1902 | PE1.LightEmission = NumberSequence.new(1) | |
| 1903 | PE1.Rotation = NumberRange.new(0) | |
| 1904 | PE1.Speed = NumberRange.new(.1) | |
| 1905 | PE1.RotSpeed = NumberRange.new(0) | |
| 1906 | PE1.ZOffset = .2 | |
| 1907 | for i = 0, 1, 0.1 do | |
| 1908 | swait() | |
| 1909 | PlayAnimationFromTable({
| |
| 1910 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1911 | CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1912 | CFrame.new(0.863075495, 0.0374291539, -0.671212196, 0.82317239, 0.163175449, -0.543839157, -0.511009216, 0.630423009, -0.584325612, 0.24750112, 0.758907497, 0.602330983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1913 | CFrame.new(-1.14803481, 0.107736275, 0.532279968, 0.967316866, -0.244378552, 0.0676561743, 0.150543988, 0.768174708, 0.622289479, -0.204045966, -0.591765761, 0.779858112) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1914 | CFrame.new(0.500000179, -1.9999969, 5.21540642e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1915 | CFrame.new(-0.500000477, -1.9999969, -1.78813934e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1916 | }, .3, false) | |
| 1917 | end | |
| 1918 | local wattha=CFuncs.Sound.Create("239443642", targetted.Torso, 1, 1)
| |
| 1919 | wattha.Name = "wattha" | |
| 1920 | skreem = CFuncs.Sound.Create("147758746", targetted.Torso, .8, 1)
| |
| 1921 | skreem.Name = "skreem" | |
| 1922 | local PE2 = Instance.new("ParticleEmitter",targetted.Torso)
| |
| 1923 | PE2.LightEmission = NumberSequence.new(0.2) | |
| 1924 | PE2.Size = NumberSequence.new(3) | |
| 1925 | PE2.Texture = "http://www.roblox.com/asset/?id=242461088" | |
| 1926 | PE2.Lifetime = NumberRange.new(.75) | |
| 1927 | PE2.Rate = 50.000 | |
| 1928 | PE2.Transparency = NumberSequence.new(0.2) | |
| 1929 | PE2.LightEmission = NumberSequence.new(1) | |
| 1930 | PE2.Rotation = NumberRange.new(0) | |
| 1931 | PE2.Speed = NumberRange.new(.1) | |
| 1932 | PE2.RotSpeed = NumberRange.new(0) | |
| 1933 | PE2.ZOffset = .2 | |
| 1934 | SoulSteal() | |
| 1935 | for i = 0, 1, 0.1 do | |
| 1936 | swait() | |
| 1937 | PlayAnimationFromTable({
| |
| 1938 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1939 | CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1940 | CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1941 | CFrame.new(-0.596077204, 0.822730899, -0.847055137, -0.439862877, -0.890815496, 0.113878824, 0.881083786, -0.40351975, 0.246704638, -0.173815951, 0.208853006, 0.962376475) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1942 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1943 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1944 | }, .3, false) | |
| 1945 | end | |
| 1946 | ||
| 1947 | for i = 0, 1, 0.1 do | |
| 1948 | swait() | |
| 1949 | PlayAnimationFromTable({
| |
| 1950 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1951 | CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1952 | CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1953 | CFrame.new(-0.799236, 0.0252398103, -0.444895387, 0.468589991, -0.644656956, 0.604020596, 0.838784993, 0.539245546, -0.0751925781, -0.277242005, 0.541877925, 0.793413758) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1954 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1955 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1956 | }, .3, false) | |
| 1957 | ||
| 1958 | ||
| 1959 | end | |
| 1960 | targetted:FindFirstChildOfClass("Humanoid").Health = 0
| |
| 1961 | wait(.01) | |
| 1962 | burnragdollenemy() | |
| 1963 | MatchHandle.Transparency = 1 | |
| 1964 | MatchHead.Transparency = 1 | |
| 1965 | PE1:Destroy() | |
| 1966 | targetted = nil | |
| 1967 | attack = false | |
| 1968 | Humanoid.WalkSpeed = ws | |
| 1969 | end | |
| 1970 | ||
| 1971 | ||
| 1972 | function vood() | |
| 1973 | attack = true | |
| 1974 | humanoid.WalkSpeed = 0 | |
| 1975 | for i = 0, 1, 0.1 do | |
| 1976 | swait() | |
| 1977 | fakehandle2Weld.C0 = clerp(fakehandle2Weld.C0, CFrame.new(0, -.8, 0) * CFrame.Angles(math.rad(180), math.rad(-90), math.rad(0)), 1) | |
| 1978 | PlayAnimationFromTable({
| |
| 1979 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1980 | CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1981 | CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1982 | CFrame.new(-1.55196524, 1.19630826, 0.2391451, -0.773338616, 0.192630485, 0.604020596, -0.295925856, -0.952246606, -0.0751947463, 0.560691774, -0.236896321, 0.79341346) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1983 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1984 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1985 | }, .3, false) | |
| 1986 | end | |
| 1987 | ded = math.random(1,1) | |
| 1988 | ||
| 1989 | pow = CFuncs.Sound.Create("982278034", targetted.Torso, 1, 1)
| |
| 1990 | pow.Name = "pow" | |
| 1991 | ||
| 1992 | for i = 0, 1, 0.1 do | |
| 1993 | swait() | |
| 1994 | stuf = CFuncs.Part.Create(workspace, "Fabric", .1, .1, BrickColor.new("White"), "stuf", Vector3.new(.1,.1,.1))
| |
| 1995 | stuf.Anchored = false | |
| 1996 | stuf.CanCollide = true | |
| 1997 | stuf.Position = Handle1.Position | |
| 1998 | game:GetService("Debris"):AddItem(stuf, 1)
| |
| 1999 | blud = CFuncs.Part.Create(workspace, "Neon", .1, .1, BrickColor.new("Crimson"), "blud", Vector3.new(.1,.1,.1))
| |
| 2000 | blud.Anchored = false | |
| 2001 | blud.CanCollide = true | |
| 2002 | blud.Position = targetted.Torso.Position | |
| 2003 | game:GetService("Debris"):AddItem(blud, 3)
| |
| 2004 | PlayAnimationFromTable({
| |
| 2005 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2006 | CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2007 | CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2008 | CFrame.new(-0.596077204, 0.822730899, -0.847055137, -0.439862877, -0.890815496, 0.113878824, 0.881083786, -0.40351975, 0.246704638, -0.173815951, 0.208853006, 0.962376475) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2009 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2010 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2011 | }, .3, false) | |
| 2012 | end | |
| 2013 | SoulSteal() | |
| 2014 | for i = 0, 1, 0.1 do | |
| 2015 | swait() | |
| 2016 | PlayAnimationFromTable({
| |
| 2017 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2018 | CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2019 | CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2020 | CFrame.new(-1.55196524, 1.19630826, 0.2391451, -0.773338616, 0.192630485, 0.604020596, -0.295925856, -0.952246606, -0.0751947463, 0.560691774, -0.236896321, 0.79341346) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2021 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2022 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2023 | }, .3, false) | |
| 2024 | end | |
| 2025 | targetted:FindFirstChildOfClass("Humanoid").Health = 0
| |
| 2026 | wait(.01) | |
| 2027 | ragdollenemy() | |
| 2028 | humanoid.WalkSpeed = ws | |
| 2029 | targetted = nil | |
| 2030 | attack = false | |
| 2031 | end | |
| 2032 | ||
| 2033 | ||
| 2034 | ||
| 2035 | function madvood() | |
| 2036 | attack = true | |
| 2037 | humanoid.WalkSpeed = 0 | |
| 2038 | targetted:FindFirstChildOfClass("Humanoid").MaxHealth = 100
| |
| 2039 | for i = 0, 3, 0.1 do | |
| 2040 | swait() | |
| 2041 | PlayAnimationFromTable({
| |
| 2042 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 2043 | CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)), | |
| 2044 | CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)), | |
| 2045 | CFrame.new(-1.55196524, 1.19630826, 0.2391451, -0.773338616, 0.192630485, 0.604020596, -0.295925856, -0.952246606, -0.0751947463, 0.560691774, -0.236896321, 0.79341346) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)), | |
| 2046 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2047 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2048 | }, .3, false) | |
| 2049 | fakehandle2Weld.C0 = clerp(fakehandle2Weld.C0, CFrame.new(0, -.8, 0) * CFrame.Angles(math.rad(180), math.rad(-90), math.rad(0)), 1) | |
| 2050 | end | |
| 2051 | spook.Pitch = 1.1 | |
| 2052 | dis2 = Instance.new("ChorusSoundEffect", spook)
| |
| 2053 | dis2.Depth = .7 | |
| 2054 | for i = 0, 2, 1 do | |
| 2055 | pow = CFuncs.Sound.Create("429400881", targetted.Torso, .5, 1)
| |
| 2056 | pow.Name = "pow" | |
| 2057 | ||
| 2058 | targetted:FindFirstChildOfClass("Humanoid").Health = targetted:FindFirstChildOfClass("Humanoid").Health/2
| |
| 2059 | spook.TimePosition = spook.TimePosition - 1 | |
| 2060 | for i = 0, 1, 0.1 do | |
| 2061 | swait() | |
| 2062 | local smonk = Instance.new("ParticleEmitter",targetted.Torso)
| |
| 2063 | smonk.LightEmission = .1 | |
| 2064 | smonk.Size = NumberSequence.new(0.2) | |
| 2065 | smonk.Texture = "http://www.roblox.com/asset/?ID=122022304" | |
| 2066 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
| |
| 2067 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2068 | smonk.Transparency = bbb | |
| 2069 | smonk.Size = aaa | |
| 2070 | smonk.ZOffset = 1 | |
| 2071 | smonk.Acceleration = Vector3.new(0,0, 0) | |
| 2072 | smonk.LockedToPart = false | |
| 2073 | smonk.EmissionDirection = "Back" | |
| 2074 | smonk.Lifetime = NumberRange.new(.2, .3) | |
| 2075 | smonk.Rate = 10 | |
| 2076 | smonk.Rotation = NumberRange.new(-10, 10) | |
| 2077 | smonk.RotSpeed = NumberRange.new(-10, 10) | |
| 2078 | smonk.Speed = NumberRange.new(5) | |
| 2079 | smonk.VelocitySpread = 100 | |
| 2080 | smonk.Enabled=true | |
| 2081 | game:GetService("Debris"):AddItem(smonk, .5)
| |
| 2082 | game:GetService("Debris"):AddItem(blud, 3)
| |
| 2083 | PlayAnimationFromTable({
| |
| 2084 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2085 | CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)), | |
| 2086 | CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2087 | CFrame.new(-0.596077204, 0.822730899, -0.847055137, -0.439862877, -0.890815496, 0.113878824, 0.881083786, -0.40351975, 0.246704638, -0.173815951, 0.208853006, 0.962376475) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2088 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2089 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2090 | }, .3, false) | |
| 2091 | end | |
| 2092 | for i = 0, 1, 0.1 do | |
| 2093 | swait() | |
| 2094 | PlayAnimationFromTable({
| |
| 2095 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2096 | CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)), | |
| 2097 | CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2098 | CFrame.new(-1.55196524, 1.19630826, 0.2391451, -0.773338616, 0.192630485, 0.604020596, -0.295925856, -0.952246606, -0.0751947463, 0.560691774, -0.236896321, 0.79341346) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2099 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2100 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2101 | }, .3, false) | |
| 2102 | end | |
| 2103 | end | |
| 2104 | SoulSteal() | |
| 2105 | targetted:FindFirstChildOfClass("Humanoid").Health = 0
| |
| 2106 | wait(.01) | |
| 2107 | ragdollenemy() | |
| 2108 | humanoid.WalkSpeed = ws | |
| 2109 | targetted = nil | |
| 2110 | attack = false | |
| 2111 | dis2.Enabled = false | |
| 2112 | spook.Pitch = .5 | |
| 2113 | end | |
| 2114 | ||
| 2115 | ||
| 2116 | function minenow() | |
| 2117 | attack = true | |
| 2118 | humanoid.WalkSpeed = 0 | |
| 2119 | for i = 0, 2, 0.1 do | |
| 2120 | swait() | |
| 2121 | PlayAnimationFromTable({
| |
| 2122 | CFrame.new(0, -0, -0, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2123 | CFrame.new(0, 1.49998999, 0, 0.939692736, 0, 0.342019916, 0, 1, 0, -0.342019886, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2124 | CFrame.new(0.846437991, 0.0426445305, -0.774509072, 0.719846129, 0.69410944, -0.00581353903, -0.642788053, 0.663413763, -0.383021921, -0.262002319, 0.279453695, 0.923721075) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2125 | CFrame.new(-1.5032959, 0.424854994, -1.00595379, 1, 2.98023224e-08, -0, 0, 0, -1, 2.98023224e-08, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2126 | CFrame.new(0.469847649, -1.99999297, -0.17100963, 0.984807789, 0, -0.173648685, 0, 1, 0, 0.173648715, 0, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2127 | CFrame.new(-0.53245151, -1.99999297, -0.000996470451, 0.939692736, 0, 0.342019916, 0, 1, 0, -0.342019886, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2128 | }, .3, false) | |
| 2129 | end | |
| 2130 | SoulSteal() | |
| 2131 | local zap = CFuncs.Sound.Create("1135476193", targetted.Torso, 1, .9)
| |
| 2132 | zap.Name = "spook" | |
| 2133 | local zap = CFuncs.Sound.Create("177359995", Torso, .5, .9)
| |
| 2134 | zap.Name = "spook" | |
| 2135 | local pow = CFuncs.Sound.Create("429400881", targetted.Torso, 1, 1)
| |
| 2136 | pow.Name = "spook" | |
| 2137 | targetted:FindFirstChildOfClass("Humanoid").Health = 0
| |
| 2138 | local smonk2 = Instance.new("ParticleEmitter",targetted.Torso)
| |
| 2139 | smonk2.LightEmission = .1 | |
| 2140 | smonk2.Size = NumberSequence.new(0.2) | |
| 2141 | smonk2.Texture = "http://www.roblox.com/asset/?ID=122022304" | |
| 2142 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
| |
| 2143 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2144 | smonk2.Transparency = bbb | |
| 2145 | smonk2.Size = aaa | |
| 2146 | smonk2.ZOffset = 1 | |
| 2147 | smonk2.Acceleration = Vector3.new(0,0, 0) | |
| 2148 | smonk2.LockedToPart = false | |
| 2149 | smonk2.EmissionDirection = "Back" | |
| 2150 | smonk2.Lifetime = NumberRange.new(.2, .3) | |
| 2151 | smonk2.Rate = 10 | |
| 2152 | smonk2.Rotation = NumberRange.new(-10, 10) | |
| 2153 | smonk2.RotSpeed = NumberRange.new(-10, 10) | |
| 2154 | smonk2.Speed = NumberRange.new(5) | |
| 2155 | smonk2.VelocitySpread = 100 | |
| 2156 | smonk2.Enabled=true | |
| 2157 | game:GetService("Debris"):AddItem(smonk2, 2)
| |
| 2158 | local smonk = Instance.new("ParticleEmitter",targetted.Torso)
| |
| 2159 | smonk.LightEmission = .5 | |
| 2160 | smonk.Size = NumberSequence.new(0.2) | |
| 2161 | smonk.Texture = "http://www.roblox.com/asset/?ID=137243001" | |
| 2162 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
| |
| 2163 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2164 | smonk.Transparency = bbb | |
| 2165 | smonk.Size = aaa | |
| 2166 | smonk.ZOffset = 1 | |
| 2167 | smonk.Acceleration = Vector3.new(0,0, 0) | |
| 2168 | smonk.LockedToPart = false | |
| 2169 | smonk.EmissionDirection = "Back" | |
| 2170 | smonk.Lifetime = NumberRange.new(.2, .3) | |
| 2171 | smonk.Rate = 10 | |
| 2172 | smonk.Rotation = NumberRange.new(-10, 10) | |
| 2173 | smonk.RotSpeed = NumberRange.new(-10, 10) | |
| 2174 | smonk.Speed = NumberRange.new(5) | |
| 2175 | smonk.VelocitySpread = 100 | |
| 2176 | smonk.Enabled=true | |
| 2177 | game:GetService("Debris"):AddItem(smonk, 2)
| |
| 2178 | bodpos = Instance.new("BodyPosition",targetted.Torso)
| |
| 2179 | bodpos.D = 1000 | |
| 2180 | bodpos.Position = targetted.Torso.Position | |
| 2181 | wait(.01) | |
| 2182 | ragdollenemy() | |
| 2183 | targetted = nil | |
| 2184 | for i = 0, 3, 0.1 do | |
| 2185 | swait() | |
| 2186 | PlayAnimationFromTable({
| |
| 2187 | CFrame.new(-0, -0, 0, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2188 | CFrame.new(0, 1.49998999, 0, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2189 | CFrame.new(0.864185929, -0.407940805, -0.379718959, 0.719846129, 0.450618565, -0.527981699, -0.642788053, 0.71984607, -0.262002498, 0.262002319, 0.527981758, 0.807830513) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2190 | CFrame.new(-1.1422416, 0.424854994, -0.977448702, 0.766044796, -0.642787218, 0, 0, 0, -1, 0.642787218, 0.766044855, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2191 | CFrame.new(0.469847172, -1.99999297, 0.171010986, 0.642787755, 0, -0.766044497, 0, 1, 0, 0.766044497, 0, 0.642787755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2192 | CFrame.new(-0.407241195, -1.99999297, -0.343016356, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2193 | }, .3, false) | |
| 2194 | bodpos.Position = Torso.Position | |
| 2195 | end | |
| 2196 | KillGhosts() | |
| 2197 | zap:Destroy() | |
| 2198 | if mad == false then | |
| 2199 | Head.face.Texture = "rbxasset://textures/face.png" | |
| 2200 | end | |
| 2201 | bodpos:Destroy() | |
| 2202 | attack = false | |
| 2203 | humanoid.WalkSpeed = ws | |
| 2204 | end | |
| 2205 | ||
| 2206 | ||
| 2207 | ||
| 2208 | ||
| 2209 | function selfvood() | |
| 2210 | attack = true | |
| 2211 | humanoid.WalkSpeed = 0 | |
| 2212 | for i = 0, 3, 0.1 do | |
| 2213 | swait() | |
| 2214 | fakehandle2Weld.C0 = clerp(fakehandle2Weld.C0, CFrame.new(0, -.8, 0) * CFrame.Angles(math.rad(180), math.rad(-90), math.rad(0)), 1) | |
| 2215 | PlayAnimationFromTable({
| |
| 2216 | CFrame.new(-0, -1.06227326, -0.0901979208, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2217 | CFrame.new(0, 1.496984, -0.0755676329, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 2218 | CFrame.new(1.50000381, -0.180755094, -0.579459548, -0, 0, -1, -0.499997973, 0.8660267, 0, 0.8660267, 0.499997914, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2219 | CFrame.new(-1.27641273, 0.51513654, -1.0454185, -0.984807253, -0.173651338, -6.02125851e-07, 0.0301534254, -0.171008766, 0.984808028, -0.171013325, 0.96984601, 0.173646823) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2220 | CFrame.new(0.5, -1.59199977, 0.40675956, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2221 | CFrame.new(-0.5, -1.6275661, 0.325588763, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2222 | }, .3, false) | |
| 2223 | end | |
| 2224 | spook:Pause() | |
| 2225 | spook2:Pause() | |
| 2226 | spook3:Pause() | |
| 2227 | Head.face.Texture = "http://www.roblox.com/asset/?id=176777497" | |
| 2228 | local spook = CFuncs.Sound.Create("642753669", Character, 1, 1)
| |
| 2229 | local pow = CFuncs.Sound.Create("429400881", Torso, 1, 1)
| |
| 2230 | ||
| 2231 | local smonk = Instance.new("ParticleEmitter",Torso)
| |
| 2232 | smonk.LightEmission = .1 | |
| 2233 | smonk.Size = NumberSequence.new(0.2) | |
| 2234 | smonk.Texture = "http://www.roblox.com/asset/?ID=122022304" | |
| 2235 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
| |
| 2236 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2237 | smonk.Transparency = bbb | |
| 2238 | smonk.Size = aaa | |
| 2239 | smonk.ZOffset = 1 | |
| 2240 | smonk.Acceleration = Vector3.new(0,0, 0) | |
| 2241 | smonk.LockedToPart = false | |
| 2242 | smonk.EmissionDirection = "Back" | |
| 2243 | smonk.Lifetime = NumberRange.new(.2, .3) | |
| 2244 | smonk.Rate = 10 | |
| 2245 | smonk.Rotation = NumberRange.new(-10, 10) | |
| 2246 | smonk.RotSpeed = NumberRange.new(-10, 10) | |
| 2247 | smonk.Speed = NumberRange.new(5) | |
| 2248 | smonk.VelocitySpread = 100 | |
| 2249 | smonk.Enabled=true | |
| 2250 | game:GetService("Debris"):AddItem(smonk, .8)
| |
| 2251 | for i = 0, 3, 0.1 do | |
| 2252 | swait() | |
| 2253 | PlayAnimationFromTable({
| |
| 2254 | CFrame.new(-0, -1.06227326, -0.0901979208, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2255 | CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)), | |
| 2256 | CFrame.new(1.50000381, -0.180755094, -0.579459548, -0, 0, -1, -0.499997973, 0.8660267, 0, 0.8660267, 0.499997914, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1)), | |
| 2257 | CFrame.new(-0.568172455, 0.515136659, -1.04541838, 0, -1, 0, 0.17364718, 0, 0.984807909, -0.984807909, 0, 0.17364715) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1)), | |
| 2258 | CFrame.new(0.5, -1.59199977, 0.40675956, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2259 | CFrame.new(-0.5, -1.6275661, 0.325588763, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2260 | }, .3, false) | |
| 2261 | spook.TimePosition = 23 | |
| 2262 | end | |
| 2263 | ||
| 2264 | ||
| 2265 | local smonk = Instance.new("ParticleEmitter",Torso)
| |
| 2266 | smonk.LightEmission = .1 | |
| 2267 | smonk.Size = NumberSequence.new(0.2) | |
| 2268 | smonk.Texture = "http://www.roblox.com/asset/?ID=122022304" | |
| 2269 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
| |
| 2270 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2271 | smonk.Transparency = bbb | |
| 2272 | smonk.Size = aaa | |
| 2273 | smonk.ZOffset = 1 | |
| 2274 | smonk.Acceleration = Vector3.new(0,0, 0) | |
| 2275 | smonk.LockedToPart = false | |
| 2276 | smonk.EmissionDirection = "Back" | |
| 2277 | smonk.Lifetime = NumberRange.new(.2, .3) | |
| 2278 | smonk.Rate = 10 | |
| 2279 | smonk.Rotation = NumberRange.new(-10, 10) | |
| 2280 | smonk.RotSpeed = NumberRange.new(-10, 10) | |
| 2281 | smonk.Speed = NumberRange.new(5) | |
| 2282 | smonk.VelocitySpread = 100 | |
| 2283 | smonk.Enabled=true | |
| 2284 | game:GetService("Debris"):AddItem(smonk, .8)
| |
| 2285 | chatfunc(beg[math.random(#beg)]) | |
| 2286 | for i = 0, 12, 1 do | |
| 2287 | spook.Pitch = 1 | |
| 2288 | for i = 0, .6, 0.1 do | |
| 2289 | swait() | |
| 2290 | PlayAnimationFromTable({
| |
| 2291 | CFrame.new(-0, -1.06227326, -0.0901979208, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2292 | CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)), | |
| 2293 | CFrame.new(1.50000381, -0.180755094, -0.579459548, -0, 0, -1, -0.499997973, 0.8660267, 0, 0.8660267, 0.499997914, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)), | |
| 2294 | CFrame.new(-1.45222509, 0.532710016, -1.14508247, -0.984807849, 0.173648134, 3.13053391e-07, -0.0301533286, -0.171009853, 0.984807849, 0.171010122, 0.969846427, 0.173647866) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)), | |
| 2295 | CFrame.new(0.5, -1.59199977, 0.40675956, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2296 | CFrame.new(-0.5, -1.6275661, 0.325588763, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2297 | }, .3, false) | |
| 2298 | end | |
| 2299 | ||
| 2300 | local pow = CFuncs.Sound.Create("429400881", Torso, 1, 1)
| |
| 2301 | Head.face.Texture = "http://www.roblox.com/asset/?id=176777497" | |
| 2302 | local smonk = Instance.new("ParticleEmitter",Torso)
| |
| 2303 | smonk.LightEmission = .1 | |
| 2304 | smonk.Size = NumberSequence.new(0.2) | |
| 2305 | smonk.Texture = "http://www.roblox.com/asset/?ID=122022304" | |
| 2306 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 3)})
| |
| 2307 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2308 | smonk.Transparency = bbb | |
| 2309 | smonk.Size = aaa | |
| 2310 | smonk.ZOffset = 1 | |
| 2311 | smonk.Acceleration = Vector3.new(0,0, 0) | |
| 2312 | smonk.LockedToPart = false | |
| 2313 | smonk.EmissionDirection = "Back" | |
| 2314 | smonk.Lifetime = NumberRange.new(.2, .3) | |
| 2315 | smonk.Rate = 10 | |
| 2316 | smonk.Rotation = NumberRange.new(-10, 10) | |
| 2317 | smonk.RotSpeed = NumberRange.new(-10, 10) | |
| 2318 | smonk.Speed = NumberRange.new(5) | |
| 2319 | smonk.VelocitySpread = 100 | |
| 2320 | smonk.Enabled=true | |
| 2321 | game:GetService("Debris"):AddItem(smonk, .8)
| |
| 2322 | spook.Pitch = .8 | |
| 2323 | for i = 0, .6, 0.1 do | |
| 2324 | swait() | |
| 2325 | PlayAnimationFromTable({
| |
| 2326 | CFrame.new(-0, -1.06227326, -0.0901979208, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2327 | CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)), | |
| 2328 | CFrame.new(1.50000381, -0.180755094, -0.579459548, -0, 0, -1, -0.499997973, 0.8660267, 0, 0.8660267, 0.499997914, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1)), | |
| 2329 | CFrame.new(-0.568172455, 0.515136659, -1.04541838, 0, -1, 0, 0.17364718, 0, 0.984807909, -0.984807909, 0, 0.17364715) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1), 0 + .1 * math.cos(sine/1)), | |
| 2330 | CFrame.new(0.5, -1.59199977, 0.40675956, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2331 | CFrame.new(-0.5, -1.6275661, 0.325588763, 1, 0, 0, 0, 0.342019916, 0.939692736, 0, -0.939692736, 0.342019886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2332 | }, .3, false) | |
| 2333 | spook.TimePosition = 23 | |
| 2334 | end | |
| 2335 | end | |
| 2336 | for i = 0, 13, 0.1 do | |
| 2337 | swait() | |
| 2338 | PlayAnimationFromTable({
| |
| 2339 | CFrame.new(0, -2.40031433, -1.12047958, 1, 0, 0, 0, 0, 1, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 2340 | CFrame.new(0.135637388, 1.25514591, -0.148081794, 0.808915854, 0.586822987, -0.0359715298, -0.587052941, 0.802873313, -0.103746079, -0.0319999978, 0.10503903, 0.993953228) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .3 * math.cos(sine/1), 0 + .1 * math.cos(sine/2), 0 + .2 * math.cos(sine/2)), | |
| 2341 | CFrame.new(1.50000381, 1.09464121, -0.179402828, 0, 0, -1, 0, -1, 0, -1, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)), | |
| 2342 | CFrame.new(-1.63862431, 1.42091811, 0.0412508622, -0.984807849, 0.171009973, 0.0301539823, -0.171009988, -0.985265851, 0.00259810337, 0.0301539954, -0.00259799929, 0.999541879) * CFrame.new(0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1), 0 + .1 * math.cos(sine/1)) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/1), 0 + .2 * math.cos(sine/1)), | |
| 2343 | CFrame.new(0.5, -1.9570061, -0.0188293457, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .1 * math.cos(sine/2), 0 + .2 * math.cos(sine/2)), | |
| 2344 | CFrame.new(-0.965170562, -1.72358632, -0.0800125599, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .21 * math.cos(sine/1), 0 + .21 * math.cos(sine/2), 0 + .1 * math.cos(sine/2)), | |
| 2345 | }, .3, false) | |
| 2346 | end | |
| 2347 | Humanoid.Health=0 | |
| 2348 | attack = false | |
| 2349 | end | |
| 2350 | ||
| 2351 | ||
| 2352 | ||
| 2353 | ||
| 2354 | ||
| 2355 | ||
| 2356 | Mouse.Button1Down:connect(function() | |
| 2357 | if attack == false and targetted ~= nil and targetted.Name ~= "SezHu" and mad == false then | |
| 2358 | vood() | |
| 2359 | elseif attack == false and targetted ~= nil and targetted.Name == "SezHu" then | |
| 2360 | selfvood() | |
| 2361 | elseif attack == false and targetted ~= nil and targetted.Name ~= "SezHu" and mad == true then | |
| 2362 | madvood() | |
| 2363 | ||
| 2364 | end | |
| 2365 | end) | |
| 2366 | ||
| 2367 | ||
| 2368 | function shadestep() | |
| 2369 | attack = true | |
| 2370 | Humanoid.WalkSpeed = 0 | |
| 2371 | Humanoid.JumpPower = 0 | |
| 2372 | Humanoid.AutoRotate = false | |
| 2373 | local portal = Instance.new("Part",Torso)
| |
| 2374 | portal.Size = Vector3.new(7,8,3.5) | |
| 2375 | portal.CanCollide = false | |
| 2376 | portal.Anchored = true | |
| 2377 | portal.Material = "Glass" | |
| 2378 | portal.CFrame = RootPart.CFrame * CFrame.new(-6,0,0) | |
| 2379 | portal.BrickColor = BrickColor.new("Earth green")
| |
| 2380 | portal.Transparency = .9999999 | |
| 2381 | targetted.Torso.Anchored = true | |
| 2382 | zap = CFuncs.Sound.Create("1135476193", Torso, .5, .9)
| |
| 2383 | zap.Name = "spook" | |
| 2384 | local smonk = Instance.new("ParticleEmitter",portal)
| |
| 2385 | smonk.LightEmission = .1 | |
| 2386 | smonk.Size = NumberSequence.new(0.2) | |
| 2387 | smonk.Texture = "http://www.roblox.com/asset/?ID=137243001" | |
| 2388 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 1)})
| |
| 2389 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, .3),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2390 | smonk.Transparency = bbb | |
| 2391 | smonk.Size = aaa | |
| 2392 | smonk.ZOffset = 1 | |
| 2393 | smonk.Acceleration = Vector3.new(0,0, 0) | |
| 2394 | smonk.LockedToPart = false | |
| 2395 | smonk.EmissionDirection = "Back" | |
| 2396 | smonk.Lifetime = NumberRange.new(.2, .3) | |
| 2397 | smonk.Rate = 100 | |
| 2398 | smonk.Rotation = NumberRange.new(-10, 10) | |
| 2399 | smonk.RotSpeed = NumberRange.new(-10, 10) | |
| 2400 | smonk.Speed = NumberRange.new(5) | |
| 2401 | smonk.VelocitySpread = 100 | |
| 2402 | smonk.Enabled=true | |
| 2403 | for i = 0, 1, 0.1 do | |
| 2404 | swait() | |
| 2405 | PlayAnimationFromTable({
| |
| 2406 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2407 | CFrame.new(3.42726707e-07, 1.49998903, 9.53674316e-07, 0.939692736, -0.0593911372, 0.336823851, 0, 0.984807849, 0.173648164, -0.342019916, -0.163175926, 0.925416648) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2408 | CFrame.new(0.931666315, -0.0946135819, -0.746298254, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2409 | CFrame.new(-1.49999905, 0, -0, 1, 0, -0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2410 | CFrame.new(0.5, -1.99999368, -5.36441803e-07, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2411 | CFrame.new(-0.720551491, -1.48057103, -0.248975754, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2412 | }, .3, false) | |
| 2413 | end | |
| 2414 | RightLeg.Transparency = .001 | |
| 2415 | LeftLeg.Transparency = .001 | |
| 2416 | Head.Transparency = .001 | |
| 2417 | LeftArm.Transparency = .001 | |
| 2418 | RightArm.Transparency = .001 | |
| 2419 | Torso.Transparency = .001 | |
| 2420 | for i = 0, 1, 0.1 do | |
| 2421 | swait() | |
| 2422 | PlayAnimationFromTable({
| |
| 2423 | CFrame.new(-5.22641468, -0.00028098881, 0.000417715404, 1.00001502, -4.24588279e-06, -1.15687726e-09, -4.24588279e-06, 1.00000072, 2.03726813e-10, -1.15687726e-09, 2.03726813e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2424 | CFrame.new(-1.23381615e-05, 1.50001132, 3.1888485e-06, 0.866936922, -0.059389241, 0.494882226, -0.0301606432, 0.984807909, 0.171010628, -0.497516185, -0.163180113, 0.851968348) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2425 | CFrame.new(0.526583731, -0.0394355357, -0.714433908, 0.500005841, 0.866030812, 1.66532845e-06, -0.750003815, 0.43301329, -0.499994576, -0.433007985, 0.249996915, 0.866028786) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2426 | CFrame.new(-1.5000447, 4.98362851e-06, -9.59282715e-08, 0.984814703, 0.173652425, -2.29182479e-06, -0.163184389, 0.925419688, -0.342009157, -0.0593881272, 0.33681336, 0.939696729) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2427 | CFrame.new(0.848292768, -1.88091469, -0.0433515906, 0.93969965, -0.342022836, -2.45875708e-06, 0.321391046, 0.883024156, 0.342018813, -0.116975173, -0.321393222, 0.939693213) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2428 | CFrame.new(-0.710637033, -1.42431033, -0.40600121, 0.9848153, 0.171010852, 0.0301539209, -0.173651934, 0.969846129, 0.171009913, -1.1019074e-07, -0.173648119, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2429 | }, .3, false) | |
| 2430 | end | |
| 2431 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,5) | |
| 2432 | portal.CFrame = RootPart.CFrame * CFrame.new(-6,0,0) | |
| 2433 | zap = CFuncs.Sound.Create("177359995", Torso, .5, .9)
| |
| 2434 | zap.Name = "spook" | |
| 2435 | for i = 0, 1, 0.1 do | |
| 2436 | swait() | |
| 2437 | PlayAnimationFromTable({
| |
| 2438 | CFrame.new(-3.96769428, -0.000213317384, 0.000316624471, 1.00001502, -4.24588279e-06, -1.15687726e-09, -4.24588279e-06, 1.00000072, 2.03726813e-10, -1.15687726e-09, 2.03726813e-10, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2439 | CFrame.new(-1.32024288e-05, 1.50001109, 1.22189522e-06, 0.862049878, -0.0593847744, -0.503347397, 0.133013517, 0.984808683, 0.111624479, 0.48906824, -0.163176596, 0.856846392) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2440 | CFrame.new(1.18375278, -0.0413921922, -0.538647294, 0.939700425, 0.34202072, 3.87117325e-06, -0.29619953, 0.813800216, -0.499996006, -0.171010777, 0.469841599, 0.866027951) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2441 | CFrame.new(-0.932069957, -0.103391632, -0.719776034, 0.866033554, -0.500000954, -1.84038799e-06, 0.469841331, 0.813804984, -0.342011005, 0.171005979, 0.296189845, 0.939696014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2442 | CFrame.new(0.951902509, -1.61429334, -0.140393496, 0.984815419, -0.173648387, -2.52752943e-06, 0.163171723, 0.925418317, 0.342018664, -0.0593881905, -0.336822987, 0.939693272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2443 | CFrame.new(-0.7694332, -1.75775802, -0.34629786, 0.9848153, 0.173648983, 1.36140443e-07, -0.173651934, 0.984807491, 1.44253136e-07, -1.1019074e-07, -1.65717211e-07, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2444 | }, .3, false) | |
| 2445 | end | |
| 2446 | ||
| 2447 | for i = 0, 1, 0.1 do | |
| 2448 | swait() | |
| 2449 | PlayAnimationFromTable({
| |
| 2450 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2451 | CFrame.new(3.42726707e-07, 1.49998903, 9.53674316e-07, 0.939692736, -0.0593911372, 0.336823851, 0, 0.984807849, 0.173648164, -0.342019916, -0.163175926, 0.925416648) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2452 | CFrame.new(0.931666315, -0.0946135819, -0.746298254, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2453 | CFrame.new(-1.49999905, 0, -0, 1, 0, -0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2454 | CFrame.new(0.5, -1.99999368, -5.36441803e-07, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2455 | CFrame.new(-0.720551491, -1.48057103, -0.248975754, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2456 | }, .3, false) | |
| 2457 | end | |
| 2458 | ||
| 2459 | ||
| 2460 | ||
| 2461 | portal:Destroy() | |
| 2462 | RightLeg.Transparency = 0 | |
| 2463 | LeftLeg.Transparency = 0 | |
| 2464 | Head.Transparency = 0 | |
| 2465 | LeftArm.Transparency = 0 | |
| 2466 | RightArm.Transparency = 0 | |
| 2467 | Torso.Transparency = 0 | |
| 2468 | Humanoid.WalkSpeed = ws | |
| 2469 | Humanoid.JumpPower = 60 | |
| 2470 | Humanoid.AutoRotate = true | |
| 2471 | attack = false | |
| 2472 | targetted.Torso.Anchored = false | |
| 2473 | end | |
| 2474 | ||
| 2475 | ||
| 2476 | ||
| 2477 | function SoulSteal(pos) | |
| 2478 | local soulst = coroutine.wrap(function() | |
| 2479 | local soul = Instance.new("Part",targetted)
| |
| 2480 | soul.Size = Vector3.new(.2,.2,.2) | |
| 2481 | soul.CanCollide = false | |
| 2482 | soul.Anchored = false | |
| 2483 | soul.BrickColor = BrickColor.new("Really red")
| |
| 2484 | soul.Position = targetted.Torso.Position | |
| 2485 | soul.Transparency = 1 | |
| 2486 | local bodpos = Instance.new("BodyPosition",soul)
| |
| 2487 | bodpos.Position = targetted.Torso.Position | |
| 2488 | local col = targetted.Torso.Color | |
| 2489 | game:GetService("Debris"):AddItem(soul, 20)
| |
| 2490 | wait(2) | |
| 2491 | soul.Touched:connect(function(hit) | |
| 2492 | if hit.Parent == Character then | |
| 2493 | Effects.Block.Create(BrickColor.new(col), Torso.CFrame, .2, .2, .2, .2, .2, .2, .01, 1) | |
| 2494 | soul:Destroy() | |
| 2495 | humanoid.WalkSpeed = humanoid.WalkSpeed + souls | |
| 2496 | frameincrease = frameincrease + souls | |
| 2497 | ws = ws + souls | |
| 2498 | souls = souls + 1 | |
| 2499 | ||
| 2500 | --chatfunc("In the forest, dark and deep, I offer you, eternal sleep..")
| |
| 2501 | end | |
| 2502 | end) | |
| 2503 | while soul do | |
| 2504 | swait() | |
| 2505 | bodpos.Position = Torso.Position | |
| 2506 | end | |
| 2507 | end) | |
| 2508 | soulst() | |
| 2509 | end | |
| 2510 | ||
| 2511 | ||
| 2512 | ||
| 2513 | ||
| 2514 | Mouse.KeyDown:connect(function(k) | |
| 2515 | k = k:lower() | |
| 2516 | if k == 'q' and attack == false then | |
| 2517 | LockOn() | |
| 2518 | elseif k == 'e' and attack == false and targetted ~= nil then | |
| 2519 | burnthem() | |
| 2520 | elseif k == 't' and attack == false and targetted ~= nil then | |
| 2521 | minenow() | |
| 2522 | elseif k == 'g' and mad == false then | |
| 2523 | soundrefresh() | |
| 2524 | elseif k == 'f' and attack == false and souls >= 5 and mad == false then | |
| 2525 | mad = true | |
| 2526 | spook.Pitch = .5 | |
| 2527 | spook.Volume = .5 | |
| 2528 | local dis2 = Instance.new("ChorusSoundEffect", spook)
| |
| 2529 | dis2.Depth = .7 | |
| 2530 | spook2:Pause() | |
| 2531 | spook2=CFuncs.Sound.Create("1285581251", Torso, 1, .5)
| |
| 2532 | spook2.Name = "spook2" | |
| 2533 | spook2.Looped = true | |
| 2534 | spook3:Pause() | |
| 2535 | zap = CFuncs.Sound.Create("223103466", Character, .005, .5)
| |
| 2536 | zap.Name = "spook" | |
| 2537 | zap.Looped = true | |
| 2538 | Head.face.Texture = "http://www.roblox.com/asset/?id=176777497" | |
| 2539 | local l = Instance.new("PointLight",Torso)
| |
| 2540 | l.Range = 10 | |
| 2541 | l.Brightness = 1 | |
| 2542 | l.Color = Color3.new(1,0,0) | |
| 2543 | ||
| 2544 | elseif k == 'r' and attack == false and targetted ~= nil then | |
| 2545 | shadestep() | |
| 2546 | ||
| 2547 | end | |
| 2548 | end) | |
| 2549 | ||
| 2550 | punished = false | |
| 2551 | ||
| 2552 | Humanoid.Died:connect(function() | |
| 2553 | local bodposs = Instance.new("BodyPosition",Torso)
| |
| 2554 | bodposs.P = 1500 | |
| 2555 | bodposs.D = 500 | |
| 2556 | bodposs.Position = Torso.Position | |
| 2557 | bodposs.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2558 | local con = Torso.Touched:connect(function(hit) | |
| 2559 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= Character then
| |
| 2560 | hit:BreakJoints() | |
| 2561 | end | |
| 2562 | end) | |
| 2563 | ragdollself() | |
| 2564 | punished = true | |
| 2565 | if punished == true then | |
| 2566 | while true do | |
| 2567 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10000)) do | |
| 2568 | if v:FindFirstChild('Torso') then
| |
| 2569 | if v:FindFirstChildOfClass("Humanoid").Health > 0 then
| |
| 2570 | i = v | |
| 2571 | bodposs.Position = i.Torso.Position | |
| 2572 | end | |
| 2573 | end | |
| 2574 | end | |
| 2575 | wait(.1) | |
| 2576 | end | |
| 2577 | end | |
| 2578 | for v,i in pairs(game.Players:GetChildren()) do | |
| 2579 | end | |
| 2580 | end) | |
| 2581 | ||
| 2582 | ||
| 2583 | ||
| 2584 | ||
| 2585 | while true do | |
| 2586 | text1.Text = "Souls collected: " ..souls | |
| 2587 | swait() | |
| 2588 | sref.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
| 2589 | for i, v in pairs(Character:GetChildren()) do | |
| 2590 | if v:IsA("Part") then
| |
| 2591 | v.Material = "SmoothPlastic" | |
| 2592 | elseif v:IsA("Accessory") then
| |
| 2593 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 2594 | end | |
| 2595 | end | |
| 2596 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 2597 | velocity = RootPart.Velocity.y | |
| 2598 | sine = sine + change | |
| 2599 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 2600 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 2601 | Anim = "Jump" | |
| 2602 | if attack == false then | |
| 2603 | PlayAnimationFromTable({
| |
| 2604 | CFrame.new(0, 0.0486936681, -0.0429394133, 1, 0, -0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2605 | CFrame.new(0, 1.48698187, -0.0992434025, 1, 0, 0, 0, 0.98480767, 0.173648626, -0, -0.173648626, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2606 | CFrame.new(1.66118193, 0.583681226, 0.430878729, 0.556951106, -0.772693694, -0.30454877, 0.830109596, 0.506009281, 0.234249175, -0.026898358, -0.383274168, 0.923242927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2607 | CFrame.new(-1.65963519, 0.695907593, 0.339572817, 0.482961893, 0.810776234, 0.330741376, -0.866026103, 0.498096228, 0.0435779653, -0.129409045, -0.307477146, 0.94271481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2608 | CFrame.new(0.499997795, -1.71809137, -0.102601528, 0.984807849, 3.55863392e-007, -0.173647791, 0.0593907312, 0.939692557, 0.336824298, 0.163175657, -0.342020214, 0.925416589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2609 | CFrame.new(-0.599241376, -1.29528463, -0.396836221, 0.992403984, 0.086823605, 0.0871558413, -0.118890785, 0.858931601, 0.498097867, -0.0316142589, -0.504676282, 0.862729669) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2610 | }, .3, false) | |
| 2611 | end | |
| 2612 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 2613 | Anim = "Fall" | |
| 2614 | if attack == false then | |
| 2615 | PlayAnimationFromTable({
| |
| 2616 | CFrame.new(-0, -0.0520263538, -0.0354017057, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2617 | CFrame.new(0, 1.51533091, -0.10684365, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2618 | CFrame.new(1.67554009, 0.885679007, 0.385592818, 0.374123871, -0.696466088, -0.61234498, 0.914592147, 0.386364758, 0.119345918, 0.153468132, -0.604696095, 0.781530797) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2619 | CFrame.new(-1.67474985, 0.999329269, 0.296636045, 0.250219911, 0.753912985, 0.607457995, -0.927206695, 0.367205799, -0.0738086402, -0.278707415, -0.544770718, 0.79091537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2620 | CFrame.new(0.504494727, -1.81757987, -0.0935191363, 0.984807849, -0.0449431092, -0.167730823, 0.059390761, 0.99484998, 0.0821366012, 0.163175508, -0.0908504426, 0.982405365) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2621 | CFrame.new(-0.623603821, -1.49203336, -0.421764404, 0.992403865, 0.122534379, 0.0109562073, -0.118891656, 0.978150725, -0.17054674, -0.0316146575, 0.167948633, 0.985288799) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2622 | }, .3, false) | |
| 2623 | end | |
| 2624 | elseif Torsovelocity < 1 and hit ~= nil and mad == false then | |
| 2625 | Anim = "Idle" | |
| 2626 | if attack == false then | |
| 2627 | change = 1 | |
| 2628 | PlayAnimationFromTable({
| |
| 2629 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0 + .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0), | |
| 2630 | CFrame.new(-0.0272614881, 1.52851057, -0.13796404, 0.936596215, 0.144423872, -0.319263637, -0.0292440075, 0.940150857, 0.339501232, 0.349188089, -0.30863902, 0.884765327) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .02 * math.cos(sine/1), 0 + .02 * math.cos(sine/1), 0 + .02 * math.cos(sine/1)), | |
| 2631 | CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2632 | CFrame.new(-0.799236, 0.0252398103, -0.444895387, 0.468589991, -0.644656956, 0.604020596, 0.838784993, 0.539245546, -0.0751925781, -0.277242005, 0.541877925, 0.793413758) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2633 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0 - .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0), | |
| 2634 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0 - .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0), | |
| 2635 | }, .3, false) | |
| 2636 | fakehandle2Weld.C0 = clerp(fakehandle2Weld.C0, CFrame.new(0, -.8, 0) * CFrame.Angles(math.rad(180), math.rad(-90), math.rad(0)), 1) | |
| 2637 | end | |
| 2638 | ||
| 2639 | elseif Torsovelocity < 1 and hit ~= nil and mad == true then | |
| 2640 | Anim = "Idle" | |
| 2641 | if attack == false then | |
| 2642 | change = 1 | |
| 2643 | PlayAnimationFromTable({
| |
| 2644 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0 + .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0), | |
| 2645 | CFrame.new(0.347812474, 1.37974453, -0.0895925462, 0.642787278, 0.754406691, 0.133023009, -0.75440681, 0.593250871, 0.280933768, 0.133022279, -0.280934095, 0.950463653) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1), 0 + .03 * math.cos(sine/1)), | |
| 2646 | CFrame.new(0.863075078, 0.0374298692, -0.671212494, 0.866025269, 0.500000417, -5.04212892e-07, -0.433013141, 0.749999464, -0.500000536, -0.250000089, 0.43301326, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .01 * math.cos(sine/1), 0 + .01 * math.cos(sine/1), 0 + .01 * math.cos(sine/1)), | |
| 2647 | CFrame.new(-0.799236, 0.0252398103, -0.444895387, 0.468589991, -0.644656956, 0.604020596, 0.838784993, 0.539245546, -0.0751925781, -0.277242005, 0.541877925, 0.793413758) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .01 * math.cos(sine/1), 0 + .01 * math.cos(sine/1), 0 + .01 * math.cos(sine/1)), | |
| 2648 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0 - .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0), | |
| 2649 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0 - .1 * math.cos(sine/30), 0) * CFrame.Angles(0, 0, 0), | |
| 2650 | }, .3, false) | |
| 2651 | spook.Pitch = .5 | |
| 2652 | spook.Volume = .5 | |
| 2653 | ws = 4 | |
| 2654 | humanoid.WalkSpeed = ws | |
| 2655 | fakehandle2Weld.C0 = clerp(fakehandle2Weld.C0, CFrame.new(0, -.8, 0) * CFrame.Angles(math.rad(180), math.rad(-90), math.rad(0)), 1) | |
| 2656 | end | |
| 2657 | elseif Torsovelocity > 2 and hit ~= nil and mad == false then | |
| 2658 | Anim = "Walk" | |
| 2659 | if attack == false then | |
| 2660 | change = 2 | |
| 2661 | PlayAnimationFromTable({
| |
| 2662 | CFrame.new(-0, 0, 0, 0.998444736, 0.0471846126, 0.0296955798, -0.0533299893, 0.963592768, 0.262001783, -0.0162519962, -0.263177931, 0.964610517) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(3 * math.sin(sine / 8)), math.rad(3)), | |
| 2663 | CFrame.new(-0.0272574369, 1.52851033, -0.137963861, 0.977806866, 0.0838034153, -0.192017511, -0.0877529904, 0.996068299, -0.0121424496, 0.190244973, 0.0287230853, 0.981316388) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), | |
| 2664 | CFrame.new(0.59841007, 0.0103551596, -0.747657239, 0.604022443, 0.766044676, -0.219846517, -0.794415593, 0.55667001, -0.242945373, -0.0637250468, 0.321393907, 0.944799006) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), | |
| 2665 | CFrame.new(-1.68601704, 0.119868845, 0.0212422945, 0.975082457, 0.21984607, -0.0296994951, -0.21674411, 0.972632885, 0.0837100297, 0.0472900234, -0.0751869828, 0.996047497) * CFrame.new(math.rad(3 * math.sin(sine / 8)), math.rad(0), math.rad(3 * math.sin(sine / 8))) * CFrame.Angles(math.rad(0), math.rad(3 * math.sin(sine / 8)), math.rad(5 * math.sin(sine / 8))), | |
| 2666 | CFrame.new(.5, -1.64 - 0.5 * math.cos(sine / 8) / 2, 0 + 2 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(-70 * math.sin(sine / 8)), math.rad(-3), math.rad(0)), | |
| 2667 | CFrame.new(-.5, -1.64 + 0.5 * math.cos(sine / 8) / 2, 0 - 2 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(70 * math.sin(sine / 8)), math.rad(3), math.rad(0)), | |
| 2668 | }, .3, false) | |
| 2669 | fakehandle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2670 | end | |
| 2671 | elseif Torsovelocity > 2 and hit ~= nil and mad == true then | |
| 2672 | Anim = "Walk" | |
| 2673 | if attack == false then | |
| 2674 | ws = 5 | |
| 2675 | humanoid.WalkSpeed = ws | |
| 2676 | change = 2 | |
| 2677 | PlayAnimationFromTable({
| |
| 2678 | CFrame.new(-0, 0, 0, 0.998444736, 0.0471846126, 0.0296955798, -0.0533299893, 0.963592768, 0.262001783, -0.0162519962, -0.263177931, 0.964610517) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(3 * math.sin(sine / 8)), math.rad(3)), | |
| 2679 | CFrame.new(-0.0272574369, 1.52851033, -0.137963861, 0.977806866, 0.0838034153, -0.192017511, -0.0877529904, 0.996068299, -0.0121424496, 0.190244973, 0.0287230853, 0.981316388) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .03 * math.cos(sine/1),0 + .03 * math.cos(sine/1),math.rad(-10)), | |
| 2680 | CFrame.new(0.59841007, 0.0103551596, -0.747657239, 0.604022443, 0.766044676, -0.219846517, -0.794415593, 0.55667001, -0.242945373, -0.0637250468, 0.321393907, 0.944799006) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), | |
| 2681 | CFrame.new(-1.68601704, 0.119868845, 0.0212422945, 0.975082457, 0.21984607, -0.0296994951, -0.21674411, 0.972632885, 0.0837100297, 0.0472900234, -0.0751869828, 0.996047497) * CFrame.new(math.rad(3 * math.sin(sine / 8)), math.rad(0), math.rad(3 * math.sin(sine / 8))) * CFrame.Angles(math.rad(0), math.rad(3 * math.sin(sine / 8)), math.rad(5 * math.sin(sine / 8))), | |
| 2682 | CFrame.new(.5, -1.64 - 0.5 * math.cos(sine / 8) / 2, 0 + 2 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(-70 * math.sin(sine / 8)), math.rad(-3), math.rad(0)), | |
| 2683 | CFrame.new(-.5, -1.64 + 0.5 * math.cos(sine / 8) / 2, 0 - 2 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(70 * math.sin(sine / 8)), math.rad(3), math.rad(0)), | |
| 2684 | }, .3, false) | |
| 2685 | fakehandle2Weld.C0 = clerp(Handle2Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2686 | end | |
| 2687 | end | |
| 2688 | if 0 < #Effects then | |
| 2689 | for e = 1, #Effects do | |
| 2690 | if Effects[e] ~= nil then | |
| 2691 | local Thing = Effects[e] | |
| 2692 | if Thing ~= nil then | |
| 2693 | local Part = Thing[1] | |
| 2694 | local Mode = Thing[2] | |
| 2695 | local Delay = Thing[3] | |
| 2696 | local IncX = Thing[4] | |
| 2697 | local IncY = Thing[5] | |
| 2698 | local IncZ = Thing[6] | |
| 2699 | if Thing[2] == "Shoot" then | |
| 2700 | local Look = Thing[1] | |
| 2701 | local move = 5 | |
| 2702 | local hit, pos = rayCast(Thing[4], Thing[1], move, Character) | |
| 2703 | if Thing[10] ~= nil then | |
| 2704 | da = pos | |
| 2705 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
| 2706 | cfa = CFrame.new(Thing[4], pos) | |
| 2707 | tehCF = cfa:lerp(cf2, 0.2) | |
| 2708 | Thing[1] = tehCF.lookVector | |
| 2709 | end | |
| 2710 | local mag = (Thing[4] - pos).magnitude | |
| 2711 | Effects.Elect.Create(CFrame.new((Thing[4] + pos) / 2, pos), 4, 4, 4) | |
| 2712 | Effects.Sphere.Create(BrickColor.new("New Yeller"), CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 3, 3, 3, 5, 5, 5, 0.15)
| |
| 2713 | Thing[4] = Thing[4] + Look * move | |
| 2714 | Thing[3] = Thing[3] - 1 | |
| 2715 | if 2 < Thing[5] then | |
| 2716 | Thing[5] = Thing[5] - 0.3 | |
| 2717 | Thing[6] = Thing[6] - 0.3 | |
| 2718 | end | |
| 2719 | if hit ~= nil then | |
| 2720 | Thing[3] = 0 | |
| 2721 | MagnitudeDamage(hit, 5, 10, 15, 0, "Normal", "161006093", 0.8) | |
| 2722 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
| |
| 2723 | ref.Anchored = true | |
| 2724 | ref.CFrame = CFrame.new(pos) | |
| 2725 | Effects.Block.Create(BrickColor.new("New Yeller"), CFrame.new(pos), 1, 1, 1, 2, 2, 2, .05)
| |
| 2726 | Effects.Sphere.Create(BrickColor.new("New Yeller"), CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.03)
| |
| 2727 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 2728 | end | |
| 2729 | if Thing[3] <= 0 then | |
| 2730 | table.remove(Effects, e) | |
| 2731 | end | |
| 2732 | end | |
| 2733 | do | |
| 2734 | do | |
| 2735 | if Thing[2] == "FireWave" then | |
| 2736 | if Thing[3] <= Thing[4] then | |
| 2737 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
| 2738 | Thing[3] = Thing[3] + 1 | |
| 2739 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
| 2740 | else | |
| 2741 | Part.Parent = nil | |
| 2742 | table.remove(Effects, e) | |
| 2743 | end | |
| 2744 | end | |
| 2745 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
| 2746 | if Thing[1].Transparency <= 1 then | |
| 2747 | if Thing[2] == "Block1" then | |
| 2748 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2749 | Mesh = Thing[7] | |
| 2750 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2751 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2752 | else | |
| 2753 | if Thing[2] == "Block2" then | |
| 2754 | Thing[1].CFrame = Thing[1].CFrame | |
| 2755 | Mesh = Thing[7] | |
| 2756 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2757 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2758 | else | |
| 2759 | if Thing[2] == "Fire" then | |
| 2760 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
| 2761 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2762 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2763 | else | |
| 2764 | if Thing[2] == "Cylinder" then | |
| 2765 | Mesh = Thing[7] | |
| 2766 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2767 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2768 | else | |
| 2769 | if Thing[2] == "Blood" then | |
| 2770 | Mesh = Thing[7] | |
| 2771 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
| 2772 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2773 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2774 | else | |
| 2775 | if Thing[2] == "Elec" then | |
| 2776 | Thing[1].Size = Thing[1].Size + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 2777 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2778 | else | |
| 2779 | if Thing[2] == "Disappear" then | |
| 2780 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2781 | end | |
| 2782 | end | |
| 2783 | end | |
| 2784 | end | |
| 2785 | end | |
| 2786 | end | |
| 2787 | end | |
| 2788 | else | |
| 2789 | Part.Parent = nil | |
| 2790 | table.remove(Effects, e) | |
| 2791 | end | |
| 2792 | end | |
| 2793 | end | |
| 2794 | end | |
| 2795 | end | |
| 2796 | end | |
| 2797 | end | |
| 2798 | end | |
| 2799 | twitchy = math.random(1,500) | |
| 2800 | if twitchy == 1 and Anim == "Idle" and attack == false and mad == false then | |
| 2801 | Head.face.Texture = "http://www.roblox.com/asset/?id=176777497" | |
| 2802 | line = math.random(1,5) | |
| 2803 | if line == 1 then | |
| 2804 | laughy = CFuncs.Sound.Create("453313332", Character, 1, 1)
| |
| 2805 | laughy.Name = "laughy" | |
| 2806 | elseif line == 2 then | |
| 2807 | laughy = CFuncs.Sound.Create("453313353", Character, 1, 1)
| |
| 2808 | laughy.Name = "laughy" | |
| 2809 | elseif line == 3 then | |
| 2810 | laughy = CFuncs.Sound.Create("456177573", Character, 1, 1)
| |
| 2811 | laughy.Name = "laughy" | |
| 2812 | elseif line == 4 then | |
| 2813 | laughy = CFuncs.Sound.Create("456179838", Character, 1, 1)
| |
| 2814 | laughy.Name = "laughy" | |
| 2815 | end | |
| 2816 | ||
| 2817 | zap = CFuncs.Sound.Create("223103466", Character, 3, 1)
| |
| 2818 | zap.Name = "zap" | |
| 2819 | for i = 0, .1, 0.1 do | |
| 2820 | PlayAnimationFromTable({
| |
| 2821 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2822 | CFrame.new(-0.2433438, 1.16466844, 0.804812133, 0.977807224, -0.209098667, -0.0130749447, -0.0877520218, -0.352086037, -0.931845009, 0.190244049, 0.912312031, -0.362621069) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + .5 * math.cos(sine/20), 0, 0), | |
| 2823 | CFrame.new(1.64227509, 0.827429175, -1.03914833, 0.604023039, -0.219846934, -0.76604414, -0.794415116, -0.242945939, -0.556670427, -0.0637250096, 0.944798768, -0.321394682) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2824 | CFrame.new(-1.68601704, 0.119868845, 0.0212422945, 0.975082457, 0.21984607, -0.0296994951, -0.21674411, 0.972632885, 0.0837100297, 0.0472900234, -0.0751869828, 0.996047497) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2825 | CFrame.new(0.500002205, -1.9999969, 7.30156898e-07, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2826 | CFrame.new(-0.500001073, -1.9999969, 7.15255737e-07, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2827 | }, .3, false) | |
| 2828 | end | |
| 2829 | wait(.3) | |
| 2830 | Head.face.Texture = "rbxasset://textures/face.png" | |
| 2831 | zap:Destroy() | |
| 2832 | end | |
| 2833 | ||
| 2834 | if game.Lighting.OutdoorAmbient ~= Color3.new(.2,.2,.2) then | |
| 2835 | game.Lighting.OutdoorAmbient = Color3.new(.2,.2,.2) | |
| 2836 | game.Lighting.Ambient = Color3.new(.2,.2,.2) | |
| 2837 | game.Lighting.TimeOfDay = "00:00:00" | |
| 2838 | game.Lighting.FogColor = Color3.new(0,0,0) | |
| 2839 | game.Lighting.FogEnd = 100 | |
| 2840 | end | |
| 2841 | if targetted ~= nil then | |
| 2842 | crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
| |
| 2843 | crosshair.Enabled = true | |
| 2844 | elseif targetted == nil then | |
| 2845 | crosshair.Adornee = nil | |
| 2846 | crosshair.Enabled = false | |
| 2847 | if mad == true then | |
| 2848 | efekt=CFuncs.Part.Create(Torso, "Neon", 0, 1, BrickColor.new("Crimson"), "ref", Vector3.new(0,0,0))
| |
| 2849 | efekt.Anchored=true | |
| 2850 | efekt.CanCollide=false | |
| 2851 | game:GetService("Debris"):AddItem(efekt, 1)
| |
| 2852 | efekt.CFrame=Torso.CFrame*CFrame.new(math.random(-10,10),-2.5,math.random(-10,10)) | |
| 2853 | ShowDamage((efekt.CFrame * CFrame.new(0, 0, 0).p + Vector3.new(0, 0, 0)), folder[math.random(#folder)], 1, BrickColor.new(red).Color) | |
| 2854 | for _,v in next, game.Players:players() do | |
| 2855 | if(v.Character and v.Character:FindFirstChild'Head' and not v.Character.Parent)then | |
| 2856 | pcall(function() | |
| 2857 | v.Character.Parent = workspace | |
| 2858 | v.Character:BreakJoints() | |
| 2859 | end) | |
| 2860 | end | |
| 2861 | end | |
| 2862 | end | |
| 2863 | soundbork(workspace) | |
| 2864 | humanoid.Health = math.huge | |
| 2865 | end | |
| 2866 | ||
| 2867 | if bodpos2 then | |
| 2868 | bodpos2.Position = Head.Position | |
| 2869 | end | |
| 2870 | ||
| 2871 | if bodpos2 and targetted ~= nil and not bodpos then | |
| 2872 | bodpos2.Position = targetted.Head.Position | |
| 2873 | end | |
| 2874 | end |