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| 1 | //------------------------------------------------------------------------------- | |
| 2 | #include <a_samp> | |
| 3 | #include <dini> | |
| 4 | #include <dudb> | |
| 5 | ||
| 6 | #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 | |
| 7 | ||
| 8 | ||
| 9 | #define BEZOWY 0xFFFFADAA | |
| 10 | #define BIALY 0xFFFFFFAA | |
| 11 | #define BLEKITNY 0x33CCFFAA | |
| 12 | #define BORDOWY 0x99001FAA | |
| 13 | #define BRAZOWY 0x997A00AA | |
| 14 | #define CIEMNY_ZIELONY 0x336633AA | |
| 15 | #define CZARNY 0x000000AA | |
| 16 | #define CZERWONY 0xFF0000AA | |
| 17 | #define FIOLETOWY 0x9E3DFFAA | |
| 18 | #define NIEBIESKI 0x0000FFAA | |
| 19 | #define POMARANCZOWY 0xFF8000AA | |
| 20 | #define ROZOWY 0xFF66CCAA | |
| 21 | #define SZARY 0xB0B0B0AA | |
| 22 | #define ZIELONY 0x00CC00AA | |
| 23 | #define ZOLTY 0xFFFF00AA | |
| 24 | ||
| 25 | #define STATYSTYKI "totalstat.ini" | |
| 26 | ||
| 27 | #pragma tabsize -99999 | |
| 28 | ||
| 29 | new zalogowany[MAX_PLAYERS]; | |
| 30 | new zlehaslo[MAX_PLAYERS]; | |
| 31 | new logintimeout[MAX_PLAYERS]; | |
| 32 | new wylogowany[MAX_PLAYERS]; | |
| 33 | ||
| 34 | //------------------------------------------------------------------------------- | |
| 35 | ||
| 36 | public OnPlayerConnect(playerid) | |
| 37 | {
| |
| 38 | ||
| 39 | if(dini_Exists(udb_encode(Player(playerid)))) | |
| 40 | {
| |
| 41 | SendClientMessage(playerid, ZOLTY, "* Twój nick jest zarejestrowany! Wpisz: /login [twojehasło] aby się zalogować."); | |
| 42 | SendClientMessage(playerid, ZOLTY, "* Jeśli się nie zalogujesz w ciągu 20 sek. zostaniesz wyrzucony z servera"); | |
| 43 | SendClientMessage(playerid, ZOLTY, "* Jeśli nie pamiętasz hasła lub nie rejestrowałeś się tu jeszcze poprostu zmień coś w swoim nicku!"); | |
| 44 | logintimeout[playerid] = SetTimerEx("LoginTimeout", 20000, 0, "d", playerid);
| |
| 45 | ||
| 46 | GivePlayerMoney(playerid, strval(dini_Get(udb_encode(Player(playerid)),"kasa"))); | |
| 47 | SetPlayerScore(playerid, strval(dini_Get(udb_encode(Player(playerid)),"punkty"))); | |
| 48 | zalogowany[playerid] = 0; | |
| 49 | wylogowany[playerid] = 0; | |
| 50 | } else {
| |
| 51 | SendClientMessage(playerid, ZOLTY, "* Witamy, możesz się zarejestrować komendą: /register [hasło]"); | |
| 52 | zalogowany[playerid] = 1; | |
| 53 | wylogowany[playerid] = 1; | |
| 54 | } | |
| 55 | ||
| 56 | return 1; | |
| 57 | } | |
| 58 | ||
| 59 | //------------------------------------------------------------------------------- | |
| 60 | ||
| 61 | forward LoginTimeout(playerid); | |
| 62 | public LoginTimeout(playerid) | |
| 63 | {
| |
| 64 | if (zalogowany[playerid] == 0 && GetPlayerState(playerid) != PLAYER_STATE_NONE) | |
| 65 | {
| |
| 66 | Kick(playerid); | |
| 67 | new string[256]; | |
| 68 | format(string, sizeof(string), "* %s (id: %d) został wyrzucony z serwera. Powód: Czas zalogowania się skończył!", Player(playerid), playerid); | |
| 69 | SendClientMessageToAll(SZARY, string); | |
| 70 | } | |
| 71 | } | |
| 72 | ||
| 73 | //------------------------------------------------------------------------------- | |
| 74 | ||
| 75 | public OnPlayerDisconnect(playerid, reason) | |
| 76 | {
| |
| 77 | if (zalogowany[playerid] == 1) | |
| 78 | {
| |
| 79 | Zapisz(playerid); | |
| 80 | } | |
| 81 | ||
| 82 | KillTimer(logintimeout[playerid]); | |
| 83 | } | |
| 84 | ||
| 85 | //------------------------------------------------------------------------------- | |
| 86 | ||
| 87 | stock Zapisz(playerid) | |
| 88 | {
| |
| 89 | new string[256]; | |
| 90 | new Float:x, Float:y, Float:z; | |
| 91 | new Float:ang; | |
| 92 | ||
| 93 | if (dini_Exists(udb_encode(Player(playerid)))) | |
| 94 | {
| |
| 95 | dini_IntSet(udb_encode(Player(playerid)),"kasa",GetPlayerMoney(playerid)); | |
| 96 | dini_IntSet(udb_encode(Player(playerid)),"punkty",GetPlayerScore(playerid)); | |
| 97 | ||
| 98 | if (GetPlayerState(playerid) != PLAYER_STATE_NONE && GetPlayerState(playerid) != PLAYER_STATE_WASTED) | |
| 99 | {
| |
| 100 | GetPlayerPos(playerid,x,y,z); | |
| 101 | GetPlayerFacingAngle(playerid,ang); | |
| 102 | dini_FloatSet(udb_encode(Player(playerid)),"x",x); | |
| 103 | dini_FloatSet(udb_encode(Player(playerid)),"y",y); | |
| 104 | dini_FloatSet(udb_encode(Player(playerid)),"z",z); | |
| 105 | dini_FloatSet(udb_encode(Player(playerid)),"a",ang); | |
| 106 | } | |
| 107 | ||
| 108 | format(string,sizeof(string),"* Zapisano: Pozycja: X: %f,Y: %f,Z: %f,A: %f, Pieniądze: $%d Punkty: %d ",x,y,z,ang,GetPlayerMoney(playerid),GetPlayerScore(playerid)); | |
| 109 | SendClientMessage(playerid, SZARY ,string); | |
| 110 | } | |
| 111 | ||
| 112 | return 1; | |
| 113 | } | |
| 114 | ||
| 115 | //------------------------------------------------------------------------------- | |
| 116 | forward ZapiszWszystkim(); | |
| 117 | public ZapiszWszystkim() | |
| 118 | {
| |
| 119 | new Float:x, Float:y, Float:z; | |
| 120 | new Float:ang; | |
| 121 | ||
| 122 | for (new i=0;i<MAX_PLAYERS;i++) | |
| 123 | {
| |
| 124 | if (dini_Exists(udb_encode(Player(i))) && zalogowany[i] == 1) | |
| 125 | {
| |
| 126 | dini_IntSet(udb_encode(Player(i)),"kasa",GetPlayerMoney(i)); | |
| 127 | dini_IntSet(udb_encode(Player(i)),"punkty",GetPlayerScore(i)); | |
| 128 | ||
| 129 | if (GetPlayerState(i) != PLAYER_STATE_NONE && GetPlayerState(i) != PLAYER_STATE_WASTED) | |
| 130 | {
| |
| 131 | GetPlayerPos(i,x,y,z); | |
| 132 | GetPlayerFacingAngle(i,ang); | |
| 133 | dini_FloatSet(udb_encode(Player(i)),"x",x); | |
| 134 | dini_FloatSet(udb_encode(Player(i)),"y",y); | |
| 135 | dini_FloatSet(udb_encode(Player(i)),"z",z); | |
| 136 | dini_FloatSet(udb_encode(Player(i)),"a",ang); | |
| 137 | } | |
| 138 | } | |
| 139 | } | |
| 140 | ||
| 141 | return 1; | |
| 142 | } | |
| 143 | ||
| 144 | //------------------------------------------------------------------------------- | |
| 145 | ||
| 146 | public OnPlayerSpawn(playerid) | |
| 147 | {
| |
| 148 | GivePlayerMoney(playerid, 50000); | |
| 149 | SetPlayerInterior(playerid,0); | |
| 150 | ||
| 151 | //PRZYWRÓCENIE POZYCJI ----------------------- | |
| 152 | new tmpx[256]; | |
| 153 | new tmpy[256]; | |
| 154 | new tmpz[256]; | |
| 155 | new tmpa[256]; | |
| 156 | ||
| 157 | ||
| 158 | if (dini_Exists(udb_encode(Player(playerid)))) | |
| 159 | {
| |
| 160 | if (zalogowany[playerid] == 0 && wylogowany[playerid] == 0) | |
| 161 | {
| |
| 162 | SendClientMessage(playerid, CZERWONY, "* Podaj haslo do konta lub zmien nick!"); | |
| 163 | SetPlayerHealth(playerid, 0.0); | |
| 164 | } else {
| |
| 165 | tmpx = dini_Get(udb_encode(Player(playerid)), "x"); | |
| 166 | tmpy = dini_Get(udb_encode(Player(playerid)), "y"); | |
| 167 | tmpz = dini_Get(udb_encode(Player(playerid)), "z"); | |
| 168 | tmpa = dini_Get(udb_encode(Player(playerid)), "a"); | |
| 169 | ||
| 170 | if(strval(tmpx) && strval(tmpy) && strval(tmpz) && strval(tmpa)) | |
| 171 | {
| |
| 172 | SetPlayerPosIx(playerid, floatstr(tmpx), floatstr(tmpy), floatstr(tmpz),floatstr(tmpa)); | |
| 173 | SendClientMessage(playerid, ZIELONY, "Twoja pozycja została przywrócona!"); | |
| 174 | } | |
| 175 | } | |
| 176 | ||
| 177 | } | |
| 178 | //KONIEC PRZYWRÓCENIE POZYCJI ---------------- | |
| 179 | ||
| 180 | return 1; | |
| 181 | } | |
| 182 | ||
| 183 | //------------------------------------------------------------------------------- | |
| 184 | ||
| 185 | SetPlayerPosIx(playerid,Float:X,Float:Y,Float:Z,Float:Ang) | |
| 186 | {
| |
| 187 | SetPlayerFacingAngle(playerid,Ang); | |
| 188 | SetPlayerPos(playerid,X,Y,Z); | |
| 189 | SetCameraBehindPlayer(playerid); | |
| 190 | } | |
| 191 | ||
| 192 | //------------------------------------------------------------------------------- | |
| 193 | ||
| 194 | public OnPlayerDeath(playerid, killerid, reason) | |
| 195 | {
| |
| 196 | GameTextForPlayer(playerid,"~w~WASTED",3000,2); | |
| 197 | //SELF KILL ----------------------------------------- | |
| 198 | if(killerid == INVALID_PLAYER_ID) | |
| 199 | {
| |
| 200 | SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); | |
| 201 | ResetPlayerMoney(playerid); | |
| 202 | ||
| 203 | dini_Unset(udb_encode(Player(playerid)), "x"); | |
| 204 | dini_Unset(udb_encode(Player(playerid)), "y"); | |
| 205 | dini_Unset(udb_encode(Player(playerid)), "z"); | |
| 206 | dini_Unset(udb_encode(Player(playerid)), "a"); | |
| 207 | ||
| 208 | ||
| 209 | if (dini_Exists(udb_encode(Player(playerid))) && zalogowany[playerid] == 1) | |
| 210 | {
| |
| 211 | dini_IntSet(udb_encode(Player(playerid)), "samobojstw", strval(dini_Get(udb_encode(Player(playerid)), "samobojstw"))+1); | |
| 212 | } | |
| 213 | ||
| 214 | if (!dini_Exists(STATYSTYKI)) | |
| 215 | {
| |
| 216 | dini_Create(STATYSTYKI); | |
| 217 | } | |
| 218 | dini_IntSet(STATYSTYKI, "wszystkichsamobojst", strval(dini_Get(STATYSTYKI, "wszystkichsamobojst"))+1); | |
| 219 | //KONIEC SELF KILL ---------------------------------- | |
| 220 | } else {
| |
| 221 | //ZABOJSTWA ------------------------------------------- | |
| 222 | SendDeathMessage(killerid,playerid,reason); | |
| 223 | ||
| 224 | if (GetPlayerMoney(playerid) > 0) | |
| 225 | {
| |
| 226 | GivePlayerMoney(killerid, GetPlayerMoney(playerid)); | |
| 227 | ResetPlayerMoney(playerid); | |
| 228 | } | |
| 229 | //DRIVE BY ~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| 230 | if((IsPlayerInAnyVehicle(killerid) && !IsPlayerInAnyVehicle(playerid) && GetPlayerState(killerid) == PLAYER_STATE_DRIVER && reason != WEAPON_VEHICLE)) | |
| 231 | {
| |
| 232 | if (dini_Exists(udb_encode(Killer(killerid)))) | |
| 233 | {
| |
| 234 | dini_IntSet(udb_encode(Killer(killerid)), "driveby", strval(dini_Get(udb_encode(Killer(killerid)), "driveby"))+1); | |
| 235 | } | |
| 236 | ||
| 237 | if (!dini_Exists(STATYSTYKI)) | |
| 238 | {
| |
| 239 | dini_Create(STATYSTYKI); | |
| 240 | } | |
| 241 | dini_IntSet(STATYSTYKI, "wszystkiedriveby", strval(dini_Get(STATYSTYKI, "wszystkiedriveby"))+1); | |
| 242 | ||
| 243 | } | |
| 244 | //ZABOJSTWO ~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| 245 | if (dini_Exists(udb_encode(Killer(killerid)))) | |
| 246 | {
| |
| 247 | dini_IntSet(udb_encode(Killer(killerid)), "zabojstw", strval(dini_Get(udb_encode(Killer(killerid)), "zabojstw"))+1); | |
| 248 | } | |
| 249 | ||
| 250 | if (!dini_Exists(STATYSTYKI)) | |
| 251 | {
| |
| 252 | dini_Create(STATYSTYKI); | |
| 253 | } | |
| 254 | dini_IntSet(STATYSTYKI, "wszystkichzabojstw", strval(dini_Get(STATYSTYKI, "wszystkichzabojstw"))+1); | |
| 255 | } | |
| 256 | ||
| 257 | if (dini_Exists(udb_encode(Player(playerid))) && zalogowany[playerid] == 1) | |
| 258 | {
| |
| 259 | dini_IntSet(udb_encode(Player(playerid)), "smierc", strval(dini_Get(udb_encode(Player(playerid)), "smierc"))+1); | |
| 260 | } | |
| 261 | ||
| 262 | if (!dini_Exists(STATYSTYKI)) | |
| 263 | {
| |
| 264 | dini_Create(STATYSTYKI); | |
| 265 | } | |
| 266 | dini_IntSet(STATYSTYKI, "wszystkichsmierci", strval(dini_Get(STATYSTYKI, "wszystkichsmierci"))+1); | |
| 267 | ||
| 268 | dini_Unset(udb_encode(Player(playerid)), "x"); | |
| 269 | dini_Unset(udb_encode(Player(playerid)), "y"); | |
| 270 | dini_Unset(udb_encode(Player(playerid)), "z"); | |
| 271 | dini_Unset(udb_encode(Player(playerid)), "a"); | |
| 272 | return 1; | |
| 273 | } | |
| 274 | ||
| 275 | //------------------------------------------------------------------------------- | |
| 276 | ||
| 277 | public OnPlayerRequestClass(playerid, classid) | |
| 278 | {
| |
| 279 | return 1; | |
| 280 | } | |
| 281 | ||
| 282 | //------------------------------------------------------------------------------- | |
| 283 | public OnGameModeInit() | |
| 284 | {
| |
| 285 | SetTimer("ZapiszWszystkim", 600000, 1);
| |
| 286 | } | |
| 287 | //------------------------------------------------------------------------------- | |
| 288 | ||
| 289 | ||
| 290 | public OnPlayerCommandText(playerid, cmdtext[]) | |
| 291 | {
| |
| 292 | ||
| 293 | dcmd (register , 8, cmdtext ) ; | |
| 294 | dcmd (login , 5, cmdtext ) ; | |
| 295 | dcmd (setpass , 7, cmdtext ) ; | |
| 296 | dcmd (logout , 6, cmdtext ) ; | |
| 297 | dcmd (save , 4, cmdtext ) ; | |
| 298 | dcmd (saveall , 7, cmdtext ) ; | |
| 299 | dcmd (staty , 5, cmdtext ) ; | |
| 300 | ||
| 301 | return 0; | |
| 302 | } | |
| 303 | ||
| 304 | //------------------------------------------------------------------------------- | |
| 305 | ||
| 306 | dcmd_save(playerid, cmdtext[]) | |
| 307 | {
| |
| 308 | #pragma unused cmdtext | |
| 309 | Zapisz(playerid); | |
| 310 | SendClientMessage(playerid, ZIELONY , "* Zapisano poprawnie."); | |
| 311 | return 1; | |
| 312 | } | |
| 313 | ||
| 314 | dcmd_saveall(playerid, cmdtext[]) | |
| 315 | {
| |
| 316 | #pragma unused cmdtext | |
| 317 | if(IsPlayerAdmin(playerid)){
| |
| 318 | Zapisz(playerid); | |
| 319 | SendClientMessage(playerid, ZIELONY , "* Poprawnie zapisano wszystkim graczom."); | |
| 320 | } else {
| |
| 321 | SendClientMessage(playerid, CZERWONY, "* Musisz posiadać uprawnienia Administratorskie aby zapisać wszystkich graczy."); | |
| 322 | } | |
| 323 | return 1; | |
| 324 | } | |
| 325 | ||
| 326 | dcmd_staty(playerid, cmdtext[]) | |
| 327 | {
| |
| 328 | #pragma unused cmdtext | |
| 329 | ||
| 330 | new tmp[256]; | |
| 331 | new graczy = strval(dini_Get(STATYSTYKI, "graczy")); | |
| 332 | new Najnowszy[256]; | |
| 333 | Najnowszy = dini_Get(STATYSTYKI, "nowygracz"); | |
| 334 | new smierci = strval(dini_Get(STATYSTYKI, "wszystkichsmierci")); | |
| 335 | new zabojstw = strval(dini_Get(STATYSTYKI, "wszystkichzabojstw")); | |
| 336 | new samobojstw = strval(dini_Get(STATYSTYKI, "wszystkichsamobojst")); | |
| 337 | ||
| 338 | SendClientMessage(playerid, ZIELONY, "* Statystyki servera ::"); | |
| 339 | ||
| 340 | format(tmp, 256, "* Wszystkich graczy zarejestrowanych :: %d", graczy); | |
| 341 | SendClientMessage(playerid, ZOLTY, tmp); | |
| 342 | ||
| 343 | format(tmp, 256, "* Najnowszy gracz :: %s", Najnowszy); | |
| 344 | SendClientMessage(playerid, ZOLTY, tmp); | |
| 345 | ||
| 346 | format(tmp, 256, "* Wszystkich śmierci :: %d", smierci); | |
| 347 | SendClientMessage(playerid, ZOLTY, tmp); | |
| 348 | ||
| 349 | format(tmp, 256, "* Wszystkich zabójstw :: %d", zabojstw); | |
| 350 | SendClientMessage(playerid, ZOLTY, tmp); | |
| 351 | ||
| 352 | format(tmp, 256, "* Wszystkich zabójstw :: %d", zabojstw); | |
| 353 | SendClientMessage(playerid, ZOLTY, tmp); | |
| 354 | ||
| 355 | format(tmp, 256, "* Wszystkich samobójstw :: %d", samobojstw); | |
| 356 | SendClientMessage(playerid, ZOLTY, tmp); | |
| 357 | return 1; | |
| 358 | } | |
| 359 | ||
| 360 | dcmd_register(playerid, cmdtext[]) | |
| 361 | {
| |
| 362 | new tmp[256]; | |
| 363 | new string[256]; | |
| 364 | ||
| 365 | if(20 < strlen(cmdtext) || strlen(cmdtext) < 5) | |
| 366 | {
| |
| 367 | SendClientMessage(playerid, ZIELONY , "* Hasło musi mieć od min. 5 do max. 20 znaków"); | |
| 368 | return 1; | |
| 369 | } | |
| 370 | ||
| 371 | if(!cmdtext[0]) | |
| 372 | {
| |
| 373 | SendClientMessage(playerid, ZIELONY , "* WPISZ: /register [hasło]"); | |
| 374 | } | |
| 375 | ||
| 376 | ||
| 377 | if (!dini_Exists(udb_encode(Player(playerid)))) | |
| 378 | {
| |
| 379 | new dzien, miesiac, rok; | |
| 380 | getdate(rok, miesiac, dzien); | |
| 381 | format(tmp, sizeof(tmp), "%d.%d.%d", dzien, miesiac, rok); | |
| 382 | ||
| 383 | dini_Create(udb_encode(Player(playerid))); | |
| 384 | - | dini_IntSet(udb_encode(Player(playerid)), "haslo", udb_hash(cmdtext)); |
| 384 | + | dini_Set(udb_encode(Player(playerid)), "haslo", udb_hash(cmdtext)); |
| 385 | dini_Set(udb_encode(Player(playerid)), "datarejestracji", tmp); | |
| 386 | ||
| 387 | if (!dini_Exists(STATYSTYKI)) | |
| 388 | {
| |
| 389 | dini_Create(STATYSTYKI); | |
| 390 | dini_IntSet(STATYSTYKI, "graczy", strval(dini_Get(STATYSTYKI, "graczy"))+1); | |
| 391 | dini_Set(STATYSTYKI, "nowygracz", Player(playerid)); | |
| 392 | } | |
| 393 | ||
| 394 | ||
| 395 | format(string, sizeof(string), "* %s (id: %d) utworzyłeś/aś nowe konto. Twoje hasło to: >>> %s <<< Zapamiętaj je!!!", Player(playerid), playerid, cmdtext); | |
| 396 | SendClientMessage(playerid, ZIELONY, string); | |
| 397 | } else {
| |
| 398 | format(string, sizeof(string), "* %s jest już zarejestrowany.", Player(playerid),cmdtext); | |
| 399 | SendClientMessage(playerid, CZERWONY, string); | |
| 400 | } | |
| 401 | ||
| 402 | return 1; | |
| 403 | } | |
| 404 | ||
| 405 | //------------------------------------------------------------------------------- | |
| 406 | ||
| 407 | dcmd_login(playerid, cmdtext[]) | |
| 408 | {
| |
| 409 | new tmp[256]; | |
| 410 | new string[256]; | |
| 411 | ||
| 412 | if(!cmdtext[0]) | |
| 413 | {
| |
| 414 | SendClientMessage(playerid, ZIELONY , "* WPISZ: /login [hasło]"); | |
| 415 | } | |
| 416 | ||
| 417 | if(dini_Exists(udb_encode(Player(playerid)))) | |
| 418 | {
| |
| 419 | if(zalogowany[playerid] == 1) | |
| 420 | {
| |
| 421 | SendClientMessage(playerid, CZERWONY, "* Jesteś już zalogowany!"); | |
| 422 | } else {
| |
| 423 | - | if(udb_hash(cmdtext) != strval(dini_Get(udb_encode(Player(playerid)), "haslo"))) |
| 423 | + | if(udb_hash(cmdtext) != dini_Get(udb_encode(Player(playerid)), "haslo")) |
| 424 | {
| |
| 425 | SendClientMessage(playerid, CZERWONY, "* Podałeś złe hasło."); | |
| 426 | GameTextForPlayer(playerid, "~r~Zle haslo!", 3000, 5); | |
| 427 | zlehaslo[playerid]++; | |
| 428 | if(zlehaslo[playerid] >= 5) | |
| 429 | {
| |
| 430 | Kick(playerid); | |
| 431 | format(string, sizeof(string), "* %s (id: %d) został wyrzucony z serwera. Powód: Za dużo prób wpisania hasła.", Player(playerid), playerid); | |
| 432 | SendClientMessageToAll(CZERWONY, string); | |
| 433 | } | |
| 434 | ||
| 435 | } else {
| |
| 436 | zalogowany[playerid] = 1; | |
| 437 | KillTimer(logintimeout[playerid]); | |
| 438 | ||
| 439 | new godzina, minuta, sekunda; | |
| 440 | new dzien, miesiac, rok; | |
| 441 | gettime(godzina, minuta, sekunda); | |
| 442 | getdate(rok, miesiac, dzien); | |
| 443 | ||
| 444 | format(tmp, sizeof(tmp), "%d.%d.%d [%d:%d:%d]", dzien, miesiac, rok, godzina, minuta, sekunda); | |
| 445 | dini_Set(udb_encode(Player(playerid)), "ostatniozalogowany", tmp); | |
| 446 | ||
| 447 | SendClientMessage(playerid, ZIELONY, "* Zalogowałeś się!"); | |
| 448 | GameTextForPlayer(playerid, "~g~Zalogowales sie!", 3000, 5); | |
| 449 | ||
| 450 | } | |
| 451 | } | |
| 452 | } else {
| |
| 453 | format(string, sizeof(string), "* %s nie ma takiego konta.", Player(playerid)); | |
| 454 | SendClientMessage(playerid, CZERWONY, string); | |
| 455 | } | |
| 456 | ||
| 457 | return 1; | |
| 458 | } | |
| 459 | ||
| 460 | //------------------------------------------------------------------------------- | |
| 461 | ||
| 462 | dcmd_logout(playerid, cmdtext[]) | |
| 463 | {
| |
| 464 | #pragma unused cmdtext | |
| 465 | new string[256]; | |
| 466 | ||
| 467 | if (dini_Exists(udb_encode(Player(playerid)))) | |
| 468 | {
| |
| 469 | if (zalogowany[playerid] == 1) | |
| 470 | {
| |
| 471 | SendClientMessage(playerid,ZIELONY ,"Wylogowałeś się!"); | |
| 472 | GameTextForPlayer(playerid,"~Y~Wylogowales sie!",2500,5); | |
| 473 | Zapisz(playerid); | |
| 474 | zalogowany[playerid] = 0; | |
| 475 | wylogowany[playerid] = 1; | |
| 476 | } else {
| |
| 477 | format(string, sizeof(string), "* %s nie jesteś zalogowany!", Player(playerid)); | |
| 478 | SendClientMessage(playerid, CZERWONY, string); | |
| 479 | } | |
| 480 | } else {
| |
| 481 | format(string, sizeof(string), "* %s nie ma takiego konta.", Player(playerid)); | |
| 482 | SendClientMessage(playerid, CZERWONY, string); | |
| 483 | } | |
| 484 | ||
| 485 | return 1; | |
| 486 | } | |
| 487 | ||
| 488 | //------------------------------------------------------------------------------- | |
| 489 | ||
| 490 | dcmd_setpass(playerid, cmdtext[]) | |
| 491 | {
| |
| 492 | new string[256]; | |
| 493 | ||
| 494 | if(20 < strlen(cmdtext) || strlen(cmdtext) < 5) | |
| 495 | {
| |
| 496 | SendClientMessage(playerid, CZERWONY, "* Hasło musi mieć min. od 5 do max. 20 znaków"); | |
| 497 | return 1; | |
| 498 | } | |
| 499 | ||
| 500 | if(!cmdtext[0]) | |
| 501 | {
| |
| 502 | SendClientMessage(playerid, ZIELONY , "* WPISZ: /setpass [nowehasło]"); | |
| 503 | } | |
| 504 | ||
| 505 | if (dini_Exists(udb_encode(Player(playerid)))) | |
| 506 | {
| |
| 507 | if (zalogowany[playerid] == 1) | |
| 508 | {
| |
| 509 | dini_IntSet(udb_encode(Player(playerid)), "haslo", udb_hash(cmdtext)); | |
| 510 | format(string, sizeof(string), "* %s (id: %d) zmieniłeś/aś hasło na: >>> %s <<<", Player(playerid), playerid, cmdtext); | |
| 511 | SendClientMessage(playerid, CZERWONY, string); | |
| 512 | } else {
| |
| 513 | SendClientMessage(playerid, CZERWONY, "* Musisz być zalogowany by zmienić swoje hasło!"); | |
| 514 | } | |
| 515 | } else {
| |
| 516 | format(string, sizeof(string), "* %s nie ma takiego konta.", Player(playerid)); | |
| 517 | SendClientMessage(playerid, CZERWONY, string); | |
| 518 | } | |
| 519 | ||
| 520 | return 1; | |
| 521 | } | |
| 522 | ||
| 523 | //------------------------------------------------------------------------------- | |
| 524 | ||
| 525 | Player(playerid) | |
| 526 | {
| |
| 527 | new player[MAX_PLAYER_NAME]; | |
| 528 | GetPlayerName(playerid, player, sizeof(player)); | |
| 529 | return player; | |
| 530 | } | |
| 531 | ||
| 532 | //------------------------------------------------------------------------------- | |
| 533 | ||
| 534 | Killer(killerid) | |
| 535 | {
| |
| 536 | new killer[MAX_PLAYER_NAME]; | |
| 537 | GetPlayerName(killerid, killer, sizeof(killer)); | |
| 538 | return killer; | |
| 539 | } |