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| 1 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | - | local Player=Name1["Indencito"]--You're name here |
| 21 | + | end} |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
| |
| 141 | ||
| 142 | --[[ | |
| 143 | ROBLOX - ░▒▓█►─═ 𝙏𝙝𝙚 𝙂𝙝𝙤𝙨𝙩 ═─◄█▓▒░ | |
| 144 | ||
| 145 | ||
| 146 | Made by Indencito (https://www.roblox.com/users/176124016/profile) | |
| 147 | CONTROLS: R - to Disable kill mode. | |
| 148 | E - to Enable kill mode. | |
| 149 | F - to be fast. | |
| 150 | g - to revert to original walkspeed | |
| 151 | t - to jump high | |
| 152 | y - to revert to original jumppower | |
| 153 | -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ | |
| 154 | HOWTO: kill - touch target. | |
| 155 | pass walls - walk through a wall. | |
| 156 | 𝙀𝙉𝘿 | |
| 157 | 𝙀𝙉𝘿.𝙀𝙉𝘿 | |
| 158 | 𝙀𝙉𝘿.𝙀𝙉𝘿.𝙀𝙉𝘿 | |
| 159 | --]] | |
| 160 | wait(4) | |
| 161 | local Name1=game.Workspace | |
| 162 | local Player=game.Players.LocalPlayer | |
| 163 | local Name2=Player.Name | |
| 164 | local Halfway=0.50 | |
| 165 | local attackin=Instance.new("BoolValue")
| |
| 166 | attackin.Parent=Player.Head | |
| 167 | attackin.Value=true | |
| 168 | local UT=Player:FindFirstChild("Upper Torso")
| |
| 169 | if (UT~=nil) then | |
| 170 | wait() | |
| 171 | Player:BreakJoints() | |
| 172 | end | |
| 173 | Player.Humanoid.Name=("Ghostly")
| |
| 174 | local Shirt=Player:FindFirstChild("Shirt")
| |
| 175 | if (Shirt~=nil) then | |
| 176 | Player.Shirt:Destroy() | |
| 177 | print("Shirt Removed")
| |
| 178 | else | |
| 179 | print("Error removing Shirt")
| |
| 180 | end | |
| 181 | local hmn=Player.Ghostly | |
| 182 | local TShirt=Player:FindFirstChild("Shirt Graphic")
| |
| 183 | if (TShirt~=nil) then | |
| 184 | Player["Shirt Graphic"]:Destroy() | |
| 185 | print("T-Shirt Removed")
| |
| 186 | else | |
| 187 | print("Error removing T-Shirt")
| |
| 188 | end | |
| 189 | local Pants=Player:FindFirstChild("Pants")
| |
| 190 | if (Pants~=nil) then | |
| 191 | Player.Pants:Destroy() | |
| 192 | print("Pants Removed")
| |
| 193 | else | |
| 194 | print("Error removing Pants")
| |
| 195 | end | |
| 196 | wait() | |
| 197 | Player.Head.BrickColor=BrickColor.new("White")
| |
| 198 | Player.Torso.BrickColor=BrickColor.new("White")
| |
| 199 | Player["Left Arm"].BrickColor=BrickColor.new("White")
| |
| 200 | Player["Right Arm"].BrickColor=BrickColor.new("White")
| |
| 201 | Player["Right Leg"].BrickColor=BrickColor.new("White")
| |
| 202 | Player["Left Leg"].BrickColor=BrickColor.new("White")
| |
| 203 | wait() | |
| 204 | Player.Torso.Transparency=Halfway | |
| 205 | Player.Head.Transparency=Halfway | |
| 206 | Player["Left Arm"].Transparency=Halfway | |
| 207 | Player["Right Arm"].Transparency=Halfway | |
| 208 | Player["Right Leg"].Transparency=Halfway | |
| 209 | Player["Left Leg"].Transparency=Halfway | |
| 210 | wait(1/5) | |
| 211 | local Sound=Instance.new("Sound")
| |
| 212 | Sound.SoundId="rbxassetid://2656915943" | |
| 213 | Sound.Volume=5 | |
| 214 | Sound.Parent=Player.Head | |
| 215 | Sound.Playing=true | |
| 216 | Sound.Looped=true | |
| 217 | local v=Instance.new("Sound")
| |
| 218 | v.Parent=Player.Head | |
| 219 | v.MaxDistance=40 | |
| 220 | v.Volume=5 | |
| 221 | v.SoundId="rbxassetid://1787893952" | |
| 222 | function onTouch(hit) | |
| 223 | local PV=hit:FindFirstChild("Humanoid")
| |
| 224 | if (PV~=nil) then | |
| 225 | v.Playing=true | |
| 226 | wait(1) | |
| 227 | v.Playing=false | |
| 228 | end | |
| 229 | end | |
| 230 | Player.Torso.Touched:Connect(onTouch) | |
| 231 | Player.Ghostly.MaxHealth=("inf")
| |
| 232 | Player.Ghostly.HealthDisplayType=("AlwaysOff")
| |
| 233 | Player.Ghostly.WalkSpeed=100 | |
| 234 | Player.Ghostly.JumpPower=200 | |
| 235 | function onTouch(hit) | |
| 236 | local human=hit.Parent:FindFirstChild("Humanoid")
| |
| 237 | if (human~=nil) then | |
| 238 | wait() | |
| 239 | if attackin.Value == false then | |
| 240 | hit.Parent:BreakJoints() | |
| 241 | end | |
| 242 | end | |
| 243 | end | |
| 244 | Player.Torso.Touched:Connect(onTouch) | |
| 245 | g=Instance.new("SurfaceLight")
| |
| 246 | g.Parent=Player.Torso | |
| 247 | g.Angle=180 | |
| 248 | g.Brightness=10 | |
| 249 | g.Color=Color3.new(255,255,255) | |
| 250 | g.Face=("Top")
| |
| 251 | g.Range=60 | |
| 252 | wait(1/60) | |
| 253 | local load=Player:FindFirstChild("Torso")
| |
| 254 | if (load~=nil) then | |
| 255 | print(Name2.." is now a spookay ghost") | |
| 256 | else | |
| 257 | print("This script will only work with r6")
| |
| 258 | end | |
| 259 | function onTouch(hit) | |
| 260 | local block=hit.Parent:FindFirstChild("Part")
| |
| 261 | if (block~=nil) then | |
| 262 | hit.CanCollide=false | |
| 263 | hit.Anchored=true | |
| 264 | wait(1) | |
| 265 | hit.CanCollide=true | |
| 266 | else | |
| 267 | hit.CanCollide=true | |
| 268 | end | |
| 269 | end | |
| 270 | Player.Torso.Touched:Connect(onTouch) | |
| 271 | function onTouch(hit) | |
| 272 | local block=hit.Parent:FindFirstChild("Part")
| |
| 273 | if (block~=nil) then | |
| 274 | hit.CanCollide=false | |
| 275 | hit.Anchored=true | |
| 276 | wait(1) | |
| 277 | hit.CanCollide=true | |
| 278 | else | |
| 279 | hit.CanCollide=true | |
| 280 | end | |
| 281 | end | |
| 282 | Player.Head.Touched:Connect(onTouch) | |
| 283 | function onTouch(hit) | |
| 284 | local base=hit:FindFirstChild("Baseplate")
| |
| 285 | if (base~=nil) then | |
| 286 | hit.CanCollide=true | |
| 287 | hit.Anchored=true | |
| 288 | end | |
| 289 | end | |
| 290 | Player.Torso.Touched:Connect(onTouch) | |
| 291 | wait(1) | |
| 292 | local gui=Instance.new("BillboardGui")
| |
| 293 | gui.Parent=Player.Head | |
| 294 | gui.Adornee=Player.Head | |
| 295 | gui.MaxDistance = 100 | |
| 296 | gui.Size=UDim2.new(3,0,3,0) | |
| 297 | gui.StudsOffset=Vector3.new(0.5,2,0) | |
| 298 | local text=Instance.new("TextLabel")
| |
| 299 | text.Text = ("Ghost")
| |
| 300 | text.Font = "Arcade" | |
| 301 | text.TextColor3 = Color3.new("White")
| |
| 302 | text.Size=UDim2.new(1,0,1,0) | |
| 303 | text.FontSize = 'Size32' | |
| 304 | text.Position=UDim2.new(-0.125,0,-0.25,0) | |
| 305 | text.BackgroundTransparency = 1 | |
| 306 | text.Parent=gui | |
| 307 | function onTouch(hit) | |
| 308 | local person=hit.Parent:FindFirstChild("Humanoid")
| |
| 309 | if (person~=nil) then | |
| 310 | wait() | |
| 311 | if attackin.Value == false then | |
| 312 | text.Text=(hit.Parent.Name.." has been rekt by "..Name2) | |
| 313 | wait(2) | |
| 314 | text.Text=("Ghost")
| |
| 315 | end | |
| 316 | end | |
| 317 | end | |
| 318 | Player.Torso.Touched:Connect(onTouch) | |
| 319 | function onDeath() | |
| 320 | text.Text=("RIP... "..Name2.." has died")
| |
| 321 | game.SoundService.Sound:Destroy() | |
| 322 | script:Destroy() | |
| 323 | end | |
| 324 | Player.Ghostly.Died:Connect(onDeath) | |
| 325 | m = game.Players:GetPlayerFromCharacter(Player):GetMouse() | |
| 326 | m.KeyDown:connect(function(key) | |
| 327 | if key:lower() == "r" then | |
| 328 | attackin.Value=false | |
| 329 | end | |
| 330 | end) | |
| 331 | m = game.Players:GetPlayerFromCharacter(Player):GetMouse() | |
| 332 | m.KeyDown:connect(function(key) | |
| 333 | if key:lower() == "e" then | |
| 334 | attackin.Value=true | |
| 335 | end | |
| 336 | end) | |
| 337 | m = game.Players:GetPlayerFromCharacter(Player):GetMouse() | |
| 338 | m.KeyDown:connect(function(key) | |
| 339 | if key:lower() == "f" then | |
| 340 | hmn.WalkSpeed=100 | |
| 341 | end | |
| 342 | end) | |
| 343 | m = game.Players:GetPlayerFromCharacter(Player):GetMouse() | |
| 344 | m.KeyDown:connect(function(key) | |
| 345 | if key:lower() == "g" then | |
| 346 | hmn.WalkSpeed=16 | |
| 347 | end | |
| 348 | end) | |
| 349 | m = game.Players:GetPlayerFromCharacter(Player):GetMouse() | |
| 350 | m.KeyDown:connect(function(key) | |
| 351 | if key:lower() == "t" then | |
| 352 | hmn.JumpPower=200 | |
| 353 | end | |
| 354 | end) | |
| 355 | m = game.Players:GetPlayerFromCharacter(Player):GetMouse() | |
| 356 | m.KeyDown:connect(function(key) | |
| 357 | if key:lower() == "y" then | |
| 358 | hmn.JumpPower=50 | |
| 359 | end | |
| 360 | end) |