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| 1 | - | jun = game.Players.TalentedLenny --Name Here |
| 1 | + | jun = game.Players.yapjingwei |
| 2 | Stuff = false | |
| 3 | anim=Instance.new("Animation",workspace)
| |
| 4 | anim.AnimationId = "http://www.roblox.com/Asset?ID=293536378" | |
| 5 | jun = script.Parent.Parent | |
| 6 | Stuff = false | |
| 7 | local sp = script.Parent | |
| 8 | local s = Instance.new("Sound")
| |
| 9 | s.SoundId = "http://www.roblox.com/asset/?id=0" | |
| 10 | s.Volume = 3 | |
| 11 | s.Looped = true | |
| 12 | - | Hair22 = Instance.new("Part")
|
| 12 | + | s.PlayOnRemove = false |
| 13 | - | Hair22.Parent = jun.Character |
| 13 | + | s.Parent = sp |
| 14 | - | Hair22.Name = "Hair" |
| 14 | + | |
| 15 | - | Hair22.formFactor = "Symmetric" |
| 15 | + | |
| 16 | - | Hair22.Size = Vector3.new(1, 1, 1) |
| 16 | + | s:Play() |
| 17 | - | Hair22.CFrame = jun.Character.Head.CFrame |
| 17 | + | game:GetService("Chat"):Chat(jun.Character.Head,"I WILL USE ALL MY POWER!!")
|
| 18 | - | Hair22:BreakJoints() |
| 18 | + | delay(0,function() |
| 19 | - | Hair22.CanCollide = false |
| 19 | + | for loop = 1, 10 do |
| 20 | - | Hair22.TopSurface = "Smooth" |
| 20 | + | delay(0,function() |
| 21 | - | Hair22.BottomSurface = "Smooth" |
| 21 | + | local x = Instance.new("Part")
|
| 22 | - | Hair22.BrickColor = BrickColor.new("Bright yellow")
|
| 22 | + | x.Size = Vector3.new(1,1,1) |
| 23 | - | Weld = Instance.new("Weld")
|
| 23 | + | x.CanCollide = false |
| 24 | - | Weld.Part0 = jun.Character.Head |
| 24 | + | x.Anchored = true |
| 25 | - | Weld.Part1 = Hair22 |
| 25 | + | x.CFrame = jun.Character.Torso.CFrame *CFrame.new(0,-2.5,0) |
| 26 | - | Weld.Parent = jun.Character.Head |
| 26 | + | x.TopSurface = "Smooth" |
| 27 | - | Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 27 | + | x.BottomSurface = "Smooth" |
| 28 | - | Mesh = Instance.new("SpecialMesh")
|
| 28 | + | x.BrickColor = BrickColor.new("Bright yellow")
|
| 29 | - | Mesh.Parent = Hair22 |
| 29 | + | x.Parent = game.Workspace |
| 30 | - | Mesh.MeshType = "Sphere" |
| 30 | + | game.Debris:AddItem(x, 4) |
| 31 | - | Mesh.Scale = Vector3.new(1.3, 1.3, 1.3) |
| 31 | + | |
| 32 | - | Hair4 = Instance.new("Part")
|
| 32 | + | local m1 = Instance.new("SpecialMesh", x)
|
| 33 | m1.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 34 | for loop = 1,100 do | |
| 35 | m1.Scale = m1.Scale + Vector3.new(1,0.1,1) | |
| 36 | x.Transparency = x.Transparency + 0.02 | |
| 37 | - | Hair4.TopSurface = "Smooth" |
| 37 | + | x.CFrame = x.CFrame * CFrame.Angles(0,1,0) |
| 38 | - | Hair4.BottomSurface = "Smooth" |
| 38 | + | wait() |
| 39 | - | Hair4.formFactor = "Symmetric" |
| 39 | + | end |
| 40 | - | Hair4.BrickColor = BrickColor.new("Bright yellow")
|
| 40 | + | end) |
| 41 | wait(0.1) | |
| 42 | - | Hair4.Size = Vector3.new(1, 1, 1) |
| 42 | + | |
| 43 | - | Weld = Instance.new("Weld")
|
| 43 | + | |
| 44 | game:GetService("Chat"):Chat(jun.Character.Head, "YOU WILL NOT GET AWAY FROM ME!")
| |
| 45 | for loop = 1,50 do | |
| 46 | delay(0,function() | |
| 47 | - | Weld.C0 = CFrame.new(0, 1, 0) |
| 47 | + | local x = Instance.new("Part")
|
| 48 | - | Mesh = Instance.new("SpecialMesh")
|
| 48 | + | x.CanCollide = false |
| 49 | - | Mesh.Parent = Hair4 |
| 49 | + | x.Shape = "Ball" |
| 50 | - | Mesh.Scale = Vector3.new(1.15, 1.8, 1.26) |
| 50 | + | x.Anchored = true |
| 51 | - | Mesh.MeshType = "FileMesh" |
| 51 | + | x.Size = Vector3.new(1,1,1) |
| 52 | - | Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520" |
| 52 | + | x.Material = "Neon" |
| 53 | - | Mesh.TextureId = "" |
| 53 | + | x.TopSurface = "Smooth" |
| 54 | - | Effect = Instance.new("Part")
|
| 54 | + | x.BottomSurface = "Smooth" |
| 55 | - | Effect.Parent = jun.Character |
| 55 | + | x.Parent = game.Workspace |
| 56 | - | Effect.Anchored = true |
| 56 | + | x.CFrame = jun.Character.Torso.CFrame |
| 57 | - | Effect.CanCollide = false |
| 57 | + | x.BrickColor = BrickColor.new("Bright yellow")
|
| 58 | - | Effect.Size = Vector3.new(1, 1, 1) |
| 58 | + | game.Debris:AddItem(x, 3) |
| 59 | - | Effect.formFactor = "Symmetric" |
| 59 | + | |
| 60 | - | Effect.Transparency = 0.5 |
| 60 | + | local m1 = Instance.new("SpecialMesh", x)
|
| 61 | - | Effect.BrickColor = BrickColor.new("Bright yellow")
|
| 61 | + | m1.MeshType = "Sphere" |
| 62 | - | Effect.TopSurface = "Smooth" |
| 62 | + | |
| 63 | - | Effect.BottomSurface = "Smooth" |
| 63 | + | delay(0,function() |
| 64 | - | EffectMesh = Instance.new("CylinderMesh")
|
| 64 | + | for loop = 1,20 do |
| 65 | - | EffectMesh.Parent = Effect |
| 65 | + | m1.Scale = m1.Scale + Vector3.new(3,3,3) |
| 66 | - | EffectMesh.Scale = Vector3.new(1, 1500, 1) |
| 66 | + | x.CFrame = x.CFrame * CFrame.Angles(0.2,0.2,0.2) |
| 67 | - | --[[ex = Instance.new("Explosion")
|
| 67 | + | x.Transparency = x.Transparency + 0.05 |
| 68 | - | ex.Position = jun.Character.Torso.Position |
| 68 | + | wait() |
| 69 | - | ex.BlastPressure = 0 |
| 69 | + | end |
| 70 | - | ex.Parent = workspace]] |
| 70 | + | end) |
| 71 | - | jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0) |
| 71 | + | end) |
| 72 | - | for i = 1 , 20 do |
| 72 | + | delay(0,function() |
| 73 | - | Effect.CFrame = CFrame.new(jun.Character.Torso.Position) |
| 73 | + | local x = Instance.new("Part")
|
| 74 | - | EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2) |
| 74 | + | x.Size = Vector3.new(1,1,1) |
| 75 | - | Effect.Transparency = Effect.Transparency + 0.025 |
| 75 | + | x.CanCollide = false |
| 76 | - | wait(0.06) |
| 76 | + | x.Anchored = true |
| 77 | x.CFrame = jun.Character.Torso.CFrame | |
| 78 | - | Effect:Remove() |
| 78 | + | x.TopSurface = "Smooth" |
| 79 | x.BottomSurface = "Smooth" | |
| 80 | - | pie = Instance.new("Fire")
|
| 80 | + | x.BrickColor = BrickColor.new("Bright yellow")
|
| 81 | - | pie.Name = "PwnFire" |
| 81 | + | x.Parent = game.Workspace |
| 82 | - | pie.Parent = jun.Character.Torso |
| 82 | + | game.Debris:AddItem(x, 4) |
| 83 | - | pie.Size = 13 |
| 83 | + | |
| 84 | - | pie.Color = BrickColor.new("Bright yellow")
|
| 84 | + | local m1 = Instance.new("SpecialMesh", x)
|
| 85 | m1.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 86 | - | if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
|
| 86 | + | for loop = 1,100 do |
| 87 | - | pie = Instance.new("Sparkles")
|
| 87 | + | m1.Scale = m1.Scale + Vector3.new(0.2,0.2,0.2) |
| 88 | - | pie.Name = "PwnSparkles" |
| 88 | + | x.Transparency = x.Transparency + 0.03 |
| 89 | - | pie.Parent = jun.Character.Torso |
| 89 | + | x.CFrame = x.CFrame * CFrame.Angles(0,1,0) |
| 90 | - | pie.Color = BrickColor.new("Bright yellow")
|
| 90 | + | wait() |
| 91 | end | |
| 92 | - | jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.5 |
| 92 | + | end) |
| 93 | wait(0.1) | |
| 94 | - | jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.5 |
| 94 | + | end |
| 95 | if Stuff == false then | |
| 96 | Stuff = true | |
| 97 | for u, c in pairs (jun.Character:GetChildren()) do | |
| 98 | if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then | |
| 99 | c.Handle.Transparency = 1 | |
| 100 | - | if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
|
| 100 | + | |
| 101 | - | jun.Character.Torso:findFirstChild("PwnFire"):Remove()
|
| 101 | + | |
| 102 | local Hair4 = game.ReplicatedStorage.SSJ3:Clone() | |
| 103 | - | if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
|
| 103 | + | |
| 104 | - | jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
|
| 104 | + | |
| 105 | Hair4.CanCollide = false | |
| 106 | - | p = Instance.new("Part")
|
| 106 | + | |
| 107 | - | p.Parent = jun.Character |
| 107 | + | |
| 108 | - | p.Anchored = true |
| 108 | + | local Weld = Instance.new("Weld")
|
| 109 | - | p.CanCollide = false |
| 109 | + | |
| 110 | - | p.Transparency = 0.1 |
| 110 | + | |
| 111 | - | p.formFactor = "Symmetric" |
| 111 | + | |
| 112 | - | p.Size = Vector3.new(22, 22, 22) |
| 112 | + | Weld.C0 = CFrame.new(0, -1, 0.8) * CFrame.Angles(0,math.pi,0) |
| 113 | - | p.TopSurface = "Smooth" |
| 113 | + | |
| 114 | - | p.BottomSurface = "Smooth" |
| 114 | + | local animTrack = jun.Character.Humanoid:LoadAnimation(anim) |
| 115 | - | p.Name = "Sharingan" |
| 115 | + | animTrack:Play() |
| 116 | - | p.Shape = "Ball" |
| 116 | + | wait() |
| 117 | - | p.CFrame = jun.Character.Torso.CFrame |
| 117 | + | local fr = game.lighting.ParticleEmitter2:clone() |
| 118 | - | p.BrickColor = BrickColor.new("Bright yellow")
|
| 118 | + | fr.Parent = jun.Character.Torso |
| 119 | - | for i = 1 , 10 do |
| 119 | + | local cr = game.lighting.ParticleEmitter3:clone() |
| 120 | - | wait(0.05) |
| 120 | + | cr.Parent = jun.Character.Torso |
| 121 | - | p.Size = p.Size + Vector3.new(-4, -4, -4) |
| 121 | + | local br = game.lighting.ParticleEmitter1:clone() |
| 122 | - | p.Transparency = p.Transparency + 0.1 |
| 122 | + | br.Parent = jun.Character.Torso |
| 123 | - | p.CFrame = jun.Character.Torso.CFrame |
| 123 | + | |
| 124 | game:GetService("Chat"):Chat(jun.Character.Head,"THIS IS AN ASCENDED SUPER SAIYAN 3!!!",Enum.ChatColor.Red)
| |
| 125 | jun.Character.Humanoid.MaxHealth = 1e+13 | |
| 126 | wait(0.3) | |
| 127 | jun.Character.Humanoid.Health = 1e+13 | |
| 128 | end | |
| 129 | end | |
| 130 | function nossj() | |
| 131 | - | c:Remove() |
| 131 | + | |
| 132 | Stuff = false | |
| 133 | if jun.Character.Torso:findFirstChild("ParticleEmitter1")~=nil then
| |
| 134 | - | jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/1.5 |
| 134 | + | jun.Character.Torso:findFirstChild("ParticleEmitter1"):Remove()
|
| 135 | end | |
| 136 | - | jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/1.5 |
| 136 | + | if jun.Character.Torso:findFirstChild("ParticleEmitter2")~=nil then
|
| 137 | jun.Character.Torso:findFirstChild("ParticleEmitter2"):Remove()
| |
| 138 | end | |
| 139 | if jun.Character.Torso:findFirstChild("ParticleEmitter3")~=nil then
| |
| 140 | - | msg = Msg:lower() |
| 140 | + | jun.Character.Torso:findFirstChild("ParticleEmitter3"):Remove()
|
| 141 | - | if string.sub(msg, 1, 7) == "pwnage" then |
| 141 | + | |
| 142 | - | wait(0.1) |
| 142 | + | game:GetService("Chat"):Chat(jun.Character.Head,"Gahhh!")
|
| 143 | - | ssj() |
| 143 | + | local p = Instance.new("Part")
|
| 144 | p.Parent = jun.Character | |
| 145 | - | if string.sub(msg, 1, 13) == "super saiyan" then |
| 145 | + | p.Anchored = true |
| 146 | - | wait(0.1) |
| 146 | + | p.CanCollide = false |
| 147 | - | ssj() |
| 147 | + | p.Transparency = 0.1 |
| 148 | p.formFactor = "Symmetric" | |
| 149 | - | if string.sub(msg, 1, 6) == "ssj" then |
| 149 | + | p.Size = Vector3.new(22, 22, 22) |
| 150 | - | wait(0.1) |
| 150 | + | p.TopSurface = "Smooth" |
| 151 | - | ssj() |
| 151 | + | p.BottomSurface = "Smooth" |
| 152 | p.Name = "Sharingan" | |
| 153 | - | if string.sub(msg, 1, 10) == "pwnd" then |
| 153 | + | p.Shape = "Ball" |
| 154 | - | wait(0.1) |
| 154 | + | p.CFrame = jun.Character.Torso.CFrame |
| 155 | p.BrickColor = BrickColor.new("Deep orange")
| |
| 156 | for i = 1 , 10 do | |
| 157 | - | if string.sub(msg, 1, 3) == "off" then |
| 157 | + | wait(0.05) |
| 158 | - | wait(0.1) |
| 158 | + | p.Size = p.Size + Vector3.new(-4, -4, -4) |
| 159 | p.Transparency = p.Transparency + 0.1 | |
| 160 | p.CFrame = jun.Character.Torso.CFrame | |
| 161 | end | |
| 162 | p:Remove() | |
| 163 | s:Remove() | |
| 164 | for u, c in pairs (jun.Character:GetChildren()) do | |
| 165 | if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then | |
| 166 | c.Handle.Transparency = 0 | |
| 167 | - | jun = game.Players.TalentedLenny --Name Here Also |
| 167 | + | |
| 168 | if c.Name == "Hair" then | |
| 169 | c:Remove() | |
| 170 | end | |
| 171 | end | |
| 172 | jun.Character.Humanoid.Health = 1e+13 | |
| 173 | wait(0.3) | |
| 174 | jun.Character.Humanoid.MaxHealth = 1e+13 | |
| 175 | end | |
| 176 | end | |
| 177 | jun.Chatted:connect(function(Msg) | |
| 178 | local msg = Msg:lower() | |
| 179 | if string.sub(msg, 1, 7) == "ascended super saiyan 3" then | |
| 180 | wait(0.1) | |
| 181 | ssj() | |
| 182 | end | |
| 183 | if string.sub(msg, 1, 13) == "assj3" then | |
| 184 | wait(0.1) | |
| 185 | ssj() | |
| 186 | end | |
| 187 | if string.sub(msg, 1, 6) == "!" then | |
| 188 | wait(0.1) | |
| 189 | ssj() | |
| 190 | end | |
| 191 | if string.sub(msg, 1, 10) == "calm" then | |
| 192 | wait(0.1) | |
| 193 | nossj() | |
| 194 | end | |
| 195 | if string.sub(msg, 1, 3) == "off" then | |
| 196 | wait(0.1) | |
| 197 | nossj() | |
| 198 | end | |
| 199 | end) | |
| 200 | function OnDeath() | |
| 201 | wait() | |
| 202 | nossj() | |
| 203 | end | |
| 204 | hum = jun.Character.Humanoid | |
| 205 | jun.Character.Humanoid.Died:connect(OnDeath) | |
| 206 | jun = script.Parent.Parent | |
| 207 | Stuff = false |