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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | - | local plr = game:service'Players'.LocalPlayer |
34 | + | t.Function(...) |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | - | local mouse = plr:GetMouse() |
47 | + | if io.UserInputType == Enum.UserInputType.MouseButton1 then |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | ----------------------- | |
88 | --[[ Name : Ņ̢̨͢͟ó͢ ̧͢ơ̶̶̶̢n͜͏ę̶̡͠'͏́́͞҉ş̨͏ ͜a͝҉r̵̷̛̛͟o̶̡͟͝ų̶̸̵͝ń͡͡͏̷d̀͜͟ ̵̡́́͜t̡̀͘o͏̀̕͡ ͢h͠͏e̵͢͜ļ̡͢͡ṕ̛͏.̷̧̨ ]]-- | |
89 | ------------------------------------------------------- | |
90 | --A script By makhail07 | |
91 | ||
92 | --Discord Creterisk#2958 | |
93 | ||
94 | --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION | |
95 | --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT | |
96 | --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT | |
97 | --YOU FUCKING SKIDS, | |
98 | --For Those who log/decompile this, If you sell or trade this, | |
99 | --and I find out who you are, i will take massive action. | |
100 | ------------------------------------------------------- | |
101 | ||
102 | local FavIDs = { | |
103 | 340106355, --Nefl Crystals | |
104 | 927529620, --Dimension | |
105 | 876981900, --Fantasy | |
106 | 398987889, --Ordinary Days | |
107 | 1117396305, --Oh wait, it's you. | |
108 | 885996042, --Action Winter Journey | |
109 | 919231299, --Sprawling Idiot Effigy | |
110 | 743466274, --Good Day Sunshine | |
111 | 727411183, --Knife Fight | |
112 | 1402748531, --The Earth Is Counting On You! | |
113 | 595230126 --Robot Language | |
114 | } | |
115 | ||
116 | ||
117 | ||
118 | --The reality of my life isn't real but a Universe -makhail07 | |
119 | wait() | |
120 | local plr = owner | |
121 | print('Local User is '..plr.Name) | |
122 | local char = plr.Character | |
123 | local hum = char.Humanoid | |
124 | local hed = char.Head | |
125 | local root = char.HumanoidRootPart | |
126 | local rootj = root.RootJoint | |
127 | local tors = char.Torso | |
128 | local ra = char["Right Arm"] | |
129 | local la = char["Left Arm"] | |
130 | local rl = char["Right Leg"] | |
131 | local ll = char["Left Leg"] | |
132 | local neck = tors["Neck"] | |
133 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
134 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
135 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
136 | local maincolor = BrickColor.new("Institutional white") | |
137 | ------------------------------------------------------- | |
138 | --Start Whitelist and Invincibility-- | |
139 | ------------------------------------------------------- | |
140 | --[[function checkfriendlist(model) | |
141 | local friend = false | |
142 | local target = nil | |
143 | if model.ClassName == "Player" then | |
144 | target = model | |
145 | else | |
146 | target = game:GetService("Players"):GetPlayerFromCharacter(model) | |
147 | end | |
148 | if target ~= nil then | |
149 | if target:IsFriendsWith(19909695) then friend = true end | |
150 | end | |
151 | return friend | |
152 | end | |
153 | if checkfriendlist(game:GetService("Players").LocalPlayer) == true then | |
154 | warn('Youre whitelisted/friends with the creator, Have fun! ' ..plr.Name) | |
155 | end | |
156 | ||
157 | if checkfriendlist(game:GetService("Players").LocalPlayer) == false then | |
158 | warn('How did you even get this script? ' ..plr.Name) | |
159 | error"Your are not whitelisted/Friends with the creator." | |
160 | end]] | |
161 | ||
162 | ff = Instance.new("ForceField",char) | |
163 | ff.Visible = false | |
164 | hum.Name = "Base" | |
165 | hum.MaxHealth = 1.0E298 | |
166 | hum.Health = 1.0E298 | |
167 | game:GetService("RunService"):BindToRenderStep("Bbae", 0, function() | |
168 | if hum.Health > 0.1 and hum.Health < 1.0E298 then | |
169 | hum.MaxHealth = 1.0E298 | |
170 | hum.Health = 1.0E298 | |
171 | end | |
172 | end) | |
173 | ------------------------------------------------------- | |
174 | --End Whitelist and Invincibility-- | |
175 | ------------------------------------------------------- | |
176 | function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
177 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
178 | prt.Anchored = true | |
179 | prt.Material = "Neon" | |
180 | prt.CFrame = cframe | |
181 | prt.CFrame = prt.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
182 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
183 | game:GetService("Debris"):AddItem(prt, 5) | |
184 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
185 | for i = 0, 1, delay do | |
186 | swait() | |
187 | Part.CFrame = Part.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
188 | Part.Transparency = i | |
189 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
190 | end | |
191 | Part.Parent = nil | |
192 | end), prt, msh) | |
193 | end | |
194 | ||
195 | ||
196 | function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype) | |
197 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
198 | prt.Anchored = true | |
199 | prt.Material = "Neon" | |
200 | prt.CFrame = cframe | |
201 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, 0.01)) | |
202 | game:GetService("Debris"):AddItem(prt, 5) | |
203 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
204 | local rtype = rottype | |
205 | for i = 0, 1, delay do | |
206 | swait() | |
207 | if rtype == 1 then | |
208 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
209 | elseif rtype == 2 then | |
210 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
211 | end | |
212 | prt.Transparency = i | |
213 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, 0) | |
214 | end | |
215 | Part.Parent = nil | |
216 | end), prt, msh) | |
217 | end | |
218 | ||
219 | ------------------------------------------------------- | |
220 | --Start Good Stuff-- | |
221 | ------------------------------------------------------- | |
222 | cam = game.Workspace.CurrentCamera | |
223 | CF = CFrame.new | |
224 | angles = CFrame.Angles | |
225 | attack = false | |
226 | Euler = CFrame.fromEulerAnglesXYZ | |
227 | Rad = math.rad | |
228 | IT = Instance.new | |
229 | BrickC = BrickColor.new | |
230 | Cos = math.cos | |
231 | Acos = math.acos | |
232 | Sin = math.sin | |
233 | Asin = math.asin | |
234 | Abs = math.abs | |
235 | Mrandom = math.random | |
236 | Floor = math.floor | |
237 | ------------------------------------------------------- | |
238 | --End Good Stuff-- | |
239 | ------------------------------------------------------- | |
240 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
241 | RSH, LSH = nil, nil | |
242 | RW = Instance.new("Weld") | |
243 | LW = Instance.new("Weld") | |
244 | RH = tors["Right Hip"] | |
245 | LH = tors["Left Hip"] | |
246 | RSH = tors["Right Shoulder"] | |
247 | LSH = tors["Left Shoulder"] | |
248 | RSH.Parent = nil | |
249 | LSH.Parent = nil | |
250 | RW.Name = "RW" | |
251 | RW.Part0 = tors | |
252 | RW.C0 = CF(1.5, 0.5, 0) | |
253 | RW.C1 = CF(0, 0.5, 0) | |
254 | RW.Part1 = ra | |
255 | RW.Parent = tors | |
256 | LW.Name = "LW" | |
257 | LW.Part0 = tors | |
258 | LW.C0 = CF(-1.5, 0.5, 0) | |
259 | LW.C1 = CF(0, 0.5, 0) | |
260 | LW.Part1 = la | |
261 | LW.Parent = tors | |
262 | Effects = {} | |
263 | ------------------------------------------------------- | |
264 | --Start HeartBeat-- | |
265 | ------------------------------------------------------- | |
266 | ArtificialHB = Instance.new("BindableEvent", script) | |
267 | ArtificialHB.Name = "Heartbeat" | |
268 | script:WaitForChild("Heartbeat") | |
269 | ||
270 | frame = 1 / 60 | |
271 | tf = 0 | |
272 | allowframeloss = false | |
273 | tossremainder = false | |
274 | ||
275 | ||
276 | lastframe = tick() | |
277 | script.Heartbeat:Fire() | |
278 | ||
279 | ||
280 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
281 | tf = tf + s | |
282 | if tf >= frame then | |
283 | if allowframeloss then | |
284 | script.Heartbeat:Fire() | |
285 | lastframe = tick() | |
286 | else | |
287 | for i = 1, math.floor(tf / frame) do | |
288 | script.Heartbeat:Fire() | |
289 | end | |
290 | lastframe = tick() | |
291 | end | |
292 | if tossremainder then | |
293 | tf = 0 | |
294 | else | |
295 | tf = tf - frame * math.floor(tf / frame) | |
296 | end | |
297 | end | |
298 | end) | |
299 | ||
300 | -------------- | |
301 | --[[ | |
302 | Thanks for using Build-To-Lua by jarredbcv. | |
303 | ]]-- | |
304 | ||
305 | New = function(Object, Parent, Name, Data) | |
306 | local Object = Instance.new(Object) | |
307 | for Index, Value in pairs(Data or {}) do | |
308 | Object[Index] = Value | |
309 | end | |
310 | Object.Parent = Parent | |
311 | Object.Name = Name | |
312 | return Object | |
313 | end | |
314 | ||
315 | Gaunty = New("Model",char,"Gaunty",{}) | |
316 | Handle = New("Part",Gaunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
317 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
318 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595344, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
319 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161155701, 0.603512526, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
320 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595367, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
321 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471122265, 0.600126028, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
322 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 3.62595415, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
323 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812294, 0.606899738, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
324 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765471, 3.62595463, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
325 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.448780537, 0.610177517, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
326 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
327 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.459102631, -0.489744425, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
328 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765627, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
329 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149136543, -0.486357927, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
330 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765537, 2.53595448, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
331 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160831451, -0.48297143, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
332 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.53595424, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
333 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460799217, -0.479694128, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
334 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64553881, -77.6613617, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
335 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
336 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(-0.00235080719, 0.624869347, 0.00694274902, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
337 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 3.73544312, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
338 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
339 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.000443935394, 0.714845657, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
340 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.52554965, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
341 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
342 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00275993347, 0.504870415, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
343 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553746, -77.6613541, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
344 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
345 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00966835022, -0.465003252, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
346 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
347 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
348 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
349 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480494, 2.43554902, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
350 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
351 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0147790909, -0.585001707, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
352 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
353 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
354 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595558, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
355 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00464963913, 0.606931448, -0.149864197, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
356 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595606, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
357 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00278997421, 0.603431463, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
358 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595654, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
359 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00554895401, 0.600307703, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
360 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
361 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
362 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
363 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
364 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
365 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00736999512, -0.482939243, -0.161483765, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
366 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595614, -78.1079254, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
367 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0101289749, -0.479815245, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
368 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765547, 3.62595677, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
369 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00554943085, 0.600307941, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
370 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 3.62595701, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
371 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00278949738, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
372 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
373 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.000350952148, 0.606987953, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
374 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
375 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00311040878, 0.61011219, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
376 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
377 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
378 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
379 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0123701096, -0.482883692, -0.161437988, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
380 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
381 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
382 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595686, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
383 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00647068024, -0.489563227, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
384 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595701, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
385 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471121788, 0.600129128, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
386 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.62595725, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
387 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161154747, 0.603516102, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
388 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765442, 3.62595773, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
389 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812771, 0.606903076, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
390 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765375, 3.6259582, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
391 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.44878149, 0.610180855, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
392 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595781, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
393 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460801125, -0.47969079, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
394 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
395 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160833359, -0.48296833, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
396 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765341, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
397 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149133682, -0.486355066, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
398 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765383, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
399 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.4591012, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
400 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203499, 3.4509573, -77.7865677, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
401 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00760126114, 0.431732178, -0.120269775, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
402 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203451, 3.45095778, -77.5215683, -1.0000006, -6.18456397e-10, -9.12696123e-08, 6.18456397e-10, 1.0000006, -4.65661287e-09, 8.38190317e-08, 4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
403 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),C1 = CFrame.new(0.00508022308, 0.428877592, 0.144706726, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
404 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 2.81095791, -77.7865601, -1.0000006, 8.81700544e-08, 3.7252903e-09, -8.69331416e-08, -1.0000006, 4.65661287e-09, -3.7252903e-09, -4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
405 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-08, 0, 8.74227766e-08, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0146594048, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
406 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 2.8209579, -77.5215607, 1.0000006, -8.69331416e-08, 8.38190317e-08, -8.81700544e-08, -1.0000006, -4.65661287e-09, 9.12696123e-08, -4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
407 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 8.74227766e-08, -8.74227766e-08, -1, -7.64274186e-15, 8.74227766e-08, 0, -1),C1 = CFrame.new(0.0120282173, -0.201047897, 0.137992859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
408 | Wedge = New("WedgePart",Gaunty,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113148, -77.6620178, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
409 | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0109024048, 1.04061508, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
410 | ||
411 | ||
412 | NewInstance = function(instance,parent,properties) | |
413 | local inst = Instance.new(instance,parent) | |
414 | if(properties)then | |
415 | for i,v in next, properties do | |
416 | pcall(function() inst[i] = v end) | |
417 | end | |
418 | end | |
419 | return inst; | |
420 | end | |
421 | ||
422 | local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(0,-.51,0)}) | |
423 | ||
424 | for _,v in next, Gaunty:children() do | |
425 | v.CanCollide = false | |
426 | end | |
427 | ||
428 | ||
429 | local all, last = {}, nil | |
430 | ArmourParts = {} | |
431 | NeonParts = {} | |
432 | function scan(p) | |
433 | for _, v in pairs(p:GetChildren()) do | |
434 | if v:IsA("BasePart") then | |
435 | if v.BrickColor == BrickColor.new("Black") then | |
436 | table.insert(ArmourParts, v) | |
437 | end | |
438 | if v.BrickColor == BrickColor.new("Institutional white") then | |
439 | table.insert(NeonParts, v) | |
440 | end | |
441 | if last then | |
442 | local w = Instance.new("Weld") | |
443 | w.Part0, w.Part1 = last, v | |
444 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
445 | w.Parent = last | |
446 | end | |
447 | table.insert(all, v) | |
448 | last = v | |
449 | end | |
450 | scan(v) | |
451 | end | |
452 | end | |
453 | scan(Gaunty) | |
454 | local all2, last2 = {}, nil | |
455 | ArmourParts2 = {} | |
456 | NeonParts2 = {} | |
457 | function scan2(p) | |
458 | for _, v in pairs(p:GetChildren()) do | |
459 | if v:IsA("BasePart") then | |
460 | if v.BrickColor == BrickColor.new("Black") then | |
461 | table.insert(ArmourParts2, v) | |
462 | end | |
463 | if v.BrickColor == BrickColor.new("Institutional white") then | |
464 | table.insert(NeonParts2, v) | |
465 | end | |
466 | if last2 then | |
467 | local w = Instance.new("Weld") | |
468 | w.Part0, w.Part1 = last2, v | |
469 | w.C0 = v.CFrame:toObjectSpace(last2.CFrame):inverse() | |
470 | w.Parent = last2 | |
471 | end | |
472 | table.insert(all2, v) | |
473 | last2 = v | |
474 | end | |
475 | scan2(v) | |
476 | end | |
477 | end | |
478 | for i, v in pairs(ArmourParts) do | |
479 | v.BrickColor = BrickC("Black") | |
480 | end | |
481 | for i, v in pairs(NeonParts) do | |
482 | v.BrickColor = BrickColor.random() | |
483 | end | |
484 | for i, v in pairs(ArmourParts2) do | |
485 | v.BrickColor = BrickC("Black") | |
486 | end | |
487 | for i, v in pairs(NeonParts2) do | |
488 | v.BrickColor = BrickColor.random() | |
489 | end | |
490 | maincolor = BrickColor.random() | |
491 | ------------------------------------------------------- | |
492 | --End HeartBeat-- | |
493 | ------------------------------------------------------- | |
494 | local l = game.Lighting | |
495 | local sky = Instance.new("Sky",l) | |
496 | l.TimeOfDay = "00:00:00" | |
497 | l.Brightness = 1 | |
498 | l.Ambient = Color3.new(0.25, 0.5, 0.75) | |
499 | ||
500 | ||
501 | ------------------------------------------------------- | |
502 | --Start Important Functions-- | |
503 | ------------------------------------------------------- | |
504 | function swait(num) | |
505 | if num == 0 or num == nil then | |
506 | game:service("RunService").Stepped:wait(0) | |
507 | else | |
508 | for i = 0, num do | |
509 | game:service("RunService").Stepped:wait(0) | |
510 | end | |
511 | end | |
512 | end | |
513 | function thread(f) | |
514 | coroutine.resume(coroutine.create(f)) | |
515 | end | |
516 | function clerp(a, b, t) | |
517 | local qa = { | |
518 | QuaternionFromCFrame(a) | |
519 | } | |
520 | local qb = { | |
521 | QuaternionFromCFrame(b) | |
522 | } | |
523 | local ax, ay, az = a.x, a.y, a.z | |
524 | local bx, by, bz = b.x, b.y, b.z | |
525 | local _t = 1 - t | |
526 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
527 | end | |
528 | function QuaternionFromCFrame(cf) | |
529 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
530 | local trace = m00 + m11 + m22 | |
531 | if trace > 0 then | |
532 | local s = math.sqrt(1 + trace) | |
533 | local recip = 0.5 / s | |
534 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
535 | else | |
536 | local i = 0 | |
537 | if m00 < m11 then | |
538 | i = 1 | |
539 | end | |
540 | if m22 > (i == 0 and m00 or m11) then | |
541 | i = 2 | |
542 | end | |
543 | if i == 0 then | |
544 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
545 | local recip = 0.5 / s | |
546 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
547 | elseif i == 1 then | |
548 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
549 | local recip = 0.5 / s | |
550 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
551 | elseif i == 2 then | |
552 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
553 | local recip = 0.5 / s | |
554 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
555 | end | |
556 | end | |
557 | end | |
558 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
559 | local xs, ys, zs = x + x, y + y, z + z | |
560 | local wx, wy, wz = w * xs, w * ys, w * zs | |
561 | local xx = x * xs | |
562 | local xy = x * ys | |
563 | local xz = x * zs | |
564 | local yy = y * ys | |
565 | local yz = y * zs | |
566 | local zz = z * zs | |
567 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
568 | end | |
569 | function QuaternionSlerp(a, b, t) | |
570 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
571 | local startInterp, finishInterp | |
572 | if cosTheta >= 1.0E-4 then | |
573 | if 1 - cosTheta > 1.0E-4 then | |
574 | local theta = math.acos(cosTheta) | |
575 | local invSinTheta = 1 / Sin(theta) | |
576 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
577 | finishInterp = Sin(t * theta) * invSinTheta | |
578 | else | |
579 | startInterp = 1 - t | |
580 | finishInterp = t | |
581 | end | |
582 | elseif 1 + cosTheta > 1.0E-4 then | |
583 | local theta = math.acos(-cosTheta) | |
584 | local invSinTheta = 1 / Sin(theta) | |
585 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
586 | finishInterp = Sin(t * theta) * invSinTheta | |
587 | else | |
588 | startInterp = t - 1 | |
589 | finishInterp = t | |
590 | end | |
591 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
592 | end | |
593 | function rayCast(Position, Direction, Range, Ignore) | |
594 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
595 | end | |
596 | local RbxUtility = LoadLibrary("RbxUtility") | |
597 | local Create = RbxUtility.Create | |
598 | ||
599 | ------------------------------------------------------- | |
600 | --Start Damage Function-- | |
601 | ------------------------------------------------------- | |
602 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
603 | if hit.Parent == nil then | |
604 | return | |
605 | end | |
606 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
607 | for _, v in pairs(hit.Parent:children()) do | |
608 | if v:IsA("Humanoid") then | |
609 | h = v | |
610 | end | |
611 | end | |
612 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
613 | ||
614 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
615 | end | |
616 | ||
617 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
618 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
619 | if hit.Parent.DebounceHit.Value == true then | |
620 | return | |
621 | end | |
622 | end | |
623 | if insta == true then | |
624 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
625 | end | |
626 | local c = Create("ObjectValue"){ | |
627 | Name = "creator", | |
628 | Value = game:service("Players").LocalPlayer, | |
629 | Parent = h, | |
630 | } | |
631 | game:GetService("Debris"):AddItem(c, .5) | |
632 | if HitSound ~= nil and HitPitch ~= nil then | |
633 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
634 | end | |
635 | local Damage = math.random(minim, maxim) | |
636 | local blocked = false | |
637 | local block = hit.Parent:findFirstChild("Block") | |
638 | if block ~= nil then | |
639 | if block.className == "IntValue" then | |
640 | if block.Value > 0 then | |
641 | blocked = true | |
642 | block.Value = block.Value - 1 | |
643 | print(block.Value) | |
644 | end | |
645 | end | |
646 | end | |
647 | if blocked == false then | |
648 | h.Health = h.Health - Damage | |
649 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
650 | else | |
651 | h.Health = h.Health - (Damage / 2) | |
652 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
653 | end | |
654 | if Type == "Knockdown" then | |
655 | local hum = hit.Parent.Humanoid | |
656 | hum.PlatformStand = true | |
657 | coroutine.resume(coroutine.create(function(HHumanoid) | |
658 | swait(1) | |
659 | HHumanoid.PlatformStand = false | |
660 | end), hum) | |
661 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
662 | local bodvol = Create("BodyVelocity"){ | |
663 | velocity = angle * knockback, | |
664 | P = 5000, | |
665 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
666 | Parent = hit, | |
667 | } | |
668 | local rl = Create("BodyAngularVelocity"){ | |
669 | P = 3000, | |
670 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
671 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
672 | Parent = hit, | |
673 | } | |
674 | game:GetService("Debris"):AddItem(bodvol, .5) | |
675 | game:GetService("Debris"):AddItem(rl, .5) | |
676 | elseif Type == "Normal" then | |
677 | local vp = Create("BodyVelocity"){ | |
678 | P = 500, | |
679 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
680 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
681 | } | |
682 | if knockback > 0 then | |
683 | vp.Parent = hit.Parent.Torso | |
684 | end | |
685 | game:GetService("Debris"):AddItem(vp, .5) | |
686 | elseif Type == "Up" then | |
687 | local bodyVelocity = Create("BodyVelocity"){ | |
688 | velocity = Vector3.new(0, 20, 0), | |
689 | P = 5000, | |
690 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
691 | Parent = hit, | |
692 | } | |
693 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
694 | elseif Type == "DarkUp" then | |
695 | coroutine.resume(coroutine.create(function() | |
696 | for i = 0, 1, 0.1 do | |
697 | swait() | |
698 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
699 | end | |
700 | end)) | |
701 | local bodyVelocity = Create("BodyVelocity"){ | |
702 | velocity = Vector3.new(0, 20, 0), | |
703 | P = 5000, | |
704 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
705 | Parent = hit, | |
706 | } | |
707 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
708 | elseif Type == "Snare" then | |
709 | local bp = Create("BodyPosition"){ | |
710 | P = 2000, | |
711 | D = 100, | |
712 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
713 | position = hit.Parent.Torso.Position, | |
714 | Parent = hit.Parent.Torso, | |
715 | } | |
716 | game:GetService("Debris"):AddItem(bp, 1) | |
717 | elseif Type == "Freeze" then | |
718 | local BodPos = Create("BodyPosition"){ | |
719 | P = 50000, | |
720 | D = 1000, | |
721 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
722 | position = hit.Parent.Torso.Position, | |
723 | Parent = hit.Parent.Torso, | |
724 | } | |
725 | local BodGy = Create("BodyGyro") { | |
726 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
727 | P = 20e+003, | |
728 | Parent = hit.Parent.Torso, | |
729 | cframe = hit.Parent.Torso.CFrame, | |
730 | } | |
731 | hit.Parent.Torso.Anchored = true | |
732 | coroutine.resume(coroutine.create(function(Part) | |
733 | swait(1.5) | |
734 | Part.Anchored = false | |
735 | end), hit.Parent.Torso) | |
736 | game:GetService("Debris"):AddItem(BodPos, 3) | |
737 | game:GetService("Debris"):AddItem(BodGy, 3) | |
738 | end | |
739 | local debounce = Create("BoolValue"){ | |
740 | Name = "DebounceHit", | |
741 | Parent = hit.Parent, | |
742 | Value = true, | |
743 | } | |
744 | game:GetService("Debris"):AddItem(debounce, Delay) | |
745 | c = Create("ObjectValue"){ | |
746 | Name = "creator", | |
747 | Value = Player, | |
748 | Parent = h, | |
749 | } | |
750 | game:GetService("Debris"):AddItem(c, .5) | |
751 | end | |
752 | end | |
753 | ------------------------------------------------------- | |
754 | --End Damage Function-- | |
755 | ------------------------------------------------------- | |
756 | ||
757 | local EyeSizes={ | |
758 | NumberSequenceKeypoint.new(0,0.65,0), | |
759 | NumberSequenceKeypoint.new(0.5,0.7,0), | |
760 | NumberSequenceKeypoint.new(1,0,0) | |
761 | } | |
762 | local EyeTrans={ | |
763 | NumberSequenceKeypoint.new(0,0,0), | |
764 | NumberSequenceKeypoint.new(0.5,0,0), | |
765 | NumberSequenceKeypoint.new(1,1,0) | |
766 | } | |
767 | local PE2=Instance.new("ParticleEmitter", ra) | |
768 | PE2.LightEmission=.9 | |
769 | PE2.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) | |
770 | PE2.Size=NumberSequence.new(EyeSizes) | |
771 | PE2.Transparency=NumberSequence.new(EyeTrans) | |
772 | PE2.Lifetime=NumberRange.new(0.35) | |
773 | PE2.Rotation=NumberRange.new(0,360) | |
774 | PE2.Rate=999 | |
775 | PE2.VelocitySpread = 10000 | |
776 | PE2.Acceleration = Vector3.new(0,25,0) | |
777 | PE2.ZOffset = 0.5 | |
778 | PE2.Drag = 0 | |
779 | PE2.Speed = NumberRange.new(0,0,0) | |
780 | PE2.Texture="rbxasset://textures/particles/explosion01_implosion_main.dds" | |
781 | PE2.Name = "PE2" | |
782 | PE2.Enabled = true | |
783 | PE2.LockedToPart = true | |
784 | ||
785 | ||
786 | ------------------------------------------------------- | |
787 | --Start Damage Function Customization-- | |
788 | ------------------------------------------------------- | |
789 | function ShowDamage(Pos, Text, Time, Color) | |
790 | local Rate = (1 / 30) | |
791 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
792 | local Text = (Text or "") | |
793 | local Time = (Time or 2) | |
794 | local Color = (Color or Color3.new(1, 0, 1)) | |
795 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
796 | EffectPart.Anchored = true | |
797 | local BillboardGui = Create("BillboardGui"){ | |
798 | Size = UDim2.new(3, 0, 3, 0), | |
799 | Adornee = EffectPart, | |
800 | Parent = EffectPart, | |
801 | } | |
802 | local TextLabel = Create("TextLabel"){ | |
803 | BackgroundTransparency = 1, | |
804 | Size = UDim2.new(1, 0, 1, 0), | |
805 | Text = Text, | |
806 | Font = "Bodoni", | |
807 | TextColor3 = Color, | |
808 | TextScaled = true, | |
809 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
810 | Parent = BillboardGui, | |
811 | } | |
812 | game.Debris:AddItem(EffectPart, (Time)) | |
813 | EffectPart.Parent = game:GetService("Workspace") | |
814 | delay(0, function() | |
815 | local Frames = (Time / Rate) | |
816 | for Frame = 1, Frames do | |
817 | wait(Rate) | |
818 | local Percent = (Frame / Frames) | |
819 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
820 | TextLabel.TextTransparency = Percent | |
821 | end | |
822 | if EffectPart and EffectPart.Parent then | |
823 | EffectPart:Destroy() | |
824 | end | |
825 | end) | |
826 | end | |
827 | ------------------------------------------------------- | |
828 | --End Damage Function Customization-- | |
829 | ------------------------------------------------------- | |
830 | ||
831 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
832 | for _, c in pairs(workspace:children()) do | |
833 | local hum = c:findFirstChild("Humanoid") | |
834 | if hum ~= nil then | |
835 | local head = c:findFirstChild("Head") | |
836 | if head ~= nil then | |
837 | local targ = head.Position - Part.Position | |
838 | local mag = targ.magnitude | |
839 | if magni >= mag and c.Name ~= plr.Name then | |
840 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
841 | end | |
842 | end | |
843 | end | |
844 | end | |
845 | end | |
846 | ||
847 | ||
848 | CFuncs = { | |
849 | Part = { | |
850 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
851 | local Part = Create("Part")({ | |
852 | Parent = Parent, | |
853 | Reflectance = Reflectance, | |
854 | Transparency = Transparency, | |
855 | CanCollide = false, | |
856 | Locked = true, | |
857 | BrickColor = BrickColor.new(tostring(BColor)), | |
858 | Name = Name, | |
859 | Size = Size, | |
860 | Material = Material | |
861 | }) | |
862 | RemoveOutlines(Part) | |
863 | return Part | |
864 | end | |
865 | }, | |
866 | Mesh = { | |
867 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
868 | local Msh = Create(Mesh)({ | |
869 | Parent = Part, | |
870 | Offset = OffSet, | |
871 | Scale = Scale | |
872 | }) | |
873 | if Mesh == "SpecialMesh" then | |
874 | Msh.MeshType = MeshType | |
875 | Msh.MeshId = MeshId | |
876 | end | |
877 | return Msh | |
878 | end | |
879 | }, | |
880 | Mesh = { | |
881 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
882 | local Msh = Create(Mesh)({ | |
883 | Parent = Part, | |
884 | Offset = OffSet, | |
885 | Scale = Scale | |
886 | }) | |
887 | if Mesh == "SpecialMesh" then | |
888 | Msh.MeshType = MeshType | |
889 | Msh.MeshId = MeshId | |
890 | end | |
891 | return Msh | |
892 | end | |
893 | }, | |
894 | Weld = { | |
895 | Create = function(Parent, Part0, Part1, C0, C1) | |
896 | local Weld = Create("Weld")({ | |
897 | Parent = Parent, | |
898 | Part0 = Part0, | |
899 | Part1 = Part1, | |
900 | C0 = C0, | |
901 | C1 = C1 | |
902 | }) | |
903 | return Weld | |
904 | end | |
905 | }, | |
906 | Sound = { | |
907 | Create = function(id, par, vol, pit) | |
908 | coroutine.resume(coroutine.create(function() | |
909 | local S = Create("Sound")({ | |
910 | Volume = vol, | |
911 | Pitch = pit or 1, | |
912 | SoundId = id, | |
913 | Parent = par or workspace | |
914 | }) | |
915 | wait() | |
916 | S:play() | |
917 | game:GetService("Debris"):AddItem(S, 6) | |
918 | end)) | |
919 | end | |
920 | }, | |
921 | ParticleEmitter = { | |
922 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
923 | local fp = Create("ParticleEmitter")({ | |
924 | Parent = Parent, | |
925 | Color = ColorSequence.new(Color1, Color2), | |
926 | LightEmission = LightEmission, | |
927 | Size = Size, | |
928 | Texture = Texture, | |
929 | Transparency = Transparency, | |
930 | ZOffset = ZOffset, | |
931 | Acceleration = Accel, | |
932 | Drag = Drag, | |
933 | LockedToPart = LockedToPart, | |
934 | VelocityInheritance = VelocityInheritance, | |
935 | EmissionDirection = EmissionDirection, | |
936 | Enabled = Enabled, | |
937 | Lifetime = LifeTime, | |
938 | Rate = Rate, | |
939 | Rotation = Rotation, | |
940 | RotSpeed = RotSpeed, | |
941 | Speed = Speed, | |
942 | VelocitySpread = VelocitySpread | |
943 | }) | |
944 | return fp | |
945 | end | |
946 | } | |
947 | } | |
948 | function RemoveOutlines(part) | |
949 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
950 | end | |
951 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
952 | local Part = Create("Part")({ | |
953 | formFactor = FormFactor, | |
954 | Parent = Parent, | |
955 | Reflectance = Reflectance, | |
956 | Transparency = Transparency, | |
957 | CanCollide = false, | |
958 | Locked = true, | |
959 | BrickColor = BrickColor.new(tostring(BColor)), | |
960 | Name = Name, | |
961 | Size = Size, | |
962 | Material = Material | |
963 | }) | |
964 | RemoveOutlines(Part) | |
965 | return Part | |
966 | end | |
967 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
968 | local Msh = Create(Mesh)({ | |
969 | Parent = Part, | |
970 | Offset = OffSet, | |
971 | Scale = Scale | |
972 | }) | |
973 | if Mesh == "SpecialMesh" then | |
974 | Msh.MeshType = MeshType | |
975 | Msh.MeshId = MeshId | |
976 | end | |
977 | return Msh | |
978 | end | |
979 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
980 | local Weld = Create("Weld")({ | |
981 | Parent = Parent, | |
982 | Part0 = Part0, | |
983 | Part1 = Part1, | |
984 | C0 = C0, | |
985 | C1 = C1 | |
986 | }) | |
987 | return Weld | |
988 | end | |
989 | ||
990 | ||
991 | ------------------------------------------------------- | |
992 | --Start Effect Function-- | |
993 | ------------------------------------------------------- | |
994 | EffectModel = Instance.new("Model", char) | |
995 | Effects = { | |
996 | Block = { | |
997 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
998 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
999 | prt.Anchored = true | |
1000 | prt.CFrame = cframe | |
1001 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1002 | game:GetService("Debris"):AddItem(prt, 10) | |
1003 | if Type == 1 or Type == nil then | |
1004 | table.insert(Effects, { | |
1005 | prt, | |
1006 | "Block1", | |
1007 | delay, | |
1008 | x3, | |
1009 | y3, | |
1010 | z3, | |
1011 | msh | |
1012 | }) | |
1013 | elseif Type == 2 then | |
1014 | table.insert(Effects, { | |
1015 | prt, | |
1016 | "Block2", | |
1017 | delay, | |
1018 | x3, | |
1019 | y3, | |
1020 | z3, | |
1021 | msh | |
1022 | }) | |
1023 | else | |
1024 | table.insert(Effects, { | |
1025 | prt, | |
1026 | "Block3", | |
1027 | delay, | |
1028 | x3, | |
1029 | y3, | |
1030 | z3, | |
1031 | msh | |
1032 | }) | |
1033 | end | |
1034 | end | |
1035 | }, | |
1036 | Sphere = { | |
1037 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1038 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1039 | prt.Anchored = true | |
1040 | prt.CFrame = cframe | |
1041 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1042 | game:GetService("Debris"):AddItem(prt, 10) | |
1043 | table.insert(Effects, { | |
1044 | prt, | |
1045 | "Cylinder", | |
1046 | delay, | |
1047 | x3, | |
1048 | y3, | |
1049 | z3, | |
1050 | msh | |
1051 | }) | |
1052 | end | |
1053 | }, | |
1054 | Cylinder = { | |
1055 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1056 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1057 | prt.Anchored = true | |
1058 | prt.CFrame = cframe | |
1059 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1060 | game:GetService("Debris"):AddItem(prt, 10) | |
1061 | table.insert(Effects, { | |
1062 | prt, | |
1063 | "Cylinder", | |
1064 | delay, | |
1065 | x3, | |
1066 | y3, | |
1067 | z3, | |
1068 | msh | |
1069 | }) | |
1070 | end | |
1071 | }, | |
1072 | Wave = { | |
1073 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1074 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1075 | prt.Anchored = true | |
1076 | prt.CFrame = cframe | |
1077 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
1078 | game:GetService("Debris"):AddItem(prt, 10) | |
1079 | table.insert(Effects, { | |
1080 | prt, | |
1081 | "Cylinder", | |
1082 | delay, | |
1083 | x3 / 60, | |
1084 | y3 / 60, | |
1085 | z3 / 60, | |
1086 | msh | |
1087 | }) | |
1088 | end | |
1089 | }, | |
1090 | Ring = { | |
1091 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1092 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1093 | prt.Anchored = true | |
1094 | prt.CFrame = cframe | |
1095 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1096 | game:GetService("Debris"):AddItem(prt, 10) | |
1097 | table.insert(Effects, { | |
1098 | prt, | |
1099 | "Cylinder", | |
1100 | delay, | |
1101 | x3, | |
1102 | y3, | |
1103 | z3, | |
1104 | msh | |
1105 | }) | |
1106 | end | |
1107 | }, | |
1108 | Break = { | |
1109 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1110 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1111 | prt.Anchored = true | |
1112 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1113 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1114 | local num = math.random(10, 50) / 1000 | |
1115 | game:GetService("Debris"):AddItem(prt, 10) | |
1116 | table.insert(Effects, { | |
1117 | prt, | |
1118 | "Shatter", | |
1119 | num, | |
1120 | prt.CFrame, | |
1121 | math.random() - math.random(), | |
1122 | 0, | |
1123 | math.random(50, 100) / 100 | |
1124 | }) | |
1125 | end | |
1126 | }, | |
1127 | Spiral = { | |
1128 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1129 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1130 | prt.Anchored = true | |
1131 | prt.CFrame = cframe | |
1132 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1133 | game:GetService("Debris"):AddItem(prt, 10) | |
1134 | table.insert(Effects, { | |
1135 | prt, | |
1136 | "Cylinder", | |
1137 | delay, | |
1138 | x3, | |
1139 | y3, | |
1140 | z3, | |
1141 | msh | |
1142 | }) | |
1143 | end | |
1144 | }, | |
1145 | Push = { | |
1146 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1147 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1148 | prt.Anchored = true | |
1149 | prt.CFrame = cframe | |
1150 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1151 | game:GetService("Debris"):AddItem(prt, 10) | |
1152 | table.insert(Effects, { | |
1153 | prt, | |
1154 | "Cylinder", | |
1155 | delay, | |
1156 | x3, | |
1157 | y3, | |
1158 | z3, | |
1159 | msh | |
1160 | }) | |
1161 | end | |
1162 | } | |
1163 | } | |
1164 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
1165 | local fp = IT("Part") | |
1166 | fp.formFactor = formfactor | |
1167 | fp.Parent = parent | |
1168 | fp.Reflectance = reflectance | |
1169 | fp.Transparency = transparency | |
1170 | fp.CanCollide = false | |
1171 | fp.Locked = true | |
1172 | fp.BrickColor = brickcolor | |
1173 | fp.Name = name | |
1174 | fp.Size = size | |
1175 | fp.Position = tors.Position | |
1176 | RemoveOutlines(fp) | |
1177 | fp.Material = "SmoothPlastic" | |
1178 | fp:BreakJoints() | |
1179 | return fp | |
1180 | end | |
1181 | ||
1182 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1183 | local mesh = IT(Mesh) | |
1184 | mesh.Parent = part | |
1185 | if Mesh == "SpecialMesh" then | |
1186 | mesh.MeshType = meshtype | |
1187 | if meshid ~= "nil" then | |
1188 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
1189 | end | |
1190 | end | |
1191 | mesh.Offset = offset | |
1192 | mesh.Scale = scale | |
1193 | return mesh | |
1194 | end | |
1195 | ||
1196 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
1197 | local type = type | |
1198 | local rng = Instance.new("Part", char) | |
1199 | rng.Anchored = true | |
1200 | rng.BrickColor = color | |
1201 | rng.CanCollide = false | |
1202 | rng.FormFactor = 3 | |
1203 | rng.Name = "Ring" | |
1204 | rng.Material = "Neon" | |
1205 | rng.Size = Vector3.new(1, 1, 1) | |
1206 | rng.Transparency = 0 | |
1207 | rng.TopSurface = 0 | |
1208 | rng.BottomSurface = 0 | |
1209 | rng.CFrame = pos | |
1210 | local rngm = Instance.new("SpecialMesh", rng) | |
1211 | rngm.MeshType = MType | |
1212 | rngm.Scale = scale | |
1213 | local scaler2 = 1 | |
1214 | if type == "Add" then | |
1215 | scaler2 = 1 * value | |
1216 | elseif type == "Divide" then | |
1217 | scaler2 = 1 / value | |
1218 | end | |
1219 | coroutine.resume(coroutine.create(function() | |
1220 | for i = 0, 10 / bonuspeed, 0.1 do | |
1221 | swait() | |
1222 | if type == "Add" then | |
1223 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1224 | elseif type == "Divide" then | |
1225 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1226 | end | |
1227 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1228 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
1229 | end | |
1230 | rng:Destroy() | |
1231 | end)) | |
1232 | end | |
1233 | ||
1234 | function Eviscerate(dude) | |
1235 | if dude.Name ~= char then | |
1236 | local bgf = IT("BodyGyro", dude.Head) | |
1237 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1238 | local val = IT("BoolValue", dude) | |
1239 | val.Name = "IsHit" | |
1240 | local ds = coroutine.wrap(function() | |
1241 | dude:WaitForChild("Head"):BreakJoints() | |
1242 | wait(0.5) | |
1243 | target = nil | |
1244 | coroutine.resume(coroutine.create(function() | |
1245 | for i, v in pairs(dude:GetChildren()) do | |
1246 | if v:IsA("Accessory") then | |
1247 | v:Destroy() | |
1248 | end | |
1249 | if v:IsA("Humanoid") then | |
1250 | v:Destroy() | |
1251 | end | |
1252 | if v:IsA("CharacterMesh") then | |
1253 | v:Destroy() | |
1254 | end | |
1255 | if v:IsA("Model") then | |
1256 | v:Destroy() | |
1257 | end | |
1258 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1259 | for x, o in pairs(v:GetChildren()) do | |
1260 | if o:IsA("Decal") then | |
1261 | o:Destroy() | |
1262 | end | |
1263 | end | |
1264 | coroutine.resume(coroutine.create(function() | |
1265 | v.Material = "Neon" | |
1266 | v.CanCollide = false | |
1267 | local PartEmmit1 = IT("ParticleEmitter", v) | |
1268 | PartEmmit1.LightEmission = 1 | |
1269 | PartEmmit1.Texture = "rbxassetid://284205403" | |
1270 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1271 | PartEmmit1.Rate = 150 | |
1272 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1273 | PartEmmit1.Size = NumberSequence.new({ | |
1274 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1275 | NumberSequenceKeypoint.new(1, 0, 0) | |
1276 | }) | |
1277 | PartEmmit1.Transparency = NumberSequence.new({ | |
1278 | NumberSequenceKeypoint.new(0, 0, 0), | |
1279 | NumberSequenceKeypoint.new(1, 1, 0) | |
1280 | }) | |
1281 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1282 | PartEmmit1.VelocitySpread = 30000 | |
1283 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1284 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1285 | local BodPoss = IT("BodyPosition", v) | |
1286 | BodPoss.P = 3000 | |
1287 | BodPoss.D = 1000 | |
1288 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1289 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1290 | v.Color = maincolor.Color | |
1291 | coroutine.resume(coroutine.create(function() | |
1292 | for i = 0, 49 do | |
1293 | swait(1) | |
1294 | v.Transparency = v.Transparency + 0.08 | |
1295 | end | |
1296 | wait(0.5) | |
1297 | PartEmmit1.Enabled = false | |
1298 | wait(3) | |
1299 | v:Destroy() | |
1300 | dude:Destroy() | |
1301 | end)) | |
1302 | end)) | |
1303 | end | |
1304 | end | |
1305 | end)) | |
1306 | end) | |
1307 | ds() | |
1308 | end | |
1309 | end | |
1310 | ||
1311 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1312 | if SinglePlayer then | |
1313 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1314 | end | |
1315 | local List = {} | |
1316 | for i, v in pairs(workspace:GetChildren()) do | |
1317 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
1318 | table.insert(List, v) | |
1319 | end | |
1320 | end | |
1321 | return List | |
1322 | end | |
1323 | ||
1324 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
1325 | local type = type | |
1326 | local rng = Instance.new("Part", char) | |
1327 | rng.Anchored = true | |
1328 | rng.BrickColor = color | |
1329 | rng.CanCollide = false | |
1330 | rng.FormFactor = 3 | |
1331 | rng.Name = "Ring" | |
1332 | rng.Material = "Neon" | |
1333 | rng.Size = Vector3.new(1, 1, 1) | |
1334 | rng.Transparency = 0 | |
1335 | rng.TopSurface = 0 | |
1336 | rng.BottomSurface = 0 | |
1337 | rng.CFrame = pos | |
1338 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
1339 | local rngm = Instance.new("SpecialMesh", rng) | |
1340 | rngm.MeshType = MType | |
1341 | rngm.Scale = Vector3.new(x1, y1, z1) | |
1342 | local scaler2 = 1 | |
1343 | local speeder = FastSpeed | |
1344 | if type == "Add" then | |
1345 | scaler2 = 1 * value | |
1346 | elseif type == "Divide" then | |
1347 | scaler2 = 1 / value | |
1348 | end | |
1349 | coroutine.resume(coroutine.create(function() | |
1350 | for i = 0, 10 / bonuspeed, 0.1 do | |
1351 | swait() | |
1352 | if type == "Add" then | |
1353 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1354 | elseif type == "Divide" then | |
1355 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1356 | end | |
1357 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
1358 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
1359 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1360 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
1361 | end | |
1362 | rng:Destroy() | |
1363 | end)) | |
1364 | end | |
1365 | ||
1366 | function SoulSteal(dude) | |
1367 | if dude.Name ~= char then | |
1368 | local bgf = IT("BodyGyro", dude.Head) | |
1369 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1370 | local val = IT("BoolValue", dude) | |
1371 | val.Name = "IsHit" | |
1372 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
1373 | local soulst = coroutine.wrap(function() | |
1374 | local soul = Instance.new("Part",dude) | |
1375 | soul.Size = Vector3.new(1,1,1) | |
1376 | soul.CanCollide = false | |
1377 | soul.Anchored = false | |
1378 | soul.Position = torso.Position | |
1379 | soul.Transparency = 1 | |
1380 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
1381 | PartEmmit1.LightEmission = 1 | |
1382 | PartEmmit1.Texture = "rbxassetid://569507414" | |
1383 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1384 | PartEmmit1.Rate = 250 | |
1385 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
1386 | PartEmmit1.Size = NumberSequence.new({ | |
1387 | NumberSequenceKeypoint.new(0, 1, 0), | |
1388 | NumberSequenceKeypoint.new(1, 0, 0) | |
1389 | }) | |
1390 | PartEmmit1.Transparency = NumberSequence.new({ | |
1391 | NumberSequenceKeypoint.new(0, 0, 0), | |
1392 | NumberSequenceKeypoint.new(1, 1, 0) | |
1393 | }) | |
1394 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1395 | PartEmmit1.VelocitySpread = 30000 | |
1396 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
1397 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
1398 | local BodPoss = IT("BodyPosition", soul) | |
1399 | BodPoss.P = 3000 | |
1400 | BodPoss.D = 1000 | |
1401 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1402 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1403 | wait(1.6) | |
1404 | soul.Touched:connect(function(hit) | |
1405 | if hit.Parent == char then | |
1406 | soul:Destroy() | |
1407 | end | |
1408 | end) | |
1409 | wait(1.2) | |
1410 | while soul do | |
1411 | swait() | |
1412 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1413 | BodPoss.Position = tors.Position | |
1414 | end | |
1415 | end) | |
1416 | soulst() | |
1417 | end | |
1418 | end | |
1419 | function FaceMouse() | |
1420 | local Cam = workspace.CurrentCamera | |
1421 | return { | |
1422 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
1423 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1424 | } | |
1425 | end | |
1426 | -------------------- | |
1427 | ----------------------------------- | |
1428 | --End Effect Function-- | |
1429 | ------------------------------------------------------- | |
1430 | function Cso(ID, PARENT, VOLUME, PITCH) | |
1431 | local NSound = nil | |
1432 | coroutine.resume(coroutine.create(function() | |
1433 | NSound = IT("Sound", PARENT) | |
1434 | NSound.Volume = VOLUME | |
1435 | NSound.Pitch = PITCH | |
1436 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1437 | swait() | |
1438 | NSound:play() | |
1439 | game:GetService("Debris"):AddItem(NSound, 10) | |
1440 | end)) | |
1441 | return NSound | |
1442 | end | |
1443 | function CameraEnshaking(Length, Intensity) | |
1444 | coroutine.resume(coroutine.create(function() | |
1445 | local intensity = 1 * Intensity | |
1446 | local rotM = 0.01 * Intensity | |
1447 | for i = 0, Length, 0.1 do | |
1448 | swait() | |
1449 | intensity = intensity - 0.05 * Intensity / Length | |
1450 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1451 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1452 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1453 | end | |
1454 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1455 | end)) | |
1456 | end | |
1457 | ------------------------------------------------------- | |
1458 | --End Important Functions-- | |
1459 | ------------------------------------------------------- | |
1460 | local Trail = Instance.new("Trail",char) | |
1461 | local attachment0 = Instance.new("Attachment",char["Right Arm"]) | |
1462 | attachment0.Name = "TrailAttachment0" | |
1463 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
1464 | local attachment1 = Instance.new("Attachment",char["Right Arm"]) | |
1465 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
1466 | attachment1.Name = "TrailAttachment1" | |
1467 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
1468 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) | |
1469 | Trail.Lifetime = 0.5 | |
1470 | Trail.Attachment0 = attachment0 | |
1471 | Trail.Attachment1 = attachment1 | |
1472 | ||
1473 | local Trail = Instance.new("Trail",char) | |
1474 | local attachment0 = Instance.new("Attachment",char["Left Arm"]) | |
1475 | attachment0.Name = "TrailAttachment0" | |
1476 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
1477 | local attachment1 = Instance.new("Attachment",char["Left Arm"]) | |
1478 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
1479 | attachment1.Name = "TrailAttachment1" | |
1480 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
1481 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) | |
1482 | Trail.Lifetime = 0.5 | |
1483 | Trail.Attachment0 = attachment0 | |
1484 | Trail.Attachment1 = attachment1 | |
1485 | ||
1486 | local Trail = Instance.new("Trail",char) | |
1487 | local attachment0 = Instance.new("Attachment",char["Right Leg"]) | |
1488 | attachment0.Name = "TrailAttachment0" | |
1489 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
1490 | local attachment1 = Instance.new("Attachment",char["Right Leg"]) | |
1491 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
1492 | attachment1.Name = "TrailAttachment1" | |
1493 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
1494 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) | |
1495 | Trail.Lifetime = 0.5 | |
1496 | Trail.Attachment0 = attachment0 | |
1497 | Trail.Attachment1 = attachment1 | |
1498 | ||
1499 | local Trail = Instance.new("Trail",char) | |
1500 | local attachment0 = Instance.new("Attachment",char["Left Leg"]) | |
1501 | attachment0.Name = "TrailAttachment0" | |
1502 | attachment0.CFrame = CFrame.new(-0.25,-1,0) | |
1503 | local attachment1 = Instance.new("Attachment",char["Left Leg"]) | |
1504 | attachment1.CFrame = CFrame.new(0.25,-1,0) | |
1505 | attachment1.Name = "TrailAttachment1" | |
1506 | Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
1507 | Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) | |
1508 | Trail.Lifetime = 0.5 | |
1509 | Trail.Attachment0 = attachment0 | |
1510 | Trail.Attachment1 = attachment1 | |
1511 | ||
1512 | ||
1513 | ||
1514 | local Lite = IT("PointLight",tors) | |
1515 | Lite.Color = Color3.new(.7,0,1) | |
1516 | Lite.Range = 8 | |
1517 | Lite.Brightness = 10 | |
1518 | Lite.Shadows = true | |
1519 | ||
1520 | ------------------------------------------------------- | |
1521 | --Start Customization-- | |
1522 | ------------------------------------------------------- | |
1523 | local Player_Size = 1 | |
1524 | if Player_Size ~= 1 then | |
1525 | root.Size = root.Size * Player_Size | |
1526 | tors.Size = tors.Size * Player_Size | |
1527 | hed.Size = hed.Size * Player_Size | |
1528 | ra.Size = ra.Size * Player_Size | |
1529 | la.Size = la.Size * Player_Size | |
1530 | rl.Size = rl.Size * Player_Size | |
1531 | ll.Size = ll.Size * Player_Size | |
1532 | ---------------------------------------------------------------------------------- | |
1533 | rootj.Parent = root | |
1534 | neck.Parent = tors | |
1535 | RW.Parent = tors | |
1536 | LW.Parent = tors | |
1537 | RH.Parent = tors | |
1538 | LH.Parent = tors | |
1539 | ---------------------------------------------------------------------------------- | |
1540 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1541 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1542 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
1543 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
1544 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
1545 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
1546 | ---------------------------------------------------------------------------------- | |
1547 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1548 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1549 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1550 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1551 | --hat.Parent = Character | |
1552 | end | |
1553 | ---------------------------------------------------------------------------------- | |
1554 | local SONG = 1280408510 | |
1555 | local SONG2 = 0 | |
1556 | local Music = Instance.new("Sound",tors) | |
1557 | Music.Volume = 2.5 | |
1558 | Music.Looped = true | |
1559 | Music.Pitch = 1 --Pitcher | |
1560 | ---------------------------------------------------------------------------------- | |
1561 | local equipped = false | |
1562 | local idle = 0 | |
1563 | local change = 1 | |
1564 | local val = 0 | |
1565 | local toim = 0 | |
1566 | local idleanim = 0.4 | |
1567 | local sine = 0 | |
1568 | local Sit = 1 | |
1569 | ---------------------------------------------------------------------------------- | |
1570 | hum.WalkSpeed = 8 | |
1571 | hum.JumpPower = 57 | |
1572 | hum.Animator.Parent = nil | |
1573 | ---------------------------------------------------------------------------------- | |
1574 | local r = 255 | |
1575 | local g = 0 | |
1576 | local b = 0 | |
1577 | coroutine.resume(coroutine.create(function() | |
1578 | while wait() do | |
1579 | for i = 0, 50.8 do | |
1580 | swait() | |
1581 | g = g + 5 | |
1582 | end | |
1583 | for i = 0, 50.8 do | |
1584 | swait() | |
1585 | r = r - 5 | |
1586 | end | |
1587 | for i = 0, 50.8 do | |
1588 | swait() | |
1589 | b = b + 5 | |
1590 | end | |
1591 | for i = 0, 50.8 do | |
1592 | swait() | |
1593 | g = g - 5 | |
1594 | end | |
1595 | for i = 0, 50.8 do | |
1596 | swait() | |
1597 | r = r + 5 | |
1598 | end | |
1599 | for i = 0, 50.8 do | |
1600 | swait() | |
1601 | b = b - 5 | |
1602 | end | |
1603 | end | |
1604 | end)) | |
1605 | ||
1606 | --- | |
1607 | ||
1608 | ||
1609 | ---------------------------------------------------------------------------------- | |
1610 | local naeeym2 = IT("BillboardGui",char) | |
1611 | naeeym2.AlwaysOnTop = true | |
1612 | naeeym2.Size = UDim2.new(5,35,2,15) | |
1613 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
1614 | naeeym2.MaxDistance = 75 | |
1615 | naeeym2.Adornee = hed | |
1616 | naeeym2.Name = "Name" | |
1617 | local tecks2 = IT("TextLabel",naeeym2) | |
1618 | tecks2.BackgroundTransparency = 1 | |
1619 | tecks2.TextScaled = true | |
1620 | tecks2.BorderSizePixel = 0 | |
1621 | tecks2.Text = "Just want someone's around to help." | |
1622 | tecks2.Font = "Fantasy" | |
1623 | tecks2.TextSize = 30 | |
1624 | tecks2.TextStrokeTransparency = 0 | |
1625 | tecks2.TextColor3 = Color3.new(1,1,1) | |
1626 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) | |
1627 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1628 | tecks2.Parent = naeeym2 | |
1629 | hed.face.Texture = "rbxassetid://33752579" | |
1630 | ---------------------------------------------------------------------------------- | |
1631 | Reaper = IT("Model") | |
1632 | Reaper.Parent = char | |
1633 | Reaper.Name = "Reaper" | |
1634 | RHe = IT("Part") | |
1635 | RHe.Parent = Reaper | |
1636 | RHe.BrickColor = BrickC("Really black") | |
1637 | RHe.Locked = true | |
1638 | RHe.CanCollide = false | |
1639 | RHe.Transparency = 0 | |
1640 | PMesh = IT("SpecialMesh") | |
1641 | RHe.formFactor = "Symmetric" | |
1642 | PMesh.MeshType = "FileMesh" | |
1643 | PMesh.MeshId = "rbxassetid://1374148" | |
1644 | PMesh.TextureId = "rbxassetid://185703978" | |
1645 | PMesh.Scale = Vector3.new(1, 1, 1) | |
1646 | PMesh.Parent = RHe | |
1647 | local RWeld = IT("Weld") | |
1648 | RWeld.Parent = RHe | |
1649 | RWeld.Part0 = RHe | |
1650 | RWeld.Part1 = hed | |
1651 | RWeld.C0 = CF(0, -.7, 0) * angles(0, 0, 0) | |
1652 | ------------------------------------------------------- | |
1653 | --End Customization-- | |
1654 | ------------------------------------------------------- | |
1655 | ||
1656 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
1657 | local NSound = nil | |
1658 | coroutine.resume(coroutine.create(function() | |
1659 | NSound = Instance.new("Sound", PARENT) | |
1660 | NSound.Volume = VOLUME | |
1661 | NSound.Pitch = PITCH | |
1662 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1663 | swait() | |
1664 | NSound:play() | |
1665 | game:GetService("Debris"):AddItem(NSound, 10) | |
1666 | end)) | |
1667 | return NSound | |
1668 | end | |
1669 | ||
1670 | ||
1671 | ------------------------------------------------------- | |
1672 | --Start Attacks N Stuff-- | |
1673 | ------------------------------------------------------- | |
1674 | function EndMySufferingV2() | |
1675 | attack = true | |
1676 | hum.WalkSpeed = 1.01 | |
1677 | CreateSound("577475178", hed, 10, 1) | |
1678 | for i = 0,18,0.1 do | |
1679 | swait() | |
1680 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
1681 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
1682 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
1683 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
1684 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
1685 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
1686 | end | |
1687 | attack = false | |
1688 | hum.WalkSpeed = 16 | |
1689 | end | |
1690 | ||
1691 | function Ending() | |
1692 | local target = nil | |
1693 | local targettorso = nil | |
1694 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
1695 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
1696 | targetT = mouse.Target.Parent | |
1697 | target = mouse.Target.Parent.Humanoid | |
1698 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso") | |
1699 | targethead = mouse.Target.Parent:FindFirstChild("Head") | |
1700 | end | |
1701 | end | |
1702 | if target ~= nil then | |
1703 | targettorso.Anchored = true | |
1704 | attack = true | |
1705 | hum.WalkSpeed = 0 | |
1706 | local originalpos = root.CFrame | |
1707 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
1708 | for i = 0,1.8,0.1 do | |
1709 | swait() | |
1710 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-65)), 0.15) | |
1711 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(65)), 0.3) | |
1712 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
1713 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
1714 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(35)), 0.1) | |
1715 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
1716 | end | |
1717 | Eviscerate(targetT) | |
1718 | CreateSound("331666100", ra, 4, 1) | |
1719 | CreateSound("180083286", targettorso, 10, 1) | |
1720 | coroutine.resume(coroutine.create(function() | |
1721 | for i = 0,1.8,0.1 do | |
1722 | swait() | |
1723 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
1724 | end | |
1725 | for i = 0,1.8,0.1 do | |
1726 | swait() | |
1727 | hum.CameraOffset = Vector3.new(0,0,0) | |
1728 | end | |
1729 | end)) | |
1730 | for i = 0,4.6,0.1 do | |
1731 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
1732 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
1733 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
1734 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
1735 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
1736 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
1737 | end | |
1738 | wait(.6) | |
1739 | root.CFrame = originalpos | |
1740 | attack = false | |
1741 | hum.WalkSpeed = 8 | |
1742 | end | |
1743 | end | |
1744 | ||
1745 | function Painful_Stomp() | |
1746 | attack = true | |
1747 | for i = 0,0.1,0.1 do | |
1748 | swait() | |
1749 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1750 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
1751 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
1752 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
1753 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0. * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
1754 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
1755 | end | |
1756 | wait(0.1) | |
1757 | CreateSound("331666100", char, 10, 1) | |
1758 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
1759 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
1760 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
1761 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
1762 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
1763 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
1764 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
1765 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
1766 | if v:FindFirstChild("Head") then | |
1767 | Eviscerate(v) | |
1768 | end | |
1769 | end | |
1770 | coroutine.resume(coroutine.create(function() | |
1771 | for i = 0,2.8,0.1 do | |
1772 | swait() | |
1773 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
1774 | end | |
1775 | for i = 0,1.8,0.1 do | |
1776 | swait() | |
1777 | hum.CameraOffset = Vector3.new(0,0,0) | |
1778 | end | |
1779 | end)) | |
1780 | for i = 1,3.7,0.5 do | |
1781 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
1782 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
1783 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
1784 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
1785 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
1786 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
1787 | end | |
1788 | wait(.6) | |
1789 | attack = false | |
1790 | end | |
1791 | ||
1792 | function Blast() | |
1793 | attack = true | |
1794 | hum.WalkSpeed = 3.01 | |
1795 | for i = 0,6.3,0.1 do | |
1796 | swait() | |
1797 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
1798 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(90)), 0.15) | |
1799 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-90)), 0.3) | |
1800 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
1801 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
1802 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
1803 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-13 + 2.5 * Sin(sine / 20))), 0.1) | |
1804 | end | |
1805 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1806 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1807 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1808 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1809 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1810 | Effects.Ring.Create(BrickC("Hot pink"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1811 | CreateSound("142070127", tors, 10, 1) | |
1812 | MagniDamage(ra, 15, 1, 2, 0.5, "Normal") | |
1813 | wait(0.1) | |
1814 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1815 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1816 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1817 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1818 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1819 | Effects.Ring.Create(BrickC("Hot pink"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1820 | CreateSound("142070127", tors, 10, 1) | |
1821 | MagniDamage(ra, 15, 1, 2, 0.5, "Normal") | |
1822 | wait(0.1) | |
1823 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1824 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1825 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1826 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1827 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1828 | Effects.Ring.Create(BrickC("Hot pink"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1829 | CreateSound("142070127", tors, 10, 1) | |
1830 | MagniDamage(ra, 15, 1, 2, 0.5, "Normal") | |
1831 | wait(0.1) | |
1832 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1833 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1834 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1835 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1836 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1837 | Effects.Ring.Create(BrickC("Hot pink"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1838 | CreateSound("142070127", tors, 10, 1) | |
1839 | MagniDamage(ra, 15, 1, 2, 0.5, "Normal") | |
1840 | wait(0.1) | |
1841 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1842 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1843 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1844 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1845 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1846 | Effects.Ring.Create(BrickC("Hot pink"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1847 | CreateSound("142070127", tors, 10, 1) | |
1848 | MagniDamage(ra, 15, 1, 2, 0.5, "Normal") | |
1849 | wait(0.1) | |
1850 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1851 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1852 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1853 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1854 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1855 | Effects.Ring.Create(BrickC("Hot pink"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1856 | CreateSound("142070127", tors, 10, 1) | |
1857 | MagniDamage(ra, 15, 1, 2, 0.5, "Normal") | |
1858 | wait(0.1) | |
1859 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1860 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1861 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1862 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1863 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1864 | Effects.Ring.Create(BrickC("Hot pink"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1865 | CreateSound("142070127", tors, 10, 1) | |
1866 | MagniDamage(ra, 15, 1, 2, 0.5, "Normal") | |
1867 | wait(0.1) | |
1868 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1869 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1870 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1871 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1872 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1873 | Effects.Ring.Create(BrickC("Hot pink"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1874 | CreateSound("142070127", tors, 10, 1) | |
1875 | MagniDamage(ra, 15, 1, 2, 0.5, "Normal") | |
1876 | wait(0.1) | |
1877 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1878 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1879 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1880 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1881 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1882 | Effects.Ring.Create(BrickC("Hot pink"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1883 | CreateSound("142070127", tors, 10, 1) | |
1884 | MagniDamage(ra, 15, 1, 2, 0.5, "Normal") | |
1885 | wait(0.1) | |
1886 | Effects.Block.Create(BrickC("Electric blue"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1887 | Effects.Block.Create(BrickC("Electric blue"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1888 | Effects.Block.Create(BrickC("Electric blue"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1889 | Effects.Block.Create(BrickC("Electric blue"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1890 | Effects.Block.Create(BrickC("Electric blue"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1891 | Effects.Ring.Create(BrickC("Electric blue"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1892 | CreateSound("142070127", tors, 10, 1) | |
1893 | MagniDamage(ra, 15, 1, 2, 0.5, "Normal") | |
1894 | wait(0.1) | |
1895 | Effects.Block.Create(BrickC("Electric blue"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1896 | Effects.Block.Create(BrickC("Electric blue"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03) | |
1897 | Effects.Block.Create(BrickC("Electric blue"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1898 | Effects.Block.Create(BrickC("Electric blue"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05) | |
1899 | Effects.Block.Create(BrickC("Electric blue"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1900 | Effects.Ring.Create(BrickC("Electric blue"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1901 | Effects.Ring.Create(BrickC("Electric blue"), ra.CFrame * angles(Rad(0),180,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1902 | Effects.Ring.Create(BrickC("Electric blue"), ra.CFrame * angles(Rad(0),-180,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1903 | CreateSound("142070127", tors, 50, 1) | |
1904 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 15)) do | |
1905 | if v:FindFirstChild("Head") then | |
1906 | Eviscerate(v) | |
1907 | end | |
1908 | end | |
1909 | for i = 0,2.6,0.1 do | |
1910 | swait() | |
1911 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(90)), 0.15) | |
1912 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-90)), 0.3) | |
1913 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-16 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
1914 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-25 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
1915 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(195 - 2.5 * Sin(sine / 20))), 0.1) | |
1916 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-35 + 2.5 * Sin(sine / 20))), 0.1) | |
1917 | end | |
1918 | attack = false | |
1919 | hum.WalkSpeed = 8 | |
1920 | end | |
1921 | ||
1922 | function Cat_Slam() | |
1923 | attack = true | |
1924 | for i = 0,5.2,0.1 do | |
1925 | swait() | |
1926 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1927 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
1928 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
1929 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
1930 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
1931 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
1932 | end | |
1933 | CreateSound("331666100", tors, 10, 1) | |
1934 | Effects.Ring.Create(BrickC("Hot pink"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 3.6, 3.6, 3.6, 0.03) | |
1935 | Effects.Ring.Create(BrickC("Hot pink"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 5.6, 5.6, 5.6, 0.03) | |
1936 | Effects.Ring.Create(BrickC("Hot pink"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
1937 | Effects.Ring.Create(BrickC("Hot pink"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 10.6, 10, 10, 0.03) | |
1938 | MagniDamage(tors, 75, 50, 99, 10, "Normal") | |
1939 | coroutine.resume(coroutine.create(function() | |
1940 | for i = 0,1.8,0.1 do | |
1941 | swait() | |
1942 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
1943 | end | |
1944 | for i = 0,1.8,0.1 do | |
1945 | swait() | |
1946 | hum.CameraOffset = Vector3.new(0,0,0) | |
1947 | end | |
1948 | end)) | |
1949 | for i = 1,4.7,0.1 do | |
1950 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
1951 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
1952 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
1953 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
1954 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
1955 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
1956 | end | |
1957 | wait(.6) | |
1958 | attack = false | |
1959 | end | |
1960 | ||
1961 | function EarthBreak() | |
1962 | attack = true | |
1963 | for i = 0,5.2,0.1 do | |
1964 | swait() | |
1965 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1966 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
1967 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
1968 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
1969 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
1970 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
1971 | end | |
1972 | CreateSound("331666100", tors, 10, 1) | |
1973 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 3.6, 3.6, 3.6, 0.03) | |
1974 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 5.6, 5.6, 5.6, 0.03) | |
1975 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
1976 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 10.6, 10, 10, 0.03) | |
1977 | swait(0.1) | |
1978 | MagniDamage(tors, 999, 1, 1, 1, "Normal") | |
1979 | coroutine.resume(coroutine.create(function() | |
1980 | for i = 0,1.8,0.1 do | |
1981 | swait() | |
1982 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
1983 | end | |
1984 | for i = 0,1.8,0.1 do | |
1985 | swait() | |
1986 | hum.CameraOffset = Vector3.new(0,0,0) | |
1987 | end | |
1988 | end)) | |
1989 | for i = 1,4.7,0.1 do | |
1990 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
1991 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
1992 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
1993 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
1994 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
1995 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
1996 | end | |
1997 | wait(0.3) | |
1998 | for i = 0,0.1,0.1 do | |
1999 | swait() | |
2000 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
2001 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2002 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
2003 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
2004 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
2005 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
2006 | end | |
2007 | CreateSound("331666100", char, 10, 1) | |
2008 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(-100, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2009 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(-100, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2010 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(-100, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2011 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(-100, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2012 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(-100, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
2013 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(-100, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
2014 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(-100, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
2015 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 250)) do | |
2016 | if v:FindFirstChild("Head") then | |
2017 | Eviscerate(v) | |
2018 | end | |
2019 | end | |
2020 | wait(0.1) | |
2021 | CreateSound("331666100", char, 10, 1) | |
2022 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(100, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2023 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(100, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2024 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(100, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2025 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(100, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2026 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(100, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
2027 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(100, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
2028 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(100, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
2029 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 250)) do | |
2030 | if v:FindFirstChild("Head") then | |
2031 | Eviscerate(v) | |
2032 | end | |
2033 | end | |
2034 | wait(0.1) | |
2035 | CreateSound("331666100", char, 10, 1) | |
2036 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, -100), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2037 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, -100), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2038 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, -100), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2039 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, -100), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2040 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, -100), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
2041 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, -100), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
2042 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, -100) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
2043 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 250)) do | |
2044 | if v:FindFirstChild("Head") then | |
2045 | Eviscerate(v) | |
2046 | end | |
2047 | end | |
2048 | wait(0.1) | |
2049 | CreateSound("331666100", char, 10, 1) | |
2050 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 100), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2051 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 100), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2052 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 100), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2053 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 100), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
2054 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 100), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
2055 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 100), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
2056 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, 100) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
2057 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 250)) do | |
2058 | if v:FindFirstChild("Head") then | |
2059 | Eviscerate(v) | |
2060 | end | |
2061 | end | |
2062 | coroutine.resume(coroutine.create(function() | |
2063 | for i = 0,2.8,0.1 do | |
2064 | swait() | |
2065 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
2066 | end | |
2067 | for i = 0,1.8,0.1 do | |
2068 | swait() | |
2069 | hum.CameraOffset = Vector3.new(0,0,0) | |
2070 | end | |
2071 | end)) | |
2072 | for i = 0,3.7,0.1 do | |
2073 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
2074 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2075 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
2076 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
2077 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
2078 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
2079 | end | |
2080 | wait(.6) | |
2081 | attack = false | |
2082 | end | |
2083 | ||
2084 | function HellaGaey() | |
2085 | local UhhhhThing = New("Part",EffectModel,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
2086 | attack = true | |
2087 | hum.WalkSpeed = 3.01 | |
2088 | for i = 0,6.3,0.1 do | |
2089 | swait() | |
2090 | Effects.Block.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
2091 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2092 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2093 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
2094 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
2095 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
2096 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
2097 | end | |
2098 | CreateSound("142070127", tors, 3, 1) | |
2099 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2100 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2101 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2102 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2103 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2104 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2105 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2106 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2107 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2108 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2109 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2110 | Effects.Sphere.Create(BrickC("Hot pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2111 | for i = 0,3.8,0.1 do | |
2112 | swait() | |
2113 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2114 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2115 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
2116 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
2117 | RW.C0 = clerp(RW.C0, CF(1.5, .2 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
2118 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
2119 | end | |
2120 | CreateSound("224339201", tors, 2, 0.5) | |
2121 | for i = 1, 3 do | |
2122 | MagniDamage(UhhhhThing, 0, 0, 0, 0, "Normal") | |
2123 | wait(0.3) | |
2124 | MagniDamage(UhhhhThing, 12, 25, 50, 0.3, "DarkUp") | |
2125 | wait(0.3) | |
2126 | MagniDamage(UhhhhThing, 12, 25, 50, 0.3, "DarkUp") | |
2127 | UhhhhThing.CFrame = mouse.Hit | |
2128 | Effects.Cylinder.Create(BrickColor.new("Hot pink"), UhhhhThing.CFrame, .5, 9999, .5, 10, 0, 10, 0.05) | |
2129 | Effects.Block.Create(BrickColor.new("Hot pink"), UhhhhThing.CFrame, 1, 1, 1, 10, 10, 10, 0.05) | |
2130 | end | |
2131 | UhhhhThing:Destroy() | |
2132 | attack = false | |
2133 | hum.WalkSpeed = 8 | |
2134 | end | |
2135 | ||
2136 | ------------------------------------------------------- | |
2137 | --End Attacks N Stuff-- | |
2138 | ------------------------------------------------------- | |
2139 | mouse.KeyDown:connect(function(key) | |
2140 | if key == 'y' then | |
2141 | EndMySufferingV2() | |
2142 | ||
2143 | end | |
2144 | ||
2145 | if key == 'q' then | |
2146 | Ending() | |
2147 | end | |
2148 | ||
2149 | if key == 'e' then | |
2150 | EarthBreak() | |
2151 | end | |
2152 | ||
2153 | if key == 't' then | |
2154 | Painful_Stomp() | |
2155 | end | |
2156 | ||
2157 | if key == 'g' then | |
2158 | HellaGaey() | |
2159 | end | |
2160 | ||
2161 | if key == 'f' then | |
2162 | Blast() | |
2163 | end | |
2164 | if key == 'r' then | |
2165 | Cat_Slam() | |
2166 | end | |
2167 | ||
2168 | ||
2169 | if string.byte(key) == 48 then | |
2170 | Swing = 2 | |
2171 | hum.WalkSpeed = 38.82 | |
2172 | end | |
2173 | end) | |
2174 | mouse.KeyUp:connect(function(key) | |
2175 | if string.byte(key) == 48 then | |
2176 | Swing = 1 | |
2177 | hum.WalkSpeed = 8 | |
2178 | end | |
2179 | end) | |
2180 | ||
2181 | ||
2182 | ||
2183 | ||
2184 | ||
2185 | ||
2186 | ||
2187 | ||
2188 | ||
2189 | ------------------------------------------------------- | |
2190 | --Start Animations-- | |
2191 | ------------------------------------------------------- | |
2192 | while true do | |
2193 | swait() | |
2194 | sine = sine + change | |
2195 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2196 | local velderp = root.Velocity.y | |
2197 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
2198 | if equipped == true or equipped == false then | |
2199 | if attack == false then | |
2200 | idle = idle + 1 | |
2201 | else | |
2202 | idle = 0 | |
2203 | end | |
2204 | tecks2.TextStrokeColor3 = Color3.new(r / 255, g / 255, b / 255) | |
2205 | if 1 < root.Velocity.y and hitfloor == nil then | |
2206 | Anim = "Jump" | |
2207 | if attack == false then | |
2208 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
2209 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
2210 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2211 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2212 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
2213 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
2214 | end | |
2215 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
2216 | Anim = "Fall" | |
2217 | if attack == false then | |
2218 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
2219 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
2220 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
2221 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
2222 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
2223 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
2224 | end | |
2225 | elseif torvel < 1 and hitfloor ~= nil then | |
2226 | Anim = "Idle" | |
2227 | change = .5 | |
2228 | if attack == false then | |
2229 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.05 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2230 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 3)), Rad(-4.5 * Sin(sine / 3)), Rad(0)), 0.3) | |
2231 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 + 0.1 * Cos(sine / 3)* Player_Size, -.3* Player_Size) * angles(Rad(0), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-5)), 0.15) | |
2232 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.05 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-87), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2233 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.05 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2234 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 20* Player_Size), 0* Player_Size) * angles(Rad(-30 * Sin(sine / 10)), Rad(0), Rad(-5 - 4.5 * Sin(sine / 20))), 0.1) | |
2235 | end | |
2236 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
2237 | Anim = "Walk" | |
2238 | change = .9 | |
2239 | if attack == false then | |
2240 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
2241 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
2242 | RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2243 | LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2244 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0) * angles(Rad(37) * Cos(sine / 7) , Rad(0), Rad(-.6) - ra.RotVelocity.Y / 75), 0.1) | |
2245 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0) * angles(Rad(-37) * Cos(sine / 7) , Rad(0) , Rad(.6) + la.RotVelocity.Y / 75), 0.1) | |
2246 | end | |
2247 | elseif torvel >= 25 and hitfloor ~= nil then | |
2248 | Anim = "Sprint" | |
2249 | change = 1.35 | |
2250 | if attack == false then | |
2251 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
2252 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
2253 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2254 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
2255 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
2256 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
2257 | end | |
2258 | end | |
2259 | end | |
2260 | Music.SoundId = "rbxassetid://"..SONG | |
2261 | Music.Looped = true | |
2262 | Music.Pitch = 1 | |
2263 | Music.Volume = 5 | |
2264 | Music.Parent = tors | |
2265 | Music:Resume() | |
2266 | if 0 < #Effects then | |
2267 | for e = 1, #Effects do | |
2268 | if Effects[e] ~= nil then | |
2269 | local Thing = Effects[e] | |
2270 | if Thing ~= nil then | |
2271 | local Part = Thing[1] | |
2272 | local Mode = Thing[2] | |
2273 | local Delay = Thing[3] | |
2274 | local IncX = Thing[4] | |
2275 | local IncY = Thing[5] | |
2276 | local IncZ = Thing[6] | |
2277 | if 1 >= Thing[1].Transparency then | |
2278 | if Thing[2] == "Block1" then | |
2279 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2280 | local Mesh = Thing[1].Mesh | |
2281 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2282 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2283 | elseif Thing[2] == "Block2" then | |
2284 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
2285 | local Mesh = Thing[7] | |
2286 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2287 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2288 | elseif Thing[2] == "Block3" then | |
2289 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
2290 | local Mesh = Thing[7] | |
2291 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2292 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2293 | elseif Thing[2] == "Cylinder" then | |
2294 | local Mesh = Thing[1].Mesh | |
2295 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2296 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2297 | elseif Thing[2] == "Blood" then | |
2298 | local Mesh = Thing[7] | |
2299 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
2300 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2301 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2302 | elseif Thing[2] == "Elec" then | |
2303 | local Mesh = Thing[1].Mesh | |
2304 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
2305 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2306 | elseif Thing[2] == "Disappear" then | |
2307 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2308 | elseif Thing[2] == "Shatter" then | |
2309 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2310 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
2311 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
2312 | Thing[6] = Thing[6] + Thing[5] | |
2313 | end | |
2314 | else | |
2315 | Part.Parent = nil | |
2316 | table.remove(Effects, e) | |
2317 | end | |
2318 | end | |
2319 | end | |
2320 | end | |
2321 | end | |
2322 | end | |
2323 | ------------------------------------------------------- | |
2324 | --End Animations And Script-- | |
2325 | ------------------------------------------------------- |