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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | ||
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | }) | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | ------------------------------------------ | |
| 145 | print("when finishing this i was lazy lol")
| |
| 146 | ----------------------- | |
| 147 | --[[ Name : Caducus Child ]]-- | |
| 148 | ------------------------------------------------------- | |
| 149 | --A script By Creterisk | |
| 150 | --edit by saba1520/kisslarge | |
| 151 | ||
| 152 | --Discord Creterisk#2958 | |
| 153 | ||
| 154 | --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION | |
| 155 | --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT | |
| 156 | --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT | |
| 157 | --YOU FUCKING SKIDS, | |
| 158 | --For Those who log/decompile this, If you sell or trade this, | |
| 159 | --and I find out who you are, i will take massive action. | |
| 160 | warn("iTs iMpOsSiBlE tO sEpArAtE tHe TrUtH fRoM tHe FaLsE")
| |
| 161 | ------------------------------------------------------- | |
| 162 | ||
| 163 | local FavIDs = {
| |
| 164 | 340106355, --Nefl Crystals | |
| 165 | 927529620, --Dimension | |
| 166 | 876981900, --Fantasy | |
| 167 | 398987889, --Ordinary Days | |
| 168 | 1117396305, --Oh wait, it's you. | |
| 169 | 885996042, --Action Winter Journey | |
| 170 | 919231299, --Sprawling Idiot Effigy | |
| 171 | 743466274, --Good Day Sunshine | |
| 172 | 727411183, --Knife Fight | |
| 173 | 1402748531, --The Earth Is Counting On You! | |
| 174 | 595230126, --Robot Language | |
| 175 | 478890315 --Death Road to Canada: Rotten Shotgun | |
| 176 | } | |
| 177 | ||
| 178 | ||
| 179 | ||
| 180 | --[[ | |
| 181 | SUBJECT NAME : Micheal Lahen | |
| 182 | SUBJECT INFO : | |
| 183 | He has some kind of doll around him at all time, he doesn't talk much, but when he does he tends to harm others. It is because of a witch that he escaped, and IT IS also because of that witch that he kills. | |
| 184 | He seems to have a horn of some kind, which appeared when he transformed into his "voodoo form" as we call it... Seems it controls his brain, and emotions by consequences. | |
| 185 | There is absolutely nothing we can do to save him, | |
| 186 | He'd have to kill himself, or we'd have to kill him. | |
| 187 | He is a threat to humanity. | |
| 188 | SUBJECT STATUS : KILL ON SIGHT! NO HESITATION! | |
| 189 | ...Nothing can save him... | |
| 190 | ]]-- | |
| 191 | --The reality of my life isn't real but a Universe -Creterisk | |
| 192 | wait(0.2) | |
| 193 | local plr = game:service'Players'.LocalPlayer | |
| 194 | print('Local User is '..plr.Name..', Mister, You will not regret this~')
| |
| 195 | print('Voodoo Child Loaded')
| |
| 196 | print[[ | |
| 197 | No please not again, the curse haunts me | |
| 198 | I cannot control my actions or care for others harm, | |
| 199 | because of that damn horn. If it were to be removed I'd die, but... | |
| 200 | The witch says if I do her deeds she will free me, but... | |
| 201 | I cannot do these deeds as my body forcefully moves away from my objective. | |
| 202 | Please, PLEASE, HELP ME. | |
| 203 | I DON'T WANT TO BE ALONE AGAIN I JUST WISH TO SEE MY FAMILY, PLEASE! | |
| 204 | ||
| 205 | I.. can't.. I just can't.. the witch is too powerful.. send.. help.. | ??? | |
| 206 | ]] | |
| 207 | local char = plr.Character | |
| 208 | local hum = char.Humanoid | |
| 209 | local hed = char.Head | |
| 210 | local root = char.HumanoidRootPart | |
| 211 | local rootj = root.RootJoint | |
| 212 | local tors = char.Torso | |
| 213 | local ra = char["Right Arm"] | |
| 214 | local la = char["Left Arm"] | |
| 215 | local rl = char["Right Leg"] | |
| 216 | local ll = char["Left Leg"] | |
| 217 | local neck = tors["Neck"] | |
| 218 | local mouse = plr:GetMouse() | |
| 219 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 220 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 221 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 222 | local maincolor = BrickColor.new("Really black")
| |
| 223 | ||
| 224 | ||
| 225 | local Player = game.Players.localPlayer | |
| 226 | local Mouse = Player:GetMouse() | |
| 227 | local Character = Player.Character | |
| 228 | local Humanoid = Character.Humanoid | |
| 229 | local Head = Character.Head | |
| 230 | local RootPart = Character.HumanoidRootPart | |
| 231 | local Torso = Character.Torso | |
| 232 | local LeftArm = Character["Left Arm"] | |
| 233 | local RightArm = Character["Right Arm"] | |
| 234 | local LeftLeg = Character["Left Leg"] | |
| 235 | local RightLeg = Character["Right Leg"] | |
| 236 | local Camera = game.Workspace.CurrentCamera | |
| 237 | local RootJoint = RootPart.RootJoint | |
| 238 | local Equipped = false | |
| 239 | local Attack = false | |
| 240 | local Anim = 'Idle' | |
| 241 | local Idle = 0 | |
| 242 | local Combo = 1 | |
| 243 | local UIS = game:GetService("UserInputService")
| |
| 244 | local TorsoVelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 245 | local Velocity = RootPart.Velocity.y | |
| 246 | local Sine = 0 | |
| 247 | local Change = 1 | |
| 248 | local maincol = Color3.new(0,0,0) | |
| 249 | local maincol2 = Torso.Color | |
| 250 | local dash = false | |
| 251 | Character.Humanoid.Name = "help" | |
| 252 | humanoid = Character.help | |
| 253 | local taken = {}
| |
| 254 | local ws = hum.WalkSpeed | |
| 255 | local jp = hum.JumpPower | |
| 256 | local nws = ws | |
| 257 | local njp = jp | |
| 258 | ||
| 259 | function Anchor() | |
| 260 | ra.Anchored = true | |
| 261 | la.Anchored = true | |
| 262 | tors.Anchored = true | |
| 263 | ll.Anchored = true | |
| 264 | rl.Anchored = true | |
| 265 | hed.Anchored = true | |
| 266 | end | |
| 267 | ||
| 268 | ------------------------------------------------------- | |
| 269 | --Start Good Stuff-- | |
| 270 | ------------------------------------------------------- | |
| 271 | cam = game.Workspace.CurrentCamera | |
| 272 | CF = CFrame.new | |
| 273 | angles = CFrame.Angles | |
| 274 | attack = false | |
| 275 | Euler = CFrame.fromEulerAnglesXYZ | |
| 276 | Rad = math.rad | |
| 277 | IT = Instance.new | |
| 278 | BrickC = BrickColor.new | |
| 279 | Cos = math.cos | |
| 280 | Acos = math.acos | |
| 281 | Sin = math.sin | |
| 282 | Asin = math.asin | |
| 283 | Abs = math.abs | |
| 284 | Mrandom = math.random | |
| 285 | Floor = math.floor | |
| 286 | ------------------------------------------------------- | |
| 287 | --End Good Stuff-- | |
| 288 | ------------------------------------------------------- | |
| 289 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 290 | RSH, LSH = nil, nil | |
| 291 | RW = Instance.new("Weld")
| |
| 292 | LW = Instance.new("Weld")
| |
| 293 | RH = tors["Right Hip"] | |
| 294 | LH = tors["Left Hip"] | |
| 295 | RSH = tors["Right Shoulder"] | |
| 296 | LSH = tors["Left Shoulder"] | |
| 297 | RSH.Parent = nil | |
| 298 | LSH.Parent = nil | |
| 299 | RW.Name = "RW" | |
| 300 | RW.Part0 = tors | |
| 301 | RW.C0 = CF(1.5, 0.5, 0) | |
| 302 | RW.C1 = CF(0, 0.5, 0) | |
| 303 | RW.Part1 = ra | |
| 304 | RW.Parent = tors | |
| 305 | LW.Name = "LW" | |
| 306 | LW.Part0 = tors | |
| 307 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 308 | LW.C1 = CF(0, 0.5, 0) | |
| 309 | LW.Part1 = la | |
| 310 | LW.Parent = tors | |
| 311 | Effects = {}
| |
| 312 | ------------------------------------------------------- | |
| 313 | --Start HeartBeat-- | |
| 314 | ------------------------------------------------------- | |
| 315 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 316 | ArtificialHB.Name = "Heartbeat" | |
| 317 | script:WaitForChild("Heartbeat")
| |
| 318 | ||
| 319 | frame = 1 / 60 | |
| 320 | tf = 0 | |
| 321 | allowframeloss = false | |
| 322 | tossremainder = false | |
| 323 | ||
| 324 | ||
| 325 | lastframe = tick() | |
| 326 | script.Heartbeat:Fire() | |
| 327 | ||
| 328 | ||
| 329 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 330 | tf = tf + s | |
| 331 | if tf >= frame then | |
| 332 | if allowframeloss then | |
| 333 | script.Heartbeat:Fire() | |
| 334 | lastframe = tick() | |
| 335 | else | |
| 336 | for i = 1, math.floor(tf / frame) do | |
| 337 | script.Heartbeat:Fire() | |
| 338 | end | |
| 339 | lastframe = tick() | |
| 340 | end | |
| 341 | if tossremainder then | |
| 342 | tf = 0 | |
| 343 | else | |
| 344 | tf = tf - frame * math.floor(tf / frame) | |
| 345 | end | |
| 346 | end | |
| 347 | end) | |
| 348 | ------------------------------------------------------- | |
| 349 | --End HeartBeat-- | |
| 350 | ------------------------------------------------------- | |
| 351 | ||
| 352 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 353 | local NSound = nil | |
| 354 | coroutine.resume(coroutine.create(function() | |
| 355 | NSound = Instance.new("Sound", PARENT)
| |
| 356 | NSound.Volume = VOLUME | |
| 357 | NSound.Pitch = PITCH | |
| 358 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 359 | swait() | |
| 360 | NSound:play() | |
| 361 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 362 | end)) | |
| 363 | return NSound | |
| 364 | end | |
| 365 | ||
| 366 | --Very lazi from here to below except the animations but who cares /shrug | |
| 367 | function chatfunc(text) | |
| 368 | local chat = coroutine.wrap(function() | |
| 369 | if char:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 370 | char:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 371 | end | |
| 372 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 373 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 374 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 375 | naeeym2.Adornee = char.Head | |
| 376 | naeeym2.Name = "TalkingBillBoard" | |
| 377 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 378 | tecks2.BackgroundTransparency = 1 | |
| 379 | tecks2.BorderSizePixel = 0 | |
| 380 | tecks2.Text = "" | |
| 381 | tecks2.Font = "Fantasy" | |
| 382 | tecks2.TextSize = 30 | |
| 383 | tecks2.TextStrokeTransparency = 0 | |
| 384 | tecks2.TextColor3 = Color3.new(255,0,0) | |
| 385 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 386 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 387 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 388 | tecks3.BackgroundTransparency = 1 | |
| 389 | tecks3.BorderSizePixel = 0 | |
| 390 | tecks3.Text = "" | |
| 391 | tecks3.Font = "Fantasy" | |
| 392 | tecks3.TextSize = 30 | |
| 393 | tecks3.TextStrokeTransparency = 0 | |
| 394 | tecks3.TextColor3 = Color3.new(255,0,0) | |
| 395 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
| 396 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 397 | coroutine.resume(coroutine.create(function() | |
| 398 | while tecks3 ~= nil do | |
| 399 | swait() | |
| 400 | tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
| 401 | tecks3.Rotation = math.random(-3,3) | |
| 402 | tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0) | |
| 403 | tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0) | |
| 404 | end | |
| 405 | end)) | |
| 406 | for i = 1,string.len(text),1 do | |
| 407 | tecks2.Text = string.sub(text,1,i) | |
| 408 | tecks3.Text = string.sub(text,1,i) | |
| 409 | wait(0.01) | |
| 410 | end | |
| 411 | wait(2) | |
| 412 | for i = 1, 50 do | |
| 413 | swait() | |
| 414 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10)) | |
| 415 | tecks2.Rotation = tecks2.Rotation - 2 | |
| 416 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 417 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 418 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10)) | |
| 419 | tecks3.Rotation = tecks2.Rotation + 2 | |
| 420 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 421 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 422 | end | |
| 423 | naeeym2:Destroy() | |
| 424 | end) | |
| 425 | chat() | |
| 426 | end | |
| 427 | function onChatted(msg) | |
| 428 | chatfunc(msg) | |
| 429 | end | |
| 430 | --plr.Chatted:connect(onChatted) | |
| 431 | ||
| 432 | GlowParticle = Instance.new("ParticleEmitter",ra)
| |
| 433 | GlowParticle.LightEmission = 0 | |
| 434 | GlowParticle.Color = ColorSequence.new(Color3.new(0,0,0),Color3.new(0,0,0)) | |
| 435 | GlowParticle.Size = NumberSequence.new(0,0.6) | |
| 436 | GlowParticle.Rotation = NumberRange.new(0, 360) | |
| 437 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=1523916715" | |
| 438 | GlowParticle.Transparency = NumberSequence.new(0,1) | |
| 439 | GlowParticle.LockedToPart = true | |
| 440 | GlowParticle.Lifetime = NumberRange.new(1) | |
| 441 | GlowParticle.Rate = 999 | |
| 442 | GlowParticle.Speed = NumberRange.new(0) | |
| 443 | GlowParticle.VelocitySpread = 500 | |
| 444 | ||
| 445 | function TargetSelect(person) | |
| 446 | local dd=coroutine.wrap(function() | |
| 447 | if targetted ~= person then | |
| 448 | targetted = person | |
| 449 | GlowParticle.Enabled = true | |
| 450 | end | |
| 451 | end) | |
| 452 | dd() | |
| 453 | end | |
| 454 | ||
| 455 | if targetted == nil then | |
| 456 | GlowParticle.Enabled = false | |
| 457 | end | |
| 458 | ------------------------------------------------------- | |
| 459 | --Start Important Functions-- | |
| 460 | ------------------------------------------------------- | |
| 461 | function swait(num) | |
| 462 | if num == 0 or num == nil then | |
| 463 | game:service("RunService").Stepped:wait(0)
| |
| 464 | else | |
| 465 | for i = 0, num do | |
| 466 | game:service("RunService").Stepped:wait(0)
| |
| 467 | end | |
| 468 | end | |
| 469 | end | |
| 470 | function thread(f) | |
| 471 | coroutine.resume(coroutine.create(f)) | |
| 472 | end | |
| 473 | function clerp(a, b, t) | |
| 474 | local qa = {
| |
| 475 | QuaternionFromCFrame(a) | |
| 476 | } | |
| 477 | local qb = {
| |
| 478 | QuaternionFromCFrame(b) | |
| 479 | } | |
| 480 | local ax, ay, az = a.x, a.y, a.z | |
| 481 | local bx, by, bz = b.x, b.y, b.z | |
| 482 | local _t = 1 - t | |
| 483 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 484 | end | |
| 485 | function QuaternionFromCFrame(cf) | |
| 486 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 487 | local trace = m00 + m11 + m22 | |
| 488 | if trace > 0 then | |
| 489 | local s = math.sqrt(1 + trace) | |
| 490 | local recip = 0.5 / s | |
| 491 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 492 | else | |
| 493 | local i = 0 | |
| 494 | if m00 < m11 then | |
| 495 | i = 1 | |
| 496 | end | |
| 497 | if m22 > (i == 0 and m00 or m11) then | |
| 498 | i = 2 | |
| 499 | end | |
| 500 | if i == 0 then | |
| 501 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 502 | local recip = 0.5 / s | |
| 503 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 504 | elseif i == 1 then | |
| 505 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 506 | local recip = 0.5 / s | |
| 507 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 508 | elseif i == 2 then | |
| 509 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 510 | local recip = 0.5 / s | |
| 511 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 512 | end | |
| 513 | end | |
| 514 | end | |
| 515 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 516 | local xs, ys, zs = x + x, y + y, z + z | |
| 517 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 518 | local xx = x * xs | |
| 519 | local xy = x * ys | |
| 520 | local xz = x * zs | |
| 521 | local yy = y * ys | |
| 522 | local yz = y * zs | |
| 523 | local zz = z * zs | |
| 524 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 525 | end | |
| 526 | function QuaternionSlerp(a, b, t) | |
| 527 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 528 | local startInterp, finishInterp | |
| 529 | if cosTheta >= 1.0E-4 then | |
| 530 | if 1 - cosTheta > 1.0E-4 then | |
| 531 | local theta = math.acos(cosTheta) | |
| 532 | local invSinTheta = 1 / Sin(theta) | |
| 533 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 534 | finishInterp = Sin(t * theta) * invSinTheta | |
| 535 | else | |
| 536 | startInterp = 1 - t | |
| 537 | finishInterp = t | |
| 538 | end | |
| 539 | elseif 1 + cosTheta > 1.0E-4 then | |
| 540 | local theta = math.acos(-cosTheta) | |
| 541 | local invSinTheta = 1 / Sin(theta) | |
| 542 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 543 | finishInterp = Sin(t * theta) * invSinTheta | |
| 544 | else | |
| 545 | startInterp = t - 1 | |
| 546 | finishInterp = t | |
| 547 | end | |
| 548 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 549 | end | |
| 550 | function rayCast(Position, Direction, Range, Ignore) | |
| 551 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 552 | end | |
| 553 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 554 | local Create = RbxUtility.Create | |
| 555 | ||
| 556 | ------------------------------------------------------- | |
| 557 | --Start Damage Function-- | |
| 558 | ------------------------------------------------------- | |
| 559 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 560 | if hit.Parent == nil then | |
| 561 | return | |
| 562 | end | |
| 563 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 564 | for _, v in pairs(hit.Parent:children()) do | |
| 565 | if v:IsA("Humanoid") then
| |
| 566 | h = v | |
| 567 | end | |
| 568 | end | |
| 569 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 570 | ||
| 571 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 572 | end | |
| 573 | ||
| 574 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 575 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 576 | if hit.Parent.DebounceHit.Value == true then | |
| 577 | return | |
| 578 | end | |
| 579 | end | |
| 580 | if insta == true then | |
| 581 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 582 | end | |
| 583 | local c = Create("ObjectValue"){
| |
| 584 | Name = "creator", | |
| 585 | Value = game:service("Players").LocalPlayer,
| |
| 586 | Parent = h, | |
| 587 | } | |
| 588 | game:GetService("Debris"):AddItem(c, .5)
| |
| 589 | if HitSound ~= nil and HitPitch ~= nil then | |
| 590 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 591 | end | |
| 592 | local Damage = math.random(minim, maxim) | |
| 593 | local blocked = false | |
| 594 | local block = hit.Parent:findFirstChild("Block")
| |
| 595 | if block ~= nil then | |
| 596 | if block.className == "IntValue" then | |
| 597 | if block.Value > 0 then | |
| 598 | blocked = true | |
| 599 | block.Value = block.Value - 1 | |
| 600 | print(block.Value) | |
| 601 | end | |
| 602 | end | |
| 603 | end | |
| 604 | if blocked == false then | |
| 605 | h.Health = h.Health - Damage | |
| 606 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 607 | else | |
| 608 | h.Health = h.Health - (Damage / 2) | |
| 609 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 610 | end | |
| 611 | if Type == "Knockdown" then | |
| 612 | local hum = hit.Parent.Humanoid | |
| 613 | hum.PlatformStand = true | |
| 614 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 615 | swait(1) | |
| 616 | HHumanoid.PlatformStand = false | |
| 617 | end), hum) | |
| 618 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 619 | local bodvol = Create("BodyVelocity"){
| |
| 620 | velocity = angle * knockback, | |
| 621 | P = 5000, | |
| 622 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 623 | Parent = hit, | |
| 624 | } | |
| 625 | local rl = Create("BodyAngularVelocity"){
| |
| 626 | P = 3000, | |
| 627 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 628 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 629 | Parent = hit, | |
| 630 | } | |
| 631 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 632 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 633 | elseif Type == "Normal" then | |
| 634 | local vp = Create("BodyVelocity"){
| |
| 635 | P = 500, | |
| 636 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 637 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 638 | } | |
| 639 | if knockback > 0 then | |
| 640 | vp.Parent = hit.Parent.Torso | |
| 641 | end | |
| 642 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 643 | elseif Type == "Up" then | |
| 644 | local bodyVelocity = Create("BodyVelocity"){
| |
| 645 | velocity = Vector3.new(0, 20, 0), | |
| 646 | P = 5000, | |
| 647 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 648 | Parent = hit, | |
| 649 | } | |
| 650 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 651 | elseif Type == "DarkUp" then | |
| 652 | coroutine.resume(coroutine.create(function() | |
| 653 | for i = 0, 1, 0.1 do | |
| 654 | swait() | |
| 655 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 656 | end | |
| 657 | end)) | |
| 658 | local bodyVelocity = Create("BodyVelocity"){
| |
| 659 | velocity = Vector3.new(0, 20, 0), | |
| 660 | P = 5000, | |
| 661 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 662 | Parent = hit, | |
| 663 | } | |
| 664 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 665 | elseif Type == "Snare" then | |
| 666 | local bp = Create("BodyPosition"){
| |
| 667 | P = 2000, | |
| 668 | D = 100, | |
| 669 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 670 | position = hit.Parent.Torso.Position, | |
| 671 | Parent = hit.Parent.Torso, | |
| 672 | } | |
| 673 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 674 | elseif Type == "Freeze" then | |
| 675 | local BodPos = Create("BodyPosition"){
| |
| 676 | P = 50000, | |
| 677 | D = 1000, | |
| 678 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 679 | position = hit.Parent.Torso.Position, | |
| 680 | Parent = hit.Parent.Torso, | |
| 681 | } | |
| 682 | local BodGy = Create("BodyGyro") {
| |
| 683 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 684 | P = 20e+003, | |
| 685 | Parent = hit.Parent.Torso, | |
| 686 | cframe = hit.Parent.Torso.CFrame, | |
| 687 | } | |
| 688 | hit.Parent.Torso.Anchored = true | |
| 689 | coroutine.resume(coroutine.create(function(Part) | |
| 690 | swait(1.5) | |
| 691 | Part.Anchored = false | |
| 692 | end), hit.Parent.Torso) | |
| 693 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 694 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 695 | end | |
| 696 | local debounce = Create("BoolValue"){
| |
| 697 | Name = "DebounceHit", | |
| 698 | Parent = hit.Parent, | |
| 699 | Value = true, | |
| 700 | } | |
| 701 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 702 | c = Create("ObjectValue"){
| |
| 703 | Name = "creator", | |
| 704 | Value = Player, | |
| 705 | Parent = h, | |
| 706 | } | |
| 707 | game:GetService("Debris"):AddItem(c, .5)
| |
| 708 | end | |
| 709 | end | |
| 710 | ------------------------------------------------------- | |
| 711 | --End Damage Function-- | |
| 712 | ------------------------------------------------------- | |
| 713 | local NewInstance = function(instance,parent,properties) | |
| 714 | local inst = Instance.new(instance,parent) | |
| 715 | if(properties)then | |
| 716 | for i,v in next, properties do | |
| 717 | pcall(function() inst[i] = v end) | |
| 718 | end | |
| 719 | end | |
| 720 | return inst; | |
| 721 | end | |
| 722 | ||
| 723 | local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
| |
| 724 | ||
| 725 | local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
| |
| 726 | ------------------------------------------------------- | |
| 727 | --Start Damage Function Customization-- | |
| 728 | ------------------------------------------------------- | |
| 729 | function ShowDamage(Pos, Text, Time, Color) | |
| 730 | local Rate = (1 / 30) | |
| 731 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 732 | local Text = (Text or "") | |
| 733 | local Time = (Time or 2) | |
| 734 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 735 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 736 | EffectPart.Anchored = true | |
| 737 | local BillboardGui = Create("BillboardGui"){
| |
| 738 | Size = UDim2.new(3, 0, 3, 0), | |
| 739 | Adornee = EffectPart, | |
| 740 | Parent = EffectPart, | |
| 741 | } | |
| 742 | local TextLabel = Create("TextLabel"){
| |
| 743 | BackgroundTransparency = 1, | |
| 744 | Size = UDim2.new(1, 0, 1, 0), | |
| 745 | Text = Text, | |
| 746 | Font = "Bodoni", | |
| 747 | TextColor3 = Color, | |
| 748 | TextScaled = true, | |
| 749 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 750 | Parent = BillboardGui, | |
| 751 | } | |
| 752 | game.Debris:AddItem(EffectPart, (Time)) | |
| 753 | EffectPart.Parent = game:GetService("Workspace")
| |
| 754 | delay(0, function() | |
| 755 | local Frames = (Time / Rate) | |
| 756 | for Frame = 1, Frames do | |
| 757 | wait(Rate) | |
| 758 | local Percent = (Frame / Frames) | |
| 759 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 760 | TextLabel.TextTransparency = Percent | |
| 761 | end | |
| 762 | if EffectPart and EffectPart.Parent then | |
| 763 | EffectPart:Destroy() | |
| 764 | end | |
| 765 | end) | |
| 766 | end | |
| 767 | ------------------------------------------------------- | |
| 768 | --End Damage Function Customization-- | |
| 769 | ------------------------------------------------------- | |
| 770 | ||
| 771 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 772 | for _, c in pairs(workspace:children()) do | |
| 773 | local hum = c:findFirstChild("Humanoid")
| |
| 774 | if hum ~= nil then | |
| 775 | local head = c:findFirstChild("Head")
| |
| 776 | if head ~= nil then | |
| 777 | local targ = head.Position - Part.Position | |
| 778 | local mag = targ.magnitude | |
| 779 | if magni >= mag and c.Name ~= plr.Name then | |
| 780 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
| 781 | end | |
| 782 | end | |
| 783 | end | |
| 784 | end | |
| 785 | end | |
| 786 | ||
| 787 | ||
| 788 | CFuncs = {
| |
| 789 | Part = {
| |
| 790 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 791 | local Part = Create("Part")({
| |
| 792 | Parent = Parent, | |
| 793 | Reflectance = Reflectance, | |
| 794 | Transparency = Transparency, | |
| 795 | CanCollide = false, | |
| 796 | Locked = true, | |
| 797 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 798 | Name = Name, | |
| 799 | Size = Size, | |
| 800 | Material = Material | |
| 801 | }) | |
| 802 | RemoveOutlines(Part) | |
| 803 | return Part | |
| 804 | end | |
| 805 | }, | |
| 806 | Mesh = {
| |
| 807 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 808 | local Msh = Create(Mesh)({
| |
| 809 | Parent = Part, | |
| 810 | Offset = OffSet, | |
| 811 | Scale = Scale | |
| 812 | }) | |
| 813 | if Mesh == "SpecialMesh" then | |
| 814 | Msh.MeshType = MeshType | |
| 815 | Msh.MeshId = MeshId | |
| 816 | end | |
| 817 | return Msh | |
| 818 | end | |
| 819 | }, | |
| 820 | Mesh = {
| |
| 821 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 822 | local Msh = Create(Mesh)({
| |
| 823 | Parent = Part, | |
| 824 | Offset = OffSet, | |
| 825 | Scale = Scale | |
| 826 | }) | |
| 827 | if Mesh == "SpecialMesh" then | |
| 828 | Msh.MeshType = MeshType | |
| 829 | Msh.MeshId = MeshId | |
| 830 | end | |
| 831 | return Msh | |
| 832 | end | |
| 833 | }, | |
| 834 | Weld = {
| |
| 835 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 836 | local Weld = Create("Weld")({
| |
| 837 | Parent = Parent, | |
| 838 | Part0 = Part0, | |
| 839 | Part1 = Part1, | |
| 840 | C0 = C0, | |
| 841 | C1 = C1 | |
| 842 | }) | |
| 843 | return Weld | |
| 844 | end | |
| 845 | }, | |
| 846 | Sound = {
| |
| 847 | Create = function(id, par, vol, pit) | |
| 848 | coroutine.resume(coroutine.create(function() | |
| 849 | local S = Create("Sound")({
| |
| 850 | Volume = vol, | |
| 851 | Pitch = pit or 1, | |
| 852 | SoundId = id, | |
| 853 | Parent = par or workspace | |
| 854 | }) | |
| 855 | wait() | |
| 856 | S:play() | |
| 857 | game:GetService("Debris"):AddItem(S, 6)
| |
| 858 | end)) | |
| 859 | end | |
| 860 | }, | |
| 861 | ParticleEmitter = {
| |
| 862 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 863 | local fp = Create("ParticleEmitter")({
| |
| 864 | Parent = Parent, | |
| 865 | Color = ColorSequence.new(Color1, Color2), | |
| 866 | LightEmission = LightEmission, | |
| 867 | Size = Size, | |
| 868 | Texture = Texture, | |
| 869 | Transparency = Transparency, | |
| 870 | ZOffset = ZOffset, | |
| 871 | Acceleration = Accel, | |
| 872 | Drag = Drag, | |
| 873 | LockedToPart = LockedToPart, | |
| 874 | VelocityInheritance = VelocityInheritance, | |
| 875 | EmissionDirection = EmissionDirection, | |
| 876 | Enabled = Enabled, | |
| 877 | Lifetime = LifeTime, | |
| 878 | Rate = Rate, | |
| 879 | Rotation = Rotation, | |
| 880 | RotSpeed = RotSpeed, | |
| 881 | Speed = Speed, | |
| 882 | VelocitySpread = VelocitySpread | |
| 883 | }) | |
| 884 | return fp | |
| 885 | end | |
| 886 | } | |
| 887 | } | |
| 888 | function RemoveOutlines(part) | |
| 889 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 890 | end | |
| 891 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 892 | local NEWWELD = IT(TYPE) | |
| 893 | NEWWELD.Part0 = PART0 | |
| 894 | NEWWELD.Part1 = PART1 | |
| 895 | NEWWELD.C0 = C0 | |
| 896 | NEWWELD.C1 = C1 | |
| 897 | NEWWELD.Parent = PARENT | |
| 898 | return NEWWELD | |
| 899 | end | |
| 900 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 901 | local Part = Create("Part")({
| |
| 902 | formFactor = FormFactor, | |
| 903 | Parent = Parent, | |
| 904 | Reflectance = Reflectance, | |
| 905 | Transparency = Transparency, | |
| 906 | CanCollide = false, | |
| 907 | Locked = true, | |
| 908 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 909 | Name = Name, | |
| 910 | Size = Size, | |
| 911 | Material = Material | |
| 912 | }) | |
| 913 | RemoveOutlines(Part) | |
| 914 | return Part | |
| 915 | end | |
| 916 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 917 | local Msh = Create(Mesh)({
| |
| 918 | Parent = Part, | |
| 919 | Offset = OffSet, | |
| 920 | Scale = Scale | |
| 921 | }) | |
| 922 | if Mesh == "SpecialMesh" then | |
| 923 | Msh.MeshType = MeshType | |
| 924 | Msh.MeshId = MeshId | |
| 925 | end | |
| 926 | return Msh | |
| 927 | end | |
| 928 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 929 | local Weld = Create("Weld")({
| |
| 930 | Parent = Parent, | |
| 931 | Part0 = Part0, | |
| 932 | Part1 = Part1, | |
| 933 | C0 = C0, | |
| 934 | C1 = C1 | |
| 935 | }) | |
| 936 | return Weld | |
| 937 | end | |
| 938 | ||
| 939 | ||
| 940 | ------------------------------------------------------- | |
| 941 | --Start Effect Function-- | |
| 942 | ------------------------------------------------------- | |
| 943 | EffectModel = Instance.new("Model", char)
| |
| 944 | Effects = {
| |
| 945 | Block = {
| |
| 946 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 947 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 948 | prt.Anchored = true | |
| 949 | prt.CFrame = cframe | |
| 950 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 951 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 952 | if Type == 1 or Type == nil then | |
| 953 | table.insert(Effects, {
| |
| 954 | prt, | |
| 955 | "Block1", | |
| 956 | delay, | |
| 957 | x3, | |
| 958 | y3, | |
| 959 | z3, | |
| 960 | msh | |
| 961 | }) | |
| 962 | elseif Type == 2 then | |
| 963 | table.insert(Effects, {
| |
| 964 | prt, | |
| 965 | "Block2", | |
| 966 | delay, | |
| 967 | x3, | |
| 968 | y3, | |
| 969 | z3, | |
| 970 | msh | |
| 971 | }) | |
| 972 | else | |
| 973 | table.insert(Effects, {
| |
| 974 | prt, | |
| 975 | "Block3", | |
| 976 | delay, | |
| 977 | x3, | |
| 978 | y3, | |
| 979 | z3, | |
| 980 | msh | |
| 981 | }) | |
| 982 | end | |
| 983 | end | |
| 984 | }, | |
| 985 | Sphere = {
| |
| 986 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 987 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 988 | prt.Anchored = true | |
| 989 | prt.CFrame = cframe | |
| 990 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 991 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 992 | table.insert(Effects, {
| |
| 993 | prt, | |
| 994 | "Cylinder", | |
| 995 | delay, | |
| 996 | x3, | |
| 997 | y3, | |
| 998 | z3, | |
| 999 | msh | |
| 1000 | }) | |
| 1001 | end | |
| 1002 | }, | |
| 1003 | Cylinder = {
| |
| 1004 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1005 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1006 | prt.Anchored = true | |
| 1007 | prt.CFrame = cframe | |
| 1008 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1009 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1010 | table.insert(Effects, {
| |
| 1011 | prt, | |
| 1012 | "Cylinder", | |
| 1013 | delay, | |
| 1014 | x3, | |
| 1015 | y3, | |
| 1016 | z3, | |
| 1017 | msh | |
| 1018 | }) | |
| 1019 | end | |
| 1020 | }, | |
| 1021 | Wave = {
| |
| 1022 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1023 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1024 | prt.Anchored = true | |
| 1025 | prt.CFrame = cframe | |
| 1026 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 1027 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1028 | table.insert(Effects, {
| |
| 1029 | prt, | |
| 1030 | "Cylinder", | |
| 1031 | delay, | |
| 1032 | x3 / 60, | |
| 1033 | y3 / 60, | |
| 1034 | z3 / 60, | |
| 1035 | msh | |
| 1036 | }) | |
| 1037 | end | |
| 1038 | }, | |
| 1039 | Ring = {
| |
| 1040 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1041 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1042 | prt.Anchored = true | |
| 1043 | prt.CFrame = cframe | |
| 1044 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1045 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1046 | table.insert(Effects, {
| |
| 1047 | prt, | |
| 1048 | "Cylinder", | |
| 1049 | delay, | |
| 1050 | x3, | |
| 1051 | y3, | |
| 1052 | z3, | |
| 1053 | msh | |
| 1054 | }) | |
| 1055 | end | |
| 1056 | }, | |
| 1057 | Break = {
| |
| 1058 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1059 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1060 | prt.Anchored = true | |
| 1061 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1062 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1063 | local num = math.random(10, 50) / 1000 | |
| 1064 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1065 | table.insert(Effects, {
| |
| 1066 | prt, | |
| 1067 | "Shatter", | |
| 1068 | num, | |
| 1069 | prt.CFrame, | |
| 1070 | math.random() - math.random(), | |
| 1071 | 0, | |
| 1072 | math.random(50, 100) / 100 | |
| 1073 | }) | |
| 1074 | end | |
| 1075 | }, | |
| 1076 | Spiral = {
| |
| 1077 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1078 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1079 | prt.Anchored = true | |
| 1080 | prt.CFrame = cframe | |
| 1081 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1082 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1083 | table.insert(Effects, {
| |
| 1084 | prt, | |
| 1085 | "Cylinder", | |
| 1086 | delay, | |
| 1087 | x3, | |
| 1088 | y3, | |
| 1089 | z3, | |
| 1090 | msh | |
| 1091 | }) | |
| 1092 | end | |
| 1093 | }, | |
| 1094 | Push = {
| |
| 1095 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1096 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1097 | prt.Anchored = true | |
| 1098 | prt.CFrame = cframe | |
| 1099 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1100 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1101 | table.insert(Effects, {
| |
| 1102 | prt, | |
| 1103 | "Cylinder", | |
| 1104 | delay, | |
| 1105 | x3, | |
| 1106 | y3, | |
| 1107 | z3, | |
| 1108 | msh | |
| 1109 | }) | |
| 1110 | end | |
| 1111 | } | |
| 1112 | } | |
| 1113 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
| 1114 | local fp = IT("Part")
| |
| 1115 | fp.formFactor = formfactor | |
| 1116 | fp.Parent = parent | |
| 1117 | fp.Reflectance = reflectance | |
| 1118 | fp.Transparency = transparency | |
| 1119 | fp.CanCollide = false | |
| 1120 | fp.Locked = true | |
| 1121 | fp.BrickColor = brickcolor | |
| 1122 | fp.Name = name | |
| 1123 | fp.Size = size | |
| 1124 | fp.Position = tors.Position | |
| 1125 | RemoveOutlines(fp) | |
| 1126 | fp.Material = "SmoothPlastic" | |
| 1127 | fp:BreakJoints() | |
| 1128 | return fp | |
| 1129 | end | |
| 1130 | ||
| 1131 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 1132 | local mesh = IT(Mesh) | |
| 1133 | mesh.Parent = part | |
| 1134 | if Mesh == "SpecialMesh" then | |
| 1135 | mesh.MeshType = meshtype | |
| 1136 | if meshid ~= "nil" then | |
| 1137 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
| 1138 | end | |
| 1139 | end | |
| 1140 | mesh.Offset = offset | |
| 1141 | mesh.Scale = scale | |
| 1142 | return mesh | |
| 1143 | end | |
| 1144 | ||
| 1145 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
| 1146 | local type = type | |
| 1147 | local rng = Instance.new("Part", char)
| |
| 1148 | rng.Anchored = true | |
| 1149 | rng.BrickColor = color | |
| 1150 | rng.CanCollide = false | |
| 1151 | rng.FormFactor = 3 | |
| 1152 | rng.Name = "Ring" | |
| 1153 | rng.Material = "Neon" | |
| 1154 | rng.Size = Vector3.new(1, 1, 1) | |
| 1155 | rng.Transparency = 0 | |
| 1156 | rng.TopSurface = 0 | |
| 1157 | rng.BottomSurface = 0 | |
| 1158 | rng.CFrame = pos | |
| 1159 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1160 | rngm.MeshType = MType | |
| 1161 | rngm.Scale = scale | |
| 1162 | local scaler2 = 1 | |
| 1163 | if type == "Add" then | |
| 1164 | scaler2 = 1 * value | |
| 1165 | elseif type == "Divide" then | |
| 1166 | scaler2 = 1 / value | |
| 1167 | end | |
| 1168 | coroutine.resume(coroutine.create(function() | |
| 1169 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 1170 | swait() | |
| 1171 | if type == "Add" then | |
| 1172 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 1173 | elseif type == "Divide" then | |
| 1174 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 1175 | end | |
| 1176 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 1177 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
| 1178 | end | |
| 1179 | rng:Destroy() | |
| 1180 | end)) | |
| 1181 | end | |
| 1182 | ||
| 1183 | function Eviscerate(dude) | |
| 1184 | if dude.Name ~= char then | |
| 1185 | local bgf = IT("BodyGyro", dude.Head)
| |
| 1186 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 1187 | local val = IT("BoolValue", dude)
| |
| 1188 | val.Name = "IsHit" | |
| 1189 | local ds = coroutine.wrap(function() | |
| 1190 | dude:WaitForChild("Head"):BreakJoints()
| |
| 1191 | wait(0.5) | |
| 1192 | target = nil | |
| 1193 | coroutine.resume(coroutine.create(function() | |
| 1194 | for i, v in pairs(dude:GetChildren()) do | |
| 1195 | if v:IsA("Accessory") then
| |
| 1196 | v:Destroy() | |
| 1197 | end | |
| 1198 | if v:IsA("Humanoid") then
| |
| 1199 | v:Destroy() | |
| 1200 | end | |
| 1201 | if v:IsA("CharacterMesh") then
| |
| 1202 | v:Destroy() | |
| 1203 | end | |
| 1204 | if v:IsA("Model") then
| |
| 1205 | v:Destroy() | |
| 1206 | end | |
| 1207 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 1208 | for x, o in pairs(v:GetChildren()) do | |
| 1209 | if o:IsA("Decal") then
| |
| 1210 | o:Destroy() | |
| 1211 | end | |
| 1212 | end | |
| 1213 | coroutine.resume(coroutine.create(function() | |
| 1214 | v.Material = "Neon" | |
| 1215 | v.CanCollide = false | |
| 1216 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 1217 | PartEmmit1.LightEmission = 1 | |
| 1218 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 1219 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1220 | PartEmmit1.Rate = 150 | |
| 1221 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 1222 | PartEmmit1.Size = NumberSequence.new({
| |
| 1223 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 1224 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1225 | }) | |
| 1226 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1227 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1228 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1229 | }) | |
| 1230 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1231 | PartEmmit1.VelocitySpread = 30000 | |
| 1232 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 1233 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 1234 | local BodPoss = IT("BodyPosition", v)
| |
| 1235 | BodPoss.P = 3000 | |
| 1236 | BodPoss.D = 1000 | |
| 1237 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 1238 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 1239 | v.Color = maincolor.Color | |
| 1240 | coroutine.resume(coroutine.create(function() | |
| 1241 | for i = 0, 49 do | |
| 1242 | swait(1) | |
| 1243 | v.Transparency = v.Transparency + 0.08 | |
| 1244 | end | |
| 1245 | wait(0.5) | |
| 1246 | PartEmmit1.Enabled = false | |
| 1247 | wait(3) | |
| 1248 | v:Destroy() | |
| 1249 | dude:Destroy() | |
| 1250 | end)) | |
| 1251 | end)) | |
| 1252 | end | |
| 1253 | end | |
| 1254 | end)) | |
| 1255 | end) | |
| 1256 | ds() | |
| 1257 | end | |
| 1258 | end | |
| 1259 | ||
| 1260 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 1261 | if SinglePlayer then | |
| 1262 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 1263 | end | |
| 1264 | local List = {}
| |
| 1265 | for i, v in pairs(workspace:GetChildren()) do | |
| 1266 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 1267 | table.insert(List, v) | |
| 1268 | end | |
| 1269 | end | |
| 1270 | return List | |
| 1271 | end | |
| 1272 | ||
| 1273 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
| 1274 | local type = type | |
| 1275 | local rng = Instance.new("Part", char)
| |
| 1276 | rng.Anchored = true | |
| 1277 | rng.BrickColor = color | |
| 1278 | rng.CanCollide = false | |
| 1279 | rng.FormFactor = 3 | |
| 1280 | rng.Name = "Ring" | |
| 1281 | rng.Material = "Neon" | |
| 1282 | rng.Size = Vector3.new(1, 1, 1) | |
| 1283 | rng.Transparency = 0 | |
| 1284 | rng.TopSurface = 0 | |
| 1285 | rng.BottomSurface = 0 | |
| 1286 | rng.CFrame = pos | |
| 1287 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 1288 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1289 | rngm.MeshType = MType | |
| 1290 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 1291 | local scaler2 = 1 | |
| 1292 | local speeder = FastSpeed | |
| 1293 | if type == "Add" then | |
| 1294 | scaler2 = 1 * value | |
| 1295 | elseif type == "Divide" then | |
| 1296 | scaler2 = 1 / value | |
| 1297 | end | |
| 1298 | coroutine.resume(coroutine.create(function() | |
| 1299 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 1300 | swait() | |
| 1301 | if type == "Add" then | |
| 1302 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 1303 | elseif type == "Divide" then | |
| 1304 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 1305 | end | |
| 1306 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 1307 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 1308 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 1309 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 1310 | end | |
| 1311 | rng:Destroy() | |
| 1312 | end)) | |
| 1313 | end | |
| 1314 | ||
| 1315 | function SoulSteal(dude) | |
| 1316 | if dude.Name ~= char then | |
| 1317 | local bgf = IT("BodyGyro", dude.Head)
| |
| 1318 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 1319 | local val = IT("BoolValue", dude)
| |
| 1320 | val.Name = "IsHit" | |
| 1321 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
| 1322 | local soulst = coroutine.wrap(function() | |
| 1323 | local soul = Instance.new("Part",dude)
| |
| 1324 | soul.Size = Vector3.new(1,1,1) | |
| 1325 | soul.CanCollide = false | |
| 1326 | soul.Anchored = false | |
| 1327 | soul.Position = torso.Position | |
| 1328 | soul.Transparency = 1 | |
| 1329 | local PartEmmit1 = IT("ParticleEmitter", soul)
| |
| 1330 | PartEmmit1.LightEmission = 1 | |
| 1331 | PartEmmit1.Texture = "rbxassetid://569507414" | |
| 1332 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1333 | PartEmmit1.Rate = 250 | |
| 1334 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
| 1335 | PartEmmit1.Size = NumberSequence.new({
| |
| 1336 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1337 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1338 | }) | |
| 1339 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1340 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1341 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1342 | }) | |
| 1343 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1344 | PartEmmit1.VelocitySpread = 30000 | |
| 1345 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
| 1346 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
| 1347 | local BodPoss = IT("BodyPosition", soul)
| |
| 1348 | BodPoss.P = 3000 | |
| 1349 | BodPoss.D = 1000 | |
| 1350 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 1351 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 1352 | wait(1.6) | |
| 1353 | soul.Touched:connect(function(hit) | |
| 1354 | if hit.Parent == char then | |
| 1355 | soul:Destroy() | |
| 1356 | end | |
| 1357 | end) | |
| 1358 | wait(1.2) | |
| 1359 | while soul do | |
| 1360 | swait() | |
| 1361 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1362 | BodPoss.Position = tors.Position | |
| 1363 | end | |
| 1364 | end) | |
| 1365 | soulst() | |
| 1366 | end | |
| 1367 | end | |
| 1368 | function FaceMouse() | |
| 1369 | local Cam = workspace.CurrentCamera | |
| 1370 | return {
| |
| 1371 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 1372 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 1373 | } | |
| 1374 | end | |
| 1375 | ------------------------------------------------------- | |
| 1376 | --End Effect Function-- | |
| 1377 | ------------------------------------------------------- | |
| 1378 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 1379 | local NSound = nil | |
| 1380 | coroutine.resume(coroutine.create(function() | |
| 1381 | NSound = IT("Sound", PARENT)
| |
| 1382 | NSound.Volume = VOLUME | |
| 1383 | NSound.Pitch = PITCH | |
| 1384 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1385 | swait() | |
| 1386 | NSound:play() | |
| 1387 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 1388 | end)) | |
| 1389 | return NSound | |
| 1390 | end | |
| 1391 | function CameraEnshaking(Length, Intensity) | |
| 1392 | coroutine.resume(coroutine.create(function() | |
| 1393 | local intensity = 1 * Intensity | |
| 1394 | local rotM = 0.01 * Intensity | |
| 1395 | for i = 0, Length, 0.1 do | |
| 1396 | swait() | |
| 1397 | intensity = intensity - 0.05 * Intensity / Length | |
| 1398 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 1399 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 1400 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 1401 | end | |
| 1402 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 1403 | end)) | |
| 1404 | end | |
| 1405 | ------------------------------------------------------- | |
| 1406 | --End Important Functions-- | |
| 1407 | ------------------------------------------------------- | |
| 1408 | local newMotor = function(part0, part1, c0, c1) | |
| 1409 | local w = Create('Motor'){
| |
| 1410 | Parent = part0, | |
| 1411 | Part0 = part0, | |
| 1412 | Part1 = part1, | |
| 1413 | C0 = c0, | |
| 1414 | C1 = c1, | |
| 1415 | } | |
| 1416 | return w | |
| 1417 | end | |
| 1418 | ||
| 1419 | ||
| 1420 | function clerp(a, b, t) | |
| 1421 | return a:lerp(b, t) | |
| 1422 | end | |
| 1423 | ||
| 1424 | ||
| 1425 | local newMotor = function(part0, part1, c0, c1) | |
| 1426 | local w = Create('Motor'){
| |
| 1427 | Parent = part0, | |
| 1428 | Part0 = part0, | |
| 1429 | Part1 = part1, | |
| 1430 | C0 = c0, | |
| 1431 | C1 = c1, | |
| 1432 | } | |
| 1433 | return w | |
| 1434 | end | |
| 1435 | ||
| 1436 | ||
| 1437 | ||
| 1438 | ||
| 1439 | function PlayAnimationFromTable(table, speed, bool) | |
| 1440 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 1441 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 1442 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 1443 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 1444 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 1445 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 1446 | if bool == true then | |
| 1447 | if resetc1 == false then | |
| 1448 | resetc1 = true | |
| 1449 | RootJoint.C1 = RootJoint.C1 | |
| 1450 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 1451 | RW.C1 = rarmc1 | |
| 1452 | LW.C1 = larmc1 | |
| 1453 | RH.C1 = rlegc1 | |
| 1454 | LH.C1 = llegc1 | |
| 1455 | end | |
| 1456 | end | |
| 1457 | end | |
| 1458 | ||
| 1459 | ||
| 1460 | local m = Create("Model"){
| |
| 1461 | Parent = Character, | |
| 1462 | Name = "WeaponModel" | |
| 1463 | } | |
| 1464 | ||
| 1465 | ||
| 1466 | New = function(Object, Parent, Name, Data) | |
| 1467 | local Object = Instance.new(Object) | |
| 1468 | for Index, Value in pairs(Data or {}) do
| |
| 1469 | Object[Index] = Value | |
| 1470 | end | |
| 1471 | Object.Parent = Parent | |
| 1472 | Object.Name = Name | |
| 1473 | return Object | |
| 1474 | end | |
| 1475 | ||
| 1476 | CFuncs.Sound.Create("1818153677", Character, 5, 1)
| |
| 1477 | if morph == true then | |
| 1478 | end | |
| 1479 | Halfhed=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Halfhed",Vector3.new(2, 1, 1)) | |
| 1480 | HalfhedWeld=CFuncs.Weld.Create(m,Character["Head"],Halfhed,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000106811523, -0.184874296, 3.43322754e-05, -1.00000834, 0.000114514238, -6.94826713e-06, 0.000117048308, 1, 1.29755635e-05, 7.1044451e-06, 1.3261616e-05, -1)) | |
| 1481 | CFuncs.Mesh.Create("SpecialMesh",Halfhed,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1.25999999, 0.899999976, 1.25999999))
| |
| 1482 | humanoid.WalkSpeed = 0 | |
| 1483 | Humanoid.AutoRotate = false | |
| 1484 | if Player.Name ~= "SezHu" then | |
| 1485 | for i = 0, 10, 0.1 do | |
| 1486 | swait() | |
| 1487 | PlayAnimationFromTable({
| |
| 1488 | CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 1489 | CFrame.new(0, 1.57219315, -0.165327191, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
| 1490 | CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
| 1491 | CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
| 1492 | CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1493 | CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1494 | }, .1, false) | |
| 1495 | end | |
| 1496 | ||
| 1497 | for i = 0, 2, 0.1 do | |
| 1498 | swait() | |
| 1499 | PlayAnimationFromTable({
| |
| 1500 | CFrame.new(0, -1.80644476, -0.507115483, 1, 0, 0, 0, -0.087155968, 0.996194661, 0, -0.996194661, -0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1501 | CFrame.new(0, 1.55874133, -0.098664701, 1, 0, 0, 0, 0.99619478, 0.0871553123, 0, -0.0871553123, 0.99619478) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
| 1502 | CFrame.new(0.615828335, 1.44548559, -0.595717013, 0.669632733, 0.664489031, -0.331732333, 0.490118831, -0.730966151, -0.474838912, -0.558010399, 0.155379415, -0.815157413) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
| 1503 | CFrame.new(-0.739693701, 1.42501283, -0.515024424, 0.749911249, -0.603388131, 0.271211922, -0.325059503, -0.693158209, -0.643325806, 0.576167881, 0.394277275, -0.715944171) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))), | |
| 1504 | CFrame.new(0.5, -1.51100469, -0.762556732, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1505 | CFrame.new(-0.5, -1.55741048, -0.776971221, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1506 | }, .1, false) | |
| 1507 | end | |
| 1508 | ||
| 1509 | for i = 0, 8, 0.1 do | |
| 1510 | swait() | |
| 1511 | PlayAnimationFromTable({
| |
| 1512 | CFrame.new(0, -1.80644584, -0.507103682, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1513 | CFrame.new(0, 1.42364717, -0.0858392715, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1514 | CFrame.new(0.615828335, 1.52697062, -0.335661292, 0.669632733, 0.664489031, -0.331732333, 0.579570174, -0.746842504, -0.326074779, -0.464424938, 0.0260881484, -0.885228276) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1515 | CFrame.new(-0.739693701, 1.49279666, -0.259749591, 0.749911249, -0.603388131, 0.271211922, -0.420171499, -0.75109303, -0.509230137, 0.510968745, 0.267921865, -0.816779613) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1516 | CFrame.new(0.5, -1.35563302, -1.01335466, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1517 | CFrame.new(-0.5, -1.39883053, -1.03560853, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1518 | }, .1, false) | |
| 1519 | end | |
| 1520 | ||
| 1521 | ||
| 1522 | for i = 0, 2, 0.1 do | |
| 1523 | swait() | |
| 1524 | PlayAnimationFromTable({
| |
| 1525 | CFrame.new(0, -1.80644584, -0.507103682, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1526 | CFrame.new(0, 1.42364717, -0.0858392715, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1527 | CFrame.new(0.615828335, 1.52697062, -0.335661292, 0.669632733, 0.664489031, -0.331732333, 0.579570174, -0.746842504, -0.326074779, -0.464424938, 0.0260881484, -0.885228276) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1528 | CFrame.new(-0.739693701, 1.49279666, -0.259749591, 0.749911249, -0.603388131, 0.271211922, -0.420171499, -0.75109303, -0.509230137, 0.510968745, 0.267921865, -0.816779613) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1529 | CFrame.new(0.5, -1.35563302, -1.01335466, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1530 | CFrame.new(-0.5, -1.39883053, -1.03560853, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1531 | }, .1, false) | |
| 1532 | end | |
| 1533 | for i = 0, 6, 0.1 do | |
| 1534 | swait() | |
| 1535 | PlayAnimationFromTable({
| |
| 1536 | CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1537 | CFrame.new(0, 1.63373017, 0.0706499815, 1, 0, 0, 0, 0.965925932, -0.258818567, 0, 0.258818597, 0.965925932) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1538 | CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1539 | CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1540 | CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1541 | CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1542 | }, .1, false) | |
| 1543 | end | |
| 1544 | ||
| 1545 | ||
| 1546 | for i = 0, 10, 0.1 do | |
| 1547 | swait() | |
| 1548 | PlayAnimationFromTable({
| |
| 1549 | CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 1550 | CFrame.new(0, 1.57219315, -0.165327191, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1551 | CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1552 | CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))), | |
| 1553 | CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1554 | CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1555 | }, .1, false) | |
| 1556 | end | |
| 1557 | ||
| 1558 | for i = 0, 1, 0.1 do | |
| 1559 | swait() | |
| 1560 | PlayAnimationFromTable({
| |
| 1561 | CFrame.new(-0, -1.42307341, -0.395170838, 1, 0, 0, 0, 0.965926111, 0.25881803, 0, -0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1562 | CFrame.new(0, 1.5574708, 0.0711615086, 1, 0, -0, 0, 0.906308413, -0.422617137, 0, 0.422617137, 0.906308413) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1563 | CFrame.new(1.47940862, 1.35474229, -0.0792688802, 0.0329260081, -0.0681179985, -0.997133851, 0.0255137086, -0.997292399, 0.0689713135, -0.999132156, -0.0277115256, -0.0310989153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1564 | CFrame.new(-1.42682672, 1.4937793, -0.434564888, -0.987767458, -0.0547382608, -0.146011457, 0.0626192689, -0.996787667, -0.0499334633, -0.142809138, -0.0584657788, 0.98802197) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1565 | CFrame.new(0.5, -1.35469198, 1.14829361, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1566 | CFrame.new(-0.5, -1.37694573, 1.19149125, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1567 | }, .1, false) | |
| 1568 | end | |
| 1569 | ||
| 1570 | for i = 0, 20, 0.1 do | |
| 1571 | swait() | |
| 1572 | PlayAnimationFromTable({
| |
| 1573 | CFrame.new(-0, -1.73198283, -0.408192486, 1, 0, 0, 0, 0.965926111, 0.25881803, 0, -0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1574 | CFrame.new(0, 1.52978098, 0.0132061839, 1, 0, 0, 0, 0.965926111, -0.25881803, 0, 0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(math.random(-20,20))), | |
| 1575 | CFrame.new(1.50245035, -0.135501236, -0.426563323, 0.103369966, -0.0218989942, -0.994401932, -0.260855079, 0.964166582, -0.0483495258, 0.959827721, 0.264392674, 0.0939534009) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-10,10)), math.rad(math.random(-10,10)), math.rad(math.random(-10,10))), | |
| 1576 | CFrame.new(-1.50386858, -0.0327540934, -0.608011007, -0.987763107, 0.0418113954, 0.150252879, 0.062630102, 0.988642037, 0.136617646, -0.142834127, 0.144356206, -0.979162872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-10,10)), math.rad(math.random(-10,10)), math.rad(math.random(-10,10))), | |
| 1577 | CFrame.new(0.5, -1.05967855, 1.24081683, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1578 | CFrame.new(-0.5, -1.08193231, 1.28401434, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1579 | }, .1, false) | |
| 1580 | end | |
| 1581 | end | |
| 1582 | Humanoid.AutoRotate = true | |
| 1583 | humanoid.WalkSpeed = 8 | |
| 1584 | ||
| 1585 | WingMain=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1)) | |
| 1586 | WingMainWeld=CFuncs.Weld.Create(m,Character["Torso"],WingMain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1)) | |
| 1587 | Wing=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1)) | |
| 1588 | WingWeld=CFuncs.Weld.Create(m,WingMain,Wing,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1)) | |
| 1589 | ||
| 1590 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003)) | |
| 1591 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.34602356, -0.279272079, 0.975278854, 0.88820821, 0.44584012, 0.110964157, 0.431274652, -0.892337203, 0.133178905, 0.158393905, -0.0704345554, -0.984860599)) | |
| 1592 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263))
| |
| 1593 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003)) | |
| 1594 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98974609, -5.52709198, 0.975322723, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599)) | |
| 1595 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263))
| |
| 1596 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003)) | |
| 1597 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.217659, 0.594722748, 0.975307465, 0.888521969, 0.445190012, 0.11106202, 0.430627465, -0.892661691, 0.133098081, 0.158394739, -0.0704341978, -0.984860599)) | |
| 1598 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263))
| |
| 1599 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003)) | |
| 1600 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.89943886, -5.41235352, 0.975299835, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599)) | |
| 1601 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263))
| |
| 1602 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003)) | |
| 1603 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.07308197, 1.2773304, 0.975746155, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063)) | |
| 1604 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 1605 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003)) | |
| 1606 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.71427536, -0.814422607, 0.978969574, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539)) | |
| 1607 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
| |
| 1608 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003)) | |
| 1609 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.472892761, -10.8869247, 0.975814819, -0.428887159, 0.893531978, -0.132877618, 0.889364779, 0.443440527, 0.111314729, 0.158386603, -0.0704352036, -0.984861791)) | |
| 1610 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 1611 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
| 1612 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.60933876, -7.14194489, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539)) | |
| 1613 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 1614 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003)) | |
| 1615 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.41241455, 0.360715866, 0.975740433, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837)) | |
| 1616 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 1617 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003)) | |
| 1618 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.03736877, 0.971032619, 0.975288391, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063)) | |
| 1619 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263))
| |
| 1620 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003)) | |
| 1621 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.93729782, -0.510082245, 0.978954315, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539)) | |
| 1622 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
| |
| 1623 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003)) | |
| 1624 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.39424133, 0.0352230072, 0.975744247, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837)) | |
| 1625 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 1626 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
| 1627 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.64859009, -6.18351173, 0.975728989, -0.956974685, 0.234656975, -0.170692295, 0.243126556, 0.96952337, -0.0302328169, 0.158395797, -0.0704318509, -0.98486048)) | |
| 1628 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 1629 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003)) | |
| 1630 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.42932129, 0.345317841, 0.975732803, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837)) | |
| 1631 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 1632 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
| 1633 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12488556, -5.54597473, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539)) | |
| 1634 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 1635 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003)) | |
| 1636 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65019083, -4.29984283, 0.975755692, 0.0732552633, 0.995541751, -0.0594163127, 0.984654963, -0.0627350658, 0.162847072, 0.158393562, -0.0704339594, -0.984860718)) | |
| 1637 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 1638 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003)) | |
| 1639 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.93585587, -0.7771492, 0.978963852, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539)) | |
| 1640 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
| |
| 1641 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003)) | |
| 1642 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.87889862, -0.127864838, 0.975288391, 0.858415842, 0.502688944, 0.102108002, 0.487886816, -0.861593306, 0.140083954, 0.158394232, -0.0704331249, -0.984860718)) | |
| 1643 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263))
| |
| 1644 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003)) | |
| 1645 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.712950706, -3.62767792, 0.975309372, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048)) | |
| 1646 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263))
| |
| 1647 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003)) | |
| 1648 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.816352844, -3.9275589, 0.975318909, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048)) | |
| 1649 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263))
| |
| 1650 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003)) | |
| 1651 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5712471, 0.992477417, 0.990501404, 0.740004003, -0.651888967, 0.165635318, -0.653686404, -0.755036235, -0.0511320233, 0.158393055, -0.0704356432, -0.984860718)) | |
| 1652 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422))
| |
| 1653 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1654 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.40539551, -1.88369274, 0.975296021, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361)) | |
| 1655 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422))
| |
| 1656 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003)) | |
| 1657 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.06291962, 1.56837082, 0.975328445, 0.739529073, -0.652437985, 0.165594488, -0.654224098, -0.754562199, -0.0512537956, 0.158391237, -0.0704322159, -0.984861255)) | |
| 1658 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422))
| |
| 1659 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1660 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35108948, -1.8147316, 0.975297928, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361)) | |
| 1661 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422))
| |
| 1662 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003)) | |
| 1663 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.608264923, 1.60371399, 0.975564957, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659)) | |
| 1664 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 1665 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003)) | |
| 1666 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.90067673, 0.811481476, 0.977508545, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539)) | |
| 1667 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
| |
| 1668 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003)) | |
| 1669 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.163517, -5.78051376, 0.97485733, 0.611900985, 0.789821982, 0.0419358537, 0.774891376, -0.609270811, 0.168322816, 0.158495337, -0.0705011413, -0.984839559)) | |
| 1670 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 1671 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
| 1672 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.33388519, -2.8422184, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539)) | |
| 1673 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 1674 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003)) | |
| 1675 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.77849197, 1.42602539, 0.975570679, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599)) | |
| 1676 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038))
| |
| 1677 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003)) | |
| 1678 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.586807251, 1.41965485, 0.975294113, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659)) | |
| 1679 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422))
| |
| 1680 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003)) | |
| 1681 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43369293, 0.994392395, 0.977506638, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539)) | |
| 1682 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
| |
| 1683 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003)) | |
| 1684 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.59708786, 1.17864227, 0.990745544, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599)) | |
| 1685 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 1686 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
| 1687 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.54579926, -4.07796478, 0.975561142, -0.144093111, 0.985125124, -0.0936251804, 0.976805389, 0.156741276, 0.145888746, 0.158393607, -0.0704320148, -0.984860957)) | |
| 1688 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 1689 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003)) | |
| 1690 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.98579025, 1.41676712, 0.975572586, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599)) | |
| 1691 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 1692 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
| 1693 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.44179535, -1.88309288, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539)) | |
| 1694 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 1695 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003)) | |
| 1696 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.07318115, -1.10149765, 0.990762711, 0.936944723, 0.325423121, 0.127415001, 0.311521977, -0.942941546, 0.117538534, 0.158394635, -0.0704345256, -0.98486048)) | |
| 1697 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 1698 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.68964601, 0.284894377, 0.200000003)) | |
| 1699 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.93379593, 0.833885193, 0.97751236, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539)) | |
| 1700 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
| |
| 1701 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1702 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.53672791, 1.18891907, 0.975282669, 0.780780971, -0.601626933, 0.168600783, -0.604393661, -0.79566586, -0.0403023846, 0.158396885, -0.0704338998, -0.984860182)) | |
| 1703 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422))
| |
| 1704 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003)) | |
| 1705 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.41918182, -1.06143951, 0.975307465, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837)) | |
| 1706 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422))
| |
| 1707 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003)) | |
| 1708 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39491653, -1.09104919, 0.990505219, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837)) | |
| 1709 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422))
| |
| 1710 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003)) | |
| 1711 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98400497, -4.65834808, 0.97530365, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778)) | |
| 1712 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888))
| |
| 1713 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003)) | |
| 1714 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.41493988, 1.11274576, 0.975286484, 0.983548343, 0.0989940166, 0.151105493, 0.0868522152, -0.992592216, 0.0849561989, 0.158396274, -0.0704346746, -0.984860301)) | |
| 1715 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888))
| |
| 1716 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003)) | |
| 1717 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.12310791, 0.369299412, 0.975299835, 0.983485222, 0.0997150019, 0.151042506, 0.0875668824, -0.992520034, 0.0850648731, 0.158394948, -0.0704337284, -0.984860539)) | |
| 1718 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888))
| |
| 1719 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
| 1720 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.58918381, -5.99747467, 0.975639343, -0.808163822, 0.563799143, -0.170299754, 0.567258239, 0.822903275, 0.0323817283, 0.158396989, -0.0704341903, -0.984860182)) | |
| 1721 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 1722 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003)) | |
| 1723 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.893013, 0.90151453, 0.975666046, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042)) | |
| 1724 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 1725 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003)) | |
| 1726 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.39104462, 0.122011185, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076)) | |
| 1727 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
| |
| 1728 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003)) | |
| 1729 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.24019623, -0.105118752, 0.97844696, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076)) | |
| 1730 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
| |
| 1731 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003)) | |
| 1732 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.42969513, 0.914595604, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042)) | |
| 1733 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358))
| |
| 1734 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003)) | |
| 1735 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.76428223, 0.469053268, 0.975311279, 0.975750566, 0.16377905, 0.145215094, 0.151071578, -0.983979464, 0.0946669132, 0.158393115, -0.0704334006, -0.984860837)) | |
| 1736 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888))
| |
| 1737 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003)) | |
| 1738 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99297905, -3.72123718, 0.975679398, 0.41831404, 0.908299506, 0.0023191215, 0.894385099, -0.41234833, 0.173333183, 0.158394724, -0.0704335123, -0.984860599)) | |
| 1739 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 1740 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
| 1741 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.09734726, -4.65151978, 0.975683212, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048)) | |
| 1742 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 1743 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003)) | |
| 1744 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.05178833, -0.136793137, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076)) | |
| 1745 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
| |
| 1746 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003)) | |
| 1747 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.29187584, -3.36907959, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361)) | |
| 1748 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888))
| |
| 1749 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003)) | |
| 1750 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.37980461, -3.6240921, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361)) | |
| 1751 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888))
| |
| 1752 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003)) | |
| 1753 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16244507, 0.637834072, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042)) | |
| 1754 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 1755 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
| 1756 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.35959244, -6.00856781, 0.975675583, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048)) | |
| 1757 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 1758 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003)) | |
| 1759 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.24846649, 1.54257965, 0.975315094, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539)) | |
| 1760 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888))
| |
| 1761 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003)) | |
| 1762 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39190674, 1.80307961, 0.975658417, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539)) | |
| 1763 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 1764 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003)) | |
| 1765 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.40148163, 1.07713699, 0.975307465, 0.916328549, -0.361034989, 0.173192799, -0.367767662, -0.929888606, 0.00735405693, 0.158394948, -0.0704334453, -0.984860539)) | |
| 1766 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915))
| |
| 1767 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003)) | |
| 1768 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16732025, -2.63462067, 0.975311279, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837)) | |
| 1769 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915))
| |
| 1770 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003)) | |
| 1771 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.22596741, 1.71432495, 0.975299835, 0.916060805, -0.361711085, 0.173198923, -0.368434012, -0.929625869, 0.00722825527, 0.158395633, -0.0704338774, -0.984860361)) | |
| 1772 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915))
| |
| 1773 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003)) | |
| 1774 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.10141754, -2.55089188, 0.975299835, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837)) | |
| 1775 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915))
| |
| 1776 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003)) | |
| 1777 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07832718, 1.86931229, 0.975631714, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241)) | |
| 1778 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 1779 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003)) | |
| 1780 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.0059433, 0.763832092, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539)) | |
| 1781 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
| |
| 1782 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
| 1783 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.30564117, -3.7974968, 0.975625992, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016)) | |
| 1784 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 1785 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003)) | |
| 1786 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.09538269, 1.54205513, 0.975639343, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659)) | |
| 1787 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541))
| |
| 1788 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003)) | |
| 1789 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0522995, 1.64577866, 0.97530365, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241)) | |
| 1790 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915))
| |
| 1791 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003)) | |
| 1792 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.43891907, 0.985977173, 0.977996826, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539)) | |
| 1793 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
| |
| 1794 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003)) | |
| 1795 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.43321991, 1.30454063, 0.975622177, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659)) | |
| 1796 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 1797 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
| 1798 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43746948, -4.99491119, 0.975624084, -0.46322152, 0.875570893, -0.137118205, 0.871973038, 0.477927417, 0.106059447, 0.158395112, -0.0704343617, -0.98486048)) | |
| 1799 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 1800 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003)) | |
| 1801 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.91834259, 1.53081131, 0.975627899, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659)) | |
| 1802 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 1803 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
| 1804 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.22235107, -2.63276672, 0.975641251, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016)) | |
| 1805 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 1806 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003)) | |
| 1807 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65466309, -1.82859421, 0.975625992, 0.778281987, 0.622716069, 0.0806346312, 0.607608914, -0.779271126, 0.153453276, 0.158394083, -0.070435591, -0.984860599)) | |
| 1808 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 1809 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.32805729, 0.345994473, 0.200000003)) | |
| 1810 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.2126236, 0.791049957, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539)) | |
| 1811 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
| |
| 1812 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003)) | |
| 1813 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.14511108, 1.2347908, 0.975299835, 0.938221812, -0.300057828, 0.172352433, -0.307654411, -0.95131731, 0.0185542312, 0.158394471, -0.0704329461, -0.984860659)) | |
| 1814 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915))
| |
| 1815 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003)) | |
| 1816 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60148621, -1.61552048, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042)) | |
| 1817 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915))
| |
| 1818 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003)) | |
| 1819 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.67691803, -1.83437347, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042)) | |
| 1820 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915))
| |
| 1821 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003)) | |
| 1822 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.19689178, -7.0763588, 0.975679398, 0.449534893, 0.893223107, 0.00841975678, 0.879108548, -0.444063395, 0.173136115, 0.158388063, -0.0704288334, -0.98486203)) | |
| 1823 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541))
| |
| 1824 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902)) | |
| 1825 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37663269, 0.883522034, 0.967224121, -0.638958931, -0.767750859, -0.0478568636, -0.752756715, 0.636865556, -0.166612133, 0.158394992, -0.0704337209, -0.98486048)) | |
| 1826 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902)) | |
| 1827 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354263306, -3.787117, 0.967233658, -0.488823622, 0.86104399, -0.140195727, 0.857882738, 0.503629267, 0.101955138, 0.158394516, -0.0704334155, -0.984860599)) | |
| 1828 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902)) | |
| 1829 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.75967407, -1.03858757, 0.96723938, -0.929733634, -0.346457034, -0.124752365, -0.33242473, 0.935417831, -0.120363601, 0.158396378, -0.070435293, -0.984860182)) | |
| 1830 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902)) | |
| 1831 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21902466, -0.0409164429, 0.967218399, -0.973333716, -0.178759977, -0.143758848, -0.165928215, 0.981368482, -0.0968699604, 0.15839687, -0.0704331398, -0.984860301)) | |
| 1832 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902)) | |
| 1833 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.27822876, -0.853485107, 0.967250824, -0.630364001, 0.76051116, -0.155769765, 0.759969234, 0.645493507, 0.0760596395, 0.158392549, -0.0704349577, -0.984860837)) | |
| 1834 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003)) | |
| 1835 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.90726852, -4.56082153, 0.975297928, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778)) | |
| 1836 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888))
| |
| 1837 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902)) | |
| 1838 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.70895958, -2.1431427, 0.967214584, 0.34296605, 0.939270973, -0.0120138666, 0.925896943, -0.335870683, 0.172933668, 0.158396453, -0.0704339668, -0.984860241)) | |
| 1839 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902)) | |
| 1840 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55020905, 0.0981483459, 0.967208862, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659)) | |
| 1841 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902)) | |
| 1842 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.233604431, 1.92868805, 0.967222214, 0.752756357, -0.636865973, 0.166612104, -0.638958991, -0.76775068, -0.0478588976, 0.158396274, -0.070432201, -0.98486048)) | |
| 1843 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902)) | |
| 1844 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.87634182, 1.67852783, 0.967235565, -0.00560861453, -0.997500658, 0.0704338476, -0.987359941, -0.00563267432, -0.158394292, 0.158395141, -0.0704319254, -0.984860659)) | |
| 1845 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.53132343, 0.240000069, 0.200000003)) | |
| 1846 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55789185, -1.3742981, 0.975597382, -0.766564727, 0.619903982, -0.16762352, 0.622331142, 0.781507432, 0.0441614315, 0.158374861, -0.0704647228, -0.984861553)) | |
| 1847 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 1848 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902)) | |
| 1849 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70851135, 0.724594116, 0.967193604, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659)) | |
| 1850 | Part=CFuncs.Part.Create(m,Enum.Material.Glass,0,0.5,"Really black","Part",Vector3.new(0.313761592, 1.26770866, 1.29358757)) | |
| 1851 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.971876144, -0.938801169, 0.994415283, -0.158395022, 0.0704339892, 0.984860539, 0.00561057869, 0.997500539, -0.0704356134, -0.987359941, -0.00563101377, -0.158394322)) | |
| 1852 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1853 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.26164198, 0.255189061, 0.200000003)) | |
| 1854 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.31764221, 0.649587631, 0.975751877, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837)) | |
| 1855 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 1856 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.94150734, 0.400000006, 0.200000003)) | |
| 1857 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.19526672, -1.05738401, 0.97567749, -0.983716667, -0.0970480368, -0.151272491, -0.0849231184, 0.992783904, -0.0846648067, 0.158397436, -0.0704396516, -0.984859765)) | |
| 1858 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 1859 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.482433408, 0.200000003, 0.200000003)) | |
| 1860 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.00019741, -9.6156311, 0.975646973, -0.0838580653, 0.992889106, -0.084494181, 0.983808458, 0.0959719494, 0.151362404, 0.158395126, -0.0704331174, -0.984860599)) | |
| 1861 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358))
| |
| 1862 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.6530838, 0.400000006, 0.200000003)) | |
| 1863 | PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.49669647, -1.63993073, 0.975580215, -0.91534394, 0.363514125, -0.173214182, 0.370208532, 0.928923249, -0.00687796436, 0.158402443, -0.0704210624, -0.984860241)) | |
| 1864 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 1865 | WingBox1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox1",Vector3.new(4.75000143, 0.859998941, 1)) | |
| 1866 | WingBox1Weld=CFuncs.Weld.Create(m,Wing,WingBox1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.52880096, -1.24272919, 1.0079422, -0.754450679, 0.642787635, -0.132771462, 0.633059144, 0.766044438, 0.11140985, 0.173321709, 1.05983202e-06, -0.984865308)) | |
| 1867 | WingBox2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox2",Vector3.new(5.95000172, 0.859998941, 1)) | |
| 1868 | WingBox2Weld=CFuncs.Weld.Create(m,Wing,WingBox2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.70465088, -1.4642601, 1.00794601, -0.925470829, 0.342019886, -0.162868708, 0.336843431, 0.939692676, 0.0592801198, 0.173321515, 7.68129723e-07, -0.984865308)) | |
| 1869 | WingBox3=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox3",Vector3.new(7.54000759, 0.859998941, 1)) | |
| 1870 | WingBox3Weld=CFuncs.Weld.Create(m,Wing,WingBox3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.18742371, -0.404203415, 0.724849701, -0.969903171, -0.173648059, -0.170688078, -0.171019927, 0.984807849, -0.0300972071, 0.173321277, -3.13053391e-07, -0.984865427)) | |
| 1871 | WingBox4=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox4",Vector3.new(7.54000759, 1.04999876, 1)) | |
| 1872 | WingBox4Weld=CFuncs.Weld.Create(m,Wing,WingBox4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.18292236, 0.0431938171, 0.724849701, -0.852918625, -0.499999821, -0.150100783, -0.492432326, 0.866025567, -0.086661607, 0.173321888, -8.20131788e-07, -0.984865248)) | |
| 1873 | ||
| 1874 | Tattoo=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Tattoo",Vector3.new(0.610001087, 1, 0.890000403)) | |
| 1875 | TattooWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Tattoo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.127849996, -0.4063797, 0.0113773346, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1876 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1877 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.345474243, 0.369085073, 0.262099266, 0.000598000071, -0.993930101, -0.110012017, -0.999999881, -0.00062688929, 0.000228012228, -0.000295593578, 0.110011861, -0.99393034)) | |
| 1878 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
| |
| 1879 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761)) | |
| 1880 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.257720947, -0.167019844, -0.368425012, 0, -0.999967635, -0.00804399699, 0, 0.00804399792, -0.999967635, 1, 0, 0)) | |
| 1881 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
| |
| 1882 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761)) | |
| 1883 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.234893799, 0.368422031, 0.179168701, 0, -0.309784949, -0.950806737, -1, 0, 0, 0, 0.950806737, -0.309784949)) | |
| 1884 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
| |
| 1885 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761)) | |
| 1886 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.164955139, -0.180831909, -0.368412971, 0, 0.334454924, 0.94241178, 0, -0.94241178, 0.334454924, 1, 0, 0)) | |
| 1887 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
| |
| 1888 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1889 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347550929, 0.398170471, -0.139374733, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762)) | |
| 1890 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
| |
| 1891 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1892 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.218955994, -0.24905777, -0.368402004, 0, 0.595754027, 0.803166986, 0, -0.803166986, 0.595754027, 1, 0, 0)) | |
| 1893 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
| |
| 1894 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761)) | |
| 1895 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.169723511, -0.17515564, 0.369192421, 0.000613000186, 0.402458102, -0.915438235, 0.000266000017, -0.915438473, -0.402458042, -0.999999762, 3.20027038e-06, -0.000668217719)) | |
| 1896 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
| |
| 1897 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1898 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25983429, 0.368422985, 0.212726593, 0, -0.443343073, -0.896352112, -1, 0, 0, 0, 0.896352112, -0.443343073)) | |
| 1899 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
| |
| 1900 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.202163279, 0.263536245)) | |
| 1901 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34772104, -0.348884583, 0.0236845016, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
| 1902 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 1, 1))
| |
| 1903 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761)) | |
| 1904 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.113555908, -0.162574768, -0.369188726, -0.000631000206, -0.334430128, 0.942420363, 0.000220000045, -0.942420602, -0.334430069, 0.999999762, -3.69293139e-06, 0.000668242166)) | |
| 1905 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
| |
| 1906 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761)) | |
| 1907 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.326705933, 0.369078875, 0.215709686, 0.000634999829, -0.999417782, 0.0341119915, -0.999999881, -0.000627554022, 0.000228984747, -0.000207444304, -0.0341121294, -0.99941802)) | |
| 1908 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
| |
| 1909 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1910 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286556244, 0.36839807, 0.232765198, 0, -0.519518971, -0.854458988, -1, 0, 0, 0, 0.854458988, -0.519518971)) | |
| 1911 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
| |
| 1912 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1913 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.311698914, -0.263069153, -0.368406057, 0, -0.958490133, 0.28512603, 0, -0.28512603, -0.958490133, 1, 0, 0)) | |
| 1914 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
| |
| 1915 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1916 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.367607117, 0.369083226, 0.289403915, 0.000567000068, -0.980618119, -0.195928022, -0.999999881, -0.000623347762, 0.000225930475, -0.000343682768, 0.195927858, -0.980618298)) | |
| 1917 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
| |
| 1918 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761)) | |
| 1919 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.327262878, 0.368401051, 0.162896156, 0, 0.999418616, 0.0340939872, -1, 0, 0, 0, -0.0340939872, 0.999418616)) | |
| 1920 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
| |
| 1921 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1922 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347545147, -0.169380188, -0.0945644379, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762)) | |
| 1923 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
| |
| 1924 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1925 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.239946365, 0.369184792, 0.204460144, 0.000572000048, 0.519502044, -0.854469121, -0.999999762, 1.87149126e-07, -0.000669307599, -0.00034754668, 0.85446924, 0.519501865)) | |
| 1926 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
| |
| 1927 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761)) | |
| 1928 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.255828857, -0.219761848, -0.369092643, -0.000630000257, 0.999967337, -0.00806400273, 0.000228999779, 0.00806414895, 0.999967515, 0.999999881, 0.00062813313, -0.000234072708)) | |
| 1929 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
| |
| 1930 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1931 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.283638, 0.369182467, 0.164020538, -0.000550999946, 0.555142939, 0.831754863, -0.999999762, 2.51754983e-07, -0.000662622624, -0.000368059642, -0.831755042, 0.55514276)) | |
| 1932 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
| |
| 1933 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1934 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.353614807, 0.368417025, 0.209962845, 0, 0.99392873, -0.110025972, -1, 0, 0, 0, 0.110025965, 0.99392873)) | |
| 1935 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
| |
| 1936 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1937 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.355049014, -0.154151917, 0.0251083374, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
| 1938 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.641915858, 0.604415238, 0.580149591))
| |
| 1939 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1940 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.294418335, -0.312889099, -0.369074523, -0.000533999992, 0.958495021, 0.285109013, 0.000404000544, -0.285108835, 0.95849514, 0.999999881, 0.000627020549, -0.0002349844)) | |
| 1941 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
| |
| 1942 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1943 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347483039, -0.169380188, -0.0380096436, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
| 1944 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
| |
| 1945 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1946 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347493052, 0.398147583, -0.0826053619, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
| 1947 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
| |
| 1948 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1949 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.414588928, 0.369088829, 0.243835449, -0.000558999716, 0.59172368, -0.806140661, -0.999999881, -0.000629997172, 0.000230996186, -0.000371180387, 0.806140602, 0.591723859)) | |
| 1950 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
| |
| 1951 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1952 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347535193, 0.438827515, -0.0946722031, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762)) | |
| 1953 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
| |
| 1954 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1955 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347563624, -0.21006012, -0.156900406, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762)) | |
| 1956 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
| |
| 1957 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1958 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.329029083, 0.368404984, 0.194297791, 0, -0.555127263, 0.831765413, -1, 0, 0, 0, -0.831765413, -0.555127263)) | |
| 1959 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
| |
| 1960 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761)) | |
| 1961 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.313224792, -0.190081596, 0.368412018, 0, 0.997878134, -0.0651090071, 0, -0.0651090071, -0.997878134, -1, 0, 0)) | |
| 1962 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
| |
| 1963 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761)) | |
| 1964 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.219703674, -0.197059631, 0.368417025, 0, -0.402481139, -0.915428281, 0, -0.915428281, 0.402481169, -1, 0, 0)) | |
| 1965 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
| |
| 1966 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1967 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347500026, -0.21005249, -0.109327316, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
| 1968 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
| |
| 1969 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761)) | |
| 1970 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.3074646, -0.242515564, 0.369079769, 0.000611000229, -0.997879326, -0.065090023, 0.00027400002, -0.0650898665, 0.997879446, -0.999999881, -0.000627539179, 0.000233649014)) | |
| 1971 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
| |
| 1972 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1973 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.175128937, -0.216575623, -0.369184375, -0.000537999789, -0.595736682, 0.803179622, 0.000395000359, -0.80317986, -0.595736563, 0.999999762, -3.24988355e-06, 0.000667426735)) | |
| 1974 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
| |
| 1975 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1976 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.373477936, 0.368407011, 0.276912689, 0, -0.591739953, -0.80612886, -1, 0, 0, 0, 0.80612886, -0.591739953)) | |
| 1977 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
| |
| 1978 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1979 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347499013, 0.438827515, -0.0378713608, 1, 0, 0, 0, -1, 0, 0, 0, -1)) | |
| 1980 | CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
| |
| 1981 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761)) | |
| 1982 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.182982445, 0.369170189, 0.162239075, 0.000636000244, 0.309764117, -0.950813353, -0.999999762, -2.90834219e-08, -0.000668910507, -0.000207232108, 0.950813532, 0.309764028)) | |
| 1983 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
| |
| 1984 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1985 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.380187988, 0.368409038, 0.238204956, 0, 0.980615497, -0.19594191, -1, 0, 0, 0, 0.19594191, 0.980615497)) | |
| 1986 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
| |
| 1987 | tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761)) | |
| 1988 | tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210956573, 0.369197965, 0.188514709, 0.000599000137, 0.443314105, -0.896366239, -0.999999762, 1.00843096e-07, -0.000668203749, -0.000296133716, 0.896366358, 0.443313986)) | |
| 1989 | CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
| |
| 1990 | ||
| 1991 | spawn(function() | |
| 1992 | while true do | |
| 1993 | for _,v in pairs(m:children()) do | |
| 1994 | if v:IsA("Part") and v.Name == "tat" then
| |
| 1995 | v.Color = maincol2 | |
| 1996 | end | |
| 1997 | end | |
| 1998 | swait() | |
| 1999 | end | |
| 2000 | end) | |
| 2001 | ||
| 2002 | ------------------------------------------------------- | |
| 2003 | --Start Customization-- | |
| 2004 | ------------------------------------------------------- | |
| 2005 | local maincol = Color3.new(0,0,0) | |
| 2006 | local maincol2 = Torso.Color | |
| 2007 | ------------------------------------ | |
| 2008 | char["Body Colors"].HeadColor = BrickColor.new("Really black")
| |
| 2009 | char["Body Colors"].TorsoColor = BrickColor.new("Really black")
| |
| 2010 | char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
| |
| 2011 | char["Body Colors"].RightArmColor = BrickColor.new("Really black")
| |
| 2012 | char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
| |
| 2013 | char["Body Colors"].RightLegColor = BrickColor.new("Really black")
| |
| 2014 | ------------------------------------------------------------------------ | |
| 2015 | local smonk1 = Instance.new("ParticleEmitter",Torso)
| |
| 2016 | smonk1.LightEmission = .5 | |
| 2017 | smonk1.Size = NumberSequence.new(0.2) | |
| 2018 | smonk1.Texture = "rbxassetid://95648201" | |
| 2019 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 2),NumberSequenceKeypoint.new(.2, 4),NumberSequenceKeypoint.new(.4, 6),NumberSequenceKeypoint.new(.564, 8),NumberSequenceKeypoint.new(.784, 10),NumberSequenceKeypoint.new(1, 10)})
| |
| 2020 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2021 | smonk1.Transparency = bbb | |
| 2022 | smonk1.Size = aaa | |
| 2023 | smonk1.ZOffset = .5 | |
| 2024 | smonk1.Acceleration = Vector3.new(0, 0, 0) | |
| 2025 | smonk1.LockedToPart = false | |
| 2026 | smonk1.EmissionDirection = "Top" | |
| 2027 | smonk1.Lifetime = NumberRange.new(8, 8) | |
| 2028 | smonk1.Rate = 2 | |
| 2029 | smonk1.Rotation = NumberRange.new(0, 50) | |
| 2030 | smonk1.RotSpeed = NumberRange.new(50, 50) | |
| 2031 | smonk1.Speed = NumberRange.new(0) | |
| 2032 | smonk1.VelocitySpread = 0 | |
| 2033 | smonk1.LockedToPart = true | |
| 2034 | smonk1.Enabled=true | |
| 2035 | local startColor = maincol | |
| 2036 | local endColor = maincol | |
| 2037 | local sequence = ColorSequence.new(startColor, endColor) | |
| 2038 | smonk1.Color = sequence | |
| 2039 | --------------------------------------------------------------------------------- | |
| 2040 | local Player_Size = 1 | |
| 2041 | if Player_Size ~= 1 then | |
| 2042 | root.Size = root.Size * Player_Size | |
| 2043 | tors.Size = tors.Size * Player_Size | |
| 2044 | hed.Size = hed.Size * Player_Size | |
| 2045 | ra.Size = ra.Size * Player_Size | |
| 2046 | la.Size = la.Size * Player_Size | |
| 2047 | rl.Size = rl.Size * Player_Size | |
| 2048 | ll.Size = ll.Size * Player_Size | |
| 2049 | ---------------------------------------------------------------------------------- | |
| 2050 | rootj.Parent = root | |
| 2051 | neck.Parent = tors | |
| 2052 | RW.Parent = tors | |
| 2053 | LW.Parent = tors | |
| 2054 | RH.Parent = tors | |
| 2055 | LH.Parent = tors | |
| 2056 | ---------------------------------------------------------------------------------- | |
| 2057 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2058 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2059 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2060 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
| 2061 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
| 2062 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
| 2063 | ---------------------------------------------------------------------------------- | |
| 2064 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2065 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2066 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2067 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2068 | --hat.Parent = Character | |
| 2069 | end | |
| 2070 | ---------------------------------------------------------------------------------- | |
| 2071 | local SONG = 186942568 | |
| 2072 | local SONG2 = 0 | |
| 2073 | local Music = Instance.new("Sound",tors)
| |
| 2074 | Music.Volume = 5 | |
| 2075 | Music.Looped = true | |
| 2076 | Music.Pitch = 1 --Pitcher | |
| 2077 | ---------------------------------------------------------------------------------- | |
| 2078 | local equipped = false | |
| 2079 | local idle = 0 | |
| 2080 | local change = 1 | |
| 2081 | local val = 0 | |
| 2082 | local toim = 0 | |
| 2083 | local idleanim = 0.4 | |
| 2084 | local sine = 0 | |
| 2085 | local Sit = 1 | |
| 2086 | ---------------------------------------------------------------------------------- | |
| 2087 | hum.WalkSpeed = 8 | |
| 2088 | hum.JumpPower = 57 | |
| 2089 | hum.Animator.Parent = nil | |
| 2090 | Head.face.Texture = "http://www.roblox.com/asset/?id=176777497" | |
| 2091 | ---------------------------------------------------------------------------------- | |
| 2092 | for i = 1, 35 do | |
| 2093 | local FACE = CreatePart(3, char, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FaceGradient", Vector3.new(1.01,0.5,1.01),false) | |
| 2094 | FACE.Color = Color3.new(0,0,0) | |
| 2095 | hed:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
| |
| 2096 | CreateWeldOrSnapOrMotor("Weld", hed, hed, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
| |
| 2097 | end | |
| 2098 | local LASTPART = hed | |
| 2099 | for i = 1, 42 do | |
| 2100 | local MATH = (1-(i/30)) | |
| 2101 | if LASTPART == hed then | |
| 2102 | local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false) | |
| 2103 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * angles(Rad(25), Rad(15), Rad(-15)), CF(0, 0, 0))
| |
| 2104 | LASTPART = Horn | |
| 2105 | Horn.Color = Color3.new((i*2-2)/140,0,0) | |
| 2106 | else | |
| 2107 | local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false) | |
| 2108 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * angles(Rad(6), Rad(-0.3), Rad(0)), CF(0, 0, 0))
| |
| 2109 | LASTPART = Horn | |
| 2110 | Horn.Color = Color3.new((i*2-4)/140,0,0) | |
| 2111 | end | |
| 2112 | end | |
| 2113 | ||
| 2114 | ------------------------------------------------------- | |
| 2115 | --End Customization-- | |
| 2116 | ------------------------------------------------------- | |
| 2117 | ||
| 2118 | ||
| 2119 | ------------------------------------------------------- | |
| 2120 | --Start Attacks N Stuff-- | |
| 2121 | ------------------------------------------------------- | |
| 2122 | ||
| 2123 | function dmg(dude) | |
| 2124 | if dude.Name ~= char then | |
| 2125 | dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
| |
| 2126 | local bgf = Instance.new("BodyGyro",dude.Head)
| |
| 2127 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 2128 | local val = Instance.new("BoolValue",dude)
| |
| 2129 | val.Name = "IsHit" | |
| 2130 | local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
| |
| 2131 | local partasdeff = Instance.new("ParticleEmitter",torsy)
| |
| 2132 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
| 2133 | partasdeff.LightEmission = .1 | |
| 2134 | partasdeff.Size = NumberSequence.new(0.2) | |
| 2135 | partasdeff.Texture = "rbxassetid://771221224" | |
| 2136 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
| |
| 2137 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2138 | partasdeff.Transparency = bbb | |
| 2139 | partasdeff.Size = aaa | |
| 2140 | partasdeff.ZOffset = .9 | |
| 2141 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 2142 | partasdeff.LockedToPart = false | |
| 2143 | partasdeff.EmissionDirection = "Back" | |
| 2144 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 2145 | partasdeff.Rate = 1000 | |
| 2146 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 2147 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 2148 | partasdeff.Speed = NumberRange.new(6) | |
| 2149 | partasdeff.VelocitySpread = 10000 | |
| 2150 | partasdeff.Enabled=false | |
| 2151 | partasdeff:Emit(30) | |
| 2152 | coroutine.wrap(function() | |
| 2153 | targetted = nil | |
| 2154 | swait(30) | |
| 2155 | dude:BreakJoints() | |
| 2156 | Effects.Sphere.Create(BrickColor.new("Crimson"), dude.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
| |
| 2157 | swait(5) | |
| 2158 | dude:FindFirstChildOfClass("Humanoid"):Destroy()
| |
| 2159 | for i=0,1,.05 do | |
| 2160 | for a,v in pairs(dude:GetChildren()) do | |
| 2161 | if v:IsA("BasePart") then
| |
| 2162 | v.Transparency = 1 | |
| 2163 | end | |
| 2164 | end | |
| 2165 | swait() | |
| 2166 | end | |
| 2167 | for a,v in pairs(dude:GetChildren()) do | |
| 2168 | if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
| |
| 2169 | v.ParticleEmitter.Enabled = false | |
| 2170 | end | |
| 2171 | game:service'Debris':AddItem(v,2) | |
| 2172 | end | |
| 2173 | end)() | |
| 2174 | end | |
| 2175 | end | |
| 2176 | ||
| 2177 | --lazi | |
| 2178 | function kdown(dd) | |
| 2179 | if dd.Name ~= char then | |
| 2180 | dd.Humanoid.PlatformStand = true | |
| 2181 | local bgf = Instance.new("BodyGyro",dd.Head)
| |
| 2182 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 2183 | local val = Instance.new("BoolValue",dd)
| |
| 2184 | val.Name = "IsHit" | |
| 2185 | end | |
| 2186 | end | |
| 2187 | ||
| 2188 | function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
| 2189 | --local buddy | |
| 2190 | for _, c in pairs(workspace:children()) do | |
| 2191 | local hum = c:findFirstChild("Humanoid")
| |
| 2192 | if hum ~= nil then | |
| 2193 | local head = c:findFirstChild("Torso")
| |
| 2194 | if head ~= nil then | |
| 2195 | local targ = head.Position - Part.Position | |
| 2196 | local mag = targ.magnitude | |
| 2197 | if mag <= Magnitude and c.Name ~= plr.Name then | |
| 2198 | if c.Name ~= char then | |
| 2199 | if c.Name ~= "ozzak1003" and c.Name ~= "leadengroin" and c.Name ~= "KillerDarkness0105" and c.Name ~= "kisslarge" then | |
| 2200 | local asd = Instance.new("ParticleEmitter",c.Torso)
| |
| 2201 | asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
| 2202 | asd.LightEmission = .1 | |
| 2203 | asd.Size = NumberSequence.new(0.2) | |
| 2204 | asd.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 2205 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
| |
| 2206 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2207 | asd.Transparency = bbb | |
| 2208 | asd.Size = aaa | |
| 2209 | asd.ZOffset = .9 | |
| 2210 | asd.Acceleration = Vector3.new(0, -5, 0) | |
| 2211 | asd.LockedToPart = false | |
| 2212 | asd.EmissionDirection = "Back" | |
| 2213 | asd.Lifetime = NumberRange.new(1, 2) | |
| 2214 | asd.Rate = 1000 | |
| 2215 | asd.Rotation = NumberRange.new(-100, 100) | |
| 2216 | asd.RotSpeed = NumberRange.new(-100, 100) | |
| 2217 | asd.Speed = NumberRange.new(6) | |
| 2218 | asd.VelocitySpread = 10000 | |
| 2219 | asd.Enabled=true | |
| 2220 | --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
| 2221 | dmg(c) | |
| 2222 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
| |
| 2223 | coroutine.wrap(function() | |
| 2224 | wait(.2) | |
| 2225 | asd.Enabled = false | |
| 2226 | wait(2) | |
| 2227 | asd:Remove() | |
| 2228 | end)() | |
| 2229 | else | |
| 2230 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
| |
| 2231 | Effects.Sphere.Create(BrickColor.new("Crimson"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
| |
| 2232 | ||
| 2233 | end | |
| 2234 | end | |
| 2235 | end | |
| 2236 | end | |
| 2237 | end | |
| 2238 | end | |
| 2239 | end | |
| 2240 | ||
| 2241 | local sine=0 | |
| 2242 | function targett() | |
| 2243 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 2244 | TargetSelect(mouse.Target.Parent) | |
| 2245 | CreateSound("743521450", char, 1, .8)
| |
| 2246 | end | |
| 2247 | end | |
| 2248 | ||
| 2249 | function HAAH() | |
| 2250 | attack = true | |
| 2251 | hum.WalkSpeed = 0 | |
| 2252 | Cso("300208779", hed, 10, 1)
| |
| 2253 | for i = 0,9,0.1 do | |
| 2254 | swait() | |
| 2255 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
| 2256 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 2257 | if Mrandom(1,15) == 1 then | |
| 2258 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 2259 | end | |
| 2260 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
| 2261 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
| 2262 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 2263 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 2264 | end | |
| 2265 | attack = false | |
| 2266 | hum.WalkSpeed = 10 | |
| 2267 | end | |
| 2268 | ||
| 2269 | function doot_n_die() | |
| 2270 | attack = true | |
| 2271 | hum.WalkSpeed = 0 | |
| 2272 | if targetted.Name ~= "ozzak1003" and targetted.Name ~= "kisslarge" and targetted.Name ~= "leadengroin" and targetted.Name ~= "voyqgo" then | |
| 2273 | local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
| |
| 2274 | local partasdeff = Instance.new("ParticleEmitter",torsy)
| |
| 2275 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
| 2276 | partasdeff.LightEmission = .1 | |
| 2277 | partasdeff.Size = NumberSequence.new(0.2) | |
| 2278 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 2279 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
| |
| 2280 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2281 | partasdeff.Transparency = bbb | |
| 2282 | partasdeff.Size = aaa | |
| 2283 | partasdeff.ZOffset = .9 | |
| 2284 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 2285 | partasdeff.LockedToPart = false | |
| 2286 | partasdeff.EmissionDirection = "Back" | |
| 2287 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 2288 | partasdeff.Rate = 1000 | |
| 2289 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 2290 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 2291 | partasdeff.Speed = NumberRange.new(6) | |
| 2292 | partasdeff.VelocitySpread = 10000 | |
| 2293 | partasdeff.Enabled=false | |
| 2294 | for i = 0, 2.4, 0.1 do | |
| 2295 | swait() | |
| 2296 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2297 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 2298 | if Mrandom(1,15) == 1 then | |
| 2299 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2300 | end | |
| 2301 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2302 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2303 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2304 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 2305 | end | |
| 2306 | for i = 0, 1.4, 0.1 do | |
| 2307 | swait() | |
| 2308 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2309 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3) | |
| 2310 | if Mrandom(1,15) == 1 then | |
| 2311 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50))), 0.3) | |
| 2312 | end | |
| 2313 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2314 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2315 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(85), Rad(0), Rad(-15)), 0.1) | |
| 2316 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 2317 | end | |
| 2318 | dmg(targetted) | |
| 2319 | partasdeff.Enabled=true | |
| 2320 | CreateSound("429400881", torsy, 10, .8)
| |
| 2321 | for i = 0, 1.4, 0.1 do | |
| 2322 | swait() | |
| 2323 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2324 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 2325 | if Mrandom(1,15) == 1 then | |
| 2326 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2327 | end | |
| 2328 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2329 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2330 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2331 | LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1) | |
| 2332 | end | |
| 2333 | partasdeff.Enabled=false | |
| 2334 | for i = 0, 1.4, 0.1 do | |
| 2335 | swait() | |
| 2336 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2337 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3) | |
| 2338 | if Mrandom(1,15) == 1 then | |
| 2339 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2340 | end | |
| 2341 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2342 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2343 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2344 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 2345 | end | |
| 2346 | attack = false | |
| 2347 | hum.WalkSpeed = 8 | |
| 2348 | elseif targetted.Name == "ozzak1003" then | |
| 2349 | for i = 0, 2.4, 0.1 do | |
| 2350 | swait() | |
| 2351 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2352 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 2353 | if Mrandom(1,15) == 1 then | |
| 2354 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2355 | end | |
| 2356 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2357 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2358 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2359 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 2360 | end | |
| 2361 | for i = 0, 2.4, 0.1 do | |
| 2362 | swait() | |
| 2363 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2364 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
| 2365 | if Mrandom(1,15) == 1 then | |
| 2366 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2367 | end | |
| 2368 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2369 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2370 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2371 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
| 2372 | end | |
| 2373 | coroutine.wrap(function() | |
| 2374 | wait(2) | |
| 2375 | --partasdeff:Remove() | |
| 2376 | end)() | |
| 2377 | local sel = Mrandom(1,3) | |
| 2378 | if sel == 1 then | |
| 2379 | chatfunc("Damn, I am dumb.")
| |
| 2380 | elseif sel == 2 then | |
| 2381 | chatfunc("CREATOR, HELP ME.")
| |
| 2382 | elseif sel == 3 then | |
| 2383 | chatfunc("Senpai, notice me.")
| |
| 2384 | end | |
| 2385 | wait(2) | |
| 2386 | hum.WalkSpeed = 8 | |
| 2387 | attack = false | |
| 2388 | elseif targetted.Name == "kisslarge" then | |
| 2389 | for i = 0, 2.4, 0.1 do | |
| 2390 | swait() | |
| 2391 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2392 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 2393 | if Mrandom(1,15) == 1 then | |
| 2394 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2395 | end | |
| 2396 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2397 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2398 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2399 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 2400 | end | |
| 2401 | for i = 0, 2.4, 0.1 do | |
| 2402 | swait() | |
| 2403 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2404 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
| 2405 | if Mrandom(1,15) == 1 then | |
| 2406 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2407 | end | |
| 2408 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2409 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2410 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2411 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
| 2412 | end | |
| 2413 | coroutine.wrap(function() | |
| 2414 | wait(2) | |
| 2415 | --partasdeff:Remove() | |
| 2416 | end)() | |
| 2417 | local sel = Mrandom(1,3) | |
| 2418 | if sel == 1 then | |
| 2419 | chatfunc("HEHEHEHEHEHEHE")
| |
| 2420 | elseif sel == 2 then | |
| 2421 | chatfunc("ducc.")
| |
| 2422 | elseif sel == 3 then | |
| 2423 | chatfunc("Excuse me what?")
| |
| 2424 | end | |
| 2425 | wait(2) | |
| 2426 | hum.WalkSpeed = 8 | |
| 2427 | attack = false | |
| 2428 | elseif targetted.Name == "leadengroin" then | |
| 2429 | for i = 0, 2.4, 0.1 do | |
| 2430 | swait() | |
| 2431 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2432 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 2433 | if Mrandom(1,15) == 1 then | |
| 2434 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2435 | end | |
| 2436 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2437 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2438 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2439 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 2440 | end | |
| 2441 | for i = 0, 2.4, 0.1 do | |
| 2442 | swait() | |
| 2443 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2444 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
| 2445 | if Mrandom(1,15) == 1 then | |
| 2446 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2447 | end | |
| 2448 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2449 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2450 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2451 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
| 2452 | end | |
| 2453 | coroutine.wrap(function() | |
| 2454 | wait(2) | |
| 2455 | --partasdeff:Remove() | |
| 2456 | end)() | |
| 2457 | local sel = Mrandom(1,3) | |
| 2458 | if sel == 1 then | |
| 2459 | chatfunc("floof.")
| |
| 2460 | elseif sel == 2 then | |
| 2461 | chatfunc("Wh-what?")
| |
| 2462 | elseif sel == 3 then | |
| 2463 | chatfunc("I have mistaken..")
| |
| 2464 | end | |
| 2465 | wait(2) | |
| 2466 | hum.WalkSpeed = 8 | |
| 2467 | attack = false | |
| 2468 | elseif targetted.Name == "voyqgo" then | |
| 2469 | for i = 0, 2.4, 0.1 do | |
| 2470 | swait() | |
| 2471 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2472 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
| 2473 | if Mrandom(1,15) == 1 then | |
| 2474 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2475 | end | |
| 2476 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2477 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2478 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2479 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
| 2480 | end | |
| 2481 | for i = 0, 2.4, 0.1 do | |
| 2482 | swait() | |
| 2483 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2484 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
| 2485 | if Mrandom(1,15) == 1 then | |
| 2486 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2487 | end | |
| 2488 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2489 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2490 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
| 2491 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
| 2492 | end | |
| 2493 | coroutine.wrap(function() | |
| 2494 | wait(2) | |
| 2495 | --partasdeff:Remove() | |
| 2496 | end)() | |
| 2497 | local sel = Mrandom(1,3) | |
| 2498 | if sel == 1 then | |
| 2499 | chatfunc("Gale Fighter was a nice script, after all.")
| |
| 2500 | elseif sel == 2 then | |
| 2501 | chatfunc("Ding dong, bing bong.")
| |
| 2502 | elseif sel == 3 then | |
| 2503 | chatfunc("hehe.. hehehe..")
| |
| 2504 | end | |
| 2505 | wait(2) | |
| 2506 | hum.WalkSpeed = 8 | |
| 2507 | attack = false | |
| 2508 | end | |
| 2509 | end | |
| 2510 | ||
| 2511 | function doot_die_pls() | |
| 2512 | attack = true | |
| 2513 | hum.WalkSpeed = 0 | |
| 2514 | local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
| |
| 2515 | for i = 0, 2, 0.1 do | |
| 2516 | swait() | |
| 2517 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15) | |
| 2518 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2519 | if Mrandom(1,15) == 1 then | |
| 2520 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2521 | end | |
| 2522 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2523 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2524 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1) | |
| 2525 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
| 2526 | end | |
| 2527 | coroutine.resume(coroutine.create(function() | |
| 2528 | for i = 1,10 do | |
| 2529 | swait() | |
| 2530 | local Pully = Create("BodyPosition")({
| |
| 2531 | P = 9000, | |
| 2532 | D = 1000, | |
| 2533 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2534 | position = ra.Position - ra.CFrame.lookVector * 6, | |
| 2535 | Parent = torsy | |
| 2536 | }) | |
| 2537 | game:GetService("Debris"):AddItem(Pully, 0.2)
| |
| 2538 | wait() | |
| 2539 | end | |
| 2540 | end)) | |
| 2541 | CreateSound("541909814", torsy, 10, 1)
| |
| 2542 | CreateSound("131228548", hed, 10, 1)
| |
| 2543 | for i = 0, 2.2, 0.1 do | |
| 2544 | swait() | |
| 2545 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15) | |
| 2546 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3) | |
| 2547 | if Mrandom(1,15) == 1 then | |
| 2548 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2549 | end | |
| 2550 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15) | |
| 2551 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2552 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2553 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1) | |
| 2554 | end | |
| 2555 | attack = false | |
| 2556 | hum.WalkSpeed = 8 | |
| 2557 | end | |
| 2558 | ||
| 2559 | code = 1678 --jk it doesnt work | |
| 2560 | ||
| 2561 | function abc() | |
| 2562 | thing = true | |
| 2563 | chatfunc("WHY...")
| |
| 2564 | wait(0.85) | |
| 2565 | chatfunc("WHY?!")
| |
| 2566 | wait(1) | |
| 2567 | chatfunc("WHY MUST MY LIFE BE LIKE THIS?! I can't.. take it anymore...")
| |
| 2568 | wait(1) | |
| 2569 | Music:Stop() | |
| 2570 | attack = true | |
| 2571 | hum.WalkSpeed = 0 | |
| 2572 | hum.JumpPower = 0 | |
| 2573 | for i = 0,6,0.1 do | |
| 2574 | swait() | |
| 2575 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2576 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2577 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2578 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2579 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
| 2580 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
| 2581 | end | |
| 2582 | CreateSound("1093102664", hed, 10, 1)
| |
| 2583 | for i = 0,4,0.1 do | |
| 2584 | swait() | |
| 2585 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
| 2586 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.4) | |
| 2587 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2588 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2589 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
| 2590 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
| 2591 | end | |
| 2592 | for i = 0,6,0.1 do | |
| 2593 | swait() | |
| 2594 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 2595 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 2596 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 2597 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 2598 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 2599 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 2600 | end | |
| 2601 | for i = 0,6,0.1 do | |
| 2602 | swait() | |
| 2603 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15) | |
| 2604 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2605 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 2606 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 2607 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2608 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(0 - 4.5 * Sin(sine / 20)), Rad(-13)), 0.1) | |
| 2609 | end | |
| 2610 | Anchor() | |
| 2611 | wait(2) | |
| 2612 | chatfunc("I hope I never see you again..")
| |
| 2613 | wait(1) | |
| 2614 | dmg(char) | |
| 2615 | print("It seems you've died! CONGRATS!")
| |
| 2616 | for _, v in pairs(Doll:GetChildren()) do | |
| 2617 | if v:IsA'BasePart' then | |
| 2618 | v:Remove() | |
| 2619 | end | |
| 2620 | end | |
| 2621 | thing = false | |
| 2622 | end | |
| 2623 | ||
| 2624 | csosoundyi = Instance.new("Sound", hed)
| |
| 2625 | csosoundyi.SoundId = "rbxassetid://178038408" | |
| 2626 | csosoundyi.Volume = 10 | |
| 2627 | csosoundyi.Pitch = 1 | |
| 2628 | ||
| 2629 | function Oh_No_AN_ERROR_Has_OcccccccurrEEEED() | |
| 2630 | attack = true | |
| 2631 | hum.WalkSpeed = 0 | |
| 2632 | if targetted.Name ~= "kisslarge" and targetted.Name ~= "ozzak1003" and targetted.Name ~= "leadengroin" and targetted.Name ~= "KillerDarkness0105" then | |
| 2633 | local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
| |
| 2634 | local partasdeff = Instance.new("ParticleEmitter",torsy)
| |
| 2635 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
| 2636 | partasdeff.LightEmission = .1 | |
| 2637 | partasdeff.Size = NumberSequence.new(0.2) | |
| 2638 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 2639 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
| |
| 2640 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2641 | partasdeff.Transparency = bbb | |
| 2642 | partasdeff.Size = aaa | |
| 2643 | partasdeff.ZOffset = .9 | |
| 2644 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 2645 | partasdeff.LockedToPart = false | |
| 2646 | partasdeff.EmissionDirection = "Back" | |
| 2647 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 2648 | partasdeff.Rate = 1000 | |
| 2649 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 2650 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 2651 | partasdeff.Speed = NumberRange.new(6) | |
| 2652 | partasdeff.VelocitySpread = 10000 | |
| 2653 | partasdeff.Enabled=false | |
| 2654 | for i = 0, 1.2, 0.1 do | |
| 2655 | swait() | |
| 2656 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2657 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2658 | if Mrandom(1,15) == 1 then | |
| 2659 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2660 | end | |
| 2661 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2662 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2663 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
| 2664 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2665 | end | |
| 2666 | HW.Part0 = root | |
| 2667 | for i = 0, 1.8, 0.1 do | |
| 2668 | swait() | |
| 2669 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2670 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
| 2671 | if Mrandom(1,15) == 1 then | |
| 2672 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2673 | end | |
| 2674 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2675 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2676 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1) | |
| 2677 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2678 | HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1) | |
| 2679 | end | |
| 2680 | kdown(targetted) | |
| 2681 | for i = 0, 1.6, 0.1 do | |
| 2682 | swait() | |
| 2683 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2684 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
| 2685 | if Mrandom(1,15) == 1 then | |
| 2686 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2687 | end | |
| 2688 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2689 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2690 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
| 2691 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2692 | end | |
| 2693 | for i = 1,7 do | |
| 2694 | partasdeff.Enabled = false | |
| 2695 | for i = 0, 1.6, 0.1 do | |
| 2696 | swait() | |
| 2697 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
| 2698 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
| 2699 | if Mrandom(1,15) == 1 then | |
| 2700 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2701 | end | |
| 2702 | RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2703 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2704 | RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1) | |
| 2705 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1) | |
| 2706 | end | |
| 2707 | CreateSound("429400881", torsy, 10, 1)
| |
| 2708 | partasdeff.Enabled = true | |
| 2709 | for i = 0, 1.6, 0.1 do | |
| 2710 | swait() | |
| 2711 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2712 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
| 2713 | if Mrandom(1,15) == 1 then | |
| 2714 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2715 | end | |
| 2716 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15) | |
| 2717 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
| 2718 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1) | |
| 2719 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1) | |
| 2720 | end | |
| 2721 | end | |
| 2722 | partasdeff.Enabled = false | |
| 2723 | dmg(targetted) | |
| 2724 | attack = false | |
| 2725 | HW.Part0 = ra | |
| 2726 | HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1) | |
| 2727 | hum.WalkSpeed = 8 | |
| 2728 | elseif targetted.Name == "ozzak1003" then | |
| 2729 | for i = 0, 3.2, 0.1 do | |
| 2730 | swait() | |
| 2731 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2732 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2733 | if Mrandom(1,15) == 1 then | |
| 2734 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2735 | end | |
| 2736 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2737 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2738 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
| 2739 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2740 | end | |
| 2741 | for i = 0, 1.8, 0.1 do | |
| 2742 | swait() | |
| 2743 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2744 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
| 2745 | if Mrandom(1,15) == 1 then | |
| 2746 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2747 | end | |
| 2748 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2749 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2750 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
| 2751 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2752 | end | |
| 2753 | coroutine.wrap(function() | |
| 2754 | wait(2) | |
| 2755 | --partasdeff:Remove() | |
| 2756 | end)() | |
| 2757 | local sel = Mrandom(1,3) | |
| 2758 | if sel == 1 then | |
| 2759 | chatfunc("Hey Ozzak1003")
| |
| 2760 | elseif sel == 2 then | |
| 2761 | chatfunc("i will never hurt you boi")
| |
| 2762 | elseif sel == 3 then | |
| 2763 | chatfunc(":D")
| |
| 2764 | end | |
| 2765 | wait(2) | |
| 2766 | hum.WalkSpeed = 8 | |
| 2767 | attack = false | |
| 2768 | elseif targetted.Name == "kisslarge" then | |
| 2769 | for i = 0, 3.2, 0.1 do | |
| 2770 | swait() | |
| 2771 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2772 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2773 | if Mrandom(1,15) == 1 then | |
| 2774 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2775 | end | |
| 2776 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2777 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2778 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
| 2779 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2780 | end | |
| 2781 | for i = 0, 1.8, 0.1 do | |
| 2782 | swait() | |
| 2783 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2784 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
| 2785 | if Mrandom(1,15) == 1 then | |
| 2786 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2787 | end | |
| 2788 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2789 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2790 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
| 2791 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2792 | end | |
| 2793 | coroutine.wrap(function() | |
| 2794 | wait(2) | |
| 2795 | --partasdeff:Remove() | |
| 2796 | end)() | |
| 2797 | local sel = Mrandom(1,3) | |
| 2798 | if sel == 1 then | |
| 2799 | chatfunc("oops.")
| |
| 2800 | elseif sel == 2 then | |
| 2801 | chatfunc("Sorry Saba1520...")
| |
| 2802 | elseif sel == 3 then | |
| 2803 | chatfunc("i Allmost Smashed You...")
| |
| 2804 | end | |
| 2805 | wait(2) | |
| 2806 | hum.WalkSpeed = 8 | |
| 2807 | attack = false | |
| 2808 | elseif targetted.Name == "leadengroin" then | |
| 2809 | for i = 0, 3.2, 0.1 do | |
| 2810 | swait() | |
| 2811 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2812 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2813 | if Mrandom(1,15) == 1 then | |
| 2814 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2815 | end | |
| 2816 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2817 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2818 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
| 2819 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2820 | end | |
| 2821 | for i = 0, 1.8, 0.1 do | |
| 2822 | swait() | |
| 2823 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2824 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
| 2825 | if Mrandom(1,15) == 1 then | |
| 2826 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2827 | end | |
| 2828 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2829 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2830 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
| 2831 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2832 | end | |
| 2833 | coroutine.wrap(function() | |
| 2834 | wait(2) | |
| 2835 | --partasdeff:Remove() | |
| 2836 | end)() | |
| 2837 | local sel = Mrandom(1,3) | |
| 2838 | if sel == 1 then | |
| 2839 | chatfunc("Lucky I know you...")
| |
| 2840 | elseif sel == 2 then | |
| 2841 | chatfunc(";p?")
| |
| 2842 | elseif sel == 3 then | |
| 2843 | chatfunc("VSB = Bad, GSB = Good")
| |
| 2844 | end | |
| 2845 | wait(2) | |
| 2846 | hum.WalkSpeed = 8 | |
| 2847 | attack = false | |
| 2848 | elseif targetted.Name == "voyqgo" then | |
| 2849 | for i = 0, 3.2, 0.1 do | |
| 2850 | swait() | |
| 2851 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2852 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2853 | if Mrandom(1,15) == 1 then | |
| 2854 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2855 | end | |
| 2856 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2857 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2858 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
| 2859 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2860 | end | |
| 2861 | for i = 0, 1.8, 0.1 do | |
| 2862 | swait() | |
| 2863 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2864 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
| 2865 | if Mrandom(1,15) == 1 then | |
| 2866 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
| 2867 | end | |
| 2868 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2869 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2870 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
| 2871 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2872 | end | |
| 2873 | coroutine.wrap(function() | |
| 2874 | wait(2) | |
| 2875 | --partasdeff:Remove() | |
| 2876 | end)() | |
| 2877 | local sel = Mrandom(1,3) | |
| 2878 | if sel == 1 then | |
| 2879 | chatfunc("what are you doing?")
| |
| 2880 | elseif sel == 2 then | |
| 2881 | chatfunc("hm")
| |
| 2882 | elseif sel == 3 then | |
| 2883 | chatfunc("um")
| |
| 2884 | end | |
| 2885 | wait(2) | |
| 2886 | hum.WalkSpeed = 8 | |
| 2887 | attack = false | |
| 2888 | end | |
| 2889 | end | |
| 2890 | ||
| 2891 | function HAAH() | |
| 2892 | attack = true | |
| 2893 | hum.WalkSpeed = 0 | |
| 2894 | csosoundyi:Play() | |
| 2895 | repeat | |
| 2896 | swait() | |
| 2897 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
| 2898 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 2899 | if Mrandom(1,15) == 1 then | |
| 2900 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 2901 | end | |
| 2902 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
| 2903 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
| 2904 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 2905 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 2906 | until csosoundyi.Playing == false | |
| 2907 | attack = false | |
| 2908 | hum.WalkSpeed = 10 | |
| 2909 | end | |
| 2910 | ||
| 2911 | thing = false | |
| 2912 | ||
| 2913 | ||
| 2914 | mouse.Button1Down:connect(function() | |
| 2915 | if attack == false and targetted ~= nil and thing == false then | |
| 2916 | doot_n_die() | |
| 2917 | GlowParticle.Enabled = false | |
| 2918 | end | |
| 2919 | end) | |
| 2920 | ||
| 2921 | mouse.KeyDown:connect(function(key) | |
| 2922 | if attack == false then | |
| 2923 | if key == 'q' and thing == false then | |
| 2924 | targett() | |
| 2925 | elseif key == 'x' and targetted ~= nil and thing == false then | |
| 2926 | doot_die_pls() | |
| 2927 | elseif key == 'r' and targetted ~= nil and thing == false then | |
| 2928 | CreateSound("174271590", hed, .4, math.random(5, 15) / 5)
| |
| 2929 | root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6) | |
| 2930 | elseif key == 'p' then | |
| 2931 | abc() | |
| 2932 | elseif key == 'f' and targetted ~= nil then | |
| 2933 | Oh_No_AN_ERROR_Has_OcccccccurrEEEED() | |
| 2934 | elseif key == 't' and thing == false then | |
| 2935 | HAAH() | |
| 2936 | end | |
| 2937 | end | |
| 2938 | end) | |
| 2939 | ||
| 2940 | ------------------------------------------------------- | |
| 2941 | --End Attacks N Stuff-- | |
| 2942 | ------------------------------------------------------- | |
| 2943 | ||
| 2944 | ||
| 2945 | ||
| 2946 | ||
| 2947 | ||
| 2948 | ||
| 2949 | ||
| 2950 | ||
| 2951 | ||
| 2952 | ------------------------------------------------------- | |
| 2953 | --Start Animations-- | |
| 2954 | ------------------------------------------------------- | |
| 2955 | print("HAAH")
| |
| 2956 | Music.SoundId = "rbxassetid://"..SONG | |
| 2957 | Music.Looped = true | |
| 2958 | Music.Pitch = 1 | |
| 2959 | Music.Volume = 2 | |
| 2960 | Music.Parent = char | |
| 2961 | Music:Resume() | |
| 2962 | --AAAAAAAAAAAAAAAA | |
| 2963 | while true do | |
| 2964 | swait() | |
| 2965 | sine = sine + change | |
| 2966 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 2967 | local velderp = root.Velocity.y | |
| 2968 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
| 2969 | if equipped == true or equipped == false then | |
| 2970 | if attack == false then | |
| 2971 | idle = idle + 1 | |
| 2972 | else | |
| 2973 | idle = 0 | |
| 2974 | end | |
| 2975 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 2976 | Anim = "Jump" | |
| 2977 | if attack == false then | |
| 2978 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 2979 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 2980 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20), -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2981 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20), 0* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2982 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
| 2983 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
| 2984 | end | |
| 2985 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 2986 | Anim = "Fall" | |
| 2987 | if attack == false then | |
| 2988 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
| 2989 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) | |
| 2990 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3) | |
| 2991 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3) | |
| 2992 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 2993 | RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
| 2994 | end | |
| 2995 | elseif torvel < 1 and hitfloor ~= nil then | |
| 2996 | Anim = "Idle" | |
| 2997 | change = 1 | |
| 2998 | if attack == false then | |
| 2999 | HeadTwitch = false | |
| 3000 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 3001 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 18)), Rad(0), Rad(0)), 0.3) | |
| 3002 | if Mrandom(1,15) == 1 then | |
| 3003 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 3004 | end | |
| 3005 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 3006 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 3007 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
| 3008 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 3009 | if HeadTwitch == false and Mrandom(1, 25) == 1 then | |
| 3010 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90))), 0.15) | |
| 3011 | end | |
| 3012 | end | |
| 3013 | elseif torvel < 50 and hitfloor ~= nil then | |
| 3014 | Anim = "Walk" | |
| 3015 | change = 1 | |
| 3016 | if attack == false then | |
| 3017 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 3018 | if Mrandom(1,15) == 1 then | |
| 3019 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 3020 | end | |
| 3021 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 3022 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 3023 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 3024 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 3025 | end | |
| 3026 | end | |
| 3027 | end | |
| 3028 | if 0 < #Effects then | |
| 3029 | for e = 1, #Effects do | |
| 3030 | if Effects[e] ~= nil then | |
| 3031 | local Thing = Effects[e] | |
| 3032 | if Thing ~= nil then | |
| 3033 | local Part = Thing[1] | |
| 3034 | local Mode = Thing[2] | |
| 3035 | local Delay = Thing[3] | |
| 3036 | local IncX = Thing[4] | |
| 3037 | local IncY = Thing[5] | |
| 3038 | local IncZ = Thing[6] | |
| 3039 | if 1 >= Thing[1].Transparency then | |
| 3040 | if Thing[2] == "Block1" then | |
| 3041 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3042 | local Mesh = Thing[1].Mesh | |
| 3043 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3044 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3045 | elseif Thing[2] == "Block2" then | |
| 3046 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 3047 | local Mesh = Thing[7] | |
| 3048 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3049 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3050 | elseif Thing[2] == "Block3" then | |
| 3051 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 3052 | local Mesh = Thing[7] | |
| 3053 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3054 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3055 | elseif Thing[2] == "Cylinder" then | |
| 3056 | local Mesh = Thing[1].Mesh | |
| 3057 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3058 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3059 | elseif Thing[2] == "Blood" then | |
| 3060 | local Mesh = Thing[7] | |
| 3061 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 3062 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3063 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3064 | elseif Thing[2] == "Elec" then | |
| 3065 | local Mesh = Thing[1].Mesh | |
| 3066 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 3067 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3068 | elseif Thing[2] == "Disappear" then | |
| 3069 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3070 | elseif Thing[2] == "Shatter" then | |
| 3071 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3072 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 3073 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 3074 | Thing[6] = Thing[6] + Thing[5] | |
| 3075 | end | |
| 3076 | else | |
| 3077 | Part.Parent = nil | |
| 3078 | table.remove(Effects, e) | |
| 3079 | end | |
| 3080 | end | |
| 3081 | end | |
| 3082 | end | |
| 3083 | end | |
| 3084 | end | |
| 3085 | --[[ | |
| 3086 | A bit of lore for those who are wondering : | |
| 3087 | ||
| 3088 | Micheal (Voodoo Child) was born in a lone village with his sister, father, and mother | |
| 3089 | his mother died when he was age 6 and felt that it was his fault she died, as though it was not. | |
| 3090 | The village whereabouts was in a forest that some named "The Dead Woods" for whoever went in there, | |
| 3091 | never came back. | |
| 3092 | A few years past after the death and funeral of his mother, his sister caught a deadly disease, the guilt he felt | |
| 3093 | like he did from his mother came upon him once again, for this time was his fault, as they were playing near the oaks of hell, | |
| 3094 | which can give others an un-curable sickness or instant death, his sister got the worse fate. | |
| 3095 | The only cure known is to get herbs from the witch of the dead woods and do her deeds, but as others know | |
| 3096 | those who enter never return, but he was a brave boy and set out to find the witch, his father worried forced him not to go, | |
| 3097 | But during the night he snuck out of his home and went... | |
| 3098 | His adventure began but not for long as he already saw a hut above, he knocks on the door and waits for a respond, | |
| 3099 | nothing. | |
| 3100 | After some time the door finally opened and there she was the horrible wrinkle faced creature, he spoke | |
| 3101 | "Ma-May I have some of your herbs so I may heal my sister?" | |
| 3102 | The witch replied, "Yes you may my little child, but only on one condition, you must do 5 ta-" Micheal cuts her off. | |
| 3103 | "I DON'T WANT TO DO ANY TASK I JUST WISH TO SAVE MY SISTER, so please only this once?" | |
| 3104 | The witches anger grew, she's never been interrupted, and she knew what she must do. | |
| 3105 | "YOU DARE CUT OFF THE SACRED WORDS OF ME? I SHALL CURSE YOU WITH THE SOULS OF THE INNOCENT!" She screamed. | |
| 3106 | Micheal terrified, a storm brew, and the witches words could be heard from echoes from every angle, lightning strikes trees and rain pours down, | |
| 3107 | covering his head, closing his eyes, and putting himself into a ball, after time everything stopped. | |
| 3108 | He looked up cautiously, looking around up and finally down, he sees a pin, and a doll. He bends down and grabs them both, | |
| 3109 | looking at them he remembers that he didn't get any herbs but he didn't have enough time he quickly ran back to the village and put both the pin and doll into his pockets... | |
| 3110 | ||
| 3111 | He was already to late. His sister passed away he bent to his knees and cried, some sang and others left and cried. | |
| 3112 | He pulled the doll and pin, from his pocket and laid it on her body and went to his room. | |
| 3113 | Moving he gets pinned and looks behind him, the doll and pin... he was terrified, he couldn't say a word and couldn't scream, he passes out. | |
| 3114 | Waking up he notices his home and village into shambles, dead ones laying everywhere. | |
| 3115 | T O B E C O N T I N U E D ! | |
| 3116 | also there's a code in the script which i have hidden, if you say it in chat it'll say something | |
| 3117 | --]] | |
| 3118 | ------------------------------------------------------- | |
| 3119 | --End Animations And Script-- | |
| 3120 | ------------------------------------------------------- |