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1 | In file data1\Assets\tpp\script\lib\TppStory.lua | |
2 | ||
3 | Line 595 : function e.CanArrivalQuietInMB(n) | |
4 | ||
5 | Immediately after, add: | |
6 | ||
7 | gvars.str_didLostQuiet=false | |
8 | TppBuddy2BlockController.SetObtainedBuddyType(BuddyType.QUIET) | |
9 | TppBuddyService.UnsetDeadBuddyType(BuddyType.QUIET) | |
10 | TppBuddyService.UnsetBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_LOST) | |
11 | TppBuddyService.UnsetBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_HOSPITALIZE) | |
12 | TppBuddyService.SetSortieBuddyType(BuddyType.QUIET) | |
13 | TppBuddyService.SetFriendlyPoint(BuddyFriendlyType.QUIET,100) | |
14 | - | TppMotherBaseManagement.RefreshQuietStatus() |
14 | + | TppMotherBaseManagement.RefreshQuietStatus() |
15 | ||
16 | The final result would be: | |
17 | ||
18 | function e.CanArrivalQuietInMB(n) | |
19 | gvars.str_didLostQuiet=false | |
20 | TppBuddy2BlockController.SetObtainedBuddyType(BuddyType.QUIET) | |
21 | TppBuddyService.UnsetDeadBuddyType(BuddyType.QUIET) | |
22 | TppBuddyService.UnsetBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_LOST) | |
23 | TppBuddyService.UnsetBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_HOSPITALIZE) | |
24 | TppBuddyService.SetSortieBuddyType(BuddyType.QUIET) | |
25 | TppBuddyService.SetFriendlyPoint(BuddyFriendlyType.QUIET,100) | |
26 | TppMotherBaseManagement.RefreshQuietStatus() | |
27 | local i=TppBuddy2BlockController.DidObtainBuddyType(BuddyType.QUIET) | |
28 | local e=not TppBuddyService.CheckBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_HOSPITALIZE)if n then | |
29 | e=true | |
30 | end | |
31 | local n=not TppBuddyService.CheckBuddyCommonFlag(BuddyCommonFlag.BUDDY_QUIET_LOST)local t=not TppBuddyService.IsDeadBuddyType(BuddyType.QUIET)return((i and e)and n)and t | |
32 | end | |
33 | function e.RequestLoseQuiet()if not gvars.str_didLostQuiet then |