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| 1 | local function createpart() | |
| 2 | while true do | |
| 3 | local part = Instance.new("Part", game.Workspace)
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| 4 | part.Name = "LOLbrick" | |
| 5 | part.BrickColor = BrickColor.Random() | |
| 6 | part.Anchored = false | |
| 7 | if part.BrickColor == BrickColor.Gray() | |
| 8 | then part.Name = "BoringBrick" | |
| 9 | - | wait(0.01) |
| 9 | + | wait(0.5) |
| 10 | end | |
| 11 | end | |
| 12 | end | |
| 13 | while true do | |
| 14 | createpart() | |
| 15 | wait(5) | |
| 16 | end |