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1
Tool = Instance.new("Tool")
2-
Tool.Name = "Bloxy Cola Ice"
2+
Tool.Name = "Bloxy Cola Ghost"
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Cola = Instance.new("Part")
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Cola.Name = "Handle"
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Cola.Parent = Tool
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Tool.Parent = owner.Character 
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Mesh = Instance.new("SpecialMesh")
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Cola.Size = Vector3.new(1, 1.2, 2)
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Mesh.Parent = Cola
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Mesh.MeshId = "http://www.roblox.com/asset/?id=10470609"
11-
Mesh.TextureId = "http://www.roblox.com/asset/?id=50973653"
11+
Mesh.TextureId = "http://www.roblox.com/asset/?id=0"
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Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
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local Brrr = Instance.new("Sound", Cola)
14-
Brrr.SoundId = "rbxassetid://633759810"
14+
Brrr.SoundId = "rbxassetid://3823529284"
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Brrr.Volume = 1.5
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local equipped = Instance.new("Sound", Cola)
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equipped.SoundId = "rbxassetid://10721950"
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equipped.Volume = 1
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local isTouched = false
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local Boo = [[ 
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Tool = script.Parent.Parent.Character:WaitForChild("Bloxy Cola Ghost")
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local function healPlayer()
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active = false
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	local humanoid = owner.Character:FindFirstChildWhichIsA("Humanoid")
22+
Tool.Activated:Connect(function()
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	if humanoid then
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active = true
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		if not isTouched then
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wait(10)
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			isTouched = true
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active = false
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            Brrr:Play()
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game:GetService("RunService").RenderStepped:Connect(function()
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isTouched = false
28+
if active then
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	end
29+
script.Parent.Parent.Character.Humanoid:ChangeState(11)
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end
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end)
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]]
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Tool.Activated:connect(healPlayer)
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local parent
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Tool.Equipped:Connect(function()
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if parent ~= game:GetService("Players"):GetPlayerFromCharacter(Tool.Parent) then
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owner.Character.Humanoid.PlatformStand = true
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parent = game:GetService("Players"):GetPlayerFromCharacter(Tool.Parent)
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NLS(Boo,parent.PlayerGui)
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end
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end)
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Tool.Activated:connect(function()
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	Tool.GripForward = Vector3.new(0,-.759,-.651)
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	Tool.GripPos = Vector3.new(1.5,-.5,.3)
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	Tool.GripRight = Vector3.new(1,0,0)
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	Tool.GripUp = Vector3.new(0,.651,-.759)
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Brrr:Play()
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owner.Character.Humanoid.PlatformStand = false
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	Tool.GripForward = Vector3.new(-.976,0,-0.217)
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	Tool.GripPos = Vector3.new(0.03,0,0)
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	Tool.GripRight = Vector3.new(.217,0,0)
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	Tool.GripUp = Vector3.new(0,1,0)
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end)
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Tool.Equipped:Connect(function()
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equipped:Play()
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end)