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| 1 | - | |
| 1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
| 2 | - | pl = "noornabso" |
| 2 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | local h,t | |
| 87 | --Give the server mouse data every second frame, but only if the values changed | |
| 88 | --If player is not moving their mouse, client won't fire events | |
| 89 | local HB = game:GetService("RunService").Heartbeat
| |
| 90 | while true do | |
| 91 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 92 | h,t=Mouse.Hit,Mouse.Target | |
| 93 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 94 | end | |
| 95 | --Wait 2 frames | |
| 96 | for i=1,2 do | |
| 97 | HB:Wait() | |
| 98 | end | |
| 99 | end]==],script) | |
| 100 | ||
| 101 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 102 | --Real game object | |
| 103 | local RealGame = game | |
| 104 | ||
| 105 | --Metatable for fake service | |
| 106 | local FakeService_Metatable = {
| |
| 107 | __index = function(self,k) | |
| 108 | local s = rawget(self,"_RealService") | |
| 109 | if s then | |
| 110 | return typeof(s[k])=="function" | |
| 111 | and function(_,...)return s[k](s,...)end or s[k] | |
| 112 | end | |
| 113 | end, | |
| 114 | __newindex = function(self,k,v) | |
| 115 | local s = rawget(self,"_RealService") | |
| 116 | if s then s[k]=v end | |
| 117 | end | |
| 118 | } | |
| 119 | local function FakeService(t,RealService) | |
| 120 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 121 | return setmetatable(t,FakeService_Metatable) | |
| 122 | end | |
| 123 | ||
| 124 | --Fake game object | |
| 125 | local FakeGame = {
| |
| 126 | GetService = function(self,s) | |
| 127 | return rawget(self,s) or RealGame:GetService(s) | |
| 128 | end, | |
| 129 | Players = FakeService({
| |
| 130 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 131 | },"Players"), | |
| 132 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 133 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 134 | RunService = FakeService({
| |
| 135 | _btrs = {},
| |
| 136 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 137 | BindToRenderStep = function(self,name,_,fun) | |
| 138 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 139 | end, | |
| 140 | UnbindFromRenderStep = function(self,name) | |
| 141 | self._btrs[name]:Disconnect() | |
| 142 | end, | |
| 143 | },"RunService") | |
| 144 | } | |
| 145 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 146 | FakeGame.service = FakeGame.GetService | |
| 147 | FakeService(FakeGame,game) | |
| 148 | --Changing owner to fake player object to support owner:GetMouse() | |
| 149 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 150 | end | |
| 151 | ||
| 152 | pl = "silver22352" | |
| 153 | Player = Game:GetService("Players").LocalPlayer
| |
| 154 | Character = Player.Character | |
| 155 | RightArm = Character["Right Arm"] | |
| 156 | RightShoulder = Character.Torso["Right Shoulder"] | |
| 157 | LeftArm = Character["Left Arm"] | |
| 158 | Torso = Character["Torso"] | |
| 159 | LeftLeg = Character["Left Leg"] | |
| 160 | RightLeg = Character["Right Leg"] | |
| 161 | Head = Character["Head"] | |
| 162 | ||
| 163 | Workspace.SergeantSmokey.Head.face.Texture = "http://www.roblox.com/asset/?id=17058440" | |
| 164 | ||
| 165 | function CheckI(Item,Blacklist,Specific) | |
| 166 | for _,v in pairs(Item:children()) do | |
| 167 | if not Specific then | |
| 168 | if v:IsA(Blacklist) or v.Name:match(Blacklist) then | |
| 169 | v:Destroy() | |
| 170 | end | |
| 171 | else | |
| 172 | if v:IsA(Blacklist) or v.Name == Blacklist then | |
| 173 | v:Destroy() | |
| 174 | end | |
| 175 | end | |
| 176 | end | |
| 177 | end | |
| 178 | ||
| 179 | CheckI(Character,"Hat") | |
| 180 | ------------------------------------- | |
| 181 | ||
| 182 | Part13 = Instance.new("Part", Character)
| |
| 183 | Part13.TopSurface = 0 | |
| 184 | Part13.BottomSurface = 0 | |
| 185 | Part13.Transparency = 0 | |
| 186 | Part13.FormFactor = "Custom" | |
| 187 | Part13.Size = Vector3.new(1, 1, 1) | |
| 188 | Part13.BrickColor = BrickColor.new("Really black")
| |
| 189 | Part13.CanCollide = false | |
| 190 | Weld13 = Instance.new("Weld", Part13)
| |
| 191 | Weld13.Part0 = Part13 | |
| 192 | Weld13.Part1 = Head | |
| 193 | Weld13.C0 = CFrame.new(0, -0.8, 0) | |
| 194 | SHMesh = Instance.new("SpecialMesh")
| |
| 195 | SHMesh.Parent = Part13 | |
| 196 | SHMesh.Scale = Vector3.new(1, 1, 1) | |
| 197 | SHMesh.MeshId = "http://www.roblox.com/asset/?id=1028713" | |
| 198 | SHMesh.TextureId = "http://www.roblox.com/asset/?id=15726328" | |
| 199 | ||
| 200 | Part135 = Instance.new("Part", Character)
| |
| 201 | Part135.TopSurface = 0 | |
| 202 | Part135.BottomSurface = 0 | |
| 203 | Part135.Transparency = 1 | |
| 204 | Part135.Reflectance = 0.8 | |
| 205 | Part135.FormFactor = "Custom" | |
| 206 | Part135.Size = Vector3.new(1, 1, 1) | |
| 207 | Part135.BrickColor = BrickColor.new("White")
| |
| 208 | Part135.CanCollide = false | |
| 209 | Weld13 = Instance.new("Weld", Part135)
| |
| 210 | Weld13.Part0 = Part135 | |
| 211 | Weld13.Part1 = Head | |
| 212 | Weld13.C0 = CFrame.new(0, -3, 0) | |
| 213 | SHMesh = Instance.new("SpecialMesh")
| |
| 214 | SHMesh.Parent = Part135 | |
| 215 | SHMesh.MeshType = "Sphere" | |
| 216 | x = Instance.new("PointLight",Part135)
| |
| 217 | x.Range = 20 | |
| 218 | x.Enabled = false | |
| 219 | ||
| 220 | ||
| 221 | Part = Instance.new("Part", Character)
| |
| 222 | Part.TopSurface = 0 | |
| 223 | Part.BottomSurface = 0 | |
| 224 | Part.Transparency = 0 | |
| 225 | Part.FormFactor = "Custom" | |
| 226 | Part.Size = Vector3.new(1, 2, 1) | |
| 227 | Part.BrickColor = BrickColor.new("Really black")
| |
| 228 | Part.CanCollide = false | |
| 229 | Workspace.SergeantSmokey["Right Leg"].Transparency = 1 | |
| 230 | Weld = Instance.new("Weld", Part)
| |
| 231 | Weld.Part0 = Part | |
| 232 | Weld.Part1 = RightLeg | |
| 233 | Weld.C0 = CFrame.new(0, 0, 0) | |
| 234 | ||
| 235 | Part2 = Instance.new("Part", Character)
| |
| 236 | Part2.TopSurface = 0 | |
| 237 | Part2.BottomSurface = 0 | |
| 238 | Part2.Transparency = 0 | |
| 239 | Part2.FormFactor = "Custom" | |
| 240 | Part2.Size = Vector3.new(1, 2, 1) | |
| 241 | Part2.BrickColor = BrickColor.new("Really black")
| |
| 242 | Part2.CanCollide = false | |
| 243 | Workspace.SergeantSmokey["Left Leg"].Transparency = 1 | |
| 244 | Weld2 = Instance.new("Weld", Part2)
| |
| 245 | Weld2.Part0 = Part2 | |
| 246 | Weld2.Part1 = LeftLeg | |
| 247 | Weld2.C0 = CFrame.new(0, 0, 0) | |
| 248 | ||
| 249 | Part7 = Instance.new("Part", Character)
| |
| 250 | Part7.TopSurface = 0 | |
| 251 | Part7.BottomSurface = 0 | |
| 252 | Part7.Transparency = 0 | |
| 253 | Part7.FormFactor = "Custom" | |
| 254 | Part7.Size = Vector3.new(1, 1.7, 1) | |
| 255 | Part7.BrickColor = BrickColor.new("White")
| |
| 256 | Part7.CanCollide = false | |
| 257 | Workspace.SergeantSmokey["Right Arm"].Transparency = 1 | |
| 258 | Weld7 = Instance.new("Weld", Part7)
| |
| 259 | Weld7.Part0 = Part7 | |
| 260 | Weld7.Part1 = RightArm | |
| 261 | Weld7.C0 = CFrame.new(0, 0.2, 0) | |
| 262 | ||
| 263 | Part45 = Instance.new("Part", Character)
| |
| 264 | Part45.TopSurface = 0 | |
| 265 | Part45.BottomSurface = 0 | |
| 266 | Part45.Transparency = 0 | |
| 267 | Part45.FormFactor = "Custom" | |
| 268 | Part45.Size = Vector3.new(1.1, 1, 1.1) | |
| 269 | Part45.BrickColor = BrickColor.new("Really black")
| |
| 270 | Part45.CanCollide = false | |
| 271 | Weld3 = Instance.new("Weld", Part45)
| |
| 272 | Weld3.Part0 = Part45 | |
| 273 | Weld3.Part1 = RightArm | |
| 274 | Weld3.C0 = CFrame.new(0, -0.5, 0) | |
| 275 | ||
| 276 | Part8 = Instance.new("Part", Character)
| |
| 277 | Part8.TopSurface = 0 | |
| 278 | Part8.BottomSurface = 0 | |
| 279 | Part8.Transparency = 0 | |
| 280 | Part8.FormFactor = "Custom" | |
| 281 | Part8.Size = Vector3.new(1, 1.7, 1) | |
| 282 | Part8.BrickColor = BrickColor.new("White")
| |
| 283 | Part8.CanCollide = false | |
| 284 | Workspace.SergeantSmokey["Left Arm"].Transparency = 1 | |
| 285 | Weld8 = Instance.new("Weld", Part8)
| |
| 286 | Weld8.Part0 = Part8 | |
| 287 | Weld8.Part1 = LeftArm | |
| 288 | Weld8.C0 = CFrame.new(0, 0.2, 0) | |
| 289 | ||
| 290 | Part45 = Instance.new("Part", Character)
| |
| 291 | Part45.TopSurface = 0 | |
| 292 | Part45.BottomSurface = 0 | |
| 293 | Part45.Transparency = 0 | |
| 294 | Part45.FormFactor = "Custom" | |
| 295 | Part45.Size = Vector3.new(1.1, 1, 1.1) | |
| 296 | Part45.BrickColor = BrickColor.new("Really black")
| |
| 297 | Part45.CanCollide = false | |
| 298 | Weld3 = Instance.new("Weld", Part45)
| |
| 299 | Weld3.Part0 = Part45 | |
| 300 | Weld3.Part1 = LeftArm | |
| 301 | Weld3.C0 = CFrame.new(0, -0.5, 0) | |
| 302 | ||
| 303 | Part13 = Instance.new("Part", Character)
| |
| 304 | Part13.TopSurface = 0 | |
| 305 | Part13.BottomSurface = 0 | |
| 306 | Part13.Transparency = 0 | |
| 307 | Part13.FormFactor = "Custom" | |
| 308 | Part13.Size = Vector3.new(2, 2, 1) | |
| 309 | Part13.BrickColor = BrickColor.new("Really black")
| |
| 310 | Part13.CanCollide = false | |
| 311 | Workspace.SergeantSmokey["Torso"].Transparency = 1 | |
| 312 | Weld13 = Instance.new("Weld", Part13)
| |
| 313 | Weld13.Part0 = Part13 | |
| 314 | Weld13.Part1 = Torso | |
| 315 | Weld13.C0 = CFrame.new(0, 0, 0) | |
| 316 | ||
| 317 | Part123 = Instance.new("Part", Character)
| |
| 318 | Part123.TopSurface = 0 | |
| 319 | Part123.BottomSurface = 0 | |
| 320 | Part123.Transparency = 0 | |
| 321 | Part123.FormFactor = "Custom" | |
| 322 | Part123.Size = Vector3.new(1, 1, 1) | |
| 323 | Part123.BrickColor = BrickColor.new("White")
| |
| 324 | Part123.CanCollide = false | |
| 325 | Weld13 = Instance.new("Weld", Part123)
| |
| 326 | Weld13.Part0 = Part123 | |
| 327 | Weld13.Part1 = Torso | |
| 328 | Weld13.C0 = CFrame.new(0, 0.5, -0.8) | |
| 329 | SHMesh = Instance.new("SpecialMesh")
| |
| 330 | SHMesh.Parent = Part123 | |
| 331 | SHMesh.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 332 | SHMesh.MeshId = "http://www.roblox.com/asset/?id=94820260" | |
| 333 | SHMesh.TextureId = "http://www.roblox.com/asset/?id=94820166" | |
| 334 | ||
| 335 | sg = Instance.new("ScreenGui")
| |
| 336 | sg.Parent = game.Players[pl].PlayerGui | |
| 337 | button1 = Instance.new("TextButton")
| |
| 338 | button1.Parent = sg | |
| 339 | button1.Text = "Light-On" | |
| 340 | button1.Position = UDim2.new(0,0,0.1,0) | |
| 341 | button1.Size = UDim2.new(0.1,0,0.1,0) | |
| 342 | button1.MouseButton1Click:connect(function() | |
| 343 | x.Enabled = true | |
| 344 | Part135.Transparency = 0 | |
| 345 | end) | |
| 346 | button2 = Instance.new("TextButton")
| |
| 347 | button2.Parent = sg | |
| 348 | button2.Text = "Light-Off" | |
| 349 | button2.Position = UDim2.new(0,0,0.2,0) | |
| 350 | button2.Size = UDim2.new(0.1,0,0.1,0) | |
| 351 | button2.MouseButton1Click:connect(function() | |
| 352 | x.Enabled = false | |
| 353 | Part135.Transparency = 1 | |
| 354 | end) | |
| 355 | button3 = Instance.new("TextButton")
| |
| 356 | button3.Parent = sg | |
| 357 | button3.Text = "Slow - 10" | |
| 358 | button3.Position = UDim2.new(0,0,0.3,0) | |
| 359 | button3.Size = UDim2.new(0.1,0,0.1,0) | |
| 360 | button3.MouseButton1Click:connect(function() | |
| 361 | Workspace.SergeantSmokey.Humanoid.WalkSpeed = Workspace.SergeantSmokey.Humanoid.WalkSpeed - 10 | |
| 362 | end) | |
| 363 | button4 = Instance.new("TextButton")
| |
| 364 | button4.Parent = sg | |
| 365 | button4.Text = "Fast + 10" | |
| 366 | button4.Position = UDim2.new(0,0,0.4,0) | |
| 367 | button4.Size = UDim2.new(0.1,0,0.1,0) | |
| 368 | button4.MouseButton1Click:connect(function() | |
| 369 | Workspace.SergeantSmokey.Humanoid.WalkSpeed = Workspace.SergeantSmokey.Humanoid.WalkSpeed + 10 | |
| 370 | end) | |
| 371 | ||
| 372 | local h = Instance.new("HopperBin")
| |
| 373 | h.Name = "Magic" | |
| 374 | local p = game.Players:findFirstChild(pl) | |
| 375 | if (p==nil) then return end | |
| 376 | h.Parent = p.Backpack | |
| 377 | ||
| 378 | function fast1() | |
| 379 | Workspace.SergeantSmokey.Humanoid.WalkSpeed = 100 | |
| 380 | end | |
| 381 | ||
| 382 | function fast2() | |
| 383 | Workspace.SergeantSmokey.Humanoid.WalkSpeed = 20 | |
| 384 | end | |
| 385 | ||
| 386 | ||
| 387 | ||
| 388 | function onKey(key, mouse) | |
| 389 | if key then | |
| 390 | local key = key:lower() | |
| 391 | if (key=="q") then | |
| 392 | fast1() | |
| 393 | if (key=="e") then | |
| 394 | fast2() | |
| 395 | end | |
| 396 | end | |
| 397 | end | |
| 398 | end | |
| 399 | h.Selected:connect(function(mouse) | |
| 400 | mouse.KeyDown:connect(function(key) onKey(key, mouse) end) | |
| 401 | end) | |
| 402 | ||
| 403 | --[[Soul Staff Made By malfact]]-- | |
| 404 | ||
| 405 | ||
| 406 | ||
| 407 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
| 408 | local player = game.Players.LocalPlayer | |
| 409 | local character = player.Character | |
| 410 | ||
| 411 | if (player.Backpack:FindFirstChild("Soul Staff") ~= nil) then
| |
| 412 | player.Backpack["Soul Staff"].Parent = nil | |
| 413 | end | |
| 414 | if (character:FindFirstChild("Soul_Staff") ~= nil) then
| |
| 415 | character.Soul_Staff.Parent = nil | |
| 416 | end | |
| 417 | ||
| 418 | local RightShoulder = character.Torso["Right Shoulder"] | |
| 419 | local ShoulderWeld = nil | |
| 420 | local StaffWeld = nil | |
| 421 | ||
| 422 | local debounce = false | |
| 423 | local debounce2 = false | |
| 424 | ||
| 425 | local mode = "hurt" | |
| 426 | local orbWeld = {}
| |
| 427 | local keys = {}
| |
| 428 | ||
| 429 | local thrown = false | |
| 430 | local hold = false | |
| 431 | local holdTime = 0 | |
| 432 | ||
| 433 | local tool = Instance.new("HopperBin", player.Backpack)
| |
| 434 | tool.Name = "Soul Staff" | |
| 435 | tool.Parent = player.Backpack | |
| 436 | local model = Instance.new("Model",character)
| |
| 437 | model.Name = "Soul_Staff" | |
| 438 | ||
| 439 | function animateArm(boolean, c0, c1) | |
| 440 | if (boolean) then | |
| 441 | if (ShoulderWeld == nil) then | |
| 442 | ShoulderWeld = weld(character["Torso"],character["Right Arm"],CFrame.new()) | |
| 443 | end | |
| 444 | RightShoulder.Part0 = nil | |
| 445 | ||
| 446 | ShoulderWeld.C0 = c0 | |
| 447 | ShoulderWeld.C1 = c1 | |
| 448 | else | |
| 449 | RightShoulder.Part0 = character.Torso | |
| 450 | if (ShoulderWeld ~= nil) then | |
| 451 | ShoulderWeld.Parent = nil | |
| 452 | end | |
| 453 | ShoulderWeld = nil | |
| 454 | end | |
| 455 | end | |
| 456 | ||
| 457 | function animateStaff(boolean, c0, c1) | |
| 458 | if (boolean) then | |
| 459 | StaffWeld.Part0 = character["Right Arm"] | |
| 460 | StaffWeld.Part1 = model:FindFirstChild("Handle")
| |
| 461 | StaffWeld.C0 = c0 | |
| 462 | StaffWeld.C1 = c1 | |
| 463 | else | |
| 464 | StaffWeld.Part0 = character["Torso"] | |
| 465 | StaffWeld.Part1 = model:FindFirstChild("Handle")
| |
| 466 | StaffWeld.C0 = CFrame.new(0,0,0.5) | |
| 467 | StaffWeld.C1 = CFrame.new()*CFrame.Angles(0, 0, math.pi/4) | |
| 468 | end | |
| 469 | end | |
| 470 | ||
| 471 | function weld(p0, p1, cframe) | |
| 472 | local w = Instance.new("ManualWeld", p0)
| |
| 473 | w.Part0 = p0 | |
| 474 | w.Part1 = p1 | |
| 475 | w.C0 = cframe | |
| 476 | return w | |
| 477 | end | |
| 478 | ||
| 479 | function newPart(size, color, parent) | |
| 480 | local part = Instance.new("Part")
| |
| 481 | part.Locked = true | |
| 482 | part.FormFactor = 3 | |
| 483 | part.Size = size | |
| 484 | part.BrickColor = color | |
| 485 | part.BottomSurface = 0 | |
| 486 | part.TopSurface = 0 | |
| 487 | part.Anchored = false | |
| 488 | part.CanCollide = false | |
| 489 | part.Parent = parent | |
| 490 | return part | |
| 491 | end | |
| 492 | ||
| 493 | function newCylMesh(parent) | |
| 494 | local mesh = Instance.new("CylinderMesh", parent)
| |
| 495 | return parent | |
| 496 | end | |
| 497 | ||
| 498 | function newSphereMesh(parent) | |
| 499 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 500 | mesh.MeshType = 3 | |
| 501 | return parent | |
| 502 | end | |
| 503 | ||
| 504 | function newIdMesh(id, size, parent) | |
| 505 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 506 | mesh.MeshType = 5 | |
| 507 | mesh.Scale = size | |
| 508 | mesh.MeshId = "http://www.roblox.com/Asset/?id="..id | |
| 509 | return parent | |
| 510 | end | |
| 511 | ||
| 512 | function addSoul(count) | |
| 513 | for i = 1, count do | |
| 514 | local p = newSphereMesh(newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)) | |
| 515 | orbWeld[#orbWeld + 1] = weld(model:FindFirstChild("core"),p,CFrame.new(0,0,0))
| |
| 516 | end | |
| 517 | end | |
| 518 | ||
| 519 | function removeSoul(count) | |
| 520 | for i = 1, count do | |
| 521 | orbWeld[#orbWeld].Part1.Parent = nil | |
| 522 | orbWeld[#orbWeld] = nil | |
| 523 | end | |
| 524 | end | |
| 525 | ||
| 526 | function getRadius(num) | |
| 527 | if (num < 16) then | |
| 528 | return 1 | |
| 529 | else | |
| 530 | return num/16 | |
| 531 | end | |
| 532 | end | |
| 533 | ||
| 534 | local handle = newCylMesh(newPart(Vector3.new(0.2,6,0.2),BrickColor.new(1,1,1),model)) | |
| 535 | handle.Name = "Handle" | |
| 536 | ||
| 537 | weld(handle,newSphereMesh(newPart(Vector3.new(0.4,0.4,0.4),BrickColor.new(0,0,0),model)),CFrame.new(0,3,0)) | |
| 538 | weld(handle,newCylMesh(newPart(Vector3.new(0.25,0.25,0.25),BrickColor.new(0,0,0),model)),CFrame.new(0,2.75,0)) | |
| 539 | weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,2.85,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 540 | weld(handle,newIdMesh("3270017",Vector3.new(0.22,0.22,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,2.6,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 541 | weld(handle,newSphereMesh(newPart(Vector3.new(0.4,0.4,0.4),BrickColor.new(0,0,0),model)),CFrame.new(0,-3,0)) | |
| 542 | weld(handle,newCylMesh(newPart(Vector3.new(0.25,0.25,0.25),BrickColor.new(0,0,0),model)),CFrame.new(0,-2.75,0)) | |
| 543 | weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-2.85,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 544 | weld(handle,newIdMesh("3270017",Vector3.new(0.22,0.22,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-2.6,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 545 | weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,0.5,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 546 | weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-0.5,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 547 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.4,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 548 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.3,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 549 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.2,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 550 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.1,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 551 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.0,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 552 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.1,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 553 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.2,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 554 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.3,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 555 | weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.4,0)*CFrame.Angles(math.pi/2,0,0))
| |
| 556 | ||
| 557 | local core = newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model) | |
| 558 | core.Name = "core" | |
| 559 | core.Reflectance = 0.5 | |
| 560 | core.Transparency = 0.25 | |
| 561 | local coreWeld = weld(handle,newIdMesh("9756362",Vector3.new(0.5,0.5,0.5),core),CFrame.new(0,3.75,0))
| |
| 562 | Instance.new("PointLight",core)
| |
| 563 | ||
| 564 | addSoul(8) | |
| 565 | ||
| 566 | StaffWeld = weld(character["Torso"],handle,CFrame.new()) | |
| 567 | animateArm(false, nil, nil) | |
| 568 | animateStaff(false, nil, nil) | |
| 569 | ||
| 570 | function damage(char) | |
| 571 | if (char == nil) then return end | |
| 572 | if (char:FindFirstChild("Humanoid") ~= nil) then
| |
| 573 | if (not char.Humanoid:isA("Humanoid")) then
| |
| 574 | char.Parent = nil | |
| 575 | return | |
| 576 | end | |
| 577 | local humanoid = char.Humanoid | |
| 578 | if (humanoid.Health > 0 and humanoid.Health - (#orbWeld+1) <= 0) then | |
| 579 | --addSoul(1) | |
| 580 | end | |
| 581 | if (char:FindFirstChild("Bubble") ~= nil) then
| |
| 582 | coroutine.resume(coroutine.create(function() | |
| 583 | if (humanoid ~= nil) then | |
| 584 | humanoid.WalkSpeed = -16 | |
| 585 | end | |
| 586 | wait(5) | |
| 587 | if (humanoid ~= nil) then | |
| 588 | humanoid.WalkSpeed = 16 | |
| 589 | end | |
| 590 | end)) | |
| 591 | humanoid.PlatformStand = false | |
| 592 | char.Bubble.Parent = nil | |
| 593 | --addSoul(1) | |
| 594 | end | |
| 595 | humanoid.Health = humanoid.Health - (#orbWeld+1) | |
| 596 | end | |
| 597 | end | |
| 598 | ||
| 599 | function damageDistance(char, distance) | |
| 600 | if (char == nil) then return end | |
| 601 | if (char:FindFirstChild("Torso") ~= nil) then
| |
| 602 | local torso = char.Torso | |
| 603 | if ((core.Position - torso.Position).magnitude <= distance) then | |
| 604 | damage(char) | |
| 605 | end | |
| 606 | end | |
| 607 | end | |
| 608 | ||
| 609 | function beam(start, position) | |
| 610 | coroutine.resume(coroutine.create(function() | |
| 611 | if (position == nil or start == nil) then return end | |
| 612 | local distance = (start-position).magnitude | |
| 613 | local p = newPart(Vector3.new(0.2,0.2,distance),BrickColor.new(0,0,0),model) | |
| 614 | p.Name = "beam012" | |
| 615 | p.Anchored = true | |
| 616 | p.Transparency = 0.25 | |
| 617 | p.CFrame = CFrame.new((start + position)/2,start) | |
| 618 | for i = 0, 0.75, 0.1 do | |
| 619 | p.Transparency = 0.25+i | |
| 620 | wait(0.01) | |
| 621 | end | |
| 622 | p.Parent = nil | |
| 623 | end)) | |
| 624 | end | |
| 625 | ||
| 626 | tool.Selected:connect(function(mouse) | |
| 627 | if (not throw) then | |
| 628 | animateArm(true, CFrame.new(1.5,0.5,0), CFrame.new(0,0.5,0)*CFrame.Angles(-math.pi/2, 0, 0)) | |
| 629 | animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new()) | |
| 630 | end | |
| 631 | ||
| 632 | mouse.Button1Down:connect(function() | |
| 633 | local hit = mouse.Hit | |
| 634 | if (debounce) then | |
| 635 | return | |
| 636 | end | |
| 637 | debounce = true | |
| 638 | if (mode == "hurt") then | |
| 639 | beam(core.Position, hit.p) | |
| 640 | if (mouse.Target ~= nil) then | |
| 641 | if (mouse.Target.Name == "box") then | |
| 642 | mouse.Target.Parent = nil | |
| 643 | else | |
| 644 | damage(mouse.Target.Parent) | |
| 645 | end | |
| 646 | end | |
| 647 | elseif (mode == "throw") then | |
| 648 | animateArm(false, nil, nil) | |
| 649 | StaffWeld.Part0 = nil | |
| 650 | if (handle:FindFirstChild("BodyPosition") ~= nil) then
| |
| 651 | handle:FindFirstChild("BodyPosition").Parent = nil
| |
| 652 | end | |
| 653 | if (handle:FindFirstChild("BodyGyro") ~= nil) then
| |
| 654 | handle:FindFirstChild("BodyGyro").Parent = nil
| |
| 655 | end | |
| 656 | local bp = Instance.new("BodyPosition",handle)
| |
| 657 | bp.maxForce = Vector3.new(100000,100000,100000) | |
| 658 | bp.position = handle.Position + Vector3.new(0,30,0) | |
| 659 | local bg = Instance.new("BodyGyro",handle)
| |
| 660 | bg.cframe = CFrame.new(bp.position,hit.p)*CFrame.Angles(math.pi/2,0,0) | |
| 661 | wait(1) | |
| 662 | bp.position = hit.p + Vector3.new(0,2,0) | |
| 663 | wait(0.3) | |
| 664 | bg.cframe = CFrame.new(bp.position,hit.p)*CFrame.Angles(math.pi/2,0,0) | |
| 665 | throw = true | |
| 666 | elseif (mode == "build") then | |
| 667 | beam(core.Position, hit.p) | |
| 668 | local p = newPart(Vector3.new(4,4,4),BrickColor.new(0,0,0),Workspace) | |
| 669 | p.Name = "box" | |
| 670 | p.Anchored = true | |
| 671 | p.CanCollide = true | |
| 672 | p.Transparency = 0.5 | |
| 673 | p.CFrame = hit*CFrame.Angles(math.random(0,math.pi*2),math.random(0,math.pi*2),math.random(0,math.pi*2)) | |
| 674 | Instance.new("PointLight",p)
| |
| 675 | elseif (mode == "bubble") then | |
| 676 | beam(core.Position, hit.p) | |
| 677 | if (#orbWeld > 0) then | |
| 678 | if (mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil) then
| |
| 679 | local humanoid = mouse.Target.Parent.Humanoid | |
| 680 | if (mouse.Target.Parent:FindFirstChild("Bubble") == nil) then
| |
| 681 | if (mouse.Target.Parent:FindFirstChild("Torso") ~= nil) then
| |
| 682 | local torso = mouse.Target.Parent.Torso | |
| 683 | local part = newPart(Vector3.new(8,8,8),BrickColor.new(0,0,0),mouse.Target.Parent) | |
| 684 | part.Name = "Bubble" | |
| 685 | part.Anchored = false | |
| 686 | part.CanCollide = true | |
| 687 | part.Shape = 0 | |
| 688 | part.Transparency = 0.5 | |
| 689 | part.CFrame = torso.CFrame | |
| 690 | Instance.new("PointLight",part)
| |
| 691 | weld(torso,part,CFrame.new()) | |
| 692 | humanoid.PlatformStand = true | |
| 693 | -- removeSoul(1) | |
| 694 | end | |
| 695 | else | |
| 696 | coroutine.resume(coroutine.create(function() | |
| 697 | if (humanoid ~= nil) then | |
| 698 | humanoid.WalkSpeed = -50 | |
| 699 | end | |
| 700 | wait(5) | |
| 701 | if (humanoid ~= nil) then | |
| 702 | humanoid.WalkSpeed = 16 | |
| 703 | end | |
| 704 | end)) | |
| 705 | humanoid.PlatformStand = false | |
| 706 | mouse.Target.Parent.Bubble.Parent = nil | |
| 707 | --addSoul(1) | |
| 708 | end | |
| 709 | end | |
| 710 | end | |
| 711 | elseif (mode == "beam") then | |
| 712 | if (not hold and not throw) then | |
| 713 | animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi,0,0), CFrame.new()) | |
| 714 | hold = true | |
| 715 | holdTime = 0 | |
| 716 | end | |
| 717 | elseif (mode == "portal") then | |
| 718 | handle.Anchored = true | |
| 719 | local p = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model)) | |
| 720 | p.Anchored = true | |
| 721 | p.CFrame = CFrame.new(handle.Position) + Vector3.new(0,-2,0) | |
| 722 | local c = p.CFrame | |
| 723 | for i=1,15,0.5 do | |
| 724 | p.Size = p.Size+Vector3.new(0.5,0,0.5) | |
| 725 | p.CFrame = c | |
| 726 | wait(0.01) | |
| 727 | end | |
| 728 | local p1 = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model)) | |
| 729 | p1.Anchored = true | |
| 730 | p1.CFrame = CFrame.new(hit.p) | |
| 731 | p1.CFrame = CFrame.new(hit.p) | |
| 732 | local c1 = p1.CFrame | |
| 733 | handle.Anchored = false | |
| 734 | for i,v in ipairs(game.Workspace:getChildren()) do | |
| 735 | if (v:FindFirstChild("Torso") ~= nil) then
| |
| 736 | if ((core.Position - v.Torso.Position).magnitude <= 8) then | |
| 737 | coroutine.resume(coroutine.create(function() | |
| 738 | v.Torso.CFrame = CFrame.new(Vector3.new(v.Torso.Position.x,p.Position.y+3,v.Torso.Position.z),v.Torso.CFrame.lookVector) | |
| 739 | v.Torso.Anchored = true | |
| 740 | for i=0, 10 do | |
| 741 | v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,-1,0) | |
| 742 | wait(0.1) | |
| 743 | end | |
| 744 | v.Torso.CFrame = CFrame.new(v.Torso.Position - (p.Position - p1.Position),v.Torso.CFrame.lookVector) + Vector3.new(0,4,0) | |
| 745 | for i=0, 10 do | |
| 746 | v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,1,0) | |
| 747 | wait(0.1) | |
| 748 | end | |
| 749 | v.Torso.Anchored = false | |
| 750 | end)) | |
| 751 | end | |
| 752 | end | |
| 753 | end | |
| 754 | for i=1,15,0.5 do | |
| 755 | p.Size = p.Size+Vector3.new(-0.5,0,-0.5) | |
| 756 | p1.Size = p1.Size+Vector3.new(0.5,0,0.5) | |
| 757 | p.CFrame = c | |
| 758 | p1.CFrame = c1 | |
| 759 | wait(0.01) | |
| 760 | end | |
| 761 | p.Parent = nil | |
| 762 | wait(1) | |
| 763 | for i=1,15,1 do | |
| 764 | p1.Size = p1.Size+Vector3.new(-1,0,-1) | |
| 765 | p1.CFrame = c1 | |
| 766 | wait(0.01) | |
| 767 | end | |
| 768 | p1.Parent = nil | |
| 769 | end | |
| 770 | debounce = false | |
| 771 | end) | |
| 772 | ||
| 773 | mouse.Button1Up:connect(function() | |
| 774 | if (debounce2) then | |
| 775 | return | |
| 776 | end | |
| 777 | debounce2 = true | |
| 778 | if (mode == "beam") then | |
| 779 | if (hold and holdTime >= 10) then | |
| 780 | if (#orbWeld > 0) then | |
| 781 | local p = newSphereMesh(newPart(Vector3.new(4,4,4),BrickColor.new(0,0,0),Workspace)) | |
| 782 | p.Name = "1" | |
| 783 | p.Transparency = 0.5 | |
| 784 | local point = core.CFrame*CFrame.Angles(math.pi/2, 0, 0) | |
| 785 | p.CFrame = CFrame.new(core.Position + point.lookVector*4,core.Position) | |
| 786 | Instance.new("PointLight",p)
| |
| 787 | ||
| 788 | local bs = Instance.new("BodyVelocity",p)
| |
| 789 | bs.velocity = point.lookVector*(2*holdTime)+Vector3.new(0,0.25,0) | |
| 790 | bs.maxForce = Vector3.new(100000,100000,100000) | |
| 791 | ||
| 792 | p.Touched:connect(function(part) | |
| 793 | if (part.Name ~= "beam012") then | |
| 794 | if (p.Name == "3") then | |
| 795 | p.Parent = nil | |
| 796 | elseif (p.Name == "2") then | |
| 797 | p.Name = "3" | |
| 798 | elseif (p.Name == "1") then | |
| 799 | p.Name = "2" | |
| 800 | end | |
| 801 | part.Parent = nil | |
| 802 | end | |
| 803 | end) | |
| 804 | ||
| 805 | coroutine.resume(coroutine.create(function() | |
| 806 | for i = 1, 5, 0.01 do | |
| 807 | if (p.Parent ~= nil) then | |
| 808 | beam(p.Position, p.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) | |
| 809 | end | |
| 810 | wait(0.01) | |
| 811 | end | |
| 812 | p.Parent = nil | |
| 813 | end)) | |
| 814 | ||
| 815 | wait(1) | |
| 816 | --removeSoul(2) | |
| 817 | end | |
| 818 | end | |
| 819 | hold = false | |
| 820 | holdTime = 0 | |
| 821 | animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new()) | |
| 822 | end | |
| 823 | debounce2 = false | |
| 824 | end) | |
| 825 | ||
| 826 | mouse.KeyDown:connect(function (key) | |
| 827 | keys[key] = true | |
| 828 | if (keys["z"]) then | |
| 829 | mode = "hurt" | |
| 830 | elseif (keys["x"]) then | |
| 831 | mode = "bubble" | |
| 832 | elseif (keys["q"]) then | |
| 833 | mode = "beam" | |
| 834 | elseif (keys["c"]) then | |
| 835 | mode = "drain" | |
| 836 | elseif (keys["v"]) then | |
| 837 | mode = "build" | |
| 838 | elseif (keys["e"]) then | |
| 839 | if (mode ~= "throw") then | |
| 840 | mode = "throw" | |
| 841 | else | |
| 842 | if (debounce) then return end | |
| 843 | debounce = true | |
| 844 | if (throw) then | |
| 845 | handle:FindFirstChild("BodyPosition").Parent = nil
| |
| 846 | handle:FindFirstChild("BodyGyro").Parent = nil
| |
| 847 | throw = false | |
| 848 | animateArm(true, CFrame.new(1.5,0.5,0), CFrame.new(0,0.5,0)*CFrame.Angles(-math.pi/2, 0, 0)) | |
| 849 | animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new()) | |
| 850 | end | |
| 851 | debounce = false | |
| 852 | end | |
| 853 | elseif (keys["b"]) then | |
| 854 | if (debounce) then return end | |
| 855 | debounce = true | |
| 856 | if (throw) then | |
| 857 | local p = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model)) | |
| 858 | p.Anchored = true | |
| 859 | p.CFrame = CFrame.new(handle.Position) + Vector3.new(0,-2,0) | |
| 860 | local c = p.CFrame | |
| 861 | for i=1,30,0.5 do | |
| 862 | p.Size = p.Size+Vector3.new(0.5,0,0.5) | |
| 863 | p.CFrame = c | |
| 864 | wait(0.01) | |
| 865 | end | |
| 866 | for i,v in ipairs(game.Workspace:getChildren()) do | |
| 867 | if (v:FindFirstChild("Torso") ~= nil) then
| |
| 868 | if ((core.Position - v.Torso.Position).magnitude <= 15) then | |
| 869 | coroutine.resume(coroutine.create(function() | |
| 870 | v.Torso.CFrame = CFrame.new(Vector3.new(v.Torso.Position.x,p.Position.y+3,v.Torso.Position.z),v.Torso.CFrame.lookVector) | |
| 871 | v.Torso.Anchored = true | |
| 872 | for i=0, 10 do | |
| 873 | v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,-1,0) | |
| 874 | wait(0.1) | |
| 875 | end | |
| 876 | v:BreakJoints() | |
| 877 | end)) | |
| 878 | end | |
| 879 | end | |
| 880 | end | |
| 881 | for i=1,30,1 do | |
| 882 | p.Size = p.Size+Vector3.new(-1,0,-1) | |
| 883 | p.CFrame = c | |
| 884 | wait(0.01) | |
| 885 | end | |
| 886 | p.Parent = nil | |
| 887 | end | |
| 888 | debounce = false | |
| 889 | elseif (keys["f"]) then | |
| 890 | mode = "portal" | |
| 891 | end | |
| 892 | end) | |
| 893 | mouse.KeyUp:connect(function (key) keys[key] = false end) | |
| 894 | end) | |
| 895 | ||
| 896 | tool.Deselected:connect(function() | |
| 897 | hold = false | |
| 898 | holdTime = 0 | |
| 899 | if (not throw) then | |
| 900 | animateArm(false, nil, nil) | |
| 901 | animateStaff(false, nil, nil) | |
| 902 | end | |
| 903 | end) | |
| 904 | ||
| 905 | local y = 0 | |
| 906 | local x = 0 | |
| 907 | game:getService("RunService").Stepped:connect(function()
| |
| 908 | if (hold) then | |
| 909 | holdTime = holdTime+0.5 | |
| 910 | if(holdTime >= 10) then | |
| 911 | beam(core.Position, core.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) | |
| 912 | end | |
| 913 | end | |
| 914 | ||
| 915 | if (mode == "drain") then | |
| 916 | for q,v in pairs(Workspace:getChildren()) do | |
| 917 | if (v ~= character and math.random(1,10) == 1) then | |
| 918 | damageDistance(v, 10) | |
| 919 | end | |
| 920 | end | |
| 921 | beam(core.Position, core.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) | |
| 922 | end | |
| 923 | ||
| 924 | coreWeld.C0 = CFrame.new(0,3.75,0)+Vector3.new(0,math.sin(y)/4,0) | |
| 925 | ||
| 926 | for i,v in ipairs(orbWeld) do | |
| 927 | local radius = getRadius(#orbWeld) | |
| 928 | ||
| 929 | local index = x + ((math.pi*2)/#orbWeld)*(i-1) | |
| 930 | ||
| 931 | orbWeld[i].C0 = CFrame.new(radius*math.sin(index), 0, radius*math.cos(index)) | |
| 932 | end | |
| 933 | ||
| 934 | if (y < math.pi*2) then | |
| 935 | y = y + math.pi*2/128 | |
| 936 | else | |
| 937 | y = math.pi*2/128 | |
| 938 | end | |
| 939 | ||
| 940 | if (x < math.pi*2) then | |
| 941 | x = x + math.pi*2/128 | |
| 942 | else | |
| 943 | x = math.pi*2/128 | |
| 944 | end | |
| 945 | end) |