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1
--[[
2
    req list
3
   
4
    heart control (the force)
5
   
6
    teleport
7
   
8
    bone zone
9
   
10
    throw bones
11
--]]
12
 
13
local Level=1
14
local function RiseLevel(hum,dmg)
15
if tonumber(Level)then
16
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
17
local s=Instance.new("Sound")end--s. end
18
else warn'String is not able to level up , or having issure to level.'end
19
end
20
 
21
local Tired={n=0,m=10000,d=false}local DefAble=true
22-
local p = game:service'Players'.LocalPlayer
22+
--https://github.com/Mokiros/roblox-FE-compatibility
23
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
24-
local mouse = p:GetMouse()
24+
local Player,game,owner = owner,game
25
local RealPlayer = Player
26
do
27
	print("FE Compatibility code by Mokiros")
28
	local rp = RealPlayer
29
	script.Parent = rp.Character
30
	
31
	--RemoteEvent for communicating
32
	local Event = Instance.new("RemoteEvent")
33
	Event.Name = "UserInput_Event"
34
35
	--Fake event to make stuff like Mouse.KeyDown work
36
	local function fakeEvent()
37
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
38
		t.connect = t.Connect
39
		return t
40
	end
41
42
	--Creating fake input objects with fake variables
43
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
44
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
45
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
46
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
47
	end}
48
	--Merged 2 functions into one by checking amount of arguments
49
	CAS.UnbindAction = CAS.BindAction
50
51
	--This function will trigger the events that have been :Connect()'ed
52
	local function te(self,ev,...)
53
		local t = m[ev]
54
		if t and t._fakeEvent then
55
			for _,f in pairs(t.Functions) do
56
				f(...)
57
			end
58
		end
59
	end
60
	m.TrigEvent = te
61
	UIS.TrigEvent = te
62
63
	Event.OnServerEvent:Connect(function(plr,io)
64
	    if plr~=rp then return end
65
		m.Target = io.Target
66
		m.Hit = io.Hit
67
		if not io.isMouse then
68
			local b = io.UserInputState == Enum.UserInputState.Begin
69
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
70
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
71
			end
72
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
73
				return m:TrigEvent(b and "Button2Down" or "Button2Up")
74
			end
75
			for _,t in pairs(CAS.Actions) do
76
				for _,k in pairs(t.Keys) do
77
					if k==io.KeyCode then
78
						t.Function(t.Name,io.UserInputState,io)
79
					end
80
				end
81
			end
82
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
83
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
84
	    end
85
	end)
86
	Event.Parent = NLS([==[
87
	local Player = game:GetService("Players").LocalPlayer
88
	local Event = script:WaitForChild("UserInput_Event")
89
90
	local Mouse = Player:GetMouse()
91
	local UIS = game:GetService("UserInputService")
92
	local input = function(io,a)
93
		if a then return end
94
		--Since InputObject is a client-side instance, we create and pass table instead
95
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
96
	end
97
	UIS.InputBegan:Connect(input)
98
	UIS.InputEnded:Connect(input)
99
100
	local h,t
101
	--Give the server mouse data 30 times every second, but only if the values changed
102
	--If player is not moving their mouse, client won't fire events
103
	while wait(1/30) do
104
		if h~=Mouse.Hit or t~=Mouse.Target then
105
			h,t=Mouse.Hit,Mouse.Target
106
			Event:FireServer({isMouse=true,Target=t,Hit=h})
107
		end
108
	end]==],Player.Character)
109
110
	----Sandboxed game object that allows the usage of client-side methods and services
111
	--Real game object
112
	local _rg = game
113
114
	--Metatable for fake service
115
	local fsmt = {
116
		__index = function(self,k)
117
			local s = rawget(self,"_RealService")
118
			if s then
119
				return typeof(s[k])=="function"
120
				and function(_,...)return s[k](s,...)end or s[k]
121
			end
122
		end,
123
		__newindex = function(self,k,v)
124
			local s = rawget(self,"_RealService")
125
			if s then s[k]=v end
126
		end
127
	}
128
	local function FakeService(t,RealService)
129
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
130
		return setmetatable(t,fsmt)
131
	end
132
133
	--Fake game object
134
	local g = {
135
		GetService = function(self,s)
136
			return rawget(self,s) or _rg:GetService(s)
137
		end,
138
		Players = FakeService({
139
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
140
		},"Players"),
141
		UserInputService = FakeService(UIS,"UserInputService"),
142
		ContextActionService = FakeService(CAS,"ContextActionService"),
143
		RunService = FakeService({
144
			_btrs = {},
145
			RenderStepped = _rg:GetService("RunService").Heartbeat,
146
			BindToRenderStep = function(self,name,_,fun)
147
				self._btrs[name] = self.Heartbeat:Connect(fun)
148
			end,
149
			UnbindFromRenderStep = function(self,name)
150
				self._btrs[name]:Disconnect()
151
			end,
152
		},"RunService")
153
	}
154
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
155
	g.service = g.GetService
156
	FakeService(g,game)
157
	--Changing owner to fake player object to support owner:GetMouse()
158
	game,owner = g,g.Players.LocalPlayer
159
end
160
161
local p = owner
162
local char = p.Character
163
local mouse = plr:GetMouse()
164
local larm = char["Left Arm"]
165
local rarm = char["Right Arm"]
166
local lleg = char["Left Leg"]
167
local rleg = char["Right Leg"]
168
local hed = char.Head
169
local Torso = char.Torso
170
local hum = char.Humanoid
171
local cam = workspace.CurrentCamera
172
local root = char.HumanoidRootPart
173
local deb = false
174
local shot = 0
175
local potential = false
176
local debris=game:service"Debris"
177
local l = game:GetService("Lighting")
178
local rs = game:GetService("RunService").RenderStepped
179
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
180
math.randomseed(os.time())
181
for i,v in pairs(char:children()) do
182
    if v:IsA("Accessory") then
183
        v:Destroy()
184
    end
185
end
186
for i,v in pairs (hed:GetChildren()) do
187
        if v:IsA("Sound") then
188
                v:Destroy()
189
        end
190
end
191
music = Instance.new("Sound",c)
192
music2 = Instance.new("Sound",c)
193
local pl = game:service'Players'.LocalPlayer
194
local chara = pl.Character
195
local hum = chara:FindFirstChildOfClass("Humanoid")
196
hum.MaxHealth = 10000000000000000000
197
hum.Health = 10000000000000000000
198
maincol = "White"
199
increment = 20
200
if 1 then
201
    local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
202
    local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
203
    Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
204
    local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
205
    idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
206
    idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
207
    idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
208
    local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
209
    normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
210
    normal.TextXAlignment="Left"normal.TextYAlignment="Top"
211
    normal.Text=[[* Able to hold
212
! It changes function when sprint
213
----------------------------------
214
K: Ink Time
215
!*Q :Ink Gaster Blaster (quick)
216
! E  :Ink Gaster Blaster (high damage)
217
T  :Teleport
218
F  :Ink Bone Zone
219
*G :Ink Bone Throw
220
*C :Heart Control
221
Shift : Run
222
Ink Sans Script
223
Made By PowerSans1234
224
Script By progr1717
225
]]
226
    spawn(function()
227
    while game:service'RunService'.RenderStepped:wait()do
228
       Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
229
    end end)
230
end
231
--------------------------------------------------------
232
hed.face.Texture = "rbxassetid://589766751"
233
chara:WaitForChild"Body Colors"
234
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
235
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
236
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
237
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
238
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
239
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
240
---------------------------------------
241
ypcall(function()
242
shirt = Instance.new("Shirt", char)
243
shirt.Name = "Shirt"
244
pants = Instance.new("Pants", char)
245
pants.Name = "Pants"
246
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=429776330"
247
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=482364735"
248
end)
249
--------------------------------------------------------      
250
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
251
KG.Volume = 3
252
KG.SoundId = "rbxassetid://928385983"
253
KG.Looped = true
254
KG:Play()
255
 
256
--------------------------------------------------------
257
CV="Eggplant"
258
    p = game.Players.LocalPlayer
259
    char = p.Character
260
    local txt = Instance.new("BillboardGui", char)
261
    txt.Adornee = char .Head
262
    txt.Name = "_status"
263
    txt.Size = UDim2.new(2, 0, 1.2, 0)
264
    txt.StudsOffset = Vector3.new(-9, 8, 0)
265
    local text = Instance.new("TextLabel", txt)
266
    text.Size = UDim2.new(10, 0, 7, 0)
267
    text.FontSize = "Size24"
268
    text.TextScaled = true
269
    text.TextTransparency = 0
270
    text.BackgroundTransparency = 1
271
    text.TextTransparency = 0
272
    text.TextStrokeTransparency = 0
273
    text.Font = "Arcade"
274
    text.TextStrokeColor3 = Color3.new(255,255,255)
275
 
276
    v=Instance.new("Part")
277
    v.Name = "ColorBrick"
278
    v.Parent=p.Character
279
    v.FormFactor="Symmetric"
280
    v.Anchored=true
281
    v.CanCollide=false
282
    v.BottomSurface="Smooth"
283
    v.TopSurface="Smooth"
284
    v.Size=Vector3.new(10,5,3)
285
    v.Transparency=1
286
    v.CFrame=char.Torso.CFrame
287
    v.BrickColor=BrickColor.new(CV)
288
    v.Transparency=1
289
    text.TextColor3 = Color3.new(0,0,0)
290
    v.Shape="Block"
291
    wait()
292
    text.Text = "Im Ink!Sans and If you ERROR SANS let's fight"
293
    wait(2)
294
    text.Text = "wait you are error sans? HAHAHAHAHAHAHA okay start fight NOW";
295
        wait(3)
296
        text.TextColor3 = Color3.new(0,0,0)  
297
        spawn(function()while wait()do text.Text = "Ink Sans LV"..tostring(Level)end end)
298
        hed.face.Texture = "rbxassetid://589766751"
299
--------------------------------------------------------  
300
        pls = game:GetService'Players'
301
       rs = game:GetService'RunService'
302
       uinps = game:GetService'UserInputService'
303
       lp = pls.LocalPlayer
304
        mouse = lp:GetMouse()
305
        c = lp.Character
306
        human = c.Humanoid
307
        human.MaxHealth = 1/0
308
        wait()
309
        human.Health = 0/0
310
        c.Health:Destroy()
311
------------------------------------------------------
312
        Debounces = {
313
                AnimationCycles = 0;
314
                FPS = 0;
315
                scalingDamage = false;
316
                damageLevel = 0;
317
                attackNumber = 0;
318
                isAttacking = false;
319
                isMoving = false;
320
                isSprinting = false;
321
                isBoosting = false;
322
                isPassive = false;
323
                isTyping = false;
324
        }
325
 
326
--------------------------------------------------------
327
 
328
        numLerp = function(start, goal, alpha)
329
                return(((goal - start) * alpha) + start)
330
        end
331
 
332
        CFrameZero = function()
333
                return CFrame.new(Vector3.new())
334
        end
335
 
336
        rad = function(value)
337
                return math.rad(value)
338
        end
339
 
340
        CFAngles = function(Vector)
341
                return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
342
        end
343
 
344
--------------------------------------------------------
345
 
346
        AnimStat = {
347
                lerpSpeed = .2;
348
                lerpSpeed2 = .35;
349
                lerpTween = 0;
350
        }
351
 
352
        Joints = {
353
                c.HumanoidRootPart.RootJoint;
354
                c.Torso.Neck;
355
                c.Torso['Left Shoulder'];
356
               c.Torso['Right Shoulder'];
357
               c.Torso['Left Hip'];
358
               c.Torso['Right Hip'];
359
       }
360
 
361
        JointTargets = {
362
                CFrameZero();
363
                CFrameZero();
364
                CFrameZero();
365
                CFrameZero();
366
                CFrameZero();
367
                CFrameZero();
368
        }
369
 
370
--------------------------------------------------------
371
 
372
        BodyColors = {
373
                HeadColor = BrickColor.new("Institutional white");
374
                LeftArmColor = BrickColor.new("Institutional white");
375
                RightArmColor = BrickColor.new("Institutional white");
376
                LeftLegColor = BrickColor.new("Institutional white");
377
                RightLegColor = BrickColor.new("Institutional white");
378
                TorsoColor = BrickColor.new("Mid gray");
379
        }
380
 
381
        Customs = {
382
                Face = "http://www.roblox.com/asset/?id=871052201";
383
                Shirt = "http://www.roblox.com/asset/?id=357134155";
384
                Pants = "http://www.roblox.com/asset/?id=343128366";
385
        }
386
 
387
--------------------------------------------------------
388
 
389
        prepareCharacter = function()
390
                local transPoints = {
391
                        NumberSequenceKeypoint.new(0,.819,.0375),
392
                        NumberSequenceKeypoint.new(.207,.594,.0187),
393
                        NumberSequenceKeypoint.new(.4,.55,.031),
394
                        NumberSequenceKeypoint.new(.57,.619,.05),
395
                        NumberSequenceKeypoint.new(.76,.8,.0375),
396
                        NumberSequenceKeypoint.new(1,1,0),
397
                }
398
                local sizePoints = {
399
                        NumberSequenceKeypoint.new(0,.687,0),
400
                        NumberSequenceKeypoint.new(.111,.875,0),
401
                        NumberSequenceKeypoint.new(.327,1.19,0),
402
                        NumberSequenceKeypoint.new(.646,1.56,0),
403
                        NumberSequenceKeypoint.new(.805,1.37,0),
404
                        NumberSequenceKeypoint.new(.905,1.06,0),
405
                        NumberSequenceKeypoint.new(.968,.938,0),
406
                        NumberSequenceKeypoint.new(.984,1.13,0),
407
                        NumberSequenceKeypoint.new(1,1.62,0),
408
                }
409
                local Size = NumberSequence.new(sizePoints)
410
                local Transparency = NumberSequence.new(transPoints)
411
                rayModel = Instance.new("Model",c)
412
                efcModel = Instance.new("Model",c)
413
                efxBlock = Instance.new("Part",c)
414
                efxBlock.BrickColor = BrickColor.new("Bright violet")
415
                efxBlock.Material = "Neon"
416
                efxBlock.FormFactor = "Custom"
417
                efxBlock.Transparency = .3
418
                efxBlock.Size = Vector3.new(.3,.3,.3)
419
                local mesh = Instance.new("SpecialMesh",efxBlock)
420
                mesh.MeshType = Enum.MeshType.Sphere
421
                mesh.Scale = Vector3.new(1,1,1)
422
                light = Instance.new("PointLight",c.Head)
423
                light.Range = 10
424
                light.Color = Color3.new(0,200/255,1)
425
                light.Shadows = false
426
                local particles = Instance.new("ParticleEmitter",efxBlock)
427
                particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
428
                particles.LightEmission = .5
429
                particles.Size = Size
430
                particles.Name = "Fire"
431
                particles.Transparency = Transparency
432
                particles.LockedToPart = true
433
                particles.VelocityInheritance = .5
434
                particles.LockedToPart = true
435
                particles.Rate = 70
436
                particles.Texture = "rbxassetid://170478388"
437
                particles.Lifetime = NumberRange.new(2,2)
438
                particles.RotSpeed = NumberRange.new(100,100)
439
                particles.Speed = NumberRange.new(7,7)
440
                script.Parent = efxBlock
441
                fire = particles
442
                local offset = Vector3.new(-0.11, .23, -0.5)
443
                local weld = Instance.new("Weld",c.Head)
444
                weld.Part0 = c.Head
445
                weld.Part1 = efxBlock
446
                weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
447
                efxBlock.Parent = c
448
                music.SoundId = "rbxassetid://316012176"
449
                music.Looped = true
450
                music.Volume = 0
451
                fight = music
452
                music2.SoundId = "rbxassetid://316014309"
453
                music2.Looped = true
454
                music2.Volume = 0
455
                sans = music2
456
                pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
457
                pointGyro.P = 1e7
458
                pointGyro.D = 1e3
459
                pointGyro.MaxTorque = Vector3.new(0,1e7,0)
460
                animator = c.Humanoid:FindFirstChild("Animator")
461
                if animator then
462
                        animator:Destroy()
463
                end
464
                c.Torso.roblox:Destroy()
465
                for i,v in pairs (c.Head:children()) do
466
                        if v.ClassName == "Sound" then
467
                                v:Destroy()
468
                        end
469
                end
470
                for i = 1,#Joints do
471
                        Joints[i].C1 = CFrame.new(Vector3.new())
472
                end
473
                human.WalkSpeed = 0
474
                human.JumpPower = 0
475
        end
476
 
477
        uinps.InputBegan:connect(function(InputObject)
478
                if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
479
                        Debounces.isPassive = not Debounces.isPassive
480
                end
481
        end)
482
 
483
        setJointCFrames = function(table)
484
                for i = 1,#table do
485
                        JointTargets[i] = table[i]
486
                end
487
                AnimationCycles = 0
488
        end
489
 
490
        setLerp = function(speed)
491
                AnimStat.lerpSpeed = speed
492
        end
493
 
494
        setTween = function(tween)
495
                AnimStat.lerpTween = tween
496
        end
497
 
498
        takeDamage = function(position,damage,distance,platformStand)
499
                for i,v in pairs (pls:children()) do
500
                        if v.ClassName == "Player" and v:FindFirstChild("Character") then
501
                                local torso = v.Character:FindFirstChild("Torso")
502
                                if torso and (torso.Position - position).magnitude < distance then
503
                                        RiseLevel(v.Character.Humanoid,damage)
504
                                        v.Character.Humanoid:TakeDamage(damage)
505
                                        if platformStand == true then
506
                                                v.Character.PlatformStand = platformStand
507
                                        end
508
                                end
509
                        end
510
                end
511
        end
512
 
513
--------------------------------------------------------
514
 
515
        prepareCharacter()
516
 
517
--------------------------------------------------------
518
        hldng={}Player=p
519
function chatfunc(text)
520
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
521
    local rs=game:service'RunService'.RenderStepped
522
   local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
523
    local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
524
   local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
525
    if Character:FindFirstChild("cht")then Character.cht:Destroy()end
526
    local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
527
    local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
528
    local texts={}
529
    for i=1,snum do
530
        texts[i]=Instance.new("TextButton",b)
531
        texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
532
        texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
533
        texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
534
        texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
535
    end
536
    local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
537
    if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
538
    else texts[i][Set]=Val end end end end
539
    for i=1,#texts do
540
        if texts[i].Parent then
541
            texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
542
        end
543
        if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
544
        sw(3)
545
    end
546
    sw(180)
547
    for i=1,0,-.025 do
548
        DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
549
        sw()
550
    end
551
    b:Destroy()
552
end)
553
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
554
       mouse.KeyUp:connect(function(k)
555
            hldng[k]=nil
556
        end)
557
       
558
        local function doit()
559
            if DefAble then
560
                return
561
            else
562
                if human.Health~=human.MaxHealth then
563
                DefAble=false
564
                human:Destroy()
565
                human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
566
                human.MaxHealth=1 human.Health=1
567
                human.HealthChanged:connect(doit)
568
                root.CFrame=root.CFrame*CFrame.new(0,0,10)
569
                hldng.r=nil warn"Dodged"
570
                Tired.n=Tired.n+10
571
                end
572
            end
573
        end
574
        dodge=human.HealthChanged:connect(doit)
575
        local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
576
        spawn(function()
577
                local sine = 0
578
                local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
579
               local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
580
                frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
581
                frm.Position=UDim2.new(.3,0,.7,0)
582
               
583
                local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
584
                t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
585
                t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
586
                while wait()do
587
                        t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
588
                        if Tired.n>=Tired.m then
589
                            Tired.n=Tired.m
590
                            Tired.d=true
591
                        end
592
                        if Tired.d then
593
                            Tired.n=Tired.n-5 DefAble=true hldng.r=nil
594
                        end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
595
                        if Tired.n<=0 then Tired.n=0 Tired.d=false end
596
                        if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
597
                        dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
598
                       
599
                        end
600
                       
601
                        if hldng.r then DefAble=false else DefAble=1 end
602
                       
603
                        pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
604
                        if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
605
                                setLerp(.1)
606
                                if Debounces.isPassive == true then --walk
607
                                        setJointCFrames({
608
                                                CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
609
                                                CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
610
                                                CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
611
                                                CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
612
                                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
613
                                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
614
                                        })
615
                                else
616
                                        setJointCFrames({
617
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
618
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
619
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
620
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
621
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
622
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
623
                                        })
624
                                end
625
                        elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
626
                                sine = sine + math.rad(12) --else jump
627
                                human.WalkSpeed = 15
628
                                setLerp(.15)
629
                                setJointCFrames({
630
                                        CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
631
                                        CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
632
                                        CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
633
                                        CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
634
                                        CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
635
                                        CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
636
                                })
637
                        end
638
                        if Debounces.scalingDamage == true then
639
                                takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
640
                        end
641
                end
642
        end)
643
        human.Changed:connect(function(prop)
644
                if prop == "MoveDirection" then
645
                        if human.MoveDirection.magnitude > .02 then
646
                                Debounces.isMoving = true
647
                        else
648
                                Debounces.isMoving = false
649
                        end
650
                end
651
        end)
652
        local dunkedon=false
653
        mouse.KeyDown:connect(function(k)
654
            hldng[k]=true
655
            if not Debounces.isAttacking then
656
                if k=="c"and not Tired.d and Debounces.isPassive then
657
                    local GrabObj=mouse.Target
658
                    local hum=nil
659
                    if GrabObj then
660
                        if not GrabObj.Anchored then
661
                            if GrabObj.Parent then
662
                                if GrabObj.Parent:FindFirstChild'Humanoid'then
663
                                   hum=GrabObj.Parent.Humanoid
664
                                end
665
                            end
666
                            local jet=Instance.new("BodyPosition",GrabObj)
667
                            if not hum then jet.D=2000 jet.P=2000 end
668
                            while hldng.c and not Tired.d do
669
                                jet.MaxForce=Vector3.new(10,10,10)*10000000
670
                                jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
671
                                Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
672
                                local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
673
                                if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
674
                                sw()
675
                            end
676
                            jet:Destroy()
677
                        else
678
                            warn'The object is anchored!'
679
                       end
680
                    end
681
                end
682
                if k=="t"and not Tired.d then -- TELEPORT
683
                    if mouse.Target then Debounces.isAttacking=true
684
                    local pos=mouse.Hit KG:Pause()
685
                    root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
686
                    local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
687
                    jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
688
                    j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
689
                    wait(1)Debounces.isAttacking=false KG:Resume()
690
                    root.CFrame=pos+Vector3.new(0,3,0)
691
                    jam:Destroy()root.Anchored=false
692
                    end
693
                    Tired.n=Tired.n+50
694
                end
695
                if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
696
                    dunkedon=true local pos=mouse.Hit.p
697
                    Tired.n=Tired.n+100
698
                    local idk=Instance.new("Part",efcModel)
699
                    idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
700
                    sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
701
                    idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
702
                    idk.Material="SmoothPlastic"
703
                    idk.Transparency=.5 sw(20)idk:Destroy()
704
                    spawn(function()for i=1,300 do
705
                        local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
706
                        spawn(function()
707
                            local p=Instance.new("Part",efcModel)
708
                            p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
709
                            p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
710
                            local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
711
                            local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
712
                            m.Scale=Vector3.new(.05,.08,.05)/1.2
713
                            spawn(function()
714
                                for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
715
                                sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
716
                            end)
717
                        end)
718
                        sw()
719
                    end
720
                    end)
721
                    wait(5)
722
                   
723
                    dunkedon=false
724
                end
725
            end
726
            if Debounces.isPassive and k=="g"then
727
                while hldng.g and not Tired.d do
728
                    sw(10)
729
                    Tired.n=Tired.n+1
730
                    local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
731
                    spawn(function()
732
                        local p=Instance.new("Part",efcModel)
733
                        p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
734
                        p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
735
                        local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
736
                        local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
737
                        m.Scale=Vector3.new(.05,.08,.05)/2.5
738
                        spawn(function()
739
                            for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
740
                            sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
741
                        end)
742
                    end)
743
                end
744
            end
745
       
746
        end)
747
        uinps.InputBegan:connect(function(InputObject)
748
                if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
749
                        Debounces.isBoosting = true
750
                        Debounces.damageLevel = 10
751
                        Debounces.scalingDamage = true
752
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
753
                        setLerp(.15)
754
                        setJointCFrames({
755
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
756
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
757
                                CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
758
                                CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
759
                                CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
760
                                CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
761
                        })
762
                        local boostSpeed = 250
763
                        local efx = Instance.new("Sound",c.Head)
764
                        efx.SoundId = "rbxassetid://200632875"
765
                        efx.Pitch = math.random(1100,1300)/1000
766
                        efx.Volume = .5
767
                        efx:Play()
768
                        spawn(function()
769
                                wait(5)
770
                                efx:Destroy()
771
                        end)
772
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
773
                        vel.P = 1e3
774
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
775
                        wait(.15)
776
                        vel.P = 1000
777
                        vel.MaxForce = Vector3.new(3000,0,3000)
778
                        vel.Velocity = Vector3.new()
779
                        wait(.3)
780
                        setLerp(.3)
781
                        setJointCFrames({
782
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
783
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
784
                                CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
785
                                CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
786
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
787
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
788
                        })
789
                        wait(.2)
790
                        vel:Destroy()
791
                        Debounces.damageLevel = 0
792
                        Debounces.scalingDamage = false
793
                        Debounces.isBoosting = false
794
                end
795
        end)
796
 
797
        uinps.InputBegan:connect(function(InputObject)
798
                if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
799
                        Debounces.isBoosting = true
800
                        Debounces.damageLevel = 10
801
                        Debounces.scalingDamage = true
802
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
803
                        setLerp(.15)
804
                        setJointCFrames({
805
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
806
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
807
                                CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
808
                                CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
809
                                CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
810
                                CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
811
                        })
812
                        local boostSpeed = 250
813
                        local efx = Instance.new("Sound",c.Head)
814
                        efx.SoundId = "rbxassetid://200632875"
815
                        efx.Pitch = math.random(1100,1300)/1000
816
                        efx.Volume = .5
817
                        efx:Play()
818
                        spawn(function()
819
                                wait(5)
820
                                efx:Destroy()
821
                        end)
822
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
823
                        vel.P = 1e3
824
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
825
                        wait(.15)
826
                        vel.P = 1000
827
                        vel.MaxForce = Vector3.new(3000,0,3000)
828
                        vel.Velocity = Vector3.new()
829
                        wait(.3)
830
                        setLerp(.3)
831
                        setJointCFrames({
832
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
833
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
834
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
835
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
836
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
837
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
838
                        })
839
                        wait(.2)
840
                        vel:Destroy()
841
                        Debounces.damageLevel = 0
842
                        Debounces.scalingDamage = false
843
                        Debounces.isBoosting = false
844
                end
845
        end)
846
 
847
        uinps.InputBegan:connect(function(InputObject)
848
                if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
849
                        Debounces.isBoosting = true
850
                        Debounces.damageLevel = 10
851
                        Debounces.scalingDamage = true
852
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
853
                        setLerp(.15)
854
                        setJointCFrames({
855
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
856
                                CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
857
                                CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
858
                                CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
859
                                CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
860
                                CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
861
                        })
862
                        local boostSpeed = 250
863
                        local efx = Instance.new("Sound",c.Head)
864
                        efx.SoundId = "rbxassetid://200632875"
865
                        efx.Pitch = math.random(1100,1300)/1000
866
                        efx.Volume = .5
867
                        efx:Play()
868
                        spawn(function()
869
                                wait(5)
870
                                efx:Destroy()
871
                        end)
872
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
873
                        vel.P = 1e3
874
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
875
                        wait(.15)
876
                        vel.P = 1000
877
                        vel.MaxForce = Vector3.new(3000,0,3000)
878
                        vel.Velocity = Vector3.new()
879
                        wait(.3)
880
                        setLerp(.3)
881
                        setJointCFrames({
882
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
883
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
884
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
885
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
886
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
887
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
888
                        })
889
                        wait(.2)
890
                        vel:Destroy()
891
                        Debounces.damageLevel = 0
892
                        Debounces.scalingDamage = false
893
                        Debounces.isBoosting = false
894
                end
895
        end)
896
 
897
        uinps.InputBegan:connect(function(InputObject)
898
                if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
899
                        Debounces.isBoosting = true
900
                        Debounces.damageLevel = 10
901
                        Debounces.scalingDamage = true
902
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
903
                        setLerp(.15)
904
                        setJointCFrames({
905
                                CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
906
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
907
                                CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
908
                                CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
909
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
910
                                CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
911
                        })
912
                        local boostSpeed = 150
913
                        local boostSpeed = 250
914
                        local efx = Instance.new("Sound",c.Head)
915
                        efx.SoundId = "rbxassetid://200632875"
916
                        efx.Pitch = math.random(1100,1300)/1000
917
                        efx.Volume = .5
918
                        efx:Play()
919
                        spawn(function()
920
                                wait(5)
921
                                efx:Destroy()
922
                        end)
923
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
924
                        vel.P = 1e3
925
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
926
                        wait(.15)
927
                        vel.P = 1000
928
                        vel.MaxForce = Vector3.new(3000,0,3000)
929
                        vel.Velocity = Vector3.new()
930
                        wait(.3)
931
                        setLerp(.3)
932
                        setJointCFrames({
933
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
934
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
935
                                CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
936
                                CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
937
                                CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
938
                                CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
939
                        })
940
                        wait(.2)
941
                        vel:Destroy()
942
                        Debounces.damageLevel = 0
943
                        Debounces.scalingDamage = false
944
                        Debounces.isBoosting = false
945
                end
946
        end)
947
 
948
        uinps.InputBegan:connect(function(InputObject)
949
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
950
                        local isLooping = true
951
                        uinps.InputEnded:connect(function(InputObject2)
952
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
953
                                        isLooping = false
954
                                end
955
                        end)
956
                        while not Tired.d do
957
                                if isLooping == false then
958
                                        break
959
                                end
960
                                Debounces.attackNumber = Debounces.attackNumber + 1
961
                                local aimPos = mouse.Hit.p
962
                                local head = Instance.new("Part",c)
963
                                head.Size = Vector3.new(12,.2,12)
964
                                head.CanCollide = false
965
                                head.Anchored = true
966
                                head.Transparency = 1
967
                                local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
968
                                mesh.Scale=Vector3.new(.05,.05,.05)
969
                                local decal = Instance.new("Decal",head)
970
                                decal.Texture = "rbxassetid://441975828"
971
                                if Debounces.attackNumber%2 == 1 then
972
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
973
                                else
974
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
975
                                end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
976
                                spawn(function()
977
                                        local timer = 0
978
                                        while rs.RenderStepped:wait() do
979
                                                if timer >= 1.55 then
980
                                                        break
981
                                                end
982
                                                head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
983
                                                timer = timer + 1/30/(Debounces.FPS/60)
984
                                        end
985
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
986
                                        local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
987
                                        local hit, pos = workspace:FindPartOnRay(ray,c)
988
                                        local dis = (head.CFrame.p - pos).magnitude
989
                                        local rayPart = Instance.new("Part",rayModel)
990
                                        rayPart.Material = "Neon"
991
                                        rayPart.FormFactor = "Custom"
992
                                        rayPart.BrickColor = BrickColor.new"Royal purple"
993
                                        rayPart.Anchored = true
994
                                        rayPart.CanCollide = false
995
                                        rayPart.Size = Vector3.new(7,7,dis + 400)
996
                                        local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
997
                                        rayPart.CFrame = rayCFrame
998
                                        head:Destroy()
999
                                end)
1000
                                wait()
1001
                                local s = Instance.new("Sound",head)
1002
                                s.Volume = 1
1003
                                s.SoundId = "rbxassetid://332223043"
1004
                                s:Play()
1005
                                wait(.04)
1006
                                Tired.n=Tired.n+2
1007
                        end
1008
                end
1009
        end)
1010
 
1011
        uinps.InputBegan:connect(function(InputObj)
1012
                if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1013
                        Debounces.isAttacking = true
1014
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1015
                        local head = Instance.new("Part",c)
1016
                        head.Size = Vector3.new(18,.2,18)
1017
                        head.CanCollide = false
1018
                        head.Anchored = true
1019
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1020
                        head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1021
                        local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1022
                        mesh.Scale=Vector3.new(.1,.1,.1)
1023
                        local decal = Instance.new("Decal",head)
1024
                        decal.Texture = "rbxassetid://441975828"
1025
                        setLerp(.1)
1026
                        setJointCFrames({
1027
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1028
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1029
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1030
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1031
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1032
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1033
                        })
1034
                        spawn(function()
1035
                                local timer = 0
1036
                                while rs.RenderStepped:wait() do
1037
                                        if timer >= 1.55/.8 then
1038
                                                break
1039
                                        end
1040
                                        head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1041
                                        timer = timer + 1/30/(Debounces.FPS/60)
1042
                                end
1043
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1044
                                local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
1045
                                local hit, pos = workspace:FindPartOnRay(ray,c)
1046
                                local dis = (head.CFrame.p - pos).magnitude
1047
                                local rayPart = Instance.new("Part",rayModel)
1048
                                rayPart.Material = "Neon"
1049
                                rayPart.FormFactor = "Custom"
1050
                                rayPart.Name = "Punch"
1051
                                rayPart.BrickColor = BrickColor.new"Royal purple"
1052
                                rayPart.Anchored = true
1053
                                rayPart.CanCollide = false
1054
                                rayPart.Size = Vector3.new(28,28,dis + 400)
1055
                                local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
1056
                                rayPart.CFrame = rayCFrame
1057
                                head:Destroy()
1058
                        end)
1059
                        wait()
1060
                        local s = Instance.new("Sound",head)
1061
                        s.Volume = 1
1062
                        s.SoundId = "rbxassetid://332223043"
1063
                        s.Pitch = .8
1064
                        s:Play()
1065
                        wait(.75)
1066
                        setLerp(.17)
1067
                        setJointCFrames({
1068
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1069
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1070
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1071
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1072
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1073
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1074
                        })
1075
                        Tired.n=Tired.n+15
1076
                        wait(.5)
1077
                        Debounces.isAttacking = false
1078
                end
1079
        end)
1080
       
1081
        reflect = function(d,n)
1082
                local i, n = -1 * d.unit, n.unit
1083
                local dot = n:Dot(i)
1084
                return 2*dot*n - i
1085
        end
1086
 
1087
        makeReflectionBeam = function(pos,look,isCrit)
1088
                local ray = Ray.new(pos,look)
1089
                local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
1090
                local e = Instance.new("Part",rayModel)
1091
                e.Anchored = true
1092
                e.CanCollide = false
1093
                e.BrickColor = BrickColor.new("Bright violet")
1094
                e.Material = "Neon"
1095
                e.FormFactor = "Custom"
1096
                e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
1097
                if isCrit == true then
1098
                        e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
1099
                        e.Name = "Punch"
1100
                end
1101
                e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
1102
                local e = Instance.new("Sound",c)
1103
                if isCrit == true then
1104
                        e.Volume = .5
1105
                else
1106
                        e.Volume = .3
1107
                        e.Pitch = 1.5
1108
                end
1109
                e.SoundId = "rbxassetid://200632875"
1110
                e:Play()
1111
                spawn(function()
1112
                        wait(6)
1113
                        e:Destroy()
1114
                end)
1115
                wait(.05)
1116
                if hit ~= nil then
1117
                        newDir = reflect(look.unit,norm,isCrit)
1118
                        makeReflectionBeam(hitpos,newDir * 999,isCrit)
1119
                end
1120
        end
1121
 
1122
        uinps.InputBegan:connect(function(InputObject)
1123
                if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1124
                        local isLooping = true
1125
                        uinps.InputEnded:connect(function(InputObject2)
1126
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
1127
                                        isLooping = false
1128
                                end
1129
                        end)
1130
                        while not Tired.d do
1131
                                if isLooping == false then
1132
                                        break
1133
                                end
1134
                                Debounces.attackNumber = Debounces.attackNumber + 1
1135
                                local aimPos = mouse.Hit.p
1136
                                local head = Instance.new("Part",c)
1137
                                head.Size = Vector3.new(12,.2,12)
1138
                                head.CanCollide = false
1139
                                head.Anchored = true
1140
                                head.Transparency=1
1141
                                local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1142
                                mesh.Scale=Vector3.new(.05,.05,.05)
1143
                                local decal = Instance.new("Decal",head)
1144
                                decal.Texture = "rbxassetid://441975828"
1145
                               
1146
                                if Debounces.attackNumber%2 == 1 then
1147
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1148
                                else
1149
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1150
                                end
1151
                                head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1152
                                spawn(function()
1153
                                        local timer = 0
1154
                                        while rs.RenderStepped:wait() do
1155
                                                if timer >= 1.55 then
1156
                                                        break
1157
                                                end
1158
                                                head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1159
                                                timer = timer + 1/30/(Debounces.FPS/60)
1160
                                        end
1161
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1162
                                        head:Destroy()
1163
                                        makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)      
1164
                                end)
1165
                               
1166
                                wait()
1167
                                local s = Instance.new("Sound",head)
1168
                                s.Volume = 1
1169
                                s.SoundId = "rbxassetid://332223043"
1170
                                s.Pitch = 1.02
1171
                                s:Play()
1172
                                Tired.n=Tired.n+15
1173
                                wait(.2)
1174
                        end
1175
                end
1176
        end)
1177
 
1178
        uinps.InputBegan:connect(function(InputObj)
1179
                if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1180
                        Debounces.isAttacking = true
1181
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1182
                        local head = Instance.new("Part",c)
1183
                        head.Size = Vector3.new(18,.2,18)
1184
                        head.CanCollide = false
1185
                        head.Anchored = true
1186
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1187
                        head.Transparency = 1
1188
                        local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1189
                        mesh.Scale=Vector3.new(.1,.1,.1)
1190
                        local decal = Instance.new("Decal",head)
1191
                        decal.Texture = "rbxassetid://441975828"
1192
                        head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1193
                        setLerp(.1)
1194
                        setJointCFrames({
1195
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1196
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1197
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1198
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1199
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1200
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1201
                        })
1202
                        spawn(function()
1203
                                local timer = 0
1204
                                while rs.RenderStepped:wait() do
1205
                                        if timer >= 1.55/.8 then
1206
                                                break
1207
                                        end
1208
                                        head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1209
                                        timer = timer + 1/30/(Debounces.FPS/60)
1210
                                end
1211
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1212
                                head:Destroy()
1213
                                makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1214
                        end)
1215
                        wait()
1216
                        local s = Instance.new("Sound",head)
1217
                        s.Volume = 2
1218
                        s.SoundId = "rbxassetid://332223043"
1219
                        s.Pitch = .8
1220
                        s:Play()
1221
                        wait(.75)
1222
                        setLerp(.17)
1223
                        setJointCFrames({
1224
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1225
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1226
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1227
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1228
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1229
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1230
                        })
1231
                        Tired.n=Tired.n+30
1232
                        wait(.5)
1233
                        Debounces.isAttacking = false
1234
                end
1235
        end)
1236
 
1237
        uinps.InputBegan:connect(function(InputObj)
1238
                if InputObj.KeyCode == Enum.KeyCode.Slash then
1239
                        local finishEvent = nil
1240
                        Debounces.isTyping = true
1241
                        finishEvent = uinps.InputBegan:connect(function(InputObj)
1242
                                if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1243
                                        Debounces.isTyping = false
1244
                                        finishEvent:disconnect()
1245
                                end
1246
                        end)
1247
                end
1248
        end)
1249
 
1250
        uinps.InputBegan:connect(function(InputObj)
1251
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1252
                        Debounces.isSprinting = true
1253
                end
1254
        end)
1255
 
1256
        uinps.InputEnded:connect(function(InputObj)
1257
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1258
                        Debounces.isSprinting = false
1259
                end
1260
        end)
1261
        uinps.InputBegan:connect(function(InputObj)
1262
           
1263
        end)
1264
 
1265
        rs.RenderStepped:connect(function()
1266
                Debounces.FPS = 1/rs.RenderStepped:wait()
1267
                local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1268
                if Debounces.isPassive == false then
1269
                        fire.Enabled = false
1270
                        light.Range = 0
1271
                        fight:Pause()
1272
                        sans:Resume()
1273
                        efxBlock.Transparency = 1
1274
                else
1275
                        fire.Enabled = true
1276
                        light.Range = 10
1277
                        fight:Resume()
1278
                        sans:Pause()
1279
                        efxBlock.Transparency = 0
1280
                end local tD=3
1281
                for i,v in pairs (rayModel:children()) do
1282
                        if v.Transparency >= 1 then
1283
                                v:Destroy()
1284
                        else
1285
                                v.CanCollide = true
1286
                                local parts = v:GetTouchingParts()
1287
                                v.CanCollide = false
1288
                                for i = 1,#parts do
1289
                                        if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1290
                                                RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1291
                                        elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1292
                                               RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1293
                                        end
1294
                                end
1295
                                v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1296
                                v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1297
                        end
1298
                end
1299
                for i = 1,#Joints do
1300
                        Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1301
                end
1302
                local sineval = math.sin(tick() * 2) * 3
1303
                fire.Acceleration = Vector3.new(sineval,1,sineval)
1304
                light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1305
        end)