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1
-----------/The final explosion\\-----------
2
--[[Movelist
3
Instant explosion.
4
---------]]
5
6
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
7
local Player,game,owner = owner,game
8
local RealPlayer = Player
9
do
10
	print("FE Compatibility code by Mokiros")
11
	local rp = RealPlayer
12
	script.Parent = rp.Character
13
	
14
	--RemoteEvent for communicating
15
	local Event = Instance.new("RemoteEvent")
16
	Event.Name = "UserInput_Event"
17
18
	--Fake event to make stuff like Mouse.KeyDown work
19
	local function fakeEvent()
20
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
21
		t.connect = t.Connect
22
		return t
23
	end
24
25
	--Creating fake input objects with fake variables
26
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
27
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
28
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
29
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
30
	end}
31
	--Merged 2 functions into one by checking amount of arguments
32
	CAS.UnbindAction = CAS.BindAction
33
34
	--This function will trigger the events that have been :Connect()'ed
35
	local function te(self,ev,...)
36
		local t = m[ev]
37
		if t and t._fakeEvent then
38
			for _,f in pairs(t.Functions) do
39
				f(...)
40
			end
41
		end
42
	end
43
	m.TrigEvent = te
44
	UIS.TrigEvent = te
45
46
	Event.OnServerEvent:Connect(function(plr,io)
47
	    if plr~=rp then return end
48
		m.Target = io.Target
49
		m.Hit = io.Hit
50
		if not io.isMouse then
51
			local b = io.UserInputState == Enum.UserInputState.Begin
52
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
53
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
54
			end
55
			for _,t in pairs(CAS.Actions) do
56
				for _,k in pairs(t.Keys) do
57
					if k==io.KeyCode then
58
						t.Function(t.Name,io.UserInputState,io)
59
					end
60
				end
61
			end
62
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
63
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
64
	    end
65
	end)
66
	Event.Parent = NLS([==[
67
	local Player = game:GetService("Players").LocalPlayer
68
	local Event = script:WaitForChild("UserInput_Event")
69
70
	local Mouse = Player:GetMouse()
71
	local UIS = game:GetService("UserInputService")
72
	local input = function(io,a)
73
		if a then return end
74
		--Since InputObject is a client-side instance, we create and pass table instead
75
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
76
	end
77
	UIS.InputBegan:Connect(input)
78
	UIS.InputEnded:Connect(input)
79
80
	local h,t
81
	--Give the server mouse data 30 times every second, but only if the values changed
82
	--If player is not moving their mouse, client won't fire events
83
	while wait(1/30) do
84
		if h~=Mouse.Hit or t~=Mouse.Target then
85
			h,t=Mouse.Hit,Mouse.Target
86
			Event:FireServer({isMouse=true,Target=t,Hit=h})
87
		end
88
	end]==],Player.Character)
89
90
	----Sandboxed game object that allows the usage of client-side methods and services
91
	--Real game object
92
	local _rg = game
93
94
	--Metatable for fake service
95
	local fsmt = {
96
		__index = function(self,k)
97
			local s = rawget(self,"_RealService")
98
			if s then return s[k] end
99
		end,
100
		__newindex = function(self,k,v)
101
			local s = rawget(self,"_RealService")
102
			if s then s[k]=v end
103
		end,
104
		__call = function(self,...)
105
			local s = rawget(self,"_RealService")
106
			if s then return s(...) end
107
		end
108
	}
109
	local function FakeService(t,RealService)
110
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
111
		return setmetatable(t,fsmt)
112
	end
113
114
	--Fake game object
115
	local g = {
116
		GetService = function(self,s)
117
			return self[s]
118
		end,
119
		Players = FakeService({
120
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
121
		},"Players"),
122
		UserInputService = FakeService(UIS,"UserInputService"),
123
		ContextActionService = FakeService(CAS,"ContextActionService"),
124
	}
125
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
126
	g.service = g.GetService
127
	
128
	g.RunService = FakeService({
129
		RenderStepped = _rg:GetService("RunService").Heartbeat,
130
		BindToRenderStep = function(self,name,_,fun)
131
			self._btrs[name] = self.Heartbeat:Connect(fun)
132
		end,
133
		UnbindFromRenderStep = function(self,name)
134
			self._btrs[name]:Disconnect()
135
		end,
136
	},"RunService")
137
138
	setmetatable(g,{
139
		__index=function(self,s)
140
			return _rg:GetService(s) or typeof(_rg[s])=="function"
141
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
142
		end,
143
		__newindex = fsmt.__newindex,
144
		__call = fsmt.__call
145
	})
146
	--Changing owner to fake player object to support owner:GetMouse()
147
	game,owner = g,g.Players.LocalPlayer
148
end
149
150
151
Player= owner
152
Character=Player.Character
153-
Character.Humanoid.Name = "noneofurbusiness"
153+
Character.Humanoid.Name = "Mateolr"
154-
hum = Character.noneofurbusiness
154+
hum = Character.Mateolr
155
LeftArm=Character["Left Arm"]
156
LeftLeg=Character["Left Leg"]
157
RightArm=Character["Right Arm"]
158
RightLeg=Character["Right Leg"]
159
Root=Character["HumanoidRootPart"]
160
Head=Character["Head"]
161
Torso=Character["Torso"]
162
Neck=Torso["Neck"]
163
place = Torso
164
hum.WalkSpeed = 0
165
hum.JumpPower = 0
166
167
screenGui = Instance.new("ScreenGui")
168
screenGui.Parent = script.Parent
169
speech = Instance.new("Sound",workspace)
170
speech.SoundId = "rbxassetid://970029967"
171
speech.Volume = 10
172
speech:Play()
173
framee = Instance.new("Frame")
174
framee.Parent = screenGui
175
framee.Position = UDim2.new(0, 8, 0, -500)
176
framee.Size = UDim2.new(100000000,10000000,10000000,10000000)
177
framee.BackgroundColor3 = BrickColor.new("White").Color
178
framee.BackgroundTransparency = 1
179
for i = 1, 10 do
180
framee.BackgroundTransparency = framee.BackgroundTransparency - .1
181
wait()
182
end
183
imageLabelo = Instance.new("ImageLabel")
184
imageLabelo.Parent = screenGui
185
imageLabelo.BackgroundTransparency = 1
186
imageLabelo.ImageTransparency = 0
187
imageLabelo.Position = UDim2.new(0, 0, 0, -50)
188
imageLabelo.Size = UDim2.new(0, 1370, 0, 750)
189
imageLabelo.Image = "rbxassetid://2124079039"
190
wait(6)
191
imageLabelo2 = Instance.new("ImageLabel")
192
imageLabelo2.Parent = screenGui
193
imageLabelo2.BackgroundTransparency = 1
194
imageLabelo2.ImageTransparency = 1
195
imageLabelo2.Position = UDim2.new(0, 0, 0, -50)
196
imageLabelo2.Size = UDim2.new(0, 1370, 0, 750)
197
imageLabelo2.Image = "rbxassetid://2124078787"
198
for i = 1, 50 do
199
imageLabelo.ImageTransparency = imageLabelo.ImageTransparency + 0.025
200
imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency - 0.025
201
wait()
202
end
203
wait(2.9)
204
for i = 1, 10 do
205
framee.BackgroundTransparency = framee.BackgroundTransparency + .1
206
imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency + .1
207
wait()
208
end
209
imageLabelo:Remove()
210
imageLabelo2:Remove()
211
212
pcall(function()
213
214
camera = workspace.CurrentCamera
215
camera.CameraType = Enum.CameraType.Scriptable
216
camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5,-15) * CFrame.Angles(0,math.rad(180),0)
217
coroutine.wrap(function()
218
for i = 1, 75 do
219
wait()
220
end
221
gf = 5
222
fg = -30
223
for i = 1, 580 do
224
gf = gf + 0
225
fg = fg + 2.5
226
camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5 + gf,-15 - fg ) * CFrame.Angles(0,math.rad(180),0)
227
wait()
228
end
229
for i = 1, 250 do
230
wait()
231
end
232
coroutine.wrap(function()
233
for i = 1, 1000 do
234
for i,v in pairs(hum.Parent:GetDescendants()) do
235
if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
236
end
237
end
238
wait()
239
end
240
end)()
241
camera.CameraType = Enum.CameraType.Custom
242
end)()
243
end)
244
245
local remote = NS ([==[
246
Player=owner
247
Character=Player.Character
248-
Character.Humanoid.Name = "noneofurbusiness"
248+
Character.Humanoid.Name = "Mateolr"
249-
hum = Character.noneofurbusiness
249+
hum = Character.Mateolr
250
LeftArm=Character["Left Arm"]
251
LeftLeg=Character["Left Leg"]
252
RightArm=Character["Right Arm"]
253
RightLeg=Character["Right Leg"]
254
Root=Character["HumanoidRootPart"]
255
Head=Character["Head"]
256
Torso=Character["Torso"]
257
Neck=Torso["Neck"]
258
walking = false
259
jumping = false
260
allowgrassy = false
261
zxc = false
262
matte = nil
263
colori = nil
264
bigball = false
265
attacking = false
266
laughing = false
267
running = false
268
downpress = false
269
taim = nil
270
change = 0
271
ws = 0
272
jp = 0
273
appi = false
274
tauntdebounce = false
275
position = nil
276
lastexplosion = false
277
staybooming = false
278
MseGuide = true
279
levitate = false
280
firsttime5 = false
281
notallowedtransform = false
282
settime = 0
283
firsttime2 = false
284
sine = 0
285
t = 0
286
combo1 = true
287
dgs = 75
288
combo2 = false
289
firsttime3 = false
290
combo3 = false
291
local bl = {907530553,907527750,907527912}
292
colortable = {"Really black","Really red"}
293
colors = #colortable
294
blz = #bl
295
local aces = {1880203893,1881287656,1881287420,1881288034}
296
ace = #aces
297
local laughs = {2011349649,2011349983,2011351501,2011352223,2011355991,2011356475}
298
laugh = #laughs
299
RunSrv = game:GetService("RunService")
300
RenderStepped = game:GetService("RunService").RenderStepped
301
removeuseless = game:GetService("Debris")
302
damageall={}
303
Repeater={}
304
Repeater2={}
305
magictable={}
306
nonmeshRepeater={}
307
nonmeshRepeater2={}
308
dmgii={}
309
DamageAll2={}
310
SlowlyFade={}
311
th1={}
312
lolzor={}
313
lolzor2={}
314
th2={}
315
keyYsize={}
316
blocktrail={}
317
keyYtransparency={}
318
th3={}
319
laughingtable={}
320
Extreme={}
321
ExtremeM={}
322
ExtremeM2={}
323
m3={}
324
th4={}
325
th5={}
326
UpMover={}
327
openshocktable={}
328
LessSize={}
329
ForwardMover={}
330
FadeIn={}
331
signtransparency={}
332
signmover={}
333
signrotator={}
334
335
FireBall = Instance.new("Sound",LeftArm)
336
FireBall.SoundId = "rbxassetid://842332424"
337
FireBall.Volume = 5
338
FireBall.Pitch = 2.5
339
340
BigFireBall = Instance.new("Sound",LeftArm)
341
BigFireBall.SoundId = "rbxassetid://842332424"
342
BigFireBall.Volume = 8
343
BigFireBall.Pitch = 1.5
344
345
local HEADLERP = Instance.new("ManualWeld")
346
HEADLERP.Parent = Head
347
HEADLERP.Part0 = Head
348
HEADLERP.Part1 = Torso
349
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
350
351
local TORSOLERP = Instance.new("ManualWeld")
352
TORSOLERP.Parent = Root
353
TORSOLERP.Part0 = Torso
354
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
355
356
local ROOTLERP = Instance.new("ManualWeld")
357
ROOTLERP.Parent = Root
358
ROOTLERP.Part0 = Root
359
ROOTLERP.Part1 = Torso
360
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
361
362
local RIGHTARMLERP = Instance.new("ManualWeld")
363
RIGHTARMLERP.Parent = RightArm
364
RIGHTARMLERP.Part0 = RightArm
365
RIGHTARMLERP.Part1 = Torso
366
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
367
368
local LEFTARMLERP = Instance.new("ManualWeld")
369
LEFTARMLERP.Parent = LeftArm
370
LEFTARMLERP.Part0 = LeftArm
371
LEFTARMLERP.Part1 = Torso
372
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
373
374
local RIGHTLEGLERP = Instance.new("ManualWeld")
375
RIGHTLEGLERP.Parent = RightLeg
376
RIGHTLEGLERP.Part0 = RightLeg
377
RIGHTLEGLERP.Part1 = Torso
378
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
379
380
local LEFTLEGLERP = Instance.new("ManualWeld")
381
LEFTLEGLERP.Parent = LeftLeg
382
LEFTLEGLERP.Part0 = LeftLeg
383
LEFTLEGLERP.Part1 = Torso
384
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
385
386
local function weldBetween(a, b)
387
    local weld = Instance.new("ManualWeld", a)
388
    weld.Part0 = a
389
    weld.Part1 = b
390
    weld.C0 = a.CFrame:inverse() * b.CFrame
391
    return weld
392
end
393
394
function makeblockytrail()
395
coroutine.wrap(function()
396
while true do
397
for i,v in pairs(blocktrail) do
398
smke = Instance.new("Part",v)
399
smke.CFrame = v.CFrame * CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
400
smke.Material = "Neon"
401
smke.Anchored = true
402
smke.CanCollide = false
403
removeuseless:AddItem(smke,2)
404
end
405
swait()
406
end
407
end)()
408
end
409
410
local function ci(x, c, y, n)
411
so = Instance.new("Sound", x)
412
so.SoundId = c
413
so.Volume = y
414
so.Looped = n
415
end
416
417
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
418
A = Instance.new("Attachment", PARENT)
419
A.Position = POSITION1
420
A.Name = "A"
421
B = Instance.new("Attachment", PARENT)
422
B.Position = POSITION2
423
B.Name = "B"
424
tr1 = Instance.new("Trail", PARENT)
425
tr1.Attachment0 = A
426
tr1.Attachment1 = B
427
tr1.Enabled = true
428
tr1.Lifetime = LIFETIME
429
tr1.TextureMode = "Static"
430
tr1.LightInfluence = 0
431
tr1.Color = COLOR
432
tr1.Transparency = NumberSequence.new(0, 1)
433
end
434
435
function clean()
436
damageall={}
437
Repeater={}
438
Repeater2={}
439
nonmeshRepeater={}
440
nonmeshRepeater2={}
441
dmgii={}
442
DamageAll2={}
443
SlowlyFade={}
444
th1={}
445
th2={}
446
th3={}
447
Extreme={}
448
ExtremeM={}
449
ExtremeM2={}
450
m3={}
451
th4={}
452
th5={}
453
UpMover={}
454
openshocktable={}
455
LessSize={}
456
ForwardMover={}
457
FadeIn={}
458
signtransparency={}
459
signmover={}
460
signrotator={}
461
end
462
463
coroutine.wrap(function()
464
while wait() do
465
hum.WalkSpeed = ws
466
hum.JumpPower = jp
467
end
468
end)()
469
godmode = coroutine.wrap(function()
470
for i,v in pairs(Character:GetChildren()) do
471
if v:IsA("BasePart") and v ~= Root then
472
v.Anchored = false
473
end
474
end
475
while true do
476
hum.MaxHealth = math.huge
477
wait(0.0000001)
478
hum.Health = math.huge
479
wait()
480
end
481
end)
482
godmode()
483
ff = Instance.new("ForceField", Character)
484
ff.Visible = false
485
486
coroutine.wrap(function()
487
for i,v in pairs(Character:GetChildren()) do
488
if v.Name == "Animate" then v:Remove()
489
end
490
end
491
end)()
492
493
function damagealll(Radius,Position)		
494
	local Returning = {}		
495
	for _,v in pairs(workspace:GetChildren()) do		
496
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
497
if v:FindFirstChild("Torso") then		
498
			local Mag = (v.Torso.Position - Position).magnitude		
499
			if Mag < Radius then		
500
				table.insert(Returning,v)		
501
			end
502
elseif v:FindFirstChild("UpperTorso") then	
503
			local Mag = (v.UpperTorso.Position - Position).magnitude		
504
			if Mag < Radius then		
505
				table.insert(Returning,v)		
506
			end
507
end	
508
		end		
509
	end		
510
	return Returning		
511
end
512
513
ArtificialHB = Instance.new("BindableEvent", script)
514
ArtificialHB.Name = "Heartbeat"
515
script:WaitForChild("Heartbeat")
516
517
frame = 1 / 60
518
tf = 0
519
allowframeloss = false
520
tossremainder = false
521
522
523
lastframe = tick()
524
script.Heartbeat:Fire()
525
526
527
game:GetService("RunService").Heartbeat:connect(function(s, p)
528
	tf = tf + s
529
	if tf >= frame then
530
		if allowframeloss then
531
			script.Heartbeat:Fire()
532
			lastframe = tick()
533
		else
534
			for i = 1, math.floor(tf / frame) do
535
				script.Heartbeat:Fire()
536
			end
537
			lastframe = tick()
538
		end
539
		if tossremainder then
540
			tf = 0
541
		else
542
			tf = tf - frame * math.floor(tf / frame)
543
		end
544
	end
545
end)
546
547
function swait(num)
548
	if num == 0 or num == nil then
549
		game:service("RunService").Stepped:wait(0)
550
	else
551
		for i = 0, num do
552
			game:service("RunService").Stepped:wait(0)
553
		end
554
	end
555
end
556
557
558
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
559
so = Instance.new("Sound")
560
so.Parent = PARENT
561
so.SoundId = "rbxassetid://"..ID
562
so.Volume = VOL
563
so.Looped = LOOP
564
so:Play()
565
removeuseless:AddItem(so,REMOVE)
566
end
567
568
warn("I'm gonna crush you, and throw you into the wind. Made by Supr14")
569
570
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
571
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
572
end
573
574
function ray2(StartPos, EndPos, Distance, Ignore)
575
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
576
return ray(StartPos, DIRECTION, Distance, Ignore)
577
end
578
sacrifice = Instance.new("Sound",Torso)
579
sacrifice.SoundId = "rbxassetid://2123165301"
580
sacrifice.Volume = 10
581
sacrifice:Play()
582
explosiontable = {}
583
x = 0
584
coroutine.wrap(function()
585
for i = 1, 400 do
586
swait()
587
x = x + 15
588
for i,v in pairs(explosiontable) do
589
v.Scale = v.Scale + Vector3.new(4,.6,4)
590
v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(x),0)
591
v.Parent.Transparency = v.Parent.Transparency + .025
592
end
593
end 
594
end)()
595
coroutine.wrap(function()
596
for i = 1, 25 do
597
shockwave3 = Instance.new("Part", Torso)
598
shockwave3.Size = Vector3.new(1,1,1)
599
shockwave3.CanCollide = false
600
shockwave3.Anchored = true
601
shockwave3.Name = "shockwav"
602
shockwave3.Transparency = .5
603
shockwave3.BrickColor = BrickColor.new("White")
604
shockwave3.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
605
shockwavemesh3 = Instance.new("SpecialMesh", shockwave3)
606
shockwavemesh3.Scale = Vector3.new(1,1,1)
607
shockwavemesh3.MeshId = "rbxassetid://20329976"
608
table.insert(explosiontable,shockwavemesh3)
609
swait(5)
610
end
611
end)()
612
for i = 1, 50 do
613
settime = 0.05
614
sine = sine + change
615
change = 1
616
HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
617
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.5)
618
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(-13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5)
619
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5)
620
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.5)
621
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
622
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.5)
623
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.5)
624
swait()
625
end
626
explosiontable2={}
627
explosiontable3={}
628
TheExplosion = Instance.new("Part",LeftArm)
629
TheExplosion.BrickColor = BrickColor.new("Really red")
630
TheExplosion.Material = "Neon"
631
TheExplosion.Shape = "Ball"
632
TheExplosion.Anchored = true
633
TheExplosion.CanCollide = false
634
TheExplosion.CFrame = CFrame.new(Torso.Position)
635
TheExplosion.Size = Vector3.new(8,8,8)
636
TheExplosion.Transparency = 0.5
637
shockwave2 = Instance.new("Part", LeftArm)
638
shockwave2.Size = Vector3.new(1,1,1)
639
shockwave2.CanCollide = false
640
shockwave2.Anchored = true
641
shockwave2.Transparency = 1
642
shockwave2.BrickColor = BrickColor.new("Really red")
643
shockwave2.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
644
shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
645
shockwavemesh2.Scale = Vector3.new(3,1,3)
646
shockwavemesh2.MeshId = "rbxassetid://20329976"
647
table.insert(explosiontable2,shockwavemesh2)
648
shockwave = Instance.new("Part", LeftArm)
649
shockwave.Size = Vector3.new(1,1,1)
650
shockwave.CanCollide = false
651
shockwave.Anchored = true
652
shockwave.Transparency = 1
653
shockwave.BrickColor = BrickColor.new("White")
654
shockwave.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
655
shockwavemesh = Instance.new("SpecialMesh", shockwave)
656
shockwavemesh.Scale = Vector3.new(3,1,3)
657
shockwavemesh.MeshId = "rbxassetid://20329976"
658
table.insert(explosiontable3,shockwavemesh)
659
coroutine.wrap(function()
660
for i = 1, 23 do
661
TheExplosion.Transparency = 1
662
swait(1)
663
TheExplosion.Transparency = 0.5
664
swait(1)
665
end
666
coroutine.wrap(function()
667
for i = 1, 50 do
668
wait(2.5)
669
shocks = TheExplosion:Clone()
670
shocks.Parent = Torso
671
shocks.Name = "shock"
672
swait()
673
end
674
end)()
675
n = 0
676
f = 0
677
dmgal = 0
678
shockwave.Transparency = .5
679
shockwave2.Transparency = .5
680
for i = 1, 125 do
681
dmgal = dmgal + .25
682
local Hit = damagealll(dmgal,TheExplosion.Position)	
683
for _,v in pairs(Hit) do			
684
v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
685
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
686
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
687
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
688
vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20
689
removeuseless:AddItem(vel,.1)
690
end
691
n = n + 16
692
f = f - 16
693
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.25,.05,.25)
694
695
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(.25,.05,.25)
696
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+7),0)
697
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-7),0)
698
699
TheExplosion.Transparency = TheExplosion.Transparency - .0040
700
TheExplosion.Size = TheExplosion.Size + Vector3.new(.25,.25,.25)
701
swait()
702
end
703
for i = 1, 920 do
704
dmgal = dmgal + 1
705
local Hit = damagealll(dmgal/1.5,TheExplosion.Position)	
706
for _,v in pairs(Hit) do			
707
v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
708
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
709
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
710
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
711
vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20
712
removeuseless:AddItem(vel,.1)
713
end
714
n = n + 4
715
f = f - 4
716
for i,v in pairs(explosiontable2) do
717
v.Scale = v.Scale + Vector3.new(1,.1,1)
718
v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0)
719
end
720
for i,v in pairs(explosiontable3) do
721
v.Scale = v.Scale + Vector3.new(1,.1,1)
722
v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0)
723
end
724
TheExplosion.Transparency = TheExplosion.Transparency - .0025
725
TheExplosion.Size = TheExplosion.Size + Vector3.new(1,1,1)
726
swait()
727
end
728
for i = 1, 850 do
729
n = n + 18
730
f = f - 18
731
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(1,.1,1)
732
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(1,.1,1)
733
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+14),0)
734
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-14),0)
735
TheExplosion.Transparency = TheExplosion.Transparency - .0025
736
swait()
737
end
738
coroutine.wrap(function()
739
for i = 1, 1000 do
740
for i,v in pairs(hum.Parent:GetDescendants()) do
741
if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
742
end
743
end
744
wait()
745
end
746
end)()
747
for i = 1, 50 do
748
n = n + 4
749
f = f - 4
750
for i,v in pairs(explosiontable2) do
751
v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0)
752
v.Parent.Transparency = v.Parent.Transparency + 0.05
753
end
754
for i,v in pairs(explosiontable3) do
755
v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0)
756
v.Parent.Transparency = v.Parent.Transparency + 0.05
757
end
758
TheExplosion.Transparency = TheExplosion.Transparency + .015
759
swait()
760
end
761
for i,v in pairs(explosiontable2) do
762
v:Remove()
763
end
764
for i,v in pairs(explosiontable3) do
765
v:Remove()
766
end
767
TheExplosion:Remove()
768
for i,v in pairs(Torso:GetChildren()) do 
769
if v.Name == "shocks" then 
770
v:Remove()
771
end
772
end
773
hum.Parent:BreakJoints()
774
for i = 1, 1500 do
775
for i,v in pairs(Torso:GetChildren()) do 
776
if v.Name == "shocks" then
777
for i = 1, 20 do
778
v.Transparency = v.Transparency + 0.05
779
swait()
780
end
781
end
782
end
783
swait()
784
end
785
end)()
786
for i = 1, 25 do
787
HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
788
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
789
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
790
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
791
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-10)), 0.4)
792
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(10)), 0.4)
793
swait()
794
end
795
lastexplosion = true
796
for i = 1, 400 do
797
HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.45, .1) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05)
798
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.25,0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),.05)
799
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.05)
800
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.05)
801
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.05)
802
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.05)
803
swait()
804
end
805
]==], owner.Character):WaitForChild 'ServerRemote';
806
mouse = owner:GetMouse ();