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1 | local function createpart() | |
2 | while true do | |
3 | local part = Instance.new("Part", game.Workspace) | |
4 | part.Name = "LOLbrick" | |
5 | part.BrickColor = BrickColor.Random() | |
6 | part.Anchored = false | |
7 | if part.BrickColor == BrickColor.Gray() | |
8 | then part.Name = "BoringBrick" | |
9 | - | wait(0.01) |
9 | + | wait(0.5) |
10 | end | |
11 | end | |
12 | end | |
13 | while true do | |
14 | createpart() | |
15 | wait(5) | |
16 | end |