SHOW:
|
|
- or go back to the newest paste.
| 1 | /* | |
| 2 | NOS Gauge v0.1 | |
| 3 | Scripted by RIDE2DAY | |
| 4 | Official thread: http://forum.sa-mp.com/showthread.php?t=624827 | |
| 5 | */ | |
| 6 | ||
| 7 | #include <a_samp> | |
| 8 | ||
| 9 | /* =============================== | [MACROS] | ================================ */ | |
| 10 | #define BASE_X 620.0 | |
| 11 | #define BASE_Y 407.0 | |
| 12 | #define GAUGE_MIN_ANG 180.0 | |
| 13 | #define GAUGE_MAX_ANG 270.0 | |
| 14 | #define GAUGE_RADIO 50.0 | |
| 15 | #define MAGIC_NUMBER 0.9 | |
| 16 | #define DECREASE_UNITS 1 | |
| 17 | ||
| 18 | #define HOLDING(%0) ((newkeys & (%0)) == (%0)) | |
| 19 | #define RELEASED(%0) (((newkeys & (%0)) != (%0)) && ((oldkeys & (%0)) == (%0))) | |
| 20 | ||
| 21 | ||
| 22 | /* =============================== | [VARIABLES] | ================================ */ | |
| 23 | new Vehicle_NOS[MAX_VEHICLES char]; | |
| 24 | ||
| 25 | new NOS_timer[MAX_PLAYERS] = {-1, ...};
| |
| 26 | ||
| 27 | new Text:NOS_TD[5]; | |
| 28 | new Text:NOS_Clock_TD[5]; | |
| 29 | new PlayerText:NOS_gauge[MAX_PLAYERS] = {PlayerText:INVALID_TEXT_DRAW, ...};
| |
| 30 | ||
| 31 | ||
| 32 | /* =============================== | [CALLBACKS] | ================================ */ | |
| 33 | public OnFilterScriptInit() | |
| 34 | {
| |
| 35 | for(new v = 0; v < MAX_VEHICLES; v++) | |
| 36 | {
| |
| 37 | Vehicle_NOS{v} = 100;
| |
| 38 | } | |
| 39 | ||
| 40 | NOS_TD[0] = TextDrawCreate(BASE_X - 28.0, BASE_Y - 13.0, "N"); | |
| 41 | TextDrawBackgroundColor(NOS_TD[0], 255); | |
| 42 | TextDrawFont(NOS_TD[0], 1); | |
| 43 | TextDrawLetterSize(NOS_TD[0], 0.280000, 1.599999); | |
| 44 | TextDrawColor(NOS_TD[0], 8454143); | |
| 45 | TextDrawSetOutline(NOS_TD[0], 1); | |
| 46 | TextDrawSetProportional(NOS_TD[0], 1); | |
| 47 | TextDrawSetSelectable(NOS_TD[0], 0); | |
| 48 | ||
| 49 | NOS_TD[1] = TextDrawCreate(BASE_X - 18.0, BASE_Y - 10.0, "2"); | |
| 50 | TextDrawBackgroundColor(NOS_TD[1], 255); | |
| 51 | TextDrawFont(NOS_TD[1], 1); | |
| 52 | TextDrawLetterSize(NOS_TD[1], 0.210000, 1.199999); | |
| 53 | TextDrawColor(NOS_TD[1], 8454143); | |
| 54 | TextDrawSetOutline(NOS_TD[1], 1); | |
| 55 | TextDrawSetProportional(NOS_TD[1], 1); | |
| 56 | TextDrawSetSelectable(NOS_TD[1], 0); | |
| 57 | ||
| 58 | NOS_TD[2] = TextDrawCreate(BASE_X - 11.0, BASE_Y - 13.0, "O"); | |
| 59 | TextDrawBackgroundColor(NOS_TD[2], 255); | |
| 60 | TextDrawFont(NOS_TD[2], 1); | |
| 61 | TextDrawLetterSize(NOS_TD[2], 0.280000, 1.599999); | |
| 62 | TextDrawColor(NOS_TD[2], 8454143); | |
| 63 | TextDrawSetOutline(NOS_TD[2], 1); | |
| 64 | TextDrawSetProportional(NOS_TD[2], 1); | |
| 65 | TextDrawSetSelectable(NOS_TD[2], 0); | |
| 66 | ||
| 67 | NOS_Clock_TD[0] = TextDrawCreate(BASE_X - 58.0, BASE_Y + 8.0, "E"); | |
| 68 | TextDrawBackgroundColor(NOS_Clock_TD[0], 255); | |
| 69 | TextDrawFont(NOS_Clock_TD[0], 1); | |
| 70 | TextDrawLetterSize(NOS_Clock_TD[0], 0.310000, 0.999999); | |
| 71 | TextDrawColor(NOS_Clock_TD[0], -83928577); | |
| 72 | TextDrawSetOutline(NOS_Clock_TD[0], 1); | |
| 73 | TextDrawSetProportional(NOS_Clock_TD[0], 1); | |
| 74 | TextDrawSetSelectable(NOS_Clock_TD[0], 0); | |
| 75 | ||
| 76 | NOS_Clock_TD[1] = TextDrawCreate(BASE_X - 46.0, BASE_Y - 33.0, "1/2"); | |
| 77 | TextDrawBackgroundColor(NOS_Clock_TD[1], 255); | |
| 78 | TextDrawFont(NOS_Clock_TD[1], 1); | |
| 79 | TextDrawLetterSize(NOS_Clock_TD[1], 0.180000, 0.899999); | |
| 80 | TextDrawColor(NOS_Clock_TD[1], -1); | |
| 81 | TextDrawSetOutline(NOS_Clock_TD[1], 1); | |
| 82 | TextDrawSetProportional(NOS_Clock_TD[1], 1); | |
| 83 | TextDrawSetSelectable(NOS_Clock_TD[1], 0); | |
| 84 | ||
| 85 | NOS_Clock_TD[2] = TextDrawCreate(BASE_X - 1.0, BASE_Y - 50.0, "F"); | |
| 86 | TextDrawBackgroundColor(NOS_Clock_TD[2], 255); | |
| 87 | TextDrawFont(NOS_Clock_TD[2], 1); | |
| 88 | TextDrawLetterSize(NOS_Clock_TD[2], 0.310000, 0.999999); | |
| 89 | TextDrawColor(NOS_Clock_TD[2], 2063555071); | |
| 90 | TextDrawSetOutline(NOS_Clock_TD[2], 1); | |
| 91 | TextDrawSetProportional(NOS_Clock_TD[2], 1); | |
| 92 | TextDrawSetSelectable(NOS_Clock_TD[2], 0); | |
| 93 | ||
| 94 | NOS_Clock_TD[3] = TextDrawCreate(BASE_X - 51.0, BASE_Y - 13.0, "."); | |
| 95 | TextDrawBackgroundColor(NOS_Clock_TD[3], 255); | |
| 96 | TextDrawFont(NOS_Clock_TD[3], 1); | |
| 97 | TextDrawLetterSize(NOS_Clock_TD[3], 0.180000, 0.899999); | |
| 98 | TextDrawColor(NOS_Clock_TD[3], -1); | |
| 99 | TextDrawSetOutline(NOS_Clock_TD[3], 1); | |
| 100 | TextDrawSetProportional(NOS_Clock_TD[3], 1); | |
| 101 | TextDrawSetSelectable(NOS_Clock_TD[3], 0); | |
| 102 | ||
| 103 | NOS_Clock_TD[4] = TextDrawCreate(BASE_X - 20.0, BASE_Y - 45.0, "."); | |
| 104 | TextDrawBackgroundColor(NOS_Clock_TD[4], 255); | |
| 105 | TextDrawFont(NOS_Clock_TD[4], 1); | |
| 106 | TextDrawLetterSize(NOS_Clock_TD[4], 0.180000, 0.899999); | |
| 107 | TextDrawColor(NOS_Clock_TD[4], -1); | |
| 108 | TextDrawSetOutline(NOS_Clock_TD[4], 1); | |
| 109 | TextDrawSetProportional(NOS_Clock_TD[4], 1); | |
| 110 | TextDrawSetSelectable(NOS_Clock_TD[4], 0); | |
| 111 | return 1; | |
| 112 | } | |
| 113 | ||
| 114 | public OnFilterScriptExit() | |
| 115 | {
| |
| 116 | for(new x = 0; x < 3; x++) | |
| 117 | {
| |
| 118 | TextDrawDestroy(NOS_TD[x]); | |
| 119 | } | |
| 120 | ||
| 121 | for(new x = 0; x < 5; x++) | |
| 122 | {
| |
| 123 | TextDrawDestroy(NOS_Clock_TD[x]); | |
| 124 | } | |
| 125 | ||
| 126 | for(new p = 0, t = GetPlayerPoolSize(); p <= t; p++) | |
| 127 | {
| |
| 128 | if(NOS_gauge[p] != PlayerText:INVALID_TEXT_DRAW) | |
| 129 | {
| |
| 130 | PlayerTextDrawDestroy(p, NOS_gauge[p]); | |
| 131 | } | |
| 132 | } | |
| 133 | return 1; | |
| 134 | } | |
| 135 | ||
| 136 | public OnPlayerConnect(playerid) | |
| 137 | {
| |
| 138 | NOS_timer[playerid] = -1; | |
| 139 | CreateNOSGaugeForPlayer(playerid, BASE_X, BASE_Y); | |
| 140 | return 1; | |
| 141 | } | |
| 142 | ||
| 143 | public OnPlayerDisconnect(playerid, reason) | |
| 144 | {
| |
| 145 | if(NOS_timer[playerid] != -1) | |
| 146 | {
| |
| 147 | KillTimer(NOS_timer[playerid]); | |
| 148 | NOS_timer[playerid] = -1; | |
| 149 | } | |
| 150 | ||
| 151 | PlayerTextDrawDestroy(playerid, NOS_gauge[playerid]); | |
| 152 | NOS_gauge[playerid] = PlayerText:INVALID_TEXT_DRAW; | |
| 153 | return 1; | |
| 154 | } | |
| 155 | ||
| 156 | public OnPlayerUpdate(playerid) | |
| 157 | {
| |
| 158 | if(IsPlayerInAnyVehicle(playerid)) | |
| 159 | {
| |
| 160 | new Float:NEW_X; | |
| 161 | new Float:NEW_Y; | |
| 162 | new Float:GAUGE_ANGLE; | |
| 163 | ||
| 164 | GAUGE_ANGLE = GAUGE_MIN_ANG + float(Vehicle_NOS{GetPlayerVehicleID(playerid) - 1}) * MAGIC_NUMBER;
| |
| 165 | ||
| 166 | NEW_X = BASE_X + floatcos(GAUGE_ANGLE, degrees) * GAUGE_RADIO; | |
| 167 | NEW_Y = BASE_Y + floatsin(GAUGE_ANGLE, degrees) * GAUGE_RADIO; | |
| 168 | ||
| 169 | PlayerTextDrawDestroy(playerid, NOS_gauge[playerid]); | |
| 170 | CreateNOSGaugeForPlayer(playerid, NEW_X, NEW_Y); | |
| 171 | PlayerTextDrawShow(playerid, NOS_gauge[playerid]); | |
| 172 | } | |
| 173 | return 1; | |
| 174 | } | |
| 175 | ||
| 176 | public OnPlayerStateChange(playerid, newstate, oldstate) | |
| 177 | {
| |
| 178 | if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER) | |
| 179 | {
| |
| 180 | for(new x = 0; x < 3; x++) | |
| 181 | {
| |
| 182 | TextDrawShowForPlayer(playerid, NOS_TD[x]); | |
| 183 | } | |
| 184 | ||
| 185 | for(new x = 0; x < 5; x++) | |
| 186 | {
| |
| 187 | TextDrawShowForPlayer(playerid, NOS_Clock_TD[x]); | |
| 188 | } | |
| 189 | ||
| 190 | PlayerTextDrawShow(playerid, NOS_gauge[playerid]); | |
| 191 | } | |
| 192 | if(oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER) | |
| 193 | {
| |
| 194 | if(NOS_timer[playerid] != -1) | |
| 195 | {
| |
| 196 | KillTimer(NOS_timer[playerid]); | |
| 197 | NOS_timer[playerid] = -1; | |
| 198 | } | |
| 199 | ||
| 200 | for(new x = 0; x < 3; x++) | |
| 201 | {
| |
| 202 | TextDrawHideForPlayer(playerid, NOS_TD[x]); | |
| 203 | } | |
| 204 | ||
| 205 | for(new x = 0; x < 5; x++) | |
| 206 | {
| |
| 207 | TextDrawHideForPlayer(playerid, NOS_Clock_TD[x]); | |
| 208 | } | |
| 209 | ||
| 210 | PlayerTextDrawHide(playerid, NOS_gauge[playerid]); | |
| 211 | } | |
| 212 | return 1; | |
| 213 | } | |
| 214 | ||
| 215 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
| 216 | {
| |
| 217 | if(HOLDING(KEY_FIRE)) | |
| 218 | {
| |
| 219 | new v_id = GetPlayerVehicleID(playerid); | |
| 220 | ||
| 221 | if(v_id != 0 && Vehicle_NOS{v_id - 1} > 0 && NOS_timer[playerid] == -1 && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
| |
| 222 | {
| |
| 223 | AddVehicleComponent(v_id, 1010); | |
| 224 | NOS_timer[playerid] = SetTimerEx("DecreaseVehicleNOS", 70, true, "dd", playerid, v_id);
| |
| 225 | } | |
| 226 | } | |
| 227 | if(RELEASED(KEY_FIRE)) | |
| 228 | {
| |
| 229 | if(NOS_timer[playerid] != -1) | |
| 230 | {
| |
| 231 | KillTimer(NOS_timer[playerid]); | |
| 232 | NOS_timer[playerid] = -1; | |
| 233 | ||
| 234 | RemoveVehicleComponent(GetPlayerVehicleID(playerid), 1010); | |
| 235 | } | |
| 236 | } | |
| 237 | return 1; | |
| 238 | } | |
| 239 | ||
| 240 | forward DecreaseVehicleNOS(playerid, vehicleid); | |
| 241 | public DecreaseVehicleNOS(playerid, vehicleid) | |
| 242 | {
| |
| 243 | Vehicle_NOS{vehicleid - 1} -= DECREASE_UNITS;
| |
| 244 | ||
| 245 | if(Vehicle_NOS{vehicleid - 1} <= 0)
| |
| 246 | {
| |
| 247 | KillTimer(NOS_timer[playerid]); | |
| 248 | NOS_timer[playerid] = -1; | |
| 249 | ||
| 250 | RemoveVehicleComponent(vehicleid, 1010); | |
| 251 | } | |
| 252 | return 1; | |
| 253 | } | |
| 254 | ||
| 255 | ||
| 256 | /* =============================== | [FUNCTIONS] | ================================ */ | |
| 257 | CreateNOSGaugeForPlayer(playerid, Float:x, Float:y) | |
| 258 | {
| |
| 259 | NOS_gauge[playerid] = CreatePlayerTextDraw(playerid, x, y, "."); | |
| 260 | PlayerTextDrawBackgroundColor(playerid,NOS_gauge[playerid], 255); | |
| 261 | PlayerTextDrawFont(playerid,NOS_gauge[playerid], 1); | |
| 262 | PlayerTextDrawLetterSize(playerid,NOS_gauge[playerid], 0.500000, 2.000000); | |
| 263 | PlayerTextDrawColor(playerid,NOS_gauge[playerid], -1); | |
| 264 | PlayerTextDrawSetOutline(playerid,NOS_gauge[playerid], 1); | |
| 265 | PlayerTextDrawSetProportional(playerid,NOS_gauge[playerid], 1); | |
| 266 | PlayerTextDrawSetSelectable(playerid,NOS_gauge[playerid], 0); | |
| 267 | } |