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| 1 | --]] | |
| 2 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 5 | local RealPlayer = Player | |
| 6 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 7 | ||
| 8 | --Made by N3xul | |
| 9 | local runDummyScript = function(f,scri) | |
| 10 | local oldenv = getfenv(f) | |
| 11 | local newenv = setmetatable({}, {
| |
| 12 | __index = function(_, k) | |
| 13 | if k:lower() == 'script' then | |
| 14 | return scri | |
| 15 | else | |
| 16 | return oldenv[k] | |
| 17 | end | |
| 18 | end | |
| 19 | }) | |
| 20 | setfenv(f, newenv) | |
| 21 | ypcall(function() f() end) | |
| 22 | end | |
| 23 | cors = {}
| |
| 24 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 25 | mas.Name = "CompiledModel" | |
| 26 | o1 = Instance.new("Tool")
| |
| 27 | o2 = Instance.new("Script")
| |
| 28 | o3 = Instance.new("Part")
| |
| 29 | o4 = Instance.new("SpecialMesh")
| |
| 30 | o6 = Instance.new("LocalScript")
| |
| 31 | o1.Name = "Windforce" | |
| 32 | o1.Parent = mas | |
| 33 | o1.GripForward = Vector3.new(-1, -0, -0) | |
| 34 | o1.GripPos = Vector3.new(0, 0, -1.75) | |
| 35 | o1.GripRight = Vector3.new(0, 1, 0) | |
| 36 | o1.GripUp = Vector3.new(0, 0, 1) | |
| 37 | o2.Name = "SwordScript" | |
| 38 | o2.Parent = o1 | |
| 39 | table.insert(cors,coroutine.create(function() | |
| 40 | wait() | |
| 41 | runDummyScript(function() | |
| 42 | -------- OMG HAX | |
| 43 | ||
| 44 | r = game:service("RunService")
| |
| 45 | ||
| 46 | ||
| 47 | local damage = 10 | |
| 48 | ||
| 49 | ||
| 50 | local slash_damage = 18 | |
| 51 | local lunge_damage = 36 | |
| 52 | ||
| 53 | sword = script.Parent.Handle | |
| 54 | Tool = script.Parent | |
| 55 | ||
| 56 | ||
| 57 | local SlashSound = Instance.new("Sound")
| |
| 58 | SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 59 | SlashSound.Parent = sword | |
| 60 | SlashSound.Volume = .7 | |
| 61 | ||
| 62 | local LungeSound = Instance.new("Sound")
| |
| 63 | LungeSound.SoundId = "rbxasset://sounds\\swordlunge.wav" | |
| 64 | LungeSound.Parent = sword | |
| 65 | LungeSound.Volume = .6 | |
| 66 | ||
| 67 | local UnsheathSound = Instance.new("Sound")
| |
| 68 | UnsheathSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
| 69 | UnsheathSound.Parent = sword | |
| 70 | UnsheathSound.Volume = 1 | |
| 71 | ||
| 72 | ||
| 73 | function windforce(dir, victimTorso) | |
| 74 | if (victimTorso.Parent:FindFirstChild("ForceField") ~= nil) then return end
| |
| 75 | if victimTorso:FindFirstChild("WindEffect") == nil then
| |
| 76 | local force = Instance.new("BodyVelocity")
| |
| 77 | force.Name = "WindEffect" | |
| 78 | force.maxForce = Vector3.new(1e7, 1e7, 1e7) | |
| 79 | force.P = 125 | |
| 80 | force.velocity = (dir * 150) + Vector3.new(0, 30,0) | |
| 81 | force.Parent = victimTorso | |
| 82 | ||
| 83 | ||
| 84 | game.Debris:AddItem(force, .25) | |
| 85 | ||
| 86 | ||
| 87 | end | |
| 88 | end | |
| 89 | ||
| 90 | ||
| 91 | ||
| 92 | function blow(hit) | |
| 93 | local humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 94 | local vCharacter = Tool.Parent | |
| 95 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
| 96 | local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
| |
| 97 | if humanoid~=nil and humanoid ~= hum and hum ~= nil then | |
| 98 | -- final check, make sure sword is in-hand | |
| 99 | ||
| 100 | local right_arm = vCharacter:FindFirstChild("Right Arm")
| |
| 101 | if (right_arm ~= nil) then | |
| 102 | local joint = right_arm:FindFirstChild("RightGrip")
| |
| 103 | if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then | |
| 104 | tagHumanoid(humanoid, vPlayer) | |
| 105 | humanoid:TakeDamage(damage) | |
| 106 | local d = vCharacter.Torso.CFrame.lookVector | |
| 107 | windforce(Vector3.new(d.x, d.y, d.z), hit.Parent.Torso) | |
| 108 | end | |
| 109 | end | |
| 110 | ||
| 111 | ||
| 112 | end | |
| 113 | end | |
| 114 | ||
| 115 | ||
| 116 | ||
| 117 | function tagHumanoid(humanoid, player) | |
| 118 | local creator_tag = Instance.new("ObjectValue")
| |
| 119 | creator_tag.Value = player | |
| 120 | creator_tag.Name = "creator" | |
| 121 | creator_tag.Parent = humanoid | |
| 122 | game.Debris:AddItem(creator_tag, 1) | |
| 123 | end | |
| 124 | ||
| 125 | function untagHumanoid(humanoid) | |
| 126 | if humanoid ~= nil then | |
| 127 | local tag = humanoid:findFirstChild("creator")
| |
| 128 | if tag ~= nil then | |
| 129 | tag.Parent = nil | |
| 130 | end | |
| 131 | end | |
| 132 | end | |
| 133 | ||
| 134 | ||
| 135 | function attack() | |
| 136 | damage = slash_damage | |
| 137 | SlashSound:play() | |
| 138 | local anim = Instance.new("StringValue")
| |
| 139 | anim.Name = "toolanim" | |
| 140 | anim.Value = "Slash" | |
| 141 | anim.Parent = Tool | |
| 142 | end | |
| 143 | ||
| 144 | function lunge() | |
| 145 | damage = lunge_damage | |
| 146 | ||
| 147 | LungeSound:play() | |
| 148 | ||
| 149 | local anim = Instance.new("StringValue")
| |
| 150 | anim.Name = "toolanim" | |
| 151 | anim.Value = "Lunge" | |
| 152 | anim.Parent = Tool | |
| 153 | ||
| 154 | ||
| 155 | local force = Instance.new("BodyVelocity")
| |
| 156 | force.velocity = Vector3.new(0,10,0) --Tool.Parent.Torso.CFrame.lookVector * 80 | |
| 157 | force.Parent = Tool.Parent.Torso | |
| 158 | wait(.25) | |
| 159 | swordOut() | |
| 160 | wait(.25) | |
| 161 | force.Parent = nil | |
| 162 | wait(.5) | |
| 163 | swordUp() | |
| 164 | ||
| 165 | damage = slash_damage | |
| 166 | end | |
| 167 | ||
| 168 | function swordUp() | |
| 169 | Tool.GripForward = Vector3.new(-1,0,0) | |
| 170 | Tool.GripRight = Vector3.new(0,1,0) | |
| 171 | Tool.GripUp = Vector3.new(0,0,1) | |
| 172 | end | |
| 173 | ||
| 174 | function swordOut() | |
| 175 | Tool.GripForward = Vector3.new(0,0,1) | |
| 176 | Tool.GripRight = Vector3.new(0,-1,0) | |
| 177 | Tool.GripUp = Vector3.new(-1,0,0) | |
| 178 | end | |
| 179 | ||
| 180 | function swordAcross() | |
| 181 | -- parry | |
| 182 | end | |
| 183 | ||
| 184 | ||
| 185 | Tool.Enabled = true | |
| 186 | local last_attack = 0 | |
| 187 | function onActivated() | |
| 188 | ||
| 189 | if not Tool.Enabled then | |
| 190 | return | |
| 191 | end | |
| 192 | ||
| 193 | Tool.Enabled = false | |
| 194 | ||
| 195 | local character = Tool.Parent; | |
| 196 | local humanoid = character.Humanoid | |
| 197 | if humanoid == nil then | |
| 198 | print("Humanoid not found")
| |
| 199 | return | |
| 200 | end | |
| 201 | ||
| 202 | t = r.Stepped:wait() | |
| 203 | ||
| 204 | if (t - last_attack < .2) then | |
| 205 | lunge() | |
| 206 | else | |
| 207 | attack() | |
| 208 | end | |
| 209 | ||
| 210 | last_attack = t | |
| 211 | ||
| 212 | --wait(.5) | |
| 213 | ||
| 214 | Tool.Enabled = true | |
| 215 | end | |
| 216 | ||
| 217 | ||
| 218 | function onEquipped() | |
| 219 | UnsheathSound:play() | |
| 220 | end | |
| 221 | ||
| 222 | ||
| 223 | script.Parent.Activated:connect(onActivated) | |
| 224 | script.Parent.Equipped:connect(onEquipped) | |
| 225 | ||
| 226 | ||
| 227 | connection = sword.Touched:connect(blow) | |
| 228 | ||
| 229 | ||
| 230 | ||
| 231 | end,o2) | |
| 232 | end)) | |
| 233 | o3.Name = "Handle" | |
| 234 | o3.Parent = o1 | |
| 235 | o3.BrickColor = BrickColor.new("Medium blue")
| |
| 236 | o3.Reflectance = 0.30000001192093 | |
| 237 | o3.Position = Vector3.new(48.0999985, 2.50000191, 149.800018) | |
| 238 | o3.Rotation = Vector3.new(90, -0, -0) | |
| 239 | o3.FormFactor = Enum.FormFactor.Plate | |
| 240 | o3.Size = Vector3.new(1, 0.800000012, 5) | |
| 241 | o3.CFrame = CFrame.new(48.0999985, 2.50000191, 149.800018, 1, 0, -0, 0, 0, -1, 0, 1, -0) | |
| 242 | o3.BottomSurface = Enum.SurfaceType.Smooth | |
| 243 | o3.TopSurface = Enum.SurfaceType.Smooth | |
| 244 | o3.Color = Color3.new(0.431373, 0.6, 0.792157) | |
| 245 | o3.Position = Vector3.new(48.0999985, 2.50000191, 149.800018) | |
| 246 | o4.Parent = o3 | |
| 247 | o4.MeshId = "rbxasset://fonts/sword.mesh" | |
| 248 | o4.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005) | |
| 249 | o4.VertexColor = Vector3.new(1, 1, 0) | |
| 250 | o4.MeshType = Enum.MeshType.FileMesh | |
| 251 | o6.Name = "Local Gui" | |
| 252 | o6.Parent = o1 | |
| 253 | table.insert(cors,coroutine.create(function() | |
| 254 | wait() | |
| 255 | runDummyScript(function() | |
| 256 | local Tool = script.Parent; | |
| 257 | ||
| 258 | enabled = true | |
| 259 | function onButton1Down(mouse) | |
| 260 | if not enabled then | |
| 261 | return | |
| 262 | end | |
| 263 | ||
| 264 | enabled = false | |
| 265 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 266 | ||
| 267 | wait(.5) | |
| 268 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 269 | enabled = true | |
| 270 | ||
| 271 | end | |
| 272 | ||
| 273 | function onEquippedLocal(mouse) | |
| 274 | ||
| 275 | if mouse == nil then | |
| 276 | print("Mouse not found")
| |
| 277 | return | |
| 278 | end | |
| 279 | ||
| 280 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 281 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 282 | end | |
| 283 | ||
| 284 | ||
| 285 | Tool.Equipped:connect(onEquippedLocal) | |
| 286 | ||
| 287 | end,o6) | |
| 288 | end)) | |
| 289 | mas.Parent = workspace | |
| 290 | mas:MakeJoints() | |
| 291 | local mas1 = mas:GetChildren() | |
| 292 | for i=1,#mas1 do | |
| 293 | mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
| |
| 294 | ypcall(function() mas1[i]:MakeJoints() end) | |
| 295 | end | |
| 296 | mas:Destroy() | |
| 297 | for i=1,#cors do | |
| 298 | coroutine.resume(cors[i]) | |
| 299 | end |